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Abstract: All the key features, functions, characteristics, and spirit of a design are needed for a full concept for a
product. Moreover, every product serves a certain purpose; if a product can’t serve its purpose, then it’s useless.
This is the basis of design, though it can hardly be evaluated and coped with properly. This type attribute is called
must-be attribute. Thus, Many trouble occur if Must design is ignored; consequently design cannot provide a
design warranty. Thus, computational tools are needed to assist a product development team to determine
beforehand the critical number of respondents to make a right decision. In this regard, absolutely this paper
presents a Kano model based customer needs simulation system for investigating must-be attribute.
Keywords: Product Development, Kano Model, Monte Carlo Simulation, Imprecise Probability, Fuzzy Logic.
One-dimensional Questionnaire:
Two-dimensional Questionnaire:
Start
Input:
N (number of iterations)
FE = (xi | i = 1,…,5), PFE = (Pr(xi) | i = 1,…,5)
DE = (yj | j = 1,…,5), PDE = (Pr(yj) | j = 1,…,5)
Simulate: Simulate:
Functional Answers using Eq. (1) Dysfunctional Answers using Eq. (1)
Output/Input: Output/Input:
SFE = (SF1 ,…,SFN ) SDE = (SD1 ,…,SDN )
Calculate:
Identify Kano evaluation for each pair of
simulated functional and dysfunctional
answers using Table A.2, (SFp,SDp) SKp
Calculate: Calculate:
Probabilities of the states of Output/Input: Probabilities of the states of
the simulated functional SKE = (SK1 ,…,SKN ) the simulated dysfunctional
answers using Eq. (2). Error answers using Eq. (2). Error
using Eq. (3). using Eq. (3).
Calculate:
Probabilities of Kano
Evaluation using Eq. (2).
Output: Output:
P FE = (Pr(xi) | i = 1,…,5) P DE = (Pr(yj) | j = 1,…,5)
Error Error
Output:
End PFE = (Pr(zk) | k = 1,…,6) End
End
Input
Output
Extraction of
simulations
results
10 15
Frequency
0
10
Like Must-be Neutral Live-with Dislike
Functional Answer
20
5
15
An Ideal Answer 0
Frequency
Like Like
Figure 5. Ambiguity in10respondents’ answers.
Must-be Must-be
On the other hand,
Neutralfrom the dysfunctional
Neutral side, the 5 membership functions denoted by :[0,1][0,1] of
respondents areLive-with
“most-likely” Live-with
to choose Dislike, these linguistic likelihoods are defined in Appendix B.
0
“some-likely” to Dislike
choose Live-with, and “less-likely” to
Dislike
From the linguistic likelihoods shown in Fig. 6, the
Like Must-be Neutral Live-with Dislike
choose Neutral, Must-be, or Like. These linguistic average value and lower and upper limits of are
Dysfunctional Answer
likelihoods (“most-likely”, “some-likely”, “less- determined using centroid method and -cuts at =0.5,
likely”, and so on) can be converted into numeri- cal respectively. See the reference (Ullah and Harib25) for
(crisp) probability using the fuzzy logic. Ullah and more details. The results are shown in Table 1.
Tamaki23 and Ullah and Harib25 have provided a Table 2 shows the probabilities of functional
fuzzy-logic-based method. The authors used this answers for average and worst-case scenarios. For
method here. Figure 6 illustrates the fuzzy numbers average scenario the average probabilities of linguistic
defining such linguistic likelihoods as “most-likely,” likelihoods (shown in Table 1) are used. These
“quite-likely,” “some-likely,” and “less-likely.” The probabilities are normalized to calculate crisp
probabilities shown in 4-th column in Table 2. For of Must-be, Attractive, and Indifferent. This means that
worst-case scenario, the lower limit of most-likely is using the results of 20 respondents it is not possible to
used and upper limits of some-likely and less-likely are conclude that the attribute is a Must-be attribute. For
used. These limits are normalized to calculate the crisp the case of 50 respondents, still there is an overlap
probabilities for worst-case scenarios, as shown in last between the probabilities of Must-be and Indifferent.
column in Table 2. On the other hand, when 100 respondents are used, the
overlap disappears and the trend remains more or less
1.25
less-likely some-likely quite-likely most-likely
the same even if more respondents are used (e.g.,
1
compare the results of 100 respondents and 200
respondents shown in Fig. 9).
0.75
0.5
Table 3. Probabilities of dysfunctional answers
for average and worst-case scenarios.
0.25
average scenario worst-case scenario
upper/
0 Dysfunction aver
Linguistic Crisp lower
0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1 al age Crisp Pr
likelihoods Pr limits
Answers Pr
Pr of Pr
0.0652
Figure 6. Defining linguistic likelihoods by fuzzy Like less-likely 0.1
17391
0.15 0.083333333
Pr
Linguistic
likelihoods Lower Upper
Average
limit limit 1 1
most-likely 0.85 1 0.9 Average scenario Average scenario
Pr (.)
Pr(.)
Functional c
aver
ower 0.5
age Crisp Pr Crisp Pr
Answers likelihoo limits
Pr
ds of Pr
0.2173913
Like some-likely 1/3
04
0.5 0.277777778 0 0
0.5869565
Must-be most-likely 0.9 0.85 0.472222222
22
0.0652173
Neutral less-likely 0.1 0.15 0.083333333
91
0.0652173 Functional Answers Dysfunctional Answers
Live-with less-likely 0.1 0.15 0.083333333
91
Similarly the probabilities of dysfunctional answers Therefore, at least answers from 100 respondents
for average and worst-case scenarios are determined should be collected to determine that an attribute is a
and listed in Table 3. The results shown in Tables 2-3 Must-be attribute. What if the other set of probabilities
provide two sets of probabilities for simulating (probabilities for worst-case scenario) is used? Figure 9
functional/dysfunctional answers. These probabilities shows the results for this case. As seen from Fig. 9,
are illustrated in Fig.7. Using these probabilities a study even though a large number of respondents are used, an
has been carried out to determine the minimum number overlap between the probabilities of Must-be and
of respondents to conclude that whether or not an Indifferent remains.
attribute is Must-be attribute or else. Figure 8 shows the
results for average scenario. As seen from Fig. 8, for 20
respondents there is overlaps among the probabilities
This means that if the there is tie between Must-be 5.Fuller, J. & Matzler, M. (2007), Virtual product
and Indifferent, the attribute should be considered a experience and customer participation—A chance for
Must-be attribute. Otherwise, the probability of customer-centred, really new products, Technovation,
Indifferent should have been much higher than that of 27(6-7), 378-387.
Must-be. 6. Hillier, F.S. & Lieberman, G.J. (2005). Introduction
Based on the above results it can be concluded that if to Operations Research, New York: McGraw Hill.
the answers of at least 100 respondents show a tie 7.Hari, A., Kasser, J.E. & Weiss, M.P. (2007), How
between must-be and Indifferent (worst-case scenario) Lessons Learned from Using QFD Led to the Evolution
or probability of Must-be is greater than that of others, of a Process for Creating Quality Requirements for
then the attribute should be considered a Must-be Complex Systems, Systems Engineering, 10(1),
attribute. This working principle can be used as a 45-63.
guideline while distinguishing a Must-be attribute from 8.Kobayashi, H. (2006), A systematic approach to
others in all kinds of product. Similar study can be eco-innovative product design based on life Cycle
carried out for other types of attributes. planning, Advanced Engineering Informatics, 20(2),
Moreover, the presented system can be used to simulate 113-125.
customer answers wherein the customers are taken from 9. Kano, N.,Seraku, N.(1984), Takahashi, F. and Tsuji,
different demographic and/or psychographic S., Attractive quality and must-be quality, Hinshitsu,
background factors of the respondents of known and 14(2),39–48.
unknown answers are similar. This issue remains open 10. Lee, Y.C. & Huang, S.Y. (2009), A New Fuzzy
for further study. Concept Approach for a New Fuzzy Concept on Kano's
In Kano model, a questionnaire is a two-dimensional Model, Expert Systems with Applications, 36(3),
one wherein a combination of two answers determines 4479-4484.
the level of satisfaction. Sometimes, one-dimensional 11.Matzler, K. & Hinterhuber, H.H. (1998), How to
questionnaire are used to know the level of satisfaction make product development projects more successful by
(see for example the questionnaire in Roy et al.20). integrating Kano's model of customer satisfaction into
quality function deployment, Technovation, 18(1),
CONCLUDING REMARKS 25-38.
The presented customer needs assessment system 12. Poel, I.V.d. (2007), Methodological problems in
can assist a product development team by providing an QFD and directions for future development, Research
answer to the question: at least how many respondents in Engineering Design, 18(1), 21-36.
should be asked to determine whether or not an 13.Rashid, M.M., Tamaki, J., Ullah, A.M.M.S. &
attribute is Must-be, Attractive, One-dimensional, Kubo, A., (2010), A Virtual Customer Needs System
Indifferent, or Reverse attribute in accordance with for Product Development, Proceedings of the JSPE
Kano Model. In particular, it is found that at least 100 Hokkaido Chapter Annual Conference, 2010, Japan.
respondents should be asked to determine whether or 14. Rashid M. M. (2010), A Simulating functional and
not an attribute is a Must-be attribute. The system can dysfunctional answer from given Kano evaluation for
be customized for other customer needs assessment Product Development, Proceedings of 1st International
model that uses one-dimensional questionnaire or Conference on Mechanical,Industrial and Energy
multi-dimensional questionnaire. Engineering, Khulna, Bangladesh,1-6.
15. Rashid M. M., Ullah A.M.M.S., Tamaki J. and
REFERENCES Kubo A. (2010), A Numerical Method for Customer
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Mechanical Engineers, Series C,72(713), 290–297. aspect: A case study is conducted by an attractive
Like, Must-be, Neutral, Live-with, and Dislike from Table A2. Kano Evaluations (zk)
functional side. The respondent needs to do the same Functional Dysfunctional Answer (yj)
for the dysfunctional side. The combination of answers Answer(xi) Like Must-be Neutral Live-with Dislike
determines whether the respondent considers the Like Q A A A O
underlying attribute an Attractive, One-dimensional, Must-be R I I I M
Must-be, Indifferent, or Reverse attribute. Some Neutral R I I I M
combinations of answers do not make sense. This type Live-with R I I I M
of answer is called “Questionable” answer. This leads Dislike R R R R Q
to a mapping called Kano Evaluation as shown in Table
A=Attractive, I=Indifferent, M=Must-be, O=One-dimensional,
A2. Q=Questionable, and R=Reverse
Figure A1. Correlation between product attribute and customer satisfaction in Kano model.
APPENDIX B: Membership Functions of The lower limit and upper limit of Pr for less-likely,
Linguistic Likelihood some-likely, quite-likely, and most-likely are defined
The membership functions ((.)(Pr)) of the linguistic by an -cut at =0.5. The average value of less-likely,
likelihoods denoted by less-likely, some-likely, some-likely, quite-likely, and most-likely are
quite-likely, and most-likely are given, as follows: determined by centroid method. See the reference
0.3 P r (Ullah & Harib25 ) for more details.
lesslikelyP r max 0, min 1, (B.1)
0.3 0
P r 0 0.7 P r
some likelyP r max 0, min , (B.2)
0.3 0 0.7 0.3
P r 0.3 1 P r
quitelikelyP r max 0, min , (B.3)
0.7 0.3 1 0.7
P r 0.7
most likely P r max 0, min 1, (B.4)
1 0.7