Professional Documents
Culture Documents
"It's all going according to plan." "Let's be bad guys." "Any of you fucking pricks move, and I’ll execute
To create the brains circle one name, one fashion, one weapon and one intrusion To create the muscle circle one name, one fashion, one weapon and one intrusion every motherfucking last one of ya!"
(of the type chosen); blunt-1, sharp+1, hot=0, loud+1, add 1 to one; get all the basic (of the type chosen); blunt+1, sharp-1, hot+1, loud=0, add 1 to one; get all the basic
and brain moves you’re entitled to according to the heat counters. and muscle moves you’re entitled to according to the heat counters. To create the charm circle one name, one fashion, one weapon and one intrusion
(of the type chosen); blunt+1, sharp=0, hot-1, loud+1, add 1 to one; get all the basic
Michael Sophie Christophe Crystal Nathan Maria Mr/Ms Green Basher Clarice Damien Bella Carmichael Mick Mr/Ms Pink and charm moves you’re entitled to according to the heat counters.
Street Formal High Industrial Practical Elegant Daring Practical Rugged Haphazard Industrial Military Unremarkable Lola Malcolm Meena Sean Patricia Danny Mr/Ms Black
.35 Magnum Sawn-off Glock and Baseball Bat Uzi Lots of Knives Automatic Shotgun Assault Rifle Twin Machine Pistols LMG Crowbar High Fashion Elegant Sexy Formal Party Punk Business
Beretta 92FS Carbine AR-15 Six-shooter Colt Python Katana
SUBTLE INTRUSIONS OBVIOUS INTRUSIONS SUBTLE INTRUSIONS OBVIOUS INTRUSIONS
• in disguise approaching the front • kicking in a side entrance • on a zip line onto the roof • on a zip line through a window SUBTLE INTRUSIONS OBVIOUS INTRUSIONS
• in an unmarked van just outside • abseiling down from the roof • with a weapon to a hostage’s throat • suddenly revealing yourself and • in disguise, accompanied by VIPs • flirting with then hitting a guard
• slipping inside a back entrance • straight through the front door • through a sewer or basement threatening everyone around you
• getting on well with menials • letting someone know you’re armed
• arriving in style, but incognito • shooting something while jumping
Kit Bag: when you need a specific piece of equipment that could fit inside a duffel Large and in Charge: when you shout, threaten or otherwise act in an
bag, roll+sharp. On a 10+, you got it. On a 7-9, you got something pretty much like aggressive and over the top way, take +1 forward. OPENING GAMBIT
it. On a miss, you ain’t got it, and you take –1forward. Everyone Take a Breath: when you, or one of your crew you can see and talk
Boom Boom Shake the Room: you have a stock of explosives with you.
THE THICK OF IT Describe what kind and how they’re triggered (timer, remote, proximity, etc) to, would raise heat, you can instead accept a complication.
Mastermind: when you get access to a new source of information about your THE THICK OF IT Rockstar Criminal: when you make an eloquent and compelling speech to
target or the location, roll+sharp. On a hit, you get to ask the MC questions. On a witnesses or cops, they can’t do shit except watch and listen. You command their
Bug Out: when you name your escape route, roll+blunt. On a 10+, sweet you’re
10+, ask 3. On a 7-9, ask 1: absolute attention. If you want, you can exempt specific individuals.
gone. On a 7-9, you can go or stay, but if you go it costs you: leave something behind,
• where’s my best escape route/way in/way past? take something with you, the MC will tell you what. On a miss, you’re caught THE THICK OF IT
• what is the biggest threat? vulnerable and raise heat, half in and half out.
Stockholm Syndrome: when you’re nice and charming to a civilian, roll+loud.
• what should I be on the lookout for? Stare Down: when you enter a charged situation, roll+hot. On a 10+, hold 2. On a On a 10+, you win them over, and they’ll help out until you fuck them over. On a 7-9,
• who’s here I don’t know about? 7-9, hold 1. Spend your hold 1 for 1 to make eye contact with an NPC present, who they’re not actively hating you, and they’ll do something easy for you.
flinches or freezes and can’t take action until you break it off. On a miss, everyone
• what do the cops/security intend to do? there knows you’re the biggest threat.
Where is That Fucker?: when you need a specific individual who might be on
location, roll+loud. On a hit, you find them or they come to you. On a 10+, you take
END OF THE LINE END OF THE LINE +1forward with them. On a miss, someone you don’t want to see finds you instead,
Stalling Tactics: as long as you are talking to the hostage negotiator, whenever Dead to Rights: when you get violent, roll+blunt. On a 10+, name one person and you raise heat.
someone would raise heat, roll+sharp. On a 10+, they don’t raise heat. On a 7-9, who’ll die, and one who’ll live. On a 7-9, name one person who’ll die OR one who’ll END OF THE LINE
they don’t raise heat, but the call ends. On a miss, the negotiator realises what’s live. Only name NPCs: the MC will make it happen if they can.
going on, ends the call, and you raise heat yourself. Smooth as Shit: when you get shit done, roll+loud instead of +hot.
Boom Motherfucker: when you remove an obstacle with explosives, everyone
Here Comes the Cavalry: when you’re ready to leave, tell the MC to make you on your crew takes +1forward.
I Make Promises, Not Threats: executing a hostage makes any demand you
an exit. They’ll make you one, but it’ll be hard, messy and dangerous. have reasonable to a witness.
OPENING GAMBIT OPENING GAMBIT OPENING GAMBIT
When you remove an obstacle loudly, obviously or with great force, When you remove an obstacle loudly, obviously or with great force, When you remove an obstacle loudly, obviously or with great force,
roll+blunt. On a 10+, it ain’t an obstacle no more, but you raise heat. On a roll+blunt. On a 10+, it ain’t an obstacle no more, but you raise heat. On a roll+blunt. On a 10+, it ain’t an obstacle no more, but you raise heat. On a
7-9, it’s not in the way, but you raise lots of heat. 7-9, it’s not in the way, but you raise lots of heat. 7-9, it’s not in the way, but you raise lots of heat.
When you explain how you accounted for something in your plans, When you explain how you accounted for something in your plans, When you explain how you accounted for something in your plans,
roll+sharp. On a 10+, you get to explain what you prepped to deal with roll+sharp. On a 10+, you get to explain what you prepped to deal with roll+sharp. On a 10+, you get to explain what you prepped to deal with
this situation, and the MC explains why it’s not as simple as that. On a this situation, and the MC explains why it’s not as simple as that. On a this situation, and the MC explains why it’s not as simple as that. On a
7-9, you explain what you wanted to prep and how it went wrong, and 7-9, you explain what you wanted to prep and how it went wrong, and 7-9, you explain what you wanted to prep and how it went wrong, and
the MC tells you what you have instead. On a miss, you explain what you the MC tells you what you have instead. On a miss, you explain what you the MC tells you what you have instead. On a miss, you explain what you
wanted to prep, and the MC explains how it’s fucking you over right now. wanted to prep, and the MC explains how it’s fucking you over right now. wanted to prep, and the MC explains how it’s fucking you over right now.
When you get shit done when the heat is on, roll+hot. On a hit, you get it When you get shit done when the heat is on, roll+hot. On a hit, you get it When you get shit done when the heat is on, roll+hot. On a hit, you get it
done. On a 7-9, you flinch, hesitate, or stall: the MC can offer you a worse done. On a 7-9, you flinch, hesitate, or stall: the MC can offer you a worse done. On a 7-9, you flinch, hesitate, or stall: the MC can offer you a worse
outcome, a hard bargain, or an ugly choice. outcome, a hard bargain, or an ugly choice. outcome, a hard bargain, or an ugly choice.
When you make reasonable demands of someone, roll+loud. For NPCs, When you make reasonable demands of someone, roll+loud. For NPCs, When you make reasonable demands of someone, roll+loud. For NPCs,
on a 10+, they give in. On a 7-9, they try to do what you want, but they on a 10+, they give in. On a 7-9, they try to do what you want, but they on a 10+, they give in. On a 7-9, they try to do what you want, but they
hesitate, screw up, or draw attention. For PCs, they choose 1: hesitate, screw up, or draw attention. For PCs, they choose 1: hesitate, screw up, or draw attention. For PCs, they choose 1:
• they acquiesce to your most reasonable demands • they acquiesce to your most reasonable demands • they acquiesce to your most reasonable demands
• they raise heat • they raise heat • they raise heat
• they accept a complication • they accept a complication • they accept a complication