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T h e Glob al Po s it i o n i n g System
The Global Positioning System (GPS) i s used i n a variety o f situations fo r determin
ing geographical locations. The military, surveyors, airlines, shipping companies,
and hikers all make use of it. GPS technology is becoming so commonplace that
some automobiles, cellular phones, and various handheld devices are now equipped
with it.
The basic idea of GPS is a variant on three-dimensional triangulation: A point
on Earth's surface is uniquely determined by knowing its distances from three other
points. Here the point we wish to determine is the location of the GPS receiver, the
other points are satellites, and the distances are computed using the travel times of
radio signals from the satellites to the receiver.
We will assume that Earth is a sphere on which we impose an xyz-coordinate
system with Earth centered at the origin and with the positive z-axis running through
the north pole and fixed relative to Earth.
For simplicity, let's take one unit to be equal to the radius of Earth. Thus Earth's
surface becomes the unit sphere with equation x 2 + y 2 + z 2 = 1 . Time will be
measured in hundredths of a second. GPS finds distances by knowing how long it
takes a radio signal to get from one point to another. For this we need to know the
speed of light, which is approximately equal to 0.47 (Earth radii per hundredths of
a second) .
Let's imagine that you are a hiker lost in the woods at point (x, y, z) at some time
t. You don't know where you are, and furthermore, you have no watch, so you don't
know what time it is. However, you have your G PS device, and it receives simultaneous
signals from four satellites, giving their positions and times as shown in Table 2 . 1 1 .
(Distances are measured in Earth radii and time in hundredths of a second past
midnight.)
This application is based on the
article "An Underdetermined
Linear System for GPS" by
[ = : 1 [ :: ]
The augmented matrix row reduces as
3.52 - 5. 1 0 - 1 .42 - 0.01 2.97
- 2.22 - 2.94 0.30 - 0.64 0.81
0.86 - 3.08 - 1 .82 - 1 .22 - 1 0.69 0 0 1 0.79 5.91
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from which we see that
x = 2.97 - 0.36t
y = 0.81 - 0.03t (2)
z = 5.91 - 0.79t
with t free. Substituting these equations into ( 1 ), we obtain
(2.97 - 0.36t - 1 . 1 1 ) 2 + (0.81 - 0.03t - 2.55) 2
+ (5.9 1 - 0.79t - 2. 14) 2 = 0.47 2 (t - 1 .29) 2
which simplifies to the quadratic equation
0.54t 2 - 6.65t + 20.32 = 0
There are two solutions:
t = 6.74 and t = 5.60
Substituting into (2), we find that the first solution corresponds to (x, y, z) = (0.55,
0.6 1 , 0.56) and the second solution to (x, y, z) = (0.96, 0.65, 1 .46). The second solution
is clearly not on the unit sphere (Earth), so we reject it. The first solution produces
x 2 + y 2 + z 2 = 0.99, so we are satisfied that, within acceptable roundoff error, we
have located your coordinates as (0.55, 0.6 1 , 0.56).
In practice, GPS takes significantly more factors into account, such as the fact
that Earth's surface is not exactly spherical, so additional refinements are needed in
volving such techniques as least squares approximation (see Chapter 7). In addition,
the results of the GPS calculation are converted from rectangular (Cartesian) coor
dinates into latitude and longitude, an interesting exercise in itself and one involving
yet other branches of mathematics.
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