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Necromancy [Evil, Fear, Mind-Affecting]; Level: Sor/Wiz Necromancy; Level: Clr 0,Sor/Wiz1; Components: V, S, M; Necromancy; Level: Clr 1, Sor/Wiz 1; Components: S, M;
5; Components: V; Casting Time: 1 standard action; Range: Casting Time: 1 action; Range: Short (25 ft. + 5 ft/2 levels); Casting Time: 1 action; Range: Close (25 ft. + 5 ft./2 levels);
Medium (100 ft. + 10 ft./level); Target: One creature; Duration: 1 Target: 1 animal corpse; Duration: 1 day/level; Saving Throw: Target: One creature; Duration: 1 round/level; Saving Throw:
round/level; Saving Throw: Will half, see text; Spell Resistance: None; Spell Resistance: No Fortitude negates (harmless); Spell Resistance: Yes (harmless)
Yes
This spell allows the caster to animate one animal, of no more than You make an arcane gesture with one hand, targeting a single
This spell rips the targets spirit from their body, splitting the target one hit die, as per the spell Animate Dead. The corpse will follow creature within range. The subject must make a Fortitude save
into a living, corporeal creature and an incorporeal ghost. For the simple commands, but is typically useful only for menial tasks or its blood becomes dangerously thin. For one round per level
spells duration the targets spirit hangs over the body, taunting and utterly useless in combat. After 1 day per level of the caster, of the caster, each successful attack against the creature acts as
them. The targeted creature suffers 2d4 points of Wisdom damage the corpse disintegrates, consumed by the necromantic energies if by a wounding weapon (lose 1 additional hp/round from
(half damage on a successful Will save) and remains shaken for the flowing through it. each consecutive attack). This bleeding can only be halted with a
spells duration (no save is allowed to resist this effect). The spirit successful Heal check (DC 15) or with the use of any cure spell or
Material components: The corpse to be animated and an onyx
cannot be targeted or affected by any means, magical or mundane. other healing spell.
gem worth at least 5 gp.
Uses Per Day:_______ Uses:ooooooooo Material Components: A mosquito.
Uses Per Day:_______ Uses:ooooooooo
Uses Per Day:_______ Uses:ooooooooo