Professional Documents
Culture Documents
Post-‐Secondary
Games
Waterloo
2011
Kickball
(Soccer-‐Baseball)
Regulations*
*These
rules
are
not
final
and
are
subject
to
change
closer
to
the
tournament
date.
These
rules
are
accurate
as
of
May
2nd
2011.
Section
1:
General
Rules
(all
sports)
A)
Personal
and
Team
Conduct
1. The
pitching
team
can
have
a
maximum
of
7
players
on
the
playing
area
and
a
minimum
of
5,
and
only
one
player
per
base.
If
at
any
time
a
team
has
less
than
5
players
for
a
game,
the
game
is
a
default.
2. The
kicking
team
must
cycle
through
their
roster
for
determining
the
next
kicker;
a
roster
order
must
be
determined
at
the
beginning
of
the
game.
3. It
shall
be
the
responsibility
of
the
away
team
to
make
alternate
sweater
arrangements
when
there
is
a
conflict
between
two
team
colours.
4. Each
player
must
wear
matching
colours
to
be
eligible
to
play.
B) Equipment
1. Proper
gym
attire
must
be
worn
to
participate
(no
jeans
or
pants
/
shorts
with
zippers).
Proper
athletic
footwear
for
the
sport
is
required
(Running
shoes
with
non-‐marking
soles
-‐
no
street
shoes,
boots,
dress
shoes,
bare
feet,
or
sandals
etc).
2. No
jewellery
(unless
properly
taped
down),
non-‐elastic
head
bands,
or
hard
support
braces
are
allowed
during
game
time.
Captains
will
be
warned
at
the
beginning
of
the
game
to
have
all
their
players
remove
such
items.
During
the
game,
players
found
with
such
items
will
be
asked
to
leave
play
until
the
item
is
removed.
3. All
players
must
have
a
pinnie/jersey
with
a
defined
and
separate
number
on
it,
and
must
be
in
contrasting
colour
to
the
opposing
team.
Pinnies
will
be
provided
if
necessary.
4. A
Standard
“kickball”
will
be
provided
for
each
game.
C) Game Lengths
1. Round-Robin
games
will
consist
of
3
innings
and
will
be
capped
at
30
minutes.
2. Maximum
10
runs
scored
per
inning,
except
for
the
final
inning.
3. Playoff
game
will
consist
of
4
and
5
inning
games,
capped
at
40minutes.
Finals
will
not
have
a
time
limit.
4. During
round-‐robin
games,
a
tie
will
stand.
5. In
the
case
of
a
tie
during
playoffs,
extra
innings
will
be
played.
1. Rules
for
kickball
follow
closely
to
those
of
traditional
baseball,
the
difference
being
that
instead
of
a
baseball,
a
large
“bouncy”
ball
is
used;
instead
of
sticking
the
ball
with
a
bat,
the
ball
is
kicked.
2. Players
of
the
pitching
team
must
stay
BEHIND
the
pitcher
until
the
ball
is
kicked.
3. The
pitcher
cannot
bounce
the
ball
in
to
the
batter;
it
must
rolled
as
smoothly
as
possible.
The
referee
will
determine
if
the
quality
of
pitch
is
fair
or
not
during
disputes.
4. One
inning
consists
of
each
team
having
a
turn
pitching
and
kicking.
Once
the
kicking
team
has
conceded
three
“outs”,
the
teams
switch
sides.
5. A
Runner
is
“out”
if
he
is
touched
with
the
ball
before
touching
a
base.
6. If
a
member
of
the
pitching
team
catches
the
ball
before
it
touches
the
ground
after
being
kicked,
it
results
in
an
“out”.
7. One
“Run”
is
when
a
runner
makes
it
successfully
back
to
home
base.
8. Maximum
10
runs
scored
per
inning,
except
for
the
final
inning.
When
10
runs
are
achieved,
the
teams
switch
sides.
9. No
bunting
(meaning,
the
ball
has
to
go
a
reasonable
distance
when
you
kick
it.)
10. Three
foul
balls
result
in
a
strikeout
and
counts
as
one
“out”.
11. Not
only
can
runners
be
tagged
out,
but
the
ball
can
also
be
thrown
at
them
similar
to
dodgeball.
Kicking
the
ball
at
them
does
not
count,
and
no
throwing
the
ball
at
the
head
or
groin
area.
12. Once
the
ball
hits
a
runner,
the
runner
is
out,
but
play
continues.
Once
the
ball
is
returned
to
the
pitcher,
all
play
is
dead.
13. No
leading
off
or
stealing
bases.
14. No
blocking
runners
(aka
'zone
defence')
between
bases.
15. Disputed
plays
will
be
resolved
by
the
referee.
E) Defaults
1. If
a
team
fails
to
appear
with
a
minimum
of
five
players
within
five
minutes
past
the
scheduled
start
of
the
game,
they
will
default
the
game
to
the
opposition.
2. The
winning
team
in
a
defaulted
game
will
be
given
2
points
and
a
5-‐0
victory
or
the
score
that
stood
at
the
time
of
default
if
the
non-‐defaulting
team
was
ahead
at
the
time.
3. If
both
teams
end
up
defaulting
the
game,
both
teams
will
incur
a
5-‐0
loss.
4. Defaults
and
Suspensions
may
result
in
a
loss
of
Spirit
Deposit.
F) Tournament Standings
1. In
round
robin
play,
standings
shall
be
decided
on
the
following
point
system:
-‐ 2
points
for
a
win
-‐ 1
point
for
a
tie
-‐ 0
points
for
a
loss
2. Playoff
games
will
follow
the
playoff
bracket
provided
and
will
be
single
elimination.
3. Tie
breaking
procedures
will
be
used
whenever
necessary
–
in
Tournament
Standings.
Runs
for
and
runs
against
will
be
looked
at
for
determining
tie-‐breakers
in
the
standings
in
that
order.
1. It's
kicked
and
lands
in
fair
territory
BEFORE
1st
or
3rd
base,
then
bounces
out.
2. It's
kicked
and
lands
in
foul
territory.
3. It's
kicked
into
foul
territory
and
someone
tries
to
catch
it
but
it
drops
(doesn't
matter
where
it
lands,
fair
or
foul,
as
long
as
the
person
or
object
it
hits
is
in/standing
in
foul
territory.)