This action might not be possible to undo. Are you sure you want to continue?
Submitted to: Respected Jasleen Mam Re3801a29 Submitted by: Ankur Singh Roll no:-
HOME WORK 3 DOA:21/03 DOS:01/04 DoT:-05/04 1. You need to create a simple animation of a man bowling,with the ball rolling down the alley and striking the pins. Describe the sequence of motions in a storeyboard.Discuss the various techniques and principles you ,might employ to accurately represent the motion of the man moving , the ball rolling and the pins falling. Ans 1 You can see below what we’re aiming for. To play, first click on the green rectangle to horizontally position the ball. Then, click the red square to roll the ball. The higher up on the square you click, the more forward power the ball will have. The angular force on the ball is determined by the horizontal position of the click. This may sound confusing (and if I were to develop this into a fully featured game, it’s something I would certainly give more thought to), but trying it out a couple times should make the mechanism obvious. Seven seconds after each roll the ball will reappear and be ready to roll again
. 2. List the steps involved in capturing video, compressing the video, and prepairing it for CD-ROM. Briefly discuss the decisions you need to make with each step regarding compromises on image quality and other limiting factors.
Ans 2 1. Capture/Assemble Raw Video (see Video on the Web) 2. Edit Raw Video (see Video on the Web) 3. Save Raw Edited Video (see Video on the Web) 4. Open Raw Edited Video File>Open>filename 5. Compress, Hint, and Save Video To stream a movie you must compress it to the proper bandwidth AND add hint information so that the QuickTime server can stream in properly. a. File>Export> b. Choose Movie to QuickTime Movie c. Click Options d. Check Video if your clip has video e. Check Audio if your clip has audio f. Click Video Settings • Select Compressor • Change desired settings--Quality, Key frame, data rate--and click OK • Click Video Size • Use Current Size or Use Custom size (be sure to keep the clip in proportion to its original size, usually 4:3 800x600, 640x480, 320x240...) • Click OK g. Click Audio Settings • Select Compressor • Change desired settings--Rate, size, Mono/Stereo--and click OK h. Check Prepare for Internet Streaming • Select Hinted Streaming • Click Streaming Settings • Check Optimize Hints for Server and Click OK i. Click OK and then click Save. Depending on your settings it can take a while to encode a clip. Note: If you have previously compressed the video to the proper bandwidth but have not hinted it for streaming then instead of following through step 5 you would choose Movie to Hinted Movie and set the streaming settings as outlined in step 5. (There would be no video/audio settings) 6. Load and play this clip. This is as good as it will ever look. If you want to boost the audio or video or tweak other settings, then repeat steps 4 and 5. 3. Briefly discuss what defines the quality of a video signal. What factors effect this quality? Ans3 With digital video, four factors have to be kept in mind. These are :
• • •
Spatial Resolution Colour Resolution Image Quality
1 Frame Rate The standard for displaying any type of non-film video is 30 frames per second (film is 24 frames per second). This means that the video is made up of 30 (or 24) pictures or frames for every second of video. Additionally these frames are split in half (odd lines and even lines), to form what are called fields. Here again, there is a major difference between the way computers and television handle video. When a television set displays its analogue video signal, it displays the odd lines (the odd field) first. Then is displays the even lines (the even field). Each pair forms a frame and there are 60 of these fields displayed every second (or 30 frames per second). This is referred to as interlaced video. A computer monitor, however, uses a process called "progressive scan" to update the screen. With this method, the screen is not broken into fields. Instead, the computer displays each line in sequence, from top to bottom. This entire frame is displayed 30 times every second. This is often called noninterlaced video. 2 Colour Resolution This second factor is a bit more complex. Colour resolution refers to the number of colours displayed on the screen at one time. Computers deal with colour in an RGB (red-green-blue) format, while video uses a variety of formats. One of the most common video formats is called YUV. Although there is no direct correlation between RGB and YUV, they are similar in that they both have varying levels of colour depth (maximum number of colours). 3 Spatial Resolution The third factor is spatial resolution - or in other words, "How big is the picture?". Since PC and Macintosh computers generally have resolutions in excess of 640 by 480, most people assume that this resolution ( VGA) is the video standard. It is not. As with RGB and YUV, there is no direct correlation between analogue video resolutions and computer display resolutions. A standard analogue video signal displays a full, over scanned image without the borders common to computer screens. The National Television Standards Committee ( NTSC) standard used in North America and Japanese Television uses a 768 by 484 display. The Phase Alternative system (PAL) standard for European television is slightly larger at 768 by 576. Most countries endorse one or the other, but never both. Since the resolution between analogue video and computers is different, conversion of analogue video to digital video at times must take this into
account. This can often the result in the down-sizing of the video and the loss of some resolution. 4 Image Quality The last, and most important factor is video quality. The final objective is video that looks acceptable for your application. For some this may be 1/4 screen, 15 frames per second (fps), at 8 bits per pixel. Other require a full screen (768 by 484), full frame rate video, at 24 bits per pixel (16.7 million colours).
4. Discuss the following Digital Video Standards: ATSC DVB ISDB Ans4 ATSC ATSC (Advanced Television Systems Committee) is the name of the technical standard that defines the digital TV (DTV) that the FCC has chosen for terrestrial TV stations. ATSC employs MPEG-2, a data compression standard. MPEG-2 typically achieves a 50-to-1 reduction in data. It achieves this by not retransmitting areas of the screen that have not changed since the previous frame. Digital cable TV systems and DBS systems like DirecTV have devised their own standards that differ somewhat from ATSC. Their high-def set top boxes (STBs) conform to ATSC at their output connectors. Those systems use MPEG-2 or MPEG-4. ATSC has 18 different formats. All TVs must be able to receive all of these formats and display them. The broadcaster chooses the format. Most TV sets will display only 1 or 2 of these formats, but will convert the other formats into these DVB Digital Video Broadcasting (DVB) is a suite of internationally accepted open standards for digital television. DVB standards are maintained by the DVB Project, an international industry consortium with more than 270 members, and they are published by a Joint Technical Committee (JTC) of European Telecommunications Standards Institute (ETSI), European Committee for Electrotechnical Standardization (CENELEC) and European Broadcasting Union (EBU). The interaction of the DVB sub-standards is described in the DVB Cookbook. Many aspects of DVB are patented, including elements of the MPEG video coding and audio coding.
ISDB Integrated Services Digital Broadcasting (ISDB) is a Japanese standard for digital television (DTV) and digital radio used by the country's radio and television stations. ISDB replaced the previously used MUSE "Hi-vision" analogue HDTV system. A derivative of ISDB, ISDB-T International, was developed by the Brazilian government and is being widely adopted in South America. 5. List the types of fixed and removable storage devices available for Multimedia, and discuss the strengths and weaknesses of each one. Ans5 In computer storage, removable media refers to storage media which is designed to be removed from the computer without powering the computer off.
Some types of removable media are designed to be read by removable readers and drives. Examples include:
* Optical discs (Blu-ray discs, DVDs, CDs) * Memory cards (CompactFlash card, Secure Digital card, Memory Stick) * Floppy disks / Zip disks * Magnetic tapes * Paper data storage (punched cards, punched tapes)
Some removable media readers and drives are integrated into computers, others are themselves removable.
Removable media may also refer to some removable storage devices, when they are used to transport or store data. Examples include:
* USB flash drives * External hard disk drives
6. Locate three DVD videos. If possible select DVD’s of something besides feature films,making sure they include bonous material.What extra materials are included?What material are only available in a PC. Why are these materials not available on a television.Document your findings.
Create, edit, render and share faster than ever with VideoStudio® Pro X4—your complete video-editing software for making HD movies. Now optimized for the latest hardware from Intel® and AMD, VideoStudio Pro X4 lets you see results on screen faster than ever. Make a movie, and then share it anywhere—on iPhone®, mobile device, disc, your favorite website or your TV. VideoStudio Pro X4. Live life. Make movies.
• • • • • • •
Stop Motion Animation – create your own animated movie starring people, toys or objects Flexible workspace – drag to resize and move panels, even across two monitors Time-Lapse Effect – easily and quickly create time-lapse sequences from photos or videos Advanced editing – have fun making movies with quick access to professional editing tools Export in 3D – turn your 2D video into a 3D movie Easy HD sharing – author and burn HD movies directly to DVD and Bluray Disc™ Online sharing – upload movies directly to YouTube™, Vimeo®, Flickr®, Facebook® and other websites
• • • • • • • • • •
Microsoft® Windows® 7, Windows Vista® or Windows® XP with latest service packs installed (32-bit or 64-bit editions) Intel® Core™ Duo 1.83 GHz, AMD Dual-Core 2.0 GHz or higher recommended 1 GB RAM (2 GB or higher recommended) 128 MB VGA VRAM or higher (256 MB or higher recommended) 3 GB of free hard drive space Minimum display resolution: 1024 x 768 Windows®-compatible sound card Windows®-compatible DVD-ROM drive for installation Recordable Blu-ray™ drive required for creating Blu-ray™ discs Internet connection required for online features and tutorial videos
Input/Output Device Support:
• • • •
• • • •
1394 FireWire® cards for use with DV/D8/HDV™ camcorders Support for OHCI Compliant IEEE-1394 USB Video Class (UVC) DV cameras Analog capture cards for analog camcorders (VFW WDM support for Windows XP and Broadcast Driver Architecture support for Windows Vista and Windows 7) Analog and Digital TV capture devices (Broadcast Driver Architecture support) USB capture devices: Web cameras and disc/memory/hard drive camcorders Windows®-compatible Blu-ray™, DVD-R/RW, DVD+R/RW, DVD-RAM or CD-R/RW drive Apple® iPhone®, iPad®, iPod classic® with video, iPod touch®, Sony® PlayStation Portable®, Pocket PC, smartphones
Input Format Support:
Video: AVI, MPEG-1, MPEG-2, AVCHD™, MPEG-4, H.264, BDMV, DV, HDV™, DivX®, QuickTime®, RealVideo®, Windows Media® Format, MOD (JVC® MOD File Format), M2TS, M2T, TOD, 3GPP, 3GPP2 Audio: Dolby® Digital Stereo, Dolby® Digital 5.1, MP3, MPA, WAV, QuickTime, Windows Media® Audio Images: BMP, CLP, CUR, EPS, FAX, FPX, GIF, ICO, IFF, IMG, J2K, JP2, JPC, JPG, PCD, PCT, PCX, PIC, PNG, PSD, PSPImage, PXR, RAS, RAW, SCT, SHG, TGA, TIF, UFO, UFP, WMF Disc: DVD, Video CD (VCD), Super Video CD (SVCD)
Output Format Support:
Video: AVI, MPEG-2, AVCHD, MPEG-4, H.264, BDMV, HDV, QuickTime, RealVideo, Windows Media Format, 3GPP, 3GPP2, FLV
• • • •
Audio: Dolby Digital Stereo, Dolby Digital 5.1, MPA, WAV, QuickTime, Windows Media Audio, Ogg Vorbis Images: BMP, JPG Disc: DVD (DVD-Video/DVD-R/AVCHD), Blu-ray Disc™ (BDMV) Media: CD-R/RW, DVD-R/RW, DVD+R/RW, DVD-R Dual Layer, DVD+R Double Layer, BD-R/RE