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Harry Potter Spells for


Ive been thinking about Harry Potter since the word came out that there is going to
be another story in the series added. Its a play but still sounds interesting none the

And with that thought, it was followed up by another thought about Harry Potter
Wizards compared to the Wizards in D&D. The wizhards in Harry Potter are sort of
a Sorcerer/Wizard hybrid. They have to be born with magic but then they have to go
to school to learn spells and such. And there are a lot of spells in the world of Harry
Potter. The infographic of Harry Potter and the Spells you ought to know may be
difficult to read, but gives me a list of spells to use in a D&D game. The spells in the
infographic are put into three categories: Defensive charms & curses, Charms, and
Unforgiveable Curses. So taking those spells, I looked for corresponding D&D 5th
edition spells that could be used and tweaked a bit.

" (https://pl


Heres the list of spells that I think would be a good fit:

Defensive charms and curses SUPPORT

Stupefy (Stunning Spell, Stupefying TRIBALITY
Charm, Stunner)
Harry Potter Spell Description: Puts the victim in an unconscious state. Manifests as
a jet of red light.
Etymology: English stupefy, which means to put into a stupor, a temporary (
vegetative state. /tribality)
Counter: Rennervate, Protego (Shield Charm)
Support us in improving our site and
Stupefy building our community
2nd-level enchantment
Casting time: 1 action
Range: 120 feet
Components: V,S
Duration: instantaneous (HTTPS://WWW.PATREON.COM
This spell Stuns the victim. The creature makes a Wisdom saving throw. On a /TRIBALITY)

failed saving throw, the target creature is stunned by you until the start of
your next turn.
At higher levels. A higher level spell slot can be used instead to put the target /SUPPORTERS/)
creature into unconsciousness. For every level higher than 2nd, the spell
duration increases by 1 minute. AMAZON
Does not effect: Dragons, Trolls, Giants, Half-Giants

Protego (Shield Charm) /INDEX.PHP?SRC=TRIBALITY&
Harry Potter Spell Description: Protego allows minor to moderate curses and hexes
to go back onto the attacker.
Etymology: Latin protego, I cover or I protect.

3rd-level abjuration WHAT IS
Casting time: 1 reaction (against creature that you see casting a spell)
Range: 60 feet
Components: V,S
Duration: instantaneous is a collection of advice,
This spell is an attempt to counter a creature starting to cast a spell. If a homebrews, tools, research, news and
other fun tabletop RPG stuff for
creature is casting a spell that is 3rd level or lower, its spell fails. A spell of 4th
Gamemasters and Players.
level or higher is harder to counter, and an ability check using your spellcasting
ability is needed. The DC is 10 plus the spell level.
At higher levels. A higher level spell slot can be used instead and when using ABOUT
a 4th level or higher, the interrupted spell has no effect if its level is less than or (HTTP://TRIBALITY.COM
equal to the level of the spell slot used. /ABOUT/)


Expelliarmus (Disarming Charm) /CONTACT/)

Harry Potter Spell Description: This charm will cause an item that a victim is holding REQUEST AN ARTICLE
to fly away. If used with more force it can knock out the victim. (HTTP://TRIBALITY.COM
Etymology: Probably a combination of Latin expello, meaning expel, and arma,
meaning weapon.
Expelliarmus (HTTP://TRIBALITY.COM
1st-level abjuration /GUEST-ARTICLE/)

Casting time: 1 action

Range: 60 feet
Components: V,S /ADVERTISE/)
Duration: instantaneous

This spell is an attempt to knock something out of someones grasp. When

cast, the target makes a Strength(Athletics) check or Dexterity( Acrobatics)
Check against your spell DC . On a failure, the object will fly from the targets
grasp up to 10 feet in a random direction determined by the Dungeon Master.
At higher levels. For every level higher than 2nd, the spell causes 1d4 of force

Petri0cus Totalus (Full Body-Bind Curse)

Harry Potter Spell Description: Used to temporarily bind the victims body in a
position much like that of a soldier at attention; the victim will usually fall to the
ground.Etymology: Latin petra, meaning stone, and fieri (past participle factus),
meaning to become; totaluscomes from Latin totus, meaning complete

Petrificus Totalus
1st-level evocation
Casting time: 1 action
Range: 60 feet
Components: V,S
Duration: instantaneous

This spell attempts to bind the creature in place with magical force. The
creature makes a Strength saving throw. On a failed saving throw, the target
creature is restrained by an invisible force. The restrained creature can use its (
action to make a Strength (Athletics) Check against your spell DC at /browse.php?affiliate_id=546217)
disadvantage . On a success it frees itself. If the creature is proficient in
Arcana, it can instead make a Intelligence (Arcana) check against your spell
DC to free itself.

Charms Dungeons & Dragons 5th Edition
Resources (
Wingardium Leviosa (Levitation Charm) edition-resources/)

Harry Potter Spell Description: Levitates and moves the target; the wand motion is
described as swish and flick. GM Tools & Links (
Etymology: Wingardium almost certainly contains English wing, meaning fly, /gm-tools-links/)
and Latin arduus, meaning high. Leviosa probably originates from Latin levis,
meaning light.
Player Tools & Links
Wingardium Leviosa (
1st-level transmutation
Casting time: 1 action
Range: 60 feet D&D 5e Magic Item Guide
Components: V,S (
Duration: Concentration (up to 10 minutes)

One creature or object of your choice that you can see within range rises
vertically 20 feet, and is then moved 10 feet in any direction each turn. The Christmas Themed Adventures
spell can lift a target that weighs up to 50 pounds. An unwilling creature can (
make a Constitution saving throw against the spell. On a success the creature /08/christmas-themed-adventures-
is unaffected by the spell
At higher levels. For every level higher than 1st, the weight increases by 50
pounds and the movement increases by 5 feet.
Star Wars Jedi D&D 5e Build

Alohomora (Unlocking Charm)

Sword Coast Adventurers Guide
Harry Potter Spell Description: Used to open and unlock doors; it can unseal doors Review (
upon which the Locking Spell has been cast, although it is possible to bewitch doors /09/sword-coast-adventurers-guide-
to resist the spell. review/)
Etymology: The incantation is derived from the West African Sidiki dialect used in
geomancy; it means friendly to thieves, as stated by the author in testimony during
a court case.

2nd-level transmutation
Casting time: 1 action
Range: 60 feet Rage of Demons: Out of the Abyss
Components: V,S Review (
Duration: instantaneous
Choose an object that you can see within range. The object can be a door, a
box, a chest, a set of manacles, a padlock, or another object that contains a
mundane or magical means that prevents access. Elemental Evil: Princes of the
Apocalypse Review
A target that is held shut by a mundane lock or that is stuck or barred becomes
unlocked, unstuck or unbarred. If the object has multiple locks, only one of
them is unlocked. If a target is chosen that has arcane lock cast on it, then the
spell is suppressed for 10 minutes.

Collection of D&D 5e Player Build

Guides (
Accio (Summoning Charm) /05/collection-of-dd-5e-player-build-
Harry Potter Spell Description: This charm summons an object to the caster,
potentially over a significant distance. It can be used in two ways; either by casting
the charm and then naming the object desired, or by pointing your wand at the
desired object during or immediately following the incantation to pull the target
toward the caster; in either case, the caster must concentrate on the object they
wish to summon in order for the charm to succeed. The caster doesnt necessarily
need to know the location of the target if they say the name of the object to be COMMENTS
summoned, such as when Hermione Granger summoned some books
from Dumbledores office simply by saying Accio Horcrux books! while
in Gryffindor Tower.
Etymology: The Latin word accio means I call or I summon. (
Harry Potter Spells for D&D
2nd-level divination (
Casting time: 1 action potter-spells-for-dd/)
Range: 60 feet
Nice work! What a great way to get HP
Components: V,S
fans into... (
Duration: Concentration, up to 1 hour. /04/harry-potter-spells-for-dd
Describe or name an object that is familiar to you. You sense the direction to /#comment-2441544234)
5 hours ago
the objects location, as long as that object is within 1,000 feet of you. If the
object is in motion, you know the direction of motion.
This spell cant find the object if any thickness of lead blocks a direct path
between you and the object.
At higher levels. A higher level spell slot can be used to bring the object
through the air to you, when using a 3rd level spell slot or higher. The object
WotC Unearthed Arcana Kits of
will find a path and a speed determined by the Dungeon Master to travel. You
Old (
will sense the location of the object for the duration of its movement. If the path
traveled is obstructed the object will move around the obstruction. If an object kits-of-old/)
cannot find an egress point from its current location then after 1 turn, it will stop
Wow, that would've made a pretty cool
moving and return to its original location if possible.
option. I'm... (

Expecto Patronum (Patronus Charm)

5 hours ago

Harry Potter Spell Description: This charm is a defensive spell which will conjure a
spirit-like incarnation of their positive emotions to defend against dark creatures; it
can also send messages to other witches or wizards. It seems ones Patronus will
take the form of something important to the caster, and can change when one has /by/mrlong78/)
WotC Unearthed Arcana Kits of
undergone a period of heightened emotion.
Old (
Etymology: Patronus means protector in Latin; in archaic Latin, it means father;
considering the form Harrys takes, this is interesting.
The Latin word expecto means I await kits-of-old/)

Expecto Patronum Yeah. I think that was part of the

3rd-level conjuration playtest... (
Casting time: Concentration, up to 1 minute
Range: Self
6 hours ago
Components: V,S
Duration: instantaneous

You summon a spirit protector which appears in an unoccupied space next to

you. The spirit appears to be angelic, fey or natural (your choice), but appears (
incorporeal none the less. The spirit disappears when the spell ends. If a /by/mrlong78/)
enemy comes within 15 feet of you, the spirit will cause them harm for every Harry Potter Spells for D&D
turn they are in range. The enemy will suffer 3d8 radiant damage upon a failed (
Wisdom saving throw, or half upon a success.
At Higher Levels. The damage increases by 1d8 for each spell slot level used Sorry about that. I was trying to word it
above 3rd. so that... (
6 hours ago

Unforgivable curses
Crucio (Cruciatus Curse) (
Harry Potter Spell Description: Inflicts intense pain on the recipient of the curse; the WotC Unearthed Arcana Kits of
pain is described as having hot knives being driven into the victim. It cannot be cast Old (
successfully by a person who is doing so out of pure spite or anger; one must feel a /04/wotc-unearthed-arcana-
true desire to cause the victim pain. If one casts this spell, he or she will receive a kits-of-old/)
life sentence in Azkaban prison for it, as with the other two Unforgivable Curses. I'm under the opinion that they should
Etymology: Latin crucio means I torture. have made 3... (
4th-level evocation 7 hours ago
Casting time: 1 action
Range: 60 feet
Components: V,S
Duration: instantaneous

The spell inflicts pain upon the target creature. The creature takes 1d8 + spell
modifier points of psychic damage for 4 turns, the target creature makes a TAGS
Wisdom saving throw each turn to reduce the damage in half. If reduced to 0
hit points, the creature is unconscious but stable. The target can be awoken the
next turn adventure-design (
At higher levels. A higher level spell slot can be used instead and when using /tag/adventure-design/)

a 5th level or higher, the damage occurs additional turns for each spell slot
adventure-time (
level above 4th. /tag/adventuretime/)

aquatic (

Avada Kedavra (Killing Curse) bard (

Harry Potter Spell Description: Causes instant death to the victim wherever it hits on behind-the-games (
the body, is accompanied by a flash of green light and a rushing noise; there is no
known counter-curse, although there are a number of ways to prevent death by it, character (
such as hitting it with another spell in mid-flight, dodging it, or interrupting the caster. /tag/character/)
It is one of the three Unforgivable Curses.
character build (
Harry Potter was saved from this spell a number of times, both by his mothers /tag/character-build/)
sacrifice, because he was an accidental horcrux, and because his wand and his
combat (
enemys were made of the same core.
Etymology: During an audience interview at the Edinburgh Book Festival on 15 D&D (
April, 2004 J. K. Rowlingsaid Does anyone know where avada kedavra came
from? It is an ancient spell in Aramaic, and it is the original of abracadabra, which D&D (
means let the thing be destroyed. Originally, it was used to cure illness and the
D&D 4e (
thing was the illness, but I decided to make the thing as in the person standing in
front of me. I take a lot of liberties with things like that. I twist them round and make D&D 5e (
them mine.
D&D5E (
Avada Kedavra
7th-level abjuration dark-sun (
Casting time: 1 action /tag/dark-sun/)
Range: 60 feet
dm (
Components: V,S
Duration: instantaneous
dmg (

You causes one creature you can see within range to die instantly. If the
dragonlance (
creature you have chosen has fewer than 50 hit points, it dies. Otherwise the
spell has no effect.
At higher levels. When you cast this spell using a spell slot of 8th level or druid (
higher, the hit point threshold increases by 25 hit points for each spell slot level
dungeon-master (
above 7th.

elemental-evil (
Imperio (Imperius Curse) forgotten-realms (
Harry Potter Spell Description: One of the three Unforgivable Curses. Places the /tag/forgotten-realms-2/)
subject in a dream-like state, in which he or she is utterly subject to the will of the
gen con (
caster. However, those who are strong willed may learn to resist it. The use of this
curse on another human results in capital punishment or life sentence in Azkaban GM (

Etymology: Latin impero, I command, and English imperious.

halloween (
Imperio /tag/halloween/)

5th-level enchantment
homebrew (
Casting time: 1 minute /tag/homebrew/)
Range: 60 feet
Components: V,S initiative (
Duration: 30 days
kickstarter (
You placed a magical command on a creature that you can see within range, /tag/kickstarter/)
forcing it to carry out some service or refrain from some action or course of
monster-manual (
activity as you decide. If the creature can understand you. It must succeed a
Wisdom throw or be charmed by you for the duration.
monsters (

[ morningstar (

play-eighth-story-albus#12 ( /tag/morningstar/)
sequel-cursed-child-play-eighth-story-albus#12) ]
nentir-vale (
[ vale/)
( ]
paladin (

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Sean Bonney 7 hours ago
Nice work! What a great way to get HP fans into D&D.

Is the range for Accio correct? Stats say 60 feet, but the text says 1,000 feet.
And of course the books support long distances.
Reply Share

Edward 15 hours ago

What, no flippendo?
Reply Share

tribality Mod 20 hours ago
Now I can create the wizarding school campaign my kids asked for!
1 Reply Share

MTi 20 hours ago

Good job Michael.

Is it possible to specify the number and type of damage dealt with the Stupefy
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Mike Long > MTi 8 hours ago

Sorry about that. I was trying to word it so that if Multiple spell casters
cast Stupefy then it would cause increased damage against the target
I've taken it out for now.
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