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VOL. 0
2 • .hack//G.U.vol.1//Rebirth

7.2 .hack//frägment
Developer CyberConnect2
Publisher Bandai
Release date (jp) November 23, 2005
Genre MMO Role-playing
Mode 1 Player

.hack//frägment is an online and offline RPG that uses

the engine from the .hack//Games. It allows players to
create a character, form a party in a text based lobby,
join Guilds, and adventure in The World. There was
no monthly fee to play the game. Originally intended
to end November 2006, the online service for .hack//
frägment ended January 18, 2007 due to popularity.
The online servers are no longer accessible to players,
however, third party servers have been created.

8.4 .hack//G.U.vol.1//Rebirth
Developer Bandai
Publisher Bandai
Release date (jp) May 18, 2006
Genre Action role-playing
Mode 1 Player

As in the previous .hack games, .hack//G.U. simulates

a massively multiplayer online role-playing game as
the player controls a character who starts playing it.
The story focuses on a player named Haseo who hunts
a player nicknamed Tri-Edge who defeated his friend
Shino and left her in a coma in real life.
During the release of the games in Japan, Bee Train
produced an anime titled .hack//Roots that tells Ha-
seo’s first days in The World.

8.5 .hack//G.U.vol.2//Reminisce
Developer Bandai
Publisher Bandai
Release date (us) May 8, 2007
Genre Action role-playing
Mode 1 Player

In terms of gameplay, .hack//G.U. was made more

action-oriented than the first .hack games with Haseo
being able to connect combos with other characters
from the party. The interactions between the charac-
ters outside The World was expanded to further simu-
late the idea the player is going through a MMO. This
was based on the last game .hack and the .hack//SIGN
anime in which the characters’ had to leave The World
in order to take care of “real life events.”
.hack//Infection • 3

.hack//G.U.vol.3//Redemption 8.7
Developer Bandai
Publisher Bandai
Release date (us) September 8, 2007
Genre Action role-playing
Mode 1 Player

Director Hiroshi Matsuyama claimed that Rebirth was

longer than the four games of the first series combined
and that the three .hack//G.U. games would not be
“three parts to the same game”. Unlike the previous
series where the animated tie-in .hack//Liminality was
included as a bonus DVD, the development team opted
to integrate the animated story into webisodes avail-
able in-game. Bandai also released a “Terminal Disc”
with the special edition of Rebirth.

.hack//Infection 8.1
Developer CyberConnect2
Publisher Bandai
Release date (jp) June 20, 2002
Genre Action role-playing
Mode 1 Player

.hack is a series of single-player hack and slash devel-

oped for the PS2. The series of four games features
a “game within a game”; a fictional massively mul-
tiplayer online role-playing game called The World
which does not require the player to connect to the In-
ternet. Set after the events of the anime series .hack//
Sign, the games focus on a player named Kite and his
quest to discover why some users have become coma-
tose as a result of playing The World.

.hack//Mutation 7.7
Developer CyberConnect2
Publisher Bandai
Release date (jp) September 19, 2002
Genre Action role-playing
Mode 1 Player

Development for .hack began in early 2000 with the

aim of shocking and surprising the player and creating
a distinctive product. CyberConnect2’s president Hi-
roshi Matsuyama played a key role in developing the
concept for the series. Matsuyama said that this would
give young gamers an opportunity to experience on-
line play without paying monthly fees or needing pow-
erful Internet connections. From the start of its devel-
opment, .hack was envisioned as a four-part series.
4 • .hack//Quarantine

7.8 .hack//Outbreak
Developer CyberConnect2
Publisher Bandai
Release date (jp) December 12, 2002
Genre Action role-playing
Mode 1 Player

The developers looked at a number of MMORPGs

such as Phantasy Star Online, Ultima Online, and Fi-
nal Fantasy XI for inspiration, and drew influences
from the prior works of character designer Yoshiyuki
Sadamoto (Neon Genesis Evangelion) and scenario
writer Kazunori Itō (Ghost in the Shell). Itō noted that
casting the player into the role of a subscriber of The
World creates a unique story-telling situation which
draws the player deeper into the plot.

8.0 .hack//Quarantine
Developer CyberConnect2
Publisher Bandai
Release date (jp) April 10, 2003
Genre Action role-playing
Mode 1 Player

The games were packaged with bonus DVDs featur-

ing episodes of .hack//Liminality, an original video
animation (OVA) series that depicts events that occur
concurrently with the games. The developers intended
the OVA series to depict fictional events happening in
the real world outside the game. Players in Japan who
purchased all four games were rewarded with .hack//
Gift, an OVA parodying the .hack series.

7.0 007: Agent Under Fire

Developer Electronic Arts
Publisher Electronic Arts
Release date (us) November 13, 2001
Genre First-person shooter
Mode 1-2 Players

007: Agent Under Fire is a first-person shooter based

on the James Bond franchise. The game’s story arc
continues in the following sequel, Nightfire, released
a year later.
Unlike previous Bond games which featured the like-
ness of then current Bond actor Pierce Brosnan, Agent
Under Fire used the voice of Adam Blackwood and the
likeness of English actor Andrew Bicknell for Bond.
007: Nightfire • 5

007: Everything or Nothing 7.8

Developer Visceral Games
Publisher Electronic Arts
Release date (us) February 11, 2004
Genre Third-person shooter
Mode 1-2 Players

James Bond 007: Everything or Nothing is a third-

person shooter video game, where the player controls
James Bond. This was the last Bond game to have an
original story and title until the release of Blood Stone
in 2010.
Written by Bruce Feirstein, Danny Bilson and Paul
Demeo, Everything or Nothing centers around Bond
dealing with the use of nanotechnology as terrorism.

007: Nightfire 7.5

Developer Eurocom, Gearbox Software
Publisher Electronic Arts
Release date November 18, 2002
Genre First-person shooter
Mode 1-4 Players

007: Nightfire, also released as James Bond 007: Night-

fire, is a first-person shooter video game featuring the
character of the British secret agent James Bond.
Overall there are many weapons that the player can
carry including grenades of various sorts. In addition,
there are numerous amounts of mounted weapons
found throughout the game. As with previous James
Bond games, the weapons that appear are based on ac-
tual weapons, but with the names changed.

007: Quantum of Solace 7.4

Developer Eurocom
Publisher Activision
Release date (us) November 4, 2008
Genre Third-person shooter
Mode 1 Player

007: Quantum of Solace is a third-person shooter

based on the films Casino Royale and Quantum of Sol-
ace. The game was released for Microsoft Windows,
Nintendo DS, PlayStation 2, PlayStation 3, Wii and
Xbox 360.
The PS2 version excludes missions such as “Miami
Airport” and “Train”, but it adds missions such as
“Docks”, the Port-au-Prince part of the movie.
6 • 10,000 Bullets

4.1 10 Pin: Champions Alley

Developer Liquid Games
Publisher OG International Ltd
Release date (eu) April 5, 2005
Genre Sports
Mode 1-8 Players

10 Pin: Champions Alley is a bowling game, devel-

oped by Liquid Games and published by OG Interna-
tional Ltd, which was released in Europe in 2005.
Players can roll into action alone or with up to seven

6.2 10,000 Bullets

Developer Blue Moon
Publisher (jp) Taito, (eu) 505 Game Street
Release date (eu) October 6, 2005
Genre Third-person shooter
Mode 1 Player

10,000 Bullets follows an elite hitman named Crow,

who works for an Italian mob family and has the innate
power of the “gunslinger”, allowing him to manipulate
the flow of time in battle. The gameplay of 10,000 Bul-
lets focuses on this ability, in which the player must
slow down the action in order to avoid the waves of
enemy assaults and other hazards.
The game received mediocre scores from Japanese
publications including a 27 out of 40 from W. Famitsu.

6.9 120-en no Haru: 120 Yen Stories

Developer Interchannel
Publisher Interchannel
Release date (jp) February 24, 2005
Genre Adventure
Mode 1 Player

¥120 Stories is a non-adult visual novel that originated

on PS2 which features four separate romantic stories,
each of which is revolving around something costing
only 120 yen. Each story is told in a different setting
and during a different season, starting with the winter
one and continuing onto autumn, summer, and spring
one. Each story features new protagonist and new her-
oine and is split in short chapters.
18 Wheeler American Pro Trucker • 7

12Riven: 6.4
The Psi-Climinal of Integral
Developer CyberFront
Publisher CyberFront
Release date (jp) March 13, 2008
Genre Adventure
Mode 1 Player

12Riven is a visual novel in which the player makes

progress by reading the game’s story. At certain points
during conversations with other characters, the player
is given a set of choices. Depending on what the play-
er chooses, the story diverges into different branches,
eventually leading to different endings; there is only
one “true ending”.

18 Wheeler American 5.2

Pro Trucker
Developer Acclaim Studios Cheltenham
Publisher Acclaim Entertainment
Release date (us) November 14, 2001
Genre Racing
Mode 1-2 Players

18 Wheeler: American Pro Trucker is a port of a arcade

game developed by Sega AM2. The main purpose of
the game is to make it to the finish line with the truck’s
cargo. Players are given a set amount of time, but can
ram into special vans that will add three seconds to
the timer. There are several characters to choose from,
each with a unique truck and attributes.

187 Ride or Die 4.6

Developer Ubisoft
Publisher Ubisoft
Release date (us) August 23, 2005
Genre Vehicle combat
Mode 1-2 Players

187 Ride or Die is a Vehicle combat game for the PS2

and Xbox. In order to become “top dog” of the game,
the player must race and defeat opponents through a
variety of different stages all set in Los Angeles’s infa-
mous South Central region.
The game’s title comes from two phrases common in
the subculture. 187 is the California Penal Code sec-
tion that defines murder. “Ride or die” is a combina-
tion of the phrases “ride it out” and “die trying”.
8 • 2002 FIFA World Cup

6.8 1945 I&II The Arcade Games

Developer Psikyo
Publisher Play It!
Release date (eu) July 16, 2004
Genre Compilation
Mode 1-2 Players

This compilation includes the arcade games Strikers

1945 and Strikers 1945 II, though “Strikers” was re-
moved from the title everywhere in the game. They are
the same ports that where released individually (sepa-
rate for Japan and the US, both under the name Strikers
1945) for the PlayStation in 2001.


7.0 2002 FIFA World Cup

Developer EA Canada
Publisher EA Sports
Release date (us) April 22, 2002
Genre Sports
Mode 1-2 Players

2002 FIFA World Cup is the official game of the 17th

FIFA World Cup, held in Korea and Japan between
May 31 and June 30. It is based on the engine of FIFA
Soccer 2002, so experienced Fifa players can get used
for it quite fast.
It includes all of the countries who promoted to the
World Cup, and a lot more. Small statistics are shown
for every country - their last biggest win, appearances
at the World Cup, etc.

6.3 2003-Toshi Kaimaku

- Ganbare Kyuukaiou
Developer Magical Company
Publisher Atlus Co.
Release date (jp) May 15, 2003
Genre Sports
Mode 1-2 Players

2003-Toshi Kaimaku: Ganbare Kyuukaiou is a base-

ball game, developed by Magical Company (Mahou)
and published by Atlus, which was released in Japan
in 2003.
24: The Game • 9

21 Card Games 8.6

Developer Mere Mortals
Publisher Phoenix Games
Release date (eu) July 28, 2006
Genre Gambling
Mode 1 Player

21 Card Games is a gambling game and feature dif-

ferent card games like poker, blackjack, solitare, etc..
Players can choose from 50 character portraits and se-
lect their game among the wide variety available. They
can go head to head with the dealer - or play against
skilled opponents.

24: The Game 6.9

Developer SCE Studio Cambridge
Publisher 2K Games
Release date (us) February 27, 2006
Genre Third-person shooter
Mode 1 Player

24: The Game is a third-person shooter video game,

based on the FOX television series, 24. The player
controls many characters from the television series at
different points in the game. The missions in the game
involve elements of third-person shooter, driving and
puzzle games. The events contained in the game are set
in Los Angeles between the second and third seasons
of the show.

25 to Life 4.6
Developer Avalanche Software
Publisher Eidos Interactive
Release date (us) January 17, 2006
Genre Third-person shooter
Mode 1-16 Players

Set in a modern environment, the game allows the

player to play as both a cop and a gangster, at different
times, in a “cops and robbers” style game. The game
features a variety of hip hop songs playing in the back-
The game is about a black man named Freeze, his
friend Shaun Calderon, and a Police Officer Williams.
The story is focused around Freeze, with the ability to
play as the two other characters for some missions.
10 • 3-Nen B-Gumi Kinpachi Sensei Densetsu no Kyoudan ni Tate!

8.5 2nd Super Robot Wars Alpha

Developer Banpresto
Publisher Banpresto
Release date (jp) 2003
Genre Tactical role-playing
Mode 1 Player

2nd Super Robot Wars Alpha is the third game in the

Alpha series, continuing from Super Robot Wars Alpha
and Super Robot Wars Alpha Gaiden. The 2nd Super
Robot Wars Alpha, or simply Alpha 2, includes series
debuts Brain Powerd, The King of Braves GaoGaiGar
and Steel Jeeg. This game also has the distinction of
being one of two Super Robot Wars games that fea-
tures mecha from Mobile Suit Gundam: Char’s Coun-
terattack and adheres to the plot of the film.

5.5 3-Nen B-Gumi Kinpachi Sensei

Densetsu no Kyoudan ni Tate!
Developer ChunSoft
Publisher ChunSoft
Release date (jp) June 24, 2004
Genre Adventure, Role-playing
Mode 1 Player

This is a role-playing game based on the Japanese TV

drama 3 Nen B Gumi Kinpachi Sensei. The television
show off which the game is based tells the story of a
teacher named Kinpachi Sakamoto and his trials and
tribulations with his students. The PS2 title takes the
form of an RPG in which players take the role of a
teacher named Matsumoto who is assigned to teach the
level 3B class when title character Kinpachi takes ill.

7.2 3LDK - Shiawase ni Narouyo

Developer Princess Soft
Publisher Princess Soft
Release date (jp) July 1, 2004
Genre Adventure
Mode 1 Player

3LDK tells the story of protagonist Masato Asakawa,

a second-year high school student. Following his par-
ents’ sudden transfer to positions abroad, Masato ends
up living alone with his childhood friend Chihogi in
the Asakawa family’s 3LDK apartment. With the uni-
versity entrance exams coming up next year and away
from the supervision of his parents, Masato is expect-
ing a careless life. However his parents have installed
Chihogi’s elder sister as caretaker in their stead.
4x4 EVO • 11

3rd Super Robot Wars Alpha: 9.0

To the End of the Galaxy
Developer Banpresto
Publisher Banpresto
Release date July 28, 2005
Genre Tactical role-playing
Mode 1 Player

3rd Super Robot Wars Alpha: To the End of the Galaxy

is the 4th and final installment of the Super Robot Wars
Alpha series, and canonically the last game produced
by Banpresto, before the merging with Bandai Namco
The game contains one of the largest casts to ever be
placed together within a Super Robot Wars game, only
to be out-beaten by Super Robot Wars Z.

4x4 EVO 5.9

Developer Terminal Reality
Publisher Gathering of Developers
Release date (us) February 26, 2001
Genre Racing
Mode 1-2 Players

4x4 Evolution (also known as 4x4 EVO) is a racing

game developed by Terminal Reality for the Windows,
Macintosh, PS2 and Dreamcast platforms.
Gameplay features off-road racing of over 70 licensed
truck manufacturers. Modes featured in the game were
a Career Mode, Online Mode, Map editor and versus
mode. The career mode is the most important part of
the game to feature a way to buy better trucks similar
to the Gran Turismo series.

4x4 EVO 2 7.0

Developer Terminal Reality
Publisher Bam Entertainment
Release date (eu) November 4, 2003
Genre Racing
Mode 1-2 Players

4x4 EVO 2 feature more trucks, and more racing tracks

than the original game. The courses are primarily in
extreme environments such as deserts, canyons, and
other off-road locales. Players are allowed to custom-
ize their vehicle to their liking with a variety of engine,
suspension, wheels, tires, and other aftermarket parts
and modifications.
The game was met with mixed reception.
12 • 7 Blades

5.6 50 Cent: Bulletproof

Developer Genuine Games
Publisher Vivendi Universal Games
Release date (us) November 17, 2005
Genre Action
Mode 1 Player

The story revolves around protagonist hip hop musi-

cian 50 Cent’s search for vengeance against the hit-
men who attempted to murder him. The game features
members of the G-Unit rap crew as a gang. Dr. Dre
plays an arms dealer, Eminem plays a corrupt police
officer, and DJ Whoo Kid plays himself as a person
selling “bootlegged” music out of his trunk. A sound-
track album titled, Bulletproof, was released by DJ
Red Heat’s Shadyville Entertainment.

6.5 7 Blades
Developer Konami
Publisher Konami
Release date (eu) September 28, 2001
Genre Action-adventure
Mode 1 Player

7 Blades is based on the 1990 film Zipang. The game

takes place in mid-17th century Japan, during which
the Tokugawa shogunate was gaining power. The game
is set on the man-made island Dejima, which the Japa-
nese government is using to house Western foreigners
and where a Christian group is trying to separate from
the rest of the country. The main character, Gokuraku-
maru, si a violent mercenary and poor womanizer, who
travels with the gun-wielding Oyuri, and Togizo.

7.7 7: Cavalry of Morumosu

Developer Namco
Publisher Namco
Release date (jp) December 21, 2000
Genre Strategy, Role-playing
Mode 1 Player

In this strategy RPG, the emphasis is on preparation

for the battles rather than on the battles themselves.
Before each battle, players are able to see the stats of
the monsters and even the tactics they are going to use.
They must then select seven units of various classes
(knights, archers, mages, etc.) and place them on a bat-
tle field, which is a grid composed of four columns and
three rows. Front row can attack, middle row support
or attack with bows, and back row heals.
14 • 7 Wonders of the Ancient World

4.6 7 Sins
Developer Monte Cristo Multimedia
Publisher Digital Jesters
Release date (eu) May 20, 2005
Genre Life simulation
Mode 1 Player

7 Sins is a life simulation video game where the player

must get to the top of the social ladder and make deci-
sions related to the seven deadly sins. The game is set
in the fictional Apple City. Throughout the game the
player makes decisions based on pride, wrath, greed,
envy, lust, sloth and gluttony. Once a relationship has
been built new missions are unlocked. In total there are
seven chapters and one hundred non-player characters
to interact with.

6.4 7 Wonders of the Ancient World

Developer MumboJumbo
Publisher MumboJumbo
Release date (us) November 20, 2007
Genre Puzzle
Mode 1 Player

7 Wonders of the Ancient World is a Bejeweled-type

puzzle game. The game boards are set against the
fabled 7 Wonders of the Ancient World. In the main
Story mode players need to build wonders over time
one after another starting with The Great Pyramid in
Giza then moving to the mysterious Hanging Gardens
of Babylon and other wonders. To do so, they will need
to match runes on materials blocks to destroy them.