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terrain = 64

categories = {
ocean = {
movement_cost = 1.0
is_water = yes
color = { 0 0 255 }
}

arctic = {
movement_cost = 1.0
color = { 235 235 235 }
farm_rgo_size = -0.5
farm_rgo_eff = -0.2
mine_rgo_size = -0.0
mine_rgo_eff = -0.2
min_build_railroad = 1
}

farmlands = {
movement_cost = 1.2
color = { 137 104 165 }

farm_rgo_size = 0.2
farm_rgo_eff = 0.0
mine_rgo_size = 0.0
mine_rgo_eff = 0.0
supply_limit = 10
}

forest = {
movement_cost = 1.2
defence = 1
color = { 91 123 45 }

farm_rgo_size = 0.0
farm_rgo_eff = 0.0
mine_rgo_size = 0.0
mine_rgo_eff = 0.0
supply_limit = 6
combat_width = -0.20
}
hills = {
movement_cost = 1.2
defence = 1
color = { 135 70 0 }

farm_rgo_size = 0.0
farm_rgo_eff = 0.0
mine_rgo_size = 0.0
mine_rgo_eff = 0.0
supply_limit = 6
min_build_railroad = 1
combat_width = -0.33
}

woods = {
movement_cost = 1.1
defence = 1
color = { 165 205 108 }
farm_rgo_size = 0.0
farm_rgo_eff = 0.0
mine_rgo_size = 0.0
mine_rgo_eff = 0.0
supply_limit = 6
combat_width = -0.20
}

mountain = {
movement_cost = 1.4
defence = 2
color = { 117 108 119 }
farm_rgo_size = 0
farm_rgo_eff = -0.25
mine_rgo_size = 0.0
mine_rgo_eff = 0.0
supply_limit = 2

combat_width = -0.66

min_build_railroad = 3
}

steppe = {
movement_cost = 1.0
color = { 211 201 184 }
farm_rgo_size = 0.0
farm_rgo_eff = 0.0
mine_rgo_size = 0.0
mine_rgo_eff = 0.0
supply_limit = 8

}
plains = {
movement_cost = 1.0
color = { 241 221 184 }
farm_rgo_size = 0.0
farm_rgo_eff = 0.0
mine_rgo_size = 0.0
mine_rgo_eff = 0.0
supply_limit = 10

jungle = {
movement_cost = 1.3
defence = 2
color = { 32 151 0 }
farm_rgo_size = 0.0
farm_rgo_eff = -0.2
mine_rgo_size = 0.0
mine_rgo_eff = -0.2
supply_limit = 2
min_build_railroad = 2
combat_width = -0.25
}
marsh = {
movement_cost = 1.4
defence = 1
color = { 76 112 105 }

farm_rgo_size = 0.0
farm_rgo_eff = -0.2
mine_rgo_size = 0.0
mine_rgo_eff = -0.2
supply_limit = 2
min_build_railroad = 2
combat_width = -0.25
}

desert = {
movement_cost = 1.5
color = { 218 195 0 }

farm_rgo_size = -0.5
farm_rgo_eff = -0.2
mine_rgo_size = 0.0
mine_rgo_eff = 0
}

coastal_desert = {
movement_cost = 1.0
color = { 208 155 0 }
farm_rgo_size = -0.25
farm_rgo_eff = 0.0
mine_rgo_size = 0.0
mine_rgo_eff = 0.0
supply_limit = 2
}
}

ocean1 = {

type = ocean

color = {
254
}
has_texture = no
}

text_0 = { type = arctic color = { 0 } priority = 0 }


text_1 = { type = arctic color = { 1 } priority = 1 }
text_2 = { type = arctic color = { 2 } priority = 2 }
text_3 = { type = arctic color = { 3 } priority = 3 }

#unused, marked as arctic for now


text_4 = { type = arctic color = { 4 } priority = 4 }
text_5 = { type = plains color = { 5 } priority = 5 }
text_6 = { type = plains color = { 6 } priority = 6 }
text_7 = { type = plains color = { 7 } priority = 7 }

text_8 = { type = farmlands color = { 8 } priority = 8 }


text_9 = { type = farmlands color = { 9 } priority = 9 }
text_10 = { type = farmlands color = { 10 } priority = 10 }
text_11 = { type = farmlands color = { 11 } priority = 11 }

text_12 = { type = forest color = { 12 } priority = 12 }


text_13 = { type = forest color = { 13 } priority = 13 }
text_14 = { type = forest color = { 14 } priority = 14 }
text_15 = { type = forest color = { 15 } priority = 15 }

text_16 = { type = hills color = { 16 } priority = 16 }


text_17 = { type = hills color = { 17 } priority = 17 }
text_18 = { type = hills color = { 18 } priority = 18 }
text_19 = { type = hills color = { 19 } priority = 19 }

text_20 = { type = woods color = { 20 } priority = 20 }


text_21 = { type = woods color = { 21 } priority = 21 }
text_22 = { type = woods color = { 22 } priority = 22 }
text_23 = { type = woods color = { 23 } priority = 23 }

text_24 = { type = mountain color = { 24 } priority = 24 }


text_25 = { type = mountain color = { 25 } priority = 25 }
text_26 = { type = mountain color = { 26 } priority = 26 }
text_27 = { type = mountain color = { 27 } priority = 27 }
text_28 = { type = mountain color = { 28 } priority = 28 }
text_29 = { type = mountain color = { 29 } priority = 29 }
text_30 = { type = mountain color = { 30 } priority = 30 }
text_31 = { type = mountain color = { 31 } priority = 31 }

text_32 = { type = plains color = { 32 } priority = 32 }


text_33 = { type = plains color = { 33 } priority = 33 }
text_34 = { type = plains color = { 34 } priority = 34 }
text_35 = { type = plains color = { 35 } priority = 35 }

text_36 = { type = steppe color = { 36 } priority = 36 }


text_37 = { type = steppe color = { 37 } priority = 37 }
text_38 = { type = steppe color = { 38 } priority = 38 }
text_39 = { type = steppe color = { 39 } priority = 39 }

text_40 = { type = jungle color = { 40 } priority = 40 }


text_41 = { type = jungle color = { 41 } priority = 41 }
text_42 = { type = jungle color = { 42 } priority = 42 }
text_43 = { type = jungle color = { 43 } priority = 43 }

text_44 = { type = marsh color = { 44 } priority = 44 }


text_45 = { type = marsh color = { 45 } priority = 45 }
text_46 = { type = marsh color = { 46 } priority = 46 }
text_47 = { type = marsh color = { 47 } priority = 47 }

text_48 = { type = desert color = { 48 } priority = 48 }


text_49 = { type = desert color = { 49 } priority = 49 }
text_50 = { type = desert color = { 50 } priority = 50 }
text_51 = { type = desert color = { 51 } priority = 51 }
text_52 = { type = coastal_desert color = { 52 } priority = 52
}
text_53 = { type = coastal_desert color = { 53 } priority = 53
}
text_54 = { type = coastal_desert color = { 54 } priority = 54
}
text_55 = { type = coastal_desert color = { 55 } priority = 55
}

#UNUSED for now...


text_56 = { type = mountain color = { 56 } priority = 56 }
text_57 = { type = mountain color = { 57 } priority = 57 }
text_58 = { type = mountain color = { 58 } priority = 58 }
text_59 = { type = mountain color = { 59 } priority = 59 }
text_60 = { type = mountain color = { 60 } priority = 60 }
text_61 = { type = mountain color = { 61 } priority = 61 }
text_62 = { type = mountain color = { 62 } priority = 62 }
text_63 = { type = mountain color = { 63 } priority = 63 }

pti = {
type = plains
color = {
64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87
88 89 90 91 92
93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111
112 113 114 115
116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132
133 134 135
136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152
153 154 155
156
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223
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230
231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251
252 253
255
}
has_texture = no
}