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Patch the left brain into the right brain and get that music in your head into the computer.
I apologize for simplifying some of the math - but if you're really interested there are plenty of LINKS
texts and in-depth articles available with a bit of searching. I've included a few references
and links at the end of the article. Zed's SoundCloud - recent songs
That's it. Your mixes will sound fuller, fatter, more dynamic, and punchier than if you follow
the "as loud as possible without clipping" rule.
For newbies - dBFS means "deciBels Full Scale". The maximum digital level is 0dBFS over which you get Already a member? Sign in
nasty digital clipping, and levels are stated in how many dB below that maximum level you are.
Average level is very important - people hear volume based on the average level rather than
peak. Use a level meter that shows both peak and average/RMS levels. Even better if you Blog Archive
can find a meter that uses the K-system scale.
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Some common questions:
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Q: Why do we avoid going higher than -6dB on peaks? Surely we can go right up to Digital Recording Levels - a
0dBFS? rule of thumb
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dBzee: Digital Recording Levels - a rule of thumb http://dbzeebee.blogspot.com/2009/10/digital-recording-levels-r...
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Tek Digital
Multimeters
Measure Differen
Parameters w/ a
Answer 2 - the digital side. Degree of Accura
Inter-sample and conversion errors. If all we were ever doing is mixing levels of digital signals, we would probably be fine most of the time going up Learn How.
www.tek.com
close to 0dBFS, as most DAWs can easily and cleanly mix umpteen tracks at 0dBFS.
Inter-sample errors can create a "phantom" peak that exceeds 0dBFS on analogue playback.
When plug-ins are inserted they can potentially cause internal bus overloads. These can build-up some unpleasant artifacts to the audio as Sound Level Meter
you add more plug-ins as your mix progresses. They can also potentially generate internal peaks of up to 6dB - even if you're CUTTING NIST Traceable
Calibration We Servic
frequencies with an EQ, for example. All Types and Models
www.engdynamics.co
Digital level meters on channel strips seldom show the true level - they don't usually look at every single sample that comes through. It's
possible to have levels up to 3dB higher than are displayed on the meters.
Keeping your individual track levels a bit lower avoids most of these issues. If your track levels are high, inserting trim or gain plug-ins at the start of
the plug-in chain can help remove or reduce these problems. Use your ears!
Q: Aren't we losing some of our dynamic range if we record lower? Aren't we getting more digital quantization distortion because we're
closer to the noise floor?
Really, both of these questions sort of miss the point, as we shouldn't be boosting our audio up to higher levels and then turning it down again. So
there's nothing to be "lost".
It's the equivalent of boosting the gain right up on a mixing desk while having the fader down really low, giving you extra noise and distortion that you
didn't even need. You should leave the fader at it's reference point and add just enough gain to give you the correct audio level. This is what we're
trying to do when recording our digital audio as well - nicely optimizing our "gain chain".
Now, let's look at the analogue side where it becomes slightly more interesting.
In fact, the best analogue-to-digital converters you can buy are lucky to even approach 118dB signal-to-noise ratio never mind 144dB.
2 of 3 9/11/10 2:23 PM
dBzee: Digital Recording Levels - a rule of thumb http://dbzeebee.blogspot.com/2009/10/digital-recording-levels-r...
The conclusion is that when recording at -18dBFS you are already recording at least one bit's worth of the noise floor/quantization error, and if you
actually turn your recording levels up towards 0dBFS, all you're really doing is turning up the noise with your signal.
Apart from liking the sound of your converter clipping, there's NO technical or aesthetic advantage to recording any louder than about -18 or -20dBFS. Ta-Da!
Mix Levels
If you've been good and recorded all your tracks at the levels I recommended, you probably won't have any issues at all with mix levels.
The main thing is to make sure your mix bus isn't clipping when you bounce it down.
Most DAW's can easily handle the summing of all the levels involved, even if channels are peaking above 0dBFS. In fact even if the master fader is going over
0dBFS, there's generally not a problem until it reaches the analogue world again, or when the mix is being bounced down.
Most DAWs have headroom in the order of 1500-2500dB "inside the box". You can usually just pull the master fader down to stop the master bus clipping.
Saying that, it's still safer if you keep your levels under control.
Like I mentioned before - a key problem is overloads before and between plug-ins. If your channel or master level is running hot and you insert a plug-in, it could be
instantly overloading the input of the plug-in depending on whether the plug-in is pre-or-post the fader. So use your ears and make sure you're not getting distortion
or weird things happening on a track when you insert and tweak plug-ins.
Try to use some sort of average/RMS metering, and try to keep your average mix level between about -12 to -20dBFS, with peaks under -3dBFS.
To conclude - when recording at 24-bit, there is a much higher possibility of ruining a mix through running levels too high than having your levels too low
and noisy.
As Bob Katz says, if your mix isn't loud enough - just turn the monitor level up!
PS - just say "no" to normalizing. That's almot as bad as recording too loud.
References:
Bob Katz' web site.
Plus Bob's excellent book "Mastering Audio - the Art and the Science".
Paul Frindle et al on GearSlutz.com
A nice paper on inter-sample errors
Download a free SSL inter-sample meter (includes a nice diagram of inter-sample error )
1 comments:
AnnemarieSchimmel said...
wonderful ..................................................
January 8, 2010 9:33 PM
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