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All xEdit versions for different games (TES5Edit, FO4Edit, FNVEdit, etc.

) are the
same executable, you can rename to run in a different game mode
You can run in several game modes from the same xEdit executable by creating
different shortcuts with command line parameters like -fo4 -edit
xLODGen LOD generator tools are the same executables as xEdit, you can generate LOD
for a worldspace by right clicking on a plugin with world -> Other -> Generate LOD
You can switch between different language strings files in right click -> Other ->
Localization -> Language menu (Skyrim and later games)
Add -l:fr command line parameter to use strings files for the specified language by
default, where "fr" is the language ID of strings files (Skyrim and later games)
Adding -cp:utf-8 command line parameters adds support for the game languages that
use UTF-8 encoding (Skyrim and later games)
A lot of right click menu options don't work while background loader is still
If xEdit doesn't start saying that ini or Data folder not found, run the game
launcher to restore registry settings
If xEdit doesn't ask to save plugin(s) upon exit, it means there were no changes
made. Modified record and plugins are highlighted with bold font
Pressing Ctrl+S saves the current plugin to a temp file which will replace the
original one when closing xEdit
When xEdit asks you save plugin(s), pressing OK or closing window with X has the
same behaviour! You need to actually uncheck plugins you don't want to save
To edit a plugin and test in game without restarting xEdit, create a copy, load it
in xEdit and press F5 to save over the original after making changes
xEdit creates backups of modified plugins in "Data\TES5Edit Backups" folder (TES5
is for Skyrim)
Never change master files in TES4 plugin header manually, that will break plugin in
majority of cases because internal FormID numbers are tied to this list. Use right
click menu options "Add Masters", "Sort Masters" and "Clean Msters" instead
Pressing F2 in the right pane activates inplace editor
Pressing F2 in the left pane allows to change FormID of a record
Filter is always applied to all plugins, so it doesn't matter where you right click
Hold Ctrl or Shift while clicking in the left pane to select several
records/plugins at once
You can compare several records of the same type or drag&drop values by selecting
them and right click -> Compare selected
You can compare several versions of the same plugin by loading only one of them,
right click on it -> Compare to, select the other one
You can copy data from a record to several others by selecting them in the left
pane, make sure that the source record to copy from is the last you selected so it
is visible in the right pane, then right click on a data node you want to copy in
the right pane -> Copy to selected
You can bookmark up to 5 records with Ctrl+1..5 keys and go back with Alt+1..5
keys. Bookmarks are preserved between different xEdit sessions
Holding Ctrl while clicking on FormIDs in the right pane focuses on them
Hold Ctrl and double click on FormID numbers in the messages tab to focus on those
Hold Shift and double click on text fields in the right pane to open multiline
Double click on text fields in the right pane to open multiline viewer
You can drag&drop values in the right pane between different plugins which allows
you to copy even whole structures and lists if you drag by the header
To add a new entry to a list in the right pane, right click on list's header top
row and select "Add" or press Insert
To make a copy of entry in a list in the right pane, drop&drop it over the list's
To delete an existing entry from a list in the right pane, right click on entry's
header row and select "Remove" or press Delete
To reorder entries in a list in the right pane, right click for "Move Up" and "Move
Down" menu options, or press Ctrl+Up and Ctrl+Down
To move records between child groups edit the top row, for example to move REFR
from one CELL to another edit the "Cell" top row
To create a new record right click on a group in the left pane and select "Add". To
add new group right click on a plugin. To add new plugins, use "Copy as
new/override" right click menu
Press Del in the left pane to delete a record or a group of records. You can select
several at once for deletion
Some lists are sorted by xEdit internally and you can't change the order of entries
in them, for example leveled lists
Holding Alt while expanding a tree in the left pane does full expand. This can take
a lot of time when expanding large trees
Press Ctrl+C to copy to clipboard the text of the selected data node in the rigt
pane, handy for copying and editing FormIDs
Pressing Ctrl+F3 brings up Assets Browser which allows to quickly find files inside
BSA/BA2 archives and Data folder, unpack them or preview in associated application
Pressing Alt+F3 brings up Worldspace Browser which allows to overlay different
information over the worldspace LOD map and quickly navigate between exterior cells
using right click
Pressing Ctrl+W when a weather record is selected brings up visual weather editor
Holding Shift while clicking OK in plugins selection window disables building of
references for all plugins, this speeds up loading but several functions won't work
properly like changing FormIDs for example. Cleaning plugins will work though
xEdit has Options window accessible with right click -> Other -> Options menu,
where you can change colors, fonts and other settings
xEdit stores all of it's settings in Plugins.XXXviewsettings file located in the
same folder as plugins.txt, but if you create ini file with the same name as
executable in the same folder (FO4Edit.ini for example), xEdit will use it instead
If you don't see xEdit window after launching, hold Shift next time to reset window
Italic font in the left pane means that those records or other record(s) deeper in
the tree are injected. They have FormID load order index of a master file but don't
override any records from it
Underlined font in the left pane means that the reference(s) of those records are
Red background color in the records tree doesn't mean something bad, it is just an
indication that record(s) are overridden by later loaded plugins having different
xEdit can't load more than 256 plugins at once due to FormID numbers limitation
You can't reorder plugins in xEdit. Games prior to Skyrim (TES4, FO3, FNV) use
plugin files dates for ordering, Skyrim and later games use order defined in the
plugins.txt file
You can't edit the game master file loaded at index 00. Use "Copy as override"
right click menu to create a plugin and make your changes there
"Copy as new" will still add masters to destination plugin if record references
anything else from master file(s) or original plugin
Double clicking on a plugin in the plugins selection window loads only this plugin
and it's masters
Right click in the plugins selection window to clear selection, invert it or select
If you don't see anything when browsing records, you forgot to disable "Hide no
conflicts rows" right click menu in the right pane
"Stick to" right click menu in the right pane allows to focus on specified data
node by default when browsing records instead of the top Record Header
There are left and right arrow buttons in the right upper corner for your browsing
"Referenced by" tab shows records that link to the selected one. By default
references information is not built for the game master and newly created plugins.
You can manually build it using right click -> Other -> Build Reference Info menu
[Placed Object] in square brackets in the left pane means that this object is a
part of precombined meshes of it's cell
All exterior persistent references are located in a single persistent cell of a
worldspace, however if you double click on FormID field of a reference in the right
pane, the real world grid (X,Y) coordinates are shown at the end of description
Records override each other using "Rule of one", which means the winning record
from the last loaded plugin fully discards all data from the previous ones (except
for a few rare occasions)
Modgroups feature allows to hide conflicts in selected plugins combinations for
easier conflicts resolution. Google "reddit tes5dit modgroups" for more information
and examples.
xEdit supports scripting using Pascal language with right click -> Apply Script
menu. Dozens of useful scripts are already provided for modding and learning
Please always try the latest xEdit version from Nexus before reporting any issues