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Amplitude: Amplitude, in physics, the maximum displacement or distance moved by a point on a

vibrating body or wave measured from its equilibrium position. It is equal to one-half the length of the
vibration path.

Frequency: is the number of oscillations or cycles that occur in 1 second time period. Frequency is
usually measured in cycles per second, or Hertz.

Period: is the time it takes for a wave to travel a distance of one complete cycle or wavelength. The
period is usually measured in seconds.

Standing wave: occurs when two identical waves traveling in opposite directions meet, resulting in the
creation of nodes (null points, point for which there is no motion, no displacement from its equilibrium
position) and antinodes (points with greatest amplitudes).

Periodic Motion: Periodic motion, in physics, motion regular and repeated in equal intervals of
time. Periodic motion is performed, for example, by a rocking chair, a bouncing ball, a vibrating tuning
fork, a swing in motion, the Earth in its orbit around the Sun, and a water wave. A vibrating object is
wiggling about a fixed position. Like the mass on a spring in the animation at the right, a vibrating object
is moving over the same path over the course of time. Its motion repeats itself over and over again. If it
were not for damping, the vibrations would endure forever (or at least until someone catches the mass
and brings it to rest). The mass on the spring not only repeats the same motion, it does so in a regular
fashion. The time it takes to complete one back and forth cycle is always the same amount of time. If it
takes the mass 3.2 seconds for the mass to complete the first back and forth cycle, then it will take 3.2
seconds to complete the seventh back and forth cycle. It's like clockwork. It's so predictable that you
could set your watch by it. In Physics, a motion that is regular and repeating is referred to as a periodic
motion. Most objects that vibrate do so in a regular and repeated fashion; their vibrations are periodic.

Questions

1) What kind of collision is the game pool? Answer: Elastic collision. Another elastic collision example can
be seen while playing a game of pool. Watch a moving cue ball hit a resting pool ball. At impact, the cue
ball stops, but transfers all of its momentum and kinetic energy to the other ball, resulting in the hit ball
rolling with the initial speed of the cue ball.
2) In a transverse wave, the particles move perpendicularly to the direction of the wave? True.
For transverse waves the displacement of the medium is perpendicular to the direction of propagation
of the wave.

3) Circular Motion: circular motion is a movement of an object along the circumference of a circle or
rotation along a circular path. It can be uniform, with constant angular rate of rotation and constant
speed, or non-uniform with a changing rate of rotation.

4) In projectile motion, what happens to the vertical acceleration?

The horizontal velocity of a projectile is constant (a never changing in value), There is a vertical
acceleration caused by gravity; its value is 9.8 m/s/s, down, The vertical velocity of a projectile changes
by 9.8 m/s each second, The horizontal motion of a projectile is independent of its vertical
motion.