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Free Games of the Week is taking a break until 2019, but before we wrap it up in

cling film and put it in the fridge, let's take a look at some of the best freeware
games released over the past week (or thereabouts). Read on for room escape, for
whatever 'immure' means, for tasty, tasty nectar, and for a funny, silly yard sale
with colourful characters. For more, check out our list of the very best free
computer games you can play on PC. Enjoy!
IMMURE (demo) by Wither Studios

Ahead of a Kickstarter starting mid-October, here's a really rather good demo for
sidescrolling horror game IMMURE, which plonks the unwitting player inside a freaky
realm of shifting dimensions. It's one of those games where you have to hide from
the beasties rather than fight them head-on, and those tend to be the scariest, so
get ready to cower from a nightmare creature that will rip your head clean off when
it does you in. IMMURE feels polished, and the setting is damned intriguing. Now if
you'll excuse me, I'm running back to my hiding place.
Beatdown Dungeon by Phil Airdash



[GENRE A] meets [UNLIKELY GENRE B] in the enjoyably cartoony and over-the-top

Beatdown Dungeon. Phil Airdash's game is partly a top-down, procedurally generated
dungeon crawl, but one that transitions into a Street Fighter-style fighting game
whenever you encounter an enemy. Now, this isn't some divine combination, like
peanut butter and chocolate, or peanut butter and anything, but the real-time,
frenetic scraps do offer a nice change of pace from the more sedate dungeon
wandering. If you're terrible at fighting games, like I am, rest assured that you
can button mash, and even make use of items to, for instance, recover your health.
Cube Escape: Paradox by Rusty Lake

The Rusty Lake universe is a fairly big one at this point, encompassing several
free room escape games, and a handful of adventurey puzzlers with nominal price
tags. Cube Escape: Paradox ventures into the realm of transmedia, meaning it's
another free room escape, but also a free short film, which I'll embed below. I've
not watched the film, but I have poked around the satisfyingly puzzle-filled room,
which (as you might expect from the series) is full of contraptions to interact
with and objects to collect, while it's supported by a beautiful ambient
soundtrack. If you manage to finish Paradox, there's an additional chapter you can
pay for that bungs in more story, a different ending, and harder puzzles.