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It's Full of Stars is a utility program for creating star maps and solar systems

. Using 3D graphics it displays both starmaps and the solar systems with planets
and moons in orbit around the star. A quick and easy to use point-and-click int
erface, room for lots of data, as well as several 3D rendered objects. Animation
of orbits, placing of routes, generation of random systems, as well as guides a
nd other functions make this a very useful utility for astronomer, writer and ga
mer alike.
Stars
You can place your stars at any coordinate you would like, and have almost as ma
ny stars as you want. Size and color differs depending on what spectral type and
stellar type you select. You can have a large white, O class super giant, a yel
low G class main sequence star, or a F class dwarf. There are several classes an
d types to select from, and in addition to those you can create black holes and
neutron stars. In addition to systems with a single stellar mass you can create
binary or trinary systems.
Planets and Moons
Planets and moons have textures showing the type of planet they are, from barren
rock worlds to huge gas-giants with rings. Barren, earthlike, forest, desert, i
nferno, gas-giant and other planet types are available. Planets, moons and stati
ons can also be animated to rotate in their orbit. All sorts of information can
be registered and stored, ranging from equatorial radius and orbit inclination t
o temperatures, biosphere, atmosphere and much more. Every planet can also have
several orbital stations and moons, each complete with its own data as detailed
as for the primary planet. Also every planet and moon can have its own civilizat
ion.
Asteroid Fields
In addition to planets and moons you can add asteroid fields to your systems. Yo
u can have dense asteroid fields spanning only a few thousand kilometers, to fie
lds spanning several AU. As with planets and moons, asteroid fields can be popul
ated with their own civilizations of any kind.
Stations and Giant Constructs
There are three types of stations. First there are outstations placed deep in th
e void of space, not orbiting any star or planet. Second there are those which o
rbit a stellar primary, and last but not least those like Miir which orbit a pla
netary body. There are several types of stations to choose from ranging from Mii
r-class stations without any gravity, to large hub-wheels, tubes or spheres. Eve
ry station has its own information about crew, civilians and more.
Giant constructs are those incredible creations many of us have come to love in
works of science fiction. There are three types available. A ringworld, known by
most from Larry Niven's Ringworld Saga, and two types of Dyson Spheres. Each co
nstruct is built around the sun, and as much information as any planet, can be r
egistered on each type, making it possible to populate it with your own civiliza
tion.
Civilizations
Planets, moons, asteroid fields and giant constructs can all have a civilization
of their own. Select government, military, technology level and much more to cr
eate a unique civilization fast, or allow the computer to generate one for you.
Alternatively you can use one of the premade civilizations, like Humans, Kzin, M
oties, Vorlons or Klingons.
System Generators
There are several possibilities for allowing the computer to do the dirty work.
You can generate a single planet, a complete system or even an entire star map w
ith the click of a button. Tired of calculating escape velocities and surface gr
avity or just need a world in a hurry, let the computer generate a world for you
. Also a special button for generating our beloved Sol-system using data from NA
SA.
The Guide
Also included is a guide which not only calculates distances between star system
s, but allows you to filter out those stars which doesn't have the wanted requir
ements. You want to know all the main sequence, class G stars within 10 light ye
ars of earth, it's no problem for the guide. Also from the guide you can create
routes between systems.
Graphics
Since all planets are rendered with textures, gas-giant rings are partly transpa
rent and animation takes CPU power you might need a powerful computer to view st
ar systems smoothly. However, all these features and several others like sound a
nd grid-bars can be turned off to increase the rendering speed of the systems. I
n addition to the regular 3D graphics used to view the system like it might appe
ar in real life, you can also view systems in a 2D side-view for a quick overvie
w of a system.
There are Several other Features
Not every feature is listed here. Features like save and load starmaps, making i
t possible to swap maps with other users is of course possible. As well as sever
al other functions. It's Full of Stars is always evolving, and as it evolves new
functions become available and old ones are improved. The only way to know for
sure what is possible with this program is to download it and try it. It is also
worth mentioning that there is a complete help file explaining every function a
vailable and more.
System Requirements
I have been told that my program runs fine on a 25 mhz SX 486 computer, although
slow, so there is no minimum requirement. A pentium is preferable, and the fast
er the better (obviously). The features that require most CPU power are textures
and animation and both can be turned off. 800x600 pixels is the minimum resolut
ion I would recommend for use with It's Full of Stars, but 640x480 will run and
function reasonably well. As for operative system, its been tested on Windows 95
and Windows NT. It may run on other systems, but I doubt it very much.
Last but not least, this program is free, so don't pay anybody to use it.
Feel free to ask questions, report bugs or tell me what you like / dislike about
my program, clausbo@hotmail.com.
http://www.kerberos-productions.com/forum/download/file.php?id=55
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MAP SYSTEMS SIZKB C
REATOR FILE
Echoes of Earth 73 5.3 Sean
Williams ECHOES.zip
Complete Accurate Space Master Map 205 49.1 Claus
Børnich Csm.zip
Space Master Map converted from Navigator 218 8 Thoma
s L Bont Sm.zip
Traveller Universe converted from Navigator 2350 79.4 Thoma
s L Bont Star.zip
Pseudo-accurate Babylon 5 universe with much info 45 18 Scalp
elV B5.zip
Local space - ~80 stars, few dozen semiconfirmed planets 59 5.9 Patri
ck Stewart Nearby.zip
planets and brown dwarves
Nearby stars - "Local space" expanded to almost 200 stars. 151 8.9 Patri
ck Stewart Nearby2.zip
Worlds - based on "Nearby stars", includes several 486 108 Klaus
Richter Worlds.zip
constellations, civilizations, and the galactic core.
Worlds Lite - subset of "Worlds" above. 486 24 Klaus
Richter Lworlds2.zip
Quick'n Dirty conversion of the Gliese 3.0 catalog >3000 170 Claus
Børnich gliese3.zip
Space Warriors RPG Universe ? 13 Dave
Probert spacewar.zip