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TM

technical readout 3145


The great experiment
that was the Republic
of the Sphere has
failed. Withdrawn
behind the Fortress
walls, the once-
great power has
become a silent,
opaque remnant
of its former glory.
Without its influence,
old hatreds have risen
anew. As war once
more rages across
the Inner Sphere,
new equipment
strides across
ancient battlefields.
Technology, once
stagnated by trade
restrictions and
peace treaties, now
surges forward again,
testing these new
machines in the fierce
crucible of war.

Technical Readout:
3145 introduces the
wave of new battle
armor, vehicle, Mech,
and aerospace units
appearing across
the Inner Sphere in
the Dark Age era.
Featuring new and
matured technology,
and presented in
this series of faction-
specific PDFs, these
combat units will add
excitement and variety
to any game table.

For use with


BattleTech, Total
Warfare, Tactical
Operations, and
Strategic Operations.

Federated Suns
CREDITS
Writing Production Staff Unit Stats and Record Sheets
Jason Schmetzer Art Director Ray Arrastia
Brent Evans Joel Bancroft-Connors
Product Development Assistant Art Director Sebastian Brocks
Jason Schmetzer Ray Arrastia Brent Evans
Development Assistance Keith Hann
Herbert A. Beas II Cover Art Jason Hansa
Anthony Scroggins Johannes Heidler
Product Editing Daniel Isberner
Jason Schmetzer Cover Design Luke Robertson
Ray Arrastia Lance Scarinci
BattleTech Line Developer Chris Smith
Herb A. Beas II Layout Mike Timbers
Assistant Line Developer Ray Arrastia Chris Wheeler
Ben H. Rome
Illustrations Proofers and Fact Checkers
David White Rich Cencarik, Brent Ezell, Stephen Frabartolo, Joshua
Franklin, William Gauthier, Johann Haderer, Johannes
Heidler, Iain Macleod, Jason Paulley, Joshua C. Perian, Jan
Prowell, Andreas Rudolph, Eric Salzmann, Mike Timbers,
Elliotte C. Want, Chris Wheeler, Matt Wilsbacher, Patrick
Wynne

STAR LEAGUE ERA CLAN INVASION ERA JIHAD ERA

2013 The Topps Company Inc. All Rights Reserved. BattleTech Technical Readout: 3145 (Federated Suns), Classic BattleTech,
BattleTech, BattleMech, and Mech are registered trademarks and/ or trademarks of The Topps Company Inc. in the United States
SUCCESSION WARS ERA CIVIL WAR ERA DARK AGE ERA and/ or other countries. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Productions, LLC.
Introduction
A cursory glance at the history of the Federated Suns over the last century shows a nation in flux. The brilliant, if imperialistic, leadership of Hanse Davion during the thirty-first
century set the stage for the founding of the short-lived Federated Commonwealth, but that amalgamation lasted barely a generation before collapsing into civil war just before
the Jihad.
During the Jihad the Suns suffered alongside every other Inner Sphere nation, its capital under siege and its economy crushed. Its people suffered, but they overcame. Federated
Suns forces fought in the Coalition with the rest of the Inner Sphere, and the worlds of that realm that joined the Republic were among the most prosperous. Between the Jihad and
the Blackout, only the short Victoria War disrupted the Suns peace.
And then came the Blackout.
Then came the death of Harrison Davion.
And, as with so much else of the Sphere, then came the war.
Two of the three most recent first princes of the Federated Suns focused on defense, rather than offense. Both Harrison Davion and his mother, Yvonne, stewarded their realm
into a guarded peace. The AFFS embraced the light combat team, a mobile defensive combat unit, over the crushing hammer of the regimental combat team. Davion military industry
built newer and stronger machines of war, as all realms did, to strengthen their defenses, not project aggression.
But as the above glimpse of history shows, the history of House Davion does not make for quiet borders. After the Blackout, as the Republic and its wishes for peace disappeared
behind the Fortress, the Suns enemies gathered their strength and attacked.
The Draconis Combine fulfilled a longtime goal and claimed the Draconis Reach in 3140. Not content, and riding high on victory after having crushed a Nova Cat rebellion, the
Dragon leapt across the border and slew First Prince Caleb Davion on Palmyra, along with the flower of the AFFS. Other regiments decapitated the Draconis March by capturing
Robinson and killing Duke Corwin Sandoval.
On the Suns other border the Capellan Confederation, not content to swallow large chunks of the former Republic prefectures on its border, attacked into the Federated Suns.
Long sought-after worlds such as Tikonov and Chesterton fell to the Capellan advance. Victoria, the former heart of an entire commonality, was recovered. CCAF regiments assaulted
and captured the march capital New Syrtis and executed Duchess Amanda Hasek.
Julian Davion, newly appointed first prince, is separated from his embattled nation. Davion citizens are struggling to recover their poise. Military industries are rushing equipment
to the front. Quartermasters are stockpiling equipment for counteroffensives. The soldiery are girding themselves with the lessons of history; the Suns has been threatened before.
But the Davions enemies are strong, and concentrated, and see advantage everywhere. It remains to be seen who will emerge victorious. All parties are fighting wars of national
obligation, driven by centuries of enmity no longer balanced by the Republics diplomacy.

Paladin Janella Lakewood


12 October 3145
Game Notes
Technical Readout: 3145 (Federated Suns) covers a wide breadth of units and equipment. To understand how these various units plug into the core BattleTech rulebooks, its useful
to cover how the various rulebooks interact.

Standard Rules
The Total Warfare (TW) and TechManual (TM) rulebooks present the core game and construction rules for BattleTech (BT), otherwise referred to as the standard rules. In addition, to reflect
the advancement and proliferation of new technologies, several Advanced Rules items from Tactical Operations have been reclassified as Standard Rules items for games set in the Dark Age era.

Advanced Rules
Beyond the standard rules a legion of advanced rules exists, allowing players to expand their games in any direction they desire. In an effort to bring these rules to players in
the most logical form possible, the advanced rules are contained in three staging core rulebooks, each one staging up and building off of the previous rules set.
Tactical Operations (TO) is the first in the staging advanced rulebooks. Its focus is on special situations and advanced terrain during game play, and applies directly to a game
as it unfolds on a world in the BattleTech universe.
Strategic Operations (SO) is the second staging advanced rulebook. It stages a player up to the next logical area of play, focusing on in a solar system and multi-game play.
Interstellar Operations (IO) is the third and final staging advanced rulebook. Players are staged up to the final level of play, where they can assume the roles of a House lord
or Clan Khan and dominate the galaxy.

How to Use this Technical Readout


Complete rules for using Mechs, vehicles, infantry, battle armor, fighters, and DropShips in BattleTech game play can be found in Total Warfare, while the rules for their construction can
be found in TechManual; some equipment is detailed in Tactical Operations. The rules for using JumpShips and WarShips, as well as their construction rules, can be found in Strategic Operations.
The following three definitions are used to clarify the various types of equipment that appear in Technical Readout: 3145 (Federated Suns) and are presented in the standard and
advanced rulebooks.

Standard: most of these work with Total Warfare rules only, but some Advanced rules items may be present, requiring Tactical Operations for full effect.
Advanced: Any equipment mass produced in universe; must have Tactical Operations and/or Strategic Operations, in addition to Total Warfare, to use.
Experimental Rules: Any equipment not mass produced in universe because it is prohibitively expensive, extraordinarily sophisticated, exceedingly difficult to maintain or
simply deemed too unreliable or restrictive for widespread deployment; must have Tactical Operations and/or Strategic Operations, in addition to Total Warfare, to use.

Design Quirks
Every unit described in Technical Readout: 3145 (Federated Suns) may have one or more listed positive and/or negative Design Quirks (see p. 193, SO and p. 204,
TRO: Prototypes). These quirks are included to give each design a unique flavor. Use of these quirks is optional and should be agreed upon by all players before play begins.
PAB-28 Sniper Suit
As has been proven repeatedly on industrial district. By early July the capitulation Notable Units
Robinson and New Syrtis, Federated Industries of Palmyra was complete, but the squad re-
PAB-28 sniper suit is a powerful and stealthy mained at large and hidden. Sergeant Vela Horgan: One of Reyes snipers
light powered armor that gives the AFFS a de- In the second week of July, a Combine sho- on Palmyra, Sergeant Horgan is credited with
cided advantage on the battlefield. It excels in sa and his retinue visited the battle site, hoping the death of Tai-sa Hideo Washiba in Sawle in
combat environments where a conventional, to find mementos to send back to the Combine. August 3144. Though the gun camera foot-
unarmored sniper might have to retreat, and Shortly after leaving their vehicle, the sho-sa age from her PAB-28 has yet to be recovered,
while it lacks the cachet of a high-power suit like was decapitated. As his body fell, surprising his experts believe her to be one of only six AFFS
the Cavalier or Hauberk, the PAB-28 brings its comrades, the crack of the light Gauss rifles fir- snipers to have made combat kills at over a kilo-
own unique brand of fear to the AFFS enemies. ing was heardthe round had arrived far ahead meter since 3135. Having killed the tai-sa with a
of the sound of its passage. A response platoon single shot, Horgan and her teammate endured
Capabilities of DCMS infantry failed to turn up the sniper. three hours of artillery barrage that leveled the
Sniper suits are not meant for frontline Over the next three months, long after parking structure theyd fired from. The sniper
combat, and Federated designed the PAB-28 to Palmyra was officially declared pacified, suits armor protected them from shrapnel and
remind its users of that. It is a defensive weapon, Sergeant Major Reyes and his squad repeated prevented nearby Kuritan armored vehicles
lacking the armor to compete in open combat this tactic. A twenty-three-year veteran and from detecting them as they made their escape.
and the speed to escape. PAB-28 pilots often former instructor at the AFFSs regional sniper Davion intelligence believes she is still at large
move into position hours or even days before school, Reyes led his men and women into a on Palmyra, though her suitor what was left
firing, waiting until just the right time to strike. classic harassment campaign, claiming nine- of itwas recovered by the DCMS.
teen field-grade DCMS officers, including a tai-
Deployment sa, before their battlesuits finally succumbed to Leftenant Charles Delacourt: Leftenant
Scout/sniper squads in most Davion march lack of maintenance. Reyes and the two surviv- Delacourt commanded a specialty squad of
militias operate the PAB-28, though many light ing snipers disappeared into Sawles population PAB-28s attached to the Davion Light Guards.
combat teams maintain specialist squads in and evaded capture. When the Combine struck the Light Guards at
their infantry contingents. A number of mer- During the Battle of Robinson, two squads Brookeland, Delacourt saw a perfect oppor-
cenary units have purchased the sniper suits as of the Robinson DMM discovered the PAB-28s tunity to put his new tactics into practice. As
well, though they often find it difficult to main- uselessness as an infiltration suit. Attempting theyd practiced, the squad let themselves be
tain them away from AFFS supply lines. to sneak into a DCMS cantonment outside abandoned by a fast lance of Light Guards
On Palmyra in 3144, as the Combines sur- Bueller and assassinate key officers, the sniper Mechs. As the Combines frontline units raced
prise attack destroyed the AFFS regiments gath- suits were caught by a roving patrol and quick- past them, the squad waited until the rear-ech-
ered there, several PAB-28 squads were among ly pinned down. Though individually effective elon DCMS units came forward to clean up the
the last troops killed or captured. In the city against single targets, the PAB-28s were un- battlefield. Striking from cover, they killed sev-
of Sawle, for example, a squad of snipers pre- able to resist being overrun by Kuritan Kishi eral squads of DCMS technicians before fleeing
viously attached to the Fifth Ceti Hussars LCT battlesuits. Six of the eight snipers were killed into Brookelands hinterlands to begin a guer-
remained behind while their regiment fought immediately, their light powered armor unable rilla campaign.
for its life. Led by Sergeant Major Eduardo to resist the Kishis vibro claws. The remaining
Reyes, the squad went to ground in a destroyed two were knocked unconscious and captured.

battle
armor
4
PAB-28 Sniper Suit
Type: PAB-28 Slots
Manufacturer: Federated Industries Weapons and Equipment Location (Capacity) Tonnage
Primary Factory: Novaya Zemlya David Light Gauss Rifle (20) RA 1 100 kg
Equipment Rating: E/X-X-E David Light Gauss Rifle (20) LA 1 100 kg

Tech Base: Inner Sphere


Chassis Type: Humanoid
Weight Class: PA(L)
Maximum Weight: 400 kg
Battle Value:
23
Swarm/Leg Attack/Mechanized/AP: Yes/Yes/Yes/Yes
Notes: Features the following Design Quirks: Difficult to Maintain.

Equipment Slots Mass


Chassis: 80 kg
Motive System:
Ground MP: 1 0 kg
Jump MP: 0 0 kg
Manipulators:
Right Arm: Armored Glove 0 kg
Left Arm: Armored Glove 0 kg
Armor: Standard Stealth 4 120 kg
Armor Value: 2 + 1 (Trooper)

5
Sea Fox Amphibious Armor
It was an almost prescient decision for the to cross the Davis River. The Red Tridents were Notable Units
AFFS to focus for so long on defensive matters, tapped to extract the battalion staff before they
considering the invasions it has suffered in re- could be interrogated. Using confiscated hydro- Corporal Bethany Page: Corporal Page
cent years. The Sea Fox amphibious battle armor foils, the Tridents moved downriver until they serves in the infantry contingent of the Fourth
is a product of that defense doctrine, and in its were a kilometer above the crossing. Since the Robinson Strikers LCT. She was part of the Red
limited role it is among the finest specimens of AFFS had blown the bridges crossing the Davis, Tridents and was instrumental in rescuing the
warfighting technology in the Inner Sphere. Its the Galedon Regulars were forced to use three battalion staff. She was commended after the
specialized nature makes it ill-suited for general boatsone prisoner transport and two skiffs rescue for using her UMUs to speed beneath the
deployment, but many Sea Fox platoons oper- full of infantrymen for escort. Combine Mechs prisoner boat and attack one of the escort skiffs.
ate as part of march militias and units detached waited on either side of the river as escort. She is one of the few Sea Fox troopers to have
to local command. When the three boats were a little more successfully hit a target with her SRM while fir-
than halfway across the river the Tridents at- ing from movement, instead of stopping to
Capabilities tacked. The first notice the Combine attack- steady the ungainly weapon. Her promotion to
The Sea Fox is an ambush fighter, though ers had were Sea Fox battlesuits rising just far corporal was approved after she rescued one
it functions very well as an infiltrator, espe- enough from the water on a series of sandbars of the battalion staff officers whod fallen over-
cially in urban areas with access to large water- to fire their machine guns before disappearing. board when a near-miss rocked their boat.
ways. Stealthy, quiet, and fast as a snake under The two escort skiffs were destroyed by short-
the water, the sight of a Sea Fox rising from range missile fire, and the captured officers Sergeant Tamsin Pickering: An NCO with the
the waves has been the last sight of many a were able to gain control of their boat with the Seventh Crucis Lancers, Sergeant Pickering sur-
Combine and Confederation logistics worker in Sea Foxes help. The Mechs, too far away to fire vived the destruction of her unit on Palmyra and
the last two years. accurately at the stealthy Sea Foxes, tried to began a guerrilla campaign along the Groan
sink the boat but the river current helped the River. Shes gathered more than a company
Deployment staff escape to be evacuated with the rest of the of infantryman around her, and enough techs
When the Sixteenth Galedon Regulars at- Fourth a short time later. to keep her battlesuits operating. Sea Foxes
tacked McGehee in 3144, the Fourth Robinson Ryuken-roku captured a number of Sea Fox excel at littoral combat, and Davion military
Strikers were ready for them. Though the Strikers suits on Rowe and have put them into service. intelligence credits her insurgents with several
would evacuate the world, they did heavy dam- These suits have largely been used to counter noteworthy kills against the New Samarkand
age to the Sixteenth through a series of coordinat- Davion riverine combat units, but from the Regulars before the Regulars withdrawal.
ed strikes and careful defensive strategies, many level of training being maintained, it appears
of them using the Sea Fox platoons attached to the Ryuken intend to field the Sea Foxes as of-
the light combat team. Few Sea Fox platoons can fensive units as well. The officer in charge, Chu-i
claim the battle honors of the 302nd Amphibious Harold Mangon, has extensive experience with
Platoon, also known as the Red Tridents. waterborne combat, having previously com-
During a skirmish near the city of Tonia, manded a detachment of hydrofoil attack craft
one of the Strikers battalion command posts on Gandys Luck. There are indications that the
was overrun and the command staff captured. DCMS intends to contract with Clan Sea Fox,
The Sixteenth immediately sent the cap- which also operates the eponymous battle
tives back for interrogation, but to get to the armor, for maintenance and supplieswhich
Combine landing zone the column would have the Foxes are sure to offer.

battle
armor
6
Sea Fox Amphibious Armor
Type: Sea Fox
Manufacturer: General Motors
Primary Factory: Salem
Equipment Rating: F/X-X-F

Tech Base: Mixed Inner Sphere


Chassis Type: Humanoid
Weight Class: Light
Maximum Weight: 750 kg
Battle Value:
25
Swarm/Leg Attack/Mechanized/AP: No/Yes*/Yes/Yes
Notes: *Leg Attacks only possible on Mechs in Depth One or deeper water.
Features the following Design Quirks: Accurate Weapon (Light MG),
Non-Standard Parts.

Equipment Slots Mass


Chassis: 100 kg
Motive System:
Ground MP: 3 30 kg
Jump MP: 1 0 kg
UMU MP (C): 3 135 kg
Manipulators:
Right Arm: Armored Glove 0 kg
Left Arm: Armored Glove 0 kg
Armor: Basic Stealth 3 275 kg
Armor Value: 5 + 1 (Trooper)

Slots
Weapons and Equipment Location (Capacity) Tonnage
Cutting Torch RA 1 5 kg
SRM 1 (OS) LA 2 50 kg
Light Machine Gun (50) Body 1 75 kg
Extended Life Support Body 1 25 kg
Mechanical Jump Booster 50 kg

7
Fusilier Battle Armor
The Fusilier battle armor is a prime ex- Led by a pair of Gn OmniMechs and Notable Units
ample of that most military of boondoggles, supported by two companies of infantry, the
the product that meets no glaring demand. Capellans attacked. The forts batteries succeed- Ban-zhang Horace Tang: Horace Tang leads
Introduced in the early 3120s, it was too heavy ed in destroying all three of the CCAFs support- a squad of captured Fusilier battlesuits in the
and too slow but the AFFS Department of the ing Predator tank destroyers before they could infantry battalion of Warrior House Ijori. They
Quartermaster purchased it anyway. General close, but the Gns were too fast and slipped managed to salvage the suits on Demeter, and
Motors produced it for a little more than a de- over the forts walls. One, a Gn A, destroyed have used them to deadly effect on several
cade before finding an attractive upgrade op- the turrets from behind, while the other, a Gn formerly Davion worlds. Ijori favors an indirect
tion, but the Fusilier remains an odd duck in Prime, stalked the infantrymen inside the forts style of combat, and using captured Davion
AFFS battle armor battalions. walls. Captain Provenances men had spent their equipment allows them to effect ambushes
time wisely, however, and were ready. and raids with admirable regularity. Tang, who
Capabilities Attacking from cover, one platoon of had previously served as a mercenary in Davion
As a heavy combat suit the Fusilier is in- Fusiliers slaughtered nearly a full company service, earned his place in the Capellan warrior
tended to stand in the line of battle with other of Liao infantry as they entered the fort. The house by arriving with a squad of functional
prominent AFFS battlesuits like the Grenadier other two platoons played cat and mouse Cavalier battlesuits.
and the Hauberk, but where those armors have with the Liao Mechs, firing their Magshots
distinguishing characteristics, the Fusilier has but doing little damage. A lucky hit took out Sergeant Heironymo Danner: Sergeant Danner
none. Its a bastardized weapon, incorporating the PPC of the Gn A, but it had already killed and his squad of Fusilier battlesuits were the sur-
parts from the Grenadier and the Sea Fox, but more than a squad of troopers. The arrival of vivors of the raid on Nihal in 3139. Upon their
its construction is solid and its performance, the rest of the infantry and Liao VTOLs sealed return to New Syrtis, they were immediately of-
if not flashy, is even more solid. The upgrade, the Fusiliers fate, but they had done their job. fered upgrades to the advanced Fusilier suit, but
deployed after the Blackout, trades the jump The militias insurgency built a sound founda- all four troopers refused. When pressed by their
booster and Magshot for a plasma rifle and re- tion during the lull. CO, who was afraid of offending the noble pa-
flective armor. Older-model Fusiliers are often preferred tron whod procured the suits, Danner is reported
by Capellan March Militia units because of the to have said When someone offers you a shiny
Deployment resilience of their stealth armor over the fragile new sword, it does no one any good to fall on it.
A company of Fusiliers was on Demeter, reflective armor, as proven by a raid conducted Taking its cue from Danner, the rest of the Fusilier
training with the planetary militia, when Warrior by a detachment of the New Syrtis CMM in company in the CMM exchanged their Fusiliers
House Ijori and the Third Tikonov Guards at- 3139. Striking at a training site on Nihal, the for original models.
tacked in 3144. Though the militia survived the CMM detachmenttwo squads of Fusiliers rid-
initial assault and went to ground, the Fusiliers ing captured Capellan Shun Transport VTOLs
were too heavy and too slow to be useful to a was composed of half advanced, half original
guerrilla campaign, so they remained behind suits. When the team came under fire by a while
to protect the militia base at Dormant. Soon hiding in a building, the advanced Fusiliers bat-
a task group from the Tikonov Guards arrived tlesuits crumpled beneath falling building spars
and demanded the forts surrender. Hoping to and damage suffered in the buildings collapse.
give the militia more time to escape and estab- The second squad, with less advanced but stur-
lish wilderness strong points, Captain Edgar dier armor, was able to accomplish its mission
Provenance refused. and escape.

battle
armor
8
Fusilier Battle Armor
Type: Fusilier
Manufacturer: GM
Primary Factory: Salem
Equipment Rating (Standard): E/X-X-E
Equipment Rating (Upgrade): F/X-X-F

Tech Base (Standard): Inner Sphere


Tech Base (Upgrade): Inner Sphere (Advanced)
Chassis Type: Humanoid
Weight Class: Assault
Maximum Weight: 2,000 kg
Battle Value:
67 (Standard)
73 (Upgrade)
Swarm/Leg Attack/Mechanized/AP: No/No/No/Yes
Notes: Features the following Design Quirks: Accurate Weapon (Light MG).

Equipment Slots Mass


Chassis: 550 kg
Motive System (Standard):
Ground MP: 1 0 kg
Jump MP: 2 250 kg
Motive System (Upgrade):
Ground MP: 1 0 kg
Jump MP: 1 250 kg
Manipulators:
Right Arm: None 0 kg
Left Arm: Armored Glove 0 kg
Armor (Standard): Basic Stealth 3 825 kg
Armor Value: 15 + 1 (Trooper)
Armor (Upgrade): Reflective 7 825 kg
Armor Value: 15 + 1 (Trooper)

Slots
Weapons and Equipment Location (Capacity) Tonnage
Standard
Magshot Gauss Rifle (10) RA 3 175 kg
Light Machine Gun (50) Body 1 75 kg
Jump Booster Body 2 125 kg

Upgrade
Plasma Rifle (20) RA 2 300 kg
Light Machine Gun (50) Body 1 75 kg

9
Kruger Combat Car
Mass: 10 tons Deployment Variants
Movement Type: Wheeled Though Krugers are famed for their capa- The original Kruger lacks the advanced
Power Plant: DAV 50 Fusion bilities on paved roads, one Kruger made quite a technology of the modern tank, with standard
Cruising Speed: 75 kph name for itself in the Harsefield Desert on Dahar armor and medium lasers. Avalon Arms offers it
Maximum Speed: 118 kph IV in early 3145. Part of the armor contingent for sale to users who lack the logistical diversity
Armor: ProtecTech Heavy Ferro-Fibrous of the Dahar Draconis March Militia, Corporal to maintain the modern combat car.
Armament: Anderson Crowley, in his Kruger, was scouting
2 Bright-Bloom Extended Range into the desert when he detected a small DCMS Notable Units
Medium Lasers reconnaissance force. Though Dahar IV hosted
Manufacturer: Avalon Arms Company both the DMM and the recuperating Fourth Sergeant Anderson Crowley: Promoted after
Primary Factories: New Avalon Robinson Strikers, no one had noticed the small the action on Dahar IV, Sergeant Crowley has
Communications System: Broadstar Combine force landexcept Crowley. surprised his commanders by asking for a trans-
Micro-Pulse Though he managed to keep from being fer off of Dahar, his homeworld. When they in-
Targeting and Tracking System: Broadstar detected, Crowley knew he had to report back. vestigated they found that Crowley had been
Pintel-Star A radio broadcast would have been detected, the target of a lengthy campaign of harassment
so he waited until night fell and then drove 100 and abuse by the Pack Rat long-range patrol
It was quite a surprise to Davion militia kilometers back to a safe place to report. Aware vehicle drivers in the DMM, who believed hed
procurement officers when the Avalon Arms that no one else knew the Harsefield as well usurped their primacy of place as desert war-
Company offered for sale the Kruger Combat as he did, Crowley ignored orders to withdraw riors with his actions in the Harsefield. Instead of
Car in 3091. Up to then, they had only seen and returned each night to keep an eye on the transferring Crowley, the battalion commander
pictures and examples of the Kruger in military raiders position. For more than sixty hours he transitioned the Pack Rat operators out of Pack
museumsKrugers had fought during the Star repeated this maneuverwatch and sprint to Rats and into a new shipment of Krugers.
League and First Succession War eras. The new reportwithout sleep, until a company from
Kruger built on the strengths of the original by the Fourth Robinson arrived to drive the raid- Elston Herrod: Herrod and his old-model
adding modern technology. ers off. He used his knowledge of the desert to Kruger are the only line of communication be-
place the Strikers in a prime ambush location, tween a monitoring outpost on the Calderon
Capabilities and during the battle moved around to the Protectorate world Diik and the militia base it
Krugers are favored vehicles of scout pla- DCMS rear to cut off their escape. He was cred- reports to. Strong electrical storms make radio
toon commanders in urban environment across ited with killing two Raiden battlesuit troopers contact infrequent and tectonic activity cuts
the spinward half of the Inner Sphere and near- single-handedly, despite his exhaustion. landlines, so Herrod travels the 400 kilometer
by Periphery because of their excellent commu- During the assault on New Demeter City on path once every four days. The Krugers inde-
nications and drive systems. Fast, well-armed Demeter in 3144 several Krugers gave excellent, pendent drive wheels make it off-road ready, a
enough for defense or sniping but lacking the if ill-fated, service against Warrior House Ijori. necessity when heavy rains often force him to
armor to stand and fight, it reinforces for junior As the Ijoris and their Tikonov auxiliaries raced change his path.
officers the need to report information to the into the city, the local militia commander threw
rearpersonally, if necessary. his Krugers out as scouts. Strong ECM and other
jamming made communications difficult, but
the Krugers ability to rapidly reverse out of dan-
ger spots made them supreme couriers. Though
the city fell, most credit the Krugers scouting as a
combat factor in it holding out as long as it did.

vehicles
10
Kruger Combat Car
Type: Kruger Weapons and Ammo Location Tonnage
Technology Base: Inner Sphere 2 ER Medium Lasers Turret 2
Movement Type: Wheeled
Tonnage: 10 Notes: Features the following Design Quirks: Improved
Battle Value: 429 Communications, Power Reverse.

Equipment Mass
Internal Structure: 1
Engine: 50 2.5
Type: Fusion
Cruise MP: 7
Flank MP: 11
Heat Sinks: 10 0
Control Equipment: .5
Lift Equipment: 0
Power Amplifier: 0
Turret: .5
Armor Factor (Heavy Ferro): 69 3.5
Armor
Value
Front 16
R/L Side 13/13
Rear 14
Turret 13

11
Marten Scout VTOL
Mass: 15 tons most noteworthy Marten action took place on pick up the infantrymen, but none of them sur-
Movement Type: VTOL Diefenbaker in 3137 when a company of Taurian vived the attempt to get out. All of the Martens
Power Plant: Tyron 100 ICE mercenaries raided across the border. were brought down by concentrated fire, kill-
Cruising Speed: 140 kph Protected by its own militia and a battal- ing both their pilots and the embarked infan-
Maximum Speed: 216 kph ion of the Islamabad Periphery March Militia trymen. The AFFS inspector-generals office had
Armor: ProtecTech Light that was rotating through, Diefenbaker looked been considering charges against the major,
Armament: like easy pickings for a Mech company. While but he was killed during the withdrawal.
1 Federated SuperStreak SRM 2 Launcher the PMM Mech lance went out to meet the
Manufacturer: Cal-Boeing of Dorwinion mercenaries, a platoon of DMM Infiltrator Mk Variants
Primary Factories: Belladonna II battlesuit troopers collaborated with a com- The infantry transport model of the Marten
Communications System: Achernar Standard pany of Martens to attack the mercenaries sacrifices the short-range missile launcher and
Targeting and Tracking System: IsBM Lantirn grounded DropShip. Each of the Martens lifted ammunition for greater infantry lift capacity.
a single battle armor infantryman, while the last
Though never sold in large enough num- squad accompanied a platoon of Musketeer ho- Notable Units
bers to satisfy its manufacturer, the Marten has vertanks. They skirted the battle site and made
spread across the Inner Sphere and Periphery their way to the landing zone. Warrant Officer Clay Ostic: Leader of a flight of
and gained a reputation as a reliable, if unloved, First, the Musketeers and lone squad pre- four Martens in the mercenary Al Tars Askaris,
combat helicopter. It provides journeyman ser- tended to be a much larger force and got the Ostic and his crews are renowned for never fail-
vice as a scout deployment and special forces DropShip firing on them. While they were dis- ing to brave enemy fire to help their comrades.
insertion vehicle, but struggles in the attack tracted the Martens swept across the LZ from The Martensthree standard and one infantry-
and interdiction roles many militias try to force the other direction and placed the twelve variantare used for long-range resupply and
it into. Infiltrators directly atop of the Union-class ship. medevac during combat, and Ostics record of
Unable to fire on their own hull, the DropShip never failing to answer a call for help has stood
Capabilities fell quickly once the battlesuits got inside. in the face of attacks by Capellan, Republic and
The Marten is fast, simple, andwith the Though two of the Martens were destroyed as even Wolf Empire troops.
exception of its balky muffling systemeasy they cleared the LZ, the remainder participated
to maintain. It carries just enough firepower to in the final attack on the mercenary Mechs, Sergeant William Carpenter: During the fall of
make its presence known, just enough infan- using inferno-loaded SRMs to force the remain- Gambier in 3144, Sergeant Carpenter and his
try transport space to make it useful, and just ing seven Mechs to surrender. militia company of Martens were called upon
enough sensor payload to make it worthwhile, Not all commanders understand the at night to shift troops rapidly in the face of the
but it does none of those things any better than Martens limitations, however. During the fall of Fifth Sword of Lights rapid advance. During
many other VTOLs. Robinson in 3144 a DMM battalion commander one of the final skirmishes, three Martens were
called on his Martens to extract an infantry com- brought down despite their muffled engines.
Deployment pany cut off by a battalion of the Eighth Sword Carpenter ordered his own muffler removed and
In active service for more than a century, of Light. Though the Martens CO demurred, the flew with the remaining helicopters to evacuate
the Marten struggles to stand out, though the major insisted, and the helicopters attempted a platoon of scouts. His gambit workedthough
spate of combat that erupted since the Blackout to thread the Sword of Lights lines. Four out of he was killed, the rest of the Martens escaped no-
has given it plentiful opportunity. Perhaps the sixteen Martens were destroyed penetrating to tice and completed their mission.

combat
vehicles
12
Marten Scout VTOL
Type: Marten
Technology Base: Inner Sphere
Movement Type: VTOL
Tonnage: 15
Battle Value: 179

Equipment Mass
Internal Structure: 1.5
Engine: 100 6
Type: ICE
Cruise MP: 13
Flank MP: 20
Heat Sinks: 0 0
Control Equipment: 1
Lift Equipment: 1.5
Power Amplifier: 0
Turret: 0
Armor Factor: 24 1.5
Armor
Value
Front 8
R/L Side 5/5
Rear 4
Rotor 2

Weapons and Ammo Location Tonnage


SRM 2 Front 1
Ammo (SRM) 50 Body 1
Infantry Compartment Body 1
Remote Sensor Dispenser Rear .5

Notes: Features the following Design Quirks: Difficult to


Maintain.

13
JI2A1 Attack APC
Mass: 25 tons content to let the Light Guards spend them- Variants
Movement Type: Hover selves against fixed defenses. The Guards, how- Johnston offers a different turret mounting
Power Plant: Fireheart 120 Fuel Cell ever, especially the battle armor battalion led by a pair of multi-missile launchers as either a pro-
Cruising Speed: 108 kph Major Nathan Deladier, practiced assaults against duction model or an after-market modification.
Maximum Speed: 162 kph just these kinds of defenses. Careful observation
Armor: Valiant Plate Heavy Ferro-Fibrous told them which strong points were held by Notable Units
Armament: armor and which by infantry and, after a pause
2 Holly SRM 4 Launchers to reload their JI2A1s, the battalion attacked. Sergeant Bryan Charles: Sergeant Charles
Manufacturer: Johnston Industries Supported by long-range fire from Light is the gunner of a JI2A1 attached to a scratch
Primary Factories: New Syrtis Guards Mechs and tanks, the JI2A1s sped for- battalion of the Republic Remnant forces who
Communications System: Johnston Q-Band ward. As they closed the range, each of the fought on Galatea in 3144. He and his driver
Targeting and Tracking System: BlazeFire APCs fired their SRM racks. Where they faced were instrumental in rescuing Tara Campbell
Tracker with Range Check armor, the APC gunners had loaded tandem- when the duchess was cut off during a particu-
charge warheads; where they faced infantry, larly brutal action outside Galatean City. Pressed
Introduced in time to make a reputation fragmentation warheads. The SRMs tore holes on two sides by Falcon Elementals, Campbell
during the short Victoria War, the JI2A1 armored far outside their proportion into the Ghost lines, and her small force were nearly captured before
personnel carrier has spread across the rimward and heavy Grenadier battlesuits emerged from Charles and his platoon-mates arrived. Striking
Inner Sphere and earned a reputation as a fast, the APCs to wreak heavy damage and then es- from behind the Falcons, Charles first barrage
resilient and reliable battle armor transport. cape in the confusion. of tandem-charge missiles killed three of the
In the Capellan Confederation the CCAF Elementals outright. A brutal battlesuit-to-
Capabilities put their own JI2A1s, purchased before the battlesuit combat ensued, but the duchess was
As fast as a Clan Dasher, the JI2A1s usual Blackout, to good use as training vehicles. able to escape. Charles was evacuated with the
method of operation is to sprint into the midst They used these vehicles to anticipate AFFS rest of the Remnant forces when the nascent
of an enemy position, unload its infantry, and mine-clearance tactics, firing mine-clearance Galatean League requested they leave.
escape to become a harasser unit. Gunners missiles from the APCs to see how the AFFS
in JI2A1s often load their short-range missile would likely react to Thunder minefields. This Leftenant Darryl Vadim: Vadim was one of
magazines with specialty ammunition tailored pre-planning stood them in good stead on the most vocal officers in the Second Filtvelt
to the likely combat environment. Almach and New Syrtis, where Davion officers Citizens Militia who argued to support the
found their tactics nullified. Federated Suns against the Draconis Combine,
Deployment A number of JI2A1s have fallen into the and has been angry that the Thumpers were
A favorite APC in the Davion Light Guards hands of pirates, who load the SRM magazines chosen instead of his unit. Two requestsin
battle armor battalions, JI2A1s were instru- with fragmentation missiles and use them to at- less than a monthfor transfer have already
mental in the savaging the Guards gave to the tack crowds of people or concentrated infantry been denied. He and his platoon of JI2A1s have
Combines Tenth and Eleventh Ghost regiments formations. In a raid on Erods Escape in 3141, been training nonetheless in anti-DCMS tactics.
on Brookeland. In the skirmishes around Meyer, an unidentified pirate band attacked an open- Apparently Vadim believes the Thumpers will
for instance, the APCs kept the conventional bat- air market as cover for a resource raid, killing not be enough to hold the Dragon back.
talions of the Tenth Ghost believing they were more than 400 civilians. The pirates carried in
facing a far larger group of Davion defenders. the infantry bay looted the dead bodies before
Knowing that they couldnt hope to keep up they withdrew, which is one of the reasons the
with the Light Guards, the Tenth Ghost occupied Calderon Protectorate has leveled a massive re-
combat Meyer and settled into the tactical defensive, ward for their capture or death.

vehicles
14
JI2A1 Attack APC
Type: JI2A1
Technology Base: Inner Sphere
Movement Type: Hover
Tonnage: 25
Battle Value: 435

Equipment Mass
Internal Structure: 2.5
Engine: 120 5
Type: Fuel Cell
Cruise MP: 10
Flank MP: 15
Heat Sinks: 1 0
Control Equipment: 1.5
Lift Equipment: 2.5
Power Amplifier: 0
Turret: .5
Armor Factor (Heavy Ferro): 79 4
Armor
Value
Front 20
R/L Side 15/15
Rear 14
Turret 15

Weapons and Ammo Location Tonnage
2 SRM 4 Turret 4
Ammo (SRM) 25 Body 1
Infantry Compartment Body 4

15
Hasek Mechanized Combat Vehicle
Mass: 40 tons Capellan conquest of New Syrtis many remain. Notable Units
Movement Type: Tracked They have offered the same sterling service in
Power Plant: GM 200 Light Fusion every theater. Sergeant Nicole Talisman: Sergeant Talisman
Cruising Speed: 54 kph During the invasion of Victoria many and her crew were responsible for the deep raid
Maximum Speed: 86 kph Haseks were sent forward to prove their worth. on Victoria, and earned several battle honors for
Armor: Johnston Duraweave 8000 Heavy In the main they performed as expected, sneaking a forty-ton tank through the Capellan
Ferro-Fibrous though one crew earned battle honors the lines. Using their embarked jump infantry as
Armament: equal of a battle tank of much greater mass. ersatz scouts, the Hasek crew crept forward
1 Johnston Parti-Cannon Sent as part of an extended raid, Sergeant Delos between Capellan observation posts, using
1 BlazeFire Spreadshot Small Pulse Laser Fens and his crew carried a jump infantry pla- terrain to the maximum. Upon their return to
Manufacturer: Johnston Industries toon intended to infiltrate a Home Guard depot the Davion lines, Talisman and her crew were
Primary Factories: New Syrtis and destroy it. They crawled carefully through all promoted one step and recommended for
Communications System: CommuTech XL the Liao lines, crossing barely six kilometers in the Sunburst in various steps, but the Mech
Targeting and Tracking System: BlazeFire two days, before sprinting toward the depot. commander on-world denied these awards,
Ranging System Type 5 Capellan defenses, expecting a conventional unwilling to lessen the prestige of his victori-
VTOL-based assault, never detected the Hasek, ous MechWarriors.
At the turn of the century, as the Victoria War and the jump infantry platoon infiltrated and
loomed, nationalistic fervor was at a high point. destroyed the supplies with little opposition. Leftenant Ian Trevalyen-Davion: Ian
Across the Federated Suns, but especially in the On New Syrtis, as the Capellans advanced Trevalyen-Davion is a Davion by name only
Capellan March, manufacturers and AFFS pro- toward Johnston Industries, a number of Haseks his mother married into a distaff branch of the
curements officers scrambled to take advantage were pressed into service as battle tanks. The ruling linebut has already made a name for
of this fervor, and many contracts were let for not- medium-weight tracks had little success chal- himself. During the fall of New Syrtis, Ian as-
strictly-necessary equipment. One such contract lenging Capellan heavyweights like the Po II, sumed control of a platoon of Hasek tanks and
was for the Hasek Mechanized Combat Vehicle. but the sheer number of them allowed them to defended the factory. His was the platoon that
do some damage before they were dealt with. disabled three Capellan Mechs, and his capture
Capabilities In particular, one platoon used concentrated was made a top priority. Upon his exchange, he
There is little that the Hasek offers that its fire from their PPCs to wound three Capellan was promoted from sergeant to leftenant and
progenitor, the venerable Goblin tank, didnt Mechs. The sergeant in charge was captured placed in the armor forces of the First Federated
already offer. Stronger armor, better speed and when battlesuit infantry overran his tank, but Suns Armored Cavalry, where he is using mass-
comparable weapons made it no less effective a prisoner exchange shortly after the fall of the fire tactics to improve the battlefield efficacy of
than its parent, but the real selling point was factory returned him to Davion hands. often-maligned armor units.
the obvious marketing ploy of the name. By tak- Despite the Haseks utility the Capellan
ing the name of the ancestral ruling family of Strategios halted production of the tank after New
the march, Johnston ensured a high profile and Syrtis fall, no doubt to remove even equipment
a steady stream of orders. bearing the late duchess name from use. Despite
the rallying power Amanda Haseks death offers
Deployment the AFFS, the largely symbolic victory her execu-
Haseks have been purchased and spread tion gave the Capellan Confederation makes it
across the Inner Sphere since their introduction, necessary for the Liaos to take every opportunity
and though production has halted with the to reinforce that symbolism.
combat
vehicles
16
Hasek Mechanized Combat Vehicle
Type: Hasek Weapons and Ammo Location Tonnage
Technology Base: Inner Sphere PPC Turret 7
Movement Type: Tracked Small Pulse Laser Turret 1
Tonnage: 40 Infantry Compartment Body 4
Battle Value: 841
Notes: Features the following Design Quirks: Easy to
Equipment Mass Repair.
Internal Structure: 4
Engine: 200 10
Type: Light Fusion
Cruise MP: 5
Flank MP: 8
Heat Sinks: 12 2
Control Equipment: 2
Lift Equipment: 0
Power Amplifier: 0
Turret: 1
Armor Factor (Heavy Ferro): 178 9
Armor
Value
Front 48
R/L Side 35/35
Rear 30
Turret 30

17
Sortek Assault Craft
Mass: 45 tons Time and again Captain Tico and his three Notable Units
Movement Type: Hover platoons would discover an officer building a
Power Plant: GM 170 Fusion small ad hoc unit out of the survivors of bro- Corporal Edith Hacker: Corporal Hacker and
Cruising Speed: 97 kph ken regiments and combat teams. Each time, her crew were the only Sortek crew to sur-
Maximum Speed: 151 kph a Combine column would be detected on its vive from Ticos Company on Palmyra, and it is
Armor: Valiant Lamellor Special Heavy way to crush this new pocket of survivors, and only thanks to their escape that any record of
Ferro-Fibrous Tico and his blowers would hurry out and draw the companys courage and sacrifice remains.
Armament: the Combine column off. Four times alone in Shot out of their Sortek in one of the earliest
2 Mydron Tempest Rotary July 3144 this tactic allowed a provisional skirmishes, Hacker and her crew transferred to
Class 2 Autocannons company to assemble and counterattack, but a Jifty ammunition carrier to help supply their
1 MainFire Point Defense Anti-Missile System in the end the ravenous ammunition needs comrades. Too slow to keep up during the last
Manufacturer: Corean Enterprises of the Sorteks proved their undoing. Out of attack, they watched as their company was
Primary Factories: New Avalon anti-missile system ammunition and short slaughtered and then withdrew hidden in the
Communications System: Corean on cannon rounds, Tico and his eight remain- crew of a merchant DropShip that lifted off-
Transband-J9 ing Sorteks charged a lance of the Benjamin world four months later. They are currently on
Targeting and Tracking System: Corean C-Link Regulars. Though they successfully lamed a Numenor, awaiting a replacement vehicle to
Combine Night Stalker, the rest of the lance assist in the defense of the realm.
Corean Enterprises Musketeer hovertank destroyed them, earning Captain Tico a post-
was one of the most successful creations the humous Diamond Sunburst. Captain Archimedes Patel: Captain Patel com-
company unveiled in the last century, and they Many armor officers familiar with the mands an all-volunteer Sortek company known as
were anxious to do so again with the Sortek Musketeer overestimate the Sorteks offensive White Forty. White Forty is built from survivors of
Assault Craft. The speedy tank excels at the ha- capability, as was proven on Frazer in 3144. Capellan March regiments broken in the Capellan
rasser role, even if it is not the main combatant When the Capellans invaded, Major Sneed assault and is about to be dropped on New Syrtis
that the Musketeer is. of the Frazer militia ordered a platoon of to help foment resistance groups. Many observ-
Sorteks to attack a small column of Liao logis- ers question the use of such an ammo hog as the
Capabilities tical troops escorted by two Regulator tanks. Sortek on an extended mission, but Patel and his
Fast and well-armored, the Sorteks de- Despite the objections of the Sortek crews, planners expect to be able to scrounge all the am-
signed purpose is to skim and harass enemy they attacked. Unlike the Musketeer, with munition they need while they prepare for what
formations. Though there are longer-ranged its larger Tornado autocannon, the Sorteks all expectbut none can predictto be the in-
weapons that might serve better, the Sorteks lighter rotaries couldnt hope to overcome evitable Davion counterattack.
paired rotary autocannons make it difficult to the Regulators armor, and the return fire from
ignore, and many Davion battalions have used longer-ranged, harder-hitting Gauss rifles de- Sergeant Flora Bannock: Sergeant Bannock is
it to great success breaking up the line of battle. stroyed three of the four Sorteks before they the only survivor of the debacle on Frazer, and is
could break off. currently in custody on Firgrove pending an in-
Deployment vestigation. Though she followed orders and led
Many of the longest-surviving units on Variants her platoon out to die, on her return she attacked
Palmyra were built around Sorteks. One, Ticos AFFS quartermasters urged Corean Major Sneed with a folding chair. From his hospital
Company of the Crucis Lancers, was entirely to offer an electronic warfare model of the bed, suffering from a broken clavicle, three cracked
built of Sorteks, and this company used its speed Sortek, which uses an armored motive sys- ribs and a concussion, Sneed pressed charges, but
and firepower to draw off a number of Combine tem to help keep it mobile while holding most expect the JAG to brush the case under the
combat probes toward consolidating Davion units. tactical strongpoints. rug and return Bannock to a tank soon.

vehicles
18
Sortek Assault Craft
Type: Sortek Weapons and Ammo Location Tonnage
Technology Base: Inner Sphere 2 Rotary AC/2 Front 16
Movement Type: Hover Ammo (RAC) 90 Body 2
Tonnage: 45 Anti-Missile System Front .5
Battle Value: 937 Ammo (AMS) 12 Body 1

Equipment Mass Notes: Features the following Design Quirks: Rumble


Internal Structure: 4.5 Seat.
Engine: 170 9
Type: Fusion
Cruise MP: 9
Flank MP: 14
Heat Sinks: 10 0
Control Equipment: 2.5
Lift Equipment: 4.5
Power Amplifier: 0
Turret: 0
Armor Factor (Heavy Ferro): 99 5
Armor
Value
Front 30
R/L Side 24/24
Rear 21

19
Zibler Fast Strike Tank
Mass: 50 tons Deployment slashed at the Capellans with their heavy PPCs
Movement Type: Hover In the nearly fifty years of its service Ziblers at ranges where the stealth armor was ineffec-
Power Plant: Strand 165 Fusion have appeared in almost every confrontation. tive. As the Capellan Mechs reeled from the
Cruising Speed: 86 kph They are a favorite of both the AFFS and the heavy blows, Force Charlie attackedBelleau
Maximum Speed: 129 kph pre-Blackout RAF, though they are by no means himself with three Ziblers in their primary
Armor: Durallex Special Heavy Ferro-Fibrous underrepresented in other militaries. StarCorps configuration. Already hit hard by the PPCs,
with CASE goal appears to be making the hovertank and with their stealth armor overcome by the
Armament: as ubiquitous as the venerable Vedette and Ziblers targeting computers, the Capellans tried
18 tons of pod space available Manticore tanks. to fight but couldnt hit the dashing hovertanks.
Manufacturer: StarCorps Industries During the Capellan Crusades the Zibler The Liao lance withdrew after the lance com-
Primary Factories: Crofton, Loburg, Terra made an early name for itself in the Republic manders Cataphract was disabled.
Communications System: O/P 3200 COMSET 4 Standing Guard, where it was prized as a cavalry
Targeting and Tracking System: O/P 2570 unit. In 3112, during a raid on Acamar, a shadow Notable Units
lance from House Liao diverted toward a stag-
Few combat hovertanks exemplify the ing area. RAF Lieutenant Stephen Belleau and Major Stephen Belleau: Decorated and pro-
model of lean, aggressive combined-arms his two platoons of Ziblers were sent out from moted for his victory over the Capellan lance
warfare as well as the Zibler Fast Strike Tank. Firebase Howie, more than 100 kilometers away, on Acamar, Belleau was soon transferred to
Fast, adaptable and available across the Inner to intercept the lance. Knowing hed have to the Hastati Sentinels, where he rose to com-
Sphere, it has proven itself one of the best wear the Capellans down, he ordered his eight mand a cavalry battalion of fast hovertanks,
combat vehicles StarCorps Industries has ever Ziblers into three groups, each configured for a BattleMechs and battle armor. He soon became
brought to market. Its combat honors, spread different range of fighting. an outspoken critic of Devlin Stones leadership,
across every realm, place it in some of the most The first engagement between the two claiming disarmament had led to the battles his
climactic battles of the thirty-second century. forces was led by Belleaus Force Abletwo forces fought during the Crusades. When the
Zibler As, firing armor-piercing round at range. Blackout hit, Major Belleau was killed leading a
Capabilities Belleaus early hopethat the Capellans would scratch defense force for one of the rare HPGs
The Zibler keeps pace with almost any break off when they were discoveredwas destroyed by ground attack.
modern hovertank and offers enough armor dashed, and his gunners had trouble landing
and pod space for a varied and powerful weap- shots against the Capellans stealth armor.
ons load. Its configurations are usually balanced Force Baker, three Zibler Ds, joined the
for either close-in or ranged combat, though running battle. They sped in and out of range,
the D model is strictly a hammer. trusting their speed to protect them while they

combat
vehicles
20
Zibler Fast Strike Tank
Type: Zibler Weapons and Ammo Location Tonnage
Technology Base: Inner Sphere Configuration C
Movement Type: Hover Snub-Nose PPC Turret 6
Tonnage: 50 2 MML 7 Turret 9
Battle Value: 1,205 Ammo (MML) 34/28 Body 2
C3 Slave Unit Body 1
Equipment Mass Battle Value: 1,017
Internal Structure: 5
Engine: 165 10 Configuration D
Type: Fusion Heavy PPC Turret 10
Cruise MP: 8 5 Heat Sinks Body 5
Flank MP: 12 Boosted C3 Slave Unit Body 3
Heat Sinks: 10 0 Battle Value: 1,021
Control Equipment: 2.5
Notes: Features the following Design Quirks: Fast Reload.
Lift Equipment: 5
Power Amplifier: 0
Turret: 2
Armor Factor (Heavy Ferro): 138 7
Armor
Value
Front 30
R/L Side 30/30
Rear 20
Turret 28

Fixed Equipment Location Tonnage


CASE Body .5

Weapons and Ammo Location Tonnage


Primary Configuration
4 Medium Lasers Turret 4
3 Streak SRM 4 Turret 9
Ammo (Streak) 25 Body 1
2 Heat Sinks Body 2
Targeting Computer Body 1
C3 Slave Unit Body 1

Configuration A
4 Light AC/2 Turret 16
Ammo (Light AC) 90 Body 2
Battle Value: 664
Configuration B
LB 10-X AC Turret 11
Ammo (LB-X) 20 Body 2
2 ER Medium Lasers Turret 2
4 Light Machine Guns Turret 2
Machine Gun Array Turret .5
Ammo (Light MG) 100 Body .5
Battle Value: 1,072

21
Hanse MBT
Mass: 75 tons Deployment Hanses have also been found in mer-
Movement Type: Tracked Despite its reputation, the Hanse can be cenary ranks, where they find more success.
Power Plant: GM 300 XL Fusion used effectively in combat, as was proven on Professional mercenaries learn quickly to identi-
Cruising Speed: 43 kph Cumberland during the Confederations drive fy the strengths and weaknesses of their equip-
Maximum Speed: 64 kph, 86 kph with toward New Sytris. There, a militia battalion led ment, and few learn more quickly than Captain
Supercharger by Leftenant Colonel Rebecca Lindemann used Ng Tranhs Hanoi Half-Dozen. All six Hanses in
Armor: Kallon Unity Weave Ferro-Fibrous its Hanses to slow the advance of a Liao Mech this defensive unit are scarred with damage, but
with CASE battalion for nearly a week. Tranh has learned to use them as a last-ditch
Armament: Thanks to GMs successes with Capellan ambusher to break combat. When the rest of
1 Mydron Snakekiller Light Class 5 March procurement, more than half of the Half-Dozen are pressed, these six Hanses
Autocannon Lindemanns battalion was built of Hanse MBTs. use their superchargers to sprint forward, fire
2 Jalastar Engineering Plasma Rifles When the Capellans began their advance, the two barrages of plasma fire at the local enemy
4 GM Light Machine Guns major let her sparse VTOL forces slow the Mechs commander, and withdraw. Though attrition
Manufacturer: General Motors and sent her Hanses in to salvo their plasma is high, the rest of the Half-Dozen revere the
Primary Factories: Kathil rifles, hoping to knock the invaders off-balance. Hanses, as few enemies ponder pursuit with
Communications System: Wunderland XXXV- The initial ambush, along the M87 highway to- their commander either shut down or on fire.
2 Series ward the capital, succeededthree of the Liao
Targeting and Tracking System: Dalban HiRez Mechs were shut down and the Liao column Notable Units
halted while the Hanses spun in place and fled.
Intended to correct deficiencies in AFFS The next engagement went much the Sergeant Elias Calhoun: A Hanse commander
armor platoons exposed during the Victoria same, though this time Lindemann led with her in Leftenant Colonel Lindemanns battalion,
War, the Hanse was hoped to become as pow- Hanses firing precision autocannon ammuni- Calhoun earned his reputation during the final
erful and popular a combatant in the Capellan tion from their light autocannons. Again the battle on Cumberland. Surrounded by Capellan
March as the Manticore or the Brutus. Instead, Liaos halted, expecting another wave of VTOL battle armor, he turned his plasma rifles on
what it became was an embarrassment to the assaults that never appeared. When Lindemann nearby buildings, setting them aflame. While
AFFS and an export vehicle that inspired buyers repeated the tactic three days later, the Liaos the battle armor troopers dealt with this new
remorse in almost every user. expected that the VTOLs wouldnt be coming, obstacle, Calhoun and his platoon blew holes in
so Lindemann sprung them on them, claiming the nearby factories with their autocannon and
Capabilities another two Liao Mechs. escaped through the buildings. His platoon was
With the victory at Victoria fresh in their By this time the Liaos had reached an in- the only platoon to escape without losses, but
minds, the Hanses designers must have imag- dustrial district on the outskirts of the capital, any decorations he might have been awarded
ined an aggressive, offensive tank as their and despite her objections Major Lindemann were erased when he returned to the militia
outcome, but what they delivered was a tank was ordered to attack again. After repeated command post and destroyed the regimental
with the speed to get close to an enemy but no engagements the Liaos were expecting the at- commanders office. Luckily for him, the CO
turret to exploit that closeness. Time and time tack, and cut her Hanses to pieces in the tight wasnt present and no one was killed.
again Hanse tank commanders have overesti- confines of the buildings. Unable to escape, or
mated their tanks firepower and closed with to cover their withdrawal with fire as they re-
an enemy, only to be swarmed by nearby battle treated, the tanks succumbed to repeated flank-
armor or crushed by flanking units. ing attacks and swarming battle armor.

combat
vehicles
22
Hanse MBT
Type: Hanse
Technology Base: Inner Sphere
Movement Type: Tracked
Tonnage: 75
Battle Value: 1,537

Equipment Mass
Internal Structure: 7.5
Engine: 300 14.5
Type: XL Fusion
Cruise MP: 4
Flank MP: 6 (8)
Heat Sinks: 20 10
Control Equipment: 4
Lift Equipment: 0
Power Amplifier: 0
Turret: 0
Sponson Turrets: .5
Armor Factor (Ferro): 197 11
Armor
Value
Front 61
R/L Side 48/48
Rear 40

Weapons and Ammo Location Tonnage


Light AC/5 Front 5
Ammo (Light AC) 40 Body 2
2 Plasma Rifles Front 12
Ammo (Plasma) 40 Body 4
2 Light Machine Guns Right Sponson 1
2 Light Machine Guns Left Sponson 1
Ammo (Light MG) 100 Body .5
CASE Body .5
Supercharger Body 1.5

Notes: Features the following Design Quirks: Bad


Reputation.

23
Sniper Artillery
Mass: 80 tons Deployment Yanchep Defense Force managed to locate the
Movement Type: Tracked Artillery is a central part of AFFSand pirates landing zone. While the other two com-
Power Plant: GM 240 Fusion RAFdoctrine, which has given a number panies dealt with the pirates, the Distaffs bom-
Cruising Speed: 32 kph of Sniper crews a chance to stand out as the barded the LZ, disabling the Charlies DropShip.
Maximum Speed: 54 kph Capellan Confederation and Draconis Combine Their escape ruined, the pirates capitulated a
Armor: Durallex Standard with CASE invade. Few engagements equal the one given short while later.
Armament: by the crew of the Sniper known as Harbinger.
1 Armstrong Industries Sniper Part of the AFFS contingent trapped on Notable Units
Artillery Piece Palmyra, Harbinger and its crew, along with a
2 Diverse Optics Extended Range small force of hovertanks and jump infantry, Sao-wei Barrett Barnett: An officer in the na-
Small Lasers had been detached as an aggressor force for scent Home Guard battalion assembling on
2 Sperry Browning Machine Guns training exercises when the Combine assault the former-Capellan March world Kaitangata,
Manufacturer: Quikscell Company launched. Cut off, they took to the country- Barnett is an outspoken advocate of the
Primary Factories: Ares, Kalidasa, side around Sawle, finally locating a disused Snipers his unit is operating. Captured from
Layover, Richvale railroad tunnel to hide Harbinger in. For the the Kaitangata militia during the worlds fall,
Communications System: Kallon Secure Net next two weeks, while the hovertanks buzzed all six of the Snipers are under Barnetts com-
Targeting and Tracking System: FireScan around creating a distraction, the jump infantry mand. During exercises, he has been using the
with IndirecTrack acted as spotters and called in pinpoint artillery tanks communications equipment to keep
strikes on static DCMS positions. Though they better track of the rest of the Home Guard than
The Sniper Artillery tank brings mobility did little actual damage, the number of DCMS the battalion CO is doing from his BattleMech.
and durability to the Sniper-class medium ar- troops involved in hunting them down far out- While such initiative might be rewarded in the
tillery weapon. First built for the AFFS second- weighed their own involvement. Eventually RAF or AFFS, Barnetts lack of tact in voicing
line battalions, Quikscells early successes led it Harbinger ran out of ammunition and was de- his opinions is likely to get him reprimanded,
to spread the vehicle across the Inner Sphere stroyed by its crew, who went to ground with not promoted.
and nearby Periphery. It is found most often in the jump infantrymen.
platoon or company-sized groups, but savvy of- In the Free Worlds League, Snipers are pop- Major Felix Vaughn: Commander of the merce-
ficers use its adaptability to build powerful ad ular purchases among the small defense forces nary Vanir Legion in the Lyran Commonwealth,
hoc units around it. of the unaligned worlds that still resist integra- Vaughn commands his companies from the
tion with the reborn League. On Yanchep, the hold of a Sniper. Formerly an officer in the RAF,
Capabilities locals purchased a full company of Snipers, with Vaughn felt betrayed by Fortress Republic and
Not intended as a frontline combatant, each of the three platoons broken up to serve set out on his own, building his Legion while
the Sniper nonetheless offers durable stability as the command elements of a combined-arms fighting the Jade Falcons on the worlds near
for its artillery and comfortable command and company. Their company commanders ride the Arc-Royal. Comprised of two companies of
communications suites that allow it to double Snipers, using the communications equipment Snipers and a single reinforced company of
as an ersatz mobile headquarters. Close-in se- as headquarters, while the largely cavalry-ori- Zibler hovertanks, Vaughn excels at luring un-
curity is provided by lasers and machine guns, ented companies maneuver. This planning was suspecting Falcon Stars into time-on-target ar-
though few Snipers go into the field without put to good use when the pirate band known tillery barrages.
escorts. In a rare instance of getting something as the Hand of Charlie struck in 3143. Though
right, Quikscell built a limited amphibious capa- the Charlies counted six BattleMechs in their
bility into the Sniper. force when they landed, Distaff Company of the
combat
vehicles
24
Sniper Artillery
Type: Sniper Weapons and Ammo Location Tonnage
Technology Base: Inner Sphere (Advanced) 2 Machine Guns Turret 1
Movement Type: Tracked Ammo (MG) 200 Body 1
Tonnage: 80 Sniper Artillery Front 20
Battle Value: 895 Ammo (Sniper) 70 Body 7
2 ER Small Lasers Front 1
Equipment Mass Communications Equipment Body 4
Internal Structure: 8 CASE Body .5
Engine: 240 17.5 Trailer Hitch Rear 0
Type: Fusion Limited Amphibious Equipment 3.5
Cruise MP: 3
Flank MP: 5 Notes: Features the following Design Quirks: Difficult to
Heat Sinks: 10 0 Maintain.
Control Equipment: 4
Lift Equipment: 0
Power Amplifier: 0
Turret: .5
Armor Factor: 192 12
Armor
Value
Front 48
R/L Side 40/40
Rear 24
Turret 40

25
Paladin Defense System
Mass: 130 tons Deployment and fought a mobile, if slow, campaign, using
Movement Type: Tracked The majority of the AFFS Paladins fight with screening units and handy support from RAF
Power Plant: Nissan 260 XL Fusion the Suns planetary militias and dedicated artillery BattleMechs to fire and move. Though few of
Cruising Speed: 22 kph battalions; the tank is just too slow and cumber- the Jade Falcons succumbed to artillery fire,
Maximum Speed: 32 kph some to deploy with the relatively fleet-footed the psychological effects of having shells rain-
Armor: Durallex Special Heavy Ferro-Fibrous frontline light combat teams. Frontline command- ing out of the sky from all directions couldnt be
with CASE ers never fail to utilize the Paladin whenever it is discounted. Four of the Paladins were isolated
Armament: available, of course, but this has led to mishaps. and destroyed, but their crews were recognized
2 Kallon Weapon Industries Vicar During the Draconis Reach campaign, the by Damien Redburn himself as having provided
Long Tom Artillery Pieces pro-Davion denizens of Harrows Sun were rein- sterling and necessary service.
2 Diverse Optics Extended Range forced by a company of Paladins, but the local
Medium Lasers commander had no understanding of how best to Notable Units
2 Mydron Miniguns use them. Blinded by the thought of twenty-four
Manufacturer: Kallon Weapon Industries Long Tom tubes at her command, she attached Janus: Janus is the name of a Paladin now serv-
Primary Factories: Kirklin, Victoria the company to an armor battalion and ordered ing with the Capellan occupiers of New Syrtis.
Communications System: JoLex Systems it out, only to have the Paladins overrun and cap- Captured from a militia company during the
Targeting and Tracking System: Omicron XII tured by the fast-moving Dragoon striker compa- regiments charge toward the Capellan March
nies. Twelve Paladins, captured without having throneworld, it was pressed into service. Its
Kallons Paladin Defense System was built fired a shot, became a powerful bulwark around crew named it Janus, after the ancient Roman
from plans captured by the Federated Suns which the Dragon built a new planetary militia. two-faced god, in recognition of its mark-
when they conquered Victoria just after the During the Capellan invasion of the ings: on one side of the turret it displays the
turn of the century. Originally a Capellan idea, Federated Suns Paladins saw heavy action on the sword-and-gauntlet of the Confederation, but
it was denied to the Confederation until they re- worlds around Tikonov. On Alrescha, for instance, on the other it still shows the sunburst of the
claimed Victoria. Well aware of the cost they had a pro-Davion militia held a firebase for three Federated Suns. Its crew has promised to keep
paid fighting against the Paladin, the Strategios weeks against a determined push by a combined- the Suns insignia there until Janus has forty
immediately started surging the heavy tank to arms battalion of Liao Chargers. Strong defenses confirmed Davion kills.
its own forces. at the walls kept the Capellans away, while day-
and-night bombardments from the Paladins Long Master Sergeant Baxter Chang-sha: Chang-sha
Capabilities Toms kept them from halting and establishing is the gunner of the lead Paladin in the merce-
With built-in communications systems good bivuouacs. By the time the battalion with- nary Whiteout Brigade, a small unit in the em-
and a pair of Vicar Long Tom artillery pieces, drew, the Paladins had each emptied twelve am- ploy of the Federated Suns. He is famous in the
Paladins are rarely out of communication with munition trailers apiece, and the ground in the unit for never having missed his target by more
their spotters. Heavily armored and slow, they firebase was covered with the ash-like residue of than ten meters with his first shot. Where other
are not meant to be tactical vehicles, but the cannon propellant. units require a spotting round, Chang-shas spot-
strains of combat have sometimes led to fire- Paladins have also been put to good use ting rounds are always correct. His commanders
fights. Paladins suffer from a relatively small by the Republic Remnant on Galatea. Fighting have begun having the other three Paladins in
magazine space, but most batteries mitigate against the Jade Falcons, Redleg Company dis- the Whiteout Brigade mimic his firing solutions,
that by hauling ammunition trailers. carded both ammunition trailers and doctrine but so far his talent has been unrepeatable.

combat
vehicles
26
Paladin Defense System
Type: Paladin Defense System
Technology Base: Inner Sphere (Advanced)
Movement Type: Tracked
Mass: 130 tons
Battle Value: 1,624

Equipment Mass
Internal Structure: 26
Engine: 260 10.5
Type: XL Fusion
Cruise MP: 2
Flank MP: 3
Heat Sinks: 10 0
Control Equipment: 6.5
Lift Equipment: 0
Power Amplifier: 0
Turret: 6
Armor Factor (Heavy Ferro): 228 11.5
Armor
Value
Front 56
Front R/L Side 27/27
Rear R/L Side 27/27
Rear 26
Turret 38

Weapons and Ammo Location Mass


2 Long Tom Artillery Turret 60
Ammo (Long Tom) 30 Body 6
2 ER Medium Lasers Front 2
Communications Equipment Body 1
CASE Body .5
Trailer Hitch Rear 0

27
Destrier Siege Vehicle
Mass: 200 tons Capabilities Barlows End, for instance, a platoon of Destriers
Movement Type: Tracked Twice the mass of a conventional assault set itself outside the gates of the Princess
Power Plant: GM SuperLoad 400 XL Fusion tank, wrapped in almost forty tons of hardened Melissa spaceport. As the DCMS advanced,
Cruising Speed: 22 kph armor and armed with a pair of turreted Long the Second New Ivaarsen Chasseurs withdrew
Maximum Speed: 32 kph Tom assault cannons, the Destrier excels at re- to their DropShips. A small group of lottery-
Armor: Johnston Bastion Plate 530 Hardened ducing enemy fortifications to dust within min- chosen VTOLs and hovertanks remained to
with CASE utes of its arrival. Heavy defensive weaponry designate targets for the Ballistas Arrow IV mis-
Armament: and thick armor just barely compensate for its siles, while the Destriers hid themselves among
2 Mydron Model L Long Tom slow speed, however. the spaceport buildings. As the lead Mechs
Artillery Cannons of Ryuken-roku advanced, the Destriers fired
2 Bright Blossom Extended Range Deployment from cover, causing enough confusion that the
Medium Lasers Given the relative scarcity of AFFS inva- DropShips could escape. None of the Destrier
6 GM Light Machine Guns sions, the most notable engagement to fea- crews survived to be captured.
4 MainFire Point Defense ture the Destrier came on Spica in 3104. The
Anti-Missile Systems Eighth Avalon Hussars light combat team, the Notable Units
Manufacturer: General Motors worlds garrison, was attacked by the Third
Primary Factories: Salem McCarrons Armored Cavalry. Unable to stand Sergeant Major Alison Vanbrugh: Sergeant
Communications System: Achernar against the Third directly, the Eighth planned Major Vanbrugh commanded the forlorn hope
Electronics HICS-17 with C3 Slave and an ambush with the company of Destriers as- Destriers on Barlows End. A forty-year veteran
Guardian ECM Suite signed to it. Using her Mechs as bait and her of the Chasseurs, she had expected to retire
Targeting and Tracking System: Federated hovertanks as harassers, General Stasi Ivanova from the service as a Destrier commander,
Bombard Mk. II led the Capellan vanguard into a valley and de- but the Combine invasion changed her plans.
stroyed it with concentrated Long Tom fire. As Faced with watching the men and women shed
Despite the formation of its light combat missile artillery began to fall from the Destriers served within many cases, trainedswarmed
teams and its public declarations of defensive attached Ballista trailers, the Hussars Mechs as they loaded the waiting DropShips, she led
doctrine, the adoption of the Destrier Siege counterattacked and drove the Capellans her platoon into the spaceport and ordered
Vehicle at the turn of the thirty-second century into retreat. them to fire until I come around and personally
proved that the AFFS hadnt completely reject- Several times during the Kuritan inva- lift your fingers off the triggers. Killed when a
ed offensive warfare. That it would shortly be sion Destriers and their crews have been sac- Combine Hitotsume-Kozo attacked her Destrier
embroiled in the Victoria Warwhere it was the rificedvoluntarily or notas forlorn hopes with its hatchet, Vanbrugh was on the top of
aggressordemonstrated to the Inner Sphere to let battered Davion units escape. Too slow a list of posthumous commendations submit-
that the Federated Suns had not forgotten all of to retreat and too large to be easily evacuated, ted to the AFFS High Command as soon as the
Hanse Davions lessons. the Destriers make fine last-line holders. On Second reached Sun Prairie.

combat
vehicles
28
Destrier Siege Vehicle
Type: Destrier Siege Vehicle Weapons and Ammo Location Mass Weapons and Ammo Location Mass
Technology Base: Inner Sphere (Advanced) 2 Long Tom Cannons Turret 40 Ammo (Light MG) 200 Body 1
Movement Type: Tracked Ammo (Long Tom) 40 Body 8 Infantry Compartment Body 4
Mass: 200 tons 2 ER Medium Lasers Turret 2 Guardian ECM Suite Body 1.5
Battle Value: 2,859 Anti-Missile System Turret .5 C3 Slave Unit Body 1
Ammo (AMS) 48 Body 4 Communications Equipment Body 1
Equipment Mass Anti-Missile System Right Sponson .5 CASE Body .5
Internal Structure: 40 2 Light Machine Guns Right Sponson 1 Anti-Missile System Rear .5
Engine: 400 40 Anti-Missile System Left Sponson .5 2 Light Machine Guns Rear 1
Type: XL Fusion 2 Light Machine Guns Left Sponson 1 Trailer Hitch Rear 0
Cruise MP: 2
Flank MP: 3 Notes: Features the following Design Quirks: Improved
Heat Sinks: 10 0 Targeting-Long, Oversized, Poor Performance, Non-
Control Equipment: 10 Standard Parts.
Lift Equipment: 0
Power Amplifier: 0
Turret: 4.5
Sponson Turrets: .5
Armor Factor (Hardened): 296 37
Armor
Value
Front 60
Front R/L Side 45/45
Rear R/L Side 35/35
Rear 35
Turret 41

29
PY-SR10 Prey Seeker
Mass: 15 tons Deployment Fairfax. Faced with an overwhelming DCMS
Chassis: A1 Type 22 Ultralight Endo Steel Prey Seekers were rushed into combat force, the militia commander sent Subaltern
Power Plant: Magna 180 XXL deployments soon after Fortress Republic. Jeremy Dodds and his lance 200 kilometers
Cruising Speed: 129 kph Without adequate time for testing and doctrine around the Kuritans. Arriving in their soft rear
Maximum Speed: 194 kph establishments, many MechWarriors had to find areas, the trio of Prey Seekers tore into the
Jump Jets: None and define what successfuland failingtac- Kuritans supply lines, destroying bridges and
Jump Capacity: None tics would be. civilian vehicles and terrorizing infantry security
Armor: StarGuard CIV One of the first deployments was to the patrols. The DCMS commander had to pull a full
Armament: Tikonov garrison. An evaluation company of company of Mechs off of the assault to track
2 ChisComp 73 Medium twelve Prey Seekers was assigned to Tukwila them down, which delayed the conquest of the
Re-Engineered Lasers district, just before a Capellan raid. The gar- world by at least three weeks.
Manufacturer: Achernar BattleMechs rison commander, unsure of what the Prey
Primary Factory: Cahokia Seekers could do, broke them into three recon Notable Units
Communications System: PCE-4X Blaster lances and used them to supplement his VTOL
Targeting & Tracking System: Federated and hovertank scouts. Fortunately for the Prey Leftenant Jeremy Dodds: Though shot out of
Hunter Mk.VII Seeker MechWarriors, the main force of the his Prey Seeker on Fairfax, Dodds escaped the
raiding party went in the other direction; had world and was promoted. Now assigned to the
Achernar BattleMechs Prey Seeker grew out they been decisively engaged, its likely the Davion Light Guards, Dodds is in charge of the
of a number of influences. Its off-putting arm troops inexperience would have led them to first lance of Prey Seekers assigned to the regi-
construction harkens back to the Clan Dashers fighting the ultralight Mechs like regular light ment. He is finding the experience surreal, as
distinctive profile, as does its phenomenal Mechsan engagement they would have al- hethe freshest, greenest leftenant in the reg-
speed, but its roleold-fashioned BattleMech most certainly lost. imentis routinely being asked to comment
scoutingspeaks to a quiet dissatisfaction During Duke Sandovals doomed on high-speed Mech tactics by the recognized
amongst the AFFS MechWarriors who feel Operation PELAYO in 3141, a number of Prey masters of that role in the AFFS.
increasingly marginalized by the rise of com- Seekers were smuggled onto the targeted
bined-arms warfare. worlds he intended to strike. These Mechs, op- Sergeant Jeanne DAlbert: Sergeant DAlbert
erating solo or in pairs, made surprisingly excel- is on the edge of reprimand because of her
Capabilities lent scouts. With the speed to evade everything Prey Seekers. The designated scout pilot for the
The Prey Seeker is a speedy ultralight except the fastest hover or VTOL pursuers, and Mech company of the Tarkio planetary militia,
BattleMech built to be a scout and a raider. lacking any easily-detected electronics like she is currently piloting her third Prey Seeker.
Its faster than a Dasher or even a Fireball, and active probes or ECM suites, the Prey Seekers A former Fireball pilot in the Twentieth Avalon
while its two re-engineered lasers arent es- avoided detection. When the PELAYO forces Hussars, her commanders believed shed be an
pecially powerful, they do offer advantages landed, the Prey Seekers rendezvoused and pro- excellent choice to pilot the militias Prey Seeker.
against reflective-armored opponents. Critics, vided timely intelligence updates. DAlberts problems arise because she refuses to
however, are quick to point out the astronomi- One role the Prey Seekers have proven to fight her ultralight Mech like an ultralight; in-
cal cost of its extralight componentsa criti- excel at is the long raid. Despite their uncom- stead, she fights it like a Fireball with its margin-
cism that is gaining more traction as more and fortable cockpits, many AFFS commanders have ally heavier armor. Facing regular Kuritan recon
more worlds are gobbled up by the Dragon sent small bands of Prey Seekers on long paths raids, she is continually forced to eject when her
and the Confederation. around enemy concentrations, as was done on Mech is disabled.

light
mechs
30
PY-SR10 Prey Seeker
Type: Prey Seeker Weapons and Ammo Location Critical Tonnage
Technology Base: Inner Sphere (Advanced) Medium Re-engineered RT 2 2.5
Tonnage: 15 Laser
Battle Value: 549 Medium Re-engineered LT 2 2.5
Laser
Equipment Mass
Internal Structure: Endo Steel 1 Notes: Features the following Design Quirks: Overhead
Engine: 180 XXL 2.5 Arms, Exposed Actuators.
Walking MP: 12
Running MP: 18
Jumping MP: 0
Heat Sinks: 10 [20] 0
Gyro (XL): 1
Cockpit (Small): 2
Armor Factor: 55 3.5
Internal Armor
Structure Value
Head 3 9
Center Torso 5 9
Center Torso (rear) 1
R/L Torso 4 7
R/L Torso (rear) 1
R/L Arm 2 4
R/L Leg 3 6

31
CH11-NG Gunsmith
Mass: 25 tons their combat ferocity, as illustrated by the Notable Units
Chassis: Jalastar Mk.V-CH7 Endo Steel Davion Light Guards on Brookeland.
Power Plant: PlasmaStar 250 XXL After losing most of a strike lance to an am- Sergeant Violet Simmons: Sergeant Simmons
Cruising Speed: 108 kph bush by Shillelagh tanks, the Light Guards de- is one of the special operations company known
Maximum Speed: 162 kph, 216 kph with cided to strike back. Already on their back foot as the Foxhunt. Foxhunt MechWarriors are spe-
MASC on Brookeland, the Guards sent Leftenant Vasily cially-trained in long-range Mech tactics, and
Jump Jets: None Arbotovs lance of Gunsmiths on an extended deployed on enemy worlds to strike targets
Jump Capacity: None raiding mission. Arbotov, whod been orphaned too small for a full raid but too large for infil-
Armor: StarGuard Reflec by an earlier Combine strike on Dobson, need- trators. After the fall of Taygeta, Simmons was
Armament: ed little inspiration to take his lance out against inserted on that world to destroy a Maskirovka
4 Martell-X Medium X-Pulse Lasers long odds. interrogation team. This team, known to travel
Manufacturer: Jalastar Aerospace For the next two weeks Arbotovs lance in a specially-marked black wheeled APC, had
Primary Factory: Panpour struck behind the Eleventh Ghosts lines, hitting been breaking AFFS resistance cells for months.
Communications System: Telestar Model isolated outposts and supply convoys. When Sergeant Simmons, disregarding the pair of ho-
R4-11Y there was time his lance called in air strikes from vertanks escorting the APC, kicked the vehicle
Targeting & Tracking System: Jalastar the Light Guards aerospace contingent. Within to pieces then turned her lasers on the remains.
TargiTrack 753 ten days almost a full battalion of Ghosts were Once that task was done, she destroyed the es-
dedicated to hunting his lance down, but the corts and announced her victory to the people
The Gunsmith began deployment with Gunsmiths were adept at luring away the Ghosts of Taygeta, formenting at least a dozen inde-
the AFFS just prior to the Blackout, and in the fastest pursuit units and ambushing them. By the pendent resistance groups.
war-ridden wake of that event no procurement time the three remaining Gunsmiths returned to
officer was willing to even look again at the con- the Light Guards lines, they had destroyed seven Subaltern Nicholas Crusado: Assigned as
tract. To the Mechs credit, however, it has per- Ghost BattleMechs, six tanks, nineteen battle- a replacement to the Davion Light Guards,
formed sterling service, though there are quiet suits and uncounted tons of munitions, supplies Crusado was given his Gunsmith and assigned
rumblings about its high cost. and logistical transport. to Leftenant Arbotovs lance. As the only other
In the early days of the combat on officer in the lance, he has been on the receiv-
Capabilities Robinson, Gunsmiths were instrumental in sav- ing end of a lot of flak; Arbotovs MechWarriors
The Gunsmith is an excellent raider and ing the life of Davion Captain Dairmad Chaines dont know whether or not Crusado has been
pursuit Mech. Fast, well-armored for its weight when his company was overrun by a company assigned to replace Arbotov because the skilled
and heavily armed, its only real weakness is a of the Seventh Sword of Light. The Twentieth leftenant is about to be promoted, or whether
slight heat burden that can sometimes force un- Avalon Hussars company was shattered by or not hes a spy from regiment to rein the am-
skilled MechWarriors to overuse the Gunsmiths close-combat with Sworder Rokurokubis, but bitious officer in. For himself, Crusado is simply
MASC system. the reaction lancefour Gunsmithswas able trying to learn all he can from Arbotov. If hes
to get there in time to keep the Combine from part of any kind of plan, he has not been made
Deployment capturing the young officer. The Gunsmiths aware of it.
Gunsmiths have earned a fearsome reputa- concentrated their fire on each Rokurokubi in
tion during the invasions. Assigned to already- turn, destroying one and driving the rest off
aggressive MechWarriors, the sense of outrage as the slower Hussars responded to the weak-
most Davion pilots are feeling only heightens ened line.

light
mechs
32
CH11-NG Gunsmith
Type: Gunsmith
Technology Base: Inner Sphere (Advanced)
Tonnage: 25
Battle Value: 1,465

Equipment Mass
Internal Structure: Endo Steel 1.5
Engine: 250 XXL 4.5
Walking MP: 10
Running MP: 15 (20)
Jumping MP: 0
Heat Sinks: 10 [20] 0
Gyro (XL): 1.5
Cockpit: 3
Armor Factor (Reflective): 88 5.5
Internal Armor
Structure Value
Head 3 9
Center Torso 8 12
Center Torso (rear) 3
R/L Torso 6 10
R/L Torso (rear) 2
R/L Arm 4 8
R/L Leg 6 12

Weapons and Ammo Location Critical Tonnage


2 Medium X-Pulse Lasers RA 2 4
MASC LT 1 1
2 Medium X-Pulse Lasers LA 2 4

Notes: Features Full Head Ejection System.

33
BZK-D1 Hollander III
Mass: 35 tons In 3138 an unidentified pirate band struck Mechs. The Hollanders were eradicated in a little
Chassis: GM BZK-III Endo Steel at Bastille. Luckily for the planets citizens, a less than two minutes of combat.
Power Plant: GM 175 XL company of the Sixth Periphery Guards was on-
Cruising Speed: 54 kph world for arctic combat training, including three Variants
Maximum Speed: 86 kph, 108 kph Hollander IIIs. Turning south, the combined- Interest from the LCAF drove GM to offer
with Supercharger arms company stopped only long enough to the D2 Hollander, which changes out the auto-
Jump Jets: None exchange its training ammunition for war shots cannon for a Gauss rifle. Once export shipments
Jump Capacity: None and then sped to intercept the pirates. They began, GM expanded to the mercenary market
Armor: StarGuard Reflec with CASE II were too late to stop the band from pillag- with the D3, which uses a larger engine and
Armament: ing Garfield, a small town on the coast of the energy weapons to turn the Hollander III into a
1 GM Nova-10 Ultra Class 10 Autocannon Marseilles Sea, but they managed to get in the credible harasser.
Manufacturer: General Motors pirates path back to their DropShip.
Primary Factory: Kathil Letting their four Ziblers lead the way, the Notable Units
Communications System: Dalban Micronics company attacked, trying to slow down the pi-
Targeting & Tracking System: Sync-Tracker rates and separate them from their stolen cargo Captain Francine Powell: Captain Powell com-
(55-42017) vehicles, which were heavily-laden with cap- manded the Periphery Guard company on
tured booty and captives destined for Periphery Bastille. It was her hard-charging attitude that
The original Hollander offered light Mech slavery. The pirate Mechs took the bait, follow- let her company catch the pirates in time. She
pilots firepower far outside their weight class, ing the Ziblers back into a series of hillocks pushed her Mechs hard, abusing their super-
and the Mech was enthusiastically adopted where the three Hollander IIIs waited in ambush. chargers to make a faster passage. During the
across the Inner Sphere. It spawned a heavier Their first barrage took out the lead Brigand, combat, it was her Mech that disabled the
upgrade, but in 3114 General Motors present- while their supercharged speed let them pur- first pirate Brigand, but she was chastised by
ed a new Mech in the light weight class to the sue the remaining Centurion and Blackjack back her battalion commander for not securing any
AFFS, who were quick to snap it up. It has since toward the convoy. While the Mechs were fight- prisoners for interrogation. None of the pirates
spread to the Lyran Commonwealth and been a ing, the Periphery Guards APCs had dropped a allowed themselves to be taken alive, which
popular choice in the mercenary market. platoon of Cavalier battlesuits, which made makes them far more fanatical than most
short work of the pirate infantry. Periphery privateers.
Capabilities Hollander IIIs also played a high-profile role
The Hollander III returns to the successful in the defeat of Hollys Hollanders on Abruzzi in Lieutenant Harrison Holly: Harry Holly was
first model, with a single powerful main gun. It early 3145. Contracted to supplement the con- the only MechWarrior to survive the destruc-
exceeds the limitations of its progenitor, how- ventional planetary militia, the Hollanders were tion of his mothers mercenary unit on Abruzzi.
ever, by adding a supercharger to allow it quick caught when a task force from the Capellan The Hussars, disdainful of the small force that
entrances and exits from combat. Hussars struck the world in a recon raid. The even had tried to stop them, didnt even bother tak-
dozen Hollander IIIs of the mercenary unit were ing him prisoner. After the battle Holly tried
Deployment tasked with acting as the militias anvil; the colo- and lost an appeal against charges that the
Hollander IIIs are common in the Capellan nel in charge hoped his tanks would be enough Hollanders were destroyed by the militias in-
March, especially, and have been seen often to force the Liaos into retreating. Unfortunately competence, but the review board ruled that
in the Periphery Guard regiments of the for the Hollanders, he succeededonly to dis- the incompetence was his mothers for accept-
Periphery March, where their firepower makes cover that a dozen thirty-five ton Mechs, even ing the contract and the terms. He is currently
them frequent ambushers for pirates coming firing from cover, cannot be an anvil for more on his way to Fletcher, hoping to sign on with
light in from the Periphery. than two dozen medium and heavy Capellan an anti-Davion mercenary company.

mechs
34
BZK-D1 Hollander III
Type: Hollander III
Technology Base: Inner Sphere
Tonnage: 35
Battle Value: 1,116

Equipment Mass
Internal Structure: Endo Steel 2
Engine: 175 XL 3.5
Walking MP: 5
Running MP: 8 (10)
Jumping MP: 0
Heat Sinks: 10 [20] 0
Gyro (Compact): 3
Cockpit: 3
Armor Factor (Reflective): 96 6
Internal Armor
Structure Value
Head 3 9
Center Torso 11 15
Center Torso (rear) 4
R/L Torso 8 12
R/L Torso (rear) 3
R/L Arm 6 7
R/L Leg 8 12

Weapons and Ammo Location Critical Tonnage


Ultra AC/10 RT 7 13
Supercharger RT 1 .5
Ammo (Ultra) 30 CT 3 3
CASE II CT 1 1

35
UCU-F4 Scarecrow
Mass: 40 tons Specially designed and built, its sole purpose is or one Mech? Does it make it all right if the
Chassis: Corean Model 000 Endo-Composite the eradication of enemy infantrymen. enemy is killed one at a time? Should we subject
Power Plant: GM 200 XL more of our sons and daughters to the murder of
Cruising Speed: 54 kph Capabilities combat, or design weapons that lessen the cost
Maximum Speed: 86 kph Specially constructed of advanced compo- of war on our own citizens?
Jump Jets: Rawlings 80 nents and Clan weaponry, the Scarecrow is aptly Few Scarecrows are known to exist, and
Jump Capacity: 90 meters designed. Lasers and B-pods allow it attack bat- none have been seen outside the AFFS. Reports
Armor: StarGuard III with CASE II tle armored infantry, while two arrays of light place them more thickly along the Periphery
Armament: machine guns make it suicide for unarmored March border, as though the AFFS intends to
3 ExoStar Pinnacle (Clantech) infantry to expose itself. Though it is slow, it is use them to dissuade pirate attacks, but given
Extended Range Medium Lasers faster than almost any infantry combatant, and the pressure of the Capellan and Combine in-
2 Omicron 950 Medium Pulse Laser its armor is enough to protect it from return fire, vasions, it is likely only a matter of time before
8 GM Ultralight (Clantech) Light assuming enemies can even detect it through they are publicly tested in combat.
Machine Guns its Chameleon light polarization shield.
2 Corean Bulletstorm (Clantech) Variants
Machine Gun Arrays Deployment The so-called Hobbled Scarecrow peels
2 Zippo Longtorch Extended The most notable, if not entirely con- the Chameleon system out of the Mech and
Range Flamers firmed, action of the Scarecrow took place on replaces the machine guns with lasers. Though
2 Federated Mantrap Anti-Battle McComb, off and on, over a fifteen-year period. this might appear to offer added anti-Mech
Armor Pods DCMS infantrymen deployed to raid the world capabilities, the thin armor and slow speed of
Manufacturer: Corean Enterprises across that time propagate the legend of the the Scarecrow makes it easy prey for all but the
Primary Factory: Augusta Dragon of Gorman Heights, a spectral beast of lightest Mechs.
Communications System: Achernar fire and steel that appears and kills entire pla-
Electronics HID-13 Tight Channel toons of foot soldiers. Though it has never been Notable Units
Targeting & Tracking System: Federated verified, most analysts believe this legend has
Stalker with Bloodhound Active Probe been reinforced by repeated Scarecrow deploy- Major Edgar Grantham: The only MechWarrior
ments designed to attack the DCMS infantry on to publicly admit to piloting a Scarecrow, Major
The Federated Suns, as a nation, has often a psychological scale. Grantham narrowly escaped being captured
been labeled warlike. Its armies have, for cen- Since the official deployment of the Mech during the fall of Almach. He fought with the
turies, been the meter-stick with which profes- in 3140 a number of humanitarian agencies have rest of his company against the invading Liaos,
sionalism among soldiers has been measured, attacked the AFFS for deploying such a machine, and all reports claim he was responsible for
and its news media had never had much trou- but in the main the response has been to ignore keeping Liao infantry away from nearly a ki-
ble painting the AFFS as the honorable soldier such complaints. The only confirmed Scarecrow lometer-long stretch of the lines until he was
fighting against the oppression of the Liaos or pilot, Captain Edgar Grantham, went on record forced back by a pair of Vindicators. He has re-
the warmongering of the Kuritas. What most on Almach in 3141 to answer his detractors with peatedly allowed himself to be examined by
disregard, however, is that the basic tenet of an eloquent speech. In it, he cited the venerable independent experts, who unfailingly report
warfare is killing the enemyand even the so- Piranha Mech, or even ancient city-fighters like he is perfectly sane. The Interstellar Red Cross
called white-hats need dark alley weapons. the Stinger or Locust. What difference does it continues to campaign to have him labeled a
The Scarecrow, a rare Mech officially dis- make, he asked one reporter, if a battalion of war criminal, but the AFFS doesnt recognize
avowed until the 3140s, is such a weapon. Louie infantry is killed by 200 Syrtis infantrymen their claims.
Medium
mechs
36
UCU-F4 Scarecrow
Type: Scarecrow Weapons and Ammo Location Critical Tonnage Notes: *Chameleon Light Polarization Shield occupies
Technology Base: Mixed Inner Sphere (Experimental) Chameleon LPS * 6 0 1 critical slot in the RA, RT, RL, LL, LT and LA
Tonnage: 40 Jump Jet RT 1 .5 locations. Features the following Design Quirks: Bad
Battle Value: 1,514 Jump Jet CT 1 .5 Reputation, Difficult to Maintain, No/Minimal Arms.
Jump Jet LT 1 .5
Equipment Mass
Internal Structure: Endo-Composite 3
Engine: 200 XL 4.5
Walking MP: 5
Running MP: 8
Jumping MP: 3
Heat Sinks: 10 [20] 0
Gyro (Compact): 3
Cockpit: 3
Armor Factor: 128 8
Internal Armor
Structure Value
Head 3 9
Center Torso 12 18
Center Torso (rear) 5
R/L Torso 10 14
R/L Torso (rear) 5
R/L Arm 6 11
R/L Leg 10 18

Weapons and Ammo Location Critical Tonnage


ER Medium Laser (C) RA 1 1
Medium Pulse Laser RA 1 2
4 Light Machine Guns (C) RA 4 1
Light Machine Gun Array (C) RA 1 .25
Ammo (Light MG) 100 RT 1 .5
CASE II RT 1 1
ER Flamer H 1 1
ER Medium Laser (C) CT 1 1
ER Flamer CT 1 1
Bloodhound Active Probe LT 3 2
ER Medium Laser (C) LA 1 1
Medium Pulse Laser LA 1 2
4 Light Machine Guns (C) LA 4 1
Light Machine Gun Array (C) LA 1 .25
B-Pod RL 1 1
B-Pod LL 1 1
37
LK-3D Antlion
Mass: 45 tons Deployment The Combine invasion has illustrated the
Chassis: StarFrame Medium Reinforced Despite their weaknesses Antlions excel folly of allowing Antlions to stand in the line of
Power Plant: GM SuperFusion 225 XL in a narrow range of missions. With sufficient battle; more than forty have been destroyed
Cruising Speed: 54 kph terrain featuressuch as buildingsto put be- when their lances were overrun by swift
Maximum Speed: 86 kph tween their mortars and the enemy, they can Combine striker lances, unable to defend them-
Jump Jets: None lob powerful shells for as long as their ammuni- selves from enemies who could move under
Jump Capacity: None tion holds out. their mortar umbrella. Many AFFS officers have
Armor: Valiant Ringmail Light Ferro-Fibrous During the brutal city-fighting in Bueller, urged StarCorps to develop a direct-fire escort
with CASE II the Antlions of the Robinson DMM earned their version of the Mech, but the company believes
Armament: battle honors. A reinforced lance of six mor- its other Mechs fulfill that role adequately.
2 Type 4 Mech Mortar tar Mechs worked with a spotting platoon of
2 Sperry Browning Light Machine Guns DMM battlesuits to ambush Combine recon el- Notable Units
Manufacturer: StarCorps Industries ements as they penetrated the city. The battle
Primary Factory: Crofton armor would designate targets and call for fire, Leftenant Carlton Goldman: Commander
Communications System: O/P 3950 COMSET the Antlions would fire a barrage, and the group of the reinforced lance in Bueller, Goldmans
M7 would retreat deeper into the city, buying time Antlion was among the last of the DMMs Mechs
Targeting & Tracking System: Martin-Quarry for the defenders to prepare. to fall in that brutal battle. He and his lance
Tarsys XLR 2.7 with Bloodhound Active During one fire mission a Combine Venom managed to stay ahead of the Combine invad-
raced out of the ambush zone and, using its ers for nearly a week, until a pair of Rokurokubis
StarCorps Antlion is a unique Mech in the jump jets, came down among the Antlions. from the Sword of Light set out to destroy
AFFSone purpose-built for tactical indirect Ignoring the near-useless machine gun fire, it them. Although they managed to wound both
fire. The rise over the last sixty years of anti-mis- turned its pulse lasers on the nearest mortar Sworder Mechs, not even quad Mechs kick
sile equipmentespecially the proliferation of Mech. As the battlesuits raced to come to the enough to keep sword-armed Mechs from dis-
the laser anti-missile systemhas reduced the Antlions aid, the lance commander took mat- abling them at close range.
efficiency of the LRM as a bombardment tool. ters into his own hands. Charging, he used his
Though no other military and only a handful of quad Mechs powerful legs to lame the Venom, Sergeant Alison Verrochio: Verrochio is the
mercenary units have put this quad into service, then literally kicked and stomped it to pieces only AFFS Antlion pilot credited with an assault
it remains in production. when it fell. Mech kill. During a raid on Dahar IV, the rest of
Antlions also gave journeyman service her company barely kept a Combine Naginata
Capabilities during the invasion of New Syrtis. There, the from breaking their lines. As the Mech with-
Slow and light, the Antlion is completely Hasek defenders used them as mobile infan- drew, Verrochio moved her Antlion forward and
outclassed by even the smallest Mech in direct try interdiction platforms, moving them into began firing. One of her shells hit the already-
combat. Though its armor is adequate for its position via drainage ditches and recessed damaged cockpit armor, killing the Combine
mass, its only real defense is a MechWarriors maglev draws to bombard infantry columns. MechWarrior. Though she only fired at the end,
eye on its active probe. Practically nothing can Their Bloodhounds let them stay ahead of the she earned credit for the kill.
sneak with 240 meters of an Antlion, but with inevitable counterattacks, and they took the
only a pair of light machine guns, it can do little opportunity to sow the city with remote sen-
more than inconvenience even an unarmored sors that took the Capellans weeks to clean up
infantry platoon. and deactivate.

Medium
mechs
38
LK-3D Antlion
Type: Antlion Weapons and Ammo Location Critical Tonnage
Technology Base: Mixed Inner Sphere Mech Mortar/4 (C) RT 2 3.5
Tonnage: 45 Ammo (Mortar) 36 RT 6 6
Battle Value: 878 CASE II RT 1 1
Ammo (Light MG) 100 RFL 1 .5
Equipment Mass 2 Light Machine Guns H 2 1
Internal Structure: Reinforced 9 Mech Mortar/4 (C) LT 2 3.5
Engine: 225 XL 5 Bloodhound Active Probe LT 3 2
Walking MP: 5 Remote Sensor Dispenser LT 1 .5
Running MP: 8
Jumping MP: 0
Heat Sinks: 10 [20] 0
Gyro (XL): 1.5
Cockpit (Small): 2
Armor Factor (Light Ferro): 161 9.5
Internal Armor
Structure Value
Head 3 9
Center Torso 14 22
Center Torso (rear) 6
R/L Torso 11 17
R/L Torso (rear) 5
R/L Front Leg 11 20
R/L Rear Leg 11 20

39
CN11-O Centurion
Mass: 50 tons Deployment Combine is likely to turn away from New Avalon
Chassis: Corean Model OM77 Endo Steel The Morrill Draconis March Militia has and attack into the Periphery March to cut off
Power Plant: Magna 250 XL suffered a number of spoiling raids from the the capitals line of supply.
Cruising Speed: 54 kph Combine, often from Wolfs Dragoons striker
Maximum Speed: 86 kph battalions, who keep them constantly on the Major Nicole Trenton: Commander of the mer-
Jump Jets: None defensive to make it impossible for them to cenary Ninety-second Hessian Guards, Major
Jump Capacity: None launch a counterattack into the Palmyra salient. Trenton pilots the only BattleMech in the com-
Armor: StarGuard III Replacement machines rushed forward from pany. Her Centurion is rarely seen in the same
Armament: the Crucis March have actually led to a higher- configuration two skirmishes in a row, which
24 tons of pod space available than-normal percentage of Centurions, often has led ISF reports to suspect the Guards have
Manufacturer: Corean Enterprises serving next to the venerable fixed-configura- at least four Centurions. The rest of the Guards
Primary Factory: New Avalon tion machines. During a recent raid by the Black are built around hovertanks and armored infan-
Communications System: Corean Cats Battalion, the mix of Centurions served the try, making them a premier fast-reaction bat-
Transband-J9 Morrills well. talion. Under contract to the AFFS, the Guards
Targeting & Tracking System: Corean FlexTech As the Dragoons advanced toward a re- have been shuttling between Draconis March
plenishment depot, each Mech company worlds, doing last-minute readiness drills with
Coreans Centurion BattleMech has been of the Morrill DMM attacked from its flank. local militias under threat of Combine attack.
a staple of the Federated Suns military for Every Centurion in the unit was paired with a
centuries and has seen countless upgrades Centurion OmniMech, and in between attacks, Type: Centurion
Technology Base: Inner Sphere
and customizations. It influenced the design while the Dragoons attention was held by the
Tonnage: 50
of many of the Suns most effective Mechs, DMMs conventional forces, the OmniMech Battle Value: 1,236
including the advanced Legionnaire, and would swap out configurations. The next
was a natural candidate to be redone as an days attacks, with different weapons, tricked Equipment Mass
OmniMech when Corean was looking to ex- the Dragoons into believing the Morrill DMM Internal Structure: Endo Steel 2.5
Engine: 250 XL 6.5
pand its market share in the second decade had been heavily reinforced. Though they de- Walking MP: 5
of the thirty-second century. stroyed the replenishment depot, they retreat- Running MP: 8
ed directly off-world instead of attacking their Jumping MP: 0
Capabilities secondary targets. Heat Sinks: 10 [20] 0
Gyro (Compact): 4.5
The Centurions configurations match the
Cockpit: 3
most common variants the Mech has carried Notable Units Armor Factor: 152 9.5
over the years, offering MechWarriors their Internal Armor
choice of roles to fill. Each of them combines Captain Ariadne Davion-Leigh: Captain Structure Value
both long and short range weaponry to ful- Davion-Leigh commands a company of the Head 3 9
Center Torso 16 21
fill the Centurions traditional role as a utility Fifth Periphery Guards on Vandalia. She is a Center Torso (rear) 6
BattleMech. If there is a deficiency, it is that only distant relative of the ruling line, but her fam- R/L Torso 12 16
two of the Centurions configurations mount ily is from June and she is a staunch Periphery R/L Torso (rear) 6
jump jetsan increasingly-needful tactical tool March supporter. Her Centurion E is commonly R/L Arm 8 16
R/L Leg 12 20
on the modern battlefield. found away from its company, farther forward
with the scouts than her battalion command-
er might like. She has been outspoken in her
Medium regiment recently, however, as she believes the

mechs
40
CN11-O Centurion
Weight and Space Allocation Configuration C Configuration EAdvanced
Location Fixed Spaces Remaining Plasma Rifle RA 2 6 Gauss Rifle RA 7 15
Head 1 Endo Steel 0 Ammo (Plasma) 20 RA 2 2 Ammo (Gauss) 16 RT 2 2
Center Torso None 4 Ammo (LRM) 24 RT 2 2 2 ER Medium Lasers CT 2 2
Right Torso 3 Engine 8 Guardian ECM Suite RT 2 1.5 Boosted C3 Slave Unit CT 2 3
1 Endo Steel CASE II RT 1 1 Angel ECM Suite LT 2 2
Left Torso 3 Engine 6 ER Medium Laser CT 1 1 Battle Value: 1,515
3 Endo Steel ER Medium Laser CT/R 1 1
Right Arm 2 Endo Steel 6 C3 Slave Unit CT 1 1
Left Arm 3 Endo Steel 5 LRM 10 LT 2 5
Right Leg 2 Endo Steel 0 Artemis IV FCS LT 1 1
Left Leg 2 Endo Steel 0 Jump Jets RT 2 1
Jump Jet CT 1 .5
Notes: Features the following Design Quirks: Easy to Pilot. Jump Jets LT 2 1
Battle Value: 1,628
Weapons and Ammo Location Critical Tonnage
Primary Weapons Configuration
LB 10-X AC RA 6 11
Ammo (LB-X) 20 RT 2 2
Ammo (LRM) 24 RT 2 2
CASE II RT 1 1
ER Medium Laser CT 1 1
ER Medium Laser CT/R 1 1
LRM 10 LT 2 5
Artemis IV FCS LT 1 1
Configuration DAdvanced
Configuration A Hatchet RA 4 4
Rotary AC/5 RA 6 10 MML 9 RT 5 6
Ammo (RAC) 60 RT 3 3 Artemis IV FCS RT 1 1
Ammo (MML) 26/22 RT 2 2 2 ER Medium Lasers CT 2 2
CASE II RT 1 1 Beagle Active Probe CT 2 1.5
ER Medium Laser CT 1 1 Ammo (MML) 26/22 LT 2 2
MML 9 LT 5 6 CASE II LT 1 1
Artemis IV FCS LT 1 1 ER Small Laser LT/R 1 .5
Battle Value: 1,398 Medium Shield LA 5 4
Jump Jets RT 2 1
Configuration B Jump Jets LT 2 1
Heavy PPC RA 4 10 Battle Value: 1,177
Double Heat Sink RA 3 1
Guardian ECM Suite RT 2 1.5
Ammo (MML) 34/28 RT 2 2
CASE II RT 1 1
Targeting Computer CT 3 3
MML 7 LT 4 4.5
Artemis IV FCS LT 1 1
Battle Value: 1,430

41
VLP-1D Vulpes
Mass: 60 tons Deployment Robinson operating under enemy flags, and
Chassis: Dorwinion Royal Fox Vulpes Mechs have earned a fearsome at least one disaffected company commander
Power Plant: Model 42b 300 XXL reputation in the short time theyve been in took his Vulpes when he deserted to form a
Cruising Speed: 54 kph the field. Popular among the AFFS most elite mercenary company.
Maximum Speed: 86 kph, 108 kph with MASC regiments, they fought in some of the heaviest
Jump Jets: None actions of both invasions. On Almach, with the Notable Units
Jump Capacity: None First Federated Suns Armored Cavalry, a pair of
Armor: StarGuard Nightshroud Stealth these Mechs led two lances of Red Lancers on Captain Benjamin Horn: Captain Horn com-
with CASE a merry chase. manded a Mech company in the Davion Heavy
Armament: Suffering from heavy Arrow IV bombard- Guards RCT on Palmyra. Though half his com-
1 Mydron Tornado Rotary Class 5 ments, several detachments were sent out to pany died in the initial Combine assault, he led
Autocannon silence the Red Lancers launchers. Though the remainderincluding his Vulpesinto the
2 ExoStar Pinnacle (Clantech) they didnt discover the launchers, the two wilds to wage a guerrilla campaign. He and his
Extended Range Large Lasers MechWarriors did stumble onto two recon troops became adept at mousetrapping pursu-
Manufacturer: Achernar BattleMechs lances probing for the Armored Cavalrys flank. ing Combine lances, luring them in with the
Primary Factory: New Avalon Activating their armor, the pair attacked from emissions of his Guardian ECM suite and then
Communications System: Lynx-Shur 7 long range, trusting their Clan-standard large attacking from long range. The captain him-
with Guardian ECM Suite lasers to outrange anything the Capellans could self was responsible for four Mech kills before
Targeting & Tracking System: Federated hit back with. a company of the Sword of Light caught them
Hunter Mk. XII Two Capellan Mechs fell almost immedi- in movement. Pinned against a cliff face, Horns
ately, while the rest rushed forward, trying to Company fought to the last man, destroying
The Blackout signaled the end of Devlin close the range. Protected by their stealth armor, eight Sworder Mechs before being killed.
Stones dream for a peaceful Inner Sphere, and the Vulpes MechWarriors started a retrograde
few companies responded as quickly as Achernar movement, holding the range, though the swift Leftenant Colonel Damon Hasek-Greer:
BattleMechs, who released the first Vulpes to the Capellan scouts were still faster. By the time they Colonel Hasek-Greer, a cousin of the ruling
AFFS in 3133, barely a year after the Blackout. A closed to optimal range for the Vulpes Tornado Haseks, leads an ad hoc combined arms bat-
heavy, fast attack Mech in the same vein as the cannons, only five of the Capellans were still talion operating in the rump of worlds created
venerable Argus, the Vulpes found a ready home mobile. The first autocannon barrage downed by the Capellan assault on New Syrtis. Refusing
in the regiments of House Davion. another Mech, but both Davion autocannons all orders to consolidate, Damons Avengers
jammed. The Vulpes pilots withdrew, trying to have begun a personal war against House Liao.
Capabilities disengage, but the Capellans followed. By this Though Hasek-Greers Vulpes is one of only six
Clearly designed with the lessons learned time their heat burden was rising, and the air Mechs in the battalion, he continues to lead
fighting House Liao in mind, the Vulpes is the AFFS filled with the roar of incoming Arrow missiles. his battalion against soft Capellan targets.
preeminent heavy attack Mech. Designed to fight Only one of the Vulpes returned to the Armored The Avengers managed to capture a Capellan
at the range where its stealth armor offers it the Cavalrys lines, though they had traded one sixty- Lung Wang-class DropShip during a recent raid
most protection, fast enough to move with the ton Mech for at least six Capellan scouts. against Zanzibar, but intercepted orders to the
line of battle, and dangerous enough that it can- Captured Vulpeses are prized by both First Syrtis Fusiliers reveal that the AFFS High
not be ignored, the Suns enemies quickly learned Combine samurai and Capellan janshiMechs Command is considering force to bring the
to target this powerful Mech early. have been observed on both New Syrtis and rogue colonel to heel.

Heavy
mechs
42
VLP-1D Vulpes
Type: Vulpes
Technology Base: Mixed Inner Sphere
Tonnage: 60
Battle Value: 2,225

Equipment Mass
Internal Structure: 6
Engine: 300 XXL (C) 6.5
Walking MP: 5
Running MP: 8 (10)
Jumping MP: 0
Heat Sinks: 14 [28] 4
Gyro: 3
Cockpit: 3
Armor Factor (Stealth): 200 12.5
Internal Armor
Structure Value
Head 3 9
Center Torso 20 30
Center Torso (rear) 9
R/L Torso 14 22
R/L Torso (rear) 6
R/L Arm 10 20
R/L Leg 14 28

Weapons and Ammo Location Critical Tonnage


ER Large Laser (C) RA 1 4
Rotary AC/5 RT 6 10
Guardian ECM Suite CT 2 1.5
Ammo (RAC) 40 LT 2 2
CASE LT 1 .5
MASC LT 3 3
ER Large Laser (C) LA 1 4

Notes: Features the following Design Quirks: Distracting,


Difficult to Maintain.

43
BLK-NT-5H Black Knight
Mass: 75 tons Capabilities Mechs, they managed to stay ahead of their
Chassis: Technicron Revised NT New MechWarriors assigned to new-built Combine pursuers until a Kuritan MechWarrior
Endo-Composite Black Knights have made a joke out of having in a Gunslinger appeared before them. The
Power Plant: Vlar 300 Light to check the manual, but whatever its configu- Kuritan challenged both of the Black Knights to
Cruising Speed: 32 kph ration a Black Knight is a powerful main com- a duel at once, and fought like a demon. In two
Maximum Speed: 54 kph batant. Always armed with some mix of lasers minutes of combat, not one of the Gunslingers
Jump Jets: None and PPCs, they often include custom shields or Gauss rifle rounds missed. The first Black Knight
Jump Capacity: None specialized targeting equipment. fell early, its cockpit crushed by a Gauss round,
Armor: Valiant Lamellor but the second held out, doing deadly damage
Armament: Deployment with its targeting computer and PPC. It was
1 Type DDS Kingston Extended Range Black Knight MechWarriors have been pop- only when the Gunslinger pilot used his jump
Particle Projection Cannon ular challenges for Combine samurai during the jets to clear a river that the tide turnedthe
2 ExoStar Pinnacle (Clantech) Extended invasion, and the Mech has performed with dis- Black Knight, caught on an outcropping with
Range Large Lasers tinction in each case. no path to escape, was pounded to pieces by
2 ExoStar Pinnacle (Clantech) Extended On Mokane, in 3144, the Second Gauss rifle fire.
Range Medium Lasers Genyoshas Sho-sa Kideki Harushima chal-
2 ExoStar Pinnacle (Clantech) Extended lenged Mokane militia Colonel Ferdinand Variants
Range Small Lasers Blane to a duel. The sho-sa, fighting in a new- Robinson Standard BattleWorks has re-
2 ExoStar Pinnacle (Clantech) Small model Hatamoto-Chi, opened the duel early leased at least five discrete factory variants
Pulse Lasers with a telling shot from his Gauss rifle that of the basic Black Knight since resuming pro-
Manufacturer: Kong Interstellar Corporation, took Blanes -5H Black Knight in the left leg. The duction in 3091experimenting with Clan
Robinson Standard BattleWorks colonel responded with a withering barrage of and Inner Sphere weaponry, larger engines,
Primary Factory: Connaught (Kong), laser and PPC fire, trusting his targeting com- enhanced myomers, and added physical
Robinson (RSB) puter to compensate for the long range. As the combat equipment.
Communications System: Rander duel progressed, Blane held the range open,
Comm-Marshal staying away from the Hatamotos MRMs. Notable Units
Targeting & Tracking System: Rander Within minutes the sho-sas Mech was limp-
Dragonslayer with Advanced ing, covered in laser and PPC strikes, while his Tai-i Malcolm Meredith: A company com-
Targeting Computer Gauss rifle had shattered Blanes left hip actua- mander in Ryuken-ni, Tai-i Meredith won honor
tor. As Harushima charged forward, Blane hid for himself and his regiment by defeating an
The Black Knight is one of the most en- behind his Mechs shield before finally tying all Atlas III in single combat on New Ivaarsen.
during and iconic BattleMechs in the Inner his lasers into one shot and blasting the center Piloting a captured -4D model Black Knight,
Spheres history, despite the many upgrades, of the Hatamoto out. Though his Mech shut Meredith used his plasma rifles to overload the
revisions and redesigns it has suffered. AFFS downand the colonel passed out from the Atlas heat system and drive it into shutdown.
MechWarriors rejoiced when Robinson heathe won the duel. In the end, though, Despite having his right knee actuator fused,
Standard BattleWorks put the Mech back into the Mokane militia couldnt stand against the Meredith was able to stump close enough to
production in 3091, but since then the com- elite Genyosha. the Atlas to tap the cockpit of the shutdown
plaints about the steady train of variants have During the debacle at Palmyra a pair of Mech with the barrel of his PPC, forcing the
outweighed the praise. It has become, in AFFS Black Knight pilots from the Royal Cavaliers Davion MechWarrior to surrender. Offered the
procurement circles, the embodiment of the were among the last of their regiment to be captured Atlas afterward, Meredith turned it
Heavy perennial failure to leave good enough alone. hunted down. Piloting out-of-date -2Y model down, preferring to keep his Black Knight.
mechs
44
BLK-NT-5H Black Knight
Type: Black Knight
Technology Base: Mixed Inner Sphere (Advanced)
Tonnage: 75
Battle Value: 2,423

Equipment Mass
Internal Structure: Endo-Composite 6
Engine: 225 Light 14.5
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks (C): 17 [34] 7
Gyro: 3
Cockpit: 3
Armor Factor: 216 13.5
Internal Armor
Structure Value
Head 3 9
Center Torso 23 35
Center Torso (rear) 10
R/L Torso 16 24
R/L Torso (rear) 8
R/L Arm 12 24
R/L Leg 16 25

Weapons and Ammo Location Critical Tonnage


ER Large Laser (C) RA 1 4
ER Small Laser (C) RA 1 .5
Medium Shield RA 5 4
ER Medium Laser (C) RT 1 1
Small Pulse Laser (C) RT 1 1
Targeting Computer RT 5 5
ER Medium Laser (C) LT 1 1
Small Pulse Laser (C) LT 1 1
ER PPC (C) LA 2 6
ER Large Laser (C) LA 1 4
ER Small Laser (C) LA 1 .5

Notes: Features the following Design Quirks: Accurate


Weapon (ER PPC).

45
TLR2-O Templar III
Mass: 85 tons IIIs and a Salamander did considerable damage officer, leading by example from his Templar
Chassis: Kallon Type XX Endo Steel to a Capellan company on Spica in late 3144. III. Whether or not he will retain his command
Power Plant: GM 340 Light Although they were unable to intercept a once Julian Davion arrives on New Avalon is
Cruising Speed: 43 kph lance of Vandal OmniMechs, Hartmanns Lance anyones guess.
Maximum Speed: 64 kph succeeded in blunting the advance of a com-
Jump Jets: None pany of Capellan Mechs. With the Salamander Sergeant Victoria Dales: One of the Spica
Jump Capacity: None firing covering barrages of LRMs, the three Templar pilots, Sergeant Dales was successfully
Armor: StarGuard CIV Templar IIIs used their ER PPCs and targeting evacuated and joined the First Syrtis Fusiliers
Armament: computers to deadly effect. The Capellans, on Frazer. Impatient with the Firsts defensive
29 tons of pod space available channeled into a narrow street by minefields posture, she has been heard to say she wishes
Manufacturer: General Motors and battle armor hunter-killer squads, had she could escape and join Colonel Damon
Primary Factory: New Valencia little choice but to advance in column of twos Hasek-Greers Avengers to strike back at the
Communications System: Newberg Telescan 17 toward the Davion lance. By the time they Confederation.
Targeting & Tracking System: Spar 3C MegaTrak reached 300 meters range, five of the Capellan
Mechs had been put out of commission. With Type: Templar III
Technology Base: Inner Sphere
The Templar had been the Federated Suns the Salamander dropping Thunder minefields
Tonnage: 85
first OmniMech, intended to become one of to close the path, the lance withdrew to rearm. Battle Value: 2,028
the AFFS flagship Mechs. The vaporization The next day all three Templars were
of the Kallon Industries factory that built it configured in the B configuration and moved Equipment Mass
during the Jihad put those plans back several through the city independently, attacking the Internal Structure: Endo Steel 4.5
Engine: 340 Light 20.5
decades, though General Motors wasted little Capellan Mechs attempting to sneak through Walking MP: 4
time in putting a new model into production the Davion lines. With Davion VTOLs cover- Running MP: 6
on New Valencia. The Templar III continues the ing the city with ECM noise, coordination was Jumping MP: 0
tradition begun by the original, updated with nearly impossible, and the Templars dealt a fear- Heat Sinks: 13 [26] 3
Gyro (Heavy-Duty): 8
modern technology. some culling. Six more Capellan Mechs died. It
Cockpit: 3
wasnt until the Liaos began a concerted two- Armor Factor: 263 16.5
Capabilities company push through the city, street by street, Internal Armor
The Templar III offers everything an eighty- that the Templars were forced to withdraw. Structure Value
five ton assault Mech requires to be successful: Head 3 9
Center Torso 27 44
adequate speed, heavy armor and a weapons Notable Units Center Torso (rear) 10
configuration to do a number on any enemy. Of R/L Torso 18 26
particular note is the Templar III B, which com- Major Anderson Carstairs: A battalion com- R/L Torso (rear) 10
bines a chain whip and a hatchet. Intended to mander in the Davion Assault Guards on New R/L Arm 14 28
R/L Leg 18 36
wade into the midst of the enemy, it is particu- Avalon, Major Carstairs is an outspoken critic
larly brutal when used effectively. of First Prince Julian Davion. He has made little
attempt to hide his contempt for the distant
Deployment leader, going so far to wonder why a man who
Templar IIIs are popular Mechs for company thinks he has the right to rule the Federated
and battalion commanders, though they appear Suns lets himself get led across the Lyran
in assault lances with some frequency. During Commonwealth by a bit of tail. Whatever his
Assault the Capellan invasion, one lance of three Templar politics, Carstairs is an effective assault Mech

mechs
46
TLR2-O Templar III
Weight and Space Allocation Weapons and Ammo Location Critical Tonnage Weapons and Ammo Location Critical Tonnage
Location Fixed Spaces Remaining Configuration B (Advanced) Configuration C (Advanced)
Head 1 Endo Steel 0 Hatchet RA 6 6 Rotary AC/5 RA 6 10
Center Torso None 2 4 Small X-Pulse Lasers RT 4 4 Ammo (RAC) 60 RT 3 3
Right Torso 2 Engine 6 ER Small Laser CT 1 .5 ER Medium Laser RT 1 1
Supercharger CT 1 2.5 Ammo (Streak) 15 RT 1 1
1 CASE
2 Small X-Pulse Lasers LT 2 2 ER Small Laser CT 1 .5
3 Endo Steel
ER PPC LT 3 7 Streak SRM 6 LT 2 4.5
Left Torso 2 Engine 7 Chain Whip LA 2 3 ER Medium Laser LT 1 1
3 Endo Steel Jump Jets RT 2 2 Large Re-Engineered Laser LA 5 8
Right Arm None 8 Jump Jets LT 2 2 Battle Value: 1,968
Left Arm 3 Endo Steel 5 Battle Value: 1,919
Right Leg 2 Endo Steel 0 Configuration D (Mixed, Advanced)
Left Leg 2 Endo Steel 0 LB 10-X AC (C) RA 5 10
Ammo (LB-X) 30 RT 3 3
Notes: Features the following Design Quirks: Rumble Seat. Medium Re-Engineered Laser RT 2 2.5
Medium Re-Engineered Laser CT 2 2.5
2 Medium Re-Engineered Lasers LT 4 5
Fixed Equipment Location Critical Tonnage ER PPC (C) LA 2 6
CASE RT 1 .5 Battle Value: 2,041

Weapons and Ammo Location Critical Tonnage


Primary Weapons Configuration
ER PPC RA 3 7
ER Medium Laser RA 1 1
2 Double Heat Sinks RA 6 2
SRM 4 RT 1 2
Ammo (SRM) 25 RT 1 1
Double Heat Sink RT 3 1
2 ER Small Lasers CT 2 1
Targeting Computer LT 5 5
ER PPC LA 3 7
ER Medium Laser LA 1 1
Double Heat Sink LA 3 1

Configuration A
Large Pulse Laser RA 2 7
Medium Pulse Laser RA 1 2
MML 7 RT 4 4.5
Ammo (MML) 34/28 RT 2 2
MML 7 LT 4 4.5
Large Pulse Laser LA 2 7
Medium Pulse Laser LA 1 2
Battle Value: 1,677

47
AS7-D3 Atlas III
Mass: 100 tons Atlas IIIs are assigned to battalion and regimen- Medal Excalibur, posthumously, and his name
Chassis: Foundation 12X Endo Steel tal commanders in the AFFS and RAFinclud- was inscribed on the wall of honor in the hall
Power Plant: Vlar 300 ing the personal Mech of Exarch Jonah Levin. of the Order of Davion.
Cruising Speed: 32 kph
Maximum Speed: 54 kph Deployment Variants
Jump Jets: None When the Capellan Confederation at- The -D2 Atlas III is intended as a more main-
Jump Capacity: None tacked Tikonov in force, several Atlas IIIs were line combatant, sacrificing the radical heat sink
Armor: Starshield Special Heavy with CASE II on-planet among the Davion defenders, and system and the rotary autocannon for a HAG
Armament: each was targeted by the Capellans for capture, and targeting computer.
1 Mydron Model RD Rotary Class 2 anxious to reverse-engineer the radical heat
Autocannon sink system. One of these Atlases, piloted by Notable Units
1 StarTek 20 Tube Long Range Davion Leftenant Nathan Marlowe, fought its
Streak Launcher way into legend. Major Sir Alban Viceroy: Sir Alban com-
1 Type VI Streak SRM 6 Launcher Attacked outside Salat by a reinforced mands the planetary militia of his homeworld,
4 Martell-X Medium X-Pulse Lasers lance of Capellan Mechs, Leftenant Marlowe Maynard, on the Combine border. His -D2 Atlas
Manufacturer: General Motors, Robinson called for reinforcements and went on the de- was a gift from Duke Corwin Sandoval, after
Standard BattleWorks fensive. He fired his rotary autocannon at long Sir Albans service during Operation PELAYO.
Primary Factory: El Dorado (GM), range, trying to keep the Capellans at bay, but Although he walks with a limp, Sir Alban drives
Robinson (RSB) they soon used their swift Mechs to flank him. his militia to a frenetic pace, certain his world is
Communications System: Rander Comm- As they closed he added his Streak LRM 20 to to be attacked. His Atlas has become a common
Marshal with Angel ECM Suite the mix, pounding the Capellan Mechs with in- sight, stumping around the proving grounds
Targeting & Tracking System: Dalban HiRez V credibly accurate LRM fire. By the time the bulk shouting at infantrymen from its external
of the lance passed 400 meters its two Anubises speakers, or striding across the countryside di-
The Atlas is perhaps the most recogniz- had been disabled and an Agrotera was limping. recting the placement of caches of equipment
able BattleMech in the Inner Sphere. It appears Marlowe continued to retreat, adding his lasers for fighting positions.
on more recruiting posters, more propaganda to the mix when the Capellans closed. Soon he
films, and in the boxes of more childrens toys was alternating firing his lasers and flushing Sergeant Omosope Uchiba: Sergeant Uchiba
than any other Mech. More than a dozen vari- his heat sinks, until only a Vandal and a Lu Wei was last reported as serving with the mercenary
ants have appeared over the centuries, and Bing remained. A burst from the Lu Wei Bings Wicked White Knights on Fallon II, though no
Robinsons Atlas III is only the most recent to autocannon disabled his rotary, prompting the reports have been made about his capture or
appear. Rebuilt with cutting-edge technology, young warrior to drop it. Capellan battleROMs death. His Atlas III, captured in combat against
the Atlas III is likely to become the AFFS premier clearly show him flexing the Atlas great hands the Republic of the Sphere, was the heaviest
assault Mech. and advancing at that point, steam issuing from and most powerful Mech in the White Knights.
almost every seam in the Atlas armor. Under contract to the AFFS when the DCMS
Capabilities By the time relief arrived from Salat, all took the world, it was reported he and his lance
In building the Atlas III Robinson went with the Mechs were destroyed. The corpse of fought their way out of a Combine choke point
the most advanced technology availablespe- Leftenant Marlowes Atlas was draped across and vanished into the worlds badlands. It seems
cialized Clan weapons, custom shields, radical the broken body of the Capellan Vandal, and likely that a 100-ton Mech would have been dis-
heat sink flush systems, and top of the line ECM. the Lu Wei Bing lay nearby, its head crushed. covered if he hadnt made it off-world, but persis-
The result is a powerful assault Mech almost Marlowe was found inside his cockpit, pierced tent rumors speak of a monolithic monster that
Assault custom-built for unit commanders. Still rare, by an LB-X submunition. He received the walks the moors outside of Hadfield.

mechs
48
AS7-D3 Atlas III
Type: Atlas III Notes: Features the following Design Quirks: Command
Technology Base: Mixed Inner Sphere (Advanced) BattleMech, Distracting, Jettison-Capable Weapon
Tonnage: 100 (RAC/2), Protected Actuators.
Battle Value: 2,564

Equipment Mass
Internal Structure: Endo Steel 5
Engine: 300 19
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 12 [24] 2
Gyro: 3
Cockpit (Armored): 4
Armor Factor: 307 19.5
Internal Armor
Structure Value
Head 3 9
Center Torso 31 50
Center Torso (rear) 12
R/L Torso 21 32
R/L Torso (rear) 10
R/L Arm 17 34
R/L Leg 21 42

Weapons and Ammo Location Critical Tonnage


Rotary AC/2 RA 3 8
Ammo (RAC) 90 RA 2 2
Small Shield RA 3 2
Streak LRM 20 (C) RT 5 10
Ammo (Streak LRM) 12 RT 2 2
CASE II RT 1 1
Angel ECM Suite CT 2 2
Streak SRM 6 LT 2 4.5
Ammo (Streak SRM) 15 LT 1 1
CASE II LT 1 1
2 Medium X-Pulse Lasers LT 2 4
Radical Heat Sink System LT 3 4
2 Medium X-Pulse Lasers LA 2 4
Small Shield LA 3 2

49
RDL-01C Rondel
Mass: 55 tons order by the Capellan March Militia in 3112 Using simple mass-fire tactics, eleven of twelve
Frame: Greenock Ltd. Model 3 brought increased production and prominence. Rondels jammed their Tornados with maxi-
Power Plant: VOX 330 XL Its prominence in the Capellan March meant mum-rate barrages against a Capellan Union.
Armor: Wangker Solarion Reflective that Rondels factored in many aerospace ac- Forced to fight their way back through the
Armament: tions of the Capellan invasion. screen with only their medium lasers, four of
1 Mydron Tornado Rotary Class 5 In late 3144 the Capellan Dynasty Guards the Rondels were lost before the Guards fight-
Autocannon struck at Avigait, intent on destroying the First ers turned back for Avigait.
6 Diverse Optics Extended Range Syrtis Fusiliers. Supporting the Fusiliers was
Medium Lasers a mercenary aerospace wing called Halseys Notable Units
Manufacturer: Greenock Aero White Hammers. The White Hammers spe-
Manufacturing, Ltd. cialized in ground attack missions, with two Major Thomas Halsey: Before founding his
Primary Factory: Firgrove squadrons of Rondels covered by an inter- own mercenary aerospace wing Thomas Halsey
Communications System: Rander 100B ceptor squadron of Stingrays. As the Dynasty served with the First Federated Suns Armored
Targeting & Tracking System: Jalastar Guards attacked, both attack squadrons flew Cavalry, where he was one of the few Rondel
TargiTrack 777 sortie after sortie against the Capellan ad- pilots to earn aces wings against the Capellan
vance, heavily-laden with bombs. After the Confederation. As a leader Halsey is only mid-
Introduced a little more than a decade be- third strike the Rondels lingered to strafe with dling, but his strengths as a tactician are almost
fore the Victoria War, the Rondel slowly built a their lasers, hoping to identify the Capellan unmatched. A strong student of military history,
reputation as a workhorse middleweight aero- subunit commanders. he often uses tactics like the mass-fire barrage
space fighter. Low production kept it from sup- The Capellan air defense Mechs were he displayed at Avigait to surprise his oppo-
planting more common airframes like the Corsair frustrated when their PPCs and plasma weap- nents. This trait has kept the White Hammers
or the Lightning, but in the Capellan March espe- ons failed to bring down the Rondels, and the alive more than once.
cially, pilots assigned to Rondels often attempted White Hammers were well-trained to avoid the
to keep them their entire careers. emissions of autocannon-armed Partisan tanks. Leftenant Adrian Franke: Leftenant Franke
By the time LRM-equipped Mechs joined the is a flight leader in the 463rd Independent
Capabilities fray, the Rondels had extended and escaped to Aerospace Wing, which was based on New
The Rondel performs equally well in space reload their bomb bays. One more bomb run Syrtis when the Capellan invasion arrived. The
or in the atmosphere. Its wing-mounted lasers was enough to convince Major Halsey his fight- 463rd was assigned as escort for the New Syrtis,
provide powerful strafing capabilities, while its ers were outmatched, and the White Hammers the corvette defending the march capital, but
acceleration allows it a heavy bomb load. As moved to harassing the Guards rear. they couldnt keep the strong Capellan attack
an interceptor the Rondel competes favorably During the retreat from Avigait the White from destroying the WarShip. Shot out of his
with its nearest competitors, but the Tornado Hammers were forced to defend their own Dagger, Franke returned to the sky in a refur-
cannon lacks the knockout punch of a heavier carriers, a trio of hired Leopard CV DropShips. bished Rondel. He shot down two Liao Transits
fighters main weapon. While the Guards aerospace contingent pur- before running out of Tornado ammunition.
sued them, the Stingray squadron flew in- With only his lasers, he was unable to outfight a
Deployment terdiction missions, trying to keep Capellan Capellan Troika and was shot down two weeks
Greenocks relative obscurity meant that fighters away from the DropShips. The two before New Syrtis capitulated.
the Rondels early sales were to mainly merce- Rondel squadrons, with little training in air-to-
nary and planetary militia wings, but an initial air missions, attacked the pursuing DropShips.

Aerospace
Fighter
50
RDL-01C Rondel
Type: Rondel
Technology Base: Inner Sphere (Advanced)
Tonnage: 55
Battle Value: 2,274

Equipment Mass
Engine: 330 XL 12.5
Safe Thrust: 8
Maximum Thrust: 12
Structural Integrity: 8
Heat Sinks: 11 [22] 1
Fuel: 400 5
Cockpit: 3
Armor Factor (Reflec): 232 14.5
Armor
Value
Nose 71
Wings 54/54
Aft 53

Weapons and Ammo Location Mass Heat SRV MRV LRV ERV
Rotary AC/5 Nose 10 6 20 20
Ammo (RAC) 60 3
3 ER Medium Lasers RW 3 15 5 5
3 ER Medium Lasers LW 3 15 5 5

Notes: Features the following Design Quirks: Easy to Maintain.

51
CUT-01D Cutlass
Mass: 70 tons In many cases the Cutlass squadrons were as Variants
Frame: Wangker IX surprised as the rest of the AFFS navy at Palmyra, The E-model Cutlass replaces the Gauss
Power Plant: Magna 350 XL but several pilots kept their heads and defended rifle and ER medium lasers with an extend-
Armor: Wangker Solarion Reflective their carriers even as those carriers abandoned ed-range long-range missile battery, turn-
Armament: them for the relative safety of hyperspace. Their ing the fighter into a splendid harasser and
1 Poland Main Model C Gauss Rifle ECM often shielded them from initial fire, which pursuit fighter.
1 ExoStar Extended Range Large Laser gave them precious seconds to respond. The
4 Martell Extended Range Medium Lasers most effective response came from the 116th Notable Units
Manufacturer: Wangker Aerospace Interceptor Squadron, the so-called Valkyries.
Primary Factory: Axton The Kuritans initial barrage crippled the Sergeant Hilario Diaz: When the Combine
Communications System: Rander 200B with Valkyries Leopard CV-class carrier, so Captain assault on Palmyra began, Hilario Diaz
Guardian ECM Suite Henrietta Vickers led her fighters against the was flying barrier combat air patrol for the
Targeting & Tracking System: Rander TA1000 nearest Combine DropShip. In a staggering dis- FSS Numenors Pride. Pride was one of the
with Beagle Active Probe play of professionalism, the Valkyries flew as a co- JumpShips attacked by the hidden Combine
ordinated squadron, using mass-fire to shred a forces, and while its captain scrambled to
The Cutlass entered service with the AFFS half-squad of Koroshiya fighters with their Gauss make an emergency jump Diaz and his wing-
just after the turn of the century and quickly rifles. Ignoring the remaining fighters counter- man held off a full squadron of Combine
earned primacy of place in interceptor squad- fire, the Valkyries dove at a Kuritan Okinawa. Shilones. Though their Cutlasses took ruinous
rons. Fast, heavily-armed and protected by la- In a matter of minutes the squadron had dis- damage from the Shilones LRMs, their armor
ser-reflective armor designed to defeat the laser abled the DropShips drive. That accomplished, protected them long enough for Diaz and his
weapons of Capellan Transgressors and Troikas, the squadron turned toward another Kuritan wingman to disable four of the six Shilones.
the Cutlass was an instant hit. DropShip, joining a general attack on a Taihou Diazs wingman was lost withdrawing to the
driving toward the Star Lord-class JumpShip FSS JumpShip, and Diazs Cutlass caught a bad
Capabilities Nikolai Rostov. Though Rostov was destroyed, hook on landing and crashed. He survived,
As many Combine pilots discovered at the Taihou did not survivethe last surviving though he watched the fall of Tsamma from
Palmyra, the Cutlass is a hard target. Safely hid- Valkyrie, Sergeant Angelo Dorden, crashed his a hospital DropShip.
den in a cloud of electronic distortion, Cutlass Cutlass into the DropShips stern, destroying it.
pilots use their fighters high acceleration to In the defense of New Syrtis, Cutlasses fly- Leftenant Vilnius Arrega: Flight leader
drive into range to strike with Gauss rifle and ing with the New Syrtis Capellan March Militia Leftenant Vilnius Arrega flew with the aero-
lasers and then escape. were the last line of defense before the Capellan space contingent of the First Federated Suns
landings. Using their speed and ECM to full Armored Cavalry at Almach, and faced some
Deployment effect, the squadrons dove at the Capellan of the Confederations most elite pilots. Even
Popular in the AFFS navy, Cutlasses have DropShips as they entered the atmosphere, as the Red Lancers were driving the Armored
fought along both the Confederation and the hoping the ionization interference would help Cavalry off-world, Arrega and his flight were
Combine borders. In both places they have protect them, but the Capellan escorts had repeatedly pounding penetrations through
functioned largely in conventional interceptor anticipated the tactic. Autocannon-armed the Liao aerospace cordon, allowing General
roles, but two actions stand out to place the Defiance fighters pounced on them and pound- Chapmans troops to escape.
Cutlass a cut above other similar fighters such ed their reflective armor to pieces, though two
as the Stingray or Lucifer. troop-carrying DropShips were destroyed.

Aerospace
Fighter
52
CUT-01D Cutlass
Type: Cutlass Weapons and Ammo Location Mass Heat SRV MRV LRV ERV
Technology Base: Inner Sphere (Advanced) Gauss Rifle Nose 15 1 15 15 15
Tonnage: 70 Ammo (Gauss) 16 2
Battle Value: 2,663 ER Large Laser Nose 5 12 8 8 8
Guardian ECM Suite Nose 1.5
Beagle Active Probe Nose 1.5
Equipment Mass 2 ER Medium Lasers RW 2 10 5 5
Engine: 350 XL 15 2 ER Medium Lasers LW 2 10 5 5
Safe Thrust: 7
Maximum Thrust: 11 Notes: Features the following Design Quirks: Improved Life Support, Atmospheric Flight Instability.
Structural Integrity: 7
Heat Sinks: 12 [24] 2
Fuel: 400 5
Cockpit: 3
Armor Factor (Reflective): 256 16
Armor
Value
Nose 82
Wings 61/61
Aft 52

53
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