You are on page 1of 5

Version 2.

7
-Behind the Scenes: Fallout New Vegas can now use a FalloutCustom.ini file if using
the JIP LN NVSE Plugin (https://www.nexusmods.com/newvegas/mods/58277/?). This file
will now be backed up if present. Functionally, the mod description says that the
file will overwrite settings in FalloutPrefs.ini as well as Fallout.ini. This
behavior is different than the other games, so BethINI will cause FalloutCustom.ini
to contain ALL settings from both Fallout.ini and FalloutPrefs.ini as a workaround.
-Bugfix: Poor preset button is now disabled when switched to use Vanilla Presets in
Skyrim Special Edition since there is no poor vanilla preset, which would prompt a
message saying "You should not receive this error. Inform me if you do."
-GUI change: Moved the Wetness toggle (Fallout 4) in the Detail tab to a different
location in the same general vicinity.
-GUI change: Moved the Lens Flare toggle (Fallout 4 and Skyrim Special Edition) in
the Detail tab to a different location in the same general vicinity.
-New Tweak: Anamorphic Lens Flare under Detail for Skyrim Special Edition.
-New Tweak: Interior Godrays toggle under Detail for Skyrim Special Edition.
-Presets: BethINI Presets (Skyrim Special Edition) for High and Ultra have been
changed to set bVolumetricLightingDisableInterior to 0 due to reports about it
causing interiors to look strange.
-Tweak changed: Godrays dropdown (Skyrim Special Edition) has been modified to
remove the option to turn on Godrays indoors due to reports about it causing
interiors to look strange.

Version 2.6
-New Tweak: Bethesda Modding Platform under Interface for Fallout 4.
-New Tweak: Half Hertz under Basic for Skyrim Special Edition.
-Bugfix: The FPS tweak for Skyrim Special Edition now shows the correct FPS value
that Havok is set to.
-Bugfix: The Clamped tweak for Skyrim Special Edition could be labeled the value it
is set to instead of being called Clamped.
-Bugfix: The Disable Tutorials tweak does not work for Skyrim Special Edition, so
it has been removed.
-Bugfix: The Intro Music tweak now will show if it is disabled in Skyrim and Skyrim
Special Edition.
-Bugfix: The VSync tweak could be labeled the numerical value it is set to instead
of being called VSync.
-Tooltip Change: The tooltip for VSync incorrectly said that VSync stood for "video
synchronization" instead of "vertical synchronization." Also, noted that VSync
helps eliminate screen tearing.
-GUI Change: Preset dropdown (for LOD levels) has been improved to include BethINI
presets.

Version 2.5.1
-Bugfix: If the Mod Organizer path was not found, and the user browsed to its
location, INI Path would not be updated to include the profiles indicated by the
Mod Organizer path, and could also display items duplicated.
-Bugfix: Skinned Trees and Tree Animations are no longer on top of each other
(Thanks synthtech0).
-Bugfix: Remove Grass tooltip now correctly indicates that it changes
bAllowCreateGrass and bAllowLoadGrass as necessary in Skyrim, Skyrim Special
Edition, and Fallout 4.
-Decided to upload the utility to the relevant Nexus site for each game to make it
easier for people who have never heard of it to find.

Version 2.5
-Behind the Scenes: Added support for Mod Organizer 2. Please treat Mod Organizer 2
exactly the same as the original Mod Organizer. The INI files will be duplicated to
the relevant Documents\My Games folder for Fallout 4 and Skyrim Special Edition as
a temporary workaround until profile INIs are fixed. This will need to be done

It will automatically update your list of profiles listed under INI Path if changed. Version 2. iPreloadSizeLimit:General. -New Setup Option: Added a Always Select Game toggle that will force BethINI to always ask you to choose your game at startup. and I need more space to place settings that affect the visuals. -Bugfix: Archive Invalidation (Fallout 4) was intended to be enabled through Recommended Tweaks. you will be requested to select your game again upon restart (in case you accidentally selected the wrong game). uExterior Cell Buffer:General < 0 (CTD).. Fallout 3. -New Tweak: Reflect Full Scene on Water toggle under the Detail tab (Fallout 3 and Fallout New Vegas). Skyrim. Added iPreloadSizeLimit:General. and iMinGrassSize:Grass < 0 (can cause CTD) as harmful tweaks for Oblivion. Fallout New Vegas. -Behind the Scenes: INI Path will always display the Documents\My Games location as an option. BethINI will no longer reload. -Bugfix: If the location of the INI file is not found. uExterior Cell Buffer:General. and Skyrim Special Edition. -New Tweak: Reflect Detail on Water toggle under the Detail tab (Fallout 3 and Fallout New Vegas).3. -Bugfix: Removed the FOV tweak for Oblivion. -Captions: Improved description for Flickering Light Distance dropdown." for the INI Path and select the same location that is currently the INI Path. . bUse Shaders:Display 0 (CTD). Do note that Fallout 4 does raise the default values for iNumThreads:HAVOK from 1 to 7 and iPreloadSizeLimit:General from 25MB to 400MB. -GUI Change: Moved all the Grass and Tree settings to the right side of the tab. -Controversial Tweaks: Added iNumThreads:HAVOK. uInterior Cell Buffer:General as controversial tweaks for Fallout 3. -Bugfix: If the location of the game folder is not found.11 for them atm). uInterior Cell Buffer:General as controversial tweaks for Oblivion." -GUI Change: Renamed the Foliage tab Visuals. -Invalid tweak removed: iDifficultyLevel:GamePlay (Oblivion) -New Setup Option: You can now specify the location of Mod Organizer under the Setup tab. -Harmful Tweaks: Added bForcePow2Textures:Display 1 (CTD). -Behind the Scenes: INI Path under Setup will now reduce Mod Organizer profile paths to ModOrganizer > Profile-Name if the current INI Path is set to a Mod Organizer profile.manually if you are using Mod Organizer 2 for the older games (recommended to stick with Mod Organizer 1. Fallout 4. uInterior Cell Buffer:General < 0 (CTD). uGridsToLoad:General < 5 (CTD or simply invalid). since there are not enough foliage- related settings. -Bugfix: Ambient Occlusion for Skyrim Special Edition could be set incorrectly. -Harmful Tweaks: fDefaultFOV:Display for Oblivion if set to anything other than 75 will break the game menus. you will be requested to select your game again upon restart (in case you accidentally selected the wrong game)." was fixed to say "The game will no longer display tutorial pop-ups. uExterior Cell Buffer:General. -Caption change: Water Ripples toggle description improved. -Tweaked tweak: Flickering Light Distance dropdown now has better numerical preset options in the dropdown. and Skyrim Special Edition. Fallout New Vegas. -GUI Messages: Disable Tutorials message of "The game will no display tutorial pop- ups. -Behind the Scenes: If you select "Browse. but it instead applied whatever value was set according to the INI file previously. -New Tweak: Gamma under the Visuals tab for Oblivion. since changing it from the default value of 75 breaks the menus..ini file.4 -Behind the Scenes: Mod Organizer location for the current game is saved to the BethINI.

-GUI Change: Moved some things around under the Detail tab for Skyrim Special Edition. This tweak is subject to Controverisal Tweaks detection. -Presets: Slightly optimized presets better for Fallout 3.7 and f1PBoltTiltUpAngle:Combat 0. If you enable this. If your framerate differs from the FPS value. for example. Fallout New Vegas. -Unlocked Tweak: Water Ripples (Fallout 3.ahk and GeneralFunctions. -Presets: Optimized presets better for Fallout New Vegas in regards to water reflections. -Recommended Tweaks: Added fSparklesIntensity:Display 0. and Skyrim Special Edition) under the Gameplay tab.ahk. Skyrim. and Skyrim) under the Detail tab. -New Tweak: Lock Frame Rate toggle (Skyrim Special Edition) under the Basic tab. -Added mod-suggested INI tweaks for the following mods: Simply Faster Arrows and Bolts (Skyrim Special Edition) Version 2. Fallout New Vegas. This makes the source code a little more manageable and clean.ahk libraries from functions piled inside the main BethINI. Fallout 4. Please report any bugs with this feature! -New Tweak: Clamped (Skyrim Special Edition only at this point) toggle under the Basic tab. -Behind the Scenes: Created GetGameSettings. -New Tweak: FPS (Skyrim Special Edition only at this point) under the Basic tab. -New Tweak: Intensity for Snow Sparkles dropdown (Skyrim Special Edition) under the Detail tab. Fallout 4. -New Tweak: NPCs Use Ammo toggle (Fallout 3. -New Tweak: Rim Lighting toggle for Snow (Skyrim Special Edition) under the Detail tab.5 for f3PArrowTiltUpAngle:Combat Version 2. Testing of arrows in 3rd person showed that the angle is correct with the default value of 2.3 for Skyrim Special Edition (softens the harshness of snow sparkles). This may be useful if things go too fast or too slow depending upon what you changed using the FPS tweak.0.3 -New Tweak: Remove Borders toggle under the Gameplay tab. -Presets: BethINI presets for Skyrim Special Edition were further optimized. -New Tweak: Improved Shader toggle for Snow (Skyrim Special Edition) under the Detail tab. the game's speed will run at whatever you have set in the FPS tweak. Skyrim. and Skyrim Special Edition) under the Gameplay tab. -New Tweak: Disable Combat Dialogue toggle (Fallout 3.1 -Bugfix: The tooltip for Vsync (Skyrim Special Edition) pointed to iPresentInterval instead of iVSyncPresentInterval. -Presets: Slightly optimized presets better for Fallout 4. Version 2.2 -Bugfix: Removed fLightLODMaxStartFade from the list of settings modified on the tooltip for Light Fade for Skyrim Special Edition. 120 in order for the game physics to not bug out at 120 fps. This is a beta tweak! Set this to. This is a somewhat dangerous tweak. -Bugfix: Update mechanism now checks the Skyrim Special Edition Nexus page instead of the original Skyrim page (this was changed in version 2.7 to recommended tweaks for Skyrim Special Edition. but was not forwarded in the updates that followed). the game will speed up or slow down accordingly. Fallout New Vegas. -GUI Messages: Some capitalization fixes. -Recommended Tweaks: Added f1PArrowTiltUpAngle:Combat 0. -Controverisal Tweaks Additions: iFPSClamp -GUI Change: Moved a few things around slightly under the Basic tab. .-New Tweak: Reflection Blur on Water dropdown under the Detail tab (Fallout 3 and Fallout New Vegas).

-Unlocked Tweak: Far-off Tree Distance dropdown for Skyrim Special Edition. -Bugfix: Shadow Bias (Skyrim Special Edition) dropdown would get duplicated after each preset application. so there is no point in removing it.0 -Bugfix: Distant object detail settings for Skyrim Special Edition did not work. which is invalid.0. This is because the game consistently adds this section back in. -Behind the Scenes: Mod-suggested INI tweaks are now applied at startup as well as enforced prior to preset application. -Presets: BethINI presets for Skyrim Special Edition were further optimized. -Unlocked Tweak: Remove Shadows toggle for Skyrim Special Edition. -Unlocked Tweak: Tree Detail Fade dropdown for Skyrim Special Edition. end product was right. -Bugfix: Light Fade would add fLightLODMaxStartFade to Skyrim. -GUI Change: Basic tab has had a major renovation. Version 2. -New Tweak: Fade-in for Grass for Skyrim Special Edition under the Grass tab. Windows Classic). -New Tweak: Detailed Draw Distance (shadows) for Skyrim Special Edition under the Detail tab. -Behind the Scenes: The Navmesh section is no longer removed from the SkyrimPrefs.ini file for Skyrim Special Edition.ini in Skyrim Special Edition. -Added mod-suggested INI tweaks for the following mods: Folkstead and the Border of Hammerfell (Skyrim Special Edition) . Version 2.e.1 -Fixed the background color of controls when the system has visual styles disabled (i. even though it is invalid..2 -Bugfix: Godrays (Skyrim Special Edition) dropdown would get duplicated after each preset application. -Bugfix: Exterior (shadow) Draw Distance could display no value if set to 0 for Skyrim Special Edition.0. -New Tweak: Godrays dropdown for Skyrim Special Edition under the Detail tab. -Bugfix: Decal settings could be enabled/disabled incorrectly for Skyrim Special Edition upon preset application. Version 2. despite the fact that it automatically removes it (i. -Bugfix: Detailed Draw Distance for Shadows (Skyrim Special Edition) dropdown would get duplicated after each preset application. causing the launcher to autodetect video settings and applying a vanilla preset after being used.1Beta -Hotfix: Video card info was stored in the wrong section for Skyrim Special Edition. -Unlocked Tweak: Ambient Occlusion dropdown for Skyrim Special Edition. -Unlocked Tweak: Shadow Bias dropdown for Skyrim Special Edition. -Bugfix: Shadow Resolution dropdown would have a invalid "max" option after preset application.-Setting Renamed: Snow Sparkles to Sparkles. -Behind the Scenes: Update mechanism now checks the Skyrim Special Edition Nexus page instead of the original Skyrim page. -Unlocked Tweak: Grass Wind Speed dropdown for Skyrim Special Edition. -Unlocked Tweak: Skinned Trees toggle for Skyrim Special Edition. -New Tweak: Snow Sparkles toggle for Skyrim Special Edition under the Detail tab.e. but removed unnecessary write). -Unlocked Tweak: Tree Animations toggle for Skyrim Special Edition. -GUI Change: Several settings under the Detail tab have been resized/moved. Version 2. -Unlocked Tweak: Dynamic Trees toggle for Skyrim Special Edition. making them unusable.0. -Bugfix: Show Quest Markers and Autosize Quick Container toggles under the Interface tab were on top of each other.

" instead of "You're choice.0Beta -Update text now says "Your choice. -Mouse Y-scale is now set to 0. -iGrassCellRadius shall be automatically set to the correct value for Fallout 4. Haafstad and the Border of High Rock (Skyrim Special Edition) Nyhus and the Border of Cyrodiil (Skyrim Special Edition) Skyrim Flora Overhaul (Skyrim Special Edition) Snow Elf Palace (Skyrim Special Edition) Verdant (Skyrim Special Edition) Vivid Weathers (Skyrim) Vivid Weathers (Skyrim Special Edition) Version 2. -Added dialogue subtitles and general subtitles to the Interface tab. -Unlocked Tweak: Object Detail Fade for Fallout 4. -Added support for Enderal. -Controversial tweaks shall now detect uGridsToLoad for all games if set to something other than default (5).ini) is set to read-only upon launch. -Bugfix: It was possible to get an error message when hovering over the links in the Setup tab. -Bugfix: Mouse wheel zoom speed message required a space between the word "to" and the value it was set to.3 -Optimized the width of tooltips -Fixed FXAA tooltip not showing -Added more info to the preset tooltips. Should all be fixed now. -Bugfix: Mod autodetection had a lot of bugs in it.042 as part of the Recommended Fixes for Fallout 4. -Bugfix: 3rd Person Arrow and 1st Person Bolt Tilt-up Angle settings were not being correctly refreshed. giving a rough guideline on when each preset should be employed -Added the INI settings modified to tooltips where relevant Version 1. Skyrim. -Added a controversial tweaks detection system which allows the user to set detected controversial tweaks to their recommended default values or keep the controversial values if desired. Version 1. -Removed the "Miscellaneous" headline under Interface.g.1 -Bugfix: Particles could have duplicate preset numbers after the GUI was refreshed after certain actions." -Added the Fallout 4 sprinting fix to Gameplay and to the Recommended Fixes. . this option shall automatically be ticked. -New Tweak: Wetness toggle for Fallout 4 under Detail tab. -Added Skyrim Special Edition support. as it is unnecessary and wasting space.2 -Added built-in backup restoration to the Setup tab. Version 1.. Please notify me of any bugs. Users who wish to revert changes or who decide they were better off before using my tool can go back in time to their old crappy INI files at the click of a button! -Added the ability to set the INI files to read-only upon saving. -New Tweak: Ambient Occlusion dropdown for Fallout 4 under Detail tab. toggleable in the Setup tab. -New Tweak: Motion Blur toggle for Fallout 4 under Detail tab. -The "Show Quest Markers" toggle does exist for Fallout 4. If your main INI file (e. -Changing the "uGrids" GUI setting now sets uExterior Cell Buffer to the appropriate value. This should be fixed now. and BethINI now recognizes this fact.