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Math​ ​Q1

Content:

Vector​​Chapter

-

How​​to​​write​​vector

- Dot​​Product

- Column​​vector​​Form

-

Geometric​​Properties

- Unit​​Vector​​Form

- Angles​​between​​2​​Vectors

-

Addition​​&​​Subtraction

- Properties

-

Properties​​of​​Vector

- Using​​Cosine​​rule​​and

-

Scalar​​Multiplication

 

Dot​​product

- Parallel

- Cross​​Product

- Equal​​Vector

- Geometric

- Negative​​Vector

 

Interpretation​​of​​|u​​x​​v|

- Zero​​Vector

- Properties​​of​​Cross

-

Position​​Vector

 

product

-

Magnitude​​of​​Vector

- Vector​​Equation

-

Unit​​Vector

- Line​​in​​2D

-

Collinear​​Vector

- Line​​in​​3D

-

Midpoint

- Intersection​​Point​​of​​2

   

vector

If ​ ​ you ​ ​ don’t ​ ​ understand ​ ​ anything ​ ​
If ​ ​ you ​ ​ don’t ​ ​ understand ​ ​ anything ​ ​

If​ ​you​ ​don’t​ ​understand​ ​anything​ ​*Look​ ​it​ ​up​ ​in

​ anything ​ ​ *Look ​ ​ it ​ ​ up ​ ​ in MyIMath ​

MyIMath​ ​lessons*.​ ​It​ ​does​ ​really​ ​help

​ *Look ​ ​ it ​ ​ up ​ ​ in MyIMath ​ ​ lessons*. ​

Vector

Column​​Vector​​Form

Vector Column ​​ Vector ​​ Form Unit ​​ Vector ​​ Form X ​ ​ axis ​

Unit​​Vector​​Form X​ ​axis​ ​=​ ​​i Y​ ​axis​ ​=​ ​​j Z​ ​axis​ ​=​ ​​k

Examples:​​5i​​+​​6j​​-​​8k

Component​​Form

<x,​​y,​​z>

Addition​ ​and​ ​Subtraction​ ​of​ ​Vector

​ ​ and ​ ​ Subtraction ​ ​ of ​ ​ Vector ( ​​ Very ​​
​ ​ and ​ ​ Subtraction ​ ​ of ​ ​ Vector ( ​​ Very ​​

(​​Very​​EZ!!!111!!!!111!!)​​(Madjit​​Hamlat,​​Popsurut​​Akkho,​​Print​​Kullathat,​​2017)

Scalar​ ​Multiplication

2 a ​​=​​ a + a Parallel​​Vector Two​​vectors​​are​​parallel​​if​​one​​of​​them​​is​​a​​scalar​​multiple​​of​​the​​other

Equal​​Vector

Two​​vectors​​are​​equal​​if​​they​​have​​the​​same​​magnitude​​and​​direction

Negative​​Vector

A​​negative​​vector​​is​​the​​vector​​that​​has​​an​​opposite​​direction​​of​​the​​original​​vector.

They​​are​​still​​parallel.

Zero​​Vector

Vector​​that​​has​​0​​length

Position​ ​Vector

Vector​​that​​represent​​the​​line​​segment​​from​​the​​origin​​to​​that​​coordinate

Written​​as​​ OA

Examples:​​Coordinate:​​A(2,​​3)​​=​​Position​​Vector:​​<2,​​3>

Magnitude​ ​of​ ​Vector

Magnitude​​of​​the​​vector​​=​​The​​length​​or​​Distance​​of​​the​​vector

Found​​by​​using​​Pythagoras​​Theorem:

Square​​root​​of​​(x​​squared)​​+​​(y​​squared)

​​ (x ​​ squared) ​​ + ​​ (y ​​ squared) Unit ​ ​ Vector Unit ​​

Unit​ ​Vector

Unit​​vector​​=​​the​​direction​​of​​the​​vector​​written​​as:

1

|v|

v

While​​1​​is​​the​​length​​and​​v​​shows​​direction

Collinear​ ​Vectors

2​​Vectors​​are​​collinear​​if​​they:

Are​​parallel

Share​​a​​same​​point

You​​also​​know​​that​​2​​Vectors​​are​​collinear​​when:

Slope​​of​​Vector​​A​​=​​Slope​​of​​Vector​​B

B​​=​​(Xb,Yb)

M​​=​​Midpoint

​​+​​½·

(Xb,Yb) M ​​ = ​​ Midpoint ​​ + ​​ ½· ​​ = ​​ Dot ​ ​
(Xb,Yb) M ​​ = ​​ Midpoint ​​ + ​​ ½· ​​ = ​​ Dot ​ ​

​​=​​

= ​​ Midpoint ​​ + ​​ ½· ​​ = ​​ Dot ​ ​ Product Properties ​​

Dot​ ​Product

​​ + ​​ ½· ​​ = ​​ Dot ​ ​ Product Properties ​​ of ​​ scalar

Properties​​of​​scalar​​product Perpendicular:​​ a · b = 0 Parallel:​​ a · b = |a| |b|

Angles​ ​between​ ​2​ ​vectors

cosθ =

a·b

|a| |b|

Cross​ ​Product

= | a | | b | Angles ​ ​ between ​ ​ 2 ​ ​
Magnitude ​​ of ​​ Cross ​​ Product Geometric ​​ Interpretation ​​ of ​​ Cross ​​

Magnitude​​of​​Cross​​Product

Geometric​​Interpretation​​of​​Cross​​Product

​​ Interpretation ​​ of ​​ Cross ​​ Product ​​ ​​ ​​ ​​ ​​ ​​ ​​
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Cross​​Product​​Properties

(Important​​ones)

u × v​​=​​-(v × u)

(u × v) × u=​​

​ ​0,​ ​then,​ ​u × v​ ​is

perpendicular​ ​to​ ​​u

u × v​ ​=​ ​0,​ ​the​ ​​u​ ​​and​ ​​v​ ​are​ ​collinear

(u × v) × v​ ​=​ ​0,​ ​then,​ ​​u × v​ ​is perpendicular​ ​to​ ​​v

( λ u) × v​​=​​ λ (u × v)

|u × v|​ ​=​ ​|u|​ ​​|v|​ ​ sinθ

Vector​ ​Equation

An​​equation​​that​​represents​​a​​vector.

​​ that ​​ represents ​​ a ​​ vector. <x ​ 0 ​ , ​​ y ​
​​ that ​​ represents ​​ a ​​ vector. <x ​ 0 ​ , ​​ y ​

<x0 ,​​y0 ,​​z0 >​​=​​a​​fixed​​point​​on​​that​​vector <a,​​b,​​c>​​=​​a​​direction​​vector <x,​​y,​​z>​​=​​answer​​of​​the​​equation​​(???)

μ​​=​​parameter

Line​ ​in​ ​2D

μ ​​ = ​​ parameter Line ​ ​ in ​ ​ 2D The ​​ direction ​​
μ ​​ = ​​ parameter Line ​ ​ in ​ ​ 2D The ​​ direction ​​
μ ​​ = ​​ parameter Line ​ ​ in ​ ​ 2D The ​​ direction ​​

The​​direction​​vector​​could​​be​​used​​for​​finding​​the​​gradient​​(aka.​​slope)​​by:

m​​=​​y2 ​​/​​x2

Parametric​​Equations​​​(acquired​​from​​the​​vector​​equation)

a​​=​​x1 +​​μ(xb​​=​​y1 +​​μ(y

2 )

2 )

Cartesian​ ​Form​​ ​(for​ ​finding​ ​​nemo​​ ​parameter)

μ​​=​​

a x1

x2

=​​

b y1

y2

Line​ ​in​ ​3D

Just​​like​​everything​​in​​“Line​​in​​2D”​​but​​with​​a​​‘z’​​value

Intersection​ ​Point​ ​of​ ​2​ ​Vectors

Use​​simultaneous​​equation​​(basically,​​use​​the​​Parametric​​Equation)

r1 ​​=​​r2

Meaning​​that​​you​​can​​find​​the​​intersection​​by​​equating​​2​​vector​​equation​​together

In​​case​​of​​3D:

Vectors​​are​​“Coplanar”​​if​​they​​are:​​Intersecting,​​Parallel​​or​​Coincident

If​​Vectors​​aren’t​​Coplanar,​​then​​they​​are​​“Skew”

Coplanar​​=​​Either​​when​​Vectors​​intersect​​or​​parallel

Skew​​=​​When​​Vectors​​do​​not​​intersect​​and​​are​​not​​parallel

Parallel​ ​​ ​​k(vectorA)​ ​=​ ​vectorB

Intersect​​​​The​​simultaneous​​equations​​give​​out​​the​​values​​of​​parameter​​that​​could

be​​substitute​​into​​the​​original​​equation​​and​​returns​​the​​same​​coordinate

Collinear​​

​​ Skew ​​ → ​​ Find ​​ out ​​ “Parallel” ​​ and ​​ “Intersect” ​​

​​

Skew​​​​Find​​out​​“Parallel”​​and​​“Intersect”​​by​​using​​the​​method​​provided​​above

first.​​If​​they​​do​​not​​meet​​those​​requirement,​​the​​are​​skew.

Application​ ​of​ ​Vectors

Basically,​​it​​is​​solving​​vector​​in​​word​​problems.

If ​ ​ you ​ ​ don’t ​ ​ understand ​ ​ anything ​ ​
If ​ ​ you ​ ​ don’t ​ ​ understand ​ ​ anything ​ ​

If​ ​you​ ​don’t​ ​understand​ ​anything​ ​*Look​ ​it​ ​up​ ​in

​ anything ​ ​ *Look ​ ​ it ​ ​ up ​ ​ in MyIMath ​

MyIMath​ ​lessons*.​ ​It​ ​does​ ​really​ ​help

​ *Look ​ ​ it ​ ​ up ​ ​ in MyIMath ​ ​ lessons*. ​

Rest​ ​In​ ​Peace

My​ ​Grade​ ​2017~2017 *SadEmoji*​ ​*SadEmoji*​ ​*SadEmoji*