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Media and Information Literacy Reviewer

Communication - the method wherein language, - The electronic media have kept people informed about
symbols, or manners are used to share information or events across the globe without leaving the comfort of
to state opinions or thoughts. their own homes.

Non-verbal Communication (signs, symbols, colors, Information Age

gestures, body language, facial expressions)
-Information age, also known as the Digital Age,
Verbal Communication (Oral, written) Computer Age, or the New Media Age, refers to a
period of history wherein it is described as an economy
Media- communication tools that give information.
based on the computerization of information improved
Information- knowledge or data gathered through from the Industrial Revolution brought through
experiences or research. industrialization.

Technology Literacy- refers to the ability of knowing Traditional Media- are those forms in the earliest
how to use technology, its tools or networks to find, periods, specific characteristics that they have and
create, evaluate, or use information. functionalities that they offer

Information Literacy - refers to the ability to know New Media- The experience here is more interactive.
when information is required. This also pertains to the The audiences are more involved and are able to send
ability to find, analyze, evaluate, communicate and use feedback simultaneously and new media integrates all
information effectively in different formats. those aspects of the traditional media.

Media Literacy - refers to reading, analyzing, evaluating Print Media- refers to materials that are printed
and producing communication in different media forms Broadcast Media- through radio or television
Prehistoric Period New Media- refers to the content that is accessed on
-Prehistoric technology refers to the technology that Internet that is easily accessed on any digital device.
exists before recorded history.
Indigenous Media- Also known as community media;
-Anything that predates the first written accounts of this refers to any form of media utilizing indigenous
history is prehistoric, including earlier technologies knowledge that is made and managed by, for, and
about the community
Industrial Period
Mass Media - reaches a large audience through written,
- includes economic and social organization changes. spoken, or broadcast communication.

- This period of history is known by the concentration of Technical Codes- refers to methods of how an
industry in huge businesses and for the replacement of equipment or device is used to tell the story. This
hand tools with machines that are driven by power includes how cameras work in a film, its framing,
lighting, etc.
Electronic Age

- refers to a period wherein people can easily – and

instantaneously – communicate with anyone anywhere.

- It was ushered in by the invention of the telegraph in

Media and Information Literacy Reviewer

Digital Divide- the gap between users when it comes to

access of information and communication technology

PIU- too much use of Internet to the point that affects

daily life.

Cyberbullying- a type of bullying done online. This

includes sending threats, sexually harassing others,
posting rumors, sharing private information, or negative
comments or posts against a person.

Virtual Self- digital identity or assumed identity in the

virtual world.

Citizen Journalism- Can also be known as “public

journalism”, “street journalism”, “democratic
journalism”, “participatory journalism”, or “guerilla
journalism”. This refers to people or citizens that gather
and share news or information
Symbolic codes- demonstrates or shows what lies
below what the audience see. For instance, an actor or Phishing- obtaining private information – like username
a character’s actions depicts or describes how or what and passwords, sometimes money through credit card
that character feels or thinks. account numbers – by posing as a trustworthy entity
(usually a website) often for malicious purposes.
Written Codes -use of language style and textual layout
(headlines, captions, speech bubbles, language style, Human Trafficking- use of threats or tricking people
etc.) into doing some type of labor or forcing or commercial
sex act.
Copyright- a type of intellectual property wherein the
author has the absolute right of an original work for a Haptics Technology- A type of technology wherein the
specific period of time; afterwards, the creation is now user’s sense of touch is used to feel force, vibrations, or
considered public domain. motions for several purposes

Fair Use - refers to the author’s sole right and the Context Awareness- gathers information from the user
author’s limitation – which was given by copyright law – and predicting or anticipating the user’s needs from
to an original work. those choices or preferences

Plagiarism- Refers to taking credits for or stealing Voice and Tone Recognition- widely used by some
another person’s idea or work. This may also refer to technologies (e.g. commanding a smart phone to do a
using another’s intellectual creation without properly certain task, confirm a person’s identity, etc.)
crediting the original creator, or taking an existing idea
Eye Tracking Technology- analyzes the movements or
from existing source and presenting it as a new or an
positions of a person’s eyes through computer
original idea.
Netiquette- ethical guidelines in communication or
Internet glasses- Internet glasses refer to technology
using the Internet.
currently being developed that displays visuals directly
on the eyes that doesn’t block one’s line of sight.
Internet glasses can be utilized in eyeglasses and can be
Media and Information Literacy Reviewer

used for e-Gaming, military defense, or can even

replace Smartphones. Internet glasses has the following
potential application

People in Media- these are media practitioners or

experts that have professional journalism training who
gather information through direct or actual experience
of events.

People As Media- these are media users who are make

use media sources and messages to provide information
to people with limited access to media and information
or lower-end users.

Lower-end Users- media users who only receives and

consumes information for personal purpose.