VR Kritik Bob Chen *Note: This is geared for ‘less experienced’ judges.

It contains many informal wording Intro Because the resolution has no materialistic substance, I negate the resolution: Resolved, It is just for the United States to use military force to prevent the acquisition of nuclear weapons by nations that pose a military threat. Value I value Justice as giving each their dues. This should be the value for the round as the resolution asks the question of whether or not military action is just. Kriterion My criterion is proof of existence in the natural reality. One necessary component of justice is that the just object must exist at all as what the object is specified. This is kind of hard to comprehend so I will simplify this. Say an apple is just, but a computerized apple is not just as it does not truly exist and cannot be just. My criterion is saying that in order to fulfill it, my opponent, or I must prove that the world exists in the natural reality and is not a computer simulation or dream. This criterion fulfills all other values as all values depend on the natural reality Body All of my opponent’s arguments assume that the world is a natural reality and is not computerized. However this is flawed. Jaron Lanier explains how the world is a complex virtual reality, or VR, Robotics researcher Hans Moravec originated the argument that we are probably already living in VR: If it is possible to build virtual realities sophisticated enough to give rise to sentient residents, it’s likely there would be many such VRs. After all, once we built the first car of the first laptop computer, millions upon millions more followed. (And even if humanity never builds superlative VR machines, some alien civilization somewhere will do it, if possible.) If you are a self-aware creature, then there are two possibilities: You live in natural reality, or you live in one of these super-VRs. Since there is only one of the former and a lot of the latter, the chances are quite strong that you, and indeed all of us, are living in a simulated world. Although this may seem crazy, this is not as strange as some of the modern-day theories. Brian Whitworth notes a few of these new ideas: While virtual reality theory seems strange, so do other current theories of physics, e.g. the many-worlds view of quantum physics proposes that each quantum choice divides the universe into parallel universes, so everything that can happen does in fact happen somewhere, in an inconceivable “multi-verse’ of parallel universes. This is a minority view but surprisingly popular. Even relatively main-stream physics theories are quite strange. Guth’s inflationary model suggests that our universe is just one of many “bubble universes” produced by the big bang. String theory suggests the physical world could have 9 spatial dimensions, with six of them “curled up” from our perspective. M-

causing space to “curve” and time to slow. 5. if a local server has many demands a video download may play slower than usual. as Einstein predicted. a universe that is a VR explains many of the scientific abnormalities. yet they have been experimentally verified. Gravity curves space: Rays of light traveling around the sun are bent by curved space. The above statements don’t fit our normal reality concepts. Equally strange are the results of modern physics experiments. causing time to “dilate” and space to extend.g. e. a virtual world’s maximum event rate is fixed by the allocated processing capacity. For the first three abnormalities. 5. but as something that could actually happen. speeds near light speed could affect space/time. The result was. Science has tried to explain how something can only move as fast as a certain speed. An atomic clock on a flying plane goes slower than one on the ground. In general. but VR can explain it better. so a massive body could slow down the information processing of space-time. In our world. In relativity theory a young astronaut could leave his twin on Earth and return after a year’s high-speed travel in space to attend his twin brother’s 80th birthday. As objects move faster.g. Brian Whitworth notes a few of these abnormalities. space curves. Gravity is caused by large amounts of mass. the fixed maximum that comes to mind is the speed of light. Speed increases mass. The quantum level of physics introduces even more strangeness: Brian Whitworth then goes on to explain how a simulated universe can answer these questions easily. This also can explain the fourth abnormality as the information is moving fast enough to cause it to make a disruption in space. Weird abnormities that happen with gravity can be explained as simply a connection can only send things so fast. 1. Gravity slows time: An atomic clock on a tall building “ticks” faster than one on the ground. Maximum processing rate. 2. Light shone from a torch on a spaceship moving at 9/10ths of the speed of light leaves the spaceship at the speed of light. Relativity effects could then arise from local processing overloads. their mass increases. The maximum speed a pixel in a virtual reality game can cross a screen is limited by the processing capacity of the computer running it. The fifth abnormality has to deal with the maximum speed light can travel. On a distributed network. Speed slows time. That there is an absolute . Likewise. e. at the cosmic level: In fact. 4. Processing load effects. This is not considered a theoretical possibility. The speed of light is absolute. Whitworth simplifies this easily with the VR theory. 3. entities teleport and objects exist in many places at once. if faster movement requires more processing. The cyclicekpyrotic model postulates that we exist in one of two 3D worlds that collide and retreat in an eternal cycle along a hidden extra connecting dimension. Likewise a high matter concentration may constitute a high processing demand. they all deal with gravity. Whitworth furthers 2. e. less time passed for the clock on the plane. where time dilates.g.theory suggests our universe lies on a three dimensional “brane” that floats in time along a fifth dimension we cannot register. in 1962 one of two synchronized atomic clocks was flown in an airplane for several days while the other stayed stationary on the ground. nodes with a high local workload will slow down.

the simpler one should be accepted as there is a fewer chance for it to be incorrect. VR is very plausible. it is necessary to keep frequent calculations simple. It just needs one. they present a plausibility argument if not a proof. every electron and quark. Whitworth furthers One of the mysteries of our world is how every photon of light. which matches how the big bang theory proposes our universe did arise (see next section). When coincidences mount up. A VR model also explains many other things. Indeed. Whitworth explains another abnormality in science 7. this is true because indeed.maximum speed could reflect a maximum information processing rate (see next section). Brian Whitworth The abnormality that Whitworth explains is how mathematics can actually describe natural reactions very simply. favoring virtual reality against objective reality.” In VR theory physical laws are simple because they must actually be calculated. One would expect the equations governing our very existence to be very complex. Indeed the core mathematical laws that describe our world are surprisingly simple: “The enormous usefulness of mathematics in the natural sciences is something bordering on the mysterious and there is no rational explanation for it. Individually none of the above short points is convincing. Algorithmic simplicity. Whitworth explains. but taken together they constitute what a court might call circumstantial evidence. the scientific community should be behind this idea. One of the laws the community follows is Ockham's razor. A virtual reality usually arises from “nothing”. you should negate the resolution. but they can easily be described as a variable divided by another. Virtual reality creation. More powerful evidence is provided by cases which a VR theory explains easily but which OR approaches have great difficulty with. they are governed by simple equations. Yet if the world is a virtual reality. Other examples of how a VR approach could illuminate current physics issues include: 1. Two such cases are now given in more detail. Resolved. In essence. and indeed every point of space itself. The mystery is that these tiniest parts of the universe have no mechanisms or structures by which to make such decisions. seems to just “know” what to do at each moment. . Ockham’s razor basically says that with two similar theories. The physical world as a virtual reality. In VR. If the world arises from finite information processing. Conclusion Because my opponent does not sufficiently prove that military action to prevent proliferation is in the natural reality. this problem disappears. or “entities should not be multiplied beyond necessity”. Ockham’s razor favors VR as VR does not need multiple theories to describe all of the Universes quirkiness. It is just for the United States to use military force to prevent the acquisition of nuclear weapons by nations that pose a military threat.

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