********************************************************* DX-Ball v1.

09 <Freely distributable> December 19th, 1998 ********************************************************* ========================================================= New as of 12/19/98: - Fixed speed problem with some video cards like the Matrox Mystique - Patched the highscore bug at the end of the game - Updated e-mail and web page addresses ========================================================= ** Special News *************************** DX-Ball 2 is available from: http://www.LongbowDigitalArts.com Go check it out, we could use your support. ******************************************* A DirectX video game for Windows 95 and Windows NT 4.0 Special Note: Make sure you have DirectX 2 or greater along with the most current DirectX video card drivers installed on your machine before playing the game. DirectX is Microsoft's new game SDK for the development of high performance Windows games. If you do not have it installed on your computer yet, check the Web for the 5 meg downloadable version. It's the wave of the future; if you don't have it by now, then you'll have it very soon.

Author: Michael P. Welch 3D Graphics: Seumas McNally Special Thanks to Sarah Welch for board design. Music and sound effects are from the public domain.

Legal Stuff: DX-Ball is copyright (C) 1996-1998 by Michael P. Welch. You may copy and distribute the package through BBS and ftp sites. Only the unmodified "zipped" file may be distributed or copied. You are prohibited from:

) This game is kid-tested and mother-approved. It attempts to take the best aspects of Megaball and mixes them with a few fresh ideas. .charging a fee or requesting donations for the package. snappy game play. sine scrollers. Use the left mouse button to release the ball from the paddle when in grab mode. without warranty of any kind. When all the paddles are lost. Use of this software indicates you agree to this. A great deal of effort went into the game's "Amiga" look-and-feel. DX-Ball is provided as is. the game is over. The package may be distributed on CD-ROM in the case where ftp sites issue CD-ROMs of their collections. boing balls. Break all the bricks on the screen to gain points and continue to the next board.5 megs of hard drive space Game concept: DX-Ball is a 'breakout' game based on the popular Amiga game Megaball by Ed and Al Mackey.. dot flags. red ones for bad options. and grey ones for mixed blessings.. modifying the package. ( 60 frames per second animation. All trademarks/registered names acknowledged. System Requirements: -486 DX2/66 system with 8 megs of RAM (minimum) -Windows 95 or NT 4. click the left mouse button to fire bullets at the bricks. The author shall not be liable for damages of any kind. copper bars. distributing/including the package in commercial products.. Catch blue bonuses for good options.. :) Game rules: Use your paddle to keep the ball(s) in the air. etc. See the title screen of the game for a complete table of bonuses and their function. When the 'shooting paddle' bonus is caught.0 -DirectX 2 or higher -1. Dropping all the balls in play will cause you to lose a paddle. don't be afraid to show this one to your non-computer buddies.

LongbowDigitalArts. then DX-Ball is in compatibility mode. Problems running DX-Ball: -------------------------If the ball jitters a lot during game play. There will be updates to DX-Ball based on the level of interest. DX-Ball free to the world. -Video Memory is Low: You have only 512k of video memory in your system or another application is using it. I'm putting the free board editor info along with hints and tips up on my web page: http://home. and bugs.com Seumas McNally has done a wonderful job of updating the original game and ever sale of the board packs helps keep our little group happy and motivated. And yes.com/scorched/ Feel free to send comments.. Check the intro screen for the reason for this mode.stny. FYI DX-Ball 2 is available from http://www. Newer cards can go a lot faster. I wrote this game for the sole purpose of entertaining people. DX-Ball is the first complete PC game I've written.. my wife is doing great! Read the scroller for juicy details about the creation of the game. look under DISPLAY in the CONTROL PANEL for the refresh rate setting. Question or comments: I'll be fielding e-mail at: mwelch1@stny. STanks PC was on the way. If your card is too fast. This app is built to use video cards that are timed to a 60 frames per second screen update.lrun.. I only ask for proof that people enjoy my work. so here's your chance to make a difference to a lowly game programmer. Either get newer drivers from the manufacturer (web site) or upgrade your system to a new card. Since I get incredible amounts of e-mail everyday. Look under VIDEO CARD.For you Amiga people: I'm that joker who wrote Scorched Tanks for the Amiga. -Refresh Rate is Above 60mhz. -No Hardware Acelleration: Your current DirectX video card drivers do not support hardware acelleration. suggestions.. yes even 2 years after it's initial release. but I landed a cool job in Chicago. ..lrun.com I can't promise a personal response to everyone's mail. but the default is 60mhz..

-Video Cards that I personally tested with DX-Ball: S3 Trio32/64 Stealth 3D 2000 (Virge chip) Matrox Tseng ET4000W32P Mach 32 Cirrus Logic CD-GD5430 0 Trident (no hardware) Bali 64 (no hardware) .

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