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GM M NA A E AUL

©2001AL I T R SR E . 0821.L R H S EE VD G

PHOTOSENSITIVE SEIZURE WARNING

Photosensitive Seizure Warning
Important Health Warning About Playing Video Games A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these "photosensitive epileptic seizures" while playing or watching video games. These seizures may have a variety of symptoms, including light-headedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or hitting oneself on nearby objects. Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptoms - children and teenagers are more likely than adults to experience these seizures. The risk of photosensitive epileptic seizures may be reduced by taking the following precautions: Do not sit too close to the screen. Preferably play the game on a small screen. Avoid playing if you are tired or have not had much sleep. Make sure that the room in which you are playing is well lit. Rest for at least 10 to 15 minutes per hour while playing a video game.

© 2008-2011 Wargaming.Net All rights reserved.

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CONTENTS

Contents


About World of Tanks. . . . . . . . . . . . . . . . . . 5 Getting Started . . . . . . . . . . . . . . . . . . . . . . . 6



System Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . .6 Installation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6 Updates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6 Setting up the Game . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7 Game . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7 Graphics. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8 Volume . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9 Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10 Reticle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11 Control Reference . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12 Battle Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12 Camera Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13 Chat Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13 Chat Shortcuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13
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Basics. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14

Garage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .14 Selecting Your Battle Tank. . . . . . . . . . . . . . . . . . . . . . .16 Vehicle Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16 Vehicle Characteristics . . . . . . . . . . . . . . . . . . . . . . . . . . .17 Recruiting Crew Members . . . . . . . . . . . . . . . . . . . . . . .18 Modules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .19 Gun. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .19 Turret. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .19 Suspension.. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .19 Engine. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .19 Radio. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .19 Mounting Modules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .19 Ammunition . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21 Shell Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21 Resupplying Ammunition . . . . . . . . . . . . . . . . . . . . . . . . .22 Repairs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .23 In Action. Standard Battle . . . . . . . . . . . . . . . . . . . . . . .24 Battle Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .25 Battle score. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .25 Base capture bar. . . . . . . . . . . . . . . . . . . . . . . . . . . . .25 Vehicle marker.. . . . . . . . . . . . . . . . . . . . . . . . . . . . . .25 Battle time left.. . . . . . . . . . . . . . . . . . . . . . . . . . . . . .25 Reticle. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .25 Battle notifications. . . . . . . . . . . . . . . . . . . . . . . . . . .25 Minimap. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26 Ammunition and Consumables Panel. . . . . . . . . . . . .26 Vehicle Condition Panel. . . . . . . . . . . . . . . . . . . . . . .26 Battle Chat.. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26 Team Panel. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26 Battle Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .27 Move . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .27

Fire. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .27 Auto-Aim. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .27 Camera. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .27 Shells/Consumables. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Battle Chat . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .27 Shooting Modes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .28 Arcade Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .28 Sniper Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .28 Artillery Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .28 Reticle Indicators. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .29 Base Capture . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .30 Tactics Hints. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .31 Heavy Vehicles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .31 Medium Vehicles. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .31 Light Vehicles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Tank Destroyers. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .31 SPGs (Artillery). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .31 Terrain . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .31 Ramming Trees . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .31 Postmortem . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .32 Statistics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .33 Experience . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .34 Free Experience . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 In-Game Currency . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .36 Gold . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .36 Converting Currency . . . . . . . . . . . . . . . . . . . . . . . . . . . . .36


Advanced . . . . . . . . . . . . . . . . . . . . . . . . . . . 37

Premium Account . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .37 Researching Vehicles and Modules . . . . . . . . . . . . . . . .37 Researching Modules for the Current Vehicle . . . . . . . . . 38 Tech Tree. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .39 Equipment and Consumables. . . . . . . . . . . . . . . . . . . . . 40 Equipment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .40 Mounting Equipment . . . . . . . . . . . . . . . . . . . . . . . . . . .40 Demounting Equipment . . . . . . . . . . . . . . . . . . . . . . . . .41 Consumables . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .41 Mounting Consumables . . . . . . . . . . . . . . . . . . . . . . . . . 41 Demounting Consumables . . . . . . . . . . . . . . . . . . . . . . .42 Managing Crew . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .43 Barracks. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .44 Transferring a Tanker to Barracks . . . . . . . . . . . . . . . .44 Recruiting a Tanker in Barracks . . . . . . . . . . . . . . . . . . 44 Dismissing a Tanker. . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Replacing Personal Data . . . . . . . . . . . . . . . . . . . . . . . .45 Enlarging Barracks . . . . . . . . . . . . . . . . . . . . . . . . . . . .45 Major Qualification and Training . . . . . . . . . . . . . . . . . . .46 Training Crew . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47

© 2008-2011 Wargaming.Net. All rights reserved.

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. .70 User Channels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .60 Managing a Tank Company . . . . . . . . . . . . . . . .61 Store . . . . . . . .54 Modifying a Training Room . . . . . . . . . . . . . . . . . . . . . . . . . . .58 Platoon Chat. . . . . . . . . . . . . . . . . . . . . . .70 Platoon Chat . . . . . . . . . . . . . . . . . .61 Dismissing a Tank Company . . . .63 Purchasing Equipment and Consumables . . . . . . . . . . . . . . . . . . . .56 Training Chat . . . . . . . . . All rights reserved. . . . . . . .52 Creating a Training Room . . . . . . . . . . . . .72 Removing Players from Contact List . . . . . . . . . . . . . . . . . . . . . . . . . .66 Selling Modules. . . . . . . . . . . . . . . . . . . . . . .70 System Channel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .59 Joining a Tank Company . . . . . . . . . . . . . . . . . . . . . . . . . . . .70 Training Chat. . . . . . . . . .48 Selecting an Additional Qualification . . . . . . . . . . . . . . . . . . . . . . . . .70 Battle Chat . . . . . . . .Net. . . . . . . 70 Voice Chat .50 Types of Battles . . . . . . . .47 Retraining . . . . . . . . . . . . . . . . . . . . . . . .71 Deleting a User Channel . . . . . . . . . . . . . . . . . . . . . . . .CONTENTS Accelerating Crew Training . . . . . . . . .70 General Chat . . . . . . . . . . . .65 Depot. . . . . . .73 © 2008-2011 Wargaming. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .72 Viewing Player Details. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .72 Creating Private Channels with Players . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .48 Additional Qualifications and Skills . . . . . . . . . . . . . .51 Training Battles . . . . .70 Tank Company Chat . . . . . .64 Purchasing Shells. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .62 Purchasing Modules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . iv . . . . . . . .59 Creating a Tank Company . . . . .57 Creating a Platoon . . . . . . . . . . . . . . . . . . . . .67 Selling Equipment and Consumables . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .60 Tank Company Chat . . . . . . . . . . . . . . . .71 Contact List . . . . . . . . .72 Searching and Adding Players to Contact List . . . . . . . . . . . . . . . . .66 Selling Vehicles. . . . . . . . . . .56 Deleting a Training Room . . . . . . . . . . . . . . . . . .52 Joining Training Rooms . . . . . . . . . . . . . . . . . . . . . . . .69 Channels and Chats. . . . . . . . . . . . . . . . . .49 Viewing Service Record . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .62 Purchasing Vehicles . . . . . . . . . . . . . . . . . . . . .68 Selling Shells . . . . . . . . .57 Leaving a Platoon . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .71 Creating a User Channel . . . . . . .58 Dismissing a Platoon . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .50 Ranks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .58 Tank Company . . . . . . . . . . . . . . . .50 Achievements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .57 Joining a Platoon . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .56 Platoon . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .71 Searching and Joining User Channels. . . . . . . . . . . .

as well as SPGs and Tank Destroyers. or form teams and prove your worth in combat against other teams. Select a tank. medium and heavy tanks. choose a desired battle type and roll out! Your main goal is to receive as much experience and credits in battles as possible. including both legendary tanks and experimental prototypes. sharpening various combat skills. German and Soviet historically authentic. and to enhance your vehicle’s performance on the battlefield by mounting various additional equipment and consumables or training the crew members of your tanks. but also the tactical challenge of a variety of battle conditions. which allows you either to fight against random opponents of your skill level. You start your tank career in World of Tanks with a selection of three basic vehicles of each nation — Germany. 5 . USA or USSR — at your disposal. Use credits to repair your vehicles and resupply ammunition. light.ABOUT WORLD OF TANKS About World of Tanks World of Tanks is a team-based massively multiplayer online game dedicated to armored warfare of the mid20th century. or train together with your friends.Net All rights reserved. There is nothing that can stop you on your way to becoming a true tank ace! Good luck and enjoy! © 2008-2011 Wargaming. Use experience to advance in the game by researching and upgrading your tanks and modules and unlocking more sophisticated vehicles. The game gives you a unique opportunity to feel like a real tank commander taking part in a furious armored offensive! The game features various types of battles. Thanks to an advanced system of vehicle upgrade and development you have the possibility to try out virtually all the vehicles and weapons featured in the game! The enormous tank fleet at your disposal features 150 American. All battles are staged on diverse detailed battlefields which offer not only an impressive spectacle.

com.5 GB for Windows 2000/XP.com/registration/. 6 . The launcher is your gateway into the game. Download and run the game. 3.2 GHz) or equivalent AMD processor RAM: 1. © 2008-2011 Wargaming.0c compatible Connection speed: 128 Kbps or faster Installation It doesn’t take much to start playing right away! 1.5 GB or more Graphics: GeForce 6600GT with 256 MB of RAM / ATI X800 with 256 MB RAM. contact WoT community manager at community@worldoftanks. 2. Make sure you meet the minimum system requirements and have the latest drivers for your video card and sound card installed: Operating system: Windows 2000/XP/Vista/7 Processor: Intel (2. you are presented with the game launcher.8 GB. 4. Just register with World of Tanks at http:// game.com or support service at http://support.worldoftanks.GETTING STARTED Getting Started System Requirements The client size is about 1. 2 GB for Windows Vista/7 Free Disc Space: 3. Each time you run the game.worldoftanks. DirectX 9. press Play to start the game.0c Audio card: DirectX 9. Click Connect! !To recover you password.Net All rights reserved. Updates When you start World of Tanks. Enter the email address and password you used when registering with World of Tanks. the launcher will check for updates and automatically install available updates – no more hunting around on the Internet for the latest update information! Once the updates are installed successfully.

Game Go to Game tab to customize chat settings.GETTING STARTED Setting up the Game Use the Settings menu to customize volume. controls. Click Menu>Settings>Game. To modify Game settings: 1. 7 . intensity of effects and enable voice chat and post-effects. To access game settings. 4. chat and reticle settings.Net All rights reserved. click Menu>Settings. Click Apply. vehicle marker settings. Make necessary adjustments. graphics. 3. sound. © 2008-2011 Wargaming. 2. Click OK.

Click OK. Click Menu>Settings>Graphics. Make other necessary adjustments.Net All rights reserved. For best performance. Click Apply. Enable Full-screen mode. 3. !Use Auto-Detect option to automatically adjust graphics quality settings according to your system settings. 5. Choose necessary resolution.GETTING STARTED Graphics Use Graphics settings to set necessary graphics quality and screen resolution. 7. To modify Graphics settings: 1. enable full-screen mode. set the Graphics Quality setting to Low or Medium. 4. vertical synchronization and other parameters. 2. © 2008-2011 Wargaming. 8 . 6.

voice messages. © 2008-2011 Wargaming. Click Apply. effects and ambiance. 2. Click OK. 4. Move the slider to adjust the desired level of volume next to the selected parameter. 9 . general volume of the game as well as to enable voice chat and customize its settings To modify Volume settings: 1. Click Menu>Settings>Volume.Net All rights reserved. tanks. 3.GETTING STARTED Volume Go to Volume tab to modify the volume of music.

4.GETTING STARTED Controls Go to Controls tab to assign key combinations to major in-game operations. Click Menu>Settings>Controls. 10 . To modify Controls settings: 1. © 2008-2011 Wargaming. 2. Click OK. ! Click Default button to restore control settings to defaults. Click Apply and then OK to save changes.Net All rights reserved. Make necessary adjustments. Click Apply. set mouse sensitivity in different modes and adjust camera position. 3.

Select the desired reticle type and markers from the menus. Click Menu>Settings>Reticle. 2. 3. 11 . Use the appropriate sliders to adjust the intensity of indicator and marker display. Click Apply.Net All rights reserved. Click OK. © 2008-2011 Wargaming. Make other necessary adjustments. 5. 4. To modify Reticle settings: 1.GETTING STARTED Reticle Use Reticle tab to select and modify various reticle markers and indicators.

and use them to operate your vehicle as necessary. D R. S. Note that you can customize some of the controls exactly how you like them in the Controls menu. Learn the following commands until they are second nature. A. 12 . use consumables (4-6) Hold: Enable voice chat Hold: Enable cursor On the minimap: Send an attention message to team by highlighting a square on the minimap On the minimap (for artillery) Aim artillery at a square on the minimap by selecting it Turn sniper (or artillery) mode on or off Hide/show team lists Hold: Display tank icons and players’ names Capture screen image to folder Back to game menu W.GETTING STARTED Control Reference On the battlefield.Net All rights reserved. or just use the defaults shown here: Battle Mode F1 Press for help in battle Move a vehicle: W: forward A: left S: backward D: right Enable cruise control SPGs and Tank Destroyers: Lock hull Fire Hold: Prevent turret from following reticle With reticle on target: Enable Auto-aim With no target in reticle: Disable Auto-aim Disable Auto-aim Stop and Fire Switch between shell types (1-3). F X LMB RMB E SPACE Keys 1-6 (upper row) Q CTRL CTRL + LMB CTRL + RMB Left Shift TAB + CTRL ALT CTRL + PrtScn ESC © 2008-2011 Wargaming. there is a slim margin for error.

GETTING STARTED Camera Controls Mouse scroll or PgUp/PgDn Mouse movement or cursor control keys Zoom camera in/out Rotate turret and/or camera Chat Mode ENTER ENTER CTRL + ENTER ESC Enter chat mode Send a message to team Send a message to all players Exit chat mode Chat Shortcuts Key F2 F3 F4 F5 F6 F7 T Chat messages Attack! Back to base! Follow me! Affirmative! Negative! Help! With reticle on target: Attacking <player name>! © 2008-2011 Wargaming.Net All rights reserved. 13 .

Listed below are the main elements of this screen. Once you are ready. Enter game settings. Get Gold. click Battle! and roll out! For more options. you will see the Garage screen.BASICS: GARAGE Basics If you’re eager to get started right away. The number of players online and current battles. Refill your balance with gold.Net All rights reserved. take a few minutes to read this section and learn how to prepare your vehicle for a battle: recruit crew. See Converting Currency. mount modules. read below. disconnect from server. Exchange Gold. See Premium Account for details. Menu. Purchase or extend Premium Account. 14 . skip this section. exit game or return to it. Buy/ Extend Premium Account. The Basics section provides you with everything you need to get started with World of Tanks. © 2008-2011 Wargaming. resupply ammunition and perform repairs. If you are new to the game. Convert gold into credits. check out the Advanced section for more info on World of Tanks. select a tank. Number of players and battles online. In this chapter:        Garage Selecting Your Battle Tank Vehicle Characteristics Recruiting Crew Members Modules Ammunition Repairs Garage After logging in. See Gold.

Current vehicle status. See Selecting Your Battle Tank. Battle! menu. Crew of your current vehicle. Image of the currently selected vehicle. See System Channel. See Contact List. See Tank Company. invite players and exchange messages within a company. Current vehicle image. Tank Companies Chat. See General Chat. See Researching Vehicles and Modules. Current vehicle model. Convert battle experience into Free Experience. Your contact list. Research current vehicle. Current vehicle characteristics. See Ammunition. Model and name of your current vehicle. Join a desired battle type.BASICS: GARAGE Convert Experience. Player’s account type.Net All rights reserved. See Vehicle Characteristics. Status of your current vehicle. Create a company. resupply and purchase ammo and consumables for it. 15 . Channel type used for system notifications. Shells Panel. Crew Panel. Consumables Panel. Your name. Consumables mounted on your current vehicle. Channels. All vehicles available to you at the moment. Channel type used for receiving and viewing invitations. See Free Experience. See Equipment. For more information. Modules Panel. Nations The game features vehicles of three nations to choose from: USSR Germany USA © 2008-2011 Wargaming. Type and number of shells loaded to the current vehicle. Chat available to all players. join and create channels. Equipment mounted on the currently selected vehicle. Your current account type. Repair your current vehicle. Vehicles Panel. See Consumables. Contacts. Player’s name. General characteristics of the current vehicle. Equipment Panel. Invitation Channel. System Channel. Search. See Recruiting Crew Members. see Selecting Your Battle Tank. See Repairs and Ammunition. General Chat. Service. Modules mounted on the current vehicle. Research new modules for the current vehicle. See Modules. See User Channels.

See Repairs. The selected tank will be moved to the front of your tank panel. Note that your vehicle will not be allowed in battle in the following cases: The The vehicle crew is incomplete. with its characteristics and crew information displayed next. Winning a battle on this vehicle will bring you double experience and credits. Tank in battle. The selected vehicle appears on the main screen. Available for gold. only those type of primary light tanks that belong to a particular nation. To select a vehicle. repair it. for example. To set a vehicle as primary. you can unlock and purchase more sophisticated vehicles of this nation. To enter battle on this vehicle.BASICS: SELECTING YOUR BATTLE TANK Selecting Your Battle Tank To get ready for a battle. A vehicle with all available modules and technical branches already researched. Use mouse scroll to zoom in/out. To setup filters choose required nation or/and vehicle type from corresponding drop-down menus and/or check “Primary only” box to display. You may also filter the Vehicles panel content by nation. Vehicle Types Standard vehicle. To join a new battle on this vehicle. Note that vehicles you select may have different status. vehicle has been damaged in a previous battle. Elite vehicle. Experience earned on a Premium vehicle can be converted to Free Experience (See Free Experience) or distributed towards accelerating crew training (See Accelerating Crew Training).Net All rights reserved. A primary vehicle is moved to the front of your tank panel. This status appears when you leave an active battle or your vehicle is destroyed. Tank damaged. left-click the required vehicle in the tank panel. All vehicles available to you are displayed in Vehicles panel. rotate the selected vehicle. 16 . Your primary vehicle is marked with a yellow ribbon. An Elite vehicle receives all capabilities of a Premium vehicle. Experience earned on standard vehicles is bound to these particular tanks and can be distributed only towards researching these vehicles. Elite status is awarded to vehicles with all available modules and technical branches researched. however. Elite vehicles are marked with a special icon. Each nation is represented by one standard vehicle. right-click a vehicle in the Vehicles panel and select Set as Primary. left-click on the vehicle image and move the mouse holding the left button down. The vehicle was damaged in a previous battle and requires repairs before joining new battles. Once you have researched all available modules for a standard vehicle. Your current vehicle must be ready for battle to participate in combats. A vehicle awaiting its first battle today. © 2008-2011 Wargaming. Scroll Vehicles panel to view all available vehicles. A standard configuration vehicle is available to all players from the beginning of the game. To Ready for battle. first you need to select a battle vehicle. Premium vehicle. wait until the current battle is over. Premium vehicles do not require additional research. they cannot be upgraded. vehicle type or status if the panel becomes too large.

Determines the vehicle acceleration capacity.g. with view to improve game dynamics and performance. Hit Points. mm). Determines the vehicle top speed. Determines the speed of the hull rotation. Determines resistance of vehicle parts to damage. Measured in Hit Points. Speed limit (km/h).p. Signal range (m). Guns with a better rate of fire are advantageous at close range. !Currently a number of tank characteristics differ from their real historic prototypes.BASICS: SELECTING YOUR BATTLE TANK Vehicle Characteristics When choosing one vehicle over another. For more details. Standard shell damage. mm). Determines the ability of a gun to fire a specific number of shells per minute. Weight/Load limit (t). View range (m). Determines the vehicle maneuverability. Rate of fire (rounds/min). Determine the vehicle resistance to damage.Net All rights reserved. Determined by gun and shell types. Some of the characteristics (e. Turret armor (front/sides/rear.). rate of fire or turret traverse speed) were intentionally changed for all vehicles. Determines the view range of the turret. Engine power (h. while guns with a slower rate of fire are best suited for long-range combat and sniping. Traverse speed (deg/sec). Hull armor (front/sides/rear. © 2008-2011 Wargaming. In this respect light tanks have the advantage over medium and heavy vehicles. Determines the signal range between vehicles. Determines the damage resistance of the vehicle turret. Determines the maximum penetration by a standard Armor-Piercing shell. Standard shell penetration (mm). Turret traverse speed (deg/sec). General vehicle characteristics are displayed next to your current vehicle in the Garage. right-click on a vehicle in the Vehicles panel and select View Characteristics. Determines how fast the turret will rotate and detect the target. 17 . Powerful guns deal higher damage. consider characteristics that best suit your strategy.

Select Recruit .BASICS: RECRUITING CREW MEMBERS Recruiting Crew Members Each vehicle is operated by crew. The cost of the selected training level is charged from your balance. To replace a crew member: 1. Click a required slot in the crew panel. For details. For more info on crew. Select a required training level. Select another tanker of the same nation and competence. which may consist of Commander. see Managing Crew in the Advanced section. Left-click a tanker you wish to replace in the crew panel. The previous tanker appears in the Barracks (See Recruiting a Tanker in Barracks). To recruit a tanker from the crew panel: 1. See Recruiting a Tanker in Barracks. © 2008-2011 Wargaming. Use it to recruit or replace tankers. Loader. Note that different vehicle type have different number of crew members. 2. See also:   Recruiting a Tanker in Barracks Training Crew 2. The crew of your current vehicle is displayed in the crew panel in the Garage. Click Recruit. The Recruit a Crew Member window is displayed. see Training Crew. !You can also recruit crew members in the Barracks. The tanker is replaced. Gunner. You cannot start a battle with an incomplete crew. 18 . Radio Operator and Driver.Net All rights reserved. 3. 4. The new tanker appears in the crew panel.

These characteristics are: speed. rate of fire. Suspension. engine and radio. suspension and radio. Determines the vehicle dynamic performance. Turret. left-click the required module in the module panel. damage. The turret cannot be replaced. Radio. etc. suspension. Each module has a range of specific characteristics which determines the vehicle overall technical performance on the battlefield. it becomes available for mounting on the current vehicle from the module panel in the Garage. accuracy and rate of fire characteristics. !The configuration of SPGs and Tank Destroyers includes four modules: gun. Upgrade modules to enhance your vehicle characteristics. To view the list of upgrades available for your vehicle modules. Guns have different penetration.BASICS: MODULES Modules Modules are replaceable parts of vehicle configuration and include gun. traverse speed and load limit. See also:   Researching Modules for the Current Vehicle Purchasing Modules !Each vehicle has a specific weight. You cannot join a battle with a vehicle that is missing one or more modules. Determines the vehicle signal range. you first need to research and purchase them (See chapters Researching Vehicles and Modules and Purchasing Modules).Net All rights reserved. 19 . Total weight of all modules mounted on a vehicle should not exceed the load limit of the vehicle’s suspension. Determines the vehicle terrain crossing capacity. Determines the vehicle endurance and view range. Engine. aiming time. Gun. © 2008-2011 Wargaming. view range. Mounting Modules Please note that before mounting new modules on a vehicle. turret. engine. Once the module is purchased.

© 2008-2011 Wargaming. Click a module in the list of available upgrades. Click a module in the module panel to view the list of available upgrades. purchased and mounted on the current vehicle. right-click the required module in the modules panel to activate information dialog. The module is reseached and available for purchase (the price is displayed). Click Purchase to confirm. The module cost is charged from your balance. The module has been researched and purchased and is available for mounting. To view more details. Current vehicle type/model and mounted modules are displayed in green. right-click the required module. 2. 3. 4. Make sure that the module you select is available for purchase. The module is mounted on the current vehicle. To mount a module: 1. The number of compatible elements may vary depending on module type. The selected module is The module requires research. 20 . The Characteristics dialog displays the following module characteristics: ■ General characteristics.Net All rights reserved. ■ Compatible modules/vehicles.BASICS: MODULES To view current module characteristics and other compatible modules. Basic characteristic specific to each module that influence module performance. A notification about successful mounting is displayed in the system channel. Modules and vehicles compatible with the current module.

penetration and damage. they have poorer ballistic qualities. serious damage At close range. However. as it has a greater "first-hit kill" probability than a highly explosive anti-tank (HEAT) round. because these shells are lighter but still the same overall size. Armor-Piercing Composite Rigid (APCR) High penetration at close range. Each type of ammo serves a specific purpose and is designed for different combat situations. is also more accurate than a HEAT round. Most of the damage to soft targets such as unprotected personnel is caused by shell pieces rather than by the blast. make sure that your ammunition is fully loaded. the firing range. which improves its chances of penetrating the target armor. moderate damage HEAT shells need short barrels. See also:   Purchasing Shells Selling Shells Shell Types There are four types of shells for you to choose from. It is as effective at 1000 meters as at 100 meters.Net All rights reserved. They are lighter by weight and therefore faster. Well armored tanks and SPGs are quite resistant to HE damages. Shell types differ in capacity. minor damage APCR and HEAT shells cannot be employed simultaneously due to different initial velocity. and lose velocity and accuracy at longer range. especially against a target with composite armor. Armor-Piercing (AP) High armor penetration. However large-caliber shells can cause severe damage both to light and heavy vehicles. moderate damage The AP shell remains the preferred round in tank warfare. therefore. © 2008-2011 Wargaming. current turret and the total weight. Due to its higher muzzle velocity (the speed at which the projectile leaves the muzzle of the gun). The amount of ammo that can be loaded on each vehicle depends on its gun caliber. High-Explosive (HE) Low armor penetration. seriously damages a tank even without penetrating the armor (can easily damage the tracks). APCR shells need long barrels and therefore APCR shells are used by specific gun models. The kinetic energy of the shot is concentrated in the core and hence on a smaller impact area.BASICS: AMMUNITION Ammunition Before entering a battle. 21 . High-Explosive Anti-Tank (HEAT) High penetration. The effectiveness of the shell is independent of its velocity and.

© 2008-2011 Wargaming. The cost of the purchased ammo is charged from your balance. Number and cost per shell of ammo available for credits. Use sliders to adjust the number of shells you want to resupply. 4. Number and cost per shell of Premium ammo available for gold. See Purchasing Shells. Check “Resupply automatically” to restore the ammunition settings to the previous state after each battle automatically. Number of shells of each type loaded on your current vehicle. 3. !You can also purchase shells from the Store.Net All rights reserved. A notification about purchasing and loading shells is displayed. 22 . Click Resupply or Accept to resupply ammunition. Number of shells of each type available in the Depot (purchased previously). 2. Click a required shell icon on Shells panel or click Service to open the Service window. 5.BASICS: AMMUNITION Resupplying Ammunition To resupply ammunition: 1. Go to Garage.

Click Service on the Garage screen. You can also use the Service window: resupply the vehicle ammunition.BASICS: REPAIRS Repairs After a battle your vehicle is likely to be damaged or destroyed. Before joining a new battle on the same vehicle make sure it is repaired. To purchase necessary consumables for the current vehicle. Vehicle health restores to 100% and the bar turns green. Click Repair in Repairs field.Net All rights reserved. The cost of repairs is charged from your balance. 2. 3. 23 . The Service window is displayed. Check “Repair automatically” to repair the vehicle automatically after each battle. See Mounting Consumables. To See also:    Resupplying Ammunition Purchasing Shells Mounting Consumables © 2008-2011 Wargaming. To make necessary repairs: 1. You can join a new battle on a fully repaired vehicle only. See Resupplying Ammunition. The vehicle is repaired.

The battle screen appears once the loading completes.Net All rights reserved. followed by the Random Battle screen general for all battle types. click Battle! or select Standard Battle from the Battle! menu in the Garage. challenge your skills with experienced soldiers in a standard battle. In this chapter:         Battle Screen Battle Controls Shooting Modes Reticle Indicators Base Capture Tactics Hints Postmortem Statistics The screen provides the following information: The title and preview image of the map randomly selected for the current battle.BASICS: IN ACTION. Standard Battle Once you have selected a vehicle and it is ready for battle (See Selecting Your Battle Tank). Random © 2008-2011 Wargaming. In this mode the map and players are selected randomly. Lists The of the two competing teams with players’ names. 24 . The battle starts in 30 seconds after all players joined it. The Pre-battle Lobby is displayed. The battle lasts until all enemy tanks are destroyed or one of the bases is captured. To start a standard battle. STANDARD BATTLE In Action. battle load bar. as well as models and icons of the participating vehicles. tips on combat tactics.

Note that destroying your team mate vehicle results in reduction of total battle score. Enemy vehicles are marked red. © 2008-2011 Wargaming. Battle notifications. This is the screen where you’ll spend most of your game time. For details on capturing bases. the battle ends in a draw. 25 . Battle time countdown. If there are vehicles of both teams left on the battlefield once the battle time expires. For details. Battle score. see Reticle. Notifications about various battle events. All targets on the battlefield are indicated with markers specific to various vehicle models. Use the reticle to aim the gun at targets. A battle lasts up to 15 minutes. Base capture bar. Vehicle marker. Markers of destroyed vehicles turn black and disappear. Base capture progress. see Base Capture. see Reticle Indicators. Number of vehicles destroyed by each team. Battle time left.Net All rights reserved. To customize your reticle settings.BASICS: BATTLE SCREEN Battle Screen After the battle starts. your allies are marked green. See also:    Base Capture Reticle Indicators Battle Controls Reticle. the Battle screen is displayed.

BASICS: BATTLE SCREEN

Minimap. Map of the battlefield. The minimap gives you an overall view on the battlefield. It displays the terrain, your vehicle (white dot), friendly vehicles (green dots), enemy vehicles (red dots) and bases of both teams. Ammunition and Consumables Panel. Displays information on the number and type of available shells, as well as consumables mounted on your vehicle. The current shell type is highlighted with green. Notifications about damaged and repaired modules, as well as injured or healed crew members of your vehicle will be displayed above this panel. See also Shells/Consumables. Vehicle Condition Panel. Displays information on the vehicle speed and health left, damaged and knocked out modules, injured crew members, etc. Damaged modules (highlighted with orange) operate at reduced capacity. Modules, which were knocked out of action, turn red and don’t function at all until they are repaired.

Vehicle Markers
Light vehicle

Medium vehicle

Heavy vehicle

SPG

!Colliding with other vehicles damages your tank. The amount of damage
depends on specific circumstances. Tank Destroyer Battle Chat. Once in game, open up the battle chat to chat live to other players. See also Battle Chat. Team Panel. Includes members of two competing teams along with short information on each player: name, number of frags and the vehicle icon.

© 2008-2011 Wargaming.Net All rights reserved.

26

BASICS: BATTLE CONTROLS

Battle Controls
To move your vehicle, aim, fire and perform other actions on the battlefield, use the controls listed below. See Control Reference for complete list of controls.

See also:
 

Move
Use

Controls Control Reference

keys W, A, S, D to move your vehicle. R/F to enable cruise control. R twice to switch to full speed forward. F twice to switch to full reversing speed.

Press Press Press

Fire
Left-click Press

to fire.

Space to stop and fire while moving.

Auto-Aim
Right-click Right-click

a target to enable auto-aim. outside the target or press E to disable auto-aim.

Camera
Move Scroll Hold

the mouse or use cursor keys to control the camera. the mouse wheel or press PgUp/PgDn to zoom in/out.

RMB to prevent the turret from following the reticle.

!The turret and the gun of your vehicle follow the camera as you move it, although with a small lag. Watch the gun
position indicator and the accuracy markers around it on the screen to see where your gun is aimed.

Shells/Consumables
Use Use

keys 1-3 to switch between shells.

keys 4-6 to select consumables. Select the damaged module or the injured crew member to repair the module or heal the tanker.

!Note that pressing the key once will cause the gun to fire the current shell and only then switch to the new one.
Press the key twice to start loading the new shell immediately (loading will take the standard amount of time) without firing the already loaded shell.

!Consumables that activate automatically or that function throughout the entire battle are displayed without a number.

Battle Chat
Press Press Press Press

ENTER to activate the chat. ENTER to send a message to your team. CTRL+ENTER to send a message to both teams. ESC or left-click once outside the chat window to exit the chat.

© 2008-2011 Wargaming.Net All rights reserved.

27

BASICS: SHOOTING MODES

Shooting Modes
To fire at a target, use one of the three shooting modes featured in the game: arcade, sniper or artillery. Choose a mode which best suits the combat situation or your strategy.

!When switching between shooting modes, the camera stays focused on the same target.
Arcade Mode
This is a standard mode available to all vehicles. Arcade mode is best suited for dynamic short- and middle range battles.

Sniper Mode
Sniper mode is available to all vehicles, excepting SPGs. Use the sniper mode to hit long-range targets. To switch to sniper mode, do either of the following:
Scroll Press

the mouse wheel three clicks forward.

LShift.

To exit the sniper mode, do either of the following:
Scroll Press

the mouse wheel three clicks backward.

LShift.

Artillery Mode
Artillery mode is available to SPGs only.
To To

switch to artillery mode, press LShift. exit artillery mode, press LShift.

To aim artillery at a square on the minimap, right-click the required square while holding CTRL. The map will be aligned so that the selected square is displayed in the center of the screen.

© 2008-2011 Wargaming.Net All rights reserved.

28

with its details (player name. To customize reticle settings. wait for the gun to reload and the indicator turn green before firing again. 29 .Net All rights reserved. Displays the current gun position. Shells Remaining. Your opponent’s name and vehicle's model. Your vehicle condition and amount of health left. After a shot was made. The accuracy decreases when the vehicle is moving. the gun is damaged or the Gunner is injured. Indicates gun loading progress. see Reticle. Distance to target (another vehicle or a landscape element). aim the reticle on the vehicle. the turret is rotating. Target Damage Remaining. Player Damage Remaining. Your gun firing accuracy. Loading. The center of the reticle used to point the aim.BASICS: RETICLE INDICATORS Reticle Indicators The reticle is displayed in the center of Battle screen. Range to Target. See also:   Reticle Shooting Modes Point of Aim. Gun Position. etc. © 2008-2011 Wargaming. Target Name. Accuracy. Displays the direction from which your vehicle is being attacked by fire. Fire Direction. see target details. model and damage remaining) are displayed on the screen. The amount of ammo remaining in your vehicle. The vehicle gets highlighted. To view another vehicle’s details. Use it to point the aim. Target condition.

If You can capture the enemy base even if enemy tanks appear within the base circle (if you manage to repel the attack and survive long enough). 30 . © 2008-2011 Wargaming. As you occupy the enemy base you gain capture points. The enemy base and the opponent team appears on the opposite side of the map.Net All rights reserved. the faster the base is captured. the base capture progress returns to zero. and capture discontinues. either destroy all enemies or capture an enemy base. Do both to ensure the victory.BASICS: BASE CAPTURE Base Capture At the start of a battle your friendly team appears within or close to your base. Note that the more friendly vehicles occupy the enemy base. but the capture continues. with the flagpole in the center. To win a battle. the progress returns to zero. the progress returns to zero. a vehicle is destroyed while capturing a base. Also note the following when capturing a base: If an occupying vehicle leaves the enemy base. If an occupying vehicle is damaged during capture.

Tank Destroyers Tank Destroyers are intended for ambush operations. ground and on ploughed fields. Destroy opposing artillery. Vehicles Vehicles Fallen trees do not affect vehicle view range or movement. devise strategies. If you are lucky. the easier to penetrate its armor. you can even capture the enemy base. Basic Tactics Hints: higher your speed. Medium Vehicles Attack enemy heavy vehicles and Tank Destroyers by aiming at their sides and rear. Hide in the bushes. switch to sniper mode and wait for easy targets. Buildings and destroyed vehicles are a good shield against enemy fire. All you have to do is take up a good position and hope that enemy vehicles do not detect you. Use bushes to make your vehicle harder to detect. unlike trees and bushes. The Heavy Vehicles Move forward shooting targets and eliminating medium and light enemy vehicles.Net All rights reserved. cannot ram bushes. Attack cooperatively. SPGs (Artillery) SPGs are slow and clumsy but have immense fire power. Use them to detect and neutralize opposing artillery and tanks and deliver their coordinates to friendly SPGs. Light Vehicles Light vehicles are the eyes and ears of the team. Their guns are powerful and the front armor is very thick. Exhaust your foes in close-range combats. Terrain Various terrains featured in the game influence your vehicle speed: Vehicles Vehicles Vehicles move at full speed on asphalt and roads. or eliminate light vehicles. do not sustain any damage from ramming trees (nor from colliding with destroyed vehicles). Protect your SPGs. Tank Destroyers are also perfect for protecting other vehicles. Ramming Trees The success of ramming a tree is determined by the weight of your vehicle. The main advantage of light vehicles is their maneuverability. 31 . © 2008-2011 Wargaming. Protect friendly SPGs or remain in the background to cover your comrades in an emergency. but shooting reveals your position. Timely use of direct fire may provide artillery a good chance of survival even in close combats.BASICS: TACTICS HINTS Tactics Hints Victory in a battle can only be achieved through the combined efforts of every member of the team. move at low speed on swamps and marshes. preventing your opponents from penetrating your lines. But do not drop guard! Move to find a new position at the slightest scent of danger. detect enemy vehicles and capture bases. SPGs send shells in parabolic arches which allows you to fire from behind cover. A vehicle armor is thinner on sides and rear. The closer to the target. And keep your base safe at all times! See below for basic scenarios for various vehicle models. A stationary tank is more difficult to detect. the lower your accuracy. each playing their own role on the battlefield. which makes them hard to destroy. move at medium speed on grass. Punch deep into enemy lines and destroy opposing SPGs or protect friendly artillery. Use their specific artillery shooting mode to destroy targets in any square of the map.

Left-click to return to the remnants of your vehicle. Enable the post-effect in Postmortem in the Game settings (See Game). e. there are two options for you to choose from: return to Garage and start another battle (remember that you cannot use the same vehicle as long as it stays in battle or is damaged.BASICS: POSTMORTEM Postmortem If your vehicle is destroyed or knocked-out during a battle. the screen turns darker after the destruction of your vehicle.g. send attention messages to team by highlighting a square on the minimap. Postmortem mode is activated immediately on destruction of your vehicle. 32 . © 2008-2011 Wargaming. Right-click to switch between allies remaining on the battlefield to watch the battle from their point of view. Press Esc key to return to garage. see Selecting Your Battle Tank) or stay on the battlefield and watch your comrades in arms fight to the end in Postmortem mode. With the post-effect enabled. Postmortem mode allows you to use the chat and the minimap.Net All rights reserved.

and the amount of experience received. go to Statistics tab. The screen contains details on your overall combat results as well as results for each of your tanks. The results include the number of participated and survived battles. Check out the amount of credits and experience received in the battle (See Experience and Credits). © 2008-2011 Wargaming. Use the mouse wheel to scroll the medal panel. the victory/defeat ratio. For more information on your overall battle performance. as well as battle heroes.Net All rights reserved.BASICS: STATISTICS Statistics The Statistics screen is displayed when the battle is finished. Medals and achievements you receive in battles are displayed in the medal panel. 33 . View team and personal achievements.

See Accelerating Crew Training. Nearly everything you do on the battlefield — destroying enemy vehicles.BASICS: EXPERIENCE Experience Information on your experience is displayed on the Garage screen next to Research button. obtaining achievements. as long as you keep fighting to the dirty end! Experience is used for upgrading modules and vehicles and advancing in the game (see Researching Vehicles and Modules). which is not bound to a particular vehicle. The amount of experience you receive after each battle depends on various parameters. attacking targets by fire. All experience received in battles on such tanks can be distributed towards crew training. !Users with Premium Account receive 50% more of experience for each battle which allows them to develop faster. unlike common battle experience. For details. Free Experience is spent last. In this chapter:   Experience Free Experience !Battle experience is bound to the vehicle on which it was earned and can be distributed towards upgrading that precise vehicle only. When researching modules and vehicles. !Also use Free Experience to accelerate crew training. See Premium Account for details. © 2008-2011 Wargaming. Experience received in battles on Premium and Elite vehicles can be converted to Free Experience.Net All rights reserved. This training mode is available to Premium and Elite vehicles only. including: Your Your Your team overall performance during the battle vehicle survival combat activity: actively attacking targets and being attacked by enemies of targets detected (SPGs bring more than regular tanks) of targets destroyed (including the difference in the tier between your tank and the target) of critical damage caused to enemy (including the tier difference) of enemy base capture points received. and can be spent on unlocking modules and vehicles. Number Number Amount Amount Free Experience Information on your Free Experience is displayed in the Garage screen next to Convert Experience button. etc — brings you experience points (XP). 34 . You even earn experience for losing a combat. Free Experience also makes up to 5% of general battle experience received on standard vehicles in each battle. You can continue by accumulating Free Experience with each battle on a standard vehicle or obtain a Premium tank and proceed with upgrades much faster. see Base Capture.

The specified amount of experience is converted to Free Experience. Enter the amount of experience you wish to convert.Net All rights reserved.BASICS: FREE EXPERIENCE To convert experience to Free Experience: 1. The specified amount of gold is charged from your balance. Check the vehicles you wish to convert experience from. © 2008-2011 Wargaming. 35 . 2. 3. Click Convert Experience. 4. Click Convert.

The amount of credits you receive after each battle depends on certain conditions. 2. purchase modules and vehicles. Gold is purchased for real money and can be converted to credits. Click Exchange. In this chapter:    Credits Credits Gold Converting Currency Main in-game currency that can be earned in battles. or purchased for gold. Click Garage>Exchange Gold. !You cannot use gold outside World of Tanks or convert it to any real or virtual currency. received for selling modules and vehicles. Follow the instructions on the site to refill your balance. Select the amount of gold you wish to convert to credits. © 2008-2011 Wargaming. premium shells and other premium content.BASICS: IN-GAME CURRENCY In-Game Currency World of Tanks features two in-game currencies: credits and gold. The amount of gold and credits on your balance are displayed in the upper right corner across all screens. You can easily exchange gold for credits any time: 1. Your balance refills with the specified amount of credits. !You cannot buy gold for credits. 36 . and other game needs. Converting Currency Don’t worry if you are running out of credits. Use credits to repair your vehicles. 3. A notification about successful conversion is displayed in the system channel. Click Get Gold to purchase gold on World of Tanks website.Net All rights reserved. including: The The The The battle outcome (victory brings more credits than defeat) tier of your battle vehicle (higher-tier vehicles receive more credits) amount of damage caused to enemy number of targets detected (SPGs receive more than regular tanks) Gold Additional in-game currency used for purchasing Premium Accounts.

Check out this section to learn how to research vehicles and modules. therefore. See also:   Gold Vehicle Types Researching Vehicles and Modules Research new vehicles and modules to advance in the game and broaden your vehicle fleet. In this case you unlock vehicles successively.Net. participate in advanced battle types. 2. © 2008-2011 Wargaming. There are two ways of researching vehicles: modules for the current vehicle. Once the Premium Account expires. To extend the Premium Account. read on for more exciting options. click Extend Premium and repeat the steps specified above. To buy the Premium Account: 1. and. obtain more capabilities on the battlefields and more fun. 37 . consider purchasing the Premium Account. Unlock and purchase advanced modules to upgrade a specified vehicle. A notification about a successful purchase of the Premium Account along with its expiry date is displayed in the system channel. The related cost is charged from your balance. Use experience earned in battles to unlock advanced modules and vehicles (See Experience). purchase and sell vehicles and components. use chats and channels. vehicles successively moving along the Tech Tree from one vehicle to another. manage your crew.ADVANCED: PREMIUM ACCOUNT Advanced If you are already familiar with World of Tanks basics and feel ready to dig deeper into the game. Select the desired period you wish to buy the account: For For For For a month (30 days) a week (7 days) three days (72 hours) a day (24 hours) 3. Click Buy Premium. !Basic configuration modules are modules mounted on a vehicle during purchase. extend it or continue playing with the Standard Account. Click Purchase. Basic modules do not require research and cannot be sold separately from the vehicle. The Premium Account provides 50% more credits and experience per battle and allows you to purchase various premium content that makes your time in the game more enjoyable. Such modules are marked as Reserved in the Depot. Research Research !You cannot purchase new high level vehicles without research or move to Tech Trees of other nations even if there are vehicles of the same tier in various Trees. In this chapter:   Premium Account Researching Vehicles and Modules Premium Account To advance in the game and unlock more sophisticated vehicles faster. All rights reserved. The Premium Account is purchased for gold (See Gold).

Right-click a module and select Research. The module is researched and becomes available for purchase (See Purchasing Modules). right-click a module and select Characteristics. The module is available for research.Net. See also:   Purchasing Modules Mounting Modules 2. To view module details. 38 . © 2008-2011 Wargaming. Click Garage>Research or right-click on a vehicle in the Vehicles panel and select Research. 4. The module is researched. 3. The specified amount of experience is charged from your balance. The module is not available for research.ADVANCED: RESEARCHING VEHICLES AND MODULES Researching Modules for the Current Vehicle To research modules for the current vehicle: 1. All rights reserved. as well as the vehicles following the current tank in the Tech Tree. The window provides information on all available upgrades for the current vehicle modules. The Research Modules window is displayed. Click OK to confirm. The amount of experience required is displayed.

See also:    Purchasing Vehicles Purchasing Modules Mounting Modules !To mount a module on a vehicle. Go to Tech Tree. !To use a researched vehicle. © 2008-2011 Wargaming. The modules available for research are highlighted. Left-click a vehicle to open the Research Modules window. Click OK to confirm. 4. See Purchasing Modules. Left-click a required module or right-click it and select Research. research and purchase it first. Select USSR. It features all available tech branches of each nation and displays the overall picture of the research progress. See Purchasing Vehicles. 2. 6. The vehicles available for research are highlighted. The specified amount of experience is charged from your balance. Germany or USA to view the Tech Tree for each nation. displaying the amount of experience required for research.ADVANCED: RESEARCHING VEHICLES AND MODULES Tech Tree Tech Tree is a hierarchical visual representation of all possible sequences of vehicle upgrades you can research. 5. Right-click a vehicle to view its characteristics. 39 . To research a vehicle on the Tech Tree screen: 1.Net. 3. purchase it first. All rights reserved. The module is researched and becomes available for purchase (See Purchasing Modules).

Each vehicle has three slots for equipment. type and tier. In this chapter:   Equipment Consumables Equipment Equipment improves various vehicle characteristics. That means enhancing your vehicle characteristics and performance on the battlefield by mounting various equipment and consumables. Some equipment items need certain conditions to take effect (e. a vehicle must be stationary for the Camouflage Net or the Binocular Telescope to activate. model. © 2008-2011 Wargaming. The selected equipment is purchased and mounted on your current vehicle.) Each vehicle has a list of available equipment.Net. Mounting Equipment You can mount equipment only on fully repaired vehicles. Go to Garage. See also:  Purchasing Equipment and Consumables !Vehicles of a higher tier have access to more advanced equipment. Select a required equipment item from the list. Click Purchase to confirm. Equipment influences the vehicles permanently. Select the equipment or consumables that best fits the trouble you’re expecting or the trouble you want to cause. Equipment doesn’t require research and cannot be bartered. To purchase and mount equipment on the current tank: 1. The list of such equipment depends on the vehicle’s nation. Select a slot in the Equipment panel. !See also Purchasing Equipment and Consumables.. All rights reserved.ADVANCED: EQUIPMENT AND CONSUMABLES Equipment and Consumables Smart tank commanders keep their vehicles better equipped than the opposition. Equipment is purchased for gold or credits in the Store or from the equipment panel in the Garage. while non-demountable equipment is destroyed when replaced. The specified cost is charged from your balance. etc. 2. The list of available equipment is displayed. 3. Equipment can be demountable or non-demountable. 40 .g. 4. Demountable equipment can be mounted and demounted from vehicles freely.

4. The equipment is demounted and placed in the Depot. To demount equipment: 1. 2. Click one of the slots in the Consumables field to view the list of available consumables. All consumables are available to all vehicles within the nation.Net. Such equipment can be removed by specialists for gold only. see Shells/Consumables. Select an equipment item in the Equipment panel in the Garage. Scroll down the list of equipment and click Destroy Equipment. Consumables are purchased for credits or gold in the Service window or in the Store. Go to Garage.ADVANCED: EQUIPMENT AND CONSUMABLES Demounting Equipment Some equipment items can be freely demounted. Click Resupply to purchase and mount the selected consumables. For details on activating consumables during battle. 2. Select a non-demountable equipment item in Equipment panel in the Garage. 41 . To purchase and mount consumables: 1. Consumables do not require research and cannot be bartered. 2. Consumables are for single use only. 3. Click Demount. regardless of tier and model. 2. Scroll down the list of equipment and click Demount Equipment. To remove non-demountable equipment by specialists for gold: 1. 3. Select the item you wish to demount. Mounting Consumables Each vehicle has three slots for consumables. Click a slot in the Consumables panel or click Service to open the Service window. The list of available consumables is different for each nation. All rights reserved. Click Destroy to confirm. © 2008-2011 Wargaming. 5. Select a non-demountable equipment item in the Equipment panel in the Garage. The equipment is demounted and placed in the Depot. Consumables Consumables enhance various crew or vehicle characteristics. but some items are non-demountable. To remove non-demountable equipment: 1. Select a required consumable. The specified cost is charged from your balance. 3.

Demounting Consumables You can freely mount and demount consumables. Select a consumable you wish to demount. To demount consumables: See also:  Purchasing Equipment and Consumables 1. 42 . Check “Resupply automatically” to automatically restore the consumables settings to the previous state after each battle.Net.ADVANCED: EQUIPMENT AND CONSUMABLES 6. Click a consumable in the Consumables panel or click Service to open Service window. All rights reserved. The selected consumable is demounted and placed in the Depot. 2. © 2008-2011 Wargaming.

. The crew ensures vehicle proper functionality and contributes to its technical performance. heal crew members. 43 . — Rank. Crew size is determined by the vehicle type..ADVANCED: MANAGING CREW Managing Crew Each vehicle is operated by crew which may include Commander. All rights reserved.g. in such case qualification bonuses cease influencing the vehicle performance. For more information see the following chapters. increase the crew level of the major qualification or take up additional skills (see Major Qualification and Training and Additional Qualifications and Skills). In this chapter:     Barracks Major Qualification and Training Additional Qualifications and Skills Viewing Service Record That is how Crew panel of an experienced player might look like.Net. To enhance the vehicle characteristics. the vehicle is considered knocked out regardless of any other circumstances. Gunner. Each crew member slot provides quick access to tanker’s personal data. use consumables (e. — Major qualification. Loader. — Competence level. During battles crew members can be injured or knocked out. Radio Operator and Driver. — Tanker reached 100% competence level and can be trained for additional qualification. See also:   all crew members are injured. To If Major Qualification and Training Additional Qualifications and Skills © 2008-2011 Wargaming. thus different vehicles have different number of tankers. First Aid Kit). You can also check “Accelerate crew training” box to distribute all experience earned on this vehicle towards crew training.

Select the level to which you wish to train the new tanker. 2. Click Send to Baracks. The Recruit a Crew Member window is displayed. viewing personal files. Go to Barracks. 3.ADVANCED: MANAGING CREW Barracks The Barracks screen contains all tankers available to you. Click Recruit.Net. 5. All rights reserved. Click a required tanker in the Crew panel and select Send to Barracks. Here you can perform any operations with crew members of any of your vehicles. Right-click a tanker on the Crew panel to open Personal File. 44 . Click OK to confirm. © 2008-2011 Wargaming. 2. Click a vacant slot. Go to Garage and select a vehicle. Recruiting a Tanker in Barracks To recruit a tanker in the Barracks: 1. The selected crew member is transferred to the Barracks. 3. 2. See Major Qualification and Training. Transferring a Tanker to Barracks To transfer a tanker from a vehicle to the Barracks: 1. The cost of the selected training level is charged from your balance. etc. including recruiting and dismissing tankers. location. 4. To filter the tankers list by nation. To transfer a tanker to barracks from Personal File dialog: 1. The new tanker is displayed in the Barracks. vehicle type and qualification set required radio button.

Replacing Personal Data You can replace any tanker’s image. 3. name or last name: 1. 2. The tanker is removed from the Barracks forever. Click Enlarge Barracks>OK to confirm purchase. 2. To purchase additional bunks in the Barracks: 1. Enlarging Barracks All tankers in the Barracks are placed in bunks. 2. 4. 3. Go to Personal Data tab. Right-click a required tanker in the crew panel or in the Barracks to open Personal File. 45 . competence and qualification. Click OK to confirm. Click Dismiss button in the dialog. 16 additional bunks appear in the Barracks. Select a required nation. Click Dismiss next to the tanker you wish to remove. © 2008-2011 Wargaming. The list of the available tankers is sorted according to the specified parameters. Select another image. Go to Barracks. 3. 4. Scroll down the list of tankers. Right-click a tanker on the Crew panel to open Personal File. Click Replace Personal Data. location. 3. To dismiss a tanker from Crew Panel in Garage: 1.ADVANCED: MANAGING CREW Dismissing a Tanker To dismiss a tanker: 1. you cannot recruit new crew members. The personal data of the selected tanker is replaced. Click OK to confirm. Go to Barracks. The specified amount of gold is charged from your balance. 2.Net. Use filters to find a required tanker. All rights reserved. Either dismiss several tankers to make room for the new ones or enlarge the Barracks by purchasing additional bunks. Once you run out of available bunks. name and surname.

All rights reserved. Note that if a crew member performs several duties. the higher the training level recruiting. A skilled Gunner points the gun more accurately. Gunner determines the vehicle accuracy and aiming speed. Level of major qualification greatly increases vehicle effectiveness in battles. Loader determines the vehicle loading speed.Net. whole crew operates. the more efficiently the For details. but can be changed later for another vehicle. © 2008-2011 Wargaming. An experienced Loader reduces load time. Radio Operator determines the vehicle signal range. See Training Crew and Accelerating Crew Training. Default level of major qualification equals 50%. A skilled Driver makes more effective use of engine power.e. i. their efficiency depends on the level of the major qualification. see Retraining. A competent Radio Operator is able to communicate over longer distances.ADVANCED: MANAGING CREW Major Qualification and Training Each crew member has a specific competence and major Major Qualifications: qualification. but can be increased in battles. Major qualification represents tanker’s role in the crew and is defined by the amount of experience received by a crew member in battles. ComCompetence represents a tanker’s ability to operate a mander’s skills influence the skills of the specific vehicle type. Competence is set during whole crew. Driver determines the vehicle speed. 46 . Commander determines view range. of the Commander is.

See Additional Qualifications and Skills. © 2008-2011 Wargaming. All rights reserved. 3. 2. and the level to which you wish to train the tanker. Accelerating Crew Training This training mode is specific for Elite and Premium vehicles only (See Vehicle Types). Select vehicle type and model. All experience received on this vehicle in new battles will be spent on crew training. 2. In this mode all experience is spent on crew training. Check “Accelerate crew training”. Click ON to confirm. Select an Elite or Premium vehicle in the Vehicles panel in Garage. 75% or 100% level of major qualification. 4. The cost of training is charged from your balance. 3. Accelerate crew training for the current vehicle in the Garage: 1. The tanker’s characteristics change according to the selected parameters. 2. See also:  Vehicle Types There are two ways of accelerating crew training: in Crew panel in the Garage or on the Tech Tree screen. Select Training tab. Check “Accelerate crew training” over Crew panel. Go to Tech Tree. When recruiting tankers. Select an Elite vehicle. Click Train. you can directly train them to 50%. 4. 3. Right-click a required tanker in the crew panel or in the Barracks to open Personal File. !Achieving 100% level of major qualification unlocks additional qualifications and skills.ADVANCED: MANAGING CREW Training Crew To enhance a vehicle battle performance. Disable accelerated crew training to resume accumulating experience. To train a tanker to a higher level: 1. increase the level of major qualification of the vehicle crew. 47 . Click ON to confirm. All experience received on this vehicle in new battles will be distributed towards crew training.Net. Accelerate crew training on the Tech Tree screen: 1.

All rights reserved. Right-click on a required crew member in the Crew panel or in the Barracks to open Personal File. the tanker’s additional qualifications and skills cease to operate till you regain basic level 100%. !A tanker can be retrained only for previously researched and purchased vehicles. Other additional qualifications become available once a tanker is fully trained for a previously chosen skill. you can freely change competence by retraining a crew member for another vehicle. A tanker may take up all three additional skills. Additional Qualifications and Skills: Firefighting Firefighting abilities are enhanced as this skill increases.Net. 48 . 4. Camouflage Your vehicle will become less visible as this skill increases. Additional Qualifications and Skills Along with major qualification a crew member can also have various additional qualifications and skills which become available upon achieving basic level 100%. Click Retrain. Select the vehicle type and model for which you wish to retrain the tanker. gradually growing to their full potential. 2. Additional qualifications take effect as soon as training starts.ADVANCED: MANAGING CREW Retraining While you cannot change major qualification. and a training level. Repair Accelerates repairs to damaged modules. To retrain a tanker: 1. 3. !Retraining for a new vehicle decreases the level of major qualification. Go to Training tab. © 2008-2011 Wargaming. Moreover. The tanker’s characteristics change according to the selected parameters.

The skill icon is displayed in Additional Skills and Qualifications field in Personal File. © 2008-2011 Wargaming. To delete an additional qualification. Select one of the available additional qualifications. Right-click a required tanker in the Crew panel or in the Barracks to open Personal File. Click Select. 3. All rights reserved. Go to Skills tab. The training for the selected skill will begin. 4.ADVANCED: MANAGING CREW Selecting an Additional Qualification To select an additional qualification: 1. click the “x” mark on the skill icon in Additional Skills and Qualifications field. 49 .Net. 2.

50 . © 2008-2011 Wargaming. A crew member is promoted for increasing the training level of the major or additional qualification. 2. For details. All rights reserved. see also chapter Statistics. Achievements To view tanker’s achievements: 1. For details. see also chapter Statistics. Tankers can also hold ranks and be promoted. Right-click a required tanker in the Crew panel or in the Barracks to open Personal File. The initial rank depends on major qualification. Go to Service Record tab where the battle record and all the achievements of the selected tanker are displayed. Ranks All tankers in the game hold ranks and can be promoted.Net.ADVANCED: MANAGING CREW Viewing Service Record For spectacular performance on the battlefield your tankers can be rewarded with various medals and achievements.

Maps and players are selected on a random basis. see Platoon. This is a more sophisticated team mode which allows for up to 15 players. See In Action. © 2008-2011 Wargaming. while repairs. except shells and equipment. The battle runs until all enemy tanks have been destroyed or one of the bases captured. This mode enables you to select maps and invite friends to sharpen your combat skills together. see Training Battles. 51 . Standard Battle.Net. Platoon. Training Battles. this mode allows you to form teams up to 3 players. For details. Note that training battles will earn you neither credits nor experience.ADVANCED: TYPES OF BATTLES Types of Battles World of Tanks provides a wide selection of battle types for any taste. All rights reserved. For details. Tank Unlike in Standard battles. Companies. are free. For details. see Tank Company. Select a desired type of battles from the Battle! menu: Standard Battle.

To join a room by invitation: 1. © 2008-2011 Wargaming. When an invitation is available. while repairs. To decline the invitation. except shells and equipment.Net. 52 . 4. click . Join Accept an open training room. There are two ways of joining a training room created by another player: an invitation from another player to join a closed training room. In this chapter:      Joining Training Rooms Creating a Training Room Modifying a Training Room Training Chat Deleting a Training Room Joining Training Rooms You are welcome to join already existing training rooms or create your own. Click the link to view the invitation text. After an invitation is received.ADVANCED: TYPES OF BATTLES Training Battles Training battles are an opportunity to sharpen your combat skills together with your comrades in arms. If you leave a room and then reenter it during a battle. All rights reserved. Click Accept to join the training room. 2. You have now joined the training room and appear in the list of undistributed players. The window containing the invitation link is displayed. to select another tank in the Garage). the Invitation channel button is highlighted. Unlike in standard battles. 3. in which case no invitation is required. Wait for Commander to assign you to a team and start a battle. All invitations are received in the Invitation channel. Note that before joining other training rooms you first have to delete your own room. experience. you will be distributed to a team for the next battle. are free. You are free to leave a training room any time (for example. credits and achievements are not awarded. click Decline.

2. Wait for Commander to assign you to a team and start a battle. Select a room from the list.ADVANCED: TYPES OF BATTLES To join an open training room: 1. Select Training Battles from the Battle! menu. © 2008-2011 Wargaming. You have joined the room and appear in the list of undistributed players. The Training Battles screen with a list of all current training rooms and participants is displayed. All rights reserved.Net. 53 .

Commander can also grant his permissions to another player in the room. you are assigned the room Commander. Select a map from the list. 2. 5. Create a Training Room window is displayed. specify the skills that will be practiced). All rights reserved. © 2008-2011 Wargaming. Specify battle duration. Select Training Battles from the Battle! menu. 4. 3. Click Create Room. 54 . 6. Enter a short description (for example.Net. The selected map is displayed to the right. Check “by invitation” if you wish to make the training room accessible only by invitations. Use it to set up your room. Commander assigns players to teams and modifies the room settings.ADVANCED: TYPES OF BATTLES Creating a Training Room Create your own training room and invite your friends to train together! Once you’ve created a room. To create a training room: 1.

Use arrows to add players to the invitation list or remove them. To invite a player from your contact list. To find and invite players that are not in your contact list. Now it’s time to invite players to your newly created room! Invite players from your contact list or find and invite any other players who are currently online and are not in your Ignore list. All rights reserved. select a player and click . Click Invite.  To remove a player from the Invitation list.. The Training Room screen is displayed. Click Create.Net. Enter invitation text. 55 . 12. The invitations are sent to all the selected players. 10. 13. go to Find Contacts. © 2008-2011 Wargaming.ADVANCED: TYPES OF BATTLES 7. click .. The room is created. Enter the initial letters or full name of the player you want to invite and click Find. go to the Contact List. 9. 11. Click Invite. 8. repeat steps 11-12. 14. To add more players. 15.

56 . Standard Battle. the training room is deleted automatically. All rights reserved. Use this chat to communicate with your comrades in the training room. click Delete Room> OK. Click Start Battle to join battle. See also In Action. Click Modify Room. Check “By Invitation” box to make the room private. Remove the tick to make the room available to all players. To assign the players to teams.Net. 2. The selected map is displayed to the right. Select another map. If battle does not start after that time expires.ADVANCED: TYPES OF BATTLES Players who have accepted your invitation appear in the list of undistributed players. 3. 4. 17. drag player names to respective teams until you distribute all players. Also note: to join a training room created by other players you will have to delete your own room first! To delete a training room. Only players assigned to teams can participate in battles. Change battle duration. 16. Deleting a Training Room Each training room exists a certain period of time. © 2008-2011 Wargaming. Modifying a Training Room To modify training room settings: 1. Training Chat The Training chat is created automatically after a training room has been created.

ADVANCED: TYPES OF BATTLES Platoon Buddy up with up to 3 friends to form a platoon and take on any battle together! Note that unlike standard battle. You have now joined the platoon. Click Accept to join platoon. set your status to Not Ready! The battle starts after all the platoon members set their statuses to Ready! and the platoon commander clicks Battle!>Start battle. All rights reserved. Leave Platoon in the Platoon chat. Your current vehicle is locked for the battle. But at the same time you cannot choose a map or rivals. After an invitation is received. click . Click Platoon to open Platoon chat. Set your status to Ready!. 2. 3. For more details. To enter a battle as a member of a platoon: 1. click Decline. 2. 4. © 2008-2011 Wargaming.Net. The window containing the invitation link is displayed. Leaving a Platoon To leave a platoon: Select Click Leave Platoon in the Battle! menu. Click the link to view the invitation text. see Premium Account. To decline the invitation. Only users with Premium Account can create platoons. The platoon chat appears on the screen (See Platoon Chat). To join a platoon by invitation: 1. 57 . you can choose players to join your team by inviting them to your platoon. In this chapter:      Joining a Platoon Leaving a Platoon Creating a Platoon Platoon Chat Dismissing a Platoon Joining a Platoon You can join a platoon by invitation from another player. To select another vehicle or make other preparations for the battle.

Click Invite to send platoon invitations to all selected players. Invite players to your platoon by clicking Invite. Use the Platoon chat to communicate with other platoon participants. Dismissing a Platoon To dismiss your platoon: Select Click Dismiss Platoon from the Battle! menu. © 2008-2011 Wargaming. Dismiss Platoon in the Platoon chat. 6. 58 .Net. 4. 2. Select Create Platoon from the Battle! menu. Enter invitation text. Select players you want to invite from your contact list. Enter the initial letters or full name of the player you want to invite and click Find. 5. All rights reserved. otherwise use Find Contacts tool to find players who are not in your contact list. Use arrows to add players to your platoon or remove them. Platoon Chat After a platoon has been created. 3. the Platoon chat tab is displayed on the screen. Check “Show only “Online” to see players who are online.ADVANCED: TYPES OF BATTLES Creating a Platoon To create a platoon: 1. The Invite to Platoon window and the Platoon chat appear.

© 2008-2011 Wargaming.ADVANCED: TYPES OF BATTLES Tank Company Tank company is a group of players with up to 15 participants. Tank Company window is displayed. 3. set your status to Ready! and join a battle as a member of the selected tank company. Use Search or scroll the list to find a required tank company. Tank Companies is a great tool for both company Commanders and those wanting to join a tank company. Tank Company window is displayed. Select Tank Companies from the Battle! menu. Check “Not in battle” to view only the tank companies that are not in battle at the moment. You can create your own tank company or join an existing one. 2. Click to join. Note that the total level of all the tank company participants’ vehicles cannot be less than 70 or over 90. It allows you to quickly see the list of all available tank companies and find a company looking for new members. Also note that only Premium Account players can create tank companies (See Premium Account). Click a required tank company. 59 . 5. click Leave Tank Company. Military Personnel window listing all tank company’s participants is displayed. Wait for Commander to select you for participation in the next battle.Net. To leave the company. In this chapter:      Joining a Tank Company Creating a Tank Company Tank Company Chat Managing a Tank Company Dismissing a Tank Company Joining a Tank Company To join a tank company: 1. All rights reserved. 4.

Click Tank Company chat button which appears after Tank Company creation. 60 . If you accidentally closed the window or wish to invite another player to Tank Company you may do the following: 1. All rights reserved. 2. 7. Invite to Tank Company window appears automatically. Click Invite to send invitations to all the selected players. otherwise use Find Contacts to find players who are not in your contact list.Net.ADVANCED: TYPES OF BATTLES Creating a Tank Company To create a tank company: 1. Click Invite button located under the list of available players. Tank Company chat tab is displayed on the screen. © 2008-2011 Wargaming. Enter invitation text. Tank Company window is displayed. select the players you want to invite to your tank company. 4. Enter the initial letters or full name of the player you want to invite and click Find. Use arrows to add or remove players. Click Create Tank Company. Use it to open Tank Company window and communicate with participants of your tank company. 3. 6. Tank Company Chat After you join or create a tank company. Invite to Tank Company window and Your Tank Company window appear. 5. 2. In your contact list. Select Tank Companies from the Battle! menu or click Tank Companies button located at the bottom of Garage window. Check “Show only “Online” to see players who are online. Your Tank Company dialog is displayed.

3. 2.Net. © 2008-2011 Wargaming. 61 . Check “Open Tank Company” to make your tank company available to all players.ADVANCED: TYPES OF BATTLES Managing a Tank Company You can make your tank company accessible by invitations or open to all players. Select players to participate in the next battle from the list of tank company participants. or add short description of the company and prepare the tank company for battle. To prepare your tank company for battle: 1. Make sure that the total level of all the tank company participants’ vehicles is over 70 and less than 90. Set your status to Ready! Note that the battle starts immediately after all the players selected for the next battle set their status to Ready! and the tank company creator clicks Dismissing a Tank Company Click Dismiss Tank Company in Tank Company window to dismiss your tank company. Use arrows to add or remove players. All rights reserved. 4. Click Tank Company to open Tank Company window.

shells and equipment for credits or for gold (Premium vehicles and shells). USA or Germany in the Nation menu. 2. An additional slot is displayed in the tank panel and its cost is charged from your balance. 2. the game prompts you to buy an additional slot. To buy a slot: 1. 62 . To find a required vehicle.ADVANCED: STORE Store Use Store to purchase vehicles. Click Buy a slot in Vehicle panel in the Garage. use filters to sort the list by the following parameters: By nation: select All Nations. In this chapter:     Purchasing Vehicles Please note that you need to research a vehicle before purchasing it (See Researching Vehicles and Modules). All rights reserved.Net. © 2008-2011 Wargaming. Click “Buy a tank” in the Vehicles panel in the Garage screen or go to Store>Vehicles. The Store screen listing all available vehicles is displayed. Premium vehicles are purchased for gold and do not require research. USSR. Purchasing Vehicles Purchasing Modules Purchasing Equipment and Consumables Purchasing Shells !Please note that you must have at least one available slot in the Garage to purchase a vehicle. Click Purchase to confirm. If you have no free slots left. To purchase a vehicle: 1. modules.

Left-click a required vehicle to open the Purchase window. Click Purchase. the training level for the new vehicle’s tankers or purchase the vehicle without crew. © 2008-2011 Wargaming.ADVANCED: STORE vehicle type: check the required type in the Vehicle Type list. Along with purchasing a vehicle you can: an additional slot in the tank panel for the new vehicle. 63 . Before purchasing a module you need to research it (See Researching Vehicles and Modules). Select 4. Purchase Load Check Check By See also:   Researching Vehicles and Modules Selling Vehicles 3. standard ammunition to the new vehicle. The specified cost is charged from your balance. “Unresearched vehicles” in the Display field to include unresearched vehicles in the list. Purchasing Modules Purchase desired modules and mount them directly on the current tank in the Garage (See Mounting Modules) or buy them in the Store and mount them later on any of your vehicles. The purchased vehicle are displayed in the Vehicles panel in the Garage and in the Depot. “In Garage” to display the vehicles from your Vehicles panel in the list of available vehicles. All rights reserved. Go to Store>Modules. To purchase a module in the Store: 1.Net.

Click a desired module. Set the number of items to purchase and click Purchase. To purchase equipment or consumables in the Store: 1.Net. 64 . Purchasing Equipment and Consumables Purchase equipment/consumables and mount them directly on the current vehicle in the Garage (See Mounting Equipment and Mounting Consumables). © 2008-2011 Wargaming. My vehicles (to view equipment/consumables available for all your vehicles). Do either of the following to select a vehicle for which you wish to purchase equipment/consumables: Select Select one of your vehicles in the Compatible with menu. My vehicles (to view modules available for all your vehicles). All rights reserved. Go to Store>Equipment or Store>Consumables. Use filters to sort the list of equipment/consumables. Use filters to sort the list of modules. Select Researching Vehicles and Modules Mounting Modules Selling Modules All vehicles (to view the list of modules compatible with all vehicles). 3. 2. 5.ADVANCED: STORE 2. 4. The purchased module are displayed in the Depot with the related cost charged from your balance. or purchase them in the Store to mount those later on any of your vehicles. Do either of the following to select a vehicle for which you want to purchase a module: Select Select See also:    one of your vehicles in Compatible with menu. 3.

3. 2. 4. © 2008-2011 Wargaming. Click required equipment/consumables. 5. To purchase shells in the Store: 1. Set the number of items to purchase and click Purchase to confirm. the specified cost is charged from your balance. 65 . All rights reserved. Use the filters to sort the list of shells.ADVANCED: STORE All vehicles (to view the list of equipment/ consumables compatible with all vehicles). Select the shells compatible to: Current gun on (to view shells compatible with the current gun on the selected vehicle) See also:    my guns (to view all shells compatible with all guns on your vehicles) All All Ammunition Resupplying Ammunition Selling Shells guns (to view all shells compatible with all guns). Note that shells do not require research before purchasing. Purchased equipment/consumables are displayed in the Depot. Select See also:    Selling Equipment and Consumables Equipment Consumables Purchasing Shells Purchase shells while resupplying the current vehicle’s ammo (see Ammunition) or get ammunition from the Store and load later on any of your vehicles. 4. The purchased shells appear in the Depot. Click a required shell. Set the number of items to purchase and click Purchase to confirm.Net. The specified cost is charged from your balance. 5. Go to Store>Shells.

2. Note that sold vehicles and components bring you credits. See also:   Researching Vehicles and Modules Purchasing Vehicles 2. The indicated amount of credits is transferred to your balance.Net.ADVANCED: DEPOT Depot Go to Depot to sell vehicles. © 2008-2011 Wargaming. 3. To sell a vehicle from the tank panel: 1. shells. The selected vehicle is sold and is removed from the Depot. Go to Depot>Vehicles. Click Sell to confirm. Click Sell to confirm. In this chapter:     Selling Vehicles Selling Modules Selling Equipment and Consumables Selling Shells Selling Vehicles Sell the vehicles you don’t need or use anymore in the Depot or from the tank panel in the Garage. even if you purchased them for gold. 66 . Click the vehicle you wish to sell. 4. The specified cost in credits is transferred to your balance. Use filters to sort the vehicles in the list. equipment or consumables. To sell a vehicle in the Depot: 1. Right-click the vehicle you wish to sell and select Sell. The selected vehicle is sold and is removed from the tank panel. All rights reserved. modules.

Net. Modules Purchasing Modules Not compatible with my vehicles (to view the list of modules not compatible with any of your vehicles). All rights reserved. Such modules are marked “Reserved” in the Depot and cannot be sold separately from the vehicle. Set the number of items to sell and click Sell.ADVANCED: DEPOT Selling Modules Note that you cannot sell basic modules. 2. i. 5. My vehicles (to view modules mounted on all your vehicles). modules mounted on a vehicle at the purchasing time. use the filters panel. Go to Depot>Modules. The specified amount of credits is transferred to your balance. To sell a module: 1. 3.e. The selected module is sold and is removed from the Depot. Select a module. © 2008-2011 Wargaming. 67 . 4. To sort the list of available modules. Do either of the following to select the vehicle on which the module you wish to sell is mounted: Select Select Select See also:   one of your vehicles in Compatible with menu.

ADVANCED: DEPOT Selling Equipment and Consumables To sell equipment or consumables: 1. 4. The specified cost in credits is transferred to your balance. All rights reserved. Click the item you wish to sell. Go to Depot>Equipment (or Consumables). See also:    Equipment Consumables Purchasing Equipment and Consumables © 2008-2011 Wargaming. Set the number of items to sell and click Sell to confirm. The selected equipment/consumables is sold and is removed from the Depot. Use filters to sort the list of available equipment/ consumables. 68 . 2. 3.Net.

Go to Depot>Shells. Set the number of items to sell and click Sell to confirm. The selected ammo is removed from the Depot. Left-click a shell you wish to sell. See also:   Ammunition Purchasing Shells © 2008-2011 Wargaming. 2.Net. All rights reserved. 4. 69 . The specified cost in credits is transferred to your balance. 3. Use filters to sort the list of available ammunition.ADVANCED: DEPOT Selling Shells To sell shells: 1.

To use general chat.Net. click there are unread notifications. Battle Chat Use battle chat to communicate with your comrades in arms during battles. you can communicate with other teammates using the voice chat if you have a microphone attached to your computer. Voice Chat When fighting as a member of a team (See Platoon and Tank Company). See Tank Company Chat. See also:      Platoon Chat Use platoon chat to communicate with members of your platoon. All rights reserved. . Hold Q during battle to enable the voice chat. Battle Chat Training Chat Platoon Chat Tank Company Chat Game Tank Company Chat Use tank company chat to communicate with participants of your tank company. click General.    In this chapter: Channels and Chats User Channels Contact List General Chat General chat is available to all players immediately on logging into the game. See Battle Chat. System Channel Channel used for receiving and viewing system notifications related to various game events. Type your message and click Send or press ENTER. See Training Chat. receive invitations and notifications. and you have enabled the voice chat in the Game settings. 70 . see Game. Training Chat Use training chat to communicate with participants of your training room. The button flashes if © 2008-2011 Wargaming. To open system channel.ADVANCED: CHANNELS AND CHATS Channels and Chats Channels and chats are specific chatrooms. The results of your recent battles are also displayed in the system channel. See Platoon Chat. To modify chat settings. view player details. Use them to communicate with other players.

Creating a User Channel 1. 3. Type the initial letters or full name of the channel which you wish to join and click Search or press ENTER. The new channel is displayed next to the General chat tab. Deleting a User Channel User channels are removed automatically if there has been no chatting for 24 hours. click the “x” mark on the channel tab . Enter and confirm the password. Enter the channel name. Click Channels>Create Channel. You can either join an existing user channel or create your own. Select a channel and click Join. Searching and Joining User Channels 1. All rights reserved. © 2008-2011 Wargaming. its tab is displayed next to General chat tab. 3. 5. Click Channels>Search and Join. You have joined the selected channel. The search results are displayed in the Search results field. 4. 2.ADVANCED: CHANNELS AND CHATS User Channels User channels serve as an alternative to the general chat. check “Require password”. Click Create.Net. 71 . To specify a password for your channel. To delete a channel. 2. Use them to communicate with closed user groups. or they can be manually removed by the channel owner.

Click Contacts to open the Contacts window used to manage your Friends and Ignore lists. 72 . Click Contacts>Contact List >Ignore. right-click a player and select Add player to the Friends list or Add player to the Ignore list. Type the initial letters or full player name and click Search. 3. 4.Net. Right-click a required contact. To remove a player from the Ignore list: 1. Click Contacts>Find Contacts. The selected player is added to your Friends or Ignore list. 2. Right-click a required contact. !You can also add players to the Friends or Ignore list in one of the following ways: viewing player details. 5. 3. or right-click a player and select Add player to the Friends list or Add player to Ignore list. Searching and Adding Players to Contact List To find and add a player to the Friends or Ignore list: 1. Click Contacts>Contact List>Friends. The player is removed from your Ignore list. Select Remove player from the Ignore list. view player details. Click a player and click Add to Friends or Ignore. create private channels with other players.ADVANCED: CHANNELS AND CHATS Contact List Use contact list to keep track of your friends in the game. Viewing Player Details To view player details. right-click a player and select View details. When © 2008-2011 Wargaming. Select Remove player from the Friends list. When chatting. 2. The search results are displayed in the field below. click Add to Friends/ Ignore. All rights reserved. Removing Players from Contact List To remove a player from the Friends list: 3. The player is removed from your Friends list.

Net. click the x button on the channel tab. A private channel with the selected user is created. In this case a “Player A . © 2008-2011 Wargaming. A private channel is deleted once the last player leaves it (closes the channel tab). Right-click a player from the Friends list and select Create private channel. Any player can create a private channel with another player. Private channel opens in a new window.ADVANCED: CHANNELS AND CHATS Creating Private Channels with Players A private channel is a communication channel for two players. To create a private channel: 1. All rights reserved. Click Contacts. 2.Player B” channel is created automatically and both players are connected to it. To delete a private channel. 73 . You cannot create private channels with users from your Ignore list.