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One protection that is maybe more common than people think at the college and pro level but not often talked about in coaching circles (though it seems that pass protection is not often talked about at all. People would rather draw up curl/flat for the thousanth time than draw up the old slide or BOB again). Anyway, we use a few protections. For 3-step (primarily) we use a simple 6-man slide. We also use a 2-back BOB protection, particularly against 4-weak teams. But our bread and butter protection has become our combo protection. We use this with any one-back formation and any 2-back formation where we want to free release a RB. We can even free release all 5 with it, we use it with play action, we can keep a TE in or free release him. It has been very versatile for us. One of the things I like is it simplifies the rules of what we are doing in an understandable framework, and it has helped isolate where the dangerous blitzers can come from for the QB, and--I am continually amazed by this--defensive coaches never seem to quite understand what we are doing and always seem to have the wrong play-call on when we are doing this. We have a few varieties (we make this call in the huddle. For example 91 Green or 192 Red): Green - Our base version. This is a one-back protection where Y would free release no matter what. 6-man protection. Red - Second most common. Y stays in to block. His rule is exactly like the other 5 linemen. He is not check-releasing. We teach this initally with Y to the playside but eventually we teach it with Y to the backside, but we have to be more careful of what fronts we use it against. Gold - 5 man protection, all free release. QB must key hot defenders and receivers. Most commonly used for 5-wide plays, but we do use it with 4 wide stuff and 3-step when we want to get the back out in the route (usually when we use our stick combo and want him on that flat). Using it on 3-step minimizes the blitz risk. Blue - Red and Green are also used for play action, but Blue is only for play action. It is the same except both backs flow the same direction. A will block the #1 LB and B will block the #2 and out and check release. Here is the quick and dirty. Obviously there are other variants and applications to certain fronts, but this is the base rule and I'll diagram it against some common fronts. As a note, the first thing we teach is slide protection so the kids learn to work together, and then we teach this where man protection is usually just the man over you for the playside linemen, Base rule: OL: Linemen should line up as far off the line as possible but do not bow the line. Tackles and guards should be even but as far off the center as the rules allow.
Slide to gap away from the callside. Sometimes this means going outside the tackle. Similar rules apply for man blocking the frontside. and even if the D only rushed 1 guy we would only have 4 receivers in the pattern. but it is simplified as that man is yours. slip and slide? Silly but the kids remember). Each linemen should communicate the "slip" call on over. Along with dropbacks and play actions we also sprint out and run action passes/bootlegs. as Jerry Campbell says. . and take good release steps. If uncovered (usually playside guard or center) make a "slip" call (get it. this." Do not immediately turn your shoulders. as in. and area block. For Tackle . but there is a man away in your teammates' gap. If we have a TE in the game your check will usually be a dual read of inside to outside rusher. and the half man advantage becomes even more important. When sliding make sure to keep your shoulders square as long as possible. Make sure to be aggressive and punch. Hard post the defender backside and help your linemen.Playside . The Line has to get good at picking up all kinds of trash and the QB must be able to recognize unblocked rushers and to be able to throw with guys in his face. but we don't let them hit the QB. but the tackles have more freedom to give ground as long as they set a wide pocket. do not be in a hurry to get there.If covered base block man on. sometimes inside. We do want to engage the defenders and be aggressive still. it is most important to get out and become a target quickly after you know the defenders are not coming. and keep. When you release on your route take the fastest release. For this we try to use this when we don't think it will be a problem and we use it often with play action when keeping the TE in actually should influence some other defenders. Weaknesses: The protection has a few weaknesses. which is not good. We cannot legally cut in our rules. When sliding do not block air. and we have a complete screen game. It really is a simple protection. We usually let the QB throw on air vs. Do not worry. and look for what LBs are on their toes. One weakness of Red when we use it is that the TE is staying in no matter what. You must punch hard to keep their hands down. I do not like when I watch TV and the tackles don't make contact until they are 5 or 6 yards in the backfield. Almost every day we run the "Crap Drill" where we take the 5-OL and then some TEs and backs and 6-8 defenders and bring them every which way from sunday. That is pretty much it. Below are some diagrams of some basics. Guards cannot give too much ground. if you are sliding to your gap and no one is there.If overhanging DL make a fan call. and then leave if a rusher shows. Sometimes you must head up the middle and then sprint outside. The main weaknesses of the protection are 4-weak and dog blitzes. or else it just becomes target practice for the defense. if they both come block most dangerous. a "half-man advantage. RB: Block LBs inside to outside. but do not retreat too fast. so we do not. #1 is man over the first uncovered linemen (bubble) and block out. Identify the defenders pre-snap. LBs are good at giving away if they are going to come or not. Do not block air. Check release. which is why I think every team needs at least a couple protections and actions.
dog blitzes we again use the 3-step game and the 6 man slide. we combine this with running some delayed passes to the TE. We try to alleviate pressure of 4-weak by throwing hot when possible and our 3step game. Finally. where dog blitzes can be largely ineffective. where the TE will block for a 1001 and 1002 count and then release on a delayed screen. action passes and screens have been helpful vs this. Also. We usually use the same blocking as our RB slow screen. I mostly stick to diagramming green here. Vs. etc. so we try to deter them from doing this because the ball will be gone. . we will use more BOB split-flow protection and let the backs check release. though I show you our 3step six man slide just to show you what I mean by sliding and by each gap. This has helped us tremendously. This has been a simple way to alleviate the problems. Below are some diagrams of a variety of circumstances that should give you a better picture. When we go 3-step and use a 6 man slide we tell the QB that the 4th rusher to either side is his man. Also. doing more gun has given us an extra moment and it is easier for the back to get over and plug that hole. again.Also.