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Plogue Bidule and Logic

In order to overcome Logics memory limit whilst working with large sample libraries it may be necessary to host your 3rd party plug-ins such as Ivory, Kontakt, etc in a secondary application with its own memory space. This way you can better exploit the RAM you have installed in your computer and spread the processing across multiple-core computers. some additional benets: Latency is improved Logic GUI is MUCH improved You can still offline bounce Switching songs is much faster, because your 3rd party samples do not reload.

Some caveats: - There appears to be a bug with ReWire midi in Plogue that causes notes to hang. It is might be better to use the normal Plogue Bidule midi. - If you do this, then you may lose the delay compensation with the plug-ins they are playing logic. for the most part this does not matter. - If you use the ReWire midi, you will not have volume and pan sliders or knobs in the channel strip in arrange, although if you automate these they do work. - Update: If you do not use the ReWire midi, you will not be able to offline bounce. 1. Make sure neither Plogue nor Logic are open. 2. Open Plogue. 2a. At this point you may consider setting the ReWire preferences. 3. Close Plogue (this creates Plogue ports in Logic) 4. Open Logic. N.B. for Plogue to work in ReWire, it MUST NOT be running when you launch Logic. 5. Create an Aux channel in Logic and assign its input to - RW Bidule Out. (This calls to Plogue that it is looking for a ReWire input). 6. Next, open Plogue Bidule:

7. Note: Signal ow is from top to bottom - White means midi, blue means audio. 8. Create the midi Bidules (unless you are going to use the ReWire midi in the 'Bidule ReWire'. You nd them in: Bidules/Midi devices/Input/Bidule 1,2,etc. 9. Drag an Au Music Device from the Bidule List (AU Music Device) and plug everything together. Bidule 1 to e.g. a Kontakt instrument, and its audio outputs the bottom Bidule ReWire with the blue ports like this:

10. In Logic, you will need an Aux for each of your instruments as you have plugged them into audio ReWire ports. So in my example here: Kontakt will be the rst RW Bidule on Aux 1 Ivory will be the second RW Bidule on Aux 2 The rst RealGuitar will be on the 3rd on Aux 3 The Second RealGuitar will be on the 4th on Aux 4. (N.B. the RW Plogue Bidules are not numbered)

11. Now you need to set up the midi tracks to play the instruments. In Logic, create a track for Bidule 1. You will notice that they look like multi Instruments for external midi instruments. Thats because for Logic, that's exactly what they are: - Create a No Output track in Logic arrange. - Open your library drawer - Click on Bidule 1/Channel 1 - The Bidule Multi-Instrument will be automatically created for you in the environment. 12. As you add patches to you Kontakt they will correspond to the channels of your Bidule in Logic:

So channel 2 will be my second patch of my Kontakt Instrument in Plogue which plays on Midi Channel 2.

Bidule 3: A Special Case.

If you do not want to use up all you midi Bidules and you are only going to be playing 1 AU instrument, you can use a midi splitter as I have done in the above diagram. I have 2 Real Guitar Instruments with different settings, each has its own ReWire Audio that you have to setup on individual Auxs in Logic, but they can be played from the same midi Bidule by assigning the right midi channel in Logic. So in my example, the rst RealGuitar Instrument is played by Bidule 3/Channel 1, and the second RealGuitar Instrument is played by Bidule 3/Channel 2.

You can name the Instruments in the Multi Instrument in Midi page of the Environment:

Good Luck.