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You are on page 1of 9

3

CHAPTER 1

3

CHAPTER 2

Functions

3

CHAPTER 3

Quadratic Functions

4

CHAPTER 4

4

CHAPTER 5

Factors of Polynomials

4

CHAPTER 6

Simultaneous Equations

4

CHAPTER 7

5

CHAPTER 8

5

CHAPTER 9

Circular Measure

5

CHAPTER 10

Trigonometry

6

CHAPTER 11

6

CHAPTER 12

Binomial Expansions

6

CHAPTER 13

Vectors in 2 Dimensions

6

CHAPTER 14

Matrices

9

CHAPTER 15

CIE IGCSE ADDITIONAL MATHEMATICS//0606

One-to-many functions do not exist

1. SET LANGUAGE & NOTATION Domain of 𝑔(𝑥) = Range of 𝑔−1 (𝑥)

A well-defined collection of objects is called a set and Solving functions:

each object is called a member or element of the set o 𝑓(2): substitute 𝑥 = 2 and solve for 𝑓(𝑥)

A set is denoted by a capital letter and is expressed by: o 𝑓𝑔(𝑥): substitute 𝑥 = 𝑔(𝑥)

−1 (𝑥):

o Listing its elements, e.g. 𝑉 = {𝑎, 𝑒, 𝑖, 𝑜, 𝑢} o𝑓 let 𝑦 = 𝑓(𝑥) and make 𝑥 the subject

o A set builder notation Transformation of graphs:

𝑅 set of real numbers o 𝑓(−𝑥): reflection in the 𝑦-axis

𝑅 +

set of positive real numbers o −𝑓(𝑥): reflection in the 𝑥-axis

𝑁 set of natural numbers o 𝑓(𝑥) + 𝑎: translation of 𝑎 units parallel to 𝑦-axis

𝑍 set of integers o 𝑓(𝑥 + 𝑎): translation of – 𝑎 units parallel to 𝑥-axis

+ 1

𝑍 set of positive integers o 𝑓(𝑎𝑥): stretch, scale factor 𝑎 parallel to 𝑥-axis

o e.g. {𝑥: 𝑥 is a prime number and 𝑥 < 30} o 𝑎𝑓(𝑥): stretch, scale factor 𝑎 parallel to 𝑦-axis

For any finite set 𝑃, 𝑛(𝑃) denotes the number of Modulus function:

elements in 𝑃 o Denoted by |𝑓(𝑥)|

A null or empty set is denote by { } or ∅ o Modulus of a number is its absolute value

For any two sets 𝑃 and 𝑄: o Never goes below 𝑥-axis

o 𝑃 = 𝑄 if they have the same elements o Makes negative graph into positive by reflecting

o 𝑃 ⊆ 𝑄 if 𝑥 ∈ 𝑃 ⟹ 𝑥 ∈ 𝑄 negative part into 𝑥-axis

o 𝑃 ∩ 𝑄 = {𝑥: 𝑥 ∈ 𝑃 and 𝑥 ∈ 𝑄} Solving modulus function:

o 𝑃 ∩ 𝑄 = ∅ then 𝑃 and 𝑄 are disjoint sets o Sketch graphs and find points of intersection

o 𝑃 ∪ 𝑄 = {𝑥: 𝑥 ∈ 𝑃 or 𝑥 ∈ 𝑄} o Square the equation and solve quadratic

For any set 𝑃 and universal set 𝜉 Relationship of a function and its inverse:

o 𝑃 ⊆ 𝜉 and 0 ≤ 𝑛(𝑃) ≤ 𝑛(𝜉) o The graph of the inverse of a function is the reflection

o 𝑃′ = {𝑥: 𝑥 ∈ 𝜉 and 𝑥 ∉ 𝑃} of a graph of the function in 𝑦=𝑥

o 𝑃 ∩ 𝑃′ = ∅

o 𝑃 ∪ 𝑃′ = 𝜉 3. QUADRATIC FUNCTIONS

To sketch 𝑦 = 𝑎𝑥 2 + 𝑏𝑥 + 𝑐 𝑎 ≠ 0

2. FUNCTIONS o Use the turning point:

One-to-one functions: each 𝑥 value maps to one distinct Express 𝑦 = 𝑎𝑥 2 + 𝑏𝑥 + 𝑐 as 𝑦 = 𝑎(𝑥 − ℎ)2 + 𝑘 by

𝑦 value completing the square

e.g. 𝑓(𝑥) = 3𝑥 − 1 𝑛 2 𝑛 2

Many-to-one functions: there are some 𝑓(𝑥) values 𝑥 2 + 𝑛𝑥 ⟺ (𝑥 + ) − ( )

2 2

which are generated by more than one 𝑥 value 𝑎(𝑥 + 𝑛)2 + 𝑘

e.g. 𝑓(𝑥) = 𝑥 2 − 2𝑥 + 3 Where the vertex is (−𝑛, 𝑘)

Domain = 𝑥 values Range = 𝑦 values 𝑎 > 0 – u-shaped ∴ minimum point

Notation: 𝑓(𝑥) can also be written as 𝑓: 𝑥 ↦ 𝑎 < 0 – n-shaped ∴ maximum point

To find range: Find the 𝒙-intercept:

o Complete the square o Factorize or use formula

𝑥 2 − 2𝑥 + 3 ⇒ (𝑥 − 1)2 + 2 Type of root by calculating discriminant 𝑏 2 − 4𝑎𝑐

o Work out min/max point o If 𝑏 2 − 4𝑎𝑐 = 0, real and equal roots

Minimum point = (1,2) o If 𝑏 2 − 4𝑎𝑐 > 0, real and distinct roots

∴ all 𝑦 values are greater than or equal to 2. 𝑓(𝑥) ≥ 2 o If 𝑏 2 − 4𝑎𝑐 < 0, no real roots

PAGE 3 OF 7

CIE IGCSE ADDITIONAL MATHEMATICS//0606

Intersections of a line and a curve: if the simultaneous 7. LOGARITHMIC & EXPONENTIAL FUNCTIONS

equations of the line and curve leads to a simultaneous Definition

equation then: o for 𝑎 > 0 and 𝑎 ≠ 1

o If 𝑏 2 − 4𝑎𝑐 = 0, line is tangent to the curve 𝑦 = 𝑎 𝑥 ⇔ 𝑥 = log 𝑎 𝑦

o If 𝑏 2 − 4𝑎𝑐 > 0, line meets curve in two points For log 𝑎 𝑦 to be defined

o If 𝑏 2 − 4𝑎𝑐 < 0, line does not meet curve 𝑦 > 0 and 𝑎 > 0, 𝑎 ≠ 1

Quadratic inequality: When the logarithms are defined

o (𝑥 − 𝑑)(𝑥 − 𝛽) < 0 ⟹ 𝑑 < 𝑥 < 𝛽 log 𝑎 1 = 0 log 𝑎 𝑏 + log 𝑎 𝑐 ≡ log 𝑎 𝑏𝑐

o (𝑥 − 𝑑)(𝑥 − 𝛽) > 0 ⟹ 𝑥 < 𝑑 or 𝑥 > 𝛽 log 𝑎 𝑎 = 1

𝑏

log 𝑎 𝑏 − log 𝑎 𝑐 ≡ log 𝑎 𝑐

log 𝑏

4. INDICES & SURDS log 𝑎 𝑏 ≡ log 𝑎 log 𝑎 𝑏 𝑛 ≡ 𝑛 log 𝑎 𝑏

Definitions: When solving logarithmic equations, check solution with

o for 𝑎 > 0 and positive integers 𝑝 and 𝑞 original equation and discard any solutions that causes

1 logarithm to be undefined

𝑎0 = 1 𝑎−𝑝 =

𝑝

𝑎𝑝 Solution of 𝑎 𝑥 = 𝑏 where 𝑎 ≠ −1, 0, 1

1 𝑞

If 𝑏 can be easily written as 𝑎𝑛 , then

𝑝 𝑝

𝑎𝑝 = √𝑎 𝑎𝑞 = ( √𝑎)

Rules: 𝑎 𝑥 = 𝑎𝑛 ⇒ 𝑥 = 𝑛

o for 𝑎 > 0, 𝑏 > 0 and rational numbers 𝑚 and 𝑛 Otherwise take logarithms on both sides,

log 𝑏

𝑎𝑚 × 𝑎𝑛 = 𝑎𝑚+𝑛 𝑎𝑛 × 𝑏 𝑛 = (𝑎𝑏)𝑛 i.e. log 𝑎 𝑥 = log 𝑏 and so 𝑥 = log 𝑎

𝑚

𝑎 𝑎𝑛 𝑎 𝑛

𝑛

= 𝑎 𝑚−𝑛

𝑛

=( ) log ⇒ log10

𝑎 𝑏 𝑏

(𝑎𝑚 )𝑛 = 𝑎𝑚𝑛 ln ⇒ log 𝑒

Logarithmic & Exponential Graphs

5. FACTORS OF POLYNOMIALS

To find unknowns in a given identity

o Substitute suitable values of 𝑥

OR

o Equalize the given coefficients of like powers of x

Factor Theorem:

If (𝑥 − 𝑡) is a factor of the function 𝑝(𝑥) then 𝑝(𝑡) = 0

Remainder Theorem:

If a function 𝑓(𝑥) is divided by (𝑥 − 𝑡) then:

𝑅𝑒𝑚𝑎𝑖𝑛𝑑𝑒𝑟 = 𝑓(𝑡)

The formula for remainder theorem:

𝐷𝑖𝑣𝑖𝑑𝑒𝑛𝑑 = 𝐷𝑖𝑣𝑖𝑠𝑜𝑟 × 𝑄𝑢𝑜𝑡𝑖𝑒𝑛𝑡 + 𝑅𝑒𝑚𝑎𝑖𝑛𝑑𝑒𝑟

8. STRAIGHT LINE GRAPHS

6. SIMULTANEOUS EQUATIONS Equation of a straight line:

Simultaneous linear equations can be solved either by 𝑦 = 𝑚𝑥 + 𝑐

substitution or elimination 𝑦 − 𝑦1 = 𝑚(𝑥 − 𝑥1 )

Simultaneous linear and non-linear equations are Gradient:

generally solved by substitution as follows: 𝑦2 − 𝑦1

𝑚=

o Step 1: obtain an equation in one unknown & solve it 𝑥2 − 𝑥1

o Step 2: substitute the results from step 1 into the Length of a line segment:

linear equation to find the other unknown Length = √(𝑥2 − 𝑥1 )2 + (𝑦2 − 𝑦1 )2

The points of intersection of two graphs are given by the

solution of their simultaneous equations

PAGE 4 OF 7

CIE IGCSE ADDITIONAL MATHEMATICS//0606

Midpoint of a line segment: TANGENT CURVE CAST DIAGRAM

𝑥1 + 𝑥2 𝑦1 + 𝑦2

( , )

2 2

Parallelogram:

o ABCD is a parallelogram ⟺ diagonals AC and BD have

a common midpoint

o Special parallelograms = rhombuses, squares,

rectangles

Special gradients:

o Parallel lines: 𝑚1 = 𝑚2

o Perpendicular lines: 𝑚1 𝑚2 = −1

Perpendicular bisector: line passes through midpoint

To work out point of intersection of two lines/curves, Trigonometric ratios:

solve equations simultaneously 1 1 1

sec 𝜃 = cosec 𝜃 = cot 𝜃 =

cos 𝜃 sin 𝜃 tan 𝜃

9. CIRCULAR MEASURE Trigonometric identities:

Radian measure: sin 𝜃

tan 𝜃 = sin2 𝜃 + cos 2 𝜃 = 1

𝜋 = 180° 2𝜋 = 360° cos 𝜃

𝜋 180 cot 2 𝜃 + 1 = cosec 2 𝜃 tan2 𝜃 + 1 = sec 2 𝜃

Degree to Rad =× Rad to Degree =×

180 𝜋 Sketching trigonometric graphs:

Arc length:

𝑠 = 𝑟𝜃

Area of a sector:

1

𝐴 = 𝑟2𝜃

2

10. TRIGONOMETRY

Trigonometric ratio of special angles:

11. PERMUTATIONS & COMBINATIONS

Basic Counting Principle: to find the number of ways of

performing several tasks in succession, multiply the

number of ways in which each task can be performed:

e.g. 5 × 4 × 3 × 2

Factorial: 𝑛! = 𝑛 × (𝑛 − 1) × (𝑛 − 2) … × 3 × 2 × 1

o NOTE: 0! = 1

Permutations:

o The number of ordered arrangements of r objects

taken from n unlike objects is:

𝑛 𝑛!

𝑃𝑟 =

SINE CURVE COSINE CURVE (𝑛 − 𝑟)!

o Order matters

Combinations:

o The number of ways of selecting 𝑟 objects from 𝑛

unlike objects is:

𝑛 𝑛!

𝐶𝑟 =

(𝑛

𝑟! − 𝑟)!

Order does not matter

PAGE 5 OF 7

CIE IGCSE ADDITIONAL MATHEMATICS//0606

12. BINOMIAL EXPANSIONS 14. MATRICES

The binomial theorem allows expansion of any Order of a matrix: a matrix with 𝑚 rows and 𝑛 columns,

expression in the form (𝑎 + 𝑏)𝑛 Order = 𝑚 × 𝑛

(𝑥 + 𝑦)𝑛 = 𝑛𝐶0 𝑥 𝑛 + 𝑛𝐶1 𝑥 𝑛−1 𝑦 + 𝑛𝐶2 𝑥 𝑛−2 𝑦 2 + ⋯ + 𝑛𝐶𝑛 𝑦 𝑛 Adding/subtracting matrices: add/subtract each

e.g. Expand (2𝑥 − 1)4 corresponding element

(2𝑥 − 1)4 = 4𝐶0 (2𝑥)4 + 4𝐶1 (2𝑥)3 (−1) Scalar multiplication: to multiply a matrix by 𝑘, multiply

each element by 𝑘

+ 4𝐶2 (2𝑥)2 (−1)2 + 4𝐶3 (2𝑥) (−1)3 + 4𝐶4 (−1)4

Multiplying matrices: multiply row by column

= 1(2𝑥)4 + 4(2𝑥)3 (−1) +6(2𝑥)2 (−1)2 + Identity matric:

4(2𝑥) (−1)3 + 1(−1)4 1 0

𝐼=( ) 𝐼𝐴 = 𝐴 and 𝐴𝐼 = 𝐼

= 16𝑥 4 − 32𝑥 3 + 24𝑥 2 − 8𝑥 + 1 0 1

The powers of 𝑥 are in descending order Calculating the determinant:

𝑎 𝑏 |𝐴|

𝐴=( ) = (𝑎𝑑 − 𝑏𝑐)

𝑐 𝑑

13. VECTORS IN 2 DIMENSIONS

Position vector: position of point relative to origin, 𝑂𝑃

⃗⃗⃗⃗⃗

Inverse of a 2 by 2 matrix:

Forms of vector: o Switch leading diagonal, negate secondary diagonal

𝑎 1

( ) ⃗⃗⃗⃗⃗

𝐴𝐵 𝑝 𝑎i − 𝑏j o Multiply by |𝐴|

𝑏

Parallel vectors: same direction but different magnitude 𝑎 𝑏

𝐴=( )

Generally, ⃗⃗⃗⃗⃗

𝐴𝐵 = ⃗⃗⃗⃗⃗

𝑂𝐵 − ⃗⃗⃗⃗⃗

𝑂𝐴 𝑐 𝑑

1 𝑑 −𝑏

Magnitude = √i2 + j2 𝐴−1 = ( ) 𝐴−1 𝐴 = 𝐴𝐴−1 = 𝐼

𝑎𝑑−𝑏𝑐 −𝑐 𝑎

Unit vectors: vectors of magnitude 1 Solving simultaneous linear equations by a matrix

o Examples: consider vector 𝐴𝐵 ⃗⃗⃗⃗⃗ method:

⃗⃗⃗⃗⃗ = 2i + 3j

𝐴𝐵 ⃗⃗⃗⃗⃗ | = √13

|𝐴𝐵 𝑎𝑥 + 𝑏𝑦 = ℎ 𝑐𝑥 + 𝑑𝑦 = 𝑘

1 Equation can be written as:

∴ 𝑈𝑛𝑖𝑡 𝑣𝑒𝑐𝑡𝑜𝑟 = (2𝑖 + 3𝑗) 𝑎 𝑏 𝑥 ℎ

√13 ( )( ) = ( )

Collinear vectors: vectors on the same line 𝑐 𝑑 𝑦 𝑘

Rearrange it and solve:

Dot product: 𝑥 1 𝑑 −𝑏 ℎ

(𝑎𝒊 + 𝑏𝒋). (𝑐𝒊 + 𝑑𝒋) = (𝑎𝑐𝒊 + 𝑏𝑑𝒋) (𝑦) = ( )( )

𝑎𝑑 − 𝑏𝑐 −𝑐 𝑎 𝑘

Angle between two diverging vectors: For a matrix to give unique solutions:

𝑎. 𝑏 𝑎 𝑏

cos 𝐴 = ( )≠0

|𝑎||𝑏| 𝑐 𝑑

Motion in the water:

𝑉𝑤 = 𝑡𝑟𝑢𝑒 𝑣𝑒𝑙𝑜𝑐𝑖𝑡𝑦 𝑜𝑓 𝑤𝑎𝑡𝑒𝑟 15.1 Differentiation

FUNCTION 1ST DERIVATIVE 2ND DERIVATIVE

𝑉𝑃/𝑊 = 𝑣𝑒𝑙𝑜𝑐𝑖𝑡𝑦 𝑜𝑓 𝑃 𝑟𝑒𝑙𝑎𝑡𝑖𝑣𝑒 𝑡𝑜 𝑊 – 𝑠𝑡𝑖𝑙𝑙 𝑤𝑎𝑡𝑒𝑟 𝑦 = 𝑥𝑛 𝑑𝑦 2

𝑑 𝑦

= 𝑛𝑥 𝑛−1 = 𝑛(𝑛 − 1)𝑥 𝑛−2

Course taken by 𝑃 is direction of 𝑉𝑃/𝑊 𝑑𝑥 𝑑𝑥 2

Motion in the air:

𝑉𝑤 = 𝑡𝑟𝑢𝑒 𝑣𝑒𝑙𝑜𝑐𝑖𝑡𝑦 𝑜𝑓 𝑤𝑖𝑛𝑑 𝑜𝑟 𝑎𝑖𝑟

INCREASING FUNCTION DECREASING FUNCTION

𝑉𝑃/𝑊 = 𝑣𝑒𝑙𝑜𝑐𝑖𝑡𝑦 𝑜𝑓 𝑃 𝑟𝑒𝑙𝑎𝑡𝑖𝑣𝑒 𝑡𝑜 𝑊 – 𝑠𝑡𝑖𝑙𝑙 𝑤𝑖𝑛𝑑/𝑎𝑖𝑟 𝑑𝑦 𝑑𝑦

>0 <0

Course take by 𝑃 is direction of 𝑉𝑃/𝑊 𝑑𝑥 𝑑𝑥

𝑉𝑃/𝑄 = 𝑉𝑃 − 𝑉𝑄 Stationary point: equate first derivative to zero

𝑑𝑦

=0

𝑑𝑥

PAGE 6 OF 7

CIE IGCSE ADDITIONAL MATHEMATICS//0606

2 Derivative: finds nature of the stationary point

nd

Logs Algebra Trig 𝒆

o If value +ve, min. point negative stationary point

o If value –ve, max. point positive stationary point To find area under the graph (curve and 𝒙-axis):

Chain rule: o Integrate curve

𝑑𝑦 𝑑𝑦 𝑑𝑢 o Substitute boundaries of 𝑥

= ×

𝑑𝑥 𝑑𝑢 𝑑𝑥 o Subtract one from another (ignore c)

Product rule: 𝑑

𝑑𝑦 𝑑𝑣 𝑑𝑢 ∫ 𝑦 𝑑𝑥

=𝑢 +𝑣 𝑐

𝑑𝑥 𝑑𝑥 𝑑𝑥 To find volume under the graph (curve and 𝒙-axis):

Quotient rule:

𝑑𝑢 𝑑𝑣 o Square the function

𝑑𝑦 𝑣 𝑑𝑥 − 𝑢 𝑑𝑥 o Integrate and substitute

=

𝑑𝑥 𝑣2 o Multiply by 𝜋

Special Differentials 𝑑

𝑑𝑦 ∫ 𝜋𝑦 2 𝑑𝑥

𝑜𝑓 sin 𝑎𝑥 = 𝑎 cos 𝑎𝑥 𝑐

𝑑𝑥

𝑑𝑦 To find area/volume between curve and 𝒚-axis:

𝑜𝑓 cos 𝑎𝑥 = −𝑎 sin 𝑎𝑥 o Make 𝑥 subject of the formula

𝑑𝑥

𝑑𝑦 o Follow above method using 𝑦-values instead of 𝑥-

𝑜𝑓 tan 𝑎𝑥 = 𝑎 sec 2 𝑎𝑥 values

𝑑𝑥

𝑑𝑦 Special Integrals

𝑜𝑓 𝑒 𝑎𝑥+𝑏 = 𝑎𝑒 𝑎𝑥+𝑏 1

𝑑𝑥

𝑑𝑦 1 ∫ sin(𝑎𝑥 + 𝑏) = − cos(𝑎𝑥 + 𝑏) + 𝑐

𝑎

𝑜𝑓 ln 𝑥 =

𝑑𝑥 𝑥 1

𝑑𝑦 𝑓 ′ (𝑥) ∫ cos(𝑎𝑥 + 𝑏) = sin(𝑎𝑥 + 𝑏) + 𝑐

𝑜𝑓 ln(𝑓(𝑥)) = 𝑎

𝑑𝑥 𝑓(𝑥) 1

∫ sec 2 (𝑎𝑥 + 𝑏) = tan(𝑎𝑥 + 𝑏) + 𝑐

𝑎

Related rates of change: 1 1

∫ = ln|𝑎𝑥 + 𝑏| + 𝑐

o If 𝑥 and 𝑦 are related by the equation 𝑦 = 𝑓(𝑥), then 𝑎𝑥 + 𝑏 𝑎

𝑑𝑥 𝑑𝑦 1

the rates of change 𝑑𝑡 and 𝑑𝑡 are related by: ∫ 𝑒 𝑎𝑥+𝑏 = 𝑒 𝑎𝑥+𝑏 + 𝑐

𝑎

𝑑𝑦 𝑑𝑦 𝑑𝑥

= ×

𝑑𝑡 𝑑𝑥 𝑑𝑡 15.3 Kinematics

Small changes:

o If 𝑦 = 𝑓(𝑥) and small change 𝛿𝑥 in 𝑥 causes a small

change 𝛿𝑦 in 𝑦, then

𝑑𝑦

𝛿𝑦 ≈ ( ) × 𝛿𝑥

𝑑𝑥 𝑥=𝑘

15.2 Integration

𝑥 𝑛+1

∫ 𝑎𝑥 𝑛 = 𝑎 +𝑐

(𝑛 + 1) Particle at instantaneous rest, 𝑣 = 0

(𝑎𝑥 + 𝑏)𝑛+1 Maximum displacement from origin, 𝑣 = 0

∫(𝑎𝑥 + 𝑏)𝑛 = +𝑐

𝑎(𝑛 + 1) Maximum velocity, 𝑎 = 0

Definite integral: substitute coordinates/values & find 𝑐

Integrating by parts:

𝑑𝑣 𝑑𝑢

∫𝑢 𝑑𝑥 = 𝑢𝑣 − ∫ 𝑣 𝑑𝑥

𝑑𝑥 𝑑𝑥

o What to make 𝑢: LATE

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