You are on page 1of 2

Model Stats

Action Armour Snap Fire Aimed Fire Close Combat


Name Points Weapons Jam Roll Target Notes
Points Exposed In Cover RNG Hit RNG Hit Hit Parry?

SPACE MARINE TERMINATORS


L Terminator Sergeant 21 4 12 12 Storm Bolter, Power Fist 1 - 12 2D+1 24 2D+3 D+8 No +1 Command Point
22 2 x Lightning Claws - - - - - - 2D+9 No +1 Command Point
21 Storm Bolter, Power Sword 1 - 12 2D+1 24 2D+3 D+7 Yes +1 Command Point
+1 Command Point, +1 armour rating when fired at from front arc, can self-
21 Thunder Hammer, Storm Shield - - - - - - D+9 Yes
destruct Thunder Hammer
Terminator 19 4 12 12 Storm Bolter, Power Fist 1 - 12 2D+1 24 2D+2 D+7 No
20 2 x Lightning Claws - - - - - - 2D+8 No
+1 armour rating when fired at from front arc, can self-destruct Thunder
19 Thunder Hammer, Storm Shield - - - - - - D+8 Yes
Hammer
H 24 Assault Cannon, Power Fist 3 - 12 2D+5 32 2D+6 D+6 No
H 27 Heavy Flamer, Power Fist 3 A - - 18 D+7 D+6 No
TACTICAL SPACE MARINES
L Marine Sergeant 15 4 9 10 Bolt Pistol, Chainsword 1 - 7 D+1 14 D+3 D+7 Yes +1 Command Point
16 Bolt Pistol, Power Fist 1 - 7 D+1 14 D+3 D+9 No +1 Command Point
16 Bolt Pistol, Power Sword 1 - 7 D+1 14 D+3 D+8 Yes +1 Command Point
15 Plasma Pistol, Chainsword S A Spec D+1 Spec D+2 D+6 Yes +1 Command Point
16 Plasma Pistol, Power Fist S A Spec D+1 Spec D+2 D+8 No +1 Command Point
16 Plasma Pistol, Power Sword S A Spec D+1 Spec D+2 D+7 Yes +1 Command Point
Marine 12 4 9 10 Bolter, Knife 1 - 10 D+1 20 D+3 D+3 No
12 Bolt Pistol, Chainsword 1 - 7 D+1 14 D+2 D+5 Yes
H 14 Heavy Bolter, Knife 3 - 20 2D+2 40 2D+3 D+3 No
H 15 Flamer, Knife 2 A 6 D+2 12 D+3 D+3 No
H 13 Lascannon, Knife U - - - U D+7 D+1 No
H 16 Plasma Gun, Knife S A - - Spec D+4 D+1 No
H 20 Plasma Cannon, Knife S A - - Spec D+6 D-1 No
H 12 Meltagun, Knife 1 - - - 14 D+6 D+2 No
IMPERIAL GUARD
L Sergeant 8 5 7 9 Laspistol, Chainsword U - 8 D 16 D+1 D+2 Yes
6 Lasgun, Knife U - 12 D 24 D+2 D+1 No
Guardsman 5 5 7 9 Lasgun, Knife U - 12 D 24 D+2 D No
H 10 Flamer, Knife 2 A 6 D+2 12 D+3 D No
H 5 Meltagun, Knife 1 - - - 14 D+6 D-1 No
H 11 Plasma Gun, Knife S A - - Spec D+6 D-2 No
L Commander 11 5 8 10 Laspistol, Chainsword U - 8 D 16 D+1 D+4 Yes +2 Command Points
12 Bolt Pistol, Chainsword 1 - 7 D+1 14 D+3 D+4 Yes +2 Command Points
12 Laspistol, Power Sword U - 8 D 16 D+1 D+5 Yes +2 Command Points
13 Bolt Pistol, Power Sword 1 - 7 D+1 14 D+3 D+5 Yes +2 Command Points
L Commissar 11 5 8 9 Laspistol, Power Sword U - 8 D 16 D+1 D+5 Yes Punishment, "Inspiring"
12 Bolt Pistol, Power Sword 1 - 7 D+1 14 D+3 D+5 Yes Punishment, "Inspiring"
Radio Operator 7 5 7 9 Lasgun, Knife U - 12 D 24 D+2 D No Calling for Backup
7 Bolt Pistol, Knife 1 - 7 D+1 14 D+2 D+1 No Calling for Backup
ADEPTUS CUSTODES
+1 Command Point, Free shooting attack on tied combat (against opponent),
L Shield-Captain 41 5 12 13 Guardian Spear 1 - 10 D+1 20 D+4 D+10 Yes
2 Wounds
+1 Command Point, Free shooting attack on tied combat (against opponent),
44 Guardian Spear, Power Knife 1 - 10 D+1 20 D+4 2D+10 Yes
2 Wounds
+1 Command Point, Free shooting attack on tied combat (against opponent),
39 Sentinel Blade 1 - 7 D+1 14 D+3 D+9 Yes
2 Wounds
+1 Command Point, Free shooting attack on tied combat (against opponent),
42 Sentinel Blade, Storm Shield 1 - 7 D+1 14 D+3 D+9 Yes* May parry up to two dice in a single combat (cannot re-roll at re-roll), 2
Wounds
+1 Command Point, Free shooting attack on tied combat (against opponent),
42 Sentinel Blade, Power Knife 1 - 7 D+1 14 D+3 2D+9 Yes
2 Wounds
Custodian 36 5 12 13 Guardian Spear 1 - 10 D+1 20 D+3 D+9 Yes Free shooting attack on tied combat (against opponent), 2 Wounds
39 Guardian Spear, Power Knife 1 - 10 D+1 20 D+3 2D+9 Yes Free shooting attack on tied combat (against opponent), 2 Wounds
34 Sentinel Blade 1 - 7 D+1 14 D+2 D+8 Yes Free shooting attack on tied combat (against opponent), 2 Wounds
Free shooting attack on tied combat (against opponent), May parry up to two
37 Sentinel Blade, Storm Shield 1 - 7 D+1 14 D+2 D+8 Yes*
dice in a single combat (cannot re-roll at re-roll), 2 Wounds
37 Sentinel Blade, Power Knife 1 - 7 D+1 14 D+2 2D+8 Yes Free shooting attack on tied combat (against opponent), 2 Wounds
Castellan Axe, Balistus Grenade Free shooting attack on tied combat (against opponent, using Castellan Axe
Allarus Custodian 54 4 14 14 1 - 7 2D+2 14 2D+3 D+11 Yes
Launcher profile), 2 Wounds, May make 1 action move after kill in hand to hand for
Castellan Axe, Balistus Grenade Free shooting attack on tied combat (against opponent, using Castellan Axe
57 1 - 7 2D+2 14 2D+3 2D+11 Yes
Launcher, Misericordia profile), 2 Wounds, May make 1 action move after kill in hand to hand for
Free shooting attack on tied combat (against opponent, using Guardian
Guardian Spear, Balistus
53 1 - 7 2D+2 14 2D+3 D+10 Yes Spear profile), 2 Wounds, May make 1 action move after kill in hand to hand
Grenade
for free
Free shooting attack on tied combat (against opponent, using Guardian
Guardian Spear, Balistus
56 1 - 7 2D+2 14 2D+3 2D+10 Yes Spear profile), 2 Wounds, May make 1 action move after kill in hand to hand
Grenade Launcher, Misericordia
for free
+1 Command Point, Psychic powers may not be manifested or cast within 12
L Sister Superior 14 5 9 10 Bolter, Knife 1 - 10 D+1 20 D+4 D+4 No
squares of this model
+1 Command Point, Psychic powers may not be manifested or cast within 12
19 Flamer, Knife 2 A 6 D+2 12 D+4 D+4 No
squares of this model
Sister of Silence 12 5 9 10 Bolter, Knife 1 - 10 D+1 20 D+3 D+3 No Psychic powers may not be manifested or cast within 12 squares of this
17 Flamer, Knife 2 A 6 D+2 12 D+3 D+3 No Psychic powers may not be manifested or cast within 12 squares of this
GREY KNIGHTS
Nemesis Force Sword, Storm +1 Command Point, May use Psi Points to modify Close Combat die roll,
L Terminator Justicar 36 4 12 12 1 - 12 2D+1 24 2D+3 D+7 Yes
Bolter Psyker Level 2
Nemesis Force Halberd, Storm +1 Command Point, May use Psi Points to modify Close Combat die roll,
37 1 - 12 2D+1 24 2D+3 D+8 Yes
Bolter Psyker Level 2
Nemesis Force Sword, Storm
Grey Knight Terminator 25 4 12 12 1 - 12 2D+1 24 2D+2 D+6 Yes May use Psi Points to modify Close Combat die roll, Psyker Level 1
Bolter
Nemesis Force Halberd, Storm
26 1 - 12 2D+1 24 2D+2 D+7 Yes May use Psi Points to modify Close Combat die roll, Psyker Level 1
Bolter
DARK ANGELS
Flail of the Unforgiven, Storm +1 Command Point, Attacks by this model cannot be parried, +1 armour
L Knight Master 21 4 12 12 - - - - - - D+9 Yes
Shield rating when fired at from front arc
Deathwing Knight 18 4 12 12 Mace of Absolution, Storm Shield - - - - - - D+8 Yes +1 armour rating when fired at from front arc

You might also like