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Feanor Male
Character Name Char. Lvl. Player Gender
Elf Medium
Race H.D. L.A. Size Category Alignment Religion / Patron Deity
Wizard
Character Character Class 1 LVL. Character Class 2 Lvl. Character Class 3 Lvl.
v3.0a18
Portrait/Sketch
Health PHB
145-146 Saves PHB
136 Skills PHB / XPH
Ch. 4 / 35-39
Class Skill
Max. Ranks
Max. Temp. /
Fortitude
(Class/Cross-Class)
Max
Untrained
Reflex *
HP 26
Ability
Ability
Ranks
Temp.
Mod.
Misc.
Hit Points
Will
Skill
Key
(Con)
Abilities
(Dex)
(Wis)
PHB Total
Ch. 1
Current Appraise • Int
Total
Autohypnosis ³ Wis
Ability
Ability
Score
Score
Temp.
Temp.
Mod.
Mod.
Ability
Mod. Balance ¹ • Dex
Str 9
Nonlethal
Damage *
Base Save
Bonus 2 2 5 Bluff • Cha
Strength
Flat-
Deflect.
Load
Bonus *
Armor
Dodge
Bonus
Bonus
Mod.
Size
Dex
Combat PHB
Ch. 8
Knowledge
Knowledge
History Int
Int
9
Knowledge Int
Ability
Base
Initiative Attacks
Temp.
Mod.
Mod.
Misc.
Attack Bonus
Size
Profession Wis
Increment
Light, 1H,
Ranged
Modified
Weight
Attack
Psicraft ³ Int
Finesse
Bonus
or 2H
Type *
Attacks
(Lbs.)
(Ft.)
Weapon 1st 2nd 3rd 4th 5th Damage Critical Ride • Dex
/ / / / Search • Int
/ / / / Sense Motive • Wis
/ / / / Spellcraft Int 9
Spot • Wis
/ / / /
Survival • Wis
/ / / /
Swim ² • Str
/ / / /
Tumble ¹ Dex
Deals Lethal
Unarmed Strike / / / / Damage Use Magic Device Cha
Equipped
* If a weapon is of two types; all damage it deals is of both types. ¹ Armor Check Penalty – if any – applies ( ² double penalty for Swim.)
³ These skills are detailed in the Expanded Psionics Handbook.
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(Primary Stats)
Data Settings Tools ? Help
Movement PHB
162-164 Carrying Capacity PHB
161-162 Carried Load
Modified Quadruped Total Carried Load 0.0
Penalty
(Ft./Rd.)
(Current) Total Base Class
Check
Speed Speed Speed Mod. Misc. Temp. Carried
Speed
Max.
Max.
Dex.
Run
Weight Range
(Lbs.) Weight of Weapons & Ammunition
0 (see page 1) 0.00
Dwarven
Light 0 - 30 Normal 0 ×4 Weight of Worn Clothing and Equipment
(See page 3) 0.00
Movement
Multiplier Medium 31 - 60 -3 3 0 ×4 Weight of Carried Equipment
1 Minute
1 Round
0.00
1 Hour
(see Page 3)
(Miles)
(Miles)
(Feet)
(Feet)
1 Day
Heavy 61 - 90 -6 1 0 ×3 Weight of Carried Wealth
(see page 3) 0.00
Walk ×1
(Ft./Rd.)
(Normal)
All Weight values are in Pounds (lbs.)
Speed
Max.
Run
Weight
Hustle * ×2 Capacity (Lbs.)
Proficiencies PHB
Ch. 5
Armor (Light)
Armor (Medium)
Armor (Heavy)
Shield
Tower Shield
Simple Weapons
Martial Weapons
Feats PHB
Ch. 5
Page
Source
Feat Book
Improved Initiative
Spell Focus
Augment Summoning
Make note of the Source Book and Page for easy reference. You may also wish to record Traits & Flaws here.
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(Secondary Stats)
Data Settings Tools ? Help
Rich * Special Abilities Descriptions... Cont’d PHB
Ch. 2, 3 & 5
Make note of the Source Book and Page for easy reference.
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(Special Abilities...)
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Worn Clothing and Equipment PHB / DMG
134 - 136 / 214 Carried Equipment PHB
Ch. 7
Quantity
Head Face / Eyes
Weight
Each
(Circlets, crowns, hats, headbands, (Goggles, lenses, masks, spectacles, Carried
helmets, phylacteries) Weight third eyes) Weight Item Location
Shoulders Neck
(Capes, cloaks, mantles, shawls) Weight (Amulets, badges, brooches, collars,
medals, medallions, pendants, periapts,
scarabs, scarfs, torcs) Weight
Armor / Body
(Armor, robes) Weight
Torso
(Shirts, tunics, vests, vestments) Weight
Type
Max.
Penalty
Spell
Dex
Check
AC
Bonus
Failure
(%)
Speed
(Ft.)
Equipped
Waist
(Belts, girdles, sashes) Weight
Hands
(Gauntlets, gloves) Weight
Arms / Wrists
(Armbands, bracelets, bracers) Weight
Shield Weight
Fingers
(Rings) – Left
Shield
Type
Max.
Penalty
Spell
Dex
Check
AC
Bonus
Failure
(%)
(Rings) – Right
Equipped
Feet
(Boots, sandals, shoes, slippers) Weight
Wealth PHB
112
Weight
Total
Carried Banked
CP (Copper)
SP (Silver)
GP (Gold)
Stored Equipment PP (Platinum)
Quantity
Quantity
Weight
Weight
Weight
Estimated
Each
Each
Each
Place of Place of
Item Storage Item Storage Valuables Quantity
Value Each
(GP)
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(Equipment & Wealth)
Data Settings Tools ? Help
Rich * Item Details... Cont’d
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(Item Details...)
Data Settings Tools ? Help
Calculate Bonus Spells/Day
(Class A) ✔ Magic Calculate Bonus Spells/Day
(Class B) ✔ PHB
Ch. 10
Enable Turn Undead PHB
159-160
Temp. Temp.
Domains / Schools Domains / Schools
Ability
13 – 15 Cleric Level + 1
Temp.
Temp.
Mod.
Mod.
Mod.
Mod.
Misc.
Misc.
Spell
Spell
Spell DC Spell DC
DC
DC
Key Ability Key Ability 16 – 18 Cleric Level + 2
Spell Spell 19 – 21 Cleric Level + 3
Save DC 10+ Save DC 10+
22 or Higher Cleric Level + 4
Temp.
Mod.
Misc.
Total Hit Dice of
Spells/Day
Spells/Day
Spells/Day
Spells/Day
Spells/Day
Spells/Day
Spells/Day
Spells/Day
Spells/Day
Spells/Day
Cha
Quantity
Quantity
Domain/
Domain/
Known *
Known *
School
School
Undead Affected
Save DC
Save DC
Bonus
Bonus
Total
Total
Cast *
Cast *
Spells
Spells
Spells
Class
Class
Spell Spell
Misc.
Misc.
Spell
1st 1st
2nd 2nd Rich * Notes
3rd 3rd
4th 4th
5th 5th
6th 6th
7th 7th
8th 8th
9th 9th
10th 10th
* Only applies to classes which aren’t required to prepare spells ahead of time.
Psionics XPH
Ch. 4
Current
Max.
Power Points
Per Day * Temp.
Max.
Discipline Discipline
Ability
Ability
Power
Power
Temp.
Temp.
Mod.
Mod.
Mod.
Mod.
Misc.
Misc.
Power DC Power DC
DC
DC
Save DC
Save DC
Save DC
Known
Known
Known
Known
Powers
Powers
Powers
Powers
Power
Power
Power
Power
Power
Power
Power
Power
Point
Point
Point
Point
Cost
Cost
Cost
5th 9 5th 9
* The maximum number of Power Points you can spend on a power is equal to your Manifester Level for the power’s class.
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(Magic & Psionics)
Data Settings Tools ? Help
Calculate
Power Points ✔ Known Powers XPH
Ch. 4 & 5
Power Level
Resistance
Augment
Psionic
Points
Power
Power
Class
Manifest. Aim
Power Discipline Display Time Range ¹ (Target/Area/Effect) Duration Save Description
¹ CLOSE = 25 ft. + 5 ft./2 Caster Levels, MEDIUM = 100 ft. + 10 ft./Caster Level, LONG = 400 ft. + 40 ft./Caster Level * Effect is centered on you.
† Concentration Duration is Limited. ‡ Lasts Duration or until Discharged/Triggered, whichever comes first. ~ Effect lingers after Concentration is released.
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(Known Powers)
Data Settings Tools ? Help
Rich * Powers Details... Cont’d 1 XPH
Ch. 5
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(Powers details...)
Data Settings Tools ? Help
Rich * Powers Details... Cont’d 2 XPH
Ch. 5
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(Powers details...)
Data Settings Tools ? Help
Rich * Powers Details... Cont’d 3 XPH
Ch. 5
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(Powers details...)
Data Settings Tools ? Help
Rich * Character Description & Personality PHB
110
Total Experience
Multiclass Penalty %
Required For Next Level
Calculate Experience
Required for Next Level
Campaign
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(Character Details)
Data Settings Tools ? Help
Rich * Notes... Cont’d
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(Notes...)