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rail_focus =

{
encourage_rail =
{
railroads = 0.5 #Capitalists 50% more likeley to choose railroads
icon = 2
}
}

immigration_focus =
{
immigration =
{
immigrant_attract = 0.2 #increases attactiveness to immigrants by 20 %
icon = 3
limit = {
#OR = {
#continent = north_america
#continent = south_america
#is_overseas = yes
#}
}
}
}

diplomatic_focus =
{
increase_tension =
{
icon = 4
has_flashpoint = yes
own_provinces = no

flashpoint_tension = 0.15

limit = {
is_core = THIS
THIS = {
is_greater_power = no
}
}
}
}

promotion_focus =
{
promote_aristocrats =
{
aristocrats = 0.20 #20% more likeley to become artisans
icon = 5
outliner_show_as_percent = yes
}

promote_artisans =
{
artisans = 0.20 #20% more likeley to become this type
icon = 6
outliner_show_as_percent = yes
}
promote_bureaucrats =
{
bureaucrats = 0.20 #20% more likeley to become this type
icon = 7
outliner_show_as_percent = yes
}

promote_capitalists =
{
capitalists = 0.20 #20% more likeley to become this type
icon = 8
outliner_show_as_percent = yes
limit = {
civilized = yes
}

promote_clergymen =
{
clergymen = 0.20 #20% more likeley to become this type
icon = 9
outliner_show_as_percent = yes
}

promote_clerks =
{
clerks = 0.20 #20% more likeley to become this type
icon = 10
outliner_show_as_percent = yes
limit = {
civilized = yes
}
}

promote_craftsmen =
{
craftsmen = 0.20 #20% more likeley to become this type
icon = 11
outliner_show_as_percent = yes
limit = {
civilized = yes
}
}

promote_farmers =
{
farmers = 0.20 #20% more likeley to become this type
icon = 12
outliner_show_as_percent = yes
}

promote_labourers =
{
labourers = 0.20 #20% more likeley to become this type
icon = 13
outliner_show_as_percent = yes
}
promote_officers =
{
officers = 0.20 #20% more likeley to become this type
icon = 14
outliner_show_as_percent = yes
}

promote_soldiers =
{
soldiers = 0.20 #20% more likeley to become this type
icon = 15
outliner_show_as_percent = yes
}
}

production_focus =
{
automation_focus =
{
aeroplanes = 18.3
barrels = 18.3
automobiles = 18.3
icon = 16
limit = { year = 1880 }
}

electrical_focus =
{
radio = 18.3
telephones = 18.3
electric_gear = 18.3
icon = 17
limit = { year = 1880 }
}

chemical_focus =
{
fuel = 18.3
oil = 18.3
icon = 18
limit = { year = 1880 }
}

shipping_focus =
{
steamer_convoy = 18.3
clipper_convoy = 18.3
icon = 19
limit = {
#civilized = yes
state_scope = { any_owned_province = { port = yes } }
}
}

textile_focus =
{
luxury_clothes = 18.3
regular_clothes = 18.3
fabric = 0.3
dye = 0.3
icon = 20
#limit = {
# civilized = yes
#}
}

wood_focus =
{
paper = 18.3
luxury_furniture = 18.3
furniture = 18.3
lumber = 18.3
icon = 21
#limit = {
# civilized = yes
#}
}

basic_industry_focus =
{
steel = 18.3
machine_parts = 25.3
cement = 18.3
icon = 22
#limit = {
# civilized = yes
#}
}

armaments_focus =
{
artillery = 18.3
small_arms = 18.3
ammunition = 18.3
canned_food = 18.3
explosives = 18.3
fertilizer = 18.3
icon = 23
#limit = {
# civilized = yes
#}
}

consumer_focus =
{
liquor = 18.3
wine = 18.3
glass = 18.3
icon = 24
#limit = {
# civilized = yes
#}
}
}

party_loyalty_focus =
{
fascist_focus =
{
ideology = fascist
loyalty_value = 0.001 # By that much pops will be more loyal
icon = 25
}

reactionary_focus =
{
ideology = reactionary
loyalty_value = 0.001 # By that much pops will be more loyal
icon = 26
}

conservative_focus =
{
ideology = conservative
loyalty_value = 0.001 # By that much pops will be more loyal
icon = 27
}

socialist_focus =
{
ideology = socialist
loyalty_value = 0.001 # By that much pops will be more loyal
icon = 28
}

communist_focus =
{
ideology = communist
loyalty_value = 0.001 # By that much pops will be more loyal
icon = 29
}

liberal_focus =
{
ideology = liberal
loyalty_value = 0.001 # By that much pops will be more loyal
icon = 30
}

anarcho_liberal_focus =
{
ideology = anarcho_liberal
loyalty_value = 0.001 # By that much pops will be more loyal
icon = 31
}
}