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COREY GILLENWATER

Full-Stack Software Devloper and Game Developer


s (801) 540-0448 _ corey.x.gillenwater@gmail.com 5 linkedin.com/in/gillenwatercorey

INDUSTRY EXPERIENCE LIFE PHILOSOPHY


Network Security Engineer (Contractor) "Don't code today, what you cannot debug
America First Credit Union tomorrow."
r 09/2018 - 11/2018 + Ogden , UT
Organized, provisioned, and implemented firewalls, servers, and network
safety standards.
COREY SKILLS AND
 Maintained ATM and Data Center firewall rules and configurations.
 Set up, configured, and maintained Intrusion detection systems, for our
TOOLS
different data centers.
 Automated firewall configuration in order to save time and resources Experienced
within my small team.

C# C++ JavaScript Linux

Software Engineer Java Bash


Pyrofex (Start-Up)
r 04/2018 - 09/2018 + Orem, UT
Created and maintained applications for the Ethereum BlockChai
 Developed an online payment tool API, for the Ethereum Blockchain Unreal Engine 3/4 MVC/MVC.NET
using: Javascript, AngularJS, Postgresql, Node, and Web3.
 Designed an inventory management tool, primarily for the office. ASP.NET Functional Programming
 Created and maintained VMs/Containers for our internal teams
Object Oriented Programming OOP

NOC Engineer II
ProofPoint Intermediate/Base
r 05/2016 - 04/2017 + Draper, UT
Responded to and handled network security incidents for our cutsomers. SQL Python Ruby on Rails
Created tooling to automate office workflows.
 Using different scripting languages -- Bash, Ruby, and Python -- Angular 6 AngularJS 3D Modeling
automated common workflows. Increasing productivity and freeing
valuable resources for more dire tasks.
Unity 5.6 Docker GOLang
 Documented incidents through JIRA and handled via Linux

Game Developer Intern


International Gaming Technologies (IGT) EDUCATION
r 01/2016 - 03/2016 + Salt Lake City, UT
Worked with a small team to create a web based game engine. B.S. in Computer Software
 Created a web-based “Match 3” game engine, using primarily Javascript and Game Development
and Javascript Libraries.
Neumont University
 Integrated level transition, basic game functionality, and a level designer.
r 10/2012 - 03/2016

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PERSONAL PROJECTS VOLUNTEERING
Among The Shadows (Working Title; RPG) Alpha/Beta Tester for Final
r 11/2018 - Ongoing Fantasy XIV: A Realm Reborn
My current personal project: an open world, single player, fantasy RPG; (Before Launch)
using Unreal Engine 4 and C++. Listed below are the aspects that I have
currently been working on, with more to come! Square Enix
r 11/2012 - 04/2013
 Game Logic Development
 Game Programming Early access that allowed individuals to help
report minor to major problems with the game
 Game Controls
itself.
 User Interface (U.I) / HUD
 Level and Environmental Design Reported bugs, glitches, and any other Issue
 Menu Navigations discovered.
 Animation Blending
Documented problems, and possible solutions,
for the Square Enix USA team.
Network Guessing Game
r 08/2017
A simple guessing game, in C#, where multiple clients were able to connect
Alpha/Beta Tester for Scarlet
to a server. Allowing each client to set up and play their own game instance Blade (Before Launch)
 Game Logic Development Aeria Games
 Game Programming r 12/2012 - 03/2013
 Server/Client Integration Primary access that allowed individuals to help
 Network Setup report any kind of problem with the game before
release.

Third Person Arena Report bugs, glitches, translation errors, and any
other issue discovered.
r 05/2017
A third person shooter infinite arena, designed to see how long you can Was able to document and inform Aeria Games
stay alive. Speed coding challenge, completed in less than 12 hours, using about issues, and possible solutions.
Unreal Engine 4 and C++.
 Animation/Animation Blending
 Game Logic Development
 Game Programming
 Environment Design
 Game Controls
 Menu Navigation
 Particle Systems
 User Interface (U.I)/HUD

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