You are on page 1of 2

The Traditional Board Game Series Leaflet #12: Nyout

by Damian Walker
The following books contain further information on nyout for the interested
Bell, R. C. Board and Table Games from Many Civilizations, vol. 1,
pp. 1-4. New York: Dover Publishing, Inc., 1979.
Murray, H. J. R. A History of Board-Games Other than Chess, p. 142.
Oxford: Oxford University Press, 1952.
Parlett, D. The Oxford History of Board Games, pp. 40-42. Oxford:
Oxford University Press, 1999.
Copyright © Damian Walker 2011 -

Illustration 3: the direction of movement

of the pieces around the outer circle and
on the inner cross. Note that the
rightmost arm of the cross does not
provide a short-cut, but may still be a Board Games at CYNINGSTAN
useful route to avoid capture. Traditional Board Game Series
(Second Edition)
4 Leaflet #12
The Traditional Board Game Series Leaflet #12: Nyout The Traditional Board Game Series Leaflet #12: Nyout

second time and the results of both other of his horses, the two may
INTRODUCTION & HISTORY throws noted. subsequently be moved as a pair.
Korea is rich in interesting tradi- in its own right. 6. Once the casting sticks are Three or four horses may be joined
tional board games. It has its own The age and history of nyout is thrown, the player may do one of in this way, if so many are in play.
version of chess, and go is played unknown. A similar board game the following: 8. Where the sticks have been
here by the more intellectual strata was imported to Korea from China (i). a horse may be entered on thrown twice, the throws may both
of society. But people of humbler in the third century. Since then, it the course, onto point 1-5 (see Illus- be used to move the same horse, or
background and simpler education disappeared from China, but its his- tration 2 for point notation) accord- to move different horses as the
also have their games, and nyout is tory in Korea was untracked until it ing to the value of the throw; player wishes.
one of these. Nyout is a race game, was brought to international atten- (ii). a horse already on the out-
er circle may be moved anti-clock Capturing Enemies
often played as a gambling game, tion, by the renowned American
for a stake. Even without the ethnologist and board game histori- wise by the number of points indic- 9. If a player's horse lands on
wager, it is enjoyable as a pastime an Stewart Culin in 1895. ated, as shown in Illustration 3; a an opponent's horse or horses, the
horse moving past N has finished its opponent's horses are captured, re-
HOW TO PLAY race and is borne off the board (no moved from the board, and they
exact throw is needed to bear off); must begin their race again.
The rules here are based on those ing two horses per player.
(iii). a horse on E, S or W may
given by the board game historian 3. Four casting sticks control Ending the Game
be moved along one of the arms of
R. C. Bell. Though different ac- the movement of the horses. The
the cross towards the centre, turning 10. A player or partnership
counts vary, these are the simplest casting sticks are marked on one
to N as also shown in Illustration 3; wins the game when all their horses
and most logical. side and blank on the other.
(iv). a horse already on the have completed the race and been
4. Players throw the casting
Starting the Game cross may be moved towards the borne off.
sticks to decide the order of play,
centre, turning to N, being borne off 11. Optionally, a two-player
1. Nyout is played on board in the highest scoring player taking the
the board as in 6(ii) game may be won
which the playing first turn. The value
above if it passes N. when the first player
spaces are laid out in of a throw is the
7. If a player's bears off his first
a circle, with more number of marked
horse lands on the horse.
laid out as a cross in- sides showing, or 5
same square as an-
side it, as shown in if no marked sides
Illustration 1. show.
2. Two, three or Moving the Pieces
four can play. Two
players have four 5. A player be-
pieces each, called gins his turn by
horses, three have throwing the casting
three horses each, sticks. If a 4 or 5 is
and four players play thrown, the casting
as partnerships, hav- sticks are thrown a Illustration 2: some principal spaces on
Illustration 1: the empty nyout board. the nyout board.

2 3