(c) Viking[128th VFS] aka Scorpion82

6 August 2008

Eurofighter Typhoon Package Manual


(c) Viking[128th VFS] aka Scorpion82

6 August 2008

Table Of Contents
Introduction Special Thanks to About the Eurofighter Typhoon Package Features of the EFTP Notes : : : : : 3 3 3 4 6

Appendix A – The Eurofighter Typhoon aircraft:
Introduction A brief history Operators The aircraft : : : : 6 6 7 11

Appendix B – Eurofighter Typhoon Flight Manual:
Introduction Aircraft versions 3-D Model and Skins Basic aircraft data Flight Model Signature Various Cockpits Avionics Weapons How to fly and fight : : : : : : : : : : 15 15 15 15 15 19 19 19 20 22 25

Appendix C – The How to section
Introduction How to use Aeyes EF2000 Superpit How to add/change weapon loads How to add new squadrons : : : : 27 27 28 30


(c) Viking[128th VFS] aka Scorpion82

6 August 2008

Introduction: The Eurofighter Typhoon Package (EFTP) as an integral part of Open Falcon 4.7 represents the pinnacle of an almost 5 years long development effort which started in autum 2003 with the aim to increase the realism and improve the in simulation experience when flying the Eurofighter Typhoon aircraft in Falcon 4.0. Not less than 14 versions of the initial EF2000Patch series were released between November 2003 and April 2005 for various versions of Free Falcon 2, Free Falcon 3 and Super Pak 4. The EF2000Patch series was eventually succeeded by the more comprehensive EFTP series, 6 versions of which were released between April 2006 and May 2008 for the final versions of Free Falcon 3 and Super Pak 4, various versions of Free Falcon4/Red Viper 1 and Open Falon 4.5. A first attempt to integrate the EFTP into a Falcon 4 patch standard was initiated in late September 2007. It was planned to integrate it into OF 4.6 which was under development at that time. Unfortunately OF 4.6 was finally cancelled, but in May 2008 the Global Falcon team released the so called “4.6 get you started files” which were nothing else than the unfinished OF 4.6 beta files. In late May 2008 members of the OF community started the OF 4.6 OCI project (One Click Installer) with the aim to integrate the 4.6 beta files and various community mods, released since OF 4.5, into a single package with a simple to use one click installer. As more and more stuff was added the project was renamed to OF 4.7. Though large parts of the EFTP were already incorporated into the OF 4.6 beta, development was just completed as part of OF 4.7. OF 4.7 is therefore the first Falcon 4 patch standard to include the complete EFTP in the default install. This manual describes the features of the EFTP as part of OF 4.7, gives credit to its contributors and includes some useful information and tips about the Eurofighter Typhoon aircaft in OF 4.7 as well as some support. Special thanks to: Over the years a couple of people contributed to the EFTP, though not all were directly involved into this version their work was adopted. I want to thank all who helped me and the F4 community which made this simulation to what it is today. Development responsibilities: Scorpion82 (author): - Project management, features integration, data edits, flight model, 3-D cockpit modifications, Lw skin modifications, RAF, AMI and BH skins, campaign modifications, UI work (redesignations, icons…) Mapi: - 3-D cockpit, highres GAF skins and basic work on the chaff/flare dispensers Selot: EdA skins

Joelhume: - original FM though not much is left of it now [BR][Raptor]: - Additional Eurofighter Typhoon aircraft for OF 4.7 (lods, ct entries…) About the Eurofighter Typhoon Package: Super Pak 3 was the first Falcon 4 patch standard to include the Eurofighter Typhoon aircraft, but it was neither fully developed, nor fully integrated at that time. In February 2003 I had the opportunity to test a Typhoon beta package in SP3 developed by Joelhume. This package contained a new 3-D model and skin from Ripper87th and a new flight model, modified rolling fire campaign, Eurofighter specific entries for hardpoints and the radar and some data edits developed by Joelhume. I evaluated the FM and reported my feedback to Joelhume who further adjusted it. We were hoping that the work would make it into SP4, but that wasn’t going to happen. It was in fact Free Falcon 2 which became the first F4 patch standard to feature a fully developed and integrated Eurofighter Typhoon. I evaluated the FF2’s EF2000 but was a little bit disappointed so that I started to mod FF2 on my own using TacEdit and F4Browse and adopting Joelhume’s FM. This was done for personal use only. To avoid doing all the work again when I had to make a fresh install, I started to search for all the files being affected by the modifications and backed them up. At that point I thought why not sharing this achievement with the community as a small free mod. After receiving permission from Joelhume to


28 m.7 adding new features and realising an one click installer the work could be completed and directly integrated.6 was released incorporating some of the work. Designated EF2000Patch v3 it was the first publically released version. Span: 35.5 on May 1st 2008 and released it the same month.3(F) & 11(F) squadrons (RAF).11+CobraOne (optionally).(c) Viking[128th VFS] aka Scorpion82 6 August 2008 use his FM for the project the first mod was quickly released. Some changes/additions for the UI were introduced as well.11 ft/10. The first EFTP versions (v. Between November 2003 and April 2005 14 versions of the EF2000Patch series were released for various versions of FF2.2+BMS 2.4. MTOW: 51700 lb/23500 kg) according to current data published by reliable sources like the manufacturer Internal fuel load corrected to 11440 lb (5200 kg) according to current data published by reliable sources like the manufacturer Flaps deleted in the takeoff/landing configuration as for the real aircraft More effective airbrake with increased deflection angle Symmetrical canard operations only as for the real EF2000 Gear position modified.40 ft/5. FF3 and SP4. “Aircraft”. Height: 7. “Weapons” and “new Weapons”.) JG 74. OF 4. Italian and Spanish Eurofighter Typhoons added 2 hires skins for each Eurofighter Typhoon representing series production aircraft as they are in service with the Jagdgeschwader 73 & 74 (Luftwaffe). but I eventually decided to develop one for OF 4.96 m. These are the designations used by the Luftwaffe and Royal Air Force Eurofighter Typhoon specific icons added for the UI (mission rooster.0OF was finally cancelled in late September 2007 in favour for direct integration into the upcoming OF 4. Unfortunately the 2-D cockpit never went beyond an early beta status and couldn’t be adopted. just a kind of unfinished 4. looks more realistic now More realistic leading edge slat behaviour Slightly modified pitch/roll/yaw momentum More realistic engine nozzle behaviour related to engine thrust 4 . I finally resurrected the EFTP v1. without the need to install it separately.0.5 back in August 2007.7 is therefore the first Falcon 4 patch standard ever including the full EFTP features by default.40 ft/15. An OF compatible version was initially skipped. Features of the Eurofighter Typhoon Package: The Eurofighter Typhoon Package introduces changes and additions to the Eurofighter Typhoon combat aircraft and some of its associated weapon systems.0 and FF3. Additional features such as 2-D and 3-D cockpits as well as new skins were planned and people like Eole2 and Mapi supported me to achieve this goal. When the community decided to develop the version 4.9FF & SP) were finally released in April 2006 for SP4. The EFTP v1. UI EF2000 Typhoon GE & UK renamed to Eurofighter and Typhoon FGR. All the modifications done will be described below under “UI”. planning map etc. Ala 11 (EdA) and Luftraumüberwachungsgeschwader (Bundesheer) Simple 3-D cockpit Dimensions corrected according to data published by reliable sources like the manufacturer (Length: 52. 2 Additional versions followed for FF4/RV in February and March 2007 and another update in November that year. As the global falcon team abandoned any further development work on OF.0OF for OF4.95 m) Weights corrected (empty: 24250 lb/11000 kg. From then on the EF2000Patch series was ultimately replaced by the more comprehensive Eurofighter Typhoon Package series (EFTP). whose release was soon expected at that time. As all F4 patch standards since FF2 featured the Eurofighter Typhoon aircraft I subsequently developed new versions of the EF2000Patch and with my growing experience they became more and more comprehensive.6 was delayed and eventually cancelled. No.6.3F and 11F squadron patches added to the database (selectable from the logbook) Eurofighter added to the dogfight mode Aircraft Modifications Austrian. As 4. 4° & 36° Stormos (AMI). No.

Reduced drag New Weapons EGBU-16: .Based on the GBU-16 LGB but with GPS-guidance+TGP support GBU-54: .Is now shown as GUN in the SMS MFD page .Max. locations. coverage.New DLZ timer which better suits the increased range .CM resistance and range of the radar seeker increased .higher accuracy and effectiveness .Increased maximum flight time and range . Modified squadron stores indexes making all integrated weapons available in the campaign Increased engagement envelope and changed AG weapon release altitude for AI controlled aircraft Partially changed performance/behaviour parameters for AI controlled EF2000 Weapon Modifications Mauser Bk27 gun: .weight corrected to 407 lb .(c) Viking[128th VFS] aka Scorpion82 - 6 August 2008 Completely new flight model which brings the flight characteristics & performance closer to the real EF2000 Realistic chaff/flare dispensers (number.Pickle delay and INS support added ASRAAM: .New rocket motor enabling a more realistic flight profile and increasing range and endurance . sweep speed.Modified rocket motor burning profile IRIS-T: .Renamed from 27 mm-1 to Mauser Bk27 .Renamed copy of the GBU-38 with TGP support 5 .corrected v0 and firing rate .Modified rocket motor burning profile . g-load increased to 60 g Storm Shadow: .Flight range increased to 80 NM .corrected gun location Meteor: .Improved warhead effectiveness .New propulsion data 1000 l AMX drop tank: . deployment vectors and load of 320 Chaff & 32 Flares) ECM strength increased Modified radar with greater range.Flight time increased to 150 seconds . ECCM and look down range New more realistic IRST (used by AI controlled aircraft only) Increased range for RWR Slightly reduced RCS Corrected and changed weapon load configurations reflecting the expected weapon options for block 8 aircraft which will be delivered around 2012+ (except for Austria) Modified ATO-Tasking to suit the changed weapon load configurations.

All data changes were realized by edits primarily done with F4Browse 2. The umbrella production contract was signed January 29 1998 and a first production tranche was ordered on September 18 1998. All customer nations have agreed to purchase a total of 620 aircraft. militaries and other serious sources There is still no guarantee that the information/data which were used are fully correct Some weapons available in reality aren't included into Falcon 4. Though some basic agreements were achieved. twin engined delta/canard fighter. which was soon changed to EFA (European Fighter Aircraft). skins and cockpit It is not necessary to load the Litening LDP. The remaining partners decided to go ahead and the development phase was finally started on 23 November 1988. Following the 4 national type acceptance on June 30 2003. deliveries started and the type was eventually introduced into service throughout 2004. In 1981 the cooperation between the 3 partners ended temporarily. The end of the cold war and the German re-unification eventually led to political changes and a reorientation phase was eventually established in 1992. A total of 7 prototypes were built for the flight test program. with a secondary ground attack role. Spain and the United Kingdom. followed by the first flight of prototype DA1 on March 27 1994. Italy. Especially the UK.31 and TacEdit 2. the partner nations were not able to come to a common solution however.Selectable from the “other” section in the weapon load screen .0 and can't be used. Designed as a singleseat. In January 1994 the re-orientation phase was finally completed. with negotiations for the third tranche being well underway. A brief History: Back in the 1970s a number of western European airforces were looking for the procurement of new generation fighters to replace a number of ageing types in a varity of roles.Activates TGP function Notes: - 6 August 2008 The modifications are based on information/data officially published by the manufactures.(c) Viking[128th VFS] aka Scorpion82 Enhanced Paveway IV (EPW IV): . Initial efforts ended without any results due to different requirements of the participating airforces. At that time Italy and Spain started to show an increased interest in a multinational cooperation on the development of a new multirole combat aircraft.CAT III limited . In 1985 France finally left the project and decided to go ahead alone and eventually developed the Rafale. as the TGP function will be automatically available as soon as LGBs are loaded Appendix A: The Eurofighter Typhoon aircraft Introduction: The Eurofighter Typhoon is a 4th generation multirole combat aircraft jointly developed by Germany. Following national and multinational concept studies the Eurofighter project was finally started on 16 December 1983 under the designation FEFA (Future European Fighter Aircraft). The second out of the 3 planned Tranches was ordered on December 14 2004. Germany and France were looking for joint development of a 4th generation fighter. 6 .Renamed copy of the GBU-12 with GPS guidance and TGP support Litening LDP: . On December 22 1997 the four partner nations finally agreed on the production phase. except for the flight models.48. the Eurofighter Typhoon was optimised for the airdefence/air superiority role.

The next operational unit to be formed at Conningsby on March 29th 2007 was the No.Mk1.4. followed by the transition of the No.5% with the company being responsible for the manufacturing of the front fuselage.Mk2 in their twin. 2 x 1000 l tanks and a Litening LDP The United Kingdom is the largest customer. Case White was successfully completed on April 1st 2005. 4 x AIM-120C. before being transfered to RAF base Leuchars.11(F) squadron.Mk1A or F.29(R) squadron acting as Operational Conversion Unit which stood up at Warton on May 19th 2004.3(F) squadron stood up at Conningsby as the first operational frontline unit. on that day the RAF declared the Typhoon fully operational for deployments around the world in the Air-Air role as well. with the Typhoon squadrons at Conningsby sharing the QRA commitment with the Conningsby based No. The RAF finally declared the Typhoon operational on June 29th 2007. spine. The first Typhoon T. BAEs production workshare is 37. On July 1st 2008 the Typhoon eventually achieved full operating capability as a multirole fighter with the No. BAE Systems had a 33% workshare in the development phase and contributed the single. Final assembly for RAF aircraft is conducted at BAEs Warton facility.11(F) squadron Typhoon FGR. two month earlier than expected.Mk3 ADV interceptors and the Jaguar Gr.25(F) squadron flying Tornado ADV. Lincolnshire. The Operational Evaluation Unit No. The next unit to convert to the Typhoon is the currently inactive No. Fife.and twinseat prototypes DA2 & 4. 2 x EGBU-16. with BAE Systems being the british partner within the 4 national Eurofighter consortium.1 twinseat was handed over to the RAF at Warton on June 30th 2003. outboard flaperons.Mk3 and FGR.17 & 29 squadrons to the RAF airbase Conningsby. fin and the first rear fuselage section. though its commitment has become shaky over recent years. while batch 2 aircraft were designated T.(c) Viking[128th VFS] aka Scorpion82 Operators: Royal Air Force: 6 August 2008 No. On March 31st 2006 the No.11(F) squadron.3/3A attack aircraft. The designation Typhoon was officially adopted by the RAF on July 23rd 2002. The UK has commited to the purchase of 232 aircraft. followed by the No. 7 . Initial operations were carried out from Warton as part of the Case White agreement in which BAE Systems trained first pilots and technicians and was responsible to support the initial RAF operations with the type to ensure a high availability rate and smooth the entry into service. The latest multirole capable block 5 aircraft are dubbed T. Since April 1st 2008 the Typhoon is soley responsible for QRA duties over South England.and single seat versions respectively. The RAF plans to equip a total of 7 frontline squadrons with the type which are intended to be multirole capable in long terms. 6 x Brimstone.6 squadron which will stand up at Conningsby in 2011. including 37 twinseaters.17(R) squadron eventually stood up at Warton on December 17th 2003. Initial block 1 aircraft were designated Typhoon T.4 with 2 x ASRAAM. In RAF service the Typhoon will replace the Tornado F.

8 . With a 30% share on the series production EADS Germany is responsible for building the complex centre fuselage and for final assembly of German and Austrian production aircraft. but it will also take over airdefence duties if required.(c) Viking[128th VFS] aka Scorpion82 Luftwaffe: 6 August 2008 A Eurofighter from the JG 74 in an airsuperiority configuration with 2 IRIS-T and 6 METEOR missiles Germany has commited to the procurement of 180 Eurofighter. The Eurofighter eventually entered service with the 2nd squadron of the Jagdgeschwader 73 “Steinhoff” at Laage airbase in north-east Germany on April 30th 2004. The first German twinseat production aircraft arrived at the technical school of the Luftwaffe at Kaufbeuren on February 17th 2003 were the technical personal is trained. Following a first QRA scramble on January 8th 2008 JG 74s Eurofighters shared the QRA commitment with the remaining F-4F of the unit before assuming sole responsibility for QRA over southern Germany on June 3rd 2008. The first operational unit to convert to the Eurofighter was the Jagdgeschwader 74 at Neuburg which introduced the type on July 25th 2006. In Luftwaffe service the Eurofighter will mainly replace the F-4F Phantom II airdefence fighters and parts of the Tornado IDS fighter-bomber fleet. followed by the Jagdgesdchwader 71 “Richthofen” at Wittmund in 2011 and the Jagdbombergesdchwader 33 at Büchel from 2013. Germany was the only customer which operated the type without industry support form the very beginning. followed by the EADS led Service Instructor Pilots Taining (SIPT) course. The German industrial partner within the Eurofighter consortium is EADS Military Air Systems which had a work share of 33% for the development phase and which contributed the 2 single seat prototypes DA1 & 5 for the flight test program. The first aircraft was handed over at the manufacturers facility at Manching on August 4th 2003. In late 2009 the Jagdbombergeschwader 31 “Bölcke” at Nörvenich will start conversation from the Tornado IDS to the Eurofighter as the first multirole unit. including 33 twinseaters. The Phantoms fly-out ceremony was held on June 12th 2008. JG 73 is the Luftwaffes operational conversion unit.

9 . The 36° Stormos 12th Gruppo received its first aircraft on October 1st 2007. Full operating capability is expected to be achieved by the end of 2008. The Italian partner in the Eurofighter consortium is Finemeccanica which held a work share of 21% percent during the development phase and provided the 2 single seat prototypes DA3 & 7. The 5° Stormos 21st Gruppo at Servia and the 37° Stormos 18th Gruppo at Trapani will be the next units to convert to the type. The first twin seater was officially handed over to the AMI on February 19th 2004 and was subsequently delivered to Cameri where the technical personal is trained. within the AMIs national air defence system. Between March 2004 and March 2006 initial operations were support by the manufacturer as part of the BOSS agreement (Batch One Support System).5% in the production phase and is responsible for the production of the left wing and the 2nd and 3rd rear fuselage section as well as final assembly for Italian production aircraft. On March 23rd 2004 the Eurofighter. The 20th Gruppo was the second squadron to convert to the type and acts as OCU. which is designated F-2000 in AMI service. Finemeccanica holds a production work share of 19. finally entered service with the 9th Gruppo of 4° Stormo at Grossetto airbase. leased from the USAF. Initial operating capability (IOC) was eventually declared on January 1st 2007.(c) Viking[128th VFS] aka Scorpion82 Aeronatica Militare Italiana: 6 August 2008 An AMI F-2000 from the 36° Stormo in an airdefence configuration with 2 IRIS-T and 4 AIM-120B AMRAAM missiles and a centreline 1000 l drop tank The Aeronatica Militare Italiana intends to receive a total of 121 Eurofighter Typhoon aircraft including 15 double seaters. First pilots and technicians were trained from October 2003 at the manufacturers site in Caselle near Turin. given Italy stays commited to its planned buy of 121 aircraft. From the mid 1990s the F-104 was complemented by 24 Tornado ADV leased from the RAF before being temporarily replaced by 34 F-16A/B second hand aircraft. which will be used in the air defence/air superiority role to replace the already outphased F-104 Starfighters. From December 16th 2005 AMI F-2000s were assigned to QRA/air surveillance missions.

2 GBU-16 LGBs. The first squadron. The EdAs internal military designations are C. with FOC being expected in 2009. The Spanish industrial partner EADS CASA had a work share of 13% in the development phase and contributed the twin seat prototype DA6 to the test fleet. The EdA started to work in close cooperation with the industry but plans to become less dependent from the industry over time. was formally activated on December 23rd 2003 and acts as operational conversion unit. The next units to be equipped with the type will be the Escuadrons 141 and 142 of Ala 14 at Albacete airbase in 2011 and 2013 respectively.16 during an interdiction mission with 4 IRIS-T and METEOR missiles each.16 for the single seater and CE. a Litening LDP and two 1000 l drop tanks Spain intends to buy a total of 87 Eurofighter Typhoon aircraft. comprising 72 single seat and 15 twin seat aircraft.16 for the twin seater. The first operational unit . 10 . The EADS CASAs production work share accounts for 13%. as well as final assembly for the Ejercito del Aires aircraft. the 111th Escuadron stood up at Moron in 2006. with the EADS CASA facility at Getafe near Madrid being responsible for the manufacturing of the right wing and leading edge slats. The EdA officially accepted its first aircraft on September 5th 2003 followed by a 9 month long SIPT course and training of technicians before the first 3 aircraft entered service with the Ala 11 at Moron airbase on May 27th 2004. From that year the Escuadron 112 will be formed.(c) Viking[128th VFS] aka Scorpion82 Ejercito del Aire: 6 August 2008 An Ala 11 C. All four frontline units are intended to be multirole capable in the long term and the type will eventually replace the Mirage F1M and some of the early EF-18A/B Hornets. QRA responsibility was not assigned before July 17 2008. Though first air surveillance/policing missions were conducted as early as February 2007. the 113th Escuadron.

light weight airframe with enough structural strength to last for some 25-30 years of operational life equal to 6000 flight hours depending on the usage. Initial plans called for 24 single seaters. all moveable canard foreplanes. The unstable configuration provides excellent subsonic agility and low trim drag at supersonic speeds. EADS in place of the Eurofighter GmbH. 6 of which will be used aircraft from the Luftwaffe. 15% for metals and 3% for other materials. On June 27th 2007 the defence minister of the new Austrian government selected in November 2006 announced the results of new negotiations with the Eurofighter GmbH. The designers opted for an unstable delta/canard configuration with large. A fighter procurement competition to replace the Bundesheers ageing J-35Ö Draken interceptors was initiated by the Austrian government around 2000. The Austrian Luftraumüberwachungsgeschwader at Zeltweg received its first aircraft on July 12 2007 and declared the type operational in the intended air policing role on July 1st 2008. a single fin. highly swept delta wings. plus options for 6 twin seaters. Austria least 12 F-5E Tiger II from the Swiss in 2004 as a temporary replacement until the Eurofigher has become fully operational. Austrian aircraft are assembled at the EADS facility in Manching. The unstable configuration requires an electronic flight 11 . Due the delays in the signature of the tranche 2 contract. The contract for the delivery of 18 tranche 2 aircraft beginning in May 2007 was finally signed on July 1st 2003. a large airbrake on the spine and below fuselage mounted airlift intakes. The aircraft: Airframe design: The Eurofighter Typhoon is a relative small and compact aircraft built with advanced materials such as carbon-fibre composites which account for 70% of the airframes surface. 12% account for glassreinforced plastics.(c) Viking[128th VFS] aka Scorpion82 Bundesheer: 6 August 2008 A Eurofighter from the Austrian Luftraumüberwachungsgeschwader on an air policing mission with 2 IRIS-T AAMs Austria is the first export customer for the Eurofighter Typoon aircraft. As the Draken reached the end of its service life. featuring full span trailing edge flaperons and leading edge slats. Lockheed Martin and Saab Dynamics competed for the final bidding process and the Eurofighter was surprisingly selected by the Austrian evaluation committee on July 2nd 2002. while technical and flying personal of the Bundesheer is being trained at the Luftwaffes training facilities at Kaufbeuren and Laage. The aerodynamics are optimised for high supersonic performance and subsonic agility and manoeuvrability. This provides a low drag/high lift configuration with sufficient airflow being provided to the engines over the entire flight envelope from low speeds/high AoAs to supersonic speeds at high altitudes. the 4 partner nations agreed to divert 6 of their tranche 1 single seaters for Austria. The last aircraft will be delivered in 2009. The result is a compact. Austria will receive only 15 aircraft which come from the tranche 1 contingent. Heavy resistance from the political opposition and the costs related to the flood catastrophe in August 2002 led to a reduction to 18 aircraft without options.

The EJ200 provides full carefree handling characteristics as well and generates a static thrust of up to 60 kN (~13000 lb) of dry thrust and 90 kN (~20000 lb) reheat thrust. The Typhoon is capable to go supersonic at all altitudes and achieves a top speed of about mach 2 at altitude. a lot attention was spent on creating the aircrafts sophisticated man machine interface (MMI). Fluid provides an ©Martin Rosenkranz undelayed and more effective protection against high gloads and g-onsets. as well as FLIR and NVE imagery. Display formats are switched automatically depending on the phase of flight and situation providing the pilot with information on a need to know base. which feature digital engine controls and electronic monitoring equipment. as well as FLIR imagery. The pilot takes place on an electronically controlled Martin Baker Mk-16A 00-ejection seat with a 18° inclination. The FCS features an automatic low speed recovery system and a dis-orientation recovery capability. Though not designed as a stealth aircraft some LO treatments were incorporated to reduce the aircrafts frontal radar cross section. targeting data etc. complemented by a pneumatic anti-g west and a positive pressure mask. The Typhoon features an advanced quadruplex digital fly-by-wire system with full carefree handling characteristics over the entire flight envelope. navigation. Part of this MMI is the advanced cockpit which is surprisingly spacey for such a compact aircraft and which provides an excellent view. The FCS can additionally initiate a pullup if the aircraft is in danger to decent below the programmed minimum radar altitude or to collide with the ground. The Typhoon cockpit is also one of the first paperless cockpit environments with all checklists for start-up or emergency procedures being available in electronic formats. The fully night vision compatible full glass cockpit is dominated by three coloured high resolution multifunctional head-down displays (MHDDs) each of which is surrounded by 17 programmeable soft touch buttons. high subsonic and supersonic agility and manoeuvrability. The cockpit additionally features an onboard oxygen generating system (OBOGS).(c) Viking[128th VFS] aka Scorpion82 6 August 2008 control system however. The helmet additionally features an accurate optical sighting system which enables the pilot to cue missile seekers and sensors by simply moving his head. The latter one recovers the aircraft in the case of pilot dis-orientation by pressing a button. In addition the aircraft provides a supercruise capability and is praised for its high altitude performance. The aircraft impresses with its excellent nose pointing capabilities. The result is a high performance aircraft with an excellent thrust to weight ratio in excess of 1:1 and a low wing loading. The APA comprises pneumatic anti-g trousers which are connected to the boots. German and Austrian pilots will wear the even more advanced Libelle-G suit featuring liquid muscles rather than air chambers. Completely new for a combat aircraft is the VTAS controls concept which combines the well known hands on throttle and stick controls with a speaker dependent direct voice input system. Cockpit: From the outset designed as a single seat fighter to be used in complex combat situations. From 2009 Typhoon pilots will also wear the new HEA MkII+ helmet which features an integrated display unit which can present HuD like data. 12 . Night vision enhancement cameras can be optionally attached to the helmet if required. Pilot protection is assured by newly developed flying suits such as the APA (Aircrew Protection Assembly). The primary flight instrument is the BAE Systems developed wide angle head up display (HuD) which presents all relevant flight reference. The Eurofighter Typhoon is powered by two modular designed Eurojet EJ200 twin-spool turbofan afterburning engines.

The software is written in ADA and Captor provides a large number of BVR and CiC aircombat modes as well as air to surface modes. The DASS threat warning sensors comprise electronic support measures for passive detection. The fire control system is dominated by the digital mono-pulse doppler X-band multimode radar Captor. active missile approach warners and in the case of RAF Typhoons also a laser warning receiver. limited LPI characteristics (Low Probability of Interception) and great FOV. The modular designed DASS is controlled by the defensive aids computer which processes the threat warning sensor data and coordinates the deployment of counter measures. The navigation suite comprises a Litton LN-93EF laser inertial navigation system. Unnecessary antenna movement is reduced by data adaptive scanning techniques. The IMRS features the audio and video recorders as well as a digital flight data recording and the fully integrated and automated self diagnostic and built in test equipment to monitor the aircrafts well being. the TERPROM II terrain reference and ground proximity warning sytem as well as DEM-P and TACAN radio navigation aids. The autopilot is capable to perform automated terrain following flights. conduct a landing approach. targeting and position data etc. a programmable signal processor and a receiver with 3 data processing channels. The mission equipment includes the fully integrated electronic self defence and warfare system DASS (Defensive Aids Sub System). imaging infrared sensor. MIDS enables up to aircraft to exchange data directly with each other including sensor pictures. The radar additionally features a fighter to missile data link and is complemented by an automated IFF system. directed electronic counter measures and supersonic capable towed radar decoys. The complex autopilot augmented by an auto throttle function assist the pilot in flying the aircraft and can free him from that task in certain situations. features attitude hold and flight director modes. The autopilot can catch and hold speed. including one for CM suppression. The Captor provides a long detection and tracking range. high CM resistant. The communication equipment includes two VHF & UHF radios for civilian and military communication. In addition to the radar there is the PIRATE (Passive Infrared Airborne Tracking Equipment) dualband. The countermeasures include automated chaff/flare dispensers. localisation. The radar features a non-cooperative target recognition. MIDS allows text message exchange and discrete voice communication over secured channels. The MIDS is an advanced digital bi-directional data link system which ensures a secured and jamming resistant real time communication and data exchange. Captor works with variable PRFs. The ability to present different display formats simultaneously on the cockpit displays provides the pilot with a 3-D picture of the air space. a Smith Industries radar altimeter. instrument and microwave landing aids (ILS/MLS). identification and priorisation of RF emitters. multiple target track and engagement and look down/shoot down capabilities. fly a pre-programmed CAP pattern. The UHF radios are compatible with HAVE QUICK I & II as well as SATURN standards and ensure a secured and jamming resistant communication on secure but also unsecured channels. a digital map generator. The basic aircraft systems are controlled by the utility control system (UCS) which is complemented by the integrated monitoring and recording system (IMRS). complemented by a jamming resistant digital multichannel GPS receiver. while improving the single systems performances. MIDS provides the Eurofighter Typhoon with network centric warfare capabilities. Navigation functions are incorporated as well. The PIRATE acts as IRST (Infrared Search and Track) and as FLIR (Forward Looking Infrared). As IRST the sensor can passively detect and track airborne targets at long 13 . This avionics networking enables the systems to exchange data and results in a high level of systems integration and high degree of automation vastly reducing the pilots workload. The modular designed Captor radar features a mechanically scanned planar array.(c) Viking[128th VFS] aka Scorpion82 6 August 2008 Avionics: The Eurofighter Typhoons advanced digital avionics suite is built to the federeated concept with all the systems being divided into 7 sub-systems which are linked to each other via 5 digital MIL STD 1553B and optical 2 STANAG 3910 databusses. which are automatically selected depending on the operating mode and situation. track the flight plan or even flight intercept maneuvers. altitude and heading. Another communication device is the MIDS-LVT/LINK 16 data link (Multifunction Information Distribution System – Low Volume Terminal).

The AIS fuses navigation and sensor data improving systems integration as well as data quantity and quality. Other options being considered include 2000 l wing tanks. Weapons: Typhoons armament comprises an internal 27 mm gun Mauser Bk27 with 150 rounds and a range of external stores to be carried on up to 13 hardoints under the wings and fuselage. GBU-24 and Paveway III/EPW III LGBs and dual-mode bombs. Future planned weapons include the Meteor BVRAAM. ASRAAM and IRIS-T. active radar guided BVR missiles AIM-120B/C-5 AMRAAM as well as laser guided 2000 lb and 1000 lb bombs GBU-10/16 and Paveway II. Brimstone active-radar guided anti-armor missiles as well as EGBU-16 and EPW IV dual-mode bombs.(c) Viking[128th VFS] aka Scorpion82 6 August 2008 range and provides target images for priority targets for visual target recognition at long distances. FLIR imagery can be presented on the HUD. IR-guided short range AAMs AIM-9L Sidewinder. HMD and the MHDDs. while reducing the pilots workload. The overall sensor performance is further enhanced by sensor data fusion realized by the attack and identification system (AIS). 14 . The industry offers integration of other weapons at customers request as well including anti radiation and antiship missiles as well as reconnaissance pods etc. Current block 5 aircraft are cleared for up to 3 supersonic 1000 l drop tanks. With the RAFs austere AG package the Enhanced Paveway II dual-mode bomb and Litening III LDP are added as well. KEPD-350 Taurus Storm Shadow stand-off missiles. HOSBO/HOPE GPS guided glide munitions and LJDAM dual-mode bombs.

British and Austrian series production aircraft. Typhoon FGR. German. As in reality different designations are used by different customers.dat only. Designations are Eurofighter (GER & AT). but I have done my best to create one which matches the flight performance and flight behaviour known for the real aircraft as close as possible. Italian. These data are correct now with OF 4. Italian. masses and internal fuel load. The weight and fuel data must be the same in all files in order to work correctly.0’s flight model engine is relative complex and was further enhanced over the time. Note that the Austrian aircraft are designated as “Eurofighter A” to distinguish it from the German aircraft. Flight Model (FM): Introduction: The flight model (FM) is one of the most important features for a specific and realistic simulation of an aircraft. Nonetheless it is worth noting that the FM engine was originally developed and optimised for the F-16 Fighting Falcon. The gear position looks crappy as well though the EFTP modifies the gear position so that it looks more realistic. by default German. 15 . Therefore the Eurofighter Typhoon’s FM is for sure not perfect. airbrake.0 simulator with the Open Falcon 4. nozzles and canopy. 3-D model and skins: All Typhoons share a common 3-D model which hasn’t changed much since FF2. It’s neither the worst nor the best looking one in Open Falcon.7 features 5 hires skin sets. it’s at all a compromise between “good” looking and functionality. The 3-D model features animated canards.dat in case of the Eurofighter Typhoon and in the vehicles & unit control data files. With OF the zips folder and its associated zip files has been removed and replaced by direct accessable folders. slats. Aircraft versions: Open Falcon 4. Falcon 4. undercarriage.(c) Viking[128th VFS] aka Scorpion82 6 August 2008 Appendix B: Eurofighter Typhoon Flight Manual Introduction: The Eurofighter Typhoon Flight Manual is related to the Eurofighter Typhoon in the Falcon 4. Basic aircraft data: Basic aircraft data include the aircraft’s physical dimensions.0 all aircraft specific FM data are included in the aircraft’s associated dat file. flaps. The Eurofighter Typhoon’s dat file is designated ef2000.4 (RAF). vary cowls. The dat files are typically located in the simdata. Open Falcon 4. Aircraft specific dat files can be found in the sim/ACDATA folder.16 (ESP) and F-2000 (IT). rudder. It lacks a modelled emergency arrestor hook and has only a one step animated refuelling probe.7.7 simulates 5 single seat versions of the Eurofighter Typhoon aircraft. particularly in the area of flight control system (FCS) functions. There’re a lot of limitations for non F-16 aircraft. The same applies to the dimensions which are defined in the ef2000. Each version features 2 skins representing series production aircraft as they are in service with frontline units of the different airforces. In Falcon 4. Falcon provides a high level of flexibility when it comes to the complexity of flight models. Weight and fuel load data are included in the dat-files meaning the ef2000.dat. The Flight Manual is sub divided into different topics. British. C. The FM used for the EFTP could be classed as medium complexity.zip which can be found in the zips folder for most patch standards. each with 2 versions of the skin representing Spanish. The Flight Manual provides you with tips how to fly and fight with the Eurofighter Typhoon and includes a functionality description of the 3-D cockpit. The different BMS-versions introduced a number of improvements. Spanish and Austrian aircraft. In addition every aircraft features individual weapon load configurations as for the real aircraft. The proportions aren’t perfect and the 3-D model isn’t very detailed at all.7 only! It describes the aircraft and compares it to the real EF2000.

When the EFTP v1. but quickly came to the conclusion that Joelhume’s FM was more realistic.2+BMS2. versions of which were developed for nearly every Falcon 4 patch standard released since FF2. I searched for a way to integrate joelhume’s FM into FF2 and was eventually successful. The most challenging aspect on this was to ensure that taxi stability wouldn’t be affected.1. I began to study the ef2000. I decided to evaluate the FM once again also taking into account the latest data for the real aircraft and discovered a problem with inadequate supersonic performance at altitudes between 20000 ft and 30000 ft and with external stores.2+BMS 2. The FF3 version could be seen as the main version and I introduced a realistic gun location and new refuelling data for easier air to air refuelling. which eventually became the first EF2000Patch. Initially I just adapted the additional and airframe data sections from the dat files shipped with new patch standards and made the same modification as for the first version developed for FF2. This didn’t last long as I soon encountered some problems. SP4/4. When I received a doc file describing many of the entries in the additional data section I was able to make additional improvements some of which made it into the EFTP v1. We hoped to see his FM being incorporated into SP4.dat once again and learned more about it. It was designed for SP3 and I had the opportunity to test it in February 2003 among other modifications. but that wasn’t going to happen. speed performance and manoeuvre performance (sustained speed while manoeuvring at max AoA). I corrected the internal fuel load and empty weight.0.2/3/4. The last change introduced for the EFTP v1.1+cobraone 1.0RV. The most important change was the elimination of the flap position in the takeoff/landing configuration (deployed undercarriage). As I knew that the ef2000.dat over for the first RV compatible version of the EFTP. FM development history: The ef2000.dat developed by the FF team and decided to adapt its additional and airframe data sections. but the efforts were successful. The FM closely matched the performance specifications of the real aircraft known to me at that time. In August 2004 I decided to evaluate the entire FM again as additional and more up to date performance data for the real aircraft became known to me.0 in parallel I compared entries in the additional data section for FF3 and SP4.zip. The last work done were introduction of the IFF for CobraOne users and changing some of the AG weapon release altitudes for AI controlled aircraft. As some criticised the way to high fuel consumption. particularly at altitude below 36000 ft I changed the fuel multiplier and later set a new airbrake deployment angle for more realistic looks and effectiveness. For the last version of the EF2000 Patches (v8 series for FF3 versions) symmetrical canard operations were introduced as for the real aircraft.1.11+cobraone 1.0 patch standard to feature a fully developed and integrated Eurofighter Typhoon.dat was the Typhoon’s related FM file I started to study it. I conducted a comprehensive flight test campaign to evaluate the FM and was highly impressed by the results. The first version was designed for FF2 and was released in November 2003.dat soon afterwards in form a new simdata. though they are more realistic now than in previous versions. Unfortunately the thrust values become unrealistically high and another negative side effect was further increased fuel consumption.(c) Viking[128th VFS] aka Scorpion82 6 August 2008 Experienced FM designers might feel that the data tables look somewhat weird.1.dat for my planned Eurofighter mod. FF3.11 and SP4. SP4. Joelhume told me that the lift and drag tables were based on that of the F22. FF3+1n2 Hot fix. the chaff/flare loadout and set the AoA at 35°. the second was insufficient roll performance at high AoAs.dat used by the Eurofighter Typhoon Package was originally developed by Joelhume back in 2002/early 2003. sending me the updated ef2000. I finally received Joelhume’s permission to use his ef2000. I identified only 4 issues. including FF2. but my overall understanding was limited particularly for the additional data section and some others as well. I eventually corrected the dimensions and carried the ef2000.1RV was an increased engagement range for AI controlled aircraft.0. I changed some of the values in the reheat thrust table and a single drag value to optimise acceleration performance.1 and Redviper 1. This was caused by differences in the additional data section and changes to the FM engine introduced by the BMS-exe. Mapi developed the missing dispensers and approved their usage within the FM. This was followed by some more comprehensive modification work on the dat file.1. The gear position looked horrible in FF3 and therefore I worked on it as well.0. I additionally compared it to the ef2000.0. the first was the aircraft’s inability to accelerate in the vertical. the third was a felt to low g-onset and the fourth was a to high AoA (40°). It was in fact FF2 which became the first Falcon 4. FF3 featured realistic chaff/flare dispenser locations but only for two of the four dispensers of the real aircraft.0. not how the data look in the file.dat for the following versions of the EF2000 Patch series and later the Eurofighter Typhoon Packages.4 in early April I had started to enjoy RV with my latest EFTP. but for me it’s the in simulation result that counts. FF3. I made the most comprehensive overhaul on 16 . I reported these issues to Joelhume and he quickly addressed them.1RV was released for RV1. This helped me to test some specific settings and features and to introduce them for the other version. Of course I flight tested the FF teams FM. When developing the first EFTPs for FF3. I subsequently adapted the ef2000. I discovered some shortcomings and that the FM didn’t fully behaved as before.

I reduced it to 33°. Flight testing did not begin until the basic work was completed and different configurations were developed and then tested. Of particular interest for me was the relation and tendency of thrust. As my requests for help remained unheard/unanswered I decided to abandon these feature and to concentrate on more important parts of the FM. Nonetheless I backed up the fuel flow tables for case I find a solution. The additional data section was completely restructured for easier editing and a couple of additional edits on the entries were done.4. Due the increasing number of problems I decided to freeze development and start with a safer alternative approach. I experimented around with different airbrake deployment angles. I initially planned to introduce a g-override function and engine optimised fuel flow with the new FM. drag and side forces and the number of altitude break points for the thrust section. lift and drag increase/decrease with various speeds. based on the last one which wasn’t released. This finally solved the problem. Of course I opted for the most complex configuration. TFR data and some other data which seem to has no impact. but not that of inadequate supersonic performance with stores. As I felt that the max AoA of 35° might be too high. Stability in level flight was problematic as the aircraft started to slightly pitch up or down at various speeds. This increased the FMs complexity and allowed a greater level of flexibility. without satisfying results. altitudes and AoAs. As further increasing thrust was out of question as they were already unrealistically high and for reasons of fuel consumption I rewrote the entire military and reheat thrust tables. Acceleration at climb angles was insufficient resulting in inadequate climb performance and the performance still not fully matches that of the real aircraft in various areas. normal fuel flow factors. This eventually solved the problem of inadequate supersonic performance at altitudes between 20000 ft and 30000 ft. I significantly increased the number of mach and AoA breakpoints for the basic aerodynamic coefficient section affecting lift. but these efforts were unfortunately unsuccessful. while accelerating to speeds in excess of mach 2. To compensate the lower thrust most of the drag values for 0° AoA at various speeds were changed. I changed allowed max vertical speed for the undercarriage. The FM didn’t work at the beginning as I forgot to increase the value defining the number of breakpoints in various sections. I eventually decided to develop a new FM. introduced a more realistic leading edge flap behaviour. I eventually choose a realistic looking angle and discovered an entry for the drag produced by the airbrake. BMS and HFFM manuals. I took the modified and simpler last version of the FM and introduced some safe changes done for the new FM. This solved the problem with insufficient supersonic performance with external stores. Further work in the additional data section included specific fuel tanks though I later read that this feature was developed for the F-16 only. I finally introduced new hardpoint groups and changed some entries for the stores drag in the limiters section. The limiters don’t work once again and stores had no impact on the FM too. The changes additionally caused a new problem. After work was completed flight tests were started. These became more realistic and reasonable. Based on the experience gained from the development of the new FM I made some further modifications and eventually created a FM which is not more complex than the old one. I used a lot of reference material such as the RP5.(c) Viking[128th VFS] aka Scorpion82 6 August 2008 the FM. Lose of speed while manoeuvring was to low and I felt that the aircraft was a bit to manoeuvrable. It might be worth noting that it was never publicly released as I planed to wait for new patch standards. but during flight testing I encountered an increasing number of problems. but which works without problems and matches the performance data known for the real aircraft 17 . While on landing approach I noticed that the aircraft’s deceleration was way to slow even with the airbrake being deployed. Nonetheless I realised that the FM was relative simple and the limited number of break points in some of the different sections let little room for flexible development. I replaced the modified limiters section with the one of the last working configuration and eventually solved the problem. I solved the problem and further adjusted the FM to achieve the desired performance and flight behaviour. The most significant problem was an unexpected fast pitch up movement at altitudes above 50000 ft. The changes additionally caused that the limiters didn’t work and stores had no impact on the flight performance/behaviour. animated wheels (doesn’t work for OF probably due 3-D model differences) and a more realistic engine nozzle animations associated with thrust. not to copy the data but to get an idea about how realistic data tables look like. The FM was better than ever before but still not perfect. For the engine optimised fuel flow I used that of the F-16s HFFM as example but based it on the available specific fuel consumption data for the EJ200 engine and suited it to the number of breakpoints defined in the thrust section. drag. interestingly the aircraft didn’t exceed an AoA of 4°. This work was successfully completed. Placeholders were inserted filling the space between the existing breakpoints and then I reworked the entire lift. I decided to keep the data independent of if they work or not as long as they cause no problems. the doc file received before and the F-16s HFFM dat files. slightly increased the angle of the deployed nose wheel and introduced a kind of supersonic g-limiter by adjusting the lift and drag for various AoAs at supersonic speeds. I changed some roll data and the CG position as well. military thrust and reheat thrust tables. Unfortunately the fuel flow tables didn’t work as expected and I figured out that this problem is related to twin engine aircraft. I experimented around with the limiters section but lacked a really useful description.

14) 1400 kph (Mach 1.14) Mach 1. but the performance data comes very close to the data officially published.5 >18000 m <2. The result is astonishing. There is no need to care about aerodynamical limits in a clean or light air-to-air configuration. The real aircraft’s supercruise speed in clean configuration is given with mach 1.4-1. I have decided to include this FM into the EFTP v1. turning rates or roll rates look reasonable as well and should be relative realistic.2: Acceleration Mach 0. A speed of slightly more than mach 2 was officially confirmed and the speed achieved in the simulation seems to be reasonable and realistic.5 min <30 sec 40 sec 62 sec -3 g to +9 g 30-35° 240-250°/sec Eurofighter in OF with EFTP 2270 kph (Mach 2.02) 1390 kph (Mach 1. FM flight performance and behaviour: The Eurofighter Typhoon’s FM was optimised and fine tuned with help of extensive flight tests. This has been improved with the latest version. As you can see the performance can be achieved at altitudes of ~44k ft.6: climb to 12800 m: Acceleration Mach 0. The version incorporated into OF 4. even with the less powerful RB199 engines. The table below compares the know specs of the real aircraft with the performance data achieved in the simulation: Flight Performance Top Speed: Top Speed at S/L: Supercruise: Service Ceiling: climb to 10975 m /accelerate to Mach 1. That means this data can be seen as the minimum. The real EF2000’s speed here is given with 1390 kph (mach 1. Like the real aircraft you will be able to supercruise. Like in the real Typhoon you can pull sustained 9 g turns over a wide flight envelope and pull into a max g turn in less than a second.6 and fly the famous HAVV roles to a certain degree. though exact data are unavailable.5. It’s nearly the same for the top speed at sea level (S/L). The aircraft’s service ceiling comes very close to the data known for the real aircraft.8-1.0OF. The real aircraft’s top speed is often given with mach 2.8-1.4: G-Loads: AoA: Roll rate: real Eurofighter >2150 kph (Mach 2.(c) Viking[128th VFS] aka Scorpion82 6 August 2008 more closely.3-1(S/L): Acceleration Mach 0. As a couple of performance data for the real aircraft are known it was necessary to test the aircraft’s flight performance in the simulation and then optimising and fine tuning the basic FM. Its agility and manoeuvrability looks reasonable as well. It’s particularly difficult to say if the handling characteristics are realistic. The acceleration performance at various altitudes and speeds is accurate within 3 seconds and its climb performance looks realistic as well.47 >18000 m 2 min 6 sec 1 min 33 sec 27 sec 37 sec 59 sec -3 g to +9 g 30° 245°/sec As you can see in the table above the aircraft’s in simulation performance comes very close to that published for the real aircraft.14) Mach 1. As early as 1997 prototype DA2 demonstrated its ability to achieve this speed.7 features small modifications for more realistic low speed handling and Revientor’s camera definitions. You can fly sustained 5 g turns at mach 1. estimations based on known data from other aircraft and air show video measurements. though it’s for sure not perfect. A good example for this is the aircraft’s speed performance. It is slower at lower altitudes. Though carefree handling isn’t really simulated in Falcon 4 you will be able to fly the aircraft easily. In some areas the EFTP aircraft performs even better. They might be equal or even better in reality.14) and the EFTP FM is very close to that. AoA.4-1.5 min 1. Notes: The full potential of the FM development has not been fully explored yet and it might be that you will see even more realistic FMs in the future! 18 . but it has to be taken into account that some of the known performance data of the real aircraft are nothing else than specifications defined in the requirements. As for the real Typhoon the low speed and high AoA handling and manoeuvre qualities are excellent and data such as max. extracted from pilot interviews. Previous versions of the EFTP FM lacked realistic supersonic performance in the 20k-30k ft area and with payloads.

From here he flies the aircraft and controls its systems. but it is highly functional and offers photo realistic looking views. The aircraft features a retractable refuelling probe as well. The 3-D cockpit supplied with the EFTP doesn’t include any clickable buttons and has also a limited functionality. The lights on the bottom of the fuselage and the fin are missing in contrast to the real aircraft. The reason for this is the CG position. Various: The real Eurofighter Typhoon provides exceptional short takeoff and landing (STOL) capabilities. infrared and radar signatures to a limited degree. The real Eurofighter Typhoon features one of the most sophisticated man machine interfaces (MMI) in the world. the aircraft will need some seconds to “recover”. Eurofighter Typhoon 2-D cockpit There is currently no freeware Eurofighter Typhoon 2-D cockpit available.left MHDD 3 . The most important instruments are included. One of the problems is that the aircraft makes a nose down movement when releasing the wheel brakes at low taxi speeds. but this shouldn’t have a great impact on the overall taxi performance and has no impact on the flight performance.Head-up-Display 2 . but generally works. Changing it might solve the problem. but it allows a step less rotation and supports the padlock function which is very helpful in dogfights and other situations. Cockpits: Introduction: The cockpit is the working place of the pilot. Modifications are possible however.DED 19 . but would require extensive flight trials and probably various modifications. Falcon 4 wasn’t designed for the hose-drogue refuelling method. This performance is relative accurately matched in the simulation. Falcon provides two different cockpits: the 2-D and the 3-D cockpit. You only see one taxi light instead of two and only 3 anti collision/nav lights instead of 5. Meanwhile 3-D cockpits can offer a much greater functionality and are clickable as the 2-D cockpit. The real aircraft needs a takeoff run of about 300 m in a light fighter configuration and a landing distance of about 500 m. The EFTP features a simple 3-D cockpit for the Eurofighter Typhoon. Note that the RWR has no specific texture but RWR symbols will be displayed on the centre MHDD. For more details read Appendix C: “The how to section” Eurofighter Typhoon 3-D cockpit The 3-D cockpit looks beta. Signatures: Falcon simulates visual. Like for the real aircraft you are able to deploy a brake chute and the aircraft is equipped with an emergency arrestor hook. 1 .RWR display 5 .right MHDD 4 . The 3-D cockpit looks less impressive and is less functional. The CG was selected on the base of flight test results and the FM is fine tuned for this CG. The 2-D cockpit offers a limited number of views. but meanwhile it’s possible thanks to some data edits. Though exact data are unknown for the real aircraft it is known that the real Typhoon has relative low signatures and there exist assumptions about the Eurofighter’s frontal radar cross section (RCS).(c) Viking[128th VFS] aka Scorpion82 6 August 2008 There’re also some known problems with the current FM. The 3-D cockpit is optimal suited for dogfights with the implemented padlock view. The RCS has been lowered for the aircraft providing it with a tactical advantage over the most adversaries except for real stealth aircraft. however. External lightning is limited as there’re no formation lights. If you like to use a 2-D cockpit you have to stick with Aeyes EF2000 Superpit.

0 provides very realistic avionics for the F-16 and all other flyable aircraft in the simulation use these avionics. is a digital monopulse Doppler X-band multi-mode radar. though only basically. In some areas the F-16s avionics matches that of the Typhoon. this might change in the future when the correct numbers for the Lods become known for these aircraft. LPI and scanning speed. azimuth coverage. Perhaps it’s the best of its kind with a mechanically steered array. In this chapter the avionics of the real aircraft are described shortly and what systems are available in F4. Thanks to some data edits it was possible to improve the performance of the radar for the Eurofighter especially in terms of range and counter measure resistance. former ECR-90. BVR Modes (AA): Mode: TWS RWS VS LRS ULS real EF2000: x x x EF2000 in OF: x x x x x 20 . The CAPTOR. Italian and Austrian aircraft are using the 3-D cockpit with RAF skin wings.(c) Viking[128th VFS] aka Scorpion82 6 August 2008 Note: As of now the Spanish. The AN/APG-68 of the F-16 simulated in F4 is less capable than the CAPTOR but it provides similar technologies and modes. Avionics: General: Falcon 4. CAPTOR: The CAPTOR radar of the real Eurofighter is one of the most advanced and most capable fighter radars available today. But some modifications for non F-16 aircraft are possible.

The real CAPTOR is very jamming resistant and is able to track more than 20 targets at once and engage 6 of them.0 is the so called “slaved acquisition”. Performance: The real CAPTOR radar should be able to track fighter sized targets at more than 160 km (>85 nm) and larger targets like bombers and transports at more than 300 km (>170 nm). AI steered Typhoons in F4 will have an IRST. terrain avoidance (TA) to paint pictures of the terrain ahead to avoid collisions and the PVU mode for precision velocity update. So TWS. A simple HMS to cue missiles at enemy aircraft is available as the NVG function which is an option for the real Eurofighter. Quality. Striker: The Striker is a highly advanced Helmet Mounted Display/Sighting system (HMD/S). Missing modes are the SAR mapping mode for identification of ground targets. Also the handling and presentation isn’t that of the Typhoon. An important mode of the real CAPTOR radar. automatic target acquisition. AG Modes: Mode: DBS SAR GMT SEA TA PVU FTT real EF2000: x x x x x x x EF2000 in OF: x x x x As the table shows the AN/APG-68 provides only a fragmentation of the modes which will be incorporated into the real CAPTOR radar.(c) Viking[128th VFS] aka Scorpion82 6 August 2008 The AN/APG-68 radar of the F-16 in F4 provides nearly the same functions and modes as the real CAPTOR radar. and there’re limitations in terms of performance. WVR Modes (AA): Mode: Boresight Vertical Acquisition HuD Acquisition Slaved Acquisition Slew 20 60 real EF2000: x x x x EF2000 in OF: x x x x Both the real CAPTOR and the AN/APG-68 simulated in F4 provide close air combat modes for fast. but HMDs aren’t simulated in F4. The PIRATE can be used as IRST for passive detection. but some basic functions are integrated. tracking and identification of airborne threats and as FLIR. 21 . with different search patterns. however. LRS and ULS modes are probably not included in the real Eurofighter radar. The CAPTOR provides also functions as raid assessment. RWS and VS modes are available. But compared to the real radar it’s not possible in F4 to engage 6 targets at once and to generate a 3-D picture of the airspace resulting in some disadvantages compared to the real Eurofighter. which is not available in Falcon 4. But there exist some different modes. The F4 avionics engine does not include IRST as a system for flyable aircraft. this would be an advantage. NCTR and target trace indication. SEA and GMT modes are available as for the real radar. At all the Striker isn’t simulated in F4. PIRATE: The real Eurofighter will features the PIRATE (Passive Infrared Airborne Tracking Equipment) infrared sensor. The fixed target track and DBS mapping modes are incorporated into the GM mode of the AN/APG-68 in F4. presentation and handling couldn’t be simulated. Except the multiple target engagement capability the other performance data are roughly matched by data edits. The Striker also provides cueing functions to point missile seekers and sensors like radar or IRST to targets. In this mode the pilot can point the radar to a target via the HMS. On the HMD HuD like data can be displayed. but it’s available for AI controlled aircraft.

(c) Viking[128th VFS] aka Scorpion82 6 August 2008 MIDS: The NATO-compatible LINK-16 MIDS (Multifunction Information Distribution System) datalink for the real Eurofighter is one of the best and most advanced datalink systems in the world. But the aircraft entered service as a pure air defence fighter. In OF no IFF is simulated and therefore you rely on the radars NCTR and AWACS support. The outer chaff dispensers have a load capacity of 160 decoys each and the flare dispensers carry 32 decoys at all. The system can also analyse whether the radar is in search or track mode. It can be used for text messaging and discrete voice communication and it can exchange various data like sensor pictures. ECM and towed radar decoys depending on the customer. It’s one of the most complete and advanced systems in the world consisting of radar warning receivers/electronic support measures (RWR/ESM). It allows passive terrain following flights with collision warning without using active signals. DASS: The digital electronic self defence suite of the real Eurofighter Typhoon. which could be detected by passive receivers. automatic CAP flying and attack profile flying. It can serve as TACAN and receive navigation information. OF 4. The current block 5 standard aircraft have an austere AG capability and the full potential will be achieved with the later tranche 2 aircraft.0. missing functions like “auto approach”. LWR and TRD so that the defensive systems of the Eurofighter in F4 are very limited in their capabilities. But the receivers of the real DASS have much more capabilities like ranging emitters. With the EFTP the strength of the ECM is increased to better reflect the performance compared to older systems used in other aircraft as in reality. The EFTP corrects the number of decoys and bring it up to the level of the real aircraft and additionally adds the two missing dispensers. called DASS (Defensive Aids Sub System) is a fully integrated automatic working system. Other Systems: Some of the avionic systems of the real Typhoon are not simulated in F4. These capabilities give the real Eurofighter pilot a superior situational awareness. Also the autopilot in F4 is much less flexible and capable than the system of the real aircraft. The datalink in F4 is very limited but provides the pilot with position data of the wingmen and information which targets they have locked. The EWS of the F-16 which is simulated in F4 lacks the MAW. The RWR in F4 is like the RWR/ESM in the Eurofighter able to identify radar emitters and to show the relative bearing to them. The weapons and loadout configurations will be described below. The TFR provides similar functions as the TRN but it’s working with active signals (radar waves). So systems like the MLS and DME-P are missing as sensor fusion does.7 reflects the planned future block 8 (tranche 2) multirole loadouts. so the terrain following radar (TFR) is used for the Typhoon. missile approach warners (MAW). With the RV1 upgrade dispenser locations are simulated realistically. The real Typhoon has 2 BOL 510 chaff dispenser and 55 mm 2 flare dispenser mounted under the wings. TEPROM II: The TEPROM II (Terrain Profile Matching) is a digital terrain reference navigation system (TRN) based on a digital database. target data and position data. “tracking” and with a limited “steering” mode. But unfortunadley such a system isn’t present in Falcon 4. The digital map is limited in its presentation and does not offer different resolutions. but there were only 2 dispensers at all (one chaff and flare dispenser each) and the number of chaff and flares for the Eurofighter was unrealistic. Chaff/Flare dispensers. Weapons: The real Eurofighter Typhoon was from the outset designed as a swing-role capable multirole fighter. 22 . except for Austria which only operates block 5 aircraft. This automatically identifies tracked radar targets and emitters detected by the DASS. The Eurofighter in F4 has an internal jammer like the real aircraft but the ECM system of the real Typhoon is probably much more capable than that available in F4. laser warning receivers (LWR). IFF: The real Eurofighter will be equipped with an advanced automatic IFF system. But at least ground based radar systems in F4 are precisely located in the HSD with their lethal zones. The IDM introduced with Open Falcon provides additional capabilities such as target data transmission and assignment which partitially match that of the real MIDS. identifying them with IFF and detecting other radio sources. “auto throttle”.

Meteor: The Meteor also known as BVRAAM should be introduced from 2010 onwards as a replacement for the AMRAAM. It uses an optical seeker only but has a more effective warhead and greater range. The weapon can follow preprogrammed courses at low level terrain following flight and has a range greater than 250 km. Spain. 23 . The missile is already available in F4 and is integrated into the Eurofighter. but cancelled that order later. but they proved to be inefficient for Eurofighter operations and were deleted from the requirements. Read the Dash34. It is planned to introduce the 2000 lb LGB GBU-24 Paveway III as well. Greece. GBU-10/16 Paveway II & GBU-24A/B Paveway III: For precision bombing real Typhoons can be equipped with the laser guided 1000 lb bombs GBU-16 which is based on the Mk-83 and 2000 lb bombs GBU-10 which is based on the Mk-84. Therefore the centre line station isn’t used for LGBs in the EFTP. Up to 4 IRIS-T can be carried by the Typhoon and the weapon is used by German. while the EPW IV is a 500 lb bomb. Norway and Sweden. EPW IV and GBU-54 LJDAM are dual mode bombs with laser and GPS-guidance in reality. which are supersonic capable. Further more the radar seeker of the missile is modified and now more CM resistant. The EFTP v1. Range performance is further increased with the EFTP. Enhanced Paveway IV & GBU-54 LJDAM: The EGBU-16.pdf in your falcon4\docs folder for further details how to employ these weapons.(c) Viking[128th VFS] aka Scorpion82 Weapon types: 6 August 2008 Gun: The Eurofighter Typhoon is equipped with a single barrel 27 mm gun Mauser Bk27. The gun was previously designated 27 mm-1 and is renamed to Mauser Bk27 with the EFTP. but don’t forget about the player bubble limitations in Falcon 4. which is based on Mk-84 and BLU-109. Italy. you don’t need the laser! Corrections after dropping the bomb are not possible! The EGBU-16 is based on the 1000 lb GBU-16. Austria originally ordered some AIM-120B. The gun has a firing rate of up to 1700 rounds/min and a v0 of 3328 ft/sec. AMRAAM: The AIM-120 AMRAAM is an active radar guided MRAAM and will initially be the primary BVR weapon for all Typhoons. The AMRAAM is used by Typhoons of all customer nations except for Austria.0OF increases effectiveness of the weapon and corrects the v0 and gun location. Italian and Spanish aircraft. The real aircraft might be able to carry up to 7 GBU-16 and up to at least 3 GBU-10/24. you can use the TGP as well! In that case just point to a target with the TGP (as described in the dash34 manual) and drop the bomb when in range. The aircraft can carry up to 6 AMRAAMs. the GBU-54 is based on the 500 lb GBU-38. Falcon 4 doesn’t model such guidance systems and the missile behaves more like a Maverick AGM. 1500 l under wing tanks were also tested. The gun is located in the right wing root and has 150 rounds. Storm Shadow: The Storm Shadow is an advanced stand-off missile using a complex guidance system comprising INS/GPS/TRN and IIR. The weapon is jointly developed by Germany. EGBU-16. It’s an agile missile with IIR wide-angle seeker and LOAL capabilities. There is only one difference for these weapons. Drop tanks: To increase range and endurance the Eurofighter can carry up to three 1000 l drop tanks. A new DLZ timer is integrated which better suits the increased engagement envelope. As Falcon 4 doesn’t support dual mode bombs these weapons work like a GPS guided bomb such as the JDAM series. Compared to the Meteor of the RV1 team the EFTP modifies the rocket motor to increase the range and to enable a more realistic flight profile. For playability the AIM-120B was kept for Austrian Typhoons. ASRAAM: The ASRAAM is the standard WVR AAM for RAF Typhoons available since the introduction of the Typhoon. Austrian. IRIS-T: The IRIS-T is a highly agile off-boresight short range air to air missile (SRAAM) with an advanced wide angel imaging IR-seeker and lock-on after launch (LOAL) capabilities. As the centreline station will be used by the LDP only 6 or 4 weapons will be available.

The Brimstone has a range of ~10 km and can be fired in salvos. British. Falcon4 automatically activates the TGP function as soon as LGBs are loaded.(c) Viking[128th VFS] aka Scorpion82 6 August 2008 Brimstone: The Brimstone is a supersonic air-to-ground missile optimized for the destruction of vehicles including tanks. As there is no half way ok looking 3-D model available the Litening uses the 3-D model and skin of the low alt camera. Falcon doesn’t simulate the seeker or deployment options of the real weapon and the Brimstone is therefore limited to an optical seeker and operations similar to that of the AGM-65 Maverick. Litening LDP: The Israeli Rafael Litening laser designator pod (LDP) is an advanced targeting pod for accurate delivery of precision guided AG munitions. You can only select the Litening (LDP) from the selective jettison page (SJ) and you can jettison it there and with the emergency jettison function as well. The missile uses a mm-wave radar seeker and can be used at day and night and in all weather conditions.16 weaponry in OF: 1 Hardpoints -> 1 IRIS-T AIM-120B/C Meteor GBU-10/24A/B GBU-16 EGBU-16 1000 l Tank Litening 2 1 1 1 1 1 3 4 5 1 1 1 1 1 1 1 4 1 1 1 1 1 3 1 1 4 5 1 1 1 1 1 1 1 1 1 1 1 6 1 1 7 8 1 1 9 1 1 1 1 1 1 1 1 1 10 5 1 1 6 1 1 7 8 1 1 9 1 1 10 1 1 1 1 1 3 11 12 1 1 1 1 1 1 3 13 1 1 6 1 1 7 8 1 1 9 1 1 1 1 1 1 1 1 1 10 11 12 1 1 1 1 1 1 13 1 1 1 1 1 1 3 1 3 1 1 1 1 1 3 1 11 12 1 1 1 1 1 13 1 24 . Austrian. When you load the Litening the TGP function will be activated independent of LGBs being loaded or not. The TGP function will be retained however. Italian and Spanish Eurofighter Typhoon aircraft. Luftwaffe Eurofighter weaponry in OF: 1 2 3 Hardpoints -> 1 1 IRIS-T 1 AIM-120B/C 1 Meteor 1 GBU-24A/B 1 1 GBU-16 1 1 EGBU-16 1 GBU-54 1 1 1000 l Tank Litening RAF Eurofighter weaponry in OF: 1 2 Hardpoints -> 1 1 ASRAAM 1 AIM-120B/C 1 Meteor 1 GBU-16 GBU-24 1 EGBU-16 1 EPW IV Storm Shadow 3 Brimstone Litening 1000 l Tank EdA C. The pod can be selected from the “other” section in the weapon load screen and it can be loaded to the center line station as for the real aircraft. The Litening will restrict the FCS to CAT III until you drop it. so the Litening is more of a cosmetic nature. Weapon load configurations: The tables below describe the available weapons for German.

Thanks to its exceptional acceleration and climb rate the Typhoon is able to close up to an enemy very quickly or to escape from the enemy if you have gone winchester. The much better operational ceiling enables the Typhoon to operate at higher altitudes which has primarily two advantages.0 (F4) too. so that the range is increased and the second is that you will be less threatened by enemy air defences. But it has to be taken into account that F4 was originally designed as F-16 simulator. The superior agility and maneuverability enables the Typhoon to outmaneuver/outturn nearly any other fighter and the good low speed handling is another plus for the type in a dogfight.AIM-9 Sidewinder is not used as all customers primarily use the more advanced IRIS-T and ASRAAM missiles . The F-16 Fighting Falcon is the only aircraft which is completely simulated in F4. even with a typical AA combat load consisting of missiles and drop tanks. The large flight envelope of the EF2000 enables the aircraft to fly faster than the F-16.The RAF is also interested in using 2000 l under wing tanks in the future. 25 . High altitudes additionally increase the effective range of BVR missiles. You can experience the superiority of the Eurofighter Typhoon over other combat aircraft in Falcon 4. ALARM and BL-755 CBUs were deleted from the requirement and will probably not be integrated into the real aircraft.The AMI will use the F-2000 for Air-to-Air missions only. But the option exists. In combination with the strong acceleration the EF2000 can also reach high super sonic speeds much faster than the F-16. As EF2000 pilot you needn’t care about stalling! The aircraft will not spin like in reality thanks to its advanced FCS. therefore no AG weapons are integrated . but even with these limitations the aircraft is still superior to most other fighters in F4. The excellent flight characteristics and flight performance alone give the EF2000 an edge over other aircraft like the F-16.The CRV-7 rocket pods. The supercruise capability is another advantage for the Eurofighter. Further more the Eurofighter regains energy much faster in a dogfight.(c) Viking[128th VFS] aka Scorpion82 Bundesheer Eurofighter weaponary in OF: 1 2 3 4 Hardpoints -> 1 1 IRIS-T 1 AIM-120B 1 1000 l Tank AMI F-2000 weaponry in OF: 1 Hardpoints -> 1 IRIS-T AIM-120B/C Meteor 1000 l Tank 2 1 1 1 3 4 6 August 2008 5 1 6 1 7 1 8 1 9 1 10 11 1 12 1 1 13 1 5 1 1 6 1 1 7 8 1 1 9 1 1 10 11 12 1 1 1 13 1 1 1 1 Additional weapon notes general: . For other aircraft there’re a lot of limitations especially in terms of avionics.The GBU-16 is added to all Typhoon aircraft. directly behind the US made F-22A Raptor.0 (VS F-16): The real Eurofighter Typhoon is rated as one of the best fighters in the world by experts. The first is that the aircraft burns less fuel. this has to do with the fact that the fuel tanks will show up weird when such weapons aren’t available for whatever reason. The most of them see the type on place 2. though not shown in all the tables. . How to fly and fight with the Eurofighter Typhoon in Falcon 4. The aircraft can fly with super sonic speeds without reheat. As a result you can pass dangerous zones more quickly and maintain a higher speed while burning an equal amount of fuel. The higher speed increases the effective maximum range of BVR missiles. The EF2000 in F4 is in fact much less capable than the real aircraft.unguided bombs were deleted as they are rarely used in reality and due insufficient weapon load logic of the ATO . The weapon is not available in the campaign for aircraft which don’t use it! Additional weapon notes RAF Typhoon: .

You can load weapons on 13 different hardpoints instead of 9 and as the ECM is internal you can use all of them for weapons and fuel tanks. more effective ECM. Also the weapon load of the Eurofighter Typhoon is superior to that of the F-16. For a precision strike you can carry for example 3 drop tanks. 8 AAM and 2 LGBs.(c) Viking[128th VFS] aka Scorpion82 6 August 2008 Eurofighter Typhoon also has a relative low radar cross section. The high range of the RWR increases the situational awareness while alert you early if threats appear. So you will be able to destroy even hard defended targets while keeping relative safe! Another useful weapon is the Brimstone. So you can strike the target while maintaining an adequate self defense capability against airborne threats. The IRST sensor would be a useful feature for the pilot. It also seems like the radar draws maps in DBS mode faster. but due to its small size and weight the Typhoon can carry up to 18 of them! That makes a lot of smoke and makes the EF2000 a very effective platform for close air support and interdiction missions. This anti-armor missile is equal effective as the AGM-65 Maverick. A good advantage for the EF2000 is its electronic self defense system. Many useful features of the real Eurofighter Typhoon are missing as the aircraft uses the F-16’s avionics. reduced RCS. If not necessary try to launch the missiles directly at boresight. Wait until you hear the high tone and then launch! With the HMS/IRIS-T or ASRAAM combination you will be able to attack targets at close distances at very high off-boresight angels. 26 . Eurofighter Typhoon has for example a which enhances low level flights compared to other aircraft which are not equipped with this system. Additionally the higher number of chaffs and the more effective ECM increases your chances to survive over the battlefield compared to the F-16 for example. but due the use of F16 avionics the cockpit of the EF2000 does not really provide an advantage. Real advantages are provided by the air-to-air missiles (AAMs). But be aware you are not invincible! Later or earlier you will be detected! The Eurofighter specific cockpit improves the feeling to fly an individual aircraft. To sum it up the combination of flight performance. more powerful sensors and weapons makes the Eurofighter Typhoon in Falcon 4. (For Aeyes EF2000 Superpit users only) The avionics are the main weakness of Falcon 4. With the Meteor BVR missile you can engage targets at twice the range of the AMRAAM and then the hit chance is even better due to the significantly larger no escape zone! With the Meteor you will be able to engage enemy targets out of their own weapon ranges. Even in heavy jamming environments and under look up/down conditions. The Typhoon has at least much greater fire power and is more flexible during a mission. first kill capability. With stand-off missiles like the Storm Shadow you will be able to attack strategic targets at large distances out of the range of enemy air defences. unfortunately it’s only available for AI controlled aircraft. The only plus is the third MFD that may increase the situational awareness in some situations. If you haven’t used the padlock view in dogfights until now then it is time to learn about and to use it! If you have locked a target in padlock and selected IRIS-T or ASRAAM uncage the seeker and the missiles will be cued at the locked target. even if they are on a near collision course! But be careful the probability of a kill is still higher in boresight. However some modifications are possible for some of the systems. Normally you can engage beyond the shown effective range and score a hit. Not less important is the combination of the Helm Mounted Cueing system and highly agile IRIS-T and ASRAAM IR-guided short range air-to-air missiles. Advanced technologies like direct voice input are missing for example. But normally you will probably use it to display the RWR picture as there is no dedicated RWR indicator in the EF2000 cockpit.0 to a superior BVR platform with first look. You can detect and track targets at higher distances than with the F16 radar. In the EF2000 you rely less on escorts and can defend your self if you haven’t an escort. Train the use of this weapon in combination with the TWS mode to achieve multiple target engagements.0 for non F-16 aircraft. The weapons systems its self provide further advantages. The DLZ timer of EFTP is much better than the original one but it’s not perfect. The radar is basically that of the F-16 but you will probably realize very quickly that the performance of the EF2000 radar is much better. Compared to the F-16 you will be detected later by the enemy giving you a tactical advantage. first shoot.

27 . This might be changed in the future. The EF2000 Superpit is payware and can be purchased from www.cockpits. make sure that you back up the original 3dckpt.7 and these for OF in general as mentioned above! Aeyes EF2000 Superpit was designed for FF3 and SP4.(c) Viking[128th VFS] aka Scorpion82 6 August 2008 Appendix C: The how to section Introduction: This section includes some guides how to use Aeyes EF2000 Superpit and how to add new weapons or new aircraft squadrons to a campaign using the free available data edit tools F4Browse and TacEdit.nl. Warning: Back up the original files before installing Aeyes EF2000 Superpit! The EF2000 Superpit will overwrite some files during the installation procedure.nl for 11 €.7 as they work and copy them back into the folders after you have installed Aeyes EF2000 Superpit. Install instructions for using this pit in Open Falcon and an update for correct working reflections can be found in Aeyes support forum at cockpits. How to use Aeyes EF2000 Superpit: Aeyes EF2000 Superpit is currently the only Eurofighter Typhoon 2-D cockpit which is available for Falcon 4. to use it with OF you have to select the SP4 install option from the EF2000 Superpit installer. 3838 and 3839. This is required to keep the EFTP skins and the simple 3-D cockpit! To use Aeyes EF2000 Superpit with the new Austrian. Make sure the original 3dckpt. therefore it is recommended that you back up these files before installing Aeyes EF2000 Superpit. Aeyes EF2000 Superpit a brief description: Aeyes EF2000 Superpit is a 1600x1200 2-D cockpit.dat files in the 1495 and 2263 which are included into OF 4. Italian and Spanish Eurofighter Typhoon aircraft copy past the contents of the art\ckptart\1495\ folder into the following folders of the same directory: 3837.dat terrdata\objects\KoreaObj – DDS files 2461 to 2476 After installing Aeyes EF2000 Superpit you can manually copy past the backed up files into the folders again.net/forum/showthread. Take into account the install instructions for OF 4.dat file is included! Note: As the cockpit and wing models for the new Eurofighter Typhoon aircraft are currently unknown the wings of the RAF Typhoon show up from the 2-D and 3-D cockpit views. The thread is: http://www.cockpits. It is widely functional and fully ramp start capable. The simple 3-D cockpit shipped with the EF2000 Superpit doesn’t work with OF. I think for users who really like to fly the Eurofighter Typhoon this 2-D cockpit is worse a purchase.0. The following files in the following locations should be backed up before: art\ckptart\1495\3dckpt.dat art\ckptart\2263\3dckpt.php?tid=10.

UCD/WLD/SSD 3.31.) Download F4Browse 2. Double click on an entry and the following window will open 28 . In addition the files being affected by these modifications are listed as well to enable you to forward the modified files or to backup the original files prior starting the modifications which is recommended! Warning: changing the weapon loadouts might cause problems in multiplayer mode.) Browse to vehicles => aircraft like in the picture below from here: 5.) Select the aircraft you want to edit and double click.(c) Viking[128th VFS] aka Scorpion82 6 August 2008 How to add/change weapon loads: Some people might like to add/change the weapon load configurations for playability or other reasons. An new window will pop up.) Start up F4Browse and browse to your terrdata\objects folder 4. this section is a tutorial which shows you how to do it. We start with the lower Hardpoint/Weapons section.com/f4/downloads/F4Browse_v2.) The 2 red circles mark the areas which are relevant for you.nekromantix. The window looks like this with the Eurofighter selected 6.) It is recommended to backup the files which are listed below! Terrdata\objects folder: Falcon4.rar 2.31 (latest version) http://tactical. make sure all of you are using the same standards! Steps: 1.

). When you are ready click the update button in the hard point data window (image under 6.) You can repeat this procedure with other hardpoints you like. Then click ok and repeat the process if you like to add other weapons. If you are ready double click the unit entry in the “unit with this” section in the vehicle data details window as shown in 5. Assign points to the mission types you want to fly only! The higher the points for a role the higher the priority for the ATO to generate such missions in the campaign.) Press the “SSD Ind?” button in the “Unit View” window and a new window will pop up 29 .) The Main Role and Role Scores are important for the ATO to generate missions in the campaign. Change the roles scores for different missions by double clicking an entry and enter a number between 0-100. 10.(c) Viking[128th VFS] aka Scorpion82 6 August 2008 7.) If you like to delete a weapon just left click on an entry and press the “Delete” button on the right site.) Select a weapon and enter the number of weapons you like to carry on that hardpoint.) The following window will open 11.) 9. To add a new weapon just click the “Add” button and the following window will appear 8. It is necessary to update both units! 12.

) To prepare the addition of a squadron identify an airbase where you want to add the squadron. This number is representive for the number of weapons of this type in the campaign.nekromantix. The best way is to start Falcon4 select a campaign and start it. 5. This tutorial describes how to add a new squadron to a campaign. open a campaign by browsing to campaign\save or Korea/2/3 or Balkans\campaign\Balkans and select one of the campaign files save0/1/2.rar 2. If you have changed the values you want press update! Congratulations you have successfully added new weapons to an aircraft. Just select the Airbase you want to use and click “OK” 8. 3.48 (latest version) from here: http://tactical. Search for airbases on the site you want to fight for (blue or red) and write it down.) The following window will open 7.) The next window is called “squadron as shown below 30 .e. “SubType” JG Eurofighter or any other type you want to add.cam and open. not more not less. Fighter or any other type you want to add.) End F4 and run TacEdit.(c) Viking[128th VFS] aka Scorpion82 6 August 2008 13.) Download TacEdit 2.v2. “Type” => i.com/f4/downloads/tacedit. you like to fly a specific aircraft in a campaign. but it’s not available. Just double click an entry and enter a number. Press “OK” and the airbase selection window will appear.) 4.) Select “New” => Squadron.) Backup the original files which are listed under 4.48. Steps: 1.) Click insert and add unit as shown in the picture below 6.) Select the weapons from the list you would like to see in the campaign. made them available for the campaign and suited the ATO logic to generate missions! How to add new squadrons to the campaign You all know it.

e. ROK or US when you want to fight for the blue site (note that the Airbase must be owned by the specific site).(c) Viking[128th VFS] aka Scorpion82 6 August 2008 9. In “Unit Properties” enter a number in the field “Name” which is the squadron unit number for example 74 will appear as 74th in the campaign. “None” means multirole. 10.) In “Base Object” select the owner i. On the squadron page you have to choose a “Speciality” for the type of missions you want to fly.) Click ok and then save the campaign Congratulations you successfully added a new squadron to a campaign! 31 .

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