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Ultimate Frisbee Lesson Plan

Name: Christopher T. Miles Date: 10/16/18 Lesson #: 1

Lesson/Unit Focus: Ultimate Frisbee Grade: High Class Length: 25-35min Class Size: 16
Passing and Catching Practice School

 STANDARDS/BENCHMARK/GLE’s:
Standard: 1
GLEs: Level 2

Standard: 2
GLEs: Level 2

Standard: 4
GLEs: Level 2

 TEACHER OBJECTIVES
Cognitive: Ask question about when you should use specific throws.
Affective: Give feedback to students who are communicating with hand signals at least 3 times.
Psychomotor: Demonstrate each throw and each catch.

 LESSON OBJECTIVES: (TLW)


Cognitive: The learner will identify when to use a specific throws as well as when to use a specific catch in game play
Affective: The learners will work together with a partners by communicating what side to throw with hand signals
Psychomotor: The learners will perform 3 styles of throwing and 2 styles of catching using the correct skill cues

 ASSESSMENT/EVALUATION:
Cognitive: post test that the students answer individual “ if you teammate is far from you what throw is best and why?” If the frisbee
is thrown toward your mid section, what catch is best and why?”
Affective: Post test that students answer individual “what were some ways that your felt worked to communicate to your partner”
Psychomotor: post test that the students picture of each throw identify
 INTEGRATION:

 EQUIPMENT/TEACHER MATERIALS:
Item: Frisbee Amount: 18
Poly Spots All
Hula Hoops 16
Big Cones 4

 ACCOMODATIONS & MODIFICATIONS

 LESSON PROCEDURES/ACTIVITIES:

Time Instant Activity/Task Organization Criteria to move on Skill/Teacher Cues


0- Instant Activity Instruction: Toe to toe All the poly spot is Cues:
5mins Ploy spot collection Randomly thrown polyspots collected 123, freeze, eyes on me
Toe to toe with a partner Cones as the border 321, go
Have the partners find a ploy spot outside of the Frisbee at each poly spot Goal:
cones. Get familiar with the frisbee
Demonstrate that one partner is throwing the at your comfort level.
frisbee to a partner who finds an open ploy spot
inside the cone.
Once they make a catch, they can collect the poly
spot that they landed on.
Then partners switch roles.
The partners with the most poly spots win.
After first round ask how can you get more poly
spots.
3 rounds
3rd round you can block an opponent's frisbee.

Transition: Partners will leave everything by the cones. Countdown from 5 and have everyone meet in the middle.

Time Introduction/Set Induction & Organization Criteria to move on Skill/Teacher Cues


Behavior Focus
5 Introduction: Hey class this is Chris and I am Students are sitting at Covering skill cues and Cues:
Minutes Jeremy and today we will be going over ultimate attention as we give behavior focus. L Grip
frisbee. We’re going to start your learning 3 introduction. Boy Scout side
styles of throwing and 2 styles of catching and Boy Scout high
see how well you can us them in gameplay. Alligator
Crawfish
Skill Focus: Goal:
Backhand throw- L grip, side to target, step Have a clear understanding
forward, release of the 3 throws and 2
Side arm- Boy Scout sign to side, step forward, catches
release
Tomahawk- Boy Scout sign high, step
forward, move hand behind head, release
Crawfish- hands up palms facing frisbee
Alligator- bring hands together like a clap,
dominant hand on top
Behavior Focus: What are some good ways to
communicate with your partner that you are
open?(Verbal and nonverbal). Making ready hand
signals on what side to throw it. Watch where
you are throwing. Avoid the ceiling and
someone’s face. Runners watch out for other
people so you don’t run them over.
Transition: Go back to hula hoop for demonstration in 5 seconds. Will explain next task.

Time Task/Skill Organization Criteria to move on Skill/Teacher Cues


5 Task: Passing the 3 different throws to Will have the When we see a Cues:
minutes partner. Starting 10 paces away students in the same majority of the 123, Freeze, eyes on me
If caught hula hoop as they class with at least 321, go
Backhand: 1 point used in the instant 10 catches. L Grip
Sidearm: 2 points activity. Boy Scout side
Tomahawk: 3 points Boy Scout high
See how many points you can get Alligator
Extension: Crawfish
Take a step back if caught Goal:
Refinement:
Take a step forward if dropped To see how efficient they are
at each catch and throw from
different distances.
Transition: 10 second countdown. Everyone bring their hula hoop to the baseline. If your teammate is far from you what throw is best and why? If
the frisbee is thrown toward your mid section, what catch is best and why?

Time Task/Skill Organization Criteria to move on Skill/Teacher Cues


5 Task: All hula hoops are in We’re all teams get Cues:
minutes Partners will throw frisbee across room, one end zone. An at least 3 123, Freeze, eyes on me
moving poly spot to poly spot. Thrower has to additional hula hoop touchdowns. 321, go
stay stationary but can use any throw. Once per color is placed in L Grip
they throw to their partner they can move the other end zone. Boy Scout side
ahead to another poly spot. Now points are Poly spots are Boy Scout high
scored by which throw is caught in the hula thrown in the middle Alligator
hoop, going up and down the field. Both hula during transition. Crawfish
hoops are the same color. Keeping the previous
scoring chart. If dropped have to start start Goal:
over. Have them getting used to
Extension: passing in traffic, on the
Frisbee can be caught in any colored hula move and towards the end
hoop. zone with a partner.
Refinement:
You can drop it once and still move forward. If
dropped twice have to go back.
Transition: 123, Freeze, eyes on me. Go back to original hula hoop.

Time Culminating Activity Organization Criteria to move on Skill/Teacher Cues


10 Activity Instruction: Same as Task 2. Each team scores Cues:
minutes Play same game but without poly spots. While one instructor at least 3 times. 123, Freeze, eyes on me
Scoring system remains the same. Can now is going. Over the 321, Go
defend other people’s pass. If pass is dropped culminating activity, L Grip
you must start over. See how many points you the other is picking Boy Scout side
can get. up the poly spots. Boy Scout high
Purpose/skill used: Alligator
Combine all 3 throws and 2 catches under Crawfish
traffic and light defense.
Goal:
Successfully learned and
executed all 3 throws and 2
catches in game play.
Transition: Bring hula hoops and poly spots to mirror and meet in middle in 10 seconds and take a quiz.

Time Closure: Organization Criteria to move on Skill/Teacher Cues


5 Check for understanding: Two stacks of test Done with Test Review:L Grip
minutes Quiz every come get a test Boy Scout side
Assessment: and a pen. Boy Scout high
 Cognitive: If you teammate is far from Alligator
you what throw is best and why?” If Crawfish
the frisbee is thrown toward your mid
section, what catch is best and why?
 Psychomotor: Psychomotor: Picture
of 1 throw and 1 catch
 Affective: What were some ways that
your felt worked to communicate to
your partner

POST LESSON REFLECTION:


What were the most successful components of this lesson?

Why were they successful?

What needs improvement in the lesson?

How can you improve the identified areas?

What do students need more work with?

Did I reach my lesson objective, why or why not?