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___ _ ___ ___ ___ ___ ___ _ ___
| __/_\ / __| __| _ )/ _ \ / _ \| |/ / |
| _/ _ \ (__| _|| _ \ (_) | (_) | ' <|_|
|_/_/ \_\___|___|___/\___/ \___/|_|\_(_)
Like this on Facebook!: facebook.com/absolutesteve
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___ _ _ _____ ___ ___ ___ _ _ ___ _____ ___ ___ _ _
|_ _| \| |_ _| _ \/ _ \| \| | | |/ __|_ _|_ _/ _ \| \| |
| || .` | | | | / (_) | |) | |_| | (__ | | | | (_) | .` |
|___|_|\_| |_| |_|_\\___/|___/ \___/ \___| |_| |___\___/|_|\_|
______________________________________________________________
For over a decade, Final Fantasy VII has been a
highly appreciated game, and it has been nominee for
"best game ever" countless times. This strategy guide
allows you to relive this classic in it's full glory
and makes sure you don't miss out on anything.

_____________________
© Absolute Steve Oo
Version: Ultimate ||
faq@shillatime.org ||
www.shillatime.org oO
‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾

oO
||
||
Oo

Final Fantasy VII has always been one of my favorite games ever, and this guide
will always remain a pet project of mine. It's amazing how many deep themes

its story explores, how many subtle reference lie hidden deep in the game, not
to mention the many imperfections the game has, which have led to an almost
unprecedented amount of research on the game by fans all over the world.
Imperfections that maybe, paradoxically, make the game that more interesting.
The older one grows, the more it appears one is able to appreciate the
unparalleled humor, the incredible soundtrack, the numerous secrets, and the
nostalgia of the days where games were about gameplay, jokes, and narrative.
This guide is a recollection of the vast amount of interesting tidbits that
Final Fantasy VII contains. I hope you'll never grow tired of it, and I pray I
won't either.
There are still times that I wish to make a beautiful printed guide (or at the
very least, a definite guide in PDF format) out of this document, but it would
require a team of people, and most importantly, a very skilled designer willing
to take on this task pro deo. Do let yourself be heard if you´re out there.
Rests me to wish you a lot of pleasure with Final Fantasy VII and may this guide
function as your companion, guardian angel, friend for life.
Forever yours,
Steve
___ ___ _ _ _ _____ ___ ___ _ _ ___
| \ / _ \| \| | /_\_ _|_ _/ _ \| \| / __|
| |) | (_) | .` |/ _ \| | | | (_) | .` \__ \
|___/ \___/|_|\_/_/ \_\_| |___\___/|_|\_|___/
______________________________________________
[AND TERMS OF USE IN A SENSE]
If you found this guide helpful, feel free
to consider one of these options to donate:
1. Paypal donation at: faq@shillatime.org
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2. Make a purchase at Amazon.com by searching
for your item through my referral search
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3. Tell someone dear how special they
are to you and remember their smile.
[And afterwards, of course, return to
collecting items in Final Fantasy VII!]
Thank you very much for your consideration!
_____ _ ___ _
___
___ ___
___ ___ _ _ _____ ___ _ _ _____ ___
|_ _/_\ | _ ) | | __| / _ \| __| / __/ _ \| \| |_ _| __| \| |_ _/ __|
| |/ _ \| _ \ |__| _| | (_) | _| | (_| (_) | .` | | | | _|| .` | | | \__ \
|_/_/ \_\___/____|___| \___/|_|
\___\___/|_|\_| |_| |___|_|\_| |_| |___/
_________________________________________________________________________[TOC]
Use Ctrl+F to find what you're looking for, and copy/paste the brackets {}.
I) Walkthrough: {WAL}

=====================
{0} Default Controls and general tips
{1} The Reactor #1 raid
{2} Sector 7: At the hideout
{3} The second raid: Reactor #5
{4} Aeris the flower girl
{5} Cross dressing at Wall Market
{6} Sewers, Train Graveyard, and Pillar Assault
{7} Back in the slums
{8} Raiding Shinra HQ!
{9} Flashback at Kalm Town
{10} Chocobo Ranch, the Marshes, and the Mythril Mines
{11} Junon
{12} To sunny places!
{13} Mount Corel
{14} The Gold Saucer and Corel Prison
{15} Optional: Fun with the Buggy
{16} Gongaga Village
{17} Cosmo Canyon & Cave of the Gi
{18} Nibelheim & Shinra Mansion
{19} Mount Nibel
{20} Rocket Town
{21} Optional things with the Tiny Bronco
{OPT-2} Wutai
{OPT-3} The Wutai Pagoda
{22} The Keystone and the Date
{23} The Temple of the Ancients
{24} Bone Village, The Sleeping Forest & City of the Ancients
{25} Coral Valley Cave & Icicle Inn
{26} The Great Glacier
{27} Gaea's Cliffs
{28} Whirlwind Maze
{29} Escape from Junon
{30} Flying High: Optional things with the Highwind
{31} Mideel
{32} The Huge Materia: Corel and Fort Condor
{33} Cloud at Mideel + More optional things
{34} The Underwater Reactor
{35} The Gelnika and other optional things
{36} A Space Odyssey 1997
{37} The Key to the Ancients + Diamond Weapon
{38} Stopping Midgar's Cannon!
{39} The Northern Crater
{40} Doing the last optional things
{41} The Final Fights of this Fantasy
II) Characters and Storyline [Contains SPOILERS!] {C}
=====================================================
{C1} Playable Characters
{C1.1} Cloud Strife
{C1.2} Barret Wallace
{C1.3} Tifa Lockheart
{C1.4} Aeris Gainsborough
{C1.5} RedXIII (Nanaki)
{C1.6} Cait Sith
{C1.7} Cid Highwind
{C1.8} Yuffie Kisaragi
{C1.9} Vincent Valentine
III) Minigames: {M}

===================
{M1} Gold Saucer
{M1.1} Wonder Square
{M1.2} Speed Square
{M1.3} Battle Square
{M1.4} Chocobo Square
{M1.5} Round, Event, Ghost, Station Square, & GP Dude
{M1.6} The Gold Saucer Date Scene & Date Mechanics
{M2} Chocobo Breeding
{M2.1} Quick Guide to breed a Gold Chocobo
{M2.2} Chocobo Breeding Mechanics
{M3} Fort Condor
{M4} Bone Village
{M5} Storyline Minigames
{M5.1} Gym Squats in Wall Market
{M5.2} Mayor Domino's Password
{M5.3} G-Bike
{M5.4} Tifa's Piano
{M5.5} CPR on Priscilla
{M5.6} Jumping with Mr. Dolphin
{M5.7} Parading
{M5.8} The Send-off for Rufus
{M5.9} Snowboarding in real life
{M5.10} Submarine battle
IV) Optional Quests & Areas: {OPT}
===================================
{OPT-1} Getting Yuffie
{OPT-2} Wutai (see Walkthrough)
{OPT-3} The Wutai Pagoda (see Walkthrough)
{OPT-4} Wutai Da-chao Fire Cave
{OPT-5} Getting Vincent/Shinra Mansion
{OPT-6} Ancient Forest
{OPT-7} Minor optional quests
{OPT-7.1} Lucretia's Cave
{OPT-7.2} The backroom
{OPT-7.3} Treasure at Rocket Town
{OPT-7.4} Chocobo Sage
{OPT-7.5} Cactus Island
{OPT-7.6} Villa Costa Del Sol
{OPT-7.7} The Sunken Gelnika (see Walkthrough)
{OPT-7.8} Revisiting Midgar Slums
{OPT-7.9} Cave with Sleeping Man
{OPT-7.10} The Weapon Seller
{OPT-7.11} The Turtle's Paradise Flyers
{OPT-7.12} Hidden Scene in Shinra Mansion
{OPT-7.13} Creating Master Materia from Huge Materia
{OPT-7.14} The Old beat-up key in Mideel
{OPT-7.15} The Kalm Traveller
{OPT-7.16} The 4 Secret Materia Caves
V)
The optional WEAPONs: {WEA}
=================================
{WEA-1} Ultimate Weapon
{WEA-2} Emerald Weapon
{WEA-3} Ruby Weapon
VI) Ultimate Weapons & (Ultimate) L4 Limit Break Manuals: {ULT}
=================================================================
{ULT-1} Ultimate Weapon & L4 Limit Break List

{ULT-2} Ultimate Weapons at Max Power
VII) General Useful Information: {INF}
=======================================
{INF-1.1} Character Stats Information
{INF-1.2} Character's Min/Max Natural Stats
{INF-2} Battle Types & Front/Backrow
{INF-3} Gaining Experience
{INF-4} Elemental Information
{INF-5} Status Effects
{INF-6} Limit Breaks
{INF-7} Useful Wins, Steals & Morphs
{INF-8} Shopping List
{INF-9} Overflow
VIII) Lists: Equipment, Materia & Spells: {LIS}
================================================
{LIS-1} Items
{LIS-2} Key Items
{LIS-3} Weapons
{LIS-4} Armor
{LIS-5} Accessories
{LIS-6} Materia & Spells/Commands
{LIS-6.1} Magic Green Materia & Magic Spells
{LIS-6.2} Summon Red Materia & Summon Spells
{LIS-6.3} Support Blue Materia
{LIS-6.4} Independent Purple Materia
{LIS-6.5} Command Yellow Materia
{LIS-6.6} Enemy Skills
{LIS-7} Materia Combinations
{LIS-8} Reflection
IX) The Perfection Challenge {PER}
==================================
{PER-1} Introduction
{PER-2} Stat Maxing
{PER-3} Item Maxing
{PER-4} Un-mastered Materia Maxing
{PER-5} 100% Treasure
{PER-6} Lost Forever Items and things to watch
{PER-7} Max Natural HP/MP
X)
Enemy Encyclopedia {ENC}
==============================
{ENC-1} Explanations
{ENC-2} Enemy Encyclopedia
{ENC-3} World Map Encounters
{ENC-4} Chocobo Encounters
{ENC-5} Field Map Encounters
XI)
Appendix:
================
{AP-1} Music Guide: FFVII's Official Soundtrack
{AP-2} One-Winged Angel Lyrics & Translation
{AP-3} Memory Card Slot Pictures
{AP-4} Tricks
{AP-5} 'Best of'
{AP-5.1} The Best Team
{AP-5.2} The Best Armor and Accessory
{AP-6} Interesting facts: Did you know that..?

{AP-7} Bradygames Guide Error: List & Appendix
XII)
Wanted List
===================
XIII) Version History
=======================
XIV)
Credits
===============
XV)
Copyright
=================
__
___ _
_ _______ _ _ ___ ___ _ _ ___ _ _
\ \
/ /_\ | | | |/ /_ _| || | _ \/ _ \| | | |/ __| || |
\ \/\/ / _ \| |__| ' < | | | __ | / (_) | |_| | (_ | __ |
\_/\_/_/ \_\____|_|\_\ |_| |_||_|_|_\\___/ \___/ \___|_||_|
________________________________________________________{WAL}
Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
||
{0} Default Controls and general tips
||
Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
This section goes over the basics of FFVII, and adds in a few useful tips,
shortcuts in the menu, and other things to take note of. Besides reading the
game manual, FFVII offers beginners the opportunity to learn about the game in
the Beginners Hall, which is located in the Sector 7 Slums and upper Junon.
Field Controls (In towns, etc):
------------------------------D-pad
= Moving around
X
= (Hold + D-pad) to run
Square = Nothing
O
= 'Ok button', talking, grabbing treasure
Triangle = Open menu
L1
= (Hold + D-pad) to move diagonally
R1
= (Hold + D-pad) to move diagonally
L2/R2
= Nothing
Start
= Nothing
Select = Displays exits (red), ladders (green) and a cursor above Cloud
L1+R1+L2+R2+Start+Select = Soft Reset
Battle Controls:
---------------D-pad
= Moving in the menu
X
= Cancel button
Square = (Hold to) hide menu(to see HP/MP stats)
O
= Select command
Triangle = Switch to other available character (no turn loss)
L1+R1
= (Hold to) escape from battle
L1
= Scroll through menu quickly
R1
= Scroll through menu quickly
L2
= Toggles display of available 'Targets'
R2
= Nothing
Start
= Pause
Select = Displays extra bar with additional help info (including enemy names)

Useful Menu Controls:
--------------------Triangle = Unequip Materia/Accessory
L1/R1
= Swap between characters in submenus
o In Materia Menu: Move cursor to Arrange and select Arrange for arranging
Materia by sort/color, Exchange allows moving materia from/to any character
o You can select weapon or armor to swap all the materia in that piece of
equipment to an other character's weapon or armor.
o In Status Menu: Press O multiple times for Elemental/Status Ailments info
o In PHS Menu: Press O on character twice to view additional info
o In Config Menu: Many options available, ATB at Wait is useful for starters,
that will allow you to scroll through menus without being attacked. Memory
will put the cursor where you left it the previous time in battle.
WARNING: CHANGING THE CONTROLS FROM THE DEFAULT IN CUSTOM CONTROLS WILL CAUSE
PROBLEMS WITH FOR EXAMPLE: CHOCOBO BREEDING, CLIMBING SOME LADDERS, AND
SEVERAL MINIGAMES!
General Tips:
------------o Save often and keep multiple files. You can never have enough save files.
o Keep a stock of Potions, Hi-Potions, X-Potions and Phoenix Downs.
o Organize your inventory. Organizing by 'Type' will group all similar items
together, allowing for faster and effective usage during battle.
o Explore and talk to everyone multiple times; You'll often get a piece of
interesting information out of them, or better yet, a great item.
o Double growth equipment can be a better choice than a stronger piece of
equipment, as your Materia will gain better magic at a much faster rate.
o Long range characters (Barret, Yuffie and Vincent) should be placed in the
back row with the 'Order' option in your menu, as they'll take less damage
this way. There are only a few weapons for long range characters that are not
long ranged.
o Many enemies have their own unique weakness. Humans can often be poisoned and
mechanical enemies are weak against lightning. Airborne creatures are almost
always weak against wind, but avoid any earth-based attacks.
o Focus on a single enemy until it dies. This is a better method than to damage
all enemies just a little. Remember they'll all attack back at some point.
o Once you can get Hypers, it may be useful to give them to your characters
which gives them the status 'Fury'. Under this status, your Limit Break will
fill up TWICE as fast (the limit bar will be red). The only downside is that
your characters will miss more often, but this is still a great way to learn
new limit breaks!
o Alternatively, you can put your characters in Sadness by giving them
Tranquilizers. This will halve the speed of the limit bar (colors it blue),
but the plus side is that your characters will receive ~30% less damage!
Take note of:
------------o Equipment will more than often increase stats without giving the player any
indications that it does so. Many weapons don't just increase Strength but
greatly boost your Magic as well. Some armor also boosts stats.
o Equipment comes with Single and Linked slots. Linked slots are only useful if
you pair one Support Materia with an other Materia, such as Elemental - Fire,
or Ice - All.
o Weapons and armor can have different growth rates. If a piece of equipment has
a Normal Growth rate, the Materia attached will gain AP at a regular rate. If
the piece of equipment has Double or even Triple Growth, then the Materia in
that weapon grow two to three times as fast.
o On the flipside, some weapons or armor have no Growth at all. This is obvious

when the piece of equipment has no slots, but it is more difficult to notice
if it *does* have slots. The game still notes No Growth by 'NOTHING', but you
can also take a close look at the equipment's slots. If it has a darker hole
in the middle then the equipment has no Growth. If it has a lighter hole in
the center then it'll have Normal, Double or Triple growth.
<Perfect Game Notes: Highly Optional>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
You will occasionally see these notes sprinkled through the walkthrough, and
you'll no doubt will wonder why someone would go through all that trouble for
little to no reward at all.
These notes are intended for those who are attempting to maximize their save
game by getting the maximum amount of every item, the best possible stats for
every character, getting all treasure - in other words, they completely tear the
game apart during their playthrough. It's a tough challenge and only recommended
if you've played through the game several times already.
Obviously these notes are highly optional and not required during a regular
playthrough. You'll find that the walkthrough is perfectly crafted to find
everything else without needing the information in these Perfect Game Notes.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
||
{1} The Reactor #1 raid
||
CHECKLIST
Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
|| Treasure:| Potion (x2), Phoenix Down, Potion, Restore Materia,
||
||
| Assault Gun (Boss Reward), Potion.
||
Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
After the epic introduction you can control our spikey-haired main character.
Before anything, search the body of the first knocked-down guard twice to find
two Potions.
Note: You can actually grab these two Potions from either guard, or two from one
of the guards. It doesn't matter, since two is all you'll get.
We're assuming you know the controls, which can also be found in the instruction
manual. First-timers would do well to press the select button, which places
cursors all over the screen. These tell you which way to go, and where you are.
Cloud, our main character, gets a big scary finger hanging over his spikey hair
and exits are marked with red triangles. Climbable objects such as ladders are
indicated by green arrows. If you are a first-timer, I suggest you read section
{0} that covers the controls and some basic hints.
Run down the station tracks and two guards initiate a fight. Your regular
attack will easily do them in, so don't waste your MP on these .. MP's. Talk to
your teammates in the next screen and you'll get to rename Cloud (if you feel
like it). You'll never be able to change a character's name after selecting it,
so choose very wisely or simply stick with the default names. You'll also get
to name Barret now.
After the dialog, head north to follow your team members. You'll likely run into
random encounters at this point, so swipe them off your back as you head into
the reactor. Once inside the reactor, talk to Barret who joins your ranks.
Tip: Head into the Menu and select 'Order'. You'll want to select Barret twice,
which will put him in the back row. Since Barret has a gun-arm, he'll be
to hit enemies for the same damage, while only receiving half the damage
from physical attacks.

Speak with Biggs and Jessie, who'll gladly open the doors for you. A Phoenix
Down can be looted from a box in the southern room, after which you'll have to
talk to Jessie once more to open the elevator doors.
Press the button and exit the elevator again after the dialog between Barret and
Cloud. Follow Jessie downstairs and go through the door. Walk to Jessie for a
quick tutorial on how to climb ladders (which are marked with green triangles,
if you used the SELECT button before). The blue potion lying around is.. well,
it's a Potion. Climb down the second ladder, walk over some pipes, and make your
way to a final ladder.
It is recommended to save your game at the Save Point, which looks like a
rotating quotation mark. Generally, Save Points appear before bosses or other
moments when 'something' is going to happen. Head down to the next screen, grab
the green marble (now formally known as a Restore Materia) and fiddle with the
valve. Looks like it's time for your first boss fight.
.------------------------------------------------------------------------------.
|Name: Guard Scorpion (Level: 12)
|Weakness: Lightning
|
|HP: 800
|Nullifies: Poison, Gravity
|
|Exp: 100
|-----------------------------------|
|AP: 10
|Status Effects Weaknesses:
|
|Gil: 100
|Slow, Stop
|
|Drops: Assault Gun(100%)
'-----------------------------------|
|Attacks: Search Scope
[1 Enemy, Selects target for next attack]
|
|
Rifle
[1 Enemy, Phys Atk, 41 Base Damage]
|
|
Scorpion's Tail [1 Enemy, Phys Atk, 71.75 Base Damage]
|
|
Tail Laser
[All Enemies, Phys Atk, 123 Base Damage]
|
|------------------------------------------------------------------------------|
|Strategy: Guard Scorpion is a mechanical enemy, making it very vulnerable
|
|--------- against lightning-based attacked. Therefore, have Cloud use Bolt
|
|continuously throughout the battle, while Barret keeps firing regularly by
|
|using physical attacks.
|
|
|
|The Guard Scorpion follows a set pattern. It will first use it's Search Scope |
|'attack', which is nothing more than a scan for its next target. After this it|
|will attack regularly, perform another Search Scope, attack regularly again, |
|and then raise its tail. It will wait two turns (during which it will counter |
|with a powerful Tail Laser attack if attacked), after which it lowers its tail|
|again. The pattern now repeats.
|
|
|
|Unleash your Limit Breaks when they come up and keep pounding the boss with |
|Bolt and physical attacks until it breaks down.
|
'------------------------------------------------------------------------------'
After the battle you'll have 10 minutes to escape from the Reactor 'cause it's
going to blow! Go into the menu and equip Barret with the Assault Gun, which is
better than his initial Gatling Gun.
Note: The timer does NOT stop when the menu is brought up. The only time it'll
stop is when you pause the game during a battle.
Backtrack your way to the screen where you left Jessie. She's sitting in a
crouched position on the lower part of the screen. Walk over and free her foot
that got stuck between the metal bars. Simply return to the elevator after this,
ride it up, talk to Jessie and Biggs to open the doors and get the hell out of
the Reactor #01!
Midgar Sector 1:

---------------Make your way up the stairs after the scenes. You'll come across the flower girl
that we saw in the intro. You can give different responses, and they will affect
a certain scene later in the game. If you wish to follow a guide that deals with
the different outcomes, check out section {M1.6}.
Don't let the electricity freak you out in the next screen. Do something more
productive instead by picking up the Potion near the exit below, then continue
down south.
Shinra Guards will attack you, but you're given a choice: Fight or Run. Be quick
with deciding, or the game will pick the option that you left the cursor on when
the guards reach you.
After the dialog, follow Jessie and jump over the crates. In the train cabin,
talk to Jessie once again and she'll show you how the trains operate in Midgar.
Have a chat with Barret afterwards.
When you depart, walk up to Barret for a rather quick debriefing. After this,
you're finally given a first bit-sized snack of freedom in the game. You can
talk to the train man and you can - which is even more interesting - exit the
screen on the right to fight monsters in the train graveyard.
<Perfect Game Note 1:>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
NOTE: Again we feel we must mention - for those who skip all introductory
paragraphs - that these Perfect Game Notes do NOT have to be done in order
to complete the game. This Guide can be followed perfectly to ensure that
you don't miss anything, without having to do the instructions in these
perfect game notes. They are only for perfectionists, and they are
implemented in the walkthrough to ease them in this tough challenge.
Please don't feel distracted by these notes if you're not interested in
this challenge and simply use the Guide regularly. [Boring talk ends now.]
As for the actual note:
Head to the train graveyard to the right so you can save up money to buy 99 Iron
Bangles. This can take a very long time, however there *is* a way to slightly
speed it up. Mono Drives (the small floating robots) sometimes drop an Ether.
You can sell this for a whopping of 750 gil! Just pray they drop it, because
it's a rather rare drop. It's not recommended to sell any other items you own
because they aren't as profitable. You need to save 15840 gil to buy 99 Iron
Bangles.. but you'll also get 1500 gil from Barret, and you can also find an
Ether as a treasure. You may also want to set the Battle Speed to the maximum in
the menu. This will cut off a few more minutes per hour. Still, expect this to
take a while.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
When you feel like you've had enough fun in the Train Graveyard, follow the rest
of your team to the hideout.
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|| {2} Sector 7: At the hideout
||
CHECKLIST
Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
|| Treasure:| 1500 Gil, All Materia, Ether.
||
Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
In the next screen, head left like everyone else to proceed with the story.

a large structure that keeps the plate safely above the slums.Otherwise. as well as the Ether in the chest that drops down. Potion. then head down. Inside the hideout you get to meet (and name) your childhood friend Tifa. Attempt to go outside after having a little chat with her and Marlene (Barret's adopted daughter). When you're ready. What the. After a series of scenes you'll receive your salary from Barret: 1500 Gil! Cloud gets a good night of rest. Hi-Potion. This place can teach you a lot of basic information on the game. talk to the kid and offer him the minimum of 10 Gil. Ether. He'll then allow you to use his room all the way upstairs for power-naps. this is a lot of money at this stage of the game. Talk to the dog for general information and to the man to get a list of things you can choose from. Ether. Pick up the blue All Materia on the right. Needless to say. enter a room known as 'The Beginner's Hall'. who used to be a childhood friend of Tifa and Cloud. Tent. || || | Titan Bangle (Boss Reward).. This is the home of a fellow named Johnny. so it would make an excellent addition to your arsenal. waking up fresh to depart on a new mission. hop on the train to initiate the next bombing mission! Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {3} The second raid: Reactor #5 || CHECKLIST Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO || Treasure:| Phoenix Down. Go up and talk to Tifa and Barret.a better piece of equipment than the Bronze Bangle. Should you need an Inn (if you've been training at the train graveyard). Talk to Tifa.we'll go over the other houses later. Exit the Seventh Heaven and go inside the building on the lower right. If you're not familiar with the Materia system we suggest you follow this tutorial. You don't have the Fire Materia yet. talk to Tifa.! The alarm goes off! You're . and give Tifa and Barret your remaining Materia. and Barret will storm inside. which is the local Item/Materia store. There's a weapon shop here that sells Iron Bangles . You've now explored all places of interest except the house to the north. We suggest you pair the Lightning Materia with newly acquired All Materia in Cloud's equipment. If you're got any Ethers left we suggest you sell the majority of your stock as they sell for a whopping of 750 Gil. The other Materia are copies of those you already own.. You can choose to take a Materia Tutorial (by having Cloud explain this to Barret). take a moment and talk to the guy in the upperleft corner of the area to take a look at The Pillar. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO Once inside the train. Sure is a good thing it's such a solid structure. an extra Phoenix Down never killed anyone and it doesn't hurt to buy two Antidotes either. Buy 3 of them and equip them on all your party members. right? The hideout is located in a bar called Seventh Heaven. As for items. You can also talk to the guys on the crates to learn everything related to battles. Even through there are several houses it should be pretty clear which one the hideout is. Talk to Barret and head inside . When you head up to the second floor. You already have an Assault Gun for Barret and the Grenade is a fairly weak battle item that causes mild damage. and if you aren't familiar with the subjects it might do you good to glance over them. so it's best not to spend any gil on them right now. so pay a visit to the building on the lower left instead. The shop doesn't offer much of interest other than the Iron Bangles. The third floor only houses the boy's room (Inn).

In this enormous looking area. a pickpocket will steal an item from you (usually a Potion or Phoenix Down). Note: If the team gets caught by failing to make it to the next cabin within the time limit. The third cabin has a nasty surprise for you: As you rush through it. Barret and Tifa will always push the buttons simultaneously. 750 Gil). Keep in mind that it's not possible to ever head back to the tunnels once you crawl down the shaft. If you feel like it. Have a quick chat and grab the slightly concealed Potion on the left.which slows the affected character) will sometimes drop an interesting item called Spider Web. When you make it to the second cabin. Head to the core of the reactor just like you did in the previous one. The chance this item is dropped is about 4. telling him 'That's Right' .7% per Grashstrike. training is best done through random encounters in the winding tunnel. Grab the Ether and climb down two ladders. try and get a few of these as you won't be able to cast Slow for a really long time. He'll give you a Phoenix Down out of appreciation. It's not an excellent training spot. The one on the left brings you to a catwalk with Biggs. nothing serious happens. As you climb through the hole you're finally inside Reactor #05. When you reach the green laser beams. and plant the bomb.this time with Boss Music! Guitars! . Backtrack to the elevator and ride it up. Note that Wedge is on the lookout in this area as well . a Tent and a Save Point. This item casts Slow on all enemies. The chest in the next area holds an Ether (or in other words. You can ignore the ladder to the right. the chance per battle is higher. Things should look awfully familiar from this point onward. 'Hey you! Slow Down!': The Grashstrike enemy (The green bug-like creatures that often use an attack called Silk . If you manage to speak with the man on the lower left you'll be rewarded with a Hi-potion if you tell him 'Yeah'. crawl through the ventilation shaft on the left side of the tunnel. You are now in a winding tunnel. which only leads back to the large area. Barret is kind of big. Gravity | . but all three buttons must be pressed at the same time. but you still might want to talk to the guy sitting on the right in the back during the alarm. Since they tend to come in large groups. Crawl through another shaft to get to an area with Jessie.to get the stolen item back. Quickly run back and speak with him. and you need to do the same. The device on the upper left opens the door.only given 15 seconds to rush to the next cabin. You'll find that it's a much longer walk through the winding tunnels until you reach the reactor. simply climb the long ladder nearby your left. another timer starts counting down. The reactor is located to the north. so the shaft freaks him out. because it's about time for another boss battle .say 'hi' if you like .he's located on the left of the long ladder. but it's possible to go down five screens (when you didn't get caught) to find a guarded door where you can battle Special Combatants that endlessly spawn. |Name: Air Buster (Level: 15) |Weakness: Lightning | |HP: 1200 |Halves: Fire | |Exp: 180 |Nullifies: Earth. Head for the exit and leave the train in the last cabin.------------------------------------------------------------------------------.the bottom option . Timing is everything! It might be a good idea to make use of the Save Point after opening the door. which is interesting to know because Slow works on many bosses. and if you feel the need.

In P1 it | |will have access to it's Big Bomber attack. as there are enemies here called Vice which can steal your equipment. | | | |Air Buster knows two executive programs.5 Base Damage] | |------------------------------------------------------------------------------| |Strategy: This is the only boss battle with a side attack formation.Don't pick it up!). Make a run for it! Note: Aeris is placed in the back row by default. Stop | | '-----------------------------------| |Attacks: Big Bomber [1 Enemy. Try | |to keep everyone's HP above 150 just in case the Big Bomber attack is used.75 Base Damage] | | Bodyblow [1 Enemy. All you need to do is push the barrels in the right order: The leftmost first. Cover Materia. Ether.625 Base Damage] | | Rear Gun [1 Enemy. With her and Cloud rejoined. Aeris falls down and is chased by the Shinra Soldiers. Cloud can tell her to fight. || ||----------| Phoenix Down. The road to Sector 6 (accessed through a hole in the wall on the very left) is blocked for now. Bolt deals solid damage. || || Other: | Turtles Paradise Flyer No. You'll find yourself in the Sector 5 Slums with a Save Point nearby. Phys Atk. Make sure you kill these thugs as quickly as possible.| | | |As you might be aware of. 43. Reno from the Turks steps inside the church with the intention to kidnap Aeris. or to hold on. Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {4} Aeris the flower girl || CHECKLIST Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO || Treasure:| (5 gil . so head up to visit the shopping center of the Sector . || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO Talk to the flower girl and input her name . Don't wait too long with pushing a barrel or Aeris is forced into battle. Phys Atk. you can skip a character's turn with the Triangle | |button.Aeris. run.375 Base Damage] | | Energy Ball [1 Enemy. Cloud is | |on one side of Air Buster while Barret and Tifa are on the opposite side. As you make your way upstairs. although it can only use this | |attack 4 times. Phys Atk. This last option allows you push one of the barrels upstairs to dispose of the Shinra soldiers. You can place her in the front row and give her the newly acquired Titan Bangle you received from Air Buster's battle spoils to compensate the loss of defense slightly. 87. This| |formation gives you a big advantage over Air Buster. if you know what I mean. 65. Looks like Cloud fell right through the church roof! The couple chats for a bit and Cloud agrees to be Aeris' bodyguard in return for a date. Be aware of the random encounters in this area. You might also want to slap the Restore Materia in one of her slots. 1. Time your Limit Breaks well and they can do | |enormous amounts of damage. the upper barrel second. 109. | '------------------------------------------------------------------------------' It looks like the team is in trouble! We'd best hope Cloud gets a soft landing. Program 1 & 2 Operation..|AP: 16 |-----------------------------------| |Gil: 150 |Status Effect Weaknesses: | |Drops: Titan Bangle(100%) |Slow. which effectively halves all her physical attacks. At the same time. Phys Atk. who takes 5x the regular | |damage when attacked in the back. exit the church by the hole through the roof. and the rightmost barrel last. In P2 it will switch to it's less fearsome Energy Ball attack. Since Air Buster is a mechanical enemy. | |which can easily deal over 100 damage. Potion.

. wouldn't you think? The big house in the middle houses two shops: The Materia shop is located on the left. Once downstairs.. It sounds like Tifa's been dragged into some sort of bordel business. At least. || ||-----------| || || Key Items:| (Cotton/Satin/Silk Dress). buy 3 Titan Bangles and exit the area on the right. somewhere. grab the Potion and Phoenix down near the bed and WALK near the ledge of the stairs to go down. Phoenix Downs. Should you need any Potions. Hyper. || || | (Bikini Briefs/Lingerie).only to meet up with Aeris anyhow. The Item shop is on the right.. Since Sector 6 is such a dangerous area it is probably better to leave Aeris out of your problems and go by yourself. and he's got the number #2 tattood on his arm. Where could Tifa be at? Inquire at the Honey Bee Inn located on the lower right of the area to learn that Tifa is likely to be in a place called Don Corneo's mansion. These flyers are part of a sidequest that you can activate much later on in the game. Read the flyer on the wall. exit the area and backtrack to the hole in the wall that used to be blocked. || || | (Diamond Tiara/Ruby Tiara/Glass Tiara). Therefore. not for Tifa anyway! . It works best to equip the Cover Materia on someone placed in the back row (who takes half the damage of physical attacks). this is your haven. Open the hidden drawer. the bus on the upper right part of the screen represents the local weapon store. which doesn't sell much worthwhile either. The nearby tube contains a sick guy that really 'are sick fo sho'. If you don't take this now. which of course can never be good. you'll get a much better reward later. After meeting Elmyra. Member's Card. Aeris will discover that you're awake and she won't let you leave. If you only run for an instant. right? When Cloud wakes up. Then there's the door on the far right. Pharmacy Coupon. Cloud and Aeris spot Tifa on the back of a Chocobo cart and set out to search for her. but it doesn't sell anything new. long range characters such as Barret are ideally given the Cover Materia since they're usually in the back row.. || || | (Sexy Cologne/Flower Cologne/Cologne). which is the 'Turtles Paradise Flyer No. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO Wall Market is quite a big stressful town. head upstairs to rest. Tip: The Cover Materia will have the equipped character protect other members from physical attacks. Feel free to make use of the Save Point as well. Make your way through Sector 6 until you reach a playground. || || | (Disinfectant/Deodorant/Digestive). so it's a good thing the reggae beat keeps us at ease. Lastly. Talk to the snoring kid and check the locker. Check the beautiful garden before entering Aeris' house in order to collect an Ether and the Cover Materia.5 Slums. 1'. Enter and head upstairs. If you can afford it. Antidotes or Tents. It's almost as if someone has been using this guy to experiment on. but do NOT take the 5 Gil. Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {5} Crossdressing at Wall Market || CHECKLIST Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO || Treasure: | Ether. The cart was headed for Wall Market. Phoenix Down. so Tifa is likely to be around there . (Blonde Wig/Dyed Wig/Wig).

. but by getting better dress items it is possible to have Aeris or Cloud get picked by the Don. which is located at the northern part of Wall Market. or follow them anyway to witness a couple of hilarious scenes and obtain more Key Items. Aeris is about to rush in on her own before Cloud wisely stops her. just how can Cloud enter the mansion alongside Aeris. The controls are explained to you in game: Make sure you don't tap too fast nor too slow. Your opponent usually has 17 squats. (Best Wig) A Tie will get you: Dyed Wig. Sexy Cologne and Diamond Tiara. talk to the guy sitting nearby the entrance. She can't go in all by herself! So . it makes sense to go for the best possible combination: Silk Dress. However. he'll make you a different kind of dress. do you really think the Don will find Cloud an attractive woman? There's most certainly room for improvement. don't you think? Either skip the next few paragraphs if you want to continue with the story. Aeris or Cloud as his bride for the night.Head to the far north end of Wall Market and enter Don Corneo's mansion. Tifa is always chosen as bride. You'll actually have obtained all mandatory dress items at this point. Speak with Big Bro and you'll roll into a squat challenge. Apparently the Don has a strict policy that only girls are allowed to enter. and make sure you only tap the next button when Cloud has stopped moving or he'll scratch his head. Enter the dress shop on the immediate left and talk to the person behind the counter. It appears that the owner of the dress shop can be found at the bar (up north). Initially. so try and beat that figure. Looks like Cloud will also need a wig to mess up that spiky hair of his. Exit the mansion and head back to the first area of Wall Market. Depending on how Cloud looks you can influence his decision. which is a better piece of defense than what you currently have as equipment. thus wasting precious time.. Depending on how you do. Remember that the Phoenix Down (located in the room of the Don's Lackeys. you're rewarded with a wig: Winning will get you: Blonde Wig. Losing will get you: Wig. <Perfect Game Note 2:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ It's not possible to get all Key Items in Wall Market. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ . For a Perfect Game..? There's only one option . Also get the Member's Card and the Bikini Briefs (see mechanics for an explanation why it is technically the best). Soft + Shimmers = Silk Dress (Best Dress) Soft + Shiny = Satin Dress Clean = Cotton Dress Note: Don Corneo can choose Tifa. Blonde Wig. Have Cloud put on some make-up just to make him a picture perfect. which is only accessed initially when Cloud is *not* chosen) can be gotten later on when you revisit Don Corneo's mansion. Head back to the dress store to confirm this and head straight to the gym afterwards. Inside the bar. Depending on your choice. Cloud has to dress up like a girl! Note: You can buy Mythril Armlets from the Weapon Store.

. Either the Korean B. We're not about to spoil the adventures of Cloud and Mukki for you (or any wierd scene whatsoever). Be sure to answer with "It was alright". doesn't he? The following mechanics summarize who is chosen: -------------------------------------------------------------------------------Attraction Values: -----------------. she'll give you this in return: Digestive = Sexy Cologne (Best Cologne) Deodorant = Flower Cologne Disinfectant = Cologne How do you think Cloud looks right now . Hmm. Deodorant. Depending on what you gave her....----------------------------------------------------------. Head over to the Item Shop. and the Group Room (Lower Left) lets you walk away with Bikini Briefs. In the middle of the night... so choose your pick.. The Lover's Room (upper right) and the Queen's Room (lower right) are both occupied. which is north from the Save Point. no questions asked. nevermind! Let's move on! The &$#% Room (Upper Left) will acquire you Lingerie. sit back and relax . Move your view through the keyhole slightly.-----------. We might as well sneak in the Honeybee Inn to see if Cloud can acquire some undies somehow. |Type: |Key Items (and Attraction Value): | |===========|==================|====================|==================| |Dress: |Cotton Dress (+1)|Satin Dress (+3)|Silk Dress (+5)| |Wig: |Wig (+1)|Dyed Wig (+3)|Blond Wig (+5)| |Cologne: |Cologne (+1)|Flower Cologne (+3)|Sexy Cologne (+5)| |Tiara: |Glass Tiara (+1)|Ruby Tiara (+3)|Diamond Tiara (+5)| |Underwear*:|Lingerie (+0)|Mystery Panties*(+0)|Bikini Briefs (+0)| .. Head back to the Materia Shop owner and show him what you got. The owner is interested in what the vending machine at the Inn has for sale. Enjoy the show. just how to fix that? Head all the way south and talk to the guy on the lower right. 200 gil = Diamond Tiara (Best Tiara) 100 gil = Ruby Tiara 50 gil = Glass Tiara That's more like it! But .. Cloud'll have the option to buy something from the vending machine for either 50. Choose Digestive and give it to the woman on the toilet in the bar. but you can take a peek through the keyhole to view a scene. or Today's Special. head to the upper room and have the left girl put some make-up on Cloud (see below for the effects). Okay. He looks gorgeous now. 100 or 200 Gil.. Head to the bar and talk to the woman in the toilet. what the . You can select Disinfectant. Agree to help him out and stay at the Inn near the south entrance (this costs 10 Gil). Inside the Honeybee Inn. I'm getting carried away now. a Tiara! Head over to the Materia Shop. or Digestive here for the Coupon.After getting the Wig it's time to get a cologne of some sorts. He'll give you his 'Member's Card' for the Honeybee Inn. or you won't get the Key Item 'Pharmacy Coupon' that you'll want. Sushi Plate.B... Looks like she could use some medicine. After either room/scene.pretty good for a she-male? We need something to top it off.Q. Plate. They all cost 70 gil. Head over to the restaurant (left of the Save Point) and order a meal. Cloud may look like a prom queen but he's still missing underwear and make up. talk to the girl and choose a room. The more expensive the better.

you'll either find yourself in a room with horny lackeys of the Don. be sure to get the well hidden Hyper behind the bed. Potion. Echo Screen.-----------------------. If you're with the lackeys. You can never check which bonus you have gotten. Ether(Boss Reward). Hi-Potion.|Makeup**: |97/256 Chance (+1)|96/256 Chance (+3)|63/256 Chance (+5)| '-----------'------------------'--------------------'------------------' * Note: Underwear is glitched and therefore does not count towards the total Attraction Value.--------------------. |Total Attraction Value:|Don Corneo's Choice:| |=======================|====================| | 11 or less | Tifa | | 12 . Corneo's sewer pet Aps shows up with the intention to return the team to the planet. **Note: The Attraction Bonus from Makeup is only given once. Phoenix Down(Boss Reward). The Mystery Panties item was dummied out of the game. A +5 bonus gives a wind sound effect (may be difficult to hear). Be sure to give one of your characters the Fire Materia. In Don's bedroom. depending on who's chosen. just talk to all of them and grab the Phoenix Down. Don Corneo's Choice: -------------------.18 | Aeris | | 19 or more | Cloud | '-----------------------'--------------------' -------------------------------------------------------------------------------Make sure you stop by the dress shop to change Cloud's identity and head over to the Don's mansion. || || | Hi-Potion. Now. . A +1 bonus gives a single 'tink' sound effect. Potion. but you are given an indication by the sound the game plays when makeup is applied. and Pillar Assault || CHECKLIST Oo*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO*=-*=-*=-*=-*oO || Treasure:| Potion. || || | Hi-Potion. and the chances in the table above summarize which bonus is given. We'd say both are equally disgusting. Ether. Don't miss the Ether lying around in the basement. Head through the middle door in the main hall and slip into Corneo's bedroom. After the team gets the information they needed from the Don (by effectively threatening his precious pair). A +3 bonus gives a healing sound effect. If Cloud got chosen. Potion. Steal Materia.------------------------------------------------------------------------------. you'll be able to get the Phoenix Down from the other room some other time. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {6} Sewers. Head upstairs and make your way down the basement on the left where you'll find Tifa. Corneo plays his trump card and the team falls down the sewers regardless of their answer. |Name: Aps (Level: 18) |Weakness: Fire | |HP: 1800 |Nullifies: Gravity | |Exp: 240 |-----------------------------------| . Cloud will reveal he's a guy and kick some lackey butt. Train Graveyard. or in Don's bedroom with a horny Corneo. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO Grab the Potion before talking to Aeris and Tifa and head into the menu to equip Tifa with better equipment. Moments after both girls get up.

Phys Atk. Phys Atk. If you're planning on doing the W-Item trick later in the game (which allows you to duplicate items). Ethers sell for 750 Gil a piece. Note: It is still possible to get Ghost Hands in the Battle Square of the Gold Saucer. Get some now and save yourself the stress! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Train Graveyard houses many items. oversized dragonflies) and as you know by now. you'll only need one copy. 77. <Perfect Game Note 3:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Depending on what type of perfect game you're doing. . After that moment. Aps actually damages himself | |with his most powerful attack Sewer Tsunami. but he actually has a fair amount of| |weaknesses you can exploit. Slow. Comes from | | front.5 Base Damage. head over to the other side and climb the ladder up to the train graveyard. Ice and Bolt are still likely to inflict more damage than regular | |physical attacks. dealing front/back damage to Aps and the party. and we're not just talking about treasure that you find in the field. | | | |Aps is weak against the Paralysed status. you might be here for a while to steal 99 Ghost Hand's from Ghosts.5 Base Damage] | | Tail Attack [1 Enemy. Poison. Phys Atk. 77. making them decent alternatives.5 Base Damage. Phys Atk. This attack can come from either | |side. Aps will take between 180-192 damage himself]| | Sewer Tsunami 2 [All Targets. Aps is particularly vulnerable to Fire.5 Base Damage] | |------------------------------------------------------------------------------| |Strategy: Aps may look like a tough boss. | | | |Technically it's possible to poison Aps by throwing a Deadly Waste item at him| |if you've gotten this earlier in the game (as a dropped item from a random | |battle in the Reactor #05).|AP: 22 |Status Effect Weaknesses: | |Gil: 250 |Sleep. | | | |Perhaps one of the wierdest bosses in the game. If Aeris happens to already have | |learned her Seal Evil Limit Break. | '------------------------------------------------------------------------------' After beating Aps. 77. Similarly. and make sure you grab and equip the yellow orb: The Steal Materia. Aps will take between 45-48 damage himself] | | Lick [1 Enemy. pink-winged. Using Cure and a few Potions is an | |alternative option. You might want to stock up on Ethers and never kill a Deenglow before stealing from them. don't hesitate to use this and gain a few | |free turns as Aps is sealed in a paralysing state. Comes from | | back. Darkness | | '-----------------------------------| |Attacks: Sewer Tsunami 1 [All Targets. but you might as well want to save it for later. make your way through the sewers by climbing the ladders up and down. the Ghosts will permanently disappear from the Battle Square and Ghost Hands can no longer be acquired. When the attack hits | |the party from the back it helps a great deal to use Aeris' Healing Wind Limit| |Break when it becomes available. Stop. | |Drops: Phoenix Down(100%) |Paralysed. 15. Cloud's Limit | |Break Cross-slash can also Paralyse Aps. The random encounters can turn out to be quite rewarding as well: You can steal Ethers from Deenglows (the flying. The character with the highest Level has the best chance to steal items (even though this only makes a marginal difference at this point). but ONLY before you get the airship. so have | |one of your characters cast this at all times to maintain a steady rate of | |damage. Jump down the hole.

| | Can inflict Paralysed] | . There's a Save Point here.4% in this section of the train graveyard. a GREAT weapon for Aeris at this point of the game. so we suggest you take your time to steal this weapon from Eligor. |Name: Reno (Level: 17) |Halves: Lightning | |HP: 1000 |Nullifies: Gravity | |Exp: 290 |-----------------------------------| |AP: 22 |Status Effect Weaknesses: | |Gil: 500 |Sleep. It's definitely stronger than the regular enemies and you can steal the Striking Staff from it. Phys Atk. and give him a Mythril Armlet if you have any spares left. Grab another Hi-Potion and inspect the barrel on the upper left side of the screen to find an Echo Screen. Phys Atk.5 Base Damage. It cannot be encounterd in the southern section. It casts Demi. This is an item that drains MP out of your opponent and gives it to you. if you steal Ethers. Causes 100% Imprisoned] | | Electro-mag Rod [1 Enemy. While it's not particularly useful. Climb the nearby ladder and make your way to the next screen . 61. | |Drops: Ether(100%) |Darkness | |Steal: --'-----------------------------------| |Attacks: Short Staff [1 Enemy. The last item of interest is the Graviball. Note: You can only win an item from enemies if you didn't successfully steal from them.------------------------------------------------------------------------------. . you won't win a Graviball. so that allows the usage of a Tent. This staff has at least 16 more attack power than the weapon she currently has equipped. Stop. You can now climb the ladder and grab the Hi-Potion. Tip: In this area. When the team reaches the pillar.check the barrel to find an Hi-Potion. In this case. Now head back and climb over the train by climbing the ladder. but the reward is sweet. When you reach Barret. Make *sure* you get a few of these. This will usually take a hefty amount of attempts. Reno from the Turks makes his entry and isn't about to let you fiddle with the explosives he just activated. Head inside the first train and walk out of it .Then there's the Ghost enemy from which you can steal a Ghost Hand. keep your eyes out for a creature named Eligor. after which you can exit the train on the lower right side. a spell that deals 1/4th of an enemy's HP if they're not immune to Gravity based spells.25 Base Damage] | | Pyramid [1 Enemy. It appears alone and looks like a cybernetic centaur. Hop into the brownish train on the right to move the other train out of the way. Walk over the train you moved and exit the place by the left. Feel free to use the Save Point and prepare for a fairly long climb with random encounters along the way. Slow. which can be won from Deenglows. Give Barret a Materia with which he can attack. 73. Poison. Finish the job by also hopping in the upper train. AVALANCHE is fighting Shinra in the pillar! Tifa asks Aeris to look after Marlene while she joins Cloud to help Barret. such as Fire.grab one final Potion before exiting the area. it doesn't take them long to realize something is horribly wrong. it is a fairly rare item and you might as well steal a few while you're here anyway. Snatch the Potion on the left and loot the left-most barrel to find an Ether. The chance of encountering Eligor is roughly 23. Enter the train on the right and grab the Potion inside. as they can help a lot with getting a very powerful skill early in the game. access the menu to tweak in some last modifications before the next boss battle starts.

Turbo Ether.a wise decision. When you get to Sector 5. This unique attack imprisons a character in a | |pyramid. | | | |Besides his Pyramid attack. The only remedy is to hit the| |imprisoned character with a physical attack to destroy the pyramid. but you'll find that the Materia Shop has re-opened.|------------------------------------------------------------------------------| |Strategy: Reno doesn't have much HP. When you're done exploring. There's no other way but to infiltrate the Shinra Building and free Aeris. The team can use this to reach upper Midgar and reach the Shinra Building. considering the pillar is about the explode! | '------------------------------------------------------------------------------' Trivia: During the end of the FMV. You can also squeeze some information out of Kotch who is tied up in the basement. If you hadn't gotten the Phoenix Down in the lackey room at Corneo's Mansion. but Barret and Tifa join him shortly after. Not too shabby! When you arrive at Aeris' house the team finds that Marlene is safe and sound with Elmyra. Reno uses his Short Staff and Electro-mag Rod | |attacks on the team. The team barely manages to escape Sector 7 with sheer luck. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO Cloud quickly departs. Go to the weapon shop and talk to the guy on the left. Aeris was captured by Shinra. Head back to the playground and pick up the yellow Sense Materia. so go ahead and make the purchase. Not much has changed at Wall Market besides a few minor things. if you had forgotten the Hyper behind Corneo's bed. attempt to steal a Speed Drink from the Vice enemies. Remember the house with the sleeping kid in which you checked the drawers for 5 Gil? In this rightmost house the kid will offer you a Turbo Ether if you didn't steal his 5 Gil earlier.it's a fairly decent addition to have this early on. head outside and go right of the mansion to climb a rope that fell down after Sector 7 was destroyed. Tifa manages to calm Barret down by telling him that Marlene is probably safe.something this guide will help you with as well. Lastly. Climb all the way up until you . It's "The Creation" from Franz Joseph Haydn. You need these to progress. and eventually the team finds themselves back in Sector 6. use the bed on the left before departing for Wall Market. Head upstairs and talk to Barret to progress the game. Best to double check at Aeris' place! Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {7} Back in the slums || CHECKLIST Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO || Treasure:| Sense Materia. Looks like he found and fixed three Batteries which he is selling for 100 Gil a piece. President Shinra is listening to an existing piece of classical music. Should you have the need to rest. do so now. You can no longer access the Honeybee Inn after causing all that commotion. Ice and physical attacks until he | |bails . Both are weak attacks and pose little threat if you keep | |your HP above 150. Unfortunately. go get it now. This item puts a character in Haste status . (Ether). This allows you to check on enemy statistics in battle . Backtrack to Aeris' House by making your way through the slums of Sector 6. but he knows an attack called Pyramid | |which favors him in battle. during which this character cannot act. Pummel Reno with Fire.

allowing you to continue.5% | 7 | . Time for a battle pose! Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {8} Raiding Shinra HQ! || CHECKLIST Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO || Treasure: | Elixir. or Potion]. B Coupon.15 floors randomly. Climb all the way to the top and the team reaches the the Shinra Building. This means you can choose to ignore the Ether and instead keep the rare battery. || ||-----------| || || Other: | Turtle's Paradise Flyer No. dispatch the group of Grenade Combatants and head to the back of the first floor. This is the rarest of the flyers. You're given the choice of entering through the front entrance or by sneaking around the back and take the stairs. Keycard 66. and the fifth set of stairs features an Elixir. but Tifa prefers a more sneaky route.-------. and backtrack to the stairs then you'll still have to travel through five screens of stairs . walk around the building and skip ahead to the paragraph of the 59th floor. Four Slots. Keycard 68. Star Pendant(Boss Reward). check the news bulletin in the right corner and read the Turtle's Paradise Flyer No. As you bust in. Protect Vest(Boss Reward). || || | Guard Source(Boss Reward). but you might want to read the note below. || || | Poison Materia. Enemy Skill Materia. Using the battery reveals an Ether. Here. Ether. || || | Talisman(Boss Reward). <Perfect Game Note 4:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The last battery is a unique item whereas the Ether is a replaceable item with little value later in the game. [Elemental Materia. || || | Star Pendant. The elevator has it's own unique battle mechanics . The chances for this | 12. The second socket powers a barricade that creates another bridge. and you always start out on floor 6. The battery doesn't last very long. 2. so you might as well hop on the elevator. || ||-----------| || || Key Items:| Keycard 60. and you only get two chances in the entire game to read it. Keycard 62. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO Barret is in for some action. climb up to find an optional battery socket. the elevator will advance|=======|=================| between 7 . The second floor features a shop and two closed treasure chests (which can only be opened during a later visit).time your jump well to cling on to swing over the gap. Potion (x4). C Coupon.there's no quick way of obtaining it. this being the first. If you thought you could just grab this treasure by going in through the front entrance. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ One of the last obstacles is a swinging bar . or Elixir.get to a socket in which you need to fit the first battery. Arguably one can reason that you *could've* gotten the Ether but instead chose the battery because of its uniqueness. Your choice reflects a dilemma of some sorts with on the one hand a perfect game that features 'getting all treasure' and on the other hand 'making your inventory as complete as possible'. || || | Keycard 65. or Ether. but the propeller now functions as a bridge. If you take the stairs.-----------------. All Materia. 2. When Cloud |Chance:|## Floors Higher:| presses one of the buttons. Before you swing over to the other side with the swinging bar. Phoenix Down. Midgar Parts (x5). Note: If you take the stairs you'll get no random encounters along the way. A Coupon.

47 and 56 | 12. but getting the best prize (a unique Elemental Materia).5% | 11 | the floor you land on (see the table below for | 12.--------------------. so he offers them his keycard if they guess the password correctly. '-------'-----------------' .. The 60th floor is basically a security center. 1000.--------------------. You can pay him 500. Cloud must hide behind the golden statues and make a run to the next whenever the guards look away. Move Barret and Tifa with the circle button when Cloud reaches the middle. and Domino's assistant Hart hands out hints for a price.. On the 61st floor. so pay him a visit. which grants access all the way up to floor 60. He'll even throw in an extra prize if you get it right on the first try. | 6. To do so." and guess what? You'll get the Keycard 62. Be warned that the second part is slightly trickier because the guards run instead of walk. There are various ways to guess the correct password. On the floors 29.--------------------. 2000. and even 15000 gil for hints. Guessing the password to get the keycard isn't difficult. Looks like the mayor loathes Shinra as much as the team does.25% | 14 | (His name isn't actually shown in-game.are laid out in the table on the right. He's in the room on the left.--.5% | 13 | you'll always run into a Shinra employee named Hito.5% | 9 | You'll usually have to fight through around 4-5 | 12. 38. | 12.25% | 15 | happens to be his official name).. Now. but we urge you not to do this as we've assembled the . no questions asked! There's nothing else to do on this floor other than talking to the rest of the NPC's. 5000. Getting this Materia is also crucial to optionally acquiring a powerful spell later on. and after he makes it to the stairs. This is the library and also the floor where 'Mayor' Domino has an office..--. |F:|Encounter/Event: | |==|====================| |28|1x Mighty Grunt | |29|Meeting with Hito | |30|1x Hammer Blaster | |31|1x Sword Dance | |32|2x Sword Dance | |33|1x Moth Slasher | |34|1x Hammer Blaster | |35|1x Sword Dance | |36|2x Sword Dance | |37|1x Moth Slasher | |38|Meeting with Hito | |39|1x Hammer Blaster | |40|2x Sword Dance | |41|1x Moth Slasher | |42|1x Sword Dance | '--'--------------------' .5% | 10 | battles. but it just | 6. Head into the room on the left and prepare to cross the room to reach the stairwell on the right. |F:|Encounter/Event: | |==|====================| |13|2x Grenade Combatant| |14|3x Grenade Combatant| |15|1x Mighty Grunt | |16|2x Mighty Grunt | |17|2x Grenade Combatant| |18|3x Grenade Combatant| |19|1x Mighty Grunt | |20|2x Mighty Grunt | |21|3x Grenade Combatant| |22|2x Mighty Grunt | |23|2x Grenade Combatant| |24|2x Mighty Grunt | |25|1x Mighty Grunt | |26|2x Grenade Combatant| |27|3x Grenade Combatant| '--'--------------------' . If you get caught you'll have to try again. that's a little harder. Which enemies you get to fight is linked to | 12.5% | 8 | | 12. Head up to the 62nd floor. approach the Shinra guards and dispatch the three Mighty Grunts. It is now possible to use this elevator whenever you like. |F:|Encounter/Event: | |==|====================| |46|2x Sword Dance | |47|Meeting with Hito | |48|1x Moth Slasher | |49|1x Sword Dance | |50|1x Hammer Blaster | |51|1x Sword Dance | |52|1x Moth Slasher | |53|1x Hammer Blaster | |54|2x Sword Dance | |55|2x Sword Dance | |56|Meeting with Hito | |57|1x Hammer Blaster | |58|1x Moth Slasher | |59|Final Stop | '--'--------------------' When you reach the 59th floor. Cloud will pick up the Keycard 60..--. talk to one of the guys walking around the lower part of the screen and answer with ".5% | 12 | details on this).

only letters and characters do. Research Library'. the 'Space Dev.-----------------------------------------. Research Library'|Modern history of Midgar space program vol. Research Library There are 4 different sections in . This number indicates which letter of the file is used in the password. Research Library'. In |Reactor Construction Chart | this section. which has a blue floor and green . Check all four the sections. KING. The answer is *never* ORBS or HOJO. with the file 'Shinra rocket space travel' with the number 15. the upper right section is . Research Library Last. The lower left is the|Midgar City map: Sectors 5-8 | 'Urban Dev. the following files |Problems with Plate construction in Midgar | are the ones that this section |New plans for Urban Planning | normally has to have: |An illustrated guide to City Planning | |Midgar City Map: Sectors 0-4 | '-------------------------------------------' Lower Right: Scientific Research Library The lower right section is the . and you'll get four letters.-------------------------------------------. For example. ORBS. Use the tables to figure out the correct placements of files. Spaces don't count.---------------------------------------------. the library. Walk to the upper right room.three best methods for guessing the password. |Final evolutionary stages in land dwelling life| and the following files are the|Report on high Mako levels in living beings | ones that the section should |The Ancients in History | normally have: |Mako energy and the rise in life forms | |File on Dr. Research Library The upper left section is the . Method 2 -------This method makes your life a lot easier. When a file doesn't belong in a certain section. Biologist | |Data on experimental animals living near Midgar| '-----------------------------------------------' Upper Left: Peace Preservation/Weapon Dev. check the number in front of it. also known as the 'Space Dev. Gast. MAKO. 'Peace Preservation/Weapon Dev. 1| and the following files are the |Modern history of Midgar space program vol. BOMB. 'Scientific Research Library'.-----------------------------------------------. Methods 2 and 3 are tricks to guess the password instantly. These letters should form one of the words the Mayor lets you pick out of: BEST. 2| ones that the section should |Diminishing Mako energy and Planet movements | normally have: |Results of the failed space mission "YA-79" | |Economic report: Space Dev Program | |Shinra rocket space travel | '---------------------------------------------' You'll notice that there is one file in each section that doesn't belong there. the letter A is used in the password. Method 1 is the longest method. HOJO. Method 1 -------Lower Left: Urban Dev. but if you like puzzles then it's arguably the most fun. |Materia production and its military uses | Research Library' and the |Heidegger's Shinra peace keeping law | following files are the ones |Breakdown of SOLDIER members by class | that the section should normally |Plan for new land weapons | have: |Economic report: anti-Shinra activities | |Ranks and extended use of Mako weaponry | '-----------------------------------------' Upper Right: Space Dev.

similar to when you had to choose between the Battery and the Ether.------------------------------------------------. Walk to the computer in the lower right room to grant you access to open up three doors in total on this floor.shelves. . The door that blocks the hall to the left is the first one you should open up.------------------------------------------. Crawl back in the air duct and exit by the right. To get all items you must open up the right combination of doors. head up to the 63rd floor. This is an optional floor. the same principle applies here.------------------. load up your save game and voila! The password stays the same if you use this method. turn left. Crawl to the end on the top of the screen. Are you going for a complete inventory. Now just walk out the room. |If the file is this: |Then password is: | |------------------------------------------|------------------| |2 Economic report: Space Dev Program | BEST | |1 Results of failed space mission "YA-79" | KING | |1 Breakdown of SOLDIER members by class | BOMB | |10 New plans for urban planning | MAKO | '------------------------------------------'------------------' Method 3 -------An alternative trick to solve the puzzle is (once you've entered the 62nd floor) to head down to the bottom floor with the elevator. Check the file on the LEFT of the MIDDLE shelf and consult the table below for the password. |Your reward varies on how good you do: | |================================================| |Get it right on your 1st try: Elemental Materia| |Get it right on your 2nd try: Elixir | |Get it right on your 3rd try: Ether | |Get it right on your 4th try: Potion | |Get it right on your 5th+ try: Nothing | '------------------------------------------------' With the Keycard 65. Continue left. While you could regard this as another dilemma. Grab the 'A Coupon' from the room to the left and enter the air duct. Head back up to the 62nd floor and try all passwords until you get the right one. the Coupons are one of a kind and will be lost forever to you. open the door and grab the 'C Coupon' from the room. but you can collect three treasures if you take the time to solve a puzzle. ignoring the first door below. Walk all the way up around the right and go left. and grab the 'B Coupon' from the room you land in. . <Perfect Game Note 5:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Don't exchange the Coupons for the items. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The computer can change the coupons you found for the following items: A Coupon = Star Pendant B Coupon = Four Slots C Coupon = 'All' Materia . go outside and save your game. or do you want to grab all the treasure in the game (which no one will ever be able to check). While the items can be acquired through other means later in the game. Memorize the password. but open the *second* door below.

The 65th floor has random encounters again. last Midgar Parts are in the upper right room. . Search the locker room to find a Phoenix Down. This will protect them from poison attacks.a great weapon for Cloud which is twice as good as the Buster Sword. fourth Midgar Parts are in the remaining chest in the lower left room. the chests will open in the order this guide describes. If you place them like this. An employee will stop Cloud's bashing. The Moth Slashers hold a Carbon Bangle.well. The idea of the puzzle is to complete the scale model of Midgar with the Midgar Parts scatterred over the area in boxes. Could it be a coincidence that this is based at the 66th floor (a rather evil number. There's a vending machine in the upper left corner of the fitness room which sells a 'Shinra Gym Special Drink' for 250 gil. but it's definitely worth the effort. You may find the encounter rate fairly low once again. send Tifa to look after Aeris. and SOLDIER:3rd.Elemental combination placed in his armor on *linked slots*. Tip: The 67th floor has random encounters. - The The The The the second Midgar Parts are found in the lower chest in the lower left room. The lower chest in the upper left room holds the first parts. an Ether and someone's Ultimate Weapon . Where you place the parts matters for which chest opens.All. and Barret the Ice . ride the lift up to the 68th floor and rescue Aeris from the dreadful Hojo and his test samples! If you set Barret up for the fight. follow Professor Hojo to the next floor. starting with the bottom right. When you're all done stealing. visit the laboratory on the left to view a scene. relaxation room and everything along those lines. it's got 4 slots but has a poor defense rating so we advise not to use it.The Four Slots has . The Star Pendant is your first accessory and it protects against Poison. another chest opens up. chest near the stairs opens up and you can take the Keycard 66 from it. When the meeting is over. it can't be obtained at this point. prepare your characters for an upcoming battle and use the Save Point. but you can revisit this area later to claim a reward. Grab the Poison Materia from the chest. climb inside the shaft to eavesdrop on the conference. The 66th floor is the conference floor where Shinra plans their evil schemes. and you can get yourself some good equipment by stealing from Moth Slashers (the robotic enemy on a spinning wheel). It also helps to give Cloud the Fire . Cloud could make good use of the Star Pendant while Barret is best set up with the Poison . The 64th floor is a recreational area with a fitness room.All combination. After placing the parts.------------------------------------------------------------------------------. we think)? Go to the restroom on the upper left of the screen and enter one of the toilets. Pay up and choose to bang on the machine. Every time that you place the parts in the model. a great armor with 27 defense and 3 slots (two of which are paired slots). You might as well equip it on Cloud. third Midgar Parts are in the remaining chest in the upper left room. When you're all set. Place them in the model counterclockwise.but since Cloud doesn't see any use in holding on to a megaphone. although the encounter rate is fairly low. After flushing like a gentleman. |Name: Sample: H0512 (Level: 19) |Halves: Lightning | |HP: 1000 |Nullifies: Gravity | |MP: 120 |Absorb: Poison | |Exp: 300 |-----------------------------------| |AP: 30 |Status Effect Weaknesses: | . while you can steal a Hardedge from any SOLDIER:3rd .

" What's this? After getting some sleep. Cost=4MP. 63 Base Damage] | | Shady Breath [All Enemies. | | | |Never use Poison in this battle since H0512 absorbs it . while Barret and Red XIII deal solid damage | |with their initial Limit Breaks. That's one big sword sticking out of the president's back. Alternatively. Head towards the elevator and a double boss battle starts. Out of fear.|Gil: 250 |Sleep.------------------------------------------------------------------------------. form a party and grab the Enemy Skill Materia from the sample cage. Talk to Tifa. You'll want to give Aeris the Lightning Materia and Red XIII at least one other magic materia. Can inflict Poison] | | Reanimagic [All Allies. restricting it to only it's Keyclaw attack. Phys Atk. Only Barret deals full damage with physical attacks| |when attacking the boss. If you kill the main boss. After meeting President Shinra. the henchmen die along. you're rewarded with additional Tranquilizers as | |battle spoils. and the guard in the hallway has been killed. Stop. Rude and Tseng (from the Turks) catch you off guard and the team is taken in captivity.". Now head downstairs until you reach the 66th floor's elevator.instead use Fire and | |Ice to damage the boss and it's henchmen. the team is locked up in the prison cells on the 67th floor. Darkness. Keep your HP high at all times and take good care of your poisoned | |characters.do this. This can only mean one thing: Sephiroth is still alive! The president's son Rufus is quick to arrive and replace his old man. | |Drops: Talisman(100%) |Paralysed | |Steal: --'-----------------------------------| |Attacks: Keyclaw [1 Enemy. so a few powerful Limit Breaks should | |easily do it in. follow Red XIII into the lift and from here on. Head to the right and snatch two more Potions along the way. the cell door of Cloud's room has been left wide open. Otherwise. What's going on? After assembling a party. | '------------------------------------------------------------------------------' After the battle. . You can now choose to remove Cloud and Tifa's Materia . if you'd rather date someone else. instead pick the other option "Kinda hard. Tip: If you want to date Tifa. talk to her many times and keep answering with "Leave it to me. The team splits up and Cloud stays behind to deal with Rufus. Mag Atk. the boss| |can only revive it's henchmen up to a maximum of three times before it runs | |out of MP. | | | |If Barret already has his Mindblow Limit Break. Cloud's Limit Break Cross-slash can | |paralyse H0512 for a few turns. |Name: Hundred Gunner (Level: 18) |Note: Long-range enemy | |HP: 1600 |Weakness: Lightning | . The boss has only 1000 HP. | | Revives all dead OPT-Samples] | |------------------------------------------------------------------------------| |Strategy: This boss has the advantage of often being in the back row because | |of his little OPT-samples. then approach the door and think of your other team members. Cost=40MP. If you do | |dispatch them separately. follow the trail of blood up to the 70th floor. Slow. so you'd better head outside and pay your respects. if you know what I mean. the employee is quick to offer his Keycard 68 to you. this can deplete the boss' MP | |instantly. Head up the small steps and get the two Potions. so magic should be your primary offensive arsenal.

Phys Atk. Paralysed | |AP: 35 | | |Gil: 400 | | |Drops: Protect Vest(100%) | | |Steal: --'-----------------------------------| |Attacks: Shotgun [1 Enemy. who's about to battle Rufus. Can inflict Poison] | | Firing Line [All Enemies. | '------------------------------------------------------------------------------' The game flashes back to Cloud.|MP: 0 |Halves: Gravity | |Exp: --|-----------------------------------| |AP: --|Status Effect Weaknesses: | |Gil: --|Slow | |Drops: --| | |Steal: --'-----------------------------------| |Attacks: Aux Artillery [1 Enemy. but | |that's the only big difference between Heli and Hundred Gunner. It's only got | |1000 HP. of which two that hit the entire party.5 Base Damage] | | Main Artillery [All Enemies. The battle starts with Hundred | |Gunner destroying the elevator glass. Phys Atk.5 Base Damage] | |------------------------------------------------------------------------------| |Strategy: This is the hardest boss fight so far since you'll be facing two | |opponents in this battle. Aeris' Healing Wind can | |effectively counter these stronger attacks when things get rough. |Name: Rufus (Level: 21) |Nullifies: Gravity | |HP: 500 |-----------------------------------| |MP: 0 |Status Effect Weaknesses: | |Exp: 240 |Sleep. Slow. 119 Base Damage. 137. Phy Atk.------------------------------------------------------------------------------. Phys Atk. Can inflict Sleep] | | C Cannon [1 Enemy. Keep pounding | |Heli Gunner with Bolt and Limit Breaks to defeat it quickly. 110 Base Damage] | | Hidden Artillery [1 Enemy. | | Can inflict Poison. Sleep] | | Spinning Bodyblow [1 Enemy.3125 Base Damage. Wind | |MP: 0 |Nullifies: Earth | |Exp: 250 |-----------------------------------| |AP: 25 |Status Effect Weaknesses: | |Gil: 200 |Slow | |Drops: Mythril Armlet(100%) | | |Steal: --'-----------------------------------| |Attacks: AB Cannon [1 Enemy. Phys Atk. | | | |Barret is the only character capable of using physical attacks in this fight. The rest of his setup doesn't matter much. Phys Atk. 148. 123. the new president of Shinra Inc. . 185.625 Base Damage] | |------------------------------------------------------------------------------| |Name: Heli Gunner (Level: 19) |Note: Long-range enemy | |HP: 1000 |Weakness: Lightning. 119 Base Damage. | | | |This machine uses physical attacks which can inflict Poison and Sleep. Poison. Phys Atk.75 Base Damage] | | Flying Drill [1 Enemy. one after the other. Phys Atk. | | | |Hundred Gunner has access to a few powerful attacks which can all inflict over| |100 damage. Phys Atk. 57 Base Damage] | |------------------------------------------------------------------------------| |Name: Dark Nation (Level: 15) |Status Effect Weaknesses: | . | |so have Red XIII and Aeris focus on deliviring magical blows to the enemy. | |When Hundred Gunner breaks down it is immediately replaced by Heli Gunner. Phys Atk. 141.75 Base Damage] | | Wave Artillery [All Enemies. 178. Remove the materia of the others and give Cloud the Poison Materia.

make sure that everyone except Barret is in the back row (this will be inversed in that boss battle). Mag Atk.| |but it'll hardly be necessary. Mag Atk. Mag Atk. 70 Base Damage] | | Twin Burner [1/All Enemies. Poison Rufus and| |pummel him with physical attacks. A mini game now commences. walk Aeris towards the entrance and the team will make their escape. At the end of the track. Cost=24MP. Cost=16MP. Phys Atk. Phys Atk. 70 Base Damage] | | Deadly Wheel [1/All Enemies. | '------------------------------------------------------------------------------' After the battle with Rufus. Mag Atk.------------------------------------------------------------------------------.5 Base Damage] | |------------------------------------------------------------------------------| . A Limit Break will | |dispatch the beast right away. The red bikers probably ponder this as well and they are a much higher threat. Fire Element. Phys Atk. Inflicts 100% MBarrier] | | Bolt [1 Enemy.Fire combo in his armor. | | 216 Base Damage] | | Arm Attack [1 Enemy. be sure to equip the accessories Protect Vest and Talisman since they increase defense. head downstairs and save your game. Have one other character equipped with a Restore . the battle becomes a breeze. They'll try to lure you away from the truck so that other bikers can reach and damage the car. | | | |With Dark Nation out of the way. Let's chop that ball off. Be cautious when you spot a red biker and try to defeat as many of them as you can. Cost=24MP. Cost=16MP. |Name: Motor Ball (Level: 19) |Weakness: Lightning | |HP: 2600 |Halves: Fire | |MP: 120 |Nullifies: Gravity. Mag Atk. 87. Lastly. as it will otherwise cast| |protective magic on Rufus (namely Barrier and MBarrier). You can use square and circle to attack left and right respectively. Cloud's Cross-slash can even Paralyse Rufus. Poison | |Exp: 440 |-----------------------------------| |AP: 45 |Status Effect Weaknesses: | |Gil: 350 |Slow | |Drops: Star Pendant(100%) | | |Steal: --'-----------------------------------| |Attacks: {Highway Back Attack} [All Enemies. shall we? . | | 135 Base Damage] | | Rolling Fire [All Enemies. Since the next boss attacks you from the back. The orange bikers are easy targets and you tend to wonder why Shinra ever hired them. Phys Atk. You'll be given the option to form and regroup your party first. but Bio is a good start. 90 Base Damage] | |------------------------------------------------------------------------------| |Strategy: Focus on Rufus' pet dog Dark Nation first. When Cloud meets up with Tifa. 63 Base Damage] | | Barrier [1 Ally. another mechanical Shinra creation attacks your team by using its spinning motor ball. Inflicts 100% Barrier] | | MBarrier [1 Ally. Slash the persuading bikers who are mainly after the car with your the team. Rufus bails in the heat of the battle by | |clinging on to the helicopter. Fire Element. Give Cloud the Lightning Materia and place an Elemental .All setup.|HP: 140 |Only Immune to Confusion | |MP: 80 | | |Exp: 70 | | |AP: 7 | | |Gil: 250 | | |Drops: Guard Source(100%) | | |Steal: --'-----------------------------------| |Attacks: Bite [1 Enemy. Cost=4MP.

These mechanical enemies use an attack called 'Matra Magic'. Note however that this is one of Barret's few *non*long range weapons. At Kalm. Ether. If | |you changed the rows of your party then there's no need to swap them manually. take your time to find some Custom Sweepers in the dirt area. Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {9} Flashback at Kalm Town || CHECKLIST Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO || Treasure:| Megalixir. Only by choosing this option can you get a unique Elemental Materia from the piano on Disc 2. In Tifa's house. I jammed on it'. In turn you can steal Ethers from Prowlers and Kalm Fangs. Be extremely careful around these thiefs and always prioritize dispatching them as the first of the bunch. and check the drawer to find Orthopedic Underwear. || ||----------| || || Other: | Orthopedic Underwear (no real item). | | | |While it's possible to slow the boss with a Spider Web item. so if you have someone with the elemental | |protection in their armor. explore the town of Nibelheim and stop by Cloud's and Tifa's houses (on the upper right of town). You know it's true! Make sure you play on her piano as well and tell Tifa that you jammed on it. Ether. Tip: Before you head over to Kalm. The boss| |likes to play with fire itself. where a long flashback unfolds. The character who is equipped with this Materia needs to be hit by. <Perfect Game Note 6:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You must play the piano and say 'Yeah. If you attempt to rush onward you'll get stopped by the time you get to the Mythril Mines. this shouldn't be necessary unless you're | |rather underleveled. Peacemaker. Make sure to place your characters in the correct order again after the boss battle. and you can thus use Tents anywhere as well. which is located slightly northeast of Midgar. a much better weapon for Barret at this point.| |otherwise you might want to consider this. As you set foot on the World Map. and form a party. *and* survive the attack. Ethers sell for 750 Gil a piece. As you know by now. The battle must then be won to permanently acquire that skill. | | | |Keep your party's HP above 250 and attack the boss with Bolt and Ice. You'll | |want to avoid Fire-based spells since Motor Ball halves this element. Guard Source. the game suddenly gets a whole lot less linear. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO You can save your game whenever you like when on the World Map. | '------------------------------------------------------------------------------' The team leaves Midgar to chase Sephiroth. which you can acquire by learning it on the Enemy Skill Materia.|Strategy: Motor Ball ambushes you and deals about 70 damage to the party. follow the team inside the Inn and go upstairs. The Prowlers in this area can steal your items in a similar fashion the Vice could in the Sector 5 Slums. A visit to Kalm is mandatory. .. enter her room upstairs . or even speed up | |your characters with Speed Drinks. this definitely cuts down on the damage. Speak with Sephiroth. Ether. You can also steal Atomic Scissors from Custom Sweepers.

which is found in the cabinet. There's a secret entrance in this room which leads to the basement. An Ether is hidden behind the door under the stairs. You'll reach the reactor eventually and more scenes follow. Cloud finds himself in the Shinra Mansion.it's like a drug to these townspeople! With the town explored. let Sephiroth do the fighting. As the story continues. Make good use of it before the spell becomes obsolete! Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO || {10} Chocobo Ranch. The Item Shop on the left doesn't sell much of interest. head inside the Inn and talk with Sephiroth upstairs. The flashback's conclusion unfolds in the reactor. enter the right part of the mansion and speak with the Shinra soldier on guard. In the last house. Go downstairs and head up the other stairs. Elixir. enter the single house on the right and check the door below the stairs to find another Ether . Mind Source. climb the spiral stairs and grab the Peacemaker from the chest . consider making a stop at one of the stores located on the northern side of the village. He'll dispatch entire groups of enemies in mere seconds. a mobile cellphone that adds the PHS option to your menu.this is a weapon for a future character. but the Materia Store sells two Materia you don't have yet: Earth and Heal. Note: The locked treasure chest here cannot be opened. As you follow the linear path of the caves. After the scenes in the basement.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When you're done exploring. Back at the townsquare. While taking a peek through the small window doesn't do anything. Long Range Materia. and Hensei means editing. and there are no other treasures in this house. Tent. Chocobo Lure Materia. As you set foot on the worldmap and travel east. Downstairs you're given the 'PHS'. it's still neat to know of the possibility. Go upstairs. but was that all there is to the story? Back in Kalm. Hi-Potion. Check the cabinet left of the girl to find a Guard Source. head back upstairs when you're given the chance and inspect the cabinet left of the stairs five times to acquire the Megalixir. and the Mythril Mines || CHECKLIST Oo*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*oO || Treasure: | Choco/Mog Materia. you will soon be able to steal an even more powerful glove for free. || . While you could purchase a better glove for Tifa at the Weapon Store. The reward for this quest was probably the Golem Materia. || ||------------| Ether. remember that the Matra Magic enemy skill can wipe out most groups of enemies early in the game. the Marshes. Trivia: In case you were wondering just what PHS stands for: It's Party Hensei System. A funny thing about the abbreviation of PHS is that it also stands for Personal Handiphone System in Japan. This allows you to freely change your party on the World Map and any Save Points. go outside and proceed to explore Mount Nibel with Tifa as guide. or simply a cellphone! Head out of the Inn and explore the next house on the right. The house in the middle contains an Ether upstairs. Sephiroth goes badass and does horrible things to the town and it's people. There have been valid rumors that it was part of a sidequest involving dummied-out Key Items 'Letter to a Daughter' and 'Letter to a Wife'. After getting some rest.

he'll sell you the Chocobo Lure for a mere 2000 Gil. They the attack all that skill. Note: The Choco/Mog Materia is your first Summon Materia. it's best to equip this combination on a character who uses Long Range weapons by default. and proceed to the Mythril Mines.). this will grant the Wind Element to all their physical attacks. and they don't use often either. This is a non-elemental attack that has a chance of inflicting Stop on enemies. and as such you'll deal twice as much damage to them with the character you equipped this combo on. 16. Tip: If you pair the Choco/Mog Materia with the Elemental Materia in someone's weapon. The bedroom can be used to rest at a medium price of 100 Gil. etc. Many enemies are vulnerable to Wind. which is hard to miss in the vast eastern grasslands. or 100% Mini to everyone. so take the offer and equip it on one of your characters. speak with the Chocobo and 'Wark' hello. As such. You've probably noted the Chocobo tracks on the worldmap. Make sure not all 12.|| Fort Condor| || || Treasure: | Magic Comb. Since he's in a good mood.86% of appearing is the 'Fat-Chocobo'. 20. Before you catch a Chocobo to travel over the Marshes. but it's still not *too* hard to get this of your characters' levels are divisible by four (Level the attack will cause critical damage [31/32 of HP] and Chocobuckle: critters named Mu. Always keep an eye out for flying or airborne enemies as these are usually susceptible to Wind. well. It's a two-of-akind Materia. as flying enemies could otherwise be out of reach for characters without the Long Range ability. . and it's a fairly odd one as well because it is two attacks combined in one: There's the 'DeathBlow!!' attack which is very common. consider doing a few optional things first that can really boost your team's power. Inside the stables you'll find Choco Billy .now this guy knows almost everything there is to know about catching and raising Chocobos. but doesn't inflict any statuses. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [Optional: Getting 3 extra Enemy Skills] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ If you don't want to follow these optional notes. and much rarer with only a rough chance of 5. He can tell you just how dangerous the Marshes are (as we're about to find out) and informs you that he saw a man in a black cape travelling right through it. <Perfect Game Note 7:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ If you get the L4 Suicide skill now it will save you a lot of trouble later. As you first enter. skip ahead to catching a Chocobo and crossing the Marshes with it. This non-elemental attack is slightly more powerful. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO You'll soon reach *the* Chocobo Ranch. Secondly. if you've got the Chocobo Lure Materia equipped you can actually encounter Chocobos in battle. All Chocobos perform a little dance for you and spit out your very first summon Materia: Choco/Mog. Enter the house and talk to the man named Choco Bill. L4 Suicide: ----------This enemy skill can be gotten from the small mole-like can be fairly uncommon to encounter.

While this halves their Limit Break Bar Speed (which doesn't matter much as you just filled these up). Save your game after this preparation. Strategy 1: Get Aeris into your party and give her an Enemy Skill Materia with ----------. this status also reduces the damage taken from many attacks by approx 30. Cast Beta right back at it to end the battle victoriously. If not. Then. How in the world are we going to learn that skill right now? It takes a little preparation in order to acquire Beta. it needs to lose 31/32nd of its Max HP and the attack may not fully deplete its HP. try and get another battle with a Chocobo until it is. but this one is a lot harder to get. After approx 30 battles or so. and give that character the Talisman accessory and your best armor (which should be the Carbon Bangle).-----------With the above skill in your possession it is possible to also acquire the skill Chocobuckle. When it draws close to 1500 HP. Also place the Elemental-Fire combination in the linked slots of that character's ARMOR. Don't equip any other Materia on this character as it'll only lower their HP. Strategy 2: You MUST have the Elemental Materia in order to proceed with this ----------. just exactly how to deal with this? Buy at least one Mimett Greens from Choco Billy back at the stables and save your game. The beast has 4000 HP. Save your game before attempting anything! During the battle with the Midgar Zolom. and quickly cast the L4 Suicide skill. The first requires fighting several battles most likely while the second should always work. Make sure you've given them the Enemy Skill Materia as well. the oversized serpent roaming the Marshes. Get into a random encounter and fill up all three character's Limit Break Bars. check in the status screen which character has the highest HP and Spirit. The Chocobo will counter with Chocobuckle.86%. One of your other characters will need the Poison Materia and Choco/Mog. and pummel the snake a little more. Carbon Bangles will help you increase their defense. Get into a battle with a Chocobo and sense it to check if it's Level 16. and there are two different possibilities. its bites inflict several hundred damage and Beta usually inflicts well over a 1000 points of damage. It will then cast Beta (which it casts when it drops below 1500 HP) and with the peerless status you will survive. which puts your party into the peerless status for a short while. Furthermore. Have Aeris wipe them out with Matra Magic. use Planet Protector with Aeris. In the Mythril Mines you'll often come across enemy groups of 4-5 in one battle. Use Graviballs (or Poison) to severely chop its HP down. the Chocobo must've eaten either a Sylkis or Mimett Greens to unlock the possibility of using the skill at all. So.Matra Magic. Beta: ----This last enemy skill can be gotten from no other than the Midgar Zolom. You'll want to learn her 3-1 Limit Break. use the Mimett Green on it (which unlocks the possibility for the Chocobo to use Chocobuckle). and hand the Restore Materia to your last member. In order for a Chocobo to use this skill. keep track of his HP and don't make it fall below 1500. Give your characters Tranquilizers to place them under the Sadness status. This is the same thing as invulnerability.strategy. After unequipping all materia and accessories. In short: . she should learn Planet Protector. and all characters should be placed in the back row. Planet Protector.

When you attack it at this time it will use Beta and immediately die due to double poison damage. Be warned. Note: You can also get to the other side of the Marshes by just walking in. immediately throw any Graviballs at the Zolom.. We suggest you keep a separate file in case things go horribly wrong. All characters Limit Break Bar full. 2. allowing you to take a few more steps. you can try to outrun the Zolom by foot. Make sure to place him in the back row to benefit from the effects. and it'll cut down another good portion of life. All characters in back row. A surefire way to win the fight and learn Beta is to wait until the poisoned snake has about 400 HP left (just wait your turns and let the poison do the talking). save your game and load your progress. This is a very useful Materia as it grants the same ability that long range weapons give: You can hit anything for full damage regardless of front or back row. Catching a Chocobo: ------------------Keep walking near the chocobo tracks with a Chocobo Lure Materia equipped and you'll soon get in a battle with a Chocobo. If you're interested in learning another enemy skill. An Ether and Tent can be acquired from the stone steps. 3. it won't use Beta). so Cloud would be a candidate. It's a good time to use your Limit Breaks when the poison sticks. Mythril Mine: ------------The Mythril Mine is a rather small area consisting of only four screens. Kill the remaining enemies and you'll have caught the Chocobo. It is also worhtwhile to note that you can outrun the Zolom when it heads to the far western corner. Poison materia on a second character. It is best given to a character who does not have the long range ability already (Barret does). The first does a whopping of 1000 damage. You can catch a Chocobo. 5. Just make sure you don't attack the Zolom with the character that comes equipped with the Enemy Skill Materia once the snake drops near 2000 HP. 4. the second 750. During the fight. Talisman on character with Enemy Skill. All characters in Sadness status. or it might knock them out of battle. This is a rather advanced strategy that may require several attempts. Feed it one of the greens (Curiel Greens work best for now as they keep the Chocobo occupied for 5 turns). Experiment a little with this. When its HP drops below 1500 it will counter with Beta (so when it drops under 1500 due to poison damage. Fire-Elemental linked in the armor of the character with Enemy Skill. Everytime you start the game up the Zolom will spawn elsewhere instead of nearby. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ <End of Optional part> Crossing the Marshes can be done by three means.========= 1. 6. One of the mighty Zoloms was ruthlessly shishkebabbed by Sephiroth! Such power cannot be human. Head right and climb the vines on the left to reach a cliff with the Long Range Materia. however.. Make sure you poison the snake after this and keep track of its HP. or you can battle the Zolom. have one of the Ark Dragons hit the properly . A frightening view awaits the team at the entrance of the Mythril Mines.

equipped character with their Flame Thrower skill. As soon as the battle starts. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Fort Condor is hard to miss. There's essentially a red laser line that will mark your territory as you attempt to place units too low. The team encounters the Turks at the exit of the mines. The shops don't sell anything new. move the battle speed up to the maximum by pressing R1 and place a soldier below the other one. Make your way through the cave and grab the Mind Source from a chest on the lower right of the area. Elena . Repeat this until you can practically place all your units next to the enemies and secure the bottom area. which is by far the best weapon for Tifa at this time. this isn't recommended as you can obtain these items through an other method. Try to place it as low as possible. While it's possible to obtain an obscure Vagyrisk Claw by battling Cmd. the battle will be won. but this isn't necessary. Talk to the guy in command of the battlefield and he'll tell you how the mini game works. Grand Horn during one of the first three battles at Fort Condor (which requires to lose a fight).apparently a newcomer amongst the Turks . Tell him your ready to start the battle. The prize for this first battle is a Magic Comb. At least we know he's going to Junon now! Explore the northern cave to find an Elixir and a Hi-Potion. head back to the World Map and travel west.spoils the direction in which Sephiroth is headed. keep an eye out for enemies called Madouge (they swing a ball above their head). You can win any Fort Condor battle very easily and very quickly by placing just one unit (as low as possible on the screen) before starting the battle. Just look for a huge condor on top of a blue reactor. a weapon for Red XIII with Double Materia growth. Agree to help them and you're free to make use of their resources. Any Materia placed in weapons with double growth will level up twice as fast since they get double the AP gained from battles. The prize for the first battle at Fort Condor is a Magic Comb. <Perfect Game Note 8/Fort Condor Note 1:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ From now on you can expect to see Fort Condor Battle Notes throughout the guide to ensure you won't miss any of them. Tell the guard that you're here to help.--------------------------------------. When you're done in Fort Condor. Back on the World Map it is up to you whether you head straight for Junon or do an optional and well-rewarding side quest at Fort Condor. climb up and inquire about the situation with the old man at the table. You also have the option to donate funds. . then exit the area. Losing a Fort Condor battle means you lose a prize. You can either proceed to Junon now or take the time to meet a potential party member named Yuffie. You can steal a Grand Glove from them. so instead visit the battlefield overview on the upper left side of Fort Condor. Losing a battle means losing a treasure at the very last of battles due to the nature of the mechanics behind the prizes given out at Fort Condor. She comes with the all-new Throw Materia as added bonus! Meeting Yuffie: --------------You can meet Yuffie in any forest on . When all enemies are defeated before getting help of reinforcements. Back in the initial mines.

petrified" | |"Wait a second!" | |". Mind Source.Let's hurry on"| fail and Yuffie bails on you. so this is the very first| Junon Area: 32/256 (= 12. If you decide to use her.. she'll steal a random '----------------------' amount of Gil from you as well! Yuffie comes equipped with the Throw Materia that allows you to throw weapons at enemies (and later on. giving her an advantage over other characters. a big monster appears. | Mideel Area: 128/256 (= 50. Luck Source. This is a great weapon for Yuffie...5%). After meeting a girl named Priscilla on the beach. |Name: Bottomswell (Level: 23) |Note: Long-range enemy | . Junon might be tricky to see from this angle. || || | (Grenade or 6 Potions or 6 Ethers or 5000 gil). 3 Ethers.. 1/35 soldier... The forests | Gongaga Area: 64/256 (= 25. Guard Source. Further note that Yuffie also uses long ranged weapons. This adds wind damage to his sword.5%)| opportunity to meet her. This means you can *not* enter the menu or use the save point. Note that if you |". Make sure to place her in the back row. Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {11} Junon || CHECKLIST Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO || Treasure: | Shiva Materia.the World Map.That's right" | You'll get to name her as you leave.. make sure you *never* take your eyes off Yuffie. Power Wrist(Boss Reward). Speed Source. give her the following answers: . || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO There's not much to do in the harbor of Junon. || || Fort Condor| || || Treasure: | Peace Ring..|| || | Power Source.. || ||------------| (Silver glasses or HP Plus Materia or Force Stealer). To get her to join.0%)| |Goblin/Round Island: 128/256 (= 50.------------------------------------------------------------------------------.Choco/Mog in his *weapon*... be sure to equip your party well for an upcoming fight and give Cloud the Long Range Materia.0%)| '--------------------------------------' Tip: Before attempting to get Yuffie on your team.0%)| around Junon are also those with the | Nibel Area: 64/256 (= 25. Before you head to the beach. allowing to deal twice the damage to the upcoming boss. Junon: -----Now head west until you reach the coast. It helps to also give him the combo Elemental ... you'll unlock the Coin command as well. 1/35 soldier. Enemy Skill || || | Materia.. which allows Gil to be thrown). and the weapon shop only sells junk. take your time to steal a Boomerang from the Formula enemy (the purple birds). but the with the size of the cannon attached to this city it shouldn't take *too* long to find either. . |Correct Answers: | |----------------------| |"Not Interested" | |"..----------------------. consult the date mechanics if you want to date her later! Defeat the Mystery Ninja and you'll get to an open field.0%)| lowest chance of meeting Yuffie (12.0%)| her. Unless you want to solve this on your own (in which case you should lay this guide aside now).| Rocket Town Area: 255/256 (= ~100%)| so it might take a while to run into | Woodlands Area: 128/256 (= 50.

the orb is | |destroyed by magic. in which case you receive the previous prize . Graviballs also deal | |decent damage when used at the start of the fight. of course. not physical attacks. the rest of the fight shouldn't be all that hard. Priscilla will come outside and hand Cloud a pendant with the Shiva Materia as a gift for rescuing her. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In Junon. Priscilla requires 41 'breaths' to come back to consciousness. Inflicts 100% Imprisoned] | | Moonstrike [1 Enemy.|HP: 2500 |Halves: Gravity | |MP: 100 |Weakness: Wind | |Exp: 550 |Halves: Gravity | |AP: 52 |Nullifies: Earth | |Gil: 1000 |-----------------------------------| |Drops: Power Wrist(100%) |Status Effect Weaknesses: | |Steal: --|Sleep. 191. 'Waterpolo' (as these balls are called) will gradually drain the affected| |character from their HP like a reversed Regen would do. Red XIII would make an excellent candidate. so remember to save a few times. except there are two differences here. Phys Atk. <Fort Condor Note 2:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The second Fort Condor battle has an *extremely* short time span. | '------------------------------------------------------------------------------' With Bottomswell sunk to the bottom of the . Slow. This minigame is extremely easy if you know what you're doing.25 Base Dmg. you missed the first battle.] | | {Waterball} [1 Enemy. Water Element. Don't go to Priscilla but head straight to Fort Condor with just Cloud as a party member. Cloud will fail to perform CPR if you don't press Square to exhale as the bar reaches the maximum. talk to the woman in front of the house who offers the team a place to stay for the night.Choco/Mog combo in their weapon. head over to your party and go upstairs. If you| |set one character up with the Elemental . Of course. Back in the village.5 Base Damage] | |------------------------------------------------------------------------------| |Strategy: Bottomswell can be a decent challenge if you come unprepared. Phys Atk. . the team still needs to revive Priscilla while they can. Follow Tifa outside. Poison.a Magic Comb). There's actually a third minor | |difference as well: You'll have the select the actual Waterpolo orb and *not* | |the character. First of| |all. | | Since the forms are difficult to distinguish from each other. a few castings of Beta make short work of | |the creature. | | | |Note: Bottomswell actually has three forms through it will dynamically cycle. 127. if you want to | |completely slaughter Bottomswell.5 Base Damage] | | Tail Attack [1 Enemy. Phys Atk. Cloud's lungs can fill op to 10 'breaths' per inhale. so you can have Cloud breathe up to the 9th breath for five times in order to revive Priscilla. 127. and if you wish to do it you must do so right now. Darkness | | '-----------------------------------| |Attacks: {Bodyblow} [1 Enemy. The prize for this Fort Condor battle is a Peace Ring (unless. beach. Mag Atk. Surely| |you remember the Pyramid attack from Reno? Bottomswell has a similar attack | |that imprisons your character.. we make no| | further mention of them other than in the attack notes. 255 Base Damage] | | Big Wave [All Enemies. | |then they'll be able to hit for twice as much damage. | | | |With that cleared up. but Cloud is instead asked to perform the CPR. This makes random encounters a bit more difficult. Essentially. Secondly. a mysterious voice tells him to ask Tifa about Nibelheim five years ago. When Cloud awakens. Phys Atk. Only targetting the orb itself with magic will destroy it.

Down the alley is a weapon shop that sells decent weapons. He'll lead you to the Beginner's Hall. take the empty spot. In all seriousness. to just run immediately downwards. which are actually three Ethers. Make sure you grab the Enemy Skill Materia before leaving.. In this case. which sells two new types of the shiny orbs: Seal and Revive. Before you head up the stairs. Simply blow the whistle twice and Mr. The prize for this battle is 'three Tincture. Tinctures are from FF VI . <Fort Condor Note 3:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Yes. Many people have a hard time scoring over When you gain control of Cloud. it's best straight through the line of soldiers and while staying in line and mash the circle 50%. check out the rather concealed soldier standing near the stairs. so the victory stance becomes the finishing move. so take your time for a thorough exploration.Head to the beach and talk to Priscilla. You can find Rude of the Turks chilling in the bar. who'll give you a whistle to call Mr. Cloud is best at winning. To get to the top. it's fair enough to include the best prizes you can possibly get. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When you get in the water. Walk to the left button to make the ratings shoot up. You're now given some free time to explore Junon. this is a place to ask anything basic regarding the game. and the ghosts of the people stayed behind in case you needed to know anything else about the game. The first shop you'll come across is the Materia store. Follow your captain to an alley and the parading minigame will start. The time span for this battle is once again rather small. . although you probably already have all of the weapons if you've been following our stealing notes. Dolphin jumps you right to the top. there are no other shops of interest on this side of Junon. and other than a casual item store which sells Hi-Potions. Barret takes the PHS from you. Right after you get the whistle. If you've got the money to spare (which shouldn't be a problem if you've been selling Ethers) we suggest you buy one of each. but it's actually very simple.. The last door in this area leads to a housing area. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After the parade you're given another instruction for a send-off later on. *don't move at all*. go for the 5000 Gil. Dolphin whenever you like. Cloud climbs up the airport and sees the Highwind for the first time. Guess you'll have no choice but to play along and follow the instructions to march in Rufus' welcoming parade. There are various shops and treasure to be found. Make your way to the barracks and you'll quickly be halted by an officer. Here are the possible prizes: ----------------------------<29% = Grenade 30%-39% = 6 Potions 40%-49% = 6 Ethers 50%+ = 5000 Gil <Perfect Game Note 9:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ If you're going for a perfect game. just head back to Fort Condor once again and do the third battle.

Mind Source and Luck Source. White Cape(Boss Reward). head down and follow the path to the other major sector of Junon (and if you're quick. The second one leads to an Inn.Head upstairs and search the second floor for a 1/35th Soldier. || || | Ifrit Materia. Did some of them look . and you follow them by correctly pressing the button (and staying in line with the other two soldiers).. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The third door leads to several rooms. you can make Cloud move in mysterious ways when the send-off is over. It is also here where the send-off for Rufus begins. 99. Only the accessory shop sells things of interest: Silver Glasses protect against Darkness and Headband protects from Sleep. The first door in this area leads to another bar with the Turks. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ It is up to you which of the two you prefer: A HP Plus Materia nets you an early HP bonus. quickly hop on the boat before it departs! Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {12} To sunny places! || CHECKLIST Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO || Treasure:| Ether. In any case. but for the time being it doesn't sell any new equipment due to a wrong order of the store owner (come back here on Disc 2).the Force Stealer. Fire Ring. Power Source.they're simply collectibles. your victory pose nets you 30 points. || . however. Wind Slash. or whatever other random amount of them . <Perfect Game Note 11:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For a perfect game. You get 10 points for every correct move. There's one last weapon store in this area. Materia shop and accessory shop on the 1st. familliar?). You must still face the same direction as the others in order to get points at all. <Perfect Game Note 10:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Be sure to get at least one Headband. aim for the best prize available . For your information. He'll do things like scratching his back with his gun. Motor Drive. Lastly. 2nd and 3rd floors respectively. and there is no reward whatsoever for getting 12. Now that you've explored this side of Junon. except turning. All Materia.. shrug. you'll see a group of people running to the very end of this area. The commander gives you the orders. or touch his hip with his hands and pose. If you can spare the money. It will make your life easier soon. but the Force Stealer is a good sword with double growth. Head for the far end and you'll get to the docking area of cargo vessels. 35. You get the following prizes for these results: 0-50 Points = Silver Glasses 60-90 Points = HP Plus Materia 100+ Points = Force Stealer The Force Stealer is a sword for Cloud with double growth and 3 slots. Head up the third floor and collect the Power Source and Guard Source. The first room houses a Speed Source and you can find a 1/35 Soldier on the 2nd floor. By the way. buy one of each. Note: The captain's commands are completely random. the 1/35th Soldiers are nothing but a collector's item.

and yes. head back up on the deck and head to the front. climb up the ladder and walk over to the right to get the Wind Slash from the chest . our little big sailor boy! After the alarm sounds. You must steal 99 Shinra Beta's from Marines. Cost=34MP.is actually Yuffie who suffers from heavy motion sickness. 201 Base Damage] | | Stop [1 Enemy. You can give her a tranquilizer. Poison | |HP: 4000 |-----------------------------------| |MP: 110 |Status Effect Weaknesses: | |Exp: 680 |Slow. Huh?! With a tail? That must be Red XIII! Head down and speak with Aeris. 201 Base Damage] | | W-Laser [1 Enemy. and Silver Glasses on the other(s). On the deck you can also get your HP/MP restored (tell him you're tired). only dealing 1 damage for the remainder of the battle. You'll randomly encounter Shinra enemies in the cargo room now.an All Materia . When she asks where Barret is. Flame Thrower deals a fair amount of damage. | |Stay away from Poison spells and . Mag Atk.. After properly equipping your team. 201 Base Damage] | | Tail Laser [All Enemies. who's standing on the lookout post. Darkness | |AP: 64 | | |Gil: 800 | | |Drops: White Cape(100%) | | |Steal: --'-----------------------------------| |Attacks: Laser [1 Enemy. . and Enemy Skills whenever | |possible. approach the Shinra officer and watch Sephiroth appear. as does Fire and Ice. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Make sure you grab the All Materia that Yuffie was blocking earlier on and head through the door on the left. that takes a LOT of time. grab the Ether from the chest to your nearby left. who's located on the upper left and dressed as a Shinra soldier. or sell you a few basic items. Go upstairs and talk with everyone. Headband will protect against Sleep so you can keep stealing with that character. Use your Summons. but she won't move until later on. 201 Base Damage] | | Gas [1 Enemy. There are some things that speed it up though: Use L4 Suicide on the Marines at the start of each battle and they'll be inflicted with the Small status.a good weapon for Yuffie with double growth which we suggest to use. Phys Atk. Phys Atk. The character blocking the blue orb . Equip a Headband on your stealing character (the one with the highest level).take advantage | .if you're using Red XIII .Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO On the cargo boat.who leaves Jenova*BIRTH behind for the team to play with. Can inflict Stop] | |------------------------------------------------------------------------------| |Strategy: Jenova BIRTH has no weaknesses to exploit. |Name: Jenova*BIRTH (Level: 23) |Nullifies: Gravity. That's where he is. Phys Atk. Limits. especially Tifa. other than possibly Slow | |(with a Spider Web item). First.------------------------------------------------------------------------------. Phys Atk. <Perfect Game Note 12:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This section requires a lot of time and is quite possibly one of the most time consuming things of the challenge.. Talk to the sailor with . The Shinra Beta is furthermore a decent piece of equipment which you may want to equip on your characters. head back to the previous screen and form a party. and Silver Glasses protect against Darkness so you can dispatch the Marines of whom you've already stolen. Needless to say. this saves you a lot of healing time.

If Aeris and Tifa are not in your party. At the end of the upper tracks.hold the left directional button and tap circle as fast as you can. they'll head of to tan on the beach. Power Source and Motor Drive here. a few casts of Beta will mop the floor with Jenova*BIRTH. Use the Save Point in the next screen and carefully proceed over the tracks. Turbo Ether. continue your journey on the World Map and head west/ northwest. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO Tip: In this entire area. If Tifa is in your party and you visit Johnny's new home then you'll get an extra scene. As for treasure. Phoenix Down(x10). Depending on who's in your current party.or at least a short break.while falling down . who'll tell you he saw a man in a black cape passing through not too long ago. In case you're looking for a residence. you can enter the villa connected to the bridge and visit the basement to find a Fire Ring. Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {13} Mount Corel || CHECKLIST Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO || Treasure:| Wizard Staff. If done correctly. Star Pendant. Cloud will be able to acquire the Wizard Staff as he climbs back up. The Platinum Bangle may seem to have a poor defense rating. various little events happen all over Costa del Sol. sometimes even multiple | |times in a row. | '------------------------------------------------------------------------------' After the fight. || || | Transform Materia. don't press circle and let Cloud fall down.|of Red's Lunatic High Limit Break if he's learnt it. We leave the choice of purchase up to you. Be quick to counter with a few Hi-Potions or Cure. Follow the mountain trail and speak with the old man. immediately grab the Ifrit Materia and leave the boat. and Aeris' | |Healing Wind is always helpful in tricky scenarios. Lastly. If Red XIII's not in your party you can kick the soccer ball at him on the town square! Barret can be found posing in his sailor suit in the bathroom of the Inn and Yuffie will replace the Materia shop owner if they're not in your party. but if you want to grab some treasure. At this time . Go over the mountain trail and the bridge until you reach Mount Corel. Matra Magic can dispatch most large groups of enemies. Continue over the trail. but it's the first (and one of two) armor in the game with double Materia growth. After exploring the town. The other two . grab the W Machine Gun from the chest and be on your way. Power Source.|| || | Tent. making it an excellent place to learn new Limit Breaks. The item on the right is a Star Pendant. this villa is actually for sale since President Shinra's unfortunate demise. W Machine Gun. head past the Corel Reactor and make your way over the train tracks. Ether. | | | |Jenova*BIRTH will use its Tail Laser rather often. Mind Source. This puts everyone in | |Haste and greatly increases Red's evasion. There are a few weak spots in the tracks. The bargain price? 300000 Gil! You can buy armor from a guy in the left corner of the Costal del Sol bar. You'll find that you have two more opportunities to collect treasure far below the tracks. If you don't feel like | |losing. The Cargo Boat arrives at Costa del Sol and sun puts the team in the mood to celebrate vacation . you can find Hojo at the beach .try to squeeze some info out of him.

After your stealing adventures. Go with the first. but don't be a party . Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {14} The Gold Saucer and Corel Prison || CHECKLIST Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*oO || Treasure:| Silver Armlet(Boss Reward). which is now the home of an unemployed miner.it is because he can't. stand next to her and wait for her to pass you. It can definitely help you tackle a few optional challenges along the road. finally enter the destroyed town of North Corel. There are a few things you should know about the Gold Saucer. Mind Source and Power Source from around here.items in this area are a Turbo Ether and the Transform Materia. and even then he only appears with about a 1 out of 8 chance. you must pay up 5 GP in order to make use of it. which holds the Ether. Talk to the lady near the entrance and choose between a one time pass (3000 gil) and a lifetime pass (30000 gil). and the team heads off to the Gold Saucer afterwards. Its propellers are placed upwards when leaving/departing. For example. however. You can find a very well hidden Ether in the home on the right: You need to wait until the woman in that house walks to the right. Follow the upper tracks first. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO Trivia: The Ropeway changes direction in this one-time only cutscene. This is one of the most obscure treasures in FF7. While you can use Gil to access some attractions. If you do take the treasure. the major currency of the Gold Saucer is GP (Gold Points). You can get the lifetime pass later on. Follow the left tracks leading to the water and enter a hidden cave under the tracks. Climb the wall to reach a hidden Cockatolis nest. The little ones are not harmed whatsoever. Then. What's going on? The shops in North Corel sell little of interest. This is an *extremely powerful* battle item at this point of the game. A man punches him right in the face while he does nothing to prevent it. Ramuh Materia. choose a party member to hang out with and have some fun! (You can also continue with the game. you'll hear birds chirping from above. If you walk past the cabin. We mention this just in case you were wondering why he wouldn't show up right now . you'll have to fight the mother Cockatolis. As you continue over the enormous bridge. in order to use the Save Point just outside the entrance. and usually inflicts around 1500 damage to all enemies. exit to the Ropeway by the lower left path of the area (with a sign pointing towards the Gold Saucer). try and steal a few Right Arms from Bombs. He will *never* show up before you get the airship. but they're facing the other way in the longer scene. When you're ready. || ||----------| || || Other: | Turtle's Paradise Flyer No. and flip the switch in the cabin at the very end of the road to lower the bridge. Head back and cross the bridge. This is a small goof up. You can now access the pot in the corner. After Barret's departure. Note: Later on in the game you can buy GP from a mysterious man who will randomly appear from behind the small house behind the Save Point. 3. Barret gives a brief overview of what happened many years ago in North Corel. Looks like Barret has a history with this town. Cloud now faces the ethical decision whether to take the treasure (10 Phoenix Downs) or not. Grab the Tent. several places require GP to buy and/or access things. First of all.

At the Chocobo Square you can bet on Chocobos in competing races. a small little robotic cat riding a giant furry moogle.the owner of the Gold Saucer . You'll need to score 5000+ points in order to win the Umbrella. so skip those. form a party with Barret in it. The house on the lower right is a bar and item store. The most variety can be found at Wonder Square. there are little options.they steal items from you like Vice and Prowlers did earlier in the game. try to get it on Disc 1).. Next thing you know it you're in the Corel Prison. Barret can be found in the house above it. Corel Prison: ------------There are random encounters in the Corel Prison.check the Gold Saucer section for all the details you'd possibly like.for free. If you're not planning on using Cait Sith as a member. which is a very useful addition to your arsenal. Many mini games can be attempted here. Make sure to give Barret a long range weapon and place him in the back row if he isn't already. but make sure you get the Umbrella before you get the airship (or simpler said. The lady sells this. and a barely alive girl manages to brabble '. inquire with Mr. Go upstairs and you'll be at the heart of the actual Wonder Square. If you get adept at the Super Dunk mini game. You can also shop at the item shop. You can use the driver seat to rest.this is a Carob Nut and there are much easier methods of acquiring one when you need it.finds the team amongst the dead bodies and assumes they are guilty.'. and each has its own mechanics or details. Visit the Speed Square with at least 10 GP in the pocket and give it a shot. If you're looking to make some big GP during your very first visit.man with a gun arm. Upon entering you'll meet Cait Sith. which has more items than any shop you've seen before. this will be your major GP income: You can get up to 300 GP per game! This is enough to purchase a lifetime Gold Ticket for the Gold Saucer. He's eager to join the party. Don't ever buy the ??? item . along with several other pricy items. You'll shoot targets whilst riding in a fast rollercoaster . as you can join in the Chocobo race yourself later . 3 (only three more to go). Be wary of Bandits . At the Ghost Square you can enter the Ghost Hotel and read Turtle's Paradise Flyer No. so it can't be helped. this doesn't sound good! Dio . remove his Silver Armlet and Manipulate Materia and give them to Barret or Cloud. You also receive 10 GP for everytime you finish the G-bike and score over 10000 points (with a Speed Source thrown in as a one-time only prize). ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Set foot in the Battle Square to proceed with the story. After Barret clears the story up for the team. It's not very worthwhile to spend a lot of money betting right now.. <Perfect Game Note 13:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You don't have to do this right away. The team finds all employees shot. . For more information regarding each mini game. He initially comes equipped with the Manipulate Materia. a place where no one gets in or out. Complete Mog's House (feed Mog 5 Kupo Nuts and 3 Kupo Nuts respectively) and talk to the man who was looking over your shoulder to receive a one-time only 30 GP. If you want more information.pooper and follow us instead!) There's nothing to do at the Event or Round Square at this time. check the Gold Saucer section. Coates in the truck.

and they *furthermore* dodge 7/8th of all physical attacks! So. Note: If you enter the desert itself you can still return south when you're in the first screen. take note that the next opportunity to learn it won't be until Disc 3. Make your way through the scrapyard and the team reaches Dyne.although it doesn't sell well . You can manipulate Death Claws to make the learning process easier. You can also encounter Cactuars. one of the programmers left behind a drawing of a red man. reaching the Corel Prison by foot becomes extremely hard.a creature that was obviously inspired by the film 'Tremors'. It halves an enemy's HP unless they're immune to Gravity. who only have 200 HP. The skeleton resembles an enemy called Test Zero. This is a good opportunity to encounter Death Claws and learn the enemy skill Laser. Tip: You can learn Matra Magic on the 2nd Enemy Skill from Bullmotors here.which is reason enough to at least give that a try. which could be encountered in this tube in the first Japanese Version. Looks like Dyne has completely lost it as he intends to destroy every single thing on the planet. however. Trivia: Cactuars will never use their 1000 Needles attack. There's not much to these enormous beasts. although they technically have it in their arsenal. Lastly.25%. you should know that these little cactus enemies are extremely shy and will escape from battle rather quickly. You can actually encounter two unique enemies in the desert . When you beat a Cactuar you'll be rewarded with a whopping of 10000 Gil. Visiting the desert can have some benefits. although the chance for encountering them is very low: 6.is a fine item by itself. although this isn't actually visible in-game. When you reach the desert border. If you don't learn this skill now.The northern area of the prison has an empty tube with an empty chest and a skeleton of a hound in it. You'll know when you encounter a Land Worm . If you've escaped 200+ times by now (which we deem highly unlikely). They are furthermore immune to all elements and status effects. then Chocobuckle will also instantly kill the creatures. If you proceed through several screens. but you *can* steal a Turbo Ether from it. which . an old friend of Barret. Similarly. Their twin brothers Cactuers (which you can encounter much later in the game) *do* use that attack. head immediately right to get to a junkyard. This is essentially a Demi 2 spell against a single enemy.------------------------------------------------------------------------------. are you wondering how to beat these little suckers then? Well. Attacking with Matra Magic or Choco/Mog *should* solve your problems. since they're both non-elemental magical attacks which won't be dodged. If you *do* however encounter one. your arsenal is far from complete so your options are limited. with a cheaper MP cost (and earlier in the game too). and was originally used to test the game's battle system. |Name: Dyne (Level: 23) |Nullifies: Gravity | |HP: 1200 |-----------------------------------| |MP: 20 |Status Effect Weaknesses: | . . Your best bet is to switch between screens until you run into a Chocobo Cart who offers you a ride to the Corel Prison. Unfortunately there is absolutely nothing to be done here other than visiting the place for fun. the programmers also used this area with Pyramid enemies.

which could prove helpful if it's your first time ever to participate.75 Base Damage] | |------------------------------------------------------------------------------| |Strategy: You'll fight with Barret alone. and if you really want to destroy Dyne. set foot in Mr. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO Quick To-Do List: ================= o Enemy Skill: Aqualung o Enemy Skill: Big Guard o Battle Square Prizes o Enemy Skill: White Wind o [Fort Condor Battle #4] o Sleeping Man: Bolt Ring . After the battle and the scenes you'll be riding the elevator to the Chocobo Races. Phys Atk. the team will be free to leave the prison. then press and hold square to make your Chocobo go faster. which is around the space area with stars. When the race starts. hold down circle for a final dash. If you manage to win the race.875 Base Damage] | | Molotov Cocktail [1 Enemy. and he'd rather join his wife Eleanor in the afterlife. || ||------------| || || Key Items: | Mythril. Darkness | |Gil: 750 | | |Drops: Silver Armlet(100%) | | |Steal: --'-----------------------------------| |Attacks: Needle Gun [1 Enemy. Coates truck and you'll be given the opportunity to participate in the Chocobo Races. If you don't get it now. Limit Breaks inflict a solid | |amount of damage. Poison. With the pendant that Dyne leaves behind. a few castings of | |Beta can easily arrange this. Esther can explain how the race works and what the controls are.|Exp: 600 |Sleep.you're free to go! If you lose you'll be given another opportunity to win the race. 171. When you near the finish line. Stop. Note: In the jockey room. Sprint Shoes. | '------------------------------------------------------------------------------' Dyne can't stand living in this world anymore. Start the fight by poisoning Dyne and | |pound away with magic and physical attacks. *make sure you get the RAMUH MATERIA*. Dio will apologize in a written letter and gives you a buggy that can cross deserts and shallow rivers. Phys Atk. once you've won. || ||------------| || || Fort Condor| || || Treasure: | Megalixir. 178. In either case. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {15} Optional: Fun with the Buggy || CHECKLIST Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*oO || Treasure: | Bolt Ring. you'll never be able to get it (which has consequences for Master Materia much later on as well). This is lying in the right corner of the room. 165 Base Damage] | | S-Mine [1 Enemy. Slow. Phys Atk. There's nothing Barret can do about this. | |AP: 55 |Paralyse. so make sure to keep Barret's HP | |above 350 at all times to be safe. If you win the race then that's great . Tip: You can regain your Chocobo's stamina by holding R1+R2 the whole race. press and hold R1+R2.

manipulate it and have it cast White Wind on you. Big Guard is by far one of the best Enemy Skills as it casts Barrier. MBarrier and Haste on your entire party. talk to the lady at the base of the stairs outside the Battle Square and she'll tell you that she only likes fighters that aren't all talk. Battle Square Prizes ==================== Note: You might want to get the other Enemy Skills first before attempting the fairly tough Battle Square battles. For example. The spell furthermore removes many bad status effects. Head for one of the southern beaches and get into an encounter with Beachplugs. Enemy Skill: White Wind ======================= Now drive all the way north/northeast. Back on the World Map. To learn the skill Big Guard. past the Gold Saucer. It inflicts a great deal of damage at this point of the game . and head to the cargo boat. The taxi can take you to the next part of Junon or out of town. Tip: There's no one home at the stand-alone house in the area around here. Drive with the Buggy INTO Costa Del Sol. drive around in the desert on the worldmap to encounter a Harpy. she'll give you the Sprint Shoes accessory. If you head back to the Gold Saucer. This skill heals the entire party for as much as the caster's current HP. do so by entering North Corel and go up with the ropeway. but remember it for later. The reward is a Megalixir.so make sure you're fully healed.o Enemy Skills for 2nd Materia o Superb training area Enemy Skill: Aqualung ===================== First of all. If you speak with her again after beating all 8 sequential battles during a round in the Battle Square. which is an expensive yet powerful accessory that increases Strength and Vitality +30. keep your eyes open for a Zemzelett (a big white bird). When you encounter one.around 1000 HP . This allows you to do several optional things there. This creature can cast the Enemy Skill Aqualung. With the Battle Square reopened it is now possible to win several awesome prizes including the Championship Belt. Enemy Skill: Big Guard ====================== Drive south and cross the river. Before you fight in any of the battles. Tip: When you reach Junon you can call a free heli-taxi by speaking with the sailor in the white uniform in the middle of the street. if Cloud has 900 HP when he casts it. which is the first (and one of the few) water based attack(s) you can get. which puts a character automatically in Haste. This saves you a few minutes compared to walking all the way to the World Map. the spell will heal the party for 900 HP. manipulate one of the Beachplugs and have them cast it on your party. and across the river. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ . Speak with the sailor near the boat and offer him 100 Gil to sail back to the eastern continent. <Fort Condor Note 4:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now is a good time to do the 4th battle.

but you can acquire a new piece of Mythril if you don't have one at the time. You can easily train your Materia to high levels here. 77. Tip: If you're looking for a great training area. 33. What use is this to us? If the last two digits of the amount of battles you're fought in total are the same. and becomes unavailable when you get the airship. tough enemies can be encountered in this alley which normally only become available much later in the game. don't board the cargo boat just yet and read the next paragraph. how many times you have escaped. so instead of using Aqualung you might want to resort to castings of Beta. Dolphin. Steal: Smoke Bomb. Just make sure you fully heal after every single battle and wipe out groups of Slalom quickly with several castings of Beta. Go back to Junon and drive into town with your Buggy. A quick overview of these enemies: Slalom: 1600 HP. When you've done so. You can turn the alarm on by flipping the switch at the red alarm light on the wall. Steal: W Machine Gun. the W Machine Gun is a Double Materia Growth weapon for Barret which can be stolen from Death Machines. If you're looking for a shortcut to quickly get to Costa del Sol. The game will now give you the option to automatically board the cargo boat. plus the Exp and Gil are great as well. 99) you will get the Key Item 'Mythril'.Sleeping Man: Mythril & Bolt Ring ================================= There is also a cave behind a river to the west/northwest of the Mythril Mines which you might've noticed earlier. The Bolt Ring is only given once. In the cave is a sleeping man who will tell you either how many times you've fought battles. Beta. or that large materia needs high level materia. This option stays available as long as you still have the buggy. If the numbers are odd (11. If you want to learn Matra Magic on your 2nd Enemy Skill you'll have to backtrack to the stony plains around Midgar. If the last two numbers are even . which leaves 22.with the notable exception of double zero. make your way to the long gray alley at the end of the streets in which a group of soldiers are being drilled. head to the beach and blow the whistle to call Mr. 66. Enemy Skills for 2nd Materia ============================ If you wish to get Flame Thrower. 150 MP 900 EXP. which is an accessory that nullifies all Bolt attacks. L4 Suicide and Chocobuckle for the second Enemy Skill Materia. consider grabbing a few of these as they can help you win the Battle Square more easily (as they allow you to escape and keep your BP). You can only hold one Mythril at a time. 44. which will be useful later. pay the Shinra Soldier 10 gil and ride the elevator up. 70 AP. As for the Smoke Bomb you can steal from them.. Death Machine: 2500 HP. 30 MP. 700 EXP. be noted that if . 1200 Gil. Tips: The Slalom halves Water. Equip the person who needs to learn Beta with the Fire Ring and you shouldn't have too much trouble with learning it. backtrack through the Mythril Mines. 55. In upper Junon. Superb training area ==================== If you want to do some serious training. the man will wake up and give you an item. 1500 Gil. Now you can reach it by using the buggy to cross the shallow part of the river. If you plan on levelling for a while. 80 AP. Lastly. 88) you'll get a Bolt Ring. especially in Double Growth weapons. After getting these Enemy Skills you're mostly done with all optional things at this time.

Therefore it's best to defeat both| |of them at once. Rude has a little crush on her. and it'll take about 150 battles. the remaining Turk will| |escape one turn after their retreated/defeated comrade has left the battle. 73. follow the path leading up. If either one | |of them is defeated while the other still has HP left. Poison. | |AP: 60 |Paralyse. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO From the Gold Saucer. A good opening move would be the defensive Big Guard. In fact. Lightning Element. Cost=4MP. this fight isn't | |all that difficult. | |followed by Poison to both Turks. | '------------------------------------------------------------------------------' After the fight. Phys Atk. Stop.------------------------------------------------------------------------------. drive south over the river and .head for the destroyed town surrounded by forest. Phys Atk. Proceed to the far end of the destroyed reactor and Scarlet and Tseng suddenly enter the scene. | |This causes them to leave no battle spoils. 458 Base Healing] | |------------------------------------------------------------------------------| |Strategy: Despite the fact you're facing two Turks at once. | | | |Trivia: If Tifa's in your party you'll notice that Rude will attack her less | |often than he attacks other party members. X-Potion(Boss Reward). Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {16} Gongaga Village || CHECKLIST Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*oO || Treasure:| Fairy Tale(Boss Reward). Not what you . Finish the fight with Summons and hard | |hitting Enemy Skills such as Aqualung or Beta and they'll retreat in no time. Whenever you're ready. || || | X-Potion. | |AP: 70 |Paralyse.75 Base Damage] | | Turk Light [1 Enemy. you see. you can sell it for 1. 177 Base Damage] | |------------------------------------------------------------------------------| |Name: Rude (Level: 23) |Nullifies: Gravity | |HP: 2000 |-----------------------------------| |MP: 135 |Status Effect Weaknesses: | |Exp: 720 |Sleep. Poison.you master an 'All' Materia in a Double Growth weapon. | | | |You may want to defeat Reno and Rude quickly after each other. Mag Atk. head back to the western continent. Darkness | |Gil: 1500 | | |Drops: Fairy Tale(100%) | | |Steal: --'-----------------------------------| |Attacks: Short Staff [1 Enemy. 174 Base Damage] | | Cure [1 Enemy. he'll only attack Tifa if | |all other party members are KO'd. Titan Materia. Check the spot that Scarlet inspected to reach out for the Titan Summon Materia. Phys Atk.although this is completely optional . Worth it? That's up to you to decide. Cost=5MP. Darkness | |Gil: 2000 | | |Drops: X-Potion(100%) | | |Steal: --'-----------------------------------| |Attacks: Shoulder Attack [1 Enemy. and even then there's a 1/3rd chance that he| |won't attack Tifa during his turn.5 Base Damage] | | Electropod [1 Enemy. Mag Atk. . White M-phone.. 256.4 MILLION Gil. Deathblow Materia. As soon as you enter you'll run into Reno and Rude of the Turks. |Name: Reno (Level: 22) |Nullifies: Gravity | |HP: 2000 |-----------------------------------| |MP: 80 |Status Effect Weaknesses: | |Exp: 660 |Sleep. Slow. 204 Base Damage] | | Fire [1 Enemy. Stop. Slow.

an extra scene will occur when you enter the house on the lower right. Drive to the large canyon. || ||------------| || || Other: | Turtle's Paradise Flayer No. Ether. || || | Fairy Ring. drive southwest through the forests and cross the river. 5. and enter Cosmo Canyon. The Inn is located on the upper left of town. Tip: ---If you want to date Barret (and had him in your party when you entered Cosmo Canyon).call junky Materia. Added Effect Materia. Black M-phone. 4 & No. X-Potion. 5x Hi-Potion. If you don't do this then the buggy will break down and this means you cannot do the next Fort Condor Battle shortly. Nanaki . exit the area by taking the left path. While crossing forests. take your time to learn the Frog Song Enemy Skill from Touch Me's (frog enemies). This is a pretty decent skill that inflicts Sleep and Frog on your opponent at the expense of only 5 MP.gives the green light and the party is now allowed inside. so you might want to consider buying them. which doesn't sell much good. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {17} Cosmo Canyon & Cave of the Gi || CHECKLIST Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*oO || Treasure: | Elixir. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO When you arrive in Cosmo Canyon. Grab the X-Potion from the chest here. || || | Wizer Staff(Boss Reward). right? Backtrack to the jungle and head down the other path. It may prove useful soon. home of Red XIII.but only if the attack hits. and 80 Gil is the price to rest up. The Deathblow command also reduces your accuracy by 1/3rd. Deathblow deals a critical blow . . You can also climb the pole to visit the weapon store. while the house on the lower left is an accessory shop which also sells Materia. Seraph Comb(Story). You don't have Mystify and Time yet. Back on the World Map. When you return to the jungle. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Tip: ---If you want to date Barret at a later date. which would be a shame.the *real* name of Red XIII . there's a trick to infinitely boost his affection value towards Cloud.and critical attacks deal twice the amount of damage . answer truthfully that you aren't familiar around this place. Gravity Materia. <Fort Condor Note 5:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Park the buggy far away from the town in the canyon (Cosmo Canyon). Make sure you grab the yellow Deathblow Materia on your way out. so only use it with weapons that have a high accuracy. Enter the town of Gongaga by going north. Turbo Ether. || ||------------| || || Fort Condor| || || Treasure: | 5x Hi-Potion. consider putting him into your party *before* entering Cosmo Canyon. If Aeris and/or Tifa are in your party. then explore the house on the upper right in which you can find the White M-Phone (for Cait Sith). The other house on the right is an item shop.

Head down. . It appears the Planet is in pain somehow. grab the Ether from a chest to the north before heading inside the next area. followed by "Yeah. If you run over the golden goo. In the next area. You can now exit and re-enter the room to repeat this procedure. Cloud will slip and slam into the wall from which spikes are erected. Try and learn it on your Enemy Skill Materia. head down and go inside the kitchen to find Cait Sith. and the second option doesn't do anything except aborting the conversation. Back outside. Climb the ladder and head inside the observatory where you'll meet Bugenhagen. ignore the item shop accessible from the ladder and follow the steps on the left like Nanaki did. with the exception of the third cave you walk across . Otherwise. an Enemy Skill that brings a timer of 60 seconds above the inflicted target. read the Turtle's Paradise Flyer No. Explore the Inn first. 4 next to the weapon shop and feel free to upgrade your main party's equipment. The undead roam this cave. Read the Turtle's Paradise Flyer No.it's on your left side as you pass by. Since it you can infinitely repeat this procedure.. inflicting actaul damage to your HP.". These can dramatically increase your HP and MP. This Materia works in a similar way the Elemental Materia works. take note that Frog Song works wonders around here. Make your way up to the next floor and look around the Materia shop that sells HP and MP Plus Materia. head left and carefully *walk* over the golden substance on the floor.Look for Barret in the room behind Tiger Lily's Weapon Shop and choose "Go on". Form a party and follow Bugenhagen to the hall with a large steel door. go back to Bugenhagen and listen well to his teachings. Lastly. After the acquaintance. You can only travel back to the eastern continent if you didn't let the buggy break down. this allows you to greatly boost Barret's affection value. Inside. When you've made your choice. This is a mis-translation. which all house a wierd looking rock. backtrack to the previous screen and collect the Added Effect Materia from the upper path. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Talk to Bugenhagen and climb down the ropes until you reach the cave of the Gi. many of which cast Death-Sentence. so they're definitely worth buying. 5 upstairs and look for an Elixir in the bedroom corner to the lower left. whatever. even though the game tells you the prize is five "Potion". You can talk to him (or any other party member) to form a team. Nanaki's 129-year-old grandfather. Return to the campfire outside and speak to everyone. The first reply gives you +3 affection points when chosen. lastly to Red XIII. Breaking that rock opens up a secret entrance that leads to the next part of the cave. <Fort Condor Note 6:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now's the time to do the 5th battle at Fort Condor. who uses a green floating machine to get around places. The prize for your long trip is 5 Hi-Potions.. this battle can never be fought. While on the subject of Enemy Skills. Breaking this open results in a battle. Continue right until you get to an area with several smaller caves. dealing Death as it runs out. except that you can now pair status effects into your weapon or armor. which you can enter by the door on the right. Proceed north and head down the stairs to collect the Black M-phone in a chest to the south.

MBarrier. You do | |not lose control of your characters. Cost=1MP. and the two outermost tunnels are connected. Mag Atk. Wind | |HP: 1300 |Nullifies: Earth. | |MP: 220 |Gravity. Absorbs MP. | |Phoenix Downs can also instantly kill it. this places you in an advantageous | |situation. 121. | |Healing items such as Hi-Potions inflict damage to the boss. Poison is a decent alternative.5 Base Damage/Healing] | | Aspil [1 Enemy. |Name: Gi Nattak (Level: 29) |Weakness: Holy. Follow the last path and explore cave and move Cloud to the right inside. Equip the Fire Ring on someone and place the Fire-Elemental Materia combination in someone's *armor*. Throwing an X-Potion at Gi Nattak will instantly kill the boss. Darkness | |Gil: 3000 | | |Drops: Wizer Staff(100%) | | |Steal: --'-----------------------------------| |Attacks: Spear Attack [1 Enemy. Cures Barrier.------------------------------------------------------------------------------. Things are much simpler than they seem: The middle tunnel is a dead end. Gravity. continuously dealing Fire damage while in this state. | '------------------------------------------------------------------------------' . Shield] | |------------------------------------------------------------------------------| |Name: Soul Fire (x2) (Level: 21) |Weakness: Holy. . Head to the far north of left to reach another chest with the lower left of the screen: Walk through the in order to reach a chest with a Fairy Ring this area and cross through the wall on your a Turbo Ether. The Soul Fires can move inside | |your characters.You'll get to an intersection with five tunnels.5 Base MP Damage/Healing] | | DeBarrier [1 Enemy. 566. but only have a 1/4 chance to work. casting Fire2] | | Fire2 [1 Enemy. Poison. It leads to a chest with an X-Potion (which will prove extremely useful soon). but you'll have to battle a tough creature called Stinger as you destroy its web. This leaves one tunnel on the left and right. Slow. Mag Atk.5625 Base Damage] | | Drain [1 Enemy. Cost=1MP. Approach the demon face and it'll come to life. Cost=22MP. casting Frog Song on these semi-boss enemies will render them completely harmless! Otherwise. While their Sting Bomb attack deals enormous amounts of damage. | | 40. Mag Atk. Fortunately there's an easy solution to Stingers. Restorative | |HP: 5500 |Nullifies: Earth. however. Darkness | |Steal: --'-----------------------------------| |Attacks: Take Over [Soul Fire will be inside a character. Prepare yourself for a boss fight. | | | |Since Gi Nattak is an undead enemy. | |With all these options you shouldn't have any problems with Gi Nattak. Phys Atk. Water | |Exp: 200 |Absorb: Fire | |AP: 10 |-----------------------------------| |Gil: 100 |Status Effect Weaknesses: | |Drops: Phoenix Down |Stop. as does the | |Enemy Skill White Wind (which also inflicts Slow and Darkness on the boss). Cost=12MP. 277. Mag Atk. | | Reflect.5 Base Damage] | |------------------------------------------------------------------------------| |Strategy: Gi Nattak is a powerful boss. but equipment that protects against | |Fire will make this fight a whole lot easier. with the one on the right being optional. Water | |MP: 200 |-----------------------------------| |Exp: 1400 |Status Effect Weaknesses: | |AP: 150 |Slow.

In that case. Elixir. equipping the Steal Glove will nullify your chances no matter what your levels. but are not found in the dirt areas around the actual canyon. Note: Red XIII receives the Seraph Comb after these events. return to Fort Condor to do another battle.23% chance of stealing a Vagyrisk Claw. making Red XIII a wise choice as a party member. even though the game says five "Potion". Huh!? . As a matter of fact. your chances will never be any higher than 4. Level 78 and higher will not allow it. These green. Cloud and Tifa's hometown. stealing one Vagyrisk Claw is sufficient enough. Doing so will prompt him to tell you the secret location of the Elixir you already found by use of this guide. and for those planning ahead. Cosmo Memory || || | (Boss Reward). using the W-Item trick as described will help you achieve this more easily. || || | Magic Source. Red XIII now learns the truth behind his father Seto. || || | Luck Source. and Bagrisks themselves are fairly hard to find on their own as well. serpent-like creatures are only found on dirt/rocky areas on the World Map in this area. Enemy Launcher. Silver M-phone. Platinum Fist. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {18} Nibelheim & Shinra Mansion || CHECKLIST Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*oO || Treasure: | Luck Source. Stealing a Vagyrisk Claw from a Bagrisk isn't an easy task. Your goal is to steal 99 of them! Obviously.Grab the Gravity Materia after battle and exit to the north. You'll find that the buggy has been repaired if it broke down earlier. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Trivia: After the buggy has been fixed. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO <Perfect Game Note 14:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now is essentially your first chance to steal Vagyrisk Claws from Bagrisks. and look around for Bagrisks. however. This is a *very* powerful weapon with 68 Atk. thus excluding all places with an amber glow. and this is with a Character at Lvl 11. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Cross the northern river and enter Nibelheim. but this is an other way of getting to know this. Again the reward is 5 Hi-Potions. 1 Gil. Turbo Ether. || ||-----------| || || Key Items:| Key to the Basement. Enjoy the incredible scenes and continue your journey afterwards. repeatedly talk to the mechanic who fixed it and you'll get the option of giving him 1000 Gil. Destruct Materia. Odin Materia. <Fort Condor Note 7:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After finishing the Cave of the Gi. Head west from Cosmo Canyon all the way until you reach a small area of dirt that does qualify. Note that Level 77 is the very last level you can steal a Vagyrisk Claw from Bagrisks. Twin Viper. You'll usually steal Softs from Bagrisks instead. The Vagyrisk Claw is an elusive item.

you want to know how to open up that safe in the left section of the mansion? There are several hints scattered all over the place which reveal the numbers of the safe. R1+Triangle. The small room next to the entrance hints at this. but we'll get to that in a moment. but also throws the Destruct Materia at you. Hint 1 leads to the back of the lid. Dorky Faces use an attack which causes Confusion. If you do this several times you'll randomly receive Tifa's secret savings of 1 gil. 1000 and you only have 1 HP left. Let's start with finding the regular treasure. Head into the house next to the inn and speak with the black-caped figure near the fireplace to get an Elixir. The piano is found in the area north from the main hall. They will never use this attack after being attacked once. Triangle. head inside Cloud's house for a short scene. nearby the safe. if your Max HP is will inflict 999 damage. While you're here.Current HP = Damage.Wasn't this place burned down five years ago by Sephiroth? Something fishy is going on. Hint 3 leads upstairs. The ???? Enemy Skill is another oddball. enter through the northern door and collect the Twin Viper from a chest. head into the room on the right and grab the Silver M-phone in the next screen. X. Here's how it goes: X. R1+Square. As for the Jersey enemy. Go upstairs and find an Enemy Launcher in a chest on the left section of the mansion. It tells you to take a specific amount . The one upstairs nets you a Platinum Fist. The upper room contains a safe. The inn keeper is telling a story that is rather inconsistent with the one Cloud told the team. going clockwise. then ???? considered a physical attack. Square. and one of them gives you a Luck Source.. try and learn the great Enemy Skill ???? from them. Hint 2 leads to the floor near the piano. The very last house has two black caped kids living upstairs. Back at the main hall. It says: (1) 'Right 36'. The Shinra Mansion (Optional) {OPT-5}: -------------------------------------Head inside the Shinra Mansion and give someone a Peace Ring to protect them against Confusion. Square. of the chest where you found the Enemy Launcher in. Continue to explore the right section of the mansion and grab a Magic Source from the chest before heading to the basement by the secret entrance. You can either depart for Mount Nibel at this time. X. In Tifa's house. or you can do several highly rewarding optional things. does damage based on how much damage In other words. R1+X. in the room to the left. the black-caped figure in the back will give you a Turbo Ether. X and press start to end. so don't do anything during battle until you've learnt the skill. It is extremely powerful and helpful when There are quite a few things for you to do in the Shinra Mansion. He's quick to leave the team behind. Enter the library in the basement where you'll meet Sephiroth once again. Enter the first house on the left. and they aren't wary of using it often. It you incurred: Max HP . It says: (2) 'Left 10'. O. so which one is true? Talk to the man in a black cape in the back and you'll receive a Luck Source. Let's do some exploring. to the right part. Triangle. From the main hall. Back outside. and it can be you're about to get your ass handed to you. Square. play the piano and try to recall the tune from the flashback. So.

It will either change into its red magical counterpart | |(if the last attack you hit it with was magical). and it just says the number right away: (4) 'Right 97'.of steps . Mag Atk. You only have 20 seconds to do this. 337. Beta and Aqualung | |inflict solid amounts of damage.. Cost=22MP. but you can select it. 675 Base Damage] | | Quake [1 Enemy. |Name: Lost Number (Level: 35) |Nullifies: Gravity | |HP: 7000 |-----------------------------------| |MP: 300 |Status Effect Weaknesses: | |Exp: 2000 |Poison. Paralysed.5 Base Damage] | | Aspil [1 Enemy. Lightning. Phys Atk. It is important to note that you CANNOT go past ANY of the numbers at any time or your attempt will fail. Cost=6MP. Cost=22MP. 810 Base Damage] | | Bio [1 Enemy. | | | |Both forms are tough. You should find the next clue around there. Lightning. Earth. 852. 341 Base Damage] | | Bolt2 [1 Enemy. Phys Atk. so you might find that beneficial.instead. Mag Atk. but when you get it right the safe opens and it's time for a boss fight. Phys Atk. | |AP: 80 |Darkness | |Gil: 2000 | | |Drops: Cosmo Memory(100%) | | |Steal: --'-----------------------------------| |Attacks: 1st Form: | | Punch [1 Enemy. just look around the entrance of the room with the chest that held the Magic Source and tap the circle button. so you've got to be fast. Mag Atk. Can inflict Poison] | | | | Physical Form: | | Punch [1 Enemy. 525 Base Damage] | | | | Magical Form: | | Tentacle [1 Enemy. but the physical form is considerably tougher and can | |easily deal 2500 damage with its blows. Phys Atk. Now you have the combination of the safe: (1) Right 36. 905 Base Damage] | | Lost Blow [1 Enemy.75 Base Damage. Can inflict Poison] | | Bio2 [1 Enemy. While the creature is frozen it can | |not transform.5 Base Damage/Healing] | | Bolt [1 Enemy.5 Base Damage. Now is a good time to save your game and heal up. go to the safe and unlock it. 2828. It reads: (3) 'Right 59'. Cost=1MP. Mag Atk.25 Base Damage] | | Quake2 [1 Enemy. Mag Atk. Hint 4 is actually not a visible option. 371. Mag Atk. It helps| |to inflict several status effects on Lost Number. 40. with which Cross-slash. Mag Atk. 708. (4) Right 97. Mag Atk.------------------------------------------------------------------------------. 270 Base Damage] | | Bolt2 [1 Enemy. Slow. | |Seal Evil and Choco-Mog can help you. (2) Left 10. As usual. Lightning. so | |you're in for a challenge. . The most important event of the battle is Lost | |Number's transformation. (3) Right 59. Cost=28MP. It might take you a couple of tries. which occurs when the demonic creature loses half | |of its HP (3500 HP).125 Base Damage] | |------------------------------------------------------------------------------| |Strategy: This is by FAR the strongest boss you've encountered so far. When you're ready. Stop. and then | |finish it off with physical attacks and Limit Breaks you'll have built up. | | | |Immediately cast Big Guard and try to keep this up during the battle. and White Wind allows you to heal your entire| . or change into its purple | |physical half (when your last attack was phsyical). It is highly recommended that you use | |magical attacks until the creature changes into its magical form.

simply collect the Elemental Materia and continue to the next cave. climb the mountain on your right and collect the Plus Barrette. . The Odin Materia also pops out of the safe. The first path is rather straightforward and only the Rune Blade can be picked up from the first small mountain at the intersection. place Vincent in the back row.------------------------------------------------------------------------------. which can be reached by backtracking through a cave on the left side of the area. Lastly. When you've nearly reached the bridge. Head down the basement and unlock the previously locked door. || || | Elemental Materia. Red XIII's ultimate Level 4 Limit Break. In the next screen. Make sure you ask him who is he is and you'll get to name him. Open the coffin and have a chat with former Turk Vincent.|party quickly. These weapons are both grant Double Materia Growth. Jump of the ledge and enter the cave down below. This is an excellent weapon to pair with the Deathblow Materia as it has a 255% accuracy by default. He will join you when you finally depart. If you use Vincent. Counter Attack Materia. Continue over the bridge until you get to a new area with five pipes. All Materia. Dragons also use the Flame Thrower Enemy Skill. || || | Jem Ring(Boss Reward). Elixir. together with the Key to the Basement. and this is fairly important. | '------------------------------------------------------------------------------' Lost Number drops Cosmo Memory. never use his Limit Break as it'll heal the Materia Keeper. With 46 Defense and 4 slots (2x2 linked) it is the best armor at this point in the game. sliding down pipe #2 allows you to collect the Powersoul. give your characters your two Enemy Skill Materia in order to learn the skill Trine. Sniper CR. Save your game and prepare for the upcoming boss battle. Vincent is a long range character. If you encounter a Dragon in this area. walk down regularly first and have Cloud lower one of the ladders. |Name: Materia Keeper (Level: 38) |Absorb: Fire | |HP: 8400 |Nullifies: Gravity | . Make your way to the end of the cave and grab the Elixir from the chest. Continue to the reactor and walk past it until you reach the boss area once again. They are all numbered. Powersoul. Ignore the big blue scorpion for now and exit the screen south. in case you hadn't learnt it yet on all of your Enemy Skill Materia. and someone else the Elemental-Lighting Materia combo in their armor. Plus Barrette. who appears to have been slumbering inside this chamber for decades. Tip: Like Barret and Yuffie. and sliding down #4 leads to an 'All' Materia. This can most likely not be learnt yet as all his other six Limit Breaks need to be learned first. Grab the Sniper CR from a chest here. take your time to steal a Gold Armlet from it. eerie mountains. the rightmost pipe is #1 and the leftmost pipe is #5. Give someone the Bolt Ring. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {19} Mount Nibel || CHECKLIST Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*oO || Treasure:| Rune Blade. Before sliding down any of the pipes. In either case. To benefit from this ability. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO Mount Nibel is a large complex of dangerous passageways through high. This is crucial if you're planning to backtrack later.

This is a sign that the boss | |will fall after a few more blows. so those won't do you any | |good. and the house with the old man standing in front of it is the Item shop. Phys Atk. The Item shop also sells the Barrier. The boss absorbs Fire. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {20} Rocket Town || CHECKLIST Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*oO || Treasure: | Power Source. | | | |Aqualung always deals a decent amount of damage. Phys Atk. | | | |Poison the Materia Keeper at the start of the fight and attempt to Stop it | |temporarily with the Choco-Mog Summon. Drill Arm. Exit and Time Materia. resort | |to either White Wind or Cure. but stay away from Fire-based| |attacks. 514 Base Damage] | | Big Horn [1 Enemy. If you ever get low on HP yourself. using it against the boss isn't a bad idea. 1070 Base Healing] | |------------------------------------------------------------------------------| |Strategy: The Materia Keeper has a solid amount of HP and its Trine attack | |deals around 600 damage to unprotected members.5 Base Damage] | | Trine [All Enemies. || ||------------| || || Fort Condor| || || Treasure: | Superball. Its other attacks generally | |inflict between 500 and 900 damage. Go back outside and enter the house to the far right. including Beta. Once you've learned Trine. | '------------------------------------------------------------------------------' Grab the Counter Materia it was keeping and exit Mount Nibel. | |Gil: 2400 |Darkness | |Drops: Jem Ring(100%) | | |Steal: --'-----------------------------------| |Attacks: Keyclaw [1 Enemy. You'll soon be able to make good use out of this sword. Stop. The Exit Materia can be useful as it allows you to escape battles more easily. The house on the very left of the town contains nothing in particular.|MP: 300 |-----------------------------------| |Exp: 3000 |Status Effect Weaknesses: | |AP: 200 |Poison. a sword for Cloud with only 2 slots. | | | |When the Materia Keeper gets low on HP it will attempt to postpone its | |inevitable death by casting Cure 2 on itself. | | Cure2 [1 Ally. Lightning Element. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO Back on the World Map. If one character is KO'd it deals 2x damage and if two characters are KO'd it deals 3x damage.5 Base Damage]. This powers up when party members are KO'd. Talk to the old man several times and look at the rocket together to receive the Yoshiyuki. head west around the mountains and continue north until you reach Rocket Town. 514 Base Damage] | | Hell Combo [1 Enemy. Slow. 889. The first two houses are the weapon shop (left) and the inn (right). Use any paralysing Limit Breaks if you | |have access to them and resort to hard hitting spells and attacks afterwards. Edincoat (Boss Reward). Check the back to find a . We don't recommend buying the Barrier Materia as you already have the Big Guard Enemy Skill. Paralysed. Mag Atk. The Weapon store also sells accessories and Gold Armlets. Yoshiyuki. | | 637. Phys Atk. Cost=20MP. Mag Atk. so all the more reason to keep Big Guard | |up during the fight.

|Name: Palmer (Level: 38) |Nullifies: Gravity | |HP: 6000 |-----------------------------------| |MP: 240 |Status Effect Weaknesses: | |Exp: 1800 |Poison. You'll receive the 'Super Ball'. which completes your party (that is. | |He only attacks with his Mako Gun. It's a *long* trip back. Lightning. Paralysed. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The captain (Cid) is busy in his rocket. Slow.5 Base Damage] | |------------------------------------------------------------------------------| |Strategy: Palmer's a breeze compared to the last few bosses you've fought. a weapon with high attack power and no slots for Yuffie. Cost=22MP. 472. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {21} Optional things with the Tiny Bronco || CHECKLIST Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=*oO=-*=-*=-*=-*=-oO || Treasure: | Kjata Materia. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO Wutai: -----You'll initially be very close to the Wutai continent. | |AP: 98 |Darkness | |Gil: 5000 | | |Drops: Edincoat(100%) | | |Steal: --'-----------------------------------| |Attacks: Mako Gun [1 Enemy. Enter the backyard and the team finds a perfectly working plane there. Mag Atk. | '------------------------------------------------------------------------------' The Tiny Bronco suddenly takes off! After a very short flight it appears the plane can only be used as a boat in shallow water. head back to his house and you'll find that Shinra has arrived as well! Shera will call Cloud back inside as this might be the only chance to steal the Tiny Bronco. If you want to do this sidequest right away. unsuccesful escape. Explore the remaining house on the upper right of town and collect the Drill Arm from the chest. exit Rocket Town once you've checked out the Tiny Bronco in the backyard. After speaking with Cid. Start off| |with Big Guard and summon Choco-Mog to Stop Palmer. if you've gotten Vincent and Yuffie). but the reward is decent. which inflicts around 450 damage. Fire Element. Mythril.------------------------------------------------------------------------------. || ||------------| || || Fort Condor| || || Treasure: | 3x Turbo Ethers. <Fort Condor Note 8:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Before doing anything else. which is actually the Superball. Stop. A woman named Shera spoils the fun and tells the team to speak with the captain if they intend to borrow it. Paralyzing or poisoning | |him works equally well. Cid joins the party. Great Gospel. so you're in for a little fight. . The next section goes over the possibilities. Bone Village & Kjata Materia: . Palmer already got his eyes on the Tiny Bronco. With the Tiny Bronco you can reach a lot more places on the World Map than you could before. but in the end it's just a matter of spanking Palmer | |with powerful attacks until he makes his unfortunate. skip ahead to the Wutai section. | | either Ice.Power Source inside a chest.

the man will wake up and give you an item. Needless to say you should go for the small box. how many times you have escaped. Southeastern Isles: ------------------- . If you already have this in your posession you can skip the following paragraphs. nullifies or halves any of these. and Aeris is the only character that can ever cast this status. but he sold it to Dio. Sail all the way around either the western or eastern continent to reach the beach where you can debark. the owner of the Gold Saucer. talk to the digging man near the entrance. In this cave a sleeping man can tell you either how many times you've fought battles. which the weapon dealer requires. carefully look for a red orb appearing and vanishing along the sides of the forest. the spell will inflict much less damage than it should. You'll have to be quick and lucky to grab it: It's the Kjata Summon Materia. the Materia doesn't grant any elements when paired with the Elemental Materia. the small one contains Great Gospel.44. an accessory that nullifies all Lightning attacks. If the last two numbers are even (00. The weapon dealer is also looking for a material called Mythril.etc) you will get the Key Item 'Mythril'. Note: The Kjata Summon is powerful. the choice is up to you. In Bone Village. In the screen with the top view. so if an enemy absorbs. While the Diamond Bangles he sells are better in terms of defense. What use is this to us? If the last two digits of the number you have fought are the same.22. Travel by the river running through the western continent to reach it faster. It grants the peerless status to all party members for a short period of time..33. return to the Gold Saucer area and enter the single house nearby Gongaga. Furthermore. we'll refresh your memory: There is a cave beyond a river near the Mythril Mines on the eastern continent that can currently only be reached by using the buggy to cross it. He has some useful information regarding where you'll want to go. The foreman sitting near the small building sells things. or that large Materia needs high level Materia.----------------------------It's possible for you to go to Bone Village with the Tiny Bronco. You can't access it with the Tiny Bronco.etc) you'll get a Bolt Ring. You'll get here quite soon actually. If the numbers are odd (11. which requires here to learn all other Limit Breaks as well. Ice and Lightning damage. Give it to him and he'll let you open up either the small box upstairs. which is the best Double Growth armor in the game. or the large box downstairs. even though you can't actually cross it completely. The Weapon Dealer & Great Gospel: --------------------------------Back on the World Map. Get the Mythril and go back to the weapon seller's house. now is the very best time to teach Aeris this Limit Break. Aeris' final Limit Break. but you can get some useful items that you might want sooner. as long as you choose the small box containing Great Gospel. Bone Village is located on the north continent. It deals Fire. Unfortunately. The weapon dealer living here knows a great deal about the Keystone you're looking for. His best piece of equipment is arguably the Rune Bangle. You can actually enter the sleeping forest already. The large box holds a Gold Armlet. Note that it is possible to infinitely reclaim a piece of Mythril from the Sleeping Man.55. If you bring up the large map you shouldn't have a problem finding it. but it has a big disadvantage from its multi -elemental properties. Remember the sleeping man in the cave on the eastern continent? If not.

so make sure you have plenty of GP before entering the arena. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {OPT-2} Wutai || CHECKLIST Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*oO || Treasure:| Magic Shuriken. this quest becomes unavailable. Peace Ring(Boss Reward). Head over to the large stretched continent to the west and debark the Tiny Bronco at the southern part on the beach. Elixir. Swift Bolt. not in the least place because. Ethers and Tents. The Wutai Pagoda quest can always be done.. especially the beaches with Sea Worms from which you can steal Dragon Scales. After you parachute into ----.after you've just gotten the Tiny Bronco.. 6. Cloud's final Limit Break.Midgar on Disc 2. from the Battle Square at the Gold Saucer. It costs a whopping of 51200 BP at this time. Turtle's Paradise Contest Sign.. The reward is three Turbo Ethers. Head for the large bridge and you'll be interrupted by Yuffie. HP Absorb Materia. a powerful battle item.--------------. MP Absorb Materia. Note: Yuffie will not necessarily take all of your Materia as she can only hold so much herself . which you are likely going to do ---. After a short scene you'll be forced to fight an Attack Squad. your Materia is missing! Yuffie stole your materia and there's no going back. They're not as easy as they should be. Hairpin. You'll soon enough find out why. make sure you got a decent supply of Hi-Potions. it is an excellent idea to backtrack to the long bridge on Mount Corel and steal several Right Arms from Bombs here. Speaking of which. || || Other: | Turtle's Paradise Flyer No. <Fort Condor Note 9:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This Fort Condor battle is available as soon as you get the Tiny Bronco. || ||----------| Dragoon Lance. even on Disc 3.----------. |Master Summon |HP<->MP |Luck Plus | |Knights of Round|Morph |Magic Plus| |Master Command |Steal As Well |Speed Plus| |Master Magic |Added Cut |Enemy Lure| |Bahamut ZERO |Final Attack |All | |W-Summon |Manipulate |HP Plus | |W-Magic |Sneak Attack |MP Plus | |Mega-All |Added Effect |Cover | |Counter |Comet |Destruct | |Typhon |Elemental |Gravity | |Hades |Throw |Time | |Quadra Magic |Leviathan |Barrier | .You can also explore a new continent on the south east. This will come in handy soon. Tip: Before you attempt this optional quest. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO Note: The Wutai Sidequest can be done on Disc 1 & 2.----------------. Omnislash: ---------Now is the first time you can purchase Omnislash. It's an excellent training area.she'll take precious Materia over common ones in the following order (see table): . It is important to note that checking the Keystone in Dio's showroom will advance the story automatically.

Chase her over the two small bridges and read the sign on the building with the large pot next to it. Head back to the first part of town and enter the house next to the Save Point. inspect the suspiciously wiggly pot at the pub. which is very powerful when allies get KO'd (x2 power for one KO. and it turns out to be Yuffie's father! Don't bother chasing Yuffie . those also raise Strength (and Vitality) +30.it's a dead end. left to right. If you have any Champion Belts. grab the MP Absorb Materia from the chest. Power Wrists raise Strength +10. and you should probably have read most of the flyers by now. You'll have to cross one last bridge after which you can continue straight north until you reach Wutai. Lastly. The house on the right has a bedroom in which you can sleep for free. who are on vacation and rather not spoil their holiday. which is immediately stolen from you by Yuffie! Where could she be this time? Explore the house near the town entrance and talk to the people inside.. Here. followed by Knights of Round. Head northwest to enter a different part of town. x3 power for two KO). something's fishy here. Start at Master Summon. Wutai: -----You'll spot Yuffie right away. Tip: Now that your Materia is gone you can change your equipment to balance ---. Give Red XIII the Seraph Comb. If you completed the Temple of the Ancients then give them the non-slots weapon.things somewhat. Flip either lever and you'll discover that Yuffie cannot be trusted under any circumstances. Free your members and head for the area with the pagoda . Check the screen on the left and chase Yuffie outside. The Contain Materia is followed by HP<->MP. Enter the pub and you'll run into the Turks. Give Cloud the Yoshiyuki. For all other characters. give them the weapon with the highest attack rating. The area on the right side of the house contains another secret entrance that leads to a chest with a Hairpin. This is the Turtle Paradise flyer contest. and you can spot a secret entrance on the left of this room which leads to a chest with a Magic Shuriken.|Mime |HP Absorb |Exit | |Magic Counter |MP Absorb |Transform | |Ultima |Odin |Mystify | |Shield |MP Turbo |Seal | |Full Cure |Titan |Revive | |Neo Bahamut |Ramuh |Earth | |Phoenix |Deathblow |Poison | |Enemy Skill |Ifrit |Sense | |Double Cut |Gil Plus |Steal | |Slash-All |Counter Attack|Heal | |Exp Plus |Shiva |Restore | |Alexander |Long Range |Lightning | |Kjata |Pre-emptive |Ice | |Bahamut |Chocobo Lure |Fire | |W-Item |Choco/Mog |Underwater| |Contain |Enemy Away | | '----------------'--------------'----------' Note: Read the table from top to bottom. Cross the two bridges and enter the valley. Talk to the man in the nearby room several times. Next. Looks like you've finally nailed her! Follow Yuffie back to her house and check the 6th flyer for the Turtle Paradise contest. which are ideal for this part. The Gigas Armlet boosts Strength +30. Hmm. and the Enemy Away Materia is followed by Luck Plus.

That spell | |usually inflicts around 1700 points of damage.which is a fairly rough | |scenario to say the least . The Don is quick to escape. the team is left alone for now. Phys Atk. inquire with Reno to get a clue where to go next.5 Base Damage] | | Wing Cut [1 Enemy. have Aeris use her Planet Protector Limit Break| |. leaving the team behind to battle an Attack Squad. Trivia: 'Corneo' means 'horny' in Italian. as do | |Dragon Scales or other battle items you might have in your inventory. You may want to build up your Limit Breaks. if you already have Aeris' her 3-1 Limit Break Planet Protector.------------------------------------------------------------------------------. Right Arms or S-mines deal great damage. so it's important to move that | |out of the way. Here. collect the Swift Bolt and Elixir from the chests. If you filled up | |Barret's Limit Break beforehand. Darkness | |Exp: 3200 | | |AP: 33 | | |Gil: 20000 | | |Drops: Peace Ring(100%) | | |Steal: --'-----------------------------------| |Attacks: Aero3 [1 Enemy.this prevents it from casting its powerful Aero3 spell. if you have it . and go back outside. check the large bell on the left and ring it to reveal a secret door. especially if any| |other party members are KO'd. | '------------------------------------------------------------------------------' After beating Rapps. Immediately revive any| |falled allies and heal everyone with Hi-Potions. rendering them invulnerable for a short while).that is. The main difficulty of | |this fight lies in the fact you have no Materia available. Here. talk to Rude and enter the cave to find the Dragoon Lance. | | | |If Cloud has the Yoshiyuki equipped he'll deal solid damage. |Name: Rapps (Level: 39) | | |HP: 6000 |Status Effect Weaknesses: | |MP: 300 |Stop. He's not about to give up without a fight and summons his beloved pet Rapps. Mag Atk. What's going on? As you exit the place. 1762. the Turks are quick to save the day and deal with Corneo. Alternatively. Since they agreed on a truce. immediately select Mindblow to deplete Rapps'| |MP . head up at the intersection and walk around the head of the statue to the next screen. If you don't have Mindblow . Can inflict Poison. Slow. 526 Base Damage] | | Scorpion's Tail [1 Enemy. be sure to put her in your party to make good use of this Limit Break (which inflicts Peerless on all party members. Go north to explore the Da-Chao statues. a great weapon for Cid. Travel to the Save Point and put Barret in your party. When you're all ready. Rapps can only use Aero3 up | |to six times as it costs 50 MP per casting and the creature has 300 MP. Alternatively. Remember this cave for later. and damage Rapps| |with Limit Breaks. Cost=50MP. Follow Reno and Rude. | | 526 Base Damage] | |------------------------------------------------------------------------------| |Strategy: This is a tough boss with no real weakness.to render your party peerless for a short.play extremely defensively. . head south to find Corneo. . and it is highly recommended to set Barret's Limit Break at Level 1 and fill it up. but | |potentially crucial amount of time. Phys Atk. | | | |Keep your party alive and well with Hi-Potions and X-Potions.once more. Back outside.

You obviously must have recruited Yuffie. Mag Atk. Inflicts 100% Reflect] | | Demi2 [1 Enemy. Cost=30MP. They're much more willing to sell weapons now. || || | All Creation(Boss Reward). Paralysed. Speed Source. She'll also give you the MP Absorb Materia back. Leviathan Materia. Have Yuffie in your party and go to the Wutai Pagoda. Cost=16MP. and you can learn Death Force from Adamantaimai. the turtles on the beach. although your setup will be completely messed up. and a Megalixir. Give the local weapon store a visit too. Equip the Choco/MogElemental Materia combo in Yuffie's weapon for the first fight. Inflicts 100% Regen] | | Reflect [1 Enemy. . || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO Note: The Wutai Pagoda quest can always be done. Here she must face several opponents in order to climb the Pagoda and attain the power of the Water God. Cost=30MP. Not bad at all! Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {OPT-3} The Wutai Pagoda || CHECKLIST Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*oO || Treasure:| X-Potion(Boss Reward). but with only two slots. talk to the owner behind the counter and he'll give you your reward: a Power Source. You'll now find that the stairs are no longer blocked by one of many kittens and that you can grab the HP Absorb Materia from a chest. Mag Atk. while Death Force grants immunity to sudden for the remainder of a battle or until the character is KO'd. | |Gil: 0 |Darkness | |Drops: X-Potion(100%) | | |Steal: --'-----------------------------------| |Attacks: Barrier [1 Ally. If you've read all six Flyers thoughout the world. however. Stop. Gravity | |HP: 3000 |Weakness: Wind | |MP: 150 |-----------------------------------| |Exp: 1500 |Status Effect Weaknesses: | |AP: 50 |Poison. Guard Source. Luck Source. Also stop by the Turtle Paradise Pub. an armor with an extremely high of 93. In other words. Turbo Ether(Boss Reward). Elixir(Boss Reward). which might be slightly better than what you're currently using. Magic Hammer drains 100 MP from the target. AND the contest sign outside the pub. New Enemy Skills: ----------------Back on the World Map it's a good time to learn several useful Enemy Skills. Magic Source. Mag Atk. || || | Ice Ring(Boss Reward). Mag Atk. even on Disc 3. You Adaman Bangles from Adamantaimai. Slow. it's time for a series of boss fights. | . Gravity Element.------------------------------------------------------------------------------. Magic Hammer can be learned from Razor Weed. found on the green plains. Inflicts 100% Barrier] | | Regen [1 Ally.Yuffie will finally give you all your Materia back. Cost=33MP. |Name: Gorki (Level: 30) |Nullifies: Earth. caster at the death spells can also steal defense rating Loose ends in Wutai: -------------------Head back to Wutai and enter the cat house next to Yuffie's. giving it back to the expense of only 3 MP.

------------------------------------------------------------------------------. . Phys Atk. . so all you need to do is | |deplete Checkov's HP. Paralysed. Slow. | |AP: 50 |Darkness | |Gil: 0 | | |Drops: Ice Ring(100%) | | |Steal: --'-----------------------------------| |Attacks: Absorb [1 Enemy. Rage Bomber is an annoying| |counter attack after which you'll want to heal. Can inflict Fury.------------------------------------------------------------------------------. 710 Base Damage. Immediately cast Haste or Big Guard and start to | |deplete his HP with Magic Hammer. |Name: Staniv (Level: 36) |Nullifies: Gravity | |HP: 6000 |-----------------------------------| . . Phys Atk.------------------------------------------------------------------------------. preventing him from casting protective magic| |on himself. | '------------------------------------------------------------------------------' You'll face Checkov on the third floor . Cost=5MP.| Damage=Target's HP/2] | | Dive Kick [1 Enemy. 296 Base Damage] | | Stare Down [1 Enemy. | '------------------------------------------------------------------------------' The fourth floor is home of Staniv. Causes 100% Paralysed] | |------------------------------------------------------------------------------| |Strategy: The Jem Ring takes care of Stare Down. Paralysed. | | | |His damaging attacks are fractions of your HP. then pummel | |Shake with powerful magic while keeping your HP up. which prevents Paralyse. Slow. Quickly dispatch Gorki with physical attacks | |especially if you placed the Choco-Mog-Elemental combination in your weapon as| |the Wind element doubles your damage.don't forget to heal up and equip Yuffie with the Jem Ring. Big Guard allows you to finish this battle faster. Stop. |Name: Shake (Level: 32) |Nullifies: Gravity | |HP: 4000 |-----------------------------------| |MP: 180 |Status Effect Weaknesses: | |Exp: 2200 |Poison. who is probably surprised to see someone making it this far. Mag Atk. | | Used as Counter Attack] | |------------------------------------------------------------------------------| |Strategy: This is an easy fight. | |AP: 50 |Darkness | |Gil: 0 | | |Drops: Turbo Ether(100%) | | |Steal: --'-----------------------------------| |Attacks: Beak [1 Enemy. or pummel him with Beta and Aqualung. and especially his Dive Kick is| |an attack to watch out for. | '------------------------------------------------------------------------------' And up to the second floor we go. Mag Atk. |Name: Checkov (Level: 34) |Nullifies: Gravity | |HP: 5000 |-----------------------------------| |MP: 210 |Status Effect Weaknesses: | |Exp: 1500 |Poison. Phys Atk. Damage = MaxHP/4] | |------------------------------------------------------------------------------| |Strategy: Being the first guardian of the pagoda. 284 Base Damage] | | Rage Bomber [1 Enemy. Stop. and | |inflicting Poison on him speeds things up even more. Start with Big Guard as usual. Here you face Shake. Gorki is a fairly tough | |opponent to start with.

Cost=36MP. Slow. That way. Cost=10MP. Cost=4MP. Mag Atk. The reason for this is because you can't learn Enemy Skills from enemies in the Gold Saucer Battle Square. Stop. Yuffie's final Limit Break. Phys Atk. | '------------------------------------------------------------------------------' For beating Godo you receive All Creation.------------------------------------------------------------------------------. Mag Atk. Cost=24MP. Phys Atk. that's all there is to do in Wutai. | | Used on Yuffie when she us under 20% of Max HP] | | Trine [All Enemies. which is Gravity. Mag Atk. Mag Atk. Cost=20MP. Darkness | |AP: 60 | | |Gil: 40000 | | |Drops: All Creation(100%) | | |Steal: --'-----------------------------------| |Attacks: Beast Sword [1 Enemy. | '------------------------------------------------------------------------------' The last boss is Godo. | | Can inflict Poison]. Mag Atk. [1 Enemy. . and the fourth can never obtain Trine from any other enemy. or alternatively Demi/Demi2 will considerably hurt him. Mag Atk.5 Base Damage] | | Cure2 [1 Ally/Enemy. Gravity Element. and the Leviathan Materia. you can learn the skill Trine on the remaining ones that don't have it yet. Phys Atk. Yuffie's father. Mag Atk. For now. 337 Base Damage] | | Drain [1 Enemy. Paralysed.|MP: 240 |Status Effect Weaknesses: | |Exp: 3600 |Poison. 385 Base Damage] | | Iron Attack [1 Enemy. Can inflict Small] | | Bio2 [1 Enemy.| |A few powerful spells along with Poison make this a rather easy fight. 770 Base Damage. A few castings of | |the Enemy Skill Laser. |Name: Godo (Level: 41) |Normal: Gravity | |HP: 10000 |-----------------------------------| |MP: 1000 |Status Effect Weaknesses: | |Exp: 5000 |Poison. Cost=8MP. Lightning Element. He'll start the battle right away. Mag Atk. | | Used as Counter Attack when under 40% of Max HP. | |AP: 50 |Darkness | |Gil: 0 | | |Drops: Elixir(100%) | | |Steal: --'-----------------------------------| |Attacks: Ironball [1 Enemy.5 Base Damage] | | Sleepel [1 Enemy. Slow. Without Godo. | | Used as Counter Attack] | | War Cry [1 Enemy. <Perfect Game Note 15:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You might want to wait with beating Godo until you've got all 4 Enemy Skill Materia. 1286 Base Healing. | | 1096. the maximum amount of Enemy Skill Materia you can complete is three. Cost=48MP. | | Damage = HP * 3/4] | |------------------------------------------------------------------------------| |Strategy: Godo has *one* major weakness. as long| |as you keep Big Guard and your HP up. Open with Big Guard and | |finish him off while keeping an eye on your HP. Can inflict Sleep] | | Mini [1 Enemy. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ . | | Demi3. Causes 100% Sadness] | |------------------------------------------------------------------------------| |Strategy: Staniv is a weak boss to say the least. Stop. Poison Element. so read the note below first and come prepared. 193.

Elixir. With the Keystone in hand. Aeris and someone else and set foot to the Temple of the Ancients. You had the chance of affecting the outcome: The date mechanics have their own section in case you're interested in them. so do your very best. but we recommend saving beforehand and trying different outcomes. What's that he's holding!? Quickly chase Cait through the Battle Square. Remember how to enter the Gold Saucer? Its entrance is located at North Corel's ropeway and there is no possible way to enter it by the desert. <Fort Condor Note 10:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now that you've gotten the Keystone. [Check section {M1. Hey. Tifa. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO . It looks like the ropeway has a defect and the team has no choice but to stay the night. It is possible to receive additionaly prizes for doing well. During the night. attempt to exit the Gold Saucer. Dio steps in the room and flexes his muscles. he'll throw in a Protect Vest and a Choco Feather as added bonus.6}] Tip: The date consists out of a play at Event Square (unless you're with Barret. He'll let you have the Keystone if you perform for him in the arena. and Bird Wing (from Tonadu's on the beaches near Bone Village). give him a Counter Attack Materia. Your best armor is likely an Adaman Bangle at this point in the game. an Enemy Skill Materia and a stock of healing items and powerful battle items such as Right Arm (steal from Bombs on the long bridge at North Corel). your best armor and weapon. his Limit Break filled up.Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {22} The Keystone and the Date || CHECKLIST Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*oO || Treasure: | Protect Vest. Make sure to check the cabinet in Cloud's room to find an Elixir. No matter how abyssmal your performance was. then form a party with Cloud. Wonder Square and lastly Chocobo Square. Dio gives Cloud the Keystone. head for the Gold Saucer. There's nothing to be done after this stab in the back. || ||------------| || || Fort Condor| || || Treasure: | 3x Turbo Ether. The prize is once again three Turbo Ethers. It's extremely fun to mess up during the play. but you've at least maximized your chances. Dragon Scales (steal from Sea Worms on the southwestern continent's beach). Tip: Your best bet for winning all 8 rounds is to place Cloud in the back row. Cloud is visited by either Aeris. Yuffie or Barret. but at least you now know who the spy was. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO When you've done enough optional things for your liking. leaving you with little other options. a new battle is unlocked at Fort Condor.. Head to the Battle Square and go inside Dio's Showroom on the right. If you managed to win all eight battles. With this setup it'll still be tricky. Choco Feather. then this is skipped altogether) and a scene in the ropeway of the Round Square. After the date you'll spot a rather suspcious Cait Sith.. Looks like you've found the Keystone. Speed Square. however. Just when Cloud is about the slip that little orb into his pockets.

|| || | Dragon Armlet(Boss Reward). Trumpet Shell. It appears that he's an ancient. Head back and follow the path the other ancient took. Take note that once you enter the temple there's no way out until the story progresses. Work Glove. meaning you have to backtrack to the clock room again. Back outside. continue right . The chest on the right contains a Silver Rifle. || || Fort Condor| || || Treasure: | 5x X-Potion. Morph Materia. Bahamut Materia. Backtrack to the purple fluid and make sure you collect the Morph Materia . Silver Rifle. walk underneath the hallway in front of cloud. You'll want to follow the mysterious character. Walk past the first flight of stairs as they lead nowhere. underneath the large stairs and collect a Trident from the chest. so walk the stairs and climb more long vines while grabbing the Mind Source along the way. Turbo Ether. do so manually. || || | Ribbon. You'll find yourself in a large labyrinth which looks like a hassle. Gigas Armlet(Boss Reward). allowing you to collect the Nail Bat from a chest. Rocket Punch. and essentially looks like a pyramid surrounded by forest. It requires precise timing in order to position Cloud in such a matter he can crouch to safety under the hollow part of the boulders. climb the vines back down and underneath the doorway to grab a Turbo Ether. From here. however. The team finds an injured but not deadly-wounded Tseng inside the temple. Continue and take the stairs and vines down. Enter the doorway the character also went through. The Clock Room: --------------In the clock room up ahead. Fortunately it's much easier than it looks on first impression. The chest there holds a Rocket Punch.down the stairs . the way to manoeuvrer over to the other chambers is by moving the hands of the clock.|| {23} The Temple of the Ancients || CHECKLIST Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*oO || Treasure: | Trident. U-shaped boulders rolling down the walkway. who hands Cloud the Keystone. Proceed right. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO The Temple of the Ancients is located on the continent south of Junon. It also triggers an enemy encounter.this is missable. If the hand of the seconds crosses your way you'll fall fown. Jemnezmy) II = Dead End III = Enemy Encounter (8 Eye x2) . Princess Guard. From here.|| || | Luck Plus Materia. There are many treasures scattered between the rooms. has some items for sale. Nail Bat. You'll now be in a room with large. Climb the large vines and try entering the doorway . can heal your injuries and even save the game for you. When you exit that room you'll find yourself at the previously sealed door. Megalixir.and climb the large vines to reach the Luck Plus Materia (given to you as 'Lucky Plus'). Mind Source. ignore the stairs on the upper part of the screen and travel right. Descend the large stairs and follow the path until you can climb the small vines down. The following list sums up what you can expect to find in each one of them: I = Enemy Encounter (Toxic Frog x2.apparently it's sealed. Follow the path and climb the vines up. When you reach the other end of the walkway the endless wave of boulders will stop.

Furthermore. Before proceeding. Go to the right of the inner sanctum and inspect the miniature temple. while the other number represents which doorway it leads to. Slow. Give one of . Unleash powerful attacks such as Aqualung.5 Base Damage] | | Tail Attack [1 Enemy. . | '------------------------------------------------------------------------------' Give Cloud the Dragon Armlet and pick up the Bahamut Materia that the Red Dragon appears to have transformed into. Some scenes unfold and the party must leave the area. Paralysed. | |Gil: 1000 |Darkness | |Drops: Dragon Armlet(100%) | | |Steal: --| | |Morph: --'-----------------------------------| |Attacks: Dragon Fang [1 Enemy. but stay | |away from fire-based spells such as Beta and Kjata. 930 Base Damage] | |------------------------------------------------------------------------------| |Strategy: The fight with Red Dragon isn't too tough. The left number of a door represents the door's number. while a decent second move would be to poison | |or paralyse the dragon. Here.IIII V VI VII VIII IX X XI XII = = = = = = = = = Princess Guard Ribbon Puzzle with doorways Trumpet Shell Megalixir Dead End Rolling Boulder Room Dead End Temple Exit To proceed with the game. For example. The ancient can heal any remaining wounds you incurred during the battle with Red Dragon. you can jump down a level right below doors 1 and 2.-------------------------(6)(3)|(7)(8)|(8)(5)|(9)(1)| ---------------------------There are nine doorways in this screen and they've been numbered 1-9 on the map. Mag Atk. Phys Atk.75 Base Damage] | | Red Dragon Breath [1 Enemy. You can find a Work Glove in the chest on the lower left of the screen. enter room VI. (1)(4) . Check which door the person took and take that one to catch him. |Name: Red Dragon (Level: 39) |Nullifies: Gravity | |HP: 6800 |Absorb: Fire | |MP: 300 |-----------------------------------| |Exp: 3500 |Status Effect Weaknesses: | |AP: 200 |Poison. Equip someone with the Ribbon accessory (which grants immunity to nearly every status effect. 1387. a small puzzle awaits you.-------------------------(2)(7)|(3)(9)|(4)(2)|(5)(6)| . Start the fight by | |casting Big Guard on your team. 693.. Phys Atk. After unlocking the door some scenes unfold and a boss fight commences. take your time to equip your party appropriately. with a notable exception of sudden death)..------------------------------------------------------------------------------. going through door five (the upper right door) will lead you to door six.

| | | |Should all else fail. You'll probably want to safekeep your unique | |weapons. Phys Atk. Umbrella. Cloud and company find that the doors are being blocked by a mean looking creature called Demon's Gate. or the Throw | |command. Causes 100% Slow-numb] | | Demon Rush [All Enemies. so most of your attacks do little damage. Poison | |MP: 240 |-----------------------------------| |Exp: 3800 |Status Effect Weaknesses: | |AP: 400 |Poison. no matter how powerful. Mag Atk. Exit the town and find the Tiny Bronco parked on the beach south of Gongaga. . someone else the Throw Materia. <Perfect Game Note 16:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Before you go into room XII. and if you aren't very high levelled it could be wise to build up Limit Breaks. 1762. a series of scenes occur and you'll eventually wake up in Gongaga. . 1410 Base Damage] | | Petrif-Eye [1 Enemy. Phys Atk. That means no Princess Guard. counter this by casting Big | |Guard at the start of the battle to put everyone in haste and to build up your| |defense. If your barriers run out. 2215 Base Damage] | |------------------------------------------------------------------------------| |Strategy: Demons Gate is arguably the toughest boss you've fought thus far. | |and one of the toughest bosses of the game. While the game says you don't get anything (and shows a tiny blank text box). etcetera. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ At the exit. Therefore. You can equip Materia and an accessory on her just fine. if you already have access to such Limit Breaks. That is. Cost=12MP. Besides | |being a great healing spell. don't hesitate to perform another casting | |of Big Guard. Head back to the clock room and head straight into room XII as it's the only accessible room. it also cures any characters inflicted by the | |Petrif-Eye attack. |Name: Demons Gate (Level: 45) |Halves: Earth | |HP: 10000 |Nullifies: Gravity. give Aeris an weapon and armor that are not unique. | '------------------------------------------------------------------------------' After defeating Demons Gate.------------------------------------------------------------------------------. battle items such as S-mine and Right Arm.. <Fort Condor Note 11:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After the Temple of the Ancients it's time to do yet another Fort Condor Battle. Darkness | |Gil: 4000 | | |Drops: Gigas Armlet(100%) | | |Steal: --| | |Morph: --'-----------------------------------| |Attacks: Falling Rocks [1 Enemy. The creature attacks quickly and | |its attacks cause a lot of damage. You already know why this is needed. | | | |Demons Gate has very high defenses.5 Base Damage | | Cave-in [All Enemies. | | | |Stay healthy by occassionally casting the White Wind Enemy Skill. By throwing non-unique weapons at Demons Gate you can quickly inflict| |thousands points of damage.your characters the Bahamut Materia. Phys Atk. Slow. however. | |Notable exceptions are the piercing Bahamut summon (which you can cast only | |once right now). Limit Breaks such as Meteorain really mop the floor with| |Demons Gate.

The point where their line of view crosses is the spot you'll want to dig at. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO CHECK || {24} Bone Village. Comet Materia. Aurora Armlet. but now is the first time you can actually dig for items. Buntline. Tip: You can get several other treasure from Bone Village including the Mop. The basic principles of digging are easy. || || Fort Condor | || || Treasure: | 5x X-Potion. Elixir. but you don't know where those spots are located just yet. Ethers and Potions. Position Cloud so his head touches the top of the aircraft's nose. The red orb will appear and dissappear on the sides of the screen with the top view. Mark it and check the chest afterwards. as he's the one in charge of the diggers.you receive 5 X-Potions for winning this 10th battle. Turbo Ether(infinite). Since the Lunar Harp is located on the upper level. 5x X-Potion. Ether(infinite). || || Treasure | Elixir(infinite). but you can repeat it as often as you'd like. If you haven't gotten the red Kjata summon Materia yet. Wizard Bracelet (Boss). just talk to the foreman and skip placing diggers and igniting bombs so you can mark the spot. Megalixir. You can also get infinite Elixirs. Turbo Ethers. Now. Ignite the bombs afterwards and the diggers will face the direction where one of the treasure spots lies. Tip: To stock up on Elixirs. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO Head to Bone Village. In order to find out where those spots are you can place a maximum of 5 diggers by walking around the area and pressing the square button to place a digger. You have about a 1 out of 7 times chance to find an Elixir in the chest. Megalixir. The harp is automatically used to awaken the forest and you can now travel further. do you see the aircraft? Its nose lies on the ground. slightly right of the smoke coming from the lower building. located on the northern continent. You may have been here before. The Sleeping Forest: -------------------After collecting the Lunar Harp. This mini game is covered more in-depth in the subsections of this guide and for now it suffices to say that you're looking for the Lunar Harp to awaken the slumbering Sleeping Forest. Buntline. Several fixed spots contain treasure. On Disc 2. Mop. do so now. other unique items will become available as well. || || ------------| || || Bone Village| (At this time): Lunar Harp. || ||-------------| Enemy Skill Materia. you can simply skip the entire process of placing diggers around the area to find the spot. || || | Magic Source. enter the Sleeping Forest. so quickly run over to catch it. This is the place to dig for Elixirs. Water Ring. Talk to the man sitting in the doorway. Guard Source. Dig at that spot and you'll find the Lunar Harp in the chest near the entrance next morning. <Fort Condor Note 12:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ . The Sleeping Forest & City of the Ancients || LIST Oo*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*oO || Treasure: | Kjata Materia (unless already acquired). || || Key Items: | Lunar Harp. || ||-------------| Potion(infinite).

Cost=34MP. 540 Base | |Damage]. but it's a long way to backtrack. creatures from which you can win. It's recommended to equip someone with the Water Ring accessory for an upcoming boss battle. This is an item that inflicts the Paralyse status and it's one of a kind. Water Element. <Fort Condor Note 13:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This battle is available right after the nap. Mag Atk. Collect the Comet Materia at the very top.------------------------------------------------------------------------------. Paralysed. steal. Cost=30MP. Causes 100% Reflect]. so you might want to collect some. Cost=12MP. this battle becomes available. while the second holds an Elixir in a chest and a well hidden Enemy Skill Materia behind the upper bed. Aqualung [All Enemies. Cost=8MP. The first house contains a Guard Source. Mag Atk. The Forgotten Capital: ---------------------At the worldmap. Water Element. then head down the shiny blue stairs in the middle of the room.Right after you awaken the Sleeping Forest with the Lunar Harp. Go back to the entrance and explore the eastern sections of the city. This is a particularly fine armor at this point of the game and absorbs Ice Elemental attacks.5 Base | |Damage]. Darkness | |Drops: Wizard Bracelet(100%) | | |Steal: --| | |Morph: --'-----------------------------------| |Attacks: Blue Light [1 Enemy. The game gives yet another blank screen. Explore the rest of the area until you reach a large cirular chamber. Proceed through the trunk to reach the other side and exit to the worldmap. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Continue north and head under the tree trunk to collect a Water Ring from the chest. Note: You can encounter Boundfats in the area with the tree trunk. enter the Forgotten Capital. or morph into Dazers. Get some rest to proceed with the story. While the game tells misinforms you once more with a blank text screen. . 472. walk to Aeris and witness a historical scene of gaming history. but you receive 5 X-Potions once again for your victory. It's still possible to exit the city. Reflect [1 Ally. A boss battle immediately initiates after the scenes. Proceed over the stone steps. Take a left at the intersection and search the house for a chest with a Magic Source and a Save Point. 1755 Base| |Damage]. also known as the City of the Ancients. Mag Atk. |Name: Jenova*LIFE (Level: 50) |Weakness: Earth | |HP: 10000 |Nullifies: Gravity | |MP: 300 |Absorb: Water | |Exp: 4000 |-----------------------------------| |AP: 350 |Status Effect Weaknesses: | |Gil: 1500 |Slow. you receive 5 X-Potions for winning this battle. Water Element. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ From the intersection. Go downstairs to find a chest with an Aurora Armlet. go north and enter the building. Descend the large crystal stairs and use the opportunity to save your game. Blue Flame [1 Enemy. Mag Atk. | |------------------------------------------------------------------------------| |Strategy: If you took our advise earlier and equipped someone with the Water | .

one area that only the Buggy can travel to: The Corel Prison (Desert Area). || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO <Fort Condor Note 14:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This battle is best done right now. || ||------------| Turbo Ether. Odin. Bolt Armlet. however. There are two unique enemies here. only can get 1. the Land Worm and the Cactuar. One 'All' Materia sells for 1. Just make sure you don't cast Magic | |Hammer if she's under the protection of the Reflect spell. and the Buggy and Tiny Bronco become nearly obsolete after acquiring the Airship (and still later on. HypnoCrown.| |DeSpell this first. | | | |In case you hadn't equipped the Water Ring. | |rendering her completely vulnerable. won at 5000+ points. Stay away from Aqualung as it'll only | |heal her. Kjata and Beta. so pummel Jenova | |with Bahamut. | |Other than this you have no reason to stretch this battle. quite a hefty sum of money. since the further you travel and continue with the story. Megalixir. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ <Perfect Game Note 17:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Before you continue it is important to collect the following items. leaving you with plenty enough money to live a financially healthy life. an alternative strategy would be | |to cast Magic Hammer on Jenova*LIFE three times to fully deplete her MP.place them in double growth equipment. The reason for this is that the game can only store two vehicles on the worldmap. This is also the end of Disc 1. | '------------------------------------------------------------------------------' Several scenes take place and the team sets out to follow Sephiroth to the Northern Crater. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {25} Coral Valley Cave & Icicle Inn || CHECKLIST Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*oO || Treasure: | Viper Halberd.4 million Gil. the southeast continent and start mastering your 'All' Materias . An other noteworthy mention is that the Buggy and Tiny Bronco will vanish from the map after you get the Airship. If that's the case. the harder it gets to return to Fort Condor. Magic Plus || || | Materia. 99 Mythril Clips (bought in Junon) 99 Four Slots (bought in Costa Del Sol-bar) 99 Shotguns (bought in Rocket Town) This'll cost you 514800 Gil in total. .|Ring then this battle has essentially been won already as Jenova*LIFE only | |attacks with Water Elemental attacks. Travel to the beaches of Mideel. Vaccine. Snowboard. The reward for this battle are three Elixirs. which will all be gone once you proceed with the story up to where you get the airship: o o o o Umbrella (Speed Square Gold Saucer). X-Potion. There is. Power Source. Hero Drink. || || Key Items: | Glacier Map. || ||------------| || || Fort Condor| || || Treasure: | 3x Elixir. | | | |You can learn Aqualung on your new Enemy Skill if someone has it equipped. the Submarine).

Climb up to grab the Megalixir in the chest on the upper right. The house on the upper left of town holds some interesting background story on Professor Gast and Ifalna. Now that you're all set. Back outside. Climb the ladder and exit the screen on the right to reach the end of the caves.html || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO ASCII-MAP: . this is your last chance to fight either of them.shillatime. Continue up the steps and Cloud automatically hops from one to another. head north and talk to the man again. Head for the Inn . Check the apparatus to watch the videos.also located on the right side of town .While neither creature is particularly thrilling. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || Picture Map: http://www. || || | All Materia. Icicle Inn: ----------The house on the nearby left is the local weapon shop and sells very decent weapons. Added Cut Materia. barely visible through the window-pane. a Hero Drink and a Vaccine. Look for a Turbo Ether downstairs. talk to the man on the north side of town and Elena of the Turks shows up. Make your way to the top of the shell and enter the cave on the left.-------------------------------.org/finalfantasy7/greatglacier. walk around the shell by going left. See below for the exact locations. Head down. During the snowboarding course you'll come across two intersections. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Coral Valley: ------------In the Coral Valley. so have a listen if you're a first timer. Alexander Materia. On the snowy worldmap. The fact you'll never bring it back to him doesn't matter. An X-Potion is lying in the left corner. Elixir. Climb up further to collect the Bolt Armlet from a chest. Depending on which ones you take you'll end up at a specific area in the Great Glacier. Aeris' mother. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {26} The Great Glacier || CHECKLIST Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*oO || Treasure:| Mind Source.and go upstairs. climb down the other crack and grab the HypnoCrown from another chest. This unique accessory increases your chances of manipulating an enemy given it's possible to manipulate the enemy in the first place. travel west and curve north around the mountains to reach the isolated Icicle Inn. Potion. First of all. Safety Bit. The house on the very right with the snowman contains the Key Item 'Glacier Map'. Climb down the ladder on the left to reach the Magic Plus Materia. co-starring Hojo. Collect the Power Source from the last chest and exit to the world map. Dodge her GRAND PUNCH and head to the house in the middle of town. Have a word with the kid and he'll lend you his Snowboard. Head left from here to ascend yet another crack. around it and collect the Viper Halberd from a chest. climb up the second crack. He's got the know-how of snowboarding. Cabin & Gaea's Cliff |Legend: | . go right. There are a few more treasures in this area.

This results in an immunity to passing out in the Great Glacier.You can't run around the Great Glacier forever. and if you go the | |other direction from (10) | |you'll end up on the path | |with the Added Cut Materia. For the PAL version it equals approximately 174 seconds. | |-------------------------------| |5+/5++ lead to the world map. The cold temperature only allows the team to run for a certain period of time. | |4b is a cave with Safety Bit. However. ._||_. Holzoff's house.6 minutes in the PAL version. remember you can always save your game at Mr.5 minutes (not seconds!). |Snow| (11)----|(12)|---------/ | |Feld| \ / | '----' (13)-(13a) / `. if you're set on completing this tedious task. |________ | / \ \ v (6+6a)----(7)--------\ (8)^ v | (9) | . Cloud will pass out and wake up at Mr. -------------------------------------------------------------------------------.(when you pass out) . while you'll need to run around for about 174. | |this is in the second screen | |going upper-right from (10). . and after '544 steps'.For the NTSC version of the game you'll have to run around for approximately 145. This allows you to increase the counter past 32767. causing it to overflow. Holzoff's Cabin at the base of Gaea's Cliff. although a step is hard to measure. When this happens. the counter goes into a negative figure and the game no longer recognizes the counter as being higher than 544. Holzoff). | '-------------------------------' The Great Glacier isn't too hard to navigate with a map in your hands. v | (4+) / \ | ^ / | | / --(10) (2)------(3)-----(4) / | | \ / | | | / '-------(1)--------(5)--(5+)--(5++) | | world map world map Snowboarding intersections lead here: Left+Right = Area (1) Left+Left = Area (3) Right+Right = Area (5) Right+Left = Area (9) |-------------------------------| |v means you can only go that | |direction. Holzoff's house. | |-------------------------------| |13a is where the Alexander | |Materia can be found. Passing Out: -----------. | |-------------------------------| |4a is an ice-jumping puzzle. The counter is also reset if you enter any field in the Great Glacier with a value higher than 544 (and thus allowing you to pass out again after being rescued by Mr. It doesn't hurt to add 10 minutes to these amounts . . The counter is incremented by 1 unit every time you take a step. You can't set foot in the Great Glacier until you think you've reached overflow.Glitch: You cannot pass out in the 'Base of Gaea's Cliff' field just outside Mr. BUT you | |must go to area 8 first to | |touch the hot spring.It takes very long to make the counter overflow and there's no real way to tell whether you've overflowed it already other than by extensive field testing.544 steps equals approximately 145 seconds of movement in the NTSC American version of the game. First there are a few things you need to know about the Great Glacier. | |-------------------------------| |6a is the cave holding an | |Elixir which you can get | |infinite of by walking away | |when it says 'found Elixir'.When you enter the Great Glacier from the worldmap or from the snowboarding minigame it is reset to 0. .

The cave areas are marked by (5+) and (5++). (1) Entrance of the Great Glacier. (4) Part of a frozen lake on which you can find a single Potion. (8) This is where the hot springs are located. (2) There's a single tree and a bridge here. When you enter the cave again. Tip: You can get infinite Elixirs upon reaching this cave. (6) This icy area is viewed from an eagles-eye perspective and contains a cave in the middle. down. When you press circle ONCE to pick up the Elixir. the Elixir can be grabbed over and over again. including a cave that leads back to the worldmap. Inside this cave you can find an Elixir. When you move between areas of interest you'll find that you're walking up. the game says 'Received Elixir!'. The bottom half of the screen shows several pine trees and solid ground. In the cave on the other side you can find a Safety Bit. (3) There are many pine trees in this screen. . Do NOT press circle again and simply walk out of the cave . Move near the water and touch the hot springs in order to do a side quest soon. Just see these paths as connecting roads between the areas of interest. What follows next is a brief description of each area of interest. Note: The number 1 means you need to jump in that direction first. and you can find a Mind Source somewhere in the upper middle area. (4+) If you head northwest from screen (4) you'll get to a little puzzle.the game actually allows you to do this. allowing for an early infinite stock of Elixirs! (7) A tree trunk serves as a bridge here.so that you know for certain you've overflowed the timer. -------------------------------------------------------------------------------Great Glacier Points of Interest: --------------------------------The map has several areas of interested marked by a number. which doesn't always make sense. followed later by number 2. There's a sign that reads 'Ice Gate' here. right and left. To the Cave: -----------End o--o o o o | 1 | o--o2-o o o | o o o o o 2 o--o--o o o | 1 | o--o o o o Start Back out again: --------------Start o o--o o o | o o--o--o o | o o o--o o | o o o--o o | o o o--o o End (5) This icy canyon holds many exits to other areas. The solution can be found below.

It is wise to learn the Trine enemy skill from creatures called Stilva (which looks like a red. Tip: It's not a bad idea to steal the Circlet accessory from Snow (or any other Snow enemy for that matter). Fire Armlet.(9) This screen only contains a lone pine tree. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO After resting and saving at Mr. The left trail leads back to area 6. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {27} Gaea's Cliffs || CHECKLIST Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*oO || Treasure:| Ribbon. the path on the upper left leads to area 8 as well. Climb the cliff and follow the linear path of cracks until you reach a large cave. The wind changes direction occassionally. *but* if you go south from screen 13 you'll end up at this intersection as well. smaller version of the Materia Keeper). If it falls below 26 degrees. Javelin. so you have to place landmarks while walking to maintain a steady direction. In the middle of the field is a cave which contains an 'All' Materia inside. but talk to her after touching the hot springs and she'll get mad. In order to find the Added Cut Materia. (13) This area can only be accessed from the Snowfield by heading east from there. but the upper right path has a special property: It will take you back and forth to screen 8. make your way north of the Snowfield to reach the base of Gaea's Cliff and Mr. (12) This is the Snowfield. 'Last Elixir'(= Megalixir). You'll be brought to Mr. <Perfect Game Note 18:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You need to morph Stilva or Evilhead into an Holy Torch. Also take your time to learn the Magic Breath Enemy Skill from Stilva. while northern trail leads to the Snowfield (Area 12). (10) This intersection leads to four different areas in total. Ice or Lightning attacks. Enhance Sword. || || | Speed Source. You'll find the Materia in an alcove on your right-hand wall. Holzoff's house. If you travel to the east of the Snowfield you'll reach the elusive area 13. prepare yourself to ascend the cliff. Protect yourself against this attack by equipping gear that keeps you safe from Fire. Holzoff's house automatically whenever you pass out. This accessory increases your Magic and Spirit by +30 each! After fully exploring the Great Glacier. Dragon Fang(Boss Reward). Initially not very unfriendly. The cave here is inhabited by a witch named Snow. You'll need to keep Cloud's body temperature between 26 and 38 degrees. (11) This mountain trail contains a cleverly hidden Moai Face in the upper left mountain. Cloud will pass out and is brought back to Mr. Note: The Gaea's Cliff is a one-time-only area. It's not possible to travel to screen 13 from here. You cannot return after certain events have taken place. initiating a boss fight. travel the upper right path to area 8 and check the second pathway thoroughly. Elixir. She's just as weak as any other Snow enemy. Holzoff's house again. while the lower left path leads to area 9. but we'll get to that soon. but you receive the Alexander Summon Materia for your victory. Depending on whether . Furthermore. Holzoff's house.

and a Speed Source from the now accessible chest in the upper left corner. This leads to a very secretly placed chest with a second Ribbon accessory. then proceed through the doorway on the left. but they also sporadically use their Bad Breath Enemy Skill. you might need to get 99. Grab the Fire Armlet from the chest on the right first and collect the 'Last Elixir' from the chest on the very left after defeating all icicles. Backtrack to the unlocked area and head through the previously blocked tunnel. Follow the linear path to exit and climb another cliff. These creatures usually attack with their Frozen Beam. but be sure to give Ribbons to two of your members for protection against the bad statuses.a single casting of Beta does wonders . walk through the tunnel to reach a boulder. |Name: Schizo Left (Level: 43) |Absorb: Ice | |HP: 18000 |-----------------------------------| . The mountain trail contains a chest with the Enhance Sword. Go north and grab the Javelin from the chest on the right. and the remaining character with a Dragon Armlet and either an Ice Ring or Fire Ring. fierce creatures which drop a Dragon Armlet. Everytime you pass one it'll initiate a fight. so take a right. This area contains a Save Point and a pool that heals the party upon touching it. Go left here. follow the outside path and you'll reach a ledge with several icicles hanging from the ceiling. The remainder of this cliff is straightforward. head north to the next area. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In the icy cave. making this an excellent place to level up. Head over the ice bridge and keep running to the right . Return to the large hall with the save point and you'll notice that the fallen icicles have bridged the gap between the exit and the hall.Lightning/Earth combination in someone's armor may ben beneficial.and the icicle drops down. so an Elemental . Protection against Earth and Lightning doesn't hurt either. Before proceeding down the next hall. This time there are several dead ends you'll want to avoid climbing. The next cave contains a save point. A noteworthy encounter here are Blue Dragons. Collect the Elixir from a chest in the lower right corner of the room.------------------------------------------------------------------------------. then south to reach the upper walkway of the previous area. Yipes! . Tip: You can encounter Malboros at any outside are of Gaea's Cliff. It's a handy skill that you might want to pick up. At the end of the next hall. At the end of the path you've reached another climbable cliff. Exit and re-enter the screen to get the option for jumping down. choose to climb up and you'll reach the next cave quickly enough. which casts several bad status effects on all targets. which is a little faster than backtracking. The doorway to the north can't be reached yet. but that will require much more time in case you're planning to collect 99 legitimately. Win it . the second time go right. In the next screen. equip one person with the Aurora Armlet and Fire Ring. Go straight up at the first intersection. It is also possible to morph a Stilva in the Battle Square later on.you're planning to use the W-Item trick later on.you'll walk straight through a secret entrance in the wall to your right. Kick it and it'll remove an obstacle below. the party encounters a two headed hydra-like dragon called Schizo. an other member with a Fire Armlet. Whenever given the option at an intersection.

375 Base Damage] | | Double Breath [1 Enemy.375 | | Base Damage] | | Double Breath [1 Enemy. | | 1400. Used as Counter Attack every 5th hit] | | Final Attack Breath [All Enemies. Mag Atk. This | |only takes four castings per head. Ice Element. Other powerful spells include | |Aqualung and Comet. | | 747 Base Damage. Mag Atk.625 Base Damage. the help bar automatically | |tells you which one the left or right head is. | | | |When one of the heads dies it'll perform a Final Attack Breath which inflicts | |over 1000 damage to all party members. Cost=10MP. | | | |You may find it useful to flip the help bar on during this battle by pressing | |Select.875 Base Damage] | | Tremor [All Enemies.|MP: 350 |Status Effect Weaknesses: | |Exp: 2200 |Darkness | |AP: 120 | | |Gil: 1500 | | |Drops: Dragon Fang(100%) | | |Steal: --| | |Morph: --'-----------------------------------| |Attacks: Left Breath [1 Enemy. | | 778. Mag Atk. Earth Element. | | | |An alternative strategy is to drain both heads from their MP completely.] | |------------------------------------------------------------------------------| |Strategy: Before doing anything else. Mag Atk. Earth Element. which is a great accessory. | | 1711. Fire/Ice Element. Bahamut and Odin. Cost=8MP. Fire Element. | | 1711. one of | |the heads absorbs fire. Cost=8MP. . Cost=10MP.625 Base Damage] | |------------------------------------------------------------------------------| |Name: Schizo Right (Level: 43) |Absorb: Fire | |HP: 18000 |-----------------------------------| |MP: 350 |Status Effect Weaknesses: | |Exp: 2200 |Darkness | |AP: 120 | | |Gil: 1500 | | |Drops: --| | |Steal: Protect Ring | | |Morph: --'-----------------------------------| |Attacks: Right Breath [1 Enemy. after which they'll be completely harmless | |aside their Final Attack. Counter Attack every 6th hit] | | Final Attack Breath [All Enemies. | '------------------------------------------------------------------------------' Either head back to the Save Point to heal up and save. Whenever you select one of Schizo's heads. | | | |If you've come prepared with protection against Fire. although you'll want to refrain from casting Beta. Immediately follow up | |with a casting of Big Guard afterwards. Mag Atk. Mag Atk. Cost=10MP. the Whirlwind Maze. Ice and perhaps Earth | |and Lightning then Schizo won't be too tough. Lightning Element.875 Base Damage] | | Tremor [All Enemies. Pummel the dragon with powerful | |summons such as Alexander.125 Base Damage. 1089. make sure you steal the rare Protect | |Ring from Schizo (Right). Cost=10MP. Lightning Element. Mag Atk. Mag Atk. It's worthwhile to keep Big Guard | |alive throughout the entire battle to prevent unnecessary casualties. or continue up ahead and travel to the outskirts of the Northern Crater. Fire/Ice Element. | | 1400. | | 1089.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In case you're just looking for a decent armor. remember that Gigas Armlet increases your Strength by +30 points! The downside of the armor is that it has zero Materia growth. things might get rough around here and you may want to resort to the 'Extended W-Item' trick. while placing everyone in the back row and having them defend also helps a great deal. The Protect Ring gives you some protection against their powerful self destruct. The next area has a dangerous whirlwind sweeping through the path. || || | Reflect Ring(Boss Reward). Simply continue. with which you can duplicate any armor (and weapons) that can be stolen from you. you'll have to cope with Grenades on here as well. a boss battle starts. Darkness | |AP: 400 | | |Gil: 5000 | | |Drops: Reflect Ring(100%) | | . Paralysed. Before proceeding to the protects against Fire. Kaiser Knuckle. Ether. which can be encountered during your descent. If Cloud gets swept back you'll have to fight a Wind Wing enemy. MP Turbo Materia. Alternatively you can keep two characters dead to refrain them from getting experience. Dragon Riders and Killbins can be morphed into Mind Sources. You furthermore need to win an Earth Mallet from Gigas (and even an insane 99 when you don't want to do the W-Item trick). Remember that you can't win an item if you've already successfully stolen from an enemy. If you're doing a no escape game as well. To cross the whirlwind. Hi-Potion. |Name: Jenova*DEATH (Level: 55) |Nullifies: Gravity | |HP: 25000 |-----------------------------------| |MP: 800 |Status Effect Weaknesses: | |Exp: 5000 |Slow. You might want to take your time and fight each of them. Collect a whirlwind must also gear that Kaiser Knuckle from the chest as you has an additional green wave running be avoided. Poison Ring. equip your party with scene. Note: If you're also following the Max Natural HP/MP challenge. The next through the regular barrier that last area. After a short continue down the trail. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO <Perfect Game Note 19:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In order to obtain 99 Gigas Armlets you'll need to steal them from the purple giants called Gigas. . occassionally blocking the way.Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {28} Whirlwind Maze || CHECKLIST Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*oO || Treasure:|Neo Bahamut Materia. quickly make a run for it when the wind is still for a moment. Note: The enemies around this area are mostly unique and never fought elsewhere.------------------------------------------------------------------------------. The cloaked clones can be inspected to receive a Hi-Potion and Ether. Tifa joins in the next screen if she isn't already in your party. collect the Neo Bahamut Materia in the next screen and head past the Save Point to initiate a scene.

but it's hardly necessary. Team up with Cait Sith and exit the press room.and bitchslap Scarlet.|Steal: --| | |Morph: --'-----------------------------------| |Attacks: Red Light [1 Enemy. Mag Atk. Make your way to the elevator . but I'll save you from that horror. Either combination as listed below works: 1) X. Head in the cockpit and speak to Red XIII.there's nothing else you can do except use the Save Point you come across.75 Base Damage] | | Tropic Wind [1 Enemy. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {29} Escape from Junon || CHECKLIST Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*oO || Treasure:| --|| Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO After the long series of scenes you awaken as Tifa.and head for the Highwind. After some scenes in the press room. I could be mean and tell you that. X + Triangle. Fire. Back at the gas chamber. Jenova*DEATH solely relies on Fire-based attacks. Simply make your escape off the canon . | | | |Her Silence attack is no more than a slight annoyance. Circle. While the door is locked shut. Tifa is struggling for her life. First you need to collect the key which the Shinra Guard dropped. somewhere in a prison cell in Junon. the airship shows up just in time for Tifa to make her escape. then follow the escort .try walking during the animation as you can't get into random encounters at that time . who appears to be no one other than Yuffie. 2) X. a large amount of scenes take place as the team finally encounters the real Sephiroth. Turn right. fight off the Attack Squad and check the gas chamber's door to initiate another scene. in order for a "perfect game". If you took our | |advice and came prepared with gear that protects against Fire. Cid and the trainee pilot . Triangle + Circle. Triangle. The last whirlwind has yet another obstacle as you have to avoid the timed lightning bolts zapping down the path at a fixed rate.there is no way the soldiers can ever catch up to you . Square. In any case. When you're out. Sapphire Weapon is about to lend you a hand. X. X + Triangle. Mag Atk. should she have had any in the first place. Cost=8MP. | '------------------------------------------------------------------------------' After the battle. Don't forget to collect the MP Turbo Materia and grab the Poison Ring from the chest when you exit north. 843. choose either Red XIII or Barret for safekeeping the Black Materia and speak with Tifa to continue. Fire. press the button near the orange led in the corner to stop the gas. There's no need to worry about doing the following instructions within a time limit: Tifa can hold her breath indefinitely. Talk to Barret. Pummel Jenova with | |powerful enemy skills and summons to end the battle quickly. Mag Atk. Cost=12MP. Cost=24MP. Jenova*DEATH | |can't lay a finger on you. go outside and talk to the reporter. Square + Triangle. Can inflict Silence] | |------------------------------------------------------------------------------| |Strategy: While Jenova*LIFE could only damage your party through Water-based | |attacks. then you need to untie yourself with it. Alternatively | |you can drain her MP entirely with Magic Hammer. 750 Base Damage] | | Silence [1 Enemy. Barret. you're not allowed to ever let Scarlet hit Tifa. When you reach the whirlwind's epicentrum. X. Triangle.

respectively. but it's neat to have a villa next to the beach! o If you visit Nibelheim and play Tifa's Piano (while you're in charge of Tifa) you'll receive an Elemental Materia. You only get this if you chose that you 'jammed on it' in the Kalm Flashback. The only benefit is that you can now rest here for free. and won't land on rocky terrain. along with an Elixir and Magic Source. as the backroom is now accessible. o The Item Shop in Cosmo Canyon . ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Optional Exploration: --------------------While not required. After that. but that's due to sleepyhead Tifa who was in coma for seven days. Magic Source. The prize for this last optional battle is again 3 Elixirs. <Fort Condor Note 15:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The last optional battle of Fort Condor can now be fought. The man will tell you that you've missed five battles. such as the shops of Fort Condor. desert. Chocobo Lure Materia. go to the Operation Room and speak with the crew member to form a party. Now you're free to speak with the pilot and take off! Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO CHECK|| {30} Flying High: Optional things with the Highwind || LIST Oo*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*oO || Treasure:| Elemental Materia. o Rocket Town also has some new treasure placements.located on the far right of the campfire contains a few items you can collect now. Enemy Skill Materia. Fullcure Materia. or save your game. There is no way to actually ever do those five battles. most of which are very worthwhile. then go inside the Item Shop (with the old man outside) and look for a Guard Source in the backroom. Rocket Town and Costa Del Sol (man in the bar). Revisiting Old Places: ---------------------o Many shops have new supplies of wares. Guard Source. Collect the Fourth Bracelet from a chest in the weapon store. If you've got 300000 gil from mastering an 'All' Materia you can also easily buy the villa and turn it into 'Villa Cloud'. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO Highwind Controls: -----------------Circle = Regular movement Cross = Land (only on grass) Triangle = Go to cockpit Square [hold] = Stafe movement D-Pad = Movement L1 = Left turn R1 = Right turn Start = Map Select = Map With the Highwind in your posession you've suddenly gained access to a whole lot of new terrain on the worldmap. or forest. Junon. The Highwind can only land on grass areas however. You can find the Fullcure Materia here. || || | Fourth Bracelet. you can collect several new treasures all over the world. heal. || || | Quadra Magic Materia. . Elixir.

Earth and Lightning. Tip: In order for the Chocobo Sage to remember more things regarding Chocobo Breeding. Ice. You can either manipulate them. Fortunately. you can now complete the Wutai Pagoda with Yuffie if you hadn't done so already. mostly covered by desert. To do so. to the islands northeast of the eastern continent. This streched continent lies adjacent to a cliff with grass area. making them an easy target for morphing. hold the up/left buttons along with L1 . In the desert area you can encounter Cactuers. or you can paralyse them using the item Dazers (gotten from Boundfat enemies in the Corral Valley. Save beforehand and double check after the fight if everything went well. so if you cast the Enemy Skill L4 Suicide on them they'll instantly be down to critically low HP. Steer the Highwind with Square and the D-Pad to make the landing easier. Talk to his green(!) Chocobo and it'll spit out the fourth and final Enemy Skill Materia. Goblin Island: -------------o Fly to the other side of the worldmap. Take your time to steal a Zeio Nut or two from them too. just north of the Sleeping Forest). If you get three Tetra Elementals you always have enough for your entire active party. You've got two options at this point.Chocobo Sage & 4th Enemy Skill Materia: --------------------------------------o Fly over to the northern continent and check the isolated house just northwest of the Corral Valley Cave.if all goes well you'll now be standing on the dirt area. . <Perfect Game Note 20:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ With the fourth Enemy Skill Materia in hand. fly and land the Highwind near the cliff in such a matter that when land you are facing south. while their normal 'Mystery Kick' does around 750 damage. Inside you'll find a demented old man who was once known as the Chocobo Sage. They are also very hard to hit and you only have a 1/8th chance you can hit them normally with physical attacks. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Cactus Island & Tetra Elemental: -------------------------------o Fly straight south from Cosmo Canyon and search for a small island. The Chocobo Sage also sells a few rare nuts and greens. Cactuers pack a punch with their 100 Needles attack that always does 1000 damage. During the landing. This is Cactus Island. The Cactuers are level 40. Before fighting Godo. It is actually possible to land the Highwind on the cliff and debark on the dirt area. simply fight between 3 to 6 battles and he'll remember more. a physical attack with no MP cost. equip Yuffie with *ALL* Enemy Skill Materia that haven't learnt Trine yet. Early Quadra Magic Materia: --------------------------o Fly the Highwind to the east of the Chocobo Ranch and look for a cave. there are a few ways to morph them easily. It does a lot of damage if your opponent's level is equal to your own. which will come in handy during Chocobo Breeding. The forests are inhabited by Goblins from which you can learn the Goblin Punch Enemy Skill. little cacti enemies that morph into Tetra Elementals. allowing access to the cave that contains the Quadra Magic Materia. This is a good accessory that absorbs Fire. and *DO NOT* equip her with any Enemy Skill Materia that already know the skill.

Return to the weapon shop and try to open the door. Inside you can grab an Elixir from the bed.Here's a video that shows how it's done (on Youtube). inspect the door in the back to find that it can't be opened. or you may not be able to get 99 of some items. Catastophe. at the start of a battle you'll automatically be put in Death Sentence. Give it your Mimett Greens it so eagerly desires and tickle the birdie behind its ears to receive the Contain Materia. It doesn't really matter what you say. || ||-----------| || || Key Items:| Huge Materia #1. You have to inspect it nonetheless before you can continue with this mini quest. Go here: http://youtube. The accessory shop here doesn't sell much of interest. This is crucial for later when she'll have the items the shops used to sell. When you hear a chreechy sound. Go back downstairs and talk to the dog to proceed with the game. killing the equipped character within 60 seconds. You definitely want to be able to buy from her. Elixir. Also make sure you collect the Curse Ring.com/watch?v=vhDDj_b1hek Second Chocobo Lure Materia: ---------------------------o Collect a free Chocobo Lure Materia by walking to the right of the fence at the entrance. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Inside the weapon shop. <Perfect Game Note 21:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Make sure to talk to the crazy woman in every shop. take Cid to the Operation Room and form a party. The Curse Ring is an excellent accessory which increases your stats like this: Str +35. Vit +15. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO Mideel is found on the continent south of Fort Condor. || . Dex +15. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {32} The Huge Materia: Corel and Fort Condor || CHECKLIST Oo*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*oO || Treasure: | Ultima Materia. It's a quiet little town but it does hold a few secrets. Apparently Cloud has been swept through the lifestream all the way to Mideel. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {31} Mideel || CHECKLIST Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*oO || Treasure:| Contain Materia. However. go over the wooden bridge to the left. and both responses are funny. Phoenix Materia. Of more interest is her white baby chocobo. Back outside. Spirit + 15. Curse Ring. Mag +25. || || | Imperial Guard(Boss Reward). Tell the truth to the owner and he'll hand you the Curse Ring. Luck + 10. All credits go out to the original poster of the video. inspect the floor to find the 'Beat-Up Useless Old Key'. Immediately go back inside Mideel and explore the house with two men nearby. After several scenes. You'll also want to buy one Mimett Greens. which is detailed below. You can easily counter this by casting 'Death Force' on the character. Huge Materia #2. but you can find an item nearby the man. Check out the shops abd speak with the crazy costumer: Apparently she's stocking up on supplies before Meteor hits.

When you arrive at North Corel. head outside and go into the building on the left. First of all. depending on how well you performed the following happens: 1. but there's a better strategy for this particular fight. Wagon 5: Attack Squad --------------------Quickly defeat the remaining soldier. Speak to the woman with the green hat and she'll hand you Barret's final Limit Break. Wagon 3: Wolfmeister -------------------Wolfmeister is a unique enemy and has 10000 HP. Wagon 4: Eagle Gun -----------------Eagle Gun is another unique enemy with 17000 HP. Wagon 2: Gas Ducter x2 ---------------------Finish them with a powerful attack such as Trine or Magic Breath. The quickest method of beating this giant is to use Laser a few times (alternatively Demi). Down + X. 2. This will be the very last battle you'll fight here. If you didn't even make it on the other train. then use Aqualung as he's weak against Water. After resting at the Inn. but failed to stop it then you won't receive the Huge Materia and you must pay 50000 gil if you want the Ultima Materia. Press the following combinations of buttons: Up + Triangle.Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO North Corel: -----------Head over to North Corel and walk all the way back to the Reactor. . Each wagon is defended by a fixed enemy encounter: Wagon 1: Gas Ducter ------------------Finish it with a powerful attack such as Trine or Magic Breath. When you've caught up. the Huge Materia and Ultima Materia are both lost to you. Catastrophe. If you made it on the other train. Defeat the Attack Squad and pursue the train by alternating between the levers using the Up + Triangle buttons. then quickly finish it off with Laser and Magic Breath. After making it to the front. stopping the train is all there's left to do. steal the unique Warrior Bangle from Eagle Gun. If you stopped the train: You receive the Huge Materia and the Ultima Materia for free. Fort Condor: -----------Enter Fort Condor and talk to the man in charge of the battles. Down + X. the team automatically jumps over to the other train. 3.

the shops won't have much left for sale. With Mideel destroyed. |Name: Ultimate Weapon (Level: 61) |Nullifies: Gravity | |HP: 100000 |-----------------------------------| |MP: 400 |Status Effect Weaknesses: | |Exp: 0 |Slow. He drops an Imperial Guard. 2100 Base Damage] | | Ultima Beam [All Enemies. has all goods for sale that the shops used to sell. but winning the fight | |takes priority. First visit Nibelheim. You'll eventually find yourself in control of Tifa as she helps Cloud to remember the memories he has lost or converted into other thoughts. Optional Things: ---------------- . Go collect the Phoenix Summon as well. boss you'll outside and the enemy to reach the shack you can fight a weak boss named CMD. | '------------------------------------------------------------------------------' After the battle. Cost=40MP. a good and rare armor. Final Heaven. The crazy costumer however. The next piece of story unfolds at Tifa's room on the right.By allowing Grand Horn. Phys Atk. After talking to Tifa in the clinic. | | 2079 Base Damage]. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO Return to Mideel to check on Cloud and Tifa. After succeeding in finding Cloud's real identity. Mag Atk. Hidden Element. many scenes take place. 2079 Base Damage]| | Claw [1 Enemy. while the conclusion can be found at Nibelheim. | |------------------------------------------------------------------------------| |Strategy: Start the battle by stealing the rare Curse Ring. Earth. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {33} Cloud at Mideel + More optional things || CHECKLIST Oo*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*oO || Treasure: | Premium Heart. || ||-----------| || || Key Items:| Key to Sector 5. Quickly follow up with Big Guard| |and then stay alive through the battle. and this is the second. then go to the well on the left. Note: If you happen to lose the boss battle it won't be game over. Sneak Glove. allowing you to receive the Huge Materia. You can | |deplete some of his HP to save you the trouble later. By defeating the also save the day.------------------------------------------------------------------------------. Darkness | |AP: 0 | | |Gil: 0 | | |Drops: --| | |Steal: Curse Ring | | |Morph: --'-----------------------------------| |Attacks: Quake2 [All Enemies. you could put an Elemental | |Materia. Mag Atk. Instead you're never allowed access to Fort Condor ever again. | | | |Ultimate Weapon can't be defeated and will flee after several turns. paired with ANY Materia that has no element (like independent | |materia) in your armor. who can now be found on the left side of the town. Cost=28MP. There are only two| |of these in the game. | | | |If you want to defend yourself from Ultima Beam. all hell breaks loose: Ultimate Weapon is attacking! . the team is re-united again.

Head back to Bone Village and order a search. and press start to end. R1+[]. R1+X. Walk all the way out of the streets until you reach a grey corridor. but there's nothing else to do around there. . Continue down the halls since you can't get past the dog at this time. until you reach the Underwater Reactor. With this key in hand you can revisit Midgar. a half decent piece of armor. At the docks you'll encounter Reno. who has an unpleasant surprise for you in store. Revisit Wall Market and enter the store that says 'Item'. The next morning. two more soldiers assault you. As you exit. HP<->MP. meaning you can participate in the Chocobo Races and breed Chocobos more easily. Pay a visit to the weapon store up north and talk to the man who sold you the batteries aeons ago. Play the tune like before: X. Final Heaven. R1+Triangle. X. []. Enter Junon Harbor and pay the soldier at the elevator the grand amount of 10 gil. and accessory that greatly increases your chances when stealing. then walk to the upper level and stand near the ledge. and the famous Knights of Round Materia. in the middle between the smoke and the campfire to mark the correct spot. collect the Key Item 'Key to Sector 5' from the chest. The sucker offers you a new bargain for the not-so-low price of 129000 gil. Skip the process of placing diggers. Make your way to the main streets and Cloud mentions the cannon is mising. As you approach the gate it appears the man here has lost his key. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO There's another Huge Materia stashed away at the Underwater Reactor at Junon. You can steal a Shinra Alpha armor from the soldiers in beige uniform. Scimitar. Triangle.Key to Sector 5 --------------There are a few more optional things you can do at this point. You'll receive Tifa's final Limit Break. Final Heaven -----------Head to Nibelheim with Tifa in your party and go to Tifa's piano. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {34} The Underwater Reactor || CHECKLIST Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*oO || Treasure: | Battle Trumpet. Gold Saucer ----------The Gold Saucer has finally re-opened again. O. X. Triangle. An indepth guide is available at the Chocobo Breeding sections. Tough luck! If you go inside the church you can see Aeris' ghost. []. Ride the elevator down and defeat the two Submarine Crew inside. Also see section {OPT-7. Ride the fancy elevator deep down the reactor and proceed through several more halls until you reach several Underwater MP's. X. []. Your reward for spitting out this money? The unique Sneak Glove. It is worthwhile to place both Tifa and Cid in your party when you attempt this to view a hilarous extra scene.see before). || ||-----------| || || Key Items:| Leviathan Scales.16}. Insidem try and use the machine to receive the Premium Heart. Four caves on the worldmap are only accessible by Chocobos (with the exception of the Quadra Magic Materia cave . The other caves contain Mime.

Collect the Battle Trumpet from the chest on the left and approach the second submarine in the back. When you get to the bridge you bump into your buddies from the parade . | | Arm Grab [100% Imprisons Character] | | Arm Punch [1 Enemy. several other yellow submarines will need to be dealt with. | '------------------------------------------------------------------------------' Carry Armor drops the God's Hand. You already start behind the red submarine that you must wreck. Check the manual and start the submarine mini game. making it unique. The most important things you need to know is that the square button fires torpedoes. and while the Huge Materia has already been shipped. so be sure to immediately collect them. so quickly align yourself behind it. Bolt3 and your best summons while maintaining a healthy amount | |of HP through the usage of White Wind. a good weapon for Tifa.this only takes a few salvos.------------------------------------------------------------------------------. not in the | |least place since the machine can grab two characters with its arms. head back to Junon and go through the door that was previously blocked by the dog . first collect the Scimitar and the Leviathan Scales from the chests on your right. triangle increases your moving speed and cross slows the submarine down. however..we suggest you take them hostage as the battle doesn't grant any rewards besides regular battle spoils. Enter the submarine. Phys Atk. you can now seize the red submarine and make it your own. defeating several marines while passing through.for the arms] | | |Drops: God's Hand | | |Steal: --| | |Morph: --'-----------------------------------| |Attacks: Lapis Laser [All Enemies. | |imprisoning them and rendering them useless while in that state. 1875 Base Damage] | | Damage Attack [1 Enemy. allow the game to automatically lock on and unload several torpedoes until it sinks .losing the minigame is the only way to remove the dog and allow access in this elusive area. . Poison | |MP: 200 [100 for each arm] |-----------------------------------| |Exp: 2800 [1400. You will never be able to collect all Huge Materia this way. | | | |There's an easy solution: Cast Magic Hammer twice on Carry Armor and it will | |no longer be able to use Lapis Laser. The Scimitar is one of the two weapons that has triple Materia growth. In case you lose track of the red sub. 562. In case you don't want to be cheap. Try pressing R1 for a quick overview in order to locate the red sub once again. Here you'll find that the red submarine has returned. Mag Atk. These are missable. 1500 for the arms] |Status Effect Weaknesses: | |AP: 240 [95. Cost=10MP. |Name: Carry Armor (Level: 45) |Weakness: Lightning | |HP: 24000 [10000 for each arm] |Nullifies: Gravity. 624 Base Damage] | |------------------------------------------------------------------------------| |Strategy: Carry Armor is one of the tougher bosses in the game. | |survive this battle with a casting of Big Guard and pound Carry Armor with | |Magic Breath.5 Base Damage. the gray Shinra Submarine! Note: In case you lose the minigame (by not destroying the red submarine within ten minutes). After the mini game you'll have gained a new vehicle. 90 for the arms] |--| |Gil: 4000 [--. Mag Atk. Before boarding. | | 100% Counter Attack]. Its Lapis | |Laser attack deals a grand total of up to 1875 damage to all who remains.

Note: There is a 1/8th chance that Emerald WEAPON is lurking in front of the Gelnika. which is something that will come in handy especially in the Gelnika as you'll soon find. Oritsuru. always save your game before exiting the area. The Red Wrecked Submarine ------------------------Submerge at Junon and start exploring the southwest depths of the ocean until you locate the downed red submarine. Hades Materia. || || | Highwind. Lastly.|| ||----------| || ||Key Items:| Key to the Ancients. Because of this feature. the morph command is not reduced to 1/8th of the regular damage. Megalixir. Explore the upper room first and walk accross the bridge on the left to grab the Megalixir from the chest on the right. Escort Guard. We highly suggest leaving it alone. so let's have a look. || || | Conformer. Steal as Well Materia. a chest with Heaven's Cloud and a Save Point that is best used right now. Better catch up quickly! Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO ||{35} The Gelnika and other optional things|| CHECKLIST Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*oO || Treasure:| Heaven's Cloud. the deep blue sea can be explored. The Sunken Gelnika {OPT-7. emerge and submerge (if necessary mutliple times) to move Emerald to a different location. Outsider. check the upper left corner for a completely hidden chest containing the Conformor. Spirit Lance. From the main hall with the save point. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO Now that the submarine is in your possession. who aren't about to let you have any of the treasure stashed in the cargo room. Equipment that prevents confusion (such as Ribbons) .7} ---------------------------Get in the sub but don't submerge just yet. Huge Materia #3. WARNING: The big green creature roaming the sea is Emerald WEAPON. so be extremely careful as you search the area. Tip: The Conformer deals damage according to the enemy's level. as ramming it with the submarine is likely to mean game over if you're not extremely well prepared. exit to the hall on the left where you encounter Reno and Rude. Proceed downstairs and closely check the upper right corner to find the concealed Double Cut Materia. one of the optional powerhouse bosses in the game. If this is the case. First sail to the south of Costa del Sol until you're nearby the Gold Saucer. Double Cut Materia. Check the airport to find that you've just missed your flight. The first hallway has no encounters. Submerge here and look around for a sunken airplane. Yuffie's Ultimate Weapon. There are a few things to be explored down there. Chaos. In other words. This nets you the third Huge Materia. Walk back and head right to collect an Escort Guard from another chest. Death Penalty.Head back to Junon and ride the elevator. Yuffie can use the morph command at full strength. Since Emerald can also lurk in front of the Gelnika as you exit the sunken airplane. Note: The Gelnika is home to some of the most powerful creatures in the game. Megalixir.

930 Base Damage] | | Fire2 [1 Enemy. . and the | |Ziedrich from Rude. He'll only attack her if she's| |the last party member standing and even then he'll attack her only 2 out of 3 | |times.------------------------------------------------------------------------------. Phys Atk. Fire. Otherwise. Rude will never use attack magic on Tifa. Rude will still not attack Tifa. | |AP: 300 |Darkness | |Gil: 4000 | | |Drops: --| | |Steal: Tough Ring | | |Morph: --'-----------------------------------| |Attacks: Short Staff [1 Enemy. Slow. Mag Atk. Phys Atk. However. Lightning Element. Find a Megalixir in the first chest. Tifa! | '------------------------------------------------------------------------------' Enter the cargo room after the fight to collect the last few treasures. |Name: Turks:Reno (Level: 42) |Nullifies: Gravity | |HP: 15000 |-----------------------------------| |MP: 230 |Status Effect Weaknesses: | |Exp: 5000 |Poison. Downstairs lies the Hades Summon Materia nearby the wrecked helicopter. 930 Base Damage] | | Cure2 [1 Ally. Lightning. 1514 Base Healing] | |------------------------------------------------------------------------------| |Strategy: Before doing anything else. simply pound away with powerful summons. Cost=24MP. Search the lower area of the screen to find chests with the Outsider and Highwind. | | | |Interestingly. Causes 100% Confusion] | | Electropod 2 [1 Enemy. Cid's final Limit Break. Cost=22MP. 2346 Base Damage] | | Bolt2 [1 Enemy. As far as treasure goes.can be of use in the boss battle. Rude! | |Now kick his butt. then walk all the way to the end of the upper walkway and loot the chest on the very right for the Spirit Lance. Slow. allowing you to boost all your character's stats to the maximum value of 255. so they're | |well worth stealing. enemy skills or | |physical attacks. Cost=22MP. Mag Atk. steal the Tough Ring from Reno. 780 Base Damage] | | Neo Turk Light [1 Enemy. Stop. Mag Atk. especially if paired with the Double Cut | |Materia. the creatures that roam this place can all be morphed into stat-boosting sources and you can get all six different sources from here. Stop. 2652 Base Damage]| |------------------------------------------------------------------------------| |Name: Turks:Rude (Level: 49) |Nullifies: Gravity | |HP: 20000 |-----------------------------------| |MP: 280 |Status Effect Weaknesses: | |Exp: 5500 |Poison. that's all there is to the Gelnika. Phys Atk. 930 Base Damage] | | Ice2 [1 Enemy. Poisoning and paralysing them can help. Mag Atk. Cost=22MP. . These items are extremely rare and powerful. Paralysed. Paralysed. | |AP: 360 |Darkness | |Gil: 5000 | | |Drops: Elixir(100%) | | |Steal: Ziedrich | | |Morph: --'-----------------------------------| |Attacks: Shoulder Attack [1 Enemy. but hard-hitting | |attacks will still end the fight faster. Mag Atk. put up Big Guard and start to pummel Reno and | |Rude with powerful attacks. Ice Element. If you use Yuffie she'll be able to sort out | |excellent damage with her Conformer. Sucks to be in love. | | | |After snatching those items.

|Name: Turks:Rude (Level: 42) |Nullifies: Gravity | |HP: 9000 |-----------------------------------| |MP: 240 |Status Effect Weaknesses: | |Exp: 3400 |Poison. Submerge. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO Head over to Rocket Town now. More information on stat maxing is available in the stat maxing section of this guide. Return to Lucretia's Cave after fighting 10 battles and come back here with Vincent once again to receive the Death Penalty and Chaos. | |AP: 80 |Darkness | |Gil: 3000 | | . do so now. but you can postpone it until later in the game. Remember the cave with the intense flames? With the Leviathan Scales you collected earlier at the submarine docks you can now pass these fierce flames. || ||-----------| || || Key Items:| Huge Materia #4. 3 and Serpents.------------------------------------------------------------------------------. Paralysed. which morph into the other types of sources. and Cid will join your party on your way if he isn't already in it. . You can't fight battles just outside the lake. If you check your worldmap it is clearly visible that the location of this key is located directly under the Forgotten Capital. The Cargo Room contains Unknown 1. Emerge at the end of the tunnel and enter the secret cave behind the waterfall with Vincent in your party to view a scene. 2. indeed the City of the Ancients. Vincent's Ultimate Weapon and Limit Break respectively. Stop.The hallway where you fought the Turks contains the Bad Rap and Poodler enemies. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {36} A Space Odyssey 1997 || CHECKLIST Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*oO || Treasure: | Venus Gospel. Key to the Ancients ------------------This part is not actually optional. Submerge with the submarine once again for better navigation and sail over to nearby Bone Village. If you didn't get the Fourth Bracelet from the Weapon Shop. Slow. the ideal morphing combination. which morph in Luck and Speed Sources.and the Steal as Well Materia from the back of the flames. Fly over to Wutai and go straight to the Da-chao statues. and the Guard Source from the Item shop earlier. Lucretia's Cave (Death Penalty & Chaos) --------------------------------------Emerge with the sub and sail slightly north of Costa Del Sol until you reach a desert with a river nearby. Beat the several attack squads and climb up. Submerge and look around for another tunnel in which you can find the Key Item the 'Key to the Ancients'. The Da-chao Fire Cavern ----------------------Head back to Junon and hop back in the Highwind. and head through the tunnel. Here you'll face Rude again. allowing you to reach the Oritsuru . so you'll have to do that elsewhere. Head to the Rocket. If you start morphing we suggest to use Yuffie with her Conformer.a good weapon for Yuffie .

Mag Atk. follow with | |a casting of Big Guard and pummel Rude with your most powerful attacks to | |quickly deplete his HP. the stronger the weapon. . Note: If you failed any of the prerequisites to obtain the Bahamut ZERO Materia you'll still be able to dig it up at Bone Village. || ||-----------| || || Key Items:| Key to the Ancient (if not gotten already). When you're back in control. Mag Atk. return to Rocket Town and talk three times to the old man who always used to admire his rocket. Mag Atk. This weapon's strength is based on how full Cid's MP is . then make your way to the escape pods down below to trigger more scenes. 648 Base Damage] | |------------------------------------------------------------------------------| |Strategy: The Attack Squad will only be literally standing in your way. A few scenes are initiated which will probably have you wondering how Palmer survived the truck incident. Green. Cost=24MP. | '------------------------------------------------------------------------------' Inside the rocket you'll be forced to battle one last grunt before entering the control room. Phys Atk. Red. If you happened to fail one or more missions you are awarded Huge Materia according to the mechanics below. Green. Red. X. Yellow.the more filled his MP is. Fail Fail Fail Fail Fail Nothing: 1 Mission: 2 Missions: 3 Missions: 4 Missions: You You You You You will will will will will have have have have have 4: 3: 2: 1: 0. Green. To release the lock. Causes 100% MBarrier] | | Shoulder Attack [1 Enemy. head right and climb up to find the last Huge Materia sealed away. Yellow. Return to Bugenhagen at Cosmo Canyon and he'll safekeep the Huge Materia for you. You might've already gotten this during your exploring in the submarine. He'll go ahead and give you the Venus Gospel. [Worldmap only available in printed edition] If you've successfully collected all Huge Materia you'll soon be able to get extra Materia from them. and if you've acquired the Bahamut and Neo Bahamut Summons it will grant you the Bahamut ZERO Materia. Square. 540 Dmg] | | Cure2 [1 Ally. In case you hadn't. Cost=24MP. essentially directly underneath the Forgotten Capital. Cid's Ultimate Weapon. 1202 Base Healing] | | MBarrier [1 Ally. Return to the cockpit. To win this battle. Inspect the Blue Huge Materia. | |considering it's a rare and powerful armor. After the scenes. simply press O. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO In order to proceed with the story you'll need the key item Key to the Ancients. consult the World Map at the end of this book to find its exact underwater location. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {37} The Key to the Ancients + Diamond Weapon|| CHECKLIST Oo*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*oO || Treasure: | Bahamut Zero Materia. so | |dispatch them first.|Drops: Hi-Potion(100%) | | |Steal: Ziedrich | | |Morph: --'-----------------------------------| |Attacks: Bolt2 [1 Enemy. Cost=22MP. X. Yellow. Blue. Lightning. Stealing Rude's Ziedrich is a very smart next move. Mag Atk. Yellow. 882 Base Damage] | | Grand Spark [1 Enemy. Hop back into the Highwind and land it right next to the Forgotten Capital.

Darkness | |Drops: --| | |Steal: Rising Sun | | |Morph: --'-----------------------------------| |Attacks: Diamond Fire [1 Enemy. | '------------------------------------------------------------------------------' After several more scenes. |Name: Diamond Weapon (Level: 49) |Weakness: Lightning | |HP: 30000 |Halves: Fire | |MP: 30000 |Nullifies: Gravity | |Exp: 35000 |-----------------------------------| |AP: 3500 |Status Effect Weaknesses: | |Gil: 25000 |Slow. Bolt3 is an especially effective spell due to Diamond's weakness to | |lightning-based spells. Get your defense rolling with Big Guard and start pounding the | |creature with Summons. . | | Causes 100% Silence. although it does inflict Silence unless you're protected. Pile Bunker. Elixir. so it's a good idea to equip double growth equipment and avoid non-growth equipment such as Ultimate Weapons and certain armor such as the Warrior Bangle and the Gigas Armlet. Power Source. destroying it on Disc 3 is easier as the creature tends to rest at both the Northern Crater and Midgar. 1188 Base Damage] | | Diamond Flash [All Enemies. Starlight Phone. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO . HP Shout. || || | Grow Lance. Elixir. and this only changes when it counts down to perform its Diamond | |Flash attack. | |It's possible to slow Diamond WEAPON. Mag Atk. Comet and Magic Breath. Tip: This battle rewards you with a LOT of Experience and AP. Mag Atk. followed by flying over Midgar to continue. Walk to the center to initiate more scenes and as you try to leave the area the team is confronted with an abrupt crisis: Diamond Weapon has emerged from the sea and is headed straight for Midgar! Back on the worldmap. wait for Diamond WEAPON to walk ashore. Speed Source. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {38} Stopping Midgar's Cannon! || CHECKLIST Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*oO || Treasure:| Elixir. the story requires you to fly over the Northern Crater first. Fire-based spells will be halved. || || | Max Ray. Only used after Countdown]. Bumping the Highwind into Diamond WEAPON only angers Cid. keep that in mind. While it's possible to defeat it on Disc 2. Fire Element. || || | W-Item Materia. | | | |Start the battle off by stealing the Rising Sun from Diamond. Damage = HP * 7/8. Aegis Armlet. Master Fist. Megalixir. Missing Score. Ultimate WEAPON will spawn at the crater nearby Junon after you've dealt with Diamond WEAPON. sometimes forcing you to continue with the story. so trigger the boss battle by running towards the beast.------------------------------------------------------------------------------. Behemoth Horn. || || | Mystile. Mind Source. a unique weapon | |for Yuffie. Mag Atk. among your other favorite | |attacks. Magic Source. | |------------------------------------------------------------------------------| |Strategy: Diamond WEAPON is invulnerable to physical attacks at the start of | |the battle. Guard Source.Head left at the intersection and head back to the circular room. 891 Base Damage] | | Foot Stamp [1 Enemy. This attack can't kill you since it inflicts 7/8th damage of | |your HP. Mind Source. although a series of powerful castings | |should end this battle soon enough.

proceed to the next screen and head down the ladder. and a chest with a Megalixir on the right side. Explore the upper right of the area first in order to reach a chest with an Elixir on the left side of the intersection. and stay on the raised area. . Mag Atk. Tip: Equip your party members with Ribbons to grant immunity to Confusion. 1206 Base Damage] | . forcing you to continue). go up the ladder and follow the path until you have to walk through a tube. In the next screen. but if you completed the Wutai sidequest in which Yuffie stole your Materia. |Name: Turks:Reno (Level: 50) |Nullifies: Gravity | |HP: 25000 |Absorbs: Lightning | |MP: 200 |-----------------------------------| |Exp: 4500 |Status Effect Weaknesses: | |AP: 450 |Poison. Phys Atk. Before heading upstairs. This avoids the 'encounter trigger line' which was programmed lower. fly the Highwind over Midgar to parachute down. Climb the previously mentioned stairs. Walk up to the pillar to the right of Cloud as he climbs out the ventilation shaft. Phys Atk. 2172 Base Damage] | |------------------------------------------------------------------------------| |Name: Turks:Rude (Level: 51) |Nullifies: Gravity | |HP: 28000 |Absorbs: Fire | |MP: 250 |-----------------------------------| |Exp: 5500 |Status Effect Weaknesses: | |AP: 600 |Poison. During this scene you can actually make Cloud roll over in all directions. Phys Atk. The team meets the Turks one last time. The ground around this pillar is slightly raised compared to the rest of the tunnel. save your game and crawl through the tube to reach the next area. you'll be given the option to fight or not. Head left. 697. climb down and enter the tube. Note: In this area it's possible to avoid the upcoming boss battle with the Turks altogether. From your starting position. Mag Atk. This will lead you to a ladder with the Max Ray on top. 2955 Base Damage] | | Grand Spark [1 Enemy. Carefully walk around the pillar by going counterclockwise. just for fun.5 Base Damage] | | Electropod [1 Enemy. It is highly advisable to fight this battle. Darkness | |Gil: 5000 | | |Drops: Elixir | | |Steal: Ziedrich | | |Morph: --'-----------------------------------| |Attacks: Shoulder Attack [1 Enemy. Slow. or you'll miss out on a chance to steal three very rare and valuable pieces of equipment. 905 Base Damage] | | Turk Light [1 Enemy. collect an Elixir from the chest to the right and the Starlight Phone from the chest on the left. On solid ground. Take the right path only after collecting all previously mentioned items (as the floor breaks. walk down the long stairs and climb down the ladder to the next screen. Darkness | |Gil: 3000 | | |Drops: Elixir | | |Steal: Tough Ring | | |Morph: --'-----------------------------------| |Attacks: Short Staff [1 Enemy.Once you're all set. Slow. Lightning Element. Make sure to go left first and climb the ridiculously long ladder to reach a chest with the rare Aegis Armlet.------------------------------------------------------------------------------.

head north to reach an intersection. but it's your very last chance to revisit it and collect many rare items. life's a lot easier. Follow up with your favorite defensive | |enemy skill Big Guard and end the battle by casting several powerful summons. To claim all battle spoils in the form of | |a decent amount of Experience and AP. From here. You'll now have two Megalixirs.5 Base Damage] | | Bewildered [1 Enemy. Press Circle. Ziedrich and Minerva Band from| |Reno. Keep your eyes out for chests holding a Power Source. Phys Atk. After this. X and repeat to duplicate the Megalixir to a maximum of 99. The right path leads to a dead end. and with an advanced technique even items that cannot be used in battle. If you take your . Select the W-Item command. with the W-Item Materia. Ice and Fire attacks to avoid healing | |any one of the Turks. but going down the tunnels nets you several very useful items. 1142 Base Damage] | | Throw2 [1 Enemy. | '------------------------------------------------------------------------------' After the battle you can actually choose which way you go. Phys Atk. Fight a battle and have someone equipped with the W-Item Materia. Darkness | |Gil: 7000 | | |Drops: --| | |Steal: Minerva Band | | |Morph: --'-----------------------------------| |Attacks: Kick [1 Enemy. Tip: The W-Item Materia allows you to duplicate any item that can be used in battle. | |or by simply pounding away with powerful physical attacks if some of your | |characters already have their Ultimate Weapons. follow these instructions: Suppose you have 1 Megalixir that you want to duplicate. This screen has a ladder on the left side. try wiping them out all at once with a | |summon such as Bahamut ZERO. You only need one copy of an item to be able to duplicate it. Mag Atk.|------------------------------------------------------------------------------| |Name: Turks:Elena (Level: 53) |Nullifies: Gravity | |HP: 30000 |Absorbs: Ice | |MP: 100 |-----------------------------------| |Exp: 6400 |Status Effect Weaknesses: | |AP: 800 |Poison. Of course. Rude and Elena respectively. To duplicate an item that can be used in battle. X. The story requires you to head up. Then move your cursor to any other item you can use and press Circle. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Backtrack to the tunnel where you fought the Turks. | | | |You'll want to stay away from Lighting. After going right at the intersection you'll reach another fork. Mind Source and Magic Source. Phys Atk. <Perfect Game Note 22:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Make sure you steal 99 Graviballs from Shadow Makers in the tunnels. select the Megalixir and use it. Can cause Confusion] | | Throw1 [1 Enemy. 856. The optional Shinra Building is located to the right. 1427. press X to cancel. so continue left to reach Shinra's HQ. Guard Source.5 Base Damage] | |------------------------------------------------------------------------------| |Strategy: Start off by stealing the Tough Ring. The W-Item Materia can be found at the very far lower end of the tunnels. Slow. Circle. Keep in mind that the others will flee as soon as you | |deplete the HP of any single Turk.

Check out the vending machine in the upper left corner of the fitness room to receive a Mind Source and a Speed Source. get your defense going with Big Guard and | |pummel the machine with powerful physical attacks and high-end magic such as | |Comet and summons from the Bahamut family.5 Base Damage] | | Beam Cannon [All Enemies. you can also collect this if you hadn't before. Proud Clod. Mag Atk. Climb up and the team is interrupted by the new toy of Scarlet and Heidegger. Mag Atk. Causes 100% Reflect] | |------------------------------------------------------------------------------| |Name: Jamar Armor (Level: 62) |Nullifies: Gravity | |HP: 20000 |-----------------------------------| |MP: 300 |Status Effect Weaknesses: | |Exp: 8000 |Darkness | |AP: 1500 | | |Gil: 10000 | | |Drops: --| | |Steal: --| | |Morph: --'-----------------------------------| |Attacks: --| |------------------------------------------------------------------------------| |Strategy: Proud Clod looks as intimidating as it is weak. | |Destroying its Jamar Armor nets you extra battle spoils and it's advisable to | |so this. you can never fully access these seemingly unchanged floors. This is your only chance of collecting it. Phys Atk. Backtrack to the tunnel intersection and follow the left path to continue with the story.2 if you hadn't during you first visit. Definitely collect the HP Shout from the last row of the locker room. Cost=32MP. your reward will be the unique and elusive Behemoth Horn for Red XIII. | | | |In order to dispatch Proud Clod. Phys Atk. Cost=16MP. Phys Atk. . Phys Atk. While you can further climb the stairs to reach the highest floors. 774 Base Damage] | | W Machine Gun [1 Enemy. 774 Base Damage] | | Knee Blend [1 Enemy. |Name: Proud Clod (Level: 53) |Nullifies: Gravity | |HP: 60000 |-----------------------------------| |MP: 320 | | |Exp: 7000 | | |AP: 1000 | | |Gil: 10000 |Status Effect Weaknesses: | |Drops: Ragnarok |--| |Steal: --| | |Morph: --'-----------------------------------| |Attacks: Big Hand Clash [1 Enemy. Going through the main entrance. 774 Base Damage] | | Wrist Laser [1 Enemy. Ride the glass elevator at the first floor's entrance lobby to the 63rd floor and collect the Grow Lance from one of the rooms. Be careful with healing after | . In fact. The robot's attacks| |don't cause much damage and only its Beam Cannon targets all party members. make sure you read the Turtel's Paradise Flyer No. With the lady absent you can now collect the Pile Bunker and Master first from these two chests.time to walk the long stairs once again. which is Cait Sith's Ultimate Weapon. Phys Atk.------------------------------------------------------------------------------. 774 Base Damage] | | Knee Fire [1 Enemy. Whether you did or didn't pick up the Elixir during your first visit doesn't matter. 1297. Walk the stairs up to the second floor and explore the item shop behind the green doors in the corner.5 Base Damage] | | Materia-jammer [1 Enemy. The 64th floor is also worth a visit. 1354.

Can inflict Confusion] | . the W-Item Trick can save you a lot of time as one copy of the item will do fine. Of course. if only for a short while to collect his Ultimate Weapon. Go upstairs and find the chest on these stairs in the next screen. which only shows up when you have him in your party. normally allowing you to dodge over half the attacks thrown at you. Equip your characters with Ribbon(s) and (high-levelled) Counter Atatck Materias. . ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The stairs lead you to Hojo. Cranking the battle speed up to the max also shaves off some time. from Grosspanzer.------------------------------------------------------------------------------. 1962. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ <Perfect Game Note 25:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In this area. Proud Clod isn't quite | |cut out to be a WEAPON slayer! | '------------------------------------------------------------------------------' The next screen contains an Elixir and the Mystile armor in chests. |Name: Hojo (Level: 50) |Nullifies: Gravity | |HP: 13000 |-----------------------------------| |MP: 250 |Status Effect Weaknesses: | |Exp: 0 |Darkness | |AP: 0 | | |Gil: 0 | | |Drops: --| | |Steal: --| | |Morph: --'-----------------------------------| |Attacks: Capsule [Revives Bad Rap Sample & Poodler Sample] | |------------------------------------------------------------------------------| |Name: Helletic Hojo (Level: 55) |Nullifies: Gravity | |HP: 26000 (Left Arm=24000/Right Arm=5000) |-----------------------------------| |MP: 200 (Left Arm=400/Right Arm=300) |Status Effect Weaknesses: | |Exp: 0 |Darkness | |AP: 0 | | |Gil: 0 | | |Drops: --| | |Steal: --| | |Morph: --'-----------------------------------| |Attacks: Pile Banger [1 Enemy. steal 99 Shinra Alpha's from SOLDIER:1st. | | Causes 100% Poison] | | Confu [1 Enemy. This enemy can be found anywhere on this screen with the save point. Either swap or keep Barret in your party after collecting it. Cost=18MP.6 Base Damage. Phys Atk. 690 Base Damage.|Materia-jammer puts reflect on your entire party. Only used when | | Right Arm is alive] | | Bio Gas [1 Enemy. The Mystile is arguably the best armor in the game with the highest evasion stats of any armor. Mag Atk. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ <Perfect Game Note 24:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Feel free to save your game and place Barret in your party. <Perfect Game Note 23:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Steal 99 of the 8inch Cannon item. You can increase the steal rate slightly with the Sneak Glove if you have it. Mag Atk. the Missing Score. Cost=15MP. who isn't about to give up without a fight.

If you | |equip your characters with Counter Attack Materia you'll get a chance to | |counter each single attack from the combo. Hojo is vulnerable to Stop. Cost=2MP. || || | Speed Source. Darkness | |AP: 2500 | | |Gil: 6000 | | |Drops: Power Source | | |Steal: --| | |Morph: --'-----------------------------------| |Attacks: Absorb [1 Enemy. although protective gear will help you avoid | |this nuisance. Vaccine. The arms| |will revive quickly after dispatching them.| Sleepel [1 Enemy. Can inflict Silence] | |------------------------------------------------------------------------------| |Name: Lifeform-Hojo N (Level: 58) |Nullifies: Gravity | |HP: 30000 |-----------------------------------| |MP: 100 |Status Effect Weaknesses: | |Exp: 25000 |Stop. Mystile. Shield Materia. Megalixir. Shield Materia. Cost=8MP. Remedy. Turbo Ether. || || | Magic Counter Materia. Elixir. Elixir. || || | Megalixir. and Hojo will only use a capsule to spawn two sample | |creatures. || ||----------| || || | Best Combination Duplicates of Items: Mystile. (Command) Counter Materia. Elixir. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO . although pounding away with hard | |hitting physical attacks and strong summons will soon fell him. Turbo Ether. Guard Source. Mag Atk. Mega All Materia. | | Can inflict Poison. | | Used as 100% Counter Attack versus magic attacks] | | Slow [1 Enemy. so it's best to focus on the main | |body. Can inflict Silence. Mag Atk. Darkness and Sleep. 555 Base Damage] | | Silence [1 Enemy. X-Potion. Attacks such as Magic Breath deal solid damage and are a nice change of| |just physical attacks. | | | |The first phase is easy. Mag Atk. X-Potion. Remedy. 257. HP Absorb Materia. Cost=24MP. Kill Hojo and his samples will go down with him. Guard Source. Mind Source. || || | Power Source. Darkness & Sleep] | |------------------------------------------------------------------------------| |Strategy: The fight with Hojo consists of three phases.5 + 618 + 360. || || | W-Magic Materia. Can inflict Sleep] | | Silence [1 Enemy. Speed Source. Magic Source. Cost=24MP. Magical attacks are countered by | |Hojo with a casting of Silence. the dialogue between her and Cloud will be slightly different during her conversation with Cloud while sitting under the Highwind. Mind Source. Power Source. || || | Magic Source. Imperial Guard. || || | Imperial Guard. Equipping your | |characters with Ribbons will make the battles easier. | '------------------------------------------------------------------------------' Note: If Tifa's affection value is 50+. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {39} The Northern Crater || CHECKLIST Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*oO || Treasure:| Save Crystal. Megalixir. | | | |The third form is the most dangerous and attacks with a physical combo which | |hits four consecutive times and inflicts Poison. Vaccine. | | | |The second form is tougher and has two separate arms you can target.5 + 824 Base Damage. Causes 100% Slow] | | Combo [1 Enemy. || || | Vaccine. Cost=20MP. 4 Phys Atk. Hero Drink. (Command) Counter Materia. Luck Source. Mag Atk. Hero Drink. Tetra Elemental. || || | Power Source. Guard Source. Mag Atk.

and jump up. The chest on the upper left contains a Power Source. Climb down the ladder and walk down the rocky steps. Confirm to enter the crater and Cloud will automatically venture down. It's approximately at the middle of the Northern Crater. Collect a Mind Source from the chest to your left. To exit. A word of advise beforehand: There are several enemies in the crater which have instant-death attacks. and there are various optional things left to do in the world. Now head back up via the left side. Alternatively. and since Ribbons do *not* protect against sudden death. Tip: If you want to exit the crater. consider placing the Save Point here. Enter the cave and collect the Guard Source inside another chest. Whatever you do. allowing you to collect a Hero Drink from the chest to the right. Jump down and head back on the right to grab a Mind Source from the lonely chest. It occurs if you open the chest of the Save Crystal while the animation of rocks falling down is still in motion. Since you can only do this *once*. Walk to the other side and enter the cave to find a Megalixir. Proceed through the connecting path.It's possible to exit the Northern Crater at any time. Climb up some more to find an Elixir inside the next chest you pass by. This item allows you to create one Save Point anywhere in the Northern Crater. From here you can go left or right. When you get to the next screen. think ahead before using it. equip at least one of your characters with a Safety Bit. don't place it at the next intersection. You can never obtain another Save Crystal afterwards. but you can still move around. First head down by the right side and collect a Guard Source from the chest. The other chest can be accessed by going through the tunnel. This time drop down more and enter the cave. the Save Crystal is not saved to your inventory. but we'll detail it in any case. Exit the cave and walk a little to the left to drop down to a lower level. but it's fairly easy to navigate. of which the entrance can be found slightly under the chest . Refer to the next section to view your options. You can do this any time you like.it holds a Power Source. You can also learn the Dragon Force enemy skill from Dark Dragons here. place the Save Point at the bottom of the crater. and if you walk to the right from this ledge you can also grab the shiny HP Absorb Materia. Collect the Save Crystal from the first chest. Walk down the spiral path and grab a Guard Source from the second chest. you can choose to go down by the left or right side. then stand on the right end of the ledge . near the exit below. We'll give you some advice later.facing left . Jump off the small ledge (which you can jump up to at any time you'd like). When you've reached the bottom. The text 'Received Save Crystal!' will still appear. . The next area looks like a maze. Exit the cave by the top of the screen. People have reported that they weren't able to climb out of the crater anymore because of placing the Save Point in that screen. Go right first and Cloud will drop down. walk right and drop down. If you exit the crater through the cave doorway. drop down some more and stay on the right side of the screen. so you can go anywhere from here. even after entering. and collect the Magic Source from the first chest. simply enter the first cave doorway and climb up. Note: There's a known glitch where you don't obtain the Save Crystal. It's fairly uncommon. proceed to the next screen through the bottom of this area.

if you never used them often. If you have all Enemy Skill Materias on Cloud. and send Cid up. After that you'll never have to worry about missing any enemy skill again as all others can still be gotten (unless you already missed Trine from Godo). no other Dragon Zombies will ever perform this attack again due to a certain variable. Do NOT go anywhere except the way you just came from (if you care about duplicating several treasures in the Crater . send Barret up. Again. Cloud will double jump over to the next platform. Backtrack all the way you came until you are at the screen where your party members split up. In the next screen. Send him. jump down to grab the X-Potion from the chest. Follow the fairly linear path down until you get to the second chest that holds a Turbo Ether. Imperial Guard. all the Materia will get the skill at once. the first question is about Cloud. Send Cloud down.otherwise just finish the game). Inside the next screen. and the third chest in this area contains an X-Potion. Make sure you collect the Magic Counter Materia from the Mako stream to \ the very left. plus raises defense by a great deal.Head down (left) with Cloud. This armor will cut down most damage in half. To further boost defense you could also give them a Tough Ring. From here. send Cait Sith down. EXCEPT TIFA. just make sure to grab the items from the chests. Head right to collect a Vaccine on the way. Send TIFA to the RIGHT.Tip: You'll need to split up your party at this point. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ . . Here. However. which uses the Enemy Skill 'Pandora's Box' as a Final Attack. You may (or may not) have a weak party right now. Head down the last spiral to the next screen. tap Circle repeatedly during the jump. send Yuffie up. The next chest contains an Elixir. This next screen is the bottom of the Northern Crater. You could encounter a Dragon Zombie. Follow these instructions carefully: <Perfect Game Note 26:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You MUST follow the directions in order to get the very special duplicates of: Mystile. so be extra careful. and the Elixir on the ground. and depending on who you send which direction you can get duplicate copies of very rare items. send Red XIII up. so in order to collect the Mega All Materia. The chest on the left contains a Speed Source. If you jump off from the left. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Walk down the spiral path and climb down at the end. send Vincent down. Jump down and exit the screen. and everyone else to the left. The nearby one contains a Turbo Ether. which is the path you sent Tifa down. <Perfect Game Note 27:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ It's wise to equip one character (for example Cloud) with all 4 Enemy Skill Materia during this part. The chest on the right contains a Tetra Elemental and the other chest . Go down the right path. Now take Cloud down through the down path.The first question asked is about Cloud. follow the path until you get to jump down twice. It can be wise to equip Vincent and Cait Sith with the Ziedrich. Head down the steps and collect a Remedy from the chest on the left. Grab the Mystile armor from the chest. once it uses this Final Attack. continue left. Shield Materia and (Command) Counter Materia. you'll get to another intersection.

W-Summon. Note that this is not the same as the 'Counter attack' Materia. From this spot. Ribbon. and you're free to do however you please. This swampy area is roaming with strange creatures. Exit the screen by the north and walk down the large skeleton. however. The other chest on the upper left contains a Vaccine. If you followed the instructions you should get the following duplicate items from them: Tifa: 'Mythril' (This is actually a Mystile) Cid: Imperial Guard Barret: Vaccine Red XIII: Shield Materia Yuffie: (Command) Counter Materia Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {40} Doing the last optional things || CHECKLIST Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*oO || Treasure:| Limited Moon. provided you haven't done some of them already. Explore the very far north area and look around for a very tiny orb to collect the W-Magic Materia.4} & {M2}. in other words go through the exit closest by. You're now back at the bottom of the crater. .on the left contains a Speed Source. Refer to sections {M1. Take the upper path first and collect the green Shield Materia. once again do *not* proceed to the center. and it's slightly difficult to spot. then proceed over the upper path to make Cloud run through the water. Collect a Remedy from the other chest and exit the screen. When you've backtracked to the screen where the 'left path' splits up into an upper and lower path. o You can breed and race chocobos. The next room houses the Counter Materia in the middle. such as Magic Pots and Movers. || ||----------| || || | (Other treasures are listed under their own sections) || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO There are plenty of optional things to do. so here's a small list of optional things you can do. but backtrack through the path that you first took. This Counter Materia is a support Materia which will counter with any paired command (yellow) materia. choose the upper path. reaching the chest with an Imperial Guard. many of which grant a lot of AP when defeated. o You can get Red XIII's Ultimate Weapon Limited Moon from Bugenhagen. then exit the area. Walk all the way right to collect a Hero Drink. || || | Final Attack Materia. Collect the Luck Source from the chest and meet up with your party members at the center. o Ultimate WEAPON has spawned above the crater lake nearby Junon after you defeated Diamond WEAPON. There's one other Materia in this area. The backroom of the Item Shop is also explorable if you hadn't already looted it. Follow the lower path to reach a chest containing a Magic Source. Ultimate Weapon. The very left part of the screen contains a chest with a Megalixir. Omnislash. Many rare items can be acquired by winning Chocobo Races and exploring the four Materia Caves on the Worldmap. Note that going south from this chest will lead to the right side of the area. When you reach the bottom of the crater. as does the last chest of this area. walk more down to the left and Cloud will go through the water again.

. the enemy will be one of the following: 1x Allemagne: 1x Iron Man: 1x Dragon Zombie: 26/256 (10. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {41} The Final Fights of this Fantasy || CHECKLIST Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*oO || Treasure:| --|| Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO It helps to equip your main party members with Ribbons. If you are attacked. morph a Ho-Chu at the special battle of the Gold Saucer's Battle Square. although this battle requires thorough preparations.0%) chance 102/256 (39. Collecting the W-Summon Materia from the prize list. Big Guard will help reduce damage from their powerful swipes.69%) chance of being attacked. -------------------------------------------------------------------------------At the bottom center of the area. Iron Man is weak against water. -------------------------------------------------------------------------------The exact mechanics of encounters while jumping from platform to platform are as follows: Every time you hop to a new platform. o The Special Battle at the Gold Saucer's Battle Square can be attempted after: 1. you'll receive the Final Attack Materia. If you win the special battle. o A hidden scene can be viewed by revisiting the library in the basement of the Shinra Building at Nibelheim. morph a Master Tonberry into one. Collecting and learning Omnislash with Cloud. but the above are most profound. When you're absolutely sure you're ready to finish the game. Ruby WEAPON spawns in the sands around the Gold Saucer after defeating Ultimate WEAPON and fighting one random battle after that. o There are more things to do. Beating these two creatures also allows you to complete the Kalm Traveller's Quest. you have a 76/256 (29. which can only be fought with Cloud.8%) chance The first screen has 5 jumps and the second screen has 8 jumps. often facing Dragon Zombie and Iron Man enemies. If you don't have three Ribbons. 3. You'll have to step from stone to stone. Collecting Ultimate Weapon by defeating Ultimate WEAPON. 2. Both are far stronger than regular enemies and serve as semi-bosses. the team faces Jenova SYNTHESIS. speak with your party members and move out. second battle. so Aqualung is an effective attack to use against them. or if you want to go out of the crater. but the Dragon Zombie is an undead creature and can easily be disposed off with White Wind or healing items. Winning the special battle 10 times nets you a Ribbon.o The Ancient Forest can be visited (either after defeating Ultimate WEAPON or by breeding a mountain chocobo).2%) chance 128/256 (50. o Emerald WEAPON can be fought against.

1252 Healing. no experience is rewarded. which requires her to countdown and | |wait five turns. Cost=52MP. | |Demi3 [1 Enemy. Mag Atk. 7126. | |Quake3 [1 Enemy.. 2131. Damage = HP * 3/4]. Mag Atk. Right Hand | |Revived Revives Right Arm]. Can inflict Stop]. simply ignore the other parties and continue to fight with your main party. Mag Atk. 2325 Base Damage. Cure3 [1 Ally. Gravity | |HP: 60000 (10000 & 8000 for the Arms) |Absorbs: Poison | |MP: 600 |-----------------------------------| |Exp: 60000 |Status Effect Weaknesses: | |AP: 500 |Darkness | |Gil: 0 | | |Drops: --| | |Steal: --| | |Morph: --'-----------------------------------| |Attacks: Absorb [1 Enemy.5 Base Damage. Cost=34MP. Mag Atk.25 Base Damage]. | |Bizarro Enegy [1 Ally. If Jenova manages to cast | |Ultima. Phys Atk. | |Stigma [All Enemies. The best armor and accessory are respectively the Mystile and Ribbon. Mag Atk. Removes all status effects].5 Base Damage. | |Aurora Fence [All Enemies. Cost=52MP. Fire Element. Mag Atk. Mag Atk. Cost=68MP. 5381. Gravity Element.25]. Earth Element. . | |Ice3 [1 Enemy. 1425. Mag Atk. 4920 Base Damage]. Causes 100% Poison & Slow]. | |Heartless Angel [1 Enemy. Mag Atk. | |Cost=130MP. It's advisable to give your main party the best equipment you have.------------------------------------------------------------------------------. Mag Atk. |Name: Jenova*SYNTHESIS (Level 61) |Nullifies: Earth. even if the upcoming battle has you fighting with more than one party. Mag Atk. Can | |inflict Poison]. Can inflict Sadness].375 Base Damage.------------------------------------------------------------------------------. Ice Element. Stop [1 Enemy. If that's the case. Mag Atk. Cost=48MP. Attacking her with Double or 4x Cut is | |a very effective method. | |Repeating Slap [1 Enemy. Left Hand Revived [Revives Left Arm] | |------------------------------------------------------------------------------| |Strategy: This battle is surprisingly easy and Jenova's attacks are all | |fairly weak with the exception of Ultima. | | | |A casting of Knights of Round will obliterate Jenova. but also has a large | |effect on Sephiroth's HP in the upcoming battles. Phys Atk. | |Fire3 [1 Enemy. Used only after countdown]. Phys Atk. | |Mag Atk. Cost=36MP. Ultima [All Enemies. Damage = (Target's HP-1)]. You're now given the option to re-equip your party members. Lightning Element. 6744 Base Healing] | |------------------------------------------------------------------------------| . 2152. Can inflict Fury]. Bio2 | |[1/All Enemies. 1357. 4920 Base Damage]. |Name: Bizarro*Sephiroth (Level 61) |Nullifies: Gravity | |HP: See specifics |-----------------------------------| |MP: 400 |Status Effect Weaknesses: | |Exp: 0 |Darkness | |AP: 0 | | |Gil: 0 | | |Drops: --| | |Steal: --| | |Morph: --'-----------------------------------| |Attacks: | |Sephiroth Shock [1 Enemy. | '------------------------------------------------------------------------------' The team floats down the very bottom of the crater. 3946 Base Healing].875 Base Damage. where Sephiroth resides. Poison Element. but powerful enemy skills and summons will do | |equally fine. 4920 Base Damage].| |Bolt3 [1 Enemy.

| | | |Three Parties: Fail to qualify for fighting with one or two parties. | | The average party level is the sum of all your party members levels. | | | |2.is true. | | | |2. and ANY one of the | |-----------. the easiest is by far to simply use | |your main party and inflict as much damage as possible in a short period. | | | |1. | | | |1. Have both Yuffie and Vincent recruited in your party. Jenova Synthesis achieved 13 or more turns before starting the countdown | | for Ultima. or both. To view the names of | |all different. which heals | |the Main Body (A) every turn for about 6500. | | | |1. and if | | you didn't get Yuffie or Vincent then their level is not included either. of Characters at L99 | | | |Note: Aeris does not count while calculating the above. | |------------------------------------------------------------------------------| |Strategy: While there are various strategies possible.below statements is true. Jenova Synthesis achieved 12 or less turns before counting down Ultima. The average party level is 68 or higher. Aeris' level doesn't count. of Characters at L99 | |Left Mgc's Max HP = 4000 + 500 * No. | | | . Your average party level is between 54 and 67 inclusive.|Bizarro Sephiroth's HP varies depending on various factors: | | | |Main Body's Max HP = 40000 + 5000 * No. Your lowest levelled party member is between Level 35 and 44 inclusive. The first turn when Jenova begins the | | countdown does not count. The average party level is 53 or less. | | | |Two Parties: Don't qualify for fighting with one party. of Characters at L99 | |Core's Max HP = 10000 + 1250 * No. Lowest levelled party member is Level 34 or below. When you fight with two | |parties you'll need to destroy two sides of the core and when you fight with | |three parties you must destroy three parts of the core. of Characters at L99 | | + 60000 if Knights of Round was used on Jenova*SYNTHESIS | |Head's Max HP = 2000 + 250 * No. | | | |2. When Jenova couldn't do anything due to an arm being dead. press [SELECT] to bring up th help bar. | | | |3. | | | |The idea is normally to destroy the Core (Bizarro*Sephiroth C). of Characters at L99 | |Right Mgc's Max HP = 4000 + 500 * No. These are explained in detail below: | | | |One Party: You'll fight with one party if ANY one of the below statements | |---------. | | divided by the number of party members. | | | |4. based on how many | |parties you use when fighting Sephiroth. | | | |3.See below for the requirements. | | | |3. Vincent. You are missing either Yuffie. rounded down. | | this still counts as a turn. | |------------------------------------------------------------------------------| |Various factors determine with how many parties you will face Bizarro | |Sephiroth. | |-------------. The Core is invulnerable until | |Right and Left Magic (D and E) have been destroyed. The lowest levelled character is Level 45 or higher.

Silence. Super Nova [All Enemies. there is no | |reason to conserve that Megalixir you stored away for ages. Break [1 Enemy. This means you can give it all you've got. silence and slow as well. Safer*Sephiroth will have: | | 400. for a maximum of 24900 lower. 308 MDf | | | |Note: Aeris does not count while calculating the above.625 Base Damage]. Mag | |Atk. DeSpell [1/All Enemies. 20 Def. 10389 Base Damage. Bahamut. Mag Atk. Use everything | |available in your arsenal to win this battle. Mag Atk. Damage = | |(Target's HP-1)]. | | | |Sephiroth always starts the battle with Wall. 2128. Supernova. Big Guard takes care of your | |defense. Heartless Angel [1 Enemy.375 Base Damage. Small]. It | |normally inflicts confusion. 5 MAt. Despells]. A De-spell will effectively | |counter this. which cannot | |actually kill you since it deals 15/16th damage of your current HP. 2979. | | | |Sephiroth eventually casts his ultimate attack. Sephiroth's large amount of bad | |status effects will no longer negatively affect the battle. Slow] | |------------------------------------------------------------------------------| | +30. Earth Element. | |Damage = Target's HP * 15/16. Comet 2 and | |everything else that hits Sephiroth hard. |Name: Safer Sephiroth (Level 87) |Nullifies: Earth.5 | |Base Damage. Can inflict Confusion.|It's advisable to outdamage the Main Body and ignore the healing Core | |completely by using Knights of Round. | |------------------------------------------------------------------------------| |Strategy: The fight against Safer Sephiroth counts as the final battle of | |Final Fantasy VII.000 Max HP if you cast Knights of Round on Jenova*SYNTHESIS | | | | For each time you killed Bizarro Sephiroth's head. A Megalixir is the perfect cure against Supernova. Causes 100% Paralysed & | |Darkness]. Can inflict Petrify]. 16 MDf per character at L99 | | +80. Mag Atk. Wall [1 Ally. Cost=86MP. | |Mag Atk. Causes 100% Sadness.000 Max HP. 8512. Otherwise.000 Max HP. Cost=58MP. | |If your characters have Ribbons equipped. 140 MAt. | | | |The next fight starts immediately after this one. although Ribbons | |counter this. Darkness | |AP: 0 | | |Gil: 0 | | |Drops: --| | |Steal: --| | |Morph: --'-----------------------------------| |Attacks: (Base Damages are for Safer Sephiroth at Maximum Power) | | | |Wing Slash [1 Enemy. | '------------------------------------------------------------------------------' .125 Base Damage]. Phys Atk. Mag Atk. | | | .------------------------------------------------------------------------------. while effective castings of White Wind should keep your party's HP | |high. Double or 4x Cut. Deen [All Enemies. | | | | At maximum power. Cost=20MP. 2 Att. Frog. | |Mag Atk. 260 Def. Shadow Flare [1 | |Enemy. 246 Att. 10640. Causes 100% Barrier + MBarrier]. Phys Atk. | |prepare to cast White Wind a large number of times to effectively heal and | |clean your party of negative statuses. and a casting of Big Guard on your party turns the tables. Cost=100MP. | |Casting Slow on Safer Sephiroth in the early going is a decent idea as well. Pale Horse [1 Enemy. Safer Sephiroth's HP | | will be 100 lower than his Max HP. Gravity | |HP: 80000 |-----------------------------------| |MP: 680 (cannot be depleted) |Status Effect Weaknesses: | |Exp: 0 |Slow.

characters without the long range | |ability won't be able to hit him. Without going in the mechanics with too much specifics. it suffices to say that I took the min/max marges for the stats. you may wonder how this was derived from the game. this hopefully makes it easy to understand. Job: Mercenary | (ex-member of SOLDIER) | Age: 21 | Weapon: Sword | Height: 173 cm (5'7") | Birthdate: August 19 | Birthplace: Nibelheim | Bloodtype: AB | --------------------------' Cloud's (Last) Name: -------------------I always found that the main FF7 characters had a last name that suited their character.1%) | Cloud is an extremely balanced character. For example. Due to the fact that the story is listed by character. The indications (Low. High. This is done to give a better. This section contains SPOILERS! This section describes the stories of the characters in Final Fantasy 7. 'Strife' just may refer to 'strife': Cloud is pretty much in conflict with himself and his identity. the game will confront Cloud with one final battle which cannot be lost. Average) are different for HP/MP. and then checked how much the characters differed from that average. but only +10% will qualify as Very High for stats. calculated the average of the stat when looking at all 9 characters. -------HP: High (+3. This only resembles natural stat growth. we're not about to spoil it either way. | '------------------------------------------------------------------------------' After destroying Safer Sephiroth. Even though we're sure you've seen the ending before. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {C1} Playable Characters || Oo*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*oO || {C1.1} Cloud Strife || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-oO Character Data: --------------------------.|To damage Sephiroth. especially since | |you can throw as much at him as you'd like. and clearly referring to Nibelheim in FF7). and stats. something the word Niflheim also refers to (meaning "mist world" in Norwegian mythology. but first he must solve this conflict. "cloud" can point to Cloud's foggy past. You can see this as a Character Bios and Story Analysis both. The truth is somewhere in his mind. Of course. Coin also works wonders. but keep in | |mind that when Sephiroth has ascended. In-battle/Stat-wise: Summary: -----------------------------. a few castings of Knights of Round will easily do him | |in. Enjoy it. I feel I must WARN you. Stat maxing is a whole league apart. +5% is what I consider Very High for HP/MP. and he . quick reflection. or major events they had gone through. We're sure you will! Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || II) Characters and Storyline [Contains SPOILERS!] {C} || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO Again. real effective. Real simple. use powerful summons and physical attacks. If you really want to mop the | |floor with Sephiroth. As for the stats and the % that are in the tables. The only attack available to Sephiroth is an attack that inflicts 31/32nd damage of Cloud's HP.

5%)| Vitality: High (+8. When Tifa and the other children tried to climb Mt. on the run for Shinra. although he did longe for friendship. after which Tifa gets wounded by Sephiroth. so he did see everything that happened. along with Jenova Cells. which were about infusing SOLDIERS with Mako and Jenova Cells. Cloud is best put in the front row. who opposed the British and fought for the . Upon reaching the reactor. and the story of FFVII begins. An important assignment is the one where he must investigate a problem at the Nibelheim Mako Reactor. Cloud was one of the normal Shinra guards. Tifa's father is killed in the reactor. when is revealed that it was actually Zack and Sephiroth who were the leading roles during the Nibelheim incident. putting them in the Mako tubes. Storyline: ---------Cloud Strife is the main character of Final Fantasy VII. Cloud manages to get himself to Midgar. essentially the Lifestream.MP: High (+3. At first. Cloud is left for dead. Sephiroth can control Cloud sometimes. Since Cloud is almost always in your party. Nibel. He also makes the promise to Tifa that he will come for her when he is strong and when he is the number one SOLDIER in Shinra. Because Cloud has had enormous amounts of Mako infused cells. Cloud's role appears to have been much less prominent. Cloud felt himself better than them. he became a normal Shinra guard. It turns out that Cloud suffers from a mixture of amnesia and mind control. His defense along with his HP is good enough to take a few blows. and Professor Hojo from Shinra started horrible experiments on them.5%) | Magic: Very High (+10.2} Barret Wallace || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-oO Character Data: --------------------------------. Fortunately. He grew up rather isolated from the other children in Nibelheim. Later in the game.4%) | Luck: Average (+0%) | -----------------------------' is in fact outstanding on all aspects when it comes down to stats. Sephiroth goes on a rampage and burns Nibelheim. both wounded Cloud and Zack were brought to the Shinra Mansion. You can use him as a fighter or magic user both. Close to Midgar. killing both Cloud and Tifa's parents. After this.1%)| Spirit: Above Avg (+4%) | Dexterity: Below Avg (-3. to ensure solid physical attack power. Zack is also already wounded by Sephiroth. who remembers how everything went in the past. just like Sephiroth. the player of the game is told that it was Cloud who accompanied Sephiroth.5%) | Strength: Very High (+13. Tifa finds him. They set off to Midgar. Cloud was born in Nibelheim. But then Cloud comes for her. Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {C1. William Wallace. grabbing Zack's Buster Sword. Zack dies by an overwhelming power of Shinra grunts. The voices inside Cloud's head are in fact no one else than the real Cloud. and he throws Sephiroth into bottoms of the reactor. including Tifa. and in a fight with Sephiroth he somehow manages to survive Sephiroth's stab. By then. Job: Leader of AVALANCHE | Age: 35 | Weapon: Gun-Arm | Barret's Last Name: ------------------'Wallace' always reminded me of the Scottish leader of the resistance. Cloud was the only one to come for her. where he grew up with Tifa. Sephiroth finds out about Hojo's failed experiments. this is a good thing. and it looks like all hope is lost. Instead. Cloud never made it in SOLDIER. Zack finds himself strong enough (after a long time) to escape from the tube. and he frees Cloud.

5%) | MP: Very Low (-8.. and he didn't see the cons of the project. the daughter of Dyne. HP: Very High (+8. During the game. Job: Bar Hostess | (and AVALANCHE member) | Age: 20 | Weapon: Glove | Height: 167 cm (5'4") | Birthdate: May 3 | Birthplace: Nibelheim | Bloodtype: B | --------------------------' Tifa's Last Name: ----------------I always thought that 'Lockheart' was pointing subtle to the fact Tifa had been locking some secrets about Cloud. and low magic stats. Barret becomes the leader of the second incarnation of AVALANCHE. which opposes Shinra.9%) | Strength: Very High (+11. deep away in her heart. When the reactor was built. and on their return they were attacked by Scarlet and Shinra troops. Barret and Dyne saw the village burn from a distance. His best friend Dyne on the other hand.8%) | Dexterity: Very Low (-16.4%) | Vitality: Very High (+15. --------------------------------' Interestingly.. yet.4%) | Spirit: Low (-7. Barret was one of the people negotiating about it. very high physical defense. A barret is a type of heavy-metal skullcap used during the industrial revolution as protection for coal miners. In terms of FF7. and take half the damage from physical attacks. swearing revenge on Shinra. was all against it. Storyline: ---------Barret grew up in the coal mining village Corel. Everything was at peace. killing many innocents. He also adopted Marlene. Shinra's countermeasure was to burn Corel to the ground. very strong at physical attacks. Many of Barret's weapons (all his guns) are Long-Range. such as she doesn't tell anyone how the incident in Nibelheim really went (although she is confused about it at first). Barret later replaced his lost arm with a prosthetic gun arm. Stating the obvious. In the process. both Barret and Dyne lost their arm. such as she loves him.. In-battle/Stat-wise: --------------------------------.Height: 197 cm (6'4") | freedom of Scotland. Barret's first name also seems to have a deeper meaning. Barret's character changes somewhat when he realizes that he doesn't get his family back with revenge. anti-Shinra terrorists (also known as AVALANCHE) attacked the reactor.3} Tifa Lockheart || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-oO Character Data: --------------------------.7%) | Luck: Below Average (-7. It has even survived today in several construction industries as special headgear for ironworkers.8%)| --------------------------------' Summary: -------Barret is your common. . Secrets. until one day Shinra company wanted to build a mako reactor. Dyne fell from a cliff and Barret thought he was dead. Make sure to put him in the backrow: He'll do full damage. the Birthdate: December 15 | only resemblance I see is the most obvious: Birthplace: Corel Village | Barret also leads a resistance group named Bloodtype: O | AVALANCHE.5%) | Magic: Very Low (-9. who was still alive. everyday physical fighter: Slow. Barret is an ex-industrial coal miner from North Corel. Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {C1.

Seeing how Strength is her main talent. who brings her to Midgar where he leaves her with a doctor. they never really got close. HP: Below Avg (-2. while Tifa doesn't know he had been there). who she joins AVALANCHE with so she can get revenge on Shinra. Because of circumstances. Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {C1. In Midgar. He also kills Tifa's father in the reactor. Zack. laying her on a safer spot. you wouldn't want to cut that power in half. Cloud got the blame for the accident by Tifa's father. Tifa recovers from her injury and sets up the bar '7th Heaven'. where an incident had happened. Cloud. She began reading newspapers looking for a story about Cloud. she was the guide for a group of Shinra SOLDIERs who were sent to inspect the reactor in Mount Nibelheim. Tifa is probably best put in the front row.In-battle/Stat-wise: ------------------------------. Tifa finds a rather sick and confused Cloud at the train station. Tifa went looking for her through Mount Nibel. Tifa is then rescued by her martial arts teacher Zangan. even though they never really were close. Tifa also rushes to the reactor. Tifa didn't know that Cloud was in fact one of these grunts. but it results in both of them falling down a bridge. After Cloud left. Tifa quickly found out there were many things Cloud couldn't have known. but gets seriously injured by Sephiroth.4} Aeris Gainsborough || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-oO . Sephiroth discovers several disturbing things about his past.25%) | Vitality: Below Avg (-4. Tifa went into a coma for week.9%) | Spirit: Average (+0%) | Dexterity: Very High (+11. Cloud was the only one who came for her. She is obviously a speedy powerhouse. When Tifa's mom died when Tifa was 8 years old. and two Shinra grunts.4%) | Luck: Above Avg (+3. though with all his strength he slams him in the depths of the reactor (the lifestream). while she does not fall into either the catagory of magician or fighter. so she offered him the job at AVALANCHE just to get more time to figure out the mysteries behind Cloud.7) | Strength: High (+6. Shortly before the game begins. Tifa was surprised and disappointed both and she asked him to promise that he would come for her if she ever was in trouble. He told Tifa about his plans of becoming a SOLDIER. of course. This group consisted of Sephiroth.9%) | ------------------------------' Summary: -------Tifa at first sight seems a rather mediocre character when it comes down to stats. did not reveal his identity to her. When Cloud was 14 he asked Tifa to come to the well one night. When Tifa was 15. and their relationship remained distant. He gets stabbed. in shame. and also. Cloud then comes to the rescue.4%) | Magic: Below Avg (-4. to look after him. It's the first time she has seen him in 7 years. and he burns Nibelheim to the ground.1%) | MP: Below Avg (-2. Tifa started to wonder about Cloud. believing her spirit passed though. She meets Barret here. after which he confronts Sephiroth. Storyline: ---------Tifa grew up in Nibelheim as Cloud's neighbor. although Cloud tells her it's only been 5 (Cloud remembers the whole Nibelheim incident vaguely.

This. Storyline: ---------Aeris is a flowergirl in the Midgar Slums. This gets the two involved in the adventure you know as Final Fantasy 7.2%) | Vitality: Low (-6. Ifalna.8%) | Magic: Very High (+11.Character Data: Aeris' Last Name: ----------------------------. She should using magic. in honor of his father's memory (whose governmental headquarters was at Gainsborough). Cloud crashed down the roof of the church. Aeris is often pursued by the Turks. So. ----------------Job: Flower Merchant | Gainsborough refers to the town in Lincolnshire. --------------- . but they didn't get far.. Birthdate: February 7 | this reference may be in regards to the River Birthplace: Unknown | Trent. was the last surviving Ancient of the planet. HP: Low (-4. Her MP and Magic stats are high. along with the flooding the River does perennially. Instead she found Aeris and her wounded mother. who found Ifalna in Icicle Inn. Height: 163 cm (5'3") | and also held several seats of power. She left her daughter the White Materia.7%) | Dexterity: Very Low (-10. Occasionally. Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {C1. and her Limit Breaks are all of a supporting kind. deep from the heart. It was seven years later they escaped.1%) | Luck: Above Avg (+3. the lifestream that gives her Holy materia power is often referred to as a river.5} Red XIII (Nanaki) || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-oO Character Data: RedXIII's Name: --------------------------. and her HP and physical strength and defense lack. Mainly. Aeris is best put in the back-row. Elmyra Gainsborough. She is somewhat slower than the rest. which Aeris doesn't know how to use for a long time. which hits for full damage. In-battle/Stat-wise: ------------------------------. but it was a quite serious relationship. Her real mother.4%) | MP: Very High (+14.2%) | Spirit: High (+6. One day. the Trent (so named for its Bloodtype: O | Anglo translation of the Scottish "flooding ----------------------------' heavily") experienced a seasonal tidal bore. She is a great healer. Her father is Professor Gast.. Five years before the start of the game. the Danish King Canute tried to reverse this tide at Gainsborough. It is unknown how long they've dated. was a major threat to the land and lifestyles of those living on the River. and also.. According to legend. She lives with her adoptive mother. Age: 22 | which was the site of several historical battles Weapon: Rod | in the last thousand years of England's history. At the train station of sector 5.9%) | ------------------------------' Summary: -------Aeris is a magic user. Aeris meets Zack and they fall in love with each other. and helps Aeris escape. where Elmyra was waiting for her man to return from the war with Wutai. Hojo had Professor Gast shot and Elmyra and Aeris taken to the Shinra HQ. or flowing as water.2%) | Strength: Very Low (-14. Aeris could be seen as the attempt by the ancients to reverse the tide of Jenova's attempts to destroy the planet and its life. In Midgar.

Job: Beast | The name 'RedXIII' is actually only a codename that Age: 48 (15 or 16) | was given to him by Professor Hojo. Given that. and all his other stats are all around the average." which Red XIII may very well grow up to be as some sort of shamanic tribal leader. Bugenhagen is an important figure in RedXIII's life. . although the official FF7 name Height: 120 cm (3'9") | in-game stays RedXIII initially. He's the fastest character. The child would be quick-witted. :) RedXIII believed that his father.8%) | Magic: Below Avg (-2. balanced character.6} Cait Sith || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-oO Character Data: --------------------------. Nanaki means "sister of Nanaka. There's no last Birthdate: Unknown | name here. Storyline: ---------RedXIII is a powerful beast with the ability to speak. until the spears turned him to stone. so there's also no theory here. He even refers to him as his grandfather.. desire change and travel.8%) | Luck: Below Avg (-3. Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {C1. Said to be a fairy prince. At Cosmo Canyon.. RedXIII is the oldest member of the party with his 48 years old. Cait Sith was an unusually large black cat with a huge white spot upon his breast.4%) | MP: Average (-1%) | Strength: Average (+0%) | Vitality: Above Avg (+3. Job: Toysaurus | Age: Unknown | Weapon: Megaphone | Height: 100 cm (3'2") | Cait Sith's Name: ----------------Cait Sith is a legend from the Scottish Highlands." We know that Red XIII is male. Seto. Believed to be a mostly benevolent ghost. but he is only an adolescent because he ages very slowly. but there is no real Japanese equivalent to the name.7%) | Spirit: Average (+0%) | Dexterity: Very High (+22. HP: High (+3. And I'm Birthplace: Cosmo Canyon | sure you know how Hojo came to 'Red' and 'XIII'. Sounds like the Nanaki we know? In-battle/Stat-wise: ------------------------------.. RedXIII's real Weapon: Head-dress | name is Nanaki. I suggest putting RedXIII in the front row. His species can become over 500 years old. and RedXIII is just the name Hojo gave him. seeing how 'both are endangered species'. in fact RedXIII lives at least 548 years. and enjoy any opportunity to be creative and independent in favor of conformation to system and routine. According to the Hindi beliefs of naming your children. Nanaka means "Guru of Sikhs. His real name is Nanaki. Bloodtype: Unknown | --------------------------' In Hindi. Hojo attempted to mate RedXIII with Aeris. RedXIII discovers that Seto didn't ran away but actually fought with his life to protect his family. was a coward when his tribe was at war with the Gi Tribe.9%) | ------------------------------' Summary: -------RedXIII is a very speedy. so he can also deal good damage with physical attacks. Nanaka and Nanaki would both grow up to be people who yearn for association with new people and actions. though the reality of these situations will be rather bitter.

1%) | MP: Average (-1%) | Strength: Average (+6. Cait Sith is probably best put in the back row.Birthdate: Unknown | Cait Sith was called upon to work various magics and Birthplace: Unknown | spells in the highlands. Storyline: ---------Cait Sith rides/sits on a large moogle. due to the airship being involved. HP: Average (+0%) | MP: Low (-5. Cait Sith is actually 'only' a toy cat. Cid does have a high Spirit stat.3%) | Spirit: High (+6. then this doesn't even affect his power. but his stats seem to lean more to the physical side.4%) | Vitality: Low (-9. so to speak. Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {C1. which is under the control of Reeve. He has rather low physical defense. HP: Average (-0. In-battle/Stat-wise: ------------------------------. To fly high. but to Cid's ambitions to someday fly to the ends of the universe. His final Limit Break is also called Highwind.7%) | Magic: Low (-8. Not only his limit breaks suggest this.8%) | ----------------------------' Summary: -------Cid belongs to the Dragoon class. If you use Cait Sith as a Magic user.8%) | Dexterity: Low (-5.8%) | Strength: Above Avg (+1.7%)| Vitality: High (+9. but a new version quickly shows up. He's basically the 'black sheep' of the party. Highwind refers not only to the Airship (and that is likely the other way around). Magic isn't Cid's strongest point. so putting him there is an excellent countermeasure. Job: Pilot | Age: 32 | Weapon: Spear | Height: 178 cm (5'8") | Birthdate: February 22 | Birthplace: Unknown | Bloodtype: B | --------------------------' Cid's Last Name: ---------------This is an easy one.1%) | Magic: Above Avg (+2. and his magic stats make up for that.8%) | Spirit: Above Avg (+4%) | Dexterity: Very Low (-10. sort of. In-battle/Stat-wise: ----------------------------.7} Cid Highwind || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-oO Character Data: --------------------------. Modern zoology suggests that the fuel for these legends were the Kellas Cats: hybrids of domesticated English cats and Highland Wildcats. Cait Sith joins the party in the Gold Saucer. In the end he proves to be a useful and powerful ally. a breed going back as many as fifteen hundred years. and he's a tad slower than the rest. . He 'sacrifices' himself at the Temple of the Ancients. His physical stats lack somewhat. one of the top Shinra characters. Cid is best put in the front row to ensure solid physical damage. seeing how he betrays the party on several occasions. The name Cait Sith is also pronounced Kaht Shee (Scottish Gaelic) or Cahd See (Irish).9%) | ------------------------------' Summary: -------Cait Sith is actually an avid magic user. mostly in incantations that Bloodtype: N/A | regarded foretelling the future or in matters of --------------------------' love and luck.1%) | Luck: Low (-7.1%) | Luck: Below Avg (-3. so his defense is good versus magic.

8%)| -----------------------------' Yuffie's Last Name: ------------------'Kisaragi' means 'to wear a lot of layers of clothes' in Kanji. Yuffie can be encountered in forest on the worldmap. but it's never a really low spike. even looks and acts tough.3%)| Luck: Very High (+11. NOT better stealing.8%) | Strength: Below Avg (-1.7%) | Vitality: Below Avg (-4. Yuffie also suffers from motion sickness. This might've had influence on her design. pretty much. and a so called materia hunter.8} Yuffie Kisaragi || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-oO Character Data: -----------------------------------. that Luck only results in more critical hits and better evasion.Storyline: ---------Cid dreamt of flying to outer space since his childhood. He had an opportunity when the Shinra Space Program was initiated. Job: Unemployed | Age: 27 | Vincent's Last Name: -------------------His last name clearly refers to a very important event in his life. Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {C1. He also becomes the party leader for a while more so than Barret. | Origami (for throwing) | Height: 160 cm (5'2") | Birthdate: November 20 | Birthplace: Wutai | Bloodtype: A | -----------------------------------' In-battle/Stat-wise: -----------------------------.9} Vincent Valentine || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-oO Character Data: -----------------------. Vincent's story in FF7 pretty much . She can easily be described as a thief. Summary: -------Yuffie is a very balanced character. but she can join you. She may be a bit below average on the main stats. She is on the other hand a very quick little ninja which makes up for the rather average stats. Cid is the single most swearing character in FF7. right place. which was at war with Shinra before the game started. HP: Below Avg (-2.6%) | Spirit: Below Avg (+3. Ninja | Age: 16 | Weapon: Knife. She also seems to have good luck on her side. Remember. Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {C1. however. while Shera actually loves Cid very much. Cid always held this grudge against Shera. Job: Materia Hunter. smoking a cig after each battle. put her in the back row. however Cid had to cancel the launch because of Shera. Yuffie is a long-range character.4%) | Magic: Below Avg (-1. Her hometown is Wutai.5%) | MP: Below Avg (-3. Cid But is heart is in the the captain of the during Cloud's absence. Storyline: ---------Yuffie is a ninja. He has a passion for flying and he's also Highwind. who was repairing a malfunctioning tank. She can actually steal money from you if you do something wrong in the dialog. Her father Godo is the leader of Wutai.5%) | Dexterity: Very High (+21.. Boomerang. She has devoted her life to him.

|Items: |GP Cost: |Notes: | |----------------------|---------|-----------------------------| |Potion | 1 | | |Ether | 20 | | |X-Potion | 80 | | |Turbo Ether | 100 | | |Gold Ticket | 300 | | |???? = Carob Nut | 500 | | |???? = Gil Up Materia | 1000 | Only 1 available (Disc 2/3) | |???? = EXP Up Materia | 2000 | Only 1 available (Disc 2/3) | . Vincent should always be in the backrow no matter your (good. after which he was experimented on by. and he locked himself in a coffin. and Strength. Hojo used their child to experiment on. Vincent is the same as Cait Sith.9%) | ------------------------------' Summary: -------Besides HP. During this time. Storyline: ---------Vincent was a Turk.---------. His body doesn't age. it was that he fell in love with a scientist named Lucretia.Weapon: Gun | revolves his love for Lucretia. His love was not returned. he felt like he had to pay for his sin.1} Wonder Square || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-oO Wonder Square is packed with mini games: There are *nine* of them crammed in just two screens. Remember that you can exchange GP for prizes at the lady in the first screen. Hojo.1%) | Magic: Above Avg (+2.6%) | Strength: Very Low (-11%) | Vitality: Low (-9..8%) | Spirit: Above Avg (+4%) | Dexterity: Very Low (-10. which ended up with Height: 184 cm | Vincent getting shot and experimented on by Hojo. working for Shinra 30 years before the start of the game. Therefore. All his weapons are long-range. who else.1%) | Luck: Below Avg (-3. Vincent is a magic user.----------------------. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || III) Minigames: {M} || Oo*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*oO || {M1} Gold Saucer || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-oO Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {M1. HP: Very Low (-5. See the table for the prizes: GP prize exchange list: . He was assigned to the Jenova Project.-----------------------------. Vincent wanted to put an end to this but got shot by Hojo. plus Vincent's a magic user. Birthdate: October 13 | Birthplace: Unknown | Bloodtype: A | -----------------------' In-battle/Stat-wise: ------------------------------. only second to Aeris. and Lucretia got into a relationship with Hojo. When Vincent awoke.) strategy. After she got pregnant (of Sephiroth). MP.2%) | MP: High (+4. Vincent's real age is in fact 57 during FF7.

This is best spotted as seeing the ball touch Cloud's spiky hair. You build up strength by holding the circle button down and releasing it at the right time. If you hit during Double Chance you'll effectively double your GP.----------------------. After every 10 throws you'll be asked if you want to play Double Chance. There's only one catcher that isn't occupied (and which you can use). Super Dunk makes for an *excellent* amounts of GP early in the game (44 hits = 300 GP!). Sumo Wrestler = Easy.'----------------------'---------'-----------------------------' The first screen contains three games: Arm Wrestler. Wonder Catcher | Cost: 100 gil -----------------' On the upper left of the first screen you can try your luck on a Wonder Catcher.------------------.in other words until the exact moment that Cloud stops moving. The possibilities are as follows: ----------------------Miss (too little power) Hit (direct hit) Hit (goes against the board. The maximum win is 300 GP. but you can play from either the left or right side for 100 gil. Reward = 2 GP -------------. The goal here is to tap circle as fast as possible to beat your opponent. Super Dunk | Cost: 200 gil -------------' This basketball game requires you to throw the basketball in the basket by timing Cloud's strength carefully. Reward = 1 GP Wrestler = Medium. The prizes you can win and the chances to win them are as follows: . The trick here is to hold circle about a second . -----------------. -------------. Release the button at the very time and Cloud scores a point. but if you miss you walk away with only 1 GP. then hits) Miss (too much power) For every score you get 1 GP. The game plays according to the following scheme: 10 hits --> Double Chance --> Double Chance (140GP) amount of GP you can thus method of racking up high (20GP) --> 10 hits --> Double Chance(60GP) --> 10 hits --> 10 hits --> Double Chance (300GP). |Left Side Prizes: |Right Side Prizes: | |------------------|----------------------| |Potion (100/256)|Potion (100/256)| |Nothing (75/256)|Nothing (75/256)| |1 GP (50/256)|1 GP (50/256)| |3 GP (23/256)|3 GP (20/256)| |Ether* (5/256)|Phoenix Down* (8/256)| |Megalixir (2/256)|Elixir (2/256)| |80 GP (1/256)|100 GP (1/256)| . Arm Wrestler | Cost: 100 gil -------------' There are 2 opponents you can choose from. Super Dunk and the Wonder Catchers.

| |After Cosmo Canyon |You may meet someone new. | |After obtaining Keystone |Use caution in relationships. There are two types of bikers: Orange and red colored bikers. | '-----------------------------'----------------------------------------' --------------. which have somewhat different AI's. In order to advance the story you need to feed Mog the right amount of Kupo Nuts.---------------------------------------. | |After getting Highwind |Never give up.'------------------'----------------------' *Note:The game says you receive an Ether on the Left Catcher. Go for a domino effect when a group of bikers draws closer to you and the car. While the orange bikers dive in the action and try to deal as much damage to the car as possible. ---------. It's important to quickly dispatch bikers as they come on screen to ensure a maximum score.receive a Phoenix Down. It's basically the tale of a Mog who meets his true love.. and it's a lot better than Cait Sith! Here are the possible outcomes: . only first time) | '-----------------'---------------------------------------' ----------------. the red bikers try to distract and drive you away from the car.-----------------. but you actually ----. | |After Nibelheim |You have ties with those that fly.-----------------------------. The in-game text is wrong. The goal is slightly different this time. You can tell when he's had enough when he makes a squeaking sound that is different from the sound he makes . . You must still try and protect the car from the bikers while at the same time down as many bikers you possibly can. Mog's House | Cost: 100 gil --------------' It's not terribly difficult to guess where this game is located. | |After Tiny Bronco |What you are looking for is near. |Score in points: |Prize: | |-----------------|---------------------------------------| |Less than 10000 |2 GP | |10000+ points |10 GP (+Speed Source. You'll actually receive an Ether. Crystal Fortune | Cost: 50 gil ----------------' This is a fortune telling machine that can give you a glimpse at the future for a mere 50 gil. | |After the date |What you search for is in the Southeast | |After Temple of the Ancients |Beware of the north | |After Forgotten Capital |A great turning point is near. When the car is hit you lose 25 points. Same for the right side when the game says you receive a Phoenix Down. |When? : |Fortune's Future Prediction: | |-----------------------------|----------------------------------------| |First Visit |Use caution in relationships | |After getting Buggy |Your lucky color is red. You score 500 points per dispatched biker. G-Bike | Cost: 200 gil ---------' This is the motorcycle chase minigame you played during the escape from Shinra Building.----------------------------------------.

Scissors mixed with a virtual boxing game to get the 3-D Battler as a final result. See the table below for the different kind of attacks: . we don't frown on that.945% | 300 GP | | 5 |Invisible One | Cannot beat | 0% | --| '------'--------------'------------------'----------------'----------' If you beat the Fat Wrestler (the 2nd opponent) and lose from the Afro Discoman (3rd opponent) you'll receive 3 GP.------------------------------------------------. Loses to High.. Ties with High Punch | '----------------------'----------------------------------------------------' Your chances of winning the battle decrease each round: . The whole game is purely based on luck. Note: The 4th opponent has a peculiar mechanic in place. Ties with Lower Punch | |[] = Middle Punch. while the added up chance gives you an indication how small the chances are to make it to that round *and* win that round.------------------. while there's a 2/3rd chance that he hits you instead. Additional plays of Mog House are therefore hard to justify. |Left/Right = Left/Right | |X = Jump | |Down or Square = Brake | .which is quite exceptional in the first place .--------------. Snowboarding | Cost: 200 gil --------------' Controls: . Similarly. The chance of beating is an indication of how much chance you have to beat that specific opponent. Loses to Middle.----------------------. Paper. --------------. In other words. feed Mog 5 Kupo Nuts the first time and 3 Kupo Nuts the second time to finish this game.you will always lose and receive the prize for beating the 4th target. Ties with Middle Punch | |Triangle = High Punch. If you make it this far .45% | 30 GP | | 4 |Red Spaceman | ~10% | ~0. and chance determines whether you can beat an opponent or not. Add in this mix an extremely unfair AI and you'll understand why this isn't anyone's favorite game to play. and a 1/3rd chance of getting hit yourself. against the 5th invisible opponent you have a 2/3rd chance of getting a draw.before that.this is only given once.----------------------------------------------------.----------. You'll never get a draw in this fight. After beating Mog's House. |X = Lower punch. Loses to Low.----------------. | Beats Middle. which is still a hefty amount of 300 GP. | Beats High. You have a 1/3rd chance of delivering a blow to the Red Spaceman. This is why the invisible target cannot be beaten. The 5th opponent is actually invisible and can *not* be beaten.------. Really! --------------.| Beats Low. |Round:|Enemy: |Chance of beating:|Added Up Chance:|Prize Won:| |------|--------------|------------------|----------------|----------| | 1 |Girl in pink | ~90% | ~90% | --| | 2 |Fat Wrestler | ~70% | ~63% | 3 GP | | 3 |Afro Discoman | ~15% | ~9. talk to the man who watched over your shoulder and he'll give you 30 GP . unless you wholeheartedly love the game. No. 3-D Battler | Cost: 200 gil --------------' Imagine Rock.

also skips intro| '------------------------------------------------' The snowboarding minigame will become available when the Gold Saucer reopens on Disc 2. Your Ghost will stay on file as long as you don't exit the Snowboarding minigame. At 1'32"000 you get 29 points.-----------------------.(30-69 Points)| |Beginner(A)|89+ Points |30GP + Safety Bit | | GOOD . The 'Course Times' to get all 30 points are like this for the courses: . Crazy(C). When you score a GOOD Ranking (on Time Attack). |Course: |Score: |Prizes: (Only won once)| | BAD . For every TWO seconds you are slower than the 'Course Time' you get ONE point deduction. Depending on how well you perform. a snowboarding or sleighing Mog. you receive a prize. If you miss a balloon you'll miss out on points. this only counts as 1 point deduction). During Time Attack. Prizes per course: Rankings: .-----------------------. It worth mentioning that the times for the 8 rankings on Time Attack vary for . for a total of 100 points.----------.----------. There are 3 available courses. Green = 5 points. . |Course A: |Course B: |Course C: | |01'30"000 |01'45"000 |02'00"000 | '----------'----------'----------' So for example. if you clock a time of 1'31"999 on Course A you would get 30 points.(0-29 Points) | |-----------|-----------|-----------------------| | AWFUL . Total Points Calculation: ------------------------The total amount of points is based on your time. you unlock the Time Attack mode which you can then enter by grabbing the Yellow Balloon at the start of a track. Beginner(A). Time Attack: -----------Once you score a GOOD (70+) ranking on each course. Scoring Points & Deductions: ---------------------------You can score 30 points on Technique. because you are 2 seconds slower than the 'Course Time'. Blue = 3 points. The game costs 200 Gil.(100 Points) | |Crazy(C) |89+ Points |300GP + Crystal Bangle | '-----------------------' '-----------'-----------'-----------------------' Note: In the PC Version. You can change the floor texture from snow to checkered.-----------. the better your score on Time is. you get a deduction of a point on Technique (sometimes when you bump into something twice. but you can try as many times as you'd like for this money.----------. AWFUL and BAD are swapped.-----------.(70-99 Points)| |Advanced(B)|89+ Points |100GP + 'All' Materia | | COOL . the more difficult it is to get. Prizes can only be won once. and the faster you complete the course. and 40 points on Balloon. allowing you to break all records. extra options appear under the pause menu. technique and balloons you grabbed during the course. a Silver Balloon is unlocked at the start of the individual course which grants a Speed Up. since it hasn't been exactly 2 seconds delay yet.|L1 or R1 = Edge (take turns alot faster) | |Start = Pause/Options. If you bump into something. 30 on Time. and you can choose how the Mog Ghost looks like. Three different balloon types exist: Red = 1 point. Advanced(B). You'll find that the more points a balloon is worth.

01'28"999 |01'30"000 .01'29"999 |01'40"000 .----------------------.02'09"999 | |GOOD |01'12"000 .----------------------.00'54"999 |01'10"000 .01'19"999 |01'25"000 .01'05"999 |Even Less .01'30"999 |01'36"000 .----------------------.01'05"999 |Even Less .00'53"999 |01'08"000 .01'15"999 |01'20"000 .01'59"999 |01'50"000 .---------.01'20"999 | |SUPER |00'53"000 .Any Higher|02'00"000 .01'14"999 | |FREAK |Even Less .Any Higher|02'10"000 .----------------------. |Ranking: |Course A: |Course B: |Course C: | |---------|----------------------|----------------------|----------------------| |FAIL |01'30"000 .00'52"999 |Even Less .01'16"999 | |GODLY (*)|00'52"000 .02'14"999 |02'10"000 .----------------------.----------------------. |Ranking: |Course A: |Course B: |Course C: | |---------|----------------------|----------------------|----------------------| |FAIL |01'45"000 .01'14"999 | |FREAK |Even Less .01'09"999 |01'10"000 .01'17"999 |01'31"000 .01'19"999 | |SUPER |00'52"000 .00'53"999 |01'08"000 .00'51"999 |Even Less .01'09"999 |01'15"000 .01'06"999 |01'27"000 .02'29"999 | |AVERAGE |01'18"000 .01'29"999 | |FREAK |Even Less .01'34"999 | |VERY GOOD|00'56"000 .01'29"999 |01'40"000 .01'24"999 | |EXCELLENT|00'54"000 .Any Higher| |POOR |01'16"000 .Any Higher|02'00"000 .01'23"999 | '---------'----------------------'----------------------'----------------------' American (NTSC) Version: .01'14"999 |01'21"000 .01'12"999 | '---------'----------------------'----------------------'----------------------' (*) Note that the Japanese Versions have an additional rank that was removed in all other versions.01'20"999 | |SUPER |00'53"000 .01'49"999 | |GOOD |01'00"000 .00'53"999 |01'06"000 .Any Higher|02'10"000 .01'29"999 |01'40"000 .00'52"999 |01'06"000 .01'04"999 |01'15"000 .Any Higher|02'15"000 .02'09"999 | |AVERAGE |01'05"000 .01'34"999 | |VERY GOOD|00'55"000 .01'11"999 |01'17"000 .different versions of the game: European (PAL) Version: .01'04"999 |01'16"000 .01'14"999 |01'21"000 .01'07"999 |Even Less .01'07"999 |01'13"000 .Any Higher|02'30"000 .01'39"999 |01'35"000 .00'54"999 |01'10"000 .02'09"999 | |AVERAGE |01'05"000 .01'19"999 |01'25"000 .01'59"999 |01'50"000 .00'59"999 |01'12"000 .01'49"999 | |GOOD |01'00"000 .Any Higher| |POOR |01'15"000 .01'19"999 |01'25"000 .----------------------.01'44"999 |01'42"000 .01'15"999 |01'20"000 .00'51"999 |Even Less .01'35"999 | |SUPER |01'02"000 .01'11"999 |01'29"000 .----------------------.----------------------.Any Higher|02'10"000 .01'39"999 |01'35"000 .---------.01'34"999 | |VERY GOOD|00'55"000 .01'26"999 |01'24"000 .01'11"999 |01'17"000 .---------.01'41"999 | |EXCELLENT|01'05"000 .---------.01'14"999 | '---------'----------------------'----------------------'----------------------' .Any Higher| |POOR |01'30"000 .01'39"999 |01'35"000 .01'53"999 | |VERY GOOD|01'07"000 . PC Version: .01'14"999 |01'20"000 .01'14"999 |01'20"000 .01'16"999 | |FREAK |Even Less .01'18"999 |Even Less .01'04"999 |01'15"000 . |Ranking: |Course A: |Course B: |Course C: | |---------|----------------------|----------------------|----------------------| |FAIL |01'30"000 .01'12"999 |01'15"000 .01'59"999 |01'54"000 .01'09"999 | '---------'----------------------'----------------------'----------------------' Original and International Japanese (JP) Versions: .01'04"999 |01'19"000 .01'24"999 | |EXCELLENT|00'54"000 .02'09"999 | |AVERAGE |01'05"000 .01'01"999 |Even Less .01'49"999 | |GOOD |01'00"000 . |Ranking: |Course A: |Course B: |Course C: | |---------|----------------------|----------------------|----------------------| |FAIL |01'30"000 .01'09"999 |01'15"000 .00'59"999 |01'13"000 .01'29"999 |01'45"000 .----------------------.01'44"999 |02'00"000 .----------------------.01'24"999 | |EXCELLENT|00'54"000 .01'59"999 |01'50"000 .00'59"999 |01'12"000 .----------------------.00'55"999 |01'10"000 .Any Higher|02'00"000 .Any Higher| |POOR |01'15"000 .

-------------------------------------------------. International Japanese Version: ------------------------------. the new rank emphasizes how difficult it is scoring 100 points on Course C.There is no option to switch between Snow/Checked surface. Both versions are in Japanese. It is the symbol for the Freak rating in Time Attack. You can choose from five levels that are increasingly difficult.Has no ??? ghost. Its meaning is something along the lines of "unattained even by freaks". In all later versions the Ghost changes in "real-time". instead of the standard "Cool" rating in Balloon Mode.An incorrect Japanese symbol is used for getting 100 points on Course B.you'll unlock the Cactuar Ghost which you can select from options. |Up = Descend | |Down = Ascend | |Left/Right = Left or right | |Square = Launch Torpedo | |X = Decrease Speed | |Triangle = Increase Speed | |R1 = Sonar (locate other subs from above)| |R2 = Change view | |Select = Quit | '-------------------------------------------------' This minigame becomes available after the submarine chase during the main storyline on Disc 2. . Torpedo Attack: | Cost: 200 gil ------------------' Controls: . either will randomly ask if ---------.When toggling between the two record Ghosts (without picking one). the Ghost on the screen is not changing. while the other standard rank in the original means something more like "unattained by people before you". only available during Time Attack).There is now a new rank for getting 100 Points on Course C. Japanese Version Differences: ----------------------------Shademp informed me of various differences between the Original Japanese version and the so called International Japanese version (a later release of the game that featured a bonus disc with some extras). You have to pick a ghost for it to change. . under Ghost (the ? ? ? option. . In other words. As you attempt harder difficulties you'll find that enemy subs take more hits and that the levels contain more mines. Original Japanese Version: -------------------------. It's basically a change from the Ghost Mog to a running Cactuar! Secret #2: If you have Tifa or Cid in your party.Secret #1: Once you've attained a SUPER Ranking on Course A (on Time Attack) ---------.All general text and menu options are in English.they may snowboard in Cloud's place! Both Tifa and Cid were the team leader at some point in the game. The goal is to destroy all enemy submarines. ------------------. . Only the rankings and the course symbols above the start of each stage are still in Japanese. .

locate any nearby enemy subs. prizes and amount of targets: .--------------------.----------. the higher your score will be. Refer to the following table for all targets. See the table for the levels.---------------------------. It is highly recommended to play through the minigame several times and memorize where all targets are located at before attempting to achieve a highscore (or simply scoring above 5000+ points to get a good prize). Higher difficulties will initially net you more points than lower difficulties.---------------. |Levels: |Prizes: |Amount Targets:| |-----------------------------|---------------------------|---------------| |Undersea Mako Reactor Battle |20GP + Ink(once) | 7 | |Level 1 |20GP + T/S Bomb(once) | 10 | |Level 2 |20GP + Dragon Fang(once) | 8 | |Level 3 |20GP + Dragon Scales(once) | 12 | |Level 4 |20GP + Cauldron(once) | 10 | '-----------------------------'---------------------------'---------------' Note: Prizes can only be won once.2} Speed Square || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-oO The Speed Square is a minigame on its own. The score you net doesn't influence the prize you get.--------------------------------------.-----------------------------. you can score from it | |Yellow Star | 40 | 10 | | |Icicle | 40 | 10 | | |Ice Crystal | 70 | 6 | | |Huge Icicle Shards | 50 | 7 |Hard to confirm the amount | |Balloon (any color) | 30 | 19 | | |Large Balloon | 70 | 1 | | |Tiny UFO | 60 | 9 | | |Pink Rocket | 50 | 8 | | |Zeppelin Propellor* |4960-25000| 1 |PC Version ONLY! | |Lava Rock | 70 | 7 | | |Tiny Chopper | 40 | 8 |The one after the Large UFO = 50 pts | |Flashy Tiny UFO | 80 | 3 |Appears right before the Large UFO | |Large UFO | 1000 | 1 | | |Tiny Chopper | 50 | 1 |Appears after the Large UFO | |Blue Plane | 60 | 1 |Appears after the Large UFO | |Gray Jet | 60 | 1 |Appears after the Large UFO | |Secret Headlight | 200 | 1 |2nd last on the left side of the rail | .-------. and the less damage you take the more points you get. |Targets: |Points: |Amount:|Notes: | |--------------------|----------|-------|--------------------------------------| |Ghost | 40 | 10 | | |Cactus | 30 | 5 | | |Large Cactus | 50 | 1 | | |Blue Plane | 50 | 9 |The one after the Large UFO = 60 pts | |Gray Jet | 50 | 11 |The one after the Large UFO = 60 pts | |Yellow Boulder | 200 | 1 | | |Yellow Submarine | 60 | 3 | | |Red Wheel of Boat | 285 | 1 |285 is the max. It's essentially a rollercoaster with a built-in laser gun to shoot targets during the course and acquire points. get behind them and fire your torpedoes all at once after locking on.It's easiest to use your sonar. The faster you beat a level. Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {M1. which are listed in order of appearance: . when you complete a level for the first time.

Note: The red wheel could net you infinite points in the JP version of the game. The propeller can NOT be shot in the PAL or NTCS PS versions of the game. and the counter will keep rolling for a short while.---------. It appears to give fixed amounts of points. The Flayer is given only after you receive the airship. You just have to try and find its location until you can consistently score the 200 extra points. Super Sweeper (25%). |Points: |Prizes: | |---------|---------------------------------------------------------------| |3000-4999|Masamune Blade (50%).---------------------------------------------------------------. check the very top of the canyon and shoot the boulder. and any Limit Breaks you use will be reset to their initial level after all rounds. Every time you win a round. It's not possible to learn Enemy Skills from the Battle Square either. the more points you'll net. The longer you shoot this wheel.still in the canyon . Flayer (Disc 2-3) [Both are given only ONCE]| '---------'---------------------------------------------------------------' After receiving the prize for scoring 5000+ points you'll get the regular prizes again. o The secret headlight is the 2nd last headlight that appears on the left side of the tracks before the coaster ends. It *can* however be shot in the PC version of the game. 1/35 Soldier (25%) | | 5000+ |Umbrella (Disc 1). You need 3000+ points to receive a prize. slots roll and you'll have to select a handicap out of one to three slots. and we've seen proof of it giving 4960 points. o The zeppelin's propeller is a target apart. . o The red wheel of the boat appears after the yellow submarine targets.3} Battle Square || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-oO The Battle Square is an arena in which you battle opponents for eight consecutive rounds. ------------------------------------------------------------------------------Depending on how good you do. We suggest shooting it during this second chance as you don't have any other targets to hit during that time.is when you are turning around and a single blue plane pops up. o The Yellow Boulder can be shot on two occasions. The boulder is located at the canyon top. and it will only give you a few hundred points at most. You *do* however lose any items you use. prizes are handed out. The elusive target may sound like a false rumor to many as it's NOT an actual target in several versions of the game. Hold down your laser while keeping it aimed at the wheel until it fades off the screen. You are given the choice to quit after winning a round. The first is when you're in the canyon. The second occasion . Just before that happens. but it's not possible to stop during a battle itself. so we highly recommend you to choose the least worse handicaps in the earlier rounds. It is only during the 7th and 8th rounds that you'll actually get decent amounts of points from the handicaps given. You are never actually killed in the Battle Square. but you also get to keep anything you steal or morph. Check the table below for the possible prizes: . Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {M1. This was fixed in all other versions. This is also the last Cactus target.'--------------------'----------'-------'--------------------------------------' Note: The Large Cactus is the one dropping down with a boulder. but only 5000+ points will net you a useful prize. and this is often by pure luck.

This is called the handicap which you will get at the start of the next battle. It's perhaps even more important to bring enough GP so you are able to fight enough rounds to rack up BP for the better prizes.---------.--------. ------------. What these machines offer varies from time to time.---------. Check the table to see which items you can get from them: . .---------. you'll have to live with it.Please note that you will lose all your Battle Points (BP) as soon as you leave the Battle Square. --------------.---------. and in which round you get it. Prize Lists | --------------' You can exchange your Battle Points at the prize machines near the exit. you will have to select an icon on a spinning slot machine. The location of the exchange machines is simple: They're near the exit.-----|-------------------. or end the battle (which brings you back to the battle square with most likely little battle points). Spend whatever you've built up at the prize machines inside. you will get the opportunity to choose if you want to keep fighting. |After Getting Buggy: |After Tiny Bronco: |After getting Highwind: | |-------------------. 10 points are always given as a starting number. Since you agreed to continue. Depending on what the handicap is. you get BP.-------------------------.-------------------------. |Handicap | Round 2 | Round 3 | Round 4 | Round 5 | Round 6 | Round 7 | Round 8| |---------|---------|---------|---------|---------|---------|---------|--------| |Down 5 L | 5 | 8 | 13 | | | | | |Down 10 L| | 16 | 28 | 53 | 118 | 308 | 968 | |1/2 HP&MP| | | 43 | 94 | 244 | 775 | 3134 | |1/2 HP | 13 | 22 | 40 | 84 | 204 | 591 | | |1/2 MP | 12 | 20 | 36 | 73 | 173 | 485 | | |0 MP | 11 | | | 70 | 171 | 502 | 1855 | |Lucky 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | |Cure | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |Frog | 6 | 10 | 19 | 44 | 130 | 520 | 3069 | |Mini | 5 | 8 | 16 | 36 | 108 | 453 | 2940 | .---------. If you continue.-----| |Item: |Cost:|Item: |Cost:|Item: |Cost:| |-------------------|-----|-------------------|-----|-------------------|-----| |Potion | 80|Phoenix Down | 100|Remedy | 100| |Phoenix Down | 160|Remedy | 200|Enemy Lure Materia | 250| |Shrapnel | 320|Mimett Greens | 400|Right Arm | 500| |Ether | 640|Enemy Lure Materia | 800|Pre-Emptive Materia| 1000| |Mimett Greens | 1280|Bird Wing | 1600|Reagan Greens | 2000| |Fury Ring | 2560|S-Mine | 3200|Speed Plus Materia | 4000| |Enemy Lure Materia | 5120|Pre-Emptive Materia| 6400|Stardust | 8000| |Pre-Emptive Materia|10240|Speed Plus Materia |12800|Champion Belt |16000| |Speed Plus Materia |20480|Champion Belt |25600|Omnislash |32000| |Champion Belt |40960|Omnislash |51200|W-Summon |64000| '-------------------------'-------------------------'-------------------------' Note: The other prizes directly received after battle are listed under battles.---------. and you should if you want to get some decent battle points.-------------------------.---------. Handicaps | ------------' During the battle.-----|-------------------. Also see the chart below (thanks go out to SternDesSuedens & AA).

and press circle the moment the Frog picture passes the middle of the slot. | | | 59 | | 463 | 1866 | 10000 | '---------'---------'---------'---------'---------'---------'---------'--------' As you can see. because it takes a bit to press the button and for the game to confirm. tap square like I described previously. including the handicap for that battle! Same thing works for the Exit Materia. shit until the 7th and 8th battles. you CAN use a Smoke Bomb item to escape. a Frog.---------------------. and STILL receive all the BP. 5 Lvl Down. If the slots are.---------------------------------------------------. -------------------. and Green Materia. Here's a table of what each handicap does: . Don't forget.|No Item | 13 | 23 | 91 | 118 | 355 | 1368 | 7201 | |Poison | 4 | 6 | | 16 | 33 | 82 | | |x30 Time | | 15 | 26 | 54 | 130 | 379 | 1401 | |1/2 Spd | 5 | 7 | | 19 | | | | |No Weapon| 15 | 27 | 57 | 140 | | 1602 | 8246 | |No Armor | | 17 | 33 | | | 654 | | |Accessory| 10 | 18 | 35 | 84 | 248 | 953 | | |No Red | 10 | 18 | 37 | 90 | | | | |No Yellow| 5 | 8 | 17 | 41 | | | | |No Blue | | | 37 | 91 | 281 | | | |No Green | 15 | 28 | | 145 | 445 | 1775 | 9425 | |No Purple| 11 | 20 | | 99 | 311 | 1196 | 6645 | |No Mat. practice makes perfect. you're pretty much not getting. which basically slows the slots down.. There are always three handicaps on a slot (sometimes it's 3 the same though). A good way to choose what handicap you'll get is to manipulate the spinning slot machine by tapping square quickly. for example. Therefore it's best to choose the least bad handicaps in the battles 2-6 so you have more chance to even getting to the 7th & 8th battles. |Picture: |What the handicap does: | |---------------------|---------------------------------------------------| |Lv down (small arrow)|Character goes 5 lvls down | |Lv down (large arrow)|Character goes 10 lvls down | |HP/MP |Max HP and Max MP halved | |HP |Max HP halved | |MP |Max MP halved | |0 MP |Your current MP is reduced to 0 | |Lucky 7 |No handicap is given | |Cure |Character is fully cured | |Frog |Toad spell is casted on character | |Mini Cloud |Mini spell is casted on character | |Item Bag |Item Command is sealed | |Poison |Poison spell is casted on character | |x30 Time |Total Game Time (Hours) * 30 = Damage done | |Shoe |Character's speed is halved | |Sword |Weapon is broken | |Armor |Armor is broken (includes elemental resistance) | |Accessory |Accessory is broken | |Red Materia |Summon Materia is broken | |Yellow Materia |Command Materia is broken | |Blue Materia |Support Materia is broken | |Green Materia |Magic Materia is broken | |Purple Materia |Independent Materia is broken | |All Materia |All Materia is broken | '---------------------'---------------------------------------------------' If things get really rough. It will spin to the next icon and halt there. and you want the 5 Lvl Down handicap. .

1x Ceasar |1x Sweeper | | | | |3rd Battle: |3rd Battle: | |----------|----------| |2x Cripshay. Note: If you talk to the lady at the base of the stairs near the exits to other squares. The last group in the 8th battle is the same for A & B. Beat the Battle Square and talk to her in order to receive Sprint Shoes. NOTE: All creatures in the Battle Square Arena are stronger versions of their normal selves. which is determined at start when you enter. there are three points as listed below which affect which creatures can encounter. 1x Zenene |1x Brain Pod | | | | . she'll mention she likes fighters except those that are all talk. where you are in game. Then there's either the A or B group. After getting the Buggy . 1x Deenglow |2x Aero Combatant | |1x Eligor |1x Eligor | | | | |4th Battle: |4th Battle: | |----------|----------| |2x Sword Dance |1x Sword Dance | |1x Moth Slasher |3x Sword Dance | |2x Brain Pod |2x Moth Slasher | |1x Vargid Police.-------------------------------------. 1x Deenglow |2x Deenglow | |3x Ghost |3x Deenglow | |2x Ghost. win all 8 battles and Dio'll give you a Protect Vest and a Choco Feather.----------------------------------------. This can only be done once. Per battle is then determined which creature group will face. HP is doubled (200%). Note: When you battle for the Keystone.Battle Specifics | -------------------' Regular Battles: ---------------Cost = 10 GP Prize = Tissue + Battle Points (BP) Note: All characters can participate in the regular battles. The the you the you enemies you face depend on several things.Until you get the Tiny Bronco: . |GROUP A (50%): |GROUP B (50%): | |=====================================|========================================| |1st Battle: |1st Battle: | |----------|----------| |2x Mono Drive |2x Guard Hound | |2x Grunt |1x Grashtrike | |3x Grunt |2x Chuse Tank | |1x Guard Hound |3x Grashtrike | | | | |2nd Battle: |2nd Battle: | |----------|----------| |3x Blugu |3x Hedgehog Pie | |2x Hedgehog Pie |1x Whole Eater. First of all. and Attack and Magic Attack are both 125% compared to 100% being normal. 2x Hedgehog Pie | |2x Whole Eater |3x Ceasar | |2x Sahagin.

and the later ones are not much stronger. 2x Capparwire | | | | |8th Battle: |8th Battle: | |----------|----------| |1x Hell Rider VR2 |1x Hell Rider VR2 | |1x Grangalan |1x Grangalan | |2x Bagnadrana |2x Bagnadrana | |1x Harpy |1x Harpy | '-------------------------------------'----------------------------------------' Strategies (after getting the buggy): ------------------------------------The creatures start out very weak.-------------------------------------.3x Gagighandi | |2x Gagighandi |. 3x Crawler | |3x Castanets |4x Castanets | |3x Crawler. |GROUP A (50%): |GROUP B (50%): | |=====================================|========================================| |1st Battle: |1st Battle: | |----------|----------| |1x Bullmotor |2x Joker | |2x Bullmotor |1x Flapbeat | |2x Spencer |2x Flapbeat | |4x Flapbeat |3x Spencer. 1x Ark Dragon. It's wise to steal a bunch of 'Right Arms' from Bombs (north corel bridge).|5th Battle: |5th Battle: | |----------|----------| |1x Devil Ride |2x Custom Sweeper | |3x Kalm Fang |1x Levrikon. 1x Ark Dragon |2x Castanets.Until Gold Saucer is closed due to meteor: . 1x Flapbeat | | | | |2nd Battle: |2nd Battle: | |----------|----------| |1x Grand Horn |. 2x Mu | |3x Levrikon |1x Levrikon. since it's an attack item that causes heavy damage (around 1000 damage). 1x Formula | |1x Zemzelett |2x Formula | |5x Capparwire |1x Zemzelett | |4x Beachplug |1x Nerosuferoth. and attacking with Beta or Aqualung. 1x Crawler | |5x Crawler |4x Scrutin Eye | | | | |7th Battle: |7th Battle: | |----------|----------| |2x Nerosuferoth |2x Nerosuferoth. and the 5x Capparwire is definitely the crown of the king here. Have some ethers so you can keep healing with White Wind.2x Gagighandi | |2x Grand Horn |. There are some real killer battles though. | | | + 1x Bagnadrana | |3rd Battle: | | . 1x Search Crown.1x Needle Kiss.3x Needle Kiss | |1x Crown Lance |.----------------------------------------. Use the slot trick in your favor. After getting the Tiny Bronco . Make sure you have a spell like Beta ready. 2x Elfadunk | |2x Elfadunk |2x Levrikon | | | | |6th Battle: |6th Battle: | |----------|----------| |2x Madouge |2x Madouge. and keep your Big Guard up. especially AFTER battle 5-6.

1x Velcher Task |3x Valron | | |. 1x Valron | |3x Nibel Wolf |2x Velcher Task | |2x Nibel Wolf. 2x Kyuvilduns |7th Battle: | |3x Twin Brain |----------| |2x Screamer. 1x Sneaky Step | |3x Sneaky Step |5x Heg | |2x Gi Spector |1x Sneaky Step. Buy a Diamond Bangle from Bone Village and equip it. so prepare yourself. 3x Heg | | |3x Gi Spector | |6th Battle: | | |----------|6th Battle: | |2x Bahba Velamyu |----------| |6x Battery Cap |4x Battery Cap. 1x Yang | |1x Zuu | |1x Dragon | '----------------------------------------' Strategies (after getting the Tiny Bronco): ------------------------------------------You'll probably want the Protect Vest and Choco Feather that Dio can give you if you win the battle. Alternatively you can pair the Added Effect with Time in your armor to defend from Slow and Stop (effective against Kimara Bugs). and have a bunch of 'Right Arms'. Also equip your best accessory. Have some ethers so you can keep healing with White Wind. 1x Griffin | | |2x Crown Lance | |5th Battle: | | |----------|5th Battle: | |3x Skeeskee |----------| |4x Heg |2x Heg. 1x Yang |8th Battle: | |1x Zuu |----------| |1x Dragon |1x Ghirofelgo | '-------------------------------------|1x Ying.2x Bahba Velamyu | |7th Battle: | (Switch to GROUP A for 7th/8th battle| |----------| if this is selected) | |4x Black Bat | | |1x Sonic Speed. Note: After your visit to the Temple of the Ancients. 1x Twin Brain |3x Black Bat | | |3x Kyuvilduns | |8th Battle: |3x Sonic Speed | |----------|5x Kyuvilduns | |1x Ghirofelgo | | |1x Ying. 2x Touch Me |1x Flower Prong | | |1x Heavy Tank | |4th Battle: | | |----------|4th Battle: | |3x Bagrisk |----------| |1x Griffin |1x Griffin | |1x Golem |2x Desert Sahagin | |2x Desert Sahagin |2x Skeeskee. and attacking with Beta or Aqualung. equip the Ribbon accessory.|----------|3rd Battle: | |1x Kimara Bug |----------| |1x Flower Prong |1x Touch Me | |1x Heavy Tank |2x Kimara Bug | |1x Gagighandi. . Also put an Added Effect Materia linked to Destruct in your weapon (or pair it with Time).

1x Sculpture |3x Evilhead | |1x Ironite. 2x Boundfat | |2x Trickplay |2x Jumping | |1x Boundfat. |GROUP A (50%): |GROUP B (50%): | |=====================================|========================================| |1st Battle: |1st Battle: | |----------|----------| |3x Razor Weed |2x Garuda | |2x Jayjujayme. 1x Zolokalter | |2x Gremlin. 1x Jemnezmy | |2x 8 eye |2x 8 eye | | | | |4th Battle: |4th Battle: | |----------|----------| |1x Vlakorados |1x Trickplay. 1x Jemnezmy |2x Toxic Frog. 1x Bizarre Bug |2x Jayjujayme. 3x Malldancer |2x Ice Golem | |1x Acrophies |1x Hippogriff | | | | |5th Battle: |5th Battle: | |----------|----------| |3x Shred |2x Frozen Nail | |2x Lessaloploth |2x Shred. 1x Lessaloploth | | | | |6th Battle: |6th Battle: | |----------|----------| |1x Stilva |3x Headbomber | |1x Cuahl. 2x Wind Wing |2x Cuahl | | | | |7th Battle: |7th Battle: | |----------|----------| |1x Malboro |3x Gremlin | |1x Blue Dragon |2x Wind Wing | |1x Gigas |2x Ironite | |1x Dragon Rider |1x Tonberry | | | | |8th Battle: |8th Battle: | |----------|----------| |1x Serpent |1x Serpent | |1x Sea Worm |1x Sea Worm | |1x Ho-chu |1x Ho-chu | |1x Ghost Ship |1x Ghost Ship | '-------------------------------------'----------------------------------------' . 2x Headbomber |2x Headbomber. 1x Frozen Nail | |1x Magnade |1x Lessaloploth | |3x Jumping |1x Snow.After the Gold Saucer reopens (late disc 2/disc 3): .-------------------------------------.----------------------------------------. 1x Tail Vault | |2x Under Lizard |1x Under Lizard | |1x Tonadu |1x Tonadu | |2x Kelzmelzer |5x Slaps | | | | |3rd Battle: |3rd Battle: | |----------|----------| |1x Doorbull |1x Doorbull | |3x Ancient Dragon |2x Ancient Dragon | |3x Toxic Frog. 1x Garuda | |2x Foulander |3x Garuda | |3x Foulander |2x Dual Horn | | | | |2nd Battle: |2nd Battle: | |----------|----------| |1x Adamantaimai |2x Bizarre Bug.

It will spin to the next icon and halt there.Ribbon (after 10 wins) .Final Attack Materia (first time. Morph the creatures from battles 2.Note: Tonberry is a unique enemy that was originally planned to be an encounter in the Whirlwind Maze. The opponents in the special battle are always the same. You can morph it into a Ribbon accessory. Strategies (after getting the Highwind): ---------------------------------------You shouldn't have too much trouble with the regular battles now at all. The second battle features a unique opponent that was planned inside the Ancient Forest but was left out: Ho-Chu. 4. only ONCE) . use your best attacks. 1) The Slots Trick: ------------------A good way to choose what handicap you'll get is to manipulate the spinning slot machine by tapping square quickly.Gambler. . Equip your best armor (Ziedrich or Mystile work great). and Green Materia. Don't forget. Jamar Armor| '-----------------------------------' Strategies (Special Battle): ---------------------------Have Ribbon and Mystile. because it takes a bit to press the button and for the game to confirm. but is only fightable in the Battle Square. for example. practice makes perfect.Have W-Summon. . The special battle: ------------------Cost: 10 GP Prizes: . .Learned Omnislash. and press circle the moment the Frog picture passes the middle of the slot. tap square like I described previously. which is the easiest way to obtain this accessory as Ho-Chu only has 8000 HP. . The rest shouldn't be too hard either. 5 Lvl Down. Masamune Blade.-----------------------------------. |1st Battle: Sea Worm | |2nd Battle: Ho-chu | |3rd Battle: Unknown 3 | |4th Battle: Serpent | |5th Battle: Wolfmeister | |6th Battle: Behemoth | |7th Battle: Maximum Kimaira | |8th Battle: Proud Clod.. 3.Have Ultima Weapon. and Ribbon as accessory. Tips & Tricks: -------------------------------------------------------------------------------This is a very brief summary of the tricks and hints discussed in this section.Only Cloud can participate. a Frog. Combat Dairy. If the slots are. There are always three handicaps on a slot (sometimes it's 3 the same though). and you want the 5 Lvl Down handicap. Autograph Requirements to participate: ---------------------------. . which basically slows the slots down.

items of 300+ GP are always rare. Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {M1. The common item has 7 out of the 15 squares (~46.------------------. and STILL receive all the BP.3%). On Disc 1 you can only bet on chocobo's. you can either take the item or exchange it for GP.------------------.------------------. including the handicap for that battle! Same thing works for the Exit Materia.--|--------------. In every individual race. The better the item is. and the rare item only 3 out of 15 (20%). because there's NO difference in prize. and the Long Course just takes longer to complete. When you win an item. These are the prize lists for the chocobo races.2) The Escape Trick: -------------------If things get really rough. three items are randomly selected. I suggest going for the Short Course.---|--------------. you CAN use a Smoke Bomb item to escape.4} Chocobo Square || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-oO After having caught a Chocobo (and fed it several greens) you can go attempt the Chocobo Races (Disc 2. Green chocobos have the advantage of running normally through the Space section . the uncommon item 5 out of 15 squares (~33.---| |Prizes: |GP|Prizes: | GP|Prize | GP|Prize | GP| |--------------|--|--------------|---|--------------|---|--------------|---| |Potion | 5|Phoenix Down | 10|Phoenix Down | 10|Phoenix Down | 10| |Phoenix Down |10|Hyper | 10|Hi-Potion | 15|Hero Drink | 15| |Hyper |10|Tranquilizer | 10|Hero Drink | 15|Bolt Plume | 20| |Tranquilizer |10|Hi-Potion | 15|Bolt Plume | 20|Ice Crystal | 50| |Hi-Potion |15|Hero Drink | 15|Antarctic Wind| 20|Fire Veil | 50| |Antarctic Wind|20|Bolt Plume | 20|Fire Fang | 20|Swift Bolt | 50| |Bolt Plume |20|Antarctic Wind| 20|Ether | 30|Turbo Ether |150| |Fire Fang |20|Fire Fang | 20|Ice Crystal | 50|Elixir |200| |Ether |30|Ether | 30|Fire Veil | 50|Megalixir |300| '-----------------|Ice Crystal | 50|Swift Bolt | 50|Precious Watch|300| |Turbo Ether |150|Elixir |200|Counter Attack|300| |Elixir |200|Counter Attack|300|Sneak Attack |300| |Enemy Away |300|Sneak Attack |300|Enemy Away |300| '------------------|Enemy Away |300|Chocobracelet |400| |Cat's Bell |500|Magic Counter |500| |Sprint Shoes |500|Cat's Bell |500| Controls: '------------------|Sprint Shoes |500| ========= '------------------' D-pad = Left or right with chocobo X = Slow down chocobo's (average) Speed Square = Speed up chocobo's (average) speed O = (Hold to) Dash (drains stamina quickly) R1+R2 = (Hold to) Refill Stamina START = Pause SELECT = Toggle between Auto and Manual control You can choose between the Long & Short Course.-----------------.---|--------------. and the less it appears on the squares. and only from the C & B Classes (with not too good items).6%).. after Gold Saucer re-opens). the rarer it is. The GP values are listed behind the won item: . In the S-Class. |C Class: |B Class: |A Class: |S Class: | |--------------.

The regular chocobo racers aren't much of a challenge. There is NOTHING else here. Read below for a surefire strategy to beat him. is to start off and speed up your (black or gold) chocobo with square. You'll get to see a couple of FMV's you've not seen before. Ghost. You can just walk in the Gold Saucer and out to see if he's there. . Precious Watch. so dash for it with circle. because his chocobo will ALWAYS have stats based on your chocobo. This always make him the better racer.at the end of the Short Course. Event. but obviously not Joe/TEIOH). That's everything there though. Esther will be impressed and give you the following set of prizes ONCE: Sprint Shoes. or in other words every 1 out of 7 times or so. Then he will vanish from the screen. and his stamina will always be +25% higher than yours. including a close up to the Golden Dio. up to a max of 100 GP for 10000 gil. However. and when your stamina is starting to run out (at 1/6th or less or so). but it also holds the 3rd Turtle Paradise Flyer. Counter Attack Materia Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {M1. but Joe can be sometimes. and won't run unaffected through the water section in the Long Course. He's always a decent challenge due to his black chocobo's ability to run though all the obstacles like normal. This can be done infinitely. which is somewhat disappointing. Possibly due to sloppy programming. Cat's Bell. But that's not all. You should stay ahead of Joe for a long period. Black & Gold chocobo's run unaffected through both. If your stamina runs out faster than expected.5} Round. This is the max GP each time you see him. there is also a secret GP-dude who sells GP for gil. at least on the short course. hiding a bit behind the house. Station Squares || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=-*oO The Round Square is where the Gondola is. A screenshot can be found here (thanks to shadow666): http://www. If you win 10 times in a row on the S-rank class. Fair enough. He appears ONLY AFTER GETTING THE HIGHWIND. This is the second part of the famous date scenes. and a shop that sells crappy items. Joe is the name of the jockey. but only technically speaking. The Event Square is where the first part of the date scene happens. Chocobracelet. but it's also possible to take any character on the Gondola by just getting on during the late Disc2/3 for 10 GP. A surefire way to beat him. you should already be near the end. TEIOH is his black chocobo. and refill your stamina with R1+R2. His speed will always be +10% higher than yours. Yellow (normal) chocobo's are slowed down by both parts (normal are also all other colored racers. In Cloud's room. You will need to walk in and out again to make him re-appear. Be sure to have a tiny bit of stamina left for the last part. The Station Square is where you can go back with the Ropeway to North Corel and the World Map.shillatime. you can grab a hidden Elixir from the cabinet.jpg The GP-Dude sells 1 GP for 100 gil. hit X a few times to slow down slightly. after getting the Keystone.org/gpdude. Ghost Square is basically an Inn. blue chocobos don't have any advantage on the tracks (at least in the PS version). Where exactly is he hiding? He's north from the save point. and you have about 15% chance of seeing him.

To get Aeris. so repeating this procedure will quickly guarantee that Barret has the highest value of all party members. Now for the in-depth dialogue mechanics: . Tifa. but that's only due to Terence. Yuffie.youtube.youtube.Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {M1. and lastly Barret." and exit/re-enter the room. gets the most affection points. again be unkind to especially Aeris and Tifa.youtube. The dating scenes can be watched here. Then find Barret in the room behind Tiger Lily's weapon shop and tell him "Go on". whatever. Doing this five times should be more than enough as long as you're unfriendly towards especially Aeris (and Tifa).com/watch?v=Skm5p3r-JcA http://www. When imprisoned in the Shinra Building. ..youtube. Before entering Cosmo Canyon for the first time.com/watch?v=D30JDkDHWZk The Date Mechanics are actually quite simple. and also Barret. This way you gain +8 affection points for every repeat. .com/watch?v=_1MO-R5mPC0 http://www. 60+ should be on the safe side.6} The Gold Saucer Date Scene & Date Mechanics || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO The Gold Saucer Date can be done with Aeris. SHORT RESULT SUMMARY: --------------------. so that the one you want to date. be unkind to the others and repeatedly attempt to get Yuffie when encountered for the first time. simply be very nice towards her during the entire game. and make the correct choices for your character. be unkind to Aeris. Since Aeris is the easiest character to date. All you have to do is pay attention during the storyline. Yuffie. which prevents her from joining the party. repeatedly tell Tifa "Leave it to me!" when she asks if they can get out.To date Barret. early disc 1. and be mean to all other characters. and friendly with Barret. but allowing you to get the affection points from the dialogue once again. all credits go out to the recorder: Aeris: Tifa: Yuffie: Barret: http://www. who has established the mechanics behind the date scene a long time ago. Tifa.To date Tifa. Affection values start like this: Aeris: Tifa: Yuffie: Barret: 50 30 10 0 If characters tie in value. Yuffie and Barret. ..com/watch?v=l6fvjZrYYwU http://www. Always ask for her name. the priority is as follows: Aeris. I did not record these video's myself.To date Yuffie. followed by "Yeah. This increases her affection value +1 every time you do this. Repeat it 25 times to be on the safe side. The "Go on" option grants you +3 affection points. so be sure to do it a lot of times to be safe. this shouldn't be a problem at all. put him into your party.

unless you want to date Aeris or Yuffie." -"Go on to Sector 7. no matter what you say (believe it or not). When Aeris is fleeing the guards.Midgar -----Talking to Aeris the first time. +5 Barret) When Barret asks if you're alright: "(Be strong)" (+2 Barret) "(I don't know if I can hold on)" (-3 Barret. that's right" (-5 Aeris) After you get through Sector 6 to the playground: "Take her home." (+5 Barret) Giving Barret a Materia tutorial has no effect..Sorry" -When Tifa asks how you slept: "Next to you. has no effect. Treat her anyway you feel like. and you have a flower: "Give it to Tifa" (+5 Tifa) "Give it to Marlene" (+5 Barret) If you talk to Tifa while she's behind the bar: "I don't feel like it" -"Give me something hard" (+5 Tifa) When Tifa accuses you of leaving your childhood friend: "How can you say that!" (+5 Tifa) "." (+1 Aeris) If Tifa is chosen as the Don's date: "You all right?" (+3 Aeris) "We gotta help Tifa!" (-2 Aeris) If Aeris is chosen as the Don's date: .... Buy the flower. Getting to the last car of the train without getting caught by the Security Lockdown: (+5 Tifa. if you: Push a wrong barrel (-3 Aeris) Ask her to fight them (-1 Aeris) Ask her to run -Ask her to run and she has to fight (-1 Aeris) Push the right barrel (+1 Aeris) When Aeris asks if Tifa is your girlfriend: "No way!" (+1 Aeris) "Yeah. who wouldn't?" (+5 Tifa) "Barret's snoring kept me up. +1 Tifa) The conversation with Aeris after you awaken has no affect at all. Talk to Jessie twice on the train home from the first mission: "Thanks anyway" -"Looking forward to it" (-3 Tifa) When you enter Seventh Heaven.

who says Mako energy is convenient: "Yeah.. just beautiful!" "Is that all?" "Right" get -(+3 (-1 (+1 a move on: Barret) Barret) Barret) Talking to a woman in Kalm. not even almost kissing the Don) When everyone lands in the sewer: Talk to Aeris first: (+3 Aeris) Talk to Tifa first: (+3 Tifa) When Marlene tells you about Aeris: "I don't know" (-3 Aeris. Don't ask me why." (+5 Barret) (No other choice matters.. and tells you to "Wait a sec" "Beautiful. -3 Tifa) When you first meet Red XIII: "Tifa."You all right?" (-2 Tifa) "We've gotta help Aeris!!" (+3 Tifa) (Yes. his name's Barret.. maybe" (-2 Barret) if Barret is in party (-1 Aeris) if Aeris is in party (-1 Tifa) if Tifa is in party "You're full of it" (+2 Barret) if Barret is in party (+1 Aeris) if Aeris is in party (+1 Tifa) if Tifa is in party .. I'm countin' on you!" (-2 Tifa) "Barret. take care of her!" (+2 Barret) If any of the following are in your party after you agree to split up: Barret (+2 Barret) Tifa (+2 Tifa) Aeris (+2 Aeris) When Tifa asks if you can break out: "(Leave it to me)" (+1 Tifa) (as many times as you like!) "(Kinda hard)" (-1 Tifa) (as many times as you like!) When you get Whomever Whomever Whomever the you you you option to think about Barret. +3 Tifa) "Let's hope so" (+3 Aeris.) If Cloud is chosen as the Don's date: "Yes. it *is* that way around.. Red XIII or Aeris: think about first: (+3 Barret or Aeris) or -think about second: (+1 Barret or Aeris) or -think about third: -- When you choose your party If Barret's in it: (+1 If Aeris is in it: (+1 If Tifa is in it: (+1 after escaping Midgar: Barret) Aeris) Tifa) Kalm ---When Barret leaves.

.Talking to a girl upstairs.. -3 Tifa. -1 Yuffie) Meeting Yuffie -------------(You can fail this as many times as you like." (+2 Yuffie) "You're gonna lose again" -"Go ahead" "Wait a second!" -(+2 Yuffie) "That's right" "You kiddin'?" (+2 Yuffie) -- "What's your name?" "Let's hurry" -(+2 Yuffie) The Cargo Ship -------------On the Cargo Ship. -1 Yuffie) After the old guy tells you about his problem: "All right" (+5 Barret. and you'll still get the points every time you meet Yuffie until you get her in your party!) "All right" -"Not interested" (+2 Yuffie) "Petrified. who thinks the old life is better: "Yeah.. Mt Corel . maybe" (+2 Barret) if Barret is in party (+1 Aeris) if Aeris is in party (+1 Tifa) if Tifa is in party "No way" (-2 Barret) if Barret is in party (-1 Aeris) if Aeris is in party (-1 Tifa) if Tifa is in party Fort Condor ----------When you first talk to the old guy in Fort Condor: "I guess so" (+5 Barret. +3 Aeris.." (-2 Aeris) When Tifa asks you about war: "Yeah. +3 Tifa. -3 Aeris. +2 Yuffie) "Not interested" (-5 Barret. -3 Aeris. +3 Aeris... -3 Tifa. +3 Tifa. use this" (+4 Yuffie) "Nope" (-2 Yuffie) When Aeris asks you about the Airship: "I'll take you someday" (+2 Aeris) "I dunno. if Yuffie asks you for Tranquilizers: "Here." (+2 Tifa) "I don't know" (-2 Tifa) Costa Del Sol ------------Nothing affects the date scene's outcome here. +2 Yuffie) "Not interested" (-5 Barret.

Aeris: (+10 Aeris) Tifa: (+3 Tifa) Yuffie: (+2 Yuffie) Red XIII: -Gongaga ------If.. you can return immediately to start the conversation from scratch. This scripting oversight allows you to get the first +3 Barret as many times as you like. Also. where he'll offer to talk more about AVALANCHE.. the entire party will split up.envious. after either Aeris or Tifa (or both) meets Zack's parents then: Ignoring Aeris (-3 Aeris) Talking to Aeris -"Poor guy" (+1 Aeris) "(. but you can talk to Barret again to resume it at that point...)" (+2 Aeris) Ignoring Tifa (-3 Tifa) Talking to Tifa (+1 Tifa) (doesn't matter what you say to her) Cosmo Canyon -----------When you first enter Cosmo Canyon. Neither does finding it but leaving it alone. for that matter..." (+3 Barret) -- Choosing the non-scoring options halts the dialogue..jealous. whatever.". Gold Saucer ----------Depending on who you choose first to accompany you in the Gold Saucer: Aeris: (+3 Aeris) Tifa: (+3 Tifa) Yuffie: (+3 Yuffie) Red XIII: -Depending on who you choose first to accompany Barret to see Dyne: Do *NOT* choose Aeris if you don't want her.. Wutai ----After Yuffie gives back all your Materia in Wutai: (+10 Yuffie) Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO . if you leave the room after picking "Yeah.-------Stealing the Phoenix Downs from the Cokatolis nest does nothing to alter 'Affection' values... If Barret was in your party when this occurs. then you will be able to find him in the room behind Tiger Lily's weapon shop. whatever. so long as you don't get the second +3. "Go on" (+3 Barret) "Not really" -"And then?" "Yeah. since she gets a very large boost.

and it also heavily reduces the chance that the Chocobo will run away.7%. Now catch a great male/female. Using the Carob Nuts to breed: Breed the Good Male with the Great Female. is about 19. You need to get 3 Carob Nuts. It's got alot of HP (33333). you can steal these from Vlakorados (looks like a dinosaur) which appears on the grass area near Bone Village. You can sell some mastered materia (All Materia sells for 1. you can start breeding chocobo's. and a good male/female. You'll now need some nuts to breed the chocobo's. that still doesn't mean you can attack the Chocobo! It means you can kill the other enemies without trouble scaring the Chocobo away. on Goblin Island. and nearby the cave exit of the Coral Valley Cave. is about 15. The more the better.|| {M2} Chocobo Breeding || Oo*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO*=-*=-*=-*=-*=-*oO ||{M2. Talk to Choco Bill and rent 6 stables (just rent them all to make things easy).make sure to equip it one someone.9%. that the Chocobo is kept busy for several turns. so you can also race with them. Now buy a bunch of Sylkis Greens from the Chocobo Sage and feed your chocobo's these greens. but there are only three places of interest for us. is about 43. This is located northeast of the eastern(midgar) continent. Dismount and send them to your stables. The chance you'll get the right encounter for a Great Chocobo when you get into a Chocobo battle at the Mideel area. if we want to breed to colored Chocobo's. You also need a Zeio Nut. Of course. You should also have bought one on disc 1 before the Midgar Zolom though. Also grab the Chocobo Lure Materia from the lower right near the fence. Now start racing with all four chocobo's.1} Quick Guide to breed a Gold Chocobo || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=oO At any time after getting the Highwind. Make sure you've got some money you can spend. you'll need to catch a Chocobo.4 Million Gold). and breed the Great Male with the . First of all. This is easiest when the Gold Saucer re-opens. You could also train on the beach of Mideel and get up to 10k gold with the Gil-plus materia. Reagan Greens have the special property when used in battle on a Chocobo. There are many places you can catch Chocobo's. This can be stolen from Goblins. Goblins appear in the forests. The chance you'll get the right encounter for a Wonderful Chocobo when you get into a Chocobo battle at the Icicle area.5%. These places are like this: Gold Saucer Area: You can catch a Good Chocobo here (Appears with 2 Spencers) Mideel Area: You can catch a Great Chocobo here (Appears with 1 or 2 Spirals) Icicle Area: You can catch a Wonderful Chocobo here (Appears with 1 or 2 Jumpings) The chance you'll get the right encounter for a Good Chocobo when you get into a Chocobo battle at the Gold Saucer area.. Also buy yourself a bunch of Reagan Greens (at the Chocobo Sage). and make sure they ALL have at LEAST won 2 times in the chocobo races. or use the W-Item materia trick to duplicate and sell items. The Chocobo Sage lives in the house surrounded by mountains east of Icicle Inn. Press the Select button to see which enemies come along with it if you don't recognize the names of the enemies it's supposed to appear with.

to run to 20%. After getting the Green and Blue Chocobo's. A rating of only 8 would give you 75% around the Ranch. After this. to run to 33. and only 25% everywhere else. fight between 3 . and race them until they have a minimum of 9 combined wins. The rating is solely based on the battle. and use the Zeio Nut.-------------. save your game. and to reduce the chance that it runs away due to being scared. then save your game again. |Chocobo Lure |Rating:|Chance Chocobo |Chance Chocobo |Chance Chocobo | |Materia Lvl: | |battle Ranch: |battle Junon: |battle everywhere else:| |-------------|-------|---------------|---------------|-----------------------| |Level 1 | 8 | 75% | 50% | 25% | |Level 3&4 | 16 | 100% | 100% | 50% | |2x Lvl 3 or 4| 32 | 100% | 100% | 100% | '-------------'-------'---------------'---------------'-----------------------' You can use Greens to keep the Chocobo busy for several turns. Now go catch a Wonderful Chocobo of the opposite sex of the Black. and try again a couple of times. so reset the game if it's not the opposite gender. and which enemies accompany the Chocobo. 3 turns. The maximum rating you can get by stacking Chocobo Lure materia is 32. Note: if it stays the same gender each time even after resetting. L2 gives a rating of 12. The Chocobo's Level means nothing to the rating. simply said. Here's what the Greens will do: Gyshal Greens: Krakka Greens: Tantal Greens: Pahsana Greens: Curiel Greens: Keeps a Reduces Keeps a Reduces Keeps a Chocobo occupied for the Chocobo's chance Chocobo occupied for the Chocobo's chance Chocobo occupied for 2 turns. and race them until they have a minimum of 12 wins combined. you will get 100% Chocobo encounters on Chocobo Tracks. 50% around Junon. go fly around in the Highwind. and only 50% everywhere else.3%. The default chance that a Chocobo will run away is 50%. Due to a bug you cannot get a Gold Chocobo if you select the Wonderful Chocobo first. A Level 1 Chocobo Lure Materia gives a 'Lure Rating' of 8.18 battles (this is so that newborn chocobo's can breed again). feed them a bunch of Sylkis Greens to up their stats. Before you do this. Breed them with the Carob Nut and you will get a Black Chocobo.-----------------------. You can get this with two L3 or higher Chocobo Lure Materia. Be SURE to select the Black Chocobo as the first Chocobo. enter and exit some towns. 5 turns. Fight between 3 . You should get a Green and a Blue Chocobo of opposite genders.-------.2} Chocobo Breeding Mechanics || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-oO Catching Chocobos: ================== When attempting to catch a Chocobo.18 battles again so you can mate the chocobo's.---------------. To compare.Good Female. which can be caught near Icicle Inn (appears with 1 or 2 Jumpings). You can only catch Chocobo's on the World Map at Chocobo Tracks. and save your game. and you MUST have a Chocobo Lure Materia equipped. Now feed them some Sylkis Greens again. With a rating of 32. You will get a Gold Chocobo. you should know that it matters which enemies accompany the Chocobo in the battle. . Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {M2. and a L3&L4 give a rating of 16. A table can help illustrate this further: . a rating of 16 would give you 100% around the Chocobo Ranch & Junon.---------------.

Below is a chart with the ranges in which the types vary in their stats. you can get one out of 8 types of Chocobo's. You might as well use Curiel Greens. and allows use of Chocobuckle. Only the most important stats are listed in the table: MSpeed is the range of the max speed the caught Chocobo will/can ever attain. (Max = 9999) Acceleration (Max = 100) Co-operation (how well it obeys Manual Control) Intelligence (how well it races on Auto Control) races a Chocobo has won gender.5%..--------. Speed is the range of the current speed the caught Chocobo will/can have. When you've caught and/or fed a Chocobo and you're viewing them.. You can save your game before you do this and reload until you get the desired result. Dash: The Chocobo's current sprinting speed (when holding circle) (Max = MDash) The maximum Dash that the Chocobo will ever get (Max MDash = 6000) The Chocobo's normal running speed (Max = MRun = 6000) The maximum Run that the Chocobo will ever get (Max = 6000) MDash: Run: MRun: ----------Stam: The Chocobo's Accel: The Chocobo's Co-Op: The Chocobo's (Max = 100) Int: The Chocobo's (Max = 100) ----------Races Won: The amount of Gender: The Chocobo's Color: The Chocobo's Rating: The Chocobo's (technical) Stamina.-------. The stats the Chocobo will have vary greatly depending on what type you've caught. Reagan Greens are the best Greens for catching Chocobos. and when maxed you will know the stat's number. which will occupy the Chocobo for 5 turns.[34*Speed] (Max = 6000) When fresh caught. and allows use of Chocobuckle.----------. This makes it difficult to tell how high most stats are. either male/female Color. most invisible. This will happen when you move the Chocobo from the outside fence to the stables inside.--------. In other words. the gender isn't directly assigned to the Chocobo. . you can press the L1 and R1 buttons to rotate the chocobo. either Yellow/Green/Blue/Black/Gold rating. Dash = approx. There are. from Wonderful to Terrible The Stats you can see: ----------------------Speed = [Dash/34] (Max = 6000/34 = 176) Stamina = [Stam/10] (Max = 9999/10 = 999) thus. The Stats: =========== Every Chocobo has several stats.-----------. fortunately some ways to uncover how high certain stats are. When you've caught a Chocobo.Mimett Greens: Keeps a Chocobo busy for 1 turn. Some stats are more easily maxed out than others.--------. Just a little nifty thing. Sylkis Greens: Keeps a Chocobo occupied for 1 turn.--------. . some visible to the player. Reagan Greens: Keeps a Chocobo busy for 8 turns and reduces the Chocobo's chance to run to 12.

70. Feeding them with Greens still helps a lot. In this case. Usually. (50. 75% chance the increase is 2 points) . only round numbers) Run + [0-2] Stam + [0-3] Co-Op + [1] Krakka Greens: -------------Int + [1-2] Co-Op + [1] Tantal Greens: -------------Dash + [1-4] Run + [1-4] Stam + [1-2] Int + [1] Co-Op + [1] Pahsana Greens: --------------Int + [1-8] Co-Op + 25%[1]. etc). due to the mechanics behind all this.. Chocobo's will get stats around the middle of the stat ranges presented in the table. that's the next section: Feeding Greens/Raising Stats: ============================== Each Green has unique properties to raise a Chocobo's stats. You can make fairly good Chocobo's out of caught Chocobos.. the Chocobo will NEVER be able to get higher speed than that. Speaking of Greens. it's possible that your Chocobo is a Great type. and it can have a minimum of 85 MSpeed.|Rating: | MSpeed:| Speed:| Stamina: | Accel: | Int: | Co-Op: | |-----------|--------|--------|----------|--------|-------|--------| |Wonderful: | 99-121 | 50-97 | 337-463 | 60-70 | 50-60 | 0 | |Great: | 85-110 | 42-88 | 287-393 | 60-70 | 50-60 | 0 | |Good: | 79-101 | 39-81 | 247-363 | 50-60 | 30-40 | 0 | |So-so: | 67-92 | 33-74 | 247-343 | 50-60 | 30-40 | 0 | |Average: | 55-86 | 17-70 | 167-263 | 30-50 | 0-20 | 0 | |Poor: | 49-71 | 15-58 | 87-213 | 30-50 | 0-20 | 0 | |Bad: | 40-63 | 12-51 | 67-143 | 20-50 | 0-20 | 0 | |Terrible: | 34-57 | 10-46 | 37-113 | 20-50 | 0-20 | 0 | '-----------'--------'--------'----------'--------'-------'--------' Note: Accel & Int are always multiples of 10 .60.. ----For example. which requires you to feed several different Greens to Chocobo's. 75%[2] Curiel Greens: -------------- (25% chance the increase is 1. Gysahl Greens: -------------Dash + [0-3] (Legend: Somewhere between 0 and 3. but they can never reach the highest of stats because that always requires breeding. It's very likely the Chocobo comes with a rather low current speed as well (with 42 being the lowest). Each Green only raises a specific comnination of stats.

y = [between 0 & 10] Stam + 50%[x+y]. Sylkis Greens are also the best Greens to raise Dash. minimum = 0 Int + [1-4] Co-Op + [4] If you look closely. 25%[1] Co-Op + [2] Reagan Greens: -------------Dash = [Speed * 34] x = [Dash/20]. y = [between 0 & 10] Stam + 50%[x+y]. minimum = 0 x = [Run/20]. minimum = 0 x = [Run/10]. Pahsana are the best to raise Int. Then again. you'll see that Sylkis Greens are 2 times better than Reagan Greens. Run.Dash Run Stam Co-Op + + + + [0-3] [0-3] [3-10] [2] Mimett Greens: -------------Dash + [1-16] Run + [0-3] Stam + [3-10] Accel + 75%[0]. minimum = 0 Co-Op + [3] Sylkis Greens: -------------Dash = [Speed * 34] x = [Dash/10]. and there's only a 25% chance for an increase. Feeding the Chocobo with tons of Greens can certainly improve the Chocobo's stats. and Co-Op with. 50%[x-y]. 50%[x-y]. MDash. minimum = 0 x = [Stam/100]. as that's what the next section covers: Breeding Chocobo's/The Nuts: . 50%[x-y]. y = [between 0 & 10] Run + 50%[x+y]. You can only attain higher MRun and MDash on your Chocobo's by breeding Chocobo's. and 100 for Accel. y = [between 0 & 10] Run + 50%[x+y]. Int. Stam. minimum = 0 x = [Stam/50]. 50%[x-y]. 50%[x-y]. Lucky you. and 999 for Stamina. y = [between 0 & 10] Dash + 50%[x+y]. The only Greens that cause an increase in Accel are Mimett Greens. Co-Op). but only to the maximum of the Chocobo's potential (MRun. 50%[x-y]. y = [between 0 & 10] Dash + 50%[x+y]. most Chocobo's will only need about 30 points increase for Accel.

============================= Many of the Nuts are actually utterly useless. and it would normally be ----. In short. Accel & Int = Average of Parent's Accel & Parent's Int. Lasan. Max Run = 80/256 chance -> Baby's MRun set to highest of Parent's MRun. Plus the afore mentioned Nuts also have a chance to decrease your born Chocobo's stats to below the parent's average. and the increase is much better with some other Nuts. don't worry about the other crap. If you are just interested in breeding the ultimate breed however. Stamina = 175/256 chance -> Baby's Stamina set to highest of Parent's Stamina. Pram. then simply waiting doesn't do the trick. ^_^" The Carob Nut is essential to breed your first Blue and Green Chocobo's. Zeio Nut: --------Max Dash = 55/256 chance -> Baby's MDash set to highest of Parent's MDash. You must fight some battles before they can breed again: Note: Mating Chocobo's always gives 50% chance on either gender. and increased by 1/8th. it will get a bonus to it's MDash: 7/16 chance -> MDash = 5000 | 1/16 chance -> MDash = 5300 2/16 chance -> MDash = 5100 | 1/16 chance -> MDash = 5400 2/16 chance -> MDash = 5200 | 2/16 chance -> MDash = 5500 | 1/16 chance -> MDash = 5950(!) These numbers will get increased/decreased by a number between 0 and 25. Parent Chocobo: Can breed again after 3 to 10 battles.Newborn Chocobo: Can breed after 3 to 18 battles. Max Stamina is 9999. Run = Average of Parent's Run. and decreased by 1/20th.below 5000 MDash. and increased by 1/10th. ----.. 201/256 chance -> Baby's MDash set to average of Parent's MDash. 81/256 chance -> Baby's Stamina set to average of Parent's Stamina. Note: If you get a Gold Chocobo out of the breeding. 15/256 chance -> Baby's MRun set to highest of Parent's MRun. When the game says a Chocobo isn't ready to breed again. and Porov Nut can increase your Chocobo's stats. Luchile Nut cannot increase the Chocobo stats either. 161/256 chance -> Baby's MRun set to average of Paren't MDash. Max MRun is 6000. Saraha. you're NUTS if you use any of the above Nuts. Co-Op = Always zero Co-Op when newborn. Dash = Average of Parent's Dash. this is the only Nut I will present the stats for. and increased by 1/20th. Max MDash is 6000. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {M3} Fort Condor || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO . Pepio Nut actually makes your Chocobo worse than it's parents. which are the best Nuts in the game when it comes to stats. but the chances are small. you'll just want to use Zeio Nuts. Therefore. Really.

Phoenix. . Grand Horn. If you let the enemies reach the shack. you'll face a higher leveled CMD. if you had given them at least 15000 gold. It's hard to explain which prize you will get if you forget to do battles. however. This is the only exception when it comes to battle prizes: You'll also receive the Phoenix and Huge Materia. Tifa's asleep for 7 days] | |Battle: #18 | --|[Can't be fought. During battles #1-3. Tifa's asleep for 7 days] | |Battle: #19 | 40 Enemies |3 Elixirs | |Battle: #20 | --|[Can't be fought. you will NOT receive any battle prize! The mandatory (L37) CMD. If you have to fight CMD. Occurs during Mideel event]| |------------|-------------|---------------------------------------------| |Mandatory: | 45 Enemies |Imperial Guard. Tifa's asleep for 7 days] | |Battle: #17 | --|[Can't be fought.-------------. During the other battles.---------------------------------------------. Grand Horn always drops the Imperial Guard. instead of getting Game Over. right? Most of the time though.Fort Condor Treasure Chart: =========================== Note: It's best to NOT SKIP ANY battle. Tifa's asleep for 7 days] | |Battle: #16 | --|[Can't be fought. the only reason to go through all this effort is because you want a Perfect Treasure File. Grand Horn. you will never be able to enter Fort Condor again. Beat the | |CMD. and is only fought during the Huge Materia Battle. You The following chart is completely all battles nothing can go wrong. he will drop a Vagyrisk Claw. when you miss a battle and you do the next one. UNLESS your party level is very low (19 & below) and you're only 5 enemies away from beating the battle.------------. you'll get the prize of the last battle.. Grand Horn and he'll drop the Imperial Guard. Besides. You will still | |receive the Phoenix and Huge Materia. you'll have to fight CMD. If you fail to lose to this 'boss'. correct and tested by myself twice. | '------------------------------------------------------------------------' When the Fort Condor Battles are available: =========================================== . Huge Materia | |------------------------------------------------------------------------| |Huge Materia Battle Note: Let the enemy reach the shack. will never get any prizes for them. Battles #14-18 are considered won that is 3000 for each battle. If you do The chart works (best) if you do all battles. |Battles Won:|Enemy Amount:|Prize Won (notes): | |------------|-------------|---------------------------------------------| |Battle: #1 | 11 Enemies |Magic Comb | |Battle: #2 | 20 Enemies |Peace Ring | |Battle: #3 | 20 Enemies |3 Ethers (the game says 3 Tincture) | |Battle: #4 | 25 Enemies |Megalixir | |Battle: #5 | 25 Enemies |5 Hi-Potions (the game says potions) | |Battle: #6 | 25 Enemies |5 Hi-Potions (the game says potions) | |Battle: #7 | 30 Enemies |Superball | |Battle: #8 | 30 Enemies |3 Turbo Ethers | |Battle: #9 | 30 Enemies |3 Turbo Ethers | |Battle: #10 | 35 Enemies |5 X-Potions (game gives tiny blank screen) | |Battle: #11 | 35 Enemies |5 X-Potions (game gives tiny blank screen) | |Battle: #12 | 35 Enemies |5 X-Potions (game gives tiny blank screen) | |Battle: #13 | 40 Enemies |3 Elixirs | |Battle: #14 | --|[Can't be fought. Grand Horn. Tifa's asleep for 7 days] | |Battle: #15 | --|[Can't be fought.

after Bottomswell. before the disc ends. ---------Battle #7: After talking to Shera in Rocket Town. #5. We only know that these battles have taken place by taking because we're told by the guy in command of this mini game. ---------Battle #20: Cannot be fought. ---------Battle #2: After sleeping in Junon. On an other interesting note: The max amount of gil you can give them is 32767 gil. ---------Battle #3: After getting in the water with Mr. before sleeping in the Forgotten Capital. ---------Battle #14-18: Cannot be fought. before going to Cosmo Canyon. ---------Battle #10: After finishing the Temple of the Ancients. ---------Mandatory Battle: This is during the Huge Materia Quest with Cid. ---------Battle #5: Park the buggy far away from Cosmo Canyon. ---------Battle #11: After awakening the Sleeping Forest with the Lunar Harp. #7 and #12. but before Rufus arrives. before getting the Keystone. Dolphin. ---------Fort Condor Troops and Enemies: =============================== As for funding. You can do this by giving them 500 gil until you're at like 29500. they need to have 3000 gil at the very least. then give them a large amount of money. They're EASILY missed.Note: To be safe that you can do the battle. If you have too little money on you yourself (less than 4000). ---------Battle #8: After getting the Tiny Bronco. Available after having chosen your party for the Cave of the Gi. ---------Battle #1: When you first reach Fort Condor after the Mythril Mines. before going to Mideel. before going to the Temple of the Ancients. If you want to let them handle it. it may not break down. ---------Battle #9: After the dating sequence in the Gold Saucer. . the man will not allow you to do the battle either. Tifa sleeps for 7 days. before awakening the Sleeping Forest with the Lunar Harp. IMMEDIATELY go to do the battle! Note: Be CAUTIOUS with battles #3. but before getting the Shiva Materia. but before using the Dolphin Whistle. before talking to Shera. ---------Battle #19: After getting the Highwind. The maximum amount of troops you can have during a battle is 20. ---------Battle #13: After Disc 2 starts. ---------Battle #12: After sleeping in the Forgotten Capital (still on Disc 1). I guess this is the place to put this. ---------Battle #6: After completing Cave of the Gi. ---------Battle #4: After getting the buggy. This one takes place during the Mideel events. until you get the Highwind.

----------------. at any time. you've defeated all enemies on the screen.---------| |Left: |Right: |Left: |Right: |Left: |Right: |Left: |Right: | |------|---------|---------|---------|---------|---------|---------|---------| |Beast |Beast |Wyvern |Beast |Beast |Barbarian|Wyvern |Wyvern | |Beast |Beast |Barbarian|--|--|Wyvern |Barbarian|Barbarian| |Wyvern|Wyvern |Wyvern |Beast |Barbarian|Beast |Beast |Beast | |Beast |Beast |--|Wyvern |--|Wyvern |Wyvern |Wyvern | |Wyvern|Beast |Beast |Beast |Beast |Beast |Wyvern |Wyvern | . Repeat this until you got some Fighters near the enemies.-------------.----------------. The charts below show the battle formations.-------------------.------. You can speed this up by R1 or R2 for faster battle speed.---------|---------. you will have won the battle. .3 | 20 | Wyvern | Beast | |Repairer | 480 | 160 | 1 | 10 | --| --| |Worker | 400 | 160 | 1 | 15 | --| --| |Stoner | 480 | 100 | 1-4 | 20 | --| Wyvern | |Tri-Stoner* |1000 | 150 | 1-5 | 35 | --| Wyvern | |Catapult | 480 | 100 | 5 | 18 | --| --| |Fire Catapult*| 600 | 120 | 6 | 25 | --| --| '--------------'------'------'-------'-------'--------------'----------------' *If you don't skip any battles. Fire Catapults will be available from battle 7 and onward.------. you'll get back 200 gil. except lower than the first. you'll see a red laser line that indicates where you may still place your troops (your territory.-----. place one Fighter and start the fight. basically).----------.5x Damage To:| |--------------|------|------|-------|-------|--------------|----------------| |Fighter | 400 | 200 | 1 | 30 | --| --| |Attacker | 420 | 180 | 1 | 25 | Beast | Barbarian | |Defender | 440 | 220 | 1 | 35 | Barbarian | Wyvern | |Shooter | 520 | 160 | 1. meaning there are no enemies left to fight. you'll have won the battle.-------.--------------. For any troop left standing at the end of the battle.---------|---------. Go as low as possible.2. |First Battle: |Battles #2-3: |Battles #4-6: |Battles #7-9: | |11 Enemies Total|20 Enemies Total |25 Enemies Total |30 Enemies Total | |------. Trick: To easily win a battle. If. and thus no enemies are on screen.---------|---------. and any further enemies will not appear. |Enemies: | HP: | Range:|Damage:| 2x Dmg To: | 0. .5x Dmg To:| |----------|-----|-------|-------|------------|-------------| |Barbarian | 130 | 1. and takes half damage from all troops.-------.------------. Tri-Stoners will be available from battle 4 and onwards. When the enemies are defeated. Fort Condor Battle Formations: ============================== Enemies can come from either the left or the right.3 | 15 | Attacker | Defender | |Beast | 180 | 1 | 25 | Shooter | Attacker | |Wyvern | 140 | 1 | 20 | Defender | Shooter | |Commander*| 230 | 1 | 50 | --| --| '----------'-----'-------'-------'------------'-------------' *The Commander always appears last.2.. Quickly assault these enemies and guard the entrances they come through.-------------------.--------------.-------------------. no matter which troop.-------. You can now place another Fighter.-------. |Troops | Cost:| HP: | Range:|Damage:| 2x Damage To:| 0.

---------| |Barbarian|Barbarian| |Beast |Beast | |Left: |Right: | |Barbarian|--| |Beast |Beast | |---------|---------| |Barbarian|Barbarian| |Beast |--| |Barbarian|Beast | |Wyvern |--| |Barbarian|Barbarian| |Barbarian|Beast | |Wyvern |Wyvern | |Barbarian|Barbarian| |Wyvern |Beast | |Wyvern |--| |Barbarian|--| |Beast |Barbarian| |Wyvern |Wyvern | |Wyvern |Wyvern | |Barbarian|Beast | |Wyvern |Wyvern | |Wyvern |Wyvern | |Beast |Barbarian| |--|Wyvern | |Wyvern |--| |Beast |--| |Wyvern |Wyvern | |Beast |--| |Barbarian|--| |--|Beast | |Beast |Beast | |Wyvern |--| |Beast |--| |Beast |Beast | |Beast |--| |--|Beast | |Beast |Beast | |Barbarian|--| |Beast |--| |Barbarian|--| |Wyvern |--| |--|Beast | |Barbarian|Barbarian| |Beast |--| |Beast |--| |Barbarian|Barbarian| |Barbarian|--| |--|Beast | |Barbarian|Barbarian| |--|Wyvern | |Beast |--| |Wyvern |--| |--|Beast | |--|Barbarian| |Wyvern |Wyvern | |--|Barbarian| |--|Barbarian| |Wyvern |Wyvern | |--|Wyvern | |--|Barbarian| |Wyvern |Wyvern | |--|Beast | |Wyvern |--| |--|Beast | |--|Barbarian| |--|Wyvern | |Barbarian|Beast | |Barbarian|Barbarian| |Beast |Beast | |--|Commander| |Barbarian|Barbarian| |Beast |Beast | '---------'---------' |Barbarian|Barbarian| |Beast |--| |Beast |Beast | |--|Commander| |Beast |Beast | '---------'---------' |Beast |Beast | |Wyvern |Wyvern | |Wyvern |Wyvern | |Wyvern |none | |--|Commander| '---------'---------' Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {M4} Bone Village || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO There are quite some treasures that can be dug up in Bone Village. . . most of which are false and cannot be dug up. This section will hopefully clear up most of it.|None |Commander|Beast |Wyvern |--|Wyvern |Barbarian|Barbarian| '------'---------|Barbarian|Barbarian|Barbarian|Barbarian|Barbarian|Barbarian| |Wyvern |Barbarian|--|Wyvern |Beast |Beast | |Beast |Wyvern |--|Wyvern |Beast |Beast | |Barbarian|--|--|Wyvern |Barbarian|Beast | |--|Beast |--|Wyvern |Wyvern |Barbarian| |Beast |--|--|Wyvern |Beast |Barbarian| |--|Commander|Barbarian|Barbarian|Wyvern |Wyvern | '---------'---------|Beast |Beast |Wyvern |Wyvern | |--|Beast |Barbarian|--| |Barbarian|--|--|Commander| |Wyvern |Barbarian|---------'---------' |--|Commander| '---------'---------' . . |Battles #10-12: | |Battles #13-14: | |Huge Materia Battle| |35 Enemies Total | |40 Enemies Total | |45 Enemies Total | |---------.-------------------. But there are also many rumored items.-------------------.---------| |---------.---------| |---------.-------------------.

you must do a little puzzle to guess the password of Mayor Domino correctly. There are three methods of getting the password. You can pay Hart 500.1} Gym Squats in Wall Market ================================ You're battling a guy on steroids for a Wig. for free! The first time you can access Bone Village is after getting the Tiny Bronco. The password is NEVER: ORBS or HOJO. 1000.06%) at spots 6 and 5 respectively. you must guess the password correctly. with tables to help you on your way. 12 . but I urge you not to.19. For perfect treasure gamers. it's possible to dig for free by just not placing any diggers! The map shows the spots already. thus allowing you to dig up treasure. he'll scratch his head like a dumb-ass which costs you precious time. that is the gym-owner who gives you a wig). you need to dig up the Lunar Harp. The first time you can dig up treasure in Bone Village is after finishing the Temple of the Ancients. but they should be able to be dug up. I suggest you save before attempting this. The controls are: []. he still gives away his Keycard 65. The first involves you puzzling it out on your own.shillatime. as it's quite possible to lose. he will perform squats ranging from about .Trick: -----First of all. The second . btw.. The Key to Sector 5 is obviously also required. hence. His average is around 15 . but if you want to get an additional prize. Note: It's unknown where Catastrophe and Steal Materia can be dug up. spots and their chances are all on the image. Only press the next button the moment Cloud has stopped moving. because if he's still in movement.. if you already KNOW where the spots are located! And since I'm listing the locations of all 'hotspots' here. and repeat to perform squats.. it may be useful to note that they have to dig up the Megalixir. O.jpg ---------------------------------Information about items. Even if you try out all passwords. Since an image says a thousand words (and it sort of does. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {M5} Storyline Minigames || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO {M5. Mail me your best! {M5. and the Buntline. It is probably not possible to dig up the Steal Materia in the PC version. 2000. The record for this game is likely to be 21 squats. you should never need to place anymore diggers. you should know that you don't NEED to place men to help you located the digging spot(s). actually). and even 15000 gil for hints. And as you can also read on there..org/bonevillage.2} Mayor Domino's Password =============================== On the 62nd floor of the Shinra Building. X. the Mop.17. As for the guy on steroids (who is not Big Bro. here is the Treasure Map of Bone Village: ---------------------------------www. as he won't say anything that isn't already written here. to continue. 5000. at least in the Playstation Version..in that order. And this also means you can get infinite free Ethers (100%) and Elixirs (14.

|Names of the files: | |-----------------------------------------| |Materia production and its military uses | |Heidegger's Shinra peace keeping law | |Breakdown of SOLDIER members by class | |Plan for new land weapons | |Economic report: anti-Shinra activities | |Ranks and extended use of Mako weaponry | '-----------------------------------------' Last. the following files are the ones that this section normally has to have: . the upper right section is the 'Space Dev. |Names of the files: | |------------------------------------------------| |Final evolutionary stages in land dwelling life | |Report on high Mako levels in living beings | |The Ancients in History | |Mako energy and the rise in life forms | |File on Dr. he'll just say you're dumb and give you his Keycard. Gast. If you pay Hart all the way up to 15000 gil (who the hell has 23500 gil at this point of the game anyway?).-----------------------------------------------. |Names of the files: | |-------------------------------------------| |Midgar City map: Sectors 5-8 | |Reactor Construction Chart | |Problems with Plate construction in Midgar | |New plans for Urban Planning | |An illustrated guide to City Planning | |Midgar City Map: Sectors 0-4 | '-------------------------------------------' The lower right section is the 'Scientific Research Library'. and the following files are the ones that the section should normally have: .and third methods are tricks to get the password quickly. Biologist | |Data on experimental animals living near Midgar | '------------------------------------------------' The upper left section is the 'Peace Preservation/Weapon Dev. Here are the 3 Methods for getting the Password.------------------------------------------------. Method 1: The Honest method --------------------------There are 4 different sections of the library. |Names of the files: | |-----------------------------------------------| |Modern history of Midgar space program vol. Research Library'.-------------------------------------------. The lower left is the 'Urban Dev. 2 | |Diminishing Mako energy and Planet movements | |Results of the failed space mission "YA-79" | |Economic report: Space Dev Program | |Shinra rocket space travel | '-----------------------------------------------' . 1 | |Modern history of Midgar space program vol. In this section.-----------------------------------------. Research Library' and the following files are the ones that the section should normally have: . Research Library' and the following files are the ones that the section should normally have: .

Method 2: The quickest method ----------------------------This one's easy. . O for right).3} G-Bike ============= This is the bike game you play when escaping from Shinra Building. Check all four the sections. and the orange bikers tend to attack the car directly. a boss. just letters/characters. Walk to the UPPER RIGHT ROOM. Basically. The answer is NEVER: ORBS or HOJO. These letters should form one of the words the Mayor lets you pick out of: BEST. they actually cause HP damage to your characters. Now reset the game. You're supposed to protect the car from the bikers. never kill a red biker. restart from your save. and you'll get four letters. and go back up to the Mayor and answer with the password you got from the previous time. BOMB. that doesn't belong in the section. and save the game. while the red bikers are meant to lure you away and manoeuvrer around you to get to the car (or let others get to it). Check out the file on the LEFT of the MIDDLE shelf. choose 'Wait a second'.-------------------------------------------------------------. Spaces don't count. Now take the elevator on the bottom of this screen to the first floor. Voila.You'll notice that there is one file in each section that doesn't belong there. . which has a blue floor and green shelves. Go back up with the same elevator. This strategy was made up by BrutalAl. because when they hit the car. There are two kind of bikers: Orange and Red ones. the Elemental Materia is yours! The Prizes: Your reward varies on how Get it right on your 1st Get it right on your 2nd Get it right on your 3rd Get it right on your 4th Get it right on your 5th+ good try: try: try: try: try: you do: Elemental Materia Elixir Ether Potion Nothing {M5. MAKO. Fortunately this is done rather easily. You can simply check the above tables to see if something doesn't belong in a section. to the 62nd floor again. and comes from BrutalAl. If you keep slashing with your sword (Square for left. has a number in front of it. That file. talk to the Mayor. and after the bike game you will be attacked by Motor Ball. also known as the 'Space Dev. For example. and stay close to the car. and when he asks you to choose a password. Try all the passwords until you got the right one. Research Library'. ORBS. The bikers differ in AI. KING. which you must check. the letter A is used in the password. HOJO. the red bikers will stay away from you and the car. So you may want to keep your HP up. This number indicates which letter of the file is used in the password. with the file 'Shinra rocket space travel' with the number 15. |If the file is this: |Then password is: | |------------------------------------------|------------------| |2 Economic report: Space Dev Program | BEST | |1 Results of failed space mission "YA-79" | KING | |1 Breakdown of SOLDIER members by class | BOMB | |10 New plans for urban planning | MAKO | '-------------------------------------------------------------' Method 3: Another alternative ----------------------------There is also an easy trick that will also allow you to skip this whole puzzle. Head outside.

R1+Triangle. and press [] twice.4} Tifa's Piano ==================== In the flashback Cloud gets the first opportunity to play the Piano in Tifa's room. it may be informative to know that you need to breathe into her 41 times. Dolphin =============================== This is also a no-prize game. O. When you're in control of Tifa as the team's leader. If his lungs fill up too much. you're score is likely going to suck). and there are no prizes. but ONLY if you chose to play the piano during the flashback and you said you 'jammed on it'. []. X.7} Parading =============== Again. Dolphin when you drive into Junon with the Buggy: Mr. after you've got Cloud back. Dolphin will bring you to the other continent instantly! {M5. as most people know. Triangle. If you play this sequence three times you'll get 1 gil from the Piano.8} The Send-off for Rufus .{M5. and play the tune again. the gauge is reset. The following sequence is the tune: X. Still.5} CPR on Priscilla ======================= This is done after the fight with Bottomswell. if you don't move at all. []. You'll receive the Elemental Materia. the number "1" will pop up on the screen and you can start tapping the circle button to increase the %. but it may be tricky to breath into her). you can play Tifa's Piano again. so my thanks go out to him. The Prizes: <29% (?) = Grenade 30%-39% = 6 Potions 40%-49% = 6 Ethers 50%+ = 5000 gil {M5. X. but the max he can hold is 9 (or 10. head back to Nibelheim. You can also call Mr.6} Jumping with Mr. X. you can't go wrong here. Now. R1+X. When you get to Nibelheim the first time for real. {M5. instead of doing like the other soldier who showed how to do it (if you do it that way. Basically. Cloud will be launched up the right spot. head back to Nibelheim and inspect the Piano. You'll get Tifa's Final Limit Break. []. No need to do it any different. Final Heaven. In other words. Basically. with Tifa in your party. Cloud will breathe a little bit every time. and a letter from Zangan. My thanks go to GarlandG. And lastly. as that's where I read this info for the first time. Tifa's secret savings. Now let go of the X button and hold the direction left button and Cloud will start marching in the same tempo as the others. her teacher. Here's what you do: You must run "through" the soldiers. R1+[]. {M5. I read a great strategy in GarlandG's FAQ. Triangle. hold X and the direction down button when you get to control Cloud and he will run straight into the open spot.

Your victory pose will get you 30 points. 1 blue. 2 red. here's what the course looks like: Left: Small rocks in the snow. There is no fixed maximum you can get. 6 blue. but there are no rankings whatsoever for this. Right: You're snowboarding on ice with large gray rocks sticking out. I'll include a brief description for the tracks: The first part (before any intersections) is the only part that holds balloons. 2 green.9} Snowboarding in reallife =============================== Very similar to Snowboarding in the Gold Saucer. by popping a bunch of torpedoes in it. He'll do things like scratch his back with his gun. 1 red. Note: Anyone happen to know what the Yellow Balloons are for when I choose Right. The next part holds 6 red. Right/Right: Mogs run from left to right and after that you'll have to dodge iglos and the mogs popping up from behind them. since the commands are random. after which snowballs come rolling side to side. Right/Left: Some caves with crystals sticking out. You must face the same way as the others to receive points. and the more turns. After choosing at an intersection. After a while a big jump is coming up with a red. Here are the prizes you can get: 0-50 Points = Silver Glasses 60-90 Points = HP Plus Materia 100+ Points = Force Stealer You can make Cloud move after the sendoff is already done by pressing the buttons. or touch his hip with his hands and pose. 1 more red and 1 more blue are all that's left to collect. After that. After that. 4 blue. You can do this pretty much at the start already. except turning. Simply press the right button when the commander tells you to. and then Left? In the Gold Saucer it's for time attack. You get 10 points for each right move.============================= This is the minigame where you do poses and such for Rufus (and Heidegger). but all that really matters is that you shoot down the red submarine.10} Submarine battle ======================== There are 7 targets. after which you get many sharp corners similar to the Course C in the Gold Saucer. and 1 green balloon are on your path. {M5. It starts out pretty easy with 12 red balloons. shrug. 4 green balloons. Left/Left: Many penguins to dodge at first. Left/Right: A red cave with many stalacites (sp?) falling from the ceiling. It's IMPOSSIBLE to collect all the green/blue balloons however.. and snowballs rolling from the sides. 2 red. In the tree section 5 red balloons can be found. the less max points you can get. Controls: Up Down Left/Right [] X Triangle R1 = = = = = = = Descend Ascend Left or right Launch Torpedo Decrease Speed Increase Speed Sonar (locate other subs from above) . {M5. blue and a green balloon to get. so turning is still important.

there is one final thing you can do here. The first forest you encounter on the world map are the ones near Junon.) If you make a mistake or enter the Menu. gotten from the Underwater Reactor at Junon (in a chest near the submarine. or while being at the top of the document. Talk to her.R2 = Change view (I wouldn't mess with it) Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || IV) Optional Quests & Areas: {OPT} || Oo*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*oO || || {OPT-1} Getting Yuffie || CHECKLIST|| || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-oO || || Treasure: Throw Materia.Let's hurry on" Now you'll name her (Yuffie) and she'll be part of your party! Forever! Not sure if you're going to like her personality though ... and go though the dialog like this: NEVER enter the menu. Steal as Well Materia.. Your reward will be the Oritsuru from the chest....heh. and the Steal as Well Materia.. Answer: "Not Interested" ". be a smart boy (or girl) and use Ctrl+F and search for {OPT-2} and {OPT-3} in above direction. . that allows you to throw stuff at enemies to cause damage (and later throw money).. Instead. and NEVER use the save point.. Remember the fire cave at the Da-Chao Statues? Well. don't miss it!) to put out the fires..petrified" "Wait a second!" ". Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {OPT-2} Wutai || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-oO Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {OPT-3} The Wutai Pagoda || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-oO No. Yuffie will steal a sum of money from you. these two sections are NOT unfinished.That's right" ". || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO Continuing in Wutai. Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO || {OPT-5} Getting Vincent/Shinra Mansion || CHECKLIST Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*oO .. and vanish. walk around some time in the forests on the world map. until you come to battle a Mystery Ninja. and I didn't want to paste the whole sections in here as well.. Yuffie comes with the Throw Materia. Beat her. but they can be found in the Walkthrough already. Put her in the back row.. Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {OPT-4} Wutai Da-chao Fire Cave || CHECKLIST Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO || Treasure:| Oritsuru.. which gives her a pretty big advantage over others).. which is a good weapon for Yuffie. or start using Yuffie(she's also a long range character.. You'll find it quick enough. Character: Yuffie. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO If you want to get Yuffie. you can use the Leviathan Scales. You can give it to someone else if you like.

Elixir. which is a part of the Walkthrough. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO Search for {OPT-5} to find this section. Jump across the Pitcher Flowers to the right. and obtain the treasures (that's what you're here for. The Highwind can't land here due to the many forests. Here. and jump across. Once you've entered. Apocalypse.. Area 2: -------This area isn't too hard either. Grab it and jump off. By pressing Square. First grab the Insect. It's the little green bulb with red dots on a canyon near Cosmo Canyon. o Stamen: These pink stamen can be used to swing Cloud across areas or ledges. well. Grab the Slash All . o Pitcher Flower: Can be used as a bridge or catapult by placing Insects or Frogs in it respectively. Don't go all the way to the middle or you'll get. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO You can enter the Ancient Forest once you've beaten Ultimate Weapon. Head to Area 2. this will keep it closed. Place the Frog in the left Pitcher Flower and have Cloud jump on the Pitcher Flower. OR bred yourself a Mountain Chocobo (or better). You must make your way though each area. There are two Pitcher Flowers here which you can walk to from the small ledge. If Cloud is standing on it he'll get launched far away (which can be useful at times) o Beehive: Can be thrown into a Large Flytrap.. or can help you. Slash All Materia.|| Character:| Vincent. eaten. Walk near the Large Flytrap and place the Beehive in it. When all three Insects are here. but won't be eaten. Minerva Band. Spring Gun Clip. a Frog will come out. Instead they will jump out. Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO || {OPT-6} Ancient Forest || CHECKLIST Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*oO || Treasure:| Supershot ST. pick up the nearby Frog and walk to the right. More to the right of this area is a Spring Gun Clip if you walk behind the tree. Now that you're across the Large Flytrap. but will be eaten quickly. || || | Typoon Materia. They can also be placed in front of a Hollow Tree to lure out a Frog. Keep him there and he'll get launched to the platform with a Beehive. then walk more to the right and jump up with the Stamen. o Frogs: Can be placed in Pitcher Flowers. you'll end up at the start (if you get stuck this is useful but you'll have to do everything all over again!) o Insects: Can be placed in Pitcher Flowers. Area 1: -------Grab the three Insects and place them closeby the ledge that leads to the Pitcher Flowers. you'll find that this area is a puzzle. I assume). The Large Flytrap holds a Supershot ST in the middle that can be reached by walking slightly from the right. o Hollow Tree: When placing an Insect in front of this. you'll have enough time to place them in the Pitcher Flowers one by one. place the Insect in the Pitcher Flower or alternatively lure the Frog out and put that in the Pitcher Flower. There are various things that stand in your way.

1} Lucretia's Cave | --------------------------' Treasure: Chaos. walk all the way to the left and go down there so you'll end up in Area 2 where the Minerva Band lies for the taking. Coincidence? Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO || {OPT-7} Minor optional quests || Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO --------------------------. Have Vincent in your party and a scene will happen. after which you'll want to go all the way to the right so you can grab the Typoon Materia. 7 again huh? That number sure does pop up alot in the game. Have Cloud stand on it and you'll be launched to the entrance of Area 4. repeat the process with the Frog (in the right Pitcher Flower) to reach the right part again. and his Ultimate Weapon: Death Penalty. grab the Frog. and southwest of North Corel. Walk back and place it in the Pitcher Flower. and head down there. and grab the Insect all the way to the left. Place it in the Pitcher Flower all the way to the right (but still on the left of the Large Flytrap). walk past the Large Flytrap and you'll be on the left side of the area again. and he'll get launched to the right. and walk back to Area 3.. Here. Exit the Cave and you'll be back on the world map. Elixir. fight 10 random battles (though you can't get encounters near the waterfall) and return here with Vincent again. This was blocked off at first. Enter the Item Shop on the far right. and place it in the Pitcher Flower to reach the Beehive. Area 3: -------First walk a bit to the right and grab the Insect. place it in the right Pitcher Flower this time. Heh. You'll receive his Ultimate Limit Break: Chaos. Cloud will get swinged to above.Materia. After getting that. {OPT-7. head to Cosmo Canyon. Magic Source Once you've gotten the Highwind. Now you can grab the Fullcure Materia. {OPT-7. and put that Frog in the Pitcher Flower all the way to the right. After all. Death Penalty. After this. Once you've gotten either a Green or Blue Chocobo. Walk to the right again. Here. you've got the 7 treasure of the Ancient Forest. Area 4: -------This is no puzzle. and go behind the back. Quickly grab the other Insect too and make your way to the Stamen. and that other item will be gotten soon. put it in the Large Flytrap. OR the Submarine. Leave it. Walk down the rope. Oh yeah. Here. Walk a bit to the left. grab another Frog. there's an Elixir in here too. After this. just a Cave with the precious Apocalypse. Grab the Insect here. Make your way back to the treetops. walk to the middle (which is on the right from where you start). Oh. you can check out the waterfall cave west the Gold Saucer. a weapon for Cloud with TRIPLE Materia Growth. -----------------------. . along with the Elixir and Magic Source. grab the Insect. have Cloud stand on it. grab a Insect and lure the Frog out of the Hollow Tree.2} The backroom | -----------------------' Treasure: Fullcure Materia. it may be useful to have the Area headers on (with Select). Grab the Beehive.

------------------------------.6} Villa Costa Del Sol | ------------------------------' Yes. The Cactuers are level 40. for whenever you want one for any party member.----------------------------------. So ignore that. {OPT-7. Guard Source Once you've gotten the Highwind. {OPT-7. your Mdef will always be based on just your Spirit Stat. fly over to the House surrounded by mountains east of Icicle Inn. Talk to the Green Chocobo to receive the 4th (and final) Enemy Skill Materia. and nearby the cave exit of the Coral Valley Cave. and the more he tells you. Fortunately. fly to the southwest from there. -----------------------------. The Chocobo Sage himself can supply you with hints. . {OPT-7. there are ways to morph them easily. Head into the weapon store and grab a Fourth Bracelet from the chest in the other room.. The reason to come here is that they can be morphed into a Tetra Elemental. this is the Villa that came on the house market when President Shinra was killed (Rufus his father).4} Chocobo Sage | -----------------------' Treasure: Enemy Skill Materia Once you've gotten the Highwind. and their normal 'Mystery Kick' that can do around 750 damage. He also sells some of the best Nuts/Greens. Earth and Lightning.5} Cactus Island | ------------------------' Good Morph: Tetra Elemental From Cosmo Canyon. Ice. or you can paralyse them using the item Dazers (gotten from Boundfat enemies in the Corral Valley. I suggest you get 3 of them.7} as I see no need to waste space here. This is a rather good armor. {OPT-7. You can now do two things: You can manipulate them. come back and buy the house. {OPT-7. in fact you only have 1/8th chance you can hit them normally with physical attacks. and you should be able to locate an island called Cactus Island. although the Magic Defense from armor is NEVER used from any armor. It's still a good armor for now. They are also very hard to hit. head back to Rocket Town. The items in the basement can be gotten without buying it. ------------------------. just north from the Sleeping Forest). and fight Cactuers in the desert. You can in fact buy this the first time you get to Costa Del Sol. Either way works just fine. and the only thing that it grants you is that you can sleep here and that it's named 'Villa Cloud'. He'll remember a new thing when you fight between 3 and 6 battles. So when you are on Disc2/3 and have sold 'All' Materia's for 1. -----------------------. so if you cast the Enemy Skill Level 4 Suicide on them they'll instantly have very low HP. the more you can tell Chole at the Chocobo Farm.3} Treasure at Rocket Town | ----------------------------------' Treasure: Fourth Bracelet. an accessory that absorbs Fire.7} The Sunken Gelnika | -----------------------------' Check the FAQ with Ctrl+F for {OPT-7. but it's more than obvious many players won't have 300000 gil to buy it. making them an easy target for morphing. The Cactuers pack a punch with their 1000 Needles attack that always does 1000 damage.4 mil gold a piece. You can land on the grass. Now go to the Item Shop (with the Old Man outside) and grab a Guard Source from the room behind.

how many times you have escaped.. If you go inside the church you can witness a glitch of Aeris. {OPT-7. 33. Gold Armlet. Check this picture: www.9}) and go back to the Weapon Seller's house. which will be useful later.jpg Go dig at either spot 5. He's also looking for some Mythril..org/bonevillage. Get the Mythril(see {OPT-7. Head over to the single house south of the Gold Saucer. This weapon dealer knows a great deal about the Keystone. Premium Heart. Tifa's Ultimate Weapon. Now head to the weapon store up north. What use is this to us? If the last two digits of the amount of battles you're fought in total are the same. after getting the Highwind go to Bone Village. tough luck!). 55. It's a great item though. In the cave is a sleeping man who will tell you either how many times you've fought battles. but he sold it to Dio.. much later. so you can't get around it if you want to have it. {OPT-7. or the large box downstairs. and he'll let you open up either the small box upstairs. or that large materia needs high level materia.. ---------------------------------. There is a cave behind a river on the west/northwest of the Mythril Mines..----------------------------------. the Highwind or colored chocobos). remember? You can use the river running through the western continent to get there faster. After you've got Cloud back in your party on Disc 2. 99) you will get the Key Item 'Mythril'. Needless to say. try and use the machine to receive the Premium Heart. Aeris' her final Limit Break. 44. If the last two numbers are even . as it increases your stealing chances by alot. You can only hold one Mythril at a time.With that he is hinting at how Master Materia works.10} The Weapon Seller | -----------------------------' Treasure: Great Gospel. the small one is Great Gospel. which you might've noticed earlier. The large box holds a Gold Armlet. which allows you to enter Midgar again. go for the small box.with the notable exception of double zero. You will get the Key to Sector 5. You can also sleep here for FREE. In here. You can reach it by using the buggy to cross the shallow part(or. -----------------------------. Bolt Ring. . {OPT-7. but you can acquire a new piece of Mythril if you don't have one at the time. A funny scene will happen if you have Cid and Tifa in your party.shillatime. Head to Midgar (and guess what. 6 or 7. if you check out the bed. Talk to the guy who sold you the batteries and he'll offer you a new bargain *cough sucker cough*. 66. Head to Wall Market and go to the store that says 'Item'.8} Revisiting Midgar Slums | ----------------------------------' Treasure: Key to Sector 5. He'll sell you the Sneak Glove for a whopping 129000 gil. the guy there lost his key on an excavation tour . 88) you'll get a Bolt Ring. the owner of the Gold Saucer. Sneak Glove.9} Cave with Sleeping Man | ---------------------------------' Treasure: Mythril. the man will wake up and give you an item. Give it to him. 77. If the numbers are odd (11. The Bolt Ring is only given once. which leaves 22. which is an accessory that nullifies all Bolt attacks.

About the only useful thing you can do there. If you've only missed the Blue Huge Materia. upper right corner on the bulletin. you'll get the Master Summon Materia. It's a very good one. Below is a small chart to see which you get when you fail some missions: Fail Fail Fail Fail Fail Nothing: 1 Mission: 2 Missions: 3 Missions: 4 Missions: You You You You You will will will will will have have have have have 4: 3: 2: 1: 0. Red. teach Aeris this Limit Break. You must read 6 Flyers all over the world. ----------------------------------------. Guard Source. Magic Source. in the hallway of Yuffie's lower room (where you get trapped). and during the return when you parachute back into Midgar. well. in the room with the boy you can steal 5 gil from or leave it and get a Turbo Ether later. 7) Huh? Weren't there only 6? Yes. 2) First floor of the Shinra Building. You can. the Blue Huge Materia will be lost to you. Yellow. ------------------------------------------. You'll get to see a scene that explains alot and fills up some plotholes. Yellow. As you can see. Green. you'll get the Master Magic Materia. 5) Also in Cosmo Canyon. There's a contest held by the Turtle's Paradise Pub in Wutai. In either case. and if you have. Megalixir. it does not matter which you failed.You might also want to take your time to um. {OPT-7. however. Refer to section {M4} for this. ----------------------------------------------------. you will not have them all. at the Inn. Read the whole bulletin and you'll come across it. as you only get TWO chances: During the first raid. there are 6 Flyers. plus a Megalixir. If you have mastered the following of the . It does not matter if you fail to get the one at Fort Condor. Yellow. 6) Inside Wutai itself. you should have all 4 of the Huge Materia. If you have mastered all Summon Materia. return to the Library in the Shinra Mansion's Basement.13} Creating Master Materia from Huge Materia| ----------------------------------------------------' If you've done everything right. Blue. next to the Innkeepers' counter. if that's all you're interested in. attached on the Tiger Lily Arms Shop. Speed Source.12} Hidden Scene in Shinra Mansion | ------------------------------------------' Once Cloud 'finds' himself on Disc 2. you can no longer get a 'perfect' game. However. Yellow. Red. If you don't read it. Luck Source. 4) In Cosmo Canyon. Green. This is the hardest flyer. Note: You can get infinite Great Gospels if you keep getting just the small box. you'll get a prize! Where are they? 1) In the Sector 5 Slums. If you return to Bugenhagens observatory with all mastered Magic Materia. Green. if you failed one or more of the missions. still dig up Bahamut ZERO from Bone Village. how would Cloud know there's a contest in the first place? The reward is one of each Stat Source. {OPT-7.11} The Turtle's Paradise Flyers | ----------------------------------------' Treasure: Power Source. but make sure you also read the contest sign outside of the Turtle's Paradise Pub itself. or the one from the Rocket. 3) This is in the main lobby of the Gold Saucer's Ghost Hotel. {OPT-7.

. {OPT-7. Steal.14} The Old beat-up key in Mideel | -----------------------------------------' Treasure: Curse Ring. Sense. and a Gold Chocobo(for the Desert Rose). Master Summon allows summons to be cast without a restriction per battle. Dex +15. The rewards are the Three Master Materia (for the Earth Harp). at the start of the battle you'll automatically get Death Sentenced. It's an island with a green part and a rocky gray part. The trick can be. The Guide Book is gotten by morphing a Ghost Ship (found in either the Underwater Reactor tunnel or Battle Square). 1: Quadra Magic --------------The first materia cave you can visit is the one that's located on an island northeast of Mideel. Throw. Master Summon. You can re-create infinite Master Materia. As for the Earth Harp and Desert Rose. Nearby on the left you'll hear a screeched sound. but once you get it you'll see that it's not impossible to pull . tricky to do. he'll reward you greatly. Luck + 10. However. Just inspect the Huge Materia of the color you have the mastered materia of. those elusive caves around the worldmap that you couldn't reach by foot. ------------------------------. {OPT-7. Morph.. After getting the Highwind. Vit +15. In the weapon shop. You can easily counter this by casting 'Death Force' on the character. There's 4 of them. The reward is an Underwater Materia. This Materia removes the 20 minutes timer from the battle with Emerald. thus gaining access to the materia cave. Mime. Desert Rose..15} The Kalm Traveller | ------------------------------' Treasure: Master Command. be sure to inspect the door. Now head to the weapon shop and try the key on the door in the back. but you must inspect it anyway before you can do the rest of this mini-quest.16} The 4 Secret Materia Caves | --------------------------------------' You may have seen them before. Head up the stairs to find a man who's in search of three items: Guide Book. {OPT-7. Mag +25. Apparently you can't open it. Master Magic. but there's an item to be found near the man outside of it. as the Huge Materia will keep on existing. meaning the equipped character dies within 60 seconds. Normally this cave can be reached by the Blue. Then you will receive Master Command. Spirit + 15. If you give them to him. The parts are separated by a small cliff. go back to Kalm and enter the rightmost house. and each holds a unique materia. you only have to defeat Emerald and Ruby respectively. Inspect it and you'll get the 'Beat-Up Useless Old Key'. and you lose those individual materia. I say normally. Earth Harp. Gold Chocobo.Command Materia: Deathblow. well. There's not much inside the Accessory shop on the lower left of Mideel. -----------------------------------------. nor by Highwind. because there is a trick that you can perform with the Highwind. Tell the truth to the owner and you'll receive the Curse Ring! The Curse Ring is a good accessory that increases your stats like this: Str +35. Black. Manipulate. so that you land on the rocky part of the island. Interested in beating the WEAPONs? Read on! --------------------------------------. Your Mastered Materia will merge. Master Support or Master Independent Materia don't exist. and Gold Chocobos.

This is the spot you need to be at. you're probably wondering what good a Blue chocobo is. they can access Lucretia's Cave. though). Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || V) The optional WEAPONs: {WEA} || Oo*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*oO || || {WEA-1} Ultimate Weapon || CHECKLIST|| || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-oO || || Treasure: Ultimate Weapon(Boss Reward). || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO Ultimate Weapon appears for the first time during Mideel. This is how you do the trick: Fly with the Highwind to the east of the Chocobo Ranch and spot the Cave. and use Square + Directional buttons to move it around.off. To do this. It's on the eastern part. Also depending on where you fight him. just save your game often and reset if things don't go your way. Well. It's kinda tricky. There are more optional battles. you can only access the cave with a Black or Gold chocobo. Your reward is precious: The best summon one can wish for: Knights of the Round. The trick is to fly/land the highwind near the cliff so that when you land. Note. This is the only mandatory battle. or Gold Chocobo. Follow the dirt path from the cave until you see a cliff that leads to a grass area. Here's a video that shows how it's done (on Youtube). 3: HP<->MP ---------This materia cave is located north of North Corel. Otherwise. and you can fight Ultimate Weapon on the World Map after beating Diamond Weapon. nor do I take credit for it.. Go inside to get the Yellow Mime materia.. but give it a few tries and I'm sure you'll be able to pull it off. So you may want to do this on Disc 3.. and it can only be reached by a Green. and a river. The following table is pretty much a modified one from Kao Megura's FAQ.--------------------------------------------------. When nearby the ledge. you'll actually be on the dirt area leading to the Cave that's normally still unreachable. All credits go out to the original poster of the video. 4: Knights of the Round ----------------------The last cave is also the hardest to get to. press X to land. Credits go to him: . however. Ultimate Weapon can be fought on several places. Yeah. Black. The round island at the northeast corner of the worldmap can only be accessed by a Gold Chocobo. you'll be next to the ledge on the dirt area. and is cut-off from the continent by mountains. |Location |Battle Type|Item to steal: | |----------------------|-----------|---------------| |Mideel (Mandatory) |Ground | Curse Ring | |Junon Area (At lake) |Aerial | Circlet | . and also hold the Up/Left buttons along with L1.(so can the Submarine. you can steal different things from him. However.com/watch?v=vhDDj_b1hek 2: Mime ------This cave is on the Wutai continent. They can also access the cave with the sleeping man. If done correctly. Go here: http://youtube. a desert. Therefore. this video is not mine. you may find difficulties with this due to the story progressing when you fly above the Northern Crater and Midgar. face the Highwind south.

Once | |he's down under 20k HP. Earth Element.. <Perfect Game Note 28:> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Make sure you steal the Curse Ring the first time you battle him. Ultimate Weapon can never heal his HP. even starting at the mandatory battle.|Mideel |Aerial | Circlet | |Mt. Note that you shouldn't hurt Ultimate Weapon during the battles.------------------------------------------------------------------------------.| |Mag Atk. then you're at least done after 10 days. Lightning Element. Shadow Flare [1 Enemy. so protect yourself from it. This will protect against an elemental many describe as 'Hidden'. he'll fly off to Cosmo Canyon for the final battle. | . 10828.125 Base Damage. |Name: Ultimate Weapon (Level: 61) |Nullifies: Gravity | |HP: 100000 |-----------------------------------| |MP: 400 |Status Effect Weaknesses: | |Exp: 35000 |Slow. Thunderball is used| |in Airial Battles only. Cost=100MP. | |Mag Atk. you'll have to find him again. put an Elemental Materia paired with any Materia that doesn't have an element. An example combo is MP Plus-Elemental. This takes a really. Ultimate Weapon will fly off after only | |a few turns. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Note that Ultimate Weapon may have 100000 HP. and this can be a major pain at times. 2079 Base Damage]. Cost=28MP. or anything else hard hitting. 2079 Base | |Damage]. Cost=40MP. | |Cast your most powerful summon. make SURE you steal 99 (or 98 since you should have one) Reflect Rings from him. in your ARMOR (except Support Materia which doesn't work). Darkness | |AP: 3500 | | |Gil: 25000 | | |Drops: Ultimate Weapon | | |Steal: Curse Ring | | |Morph: --'-----------------------------------| |Attacks: Quake 2 and Claw are used on Ground Battles only. Shadow Flare is used as Final Attack in the | |last battle at Cosmo Canyon. To protect from his Ultima Beam. Also equip a Long Range Materia on Cloud. Used as Final Attack] | |------------------------------------------------------------------------------| |Strategy: During the regular battles. as they can't be gotten anywhere else. Now bump into him with the Highwind. Ultima Beam [All Enemies. Here are the boss battle specifics: .25 Base Damage]. You can also leave the game for a bit. but this carries over ALL battles.. Even more important. Nibel |Aerial | Circlet | |North Corel |Aerial | Circlet | |Gongaga Village |Ground | Reflect Ring | |Fort Condor |Ground | Reflect Ring | |Midgar City |Ground | Reflect Ring | |Northern Crater |Ground | Reflect Ring | |Cosmo Area (Final) |Aerial | --| '--------------------------------------------------' After he flies away. 2945. Phys Atk. Mag | |Atk. He won't fly to his next destination if you don't bump into him about 4 times (often the magic number here). Finally. Ultima Beam is the only damaging attack that has this element. Hidden Element. and when you come back Cid should be swearing. Claw [1 Enemy. and use Long Range characters (or rely on magic). | | | |Quake2 [All Enemies. I suggest you steal 10 a day. so your goal is to inflict as much damage as possible quickly. Comet 2. Thunderball [1 Enemy. So that means flying over the world trying to find him. Mag Atk. really long time. which is a sign Ultimate bumped into you himself. 2100 Base Damage].

In all seriousness he's just a really tough boss.5 Base Damage. since the fight takes place under water.|Before you go after him here. snort. Despells | | Barrier. Water | . but also range in how much you have to have before the battle. Let's bring it on then! First. or a combo of those. Resist.------------------------------------------------------------------------------. Death Force.) Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {WEA-2} Emerald Weapon || CHECKLIST Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO || Treasure: Earth Harp (Boss Reward). Only used when at least 1 Eye is open]| | Revenge Stamp [All Enemies. equip all your Enemy Skill Materia on one | |character so you can learn Shadow Flare. Are you confused now? Good. gotten from Ultimate Weapon. You only have 20 minutes to beat Emerald.875 Base Damage.. and I'm offering them a strategy as well. Oh. You may also want to equip | |double or triple growth weapons to master your materia rather quickly. Shield. Check the Kalm Traveller section for this. | | Only used when all eyes are closed] | | Emerald Beam [All Enemies. and it's Cloud's Ultimate Weapon. and range in easy to hard(er). Darkness | |Steal: --| | |Morph: --'-----------------------------------| |Attacks: Foot Stamp [All Enemies. it technically is possible to challenge Emerald Weapon. You can cast reflect on that | |character to reflect it and still learn the skill. because if you go in un-prepared. Over the years. which is his Final Attack to the | |person who attacked him last and killed him. It would be silly to post them all here. Technically. if you want to. leaving a big-ass crater allowing you to walk normally into the Ancient Forest without a chocobo. Phys Atk. Mag Atk. | | Damage = 1111 * Number of Materia Equipped] | |------------------------------------------------------------------------------| |Name: Eye (Level: 50) |Weakness: Fire | |HP: 25000 |Nullifies: Earth | |MP: 100 |Absorbs: Ice. and a water fart.75 Base Damage. Phys Atk. 5495. this timer will go away (for the whole battle). | '------------------------------------------------------------------------------' Ultimate Weapon will return to the planet. 8677. 9520. If you equip someone with the Underwater Materia. a normal person should be . and to the JAP International Version. Water | |AP: 50000 |-----------------------------------| |Gil: 50000 |Status Effect Weaknesses: | |Drops: Earth Harp (100%) |Slow. | | Despells Haste] | | Aire Tam Storm [All Enemies. MBarrier. only available to the US and PAL versions. and he also drops this funny looking sword called after him. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO Once you've gotten the Submarine. Phys Atk. Some people don't have KotR. | | Despells Regen. Ultimate Weapon. Damage = Target's HP * 21/32]. Mag Atk. so I will cover a couple strategies that are all very different. |Name: Emerald Weapon (Level: 99) |Weakness: Lightning | |HP: 1000000 |Halves: Gravity (still does loads) | |MP: 100 |Nullifies: Earth | |Exp: 50000 |Absorbs: Ice. Oh. the Boss Data: . people have come up with numerous strategies to beat him. Only used | | when all Eyes are closed] | | Emerald Shoot [1 Enemy. he'll kill you with a sneeze.

| | | |Strategy 3: Lucky 7777: | |-----------------------| |Materia Setup: HP Plus and an other Materia. To make the battle easier. Use Megalixirs for curing. | |-----------------------| |This setup will have Aire Tam Storm cause 2222 damage. This will cause 64 hits of 7777 damage. Aire Tam = Materia if you spell it | |backwards. I suggest you never use more than| |8 materia on a character in this battle. W-Magic-HP Plus | |----------------------------------------| |As you can see. Although halved. putting characters with| |9999 HP into lucky 7777. 4162. | |------------------------------| |After casting KotR (twice).) | |Accessory: Circlet. have the Final Attack| |Revive combo ready or else you're dead. 712.5 MP Base Damage] | |------------------------------------------------------------------------------| |General Information: | |--------------------| |Aire Tam Storm does 1111 damage for every materia equipped on a character. (or Champion Belt) | | | |Strategy 1: Abusing Emeralds Weaknesses: | |----------------------------------------| |Materia Setup: Gravity-Quadra Magic. Darkness | |Drops: --| | |Steal: --| | |Morph: --'-----------------------------------| |Attacks: Emerald Laser [1 Enemy. Emerald can be slowed. A cheap but | |effective strategy. and since you have 8 Materia. Tough Ring. | |Gravity-MP Absorb. Knights of the Round-W-Summon on | |one character. this still does 9999 damage through the most part of| |the battle.5 Base Damage] | | Emerald Laser [1 Enemy. Gravity-HP Absorb. | |if your characters are Level 99 when facing Emerald. On an interesting note. since Emerald ONLY uses | |non-elemental attacks and Mystile has better evasion than Ziedrich. So | |it doesn't always do 9999 damage. your character will do 8 times 9999 | |damage until Emerald starts getting low on HP. and many more. such as Barrier.. With the above Materia setup. Aire Tam Storm won't kill you| |if you have max HP. This pretty much covers his | |attacks. but Mystile is better.| |and also cast Slow on him. Revenge Stamp is his counter attack. | |Haste. two Materia on each character. but only when| |at least one or more eyes are open. Aire Tam Storm and Emerald Beam are both ONLY used if Emerald has | |one or more eyes left/open. | |----------------------------------------| |Armor: Mystile (or Ziedrich. If you have | . so you won't get a single point of that | |whopping nice 50000 AP if you use them. Many of his attacks de-spell good statuses. use Ink on him to Darkness him. Therefore. keep miming it until Emerald dies. It's therefore not really worth it to protect yourself | |with them. all I'm going to say is that | |Ultimate Weapons have ZERO growth. | | | |Strategy 2: The Mime 'Abusal': | |------------------------------| |Materia Setup: Mime on all three characters. As for the weapon you should equip. Regen. Goblin | |Punch is an Enemy Skill that doesn't use MP. His Foot Stamp and Emerald Shoot attacks | |are only used when all eyes are dead/closed. which is | |alot better than the +35 extra physical defense the Ziedrich gives. Besides. Goblin Punch can do high | |damage (up to 9999 of course) because you're the same level as him. If you do. Mag Atk. Mag Atk.|Exp: 0 |-----------------------------------| |AP: 0 |Status Effect Weaknesses: | |Gil: 0 |Slow. you gain enough HP/MP | |to keep you going. and you can also damage him with | |Gravity.

| . Damage = Target's HP * 15/32. and you'll notice what's meant with head when you bump into it.] | |Big Swing [All Enemies. Lightning. and is counted as dead] | | | |These attacks are used when the tentacles are buried in the sand: | | | |Ruby Flame [1 Enemy. | | | |If you feel more strategies should be listed here. You could also | |just hack and slash away. Before you attempt it. but his tentacles perform the action: | | | |Right Revenge [1 Enemy. If you have a Mime materia. Mag Atk.75 Base Damage] | |Whirlsand [Removes character from battle. Cost=130MP. PAL and JAP International Versions. 4662 Base Damage. Ice. | | Used as Couter Attack against Summons] | |Ruby Ray [1 Enemy.------------------------------------------------------------------------------. Mag Atk. 2913. Mag Atk. Ruby's head sticks out of the Desert surrounding the Gold Saucer. 5225 Base Damage.625 Base Damage] | | | |These attacks are also used by Ruby. Damage = Target's HP * 5/8. | | Can inflict Frog & Small] | |Right Thrust [1 Enemy. Mag Atk. Cost=110MP. and you'll probably have killed Emerald. Alternatively you can put your characters in Lucky | |7777 before the battle to make things easier. and of course | |Cloud ->Omnislash) you can use those afterwards and all hits will do 7777 | |damage. Phys Atk. Mag Atk. 10198. have the character who used their limit | |break the last. Mag Atk. email me with suggestions. Can inflict Confusion] | |Shadow Flare [1 Enemy. Damage = Target's HP * 15/16. |Name: Ruby Weapon (Level: 59) |Nullifies: Gravity. AND having fought ONE RANDOM BATTLE AFTER that. | | Can inflict Frog & Small] | |Left Revenge [1 Enemy. | |MP: 2560 |Earth | |Exp: 45000 |-----------------------------------| |AP: 50000 |Status Effect Weaknesses: | |Gil: 30000 |Slow.125 Base Damage. Again. mime. 5439 Base Damage] | |Ultima [All Enemies. Darkness | |Drops: Desert Rose (100%) | | |Steal: --| | |Morph: --'-----------------------------------| |Attacks: These attacks are only used when the tentacles aren't in the sand: | | | |Big Claw [1 Enemy. Paralyse. Mag Atk. Damage = Target's MP * 25/32.|your characters fill up their Limit Breaks before the battle (and use either | |Yuffie ->Doom of the Living. Mag Atk. Mag Atk. Fire Element. You can check how to do that at | |the Lucky 7777 section. here's the Boss Data and strategies: . Can inflict Paralysed] | |Comet2 [4 Hits. Damage = Target's MP * 15/32. You can bump into it with either the Highwind or a Gold Chocobo. Ruby Weapon appears after beating Ultimate Weapon (thus after Diamond Weapon as well). Cid ->Highwind. 12140. Mag Atk. || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO Also only available on US. I suggest you prepare yourself accordingly. Water | |HP: 800000 |Absorbs: Fire. Barret ->Ungarmax. | '------------------------------------------------------------------------------' Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {WEA-3} Ruby Weapon || CHECKLIST Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO || Treasure: Desert Rose (Boss Reward). | | Can inflict Poison & Slow-numb] | |Left Thrust [1 Enemy.

You can also inflict Darkness | |on Ruby (and tentacles). Slow. Big Swing. it will use | |Whirlsand on two party members. Piercing attacks work great. Ruby has very high defenses. | |------------------------------------------|-----------------------------------| |Name: Ruby's Tentacle (Level: 37) |Nullifies: Gravity. It's better to prevent Ultima and| . although this isn't a | |good idea to cast that just for that attack. Darkness | |Steal: --| | |Morph: --| | |Attacks: (Ruby uses all attacks itself) | | |------------------------------------------------------------------------------| |General Information: | |--------------------| |Ruby Weapon will be invincible to ALL attacks until he sticks it's tentacles | |in the sand. Leaves us with Ultima. so that's free healing for everyone who has the | |Elemental-Fire combo in their armor. Paralyse is the most useful to us. so it's not useful to use it. I also suggest speeding up the | |party with haste (Big Guard). Water | |HP: 40000 | | |MP: 1000 | | |Exp: 0 | | |AP: 0 | | |Gil: 0 |Status Effect Weaknesses: | |Drops: --|Poison. Have one character use Dazers | |with W-item on Ruby and the tentacles at all times (clone when needed). Shadow Flare. kill two characters off before the | |battle. when it's tentacles aren't in the sand. | |as it will stop him completely. unless you | |have Master Summon. | | | |Strategy 2: Minimalizing Ruby's attacks: | |----------------------------------------| |Materia: at least Elemental(level 3+)-Fire in ARMOR | |Again. Shadow Flare can be reflected. and | |have the other two characters use the strongest attacks you have. only for a short while. which appear in| |forests near Nibelheim and Rocket Town. Now we can take a look at different strategies: | |Armor: Mystile (or Ziedrich) | |Accessory: Ribbon | | | |Strategy 1: Taking advantages of Ruby's Weaknesses: | |---------------------------------------------------| |Ruby surely may not have any elemental weaknesses like Emerald does. I'd| |go with stealing. Paralyse. but there| |are ways around them. When the tentacles | |are in the sand. Get alot. Therefore. but still. You can only cast Hades 5 rounds. or just clone them with the | |W-item trick. and use Hero Drinks (4 for each character) to | |make your attacks (and defense) stronger. which you can steal/morph/win from | |Boundfat creatures. Furthermore. being flagged as | |DEAD. You | |can poison the tentacles but I can't recommend it as it eventually only leads | |to Ruby withdrawing them. the | |Tentacles and Ruby Ray.| Can inflict Poison & Slow-numb]. which you don't want. but NOT when used with | |Added Effect (unfortunately). so you may | |find it difficult to damage him. but he's | |got some major ones on bad status effects. Whirlsand or Comet2. If you | |manage to keep Ruby Paralysed he won't get turns. and | |Ruby only has one physical attack which he only uses when the tentacles aren't| |in the sand. and have the living person cast Life2 on both characters when Ruby | |sticks it's tentacles in the sand. You can also steal Dazers from Battery Caps. based on when Ruby has it's tentacles in the sand. You can also slow ruby so | |that if it happens he snaps out of Paralyse he's alot slower than normal. so we can't rely on that. Ruby cannot use Big Claw. which appear in the Coral Valley (after Bone Village). The *key* | |item you'll be using will be Dazers. but it certainly doesn't help for the tentacles. Those first two attacks are rather powerful. Hades also inflicts Paralyse when cast. So you don't want that. | |Ruby Flame is fire based. removing them from battle. but there are | |only few of those.

the higher the difference between Clouds Max HP and Current HP the weaker the weapon. and always take a | |certain % of your HP away. Ruby Ray cannot be prevented. Also check section {WEA-1} for more info. Ultimate WEAPON appears after fighting Diamond WEAPON. It's base damage is 4662. ------------------------------------. you'll be | |doing it for about 9-10 turns. Y'know. Attack Ruby with attacks like 4x Cut if you've got good strength. Now it's all just a matter of healing| |with Megalixirs and perhaps 'feeding' your characters some Hero Drinks to | |boost attack and defense. but 26 castings of Magic Hammer will do the trick. For just boosting defense you can also cast Dragon | |Force.) -----------------------------------. all that's left is the tentacles | |attacks and Ruby Ray. The tentacles can not kill you.1. a character must learn ALL ----. check ----. Power Up = [(3 * Power * Cloud's HP) / Cloud's Max HP] + 1 (In other words.1. The less the difference.the mechanics section where it's explained in an easy way . This basically involves using W-Summon and Dazers to | |prevent Ruby from countering with Ultima. so that | |is where you'll be focusing on. This weapon even changes color! Notice it becomes more blue when weaker. or | |use Ultima/Comet2 with W-magic/Quadra Magic. 3. which is alot.2). And if something does go wrong. 1..|Shadow Flare both from being cast by having Ruby run out of MP. | | | |Strategy 3: Knight of the Round with Dazers: | |--------------------------------------------| |A well known strategy. but it's far | |from being the worst attack in the game. With all three characters doing it. | '------------------------------------------------------------------------------' Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || VI) Ultimate Weapons & (Ultimate) L4 Limit Break Manuals {ULT} || Oo*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*oO || {ULT-1} Ultimate Weapon & L4 Limit Break List || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=-*=-oO This list is sorted by character.1. Barret: Missing Score & Catastrophe | ------------------------------------' . the amount of points needed is lowered to 32000 BP. the large flying creature. you | |still have a chance that Mystile dodges Ultima. the more powerful. After getting the Highwind on Disc2. 3. 2. after you've gotten the Tiny Bronco. Cloud: Ultimate Weapon & Omnislash | -----------------------------------' Ultimate Weapon is won when you beat Ultimate WEAPON.2. Cait Sith doesn't have an Ultimate Limit Break Manual. If you have Ziedrich equipped the damage will | |even be halved due to a special element. Note: In order to learn the Ultimate Limit Break.other Limit Breaks (Level 1. After this. Note: Ultimate Weapons have ZERO Materia Growth! ----Note: Don't understand the formulas for Ultimate Weapons? No worries. but giving | |everyone a Ribbon prevents this.. 2. He's got 2560 | |MP..2. and it's | |only directed at one character.) Omnislash can be bought for 51200 Battle Points at the Gold Saucer's Battle Square. They also cause bad status effects.

The chest ONLY appears if Barret is in your party. in the middle between the smoke and the campfire. If the numbers are odd (11. the more damage this does. Remember the sleeping man in the cave on the eastern continent? If not. Get the Mythril and go back to the Weapon Seller's house. []. X. and the fuller her Limit Bar is. even if you gained some on it. You can reach it by using the buggy to cross the shallow part. except no Lunar Harp. Here. so even if it's true it's ridiculously rare. and the next morning grab the Key Item 'Key to Sector 5'. Tifa: Premium Heart & Final Heaven | -----------------------------------' Premium Heart is in the 'Item' labeled shop in Wall Market. the more powerful it is. Underwater Materia adds no AP.) Catastrophe can be gotten at any time after the Huge Materia events at North Corel. the higher level Tifa's Limit Break is set to. -----------------------------------. You might also want to take your time to um. Aeris: Princess Guard & Great Gospel | -------------------------------------' Princess Guard is found in the chest at the end of walkway IIII at the Clock Room in the Temple of the Ancients. R1+X. or that large materia needs high level materia.Missing Score is found in a chest on the stairs leading to Hojo. X.What use is this to us? If the last two digits of the number you have fought are the same.. Tifa's Ultimate Weapon. go for the small box. A funny scene will happen if you have Cid and Tifa in your party. In the cave is a sleeping man who will tell you either how many times you've fought battles. []. Power Up = x2 if one character is dead. during the Midgar Raid at the end of Disc2. Give it to him.etc) you will get the Key Item 'Mythril'. In here.You can't access it with the Tiny Bronco. Now just skip placing diggers and planting bombs. the man will wake up and give you an item.) Great Gospel can be gotten after getting the Tiny Bronco.. teach Aeris this . but may suck without a full limit bar. and he'll let you open up either the small box upstairs. Note: It is rumored that Catastrophe can also be dug up in Bone Village. Head to Wall Market and go to the store that says 'Item'. Needless to say. I have never seen any proof on this.33. and walk to the upper level. Aeris' her final Limit Break. You can take the buggy to the other continent by just riding it into Costa Del Sol/Junon. which will be useful now. She has a green bandana.55. and there's no need to get it from there. Here. well. First of all. O. Play the following: X. R1+[]. stand near the ledge. This weapon therefore always does good damage during her limit breaks. or the large box downstairs. try and use the machine to receive the Premium Heart. []. Triangle. Triangle. Power Up = [Power * [Total AP on Weapon / 10000] / 16] + 1 (In other words. the more AP-heavy materia in the weapon. head to Bone Village. X. ask for a search (doesn't matter what. The large box holds a Gold Armlet. The lady in the middle house on the west side of town will give you this. it becomes more powerful with team members KO'd. the small one is Great Gospel.) Final Heaven can be gotten by having Tifa in your party and returning to the Piano in her room after Cloud 'finds himself' on Disc2. R1+Triangle. I'll refresh your memory: There is a cave behind a river on the west/northwest of the Mythril Mines. which you might've noticed earlier. Mark the spot. x3 if 2 characters are dead (In other words. -------------------------------------. Power Up = [Power * [Tifa's Limit Level * Limit Bar Units / 16] / 16] + 1 (In other words. duh). how many times you have escaped.

) All Creation is gotten by beating Godo in Wutai. --------------------------------------.Limit Break. the weaker the weapon. the more powerful the weapon. The chest can't be seen. -------------------------------. Red XIII: Limited Moon & Cosmo Memory | --------------------------------------' Limited Moon is gotten from Bugenhagen in Cosmo Canyon if you return here after taking Bugenhagen to the Forgotten Capital. [Power * [Vincent's Kills / 128] / 16] + 10 (In other words. Power Up = [(3 * Power * Red XIII's MP) / Red XIII's Max MP] + 1 (In other words. and his Ultimate Weapon: Death Penalty. Check this guide for {OPT-5} and you'll find the section that guides you through the Mansion. The lesser the difference. so just press circle and you'll open it. Have Vincent in your party and a scene will happen. This chest is in the upper left corner of the first room north of the first hallway. Ability powers are overwritten. the more powerful the weapon. You'll receive his Ultimate Limit Break: Chaos.) . so Morph deals normal damage instead of 1/8. the higher the enemy level. after the Rocket has been launched. ---------------------------------. the larger the difference between Red XIII's Max MP and Current MP. Power Up = [(3 * Power * Cid's MP) / Cid's Max MP] + 1 (In other words. The chest is on the lower right of the screen. the more enemies Vincent kills. fight 10 random battles (though you can't get encounters near the waterfall) and return here with Vincent again. you can check out the waterfall cave west the Gold Saucer. This can even cause overflow damage at very high kills. the more powerful the weapon. the weaker the weapon.) Cosmo Memory is won when you beat Lost Number in the Shinra Mansion. The lesser the difference. and southwest of North Corel. -----------------------------. the more powerful Death Penalty becomes. Vincent: Death Penalty & Chaos | -------------------------------' Both Death Penalty and Chaos are found in the waterfall cave. After this. Once you've gotten either a Green or Blue Chocobo. Cid: Venus Gospel & Highwind | -----------------------------' Venus Gospel is gotten by talking to the Old Man in Rocket Town several times. OR the Submarine. Yuffie: Conformer & All Creation | ---------------------------------' The Conformer is found in a chest in the Gelnika.) Highwind is found in a chest in the room with the broken helicopter. no matter with which weapon. It's a very good one. You can also do this on Disc3. the larger the difference between Cid's Max MP and Current MP. Check sections {OPT-3} and possibly {OPT-2} for more info. Power Up = [Power * Enemy Level/16] (In other words.

------------------------------. Barret = [average party level . the more powerful. a short but in my opinion useful section on how many extra damage the Ultimate Weapons can do when they're at max power. When a character levels up.) Cait Sith's best limit break is Slots. with many possible combo's. so make SURE you get it already. This varies by character: . besides the regular increase through levels.2] |------------|-------------| Aeris = [average party level . the higher the difference between Cait's Max HP and Current HP the weaker the weapon. When a character joins the team.3] | 1-20 | 17 | Red XII = [average party level + 2] | 21-25 | 22 | Cait Sith = [average party level] | 26-30 | 27 | Vincent = [average party level + 3] | 31-35 | 32 | Cid = [average party level + 3] | 36-40 | 37 | Yuffie = [Depends on Cloud's level.1} Character Stats Information || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-oO Level (Lvl): -----------Character levels are basically a rough indication of how 'good' a character is. See table] | 41-99 | 42 | '------------'-------------' HP (Hit Points): ---------------- . The other stats can be increased by items called 'Sources'. There is no Manual for this and it's gotten like any other regular Limit Break.-------------. And of course.1876 (Fight Lv99 enemy.------------.. Emerald 3 (Have Cid at Full MP) 32 (Max kills with Vincent.1] |Cloud's Lvl | Yuffie's Lvl| Tifa = [average party level . You can ONLY get this during the Midgar Raid on Disc2. HP and MP can only be increased by level ups. The less the difference. Ultimate Weapon: Missing Score: Premium Heart: Princess Guard: Red XIII: Yuffie: Cid: Vincent: Cait Sith: Max Max Max Max Max Max Max Max Max Power Power Power Power Power Power Power Power Power = = = = = = = = = Damage Damage Damage Damage Damage Damage Damage Damage Damage * * * * * * * * * 3 (Have Cloud at Full HP) ~25 (Have 8 Mastered KotR Materia ~4 (Have a Full L4 Limit Break on 3 (Have two dead party members) 3 (Have Red XIII at Full MP) 6. he/she will gain a bonus in their stats. Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {ULT-2} Ultimate Weapons at Max Power || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-oO Last. Cait Sith: HP Shout (& Slots) | ------------------------------' The HP Shout is found in one of the lockers on floor 63 of the Shinra Building. how you get them at max power. Power Up = [(3 * Power * Cait Sith's HP) / Cait Sith's Max HP] + 1 (In other words. 65535 3 (Have Cait Sith at Max HP) in it) Tifa) WEAPON) kills) Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || VII) General Useful Information: {INF} || Oo*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*oO || {INF-1. their level is based on party's average level.

The higher your Lck. The chance formula for getting a lucky evade is like this: % = [Luck/4]. and the more attacks you will evade. Spirit (Spr): ------------Spirit is used to power up a character's defense against magical attacks. Max Luck (255) would give you a 63% chance because [] means you round down. MP (Magic Points): -----------------MP is used to cast Magic. you simply can't it. The higher your Str. This includes summons as well as regular magic and enemy skills.HP is a character's life. When you have insufficient MP to cast a certain spell. Luck (Lck): ----------Luck increases the chance to perform a critical hit with physical attacks. Every spell requires a certain amount of MP to be cast. the more critical hits you will perform. which are discussed above. the higher damage you'll hit with magic. Strength (Str): --------------Strength is used to power up a character's physical attacks. the less damage you'll receive from enemy attacks that fall under physical attacks. which are used in battle. This means your magic defense is always just your Spirit stat. and the more physical attacks they will evade. and it determines how fast their bars will fill up. Magic (Mag): -----------Magic is used to power up the magic that a character can use. The higher your Dex. When the HP of all characters in your party is depleted. HP is increased when a character levels up. They consist out of the primary stats. Then there are the derived stats. the less damage you'll take from enemy attacks that fall under magical attacks. The higher your Spr. The higher your Vit. Attack Attack% Defense Defense% (Atk) (At%) (Def) (Df%) = = = = Str + Weapon Attack Bonus Weapon Attack% Bonus Vit + Armour Defense Bonus (Dexterity / 4) + Armor Defense% Bonus . Dexterity is ALSO an important part of a characters evasion against physical attacks. Dexterity (Dex): ---------------Dexterity is besically the speed of your characters. The points are deducted after the casting. the character will be KO'd in battle. The higher your Mag. it's part of Defense% (= Physical Evasion). it will be game over. When depleted. Vitality (Vit): --------------Vitality is used to power up a character's defense against physical attacks. It ALSO increases the chance to get a 'lucky evade' in which case you will evade physical attacks. the higher damage you will do with physical attacks. This is an important stat. the faster your character will be. Thus. because there is a bug in the game that causes the magical defense that armor gives not to be taken in account.

-------------------------------.Magic Attack (MAt) = Magic Magic Defense (MDf) = Spirit -> (BUG. This section will describe the battle formations/types other than normal: Pre-Emptive: Your characters will have filled time bars at the start of the . stats can be boosted permanently. where you face the enemies and they you. If you wish to max both.2} Character's Min/Max Natural Stats || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=-*oO Below is a chart with the range minimum/maximum of which the characters their stats will be at when they are Lvl 99. Here's the table: . Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {INF-2} Battle Types & Front/Backrow || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=-*oO There are several battles that can happen in FF7.-----.-------. HP/MP cannot.. |Name: |Absolute --> In HP Combination | |---------|-------------------------------| |Cloud | 905 --> 902 | |Tifa | 850 --> 848 | |Aeris | 994 --> 994 | |Barret | 796 --> 793 | |Red XIII | 866 --> 863 | |Cid | 822 --> 821 | |Yuffie | 841 --> 838 | |Vincent | 915 --> 907 | |Cait Sith| 869 --> 869 | '---------'-------------------------------' Refer to section {PER-7} for more information regarding maxing both the values for Natural HP and MP.------.---------. Please note.------.------. no advantages or disadvantages.-----. the max MP values will change slightly if you lay the focus on HP (which is generally regarded more important than MP): . |Name: | HP | MP | Str | Vit | Mag | Spr | Dex |Luck | |---------|---------|-------|------|------|-------|------|-----|-----| |Cloud |8960/9511|851/905|98/100|89/96 | 98/100|93/100|55/62|22/29| |Tifa |8513/9037|800/850|89/96 |78/85 | 82/89 |89/96 |64/71|23/30| |Aeris |8304/8816|942/994|71/78 |76/83 |100/100|98/100|51/58|21/28| |Barret |9435/9999|748/796|94/100|97/100| 78/85 |82/89 |47/54|20/27| |Red XIII |8980/9556|814/866|84/91 |85/92 | 84/91 |89/96 |71/78|21/28| |Cid |8682/9284|776/822|85/92 |90/97 | 79/86 |83/90 |54/61|20/27| |Yuffie |8471/8993|790/841|82/89 |78/85 | 85/92 |86/93 |70/77|25/32| |Vincent |8211/8779|859/915|74/81 |74/81 | 89/96 |93/100|51/58|23/30| |Cait Sith|8608/9135|822/869|78/85 |74/81 | 89/96 |93/100|51/58|23/30| '---------'---------'-------'------'------'-------'------'-----'-----' Note: The game does not allow *both* HP and MP to reach their max simultaneously which means you can only achieve one or the other value above.there's NO +Armor MDefense Bonus) Magic Defense% (MD%) = Armor MDefense% Bonus Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {INF-1.-------. The easiest is of course the Normal Battle.---------.---------. This is a very good reference to check who would generally make a better fighter or magic user.

and the enemies are with their back towards you.battle. A character in your party who is in the back. will do 1/4th damage to the grunt in the backrow. To switch a character from the front/backrow. Back damage hits 2x harder than normal damage. This ONLY works when you place the Pre-Emptive Materia on your 3rd character. thus you cannot escape the -----------. These rules generally apply: Character Character Character Character inside party. If there's 1000 Exp to get. It's that simple. Side Attack (Ambush) : Here the enemies surround you. un. not dead: Gains Exp listed at end of the battle inside party. of course.surrounding them. This. Whenever you've changed materia or equipment on a character that doesn't have the Pre-Emptive Materia. The enemies may attack first and will do double damage if you're not facing them. select a character. they deal half the damage with physical attacks to enemies. it can also HALVE the chance of getting the Ambush and Back Attack special formations.battle until you've at least cleared one side up. only applies with groups of enemies. for example. and select it again.chances for the Pre-Emptive formation. The damage from magic is unaltered. When characters are in the backrow. Their picture will swap forward or backward. Back damage does 2 times the damage to you. Enemies can also be in the front or backrow. but it's actually quite simple. all party members will get 1000 when alive and in your party. -----------. with one in the back. the experience gained from a battle is not split between party members. for example. Frontrow & Backrow: ------------------It may sometimes be a bit unclear what the difference is between frontrow and backrow. but also receive half the damage from physical attacks from enemies. allowing you to do double damage to them. Frontrow is 'normal'.row is reversed (so front row becomes back row and back row becomes front row). just go to 'Order' in the menu. and their back/front -----------.-----------. Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {INF-3} Gaining Experience || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=-*oO Unlike several other RPG's. Imagine 3 Shinra Grunts. Back Attack: Your characters are not facing the enemies. Note: A (5-star ONLY) Pre-Emptive Materia will not only give you greater ----.equip/equip the Pre-emptive Materia on your 3rd character again so that the game fixes the check for this bonus. Side Attack: Here your party will appear on both sides of the enemies. dead: Gains 0 Exp not in party (dead/not dead): Gains half the Exp at end of the battle removed from group (not in PHS/temporary unplayable): Gains 0 Exp Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {INF-4} Elemental Information || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=-*oO . The battle with Air Buster is a good example for this.

Bio2. Deadly Waste. Enemy Attacks (Aero3. Huge Tidal Wave.) Earth: -----Effective against: No specific type. Enemy Attacks (Ruby Flame. (but also) Godo. Sewer. Cold Breath. Demi3.This section briefly covers the Elements in FF7. damage is halved. Laser Water: -----Effective against: Ho-chu. Enemy Attacks (Viper Breath. Scissor Spark. NOT Effective against Poison based enemies or Robotic Enemies! Poison Attacks: Bio. Break. Aqualung.. Phoenix. Flame Thrower. Shiva. damage is doubled. Graviball. Grand Punch. is immune (nullifies) against an Element..) Note: If Immune to the poison status. etc. Fire Fang. etc.. Dragon Scales. etc. Enemy Attacks (Avalanche.) Lightning: ---------Effective against: Mechanical enemies Lightning Attacks: Bolt. Dragon Fang. Wolfmeister. Sinking. an immunity from poison element is also granted. Ifrit. Titan. Emerald Weapon Gravity Attacks: Demi. Enemy Attacks(Sandstorm. Ramuh. Thunderbolt. Molotov.) Wind: ----Effective against: Flying enemies Wind Attacks: Tornado. Note: Multi-elemental attacks aren't listed (such as Kjata or Magic Breath) ----Fire: ----Effective against: Ice-based enemies and many animals Fire Attacks: Fire. Bolt2. etc. Ice Crystal. Ice2.. etc. Beta. Frozen Beam. NOT Effective against flying enemies! Earth Attacks: Quake. Freeze. Iron Man Water Attacks: Leviathan.) Ice: ---Effective against: Fire based enemies Ice Attacks: Ice. Big Wave. Quake2. Enemy Attacks (Shady Breath. Earth Drum. unless the target absorbs the poison element. Blue Dragon Breath. Trine. damage will be restorative. Malboro. Fireball. Bird Wing. Earth Mallet. Bio3. If you pair it with . T/S Bomb. is strong (halves) against an Element. Poison Breath. Earthquake. etc. Demi2. Fire2.) Poison: ------Effective against: Human enemies. etc. Antartic Wind. Fire Veil. Bolt3. Enemy Attacks(Bolt Ball. Blue Light. Flare.. Flying Sicle. Bolt Plume. Swift Bolt. Gravity: -------Effective against: Many Non-boss enemies. Sewer Tsunami. Blue Flame. Toxic Powder.) Note: The summon Choco/Mog's itself is non-elemental. damage is zero. absorbs an Element.. Quake3.. When When When When a a a a target target target target is weak against an Element. Fire3. M-Tentacles. Ice3.

such as Death Sentence or Slow-numb (Slow Petrify). except Support(blue) Materia. The best way to describe a time unit is to point to a countdown status. Typoon also gives the Wind element when paired with Elemental. Cut/Hit/Punch/Shoot/Shout: -------------------------These are elements not shown to the player. the timer runs on and on. Gi Spector. Bahamut. Life. Ultima. Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {INF-5} Status Effects || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=-*oO There are 31 Status Effects in FF7. Death ----The ultimate offensive Status Attribute. Restorative attacks: Potion. it should be said. That is.. Hidden: ------The element of Ultima Beam (an attack used by Ultimate Weapon). if you are reduced to 0 HP by taking too much damage. Dragon Zombie. You can protect from it. some alot more common than others. your character is given one of these elements when using physical attacks. Resist. Ghost Ship. I don't think anything explains it better than he does in there. fortunately. Black Bat. The ones that don't show are: Dual (Waterpolo). .. Let's start. Cure. You can protect yourself from this attack/element by equipping the Elemental materia linked to any Non-elemental materia. This is described in time units. Those countdowns are also measured in time units. Holy: ----Effective against: Undead enemies Holy Attack: Alexander Restorative: -----------Effective against: (Hurts/Causes instant death to:) Ghost. well. (almost) word by word. you'll gain the Wind element. Phoenix Down. On 'Active'. Elixir. so I am not attempting. If you're successfully hit with it. you can protect yourself from 'Sudden Death'. etc.. They don't all show on the status screen either. Knights of the Round.the Elemental Materia in your weapon. If you have the battle speed on 'Wait'. Note: Ziedrich halves these elements. Death is also the state of having 0 HP. So. Lucky Girl and Imprisoned. you'll notice that they stop ticking when attacks are being executed. which is any attack that causes you to instantly die. However. Non-Elemental: -------------Effective against: Anything Attacks: Comet. Some status effects have a time duration. etc. not seconds.----. The Typoon summon normally deals Fire/Ice/Lightning/Earth damage when summoned. Death Force. Depending on what weapon you use.. Gi Nattak. you are immediately reduced to 0 HP. credits to Terence.. borrowed from Terence's Battle Mechanics FAQ. regardless of how much HP you have or how much damage the attack actually caused. Shadow Flare. The following section is..

Life2. Odin+Added Effect. and cannot fight normally. Once under this Status. Headband. Note: The Status Attribute Poison is different from the Element Poison. Barrier and is . any attack that does Poison damage will no longer inflict the Poison Attribute. It won't be purged naturally until the battle ends. Destruct+Added Effect. if you Void or Absorb Poison Elemental. Phoenix Near-death ---------When your character is heavily wounded. Remedy. 'Resist'. HP turns yellow Effects: None Duration: Until cured Protected by: Anything that prevents HP loss Cured by: Anything that serves to boost your HP above 25% of Max HP Sleep ----This nasty affliction is one of four temporary 'Can't Act' Status Attributes in FF7. Angel Whisper Poison -----Any character inflicted with this Status will continually take Poison Elemental damage throughout the battle. you will still be vulnerable to things like Bad Breath. White Wind. but still able to fight. However. Visuals: Effects: Duration: Protected by: Cured by: Character kneels/has Zzz above head Character cannot Act 26 units 'Petrify'. the character is asleep. But. However. Sleep is easily reversed. Seal+Added Effect. Death Force Cured by: Life. this Status Attribute means nothing else. and you are not yet dead. Visuals: Effects: Character kneels/flashes Green Character takes [1/32 of Max HP] of Physical Poison Elemental damage every 2.you can't protect against that at all. Esuna. Safety Bit. they are classed as Near-death. which causes various Status Attributes without causing damage.5 units of time (ignores Defense. 'Peerless'. Hades+Added Effect Any Physical Hit. Ribbon. Visuals: Effects: Character lies down. Phoenix Down. HP turns red Character cannot Act Character flagged as 'Dead' Removes all Statuses except for 'Frog' and 'Small' Duration: Until cured Protected by: 'Petrify'. Otherwise. 'Peerless'. Angel Whisper. being Immune to the Status Attribute Poison will mean that you are also considered Immune to the element. Visuals: Character kneels. They kneel down and their HP indicator turns yellow to notify of this. The reverse also has effects. 'Resist'. it occurs only when your HP is 25% or less of your current Max HP. any Physical hit is enough to wake up a sleeping character.

'Resist'. Fortunately.8% Limit Bar growth doubled Duration: Until cured Protected by: 'Petrify'. The Limit Bar turns blue to notify you of this condition. Peace Ring Cured by: Hyper. The Limit Bar turns red to notify you of this condition. They tend to take less damage from attacks. Ribbon. Visuals: Effects: Limit bar is colored Blue (instead of pink) Character takes approximately 177/256x damage from most attacks except Restorative. However. Esuna. despite the fact that the character suffering from Confusion doesn't have any increased damage potential. However. White Wind. and attacking them with greater fervour. Items. 'Resist'. a single Physical hit will take care of it. Remedy Confusion --------The pure opposite of Berserk. allowing them to pull of Limit Breaks with greater frequency. Star Pendant. it's easy to cure. 'Resist'. Ribbon. Poison+Added Effect. Esuna. 'Resist'. Remedy. Visuals: Effects: Limit bar is colored Red (instead of pink) Character Attack% and Magic Attack% reduced by ~30. Fairy Ring. As such. Esuna. Antidote Sadness ------A character inflicted with Sadness is more subdued and careful in battle. and miss more often. Ribbon. Angel Whisper. Hence. even themselves. Angel Whisper . Esuna. Peace Ring.No Random Variation) Duration: Until end of battle Protected by: 'Petrify'. while they don't benefit from the reduced damage of Sadness. Mystify+Added Effect. Poison Ring. Remedy Fury ---Anyone in Fury status is more prone to rushing the enemy. the growth of their Limit Bar is severely reduced. You immediately lose control of the character. but it will always be against you. a recently Confused character will always carry out the last command they were asked to irregardless. White Wind. they instead get an increase in the growth of their Limit Bar. and attacks with No Random Variation Limit Bar growth halved Duration: Until cured Protected by: 'Petrify'. Contain+Added Effect. 'Peerless'. 'Peerless'. but they find it difficult to get angry at anything. Ribbon. Hades+Added Effect Any Physical Hit. their attacks are more erratic. Peace Ring Cured by: Tranquilizer. and they will randomly attack their allies. 'Peerless'. Visuals: Effects: Duration: Protected by: Cured by: Silence ------- Character continually spins in place Character randomly attacks allies Until end of battle 'Petrify'. Hades+Added Effect Cured by: Poisona. Remedy. 'Peerless'.

White Wind. 'Resist'. Death-sentence. 'Peerless'. White Wind. MBarrier. MBarrier. However. 'Peerless'. Angel Whisper Stop ---The second worst of the four temporary 'Can't Act' Status Attributes. Seal+Added Effect.. Contain+Added Effect. your other commands are untouched. Echo Screen Haste ----One of the best Status Attributes. will run out twice as quickly. Angel Whisper Frog ---Perhaps the worst of the transformation Statuses. Its usefulness lies in using it on the enemy. as well as preventing you from using almost all of your Materia. things like Barrier. Slow causes your time bar to fill up twice as slow as normal. Visuals: Effects: Character Animation speed paused Time Unit speed reduced to zero Character cannot Act Duration: 15 units Protected by: 'Petrify'. Visuals: Character Animation speed doubled Effects: Time Unit speed doubled Duration: Until end of battle Protected by: 'Petrify'. 'Resist'. all those take far longer to run out of time. However. Visuals: Character Animation speed halved Effects: Time Unit speed halved Duration: Until end of battle Protected by: 'Petrify'. Frog both reduces your attack power. Ribbon. Hades+Added Effect Esuna. While under its influence. on the other hand. until Stop has worn off or it's been dispelled. Time+Added EFfect. Stop completely shuts off the Time counter for that character. Regen and so on will not count down during this time. 'Peerless'. But. Slow-numb. White Wind.The power of this affliction is often underestimated. Barrier. 'Resist' Cured by: DeSpell Slow ---The complete opposite of Haste. Angel Whisper. 'Peerless'. But. it has its good side. Time+Added Effect Cured by: DeSpell. Visuals: Effects: Duration: Protected by: Cured by: Character kneels/has speech bubble over head Character cannot use Magic/Enemy Skills/Summons Until end of battle 'Petrify'. you are unable to cast any Magic. Haste has your time bar filling up twice as fast as normal. Remedy. Enemy Skills or Summons. many of them have attacks that would be better left sealed with Silence. The . However. Choco/Mog+Added Effect Cured by: DeSpell. the pros far outweigh the cons in this instance.. on the flip-side. Barrier and so forth. 'Resist'. all timed effects like Slow-numb.

Jem Ring. Cornucopia. Slow-numb will be used. Visuals: Effects: Duration: Protected by: Cured by: Character size is significantly reduced Character Attack reduced to 0 Until end of battle 'Petrify'. However. Ribbon. 'Resist'. you will do 1 HP damage until modifications added after the random variation are added. Visuals: Effects: Character Animation speed paused/Character coloured Grey Character cannot Act . However. Otherwise. Visuals: Effects: Character has timer above head/flashes Grey 30-unit Timer set on character When Timer reaches 0. Remedy. Item (including W-Item) or cast Toad Duration: Until end of battle Protected by: 'Petrify'. 'Resist'. Maiden's Kiss. While Magic is still wide open to you. Remedy. Transform+Added Effect. Petrify is inflicted on character Duration: 30 units Protected by: 'Petrify'. and if you have it equipped. this is still a terrible condition. White Cape. you cannot be inflicted with any other Status Attributes. Ribbon. it's a countdown to petrify. White Wind. they are inflicted by the Status Petrify. Safety Bit Cured by: Esuna. White Wind. Remedy. 'Peerless'. you're flagged as 'Dead'. Angel Whisper. this is a very bad Status Attribute to earn. Toad. 'Peerless'. Essentially. You can't even perform Limit Breaks while transformed into a frog. Visuals: Effects: Character is a frog! All Physical attacks do 1/4 of Base Damage Character can only use Fight (not Limit). White Wind. Angel Whisper. Angel Whisper. or end the battle. Hades+Added Effect Esuna. Hades+Added Effect Cured by: Esuna. or take damage in any way at all. every physical attack you do will have an Attack of 0. 'Resist'. the Magic Spell 'Toad'. Soft Petrify ------Completely turned to stone. You can't act. Ribbon. 'Peerless'.only options available to you are Fight. and even worse. White Cape. that also means you can't have damage healed while Petrified either. Item. you have 30 units of time (as shown by the counter above the character's head) to cure them of the affliction. Mini. if everyone in your party is flagged as 'Dead'. and while Petrified. Slow-numb can easily take out a character within moments if you're not prepared for it. Elemental attacks and Added Damage Effects will use the 1 HP damage as the basis for their calculations. Most of the time. then the game is over. Not many enemies can directly Petrify you. Shrivel Slow-numb (Slow Petrify) -----------------------One of the banes of the beginner player. Impaler Small ----While not as bad as Frog. it's easily curable. Transform+Added Effect.

for half the cost of Cure3. the time left for MBarrier can be checked in the MBarrier gauge in the left window. it only has a limited duration. Contain+Added Effect Cured by: Esuna. next to the character name. MBarrier simply halves the damage from all Magical attacks. but it has a limited duration. Soft Regen ----An alternative to the standard healing spells. Angel Whisper. next to the Character name. It halves the damage from all Physical attacks. Visuals: Effects: Character flashes Orange Character steadily gains approximately 1/32 of their Max HP over each unit of time Duration: 32 units Protected by: 'Petrify'. 'Resist' Cured by: DeBarrier. Visuals: None Effects: Halves all Magical damage Duration: 30 units Protected by: 'Petrify'. and the first available to you. DeSpell MBarrier -------The counterpart of Barrier. Remedy. In addition. 'Resist' Cured by: DeBarrier. 'Peerless'. 'Resist' Cured by: DeSpell Barrier ------A protective Status Attribute. it has a short duration. 'Peerless'. Ribbon. Safety Bit. A list of spells that cannot be reflected can be found below: Visuals: None . Visuals: None Effects: Halves all Physical damage Duration: 30 units Protected by: 'Petrify'. White Wind. 'Resist'. and it can be DeSpelled. and it heals at a rate proportional to your current Max HP value. 'Peerless'. However.Character flagged as 'Dead' Voids all damage Prevents Status changes Duration: Until end of battle Protected by: 'Peerless'. Again. DeSpell Reflect ------One of the most interesting Status Attributes. Regen has the potential to be greater than any of them. Reflect allows you to bounce away certain spells up to a maximum of four times per casting per character. Jem Ring. The time left for Barrier can be checked in the Barrier gauge in the left window. its healing ability takes place over time.

DeSpell Death-sentence -------------Under this condition. will place the enemy under the character's command. Magic Breath. Death Sentence. it will not absorb Non-Elemental damage. Magic: Demi. Trine. Roulette Everything else can be reflected. Shield -----A very powerful defensive Status Attribute. Ribbon. and also. Comet2. Items seem able to breach Shield and still cause full damage. It voids all normal attacks. Beta. or random enemy if caster is an ally Will only reflect certain magical spells Duration: Until end of battle or exhausted Protected by: 'Petrify'. Demi2. Dragon Force. Escape. Manipulate is a very useful tool. Visuals: Effects: Character kneels/has timer above head 60-unit Timer set on character When Timer reaches 0. 'Resist'. Note that each character can . and absorbs all Elemental Magic. whether they're Elemental items or not. subject to protection from Death. Comet. FullCure. 'Resist' Cured by: DeBarrier. If it does reach zero. then the Status Death is inflicted on the character. Reflect. Safety Bit Cured by: None Manipulate ---------The only Status Attribute that cannot be used on your party.5 units Protected by: 'Petrify'. Angel Whisper. second only to Peerless. Demi3. Remove. Visuals: Effects: None Voids normal attacks Absorbs Elemental Magic and nullifies Physical damage Does not defend against Item damage or Non-Element Magic attacks Duration: 17. Goblin Punch. DeSpell What CAN NOT be Reflected: Summons and Items cannot be reflected. DeSpell. 'Peerless'. L5 Death. ????. Ultima Enemy Skills: White Wind. Death is inflicted on character Duration: 60 units Protected by: 'Petrify'. Bad Breath. 'Death Force'. 'Peerless'. However.Effects: Will reflect spells up to four times back at caster. Chocobuckle. Shield. if they're susceptible to it. so it's not listed here. DeBarrier. Big Guard. 'Resist' Cured by: DeBarrier. a counter positioned above the character's head begins to count down to zero. Using it on an enemy.

'Resist' Cured by: None Paralysed --------The least powerful of the temporary 'Can't Act' Status Attributes. Visuals: Effects: Character flashes Red Character's Physical Damage is multiplied by 1. Ribbon.only Manipulate one enemy at a time. it has a limited duration. Angel Whisper Peerless -------The ultimate defensive Status Attribute. However. Visuals: Effects: Character flashes Yellow Voids all damage Immune to all Status Attributes Duration: 17. 'Peerless'. 'Peerless'. Berserk has another use. 'Resist'.. Ribbon. 'Sleep'. Visuals: Character flashes Cyan Effects: Character is controlled by whomever used Manipulate on them Duration: Until end of battle Protected by: 'Petrify'. a character under this Attribute hits harder than usual with every attack. only one character has the ability to use this: Aeris. Mystify+Added Effect Cured by: Esuna. White Wind. White Wind. you can't cure it with a simple Physical attack. and the Void state makes it impossible to heal while under it. White Wind Berserk ------This is a very risky Status Attribute. Jem Ring Cured by: Esuna.. Visuals: Character kneels/Character animation speed paused Effects: Character cannot Act Duration: 8 units Protected by: 'Petrify'. they cannot be controlled. Remedy. It is also impossible to Critical Strike when under Berserk Status. It acts almost exactly like Sleep and while it lasts for a very short time. and they randomly attack the enemy any time they can. But on the minus. Unfortunately. 'Paralysed' Cured by: Any Physical hit. but it is still a formidable Attribute. 'Stop'. Angel Whisper Darkness -------- . it fully voids all damage of any type. it's still a pain at times. Peace Ring..5 units Protected by: 'Petrify'. and a single Physical hit will free the enemy from your control. Remedy. 'Resist'. On the plus side.5 Character attacks random Enemy with Physical Attack Impossible to get Critical Strikes Duration: Until end of battle Protected by: 'Petrify'. it's an effective alternative to Silence when used on the enemy. 'Resist'. When used. as well as acting like Resist with regards to Status Attributes.

Darkness simply reduces your attack accuracy. then they will lose the immunity immediately. Ribbon. but it's expensive. Visuals: None Effects: Immune 'Death' Duration: Until end of battle Protected by: --Cured by: DeSpell. Recognise them. White Wind Resist -----You are never given any indication of when you have Resist. any Status change is prevented by the power of Resist. you cannot then cure Frog without removing Resist first. but its effects are quickly apparent. and it has little tactical use. Unfortunately. As a secondary use. Visuals: None Effects: Immune to all Status Attributes Duration: Until end of battle Protected by: None Cured by: DeSpell. It's easily cured. the disadvantage is that the immunity is temporary. that can also mean. however. and you can possibly spare an Accessory slot or a few Materia slots and just rely on Death Force for protection when you need it. it can be used as a temporary defense against nasty Statuses. if that character gets hit by DeSpell or White Wind or gets killed. that with Bottomswell. if you have Frog and then Resist is placed on you. Visuals: Effects: Duration: Protected by: Cured by: Character kneels/flashes Black Character Accuracy% reduced Until end of battle 'Petrify'. Of course. Remedy. 'Peerless'. and not easy to remove. Its best use is to trap enemies with certain Status Attributes so that they can't heal themselves. Dual is dangerous however. which allows you to temporarily give yourself protection from Death until the end of the battle. HP is drained over time. causing you to miss more often. Angel Whisper. it acts like a reverse Regen. Visuals: Effects: None Character steadily loses approximately 1/32 of their Max HP over each unit of time Duration: Until cured Protected by: Nothing Cured by: Killing Waterpolo (blue orb surrounding character) Death Force ----------A useful status. White Wind. for example. requiring swift attention. White Wind . Fairy Ring Esuna. both Imprisoned and Dual are placed on you.A nuisance at best. Silver Glasses. Its usefulness stems from the fact that very few enemies actually use the Death Status. Whenever Bottomswell uses Waterpolo at you. 'Resist'. Eye drop Dual ---This extremely rare Status only turns up during one battle.

you'll need to have learned all Limit Breaks on that character. most players will go through the game without ever seeing Lucky Girl. . It is possible to 'skip' Limit Breaks. When using Limit Breaks. causing all subsequent attacks to be Critical Strikes. you must win the battle in order to have the Limit Count. you could've killed 320 enemies. Learning Limit Breaks: | -----------------------' Limit breaks are learned either by using the first level Limit Break a number of times. the temporary nature of this status is dependant on what is causing it. . It is easily the worst of the four 'Can't Act' Statuses. In addition. this is offset by its rarity. various enemies have a few ways of dealing out this attribute. rather than descriptions. Visuals: Effects: Character Animation speed paused Character cannot Act Character flagged as 'Dead' Character cannot be targeted by attacks/spells Duration: Until end of battle Protected by: None Cured by: Killing Pyramid.------. you can get Meteorain while you haven't learned Climhazzard yet. but not yet have used Blade Beam 7 times yet.Lucky Girl ---------Only one attack in the game can inflict this Status: Lucky Girl.------. -----------------------.------. it will come before any other attacks in the queue (both ally and enemy). It is a somewhat useful status. Note: When you select a Limit Break.------. This is one of the Limit Combinations in Cait Sith's Slot Limit.------. For example. Waterpolo or Left Arm/Right Arm Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {INF-6} Limit Breaks || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=-*oO This section describes the characters their Limit Breaks briefly. All battles in the Battle Square don't count toward wins.----------. However.------. Unfortunately. It will attack DIRECTLY after the last attack. and each requires its own method of removing it. the character is flagged as 'Dead'. which will learn you the next Limit Level. To be able to teach a Level 4 Limit to a character. The below chart shows how many times you must use a Limit Break. nor to kills. Visuals: None Effects: All attacks are automatic Critical Strikes Duration: Until end of battle Protected by: ??? Cured by: None Imprisoned ---------The final temporary 'Can't Act' Status.-------. or by killing a certain amount of enemies with that character. After all. or how many kills a character must get in order to reach a new Limit Break. and gives mostly technical details.

125x Normal|1 All|100% Death to creatures not immune | |4: |Omnislash |0.| |Vincent | 67.1% | 59.| . Limit Breaks by Character: | ---------------------------' Cloud: . some alot faster than others.| . For example.375x Normal| 1 | | |3-1: |Meteorain |1.2% | 159.2% | 149.4% | |Cid | 66.9% | |Aeris | 66.| 96 | .2% | 161.--------. if Cloud has 1000 Max HP.| 40 | .4% | 93.3% | 106.| 40 | .0% | 126. -----------------------.8% | 110.625x Normal| 6 | | |3-2: |Finishing Touch|3.8% | 79. performing double damage.8% | |Red XIII | 64.0% | 187.3% | '----------'--------'--------'--------'--------' ---------------------------.--------.----------.0% | 105.9% | 144. |Name |Level 1:|Level 2:|Level 3:|Level 4:| |----------|--------|--------|--------|--------| |Cloud | 46. and he's still using Braver/Cross Slash which are Lvl 1 Limits.-----.9% | 169. you'll need to have a total of 320 kills with Cloud.6% | 129. et cetera.25x Normal | 1 |100% Inflict Paralyse | |2-1: |Blade Beam |3.7% | 124.4% | 99. then he will need to lose 465 HP to fill up his bar completely.------.4% | |Tifa | 39.3% | |Cait Sith | 53.6% | 132.--------. use Blade Beam 7 times.75x Normal | 15 |Automatic critical hits* | '------'---------------'-------------'-----'-----------------------------------' *Note: The Auto-critical hits can still go critical.|Manual| |Cid |Initial| 7 | 60 | 6 | 136 | 5 |Manual| '----------'-------'------'------'------'------'------'------' Example: Use Braver 8 times with Cloud. Filling the Limit Bar: | -----------------------' Every character has their own speed of filling their limit break bar.-----------------------------------.1% | 81.5% | 107.4% | |Yuffie | 66.9% | 141.6% | 144.| |Vincent |Initial| .| .8% | ---.4% | 168. you'll need to kill 120 enemies with Cloud. Below is a table in which you can see how much a character needs to lose from their max HP to fill up the limit bar completely.7% | 99. If you want to learn Meteorain.-------------.5x Normal | 1+x |1x Power for the small beams | |2-2: |Climhazzard |4.8% | 159.4% | 94. |Level:|Limit Name: |Attack Power:|Hits:|Extra Info: | |------|---------------|-------------|-----|-----------------------------------| |1-1: |Braver |3x Normal | 1 | | |1-2: |Cross-slash |3.--------.0% | |Barret | 42. If you then want to learn Climhazzard. If you want to learn Blade Beam. and you will learn Cross-slash.|Name: | L1-1 | L1-2 | L2-1 | L2-1 | L3-1 | L3-2 | L4 | | | | Uses | Kills| Uses | Kills| Uses | | |----------|-------|------|------|------|------|------|------| |Cloud |Initial| 8 | 120 | 7 | 320 | 6 |Manual| |Barret |Initial| 9 | 80 | 8 | 160 | 6 |Manual| |Tifa |Initial| 9 | 96 | 7 | 192 | 6 |Manual| |Aeris |Initial| 8 | 80 | 6 | 160 | 5 |Manual| |Red XIII |Initial| 8 | 72 | 7 | 144 | 6 |Manual| |Yuffie |Initial| 8 | 64 | 7 | 128 | 6 |Manual| |Cait Sith |Initial| .---------------. . .| ---.

If you get a YEAH!. Slow-numb.------.--------------. | | | | | |with a max of +100% Def | |2-1: |Blood Fang |1. then the Limit Break is not performed. Poison.-----------------------------------.25x Normal | 1 | | |1-2: |Mindblow |[Target's MP] | 1 |Inflicts MP Damage | |2-1: |Grenade Bomb |3.------.------. Fury.-------------------.375x Normal| 1 |for all her Limit Breaks.-------------------------------------. Confusion.-----.-----.1875x Normal|1 All|Automatic critical hit | |3-2: |Ungarmax |0.she will perform all her Limit Breaks. |Level:|Limit Name: |Attack Power: |Hits:|Extra Info: | |------|--------------|--------------|-----|-----------------------------------| |1-1: |Big Shot |3.625x Normal| 1 | | '------'-------------'-------------'-----'-------------------------------------' Note: Tifa will use all Limit Breaks below the *set* Limit Break.Barret: .625x Normal| 1 | | |3-1: |Dolphin Blow |1. the Limit Break is performed with critical damage.-------------------------------------------. Sadness. | | | |Silence.Slow. Stop. Red XIII gains | | | | | |+50% Def for every character alive.875x Normal| 1 | | |4: |Final Heaven |2. Hit means regular damage.875x Normal | 5 | | |4: |Cosmo Memory|7.-------------.25x Normal| 1 |Tifa picks her opponents at random | |1-2: |Somersault |1.--------------.------.5x Normal | 18 | | |4: |Catastrophe |1.625x Normal | 10 | | |3-1: |Howling Moon| --| 1 |Casts Haste & Berserk on Red XIII and| | | | | |increases his Att with +60%(max=100%)| |3-2: |Earth Rave |0.375x Normal |1 All| | |2-2: |Hammerblow | --| 1 |100% Death to a creature not immune| |3-1: |Satellite Beam|2.25x Normal | 10 | | '------'--------------'--------------'-----'-----------------------------------' Tifa: . So at Level 4 ----.--------------.25x Normal | 1 |Absorbs HP & MP from Target | |2-2: |Stardust Ray|0. Petrify| |2-2: |Fury Brand |Fills up others' Limit Bars completely | |3-1: |Planet Protector |Casts Peerless on party | |3-2: |Pulse of Life |Casts Full-cure and Life2 on whole party in one | |4: |Great Gospel |Casts Full-cure and Peerless to whole party | '------'-------------------'---------------------------------------------------' Red XIII: .---------------------------------------------------.8125x Normal|1 All| | '------'------------'--------------'-----'-------------------------------------' .------------.5x Normal| 1 | | |2-2: |Meteodrive |1. | |2-1: |Waterkick |1. |Level:|Limit Name: |Attack Power:|Hits:|Extra Info: | |------|-------------|-------------|-----|-------------------------------------| |1-1: |Beat Rush |1. Frog.-------------. Small. |Level:|Limit Name: |Attack Power: |Hits:|Extra Info: | |------|------------|--------------|-----|-------------------------------------| |1-1: |Sled Fang |3x Normal | 1 | | |1-2: |Lunatic High| --|1 All|Casts Haste on Party.75x Normal| 1 | | |3-2: |Meteor Strike|1. If you get Miss on the slots. Aeris: . |Level:|Limit Name: |Extra Info: | |------|-------------------|---------------------------------------------------| |1-1: |Healing Wind |Heals whole party with Power = 1/2 of Max HP | |1-2: |Seal Evil |100% Stop & Silence to all Targets if not immune | |2-1: |Breath of the Earth|Cures:Sleep.

-----. Cait Sith: .625x Normal| 1 | | |2-2: |+50% Def |Live Wire |1.-------------.75x Normal |1 All|Fire Elemental | | |+50% Dex | | | | | | |130% Max HP | | | | | |------|---------------|-------------|-------------|-----|---------------------| |2-1: |Death Gigas |Gigadunk |1.125x Normal | 8 | | |4: |Highwind |0. and Nightmare 30% of the time.------------------. |Level:|Limit Name:|Attack Power: |Hits:|Extra Info: | |------|-----------|--------------|-----|--------------------------------------| |1-1: |Boost Jump |3. |Level:|Limit Name: |Damage Calculations: | |------|---------------|-------------------------------------------------------| |1: |Dice |Two to Six Dice are thrown depending on the enemy level| .125x Normal| 1 | | |1-2: |Clear Tranquil | --|1 All|Heals party.625x Normal| 15 | | |4: |All Creation |8x Normal |1 All| | '------'------------------'-------------'-----'--------------------------------' Cid: .------.-------------.4375x Normal| 6 |Can inflict 'Death' | |3-2: |Big Brawl |1.5x Normal | 1 |Can inflict 'Death' | |2-2: |Dragon |1.625 Normal |1 All|Can cause 'Death' | | |+100% MDef | | | | | '------'---------------'-------------'-------------'-----'---------------------' Note: Vincent will randomly use the first attack on the list 70% of the time.-----------.-------------.-------------------------------------------------------.--------------.------. For example.Yuffie: .---------------------.5x Normal | 5 | | |3-2: |+50% Def |Nightmare | --| 1 |Causes Sleep.---------------.-----. |Level:|Transformation:|Limit Name: |Attack Power |Hits:|Extra Info: | |------|---------------|-------------|-------------|-----|---------------------| |1-1: |Galian Beast |Berserk Dance|1.6875x Normal| 18 | | '------'-----------'--------------'-----'--------------------------------------' Vincent: Each Transformation comes with stat modifcations: . he'll use Splattercombo 70% of the time. when being Hellmasker.------.25x Normal |1 All| | |2-1: |Hyper Jump |3. Power=1/2 of Max HP| |2-1: |Landscaper |3x Normal |1 All|Misses flying enemies(Earth Elm)| |2-2: |Bloodfest |0.75x Normal |1 All|Piercing & Automatic CriticalHit| |3-2: |Doom of the Living|0.| | |+50% Evasion% | | | |Confusion.Frog. |Level:|Limit Name: |Attack Power:|Hits:|Extra Info: | |------|------------------|-------------|-----|--------------------------------| |1-1: |Greased Lightning |3.25x Normal | 1 |Absorbs HP/MP | |3-1: |Dragon Dive|1.-----.--------------------------------.25x Normal | 1 | | |1-2: |Dynamite |2. He will use the magical ones 30% of the time.5x Normal | 1 | | |1-2: |+20% Evasion% |Beast Flare |1. ----. Poison.This is the physical attack of the two.------.---------------.5x Normal |1 All| | |4-2 |+100% Def |Satan Slam |5.--------------------------------------.375x Normal|1 All|Lightning Elemental | | |-70% MDef | | | | | | |-20% Dex | | | | | | |200% Max HP | | | | | |------|---------------|-------------|-------------|-----|---------------------| |3-1: |Hellmasker |Splattercombo|0.625x Normal| 10 | | |3-1: |Gauntlet |1.Small | |------|---------------|-------------|-------------|-----|---------------------| |4-1: |Chaos |Chaos Saber |2.

Steals & Morphs || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=-*oO This section is *NOT* a full list of unique items or missable items. Lvl50-59 = 5 Dice. * = definitely recommended! . |Level:|Limit Name: |Slots Rolled: |Extra Information: | |------|---------------|---------------|---------------------------------------| |2: |Toy Box: |Not 3 same |Random effect out of the following 7: | | |Boulder | |Attack with Power 2x Normal | | |Icicles | |Attack with Power 2.2.| | |Lvl: 1-29 = 2 Dice. the only thing that is covered are useful items you may want to get from your enemies in battles. Lvl60+ = 6 Dice | | | |Power = Dice Sum * Highest Repeat * 100 | '------'---------------'-------------------------------------------------------' Example: Cait is Lvl 99. | | | |Lvl:30-39 = 3 Dice. Listed in order of appearance. Things that will make your FF7 life easier. HP/MP adds| | |Lucky Girl |3 Hearts |Lucky Girl status: 255% Critical Hits | | |Death to Party |2 Cait Sith+Bar|Instant Game Over. They are: 4.5x Normal | | |Comets | |Attack with Power 5x Normal | | |---------------|---------------|---------------------------------------| | |Mog Dance |3 Stars |Party is fully healed | | |Toy Soldier |3 Crowns |Attack with Power 5x Normal | | |Summon |3 Bars |Random summon is used | | |Transform |3 Mogs |Cait Sith morphs with party. The Dice Sum = 25.------. Highest Repeat = 3 (there are three 4's).6. .5x Normal | | |Weight | |Attack with Power 3x Normal | | |Hammer | |Attack with Power 3. |Item: |Gotten from (how): |Use of item: | |----------------|----------------------|-----------------------------------| |Spider Web |Grashstrike (win) |Casts Slow on all enemies | |Deadly Waste |Smogger (win) |Casts Bio2 on all enemies | |Speed Drink |Vice (steal) |Casts Haste on one target | |Striking Staff* |Eligor (steal) |Best weapon for Aeris atm | |Ether |Deenglow (steal) |Can sell for 750 gold a piece | |Graviball |Deenglow (win) |Hurts for 1/4 damage of HP | |Carbon Bangle* |Moth Slasher(steal) |Best armor atm | |Hardedge* |SOLDIER:3rd(steal) |Best weapon for Cloud atm | |Atomic Scissors*|Custom Sweeper(steal) |Best weapon for Barret atm | |Grand Glove* |Madouge(steal) |Best Weapon for Tifa atm | |Boomerang* |Formula(steal) |Best weapon for Yuffie atm | |Ether |Scrutin Eye(steal) |Can sell for 750 gil a piece | |Diamond Pin* |Bagnadrana(steal) |Best weapon for Red XIII atm | |Right Arm* |Bomb(steal) |Grand damaging item (1k+ damage) | |Platinum Bangle*|Death Claw(steal) |Best armor atm | |X-Potion |Bullmotor(steal) |Best healing item atm | |Turbo Ether |Land Worm(steal) |Best MP recovery item | |10000 gil |Cactuar(win) |Good gil income.----------------------.---------------. duh | |T/S Bomb |Flapbeat(steal/win) |Hurts for 1/2 damage of HP | .-----------------------------------.5x Normal | | |Fat Chocobo | |Attack with Power 4x Normal | | |Hell House | |Attack with Power 4.. 25 * 3 * 100 = 7500 damage.---------------------------------------.4. He will throw 6 Dice..5.---------------. Lvl40-49 = 4 Dice.----------------. :( | | |Instant Victory|3 Cait Sith |Instant Victory against ANY enemy :D | '------'---------------'---------------'---------------------------------------' Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {INF-7} Useful Wins. In this section.4.

|Turbo Ether |Golem(steal) |Best MP recovery item | |M-Tentacles |Sneaky Step(win) |Casts Bio3 on all enemies | |Smoke Bomb |Gi Spector(win) |Escape instantly from battle | |Turbo Ether |Jersey(steal) |Best MP recovery item | |Gold Armlet* |Dragon(steal) |Best armor atm | |Adaman Bangle* |Adamantaimai(steal) |High defense armor | |Dazers |Boundfat(steal/win) |Inflicts Paralyse on target | |Water Ring* |Acrophies(steal) |Absorbs Water damage | |Circlet* |Snow(steal) |+30 Mag. |Titan Bangle 280 gil | |Grenade 80 gil | '-------------------------------' . Ice. |Sector 5 Materia Shop | |--------------------------------. | | | |Midgar Raid |Best defensive armor | |Touph Ring* |Reno(steal 2 times) | | | |Gelnika. |Potion 50 gil| |Phoenix Down 300 gil| |Antidote 80 gil| |Echo Screen 100 gil| .----------------------. Midgar Raid |+50 Vit. |Sector 7 Item Shop | |--------------------------------. |Iron Bangle 160 gil| |Assault Gun 350 gil| |Grenade 80 gil| '------------------------------' . Gelnika. |Potion 50 gil| |Phoenix Down 300 gil| |Antidote 80 gil| |Fire Materia 600 gil| |Ice Materia 600 gil| |Lightning Materia 600 gil| |Restore Materia 750 gil| '--------------------------------' . |Wall Market Item Shop | |------------------------------. |Potion 50 gil| |Phoenix Down 300 gil| |Antidote 80 gil| |Tent 500 gil| '------------------------------' . |Fire Materia 600 gil| |Ice Materia 600 gil| |Lightning Materia 600 gil| |Restore Materia 750 gil| '--------------------------------' . +30 Spr | |Dragon Armlet* |Blue Dragon(win) |Best armor atm | |Protect Ring* |Schizo right(steal) |Auto barrier +Mbarrier | |Gigas Armlet |Gigas(steal) |Decent armor +30 Str | |Dragon Scales |Sea Worm(steal) |Good damaging water item | |Tetra Elemental*|Cactuer(morph) |Absorbs Fire. Lightning| |Imperial Guard* |CMD Grand Horn(win) |Good and rare armor | |Warrior Bangle* |Eagle Gun(steal) |Great defensive armor +20 Str | |Ziedrich* |Rude(steal 3 times) | | | |Rocket Town. |Sector 5 Item Shop | |------------------------------.-------------------. Earth. |Sector 5 Weapon Shop | |-------------------------------.---------------------.---------------------. |Sector 7 Weapon Shop | |------------------------------.-------------------.----------------------. +50 Spr | |Minerva Band* |Elena(steal) |Good armor | |Ribbon* |Ho-chu(steal) |Immunity to many status effects | |Rising Sun |Diamond Weapon(steal) |Good weapon for Yuffie | |Ribbon* |Master Tonberry(morph)|Immunity to many status effects | |Protect Ring* |Mover(morph) |Auto barrier +Mbarrier | '----------------'----------------------'-----------------------------------' Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {INF-8} Shopping List || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=-*oO .

------------------------. |Wall Market Materia Shop | |--------------------------------. |Below Junon Weapon Shop | |------------------------------. |Fort Condor Materia Shop | |--------------------------------.----------------------..-------------------.--------------------. |Fort Condor Item Shop | |------------------------------.------------------------. |Mythril Rod 370 gil| |Metal Knuckle 320 gil| |Assault Gun 350 gil| |Titan Bangle 280 gil| |Mythril Armlet 350 gil| '-------------------------------' |Eye drop 50 gil| |Hyper 100 gil| |Tranquilizer 100 gil| |Hi-Potion 300 gil| |Tent 500 gil| '------------------------------' . |Kalm Town Materia Shop | |--------------------------------. |Fire Materia 600 gil| |Lightning Materia 600 gil| .------------------------.-----------------------.-------------------------. |Mythril Armlet 300 gil| |Potion 50 gil| . |Shinra Building Item Shop | |--------------------------------. |Wall Market Weapon Shop | |-------------------------------. |Potion 50 gil| |Phoenix Down 300 gil| |Antidote 80 gil| |Eye drop 50 gil| |Hyper 100 gil| |Tranquilizer 100 gil| |Tent 500 gil| '------------------------------' . |Mythril Saber 1000 gil| |Cannon Ball 950 gil| |Mythril Claw 750 gil| |Full Metal Staff 800 gil| |Mythril Armlet 350 gil| '------------------------------' . |Kalm Town Weapon Shop | |------------------------------.-------------------------. |Potion 50 gil| |Phoenix Down 300 gil| |Antidote 80 gil| |Grenade 80 gil| |Hyper 100 gil| |Tranquilizer 100 gil| |Tent 500 gil| '------------------------------' . |Kalm Town Item Shop | |------------------------------. |Potion 50 gil| |Phoenix Down 300 gil| |Hyper 100 gil| |Tranquilizer 100 gil| |Tent 500 gil| '------------------------------' . |Fire Materia 600 gil| |Ice Materia 600 gil| |Lightning Materia 600 gil| |Restore Materia 750 gil| |Cover Materia 1000 gil| '--------------------------------' . |Earth Materia 1500 gil| |Poison Materia 1500 gil| |Steal Materia 1200 gil| |Sense Materia 1000 gil| |Heal Materia 1500 gil| '--------------------------------' . |Sector 7 Slums Item Shop | |------------------------------. |Potion 50 gil| |Phoenix Down 300 gil| |Antidote 80 gil| |Eye drop 50 gil| |Tent 500 gil| '--------------------------------' .--------------------------.-------------------------. |Chocobo Farm Store | |--------------------------------. |Mimett Greens 1500 gil| |Curiel Greens 1000 gil| |Pahsana Greens 800 gil| |Tantal Greens 400 gil| |Krakka Greens 250 gil| |Gysahl Greens 100 gil| '--------------------------------' .

|Platinum Bangle 1800 gil| |Carbon Bangle 800 gil| |Four Slots 1300 gil| |Molotov 400 gil| '------------------------------' . |Potion 50 gil| |Hi-Potion 300 gil| |Phoenix Down 300 gil| |Soft 150 gil| |Antidote 80 gil| |Eye drop 50 gil| |Hyper 100 gil| |Tranquilizer 100 gil| . |Fire Materia 600 gil| |Ice Materia 600 gil| |Lightning Materia 600 gil| |Earth Materia 1500 gil| |Poison Materia 1500 gil| '------------------------------' .--------------------------. |Junon Materia Shop 2| |------------------------------.------------------.----------------.--------------------.------------------------.---------------------. |Potion 50 gil| |Hi-Potion 300 gil| |Phoenix Down 300 gil| |Antidote 80 gil| |Eye drop 50 gil| |Echo Screen 100 gil| |Hyper 100 gil| |Tranquilizer 100 gil| |Tent 500 gil| '--------------------------------' . |Costa del Sol Weapon Shop | |------------------------------.---------------------. |Junon Accessory Shop | |--------------------------------. |Junon Weapon Shop | |------------------------------. |Potion 50 gil| |Phoenix Down 300 gil| '--------------------------------' . |Hardedge 1500 gil| |Grand Glove 1200 gil| |Atomic Scissors 1400 gil| |Striking Staff 1300 gil| |Diamond Pin 1300 gil| |Boomerang 1400 gil| '------------------------------' .--------------------. |Costa del Sol Item Shop | |------------------------------.|Ice Materia 600 gil| |Restore Materia 750 gil| '--------------------------------' |Phoenix Down 300 gil| |Grenade 80 gil| |Tent 500 gil| '------------------------------' . |Mythril Saber 1000 gil| |Cannon Ball 950 gil| |Mythril Claw 750 gil| |Full Metal Staff 800 gil| |Mythril Clip 800 gil| '------------------------------' . |Heal Materia 1500 gil| |Revive Materia 3000 gil| |Restore Materia 750 gil| |Seal Materia 3000 gil| |Fire Materia 600 gil| |Ice Materia 600 gil| |Lightning Materia 600 gil| '--------------------------------' . |Sense Materia 1000 gil| |Seal Materia 3000 gil| |Restore Materia 750 gil| |Heal Materia 1500 gil| |Revive Materia 3000 gil| '--------------------------------' . |Cargo Boat Item Shop | |--------------------------------.------------------. |Silver Glasses 3000 gil| |Headband 3000 gil| '--------------------------------' . |Junon Weapon Shop | |------------------------------.---------------------------. |Costa del Sol Materia Shop | |--------------------------------. |Junon Item Shop | |--------------------------------. |Junon Materia Shop 1| |--------------------------------.

|Tent 500 gil| '------------------------------' .-----------------------. |Cosmo Canyon General Store | |------------------------------. |North Corel Weapon Shop | |--------------------------------. |Potion 50 gil| |Phoenix Down 300 gil| |Tent 500 gil| '--------------------------------' .-------------------------.------------------------. |Gongaga Weapon Shop | |------------------------------. |Potion 50 gil| |Hi-Potion 300 gil| |Phoenix Down 300 gil| |Ether 1500 gil| |Tent 500 gil| |Maiden's Kiss 150 gil| |Cornucopia 150 gil| |Soft 150 gil| |Hyper 100 gil| |Tranquilizer 100 gil| '------------------------------' .----------------------.------------------------. |Headband 3000 gil| |Silver Glasses 3000 gil| |Star Pendant 4000 gil| |Talisman 4000 gil| |White Cape 5000 gil| |Fury Ring 5000 gil| |Mystify Materia 6000 gil| |Time Materia 6000 gil| |Heal Materia 1500 gil| |Transform Materia 5000 gil| '--------------------------------' . |Potion 50 gil| |Hi-Potion 300 gil| |Phoenix Down 300 gil| |Tent 500 gil| |Maiden's Kiss 150 gil| |Cornucopia 150 gil| |Soft 150 gil| |Echo Screen 100 gil| |Hyper 100 gil| |Tranquilizer 100 gil| '--------------------------------' .--------------------.------------------. |Carbon Bangle 800 gil| |Force Stealer 2200 gil| |Molotov 400 gil| '--------------------------------' . |Prison Pub General Store | |--------------------------------. |Potion 50 gil| |Phoenix Down 300 gil| |Ether 1500 gil| |Antidote 80 gil| |Maiden's Kiss 150 gil| |Cornucopia 150 gil| |Soft 150 gil| |Echo Screen 100 gil| |Hyper 100 gil| |Tranquilizer 100 gil| '------------------------------' . |Gongaga Accessory Shop | |--------------------------------.---------------------------. |Transform 5000 gil| |Maiden's Kiss 150 gil| |Cornucopia 150 gil| |Soft 150 gil| |Hyper 100 gil| |Tranquilizer 100 gil| '------------------------------' . |Hardedge 1500 gil| |Grand Glove 1200 gil| |Atomic Scissors 1400 gil| |Striking Staff 1300 gil| |Diamond Pin 1300 gil| |Boomerang 1400 gil| |Impaler 500 gil| |Shrivel 500 gil| |Molotov 400 gil| '------------------------------' .--------------------------. |North Corel General Store | |------------------------------. |Gongaga Item Shop | |--------------------------------. |North Corel Tool Shop | |--------------------------------. |Potion 50 gil| |Phoenix Down 300 gil| |Tent 500 gil| '--------------------------------' . |Ghost Square Hotel Shop | |------------------------------.

|Rocket Town Item Shop | |--------------------------------.----------------.------------------. |Organics 12000 gil| |Dragon Claw 10000 gil| |Microlaser 12000 gil| |Adaman Clip 11000 gil| . |Temple of the Ancients Item Shop| |--------------------------------| |Potion 50 gil| |Hi-Potion 300 gil| |Phoenix Down 300 gil| |Ether 1500 gil| ..-----------------------.--------------------------------. |Bone Village Item Shop | |-------------------------------. |Diamond Bangle 3200 gil| |Rune Armlet 3700 gil| |Potion 50 gil| |Hi-Potion 300 gil| |Phoenix Down 300 gil| |Ether 1500 gil| |Hyper 100 gil| |Tranquilizer 100 gil| |Tent 500 gil| '-------------------------------' .------------------------. |Cosmo Canyon Materia Shop | |-------------------------------.----------------------. |MP Plus Materia 8000 gil| |HP Plus Materia 8000 gil| |Mystify Materia 6000 gil| |Transform Materia 5000 gil| '-------------------------------' . |Rocket Town Weapon Shop | |-------------------------------.------------------------. |Shotgun 3100 gil| |Gold Armlet 2000 gil| |Power Wrist 7500 gil| |Protect Vest 3500 gil| |Earring 7500 gil| |Talisman 4000 gil| '-------------------------------' . |Murasame 6500 gil| |Diamond Knuckle 5800 gil| |Chainsaw 6300 gil| |Aurora Rod 5800 gil| |Gold Barrette 6000 gil| |Slash Lance 6500 gil| |Blue M-phone 5500 gil| |Razor Ring 6000 gil| |Shortbarrel 6400 gil| '--------------------------------' .-----------------------. |Potion 50 gil| |Hi-Potion 300 gil| |Phoenix Down 300 gil| |Tent 500 gil| '--------------------------------' .--------------------------. |Icicle Inn Weapon Shop | |-------------------------------.----------------------. |Hi-Potion 300 gil| |Phoenix Down 300 gil| |Ether 1500 gil| |Hyper 100 gil| |Tranquilizer 100 gil| |Tent 500 gil| |Fire Veil 800 gil| |Swift Bolt 800 gil| |Choco Feather 10000 gil| '-------------------------------' . |Potion 50 gil| |Hi-Potion 300 gil| |Phoenix Down 300 gil| |Ether 1500 gil| |Hyper 100 gil| |Tranquilizer 100 gil| |Tent 500 gil| |Barrier Materia 10000 gil| |Exit Materia 10000 gil| |Time Materia 6000 gil| '--------------------------------' . |Tigerlily Weapon Shop | |--------------------------------. |Wutai Weapon Shop | |--------------------------------. |Butterfly Edge 2800 gil| |Tiger Fang 2500 gil| |Heavy Vulcan 2700 gil| |Prism Staff 2600 gil| |Silver Barrette 2500 gil| |Pinwheel 2600 gil| |Green M-phone 2400 gil| |Silver Armlet 1300 gil| '--------------------------------' . |Nibelheim General Store | |--------------------------------. |Wutai Item Shop | |-------------------------------.

--------------------------------. |Platinum Bangle 1800 gil| |Powersoul 4200 gil| |Enemy Launcher 3300 gil| |Magic Shuriken 6000 gil| |White M-Phone 2300 gil| |Black M-Phone 2800 gil| |Silver M-Phone 3300 gil| .-----------------------------.-----------------------------. |Chocobo Farm Store (Disc 2/3)| |--------------------------------.---------------------------. |Wind Slash 2000 gil| |Twin Viper 3200 gil| |Viper Halberd 7000 gil| |Dragoon Lance 6200 gil| |Peacemaker 3500 gil| |Buntline 6800 gil| |Magic Comb 2000 gil| |Plus Barrette 3500 gil| |Wizard Staff 1800 gil| |Wizer Staff 3200 gil| '--------------------------------' .---------------------------------.-----------------------------------. |Nail Bat 2800 gil| |Rocket Punch 3200 gil| |Work Glove 2200 gil| |Hairpin 6000 gil| |Superball 3000 gil| |Trumpet Shell 3000 gil| |Mop 3200 gil| |Silver Rifle 3000 gil| '-------------------------------' .-----------------------------. |Fort Condor Item Shop (Disc 2/3) | |---------------------------------' |Hi-Potion 300 gil| |Phoenix Down 300 gil| |Ether 1500 gil| |Hyper 100 gil| |Tranquilizer 100 gil| |Tent 500 gil| |S-mine 1000 gil| '-------------------------------' . |Junon Item Shop (Disc 2/3) | |--------------------------------. |Junon Accessory Shop (Disc 2/3) | |--------------------------------. |Lasan Nut 600 gil| |Saraha Nut 400 gil| |Luchile Nut 200 gil| |Pepio Nut 100 gil| |Mimett Greens 1500 gil| |Curiel Greens 1000 gil| |Pahsana Greens 800 gil| |Tantal Greens 400 gil| |Krakka Greens 250 gil| |Gysahl Greens 100 gil| '--------------------------------' . |Fort Condor Materia Shop (Disc 2/3)| |-----------------------------------' |Throw Materia 10000 gil| |Manipulate Materia 10000 gil| |Deathblow Materia 10000 gil| |Destruct Materia 9000 gil| |All Materia 20000 gil| '--------------------------------' . |Rune Blade 3800 gil| |Enhance Sword 12000 gil| |W-Machine Gun 2000 gil| |Drill Arm 3300 gil| |Platinum Fist 2700 gil| |Kaiser Knuckle 15000 gil| |Fairy Tale 2500 gil| '-------------------------------' . |Junon Weapon Shop (Disc 2/3) | |-------------------------------. |Junon Weapon Shop (Disc 2/3) | |-------------------------------.-----------------------------. |Junon Weapon Shop (Disc 2/3) | |-------------------------------.|Hyper 100 gil| |Tranquilizer 100 gil| |Maiden's Kiss 150 gil| |Tent 500 gil| '--------------------------------' |Hawkeye 12000 gil| |Red M-Phone 11000 gil| |Mast Ax 13000 gil| |Lariat 12000 gil| |Tent 500 gil| |Hi-Potion 300 gil| '-------------------------------' . |Atomic Scissors 1400 gil| |Grand Glove 1200 gil| |Striking Staff 1300 gil| |Diamond Pin 1300 gil| |Boomerang 1400 gil| |Yellow M-Phone 500 gil| |Spear 1200 gil| .

--------------------------------------. |HP Plus Materia 8000 gil| |MP Plus Materia 8000 gil| |Transform Materia 5000 gil| |Gravity Materia 8000 gil| |Destruct Materia 9000 gil| '---------------------------------' .M Cannon 18000 gil| |Crystal Comb 17000 gil| |Crystal Cross 18000 gil| |Crystal M-Phone 18000 gil| |Partisan 19000 gil| |Winchester 18000 gil| |Crystal Bangle 4800 gil| |Wizard Bracelet 12000 gil| '-------------------------------' .-------------------.---------------------------------. |Porov Nut 2000 gil| |Pram Nut 2500 gil| |Sylkis Greens 5000 gil| |Reagan Greens 3000 gil| '---------------------------------' . . |Mideel Weapon Shop | |-------------------------------. |Hi-Potion 300 gil| |Phoenix Down 300 gil| |Ether 1500 gil| |Hyper 100 gil| |Tranquilizer 100 gil| |Remedy 1000 gil| |Tent 500 gil| '-------------------------------' . |Rocket Town Weapon Shop (Disc 2/3) | |-----------------------------------' |S-mine 1000 gil| |Gold Armlet 2000 gil| |Edincoat 8000 gil| |Power Wrist 7500 gil| |Protect Vest 3500 gil| |Earring 7500 gil| |Talisman 4000 gil| |Peace Ring 7500 gil| |Safety Bit 7500 gil| '---------------------------------' . |Mideel Item Shop | |-------------------------------. |Costa del Sol Materia Shop (Disc 2/3) | |--------------------------------------' |Fire Materia 600 gil| |Ice Materia 600 gil| |Lightning Materia 600 gil| |Earth Materia 1500 gil| |Gravity Materia 8000 gil| |Poison Materia 1500 gil| '-----------------------------------' . |Mideel Materia Shop | |---------------------------------.---------------------------.-----------------------------------.--------------------.-----------------------------------.----------------------.-----------------. .|Sniper CR 3000 gil| '--------------------------------' |Trident 7500 gil| |Quicksilver 1000 gil| '-------------------------------' . |Mideel Accessory Shop | |---------------------------------. |Chocobo Sage General Store | |---------------------------------. |Crystal Sword 18000 gil| |Crystal Glove 16000 gil| |A. |Costa del Sol Weapon Shop(Disc 2/3)| |-----------------------------------' |Solid Bazooka 16000 gil| |Centclip 14000 gil| |Spiral Shuriken 14000 gil| |Long Barrel R 13000 gil| |Gold M-phone 15000 gil| |S-mine 1000 gil| '---------------------------------' . |Destroyed Mideel Item Shop | |-------------------------------.---------------------------. |Rocket Town Item Shop (Disc 2/3) | |---------------------------------' |Hi-Potion 300 gil| |Phoenix Down 300 gil| |Ether 1500 gil| |Tent 500 gil| |Barrier Materia 10000 gil| |Exit Materia 10000 gil| |Time Materia 6000 gil| |Throw Materia 10000 gil| |Deathblow Materia 10000 gil| |Manipulate Materia 10000 gil| '-------------------------------' .

with the exceptions of Ruby Weapon and a Safer Sephiroth at max power. |Crystal Sword 18000 gil| |Crystal Glove 16000 gil| |A. These two weapons have ridiculous high damage multipliers. The higher the defense. the more powerful the weapon. Emerald Weapon has a Defense of 180 . The maximum damage multiplier for the Death Penalty is x32.------------------------------. |Fire Materia 600 gil| |Ice Materia 600 gil| |Lightning Materia 600 gil| |Restore Materia 750 gil| '---------------------------------' . |Destroyed Mideel Materia Shop | |---------------------------------.-------------------------------. How does it work? Overflow damage can only be attained by two characters. and it's approx. It depends on how high the enemy's defense is. which is the key of access to this glitch.--------------------.M Cannon 18000 gil| |Crystal Comb 17000 gil| |Crystal Cross 18000 gil| |Crystal M-Phone 18000 gil| |Partisan 19000 gil| |Winchester 18000 gil| |Crystal Bangle 4800 gil| |Wizard Bracelet 12000 gil| '---------------------------------' . |Mideel Crazy Woman Weapon Shop | |---------------------------------. You do not need to have these weapons at max power to perform overflow. |Hi-Potion 300 gil| |Phoenix Down 300 gil| |Ether 1500 gil| |Hyper 100 gil| |Tranquilizer 100 gil| |Remedy 1000 gil| |Tent 500 gil| '-------------------------------' . you need to kill enemies.|Amulet 10000 gil| |Fire Ring 8000 gil| |Ice Ring 8000 gil| |Bolt Ring 8000 gil| |Fairy Ring 7000 gil| |Jem Ring 7500 gil| |White Cape 5000 gil| '---------------------------------' |Potion 50 gil| |Phoenix Down 300 gil| |Antidote 80 gil| |Tent 500 gil| '-------------------------------' . it better fix the problem. the more power you need. and the more you kill. Overflow can be attained versus almost all enemies in FF7. To power up Vincent's Death Penalty. Instant Death. x25 for the Missing Score.-----------------------------. however. and more specifically by only two weapons: Vincent's Death Penalty and Barret's Missing Score. These two enemies have a too high Defense for the glitch to work. causing the game to think that the target has so much HP. Barret's Mission Score is powered up by putting as much high AP materia in the weapon's slots. |HP Plus Materia 8000 gil| |MP Plus Materia 8000 gil| |Transform Materia 5000 gil| |Gravity Materia 8000 gil| |Destruct Materia 9000 gil| '-------------------------------' Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {INF-9} Overflow || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=-*oO Overflow is basically a glitch that causes negative damage. |Mideel Materia Shop | |-------------------------------. |Mideel Crazy Woman Item Shop | |-------------------------------.

and the 99 Atk Death Penalty will damage Ruby for around 6400 damage. Not even with a maxed out Vincent/Death Penalty. It *is* possible to get overflow without Hero Drinks (and still using Berserk & Deathblow). [again combined with 4 Hero Drinks.. put Vincent under the Frog status before attacking Ruby Weapon. At 5000 damage you'll have ~41780 kills. you will now do 2500 damage (or more. but you would need the ridiculous amount of 60580 kills on a maxed out Vincent. 255 Str. Vincent at Lvl 99. This will reduce Vincent's damage to 1/4th. used by Master Tonberry in the Crater. or in other words with Berserk and Deathblow/Critical Hit. Berserk. and Deathblow] is 1410000 AP. so if you were hitting 9999 before. o Other useful information: =========================== o If the defense value of an enemy is higher than 421. but say you need approx 2+ million AP in the Mission Score if you throw 4 Hero Drinks on Barret (to double his attack power). And you'll need approx 15000+ kills on Vincent's Death Penalty. o The MINIMUM amount of kills (and here's where it starts to get interesting) for Vincent's Death Penalty.and you'll need quite some power to kill him with Overflow. is the value 394. if you had more kills). Here's how you do it the most easy (and only) way: o Using Everyone's Grudge: ========================== If you've only just begun with getting kills on Vincent. That's not all that bad. ever. o The max defense an enemy is allowed to have when you're trying to get overflow with a MAXED Barret. If you want to measure beyond this. This attack uses this formula: Kills * 10 = Damage. you can never make the overflow trick work. As you can see. you can only measure up to 1000 kills with this. Berserk. in order to One Hit KO Emerald WEAPON [combined with 4 Hero Hero Drinks. you'll have around ~12522 kills. is 16896 kills. This is good enough for practically anything but Ruby WEAPON. you can check your kills by doing alot of math. and Deathblow]. That's already enough to kill Emerald with 'Check 2'.. Stick to the above methods. your kills should be ~20890 or more. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || VIII) Lists: Equipment. Like I said. Materia & Spells: {LIS} || Oo*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*oO || {LIS-1} Items || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-oO . you don't need the weapons at max power. Measuring Vincent's kills may be a useful thing to some players. If you do this damage to Ruby with that Vincent. seeing how 3 maxed KOTR Materia would do the trick. Do an attack versus Ruby WEAPON. If you're consistently doing 9999 damage to Ruby with the above setup-Vincent. you can get Vincent hit by an attack called Everyone's Grudge. o Using Ruby WEAPON: ==================== When you get more and more kills. o Furthermore. o The MINIMUM amount of AP for Barret in order to On Hit KO Emerald WEAPON. it's impossible to get overflow if you're not using Berserk or Deathblow.

Effect: Restores MP fully |Where to get: Steal Jersey (Shinra Mansion). Slow-numb. Fury. Cures Death (gives 25% of Max HP back) |Where to get: Buy at various item shops ------------------|-----------------------------------------------------------Antidote: |One Target. Effect: Restores 500 HP |Where to get: Buy at various item shops ------------------|-----------------------------------------------------------X-Potion: |One Target. Effect: Restores 100 HP |Where to get: Buy at various item shops ------------------|-----------------------------------------------------------Hi-Potion: |One Target. Gargoyle (Crater Area). Gongaga) ------------------|-----------------------------------------------------------Echo Screen: |One Target. Poison. |Win Bizarre Bug (Gongaga) ------------------|-----------------------------------------------------------Ether: |One Target. Cures Slow-numb. Gongaga) ------------------|-----------------------------------------------------------Hyper: |One Target. Master Tonberry (Crater). inflicts Fury |Where to get: Buy at various item shops ------------------|-----------------------------------------------------------Tranquilizer: |One Target. |Paralysed.This section is (currently) sorted on 'Type'. Cures Small |Where to get: Buy at item shops (North Corel. Cures Fury. North Corel) ------------------|-----------------------------------------------------------Maiden's Kiss: |One Target. Cures Silence |Where to get:Buy at item shops (Junon. and not ALL possibilities. Also. Berserk. Small. |Poodler (Gelnika). Gongaga) ------------------|-----------------------------------------------------------Cornucopia: |One Target. Petrify. Effect: Restores 100 MP |Where to get: Buy at Mideel item Shop ------------------|-----------------------------------------------------------Turbo Ether: |One Target. Cures Sadness. |Win Dark Dragon (Crater) ------------------|-----------------------------------------------------------Megalixir: |All Targets. Win Mover (Crater). Sadness. inflicts Sadness |Where to get: Buy at various item shops ------------------|-----------------------------------------------------------Remedy: |One Target. |Silence. Petrify |Where to get: Buy at item shops (Costa Del Sol. Steal: |Gighee (Crater).-----------------------------------------------------------Potion: |One Target. Frog.org/finalfantasy7/items/ ------------------. Magic Pot (Crater) ------------------|-----------------------------------------------------------Elixir: |One Target. Effect: Restores HP fully |Where to get: Buy at Wonder Square (80 GP) or Steal Spiral |(Mideel Area). to keep this concrete. Cures Sleep. Restores HP/MP fully |Where to get: Win Master Tonberry (Crater) ------------------|-----------------------------------------------------------Phoenix Down: |One Target. Confusion.shillatime. Darkness . For a list of Item Pictures: http://www. Cures Poison |Where to get: Buy at various item shops ------------------|-----------------------------------------------------------Soft: |One Target. Cures Frog |Where to get: Buy at item shops (North Corel. Restores HP/MP fully |Where to get: Dig Bone Village: check Section {M4}. I listed the easiest ways of obtaining the items.

Def. Casts Fire2 (960 Base Damage) |Where to get: Win Dragon (Mount Nibel) ------------------|-----------------------------------------------------------Fire Veil: |All Targets. MAt. |Crysales (Mideel Grass Area) ------------------|-----------------------------------------------------------Mute Mask: |All Targets. Causes damage (1600 Base Damage) |Where to get: Steal Bomb (North Corel Bridge) ------------------|-----------------------------------------------------------Hourglass: |All Targets. Casts Silence |Where to get: Morph Dorky Face (Shinra Mansion) ------------------|-----------------------------------------------------------War Gong: |All Targets. ------------------|-----------------------------------------------------------Shrapnel: |All Targets. |Corvette (Underwater Tunnel) ------------------|-----------------------------------------------------------Fire Fang: |All Targets. A. Casts Slow (100%) |Where to get: Steal Kimara Bug (Gongaga) ------------------|-----------------------------------------------------------Dream Powder: |All Targets. Casts Fire3 (1200 Base Damage) |Where to get: Morph Desert Sahagin (Cosmo Canyon Area). Causes instant escape from battle |Where to get: Steal Slalom (Junon Underwater Reactor Path) ------------------|-----------------------------------------------------------Speed Drink: |One Target. Sonic Speed (Mount Nibel) ------------------|-----------------------------------------------------------Hero Drink: |One Target. Causes damage (416 Base Damage) |Where to get: Win or Morph Bomb (North Corel Bridge) ------------------|-----------------------------------------------------------Right Arm: |All Targets. Causes damage (160 Base Damage) |Where to get: Buy at item shops (Midgar). Casts Sleep |Where to get: Morph Crown Lance (Cosmo Canyon Beach). Casts Confusion |Where to get: Win Razor Weed (Wutai Area). |Win Foulander (Wutai Da Chao Statues) ------------------|-----------------------------------------------------------Antartic Wind: |All Targets. Casts Ice2 (1200 Base Damage) |Where to get: Morph Jumping (Icicle Area) ------------------|-----------------------------------------------------------Ice Crystal: |All Targets. Casts Death |Where to get: Win Death Dealer (Crater) ------------------|-----------------------------------------------------------Spider Web: |All Targets. Morph Formula |(Junon Area). MDf |Where to get: Chocobo Racing (B. Casts Berserk |Where to get: Win Grand Horn (Gongaga Area) ------------------|-----------------------------------------------------------Loco Weed: |All Targets. Casts Stop |Where to get: Morph Kimara Bug (Gongaga) ------------------|-----------------------------------------------------------Kiss of Death: |All Targets. Casts Haste |Where to get: Steal Vice (Sector 5 Slums). S Classes) ------------------|-----------------------------------------------------------Vaccine: |One Target. Morph Bandersnatch . Casts Ice3 (2076 Base Damage) |Where to get: Win Snow (Great Glacier). Gives +30% (in battle) to: Att. Casts Resist |Where to get: Morph Dark Dragon (Crater).|Where to get: Buy at Mideel Item Shop. Dragon Zombie |(Crater) ------------------|-----------------------------------------------------------Grenade: |One Target.Steal Parasite(Crater) ------------------|-----------------------------------------------------------Smoke Bomb: |All Targets.

Stop. Casts Petrify |Where to get: Win CMD Grand Horn Level 19 (Fort Condor). Casts Quake2 (640 Base Damage) |Where to get: Win Flower Prong (Gongaga). 1040 Base Damage) |Where to get: Win Tonadu |(Beach Bone Village/Temple of Ancients) ------------------|-----------------------------------------------------------Dragon Scales: |All Targets. Reflect. |MBarrier. Water Attack (3680 Base Damage) |Where to get: Steal Sea Worm (Mideel Beach) ------------------|-----------------------------------------------------------Impaler: |One Target. Shield |Where to get: Morph Stilva. Char. Casts Whirlwind (Wind. Slow. Drains HP (192 Base Damage) |Where to get: Win Black Bat (Shinra Mansion). Casts Comet2 (1120 Base Damage p/hit) |Where to get: Win Serpent (Gelnika). Evilhead (Gaea's Cliff). |Steal Bagrisk (Cosmo Canyon Dirt Area. Casts MBarrier (100%) |Where to get: Win Foulander (Wutai Da Chao Statues) ------------------|-----------------------------------------------------------Mirror: |All Targets. Casts Bio2 (96 Base Damage) |Where to get: Win Slalom (Junon) ------------------|-----------------------------------------------------------M-Tentacles: |All Targets. Barrier. Casts Quake3 (2560 Base Damage) |Where to get: Win Gigas (Crater before Whirlwind Maze Disc2) ------------------|-----------------------------------------------------------Deadly Waste: |All Targets. Casts Barrier (100%) |Where to get: Morph Corvette (Underwater Tunnel) ------------------|-----------------------------------------------------------Lunar Curtain: |All Target. Casts Bio3 (2400 Base Damage) |Where to get: Win Malboro (Gaea's Cliff OR Crater) ------------------|-----------------------------------------------------------Stardust: |4 Targets/Hits. Drains MP (32 Base Damage) |Where to get: Steal Ghost (Train Graveyard) ------------------|-----------------------------------------------------------Vagyrisk Claw: |One Target. Casts Bolt2 (416 Base Damage) |Where to get: Steal Thunderbird (Wutai Area) ------------------|-----------------------------------------------------------Swift Bolt: |All Targets. Casts Reflect (100%) |Where to get: Win Mirage (Shinra Mansion) ------------------|-----------------------------------------------------------Holy Torch: |All Targets. Battle Square Disc2 |(8000 BP) ------------------|-----------------------------------------------------------Vampire Fang: |One Target. Cures: Haste.|(Icicle Area) ------------------|-----------------------------------------------------------Bolt Plume: |All Targets. Casts Frog |Where to get: Buy at Gongaga Weapon Shop ------------------|------------------------------------------------------------ . Casts Bolt3 (1200 Base Damage) |Where to get: Morph Thunderbird (Wutai Area) ------------------|-----------------------------------------------------------Earth Drum: |All Targets. Steal Christopher |(Crater) ------------------|-----------------------------------------------------------Earth Mallet: |All Targets. |Win Unknown 3 (Gelnika) ------------------|-----------------------------------------------------------Bird Wing: |All Targets. Level 77 = MAX) ------------------|-----------------------------------------------------------Light Curtain: |All Targets. Evilhead |(Gaea's Cliff) ------------------|-----------------------------------------------------------Ghost Hand: |One Target. Regen.

------------------|-----------------------------------------------------------Mimett Greens: |One Target. Casts Darkness |Where to get: Steal Bad Rap (Gelnika Hallway) ------------------|-----------------------------------------------------------Dazers: |One Target. Stamina: +3-10. Heals for 100 |Where to get: Buy at Chocobo Ranch Shop |Dash: +0-3. Stamina: (Formula). Accel: +1(25%). Prize Wonder Square |Submarine Game Level 2(only ONCE) ------------------|-----------------------------------------------------------Cauldron: |One Target. Boundfat |(Corel Valley) ------------------|-----------------------------------------------------------Dragon Fang: |All Targets. Confusion. Fire Attack (400 Base Damage) |Where to get: Buy at shops (Costa Del Sol. Run: +3-10.2} for the formulas. Causes damage (3200 Base Damage) |Where to get: Win Grosspanzer*Big (Midgar Raid Disc2) ------------------|-----------------------------------------------------------Graviball: |One Target. Co-Op: +2 ------------------|-----------------------------------------------------------Pahsana Greens: |One Target. Casts 100%: Sleep. Casts Demi (Damage = HP/4) |Where to get: Win Deenglow (Train Graveyard). |Frog. Silence. Causes Damage (Lightning. |Int: +1-4. Casts Demi2 (Damage = HP/2) |Where to get: Steal Flapbeat (Gold Saucer Area) ------------------|-----------------------------------------------------------Ink: |One Target. Run: +0-3. Heals for 100 |Where to get: Buy at Chocobo Ranch Shop |Dash: +1-16. Casts Paralysed |Where to get: Steal Battery Cap (Rocket Town Area). 2400 Base Damage) |Where to get: Win Schizo (Gaea's Cliff). Heals for 100 |Where to get: Buy at Chocobo Ranch Shop |Int: +1-8. Casts Mini |Where to get: Buy at Gongaga Weapon Shop ------------------|-----------------------------------------------------------Eye Drop: |One Target. +2(75%) ------------------|------------------------------------------------------------ . Heals for 100 |Where to get: Buy at Chocobo Sage Shop |Dash: (Formula) Run: (Formula) Stamina: (Formula). Small |Where to get: Steal Dragon Zombie (Crater) ------------------|-----------------------------------------------------------Sylkis Greens: |One Target.Shrivel: |One Target. Causes damage (1600 Base Damage) |Where to get: Buy at item shops |(Fort Condor/Rocket Town Disc2) ------------------|-----------------------------------------------------------8-inch Cannon: |One Target. Gongaga) ------------------|-----------------------------------------------------------S-mine: |One Target. Steal Shadow |Maker (Midgar Raid Disc2) ------------------|-----------------------------------------------------------T/S Bomb: |One Target. Poison. Co-Op: +2 ------------------|-----------------------------------------------------------Curiel Greens: |One Target. Co-Op: +4 ------------------|-----------------------------------------------------------Reagan Greens: |One Target. Cures Darkness |Where to get: Buy at various shops (Costa Del Sol) ------------------|-----------------------------------------------------------Molotov: |One Target. Co-Op: +1(25%). Heals for 100 |Where to get: Buy at Chocobo Sage Shop |Dash: (Formula) Run: (Formula). Co-Op: +3 |Check section {M2.

Serpent (Gelnika/Battle Square) ------------------|-----------------------------------------------------------Speed Source: |One Target. Heals HP/MP fully. Heals for 100 |Where to get: Buy at Chocobo Ranch Shop |Int: +1-2. Int: +1. Screamer |(Mount Nibel). Co-Op: +1 ------------------|-----------------------------------------------------------Gysahl Greens: |One Target. Stamina: +1-2. Unknown (Gelnika) ------------------|-----------------------------------------------------------Guard Source: |One Target. Co-Op: +1 ------------------|-----------------------------------------------------------Krakka Greens: |One Target. Increases Dexterity by +1 permanently |Where to get: Morph Poodler (Gelnika Hallway) ------------------|-----------------------------------------------------------Luck Source: |One Target. Increases Magic by +1 permanently |Where to get: Morph 8eye (Temple of Ancients/Battle Square) |Unknown3 (Gelnika/Battle Square Special Battle) ------------------|-----------------------------------------------------------Mind Source: |One Target.ONLY at Save Points/World Map |Where to get: Buy at various shops ------------------|-----------------------------------------------------------Power Source: |One Target. Killbin |(Whirlwind Maze). Increases Luck by +1 permanently |Where to get: Morph Bad Rap(Gelnika Hallway) ------------------|-----------------------------------------------------------Zeio Nut: |Used for Chocobo Breeding |Where to get: Steal (Goblins~Goblin Island) ------------------|-----------------------------------------------------------Carob Nut: |Used for Chocobo Breeding |Where to get: Steal (Vlakorados~Bone Village Area) ------------------|-----------------------------------------------------------Porov Nut: |Used for Chocobo Breeding |Where to get: Buy at the Chocobo Sage ------------------|-----------------------------------------------------------Pram Nut: |Used for Chocobo Breeding |Where to get: Buy at the Chocobo Sage ------------------|-----------------------------------------------------------Lasan Nut: |Used for Chocobo Breeding |Where to get: Buy at the Chocobo Ranch ------------------|-----------------------------------------------------------Saraha Nut: |Used for Chocobo Breeding |Where to get: Buy at the Chocobo Ranch ------------------|-----------------------------------------------------------Luchile Nut: |Used for Chocobo Breeding |Where to get: Buy at the Chocobo Ranch ------------------|-----------------------------------------------------------Pepio Nut: |Used for Chocobo Breeding |Where to get: Buy at the Chocobo Ranch . Increases Spirit by +1 permanently |Where to get: Morph Dragon Rider (Whirlwind Maze). Unknown2 (Gelnika) ------------------|-----------------------------------------------------------Magic Source: |One Target. Heals for 100 |Where to get: Buy at Chocobo Ranch Shop |Dash: +0-3. Stamina: + ~3. Run: +0-2. Increases Vitality by +1 permanently |Where to get: Morph (Bagnadrana~Mount Corel).Tantal Greens: |One Target. Heals for 100 |Where to get: Buy at Chocobo Ranch Shop |Dash: +0-4. Co-Op: +1 ------------------|-----------------------------------------------------------Tent: |All Targets. Spiral (Mideel |Area). Run: +1-4. Increases Strength by +1 permanently |Where to get: Morph Heavy Tank (Gongaga Reactor).

|Where to get: Speed Square Prize (3000-4999 points) ------------------|-----------------------------------------------------------Masamune Blade: |Has no use at all. collectors item. |Where to get: Speed Square Prize (3000-4999 points) ------------------|-----------------------------------------------------------Super Sweeper: |Has no use at all.------------------|-----------------------------------------------------------Battery: |Used to activate several machines when climbing up to reach |Shinra Building |Where to get: Weapon Shop owner Wall Market ------------------|-----------------------------------------------------------Tissue: |Has no use at all. Final Limit Break |Where to get: Waterfall Cave ------------------|-----------------------------------------------------------Highwind: |Teaches Cid Highwind. |Battle Square Special Battle Prize ------------------|-----------------------------------------------------------Save Crystal: |Creates Save Point in the Northern Crater |Where to get: First Chest in the Crater ------------------|-----------------------------------------------------------Combat Dairy: |Has no use at all. collectors item. |Where to get: Battle Square Special Battle Prize ------------------|-----------------------------------------------------------Autograph: |Has no use at all. collectors item. Final Limit Break |Where to get: Tifa's Piano (Disc2/3) ------------------|-----------------------------------------------------------Great Gospel: |Teaches Aeris Great Gospel. |Where to get: Battle Square Special Battle Prize ------------------|-----------------------------------------------------------Earth Harp: |Exchange for 3 Master Materia (Kalm Traveller) |Where to get: Beat Emerald Weapon ------------------|-----------------------------------------------------------Desert Rose: |Exchange for Golden Chocobo (Kalm Traveller) |Where to get: Ruby Weapon ------------------|------------------------------------------------------------ . Final Limit Break |Where to get: Woman in North Corel (Disc2/3) ------------------|-----------------------------------------------------------Final Heaven: |Teaches Tifa Final Heaven. collectors item. collectors item. Final Limit Break |Where to get: Prize at Battle Square ------------------|-----------------------------------------------------------Catastrophe: |Teaches Barret Catastrophe. Final Limit Break |Where to get: Weapon Shop Owner (Small Box) ------------------|-----------------------------------------------------------Cosmo Memory: |Teaches Red XIII Cosmo Memory. Final Limit Break |Where to get: Beat Lost Number(Safe in Shinra Mansion) ------------------|-----------------------------------------------------------All Creation: |Teaches Yuffie All Creation. Final Limit Break |Where to get: Beat Godo(Wutai Pagoda) ------------------|-----------------------------------------------------------Chaos: |Teaches Vincent Chaos. collectors item. |Where to get: Battle Square Special Battle Prize ------------------|-----------------------------------------------------------Gambler: |Has no use at all. |Where to get: Speed Square Prize (3000-4999 points). |Where to get: Battle Square Prize (normal battles) ------------------|-----------------------------------------------------------Omnislash: |Teaches Omnislash to Cloud. Final Limit Break |Where to get: Chest in Sunken Gelnika ------------------|-----------------------------------------------------------1/35 Soldier: |Has no use at all. collectors item.

| |Key to Sector 5* |Allows access to Midgar Slums |Dig up at Bone Village | |Keycard 60 |Allows access up to 60th floor|Shinra Building | |Keycard 62 |Allows access up to 62th floor|Shinra Building | |Keycard 65 |Allows access up to 65th floor|Shinra Building | |Keycard 66 |Allows access up to 66th floor|Shinra Building | |Keycard 68 |Allows access up to 68th floor|Shinra Building | |Keystone |Access Temple of the Ancients |Battle Square Showroom | |Leviathan Scales* |Access to Fire Da Chao Cave |Underwater Reactor | |Lingerie |Affects Don Corneo's choice |Wall Market | |Lunar Harp* |Access through Sleeping Forest|Dig up at Bone Village | |Member's Card* |Gives access to Honeybee Inn |Wall Market | |Midgar Parts (x5) |Solves puzzle for Keycard 66 |Shinra Building | |Mythril* |Exchange at Weapon Seller |Sleeping Man in Cave | |Pharmacy Coupon |Exchange at Medicine Shop |Wall Market | |PHS* |Used to switch party members |Kalm Town | |Ruby Tiara |Affects Don Corneo's choice |Wall Market | |Satin Dress |Affects Don Corneo's choice |Wall Market | |Sexy Cologne |Affects Don Corneo's choice |Wall Market | |Silk Dress* |Affects Don Corneo's choice |Wall Market | |Snowboard* |Used for Snowboarding |Icicle Inn | |Wig |Affects Don Corneo's choice |Wall Market | '--------------------'------------------------------'-------------------------' . . |Name of Item: |Use of Key Item: |Location: | |--------------------|------------------------------|-------------------------| |A Coupon* |Exchange for Star Pendant |Shinra Building Floor 63 | |B Coupon* |Exchange for Four Slots |Shinra Building Floor 63 | |Basement Key* |Unlocks room to Vincent |Shinra Mansion | |Bikini Briefs* |Affects Don Corneo's choice |Wall Market | |Black Materia |Summons Meteor |Temple of the Ancients | |Blonde Wig* |Affects Don Corneo's choice |Wall Market | |Brown Wig |Affects Don Corneo's choice |Wall Market | |C Coupon* |Exchange for 'All' Materia |Shinra Building Floor 63 | |Cologne |Affects Don Corneo's choice |Wall Market | |Cotton Dress |Affects Don Corneo's choice |Wall Market | |Deodorant |Exchange for Flower Cologne |Wall Market | |Diamond Tiara* |Affects Don Corneo's choice |Wall Market | |Digestive |Exchange for Sexy Cologne |Wall Market | |Disinfectant |Exchange for Cologne |Wall Market | |Flower Cologne |Affects Don Corneo's choice |Wall Market | |Glacier Map* |Map of the Great Glacier |Icicle Inn | |Glass Tiara |Affects Don Corneo's choice |Wall Market | |Gold Ticket* |Lifetime access to Gold Saucer|Gold Saucer | |Yellow Huge Materia*|Can create Master Command |Win 1 Materia Mission | |Green Huge Materia* |Can create Master Magic |Win 2 Materia Missions | |Red Huge Materia* |Can create Master Summon |Win 3 Materia Missions | |Blue Huge Materia* |Can create Bahamut ZERO |Win All Materia Missions | |Key to the Ancients*|Proceeds with story |Underwater near Bone Vil.--------------------. as they are all covered in the Walkthrough already. and are often even required to proceed with the story.------------------------------.-------------------------.Guide Book: |Exchange for Underwater Materia (Kalm Traveller) |Where to get: Morph Ghost Shop (Underwater Tunnel) ------------------'-----------------------------------------------------------Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {LIS-2} Key Items || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=-*oO This list is sorted alphabetically and describes little detail towards how to get the Key Items.

------------------------------. +35 Spirit | '--------------'---------------'---'----'------'-------------------------------' Weapon Pictures: http://www. |Cloud's Weapons: Swords | |------------------------------.-------------------------------. |Barret's Weapons: Gimmick Arms | Note: (LR) = Long Range Weapon |-------------------------------.Items with an * are all required for a 'Perfect List'.Huge Materia won't appear in your menu after handing them to Bugenhagen.Note: .Can't Throw| |Mythril Saber |O=O O | 23| 98%|Normal|+4 Magic | |Hardedge |O=O O O | 32| 98%|Normal|+6 Magic | |Butterfly Edge|O=O O=O | 39|100%|Normal|+8 Magic | |Enhance Sword |O=O O=O O=O O=O| 43|107%|Normal|+16 Magic | |Organics |O=O O=O O O | 62|103%|Normal|+15 Magic | |Crystal Sword |O=O O=O O=O | 76|105%|Normal|+19 Magic | |Force Stealer |O O O | 36|100%|DOUBLE|+7 Magic | |Rune Blade |O O O O | 40|108%|DOUBLE|+9 Magic | |Murasame |O=O O=O O | 51|100%|Normal|+12 Magic | |Nail Bat | | 70|100%| NONE |+4% Critical Hits | |Yoshiyuki |O O | 56|100%|Normal|+9 Magic.------. +16 Spirit | |Heaven's Cloud|O O O O O O | 93|100%|Normal|+31 Magic | |Ragnarok |O=O O=O O=O | 97|105%|Normal|+43 Magic. Buy (North Corel) Rune Blade: Chest (Mount Nibel).------------------------.There are a total of 48 Key Items and a total of 64 Key Item Slots.and x3 with 2 KO| |Apocalypse |O O O | 88|110%|TRIPLE|+43 Magic. |Weapon Name: |Materia Slots: |Atk|Hit%|Growth|Special Bonus: | |--------------|---------------|---|----|------|-------------------------------| |Buster Sword |O=O | 18| 96%|Normal|+2 Magic.----. Power Up Factor: x2 | | | | | | |with 1 KO char. Buy (Junon Disc1. Buy (Junon Disc2) Organics: Buy (Icicle Inn) Crystal Sword: Buy (Mideel) Force Stealer: 100+ Points at Rufus' Sendoff.------. Buy (Junon Disc2) Yoshiyuki: Talk to Old Man in Rocket Town several times and look at the Rocket with him (Best done on Disc1/early Disc2) Apocalypse: Chest (End of the Ancient Forest) Heaven's Cloud: Chest (Gelnika) Ragnarok: Won Proud Clod (Midgar Raid Disc2) Ultima Weapon: Won from Ultimate Weapon . +35 Spirit | |Ultima Weapon |Ø=Ø Ø=Ø Ø=Ø Ø=Ø|100|110%| NONE |+51 Magic. .org/finalfantasy7/weapons/cloud/ ---------------Locations: ---------------Buster Sword: Initial Equipment Mythril Saber: Buy (Kalm) Hardedge: Steal SOLDIER:3rd (Shinra HQ).----.---.---.Can't Sell. Buy (Junon Disc2) Murasame: Buy (Wutai) Nail Bat: Chest (Temple of the Ancients).shillatime. Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {LIS-3} Weapons || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=-*oO Note: For detailed information about Ultimate Weapons. check section {ULT}.-------------------------------. ----. |Weapon Name: |Materia Slots: |Atk|Hit%|Growth|Special Bonus: | |---------------|---------------|---|----|------|------------------------------| . . Gongaga) Butterfly Edge: Buy (Cosmo Canyon) Enhance Sword: Chest (Gaea's Cliff.

(LR) | |W Machine Gun |O O O | 30|100%|DOUBLE|+3 Magic. +2% Critical Hits | |Mythril Claw |O=O O | 24|106%|Normal|+3 Magic. (LR) | |Drill Arm |O O O O | 37| 97%|DOUBLE|+3% Critical Hits | |Solid Bazooka |O=O O=O O=O O=O| 61|100%|Normal|+15 Magic.-----------------------. +2% Critical Hits | |Tiger Fang |O=O O=O | 38|110%|Normal|+8 Magic.----. |Tifa's Weapons: Gloves | Note: None of Tifa's Weapons can be Thrown |-------------------------------. +2% Critical Hits | |Grand Glove |O=O O O | 31|110%|Normal|+6 Magic. +2% Critical Hits | |Diamond Knuckle|O=O O=O O | 51|112%|Normal|+10 Magic. +2% Critical Hits | |Crystal Glove |O=O O=O O=O | 75|115%|Normal|+16 Magic.org/finalfantasy7/weapons/barret/ ---------------Locations: ---------------Gatling Gun: Initial Equipment Assault Gun: Won Guard Scorpion.shillatime. Buy (Junon Disc2) Pile Banger: Chest (Shinra Building Disc2) Max Ray: Chest (Midgar Raid Disc2) Missing Score: Chest (Midgar Raid Disc2 Stairs to Hojo. (LR) | |Pile Banger |Ø=Ø Ø=Ø Ø=Ø | 90| 80%| NONE |+3% Critical Hits | |Max Ray |O=O O=O O=O | 97| 98%|Normal|+30 Magic. +2% Critical Hits | |Premium Heart |Ø=Ø Ø=Ø Ø=Ø Ø=Ø| 99|112%| NONE |+32 Magic | '---------------'---------------'---'----'------'------------------------------' . Buy (Junon) Heavy Vulcan: Buy (Cosmo Canyon) Chainsaw: Buy (Wutai) Microlaser: Buy (Icicle Inn) A*M Cannon: Buy (Mideel) W Machine Gun: Chest (North Corel Tracks).|Gatling Gun |O | 14| 97%|Normal|(LR). (LR) | |Missing Score |Ø=Ø Ø=Ø Ø=Ø Ø=Ø| 98|108%| NONE |+49 Magic. (LR) | |Rocket Punch | | 62|110%| NONE |+4% Critical Hits | |Enemy Launcher |O=O O O O | 35|100%|Normal|+7 Magic. BARRET IN YOUR PARTY) . (LR) | |Cannon Ball |O=O O | 23| 98%|Normal|+2 Magic | |Atomic Scissors|O=O O O | 32| 99%|Normal|+4 Magic | |Heavy Vulcan |O=O O=O | 39|100%|Normal|+8 Magic. Buy (Wall Market) Cannon Ball: Buy (Kalm) Atomic Scissors: Steal Custom Sweeper (Midgar Area). |Weapon Name: |Materia Slots: |Atk|Hit%|Growth|Special Bonus: | |---------------|---------------|---|----|------|------------------------------| |Leather Glove |O | 13| 99%|Normal|+2% Critical Hits | |Metal Knuckle |O=O | 18|102%|Normal|+1 Magic. Can't Throw | |Assault Gun |O=O | 17| 98%|Normal|+1 Magic. Buy (Junon Disc2) Solid Bazooka: Buy (Costa Del Sol Disc2) Rocket Punch: Chest (Temple of the Ancients). Buy (Junon Disc2) Enemy Launcher: Chest (Shinra Mansion). +1% Critical Hits | |Work Glove | | 68|114%| NONE |+4% Critical Hits | |Powersoul |O O O O | 28|106%|DOUBLE|+7 Magic. (LR) | |Chainsaw |O=O O=O O | 52|100%|Normal|+10 Magic | |Microlaser |O=O O=O O O | 63|101%|Normal|+13 Magic. (LR) | |A*M Cannon |O=O O=O O=O | 77|103%|Normal|+16 Magic.------------------------------. Can't Sell. (LR) | '---------------'---------------'---'----'------'------------------------------' Weapon Pictures: http://www. Buy (Junon Disc2) Drill Arm: Chest (Rocket Town Cid's House). Power Up: See Note | |Master Fist |O O O O O O | 38|108%|Normal|Power Up Factor: See Note | |God's Hand |O=O O=O | 86|255%|Normal|+34 Magic.------. +2% Critical Hits | |Dragon Claw |O=O O=O O O | 62|114%|Normal|+13 Magic.---. +2% Critical Hits | |Motor Drive |O O O | 27|106%|DOUBLE|+6 Magic | |Platinum Fist |O O O O | 30|108%|DOUBLE|+7 Magic | |Kaiser Knuckle |O=O O O O O O O| 44|110%|Normal|+13 Magic.

Gongaga) Prism Staff: Buy (Cosmo Canyon) Aurora Rod: Buy (Wutai) Wizard Staff: Treasure Item (Falling at Mount Corel). Sadness. Combined: x8. |Weapon Name: |Materia Slots: |Atk|Hit%|Growth|Special Bonus: | |----------------|---------------|---|----|------|-----------------------------| |Guard Stick |O | 12| 99%|Normal|+2 Mag. +4 Spr. Silence. Buy (Junon Disc2) Masterfist: Chest (Shinra Building Disc2) God's Hand: Won Carry Armor Premium Heart: Gotten from 'Item' Shop in Wall Market (Disc2/3) . Poison. Note: (LR) = Long Range Weapon .org/finalfantasy7/weapons/tifa/ ---------------Powersoul: When in Near-Death: x2. Disc1) Princess Guard: Chest (Temple of the Ancients Room IIII) .-----------------------------. Buy (Junon Disc2) Powersoul: Chest (Mount Nibel). +20 Vitality | |Princess Guard |O=O O=O O=O O | 52|111%|Normal|+22 Mag.------. Gongaga) Tiger Fang: Buy (Cosmo Canyon) Diamond Knuckle: Buy (Wutai) Dragon Claw: Buy (Icicle Inn) Crystal Glove: Buy (Mideel) Motor Drive: Chest (Costa Del Sol Villa) Platinum Fist: Black cape guy (Nibelheim Tifa's House). Buy (Junon. Buy (Junon Disc2) Umbrella: Prize Speed Square 5000+ Points (only ONCE. Buy (Costa Del Sol Disc2) Work Glove: Chest (Temple of the Ancients). +1 Vit | |Mythril Rod |O=O | 16|100%|Normal|+3 Magic | |Full Metal Staff|O=O O | 22|100%|Normal|+4 Magic | |Striking Staff |O=O O O | 32|100%|Normal|+7 Magic | |Prism Staff |O=O O=O | 40|105%|Normal|+10 Magic | |Aurora Rod |O=O O=O O | 51|110%|Normal|+14 Magic | |Wizard Staff |O O O | 28|100%|DOUBLE|+6 Magic | |Wizer Staff |O O O O | 33|100%|DOUBLE|+7 Magic | |Fairy Tale |O O O O O O O | 37|103%|Normal|+8 Magic | |Umbrella | | 58|118%| NONE |+10 Magic.----.org/finalfantasy7/weapons/aeris/ ---------------Locations: ---------------Guard Stick: Initial Equipment Mythril Rod: Buy (Wall Market) Full Metal Staff: Buy (Kalm) Striking Staff: Steal Eligor (Train Graveyard).shillatime.Weapon Pictures: http://www.------------------------------. Buy (Junon Disc2) Kaiser Knuckle: Chest (Whirlwind Maze). Slow. ---------------Master Fist: Damage = Damage * (1 + 1 each for Near-death.---------------------. |Aeris' Weapons: Rods | |--------------------------------.---. Darkness ---------------+ 2 each for Death-sentence and Slow-numb Statuses) Locations: ---------------Leather Glove: Initial Equipment Metal Knuckle: Buy (Wall Market) Mythril Claw: Buy (Kalm) Grand Glove: Steal Madouge (Mythril Mines). Buy (Junon.shillatime. +12 Vit | '----------------'---------------'---'----'------'-----------------------------' Weapon Pictures: http://www. +20 Spr. Buy (Junon Disc2) Wizer Staff: Won Gi Nattak. When in Death Sentence: x4. Buy (Junon Disc2) Fairy Tale: Won Reno (Gongaga). Harpy.

|Weapon Name: |Materia Slots: |Atk|Hit%|Growth|Special Bonus: | |---------------|---------------|---|----|------|------------------------------| |Mythril Clip |O=O O | 24|100%|Normal|+6 Magic. +2% Critical Hits | |Rising Sun |O=O O=O | 68|108%|DOUBLE|+16 Magic | |Oritsuru |O=O O=O O O O O| 90|116%|Normal|+38 Magic | |Conformer |Ø=Ø Ø=Ø Ø=Ø Ø=Ø| 96|112%| NONE |+42 Magic | '----------------'---------------'---'----'------'-----------------------------' Weapon Pictures: http://www. +35 Vit | |Spring Gun Clip|O=O O=O O=O | 87|100%|Normal|+55 Magic | |Limited Moon |Ø=Ø Ø=Ø Ø=Ø Ø=Ø| 93|114%| NONE |+31 Magic | '---------------'---------------'---'----'------'------------------------------' Weapon Pictures: http://www. Buy (Junon) Diamond Pin: Steal Bagnadrana (Mount Corel). Can't Sell | |Diamond Pin |O=O O O | 33|102%|Normal|+8 Magic | |Silver Barrette|O=O O=O | 40|110%|Normal|+10 Magic. |Yuffie's Weapons: Shuriken | Note: All of Yuffie's Weapons are Long Range |--------------------------------. Can't Sell | |Behemoth Horn |O O O O O O | 91| 75%|Normal|+26 Mag.-----------------------------.+5% Critical Hits.shillatime. Buy (Junon Disc2) Plus Barrette: Chest (Mount Nibel).------------------------------. Buy (Junon Disc2) Seraph Comb: Auto-given after the Cave of the Gi Behemoth Horn: Chest (Stairs Shinra Building Disc2) Spring Gun Clip: Chest Ancient Forest Limited Moon: Given by Bugenhagen on Disc3 . Hairpin: Chest (Wutai Godo's House).|Red XIII's Weapons: Hairdress | Note: None of Red XIII's Weapons can be Thrown |-------------------------------.------.(LR)| |Seraph Comb |O O O O | 68|110%|Normal|+14 Magic.---. |Weapon Name: |Materia Slots: |Atk|Hit%|Growth|Special Bonus: | |----------------|---------------|---|----|------|-----------------------------| |4-point Shuriken|O=O O | 23|100%|Normal|+6 Magic | |Boomerang |O=O O O | 30|101%|Normal|+7 Magic | |Pinwheel |O=O O=O | 37|104%|Normal|+9 Magic | |Razor Ring |O=O O=O O | 49|105%|Normal|+12 Magic | |Hawkeye |O=O O=O O O | 61|107%|Normal|+14 Magic | |Crystal Cross |O=O O=O O=O | 74|110%|Normal|+18 Magic | |Wind Slash |O O O | 30|103%|DOUBLE|+7 Magic | |Twin Viper |O O O O | 36|108%|DOUBLE|+8 Magic | |Spiral Shuriken |O=O O O O O O O| 68|110%|Normal|+18 Magic. +18 Spr.org/finalfantasy7/weapons/yuffie/ ---------------- .shillatime. Buy (Junon Disc2) Centclip: Buy (Costa Del Sol Disc2).---. +4% Critical Hits | |Magic Shuriken |O O O | 64|113%|Normal|+10 Dex. Buy (Gongaga) Silver Barrette: Buy (Cosmo Canyon) Gold Barrette: Buy (Wutai) Adaman Clip: Buy (Icicle Inn) Crystal Comb: Buy (Mideel) Magic Comb: Fort Condor Prize 1st Battle. +2% Critical Hits | |Superball | | 68|120%| NONE |+10 Magic.------. Can't Sell | |Gold Barrette |O=O O=O O | 50|104%|Normal|+13 Magic | |Adaman Clip |O=O O=O O O | 60|106%|Normal|+15 Magic | |Crystal Comb |O=O O=O O=O | 76|108%|Normal|+20 Magic | |Magic Comb |O O O | 37|100%|DOUBLE|+4 Magic | |Plus Barrette |O O O O | 39|104%|DOUBLE|+12 Magic | |Centclip |O O O O O O O O| 58|108%|Normal|+22 Magic | |Hairpin | | 57|120%| NONE |+15 Mag.org/finalfantasy7/weapons/redxiii/ --------------Locations: --------------Mythril Clip: Initial Equipment.---------------------------.----.----.

------.------------------------------. Buy (Junon Disc2) Gold M-phone: Buy (Costa Del Sol Disc2) Battle Trumpet: Chest (Underwater Reactor) Starlight Phone: Chest (Midgar Raid Disc2) HP Shout: Locker (Shinra Building Floor 64 Disc2) .------------------------.shillatime. Buy (Junon.------. Buy (Junon Disc2) Green M-phone: Buy (Cosmo Canyon) Blue M-phone: Buy (Wutai) Red M-phone: Buy (Icicle Inn) Crystal M-phone: Buy (Mideel) White M-phone: Chest (Gongaga). Buy (Junon Disc2) Silver M-phone: Chest (Shinra Mansion).org/finalfantasy7/weapons/caitsith/ ---------------Locations: --------------Yellow M-phone: Initial Equipment.---.----. Gongaga) Buy (Cosmo Canyon) Buy (Wutai) Buy (Icicle Inn) Buy (Mideel) Chest (Cargo Ship). |Vincent's Weapons: Guns | Note: All of Vincent's Weapons are Long Range |-----------------------------. Steal from Diamond Weapon Da-chao fire (Chest in the fire) Chest (Gelnika) . +4% Critical Hits | |Gold M-phone |O=O O=O O=O O=O| 58|103%|Normal|+28 Magic | |Battle Trumpet |Ø=Ø Ø=Ø Ø=Ø | 95| 95%| NONE |+2% Critical Hits | |Starlight Phone|O=O O=O O=O O=O| 88|102%|Normal|+31 Magic. Buy (Junon Disc2) Chest (Wutai Godo's House).Locations: ---------------4-point Shuriken: Boomerang: Pinwheel: Razor Wing: Hawkeye: Crystal Cross: Wind Slash: Twin Viper: Spiral Shuriken: Superball: Magic Shuriken: Rising Sun: Oritsuru: Conformer: Initial Equipment Steal Formula (Junon Area).----. Buy Junon Disc2) Trumpet Shell: Chest (Temple of the Ancients). |Cait Sith's Weapons: Megaphones | |-------------------------------.--------------------------------. +30 Vitality | |HP Shout |Ø=Ø Ø=Ø Ø=Ø Ø=Ø| 95|110%| NONE |+44 Magic | '---------------'---------------'---'----'------'------------------------------' Weapon Pictures: http://www. Buy (Junon Disc2) Buy (Costa Del Sol Disc2) Prize at Fort Condor. |Weapon Name: |Materia Slots: |Atk|Hit%|Growth|Special Bonus: | |-------------|---------------|---|----|------|--------------------------------| |Quicksilver |O=O O O | 38|110%|Normal|+10 Magic | . Buy (Disc2) Black M-phone: Chest (Cave of the Gi). Buy (Junon Disc2). Buy (Junon Disc2) Chest (Shinra Mansion). |Weapon Name: |Materia Slots: |Atk|Hit%|Growth|Special Bonus: | |---------------|---------------|---|----|------|------------------------------| |Yellow M-phone |O=O O O | 36|100%|Normal|+8 Magic | |Green M-phone |O=O O=O | 41|100%|Normal|+9 Magic | |Blue M-phone |O=O O=O O | 48|100%|Normal|+10 Magic | |Red M-phone |O=O O=O O O | 60|100%|Normal|+15 Magic | |Crystal M-phone|O=O O=O O=O | 74|100%|Normal|+20 Magic | |White M-phone |O O O | 35|102%|DOUBLE|+8 Magic | |Black M-phone |O O O O | 31|104%|DOUBLE|+10 Magic | |Silver M-phone |O O O O O O O O| 28|106%|Normal|+14 Magic | |Trumpet Shell | | 68|118%| NONE |+2 Magic.---.--------------------------------.

Buy (Junon Disc2) Slash Lance: Buy (Wutai) Trident: Chest (Temple of the Ancients).--------------------------------. +20 Spirit | |Venus Gospel |Ø=Ø Ø=Ø Ø=Ø Ø=Ø| 97|103%| NONE |+42 Magic | '-------------'---------------'---'----'------'--------------------------------' Weapon Pictures: http://www. Buy (Junon Disc2) Buntline: Dig up (Bone Village).shillatime.----. |Weapon Name: |Materia Slots: |Atk|Hit%|Growth|Special Bonus: | |-------------|---------------|---|----|------|--------------------------------| |Spear |O=O O=O | 44| 97%|Normal|+8 Magic | |Slash Lance |O=O O=O O | 56| 98%|Normal|+10 Magic | |Trident |O O O O O O | 60|105%|Normal|+12 Magic | |Mast Ax |O=O O=O O O | 64| 99%|Normal|+15 Magic | |Partisan |O=O O=O O=O | 78|100%|Normal|+17 Magic | |Viper Halberd|O O O O | 58|102%|DOUBLE|+13 Magic | |Javelin |O=O O=O O | 62|104%|DOUBLE|+12 Magic | |Grow Lance |O=O O=O O=O | 78|102%|Normal|+31 Magic | |Mop | | 68|118%| NONE |+3 Magic.org/finalfantasy7/weapons/vincent/ ---------------Locations: ------------Quicksilver: Initial Equipment.shillatime. Buy (Junon Disc2) Supershot ST: Chest (Ancient Forest) Outsider: Chest (Gelnika) Death Penalty: Waterfall Cave (fight 10 random battles after the scene) .|Shotgun |O=O O=O | 48|112%|Normal|+12 Magic | |Shortbarrel |O=O O=O O | 51|118%|Normal|+14 Magic | |Lariat |O=O O=O O O | 64|120%|Normal|+16 Magic | |Windchester |O=O O=O O=O | 73|120%|Normal|+18 Magic | |Peacemaker |O=O O | 38|118%|DOUBLE|+8 Magic | |Buntline |O=O O=O | 48|124%|DOUBLE|+18 Magic | |Long Barrel R|O=O O=O O=O O=O| 66|255%|Normal|+14 Magic | |Silver Rifle | | 62|120%| NONE |+4% Critical Hits | |Sniper CR |O=O O=O | 42|255%|Normal|+7 Magic | |Supershot ST |Ø=Ø Ø=Ø Ø=Ø | 97|120%| NONE |+52 Magic | |Outsider |O=O O=O O O O O| 80|120%|Normal|+48 Magic | |Death Penalty|Ø=Ø Ø=Ø Ø=Ø Ø=Ø| 99|115%| NONE |+34 Magic | '-------------'---------------'---'----'------'--------------------------------' Weapon Pictures: http://www. |Cid's Weapons: Spears | |-----------------------------. Buy (Junon Disc2) Sniper CR: Chest (Mount Nibel). Buy (Junon Disc2) Long Barrel R: Buy (Costa Del Sol Disc2) Silver Rifle: Chest (Temple of the Ancients). Buy (Junon Disc2) Shotgun: Buy (Rocket Town Disc1 only) Shortbarrel: Buy (Wutai) Lariat: Buy (Icicle Inn) Windchester: Buy (Mideel) Peacemaker: Chest (Kalm).------. +5% Critical Hits | |Dragoon Lance|O O O O O O O O| 66|100%|Normal|+7 Magic | |Scimitar |O=O | 86|102%|TRIPLE|+20 Magic | |Flayer |O O O O O O |100|100%|Normal|+20 Magic | |Spirit Lance |O=O O=O | 92|112%|Normal|+43 Magic. Buy (Junon Disc2) Mast Ax: Buy (Icicle Inn) Partisan: Buy (Mideel) .org/finalfantasy7/weapons/cid/ ---------------Locations: ------------Spear: Initial Equipment.---.----------------------.

Poison. Can't Throw. Note: Neither Sephiroth nor the Masamune can |Sephiroth's Weapon: Masamune | be gotten.shillatime.------------------.--------------------------------.Bolt| |Edincoat |O O O O O O O | 50| 0 | 33 | 0 |Normal|+5 Magic | |Escort Guard |O=O O=O O=O | 62| 5 | 55 | 0 |Normal|Nullifies Earth.---. NIHIL. | | | | | | | | |Ice. NOTHING! |-----------------|---------------.-----------------------------.----.----. Gravity. Buy (Junon Disc2) Chest (Da-chao Fire Cave before fires). |Weapon Name: |Materia Slots: |Atk|Hit%|Growth|Special Bonus: | |-------------|---------------|---|----|------|--------------------------------| |Masamune |Ø=Ø Ø=Ø Ø=Ø | 99|255%| NONE |Can't Sell. +20 Luck | |Crystal Bangle |O=O O=O O=O | 70| 8 | 45 | 1 |Normal| | |Diamond Bangle |O=O O=O O | 57| 6 | 37 | 0 |Normal| | |Dragon Armlet |O=O O=O O=O | 58| 3 | 47 | 2 |Normal|Half Fire. | | | | | | |+255% Critical Hits | '-------------'---------------'---'----'------'--------------------------------' Weapon Picture: http://www. this is data from the Kalm Flashback.----.-----------------. | | | | | | | | |Bolt. Buy (Junon Disc2) Chest (Underwater Reactor) Prize at Speed Square 5000+ Points (only ONCE. Buy (Junon Disc2) Chest (Gaea's Cliff) Item (Shinra Building Floor 63 Disc2) Dig up (Bone Village). All armor in FF7 are bracelets.org/finalfantasy7/weapons/sephiroth/ --------------Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {LIS-4} Armor || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=-*oO . 32 Different armor types.Ice.----. 0.------.------. |-----------------------------. |Armor Name: |Materia Slots: |Def|Def%|MDef|MDf%|Growth|Special Bonus: | |-----------------|---------------|---|----|----|----|------|------------------| |Adaman Bangle |O=O | 93| 0 | 23 | 0 |Normal| | |Aegis Armlet |O=O O=O | 55| 15 | 86 | 50 |Normal| | |Aurora Armlet |O=O O=O | 76| 8 | 54 | 3 |Normal|Absorbs Ice | |Bolt Armlet |O=O O=O | 74| 8 | 55 | 3 |Normal|Absorbs Bolt | |Bronze Bangle | | 8 | 0 | 0 | 0 | NONE | | |Carbon Bangle |O=O O | 27| 3 | 14 | 0 |Normal| | |Chocobracelet |O O O O | 35| 10 | 38 | 10 |Normal|+30 Dex.Water | | | | | | | | |(Worn by Men) | |Fire Armlet |O=O O=O | 72| 8 | 52 | 3 |Normal|Absorbs Fire | |Four Slots |O O O O | 12| 0 | 10 | 0 |Normal| | |Fourth Bracelet |O=O O=O O | 74| 3 |100 | 3 |Normal|+20 Magic | |Gigas Armlet |Ø=Ø Ø=Ø Ø | 59| 0 | 0 | 0 | NONE |+30 Strength | |Gold Armlet |O=O O=O | 46| 4 | 28 | 0 |Normal| | |Imperial Guard |O=O O=O O=O | 82| 0 | 74 | 0 |Normal| | |Iron Bangle |O | 10| 0 | 2 | 0 |Normal| | |Minerva Band |O=O O=O O=O | 60| 8 | 57 | 0 |Normal|Nullifies Fire. Disc2) Chest (Gelnika) Talk to Old Man in Rocket Town several times (After Launch) .---. |Armor Statistics:| Note: A bug causes ARMOR MDef to be ZERO. Holy| | | | | | | | |(Worn by Women) | |Mystile |O=O O=O O=O | 65| 50 | 72 | 60 |Normal| | |Mythril Armlet |O=O | 18| 3 | 8 | 0 |Normal| | |Platinum Bangle |O O | 20| 0 | 12 | 0 |DOUBLE| | |Precious Watch |O O O O O O O O| 0| 0 | 0 | 0 |Normal| | |Rune Armlet |O O O O | 43| 5 | 24 | 0 |DOUBLE| | .Viper Halberd: Javelin: Grow Lance: Mop: Dragoon Lance: Scimitar: Flayer: Spirit Lance: Venus Gospel: Chest (Corral Valley).

|Name: |Effect: | |---------------|--------------------------------------------------------------| . Buy (Wall Market. Kalm) | |Platinum Bangle |Buy (Costa Del Sol). Steal Unknown3 (Gelnika) | |Bronze Bangle |Initial Equipment of Cloud. Steal Unknown (Gelnika) | |Four Slots |Shinra Building (Coupon B exchange). (SOLDIER:1st~Midgar)| |Shinra Beta |Steal Shinra Marine (Cargo Boat) | |Silver Armlet |Win(Dyne). All armor in FF7 are bracelets. Steal Unknown2 (Gelnika) | |Bolt Armlet |Chest Corral Valley.Corel)| |Chocobracelet |Chocobo Racing Prize (S Rank).Buy(Mideel)| |Ziedrich |Steal (Rude. Given by Esther (10 wins) | |Crystal Bangle |Buy (Mideel) | |Diamond Bangle |Buy (Bone Village) | |Dragon Armlet |Win (Red Dragon. Buy(Cosmo Canyon)| |Titan Armlet |Win (Air Buster). Steal Gigas (Crater after Gaea's Cliff) | |Gold Armlet |Initial on Cid. Rocket Town. |Accessory Stats: | 32 Different accessory types. Buy (Costa Del Sol) | |Fourth Bracelet |Chest in Rocket Town (Disc2 after Highwind) | |Gigas Armlet |Win (Demon's Gate). Aeris | |Carbon Bangle |Steal Moth Slasher(Shinra Building). Steal Dragon (Mount Nibel). |------------------------------------------------------------------------------. |-----------------|------------------------------------------------------------.|Shinra Alpha |O=O O=O O=O | 77| 0 | 34 | 0 |Normal| | |Shinra Beta |O=O O O | 30| 0 | 0 | 0 |Normal| | |Silver Armlet |O=O O O | 34| 4 | 22 | 0 |Normal| | |Titan Armlet |O O | 14| 2 | 4 | 0 |Normal| | |Warrior Bangle |Ø=Ø Ø=Ø | 96| 0 | 21 | 0 | NONE |+20 Strength | |Wizard's Bracelet|O=O O=O O=O O=O| 6 | 3 | 85 | 3 |Normal|+20 Magic | |Ziedrich | |100| 15 | 98 | 18 | NONE |+20 Str. |Armor Locations: |32 Different armor types.Steal Epiolnis (Ancient Forest).Buy (Rocket Town)| |Imperial Guard |Win (Final Fort Condor CMD Grand Horn). Blue Dragon). |Armor Name: |Armor Location(s): | |-----------------|------------------------------------------------------------| |Adaman Bangle |Steal Adamantaimai (Wutai Beaches) | |Aegis Armlet |Chest during Midgar Raid Disc2 | |Aurora Armlet |Chest Forgotten Capital. Buy (Rocket Town Disc2 after Highwind) | |Escort Guard |Chest Gelnika. Midgar Raid) | '-----------------'------------------------------------------------------------' Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {LIS-5} Accessories || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=-*oO . Steal Dark Dragon (Crater) | |Edincoat |Win (Palmer). Reactor).org/finalfantasy7/armor/ --------------. Chest in Crater | |Mythril Armlet |Win (Heli Gunner).shillatime. Junon. Initial on Cait Sith & Vincent. Steal Death Claw (Corel Prison) | |Precious Watch |Chocobo Racing Prize (S Rank). x3 Times: Gelnika. Chest in the Crater | |Iron Bangle |Buy (Sector 7 Shop) | |Minerva Band |Chest in the Ancient Forest. Steal Elena (Midgar Raid Disc2)| |Mystile |Chest at Midgar Raid Disc2.Buy(Costa Del Sol. Morph Iron Man (Crater beyond no return) | |Fire Armlet |Chest Gaea's Cliff.-----------------.-----------------. +20 Mag | | | | | | | | |Half all Elements | '-----------------'---------------'---'----'----'----'------'------------------' Armor Pictures: http://www. Given by Esther (10 wins) | |Rune Armlet |Buy (Bone Village) | |Shinra Alpha |Steal Underwater MP (Underwt. Tifa. Buy (Wall Market) | |Warrior Bangle |Steal Eagle Gun (North Corel Train) | |Wizard's Bracelet|Win(Jenova LIFE). Barret.

| | |Paralysed. Ice. Steal (Ultimate Weapon-1st Time)| |Earrings |Buy (Rocket Town) | |Fairy Ring |Chest in Cave of the Gi. Death. Buy(Gongaga Accessory Shop)| |Headband |Buy (Junon.|Amulet |+10 Luck | |Bolt Ring |Nullifies Lightning | |Cat's Bell |Recovers 2 HP per/step | |Champion Belt |+30 Strength. Confusion. Buy (Wutai. Lightning. S). +30 Spirit | |Curse Ring |Auto-Death Sentence. +30 Vitality | |Choco Feather |+10 Dexterity | |Circlet |+30 Magic. Buy (Mideel Accessory Shop) | |Peace Ring |Win (Rapps). Buy (Mideel Accessory Shop) | |Jem Ring |Win (Materia Keeper). Darkness | |Safety Bit |Immune to Petrify. Death-sentence. Berserk. Snow-numb.---------------------. Given by Esther (10 wins) | |Champion Belt |Battle Square Prize | |Choco Feather |Prize from Dio(Keystone event).+15Spr. Earth | |Touph Ring |+50 Vitality. Immune to Poison Status| |Power Wrist |+10 Strength | |Protect Ring |Auto-Wall (Barrier + MBarrier) | |Protect Vest |+10 Vitality | |Reflect Ring |Permanent Auto-Reflect | |Ribbon |Immune to Sleep. Ho-chu (Battle Square) | |Curse Ring |Reward for beat-up key quest. Gongaga Accessory Shops) | |Hypnocrown |Chest in Corral Valley Cave | |Ice Ring |Win Checkov (Wutai Pagoda). Silence. Mideel) | |Circlet |Steal (Snow). Buy (Mideel Accessory Shop) | |Fire Ring |Chest in Costa Del Sol Villa.org/finalfantasy7/accessory/ ------------------. |Name: |Locations: | |---------------|--------------------------------------------------------------| |Amulet |Buy (Mideel Accessory Shop) | |Bolt Ring |Sleeping Man in Cave. | | |Frog. Slow-numb. Slow-numb. Small.shillatime. Fury. Ultimate Weapon. |------------------------------------------------------------------------------.+15Vit. Fury. Paralysed | |Peace Ring |Immune to Sadness. Petrify. |Accessory Locations: | 32 Different accessory types. Poison. Frog | '---------------'--------------------------------------------------------------' Accessory Pictures: http://www. Fort Condor Prize 2.+25Mag.+10Luck| |Earrings |+10 Magic | |Fairy Ring |Immune to Darkness & Poison | |Fire Ring |Nullifies Fire | |Fury Ring |Auto-Berserk | |Headband |Immune to Sleep | |Hypnocrown |100% chance of manipulation on POSSIBLE enemies | |Ice Ring |Nullifies Ice | |Jem Ring |Immune to Petrify. Confusion. Sadness. Berserk | |Poison Ring |Absorb Poison (only nullifies though). Buy (Mideel Accessory Shop) | |Cat's Bell |Chocobo Racing Prize (Class A. +50 Spirit | |Water Ring |Absorb Water | |White Cape |Immune to Small. Death-sentence | |Silver Glasses |Immune to Darkness | |Sneak Glove |Increases stealing rate (by giving character's steal lvl +60) | |Sprint Shoes |Auto-Haste | |Star Pendant |Immune to Poison | |Talisman |+10 Spirit | |Tetra Elemental|Absorb Fire. Buy (Mideel Accessory Shop) | |Fury Ring |Battle Square Prize (Early Disc1).+15Dex. Buy (Rocket Town Disc2) | |Poison Ring |Chest in Whirlwind Maze | .+35Str.

| | |Buy (Rocket Town Item Shop) | |Silver Glasses |0-50 points at Rufus' Sendoff. you will cast the magic four times with 1/2 power. . Gongaga) | |Sneak Glove |Buy for 129000! gil from Wall Market Weapon Shop Owner(Disc2) | |Sprint Shoes |Win Battle Square--> Prize given by woman near stairs. Win (Motor Ball). Buy (Rocket Town) | |Protect Ring |Steal (Schizo Right).| | |Prize Battle Square Special Battle (10 wins). .Dex: |Cost: 5 MP |Cost: 24 MP | |MP: +2% Mag: +1 Spr: . Buy (Junon. and you cast a spell on all enemies. Buy (Gongaga & Mideel Accessory Shops) | '---------------'--------------------------------------------------------------' Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {LIS-6} Materia & Spells/Commands || Oo*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO*=-*=-*=-*=-*oO || {LIS-6. Now for the list: .----------------------------------------. you will do [750 * 6. Buy (Gongaga Accessory Shop) | |Tetra Elemental|Morph Cactuer (Cactus Island). An example: If you use Ultima If you use Ultima This will be just after figuring in with Example 1. Buy (Gongaga)| |Talisman |Win (Sample:HO512). in Gaea's Cliff hidden room. you will do [2124* 6. Some notes before heading on: . it is maxed at 9999 damage. but if the damage is still above 9999 enemy defense..-->6 * [50 Example 2: Level 99.|Power Wrist |Win (Bottomswell).1} Magic Green Materia & Magic Spells || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=-*=-*oO This section lists all Magic Green Materia.Lck: |1 Tar/All Targets |1 Tar/All Targets | | |Element: Restore |Element: Restore | . the damage will be only 2/3 of the original power. Morph Master Tonberry (Crater) | |Safety Bit |Treasure at Great Glacier. and also lists the spells that can be gotten through these Materia. The formula for this is simple: [BaseMagicDamage * SpellPower] . Steal Acrophies (Corral Valley).------------------. Given by Esther (10 wins) | |Star Pendant |Exchange Coupon A (Shinra HQ)..------------------. with Example 2. Magic stat 255. Chest in the Crater | |Touph Ring |Steal Reno (Gelnika & Midgar Raid Disc2) | |Water Ring |Chest in Corral Valley. Morph Mover (Crater) | |Protect Vest |Win (Rufus). | | |Serpent (Gelnika & Battle Square) | |White Cape |Win (Jenova BIRTH). Chocobo| | |Racing (S Rank).5625] = 4921 damage. Prize Snowboarding game Course A. the rough damage. |Materia Name: Restore |Spell Name: Cure |Spell Name: Cure2 | |Desc: Equips "Restore" magic |Power: Base + 110 |Power: Base + 770 | | |MAt%: 255 |MAt%: 255 | |HP: -2% Str: -1 Vit: .. Steal Ultimate Weapon (Ground Battles) | |Ribbon |Chests in Temple of the Ancients.The base formula for Base Magic Damage: 6 * [Level + Magic] Example 1: Level 50.If you pair a Magic Green Materia with the All Materia.-->6 * [99 + 75] = 750 (= Base) + 255] = 2124 (= Base) Damage is then worked out with the formula for the spell. Magic stat 75.If you pair a Magic Green Materia with the Quadra Magic Materia. Morph Ho-chu | | |(Special Battle).. Buy (Rocket Town) | |Reflect Ring |Win (Jenova DEATH).5625] = 13938 damage.

| | 8. | | 4.1 Reactor. | | |1 Tar/All Targets |Paralysed. | | 2. Wall Market Materia Shop. | |Lvl Ability Gained Total AP Req |Reflectable |Poison.-------------------. In No. Darkness| |Buy Price: 1000 Gil |Element: None | | |Mastered Copy Value: 105000 Gil |Inflict 100% Resist|Reflectable | | |Reflectable | | |Locations: '-------------------'-------------------| |Shops: 1. | '------------------------------------------------------------------------------' . Costa Del Sol Materia Shop (Disc 1). | |Shops: 2. Slow-numb. | | 6.----------------------------------------.-------------------------------------. Frog. Berserk. |Materia Name: Heal |Spell Name: Poisona|Spell Name: Esuna | |Desc: Equips "Heal" magic |MAt%: 255 |MAt%: 255 | | |Cost: 3 MP |Cost: 15 MP | |HP: -2% Str: -1 Vit: . | | 3. Sadness.--------------------------------------. |Materia Name: Revive |Spell Name: Life | |Desc: Equips "Revive" magic |Power: [Target's Max HP / 4] | | |MAt%: 255 | |HP: -5% Str: -2 Vit: -1 Dex: |Cost: 34 MP | |MP: +5% Mag: +2 Spr: +1 Lck: |1 Tar/All Targets | | |Element: Restore | |Lvl Ability Gained Total AP Req |100% Cure Death. | | 3. | | 3 Resist 52000 |MAt%: 255 |Small. | | 4. Gongaga Accessory Shop.-------------------. Fort Condor Materia Shop.|Lvl Ability Gained Total AP Req |Reflectable |Reflectable | | 1 Cure 0 |------------------|------------------| | 2 Cure2 2500 |Spell Name: Regen |Spell Name: Cure3 | | 3 Regen 17000 |MAt%: 255 |Power: Base + 2860| | 4 Cure3 25000 |Cost 30 MP |MAt%: 255 | | 5 -40000 |1 Tar/All Targets |Cost 64 MP | | |Element: None |1 Tar/All Targets | |Buy Price: 750 Gil |Inflict 100% Regen|Element: Restore | |Mastered Copy Value: 210000 Gil |Reflectable |Reflectable | | '------------------'------------------| |Locations: | |Found: 1. | | 7.Lck: |Element: None |Element: None | | |100% Cure Poison |100% Cures: Sleep. Confusion. | | 1 Poisona 0 |-------------------|Fury. Sector 7 Item Shop. | '------------------------------------------------------------------------------' . Kalm Town Materia Shop. Destroyed Mideel Materia Shop. | | 4 -60000 |Cost: 120 MP |Petrify. 25% chance of killing | | 1 Life 0 |targets that absorb Restorative (undead)| | 2 Life2 45000 |Reflectable | | 3 -55000 |----------------------------------------| | |Spell Name: Life2 | |Buy Price: 3000 Gil |Power: [Target's Max HP] | |Mastered Copy Value: 210000 Gil |MAt% 255 | | |Cost: 100 MP | |Locations: |1 Tar/All Targets | .Dex: |1 Tar/All Targets |1 Tar/All Targets | |MP: +2% Mag: +1 Spr: . Junon Materia Shop 1. Sector 5 Materia Shop. | | 2 Esuna 12000 |Spell Name: Resist |Silence. Junon Materia Shop 1. Costa Del Sol Materia Shop (Disc 1). | | 5.

-----------------------------------------.Dex: |Cost: 4 MP |Cost: 22 MP | |MP: +2% Mag: +1 Spr: . Costa Del Sol Materia Shop (All Discs).25x Base | | |MAt%: 100 |MAt%: 100 | |HP: -2% Str: -1 Vit: .25x Base | | |MAt%: 100 |MAt%: 100 | |HP: -2% Str: -1 Vit: . | | 6. Destroyed Mideel Materia Shop. Junon Materia Shop 1. | | 3.5x Base |Power: 1. | | 5. | '------------------------------------------------------------------------------' . | | 7. |Element: Restore | | 2. | |Shops: 2. |Materia Name: Fire |Spell Name: Fire |Spell Name: Fire2 | |Desc: Equips "Fire" magic |Power: 0.|Shops: 1.Lck: |1 Tar/All Targets|1 Tar/All Targets | | |Element: Ice |Element: Ice | |Lvl Ability Gained Total AP Req |Reflectable |Reflectable | | 1 Ice 0 |-----------------|------------------| | 2 Ice2 2000 |Spell Name: Ice3 | | | 3 Ice3 18000 |Power: 4x Base | | | 4 -35000 |MAt%: 100 | | | |Cost: 52 MP | | |Buy Price: 600 Gil |1 Tar/All Targets| | |Mastered Copy Value: 42000 Gil |Element: Ice | | | |Reflectable | | |Locations: '-----------------' | |Found: 1. Sector 7 Item Shop. 100% chance of killing | | (Disc 1). | | 3.------------------------------------. Sector 7 Item Shop. Fort Condor Materia Shop. | | 6. Initial equipment on Cloud. |Materia Name: Ice |Spell Name: Ice |Spell Name: Ice2 | |Desc: Equips "Ice" magic |Power: 0.5x Base |Power: 1. | | 8. Wall Market Materia Shop.-----------------. Junon Materia Shop 2. Sector 5 Materia Shop. | | 4. Junon Materia Shop 2.-----------------------------------------. Costa Del Sol Materia Shop |100% Cure Death.------------------. Wall Market Materia Shop. | | 8. Sector 5 Materia Shop. Costa Del Sol Materia Shop (All Discs).Dex: |Cost: 4 MP |Cost: 22 MP | |MP: +2% Mag: +1 Spr: . |targets that absorb Restorative (undead)| | |Reflectable | '-------------------------------------'----------------------------------------' . Initial equipment on RedXIII. Fort Condor Materia Shop.Lck: |1 Tar/All Targets|1 Tar/All Targets | | |Element: Fire |Element: Fire | |Lvl Ability Gained Total AP Req |Reflectable |Reflectable | | 1 Fire 0 |-----------------|------------------| | 2 Fire2 2000 |Spell Name: Fire3| | | 3 Fire3 18000 |Power: 4x Base | | | 4 -35000 |MAt%: 100 | | | |Cost: 52 MP | | |Buy Price: 600 Gil |1 Tar/All Targets| | |Mastered Copy Value: 42000 Gil |Element: Fire | | | |Reflectable | | |Locations: '-----------------' | |Found: 1. | | 7. | | 4. | | 5. Destroyed Mideel Materia Shop. | |Shops: 2. | '------------------------------------------------------------------------------' .

------------------. |Materia Name: Lightning |Spell Name: Bolt |Spell Name: Bolt2 | |Desc: Equips "Lightning" magic |Power: 0. Costa Del Sol Materia Shop (All Discs).Lck: |1 Tar/All Targets |1 Tar/All Targets | | |Element: Lightning|Element: Lightning| |Lvl Ability Gained Total AP Req |Reflectable |Reflectable | | 1 Bolt 0 |------------------|------------------| | 2 Bolt2 2000 |Spell Name: Bolt3 | | | 3 Bolt3 18000 |Power: 4x Base | | | 4 -35000 |MAt%: 100 | | | |Cost: 52 MP | | |Buy Price: 600 Gil |1 Tar/All Targets | | |Mastered Copy Value: 42000 Gil |Element: Lightning| | | |Reflectable | | |Locations: '------------------' | |Found: 1.------------------.----------------------------------------.---------------------------------------.375x Base | | | 4 -40000 |MAt%: 100 | | | |Cost: 68 MP | | |Buy Price: 1500 Gil |1 Tar/All Targets | | |Mastered Copy Value: 105000 Gil |Element: Earth | | | |Reflectable | | |Locations: '-------------------' | |Shops: 1. | |Shops: 2. Wall Market Materia Shop. Fort Condor Materia Shop.5x Base | | |MAt%: 100 |MAt%: 100 | |HP: -2% Str: -1 Vit: . Destroyed Mideel Materia Shop.6875x Base|Power: 1. Sector 5 Materia Shop. | | 7. | '------------------------------------------------------------------------------' . | | 3. |Materia Name: Poison |Spell Name: Bio |Spell Name: Bio2 | |Desc: Equips "Poison" magic |Power: 0.Dex: |Cost: 4 MP |Cost: 22 MP | |MP: +2% Mag: +1 Spr: .25x Base | | |MAt%: 100 |MAt%: 100 | |HP: -2% Str: -1 Vit: . | | 6. | | 5. Kalm Town Materia Shop.Dex: |Cost: 8 MP |Cost: 36 | |MP: +2% Mag: +1 Spr: . |Materia Name: Earth |Spell Name: Quake |Spell Name: Quake2| |Desc: Equips "Earth" magic |Power: 0. Initial equipment on Cloud.3125 Base | | |MAt%: 100 |MAt%: 100 | |HP: -2% Str: -1 Vit: . Sector 7 Item Shop. | | 3. | '------------------------------------------------------------------------------' .--------------------------------------.625x Base|Power: 1.Lck: |1 Tar/All Targets |1 Tar/All Targets | | |Element: Earth |Element: Earth | |Lvl Ability Gained Total AP Req |Reflectable |Reflectable | | 1 Quake 0 |-------------------|------------------| | 2 Quake2 6000 |Spell Name: Quake3 | | | 3 Quake3 22000 |Power: 4.Dex: |Cost: 6 MP |Cost: 28 MP | |MP: +2% Mag: +1 Spr: . Junon Materia Shop 2. Junon Materia Shop 2..---------------------------------------. | | 8.5x Base |Power: 1.--------------------------------------.Lck: |1 Tar/All Targets |1 Tar/All Targets | | |Element: Poison |Element: Poison | |Lvl Ability Gained Total AP Req |Inflict Poison 48%|Inflict Poison 48% | | 1 Bio 0 |Reflectable |Reflectable | | 2 Bio2 5000 |------------------|-------------------| | 3 Bio3 20000 |Spell Name: Bio3 | | . | | 2. | | 4. Costa Del Sol Materia Shop (Disc 2/3).

Dex: |1 Tar/All Targets | |MP: +2% Mag: +1 Spr: .-----------------------------------------------------. Mideel Materia Shop.-------------------.25x Base | | | |MAt%: 100 | | |Buy Price: 1500 Gil |Cost: 80 MP | | |Mastered Copy Value: 105000 Gil |Element: Poison | | | |Inflict Poison 72%| | |Locations: |Reflectable | | |Found: 1. after the Gi Nattak boss. '------------------' | |Shops: 2.----'Spell Name: Demi3 | |Shops: 2. | | 3. Costa Del Sol Materia Shop (Disc 1). | '------------------------------------------------------------------------------' . . Shinra HQ. |Materia Name: Seal |Spell Name: Sleepel| |Desc: Equips "Seal" magic |MAt%: 100 | | |Cost: 8 MP | |HP: -2% Str: -1 Vit: .---------------------. Floor 67. |Materia Name: Gravity |Spell Name: Demi | |Desc: Equips "Gravity" magic |Power: [Target's HP / 4]| | |MAt%: 75% | |HP: -2% Str: -1 Vit: . Junon Materia Shop 2. |Power: [Target's HP * 3 / 4] | | 3.Lck: |1 Tar/All Targets | | |Element: Gravity | |Lvl Ability Gained Total AP Req |Non-Reflectable | | 1 Demi 0 |------------------------| | 2 Demi2 10000 |Spell Name: Demi2 | | 3 Demi3 20000 |Power: [Target's HP / 2]| | 4 -40000 |MAt%: 75 | | |Cost: 33 MP | |Buy Price: 6000 Gil |1 Tar/All Targets | |Mastered Copy Value: 560000 Gil |Element: Gravity | | |Non-Reflectable | |Locations: |------------------------| |Found: 1.| 4 -38000 |Power: 4.--------------------------------------------------------.----------------------------------------------------------.Lck: |Element: None | | |Inflict Sleep 72% | |Lvl Ability Gained Total AP Req |Reflectable | | 1 Sleepel 0 |-------------------| | 2 Silence 10000 |Spell Name: Silence| | 3 -20000 |MAt%: 100 | | |Cost: 24 MP | |Buy Price: 3000 Gil |1 Tar/All Targets | |Mastered Copy Value: 210000 Gil |Element: None | | |Inflict Silence 60%| |Locations: |Reflectable | |Shops: 1.------------------------. Costa Del Sol Materia Shop (Disc 2).Dex: |Cost 14 MP | |MP: +2% Mag: +1 Spr: . Costa del Sol Materia Shop (Disc 2). |Materia Name: Mystify |Spell Name: Confu | . Kalm Town Materia Shop. | | 4. Gi Cave. Junon Materia Shop 1. | '------------------------------------------------------------------------------' . '-------------------| | 2. |MAt%: 75 | | |Cost:48 MP | | |1 Tar/All Targets | | |Element: Gravity | | |Non-Reflectable | '------------------------------------------------'-----------------------------' .

Lck: |Element: None | | |Toggle Small 72% | |Lvl Ability Gained Total AP Req |When target is Small.Lck: |Element: None | | |Inflict Confusion 60%| |Lvl Ability Gained Total AP Req |Reflectable | | 1 Confu 0 . | | 5. Mideel Materia Shop | '------------------------------------------------------------------------------' . then 100% cure| | 1 Mini 0 |Reflectable | | 2 Toad 8000 |------------------------------------| | 3 -24000 |Spell Name: Toad | | |MAt%: 100 | |Buy Price: 5000 Gil |Cost: 14 MP | |Mastered Copy Value: 350000 Gil |1 Tar/All Targets | | |Element: None | |Locations: |Toggle Frog 72% | |Found: 1. North Corel General Store.------------------------------------.------------------------------------.-----------------------------------------. then 100% cure | |Shops: 2. Cosmo Canyon Materia Shop.|Desc: Equips "Mystify" magic |MAt%: 100 | | |Cost 18 MP | |HP: -2% Str: -1 Vit: . Rocket Town Item Shop (All Discs). |Materia Name: Transform |Spell Name: Mini | |Desc: Equips "Transform" magic |MAt%: 100 | | |Cost: 10 MP | |HP: -2% Str: -1 Vit: .Dex: |1 Tar/All Targets | |MP: +2% Mag: +1 Spr: . Gongaga Accessory Shop. Gongaga Accessory Shop. | | '-------------------------------------------'----------------------------------' . Gongaga Accessory Shop.-----------------------------------------. Cosmo Canyon Materia Shop. |Materia Name: Time |Spell Name: Haste |Spell Name: Slow | |Desc: Equips "Time" magic |Auto Hit |Auto Hit | | |Cost: 18 MP |Cost: 20 MP | |HP: -5% Str: -2 Vit: -1 Dex: |1 Tar/All Targets |1 Tar/All Targets| |MP: +5% Mag: +2 Spr: +1 Lck: |Element: None |Element: None | | |100% Inflict Haste|100% Infict Slow | |Lvl Ability Gained Total AP Req |Reflectable |Reflectable | | 1 Haste 0 |------------------|-----------------| | 2 Slow 8000 |Spell Name: Stop | | | 3 Stop 20000 |Auto Hit | | | 4 -42000 |Cost: 34 MP | | | |1 Tar/All Targets | | |Buy Price: 6000 Gil |Element: None | | |Mastered Copy Value: 420000 Gil |60% Inflict Stop | | | |Reflectable | | |Locations: '------------------' | |Shops: 1.----------------------------------| | 2 Berserk 12000 |Spell Name: Berserk | | 3 -25000 |MAt%: 100 | | |Cost 28 MP | |Buy Price: 5000 Gil |1 Tar/All Targets | |Mastered Copy Value: 420000 Gil |Element: None | | |Inflict Berserk 80% on enemies. Initial equipment on Cait Sith. '------------------------------------| | 4. | | 2. | .Dex: |1 Tar/All Targets | |MP: +2% Mag: +1 Spr: .|When target is Frog. |Reflectable | | 3. |Reflectable | | 2. | |Locations: |Inflict Berserk 100% on characters| |Shops: 1.

|MAt%: 100 | | |Cost: 30 MP | | |1 Tar/All Targets | | |Element: None | | |Inflict Death 44% | | |Reflectable | '-----------------------------------------'------------------------------------' . Reflect. MBarrier. |Spell Name: Death | | 3. Mideel Materia Shop.-----------------------------------------. MBarrier. |Non-Reflectable | |Shops: 2.------------------------------------.--------------------------------------------.---------------------.|1 Tar/All Targets |1 Tar/All Targets | |MP: +5% Mag: +2 Spr: +1 Lck: . | |Lvl Ability Gained Total AP Req |Reflect. Shinra Mansion Basement where |Death Force.| |Locations: |Barrier.--------------------. | '------------------------------------------------------------------------------' . Shield | | 1 DeBarrier 0 |Non-Reflectable | | 2 DeSpell 6000 |------------------------------------| | 3 Death 10000 |Spell Name: DeSpell | | 4 -45000 |MAt%: 255 | | |Cost: 20 MP | |Buy Price: 9000 Gil |1 Tar/All Targets | |Mastered Copy Value: 630000 Gil |Element: None | | |100% Cures Haste. |Materia Name: Exit |Spell Name: Escape | |Desc: Equips "Exit" magic |MAt%: 110 | | |Cost: 16 MP | |HP: -2% Str: -1 Vit: .---------------------------------. Rocket Town Item Shop (All Discs). | |Found: 1. |Materia Name: Barrier |Spell Name: Barrier |Spell Name: MBarrier | |Desc: Equips "Barrier" magic |Auto Hit |Auto Hit | | |Cost: 16 MP |Cost: 24 MP | |HP: -5% Str: -2 Vit: -1 Dex: .'------------------------------------------------------------------------------' . Stop. |Materia Name: Destruct |Spell Name: DeBarrier | |Desc: Equips "Destruct" magic |MAt%: 255 | | |Cost: 12 MP | |HP: -5% Str: -2 Vit: -1 Dex: |1 Tar/All Targets | |MP: +5% Mag: +2 Spr: +1 Lck: |Element: None | | |100% Cures Barrier. Resist | | Sephiroth throws it at you.|Element: None |Element: None | | |100% Inflict Barrier|100% Inflict MBarrier| | |Halves Physical Dmg |Halves Magical Dmg | |Lvl Ability Gained Total AP Req |Reflectable |Reflectable | | 1 Barrier 0 |--------------------|---------------------| | 2 MBarrier 5000 |Spell Name: Reflect |Spell Name: Wall | | 3 Reflect 15000 |Auto Hit |Auto Hit | | 4 Wall 30000 |Cost: 30 MP |Cost: 58 MP | | 5 -45000 |1 Tar/All Targets |1 Tar/All Targets | | |Element: None |Element: None | |Buy Price: 10000 Gil |100% Inflict Reflect|100% Inflict Barrier | |Mastered Copy Value: 600000 |Non-Reflectable |and MBarrier | | | |Reflectable | |Location: '--------------------'---------------------| |Shops: 1.Lck: |Causes team to flee (if possible)| | |---------------------------------| . Fort Condor Materia Shop |------------------------------------| | (Disc 2).-----------------------------------. Shield. Slow.Dex: |Target: Self | |MP: +2% Mag: +1 Spr: . Regen.

25x Base | | |MAt%: 100 |MAt%: 100 | |HP: -10% Str: -4 Vit: -2 Dex: . |Materia Name: Contain |Spell Name: Freeze |Spell Name: Break | |Desc: Equips "Contain" magic |Power: 5. '----------------------'-------------------| | feed it a Mimett (Samolen) Green.-------------------------. |Materia Name: Full Cure |Spell Name: FullCure | |Desc: Equips "Full Cure" magic |Power: [Target's Max HP] | | |MAt%: 255 | |HP: -10% Str: -4 Vit: -2 Dex: |Cost: 99 MP | .-----------------------------------------------------------.---------------------.875x Base| | |MAt%: 100 | |Buy Price: --|Cost: 110 MP | |Mastered Copy Value: 1400000 |4 Targets | | |Element: None | |Location: |Non-Reflectable | |Found: 1.5625x Base |Power: 7. and scratch it behind the ears. White Chocobo in Mideel.-----------------------------------. City of the Ancients. Rocket Town Item Shop (All Discs). | '------------------------------------------------------------------------------' . | | Can be done both before and after the destruction of Mideel.--------------------.|Lvl Ability Gained Total AP Req |Spell Name: Remove | | 1 Escape 0 |MAt%: 110 | | 2 Remove 10000 |Cost: 99 MP | | 3 -30000 |All Targets | | |Inflict Death 100% | |Buy Price: 10000 Gil |Element: None | |Mastered Copy Value: 700000 Gil |No Gil/Items given | | '---------------------------------| |Location: | |Shops: 1.|Cost: 82 MP |Cost: 86 MP | |MP: +10% Mag: +4 Spr: +2 Lck: .------------------. |Materia Name: Comet |Spell Name: Comet | |Desc: Equips "Comet" magic |Power: 5x Base | | |MAt%: 100 | |HP: -5% Str: -2 Vit: -1 Dex: |Cost: 70 MP | |MP: +5% Mag: +2 Spr: +1 Lck: |1 Target | | |Element: None | |Lvl Ability Gained Total AP Req |Non-Reflectable | | 1 Comet 0 |------------------| | 2 Comet2 12000 |Spell Name: Comet2| | 3 -60000 |Power: 1.|1 Target |1 Target | | |Element: Ice |Element: Earth | |Lvl Ability Gained Total AP Req |Inflict Stop ~68% |Inflict Petrify ~32%| | 1 Freeze 0 |Reflectable |Reflectable | | 2 Break 5000 |------------------------------------------| | 3 Tornado 10000 |Spell Name: Tornado |Spell Name: Flare | | 4 Flare 15000 |Power 6.9375x Base |Power: 6. at the '------------------| | top of the staircase before Jenova.----------------------------------------------------.1875x Base| | 5 -60000 |MAt%: 100 |MAt%: 100 | | |Cost: 90 MP |Cost: 100 MP | |Buy Price: --|1 Target |1 Target | |Mastered Copy Value: 1 Gil |Element: Wind |Element: Fire | | |Inflict Confusion ~32%|Reflectable | |Location: |Reflectable | | |Found: 1. | '------------------------------------------------------------------------------' . | '------------------------------------------------------------------------------' .

In the Northern Crater.|Element: None | | |100% Inflict Shield | |Lvl Ability Gained Total AP Req |Shield absorbs all Elemental Attacks. you will be given | | the Ultima Materia for free by a kid who saw it glowing in the well. |Materia Name: Ultima |Spell Name: Ultima | |Desc: Equips "Ultima" magic |MAt%: 100 | | |Power: 6. then Upper Path.-----------------------------------.----------------------------------------------------------. Walk underneath the | | swamp to reach it. .-------------------. you must pay| | 50000 gil for it. | | it's in the second screen on the upper left. and | | 1 -0 |Nullifies almost all Physical Attacks. the Ultima| | Materia will be lost. In the backroom of the Item | | Shop where a rope blocked your access earlier on. | | 2 Shield 10000 '------------------------------------------| | 3 -100000 | | | |Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Location: | |Found: 1.------------------------------------------------------------------------------. | '------------------------------------------------------------------------------' .| | If you fail to stop the train (but at least got on it). | '------------------------------------------------------------------------------' .|1 Target | |MP: +10% Mag: +4 Spr: +2 Lck: .5625x Base| |HP: -10% Str: -4 Vit: -2 Dex: |Cost: 130 MP | |MP: +10% Mag: +4 Spr: +2 Lck: |All Targets | | |Element: None | |Lvl Ability Gained Total AP Req '-------------------| | 1 -0 | | 2 Ultima 5000 | | 3 -100000 | | | |Buy Price: (if failed to stop the train: 50000 Gil) | |Mastered Copy Value: 1 Gil | | | |Location: | |Found: 1. |Materia Name: Shield |Spell Name: Shield | |Desc: Equips "Shield" magic |Auto Hit | | |Cost: 180 MP | |HP: -10% Str: -4 Vit: -2 Dex: . When you stop the North Corel Huge Materia Train. If you failed to even get on the train. head down the Left Path. Cosmo Canyon (after getting Highwind).|MP: +10% Mag: +4 Spr: +2 Lck: |1 Target | | |Element: Restore | |Lvl Ability Gained Total AP Req |Non-Reflectable | | 1 -0 '-------------------------| | 2 Full Cure 3000 | | 3 -100000 | | | |Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Location: | |Found: 1. | '------------------------------------------------------------------------------' .------------------------------------------.

Note: Summon Materia is never buyable. Copies always sell for only 1 gil.Str: . Cosmo Canyon. Just don't| | lose/sell any unique.Dex: |Cost: 14 MP | |MP: +2% Mag: +1 Spr: . Both Summon | | attacks are Non-elemental when cast.Mag: .The Choco/Mog Materia itself is Wind Elemental. The higher the level the Summon Materia is. for they are all unique. Damage is calculated in the same way as with Magic Materia. | | 2.25x Base | | 5 Summon Choco/Mog 5x per battle 35000 |Cost: 14 MP | | |All Targets | |241/256 chance of getting 'DeathBlow!!' '------------------------| | 15/256 chance of getting 'Fat-Chocobo' | | | |Notes: | |.Dex: | |MP: . You can do this as many times as you want.Vit: . You must have the Green Huge | | Materia and inspect it when you have a Mastered Copy of each Green.Lck: |All Targets | | |Element: None | |Lvl Ability Gained Total AP Req |Inflict Stop 40% | | 1 Summon Choco/Mog 1x per battle 0 |------------------------| | 2 Summon Choco/Mog 2x per battle 2000 |Attack Name: Fat-Chocobo| | 3 Summon Choco/Mog 3x per battle 14000 |MAt%: 255 | | 4 Summon Choco/Mog 4x per battle 25000 |Power: 1. You | . Speak with the Chocobo's near the fence at the Chocobo Ranch.2} Summon Red Materia & Summon Spells|| Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=-*oO Summon Materia is used to. un-mastered Magic Materia. the more you can summon the creature in one battle.Spr: .|Materia Name: Master Magic | |Desc: Equips all magic | | | |HP: . |Materia Name: Choco/Mog |Attack Name: DeathBlow!!| |Desc: Summons Choco/Mog |MAt%: 255 | | |Power: 1x Base | |HP: -2% Str: . Bugenhagen observatory. well. though.------------------------.Lck: | | | |No Levels | | | |Grants use of ALL Magic abilities | | | |Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Locations: | |Found: 1. Upon inspection you can choose to get a Master Magic | | Materia in exchange for the individual Mastered Copies of the Green | | Magic Materia. You should never sell (or lose) them anyway. summon creatures that will damage your opponents. and this is the Element that| | you will gain through the Elemental Materia when paired.Vit: .-----------------------------------------------------. . Trade Earth Harp (defeat Emerald WEAPON) for the 3 Master Materia | | with the Kalm Traveller. | | Magic Materia. | '------------------------------------------------------------------------------' Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {LIS-6. | | | |Location: | |Found: 1.

Should you have missed it. In the Chocobo Jockey Room on Disc 1.---------------------------. when racing for the 1st time.Lck: |All Targets | | |Element: Ice | |Lvl Ability Gained Total AP Req '-------------------------| | 1 Summon Shiva 1x per battle 0 | | 2 Summon Shiva 2x per battle 4000 | | 3 Summon Shiva 3x per battle 15000 | | 4 Summon Shiva 4x per battle 30000 | | 5 Summon Shiva 5x per battle 50000 | | | |Location | |Found: 1. |Materia Name: Shiva |Attack Name: Diamond Dust| |Desc: Summons Shiva |MAt%: 255 | | |Power: 1. | '------------------------------------------------------------------------------' .--------------------------------------------------------. | '------------------------------------------------------------------------------' . you| | can also do it on Disc 2/3 by catching Chocobo's yourself and | | talking to those.Dex: |Cost: 40 MP | |MP: +2% Mag: +1 Spr: . |Materia Name: Ramuh |Attack Name: Judgement Bolt| |Desc: Summons Ramuh |MAt%: 255 | | |Power: 1.Lck: |All Targets | | |Element: Lightning | |Lvl Ability Gained Total AP Req '---------------------------| | 1 Summon Ramuh 1x per battle 0 | | 2 Summon Ramuh 2x per battle 10000 | | 3 Summon Ramuh 3x per battle 25000 | | 4 Summon Ramuh 4x per battle 50000 | | 5 Summon Ramuh 5x per battle 70000 | | | |Location: | |Found: 1.Vit: . . | '------------------------------------------------------------------------------' .5x Base | |HP: -2% Str: .| can do this the first time on Disc 1.Dex: |Cost: 34 MP | |MP: +2% Mag: +1 Spr: .-----------------------------------------------.--------------------------------------------------. | '------------------------------------------------------------------------------' . |Materia Name: Ifrit |Attack Name: Hellfire| |Desc: Summons Ifrit |MAt%: 255 | | |Power: 1. Given to you by Priscilla in Junon on Disc 1.6875x Base | |HP: -2% Str: .----------------------------------------------------.Vit: .-------------------------.Vit: . On the Cargo Boat after the fight with Jenova*LIFE.875x Base | |HP: -2% Str: .Dex: |Cost: 32 MP | |MP: +2% Mag: +1 Spr: .------------------------------.---------------------.Lck: |All Targets | | |Element: Fire | |Lvl Ability Gained Total AP Req '---------------------| | 1 Summon Ifrit 1x per battle 0 | | 2 Summon Ifrit 2x per battle 5000 | | 3 Summon Ifrit 3x per battle 20000 | | 4 Summon Ifrit 4x per battle 35000 | | 5 Summon Ifrit 5x per battle 60000 | | | |Location: | |Found: 1.

Vit: . | '------------------------------------------------------------------------------' .-----------------------------------------------------.---------------------------------------------.Dex: |Cost: 78 MP | |MP: +5% Mag: +1 Spr: +1 Lck: |All Targets | | |Element: Water | |Lvl Ability Gained Total AP Req '------------------------| | 1 Summon Leviathan 1x per battle 0 | | 2 Summon Leviathan 2x per battle 18000 | | 3 Summon Leviathan 3x per battle 38000 | | 4 Summon Leviathan 4x per battle 70000 | | 5 Summon Leviathan 5x per battle 100000 | | | |Location: | |Found: 1.|Materia Name: Titan |Attack Name: Anger of the Land| |Desc: Summons Titan |MAt%: 255 | | |Power: 2. Gotten from Godo in the Wutai Pagoda after defeating him.------------------------.------------------------. Also see section | | {OPT-5} for more specific information. |Materia Name: Odin |Attack Name: Steel Bladed Sword | |Desc: Summons Odin |MAt%: 255 | | |Cost: 80 MP | |HP: -5% Str: . |Materia Name: Bahamut |Attack Name: Mega Flare | |Desc: Summons Bahamut |Piercing Attack | . In the Safe in the Shinra Mansion in Nibelheim.Dex: |All Targets | |MP: +5% Mag: +1 Spr: +1 Lck: |Element: None | | |Inflict Death 92% | |Lvl Ability Gained Total AP Req |--------------------------------| | 1 Summon Odin 1x per battle 0 |Attack Name: Gunge Lance | | 2 Summon Odin 2x per battle 16000 |MAt%: 255 | | 3 Summon Odin 3x per battle 32000 |Power: 4.875x Base | | 4 Summon Odin 4x per battle 65000 |Cost: 80 MP | | 5 Summon Odin 5x per battle 90000 |1 Target | | |Element: None | | '--------------------------------| |Gunge Lance is used when no opponent(s) would die from Steel Bladed Sword.| '------------------------------------------------------------------------------' .-----------------------------------------------------. | | | |Location: | |Found: 1.Vit: .Vit: . Gongaga's blown-up reactor. |Materia Name: Leviathan |Attack Name: Tidal Wave | |Desc: Summons Leviathan |MAt%: 255 | | |Power: 4. | '------------------------------------------------------------------------------' .--------------------------------.0625x Base | |HP: -2% Str: .6875x Base | |HP: -5% Str: .Lck: |All Targets | | |Element: Earth | |Lvl Ability Gained Total AP Req '------------------------------| | 1 Summon Titan 1x per battle 0 | | 2 Summon Titan 2x per battle 15000 | | 3 Summon Titan 3x per battle 30000 | | 4 Summon Titan 4x per battle 60000 | | 5 Summon Titan 5x per battle 80000 | | | |Location: | |Found: 1.Dex: |Cost: 46 MP | |MP: +2% Mag: +1 Spr: . check the crack that Scarlett inspected.

In the Sleeping Forest. Quickly run to it and grab it.Vit: .Vit: . | '------------------------------------------------------------------------------' . For more info check section {26}.-----------------------.Dex: |Cost: 110 MP | |MP: +5% Mag: +1 Spr: +1 Lck: |All Targets | | |Element: Fire/Ice/Lightning | |Lvl Ability Gained Total AP Req '----------------------------| | 1 Summon Kjata 1x per battle 0 | | 2 Summon Kjata 2x per battle 22000 | | 3 Summon Kjata 3x per battle 60000 | | 4 Summon Kjata 4x per battle 90000 | | 5 Summon Kjata 5x per battle 140000 | | | |Location: | |Found: 1.0625x Base | |MP: +5% Mag: +1 Spr: +1 Lck: |Cost: 100 MP | | |All Targets | |Lvl Ability Gained Total AP Req |Element: None | | 1 Summon Bahamut 1x per battle 0 '------------------------| | 2 Summon Bahamut 2x per battle 20000 | | 3 Summon Bahamut 3x per battle 50000 | | 4 Summon Bahamut 4x per battle 80000 | | 5 Summon Bahamut 5x per battle 120000 | | | |Location: | |Found: 1. Touch the hot springs in the Great Glacier.----------------------------.Vit: .-------------------------------------------------.----------------------------. then head to the cave | | with Snow and defeat her.25x Base | |HP: -5% Str: .| |MAt%: 255 | |HP: -5% Str: . |Materia Name: Alexander |Attack Name: Judgement | |Desc: Summons Alexander |MAt%: 255 | | |Power: 7. | '------------------------------------------------------------------------------' .------------------------------------------------------. | '------------------------------------------------------------------------------' .5x Base | |HP: -5% Str: .Vit: .-------------------------------------------------. |Materia Name: Kjata |Attack Name: Tetra-Disaster | |Desc: Summons Kjata |MAt%: 255 | | |Power: 6.Dex: |Cost: 180 MP | |MP: +10% Mag: +2 Spr: +2 Lck: |All Targets | | |Element: Fire | .75x Base | |HP: -10% Str: .Dex: |Cost: 120 MP | |MP: +5% Mag: +1 Spr: +1 Lck: |All Targets | | |Element: Holy | |Lvl Ability Gained Total AP Req '-----------------------| | 1 Summon Alexander 1x per battle 0 | | 2 Summon Alexander 2x per battle 25000 | | 3 Summon Alexander 3x per battle 65000 | | 4 Summon Alexander 4x per battle 100000 | | 5 Summon Alexander 5x per battle 150000 | | | |Location: | |Found: 1. it will randomly appear on the left or right| | sides. Dropped after defeating Red Dragon in the Temple of the Ancients. |Materia Name: Phoenix |Attack Name: Phoenix Flame | |Desc: Summons Phoenix |MAt%: 255 | | |Power: 3.Dex: |Power: 4.

Vit: .----------------------------------------------.| | 2 Summon Hades 2x per battle 35000 |Small. Hades does NOT grant Slow and Paralysed. After the final battle at Fort Condor you can go outside and pick it| | up near the broken egg.|Lvl Ability Gained Total AP Req |Casts Life2 on entire party | | 1 Summon Phoenix 1x per battle 0 '----------------------------| | 2 Summon Phoenix 2x per battle 28000 | | 3 Summon Phoenix 3x per battle 70000 | | 4 Summon Phoenix 4x per battle 120000 | | 5 Summon Phoenix 5x per battle 180000 | | | |Location: | |Found: 1. Poison.-------------------------------.Dex: |Power: 5x Base | |MP: +10% Mag: +2 Spr: +2 Lck: |Cost: 140 MP | | |All Targets | |Lvl Ability Gained Total AP Req |Element: None | | 1 Summon Neo Bahamut 1x per battle 0 '------------------------| | 2 Summon Neo Bahamut 2x per battle 30000 | | 3 Summon Neo Bahamut 3x per battle 80000 | | 4 Summon Neo Bahamut 4x per battle 140000 | | 5 Summon Neo Bahamut 5x per battle 200000 | | | |Location: | |Found: 1. Inside the Sunken Gelnika.------------------------. | '------------------------------------------------------------------------------' . | '------------------------------------------------------------------------------' .-------------------------------------------------.-----------------------------------------------------. |Materia Name: Neo Bahamut |Attack Name: Giga Flare | |Desc: Summons Neo Bahamut |Piercing Attack | | |MAt%: 255 | |HP: -10% Str: .Vit: .Dex: |Cost: 150 MP | |MP: +15% Mag: +4 Spr: +4 Lck: |All Targets | | |Element: None | |Lvl Ability Gained Total AP Req |100% Inflicts: Sleep. Silence.Vit: .----------------------------. Paralysed | | 3 Summon Hades 3x per battle 120000 '-------------------------------| | 4 Summon Hades 4x per battle 150000 | | 5 Summon Hades 5x per battle 250000 | | | |Note: When paired with Added Effect. |Materia Name: Typoon |Attack Name: Disintegration | |Desc: Summons Typoon |Piercing Attack | | |MAt%: 255 | |HP: -10% Str: . | | 1 Summon Hades 1x per battle 0 |Confusion. | | | |Location: | |Found: 1.875x Base | |MP: +15% Mag: +4 Spr: +4 Lck: |Cost: 160 MP | | |All Targets | |Lvl Ability Gained Total AP Req |Element: Fire/Ice/Earth/ | | 1 Summon Typoon 1x per battle 0 |Lighning | | 2 Summon Typoon 2x per battle 35000 '----------------------------| .625x Base | |HP: -10% Str: . Slow. Frog. Inside the Whirlwind Maze in the screen after Tifa joins up. In the room with the wrecked helicopter.Dex: |Power: 6. | '------------------------------------------------------------------------------' . |Materia Name: Hades |Attack Name: Black Cauldron | |Desc: Summons Hades |MAt%: 255 | | |Power: 5.

---------------------------------------------------. |Materia Name: Master Summon | |Desc: All Summoned monsters summoned | | | |HP: .Vit: .--------------------------.------------------------. In the Ancient Forest. third area. | '------------------------------------------------------------------------------' . upper part. It's a small chance you find it. |Materia Name: Bahamut ZERO |Attack Name: Tera Flare | |Desc: Summons Bahamut ZERO |Piercing Attack | | |MAt%: 255 | |HP: -10% Str: .Dex: | |MP: .5x Base | |MP: +15% Mag: +4 Spr: +4 Lck: |Cost: 180 MP | | |All Targets | |Lvl Ability Gained Total AP Req |Element: None | | 1 Summon Bahamut ZERO 1x per battle 0 '------------------------| | 2 Summon Bahamut ZERO 2x per battle 35000 | | 3 Summon Bahamut ZERO 3x per battle 120000 | | 4 Summon Bahamut ZERO 4x per battle 150000 | | 5 Summon Bahamut ZERO 5x per battle 250000 | | | |Found: 1.Vit: . dig the Bahamut ZERO Materia up| | in Bone Village {M4}.Vit: .Lck: | | | |No Levels | |Grants use of all Summon abilities | |No limits on how often each Summon may be cast | | | |Locations: | |Found: 1. {OPT-6} for more info| '------------------------------------------------------------------------------' . Bugenhagen observatory.| 3 Summon Typoon 3x per battle 120000 | | 4 Summon Typoon 4x per battle 150000 | | 5 Summon Typoon 5x per battle 250000 | | | |Location: | |Found: 1.Dex: |Power: 7.Mag: .------------------------------------------------------------------------------. |Materia Name: Knights of Round |Attack Name: Ultimate End | |Desc: Summons Knights of Round |Piercing Attack | | |MAt%: 255 | |HP: -10% Str: . Cosmo Canyon. keep trying.Str: . Materia Cave at the Round Island at the north corner of the world | | map: Only a Gold Chocobo can ride over the ocean to reach it.Spr: .Dex: |Power: 5x Base | |MP: +20% Mag: +8 Spr: +8 Lck: |Cost: 250 MP | | Total |13x All Targets | |Lvl Ability Gained AP Req |Element: None | | 1 Summon Knights of Round 1x per battle 0 '--------------------------| | 2 Summon Knights of Round 2x per battle 50000 | | 3 Summon Knights of Round 3x per battle 200000 | | 4 Summon Knights of Round 4x per battle 300000 | | 5 Summon Knights of Round 5x per battle 500000 | | | |Location: | |Found: 1. | '------------------------------------------------------------------------------' . If you missed the Blue Huge Materia. You must have the Red Huge | .-----------------------------------------------------. Inspect the Blue Huge Materia in Bugenhagens Observatory when you | | have both Bahamut and Neo Bahamut Materia. | | 2.

| |Shops: 7. You must pair it with other Materia. | | | |Buy Price: 20000 Gil | |Mastered Copy Value: 1400000 Gil | | | |Locations: | |Found: 1.Str: . | |. Just | | don't lose/sell any un-mastered Summon Materia. Sector 7 Slums Beginners Hall.| Materia and inspect it when you have a Mastered Copy of each Red.Lck: | . | | 2. | '------------------------------------------------------------------------------' Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {LIS-6.Vit: . Transform.If you pair a Magic Green Materia with the All Materia. Seal.Allows certain abilities (those marked '1 Tar/All Targets') to be able to | | target All Targets. Fort Condor Materia Shop (Disc 2). Gold Saucer Snowboarding Game (get 89+ points on Course B).Dex: | |MP: . Only abilities on the above Materia listing require | | the All Materia to be able to use 'All Targets'. | | Mystify. Trade Earth Harp (defeat Emerald WEAPON) for the 3 Master Materia | | with the Kalm Traveller. |Materia Name: Counter (Command Counter) | |Desc: Attacks with paired Command when damage is incurred | |HP: . | | 2. which can create particular effective combinations. Ice. Upon inspection you can choose to get a Master | | Summon Materia in exchange for the individual Mastered Copies of the| | Red Summon Materia. Cargo Ship (cargo hall).3} Support Blue Materia || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=-*oO Support Materia is never effective on it's own.------------------------------------------------------------------------------. |Materia Name: All | |Desc: 'All' effects on paired Magic | |HP: .Spr: .Dex: | |MP: .Spr: . Master Magic | | | |Notes: | |. Poison. the key lies in linking the Materia. | | 4. which can only be done with Paired Materia Slots.Lck: | | | |Lvl Ability Gained Total AP Req | | 1 Use paired Magic against all 1x per battle 0 | | 2 Use paired Magic against all 2x per battle 1500 | | 3 Use paired Magic against all 3x per battle 6000 | | 4 Use paired Magic against all 4x per battle 18000 | | 5 Use paired Magic against all 5x per battle 35000 | | | |Can be paired with: | | Restore. Barrier. | | 5. Great Glacier Snowfield Cave. Lightning.Str: . Fire. Shinra HQ (63rd Floor). . You can do this as many times as you want. | | 3. | | 6.Mag: . the damage will be only 2/3 of the original power. Time. Destruct. | '------------------------------------------------------------------------------' . Revive. Earth. Heal. So.Vit: . | | Summon Materia. Gravity. Mount Nibel.------------------------------------------------------------------------------. and you cast a spell| | on all enemies.Mag: . In-depth linking information about specific Support Materia is listed below.

Deathblow. then | | you will counter *TWICE* when attacked . Counter+Steal L2 (granting Mug) would counter with the Mug | | ability. D. | |. even though Master Command counts as giving | | you Coin. Magic Counter and Counter Attack all | | share the same command space.Support abilities (that naturally target party members) will be used on the | | Countering player or the player's group if the ability is naturally area. If you have a source for both abilities on the Materia. then | | you will counter with *BOTH*. | |. | | | |Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Location: | |Found: 1. Sneak Attack. | | While this seems straightforward for most of them. | |.Your known ability from any given Throw or Steal Materia will be the one | | highlighted on the materia. and there is only room for 8 such attacks. Northern Crater. Manip and Mine will be picked at random to be | | used for a single counter attack. | |.Final Attack. Sense. one of the commands out of Steal. However. Throw. Morph.first with Steal. |Materia Name: Magic Counter | |Desc: Attacks with paired Magic/Summon when attacked | |HP: Str: Vit: Dex: | |MP: Mag: Spr: Lck: | | | |Lvl Ability Gained Total AP Req | | 1 30% chance of counterattack with paired Magic 0 | | 2 40% chance of counterattack with paired Magic 20000 | . you will counter once with all the | | abilities you are considered to know that are also on the linked Materia. then with Mug | | .while only needing a single Counter Materia. | | Throw. it is especially | | important with the Throw and Steal Materia. Manipulate.| | |Lvl Ability Gained Total AP Req | | 1 30% chance of counterattack with paired Command 0 | | 2 40% chance of counterattack with paired Command 20000 | | 3 60% chance of counterattack with paired Command 40000 | | 4 80% chance of counterattack with paired Command 60000 | | 5 100% chance of counterattack with paired Command 100000 | | | |Can be paired with: | | Steal. Morph.As an example. | | Only the first eight Counter Effects placed chronogically onto a character| | will be used.When linked to Master Command. the higher level ability being used | | immediately after the lower level ability. Counter. You will be unable to counter with the other | | darkened ability *UNLESS* you have another source for that particular | | ability. However. this will take | | up two of the eight maximum counter effects you may have on a single | | character. | |. | '------------------------------------------------------------------------------' . and not Throw. After a while you can | | grab the Counter Materia from a bright light in the middle of a | | screen which comes after the swamp areas. Sense. | | Attack abilities will be used on the enemy that triggered the counter. Master Command | | | |Notes: | |.------------------------------------------------------------------------------. Coin will never be used as a counter | | from a Master Command linkup. Mime. blow. if you also added a Steal L1 Materia to the character | | so that they theoretically know Steal *AND* Mug at the same time. Left Path then Upper Path.With the exception of Master Command.

the Magic Damage Increase will still be the | | full amount the Materia should give. 40% Damage Increase 60000 | | 5 50% MP Increase.Damage Increase is only applied to spells that use the Physical. Magical | | and Cure Formulas. then | | Lower Path). Left Path. Magic Counter and Counter Attack all | | share the same command space.Even if the MP Cost is 255.Lck: | | | |Lvl Ability Gained Total AP Req | | 1 10% MP Increase.When linked to Master Magic. | |. any of the 16 possible summons will be picked | | at random to be used to counter attack. | |. 30% Damage Increase 30000 | | 4 40% MP Increase. 10% Damage Increase 0 | | 2 20% MP Increase. thus Max MP Cost = 255.Final Attack. | |. Linking to normal Summon | | Materia will simply counter with the appropriate summon.Spr: .Support abilities (that naturally target party members) will be used on the | | Countering player or the player's group if the ability is naturally area.MP Cost = [MP Cost * (10 + MP Turbo Lv) / 10)] + 1 | | If (MP Cost > 255) then: MP Cost = 255. Counter.Status spells that do not have an automatic 100% chance to hit are also | | affected by MP Turbo.Multiple MP Turbo Materia can stack on the same spells up to the maximum of | . | |. | |. 20% Damage Increase 10000 | | 3 30% MP Increase. | | Only the first eight Counter Effects placed chronogically onto a character| | will be used. | | Attack abilities will be used on the enemy that triggered the counter. | | | |Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Locations: | |Found: 1.Str: . and there are only room for 8 such attacks. the ability countered with will be the | | highest level ability on the linked Materia.Mag: . |Materia Name: MP Turbo | |Desc: Uses extra MP and Increases power of paired Magic | |HP: .Vit: . | '------------------------------------------------------------------------------' . S). but will still | | suffer from the MP Cost Increase. | |. Gold Saucer (Chocobo Racing Rank A. any of the 54 possible spells will be picked | | at random to be used to counter attack.------------------------------------------------------------------------------. 50% Damage Increase 120000 | | | |Can be paired with: | | All Magic and Summon Materia | | | |Notes: | |. and are multiplied by the same formula damage is | | increased by.Dex: | |MP: . Spells like Demi will not be affected.When linked to normal Magic Materia. | |. Sneak Attack. | |.When linked to Master Summon. | | 2. Northern Crater (behind a Green stream of Mako.| 3 60% chance of counterattack with paired Magic 40000 | | 4 80% chance of counterattack with paired Magic 80000 | | 5 100% chance of counterattack with paired Magic 300000 | | | |Can be paired with: | | All Magic and Summon Materia | | | |Notes: | |.

absorbs MP at same time | |HP: . and that Limit is not affected either. in Yuffie's House in a Treasure Chest.Vit: . | | Summon and Item. the Support Materia will apply its | | effect to all abilities granted by that materia. including Attack. Morph.------------------------------------------------------------------------------. | |. Mime. then you would get Added Cut applied to Coin only | | and not Throw. | | | |Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Location: | |Found: 1.------------------------------------------------------------------------------.Dex: | |MP: . unless you *also* added a Throw L1 Materia to the | | character (which grants Throw only). this is dependent on the Magic Materia's current level. In the case of Magic | | Materia.Lck: | | | . Note that Throw is exempt unless you have another | | source for the Throw ability (since Master Command doesn't support Throw | | as a separate ability). the Support Materia will apply its effect | | to *ALL* commands you currently have equipped.When linked with Master Command. absorbs HP at same time | |HP: . | |. |Materia Name: MP Absorb | |Desc: Attacks with paired Materia. Whirlwind Maze. Magic. Wutai. Master Command | | | |Notes: | |. Sense. | |. The darkened ability | | will only be allowed to get the effect if you have *another* source for | | that particular ability equipped.Spr: . If the ability healed its target. the Support Materia will apply its | | effect to the highlighted ability on the materia.Lck: | | | |Lvl Ability Gained Total AP Req | | 1 Add HP Absorb effect to paired Materia 0 | | 2 -100000 | | | |Can be paired with: | | All Magic and Summon Materia. | | Manipulate.When linked with normal Command Materia.Str: .Mag: .HP Absorb will restore [Damage / 10] HP when the ability it is enhancing is | | used.Str: .| 50% increase .Spr: . Deathblow. then HP Absorb will hurt you | | instead. |Materia Name: HP Absorb | |Desc: Attacks with paired Materia. Throw. | | 2.Dex: | |MP: . | '------------------------------------------------------------------------------' . For example. if you have Throw L2 | | (which grants Coin). Northern Crater (on a ledge near the start of the screen where you | | can jump down/climb up).Vit: . dropped after the battle with Jenova DEATH. Steal. | | | |Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Locations: | |Found: 1. Quadra Magic | | Materia only give their effect to abilities that the linked materia can | | give at its *current* level.the strength of a single L5 MP Turbo.When linked to Magic and Summon Materia. | '------------------------------------------------------------------------------' .Mag: .

In the case of Magic | | Materia. including Attack.Mag: . then you would get Added Cut applied to Coin only | | and not Throw.Dex: | |MP: . | | | |Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Locations: | |Found: 1.When linked with normal Command Materia.------------------------------------------------------------------------------. Master Command | | | |Notes: | |. Sense. | | Manipulate. | |. Deathblow.Equip on Armor to Defend against Element | | (Level of defense depends on level of Elemental Materia) | | | | Fire is gained from : Fire. | |. this is dependent on the Magic Materia's current level. Morph.Equip on Weapon to Attack with Element | |. Throw. then MP Absorb will hurt you | | instead. Note that Throw is exempt unless you have another | | source for the Throw ability (since Master Command doesn't support Throw | | as a separate ability).MP Absorb will restore [Damage / 100] MP when the ability it is enhancing is| | used.Str: .When linked to Magic and Summon Materia. if you have Throw L2 | | (which grants Coin). Ifrit. the Support Materia will apply its | | effect to the highlighted ability on the materia. unless you *also* added a Throw L1 Materia to the | | character (which grants Throw only). | |.Lck: | | | |Lvl Ability Gained Total AP Req | | 1 Half Element 0 | | 2 Void Element 10000 | | 3 Absorb Element 40000 | | 4 -80000 | | | |Can be paired with: | | All Materia except Support Materia (see below) | | | |Notes: | |. The darkened ability | | will only be allowed to get the effect if you have *another* source for | | that particular ability equipped.Vit: . Ramuh | | Earth is gained from : Earth.|Lvl Ability Gained Total AP Req | | 1 Add MP Absorb effect to paired Materia 0 | | 2 -100000 | | | |Can be paired with: | | All Magic and Summon Materia. For example. Shiva | | Lightning is gained from: Lightning. Steal. Wutai Item Shop during the Wutai Sidequest. |Materia Name: Elemental | |Desc: Adds Materia element to equipped weapon or armor | |HP: . Mime. the Support Materia will apply its | | effect to all abilities granted by that materia. Phoenix | | Ice is gained from : Ice. Magic. Titan | . the Support Materia will apply its effect | | to *ALL* commands you currently have equipped.Spr: . | '------------------------------------------------------------------------------' . and that Limit is not affected either.When linked with Master Command. If the ability healed its target. | | Summon and Item. You cannot do this side-| | quest after you parachute into Midgar at the end of Disc2.

| | 2. Cave of the Gi. | | (You must have chosen to 'jam on the Piano' in the Kalm Flasback. Time. Odin.Equip on Armor to get: Immune: Status | |. Nibelheim. Frog. Typoon | | Holy is gained from : Alexander | | 'Hidden' is gained from : Any Non-Support(Non Blue) Materia not listed above| | | |.Only 1 attack's damage in the game uses 'Hidden' as Element.Dex: | |MP: . Mystify. Silence.Str: .Vit: . Confusion.Spr: .you will gain all | | statuses that Materia can grant | | | | Poison grants : Poison | | Seal grants : Sleep.Lck: | | | |Lvl Ability Gained Total AP Req | | 1 Added Effect 0 | | 2 -100000 | | | |Can be paired with: | | Poison. Mount Nibel (Materia Spring with condensed Mako). Small | | Time grants : Slow. You can nullify/absorb this attack with the right combo. Tifa's Piano when Tifa is the party leader at Disc 2. Berserk | | Transform grants: Frog. | | Hades | | | |Notes: | |. Small | | Odin grants : Death | | | |Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Locations: | |Found: 1. Destruct. From Mayor Domino at Shinra HQ when you guess correctly in 1 try.| Poison is gained from : Poison | | Gravity is gained from : Gravity | | Water is gained from : Leviathan | | Wind is gained from : Choco/Mog. Poison.) | '------------------------------------------------------------------------------' . Stop | | Destruct grants : Death | | Contain grants : Confusion. Stop. Petrify | | Choco/Mog grants: Stop | | Hades grants : Sleep. Contain. | '------------------------------------------------------------------------------' . | | | |Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Locations: | |Found: 1. Transform. Seal.------------------------------------------------------------------------------. |Materia Name: Quadra Magic | . Choco/Mog. backtrack to the ledge of the first screen.Equip on Weapon to get: [20] Inflict Status | |. Ultimate WEAPON| | 'Ultima Beam'.The level of the paired Materia does NOT matter! .------------------------------------------------------------------------------. | | 3.Mag: . |Materia Name: Added Effect | |Desc: Adds Materia status to equipped weapon or armor | |HP: . Silence | | Mystify grants : Confusion.

| |.Spr: . having three Quadra Magics | | attached to three Earths would cause Quake to cast 6 times when used.Spr: . the rest of the Quadra | | Magic hits will hit the target the spell was successfully reflected to. |Materia Name: Sneak Attack | |Desc: Pre-emptive attack with paired Materia | |HP: .Str: .Each casting will automatically have its damage cut in half. It's not compatible because| | it would've been too powerful. | |. | |.Dex: | |MP: . If the target dies during the castings.Vit: .Lck: | | | |Lvl Ability Gained Total AP Req | | 1 Use paired Magic with 4x-M once per battle 0 | | 2 Use paired Magic with 4x-M twice per battle 40000 | | 3 Use paired Magic with 4x-M three times per battle 80000 | | 4 Use paired Magic with 4x-M four times per battle 120000 | | 5 Use paired Magic with 4x-M five times per battle 200000 | | | |Can be paired with: | | All Magic and Summon Materia except: Knights of Round.Mag: .Any valid spell used with Quadra Magic will pick a random target out of the | | party chosen.Lck: | | | |Lvl Ability Gained Total AP Req | | 1 20% chance of Sneak Attacking with paired Materia 0 | | 2 35% chance of Sneak Attacking with paired Materia 20000 | | 3 50% chance of Sneak Attacking with paired Materia 60000 | | 4 65% chance of Sneak Attacking with paired Materia 100000 | | 5 80% chance of Sneak Attacking with paired Materia 150000 | | | |Can be paired with: | .Dex: | |MP: .16} holds more information regarding the Highwind glitch.Spells that are naturally area will simply hit the chosen party four times.Vit: .Mag: . and attempt to unleash all four castings against that | | target. and Escape Materia | | | |Notes: | |. | | This can be done up to a maximum of 8 times if you use five (or more) | | instances of Quadra Magic.The reason KotR doesn't work with Quadra Magic is NOT because of the MP Cost| | because Quadra Magic doesn't increase MP Cost.Status effects without a 100% chance of hitting will also have their chance | | to hit cut in half. | |. this includes | | HP% and Max HP%-based attacks like Demi and FullCure.------------------------------------------------------------------------------. MP Cost will be as | | if only a single spell had been cast. Section | | {OPT-7.|Desc: Paired Magic used 4 times | |HP: . or by using a Green. | | | |Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Location: | |Found: 1. | |.In the event that the first spell is Reflected.Str: . | '------------------------------------------------------------------------------' . Black or Gold Chocobo.Attaching multiple Quadra Magic to the same Materia will cause the spell to | | hit one extra time per Materia. all unused castings are | | lost. For example. | | without needing to reflect again. Materia Cave near Mideel. it can be reached by abusing the Highwind | | glitch. | |.

Final Attack.Lck: | | | |Lvl Ability Gained Total AP Req | | 1 Use paired Materia when KOed. The standard rules for | | counter attacks still apply however | |.Final Attack. Sneak Attack. Deathblow. 1x maximum 0 | | 2 Use paired Materia when KOed. Mime. | | Manipulate. Steal. Sense. Magic Counter and Counter Attack all | | share the same command space.Final Attacks will hit either the enemy or allies. Master Command | | | |Notes: | |. win at Chocobo Racing (Rank S). Steal.See the notes for Magic Counter for linking with Magic and Summon Materia | |. and there are only room for 8 such attacks. | | Only the first eight Counter Effects placed chronogically onto a character| | will be used | | | |Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Location: | |Found: 1. Mime. Gold Saucer. 4x maximum 80000 | | 5 Use paired Materia when KOed.Str: . 3x maximum 40000 | | 4 Use paired Materia when KOed. In the case of abilities that target enemies by | | default. |Materia Name: Final Attack | |Desc: Automatically uses paired Materia when disabled | |HP: .See the notes for Counter for linking with Command Materia | |. Master Command | | | |Notes: | |. Morph. | | Only the first eight Counter Effects placed chronogically onto a character| | will be used | | | |Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Location: | |Found: 1.Final Attack allows the use of the chosen ability as a counter attack | | against an attack that knocks out the character. Counter.------------------------------------------------------------------------------. Throw.Sneak Attack allows a chance to use the chosen ability at the start of the | | battle. Deathblow. depending on the default | | target for the ability.Spr: .Mag: .Vit: . based on the default | | target for the ability used | |. 5x maximum 160000 | | | |Can be paired with: | | All Magic and Summon Materia.| .| All Magic and Summon Materia. immediately after the setup routines | |. | | Manipulate. Gold Saucer Battle Square. | '------------------------------------------------------------------------------' . Morph.Dex: | |MP: . 2x maximum 20000 | | 3 Use paired Materia when KOed.See the notes for Magic Counter for linking with Magic and Summon Materia | |. Magic Counter and Counter Attack all | | share the same command space.See the notes for Counter for linking with Command Materia | |. Throw. Sneak Attack. Counter. a random group or single enemy will be chosen. win the Special Battle (only given once).The target chosen by the Sneak Attack will be random. and there are only room for 8 such attacks. Sense. All supportive | | spells will be targetted on the character using the Final Attack (or that | | character's group if area) | |.

| | Manipulate. Mime. Sense. Steal. | '------------------------------------------------------------------------------' . | |. a random target within the targetted | | group will be used. the Support Materia will apply its | | effect to the highlighted ability on the materia. Throw.------------------------------------------------------------------------------.Vit: . on a one-way path.Dex: | |MP: . Throw.When linked with normal Command Materia.When linked to Magic and Summon Materia. if you have Throw L2 | | (which grants Coin). | | Summon and Item. then you would get Added Cut applied to Coin only | | and not Throw.'------------------------------------------------------------------------------' . Master Command | | | |Notes: | .Str: . Steal. Morph. | |. Deathblow. Morph. | | | |Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Location: | |Found: 1.Lck: | | | |Lvl Ability Gained Total AP Req | | 1 Use Steal on target(s) after using paired Materia 0 | | 2 -200000 | | | |Can be paired with: | | All Magic and Summon Materia. the Support Materia will apply its | | effect to all abilities granted by that materia.Added Cut causes the Attack Command to be used on the same target as the | | affected ability immediately after its execution.Spr: . | |.If the ability was on all targets. |Materia Name: Steal As Well | |Desc: Steal simultaneously when paired Materia is used | |HP: . Sense. this is dependent on the Magic Materia's current level.When linked with Master Command. The darkened ability | | will only be allowed to get the effect if you have *another* source for | | that particular ability equipped. and that Limit is not affected either. unless you *also* added a Throw L1 Materia to the | | character (which grants Throw only). Master Command | | | |Notes: | |.Str: . the Support Materia will apply its effect | | to *ALL* commands you currently have equipped. Mime. Great Glacier. In the case of Magic | | Materia.Dex: | |MP: .Mag: . |Materia Name: Added Cut | |Desc: Attacks simultaneously when paired Materia is used | |HP: . Deathblow.Lck: | | | |Lvl Ability Gained Total AP Req | | 1 Use Attack on target(s) after using paired Materia 0 | | 2 -200000 | | | |Can be paired with: | | All Magic and Summon Materia. including Attack.Mag: . Note that Throw is exempt unless you have another | | source for the Throw ability (since Master Command doesn't support Throw | | as a separate ability).Vit: .Spr: . Magic. | | Please check the Great Glacier section {26} for more info.------------------------------------------------------------------------------. For example. | |. | | Manipulate.

the Support Materia will apply its effect | | to *ALL* commands you currently have equipped. Wutai Da-Chao Statue cave with the flames.The maximum additional MP that can be gained through Materia is +100% | | | |Buy Price: 8000 Gil | |Mastered Copy Value: 560000 Gil | | | |Locations: | |Shops: 1. | |. including Attack.Will use the standard Steal effect on all targets that are successfully | | hit by the linked ability.Lck: | | | |Lvl Ability Gained Total AP Req | | 1 MP +10% 0 | | 2 MP +20% 10000 | | 3 MP +30% 20000 | | 4 MP +40% 30000 | | 5 MP +50% 50000 | | | |Notes: | |. if you have Throw L2 | | (which grants Coin). If you miss it. | | Summon and Item. Note that Throw is exempt unless you have another | | source for the Throw ability (since Master Command doesn't support Throw | | as a separate ability). The effects range from stat boosts to useful abilities such as an increase of Pre-emptive battles or an Exp and Gil boost after battles. For example.Vit: . The darkened ability | | will only be allowed to get the effect if you have *another* source for | | that particular ability equipped.When linked with Master Command. then you would get Added Cut applied to Coin only | | and not Throw. Magic. and that Limit is not affected either. the Support Materia will apply its | | effect to the highlighted ability on the materia. the Support Materia will apply its | | effect to all abilities granted by that materia. Use the Leviathan Scales | | to put the fire out.Spr: . Leviathan Scales are gotten from the Underwater| | Reactor at Junon. | '------------------------------------------------------------------------------' Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {LIS-6. |Materia Name: MP Plus | |Desc: Increases MP capacity | |HP: .------------------------------------------------------------------------------.Mag: . | |. you cannot get the Scales nor this| | Materia ever again. unless you *also* added a Throw L1 Materia to the | | character (which grants Throw only). | '------------------------------------------------------------------------------' .|. as the name implies. Cosmo Canyon Materia Shop. In the case of Magic | | Materia. | | 2. | |.Dex: | |MP: .4} Independent Purple Materia || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=-*oO Independent Materia functions on itself. this is dependent on the Magic Materia's current level.When linked to Magic and Summon Materia.When linked with normal Command Materia.Str: . | | | |Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Location: | |Found: 1. Mideel Materia Shop. .

|Materia Name: HP Plus | |Desc: Increases HP capacity | |HP: . |Materia Name: Speed Plus | |Desc: Increases "Dexterity" | |HP: .. | | 2.Vit: . | '------------------------------------------------------------------------------' . and does not include static | | modifiers to Dex from other Materia | | | |Buy Price: --| |Mastered Copy Value: 1400000 Gil | | | |Locations: | |Found: 1.------------------------------------------------------------------------------.Vit: .The maximum additional HP that can be gained through Materia is +100% | |.Spr: .Dex: | |MP: .------------------------------------------------------------------------------.Str: .Mag: .The maximum additional Dex that can be gained through Materia is +100% | |. Cosmo Canyon Materia Shop.Dex: | |MP: . |Materia Name: Magic Plus | |Desc: Increases "Magic" | |HP: . | '------------------------------------------------------------------------------' .Mag: .Str: . | | (Disc 2 after getting Highwind = 4000 BP).This modifier applies to base Dex only.Vit: .Lck: | | | |Lvl Ability Gained Total AP Req | | 1 HP +10% 0 | | 2 HP +20% 10000 | | 3 HP +30% 20000 | | 4 HP +40% 30000 | | 5 HP +50% 50000 | | | |Notes: | |.Mag: . | | (Disc 1 after getting Tiny Bronco = 12000 BP). Gold Saucer Battle Square (Disc 1 before Tiny Bronco = 20480 BP).Spr: .Str: .Spr: .Lck: | | | |Lvl Ability Gained Total AP Req | | 1 Dex +10% 0 | | 2 Dex +20% 15000 | | 3 Dex +30% 30000 | | 4 Dex +40% 60000 | | 5 Dex +50% 100000 | | | |Notes: | |.Extra HP Plus Materia over this will only help balance out extra negative | | percentage modifiers | | | |Buy Price: 8000 Gil | |Mastered Copy Value: 560000 Gil | | | |Locations: | |Shops: 1.Dex: | |MP: .Lck: | | | |Lvl Ability Gained Total AP Req | . Mideel Materia Shop.------------------------------------------------------------------------------.

Dex: | |MP: .This modifier applies to base Mag only.Mag: .Spr: .Mag: .Only affects the individual character with it equipped | |.Lck: +1 | | | |Lvl Ability Gained Total AP Req | | 1 + 50% Exp Gain 0 | | 2 +100% Exp Gain 60000 | | 3 -150000 | | | |Notes: | |.| 1 Mag +10% 0 | | 2 Mag +20% 10000 | | 3 Mag +30% 20000 | | 4 Mag +40% 30000 | | 5 Mag +50% 50000 | | | |Notes: | |.Vit: . and does not include static | | modifiers to Mag from other Materia | | | |Buy Price: --| |Mastered Copy Value: 1050000 Gil | | | |Location: | |Found: 1.(2000 GP) | |Mastered Copy Value: 1 Gil | .The maximum additional Mag that can be gained through Materia is +100% | |.This modifier applies to base Luck only.Str: . |Materia Name: Luck Plus | |Desc: Increases "Luck" | |HP: .------------------------------------------------------------------------------. Corral Valley Cave (climb up the long ladder). | '------------------------------------------------------------------------------' .Dex: | |MP: .Lck: | | | |Lvl Ability Gained Total AP Req | | 1 Lck +10% 0 | | 2 Lck +20% 15000 | | 3 Lck +30% 30000 | | 4 Lck +40% 60000 | | 5 Lck +50% 100000 | | | |Notes: | |.Vit: . | '------------------------------------------------------------------------------' . and does not include static | | modifiers to Luck from other Materia | | | |Buy Price: --| |Mastered Copy Value: 1050000 Gil | | | |Location: | |Found: 1.The maximum additional Luck that can be gained through Materia is +100% | |.Str: .------------------------------------------------------------------------------. Temple of the Ancients in the maze. |Materia Name: Exp Plus | |Desc: Receive more EXP points | |HP: .Spr: .Maximum bonus to Exp Gain is an additional 100% (for 200% total) | | | |Buy Price: --.

------------------------------------------------------------------------------.Mag: . Lady (Costs 2000 GP. Gold Saucer Wonder Square.Str: . More than 200% cannot be attained. At lvl 2 or higher you will encounter only about | | one eighth of the enemies you used to encounter.Spr: .Dex: | |MP: .Maximum bonus to Gil Gain is an additional 100% (200% total) | |.Vit: .Lck: +1 | | | |Lvl Ability Gained Total AP Req | | 1 Decreases Encounter Rate by 7/16ths (43. you will encounter about half the enemies | | you used to encounter.Vit: .------------------------------------------------------------------------------.Dex: | |MP: . | '------------------------------------------------------------------------------' . | '------------------------------------------------------------------------------' . even a 1-star Gil Plus Materia will give you | | the maximum of 200% Gil per battle. Lady (Costs 1000 GP.Str: .Str: .5%) 10000 | | 3 -50000 | | | |Notes: | |. | | | |Buy Price: --.Lck: +1 | | | |Lvl Ability Gained Total AP Req | | 1 +150% (200% in reality) Gil Gain 0 | | 2 +200% Gil Gain 80000 | | 3 -150000 | | | |Notes: | |. |Materia Name: Enemy Away | |Desc: Decreases Encounter rate | |HP: .75%) 0 | | 2 Decreases Encounter Rate by 14/16ths (87. |Materia Name: Enemy Lure | |Desc: Increases Encounter rate | |HP: .Mag: .Spr: . | | | |Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Location: | |Found: 1.Lck: -1 | | | .Mag: . listed as ????).------------------------------------------------------------------------------.Spr: .(1000 GP) | |Mastered Copy Value: 1 Gil | | | |Location: | |Found: 1.| | |Location: | |Found: 1.Enemy Away Materia and Enemy Lure Materia stack additively | |. listed as ????). not| | even with additional Gil Plus Materia. Gold Saucer Chocobo Racing (A. Gold Saucer Wonder Square.Minimum Encounter Rate is 2/16ths of normal | |.BUG: Due to a bug in the game. S Class) | '------------------------------------------------------------------------------' . |Materia Name: Gil Plus | |Desc: Earn more Gil after battles | |HP: .To give an indication: At lvl 1.Vit: .Dex: | |MP: .

------------------------------------------------------------------------------.875x the | | enemies you used to encounter.Vit: . At lvl 2 or higher you will encounter 1.To give an indication: At lvl 1.Str: .Lck: +1 | | | |Lvl Ability Gained Total AP Req | | 1 + 8 Chocobo Lure Rating 0 | | 2 +12 Chocobo Lure Rating 3000 | | 3 +16 Chocobo Lure Rating 10000 | | 4 -30000 | | | |Notes: | |.Maximum Chocobo Lure Rating is 32 | | | |Buy Price: --. It will be there regardless if you've gotten the first| | one or not. | | (Disc 2 after getting Highwind = 250 BP).Str: .Vit: .5%) 10000 | | 3 -50000 | | | |Notes: | |.5x the enemies | | you used to encounter. | '------------------------------------------------------------------------------' . 400%) | | due to Enemy Lure | |. | '------------------------------------------------------------------------------' .Dex: | |MP: .Lck: | | | |Lvl Ability Gained Total AP Req | | 1 +16/256 Chance of 'Pre-emptive Attack!' 0 | | 2 +22/256 Chance of 'Pre-emptive Attack!' 8000 | . which is almost twice as much as normal.(2000 Gil) | |Mastered Copy Value: 1 Gil | | | |Locations: | |Found: 1.Enemy Away Materia and Enemy Lure Materia stack additively | |. Gold Saucer Battle Square (Disc 1 before Tiny Bronco = 5120 BP).Standard Chocobo Lure Rating is 0 | |. | | 2.75%) 0 | | 2 Increases Encounter Rate by 14/16ths (87. It's in the very lower right corner.Maximum Encounter Rate is 32/16ths of normal | |. |Materia Name: Chocobo Lure | |Desc: Attracts Chocobos | |HP: . Found in front of the Chocobo fence on Disc 2 after you've gotten | | the Highwind. | | (Disc 1 after getting Tiny Bronco = 800 BP).On the World Map.|Lvl Ability Gained Total AP Req | | 1 Increases Encounter Rate by 7/16ths (43. Bought from Choco Billy on Disc 1 for 2000 gil. Encounter Rate is doubled if it is greater than 16/16ths. | | granting a maximum possible Encounter Rate of 64/16ths(4x higher.Mag: . you will encounter about 1. |Materia Name: Pre-emptive | |Desc: Increases rate of pre-emptive attacks | |HP: .Mag: .Dex: +2 | |MP: .Spr: . | | | |Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Location: | |Found: 1.Additional Chocobo Lures stack additively | |.Spr: .------------------------------------------------------------------------------.

2%) | |.| 3 +28/256 Chance of 'Pre-emptive Attack!' 20000 | | 4 +34/256 Chance of 'Pre-emptive Attack!' 40000 | | 5 +48/256 Chance of 'Pre-emptive Attack!' 80000 | | | |Notes: | |.Lck: | | | |Lvl Ability Gained Total AP Req | | 1 All Weapon-based Attacks are Long Range 0 | | 2 -80000 | | | |Notes: | |. Steal. Gold Saucer Battle Square (Disc 1 before Tiny Bronco = 10240 BP).equip/equip the Pre-emptive Materia on your 3rd | | character again so that the game fixes the check for this bonus. |Materia Name: Long Range | |Desc: Same Attack Power even from the back row | |HP: .Grants the Long Range attribute to the weapon the character is using.Dex: | |MP: . D. | | (Disc 1 after getting Tiny Bronco = 6400 BP). | '------------------------------------------------------------------------------' . 2x-Cut | | and 4x-Cut Commands to hit Out of Reach targets | |. Eastern part of the Mythril Mines. | | (Disc 2 after getting Highwind = 1000 BP).Base chance of Pre-emptive Attack is 16/256 (6.------------------------------------------------------------------------------. This | | allows the Attack. | | | |Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Location: | |Found: 1. Slash-All and 4x-Cut do not require a Long Range | | weapon to deal full damage to Back Row enemies.A 5-star ONLY Pre-Emptive Materia will not only give you greater chances for| | the Pre-Emptive formation.Vit: .Mag: . blow.Spr: .Vit: .Str: .25%) | |.Mag: .Pre-emptive Materia stack with each other | | | |. Morph.Lck: | | | |Lvl Ability Gained Total AP Req | | 1 Use valid Commands against all 1x per battle 0 | | 2 Use valid Commands against all 2x per battle 20000 | . | '------------------------------------------------------------------------------' . Mug.Maximum chance of Pre-emptive Attack is 85/256 (~33. D. Slash-All.Str: . Whenever you've | | changed materia or equipment on a character that doesn't have the Pre| | Emptive Materia. it can also HALVE the chance of getting the | | Ambush and Back Attack special formations.------------------------------------------------------------------------------. Flash.Spr: . This ONLY works when you place | | the Pre-Emptive Materia on your 3rd (last) character. climb a vine to an upper ledge. |Materia Name: Mega All | |Desc: 'All' effects on every action | |HP: . blow. | | | |Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Location: | |Found: 1.Dex: | |MP: . These abilities are | | already at full power on back row. un.Note that Morph.

Mega All will also apply its effects to all Magic Materia | |. Northern Crater. |Materia Name: Cover | |Desc: Protects allies when attacked | |HP: .Str: . You must jump and press circle | | repeatedly to grab it. Manipulate | |. | '------------------------------------------------------------------------------' . targetting the enemy that triggered the counter | |.| 3 Use valid Commands against all 3x per battle 40000 | | 4 Use valid Commands against all 4x per battle 80000 | | 5 Use valid Commands against all 5x per battle 160000 | | | |Notes: | |.Str: .Spr: .Character with Counter Attack equipped will counter with the Attack | | command.Finally. blow.Mag: . Morph.Final Attack. then bottom path. it can be seen and | | found in a green Mako stream.Lck: | | | |Lvl Ability Gained Total AP Req | | 1 30% chance of counter with physical attack 0 | | 2 40% chance of counter with physical attack 10000 | | 3 60% chance of counter with physical attack 20000 | | 4 80% chance of counter with physical attack 50000 | | 5 100% chance of counter with physical attack 100000 | | | |Notes: | |. turns the Attack command into Slash-All | | | |Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Location: | |Found: 1. Mug.Mag: .Vit: +1 Dex: | |MP: .------------------------------------------------------------------------------. | '------------------------------------------------------------------------------' . Sense. Sneak Attack. and there are only room for 8 such attacks.Valid commands are Steal.Vit: . Magic Counter and Counter Attack all | | share the same command space. | | Only the first eight Counter Effects placed chronogically onto a characer | | will be used | | | |Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Locations: | |Found: 1.Spr: . Mount Nibel after the Materia Keeper boss fight.------------------------------------------------------------------------------. Gold Saucer Chocobo Racing (Rank A+. left path. |Materia Name: Counter Attack | |Desc: Counter attacks when damage is incurred | |HP: . | | 2.Lck: | | | |Lvl Ability Gained Total AP Req | | 1 20% chance of protecting allies from attacks 0 | | 2 40% chance of protecting allies from attacks 2000 | | 3 60% chance of protecting allies from attacks 10000 | | 4 80% chance of protecting allies from attacks 25000 | | 5 100% chance of protecting allies from attacks 40000 | .Dex: | |MP: . D. Counter. the prize is called simply | | "Counter" instead of "Counter Attack".

Aeris' Garden in Midgar.Spr: .Perhaps the strangest ability that is covered by the above rules is Elixir.------------------------------------------------------------------------------. then a | | random character out of those who pass all the checks is chosen to cover | | the target. | |Shops: 2.| | |Notes: | |. Imprisoned | |. This | | can be done only once. reducing percentage back to 0. | |.Vit: . the Kalm Traveler. Stop.Mag: . Paralysed.Str: . 100% is all that's | | necessary to defend against every defendable attack.Str: . Darkness. Sleep. Small. Confusion. it is always considered to have 0 AP when used with Missing Score | | | |Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Location: | |Found: 1. with no coded maximum. Wall Market Materia Shop. Morph a Ghost Ship in the Junon | | Underwater Reactor's tunnel into a Guide Book. Berserk. Underwater has 1 Star and can gain AP | | However.Mag: . Kalm Town.Vit: .Dex: | |MP: . | | Petrify.Lck: | | | |No Levels | |Removes timer in Emerald Weapon Battle | | | |Notes: | |.The rules for Cover are as follows: | | * You cannot Cover someone against your own attack | | * You cannot Cover yourself | | * The attack must be Physical and have a Power stat | | * The attack must not be Curing.------------------------------------------------------------------------------. | |.Cover Materia stacks additively. Overflow occurs | | at every 256%. | '------------------------------------------------------------------------------' . |Materia Name: HP<->MP | |Desc: Exchange HP and MP levels | |HP: . | '------------------------------------------------------------------------------' . You can give this to | | the Kalm Traveler and he'll give you the Underwater Materia.Dex: | |MP: .If all rules are passed and the Cover percentage check passes. | | Be careful when giving Elixirs to party members while one of them has the | | Cover Materia equipped. Frog. |Materia Name: Underwater | |Desc: Underwater breathing | |HP: .BUG: Due to a bug in implementation. | | | |Buy Price: 1000 Gil | |Mastered Copy Value: 70000 Gil | | | |Location: | |Found: 1. Inflicting or Toggling the Frog Status | | * The attack must only be hitting one Target | | * The character with the Cover Materia must not be under any of the | | following Statuses: Death.Lck: | | | |Lvl Ability Gained Total AP Req | | 1 Swaps HP and MP values 0 | .Spr: .

| | | .5} Command Yellow Materia || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=-*oO Command Materia basically add commands to the battle menu. |Materia Name: Double Cut |Command Name: 2x-Cut | |Desc: Attacks constantly |Physical Attack | |HP: .Dex: +2 |Power: 1x Base | |MP: .Flash replaces Slash-All when learned |All Targets | | |100% Inflicts Death | |Buy Price: --|As seen above. making them better. Many will override your basic commands. | '------------------------------------------------------------------------------' . Any ability targetting a | | character with the HP<->MP Materia equipped cannot do more than 999 HP | | damage and 9999 MP damage | | | |Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Location: | |Found: 1.Lck: |PAtk%: Weapon's Atk% | | |2x one Target | |Lvl Ability Gained Total AP Req |---------------------| | 1 2x-Cut 0 |Command Name: 4x-Cut | | 2 4x-Cut 100000 |Physical Attack | | 3 -150000 |Power: 1x Base | | |PAtk%: Weapon's Atk% | |.Vit: .2x-Cut replaces Fight command |4x random Targets | |.The use of this Materia also swaps the HP and MP maximums and damage caps | | for abilities that target that character.Spr: . | | '-------------------------------| |Location: | |Found: 1.4x-Cut deals full damage to enemies that are in the back row without needing| | the Long Range ability.Vit: . 2x-cut deals half the damage while in back row.4x-Cut replaces 2x-Cut when learned '---------------------| |.| 2 -80000 | | | |Notes: | |. |Materia Name: Slash-All |Command Name: Slash-All | |Desc: Attacks all opponents |Physical Attack | |HP: .------------------------------------------------------------------------------. in the second area. It requires a Black or a Gold| | Chocobo to reach it.Spr: .Dex: |Power: 1x Base | |MP: . In the Ancient Forest.Mag: . . | '------------------------------------------------------------------------------' Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {LIS-6. The Materia Cave north of North Corel.Str: .Lck: |PAtk%: Weapon's Atk% | | |All Targets | |Lvl Ability Gained Total AP Req |Back Row targets are hit for | | 1 Slash-All 0 |full damage without Long Range | | 2 Flash 130000 |-------------------------------| | 3 -150000 |Command Name: Flash | | |Physical Status Change | |.Mag: .Str: . Flash will cut | |Mastered Copy Value: 1 Gil |your accuracy in half.------------------------------------------------------------------------------.Slash-All replaces Fight command |PAt%: [Weapon's Atk% / 2] | |.

|Materia Name: W-Magic |Command Name: W-Magic | |Desc: Casts two Magic spells at once |Use Magic twice in | |HP: .Lck: '----------------------| | | |Lvl Ability Gained Total AP Req | | 1 W-Magic 0 | | 2 -250000 | | | |.W-Item replaces Item command | | | |Buy Price: --| |Mastered Copy Value: 1 Gil | .------------------------------------------------------------------------------. | |MP: . | '------------------------------------------------------------------------------' .Dex: |only one turn. |Materia Name: W-Summon |Command Name: W-Summon | |Desc: Casts two Summon spells at once |Use Summons twice in | |HP: .Mag: .Str: .Spr: .------------------------------------------------------------------------------. | '------------------------------------------------------------------------------' .Str: .|Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Location: | |Found: 1.Str: . | |MP: .W-Magic replaces Magic command | | | |Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Location: | |Found: 1.Vit: . | |MP: . lower part of the room. upright corner.Lck: '-----------------------| | | |Lvl Ability Gained Total AP Req | | 1 W-Summon 0 | | 2 -250000 | | | |. Sunken Gelnika.Mag: . take the left-upper route.Vit: .------------------------------------------------------------------------------.Vit: . it's all the way north.Dex: |only one turn.Spr: .Dex: |only one turn.Lck: '---------------------| | | |Lvl Ability Gained Total AP Req | | 1 W-Item 0 | | 2 -250000 | | | |. Gold Saucer Battle Square (Disc 2 after getting Highwind = 64000 BP)| '------------------------------------------------------------------------------' . it is in the third | | screen with the bright light in the middle. first room.Spr: . |Materia Name: W-Item |Command Name: W-Item | |Desc: Use two items at once |Use Items twice in | |HP: .Mag: . Northern Crater.W-Summon replaces Summon command | | | |Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Location: | |Found: 1.

Mag: .Spr: . Midgar.Steal will not be given as a command at L2 and above. check the Enemy Mechanics) | | Base Chance = Item Chance * LvlFactor / 256 | | If (Rnd(0.Vit: .Str: . If missed during the Midgar Raid. dig up in Bone Village {M4}.Sensing an enemy will display their Lvl.A sensed enemy will have their current | | |HP and MP listed next to their name in the | |Buy Price: 1000 Gil |Help Window for the rest of the battle. *Only* Mug will be | | given at that level. | | 2 -40000 |. | | 2 Mug 40000 |Success Formula: See below.Lck: |1 or All Targets | | |Attempts to steal an item from the | |Lvl Ability Gained Total AP Req |targetted enemy. WIN ITEM! | | | |Buy Price: 1200 Gil | |Mastered Copy Value: 84000 Gil | | | |Locations: | |Found: 1. | '------------------------------------------------------------------------------' . Midgar Raid on Disc 2. Max HP. Max MP.Spr: .Lck: |be sensed. You| |Mastered Copy Value: 700000 Gil |can bring up the Help Window with [Select]. and any Elemental | | 1 Sense 0 |weaknesses.Dex: +2 |Automatic Hit | |MP: . | | 2.Target's Level | | If Sneak Glove is equipped. | | 2.. Sector 6 Playground. sector 6 sewers.63) <= Base Chance): Stop here. LvlDiff is capped at 100 minimum | | LvlFactor = [512 * LvlDiff / 100] | | Item Chance = (depends per enemy & item. | |Lvl Ability Gained Total AP Req |HP.------------------------------------------------------------------------------.Vit: . | | 3 -50000 |-----------------------------------------| | |Command Name: Mug | | |Physical Ability | | |Power: 1x Base | | |PAtk%: Weapon's Atk% | | |1 or All Targets | | |Hits an enemy and also attempts to steal | | |an item from the targetted enemy. southern end of the winding tunnels. MP. | . Midgar. |Materia Name: Steal |Command Name: Steal | |Desc: Equips "Steal" command |Physical Ability | |HP: . | |Shops: 2.Dex: |.Str: . It goes| | |through all items the target holds.| | '-------------------------------------------| |Locations: | |Found: 1.| | |Location: | |Found: 1. | '------------------------------------------------------------------------------' . | | '-----------------------------------------| |Notes: | |.Enemies with 30000 Max HP or above can't | |MP: .------------------------------------------------------------------------------. | |.Mag: . It goes through all | | 1 Steal 0 |items the target holds. Initial Equipment on RedXIII. Kalm Town Materia Shop. |Materia Name: Sense |Command Name: Sense | |Desc: Equips "Sense" command |Automatic Hit | |HP: . | | |.Success Formula for stealing: | | LvlDiff = 40 + Attacker's Level .

The Att of Throw is | | 2 Coin 45000 |not capped at 255.Str: .Str: . | | 3 -60000 |-------------------------------------| | |Command Name: Coin | |Buy Price: 10000 Gil |Physical Attack | |Mastered Copy Value: 700000 Gil |Automatic Hit | | |All Targets | |Notes: |Power: | |. blow 0 |As seen above.Lck: |1 Target | | |Power: Base Damage uses this Formula:| |Lvl Ability Gained Total AP Req |Att = (Str + Weapon Att) * 2 | | |Weapon Att is the Att of the Weapon | | 1 Throw 0 |that is thrown. | '------------------------------------------------------------------------------' . Fort Condor Materia Shop (Disc 2/3).------------------------------------------------------------------------------. | | 4.| | '---------------------------------| |Buy Price: 10000 Gil | |Mastered Copy Value: 700000 Gil | | | |Locations: | . Temple of the Ancients. | | 3. | '------------------------------------------------------------------------------' .Mag: .Dex: |Power: 1/8x Base | |MP: . nearby the purple spring. | '------------------------------------------------------------------------------' .Str: . |Materia Name: Throw |Command Name: Throw | |Desc: Equips "Throw" command |Physical Attack | |HP: . it is Morphed if possible.| | 2 -100000 '----------------------------------| | | |Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Location: | |Found: 1.Lck: +1 |PAtk%: [Weapon At% / 3] | | |1/All Targets | |Lvl Ability Gained Total AP Req |Automatic Critical Hit | | 1 D.Vit: .Lck: |PAtk%: Weapon's Atk | | |1/All Targets | |Lvl Ability Gained Total AP Req |When Morph is used to kill the | | 1 Morph 0 |target.Mag: . Kalm Town Materia Shop.With Coin learned. Deathblow lowers | | 2 -40000 |your accuracy to 33% of original.|Shops: 3.Spr: .------------------------------------------------------------------------------.------------------------------------------------------------------------------.Dex: |Power: 1x Base | |MP: .blow | |Desc: Equips "Deathblow" command |Physical Attack | |HP: .Vit: +1 Dex: |Automatic Hit | |MP: . Junon Materia Shop 1. |Materia Name: Morph |Command Name: Morph | |Desc: Equips "Morph" command |Physical Formula | |HP: . |Materia Name: Deathblow |Command Name: D.Vit: . '-------------------------------------| | | |Locations: | |Found: 1.Mag: . Rocket Town Item Shop (Disc 2/3).Spr: .Spr: . | |Shops: 2. Intial Equipment on Yuffie. the command will |([Gil Thrown/10] / Number of Targets)| |morph back and forth to Throw as well.

| |Buy Price: 10000 Gil '-------------------------------------| |Mastered Copy Value: 700000 Gil | | | |Locations: | |Found: 1. |Materia Name: Enemy Skill |Command Name: Enemy Skill | . | '------------------------------------------------------------------------------' . | | 3. The materia cave is about | | halfway down the eastern coast of Wutai's island. Intial Equipment on Cait Sith. Black or Gold Chocobo to access. |Materia Name: Manipulate |Command Name: Manip.Dex: |1/All Targets | |MP: .Str: .If Enemy is Weak (Auto Hit) to Elem/Status used.------------------------------------------------------------------------------.| | | | | |Limit Breaks can only be mimed by the| |Lvl Ability Gained Total AP Req |character that can actually them. Hit% = 255 | | .|Found: 1.If you are trying to Manipulate more than one Target at once: | | Hit% = [Hit% * 4 / 5] | | . | |Shops: 2.Dex: |Target: Self | |MP: . 0 | | 2 -40000 | | | |Buy Price: 10000 Gil | |Mastered Copy Value: 700000 Gil | | | |Notes: | |.If (Rnd(0. Paralysed.If HypnoCrown is equipped. Fort Condor Materia Shop (Disc 2/3).Vit: . | |Desc: Equips "Manipulate" command |Automatic Hit | |HP: .Str: .Mag: . Gongaga Village.You may not Manipulate an enemy under the following conditions: | | * The enemy is already being Manipulated | | * The enemy is under an effect that freezes its Turn Timer | | (Death. | | 3.Mag: . | '------------------------------------------------------------------------------' .99) < Hit%): Target is Manipulated | | | |Locations: | |Found: 1. and it requires a | | Green. Rocket Town Item Shop (Disc 2/3). Rocket Town Item Shop (Disc 2/3). | '------------------------------------------------------------------------------' .------------------------------------------------------------------------------. | | 1 Mime 0 | | | 2 -100000 |Certain special effects caused by | | |Materia combos may also be mimed.Vit: . | |Shops: 2. Materia cave on the Wutai continent. Fort Condor Materia Shop (Disc 2/3).------------------------------------------------------------------------------.Spr: . Stop.. in the forest. |Materia Name: Mime |Command Name: Mime | |Desc: Equips "Mime" command |Automatic Hit | |HP: .Lck: |Mimes the last command used by party.Target's Level | | . Petrify or Sleep will do this) | | * The enemy is immune to Manipulate | |. Hit% is capped at 100 minimum | | .Success Formula is as follows: | | Hit% = 50 + Attacker's Level .Spr: .Lck: |Attempts to manipulate target | | '--------------------------------| |Lvl Ability Gained Total AP Req | | 1 Manip.

Lck: | | | |No Levels | |.The section right below {LIS-6. and you can also NOT learn a skill by having characters cast it on each other.-------------.6} holds all information about Enemy Skills.Dex: | |MP: .Str: . Sense. Found in the Beginner's Hall in Junon. 4. You can NOT learn Enemy Skills when you run away from a battle or get kicked out of battle. . City of the Ancients.Spr: .| |. You must win the battle to keep the Enemy Skill on the Materia. Behind the uppermost bed in the room you took a nap.Spr: . 2.---. | |. | '------------------------------------------------------------------------------' Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {LIS-6.6} Enemy Skills || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=-*oO Locations of the four Enemy Skill Materia's: --------------------------------------------1. 3.--------------------------------. Deathblow. Gotten by talking to the Green Chocobo at the Chocobo Sage's House.Lck: | | | |Buy Price: --| |Mastered Copy Value: 1 Gil | | | |Notes: | |.Mag: .---------------------------. Sense and Steal Materia. | | Manipulate. Just don't | | lose/sell any unique un-mastered Command Materia. Trade Earth Harp (defeat Emerald WEAPON) for the 3 Master Materia | | with the Kalm Traveller. | | | |1 Target |Toxic Frog (ToA) | | | | |Christopher (Crater) | .Vit: .------------------------------------------------------------------------------.If a character has two Enemy Skill Materia on them. | | | |Locations: See below. You can also NOT learn any skill in the Battle Square.Stars are gained by having an enemy use one of the 24 Enemy Skills in FF7 | | against you.Grants use of Steal.|Desc: Equips "Enemy Skill" command |Grants use of Enemy Skills| |HP: .Mag: . Coin/Throw. | '------------------------------------------------------------------------------' . Found on the spot you fought the H0512 Boss. in Shinra Building. Manip. and Mime | | | |Locations: | |Found: 1. |Materia Name: Master Command | |Desc: Equips all Commands | |HP: . You must have the Yellow Huge | | Materia and inspect it when you have a Mastered Copy of the Mime. Upon | | inspection you can choose to get a Master Command Materia in | | exchange for the individual Mastered Copies of the mentioned Command| | Materia. D.Dex: '--------------------------| |MP: . blow. |Enemy Skill: |MP:|Effect of Skill: |Learn from: | |-------------|---|--------------------------------|---------------------------| |Frog Song | 5|Toggle 100%: Frog. | | 2. Morph. Throw. Cosmo Canyon. Bugenhagen observatory. Sleep |Touch Me (Gongaga Area).Some Enemy Skills must be forced out of the enemy by Manipulating them. You can do this as many times as you want.Str: . Morph. they can only learn a | | new Enemy Skill if *both* materia do not have that skill.Vit: . | |.

Slow-numb. | | | | |Also Inflicts (100%): Small | | |-------------|---|--------------------------------|---------------------------| |Magic Hammer | 3|Drains 100 MP from 1 Target |Razor Weed (Wutai Area) | |-------------|---|--------------------------------|---------------------------| |White Wind | 34|Heals All Targets HP with the |Zemzelett (Junon Area). Frog. Jenova LIFE | | | | |(Forgotten Capital). Haste |Beach Plug (Beaches near | | | |on All Targets |Gongaga) | |-------------|---|--------------------------------|---------------------------| |Angel Whisper| 50|Revives. Petrify.| | | | |Berserk. Darkness. Paralysed. Poison. & |Wind Wing (Whirlwind Maze) | | | |Cures 100%: Sleep. |Malboro (Gaea's Cliff or | | | |Confusion. Resist | | |-------------|---|--------------------------------|---------------------------| |Big Guard | 56|Casts Barrier. Poison. | | | | |Silence. | | | |1 Target |Dark Dragon (Crater) | |-------------|---|--------------------------------|---------------------------| |Matra Magic | 8|Non-elemental Damage to all |Custom Sweeper(Midgar Area)| | | |Targets (0. Slow. Silence. MBarrier. Frog.6875x Base) |Bullmotor (Corel Prison). Stop. Small| | | | |Slow-numb. | | | |All Targets (4. Petrify. | | | | |Death Machine(Corel Prison)| |-------------|---|--------------------------------|---------------------------| |Bad Breath | 58|Inflicts (100%): Sleep. | | | | |Serpent (Gelnika) | |-------------|---|--------------------------------|---------------------------| |Trine | 20|Lightning Damage to All Targets. Manipulate. | | | |Damage = (HP * 31/32) to enemies|Trickplay (Icicle Area) | | | |with levels dividable by 4.375x Base) | | |-------------|---|--------------------------------|---------------------------| |Aqualung | 34|Water Damage to All Targets |Harpy (Corel Desert | | | |(3. (1 Target)| | |-------------|---|--------------------------------|---------------------------| |Flame Thrower| 10|Fire Damage (0.875x Base) on |Ark Dragon (Mythril Mines) | | | |1 Target |Dragon (Mount Nibel) | |-------------|---|--------------------------------|---------------------------| |Laser | 16|Current HP/2 = Damage (Gravity) |Death Claw (Corel Prison). Berserk. (1 Target) | | |-------------|---|--------------------------------|---------------------------| |Dragon Force | 19|Increases Def +50% and MDef +50%|Dark Dragon (crater) | | | |up to 100% maximum. & Cures |Pollensalta (Crater) | | | |Sleep.25x Base) |world map).|-------------|---|--------------------------------|---------------------------| |L4 Suicide | 10|Causes critical damage |Mu (Chocobo Farm Area). Confusion. | | | | |Paralysed. Immune to |Adamantaimai (Wutai Beach) | | | |Sudden Death attacks. | | | | |Death Force. | | | | |Frog. Slow. | | | |current HP of the caster. Small |Crater) | | | |to All Targets | | |-------------|---|--------------------------------|---------------------------| |Beta | 35|Fire Damage to All Targets |Midgar Zolom (Marshes) | | | |(3. Darkness.|Materia Keeper(Mount Nibel)| | | |(2. Full Cures.8125x Base) |Parasite (Crater) | |-------------|---|--------------------------------|---------------------------| . | | | | |Confusion. | | | | |Stilva (Gaea's Cliff) | |-------------|---|--------------------------------|---------------------------| |Magic Breath | 75|Fire/Lightning/Earth Damage to |Stilva (Gaea's Cliff). Small. Stop. (1 Target) | | |-------------|---|--------------------------------|---------------------------| |Death Force | 3|Inflicts Death Force. Poison.125x Base) |Godo (Wutai Pagoda). Silence.

but |Parasite (Crater) | | | |only hits on Lvls divisible by 5| | |-------------|---|--------------------------------|---------------------------| |Death | 10|Casts Death Sentence on 1 Target|Gi Spector (Cave of Gi). . This is a bug. but the easiest way is to find some that have a level divisible by 4. if you want the skill on all FOUR Materia. You can. If Target's Lvl | | | | |= Caster's Lvl then damage * 8 | | | | | | | |-------------|---|--------------------------------|---------------------------| |Chocobuckle | 3|Damage = amount of escapes |Chocobo (near Mideel and | | | | |some near Chocobo Ranch) | | | | |*Specifics below | |-------------|---|--------------------------------|---------------------------| |L5 Death | 22|Casts Death on all Targets. something in the game causes them to NEVER perform this attack again. And even that may take a while. as a Final Attack when it's killed off.|???? | 3|1 Target. Safer Sephiroth | |-------------|---|--------------------------------|---------------------------| |Pandora's Box|120|High Piercing (defense ignoring)|Dragon Zombie (Crater) | | | |magic attack on All Targets |*NOTE: Only used ONCE in | | | |(3. as a Final| | | | |Attack | '-------------'---'--------------------------------'---------------------------' Common Problems: ----------------If you want Trine on all FOUR Enemy Skill Materia's. just don't do the Godo Boss Battle.75x Base). After this.8125x Base) |Ultimate Weapon. however. make sure you don't kill Godo before getting the Highwind. So. -Jersey will NEVER cast ???? if you've already attacked it once (with physical attacks). | |Sentence | |After the 60 seconds timer. |Sneaky Step (Cave of Gi).Caster's HP |*Note: Don't attack Jersey | | | | |Behemoth (Midgar Raid) | |-------------|---|--------------------------------|---------------------------| |Goblin Punch | 0|Physical Damage on 1 Target with|Goblin (Goblin Island) | | | |(0. so when you get into a battle with them don't attack them and wait for them to cast ????. There are in fact almost infinite combinations possible if you have a maximum of 16 slots available. -Chocobuckle can be learned from ALL Chocobo's. | | | |Death is cast on Target |Boundfat (Corral Valley) | |-------------|---|--------------------------------|---------------------------| |Roulette | 6|Selects 1 Target randomly from |Death Dealer (Crater) | | | |all Targets. Around the Chocobo Farm are Chocobo's with a level that's divisible by 4. and casts Death |Manipulate recommended | |-------------|---|--------------------------------|---------------------------| |Shadow Flare |100|High non-elemental damage on 1 |Dragon Zombie (Crater). still do everything else in Wutai.75x Base) |the entire game. Ruby | | | | |Weapon. | | | |Target (7. Damage = |Jersey (Shinra Mansion) | | | |Caster's Max HP . learn them all at once. Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {LIS-7} Materia Combinations || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=-*oO The Materia system is well known for it's extreme flexibility. or you will never be able to again. so you can cast L4 Suicide on it (after feeding it a Mimett Green OR a Sylkis Green). -Pandora's Box is only used by the first Dragon Zombie you'll meet.

Summons: Can NOT be reflected. L4 Suicide. Escape. Fire3. A what?. Magic Breath. and FF7 is definitely no exception. you say? Agreed. If the Elemental Materia is of Lvl3 or higher. Death. Pandora's Box. Angel Whisper. Life. Bio. so I will define . Ice3. and cast powerful spells of that element (for example from the Contain Materia) on yourself for solid healing. I've seen many people try and attempt to get the best possible 'save game' for various RPG's. Sleepel. Remove. Comet. especially for linked slots. MBarrier. Wall. Freeze. Reflectable Enemy Skills: ------------------------Frog Song. especially since it is listed for all Support Materia with which other Materia they function. Fire2. With the extremely detailed Materia list above you should be able to compile your own useful combo's. Fire. Haste. Quake3. Reflect. Roulette. NON-Reflectable Enemy Skills: ----------------------------White Wind. DeBarrier. Flame Thrower. Shadow Flare. Magic Hammer. Putting the combination in your armor will protect you completely from the status effect. DeSpell. you can even put an elemental combination in your armor. In fact. everyone has different definitions of this rather global and vague term. Trine. it's actually pretty darn difficult to attain a 'Perfect Game'. FullCure. Poisona. Cure3. Bio2. Silence. Demi3. Especially with Added Effect (status effects) and the Elemental Materia. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || IX) The Perfection Challenge {PER} || Oo*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*oO || {PER-1} Introduction || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-oO This is the part which I probably enjoy the most in writing. Blue Support Materia is also often an essential piece of Materia. Items : Can NOT be reflected. Aqualung.Essential for making a Materia Combination are LINKED slots (O=O). Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {LIS-8} Reflection || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=-*oO This is a short section devoted to which Magic CAN. Break. Berserk. Life2. Beta. Regen. Cure2. you will attack with the particular element or have a chance to inflict the status effect. Slow. Death Force. Death Sentence. Toad. Comet2. ????. Bad Breath. Barrier. Esuna. Confu. If you put the combination in your Weapon. Matra Magic. NON-Reflectable Magic: ---------------------Demi. which look sort of like that. Ice. Bolt2. also solid protection vs the element. Stop. Resist. Sometimes it matters if you put the combination in your Weapon or in your Armor. L5 Death. Laser. and depending on the level of the Elemental Materia. and CANNOT be reflected: Reflectable Magic: -----------------Cure. Goblin Punch. Chocobuckle. Bolt. Big Guard. Quake2. Flare. Ultima. Shield. Bio3. Demi2. Bolt3. Tornado. Dragon Force. Ice2. Quake. Mini.

Why keep them alive? Well. and it's harder than 1111 or 2222 escapes which you may want for Chocobuckle.Have 0 escapes (this is the best. which (IMO) are based on their difficulty. so I know I can beat them in that save file. right now.Have All Ultimate Weapons/Ultimate Limit Breaks (Learned!) . check {PER-3}) . this isn't SUPPOSED to be easy: Level 1: -------. basically.At least 1 of each item in the game .This includes 4 Enemy Skill Materia's with ALL Skills .Max Stats for all characters . I've split this up in a few levels. since you'll run into trouble with the Max HP/MP paths. It's possible.Have at least 1 of each Materia Mastered. 0 escapes it is) . right here.All Characters Lvl 99 . and what is more fun than playing with the toughest bosses when you're ultra powerful yourself? I highly advise you to keep them alive too (but being able to beat them) so you can always have some fun.Max out Barret's Natural HP to 9999 *Note: Level 4&5 are naturally impossible for people with normal lifes like me -----.Have the Max for every item in the game (99 in most cases. it really doesn't matter.Have a 'Perfect Chocobo' (check definition below) . however. You must still get a set of Master Materia on your own. The higher the Level. Therefore. Level 2: -------.) This. the harder to attain it. Ever. but you I estimate the time it takes to surpass 1500(!!!) hours. The Earth Harp and Desert Rose are obviously also unique.Everything of Level 1 .*(Being able to) beat Emerald & Ruby *Note: I personally like to keep Emerald and Ruby alive. I think they're fun to play with. that if you complete everything up to Level 3. You should try bits of it.Have Max GP (10000) Level 3: -------.Have a Gold Chocobo . . including Master Materia's . yes.them. because it will practically take you an endless amount of time to do the things listed below. but as long as you know you can get them at any time.Cleared the Gold Saucer (check definition below) . this starts out rather difficult already.Have Yuffie & Vincent . so you can scratch that as being done. I am deciding.and probably/hopefully you . As for the Kalm Traveller quest.All Side Quests done of section {OPT} (+ anything possibly not in there too) . but don't expect to complete it. You have the Perfect FF7 game.Everything of Level 2 .Gotten 'All Treasure' in the game (see definition below) . As you can see.All Key Items possible -> check section {LIS-2} . So really. I save before beating -----. And trust me. you'll know that you can complete it at any time too.(Being able to) Beat the game . you've done it.what this section is all about.

use it to breed further. use the trick to get 99 Dragon Fangs. you have a 'potentially perfect game'. Please remember.Have 176 as Top Speed . has absolutely no life.Level 4: -------.Score 300 GP at Super Dunk . It is only listed here for completion purposes. it's not about HAVING the perfect game. After you've attained that it's best to keep mating your Gold Chocobos with each other.Complete all Submarine Levels . honestly. It would take at least -----.Do everything without the W-Item Trick (You may.Have 999 Stamina . which is practically a perfect game.Everything of Level 3 . and newborn must wait between 3-18 random battles before they can breed .Everything of Level 4 .Max out Vincent's kills for Death Penalty *Note: I don't think anyone has done this. Anyone who does this.Max out experience and gil .200 hours to max out the kills for Vincent's Death Penalty(65535 kills).Have 100 Intelligence .Have 100 Co-operation . also check this by feeding them max greens and check their Max Top Speed). You must breed your Gold Chocobo with a Wonderful Chocobo until you get two Gold Chocobos of which one is at least Wonderful.Have 100 Acceleration .Complete Mog's House and get the 30 GP reward .) Level 5: -------.Beat Sumo Wrestler/Wrestler . which is impossible otherwise. however.Have gotten ALL possible Fortunes from the Crystal Fortune (Note: Harder than you think! This requires backtracking throughout the game) . It's difficult to check this. this chance is the highest when you breed with Zeio Nuts.Score 'COOL' (=100 Points) on all 3 Courses at Snowboarding.Score 300 GP at the 3D-battler (beat 4th opponent) . Score SUPER on all 3 Courses on Time Attack .Max out all character's their natural HP/MP . Comprende? Definition of 'All Treasure': ----------------------------Check {PER-5} please.Get each prize at least ONCE at BOTH left and right Wonder Catchers .Have gotten all the prizes at Chocobo Racing at least once Definition of 'Perfect Chocobo': -------------------------------. You should obviously know that Parent Chocobo's must wait between 3-10 random battles before they can breed again. it's about still being able to attain it. and mate the newborns again (which have a chance to be better than their parents.The only thing that's difficult is the Top Speed. and should consider seeking professional help. When you get a better newborn than it's parents were. if you really want to.Score 10000+ on the G-bike (there is no max) .Score 7000+ points at Speed Square (will be adjusted to the Max when I find out the real Max for the Playstation Version) . If you've done everything else. Definition of 'Cleared Gold Saucer': -----------------------------------.

You must plan how to keep several characters dead. Special Battle Fight #3) Spirit: (Mind Source) --------------------. I also had to watch Cid's HP/MP and eventually it became way too difficult.again. After you've yourself what Materia you'd like to something in here that can vary for Materia. Special Battle Fight #7) .Morph Unknown 3 (Sunken Gelnika. Sometimes this chance is like 1/32 you get it right.Morph Screamer (Mount Nibel) .Morph Poodler (Sunken Gelnika) . 32 times. thus gaining a lot of experience. This is by far the hardest you can imagine.Morph Bagnadrana (Mount Corel) . Please Note: ------------I'm not telling you to max specific simply time consuming. besides the already very important information provided by Terence. so you must raise these stats with Sources. combined with the other things you should get. so they won't gain experience up to a certain level. you can choose for have more of.Morph Armored Golem (Crater) Magic: (Magic Source) --------------------. and after the certain level you must reset every time they level up if they don't have the exact right combination of HP/MP naturally. but it's very difficult.Morph Spiral (Mideel Dirt Areas) .Morph 8 eye (Temple of the Ancients. Level 4: This just adds natural HP/MP for all characters. Battle Square) . with Gigas. Here.Morph Serpent (Sunken Gelnika. it's done the things in here. It would be silly to put every person.Unknown (Sunken Gelnika) Vitality: (Guard Source) -----------------------.Morph Dragon Rider (Whirlwind Maze) . that is. For each stat a Source exist.Morph Maximum Kimaira (Midgar Raid Disc2.Morph Heavy Tank (Broken Gongaga Reactor) . and probably something to do only throughout the course of years. Special Battle Fight #4) Dexterity: (Speed Source) ------------------------. so that means resetting approx. Battle Square. you'll get high levels since you have to steal/win 99 of several items. When a character reaches Level 99. It's not impossible. and into battle. they will never have max stats.Morph Unknown 2 (Sunken Gelnika) . where to get these Sources effectively? Strength: (Power Source) -----------------------. So. and nothing else..Morph Killbin (Whirlwind Maze) . because that's not difficult. Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {PER-2} Stat Maxing || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=-*oO This section is all about Maxing Out your character's stats. Plus. HP and MP are not covered in this section. I personally got stuck in Gaea's Cliffs. For just one level. It really requires a plan.

and equip a weapon that doesn't boost any stats. are possibly the hardest to max out. depending on the boost the other weapon gives). but it certainly helps if Cloud has max Strength. go to the Sunken Gelnika and into the Hallway where you also (possibly) fought the Turks in. you can only boost the Magic stat to 255 . RedXIII equip the Magic Comb. the magic stat will be only 245 (or higher. mainly Magic. or Master Fist.Morph Bad Rap (Sunken Gelnika) *Note: Maxing stats is fairly easy (with sources). BUT it will not be the max for that character. always use Yuffie with her Conformer.. so that speed things up. Tifa equip the Leather Glove.aware of: Stat boosting equipment. unequip any accessory. All the difficult or missable items are described in the Walkthrough. To reach max stats. For Dexterity and Luck. because by then you'll have morphed both the Unknown 3 and Serpent in a Magic/Mind Source. equip the weapon that has the smallest stat boost. equip an other weapon. and it should look like this for a Level 3+ Perfect Game: . Yuffie equip the 4-point Shuriken. This allows high damage when morphing. If you wear something that boosts a stat.Luck: (Luck Source) ------------------. piece of equipment. Barret equip the Gatling Gun. The best way to do this is to do the Special Battle in the Battle Square. or whatever is in the Menu under items. Vincent equip the Silver Rifle. Speaking of Strength. Drill Arm. you may also want to morph the Ho-chu's from Fight #2 into Ribbons to get 99 of those as well. since you can't remove weapons). Work Glove. It doesn't even take THAT long. Many people don't realize Weapons can boost other stats too. head to Mideel and morph Spiral creatures on the dirt areas. Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {PER-3} Item Maxing || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=-*oO This section is here to aid you with your goal to attain the Max of every item. There's only one thing to be -----. As for Vitality. The two remaining stats. Effective Method: ----------------For obvious reasons. Magic and Spirit. equip an armor that doesn't boost any stats (there's plenty of those armors). The creatures here come in groups and all morph into Speed/Luck Sources. Max her Strength out first so morphing becomes easier.. but when you remove the weapon (or rather. Rocket Punch or Pile Banger. Yes. Say you have a weapon equipped that increases Magic +10. go to Gongaga for that and have fun with Heavy Tanks. Here's a quick list of what to equip when boosting stats to the 255 max: For For For For For For For For For Cloud equip the Nail Bat. you can't boost that stat higher than 255. Aeris (doesn't really matter). They also come in groups. IF POSSIBLE. combination Guard Stick/Mythril Rod. Below is a list of the whole item menu (and Key Items). Cait Sith equip the Battle Trumpet. and by following the Walkthrough you will not miss anything. During this method. Otherwise. Cid equip the Mop. and only proceed up to the 4th battle all the time.

Highwind. Final Heaven. however. I do. sell your Sneak Glove and all other rare items. Before you receive this item. -------------------------------------------------------------------------------And now for the regular charts: . If you *do* decide to use the W-Item cheat.Note: Limit Breaks should be learned. Keep this in mind. I'm not even sure if it's even possible in theory. (You can still get 99 of Great Gospel by the Mythril trick. which can be by stealing an item. then keep in mind that the following items cannot be duplicated: . consider the extended W-Item trick a very cheap way of maxing out your inventory.) - Battery Save Crystal Combat Diary (99 is still possible) Autograph (99 is still possible) Gambler (99 is still possible) Desert Rose Earth Harp Buster Sword Gatling Gun Seraph Comb Silver Barette (but you can buy 99 of them) Guide Books can still be obtained by morphing Ghost Ships and opening the lid of your PS to prevent the game from loading. or by killing an enemy who has stolen an item from you (such as a Prowler). BUT keep in mind you MUST do this BEFORE getting the Gold Armlet from the big box at the Weapon Trader. NOTE: While it might seem like a good idea to use this trick in order to max out your inventory. I dunno. do realise that it will become increasingly hard to duplicate rare items (such as a Reflect Ring) by having an enemy steal it from you. it's entirely up to you if you even prefer to use the trick at all. After you get the Gold Armlet (which is part of the 'Get ALL Treasure in the game' definition). Cosmo Memory. just because you want 99 of a certain other rare item. This can even be done on Disc 3. giving you time to dupe the item. Repeat the selecting and de-selecting continuously to duplicate the received item. The extended W-Item trick works like this: You'll want to receive an item during a battle. The received item will be placed in the slot of the item you just used up. You're not going to. morphing an enemy. Now select a second item and de-select it. The only manual you need 99 of is the Great Gospel limit break manual. Catastrophe. and one with.Omnislash. so it might be worthwhile to split the perfect game challenge into two: One Perfect Game done without the extended W-Item trick. though. Of course. Chaos. Otherwise you'll have to get 99 of them legitimately. you'll want to do the following: Use up an item that you only have one copy of (a Potion works fine). EXTENDED W-ITEM UPDATE: -------------------------------------------------------------------------------The below charts are correct if you don't use the extended W-Item trick to duplicate most of your items to 99. All Creation. Great Gospel. The chance that they will steal the item you *want* to be stolen is very. VERY small. Some items might always be preferred above others. you won't be able to trade Mythril for Great Gospels anymore.

|Grenade |99| |Shrapnel |99| |Right arm |99| |Hourglass |99| |Kiss of Death|99| |Spider Web |99| |Dream Powder |99| |Mute Mask |99| |War Gong |99| |Loco weed |99| '----------------' Name Max . |Great Gospel |99| |Cosmo Memory | 1| |All Creation | 1| |Chaos | 1| |Highwind | 1| |1/35 soldier |99| |Super Sweeper |99| |Masamune Blade|99| |Save Crystal* | 1| |Combat Dairy |99| '-----------------' Name Max .-----------------.---------------. |Autograph |99| |Gambler |99| |Earth Harp | 1| |Desert Rose| 1| |Guide Book |99| '--------------' [*Note: You're allowed to use this to create a Save Point in Northern Crater.] Name Max Name Max Name Max Name Max .-----------------. |Impaler |99| |Shrivel |99| |Eye drop |99| |Molotov |99| |S-mine |99| |8inch Cannon|99| |Graviball |99| |T/S Bomb |99| |Ink |99| |Dazers |99| '---------------' Name Max . |Fire Fang |99| |Fire Veil |99| |Antarctic Wind|99| |Ice Crystal |99| |Bolt Plume |99| |Swift Bolt |99| |Earth Drum |99| |Earth Mallet |99| |Deadly Waste |99| |M-Tentacles |99| '-----------------' Name Max . |Pram Nut |99| |Lasan Nut |99| |Saraha Nut |99| |Luchile Nut |99| |Pepio Nut |99| |Battery | 1| |Tissue |99| |Omnislash | 1| |Catastrophe | 1| |Final Heaven| 1| '---------------' Name Max .---------------.--------------. |Buster Sword | 1||Leather Glove | 1||Gatling Gun | 1||Mythril Clip |99| |Mythril Saber |99||Metal Knuckle |99||Assault Gun |99||Diamond Pin |99| |Hardedge |99||Mythril Claw |99||Cannon Ball |99||Silver Barrette|99| |Butterfly Edge|99||Grand Glove |99||Atomic Scissors|99||Gold Barrette |99| |Enhance Sword |99||Tiger Fang |99||Heavy Vulcan |99||Adaman Clip |99| |Organics |99||Diamond Knuckle|99||Chainsaw |99||Crystal Comb |99| |Crystal Sword |99||Dragon Claw |99||Microlaser |99||Magic Comb |99| |Force Stealer |99||Crystal Glove |99||A*M Cannon |99||Plus Barrette |99| |Rune Blade |99||Motor Drive | 1||W Machine Gun |99||Centclip |99| |Murasame |99||Platinum Fist |99||Drill Arm |99||Hairpin |99| |Nail Bat |99||Kaiser Knuckle |99||Solid Bazooka |99||Seraph Comb | 1| |Yoshiyuki | 1||Work Glove |99||Rocket Punch |99||Behemoth Horn | 1| |Apocalypse | 1||Powersoul |99||Enemy Launcher |99||Spring Gun Clip| 1| |Heaven's Cloud| 1||Master Fist | 1||Pile Banger | 1||Limited Moon | 1| .-----------------..---------------.------------------.------------------. |Tent |99| |Power Source|99| |Guard Source|99| |Magic Source|99| |Mind Source |99| |Speed Source|99| |Luck Source |99| |Zeio Nut |99| |Carob Nut |99| |Porov Nut |99| '---------------' Name Max . |Maiden's Kiss|99| |Cornucopia |99| |Echo Screen |99| |Hyper |99| |Tranquilizer |99| |Remedy |99| |Smoke Bomb |99| |Speed Drink |99| |Hero Drink |99| |Vaccine |99| '----------------' Name Max . |Potion |99| |Hi-Potion |99| |X-Potion |99| |Ether |99| |Turbo Ether |99| |Elixir |99| |Megalixir |99| |Phoenix Down|99| |Antidote |99| |Soft |99| '---------------' Name Max .----------------.---------------.----------------.----------------.------------------.. |Stardust |99| |Vampire Fang |99| |Ghost Hand |99| |Vagyrisk Claw|99| |Light Curtain|99| |Lunar Curtain|99| |Mirror |99| |Holy Torch |99| |Bird Wing |99| |Dragon Scales|99| '----------------' Name Max ..-----------------. |Dragon Fang **| 2| |Cauldron |99| |Sylkis Greens |99| |Reagan Greens |99| |Mimett Greens |99| |Curiel Greens |99| |Pahsana Greens|99| |Tantal Greens |99| |Krakka Greens |99| |Gysahl Greens |99| '-----------------' Name Max .Name Max .

-------------------. |Quicksilver |99| |Shotgun |99| |Shortbarrel |99| |Lariat |99| |Winchester |99| |Peacemaker |99| |Buntline |99| |Long Barrel R|99| |Silver Rifle |99| |Sniper CR |99| |Supershot ST | 1| |Outsider | 1| |Death Penalty| 1| |----------------' Name Max . |Aegis Armlet | 1| |Fourth Bracelet| 1| |Warrior Bangle | 1| |Shinra Beta |99| |Shinra Alpha |99| |Four Slots |99| |Fire Armlet |99| |Aurora Armlet |99| |Bolt Armlet |99| |Dragon Armlet |99| |Minerva Band | 2| |Escort Guard **| 1| |Mystile | 3|[Mystile & Imperial |Ziedrich | 3| Guard must be |Precious Watch |99| duplicated in the |Chocobracelet |99| Northern Crater '------------------' to get 3 of each in total.. |Power Wrist |99| |Protect Vest |99| |Earring |99| |Talisman |99| |Choco Feather |99| |Amulet |99| |Champion Belt |99| |Poison Ring | 1| |Touph Ring | 2| |Circlet |99| |Star Pendant |99| |Silver Glasses|99| |Headband |99| |Fairy Ring |99| |Jem Ring |99| |White Cape |99| Name Max .------------------.|Ragnarok | 1||God's Hand | 1||Max Ray | 1|'------------------' |Ultima Weapon | 1||Premium Heart | 1||Missing Score | 1| '-----------------''------------------''------------------' Name Max Name Max Name Max Name Max .-------------------.. |Guard Stick | 1||Spear |99||4-point Shuriken| 1||Yellow M-phone |99| |Mythril Rod |99||Slash Lance |99||Boomerang |99||Green M-phone |99| |Full Metal Staff|99||Trident |99||Pinwheel |99||Blue M-phone |99| |Striking Staff |99||Mast Axe |99||Razor Ring |99||Red M-phone |99| |Prism Staff |99||Partisan |99||Hawk Eye |99||Crystal M-phone|99| |Aurora Rod |99||Viper Halberd|99||Crystal Cross |99||White M-phone |99| |Wizard Staff |99||Javelin | 1||Wind Slash |99||Black M-phone |99| |Wizer Staff |99||Grow Lance | 1||Twin Viper |99||Silver M-phone |99| |Fairy Tale |99||Mop |99||Spiral Shuriken |99||Trumpet Shell |99| |Umbrella | 1||Dragoon Lance|99||Superball |99||Gold M-phone |99| |Princess Guard | 1||Scimitar | 1||Magic Shuriken |99||Battle Trumpet | 1| '-------------------'|Flayer | 1||Rising Sun | 1||Starlight Phone| 1| |Spirit Lance | 1||Oritsuru | 1||HP Shout | 1| |Venus Gospel | 1||Conformer | 1|'------------------' '----------------''-------------------' Name Max . |Sprint Shoes |99| |Silk Dress | |Peace Ring |99| |Blonde Wig | |Ribbon |99| |Diamond Tiara | |Fire Ring |99| |Sexy Cologne | |Ice Ring |99| |Member's Card | |Bolt Ring |99| |Bikini Briefs | |Tetra Elemental|99| |Key to Ancients | |Safety Bit |99| |Lunar Harp | |Fury Ring |99| |Basement Key | |Curse Ring | 2| |Key to Sector 5 | |Protect Ring |99| |PHS | |Cat's Bell |99| |Gold Ticket | |Reflect Ring |99| |Keystone | |Water Ring |99| |Leviathan Scales| |Sneak Glove | 1| |Glacier Map | |HypnoCrown | 1| |A Coupon | .------------------.------------------..----------------.] Name Max Key Items:*** .----------------.----------------. .------------------. |Bronze Bangle | 4| |Iron Bangle |99| |Titan Bangle |99| |Mythril Armlet |99| |Carbon Bangle |99| |Silver Armlet |99| |Gold Armlet |99| |Diamond Bangle |99| |Crystal Bangle |99| |Platinum Bangle|99| |Rune Armlet |99| |Edincoat |99| |Wizard Bracelet|99| |Adaman Bangle |99| |Gigas Armlet |99| |Imperial Guard | 3| '------------------' Name Max .-----------------.

The cases above are unique. and more of the following special unique cases: . and in particular on the unique un-mastered Materia. this requires you to have AT LEAST 1 of each un-mastered Materia. only un-mastered Materia are truly unique. Therefore. The Third is gotten from Tifa's Piano when Tifa is the leader of the party. I will not subscribe you to all sorts of rules in which you must have so many of this and that mastered Materia because that is a useless effort. you will be seriously screwed if that particular Materia happens to be unique. . You might wonder why the Mega-All Materia is on the list like (-). ***Note: As you can see. when you've accomplished this.'-----------------' '------------------' |B Coupon | |C Coupon | |Snowboard | |Mythril | '----------------' **Note: There are 2 Dragon Fangs in the game (Win: Schizo. Second is in Mount Nibel.3 copies of Un-mastered Elemental Materia First is from Mayor Domino at a perfect guess. and therefore you must acquire the maximum amount possible of the un-mastered copies. Jam on the Piano in the Kalm Flashback. You can only get 99 with the W-Item trick. Therefore. . I will focus on the un-mastered Materia.2 copies of Un-mastered Chocobo Lure Materia You must buy the first one on Disc 1. If you're planning on using the extended W-Item trick (see section {PER-3}. if you ever lose an un-mastered Materia. and get the second one on Disc 2 in the very bottom right corner of the screen. though useless. no one can check if you really did get everything.2 copies of Un-mastered Shield Materia . There is only 1 Escort Guard in the game (Chest: Gelnika). you can't fill all Key Item Slots up. and Prize from the Submarine Game). near the fence. Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {PER-4} Un-mastered Materia Maxing || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=-*oO Any Materia can produce an infinite amount of mastered Materia. In short. to qualify under a Perfect Game. Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || {PER-5} 100% Treasure || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-=-*=-*=-*=-*=-*=-*oO Let's start off with a definition for this vaguely named challenge. which is because it cannot actually be duplicated if you wish to duplicate a 3rd Mystile by means of the crater duplication trick. and 1 new unmastered copy will be born during the process. you can only have 20 Key Items on Disc3. After all.2 copies of Un-mastered (Command) Counter Materia (-) 2 copies of Un-mastered Mega-All Materia These are all gotten through the crater duplication trick. Also. so 99 is possible. . then you'll want to go for the Mega-All Materia. but you can Morph Iron Man (after the point of no return) into Escort Guards. So nope. out of the 64 possible item slots.

Note: There's obviously more to miss when you're doing a 100% Treasure Game. especially when you find many things you didn't get before. and the Force Stealer from the Send-off o Get ALL the Fort Condor Treasure . so that YOU know that YOU did it. because they are a one-time only treasure. . for example. the 5000 gil for Parading. A good example of something that does NOT qualify as treasure would be the Sneak Materia. YOU know that you could've gotten it any time. If you dig up a Steal Materia. So now you should have a decent idea of what is meant with this definition. and if you follow my Walkthrough. This also includes the BEST possible treasures when it comes to things such as the Force Steal from Rufus' Send-off. The Coupons are unique. The things Esther gives you for winning 10 times in a row at Chocobo Racing (S-rank) is also included. This is a full list of all treasure you must get. where you must keep the Battery in your inventory for a Perfect Game. B.) o You need 99 of the Great Gospel limit break manual. and that's all that matters.It's something for yourself. and 5000 gil from Parading. you won't be able to trade for Great Gospels anymore Like I said before. Most items are unique however. most of them EVEN if you're not doing a perfect game. really. If you think I should explain it all better (here). Most of these are in the field. it isn't all that hard if you follow this Walkthrough. And things such as the Megalixir in Bone Village are also included. After you get the Gold Armlet (which is also a treasure you must get). So you can qualify for this definition without having a Sneak Materia. but there are infinite available copies. send me an email. Megalixir. but just forget about the Ether. so you should keep them. for example. It also includes a few treasures that can be easy to miss when you don't know they actually count as treasure: o Get all Treasure as described in the Walkthrough headers o Exception is the Ether during the 'Climbing the Shiny Wire of Hope'. C for items in the Shinra Building. as it can only be gotten at Chocobo Racing. This can even be done on Disc 3. make SURE that you get these things. Things like the Tough Ring and Reflect Ring (99) are also counted as treasure. o Another exception is when you normally exchange the Coupons A. item bags. etc. Definition of 'All Treasure': ----------------------------These are items you pick up from chests. since they're also one-shot items in a way. I'm also thinking of creating a full list for this definition. plus anything you may have missed. get the Elemental Materia from Domino. And that surely does give a satisfying feeling. which will mainly tell you to just follow the walkthrough and get all treasure in the header's for each section. REALLY can't get anymore after missing them. This is a dilemma of some sorts. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {PER-6} Lost Forever Items and things to watch || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO These are the things that you REALLY. get the Buntline. BUT keep in mind you MUST do this BEFORE getting the Gold Armlet from the big box at the Weapon Trader. and so is the Ribbon for winning the Special Battle 10 times. In other words. o All Treasure in the Gold Saucer that can be only gotten once o Do the Crater Trick as described in the Walkthrough o As also described in the Walkthrough. and thus of high importance to many players. But this definition includes more. Mop. I'd appreciate it if you let me know where and in what version. you WILL get them all. o From Bone Village.

. After that. you can do this as long chance for stealing chance is only 4. Ramuh Materia: In the right corner of the Jockey Room. Mythril Clip: Buy 99 in Junon during Disc1 (basically). Umbrella: Gotten from the Speed Square. but only before getting the Tiny Bronco. so basically it can't be done on Disc3. ============= 17. Unequip Aeris her unique Weapon and Armor before Demon's Gate. Vagyrisk Claw: You must steal these from Bagrisks and ================= as you are Level 77 or LOWER. so don't 9. but even then the Wearing a Sneak Glove makes the chance do that. 7. =============== however. ============== This can be done UNTIL you get the Submarine. After that it's impossible to get. Shotgun: Buy 99 in Rocket Town during Disc1 (basically). You CAN. but it's possible. After getting the ================= Highwind this will be gone forever.1. Yoshiyuki: Gotten by talking to the Old Man in Rocket Town several times. =========== 4. First Enemy Skill Materia: Pick up after the H0512 boss battle. 3. 16. Four Slots: Buy 99 in Costa Del Sol during Disc1 (basically). Battery: Keep this in your inventory. Iron Bangle: Buy in Sector 7 right away during the first visit. 6. 17. Added Effect Materia: Get it from the Cave of the Gi. This can ====================== be done UNTIL you parachute into Midgar.. 11-14. you won't get it. Shinra Beta: It's best to steal 99 from these on the Cargo Ship. 0% basically. Accessory or Materia is fine. but not enough to fill your inventory fully. ============================= 5. or from Ghosts in ============== the Battle Square (battle #3). Disc1 only (basically).23%. It's left ================= after the fight with Jenova BIRTH on the Cargo Ship. Bahamut Materia/Morph Materia/Luck Plus Materia/Princess Guard: ====================================================================== All gotten in the Temple of the Ancients. =============== 2. Ifrit Materia: You're D-U-M-B if you miss this. ======================== 10. After getting the ============ Highwind this will be gone forever.. Ghost Hand: Get them from Ghosts in the Train Graveyard. 18.. MP Absorb Materia: Gotten from the Wutai 'Materia stolen' Subquest. when coming up with ================= Esther for the Chocobo Races. 15. get them from Submarine Crew as well (win). as they aren't random encounters. The best them is at Level 11. After getting =============== the Highwind this will be gone forever. 8.

Curse Ring: Steal from Ultimate Weapon(1st) and do the Old Beat-up Key Quest =============== in Mideel before it gets destroyed. 32.18. . Battle Trumpet: All gotten from the Underwater Reactor at Junon. but also the best time to get them. ====== Scimitar: Leviathan Scales: 30-31. Ultima Materia: Don't fail to at least get on the train (and stop it). Touph Ring: Stolen from Reno (2 times!) on Disc2. Rising Sun: Steal from Diamond Weapon. Earth Mallet: WIN from Gigas (After Gaea's Cliff/In the Crater). =============== 33-41. Graviball: Steal from Shadowmaker (During Midgar Raid) ============== 43. in a ================== chest. 8inch Cannon: Win from Grosspanzer*Big (before the stairs to Hojo. Max Ray: ====== Aegis Armlet: Starlight Phone: Behemoth Horn: Master Fist: All during the Midgar Disc 2 Raid. =================== 26. Gigas Armlet: (Note: it's possible to steal these from Gigas in the Battle ================= Square. Ziedrich: Stolen from Rude (3 times!) on Disc2. 1: Rocket Town. 2: Midgar. 45. but it takes much longer) 21-23. Missing Score: On the stairs to Hojo during the Midgar Disc 2 Raid. Midgar) ================= 44. =================== 27-29. ============= 3: Midgar. This is ================= the ONLY place. ============ 19. Pile Banger: Grow Lance: HP Shout: Mystile: 42. Shinra Alpha: Steal from SOLDIER:1st at the stairs leading to Hojo. 47. This is ================= the last. 1: Gelnika. Neo Bahamut Materia: All gotten in the Whirlwind Maze ====== MP Turbo Materia: Poison Ring: 24. Javelin: Chest in Gaea's Cliff ONLY. 46. Oritsuru: Can both only be gotten from the Da-chao cave if ====== Steal as Well Materia: you have the Leviathan Scales from the Underwater Reactor. 25. even on Disc3. 20. Barret must be in your party or the chest won't appear. 2: Gelnika. Warrior Bangle: Steal from Eagle Gun during the Corel Train events.

which is exactly the goal of a perfect game. and it will require a lot of resetting in order to get those values. ================= 49.---------.----. Mystile: Use the Crater Duplication Trick to get a 3rd Mystile. If you only wish to max out one of the two.-------------------------------. ============ And that's it.=============== 48.---------. Max Natural Values: . Minerva Band: The one stolen from Elena is unique (Midgar Raid). This doesn't come easy. |Name: |Absolute --> In HP Combination | |---------|-------------------------------| |Cloud | 905 --> 902 | |Tifa | 850 --> 848 | |Aeris | 994 --> ??? | |Barret | 796 --> 793 | |Red XIII | 866 --> 863 | |Cid | 822 --> 821 | |Yuffie | 841 --> 838 | |Vincent | 915 --> 907 | |Cait Sith| 869 --> 869 | '---------'-------------------------------' The table listed slightly below is a table with Max Safety Levels. More info follows. The table on the right shows the proces of MP not being able to be maxed out simultaneously with HP. |Name: | HP | MP| |---------|----|---| |Cloud |9511|902| |Tifa |9037|848| |Aeris |8816|???| |Barret |9999|793| |Red XIII |9556|863| |Cid |9284|821| |Yuffie |8993|838| |Vincent |8779|907| |Cait Sith|9135|869| '---------'--------' Slight shift in Max MP: . These are the levels that you are allowed to level up to without paying attention to your character's natural HP or MP. Of course.) Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO || {PER-7} Max Natural HP/MP || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO BEFORE YOU READ ON. refer to Terence Party Mechanics. To keep things . Take a look at the the left table below. 50. but are not much use to us if we want to max out BOTH HP and MP. I have chosen to only list the Safety Levels when you want to max out BOTH Natural HP and MP. Reflect Ring: Steal it from Ultimate Weapon (ground battles) for multiple ================= copies. it's possible to have). Consider the table on the left as your final result.---. After those levels. The value on the right shows the maximum value of natural MP if you also wish to max natural HP. it's best to follow the Walkthrough . ALSO HOSTED AT GAMEFAQS. FOR A BETTER UNDERSTANDING OF THIS SECTION. you'll have to follow a certain path in order to max Natural HP/MP. huh? Those are the maximum natural values of HP and MP that your characters can obtain. I RECOMMEND YOU READ THE APPENDIX OF THE PARTY MECHANICS DOCUMENT. Note: In order to simplify things. The first value shows the maximum natural MP if you would only max out MP naturally (so technically. Technical Note: The tables in Terence's Party Mechanics are not incorrect. your reward. Looks nice.

it sounds harder than it is. a choice had to be made to attain the *absolute* natural max of either HP or MP (for technical reasons. don't worry. If that doesn't make any sense. and members not in your party. Take Cid. as mentioned earlier. you'll be doing so much of it that your Playstation won't even like it. not many truly understand it. you'll already need approximately 64 resets to get it right. That means. very tedious task. for example. You'll understand now that this is a very. However. even in combination with other goals such as zero escapes. If you want to continue your Perfect Game for as long as possible without bothering natural HP/MP. Obviously. and you'll be fine. you won't have do much over again. Furthermore. and HP will reach it's absolute value while MP will reach it's maximum natural value that is possible to attain in combination with max natural HP. You will want to stay low on experience. Members in your party . This may sound weird. as we're really talking about the *natural* HP/MP here. receive 50% Experience. you should never have any Materia on the character you're checking. Why a few below? Because certain story events force you to use other party members. and only something to do in the span of years. even more than it already seems. this is the method to prevent characters from getting any experience at all.. or stealing and winning 99 of certain items. Just in case. Cloud Barret Tifa Red XIII Yuffie Cait Sith Vincent Cid Max Max Max Max Max Max Max Max Safety Safety Safety Safety Safety Safety Safety Safety Lvl: Lvl: Lvl: Lvl: Lvl: Lvl: Lvl: Lvl: 65 54 55 53 52 51 39 45 I cannot stress enough how important this table is when attempting to Max Natural HP/MP.simple. you must make ABSOLUTELY sure that characters don't level up at the same time. the game doesn't allow both to reach the *absolute* value). but you'll get the hang of it soon enough.) Follow the instructions in this section. so they won't gain any experience. However. At the beginning there's not much to worry about and things will go smoothly. when you're busy with resetting for the right values. This is a deadly combination that usually occurs later for most characters. for one level for Cid. I suggest you keep Vincent and Cid dead at a few levels below their Safety Lvl. It's possible to keep two party members dead in your party. even when dead. it will make this REALLY impossible.) This requires to have at least a whole Memory Card full of save games so that when you DO screw up by accident. This combination indicates that there is only a (1/8)*(1/8) = 1/64 chance for getting the combination. Painful. I don't need to explain that your chances will be even more horrible than 1/64 when two characters level up at the same time. I suggest you try to stay in the Safety Level zone at the very least until you have gotten the Highwind. Speaking of killing off characters. besides you. from Level 61 and onwards there is only one allowed HP and MP value. You must also kill off your characters conveniently so they gain only so much exp so you can exactly have *just them* Lvl up. y'know. . The choice was quickly made. Speaking of resetting. . This grants you a lot of freedom which can provide a distraction from levelling up and resetting.

reset. how do these charts work? If you are levelling up Cloud for example. Alternatively you can just max Barret's HP (to 9999. and you're going from Level 77 to Level 78. Aeris is not listed among these charts for obvious reasons.55. At Level 61 you're allowed to have the HP value 5320. only the MP values 385-396 are allowed. 3756-3763. should your HP be 3553 at that time. 3692-3700. 3616-3625. If you don't. but also due to the fact that the charts listed elsewhere are not compatible for maxing BOTH HP and MP naturally. 3730-3738. 3579-3587. and PLEASE inform me of any difficulties. This is a process of trial and error. just like for the HP range 3768-3776. Natural Maxing Paths: ===================== These are the paths you have to follow in order to come to the maximum natural HP and MP values. The only thing that's left for me to say here is. The chance that a typo or a flaw has slipped in there is very real. 3591-3599. for the HP range 3730-3738 you're allowed to have all MP values. However. you're allowed to have any MP value. when dead they get none.will get full exp. when your HP is in the range 3546-3548. ALWAYS keep a number of backup files to ensure safety. try again. . It would never have been possible to attempt this challenge without him or these revised charts. Or you can just max out the HP/MP for your favorite party members (including Cloud).------------------------------------------------------------------------------. You check (in-game) if you have the ALLOWED values for both HP and MP (natural values of course. save your game. not to mention maxing HP/MP. There is a table for HP and MP for every character. Then another bunch of HP ranges follows. I have included these charts not only for completion purposes. |L 49 3546-3548 / ALL |Example| | 3553 / 385-396 '-------| | 3554-3561. 3680-3688. The "ALL" is listed behind this "group of ranges". which has practical uses). I consider levelling her up to L99 a waste of time as well. For example. | | 3629-3637. 3642-3650. At Level 49. 3768-3776 / ALL| '------------------------------------------------------------------------------' WARNING!: ========= A final word of warning: Take a look at how big these charts are. several people have had difficulty with Cid on levels 52 . and if they're in the PHS (not in party) they will still gain 1/2 of the normal exp. 3566-3574. You . Cid's table has HP and MP intergrated. 3743-3751. it's extremely difficult to max all the character's their Max HP/MP. 3717-3726. as you've seen. and the MP value 518.. Right now. GOOD LUCK! Of course. Therefore it would be best to keep two party members dead at all times (probably Red XIII and Vincent). which is a LOT easier. These charts are. at which all MP values are allowed. I'd like to take the time to express my thanks to whoistornapart for his extensive work on the revision of these charts. you'll have to check all values in the table below. How to make sense of the values: ================================ Lastly. without any materia altering them!). 3655-3662. 3604-3612. The values that are listed are SAFE. | | 3705-3713. Those are ALLOWED. and if you do. 3667-3675.

7600-7602. 7609-7614. 8887-8888. 7259. 8415-8422. 7880-7887. 7049. 7786-7789. 8905-8908. 7824-7828. 7113-7115. 8994-8995. 8290-8295. 8682-8684. 7245. 7903-7906. 8109-8110. 8771. 7773-7780. 7561-7565. 7889-7906 L84 7826. As of 03 June 2011. 7035. 8094-8101. 9217 . 8575-8577. 7069. 8691-8694. 8226-8227. 7101. 7572. 7253-7255. 8789-8791. 7317-7572 L81 7385. 7833-7838. 7728-7729. 8477-8480. 8128-8129. 7297-7305. 7532-7535. so you always have the option of going back to a safe (save) file. 8361-8363. 8522-8529. 7580-7585. 8985. 7855-7856. and Cid has been reportedly maxed up to level 72 at least. 8557. 7666-7673. 8137-8139. 7678-7682. 7073-7075. 7973. 8216-8217. 8076-8081. 8263-8266. 7987-7994. 7425. 8103-8120 L86 8080. 7405. 6911. 7814-7818. 7884-7886. 8183-8188. 7277-7279. all characters but Cid are claimed to have been maxed. 7107-7111. 8388-8392. 7081. 6957-7332 L79 7025.will definitely want to keep a backup file or three when you're working on Cid. 7668-7672. 7415. 7551-7555. 8085-8091. the charts. 7239. 7659-7662. 7464-7465. 7522-7525. 7782-7799 L83 7679. 7273-7275. 7434-7435. 7055. 7127-7135. 7097-7099. 8495-8499. 7229. 7982-7983. 7091. 7287-7291. 7894-7896. 8620-8626. 8468-8470. 8317-8334 L88 8314. 8700-8704. 7745-7750. 7709. 7249. 7103-7105. 7852-7857. 8099-8100. 8629 L91 8655. 7395. 7241. 7871-7877. 8584-8587. 7620-7622. 7283-7285. 7950-7955. 8324. 9003-9005. 8090. 8798-8801. 7599-7604. Cloud's HP ========== L 6-77 All L78 6901. 8602-8606. In short. 8513-8519. 8352-8353. 7071. 8343. 8896-8898. 7065. 7688-7692. 7493-7495. 6927-6931. 8923 L94 8976. 8825 L93 8869. 7960-7964. 7137-7452 L80 7205. 6921. 7093-7095. 7590-7594. 6917-6919. 8281-8285. 8450. 7502-7505. 8504-8509. 7747-7749. 8118-8120. 7483-7485. 8379-8383. 8718-8723. 8333-8334. 7293-7295. 7978-7984. 8235-8236. 7570-7575. 7992-7993. 7912-7915. 8664. 7699. 8207. 9021 L95 9083. 7707-7711. 8058-8062. 8424-8433 L89 8431. 8254-8256. 7215. 8192-8198. And now. and be especially cautious with levelling Cid. 6923-6925. 7045. 8914-8918. 8039-8042. 9012-9015. 7630-7632. 8780-8781. 9110-9112. 7647-7653. 8210-8227 L87 8197. 8531 L90 8548. 9199. 9119 L96 9190. 7628-7634. 8245-8246. 7117-7125. 8807-8811. 8673-8674. 7764-7770. 7083-7085. 7271. 8816-8820. 8727 L92 8762. 7281. 8156-8159. 8067-8071. 7726-7731. 7836. 7541-7545. 9208-9209. 7261. 7865-7866. 7754-7760. 8593-8597. 7963. 7444-7445. 7640-7642. 8611-8616. 7941-7945. 7843-7848. 7738-7739. 8441. 7656-7663. finally. 6937-6945. 8029-8032. 7263-7265. 7716-7721. 8020-8022. 7637-7643. 7969-7974. 7453-7455. 8146-8149. 8406-8412. 7757-7759. 8459-8460. 7675-7692 L82 7532. 6903-6905. 8174-8178. 7735-7741. 8001-8003. 7512-7515. 9101-9102. 8048-8052. 7089. 8709-8713. 7767-7769. 7805-7808. 7618-7624. 6947-6955. 6909. 8299-8305. keep a lot of extra save files. 7235. 7562. 7611-7612. 8370-8373. 8308-8315. 7552. 7473-7475. 7251. 8878. 7581-7582. 7689. 7996-8013 L85 7953. 8397-8402. 7079. 7649-7652. 7059. 7697-7701. 8272-8276. 8566-8567. 8486-8490. 7269. 8165-8169. 7862-7867. 7307-7315. 7591-7592. 7719. 7542. 7874-7876. 7061. 7776-7779. 7795-7799. 6933-6935. 7922-7925. 8201-8208. 6913-6915. 8011-8013. 7931-7935. 7225. 7846. 9092.

7553-7559. 7897-7903. 8597-8603.L97 9297. 8323-8329. 9315 L98 9404. 8039-8045. 8200-8206. 8067-8073. 8711-8717. 9413 L99 9511 Cloud's MP ========== 1-65 All L66 L67 L68 L69 L70 L71 L72 L73 L74 L75 L76 L77 L78 L79 L80 L81 L82 L83 L84 L85 L86 L87 L88 L89 L90 L91 L92 L93 L94 L95 L96 L97 L98 L99 596-630 612-640 626-649 642-659 656-669 666-678 678-687 688-697 700-707 711-717 720-726 731-736 740-745 751-755 762-765 771-774 778-781 785-787 793-794 800 807 815 822 829 837 844 851 858 866 873 880 888 895 902 Barret's HP =========== L 1-77 All L78 L79 L80 L81 L82 L83 L84 L85 L86 L87 L88 7381-7387. 9306. 7400-7852 7572-7967 7744-8082 7916-7922. 8058-8064. 8721-8836 8835-8940 7925-7931. 8342-8348. 8181-8187. 8825-8831. 8465-8471. 8483-8628 8607-8732 7934-8197 8076-8311 8218-8420 8360-8524 . 8588-8594. 8474-8480. 8209-8215. 7725-7731. 8351-8357.

L89 L90 L91 L92 L93 L94 L95 L96 L97 L98 L99 8939-8945. 8949-9044 9053-9059. 9063-9148 9167-9252 9271-9349 9375-9444 9479-9539 9583-9634 9687-9729 9791-9824 9895-9919 9999 Barret's MP =========== L 1-54 All L55 L56 L57 L58 L59 L60 L61 L62 L63 L64 L65 L66 L67 L68 L69 L70 L71 L72 L73 L74 L75 L76 L77 L78 L79 L80 L81 L82 L83 L84 L85 L86 L87 L88 L89 L90 L91 L92 L93 L94 L95 L96 L97 431-455 447-465 463-475 477-485 489-495 501-505 512-515 520-523 529-532 537-540 546-549 554-557 562-565 571-574 579-582 588-591 596-599 604-607 613-616 621-624 630-633 638-641 646-649 655-658 663-666 672-675 680-683 686-689 692-694 699-700 705 711 718 724 730 737 743 749 755 762 768 774 781 .

6912. 7641-7643. 7639-7645 L85 7569. 7475-7479. 7437-7444 L83 7312. 8440. 7495-7496. 8476-8478. 8752-8753. 7309-7315. 8200-8204. 7650-7652. 6896. 8025 L89 8018. 7538-7544 L84 7450. 7796-7800. 7807. 7906-7910. 8283-8286. 7816. 7257-7258. 7567-7570. 7273-7278. 6714. 7769-7772. 7318-7324. 7778-7781. 7255-7259. 6884. 7861-7863. 8853 L98 8936. 7219-7222. 7266-7267. 7668-7671. 7100-7102. 7477. 7082-7083. 7549-7552. 7706. 7715-7716. 7327-7334. 7724-7725. 7410-7416. 6583-6993 L79 6686. 7576-7580. 8137. 8072-8074. 7383-7388. 8063-8065. 7376-7377. 8458-8459. 7336-7343 L82 7174. 8541. 7211-7212. 6718. 6898-6899. 8384-8387. 6739-6744. 7202. 7403-7405. 7520-7526. 7073-7074. 7697. 8007-8011. 7933 L88 7908. 8164-8166. 8568-8570. 7340. 8357-8358. 7338-7341. 7686-7690. 7578. 7998-8002. 7248-7249. 6755-6756. 6870. 7137-7139. 8339. 7870-7872. 7192-7194. 7119-7120.L98 787 L99 793 Tifa's HP ========= L 1-77 All L78 6567-6569. 6889. 8016-8021. 8348-8349. 7486-7487. 8256-8257. 7457-7460. 6571-6572. 7246-7250. 7814-7819. 7291-7296. 6695. 8146-8147. 7356-7360. 7742-7744. 7210-7213. 7852-7854. 7293-7295. 7603-7608. 7704-7708. 7594-7598. 7605-7606. 7632-7634. 6580-6581. 7430-7432. 7834-7835. 8247-8248. 7275-7276. 7394-7395. 7329-7332. 7192-7193. 8027. 7468. 6924-6928. 7229-7230. 7587. 8081-8084. 7504-7505. 7300-7306. 7392-7397. 7623-7624. 7944-7945. 7540-7542. 8036. 7439-7442. 8467-8469. 7358. 8054-8055. 7760-7762. 7466-7470. 8191-8194. 7825-7826. 8117 L90 8128. 7823-7828. 8393 L93 8431. 6914-6919. 8485 L94 8532. 8669 L96 8734. 8449-8450. 7165-7167. 7962-7964. 6704-6705. 7155-7157. 7264-7268. 7365-7369. 6905. 7284-7286. 7529-7535. 8651-8652. 7228-7231. 8375-8377. 7412-7414. 7558-7561. 6727-6728. 7971-7973. 7183. 7614-7615. 7349. 7522-7524. 6746-6747. 7888-7891. 8274-8276. 7347-7350. 8366-8368. 7484-7488. 6737. 6749-6753. 7926. 7385-7386. 7419-7425. 8292-8295. 7713-7718. 7367-7368. 7459. 6709. 8301 L92 8330. 8155-8156. 7201-7204. 6879-6880. 7128-7130. 7064. 7989-7992. 8090-8093. 8550-8551. 7401-7406. 7621-7626. 6723-6724. 7935-7936. 7054-7055. 7915-7920. 7183-7185. 7980-7983. 7238-7239. 7302-7304. 8660-8661. 8761 L97 8835. 7502-7507. 6933-7227 L81 7036. 7513-7514. 8099-8103. 7659-7662. 7596. 7330-7331. 6732-6733. 7722-7727. 7787-7790. 7843-7844. 7374-7378. 6893. 7630-7636. 6730. 7751-7753. 7953-7954. 7740-7746 L86 7688. 7879-7882. 8945 L99 9037 . 7321. 7045. 8743. 8577 L95 8633. 6902-6903. 7511-7516. 7677-7680. 6574-6578. 7110-7111. 7220-7221. 7733-7734. 7841 L87 7798. 8045-8046. 6721. 6921-6922. 7174-7176. 7421-7423. 7311-7313. 7832-7838. 8844. 7612-7617. 7320-7323. 6930-6931. 7695-7699. 8209 L91 8229. 7282-7287. 7917. 8182-8185. 6758-7110 L80 6861. 7091-7093. 7428-7434. 7448-7451. 8238. 7146-7148. 7585-7589. 7805-7809. 8173-8175. 7731-7737. 8559-8560. 7237-7241. 6907-6908. 7493-7498. 8642. 7924-7929. 8108-8112. 7531-7533. 7897-7901. 8265-8267.

5141-5150. 5212-5221. 5153-5162. . 5331-5340. 5319-5328. 5176-5186. 5260-5268. 5283-5304. 5272-5280. 5106-5114. 5165-5174. 5354-5363.Tifa's MP ========= L 1-55 All L56 L57 L58 L59 L60 L61 L62 L63 L64 L65 L66 L67 L68 L69 L70 L71 L72 L73 L74 L75 L76 L77 L78 L79 L80 L81 L82 L83 L84 L85 L86 L87 L88 L89 L90 L91 L92 L93 L94 L95 L96 L97 L98 L99 460-485 476-495 493-506 507-516 520-527 532-537 541-546 550-555 559-564 570-574 579-583 588-592 597-601 606-610 617-620 626-629 635-638 644-647 653-656 664-666 673-675 682-684 691-693 700-702 710-712 719-721 726-728 733-734 740 748 755 762 769 776 784 791 798 805 812 820 827 834 841 848 Red XIII's HP ============= L 1-60 All L61 5102. 5117-5126. 5318-5427 L62 5220. 5188-5198. 5259-5269. 5225-5232. 5295-5304. 5306-5316. 5343-5351. 5271-5281. 5284-5292. 5129-5138. 5235-5245. 5224-5233. 5248-5256. 5236-5244. 5307-5316. 5200-5210. 5247-5257.

6055-6061. 7041. 6519-6521. 5914-5918. 7301. 5593-5598. 5916. 6349-6356. 6739 6746. 5379-5386. 6825-6829. 6598-6604. 6412-6415. 6057-6060. 5736-5740. 5521-5529. 5959-5966. 7453 7550. 5497-5505. 6129-6130. 6246-6250. 6223-6226. 7334 7420. 6272. 5686-5694. 6627-6628. 5842-5848. 6219-6226. 6650-6651. 5414-5422. 5474-5480. 5817-5824. 6450. 5592-5600. 6354-6356. 6900. 6485-6486. 7442-7443. 6111-6120. 6043-6049. 5413-5423. 7312-7313. 5579-5588. 5721-5730. 5473-5481. 6565-6569. 6468-6474. 6473-6474. 6307-6308. 5889-5895. 5510-5516. 5403-5410. 7063-7065. 5820-5822. 5795-5800. 5844-5846. 5651-5659. 5522-5528. 5987-5988. 6728-6734. 6616. 5760-5764. 5641-5646. 6153-6154. 5963-5964. 6423-6427. 7561. 5701-5704. 5712-5716. 6089-6096. 5569-5576. 5582-5586. 5926-5930. 5992-6025 5785-5786. 6604. 6141-6142. 6188-6190. 6260. 5939-5940. 5533-5540. 5567-5576. 6758. 5809-5810. 6497-6498. 5735-5741. 5771-5776. 7323-7325. 5557-5564. 6185-6191. 7193-7195. 6389-6391. 6174-6179. 6366-6368. 6241-6250. 7572 7680. 6661-6663. 5402-5411. 6792-6793. 6639-6640. 6609-6616. 6781. 5890-5894. 6022-6024. 7085-7089. 6836-6841. 6858 6888. 5570-5574. 5782-5789. 5460-5549 5332-5338. 6922-6923. 5878-5883. 5854-5860. 5725-5728. 6304-6309. 6803-6805. 5463-5468. 5616-5623. 5879-5882. 5970-5978. 6933-6935. 6078-6084. 7431. 5426-5434. 6258-6261. 5390-5399. 5759-5765. 5367-5374. 6371-6380. 6446-6451. 6151-6155. 5947-5954. 5748-5752. 5856-5858. 5973-5978. 6944-6947. 5688-5694. 6092-6096. 7204-7207. 7215 7290. 5486-5492. 7096 7160. 6327-6333. 5698-5706. 5676-5682. 5700-5706. 6116-6120. 7171. 5663-5671. 6100-6108. 6235-6238. 6104-6108. 6400-6403. 5675-5683. 6270-6273. 5628-5635. 6045-6048. 7691 7810 7907 8004 8101 8198 . 5985-5990. 6122-6144 5904. 6531-6533. 5862-5906 5678-5680. 5709-5718. 7074-7077. 5819-5824. 6066-6073. 6360-6368. 6977 7030. 5437-5446. 6068-6072. 6382 6236. 5664-5670. 5732-5787 5558-5562. 6230-6238. 5794-5801. 5498-5504. 5951-5952.L63 L64 L65 L66 L67 L68 L69 L70 L71 L72 L73 L74 L75 L76 L77 L78 L79 L80 L81 L82 L83 L84 L85 5366-5375. 6197-6203. 6684-6687. 5797-5798. 5590-5600. 5448-5458. 7052-7053. 5604-5611. 6706-6711. 6769-6770. 6911. 5556-5564. 5532-5541. 6316-6321. 6542-6545. 6020-6025. 5936-5943. 6479-6486. 5832-5834. 5344-5350. 5602-5668 5444. 5867-5870. 5545-5552. 6127-6131. 6331-6332. 5903-5906. 5450-5458. 5901-5907. 6117-6118. 5975-5976. 5438-5446. 5355-5362. 5509-5517. 5924-5931. 6435-6439. 5928. 5938-5942. 7182-7183. 6457-6463. 5689-5692. 6252-6263 6058. 6343-6344. 6462. 6338-6344. 5652-5658. 5961-5966. 6295-6296. 5581-5588. 5378-5387. 5913-5919. 6319-6320. 6695-6699. 6139-6143. 6438. 5851-5860. 5807-5812. 6377-6380. 5605-5610. 5770-5777. 6034-6036. 6200-6202. 5485-5493. 6717-6723. 5783-5788. 6106. 5747-5753. 6847-6853. 5617-5622. 5425-5434. 5840-5848. 6032-6037. 5544-5553. 5949-5954. 6284. 6966-6971. 5805-5813. 6490-6498. 6814-6817. 5640-5647. 6081-6084. 5462-5470. 5711-5718. 5451-5456. 5391-5398. 6008-6013. 6162-6167. 6082. 6165-6166. 6176-6178. 6293-6297. 5830-5836. 6508-6510. 5998-6000. 6208-6214. 6094. 6010-6012. 6281-6285. 6587-6593. 6620 6592. 5828-5836. 6576-6581. 5723-5730. 5981-5990. 6955-6959. 6212-6214. 5629-5634. 5866-5871. 6554-6557. 5997-6001. 6673-6675. 6501 6414.

L86 L87 L88 L89 L90 L91 L92 L93 L94 L95 L96 L97 L98 L99 8295 8392 8489 8586 8683 8780 8877 8974 9071 9168 9265 9362 9459 9556 Red XIII's MP ============= L 1-53 All L54 L55 L56 L57 L58 L59 L60 L61 L62 L63 L64 L65 L66 L67 L68 L69 L70 L71 L72 L73 L74 L75 L76 L77 L78 L79 L80 L81 L82 L83 L84 L85 L86 L87 L88 L89 L90 L91 L92 L93 455. 478-492 491. 457-480 474. 493-503 506-514 519-525 531-536 544-548 556-559 565-568 575-578 584-587 594-597 603-606 612-615 622-625 631-634 641-644 650-653 659-662 669-672 678-681 688-691 697-700 706-709 716-719 725-728 735-738 744-746 751-752 757 764 771 777 784 790 797 804 810 817 823 . 476.

7823-7829 L88 7808. 8075-8077. 8417 L94 8468. 7700-7705. 7750-7752. 8294-8296. 8171-8172. 7186-7187. 7079-7084. 7242-7246. 7031-7036. 8477. 8285-8287. 7654-7657. 7310-7311. 7070-7073. 7613-7619 L86 7569. 7846-7847. 8504-8506. 6725. 8048. 7482-7484. 7997-8001. 7901-7905. 7270-7275. 7434-7437. 7453-7456. 7961-7962. 7261-7266. 7837-7838. 7279-7285. 7405-7408. 7490-7495. 7578-7579. 6887-6889. 6713. 7042-7043. 6907-6909. 6545. 7298-7304 L83 7157. 7204-7208. 7796-7800. 8792. 7194-7198. 7251-7256. 7424-7427. 7338-7342. 7722-7723. 7673-7676. 7472-7476. 7098-7103. 8216-8220. 7597-7598. 7760-7762. 7031-7033. 7403-7409 L84 7301. 7003-7007. 7530-7532. 7520-7523. 7415-7418. 7865-7867. 7358-7360. 8705 L97 8783. 7089-7092. 6898-6899. 7691-7695. 7041-7046. 8111-8115. 7193-7199 L82 7013. 7174-7180. 6698-6699. 6983-6988. 7463-7464. 7919-7925. 7712-7713. 7376-7380. 7883-7886. 7827-7828. 7385-7390. 6551-6559. 7462-7466. 7233-7236. 7443-7447. 8600-8602. 7682-7686. 7731-7733. 7022-7026. 8015-8020. 8591-8592. 7718-7724 L87 7693. 7558-7561. 6722-6723. 7386-7389. 8687. 7741-7742. 7856-7857. 7214-7216. 7481-7485. 7892-7896. 7223-7227. 6707-6709. 6935-6939. 7595-7600. 8198-8201. 7910-7915. 6533. 7778-7781. 7988-7991.L94 L95 L96 L97 L98 L99 830 837 843 850 856 863 Yuffie's HP =========== L 1-78 All L79 6527-6529. 8267. 7155-7161. 7108-7113. 8057. 8006-8010. 7616-7618. 7805-7810. 6571-6959 L80 6689. 6878-6879. 7377-7379. 7473-7474. 8609 L96 8678. 8321 L93 8363. 7357-7361. 7814-7820. 8180-8182. 7232-7237. 7117-7122. 7347-7351. 6974-6978. 6916-6919. 8399-8401. 7108-7112. 7289-7295. 7568-7571. 6955-6959. 8033 L90 8038. 7703. 7330-7331. 7769-7771. 7635-7637. 7022-7023. 7586-7590. 7492-7493. 8024-8030. 6926-6929. 7499-7505. 6964-6968. 7118-7121. 7213-7218. 8381-8382. 7309-7313. 8390-8392. 6727-6729. 7367-7369. 7290-7294. 8801 . 8486-8487. 7070-7074. 7549-7552. 7664-7666. 7164-7170. 7185-7189. 6742-6749. 7952. 7454-7455. 8312-8316. 7394-7400. 7195-7197. 7051-7055. 7281-7284. 7223-7226. 6945-6949. 8066-8067. 8120-8125. 7060-7063. 7137-7141. 7127-7132. 7147-7150. 8162. 7604-7610. 7501-7503. 7089-7094. 7928-7934 L89 7923. 8093-8096. 8084-8086. 6718-6719. 7252-7255. 7166-7167. 7099-7102. 7175-7177. 7127-7131. 8408-8411. 7319-7322. 7942-7943. 7136-7142. 7818. 6731-6739. 7607-7608. 7204-7207. 8582. 7577-7581. 6547-6549. 8207-8211. 6538-6539. 8102-8106. 7874-7876. 7933. 8189-8191. 7588. 7645-7647. 7012-7017. 8495-8497. 6751-7079 L81 6869. 7787-7791. 7175-7179. 7060-7065. 7051-7053. 7339-7340. 7319-7321. 8303-8306. 8372. 7300-7303. 8696-8697. 7539-7542. 7348-7350. 6562-6569. 7166-7170. 7511-7513. 7146-7151. 8276-8277. 8225 L92 8258. 7979-7981. 7970-7972. 7243-7245. 8513 L95 8573. 7183-7190. 7396-7398. 7709-7715. 7156-7160. 7626-7628. 6542-6543. 6993-6997. 7508-7514 L85 7445. 7271-7274. 7262-7265. 7079-7083. 7366-7371. 7328-7332. 8129 L91 8153.

L98 8888. 8897 L99 8993 Yuffie's MP =========== L 1-52 All L53 L54 L55 L56 L57 L58 L59 L60 L61 L62 L63 L64 L65 L66 L67 L68 L69 L70 L71 L72 L73 L74 L75 L76 L77 L78 L79 L80 L81 L82 L83 L84 L85 L86 L87 L88 L89 L90 L91 L92 L93 L94 L95 L96 L97 L98 L99 430-454 447-465 464-476 479-487 492-498 505-509 517-520 529-531 541-542 550-551 558-559 567-568 575-576 584-585 592-593 601-602 609-610 618-619 626-627 635-636 643-644 652-653 660-661 669-670 677-678 686-687 694-695 702-703 709 716 723 730 738 745 752 759 766 774 781 788 795 802 810 817 824 831 838 Cait Sith's HP ============== L 1-69 All .

8236-8239. 8178-8183 8185-8190. 8287-8288. 6959. 7214-7218. 6505. 8085-8089. 8847 . 7913-7916. 7748-7752. 7764. 6335-6722 L71 6404. 8273. 6665-6666. 6942. 7123-7316 L77 7188. 6831. 8129-8130. 7957-7958. 6643. 7462-7464. 8431. 7195. 7229. 6976. 6860-6865. 6646. 8466-8469. 7820-7823. 7727-7730. 7936. 7834-7838. 6995-7003. 7806-7808. 7843. 6749-6757. 6840-6844. 7113-7121. 7769-7774. 8696-8698. 8115-8116. 6968-6972. 7948-7953. 7231-7239. 7857-7858. 7813-7816. 7657. 7457. 8459-8461. 6702-6706. 6611-6629. 8106-8111. 6564-6569. 7316. 6517-6518. 7964-7966. 8373-8375. 8624-8627. 8589. 7864-7865. 7358-7514 L79 7424. 8020-8025. 8352. 8250-8254. 7443. 6791. 6584-6589. 8768-8770. 7434. 6582. 8194. 6436-6441. 7950-7951.L70 6307-6313. 8559 L92 8582. 8366-8367. 8043-8044. 6663. 6554-6558. 7778-7779. 7342. 6574-6578. 6867-6875. 7205. 8092-8096. 8078-8081. 7241. 7713-7715. 7561. 8150-8153. 8833-8834. 8617-8619. 7077. 8408-8412. 7243-7248. 6986. 7869-7874. 7313. 7899-7902. 8487 L91 8503. 7558. 6966. 6498. 6443-6451. 6952. 8071-8074. 8136-8138. 7330. 8201-8202. 6601-6609. 6424. 6712-6717. 8689-8691. 6552. 6406-6410. 7848-7852. 7841-7845. 7087. 6821. 7250-7415 L78 7306. 8164-8168. 7771-7772. 8015. 6692-6696. 8682-8683. 8545-8548. 6877-6885. 7347. 6838. 7943-7944. 8113-8127 L86 8094. 8343 L89 8345. 8531-8533. 6528. 7455. 8359-8360. 7340. 8029-8030. 7323. 6850-6854. 6562. 8775 L95 8819. 6515. 8034-8048 L85 8008. 7671. 7678-7679. 8387-8390. 6572. 7892-7894. 6653. 7927-7931. 7106-7111. 6811. 7325-7326. 8826. 7104. 6804. 8336-8341. 7207-7208. 6939. 8438-8439. 6978-6982. 7955-7969 L84 7922. 7005-7217 L76 7060. 7992-7995. 8280-8281. 8675-8676. 8308-8311. 7878-7880. 6315-6333. 7556. 7441. 8603-8604. 7584-7712 L81 7650. 7699-7700. 8229-8232. 7568. 6949. 8322-8326. 7827-7830. 7450. 7850. 7067. 6463-6481. 6673. 6544-6548. 6683. 8668. 7876-7890 L83 7836. 8473-8476. 8064-8066. 8401-8405. 7096-7100. 6508. 8445-8446. 7941-7946. 6961-6962. 7762-7766. 6542. 7551. 6794. 8006-8010. 8050-8052. 6483-6821 L72 6495. 8747. 6887-7118 L75 6932. 7222. 8143-8145. 7212. 8257-8262. 7720-7722. 7344-7345. 6537-6538. 7999-8002. 8380-8382. 6685-6686. 8122-8123. 6631-6920 L73 6636. 6801. 7934-7938. 7785-7786. 7978-7980. 7549. 7431. 7469-7474. 7741-7744. 7459-7460. 7862-7867. 8301-8303. 6813-6814. 8108. 7871-7872. 7799-7801. 6732-6737. 7349. 8596-8597. 7198. 7750. 7706-7708. 7570-7572. 8101. 8394-8397. 7070. 6656. 8703 L94 8740. 7929. 7685-7686. 7094. 6720. 8022. 6759-7019 L74 6784. 7577-7582. 6700. 6434. 7575. 8036-8037. 7985-7988. 8099-8104. 7855-7860. 8480-8484. 6690. 8552-8555. 8192-8199 L87 8180. 8754-8755. 6824. 8171-8175. 7971-7973. 8315-8318. 7466-7467. 8057-8059. 7792-7794. 6535. 7563. 6988-6993. 8631 L93 8661. 7776-7781. 8264-8269. 7089-7090. 7332-7335. 6739-6747. 6676. 8517-8518. 8294-8296. 6525. 8452-8454. 7755-7759. 6453-6461. 6710. 8187. 8415 L90 8424. 7920-7924. 6858. 7664. 6848. 7351-7356. 6722-6726. 8243-8247. 7692-7693. 7783-7788. 7080. 8215-8217. 8222-8224. 8013-8017. 8271 L88 8266. 8208-8209. 7448. 8329-8333. 8840-8841. 6591-6599. 7565. 7757. 6730. 7476-7613 L80 7542. 6426-6430. 7452-7453. 8157-8160. 8761-8762. 7790-7811 L82 7743. 6414. 8538-8540. 8510. 7906-7909. 7885-7887. 8610-8612. 8027-8032. 6833-6834. 8524-8525. 7734-7737. 6416-6421. 7224-7227.

8912-8913. 8905. 8991 9056.L96 L97 L98 L99 8898. 8919 8977. 8984. 9063 9135 Cait Sith's MP ============== L 1-51 All L52 L53 L54 L55 L56 L57 L58 L59 L60 L61 L62 L63 L64 L65 L66 L67 L68 L69 L70 L71 L72 L73 L74 L75 L76 L77 L78 L79 L80 L81 L82 L83 L84 L85 L86 L87 L88 L89 L90 L91 L92 L93 L94 L95 L96 L97 L98 L99 434-458 451-469 468-480 483-491 495-501 508-512 520-523 532-534 544-545 555 564 574 583 593 602 611 621 630 640 649 658 668 677 687 696 705 715 724 734 743 750 757 764 771 778 785 792 799 806 813 820 827 834 841 848 855 862 869 .

3273 L50 3372. 2503. 2492. 2169. 2404. 2448. 2547. 2734. 2723. 2811. 2158. 2723 L45 2668. 2193-2195. 2270. 2327. 2426. 3152. 2536. 2701. 2287 L41 2228. 3009. 3163 L49 3251. 2833. 3383 L51 3493 L52 3616 L53 3739 L54 3862 L55 3985 L56 4108 L57 4231 L58 4354 L59 4477 L60 4600 L61 4723 L62 4843 L63 4963 L64 5083 L65 5203 L66 5323 L67 5443 L68 5563 L69 5683 L70 5803 L71 5923 L72 6043 L73 6163 L74 6283 L75 6403 L76 6523 L77 6643 L78 6763 L79 6883 L80 7003 L81 7123 L82 7215 L83 7307 L84 7399 . 3053 L48 3119. 2164-2165. 3020. 2167. 2789. 2580. 2276-2278. 2668. 2822. 3262. 2745. 2175-2176. 2690. 2855. 2602. 2811. 2283. 2657. 2305. 2250-2252. 2481. 2191. 2635. 2679. 2459. 2230. 2226-2228. 2153-2154. 2998. 2215-2217. 2382. 2200-2202. 2156. 2261-2263. 2481. 2712. 3130. 2182-2184. 2899. 3031. 2580. 2261. 2239-2241. 2470. 2525.Vincent's HP ============ L 1-39 All L40 2147. 2239. 2778. 2197-2198. 2259. 2866. 2316. 2237. 2393. 2690. 2712. 2371. 2180. 2243-2246. 2265-2267. 2976. 2254-2257. 2679. 2281-2285. 2219. 2272-2274. 2624. 2204-2206. 2360. 2910. 2943 L47 2954. 2186-2187. 2767. 2569. 2294. 2172-2173. 2189. 2371 L42 2349. 2756. 2822. 2701. 2591. 3042. 2349. 2888. 2514. 2613 L44 2569. 3141. 2272. 2415. 2211-2213. 2232-2235. 2602. 2178. 2613. 2360. 2150-2151. 2877. 2591. 2221-2224. 2932. 2208-2209. 2558. 2492 L43 2459. 2646. 2800. 2470. 2921. 2844. 2338. 2248. 2250. 2987. 2161-2162. 2437. 2833 L46 2789.

L85 L86 L87 L88 L89 L90 L91 L92 L93 L94 L95 L96 L97 L98 L99 7491 7583 7675 7767 7859 7951 8043 8135 8227 8319 8411 8503 8595 8687 8779 Vincent's MP ============ L 1-57 All L58 L59 L60 L61 L62 L63 L64 L65 L66 L67 L68 L69 L70 L71 L72 L73 L74 L75 L76 L77 L78 L79 L80 L81 L82 L83 L84 L85 L86 L87 L88 L89 L90 L91 L92 L93 L94 L95 L96 500-522 516-532 531-543 543-553 559-569 575-585 589-599 605-615 621-631 635-645 651-661 667-677 683-693 697-705 713-718 727-730 737-740 749-752 761-763 770-772 781-783 792-794 803-805 812-814 813-815 814-816 816-818 818-820 822-824 826-828 832-834 837-839 844-845 850-851 856-857 863-864 870 878 885 .

356-376 3379-3389 / ALL 3391 / 355-376 3392-3402. 3229-3252. 3479-3489. 3454-3463 / ALL 3466 / 371-386 3467-3475. 3429-3439 / ALL 3441 / 355-376 3442-3452. 3279-3302. 3505-3514. 3304-3327. 3454-3464 / ALL 3466 / 355-376 3467-3477. 3529-3538 / ALL 3541 / 371-386 3542-3551. 3554-3563 / ALL 3564 / 368.395 3555-3558 / ALL 3559-3561 / 373-395 3566 / 385-395 3567-3571 / ALL 3572-3574 / 373-395 3579 / 374-395 3580-3584 / ALL 3585-3587 / 373-395 3591 / 385-395 3592-3596 / ALL 3597-3599 / 373-395 3604 / 374-395 3605-3609 / ALL . 3504-3513 / ALL 3516 / 371-386 3517-3526. 3204-3227. 3617-3626. 3517-3527 / ALL L48 3429-3438 / ALL 3441 / 371-386 3442-3450. 3329-3352. 3379-3402 / ALL L47 3311-3314.L97 892 L98 900 L99 907 Cid's HP/MP =========== 1-45 All L46 3193-3202. 3254-3277. 3580-3588 / ALL 3589 / 368. 3605-3614. 372-386 3567-3576. 3354-3377. 3354-3364 / ALL 3366 / 355-376 3367-3376 / ALL 3377 / 354. 3492-3502. 3329-3339 / ALL 3341 / 355-376 3342-3351. 3316-3326. 370. 3630-3639. 370-386 3592-3601. 3479-3488 / ALL 3491 / 371-386 3492-3501. 3642-3651 / ALL L49 3546-3548 / 373-395 3553 / 385-395 3554 / 374. 3404-3414/ ALL 3416 / 355-376 3417-3427.

387. 389-405 3742 / 381. 389-405 3755 / 381. 389-405 3691 / 399-405 3692 / 390-405 3693 / 381. 383-405 3694-3697 / 385. 389-405 3716 / 399-405 3717-3719 / 381. 383-405 3681-3684 / 385. 387. 387. 383-405 3720-3723 / 385. 395-405 3667-3671 / 385. 387. 384-395 3730-3735 / ALL 3736-3738 / 373-395 3743-3748 / ALL 3749-3751 / 373-395 3756-3760 / ALL 3761-3763 / 373-395 3768-3773 / ALL 3774-3776 / 373-394 L50 3666 / 391. 387. 383-405 3743-3745 / ALL 3746-3748 / 385. 389-405 3729 / 390-405 3730 / 381. 389-405 3678 / 399-405 3679 / 390-405 3680 / 381. 383-405 3756-3758 / ALL 3759-3761 / 385. 389-405 3704 / 390-405 3705 / 381. 387. 383-405 3731-3732 / ALL 3733-3735 / 385. 389-405 3767 / 381. 387.3610-3612 / 373-395 3616 / 385-395 3617-3622 / ALL 3623-3625 / 373-395 3629 / 374-395 3630-3634 / ALL 3635-3637 / 373-395 3642-3647 / ALL 3648-3650 / 373-395 3655-3659 / ALL 3660-3662 / 373-395 3667-3672 / ALL 3673-3675 / 373-395 3680-3684 / ALL 3685-3688 / 373-395 3692-3697 / ALL 3698-3700 / 373-395 3705-3709 / ALL 3710-3713 / 373-395 3717-3722 / ALL 3723-3725 / 373-395 3726 / 382. 387. 383-405 3768-3771 / ALL . 383-405 3706 / ALL 3707-3710 / 385. 393.

387. 383-405 3835-3837 / 385. 387. 3906 / 395. 403-414 3869-3871 / 399. 387. 387. 403-414 3882-3884 / 399. 3893 / 393-414 3894-3897 / 399. 3818-3821 / ALL 3822-3824 / 385. 401. 401. 383-405 3781-3783 / ALL 3784-3786 / 385. 387. 401. 387. 3803 / 409-414 3804 / 404-414 3805-3806 / 399. 387. 3863 / 398-405 3869-3872 / ALL 3873-3875 / 385. 387. 401. 3880 / 395. 387. 401. 3867 / 395. 3844-3846 / ALL 3847-3850 / 385. 407-414 3792-3793 / 399. 387. 3780 / 381. 389-405 389-405 389-405 389-405 389-405 389-405 389-405 389-405 389-405 389-405 389-404 403-414 403-414 403-414 403-414 403-414 403-414 403-414 403-414 403-414 403-414 403-414 403-414 403-414 . 401. 407-414 3843-3845 / 399. 401. 401. 3842 / 405. 3831-3833 / ALL 3834 / 381. 3856-3859 / ALL 3860-3862 / 385. 401. 3931 / ALL 3932 / 393-414 3933-3935 / 399. 397-414 3868 / 401. 401. 3855 / 404-414 3856-3858 / 399. 3881-3885 / ALL 3886-3888 / 385. 383-405 3810-3812 / 385. 3829 / 404-414 3830-3832 / 399. 383-405 3806-3808 / ALL 3809 / 381. 401. 401. 401. 383-405 3793-3796 / ALL 3797-3799 / 385. L51 3791 / 405. 3816 / 409-414 3817 / 404-414 3818-3819 / 399. 3919 / 393-414 3920-3922 / 399. 3893-3897 / ALL 3898-3900 / 385. 3805 / 381. 397-414 3907-3910 / 399. 3944 / ALL 3945 / 393-414 3946-3948 / 399. 3792 / 381. 397-414 3881 / 401. 387.3772-3774 / 385.

401. 413-425 4061-4063 / 415. 417-425 4022 / 418-425 4023-4025 / 415. 417-425 4111 / 401. 413-425 4113-4115 / 415. 407. 401. 401. 401. 417-425 3996 / 421-425 3997 / 418-425 3998-3999 / 415. 393-414 3997-3999 / 399. 403-425. 417-425 4035 / 419-425 4036-4038 / 415. 417-425 4060 / 411. 417-425. 4000 / 407-414 4006-4009 / ALL 4010-4012 / 399. 417-425 4048 / 418-425 4049-4051 / 415. 417-425 3984 / 419-425 3985-3986 / 415. 4018-4021 / ALL 4022 / 393-413 4023-4025 / 399. 417-425 3971 / 419-425 3972-3973 / 415. 3959-3960 / 415. 4099 / 409-425 4100-4102 / 415. 417-425 3958 / 419-425. 417-425 4086 / 409-425 4087-4089 / 415. 397-414 3972-3974 / 399. 413-425 4074-4076 / 415. 417-425 4009 / 421-425 4010 / 418-425 4011-4012 / 415. 3969-3970 / ALL 3971 / 395. 403-414 403-414 403-414 403-414 403-414 403-413 L52 3908 / 419-425 3920 / 421-425 3921 / 419-425 3932 / 421-425 3933-3934 / 419-425 3945 / 421-425 3946 / 419-425 3947 / 415. 403-425 4112 / 411. 3994-3995 / ALL 3996 / 391. 409-425 . 417-425 4123-4124 / 401-425 4125-4128 / 415.3957 / ALL 3958 / 393-414 3959-3961 / 399. 417-425 4073 / 411. 3982-3983 / ALL 3984-3987 / 399. 4135-4136 / 401-425 4137 / 405. 401. 417-425 4098 / 401. 401.

4356-4358.4138-4140 / 415. 4074 / 433-436 4075 / 432-436 4087 / 433-436 4088 / 432-436 4100 / 433-436 4101 / 432-436 4113 / 433-436 4114 / 432-436 4125 / 433-436 4126-4127 / 432-436 4138 / 433-436 4139 / 432-436 4140 / 430-436 4151 / 432-436 4152-4153 / 430-436 4164 / 432-436 4165-4166 / 430-436 4177 / 432-436 4178-4179 / 430-436 4189 / 432-436 4190-4192 / 430-436 4202 / 432-436 4203-4204. 416. 418-436 4278 / 422. 418. 4215-4217 / 430-436 4227 / 426-436 4228-4230 / 430-436 4240 / 426-436 4241-4243 / 430-436 4252 / 416. 418-435 L54 4203. 417-424 4160 / 401-423 L53 4036. 4049. 4369-4371 / 442-446 4381 / 438-446 4382-4384 / 442-446 . 4255. 4229. 4344-4345. 403-424 4150 / 409-424 4151-4153 / 415. 4306 / 443-446 4307 / 442-446 4318 / 443-446 4319-4320 / 442-446 4331 / 443-446 4332-4333. 418-436 4266 / 429-436 4267-4269 / 430-436 4276-4277 / 414. 424-435 4279-4282 / 430-435 4288 / 435 4289 / 414. 416. 4062. 417-425 4141 / 418-425 4147-4148 / 401-424 4149 / 401. 4267 / 444-446 4268 / 443-446 4280 / 444-446 4281 / 443-446 4293 / 444-446 4294. 416. 420-436 4253 / 426-436 4254-4256 / 430-436 4264-4265 / 414. 4242.

434-445 L55 4396. 449-457 4535 / 450-457 4536 / 453-456 4537-4538 / 454-456 4546 / 456 4547 / 447. 4448. 4756 / 476 4756 / 476 4768 / 475-477 4780 / 474-477 4781 / 475-477 4792 / 473-477 4793 / 474-477 4794 / 475-476 4804 / 476 4805 / 473-476 L58 4897 / 4909 4921 4922 4933 4934 487-488 / 486-488 / 485-488 / 486-488 / 487 / 485-487 L59 5038 / 497 5050 / 496-498 . 4627 / 465-467 4639 / 464-467 4640 / 465-467 4651 / 463-467 4652 / 464-467 4653 / 465-467 4663 / 461-467 4664 / 463-467 4665 / 464-466 4666 / 465-466 4675 / 466 4676 / 461-466 L57 4743. 4422 / 456-457 4435. 4614-4615. 432. 4460 / 455-457 4461. 434-446 4407 / 440-445 4408-4410 / 442-445 4417 / 445 4418 / 430. 432. 434-446 4406 / 432. 434-446 4394 / 438-446 4395-4397 / 442-446. 4485-4486. 4473-4474.4393 / 432. 4498-4499 / 454-457 4510 / 453-457 4511 / 454-457 4512 / 454-457 4522 / 450-457 4523 / 453-457 4524-4525 / 454-457 4534 / 447. 449-456 L56 4589 / 466-467 4602. 4405 / 430.

Enemy. This means the enemies are sorted in the order you will meet them. since not all enemies are monsters.. Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO || X) Enemy Encyclopedia {ENC} || Oo*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO*=-*=-*=-*=-*oO || {ENC-1} Explanations || Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO Welcome to the Enemy Encyclopedia. Yes. This has various advantages over alphabetical listing: . right? This Enemy Encyclopedia is sorted by area.5062 / 497 5063 / 496-497 L60 5179 / 508-509 5191 / 508 L61 L62 L63 L64 L65 L66 L67 L68 L69 L70 L71 L72 L73 L74 L75 L76 L77 L78 L79 L80 L81 L82 L83 L84 L85 L86 L87 L88 L89 L90 L91 L92 L93 L94 L95 L96 L97 L98 L99 5320 5435 5550 5665 5780 5895 6010 6125 6240 6355 6470 6585 6700 6815 6930 7045 7160 7275 7390 7505 7620 7703 7796 7889 7982 8075 8168 8261 8354 8447 8540 8633 8726 8819 8912 9005 9098 9191 9284 / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / 518 527 536 545 554 563 572 581 590 599 607 616 625 634 643 652 661 670 679 688 696 703 710 717 724 731 738 745 752 759 765 772 779 786 793 800 807 814 821 I hear you thinking: "Drat! The wrong value. AGAIN. not Monster Encyclopedia." So true.

- You can search by area, obviously.
- Enemies that work/go together are nearby in the list.
- If you wanted to search/look alphabetically for an enemy, you would have to
know it's name. If you know the name, you can just press Ctrl+F and find the
enemy you're looking for.
Below is a dummy enemy entry, except somewhat smaller so there is room for
some explanations. Don't worry, most is self-explanatory.
.======. Primary Stats
Secondary Stats
.------.
|Name: | /
\
/ \
| BOSS | - Only if it's a BOSS
|========o==========oo===========o=============o=========| enemy
| Level: | Exp:
|| Attack: | MDefense: |Luck:
|
|--------|----------||-----------|-------------|---------|
| HP:
| AP:
|| MAttack: | Defense%: |
|
|--------|----------||-----------|-------------|
|
| MP:
| Gil:
|| Defense: | Dexterity: |
| Elemental Info:
|========o====================oo===============o=========|/
| Fire
[ ] | Earth [ ]| Water [ ] |Restorative [ ]|- Hurt at Restorative
| Ice
[ ] | Poison [ ]| Wind [ ] |
| means it's undead
| Lightning [ ] | Gravity [ ]| Holy [ ] |
|
|------------o--------------------o---------------o------|- An empty box means
| Death
[ ]| Near-death[ ]|Sleep
[ ]|Poison [ ]|a weakness, and Immune
| Sadness [ ]| Fury
[ ]|Confusion [ ]|Silence [ ]|an Immunity. 'Imm'
| Slow
[ ]| Stop
[ ]|Frog
[ ]|Small
[ ]|at Manip. and Death
| Slow-numb[ ]| Petrify [ ]|Death Sent.[ ]|Manip. [ ]|Sentence means the
| Berserk [ ]| Paralysed [ ]|Darkness [ ]|
|same as 'Immune'
|================o===================o===================|
| Drops: Item [8]| Steal: Item [32] | Morph: Item
|- Drops/Steal/Morph
|================o===================o===================|
| Location(s): No. 1 Reactor (Midgar)
|- Locations
|--------------------------------------------------------|
| Attacks:
|- An Attack in { }
| -------| means the attack has
'========================================================' no in-game name
Also, attacks will look like this:
[Attack Name, 1 or All Targets, Elemental (if none, no mention),
Base Damage (this will be reduced by your defense, so the damage in-game will
be lower), Inflicts Status Effects (if none, no mention - hit chance is either
100% or in brackets. When in brackets, think of it as a chance out of 64, yes,
even if the number exceeds it - then it's simply 100%. These formulas are not
known yet precisely), Notes (is the attack used under certain circumstances,
Final Attack, and so on)]
Battle Notes explain information about the specific enemy battle and are always
self explanatory.
NOTE: If you successfully steal an item from an enemy, that enemy will NEVER
drop an item. You can't have both a stolen and dropped item.
Example of Dropped List:
========================
Win: Tranquilizer [8],
Hi-Potion [8],
Loco Weed [8]
- The odds in brackets should be thought of as fractions out of 64 (plus 1).
- So there is a 9/64 chance of winning Tranquilizer.

- 55/64 chance something else:
- 9/64 chance of Hi-Potion
- 55/64 chance something else
- 9/64 chance of Loco Weed
- 55/64 chance of Nothing
This gives you the following chances:
Tranquilizer: (9/64)
Hi-Potion: (55/64)*(9/64)
Loco Weed: (55/64)*(55/64)*(9/64)
Nothing: (55/64)*(55/64)*(55/64)

=
=
=
=

14.06%
12.08%
10.39%
63.47%

Note that this is a complicated and one of the rarer cases. Most of the time, an
enemy can only drop one item, and it's a simple 9/64 (or whatever) chance when
it says [8] (or [32] or whatever). If it says 100% it should be obvious as well.
Example of Stealing List:
=========================
Steal: Soft [32],
Soft [32],
Vagyrisk Claw [8]
This is more formula heavy, I'm sorry, but it just is.
Factor
Formula's:
Main Formula:

Lvl Diff = 40 + Attacker's Level - Target's Level
StealMod = [512 * Lvl Diff / 100]
Chance = [Item Chance * StealMod / 256]

The number you get out of the Chance formula is to be thought of as a fraction
out of 64 (plus 1), so from here it's the same as dropped items.
Example: This is from a Bagrisk, a creature that is Level 19. Assuming you are
level 77, let's see how the game checks the Stealing List:
Lvl Diff = 40 + 77 - 19 = 98
Stealmod = [512 * 98/100] = [501.76] = 501
Chance = [32 * 501/256] = [62.625] = 62
1st Soft: (63/64)
2nd Soft: (1/64)*(63/64)
Vagyrisk Claw: (1/64)*(1/64)*(9/64)
Nothing: (1/64)*(1/64)*(55/64)

= 98.44%
= 1.54%
= 0.0034%
= 0.0021%

As you can see, even though Level 77 is the last possible level to steal a
Vagyrisk Claw at, it's not quite a good idea to wait that long, seeing how low
your chances are. At Level 78+, the chance of stealing a Vagyrisk Claw is 0.
At Level 11, the chances for stealing are best, with a 54.86% chance of stealing
a Soft, a 4.23% chance of stealing a Vagyrisk Claw, and a 40.91% chance of
stealing Nothing. For the mechanics, my thanks go out to Terence.
Most of the time, an enemy will have only one item to steal. In that case, it's
a lot easier as you only have to calculate the chance for that one item.
And now, on to the enemy list.
Oo*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO*=-*=-*=-*=-*oO
||
{ENC-2} Enemy Encyclopedia
||

Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
244 Enemy entries in total. If I counted correctly, that is. ;)
.=========.
|Name: MP |
|=============o====================oo===============o===============o==========.
| Level:
2 | Exp: 16
|| Attack:
6 | MDefense: 0 |Luck: 4 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
30 | AP:
2
|| MAttack:
0 | Defense%: 0 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
0 | Gil: 10
|| Defense:
4 | Dexterity: 50 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [ ]
| Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [ ]
|
|
| Lightning [ ]
| Gravity [ ]
| Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]| Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]| Confusion
[ ]| Silence
[ ]|
| Slow
[ ]| Stop
[ ]| Frog
[ ]| Small
[ ]|
| Slow-numb
[ ]| Petrify
[ ]| Death Sentence [ ]| Manipulate [ ]|
| Berserk
[ ]| Paralysed
[ ]| Darkness
[ ]|
|
|==========================o==========================o========================|
| Drops: Potion [8]
| Steal: Grenade [32]
| Morph: Potion
|
|==========================o==========================o========================|
| Location(s): No. 1 Reactor (Midgar)
|
|------------------------------------------------------------------------------|
| Attacks: Machine Gun [Physical Attack, 1 Target, 6 Base Damage]
|
| -------- {Tonfa}
[Physical Attack, 1 Target, 9 Base Damage]
|
'=============================================================================='
.==================.
|Name: Guard Hound |
|=============o====================oo===============o===============o==========.
| Level:
3 | Exp: 20
|| Attack:
8 | MDefense: 2 |Luck: 6 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
42 | AP:
2
|| MAttack:
2 | Defense%: 6 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
0 | Gil: 12
|| Defense:
4 | Dexterity: 64 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [ ]
| Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [ ]
|
|
| Lightning [ ]
| Gravity [ ]
| Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]| Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]| Confusion
[ ]| Silence
[ ]|
| Slow
[ ]| Stop
[ ]| Frog
[ ]| Small
[ ]|
| Slow-numb
[ ]| Petrify
[ ]| Death Sentence [ ]| Manipulate [ ]|
| Berserk
[ ]| Paralysed
[ ]| Darkness
[ ]|
|
|==========================o==========================o========================|
| Drops: Potion [8]
| Steal: Potion [32]
| Morph: Potion
|
|==========================o==========================o========================|
| Location(s): No. 1 Reactor (Midgar)
|
|------------------------------------------------------------------------------|
| Attacks: {Bite} [Physical Attack, 1 Target, 8 Base Damage]
|
| -------- Tentacle [Physical Attack, 1 Target, 12 Base Damage]
|
'=============================================================================='
.=================.
|Name: Mono Drive |

|=============o====================oo===============o===============o==========.
| Level:
2 | Exp: 18
|| Attack:
3 | MDefense: 4 |Luck: 2 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
28 | AP:
3
|| MAttack:
3 | Defense%: 6 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
28 | Gil: 8
|| Defense:
6 | Dexterity: 49 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [Immune] | Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [Weak]
|
|
| Lightning [ ]
| Gravity [ ]
| Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]| Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]| Confusion
[ ]| Silence
[ ]|
| Slow
[ ]| Stop
[Immune]| Frog
[Immune]| Small
[ ]|
| Slow-numb
[ ]| Petrify
[ ]| Death Sentence [ ]| Manipulate [ ]|
| Berserk
[ ]| Paralysed [Immune]| Darkness
[ ]|
|
|==========================o==========================o========================|
| Drops: Potion [8],
| Steal: --| Morph: Ether
|
|
Ether [2]
|
|
|
|==========================o==========================o========================|
| Location(s): No. 1 Reactor (Midgar)
|
|
Train Graveyard (right after first mission)
|
|------------------------------------------------------------------------------|
| Attacks: {Drilldrive} [Physical Attack, 1 Target, 3 Base Damage]
|
| -------- Fire
[Magical Attack, 1 Target, 15 Base Damage]
|
'=============================================================================='
.============.
|Name: Grunt |
|=============o====================oo===============o===============o==========.
| Level:
7 | Exp: 22
|| Attack:
12 | MDefense: 2 |Luck: 8 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
40 | AP:
2
|| MAttack:
2 | Defense%: 4 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
0 | Gil: 15
|| Defense: 10 | Dexterity: 58 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [ ]
| Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [ ]
|
|
| Lightning [ ]
| Gravity [ ]
| Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]| Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]| Confusion
[ ]| Silence
[ ]|
| Slow
[ ]| Stop
[Immune]| Frog
[Immune]| Small
[ ]|
| Slow-numb
[ ]| Petrify
[ ]| Death Sentence [ ]| Manipulate [ ]|
| Berserk
[ ]| Paralysed [Immune]| Darkness
[ ]|
|
|==========================o==========================o========================|
| Drops: Potion [8],
| Steal: Grenade [8]
| Morph: Potion
|
|
Potion [8]
|
|
|
|==========================o==========================o========================|
| Location(s): No. 1 Reactor (Midgar)
|
|------------------------------------------------------------------------------|
| Attacks: {Handclaw} [Physical Attack, 1 Target, 12 Base Damage]
|
| -------- Beam Gun [Physical Attack, 1 Target, 13.5 Base Damage]
|
'=============================================================================='
.==============.
|Name: 1st Ray |
|=============o====================oo===============o===============o==========.
| Level:
4 | Exp: 12
|| Attack:
10 | MDefense: 0 |Luck: 0 |
|-------------|--------------------||---------------|---------------|----------|

| HP:
18 | AP:
1
|| MAttack:
0 | Defense%: 0 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
0 | Gil: 5
|| Defense:
2 | Dexterity: 40 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [ ]
| Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [ ]
|
|
| Lightning [Weak]
| Gravity [ ]
| Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]| Sleep
[Immune]| Poison [Immune]|
| Sadness [Immune]| Fury
[Immune]| Confusion
[ ]| Silence
[ ]|
| Slow
[ ]| Stop
[ ]| Frog
[Immune]| Small [Immune]|
| Slow-numb
[ ]| Petrify
[ ]| Death Sentence
| Manipulate [ ]|
| Berserk
[ ]| Paralysed [Immune]| [Immune]
| Darkness[Immune]|
|==========================o==========================o========================|
| Drops: --| Steal: --| Morph: Potion
|
|==========================o==========================o========================|
| Location(s): No. 1 Reactor (Midgar)
|
|------------------------------------------------------------------------------|
| Attacks: {Laser Cannon} [Physical Attack, 1 Target, 10 Base Damage]
|
'=============================================================================='
.==============.
|Name: Sweeper |
|=============o====================oo===============o===============o==========.
| Level:
8 | Exp: 27
|| Attack:
18 | MDefense: 4 |Luck: 1 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
140 | AP:
3
|| MAttack:
0 | Defense%: 0 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
0 | Gil: 30
|| Defense: 20 | Dexterity: 48 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [ ]
| Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [ ]
|
|
| Lightning [Weak]
| Gravity [ ]
| Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]| Sleep
[Immune]| Poison [Immune]|
| Sadness [Immune]| Fury
[Immune]| Confusion
[ ]| Silence
[ ]|
| Slow
[ ]| Stop
[ ]| Frog
[Immune]| Small [Immune]|
| Slow-numb
[ ]| Petrify
[ ]| Death Sentence
| Manipulate [ ]|
| Berserk
[ ]| Paralysed [Immune]| [Immune]
| Darkness[Immune]|
|==========================o==========================o========================|
| Drops: --| Steal: --| Morph: Potion
|
|==========================o==========================o========================|
| Location(s): No. 1 Reactor (Midgar)
|
|------------------------------------------------------------------------------|
| Attacks: {Machine Gun} [Physical Attack, 1 Target, 18 Base Damage]
|
| -------- W Machine Gun [Physical Attack, 1 Target, 31.5 Base Damage]
|
|
Smoke Shot
[Physical Attack, 1 Target, 27 Base Damage]
|
'=============================================================================='
.=====================.
.======.
|Name: Guard Scorpion |
| BOSS |
|=============o====================oo===============o===============o==========|
| Level: 12 | Exp: 100
|| Attack:
30 | MDefense: 256*|Luck: 1 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
800 | AP: 10
|| MAttack: 15 | Defense%: 0 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
0 | Gil: 100
|| Defense: 40*| Dexterity: 60 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [ ]
| Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [Immune] | Wind [ ]
|
|

| Lightning [Weak]
| Gravity [Immune] | Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[Immune]| Near-death
[ ]| Sleep
[Immune]| Poison [Immune]|
| Sadness [Immune]| Fury
[Immune]| Confusion [Immune]| Silence [Immune]|
| Slow
[ ]| Stop
[ ]| Frog
[Immune]| Small [Immune]|
| Slow-numb [Immune]| Petrify
[Immune]| Death Sentence
| Manipulate [Imm]|
| Berserk [Immune]| Paralysed [Immune]| [Immune]
| Darkness[Immune]|
|==========================o==========================o========================|
| Drops: Assault Gun (100%)| Steal: --| Morph: --|
|==========================o==========================o========================|
| Location(s): No. 1 Reactor (Midgar)
|
|------------------------------------------------------------------------------|
| Attacks: Rifle
[Physical Attack, 1 Target, 41 Base Damage]
Form 1|
| -------- Search Scope [Selects next Target to attack]
Form 1|
|
Scorpion Tail [Physical Attack, 1 Target, 71.75 Base Damage] Form 1|
|
Tail Laser
[Physical Attack, All Targets, 123 Base Damage,
|
|
100% Counterattack in 2nd form]
Form 2|
| Battle Notes:
|
| ------------|
| - Guard Scorpion has two forms. It's initial is when the battle starts, this |
| is Form 1. It's second form is when it raises it's tail.
|
| - It will transform to Form 2 after using two damaging attacks. It will
|
| transform back to Form 1 after a short amount of time has passed.
|
| - During Form 1, the stats for Def and MDef above are correct. When it is
|
| in it's 2nd Form, it will get a boost for these stats, and these stats
|
| become this: Defense = 255, MDefense = 384.
|
| - Guard Scorpion has a fixed attack pattern: Search Scope, Attack, Search
|
Scope, Attack, Transform to Form 2, Wait, Wait, Transform to Form 1, Repeat|
'=============================================================================='
.==================.
|Name: Grashstrike |
|=============o====================oo===============o===============o==========.
| Level:
8 | Exp: 20
|| Attack:
12 | MDefense: 2 |Luck: 6 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
42 | AP:
2
|| MAttack: 15 | Defense%: 3 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
0 | Gil: 20
|| Defense: 18 | Dexterity: 58 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [ ]
| Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [ ]
|
|
| Lightning [ ]
| Gravity [ ]
| Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]| Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]| Confusion
[ ]| Silence
[ ]|
| Slow
[ ]| Stop
[ ]| Frog
[ ]| Small
[ ]|
| Slow-numb
[ ]| Petrify
[ ]| Death Sentence [ ]| Manipulate [ ]|
| Berserk
[ ]| Paralysed
[ ]| Darkness
[ ]|
|
|==========================o==========================o========================|
| Drops: Spider Web [2]
| Steal: Spider Web [32] | Morph: Spider Web
|
|==========================o==========================o========================|
| Location(s): Lower Sector 4 Plate (Midgar, before second reactor)
|
|------------------------------------------------------------------------------|
| Attacks: {Sickle} [Physical Attack, 1 Target, 12 Base Damage]
|
| -------- Silk
[Magical Attack, 1 Target, Inflicts Slow 100%]
|
'=============================================================================='
.======================.
|Name: Rocket Launcher |
|=============o====================oo===============o===============o==========.

| Level:
5 | Exp: 13
|| Attack:
30 | MDefense: 200 |Luck: 0 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
50 | AP:
3
|| MAttack:
0 | Defense%: 0 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
0 | Gil: 7
|| Defense:
2 | Dexterity: 50 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [ ]
| Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [ ]
|
|
| Lightning [Weak]
| Gravity [ ]
| Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]| Sleep
[Immune]| Poison [Immune]|
| Sadness [Immune]| Fury
[Immune]| Confusion
[ ]| Silence
[ ]|
| Slow
[ ]| Stop
[ ]| Frog
[Immune]| Small [Immune]|
| Slow-numb
[ ]| Petrify
[ ]| Death Sentence
| Manipulate [ ]|
| Berserk
[ ]| Paralysed [Immune]| [Immune]
| Darkness[Immune]|
|==========================o==========================o========================|
| Drops: --| Steal: --| Morph: Potion
|
|==========================o==========================o========================|
| Location(s): Lower Sector 4 Plate (Midgar, before second reactor)
|
|------------------------------------------------------------------------------|
| Attacks: Rocket Launcher [Physical Attack, 1 Target, 51 Base Damage]
|
'=============================================================================='
.=================.
|Name: Chuse Tank |
|=============o====================oo===============o===============o==========.
| Level:
6 | Exp: 23
|| Attack:
10 | MDefense: 66 |Luck: 5 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
36 | AP:
2
|| MAttack:
0 | Defense%: 3 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
0 | Gil: 30
|| Defense:
6 | Dexterity: 57 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [ ]
| Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [ ]
|
|
| Lightning [ ]
| Gravity [ ]
| Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]| Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]| Confusion
[ ]| Silence
[ ]|
| Slow
[ ]| Stop
[ ]| Frog
[Immune]| Small
[ ]|
| Slow-numb
[ ]| Petrify
[ ]| Death Sentence [ ]| Manipulate [ ]|
| Berserk
[ ]| Paralysed
[ ]| Darkness
[ ]|
|
|==========================o==========================o========================|
| Drops: Potion [8]
| Steal: Potion [32]
| Morph: Potion
|
|==========================o==========================o========================|
| Location(s): Lower Sector 4 Plate (Midgar, before second reactor)
|
|------------------------------------------------------------------------------|
| Attacks: {Claw}
[Physical Attack, 1 Target, 10 Base Damage]
|
| -------- Rolling Claw [Magical Attack, 1 Target, Damage = 1/8 of Target's HP]|
'=============================================================================='
.============.
|Name: Blugu |
|=============o====================oo===============o===============o==========.
| Level:
4 | Exp: 18
|| Attack:
8 | MDefense: 128 |Luck: 2 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
120 | AP:
2
|| MAttack: 24 | Defense%: 1 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
0 | Gil: 35
|| Defense: 180 | Dexterity: 52 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [Immune] | Water [ ]
| Restorative [ ] |

| Ice
[ ]
| Poison [ ]
| Wind [Weak]
|
|
| Lightning [Weak]
| Gravity [ ]
| Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]| Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]| Confusion
[ ]| Silence
[ ]|
| Slow
[ ]| Stop
[Immune]| Frog
[Immune]| Small
[ ]|
| Slow-numb
[ ]| Petrify
[ ]| Death Sentence [ ]| Manipulate [ ]|
| Berserk
[ ]| Paralysed [Immune]| Darkness
[ ]|
|
|==========================o==========================o========================|
| Drops: Potion [8]
| Steal: Eye drop [32]
| Morph: Potion
|
|==========================o==========================o========================|
| Location(s): Lower Sector 4 Plate (Midgar, before second reactor)
|
|------------------------------------------------------------------------------|
| Attacks: {Bodyblow} [Physical Attack, 1 Target, 8 Base Damage]
|
| -------- Hell Bubbles [Magical Attack, 1 Target, Inflict Sleep (80)]
|
'=============================================================================='
.==============.
|Name: Smogger |
|=============o====================oo===============o===============o==========.
| Level:
8 | Exp: 32
|| Attack:
22 | MDefense: 64 |Luck: 1 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
90 | AP:
3
|| MAttack:
8 | Defense%: 1 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
0 | Gil: 60
|| Defense: 24 | Dexterity: 47 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [ ]
| Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [Absorb] | Wind [ ]
|
|
| Lightning [ ]
| Gravity [ ]
| Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]| Sleep
[Immune]| Poison [Immune]|
| Sadness [Immune]| Fury
[Immune]| Confusion
[ ]| Silence
[ ]|
| Slow
[ ]| Stop
[ ]| Frog
[Immune]| Small [Immune]|
| Slow-numb
[ ]| Petrify
[ ]| Death Sentence
| Manipulate [ ]|
| Berserk
[ ]| Paralysed [Immune]| [Immune]
| Darkness[Immune]|
|==========================o==========================o========================|
| Drops: Deadly Waste [8] | Steal: Smoke Bomb [32] | Morph: Hi-Potion
|
|==========================o==========================o========================|
| Location(s): No. 5 Reactor (Midgar)
|
|------------------------------------------------------------------------------|
| Attacks: {Punch} [Physical Attack, 1 Target, 22 Base Damage]
|
| -------- Smog
[Physical Attack, 1 Target, 16.5 Base Damage,
|
|
Inflict Poison (88)]
|
|
Smog
[Physical Attack, 1 Target, 16.5 Base Damage,
|
|
Inflict Darkness (92)]
|
'=============================================================================='
.========================.
|Name: Special Combatant |
|=============o====================oo===============o===============o==========.
| Level:
9 | Exp: 28
|| Attack:
15 | MDefense: 32 |Luck: 12 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
60 | AP:
3
|| MAttack:
2 | Defense%: 5 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
0 | Gil: 40
|| Defense: 24 | Dexterity: 58 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [ ]
| Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [ ]
|
|
| Lightning [ ]
| Gravity [ ]
| Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|

| Death
[ ]| Near-death
[ ]| Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]| Confusion
[ ]| Silence
[ ]|
| Slow
[ ]| Stop
[ ]| Frog
[ ]| Small
[ ]|
| Slow-numb
[ ]| Petrify
[ ]| Death Sentence [ ]| Manipulate [ ]|
| Berserk
[ ]| Paralysed
[ ]| Darkness
[ ]|
|
|==========================o==========================o========================|
| Drops: Antidote [8]
| Steal: Eye drop [32]
| Morph: Hi-Potion
|
|
Grenade [2]
|
|
|
|==========================o==========================o========================|
| Location(s): No. 5 Reactor (Midgar)
|
|------------------------------------------------------------------------------|
| Attacks: {Handclaw} [Physical Attack, 1 Target, 15 Base Damage]
|
| -------- Beam Gun [Physical Attack, 1 Target, 16.875 Base Damage]
|
|
Wave
[Physical Attack, 1 Target, 80 Base Damage]
|
'=============================================================================='
.==================.
|Name: Blood Taste |
|=============o====================oo===============o===============o==========.
| Level:
8 | Exp: 24
|| Attack:
12 | MDefense: 24 |Luck: 6 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
72 | AP:
2
|| MAttack: 14 | Defense%: 8 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
0 | Gil: 32
|| Defense: 22 | Dexterity: 65 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [ ]
| Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [ ]
|
|
| Lightning [ ]
| Gravity [ ]
| Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]| Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]| Confusion
[ ]| Silence
[ ]|
| Slow
[ ]| Stop
[ ]| Frog
[ ]| Small
[ ]|
| Slow-numb
[ ]| Petrify
[ ]| Death Sentence [ ]| Manipulate [ ]|
| Berserk
[ ]| Paralysed
[ ]| Darkness
[ ]|
|
|==========================o==========================o========================|
| Drops: Antidote [8]
| Steal: Eye drop [32]
| Morph: Potion
|
|==========================o==========================o========================|
| Location(s): No. 5 Reactor (Midgar)
|
|------------------------------------------------------------------------------|
| Attacks: {Bite}
[Physical Attack, 1 Target, 12 Base Damage]
|
| -------- Tentacle Drain [Physical Absorb, 1 Target, 7.5 Base Damage/Absorb] |
'=============================================================================='
.=======================.
|Name: Proto Machinegun |
|=============o====================oo===============o===============o==========.
| Level:
4 | Exp: 16
|| Attack:
12 | MDefense: 128 |Luck: 0 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
100 | AP:
2
|| MAttack:
0 | Defense%: 0 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
0 | Gil: 15
|| Defense:
2 | Dexterity: 45 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [ ]
| Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [Absorb] | Wind [ ]
|
|
| Lightning [Weak]
| Gravity [ ]
| Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]| Sleep
[Immune]| Poison [Immune]|
| Sadness [Immune]| Fury
[Immune]| Confusion
[ ]| Silence
[ ]|
| Slow
[ ]| Stop
[ ]| Frog
[Immune]| Small [Immune]|
| Slow-numb
[ ]| Petrify
[ ]| Death Sentence
| Manipulate [ ]|

| Berserk
[ ]| Paralysed [Immune]| [Immune]
| Darkness[Immune]|
|==========================o==========================o========================|
| Drops: --| Steal: --| Morph: Potion
|
|==========================o==========================o========================|
| Location(s): No. 5 Reactor (Midgar)
|
|------------------------------------------------------------------------------|
| Attacks: Machine Gun [Physical Attack, 1 Target, 12 Base Damage]
|
'=============================================================================='
.=================.
.======.
|Name: Air Buster |
| BOSS |
|=============o====================oo===============o===============o==========|
| Level: 15 | Exp: 180
|| Attack:
24 | MDefense: 320 |Luck: 2 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
1200 | AP: 16
|| MAttack: 12 | Defense%: 3 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
0 | Gil: 150
|| Defense: 80 | Dexterity: 75 |
|
|=============o====================oo===============o===============o==========|
| Fire
[Halves] | Earth [Immune] | Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [ ]
|
|
| Lightning [Weak]
| Gravity [Immune] | Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[Immune]| Near-death
[ ]| Sleep
[Immune]| Poison [Immune]|
| Sadness [Immune]| Fury
[Immune]| Confusion [Immune]| Silence [Immune]|
| Slow
[ ]| Stop
[ ]| Frog
[Immune]| Small [Immune]|
| Slow-numb [Immune]| Petrify
[Immune]| Death Sentence
| Manipulate [Imm]|
| Berserk [Immune]| Paralysed [Immune]| [Immune]
| Darkness[Immune]|
|===========================o=========================o========================|
| Drops: Titan Bangle (100%)| Steal: --| Morph: --|
|===========================o=========================o========================|
| Location(s): No. 5 Reactor (Midgar)
|
|------------------------------------------------------------------------------|
| Attacks: Big Bomber [Physical Attack, 1 Target, 109.375 Base Damage] Ammo = 4|
| -------- Energy Ball [Physical Attack, 1 Target, 65.625 Base Damage]
|
|
Rear Gun
[Physical Attack, 1 Target, 43.75 Base Damage]
|
|
{Bodyblow} [Physical Counter Attack, One Target, 87.5 Base Damage] |
|
|
| Battle Notes:
|
| ------------|
| - Battle formation is always the same: Cloud on one side, and Barret & Tifa |
| on the other side of Air Buster.
|
| - Air Buster takes 5x damage from Back Attacks (instead of the regular 2x). |
| - When below 20% of it's Max HP, Air Buster can no longer turn.
|
'=============================================================================='
.==================.
|Name: Whole Eater |
|=============o====================oo===============o===============o==========.
| Level:
9 | Exp: 24
|| Attack:
30 | MDefense: 80 |Luck: 4 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
72 | AP:
2
|| MAttack:
0 | Defense%: 2 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
0 | Gil: 70
|| Defense: 14 | Dexterity: 58 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [ ]
| Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [ ]
|
|
| Lightning [ ]
| Gravity [ ]
| Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]| Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]| Confusion
[ ]| Silence
[ ]|

|Name: Hedgehog Pie | |=============o====================oo===============o===============o==========. MP=4. 1 Target. 1 Target. | | 30 Base Damage | '==============================================================================' . Fire Elemental. 1 Target.===========. |Name: Vice | |=============o====================oo===============o===============o==========.===================. | Level: 6 | Exp: 20 || Attack: 12 | MDefense: 12 |Luck: 8 | |-------------|--------------------||---------------|---------------|----------| | HP: 40 | AP: 3 || MAttack: 4 | Defense%: 4 | | |-------------|--------------------||---------------|---------------| | | MP: 52 | Gil: 25 || Defense: 18 | Dexterity: 42 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [Weak] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]| Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]| Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [ ]| Frog [ ]| Small [ ]| | Slow-numb [ ]| Petrify [ ]| Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [ ]| Darkness [ ]| | |==========================o==========================o========================| | Drops: --| Steal: Potion [32] | Morph: Potion | |==========================o==========================o========================| | Location(s): Sector 5 Slum (Midgar) | |------------------------------------------------------------------------------| | Attacks: {Bodyblow} [Physical Attack. 38 Base Damage. | Level: 7 | Exp: 24 || Attack: 14 | MDefense: 0 |Luck: 6 | |-------------|--------------------||---------------|---------------|----------| | HP: 68 | AP: 3 || MAttack: 0 | Defense%: 16 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 80 || Defense: 14 | Dexterity: 62 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]| Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]| Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [ ]| Frog [Immune]| Small [ ]| | Slow-numb [ ]| Petrify [ ]| Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [ ]| Darkness [ ]| | |==========================o==========================o========================| | Drops: Potion [8] | Steal: Speed Drink [32] | Morph: Potion | .Fire [Magical Attack.| Slow [ ]| Stop [ ]| Frog [ ]| Small [ ]| | Slow-numb [ ]| Petrify [ ]| Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [ ]| Darkness [ ]| | |==========================o==========================o========================| | Drops: --| Steal: Potion [32] | Morph: Potion | |==========================o==========================o========================| | Location(s): Sector 5 Slum (Midgar) | |------------------------------------------------------------------------------| | Attacks: {Sickle} [Physical Attack. | | -------Can sometimes use 2x times in a single turn] | '==============================================================================' . 12 Base Damage] | | -------.

Luck = 4. | | 255% Hit Rate. | | -------Inflict Darkness (28)] | | Hell Bomber [Physical Attack. 32 Base Damage. 75. Att = 32. | Level: 8 | Exp: 8 || Attack: 14 | MDefense: 6 |Luck: 8 | . MAtk = 24. unless you manipulate Vice] | | Steal [Steals random item. |Name: Corneo's Lackey | |=============o====================oo===============o===============o==========.5 Base Damage] | | Suicide Drop [Physical Attack. | | 255% Hit Rate.The transformed Hell House can use the below attacks: | | | | {Bodyblow} [Physical Attack. 50% chance being used | | as counterattack when under 75% of it's Max HP. 1 Target. 1 Target. 1 Target. 64. 14 Base Damage. Kill Vice to get the item back] | | {Escape} [Escapes battle. | | Transforms into Type B after using this attack] | | Battle Notes: | | ------------| | . 32 Base Damage. All Targets.25 Base Damage. Dex = 59. Earth Elemental.5 Base Damage] | '==============================================================================' . All Targets.|==========================o==========================o========================| | Location(s): Sector 5 Slum (Midgar) | |------------------------------------------------------------------------------| | Attacks: {Hit} [Physical Attack. | | -------Note: This attack is never used. Def% = 3. 1 Target. 48 Base Damage] | | Suicide Drop [Physical Attack. not Immune to Death Sentence. | Level: 11 | Exp: 44 || Attack: 24*| MDefense: 48*|Luck: 2*| |-------------|--------------------||---------------|---------------|----------| | HP: 450 | AP: 6 || MAttack: 20*| Defense%: 0*| | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 250* || Defense: 2 | Dexterity: 52*| | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [Immune]| Silence [ ]| | Slow [ ]| Stop [ ]|Frog [Immune]| Small [Immune]| | Slow-numb [Immune]| Petrify [Immune]|Death Sentence[Im*]| Manipulate [Imm]| | Berserk [Immune]| Paralysed [ ]|Darkness [ ]| | |==========================o==========================o========================| | Drops: Potion [8] | Steal: --| Morph: Potion | |==========================o==========================o========================| | Location(s): Sector 6 Slum (Midgar) | |------------------------------------------------------------------------------| | Attacks: {Erupt} [Physical Attack. |Name: Hell House | |=============o====================oo===============o===============o==========. Only after stealing an item] | '==============================================================================' .=================. | | .| | MDef = 64. Earth Elemental. Kill Vice to get the item back] | | Grind [Steals random item. | | * This new form has somewhat different stats: Gil = 200. 107. 43 Base Damage] | | Lunattack [Physical Attack.======================. | | 25% chance of being used as a counterattack when under| | 25% of it's Max HP] | | Hell Press [Physical Attack. 1 Target. 1 Target.Hell House will transform into a new form when it uses Suicide Drop.

|Name: Scotch | |=============o====================oo===============o===============o==========.==========.{Machine Gun} [Physical Attack. 1 Target.{Machine Gun} [Physical Attack. | Level: 11 | Exp: 22 || Attack: 22 | MDefense: 18 |Luck: 10 | |-------------|--------------------||---------------|---------------|----------| | HP: 150 | AP: 0 || MAttack: 33 | Defense%: 5 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 60 || Defense: 32 | Dexterity: 44 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]| Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]| Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [ ]| Frog [ ]| Small [ ]| | Slow-numb [ ]| Petrify [ ]| Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [ ]| Darkness [ ]| | |==========================o==========================o========================| | Drops: --| Steal: --| Morph: Potion | |==========================o==========================o========================| | Location(s): Don Corneo's Mansion (Midgar) | |------------------------------------------------------------------------------| | Attacks: {Hit} [Physical Attack. 1 Target. . |Name: Aps | | BOSS | |=============o====================oo===============o===============o==========| | Level: 18 | Exp: 240 || Attack: 40 | MDefense: 160 |Luck: 5 | |-------------|--------------------||---------------|---------------|----------| | HP: 1800 | AP: 22 || MAttack: 40 | Defense%: 4 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 253 || Defense: 36 | Dexterity: 63 | | . 14 Base Damage] | | -------. 1 Target.=============.======. 29 Base Damage. 14 Base Damage] | '==============================================================================' . 29 Base Damage] | | -------. will use | | 2x in a row when he's attacked or when one of his | | allies gets killed] | '==============================================================================' .|-------------|--------------------||---------------|---------------|----------| | HP: 42 | AP: 0 || MAttack: 10 | Defense%: 2 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 10 || Defense: 12 | Dexterity: 48 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]| Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]| Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [ ]| Frog [ ]| Small [ ]| | Slow-numb [ ]| Petrify [ ]| Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [ ]| Darkness [ ]| | |==========================o==========================o========================| | Drops: --| Steal: --| Morph: Potion | |==========================o==========================o========================| | Location(s): Don Corneo's Mansion (Midgar) | |------------------------------------------------------------------------------| | Attacks: {Hit} [Physical Attack. 1 Target.

1 Target. there is a 1/16th| .5 Base Damage] | | Battle Notes: | | ------------| | . | | Inflicts Sadness 100%] | | Sewer Tsunami [Physical Attack.Water Gun [Physical Attack. 1 Target.5 Base Damage.|=============o====================oo===============o===============o==========| | Fire [Weak] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [Immune] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [Immune]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [Immune]| Silence [Immune]| | Slow [ ]| Stop [ ]|Frog [Immune]| Small [Immune]| | Slow-numb [Immune]| Petrify [Immune]|Death Sentence[Imm]| Manipulate [Imm]| | Berserk [Immune]| Paralysed [ ]|Darkness [ ]| | |===========================o=========================o========================| | Drops: Phoenix Down (100%)| Steal: --| Morph: --| |===========================o=========================o========================| | Location(s): Sewers (Midgar) | |------------------------------------------------------------------------------| | Attacks: {Tail Attack} [Physical Attack.When Sahagin gets hit by a Physical Attack. | | Comes backward . | | Comes forward . |Name: Sahagin | |=============o====================oo===============o===============o==========. | '==============================================================================' .Aps takes 4x damage from Back Attacks (instead of the regular 2x damage). 30 Base Damage] | | -------. and also hits Aps in the back. Water Elemental. 1 Target. All Targets. The backward | | version hits the party from the back. The forward version | | hits the party up front. 15.5 Base Damage] | | Sewer Tsunami [Physical Attack. and Aps from the front. as noted above. 41.==============. | Steal: Hyper [8] | Morph: Potion | | Hyper [2] | | | |==========================o==========================o========================| | Location(s): Sewers (Midgar) | |------------------------------------------------------------------------------| | Attacks: {Harpoon} [Physical Attack. Water Elemental. | | 77.Aps takes between (180-192) damage. | | 77. 1 Target.Lick [Physical Attack. 77.Aps takes between (45-48) damage.25 Base Damage] | | | | Battle Notes: .Aps has two versions of Sewer Tsunami. | Level: 10 | Exp: 30 || Attack: 23 | MDefense: 64 |Luck: 12 | |-------------|--------------------||---------------|---------------|----------| | HP: 150 | AP: 3 || MAttack: 8 | Defense%: 2 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 89 || Defense: 32 | Dexterity: 59 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [Absorbs] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]| Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]| Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [ ]| Frog [ ]| Small [ ]| | Slow-numb [ ]| Petrify [ ]| Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [ ]| Darkness [ ]| | |==========================o==========================o========================| | Drops: Potion [8]. All Targets. | | .5 Base Damage] | | -------.

Mono Laser [Physical Attack. This nullifies any | | Physical Damage. |Name: Eligor | |=============o====================oo===============o===============o==========. | | Will be used against all party members when Eligor | | is below 50% of it's Max HP] | . Water Elemental.75 Base Damage] | '==============================================================================' . | Steal: Tranquilizer [8] | Morph: Potion | | Tranquilizer [2] | | | |==========================o==========================o========================| | Location(s): Sewers (Midgar) | |------------------------------------------------------------------------------| | Attacks: {Bodyblow} [Physical Attack. | Level: 11 | Exp: 23 || Attack: 22 | MDefense: 18 |Luck: 10 | |-------------|--------------------||---------------|---------------|----------| | HP: 120 | AP: 2 || MAttack: 33 | Defense%: 5 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 55 || Defense: 32 | Dexterity: 47 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]| Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]| Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [ ]| Frog [ ]| Small [ ]| | Slow-numb [ ]| Petrify [ ]| Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [ ]| Darkness [ ]| | |==========================o==========================o========================| | Drops: Potion [8].=============. 1 Target.chance that it's defense becomes 512.375 Base Damage. 29 Base Damage] | | -------. |Name: Ceasar | |=============o====================oo===============o===============o==========. 1 Target.Bubble [Physical Attack. | Level: 12 | Exp: 36 || Attack: 33 | MDefense: 110 |Luck: 7 | |-------------|--------------------||---------------|---------------|----------| | HP: 300 | AP: 4 || MAttack: 24 | Defense%: 2 | | |-------------|--------------------||---------------|---------------| | | MP: 67 | Gil: 120 || Defense: 46 | Dexterity: 56 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [Halves] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]| Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]| Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [ ]| Frog [ ]| Small [ ]| | Slow-numb [ ]| Petrify [ ]| Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [ ]| Darkness [ ]| | |==========================o==========================o========================| | Drops: Echo Screen [2] | Steal: Striking Staff [8]| Morph: Mute Mask | |==========================o==========================o========================| | Location(s): Train Graveyard (Midgar) | |------------------------------------------------------------------------------| | Attacks: {Sword Attack} [Physical Attack. | '==============================================================================' . 39. 1 Target. 29 Base Damage] | | -------.=============.| ------------. 1 Target. | | 21.

MP=8.| Silence [Magical Attack. MP=1.75 Base Damage] | '==============================================================================' . |Name: Cripshay | |=============o====================oo===============o===============o==========. |Name: Ghost | |=============o====================oo===============o===============o==========. 1 Target. 1 Target.Dual Spike [Physical Attack. Fire Elemental.Fire [Magical Attack. | | 39. Inflicts Silence (60)]| | Sleepel [Magical Attack. 1 Target. | Level: 8 | Exp: 26 || Attack: 11 | MDefense: 26 |Luck: 2 | |-------------|--------------------||---------------|---------------|----------| | HP: 100 | AP: 3 || MAttack: 0 | Defense%: 3 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 53 || Defense: 18 | Dexterity: 46 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]| Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]| Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [ ]| Frog [ ]| Small [ ]| | Slow-numb [ ]| Petrify [ ]| Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [ ]| Darkness [ ]| | |==========================o==========================o========================| | Drops: Potion [8] | Steal: Potion [32] | Morph: Potion | |==========================o==========================o========================| | Location(s): Train Graveyard (Midgar) | |------------------------------------------------------------------------------| | Attacks: {Scissors} [Physical Attack. 1 Target. 13. | Level: 10 | Exp: 30 || Attack: 25 | MDefense: 56 |Luck: 6 | |-------------|--------------------||---------------|---------------|----------| | HP: 130 | AP: 3 || MAttack: 18 | Defense%: 10 | | |-------------|--------------------||---------------|---------------| | | MP: 80 | Gil: 22 || Defense: 8 | Dexterity: 48 | | |=============o====================oo===============o===============o==========| | Fire [Weak] | Earth [Immune] | Water [Immune] |Restorative[Hurt]| | Ice [Halves] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [Death] | | |-------------------o--------------------o-------------------o-----------------| | Death [Full-Cure]| Near-death [ ]| Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]| Confusion [ ]| Silence [Immune]| | Slow [ ]| Stop [Immune]| Frog [Immune]| Small [ ]| | Slow-numb [ ]| Petrify [ ]| Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [Immune]| Darkness [ ]| | |==========================o==========================o========================| | Drops: Ghost Hand [2] | Steal: Ghost Hand [32] | Morph: Ether | |==========================o==========================o========================| | Location(s): Train Graveyard (Midgar) | |------------------------------------------------------------------------------| | Attacks: {Scratch} [Physical Attack. Absorbs 63 Base Damage] | '==============================================================================' .===============.============. 11 Base Damage] | | -------. 1 Target. 32 Base Damage] | | -------. 1 Target. MP=4. MP=24. 1 Target.375 Base Damage] | | Drain [Magical Attack. Inflicts Sleepel (72)] | '==============================================================================' .

but has a 50% chance | | ------------.Propeller [Physical Attack. 1 Target. 96 Base Damage] | | Demi [Magical Attack. | | . No longer Weak to Wind. 1 Target.5 Base Damage] | | | | Battle Notes: . Damage = Target's HP/4] | '==============================================================================' . | | * It's stats will alter slightly: MAtk = 33. 1 Target. 1 Target. Def% = 1. | Level: 10 | Exp: 35 || Attack: 22 | MDefense: 240 |Luck: 10 | |-------------|--------------------||---------------|---------------|----------| | HP: 120 | AP: 4 || MAttack: 22 | Defense%: 6 | | |-------------|--------------------||---------------|---------------| | | MP: 72 | Gil: 70 || Defense: 32 | Dexterity: 58 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [Immune] | Water [Immune] | Restorative [ ] | | Ice [Absorb] | Poison [ ] | Wind [Weak] | | | Lightning [Immune] | Gravity [Immune] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]| Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]| Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [Immune]| Frog [Immune]| Small [ ]| | Slow-numb [ ]| Petrify [ ]| Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [Immune]| Darkness [ ]| | |==========================o==========================o========================| | Drops: Graviball [8] | Steal: Ether [32] | Morph: Phoenix Down | |==========================o==========================o========================| | Location(s): Train Graveyard (Midgar Sector 7) | |------------------------------------------------------------------------------| | Attacks: {Wing Cutter} [Physical Attack. |Name: Aero Combatant | |=============o====================oo===============o===============o==========.===============.of dropping ('transforming') to the ground when it's hit. MDef = 48. Aero Combatant can only use the attacks below: | | | .Ice [Magical Attack.. 29 Base Damage] | | -------. 1 Target. No longer Immune to Earth. Dex = 42. | Level: 11 | Exp: 40 || Attack: 22 | MDefense: 24*|Luck: 22*| |-------------|--------------------||---------------|---------------|----------| | HP: 190 | AP: 4 || MAttack: 6*| Defense%: 40*| | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 110 || Defense: 24 | Dexterity: 72*| | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [Immune]* | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [Weak]* | | | Lightning [ ] | Gravity [Immune] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [Immune]| Silence [ ]| | Slow [ ]| Stop [Immune]|Frog [Immune]| Small [Immune]| | Slow-numb [Immune]| Petrify [ ]|Death Sentence[Imm]| Manipulate [Imm]| | Berserk [Immune]| Paralysed [Immune]|Darkness [ ]| | |==========================o==========================o========================| | Drops: Potion [8] | Steal: Potion [32] | Morph: Potion | |==========================o==========================o========================| | Location(s): Plate Support (Midgar Sector 7) | |------------------------------------------------------------------------------| | Attacks: {Kick} [Physical Attack. |Name: Deenglow | |=============o====================oo===============o===============o==========. Gravity.When on the ground. 28 Base Damage] | | -------.=====================. 43. | | Luck = 1.Aero Combatant will be Aerial at first.

375 Base Damage] | '==============================================================================' .======.Hand Grenade [Physical Attack. |Name: Grenade Combatant | |=============o====================oo===============o===============o==========. 1 Target. | Level: 10 | Exp: 42 || Attack: 18 | MDefense: 30 |Luck: 3 | |-------------|--------------------||---------------|---------------|----------| | HP: 130 | AP: 4 || MAttack: 4 | Defense%: 3 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 72 || Defense: 24 | Dexterity: 54 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]| Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]| Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [ ]| Frog [ ]| Small [ ]| | Slow-numb [ ]| Petrify [ ]| Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [ ]| Darkness [ ]| | |==========================o==========================o========================| | Drops: Grenade [8] | Steal: Tranquilizer [32] | Morph: Grenade | |==========================o==========================o========================| | Location(s): Shinra Building (Midgar) | |------------------------------------------------------------------------------| | Attacks: {Machine Gun} [Physical Attack. | | 73. |Name: Turks:Reno | | BOSS | |=============o====================oo===============o===============o==========| | Level: 17 | Exp: 290 || Attack: 32 | MDefense: 62 |Luck: 15 | |-------------|--------------------||---------------|---------------|----------| | HP: 1000 | AP: 22 || MAttack: 20 | Defense%: 6 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 500 || Defense: 52 | Dexterity: 50 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [Halves] | Gravity [Immune] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [Immune]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [Immune]| Silence [Immune]| | Slow [ ]| Stop [ ]|Frog [Immune]| Small [Immune]| | Slow-numb [Immune]| Petrify [Immune]|Death Sentence[Imm]| Manipulate [Imm]| | Berserk [Immune]| Paralysed [Immune]|Darkness [ ]| | |===========================o=========================o========================| | Drops: Ether (100%) | Steal: --| Morph: --| |===========================o=========================o========================| | Location(s): Plate Support (Midgar Sector 7) | |------------------------------------------------------------------------------| | Attacks: {Short Staff} [Physical Attack. 18 Base Damage] | | -------. .========================. 1 Target. 39. 29 Base Damage] | | Sword Rush [Physical Attack. 1 Target.5 Base Damage. 61. 32. 1 Target.| {Propeller Sword} [Physical Attack.625 Base Damage] | '==============================================================================' .Pyramid [Magical Attack. 1 Target.=================.25 Base Damage] | | -------. Inflicts Paralysed (24)] | '==============================================================================' . Lightning Elemental. 1 Target. Inflicts Imprisoned 100%]| | Electro-mag Rod [Physical Attack. 1 Target.

Def = 4. 1 Target.625 Base Damage] | | | | Battle Notes: * Mighty Grunt will lose it's armor when it falls below 50% of | | ------------. | Level: 12 | Exp: 50 || Attack: 20*| MDefense: 64*|Luck: 0*| |-------------|--------------------||---------------|---------------|----------| | HP: 230 | AP: 5 || MAttack: 6 | Defense%: 0*| | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 98 || Defense: 100*| Dexterity: 40*| | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [Immune]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [ ]|Frog [Immune]| Small [Immune]| | Slow-numb [Immune]| Petrify [Immune]|Death Sentence[Imm]| Manipulate [Imm]| | Berserk [Immune]| Paralysed [ ]|Darkness [ ]| | |==========================o==========================o========================| | Drops: Tranquilizer [8] | Steal: Tranquilizer [32] | Morph: --| | | Grenade [8] | | |==========================o==========================o========================| | Location(s): Shinra Building (Midgar) | |------------------------------------------------------------------------------| | Attacks: {Machine Gun} [Physical Attack. Manipulate. 50. |Name: Moth Slasher | |=============o====================oo===============o===============o==========. Berserk. 1 Target. Luck = 12. |Name: Mighty Grunt | |=============o====================oo===============o===============o==========. Def% = 33. No longer Immune to Slow-numb.Double Shot [Physical Attack. | | Mdef = 8.5 Base Damage] | '==============================================================================' . | | Petrify. | Level: 13 | Exp: 46 || Attack: 31 | MDefense: 58 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 260 | AP: 5 || MAttack: 0 | Defense%: 4 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 75 || Defense: 28 | Dexterity: 59 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [Weak] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [Immune]| Poison [Immune]| | Sadness [Immune]| Fury [Immune]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [ ]|Frog [Immune]| Small [Immune]| | Slow-numb [ ]| Petrify [ ]|Death Sentence[Imm]| Manipulate [ ]| | Berserk [ ]| Paralysed [ ]|Darkness [ ]| | |==========================o==========================o========================| | Drops: --| Steal: Carbon Bangle [32]| Morph: --| |==========================o==========================o========================| | Location(s): Shinra Building (Midgar) | |------------------------------------------------------------------------------| .===================. 1 Target. It's stats will change: Atk = 28.it's Max HP. Dex = 55. Death Sentence.===================.Mighty Grunt will only be able to perform the attacks below without armor: | | | | {Roller Dash} [Physical Attack.. 1 Target. 27 Base Damage] | | -------. 38 Base Damage] | | Rollerspin [Physical Attack. | | . 66.

|Name: Sword Dance | |=============o====================oo===============o===============o==========.Speed Slash [Physical Attack. 1 Target. | | -------Sometimes used twice in a combo] | | Slap [Physical Attack. 1 Target. 29 Base Damage. | Level: 11 | Exp: 39 || Attack: 22 | MDefense: 32 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 160 | AP: 6 || MAttack: 0 | Defense%: 5 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 90 || Defense: 24 | Dexterity: 52 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [Immune] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [Immune]|Frog [ ]| Small [ ]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [Immune]|Darkness [ ]| | |==========================o==========================o========================| | Drops: Loco Weed [8] | Steal: Hyper [8] | Morph: Light Curtain | |==========================o==========================o========================| | Location(s): Shinra Building (Midgar) | |------------------------------------------------------------------------------| | Attacks: {Bodyblow} [Physical Attack. |Name: Hammer Blaster | |=============o====================oo===============o===============o==========. 1 Target.| Attacks: {Verbal Attack} [Physical Attack.=====================. All Targets. 36. 77. | Level: 12 | Exp: 43 || Attack: 18 | MDefense: 44 |Luck: 4 | |-------------|--------------------||---------------|---------------|----------| | HP: 210 | AP: 5 || MAttack: 0 | Defense%: 3 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 80 || Defense: 12 | Dexterity: 50 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [Weak] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [Immune]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [Immune]| Silence [ ]| | Slow [ ]| Stop [Immune]|Frog [Immune]| Small [Immune]| | Slow-numb [Immune]| Petrify [Immune]|Death Sentence [ ]| Manipulate [Imm]| | Berserk [Immune]| Paralysed [ ]|Darkness [ ]| | |==========================o==========================o========================| | Drops: Loco Weed [8] | Steal: Echo Screen [32] | Morph: Smoke Bomb | |==========================o==========================o========================| | Location(s): Shinra Building (Midgar) | |------------------------------------------------------------------------------| .25 Base Damage.25 Base Damage.==================. 36. 1 Target. | | Sometimes used twice in a combo] | | Gash [Physical Attack. | | Inflicts Fury (48)] | | Sawback [Physical Attack. 29 Base Damage. 43 Base Damage] | | -------. 1 Target. unless you manipulate it] | '==============================================================================' .9375 Base Damage] | '==============================================================================' . | | Never used.

.====================.==================. | Level: 12 | Exp: 38 || Attack: 10 | MDefense: 14 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 270 | AP: 4 || MAttack: 0 | Defense%: 0 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 75 || Defense: 10 | Dexterity: 40 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [Weak] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [Immune]| Near-death [ ]|Sleep [Immune]| Poison [Immune]| | Sadness [Immune]| Fury [Immune]|Confusion [Immune]| Silence [ ]| | Slow [ ]| Stop [ ]|Frog [Immune]| Small [Immune]| | Slow-numb [Immune]| Petrify [Immune]|Death Sentence[Imm]| Manipulate [Imm]| | Berserk [Immune]| Paralysed [Immune]|Darkness [Immune]| | |==========================o==========================o========================| | Drops: --| Steal: --| Morph: --| |==========================o==========================o========================| | Location(s): Shinra Building (Midgar) | |------------------------------------------------------------------------------| | Attacks: Has no attacks! Will print: "Warning! Warning!" and "Leave at once!"| | -------. |Name: Warning Board | |=============o====================oo===============o===============o==========. | | Inflicts Confusion (48)] | '==============================================================================' . 18 Base Damage] | | -------. 1 Target.{Muyddle Mallet} [Physical Attack. 9 Base Damage. | '==============================================================================' .Functions as the base of the enemies: Machine Gun & Laser Gun. | Level: 8 | Exp: 5 || Attack: 18 | MDefense: 4 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 155 | AP: 4 || MAttack: 0 | Defense%: 0 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 0 || Defense: 10 | Dexterity: 62 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [Weak] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [Immune]| Poison [Immune]| | Sadness [Immune]| Fury [Immune]|Confusion [Immune]| Silence [ ]| | Slow [ ]| Stop [ ]|Frog [Immune]| Small [Immune]| | Slow-numb [Immune]| Petrify [Immune]|Death Sentence[Imm]| Manipulate [Imm]| | Berserk [ ]| Paralysed [Immune]|Darkness [Immune]| | |==========================o==========================o========================| | Drops: --| Steal: --| Morph: Hi-Potion | |==========================o==========================o========================| | Location(s): Shinra Building (Midgar) | |------------------------------------------------------------------------------| | Attacks: {Machine Gun} [Physical Attack.| Attacks: {Hammer Attack} [Physical Attack. |Name: Machine Gun | |=============o====================oo===============o===============o==========. 18 Base Damage] | | -------| '==============================================================================' . 1 Target.===================. 1 Target.

1 Target. | | Inflicts Paralysed (8)] | '==============================================================================' . 1 Target. Inflicts Sleep (72)] | | Flying Sickle [Magical Attack. Ice Elemental. 1 Target.5 Base Damage] | | Ice2 [Magical Attack. MP=8. | Level: 13 | Exp: 54 || Attack: 27 | MDefense: 72 |Luck: 8 | |-------------|--------------------||---------------|---------------|----------| | HP: 250 | AP: 6 || MAttack: 8 | Defense%: 12 | | |-------------|--------------------||---------------|---------------| | | MP: 40 | Gil: 116 || Defense: 38 | Dexterity: 60 | | |=============o====================oo===============o===============o==========| | Fire [Weak] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [Immune]|Frog [ ]| Small [ ]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [Immune]|Darkness [ ]| | |==========================o==========================o========================| | Drops: Loco Weed [8] | Steal: Hardedge [8] | Morph: Bolt Plume | |==========================o==========================o========================| | Location(s): Shinra Building (Midgar) | |------------------------------------------------------------------------------| | Attacks: {Split} [Physical Attack. 1 Target. 1 Target. Lightning Elemental. | | Will sometimes use twice in a combo.|Name: Laser Cannon | |=============o====================oo===============o===============o==========. 1 Target. | | 157. 1 Target.==================.5 Base Damage] | | Sleepel [Magical Attack. Wind Elemental. MP=22. MP=8. | | -------Will sometimes use twice in a combo] | | Bolt2 [Magical Attack. 20 Base Damage] | | -------. | Level: 8 | Exp: 5 || Attack: 20 | MDefense: 4 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 155 | AP: 4 || MAttack: 0 | Defense%: 0 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 0 || Defense: 10 | Dexterity: 58 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [Weak] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [Immune]| Poison [Immune]| | Sadness [Immune]| Fury [Immune]|Confusion [Immune]| Silence [ ]| | Slow [ ]| Stop [ ]|Frog [Immune]| Small [Immune]| | Slow-numb [Immune]| Petrify [Immune]|Death Sentence[Imm]| Manipulate [Imm]| | Berserk [ ]| Paralysed [Immune]|Darkness [Immune]| | |==========================o==========================o========================| | Drops: --| Steal: --| Morph: Hi-Potion | |==========================o==========================o========================| | Location(s): Shinra Building (Midgar) | |------------------------------------------------------------------------------| | Attacks: Laser Cannon [Physical Attack.94. 37 Base Damage.4 Base Damage]| '==============================================================================' . MP=22.Paralaser [Physical Attack. |Name: SOLDIER:3rd | |=============o====================oo===============o===============o==========. | | 157. 20 Base Damage.

|Name: Sample:H0512-opt | | BOSS | |=============o====================oo===============o===============o==========| | Level: 7 | Exp: 20 || Attack: 22 | MDefense: 32 |Luck: 2 | |-------------|--------------------||---------------|---------------|----------| | HP: 300 | AP: 2 || MAttack: 18 | Defense%: 4 | | |-------------|--------------------||---------------|---------------| | | MP: 48 | Gil: 0 || Defense: 46 | Dexterity: 45 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [Immune] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [ ]|Frog [Immune]| Small [Immune]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [Imm]| | Berserk [ ]| Paralysed [ ]|Darkness [ ]| | |===========================o=========================o========================| | Drops: Tranquilizer (100%)| Steal: --| Morph: --| |===========================o=========================o========================| | Location(s): Shinra Building (Midgar) | |------------------------------------------------------------------------------| | Attacks: {Bodyblow} [Physical Attack. | | 75 Base Damage] | | Ice [Magical Attack. 1 Target.======. . 66 Base Damage] | | | . 1 Target. MP=4. 63 Base Damage] | | -------. 1 Target. Revives dead H0512-opt samples] | '==============================================================================' . . | | 75 Base Damage] | | Rolling Attack [Physical Attack. MP=4. MP=4.Shady Breath [Magical Attack.. | | Inflicts Poison (72)] | | Reanimagic [MP=40. 1 Target. 1 Target. Ice Elemental. All Targets. Fire Elemental.======.=======================. |Name: Sample:H0512 | | BOSS | |=============o====================oo===============o===============o==========| | Level: 19 | Exp: 300 || Attack: 40 | MDefense: 64 |Luck: 1 | |-------------|--------------------||---------------|---------------|----------| | HP: 1000 | AP: 30 || MAttack: 35 | Defense%: 1 | | |-------------|--------------------||---------------|---------------| | | MP: 120 | Gil: 250 || Defense: 60 | Dexterity: 65 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [Absorb] | Wind [ ] | | | Lightning [Halves] | Gravity [Immune] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [Immune]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [Immune]| Silence [Immune]| | Slow [ ]| Stop [ ]|Frog [Immune]| Small [Immune]| | Slow-numb [Immune]| Petrify [Immune]|Death Sentence[Imm]| Manipulate [Imm]| | Berserk [Immune]| Paralysed [ ]|Darkness [ ]| | |===========================o=========================o========================| | Drops: Talisman (100%) | Steal: --| Morph: --| |===========================o=========================o========================| | Location(s): Shinra Building (Midgar) | |------------------------------------------------------------------------------| | Attacks: {Keyclaw} [Physical Attack.Fire [Magical Attack. 22 Base Damage] | | -------.===================.

without | | ------------.25 Base Damage. Kills Vargid Police.Refuse [Magical Attack. MP=1. | '==============================================================================' . MP=4.====================. |Name: Brain Pod | |=============o====================oo===============o===============o==========. |Name: Vargid Police | |=============o====================oo===============o===============o==========. 94.leaving any Exp. | Level: 9 | Exp: 44 || Attack: 12 | MDefense: 20 |Luck: 2 | |-------------|--------------------||---------------|---------------|----------| | HP: 140 | AP: 7 || MAttack: 24 | Defense%: 5 | | |-------------|--------------------||---------------|---------------| | | MP: 28 | Gil: 40 || Defense: 16 | Dexterity: 48 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ]| | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [ ]|Frog [ ]| Small [ ]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [ ]|Darkness [ ]| | |===========================o==========================o=======================| | Drops: Phoenix Down (100%)| Steal: Tranquilizer [32]| Morph: Tranquilizer | |===========================o==========================o=======================| | Location(s): Shinra Building (Midgar) | |------------------------------------------------------------------------------| | Attacks: Needle [Physical Attack. | | -------. 1 Target.| Battle Notes: . AP. 1 Target. 1 Target. | | Inflicts Sleep (40)] | '==============================================================================' . | | -------Inflicts Paralysed (8)] | | Suicide [Magical Attack. 1 Target.================. | | Inflicts Poison (40)] | | Refuse [Magical Attack. MP=4. | Level: 15 | Exp: 52 || Attack: 23 | MDefense: 32 |Luck: 6 | |-------------|--------------------||---------------|---------------|----------| | HP: 240 | AP: 6 || MAttack: 6 | Defense%: 3 | | |-------------|--------------------||---------------|---------------| | | MP: 46 | Gil: 95 || Defense: 26 | Dexterity: 48 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [Immune] | Water [ ] |Restorative[Hurt]| | Ice [ ] | Poison [Absorb] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [Weak] | | |-------------------o--------------------o-------------------o-----------------| | Death [Immune]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [Immune]|Frog [ ]| Small [ ]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [Immune]|Darkness [ ]| | |==========================o==========================o========================| | Drops: Deadly Waste [8] | Steal: Antidote [32] | Morph: Deadly Waste | |==========================o==========================o========================| | Location(s): Shinra Building (Midgar) | |------------------------------------------------------------------------------| | Attacks: {Bodyblow} [Physical Attack.If Sample:H0512 dies. Gil or items. 1 Target. 33 Base Damage. 0.5 Base Damage. MP=10. living -opt samples also die. 47. | .75 Base Damage.

MP=6. | | 90 Base Damage. . | | -------Only used in 1st Form] | | Hidden Artillery [Physical Attack. |Name: Hundred Gunner | |Long Range Enemy| BOSS | |=============o====================oo===============o===============o==========| | Level: 18 | Exp: 330 || Attack: 52 | MDefense: 240 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 1600 | AP: 35 || MAttack: 0 | Defense%: 1 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 300 || Defense: 46 | Dexterity: 63 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [Weak] | Gravity [Halves] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [Immune]| Near-death [ ]|Sleep [Immune]| Poison [Immune]| | Sadness [Immune]| Fury [Immune]|Confusion [Immune]| Silence [Immune]| | Slow [ ]| Stop [Immune]|Frog [Immune]| Small [Immune]| | Slow-numb [Immune]| Petrify [Immune]|Death Sentence[Imm]| Manipulate [Imm]| | Berserk [Immune]| Paralysed [Immune]|Darkness [Immune]| | |===========================o=========================o========================| | Drops: --| Steal: --| Morph: --| |===========================o=========================o========================| | Location(s): Shinra Building.======. 100 Base Damage. 37 Base Damage] | | -------. 1 Target. Elevator (Midgar) | |------------------------------------------------------------------------------| | Attacks: Aux Artillery [Physical Attack. |Name: Zenene | |=============o====================oo===============o===============o==========. | | 112.=====================. 1 Target. MP=6.=============.Piazzo Shower [Magical Attack. Fire Elemental. | Level: 14 | Exp: 58 || Attack: 26 | MDefense: 20 |Luck: 5 | |-------------|--------------------||---------------|---------------|----------| | HP: 250 | AP: 6 || MAttack: 16 | Defense%: 8 | | |-------------|--------------------||---------------|---------------| | | MP: 93 | Gil: 60 || Defense: 20 | Dexterity: 60 | | |=============o====================oo===============o===============o==========| | Fire [Halves] | Earth [ ] | Water [ ] |Restorative[Hurt]| | Ice [ ] | Poison [Absorb] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [Weak] | | |-------------------o--------------------o-------------------o-----------------| | Death [Full-Cure]| Near-death [ ]|Sleep [ ]| Poison [Immmune]| | Sadness [ ]| Fury [ ]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [ ]|Frog [ ]| Small [ ]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [ ]|Darkness [ ]| | |===========================o==========================o=======================| | Drops: Ether [8] | Steal: Deadly Waste [32] | Morph: Remedy | |===========================o==========================o=======================| | Location(s): Shinra Building (Midgar) | |------------------------------------------------------------------------------| | Attacks: {Fang} [Physical Attack. Inflicts Poison (75)] | | Ghengaga [Magical Attack.| Damage = 3/16th of Target's HP] | '==============================================================================' . | | Only used in 1st Form] | .5 Base Damage. 1 Target. 1 Target. Poison Elemental. 1 Target.5 Base Damage] | '==============================================================================' .================. 137.

When it gets damaged it will | | ------------. and it will use different attacks. it will change to Form 2. | | -------Inflicts Sleep (28). | | . Only used in 1st Form] | | C Cannon [Physical Attack.get kind of bashed.| Main Artillery [Physical Attack. It will change to it's 3rd form at 1/3 or less of it's Max HP. Only used in 1st Form] | | Spinning Bodyblow [Physical Attack. 119 Base Damage. |Name: Heli Gunner | |Long Range Enemy| BOSS | |=============o====================oo===============o===============o==========| | Level: 19 | Exp: 250 || Attack: 55 | MDefense: 220*|Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 1000 | AP: 25 || MAttack: 0 | Defense%: 15 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 200 || Defense: 40*| Dexterity: 66 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [Immune] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [Weak] | | | Lightning [Weak] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [Immune]| Near-death [ ]|Sleep [Immune]| Poison [Immune]| | Sadness [Immune]| Fury [Immune]|Confusion [Immune]| Silence [Immune]| | Slow [ ]| Stop [Immune]|Frog [Immune]| Small [Immune]| | Slow-numb [Immune]| Petrify [Immune]|Death Sentence[Imm]| Manipulate [Imm]| | Berserk [Immune]| Paralysed [Immune]|Darkness [Immune]| | |=============================o=========================o======================| | Drops: Mythril Armlet (100%)| Steal: --| Morph: --| |=============================o=========================o======================| | Location(s): Shinra Building. | | .Hundred Gunner will change to it's 2nd Form when it falls below 2/3 of it's| | Max HP.==================. | | Inflicts Poison (28). 119 Base Damage. 185.Hundred Gunner has three forms. 1 Target. | | Inflicts Poison & Sleep (20). All Targets. Elevator (Midgar) | |------------------------------------------------------------------------------| | Attacks: AB Cannon [Physical Attack. Only used in 1st Form] | | Firing Line [Physical Attack.Heli Gunner will appear immediately after Hundred Gunner is | | ------------. | | Only used in 2nd Form] | | Flying Drill [Physical Attack.When Heli Gunner falls below 25% of it's Max HP. 1 Target. .destroyed.============. | '==============================================================================' .75 Base Damage. | | . 141. 178.======. All Targets. 3rd Form]| | Wave Artillery [Physical Attack.75 Base Damage.625 Base Damage.| | Only used in 3rd Form] | | | | Battle Notes: .When Hundred Gunner is defeated.5 Base Damage. 148. | '==============================================================================' .======. 1 Target. 123. 1 Target. Heli Gunner will immediately replace it. |Name: Rufus | | BOSS | |=============o====================oo===============o===============o==========| | Level: 21 | Exp: 240 || Attack: 35 | MDefense: 160 |Luck: 8 | |-------------|--------------------||---------------|---------------|----------| | HP: 500 | AP: 35 || MAttack: 0 | Defense%: 14 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 400 || Defense: 32 | Dexterity: 72 | | . All Targets. . | | Only used in 2nd Form] | | {Charging} [Will charge up twice for Wave Artillery.3125 Base Damage.================. | | Only used in 2nd Form] | | | | Battle Notes: .

1 Target.======.======. MP=24.Barrier [Magical Attack. . 1 Target. 1 Target. | | 90 Base Damage] | | | | Battle Notes: . MP=16.Dark Nation will first cast Barrier and MBarrier on Rufus | | ------------. |Name: Motor Ball | | BOSS | |=============o====================oo===============o===============o==========| | Level: 19 | Exp: 440 || Attack: 44 | MDefense: 34 |Luck: 1 | |-------------|--------------------||---------------|---------------|----------| | HP: 2600 | AP: 45 || MAttack: 17 | Defense%: 10 | | |-------------|--------------------||---------------|---------------| | | MP: 120 | Gil: 350 || Defense: 32 | Dexterity: 67 | | . Inflicts MBarrier 100%] | | Bolt [Magical Attack.=================.|=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [Immune] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [Immune]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [Immune]| Silence [Immune]| | Slow [ ]| Stop [ ]|Frog [Immune]| Small [Immune]| | Slow-numb [Immune]| Petrify [Immune]|Death Sentence[Imm]| Manipulate [Imm]| | Berserk [Immune]| Paralysed [ ]|Darkness [ ]| | |=============================o=========================o======================| | Drops: Protect Vest (100%) | Steal: --| Morph: --| |=============================o=========================o======================| | Location(s): Shinra Building (Midgar) | |------------------------------------------------------------------------------| | Attacks: Shotgun [Physical Attack. Lightning Elemental. 1 Target. . 63 Base Damage] | | -------.==================. | '==============================================================================' . 57 Base Damage] | | -------| '==============================================================================' .before doing anything else. 1 Target. Inflicts Barrier 100%] | | MBarrier [Magical Attack. |Name: Dark Nation | | BOSS | |=============o====================oo===============o===============o==========| | Level: 15 | Exp: 70 || Attack: 43 | MDefense: 94 |Luck: 3 | |-------------|--------------------||---------------|---------------|----------| | HP: 140 | AP: 7 || MAttack: 15 | Defense%: 18 | | |-------------|--------------------||---------------|---------------| | | MP: 80 | Gil: 250 || Defense: 38 | Dexterity: 74 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [Immune]| Silence [ ]| | Slow [ ]| Stop [ ]|Frog [ ]| Small [ ]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [ ]|Darkness [ ]| | |=============================o=========================o======================| | Drops: Guard Source (100%) | Steal: --| Morph: --| |=============================o=========================o======================| | Location(s): Shinra Building (Midgar) | |------------------------------------------------------------------------------| | Attacks: {Bite} [Physical Attack. MP=4.

Fire Elemental. 43. 87.75 Base Damage] | '==============================================================================' .Drift Turn [Physical Attack. | | .form. MP=16. All Targets. it's 2nd form is when it bends over with flamethrower.=================. Only used in 2nd Form] | | | | Battle Notes: .When Motor Ball falls below 1/8th of it's Max HP.5 Base Damage. All Targets. Fire Elemental. only form 1 can be used. All Targets.|=============o====================oo===============o===============o==========| | Fire [Halves] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [Weak] | Gravity [Immune] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [Immune]| Near-death [ ]|Sleep [Immune]| Poison [Immune]| | Sadness [Immune]| Fury [Immune]|Confusion [Immune]| Silence [Immune]| | Slow [ ]| Stop [Immune]|Frog [Immune]| Small [Immune]| | Slow-numb [Immune]| Petrify [Immune]|Death Sentence[Imm]| Manipulate [Imm]| | Berserk [Immune]| Paralysed [Immune]|Darkness [Immune]| | |=============================o=========================o======================| | Drops: Star Pendant (100%) | Steal: --| Morph: --| |=============================o=========================o======================| | Location(s): Highway (Midgar) | |------------------------------------------------------------------------------| | Attacks: {Highway} [Physical Attack. 70 Base Damage. 70 Base Damage. 35 Base Damage] | | -------. | | Only used in 1st Form] | | Arm Attack [Physical Attack. All Targets. 70 Base Damage. | | Only used in 2nd Form] | | Twin Burner [Magical Attack. All Targets. All Targets. | | 216 Base Damage. It's 1st form is the initial | | ------------. | | 135 Base Damage. |Name: Devil Ride | |=============o====================oo===============o===============o==========. MP=24. | | Only used in 1st Form] | | Rolling Fire [Magical Attack.Motor Ball can change forms. | '==============================================================================' . | | -------Only used as initial ambush attack] | | Deadly Wheel [Physical Attack. 1 Target. 1 Target. | Level: 13 | Exp: 60 || Attack: 25 | MDefense: 22 |Luck: 2 | |-------------|--------------------||---------------|---------------|----------| | HP: 240 | AP: 6 || MAttack: 4 | Defense%: 3 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 100 || Defense: 40 | Dexterity: 56 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [Immune]| Poison [Immune]| | Sadness [Immune]| Fury [Immune]|Confusion [Immune]| Silence [ ]| | Slow [ ]| Stop [ ]|Frog [Immune]| Small [Immune]| | Slow-numb [ ]| Petrify [ ]|Death Sentence[Imm]| Manipulate [ ]| | Berserk [Immune]| Paralysed [Immune]|Darkness [Immune]| | |==========================o==========================o========================| | Drops: Potion [8] | Steal: Hi-Potion [32] | Morph: --| |==========================o==========================o========================| | Location(s): World Map: Midgar Area | |------------------------------------------------------------------------------| | Attacks: {Wheelie} [Physical Attack. Only used in 1st Form] | | {Deadly Wheel} [Physical Attack.

31 Base Damage] | | -------. |Name: Custom Sweeper | |=============o====================oo===============o===============o==========. 43.25 Base Damage. 1 Target. All Targets. |Name: Kalm Fang | |=============o====================oo===============o===============o==========. 77 Base Damage] | | -------.| | Enemy Skill] | '==============================================================================' . MP=8. 74. | Level: 15 | Exp: 63 || Attack: 30 | MDefense: 40 |Luck: 1 | |-------------|--------------------||---------------|---------------|----------| | HP: 300 | AP: 7 || MAttack: 3 | Defense%: 1 | | |-------------|--------------------||---------------|---------------| | | MP: 100 | Gil: 120 || Defense: 30 | Dexterity: 43 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [Weak] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [Immune]| Poison [Immune]| | Sadness [Immune]| Fury [Immune]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [ ]|Frog [Immune]| Small [Immune]| | Slow-numb [ ]| Petrify [ ]|Death Sentence[Imm]| Manipulate [ ]| | Berserk [ ]| Paralysed [Immune]|Darkness [Immune]| | |=========================o============================o=======================| | Drops: Potion [8] | Steal: Atomic Scissors [32]| Morph: Hi-Potion | |=========================o============================o=======================| | Location(s): World Map: Midgar Area | |------------------------------------------------------------------------------| | Attacks: W Machine Gun [Physical Attack.================. | Level: 10 | Exp: 53 || Attack: 24 | MDefense: 14 |Luck: 6 | |-------------|--------------------||---------------|---------------|----------| | HP: 160 | AP: 5 || MAttack: 16 | Defense%: 14 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 92 || Defense: 30 | Dexterity: 57 | | |=============o====================oo===============o===============o==========| | Fire [Weak] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [ ]|Frog [ ]| Small [ ]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [ ]|Darkness [ ]| | |=========================o===========================o========================| | Drops: Potion [8] | Steal: Ether [8] | Morph: X-Potion | |=========================o===========================o========================| | Location(s): World Map: Midgar Area | |------------------------------------------------------------------------------| | Attacks: {Fang} [Physical Attack.=====================. | Level: 12 | Exp: 55 || Attack: 23 | MDefense: 28 |Luck: 8 | . 31 Base Damage] | '==============================================================================' .. All Targets. |Name: Prowler | |=============o====================oo===============o===============o==========. All Targets. 1 Target.==============.Smoke Shot [Physical Attack.75 Base Damage] | | Matra Magic [Magical Attack.Bodyblow [Physical Attack.

31 Base Damage] | | {Escape} [Escapes battle.===============. Only after stealing an item] | '==============================================================================' . Kill Prowler to get the item back] | | Grind [Steals random item. 1 Target. |Name: Mu | |=============o====================oo===============o===============o==========. | Level: 12 | Exp: 54 || Attack: 23 | MDefense: 32 |Luck: 14 | |-------------|--------------------||---------------|---------------|----------| .=========. | | Inflicts Sadness (100)] | '==============================================================================' . 1 Target. unless you manipulate Prowler] | | Steal [Steals random item.Shower [Magical Attack. | | -------. | Level: 14 | Exp: 64 || Attack: 28 | MDefense: 8 |Luck: 2 | |-------------|--------------------||---------------|---------------|----------| | HP: 220 | AP: 7 || MAttack: 6 | Defense%: 2 | | |-------------|--------------------||---------------|---------------| | | MP: 34 | Gil: 140 || Defense: 40 | Dexterity: 55 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [ ]|Frog [ ]| Small [ ]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [ ]|Darkness [ ]| | |=========================o===========================o========================| | Drops: Potion [8] | Steal: Hi-Potion [8] | Morph: --| |=========================o===========================o========================| | Location(s): World Map: Grasslands Area | |------------------------------------------------------------------------------| | Attacks: {Bodyblow} [Physical Attack. Kill Prowler to get the item back] | | Seize [Physical Attack. 1 Target.|-------------|--------------------||---------------|---------------|----------| | HP: 150 | AP: 5 || MAttack: 0 | Defense%: 12 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 160 || Defense: 28 | Dexterity: 66 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [ ]|Frog [Immune]| Small [ ]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [ ]|Darkness [ ]| | |=========================o===========================o========================| | Drops: Potion [8] | Steal: Ether [32] | Morph: Hi-Potion | |=========================o===========================o========================| | Location(s): World Map: Midgar Area | |------------------------------------------------------------------------------| | Attacks: {Hit} [Physical Attack. 20 Base Damage. 40 Base Damage. 31 Base Damage. | | -------This attack is never used. MP=5. 1 Target. |Name: Elfadunk | |=============o====================oo===============o===============o==========.

| Level: 10 | Exp: 55 || Attack: 22 | MDefense: 450 |Luck: 3 | |-------------|--------------------||---------------|---------------|----------| | HP: 120 | AP: 6 || MAttack: 53 | Defense%: 2 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 135 || Defense: 12 | Dexterity: 49 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [ ]|Frog [ ]| Small [ ]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [ ]|Darkness [ ]| | |=========================o===========================o========================| | Drops: Lasan Nut [8] | Steal: Lasan Nut [8] | Morph: Ether | |=========================o===========================o========================| | Location(s): World Map: Grasslands Area | |------------------------------------------------------------------------------| | Attacks: {Grass Punch} [Physical Attack. 1 Target. Inflicts Small 100%. 1 Target. All Targets. Enemy Skill] | | Battle Pattern: | | --------------| | [2/7 chance]: Use {Rock Toss} | | [2/7 chance]: Use Sewer | | [2/7 chance]: Use Sinking | | [1/14 chance]: Use Hot Springs | | [1/14 chance]: Use L4 Suicide | '==============================================================================' . | | 73.| HP: 210 | AP: 6 || MAttack: 27 | Defense%: 7 | | |-------------|--------------------||---------------|---------------| | | MP: 52 | Gil: 130 || Defense: 30 | Dexterity: 59 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [Immune]| Silence [ ]| | Slow [ ]| Stop [ ]|Frog [Immune]| Small [Immune]| | Slow-numb [Immune]| Petrify [Immune]|Death Sentence [ ]| Manipulate [Imm]| | Berserk [ ]| Paralysed [ ]|Darkness [ ]| | |=========================o===========================o========================| | Drops: Hi-Potion [8] | Steal: --| Morph: Hi-Potion | |=========================o===========================o========================| | Location(s): World Map: Grasslands Area | |------------------------------------------------------------------------------| | Attacks: {Rock Toss} [Physical Attack. | | 234 Base Damage] | | Sinking [Physical Attack. 31 Base Damage.| | Damage = 31/32th of Target's HP. 1 Target.625 Base Damage] | | Hot Spring [Magical HP Restore. 388 Base Healing] | | L4 Suicide [Magical Attack. 1 Target. Earth Elemental.=================. Water Elemental. | . 28 Base Damage.Sewer [Magical Attack. | | -------. |Name: Mandragora | |=============o====================oo===============o===============o==========. 1 Target. Will miss if Target's | | Lvl is not a multiple of 4. MP=10.

Flaming Peck [Physical Attack. 1 Target. |Name: Levrikon | |=============o====================oo===============o===============o==========. |Name: Midgar Zolom | |=============o====================oo===============o===============o==========. 508 Base Damage] | | -------.Mandragora enemies will not attack you until you attack one | | ------------. | Level: 14 | Exp: 65 || Attack: 38 | MDefense: 12 |Luck: 4 | |-------------|--------------------||---------------|---------------|----------| | HP: 200 | AP: 7 || MAttack: 6 | Defense%: 5 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 128 || Defense: 40 | Dexterity: 60 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [ ]|Frog [ ]| Small [ ]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [ ]|Darkness [ ]| | |=========================o===========================o========================| | Drops: Hi-Potion [8] | Steal: Ether [8] | Morph: Hi-Potion | |=========================o===========================o========================| | Location(s): World Map: Grasslands Area | |------------------------------------------------------------------------------| | Attacks: Bird Kick [Physical Attack. 108 Base Damage. 54 Base Damage] | | -------.| -------.5 Base Damage.{Blown Away} [Remove Target from battle.of them first. Then they'll all attack once. | | Inflicts Fury (8)] | '==============================================================================' . | | Inflicts Slow 100%] | | | | Battle Notes: . 1 Target.Slow Dance [Physical Attack. | Level: 26 | Exp: 250 || Attack: 120 | MDefense: 70 |Luck: 1 | |-------------|--------------------||---------------|---------------|----------| | HP: 4000 | AP: 25 || MAttack: 40 | Defense%: 2 | | |-------------|--------------------||---------------|---------------| | | MP: 348 | Gil: 400 || Defense: 90 | Dexterity: 54 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [Immune]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [Immune]| Silence [Immune]| | Slow [ ]| Stop [Immune]|Frog [Immune]| Small [Immune]| | Slow-numb [Immune]| Petrify [ ]|Death Sentence[Imm]| Manipulate [Imm]| | Berserk [Immune]| Paralysed [Immune]|Darkness [ ]| | |=========================o===========================o========================| | Drops: --| Steal: --| Morph: X-Potion | |=========================o===========================o========================| | Location(s): World Map: Marshes Area | |------------------------------------------------------------------------------| | Attacks: {Bite} [Physical Attack. 1 Target. 1 Target. Target is not counted dead | .===============.===================. 17. | '==============================================================================' .

the battle | | formation is what matters. 36. MP=3.Escaped Chocobo's obviously don't leave anything behind. Check the Chocobo Section {M2} for more info. 29. | Level: 16 | Exp: 70 || Attack: 36 | MDefense: 26 |Luck: 3 | |-------------|--------------------||---------------|---------------|----------| | HP: 220 | AP: 8 || MAttack: 4 | Defense%: 6 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 150 || Defense: 22 | Dexterity: 56 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | . OR 30 (L19) OR 100 (L22+) | | . 19. 22. | | * Chocobo's HP = Chocobo's Lvl * 10 | | * Chocobo's MP = Chocobo's Lvl (at L13 and L16).Midgar Zolom will change form (and will stand tall) when it | | ------------. Fire Elemental. | | .| | -------Only used as a 100% counterattack if both: | | . Damage = # of escapes.falls below 75% of it's Max HP (so at 3000 HP or less). | | Can only use once per battle. | '==============================================================================' . The levels can be: 13. |Name: Chocobo | |=============o====================oo===============o===============o==========. 30.fought. | | Only used as counterattack when HP is below 1500. All Targets. |Name: Madouge | |=============o====================oo===============o===============o==========.The Chocobo's Lvl doesn't always determine how good it is. | Level: * | Exp: 10 || Attack: 13 | MDefense: 26 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: Lvl*10 | AP: 1 || MAttack: 52 | Defense%: 1 | | |-------------|--------------------||---------------|---------------| | | MP: * | Gil: 1 || Defense: 40 | Dexterity:101 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [Immune]| Near-death [ ]|Sleep [Immune]| Poison [Immune]| | Sadness [ ]| Fury [ ]|Confusion [Immune]| Silence [Immune]| | Slow [ ]| Stop [Immune]|Frog [Immune]| Small [Immune]| | Slow-numb [Immune]| Petrify [ ]|Death Sentence[Imm]| Manipulate [Imm]| | Berserk [Immune]| Paralysed [Immune]|Darkness [Immune]| | |=========================o===========================o========================| | Drops: --| Steal: --| Morph: --| |=========================o===========================o========================| | Location(s): World Map: Various Chocobo Tracks (with Chocobo Lure Materia) | |------------------------------------------------------------------------------| | Attacks: Chocobuckle [Physical Attack.Chocbo's HP is reduced to ({1/32th of Max HP}+1) | | but is higher than 0 HP! | | Enemy Skill] | | {Goes nuts} [Escapes battle after getting hit] | | | | Battle Notes: * Chocobos can have various levels. Can use twice per battle. Enemy Skill] | | | | Battle Notes: . | '==============================================================================' .Chocobo has been fed Sylkis or Mimett Greens | | . depending on where they are| | ------------.| but counted escaped. | | Also used as counterattack when below 50% of Max HP] | | Beta [Magical Attack. 16. 33. MP=35.==============.==============. 1 Target.

41 Base Damage] | | -------. |Name: Crawler | |=============o====================oo===============o===============o==========. 1 Target. 13.| Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [ ]|Frog [ ]| Small [ ]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [ ]|Darkness [ ]| | |=========================o===========================o========================| | Drops: Potion [8] | Steal: Grand Glove [8] | Morph: Potion | |=========================o===========================o========================| | Location(s): Mythril Mines | |------------------------------------------------------------------------------| | Attacks: {Ironball} [Physical Attack. 1 Target.Cold Breath [Magical Attack.5 Base Damage. | Level: 18 | Exp: 84 || Attack: 56 | MDefense: 130 |Luck: 7 | |-------------|--------------------||---------------|---------------|----------| | HP: 280 | AP: 10 || MAttack: 18 | Defense%: 5 | | |-------------|--------------------||---------------|---------------| | | MP: 124 | Gil: 180 || Defense: 50 | Dexterity: 61 | | |=============o====================oo===============o===============o==========| | Fire [Absorb] | Earth [Immune] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [Weak] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| . MP=2. | | 19. |Name: Ark Dragon | |=============o====================oo===============o===============o==========.5 Base Damage] | | -------.==============. | | Inflicts Darkness 100%] | '==============================================================================' .Swamp Shoot [Physical Attack.875 Base Damage] | '==============================================================================' .=================. 1 Target. | Level: 15 | Exp: 56 || Attack: 28 | MDefense: 32 |Luck: 2 | |-------------|--------------------||---------------|---------------|----------| | HP: 140 | AP: 6 || MAttack: 38 | Defense%: 5 | | |-------------|--------------------||---------------|---------------| | | MP: 48 | Gil: 65 || Defense: 10 | Dexterity: 36 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [Weak] | Water [ ] | Restorative [ ] | | Ice [Halves] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [ ]|Frog [ ]| Small [ ]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [ ]|Darkness [ ]| | |=========================o===========================o========================| | Drops: Potion [8] | Steal: --| Morph: --| |=========================o===========================o========================| | Location(s): Mythril Mines | |------------------------------------------------------------------------------| | Attacks: Bite [Physical Attack. 67. Ice Elemental. 1 Target.

1 Target.| Steal: Ether [32] | Morph: Phoenix Down | | Ether [2] | | | |=========================o===========================o========================| | Location(s): Mythril Mines | |------------------------------------------------------------------------------| | Attacks: {Claw} [Physical Attack. Lightning Elemental. 1 Target. | Level: 18 | Exp: 72 || Attack: 78 | MDefense: 60 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 350 | AP: 8 || MAttack: 5 | Defense%: 1 | | |-------------|--------------------||---------------|---------------| | | MP: 50 | Gil: 130 || Defense: 46 | Dexterity: 60 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [Halves] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [Immune]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [Immune]|Frog [Immune]| Small [Immune]| | Slow-numb [ ]| Petrify [Immune]|Death Sentence[Imm]| Manipulate [Imm]| . 1 Target. | Level: 15 | Exp: 65 || Attack: 26 | MDefense: 4 |Luck: 2 | |-------------|--------------------||---------------|---------------|----------| | HP: 190 | AP: 7 || MAttack: 2 | Defense%: 3 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 113 || Defense: 76 | Dexterity: 49 | | |=============o====================oo===============o===============o==========| | Fire [Weak] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [Immune]|Frog [Immune]| Small [ ]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [Immune]|Darkness [ ]| | |=========================o===========================o========================| | Drops: Potion [8] | Steal: --| Morph: --| |=========================o===========================o========================| | Location(s): Mythril Mines | |------------------------------------------------------------------------------| | Attacks: 2-stage Attack [Physical Attack. |Name: Castanets | |=============o====================oo===============o===============o==========.Scissor Spark [Physical Attack.5 Base Damage] | | -------. MP=10. 1 Target.25 Base Damage] | '==============================================================================' .================. 38 Base Damage] | | -------. 67. | | 52. Fire Elemental. |Name: Hell Rider VR2 | |=============o====================oo===============o===============o==========. | | 189 Base Damage.| Sadness [ ]| Fury [ ]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [Immune]|Frog [Immune]| Small [ ]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [Immune]|Darkness [ ]| | |=========================o===========================o========================| | Drops: Phoenix Down [8].Flame Thrower [Magical Attack.=====================. Enemy Skill] | '==============================================================================' .

Confusion.slightly change: Def = 20. | | 100% Cures: Sleep. 1 Target. | | Only used when manipulated. 1 Target. All Allies. Small. Slow. Petrify. | '==============================================================================' .Zemzelett can fly.375 Base Damage] | | White Wind [Magical Attack. Poison.================. Lightning Elemental. 207 Base Damage] | | -------. Changes front/back row of party members]| '==============================================================================' . |Name: Nerosuferoth | |=============o====================oo===============o===============o==========. All Targets. | | -------45 Base Damage] | | Thunderbolt [Magical Attack. MP=34. 310. Def% = 60. | | 264. | | Restore Power = Caster's Current HP. Enemy Skill] | | | | Battle Notes: . Silence.| Berserk [ ]| Paralysed [Immune]|Darkness [ ]| | |=========================o===========================o========================| | Drops: Potion [8] | Steal: Hi-Potion [32] | Morph: Hi-Potion | |=========================o===========================o========================| | Location(s): World Map: Junon Area | |------------------------------------------------------------------------------| | Attacks: {Iron Mallet} [Physical Attack. it's stats will | | ------------. If it chooses to do so.===================. Frog. MP=4. Death Force. 1 Target. | | Berserk. Resist. Paralysed. |Name: Zemzelett | |=============o====================oo===============o===============o==========. Manipulate. | Level: 17 | Exp: 70 || Attack: 30 | MDefense: 50 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 285 | AP: 7 || MAttack: 30 | Defense%: 1*| | |-------------|--------------------||---------------|---------------| | | MP: 36 | Gil: 165 || Defense: 50*| Dexterity: 58 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [Immune] | Water [Immune] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [Weak] | | | Lightning [ ] | Gravity [Immune] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [Immune]| Silence [ ]| | Slow [ ]| Stop [Immune]|Frog [Immune]| Small [Immune]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [ ]| | Berserk [Immune]| Paralysed [Immune]|Darkness [ ]| | |=========================o===========================o========================| | Drops: Hi-Potion [8] | Steal: --| Morph: Hi-Potion | |=========================o===========================o========================| | Location(s): World Map: Junon Area | |------------------------------------------------------------------------------| | Attacks: {Clap} [Physical Attack. | | Stop. Wind Elemental. It also becomes a Long | | Range enemy when flying.5 Base Damage] | | Electromag [All Targets. | Level: 16 | Exp: 53 || Attack: 23 | MDefense: 24 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 150 | AP: 5 || MAttack: 5 | Defense%: 1 | | |-------------|--------------------||---------------|---------------| | | MP: 20 | Gil: 146 || Defense: 34 | Dexterity: 53 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | . Darkness. Slow-numb.{Ballistic} [Physical Attack.

1 Target. |Name: Capparwire | |=============o====================oo===============o===============o==========. Wind Elemental. MP=26. MP=5. All Targets. Wind Elemental.Heatwing [Magical Attack. 45 Base Damage] | | -------. | | 110. MP=18. 1 Target. | Level: 16 | Exp: 65 || Attack: 16 | MDefense: 32 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 240 | AP: 7 || MAttack: 5 | Defense%: 1 | | |-------------|--------------------||---------------|---------------| | | MP: 100 | Gil: 120 || Defense: 36 | Dexterity: 57 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [Immune] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [Weak] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [Immune]|Frog [Immune]| Small [ ]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [Imm]| | Berserk [ ]| Paralysed [Immune]|Darkness [ ]| | |=========================o===========================o========================| | Drops: Hi-Potion [8] | Steal: Boomerang [8] | Morph: Speed Drink | |=========================o===========================o========================| | Location(s): World Map: Junon Area | |------------------------------------------------------------------------------| | Attacks: {Air Bomber} [Magical Attack.==============. | | 78. 1 Target. Fire Elemental. |Name: Formula | |=============o====================oo===============o===============o==========.=================. | Level: 15 | Exp: 60 || Attack: 16 | MDefense: 10 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 210 | AP: 6 || MAttack: 0 | Defense%: 1 | | |-------------|--------------------||---------------|---------------| | | MP: 20 | Gil: 103 || Defense: 38 | Dexterity: 42 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | . MP=4.| Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [ ]|Frog [ ]| Small [ ]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [ ]|Darkness [ ]| | |=========================o===========================o========================| | Drops: Hi-Potion [8] | Steal: --| Morph: --| |=========================o===========================o========================| | Location(s): World Map: Junon Area | |------------------------------------------------------------------------------| | Attacks: {Beak} [Physical Attack.25 Base Damage] | '==============================================================================' . 1 Target. | | 126 Base Damage] | '==============================================================================' . Wind Elemental.75 Base Damage] | | Cross Impulse [Magical Attack. | | -------126 Base Damage] | | Blue Impulse [Magical Attack.

| | Lightning Elemental. 1 Target. 1 Target. 1 Target.Mystery Ninja's Lvl depends on Cloud's Lvl: | . | | (172-395) Base Damage] | | Lv 27-42 {Leviathan Scales} [Physical Attack. All Targets.{Throw} [Escapes from battle] | | {Spider Web} [Physical Change Status. 135 Base Damage] | '==============================================================================' . All Targets. Fire Elemental. Inflicts Frog 100%] | | Lv 17-22 {Fire Fang} [Physical Attack.====================.75) Base Damage] | | | | Battle Notes: . 90 Base Damage] | | -------. | | (102-135) Base Damage] | | Lv 27-42 {Fire Veil} [Physical Attack. Water Elemental. (215-493.| Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [ ]|Frog [ ]| Small [ ]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [ ]|Darkness [ ]| | |=========================o===========================o========================| | Drops: Potion [8] | Steal: Ether [8] | Morph: --| |=========================o===========================o========================| | Location(s): World Map: Junon Area (Forests) | |------------------------------------------------------------------------------| | Attacks: {Wire Attack} [Magical Attack. | | (215-493. Fire Elemental. |Name: Mystery Ninja | |=============o====================oo===============o===============o==========. | Level: x | Exp: 160* || Attack: 50*| MDefense: 30*|Luck: 21*| |-------------|--------------------||---------------|---------------|----------| | HP: 600* | AP: 20* || MAttack: 30*| Defense%: 9*| | |-------------|--------------------||---------------|---------------| | | MP: 117* | Gil: 400* || Defense: 56*| Dexterity: 50*| | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [Immune]| Near-death [ ]|Sleep [Immune]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [Immune]| Silence [Immune]| | Slow [ ]| Stop [Immune]|Frog [Immune]| Small [Immune]| | Slow-numb [Immune]| Petrify [Immune]|Death Sentence[Imm]| Manipulate [Imm]| | Berserk [Immune]| Paralysed [ ]|Darkness [ ]| | |=========================o===========================o========================| | Drops: --| Steal: --| Morph: --| |=========================o===========================o========================| | Location(s): World Map: Forests: | | Junon Area: [32/256 encounter chance] (12. 1 Target. Inflicts Slow 100%] | | Lv 17-22 {Impaler} [Physical Change Status. 1 Target.5%) | | Gongaga Area: [64/256 encounter chance] (25%) | | Nibel Area: [64/256 encounter chance] (25%) | | Rocket Town Area: [255/256 encounter chance] (~100%) | | Woodlands Area: [128/256 encounter chance] (50%) | | Mideel Area: [128/256 encounter chance] (50%) | | Goblin/Round Island: [128/256 encounter chance] (50%) | |------------------------------------------------------------------------------| | Attacks: {Fight} [Magical Attack. 1 Target. (102-395) Base Damage] | | -------.75) Base Damage] | | Lv 27-42 {Swift Bolt} [Physical Attack.Grand Spark [Magical Attack. All Targets OR 1 Target.

Gil=800. Gil=1200. Def%=15. Atk=74.| | MDef=40. Def%=11. |Name: CMD. AP=120.| ------------. Atk=64.------------------------------------------| | Cloud's Lvl: |Mystery Ninja's Lvl: | | ---------------------|--------------------| | 1 . Inflicts Poison (84)] | | Grand Attack [Physical Attack.Grand Horn: L19. MDef=54. Atk=69. Dex=100.99 | 42 | | ------------------------------------------| | * Mystery Ninja's stats vary depending on the Lvl: | | Lvl 17: See stats above. 1 Target. AP=40. | | * Lvl 25: HP=4000. Dex=62.| . Exp=480. Exp=320. AP=60. MP=200.25 | 22 | | 26 . Def%=13. Def%=10. Gil=2400. | | Lvl 37: HP=1950. MAtk=58.5-594) Base Damage. Exp=240. | | Lvl 27: HP=1120. | | MDef=34. | | Lvl 32: HP=1500. MP=325. MP=190. Def=50. L25 and L37.Poison Breath [Magical Attack. Def%=14.* The stats differ depending on the Lvl: | | * Lvl 19: See stats in the table above. | | (175. | | Def=78.35 | 32 | | 36 . Luck=23. Luck=23.40 | 37 | | 41 . AP=80. Def=68.30 | 27 | | 31 . MAtk=54. | | Def=82. Atk=57. (63-560) Base Damage] | | Note: L37 version uses this only as a Final Attack. Atk=60. Gil=2000. Luck=24. AP=100.Grand Horn | |=============o====================oo===============o===============o==========. Dex=90. (63-560) Base Damage] | | -------. MAtk=38. | '==============================================================================' . | | Lvl 42: HP=2400.=====================. MP=234. MAtk=43. Luck=21. MAtk=48. | | Lvl 22: HP=800. AP=40.20 | 17 | | 21 . MP=150. All Targets. | Level: x | Exp: 200* || Attack: 40*| MDefense: 32*|Luck: 10*| |-------------|--------------------||---------------|---------------|----------| | HP: 2000*| AP: 20* || MAttack: 20*| Defense%: 5*| | |-------------|--------------------||---------------|---------------| | | MP: 100*| Gil: 2400* || Defense: 30*| Dexterity: 57*| | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [Immune]| Near-death [ ]|Sleep [Immune]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [Immune]| Silence [Immune]| | Slow [ ]| Stop [ ]|Frog [Immune]| Small [Immune]| | Slow-numb [Immune]| Petrify [Immune]|Death Sentence[Imm]| Manipulate [Imm]| | Berserk [Immune]| Paralysed [ ]|Darkness [ ]| | |=================================o=======================o====================| | Drops: Vagyrisk Claw 100% (L19)| Steal: --| Morph: --| | --(L25)| | | | Imperial Guard 100% (L37)| | | |=================================o=======================o====================| | Location(s): Fort Condor (Lose the strategy battle) | |------------------------------------------------------------------------------| | Attacks: {Punch} [Physical Attack.| | MDef=46. Exp=640. Gil=1600. MDef=58. | | the others use it normally. Poison Elemental. Def=72. MAtk=50. Exp=720. Dex=64. Dex=80.] | | | | Battle Notes: . 1 Target. MP=280. Exp=400. Def=60. Atk=80. Luck=24.| | ------------. Gil=4800.There are three versions of CMD. MP=10.

5 Base Damage] | | Only used in 1st Form] | | Moonstrike [Physical Attack. . | | . Dex=67. Gil=9600.24) it depends on the battle rank and | | how many enemies you defeat before they reach the shack: | | | | Battles 1-3: Rank 1 |Rank 1: Always L19 CMD. | | Battles 4-6: Rank 2 |Rank 2: Kill 15+ enemies for L19 CMD.5 Base Damage. Luck=30. Luck=20. Exp=800.======. | | . you will always face | | the L37 CMD.==================. All Targets. 127.Grand Horn. L25 Cloud and L25 RedXIII results in an average of | | (25+25)/3 = 17. | | | | . MDef=80.For the average party levels (19 .Grand Horn.There are a LOT of variables which choose the one you fight: | | . Def%=5. | | Dual 100%(Dual = Reverse Regen).If there are less than 3 party members in your party: L19 CMD.Average Party Level 25+: L25 CMD.Grand Horn. | | Battles 7-9: Rank 3 |Rank 3: Kill 20+ enemies for L19 CMD. | | Def=70.Grand Horn. All Targets. |Name: Bottomswell | | BOSS | |=============o====================oo===============o===============o==========| | Level: 23 | Exp: 550 || Attack: 42 | MDefense: 96 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 2500 | AP: 52 || MAttack: 30 | Defense%: 1 | | |-------------|--------------------||---------------|---------------| | | MP: 100 | Gil: 1000 || Defense: 36 | Dexterity: 69 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [Immune] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [Weak] | | | Lightning [ ] | Gravity [Halves] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [Immune]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [Immune]| Silence [Immune]| | Slow [ ]| Stop [Immune]|Frog [Immune]| Small [Immune]| | Slow-numb [Immune]| Petrify [Immune]|Death Sentence[Imm]| Manipulate [Imm]| | Berserk [Immune]| Paralysed [Immune]|Darkness [ ]| | |=============================o=========================o======================| | Drops: Power Wrist (100%) | Steal: --| Morph: --| |=============================o=========================o======================| | Location(s): Junon | |------------------------------------------------------------------------------| | Attacks: {Bodyblow} [Physical Attack. A party | | with L20 Aeris.Grand Horn.| | | otherwise L25 CMD. | | * Lvl 37: HP=8000. | | -------Only used in 1st Form] | | Tail Attack [Physical Attack.Average Party Level = 18 or lower: L19 CMD. | | 191. Dex=79. This is also the only time you face the L37 one.| MDef=62.Grand Horn. please note that Aeris Lvl NEVER counts to the | | party's average Lvl for this minigame.Grand Horn. MAtk=95. AP=80. Atk=100. All Targets.Grand Horn. 255 Base Damage. Only used in 3rd Form | | or Final Attack] | . All Targets. | | .Grand Horn.Grand Horn.| | | otherwise L25 CMD.| | Battles 13+: Rank 5 | otherwise L25 CMD. 127. | '==============================================================================' .Grand Horn. Def%=5. | | Only used in 2nd Form] | | {Waterball} [Creates Waterpolo over 1 Target. MP=300. | | Battles 10-12: Rank 4 |Rank 4 & 5: Kill 25+ enemies for L19 CMD.The last Fort Condor battle (the only mandatory one). Inflicts Imprisoned.For the following notes. how strange it might be. | | . Water Elemental.25 Base Damage. Only used in 3rd Form]| | Big Wave [Physical Attack. | | .

| '==============================================================================' .=============. 67. 1 Target. Inflicts Sleep.Bottomswell has 3 Forms. | Level: 16 | Exp: 75 || Attack: 36 | MDefense: 60 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 300 | AP: 8 || MAttack: 5 | Defense%: 10 | | |-------------|--------------------||---------------|---------------| | | MP: 20 | Gil: 150 || Defense: 30 | Dexterity: 59 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [Immune]|Frog [Immune]| Small [ ]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [Immune]|Darkness [ ]| | |=========================o===========================o========================| | Drops: Eye Drop 100% | Steal: Shinra Beta [8] | Morph: X-Potion | |=========================o===========================o========================| | Location(s): Cargo Ship | |------------------------------------------------------------------------------| | Attacks: {Machine Gun} [Physical Attack. 150 Base Damage] | | Fire2 [Magical Attack.than from the attacks that Bottomswell uses. MP=22. but they're hard to recognize other | | ------------. All Targets. | Level: 15 | Exp: 80 || Attack: 20 | MDefense: 96 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 240 | AP: 8 || MAttack: 5 | Defense%: 16 | | |-------------|--------------------||---------------|---------------| | | MP: 60 | Gil: 120 || Defense: 20 | Dexterity: 36 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [Immune] | Water [Immune] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [Weak] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [Immune]|Frog [Immune]| Small [ ]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [Immune]|Darkness [ ]| | |=========================o===========================o========================| | Drops: Ether [2] | Steal: Ether [32] | Morph: Turbo Ether | |=========================o===========================o========================| | Location(s): Cargo Ship | |------------------------------------------------------------------------------| | Attacks: {Drilldrive} [Magical Attack.Ice2 [Magical Attack. 1 Target. 150 Base Damage] | '==============================================================================' .Grenade [Physical Attack. |Name: Marine | |=============o====================oo===============o===============o==========.| | | Battle Notes: . 54 Base Damage] | | -------. 29 Base Damage] | | -------.5 Base Damage] | | Max of 4 Grenades per Marine] | | {Smoke Bullet} [Physical Change Status. MP=22. 1 Target. |Name: Scrutin Eye | |=============o====================oo===============o===============o==========.==================. | . 1 Target.

MP=34 1/All Targets. All Targets. 201 Base Damage.25 Base Damage. All Targets. Only used in 3rd Form | | or Final Attack] | '==============================================================================' . Inflicts Stop (60)]| | 191. . | Level: 16 | Exp: 88 || Attack: 40 | MDefense: 120 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 550 | AP: 10 || MAttack: 25 | Defense%: 1 | | |-------------|--------------------||---------------|---------------| | | MP: 60 | Gil: 220 || Defense: 88 | Dexterity: 50 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [Immune] | Water [Immune] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [Immune] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [Immune]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [Immune]| Silence [ ]| | Slow [ ]| Stop [Immune]|Frog [Immune]| Small [Immune]| | Slow-numb [ ]| Petrify [Immune]|Death Sentence[Imm]| Manipulate [Imm]| | Berserk [ ]| Paralysed [ ]|Darkness [Imm]| | |=========================o===========================o========================| | Drops: Hi-Potion [8] | Steal: --| Morph: --| |=========================o===========================o========================| | Location(s): Worldmap: Corel Area | |------------------------------------------------------------------------------| .| Darkness (100)] | '==============================================================================' .===================. 1 Target. 201 Base Damage] | | Stop [Magical Attack.======. 201 Base Damage. 201 Base Damage] | | W-Laser [Physical Attack. |Name: Jenova*BIRTH | | BOSS | |=============o====================oo===============o===============o==========| | Level: 25 | Exp: 680 || Attack: 38 | MDefense: 180 |Luck: 10| |-------------|--------------------||---------------|---------------|----------| | HP: 4000 | AP: 64 || MAttack: 30 | Defense%: 1 | | |-------------|--------------------||---------------|---------------| | | MP: 110 | Gil: 800 || Defense: 56 | Dexterity: 60 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [Immune] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [Immune]| Near-death [ ]|Sleep [Immune]| Poison [Immune]| | Sadness [ ]| Fury [ ]|Confusion [Immune]| Silence [Immune]| | Slow [ ]| Stop [Immune]|Frog [Immune]| Small [Immune]| | Slow-numb [Immune]| Petrify [Immune]|Death Sentence[Imm]| Manipulate [Imm]| | Berserk [Immune]| Paralysed [Immune]|Darkness [ ]| | |=============================o=========================o======================| | Drops: White Cape (100%) | Steal: --| Morph: --| |=============================o=========================o======================| | Location(s): Cargo Ship | |------------------------------------------------------------------------------| | Attacks: {Laser} [Physical Attack. | | Sometimes uses 3x versus a non-stopped/non-dead party] | | Tail Laser [Physical Attack. | | -------Sometimes uses 3x versus a non-stopped/non-dead party] | | Gas [Physical Attack.================. 1 Target. |Name: Grangalan | |=============o====================oo===============o===============o==========.

AP.Jr. Gil. | | -------Inflicts Darkness (72). | Level: 15 | Exp: 77 || Attack: 30 | MDefense: 80 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 330 | AP: 8 || MAttack: 15 | Defense%: 1 | | |-------------|--------------------||---------------|---------------| | | MP: 40 | Gil: 110 || Defense: 66 | Dexterity: 55 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [Immune] | Water [Immune] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [Immune] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [Immune]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [Immune]| Silence [ ]| | Slow [ ]| Stop [Immune]|Frog [Immune]| Small [Immune]| | Slow-numb [ ]| Petrify [Immune]|Death Sentence[Imm]| Manipulate [Imm]| | Berserk [ ]| Paralysed [ ]|Darkness [Imm]| | |=========================o===========================o========================| | Drops: Hi-Potion [8] | Steal: --| Morph: --| |=========================o===========================o========================| | Location(s): Worldmap: Corel Area | |------------------------------------------------------------------------------| | Attacks: Triclops [Magical Change Status. MP=4.====================. is killed. 1 Target.. | '==============================================================================' . 1 Target.=======================. | Level: 14 | Exp: 66 || Attack: 20 | MDefense: 40 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 110 | AP: 6 || MAttack: 5 | Defense%: 1 | | |-------------|--------------------||---------------|---------------| | | MP: 20 | Gil: 55 || Defense: 44 | Dexterity: 60 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [Immune] | Water [Immune] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [Immune] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [Immune]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [Immune]| Silence [ ]| . MP=4. | | -------Inflicts Sadness. Only used once per battle as | | a counterattack] | | | | Battle Notes: If Grangalan dies. |Name: Grangalan Jr. it's juniors go down with it and leave no | | ------------.] | | Silver Wheel [Physical Attack.] | | Silver Wheel [Physical Attack. | |=============o====================oo===============o===============o==========. 55 Base Damage] | | {Put out} [Releases 3x Grangalan Jr. 1 Target.Exp. Slow-numb (72)..Exp. AP. |Name: Grangalan Jr.| Attacks: Darkeye [Magical Change Status. it's juniors go down with it and leave no | | ------------. are killed. 1 Target. Only used once per | | battle as a counterattack] | | | | Battle Notes: If Grangalan dies. Gil.Jr. 75 Base Damage] | | {Put out} [Releases Grangalan Jr.Jr. | '==============================================================================' . or items. Can only use when | | all Grangalan Jr. Can only use when | | Grangalan Jr. | |=============o====================oo===============o===============o==========. or items.

1 Target. 1 Target.| | 189 Base Damage] | '==============================================================================' . | '==============================================================================' .| Slow [ ]| Stop [Immune]|Frog [Immune]| Small [Immune]| | Slow-numb [ ]| Petrify [Immune]|Death Sentence[Imm]| Manipulate [Imm]| | Berserk [ ]| Paralysed [ ]|Darkness [Imm]| | |=========================o===========================o========================| | Drops: Potion [8] | Steal: --| Morph: --| |=========================o===========================o========================| | Location(s): Worldmap: Corel Area | |------------------------------------------------------------------------------| | Attacks: Stop Eye [Magical Change Status. Lightning Elemental. |Name: Needle Kiss | |=============o====================oo===============o===============o==========.==================. Gil. or items. | Level: 17 | Exp: 75 || Attack: 26 | MDefense: 60 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 180 | AP: 8 || MAttack: 25 | Defense%: 1 | | |-------------|--------------------||---------------|---------------| | | MP: 40 | Gil: 130 || Defense: 38 | Dexterity: 47 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [Immune] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [Weak] | | | Lightning [Immune] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [Immune]| Silence [ ]| | Slow [ ]| Stop [Immune]|Frog [Immune]| Small [ ]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [Immune]|Darkness [ ]| | |=========================o===========================o========================| | Drops: Bolt Plume [8] | Steal: Soft [32] | Morph: Remedy | |=========================o===========================o========================| | Location(s): Worldmap: Corel Area | |------------------------------------------------------------------------------| | Attacks: {Chute Attack} [Physical Attack.================. it's juniors go down with it and leave no | | ------------. 35 Base Damage] | | | | Battle Notes: If Grangalan dies. 1 Target. |Name: Beachplug | |=============o====================oo===============o===============o==========. MP=4. Can only use when under Berserk] | | Silver Wheel [Physical Attack. 39 Base Damage.Exp. AP. | | -------Can use twice in a row] | | Thunder Kiss [Magical Attack. | Level: 16 | Exp: 95 || Attack: 22 | MDefense: 36 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 200 | AP: 10 || MAttack: 8 | Defense%: 1 | | |-------------|--------------------||---------------|---------------| | | MP: 100 | Gil: 155 || Defense: 36 | Dexterity: 52 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [Halves] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [ ]| Silence [ ]| . | | -------Inflicts Stop (72). MP=4. 1 Target.

| Slow [ ]| Stop [ ]|Frog [ ]| Small [ ]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [ ]|Darkness [ ]| | |=========================o===========================o========================| | Drops: Hi-Potion [8] | Steal: --| Morph: Turbo Ether | |=========================o===========================o========================| | Location(s): Worldmap: Corel Area & Gold Saucer Area (Beaches) | |------------------------------------------------------------------------------| | Attacks: {Bite} [Physical Attack. 30 Base Damage] | | -------. | | MBarrier. 1 Target. 1 Target. MP=56. Haste 100%.===================. 33 Base Damage] | | -------. | Level: 16 | Exp: 110 || Attack: 40 | MDefense: 80 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 450 | AP: 11 || MAttack: 23 | Defense%: 1 | | |-------------|--------------------||---------------|---------------| | | MP: 60 | Gil: 120 || Defense: 40 | Dexterity: 43 | | |=============o====================oo===============o===============o==========| | Fire [Immune] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [Weak] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [Immune] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [Immune]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [Immune]|Frog [Immune]| Small [Immune]| | Slow-numb [ ]| Petrify [Immune]|Death Sentence[Imm]| Manipulate [Imm]| | Berserk [ ]| Paralysed [ ]|Darkness [ ]| | . |Name: Bagnadrana | |=============o====================oo===============o===============o==========. Used only under Manipulate. All Targets. 1 Target. |Name: Search Crown | |=============o====================oo===============o===============o==========. 120. | | Enemy Skill] | | Ice [Magical Attack. MP=8. 1 Target.Four Laser [Magical Attack. Inflicts Barrier. 72 Base Damage] | '==============================================================================' . | Level: 16 | Exp: 80 || Attack: 20 | MDefense: 70 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 150 | AP: 8 || MAttack: 30 | Defense%: 1 | | |-------------|--------------------||---------------|---------------| | | MP: 30 | Gil: 111 || Defense: 26 | Dexterity: 40 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [Immune]| Silence [ ]| | Slow [ ]| Stop [ ]|Frog [Immune]| Small [Immune]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [Imm]| | Berserk [ ]| Paralysed [ ]|Darkness [ ]| | |=========================o===========================o========================| | Drops: Hi-Potion [8] | Steal: Turbo Ether [8] | Morph: Hi-Potion | |=========================o===========================o========================| | Location(s): Mount Corel | |------------------------------------------------------------------------------| | Attacks: Seed Shot [Physical Attack.75 Base Damage] | '==============================================================================' .Big Guard [Change Status. MP=4.=================.

1 Target. 1 Target. |Name: Cokatolis | |=============o====================oo===============o===============o==========.Claw [Physical Attack. 60 Base Damage] | | -------. | Level: 18 | Exp: 90 || Attack: 20 | MDefense: 40 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 240 | AP: 9 || MAttack: 24 | Defense%: 1 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 125 || Defense: 36 | Dexterity: 52 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [Immune] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [Weak] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [Immune]|Frog [Immune]| Small [ ]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [Immune]|Darkness [ ]| | |=========================o===========================o========================| | Drops: Hi-Potion [8] | Steal: Soft [8] | Morph: Hi-Potion | |=========================o===========================o========================| | Location(s): Mount Corel | |------------------------------------------------------------------------------| | Attacks: {Bodyblow} [Physical Attack.4375 Base Damage] | | Spiky Hell [Magical Attack. | | Inflicts Poison (84)] | '==============================================================================' . 175. 60 Base Damage] | | Horn [Physical Attack. |Name: Bloatfloat | |=============o====================oo===============o===============o==========.Vacuum [Physical Attack.|=========================o===========================o========================| | Drops: Hi-Potion [8] | Steal: Diamond Pin [8] | Morph: Guard Source | |=========================o===========================o========================| | Location(s): Mount Corel | |------------------------------------------------------------------------------| | Attacks: Fang [Physical Attack. 1 Target.=================.5 Base Damage] | | Poison Breath [Physical Attack. 200 Fixed Damage. 48. 67. | Level: 17 | Exp: 97 || Attack: 30 | MDefense: 60 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 420 | AP: 10 || MAttack: 24 | Defense%: 1 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 168 || Defense: 36 | Dexterity: 55 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [Immune] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [Weak] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [ ]|Frog [ ]| Small [ ]| | Slow-numb [Immune]| Petrify [Immune]|Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [ ]|Darkness [ ]| | |=========================o===========================o========================| .5 Base Damage. once per battle] | '==============================================================================' . 1 Target.================. 1 Target. 31 Base Damage] | | -------. 1 Target. | | 100% counterattack vs magic attacks. 1 Target.

|Name: 2-Faced | |=============o====================oo===============o===============o==========. or Items] | '==============================================================================' . | Level: 18 | Exp: 100 || Attack: 40 | MDefense: 150 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 330 | AP: 10 || MAttack: 25 | Defense%: 1 | | |-------------|--------------------||---------------|---------------| | | MP: 80 | Gil: 156 || Defense: 38 | Dexterity: 48 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [Immune] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [Immune]| Silence [ ]| | Slow [ ]| Stop [Immune]|Frog [Immune]| Small [Immune]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [Imm]| . 1 Target. 37 Base Damage] | | -------Only used in 1st & 2nd Forms] | | {Bodyblow} [Physical Attack.375 Base Damage.Bird Kick [Physical Attack. 1 Target. 45 Base Damage] | | Petrify Smog [Change Status. | | Bomb leaves no Exp. 1 Target.===========. Only used in 2nd & 3rd Form] | | Bomb Blast [Physical Attack. 45 Base Damage] | | -------. Gil.| Drops: Soft [8] | Steal: Soft [32] | Morph: Soft | |=========================o===========================o========================| | Location(s): Mount Corel | |------------------------------------------------------------------------------| | Attacks: {Beak} [Physical Attack.5 Base Damage. | | 100% counterattack if HP falls below 25% without dying. | | 240 Base Damage. MP=3. | Level: 18 | Exp: 150 || Attack: 24 | MDefense: 60 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 600 | AP: 20 || MAttack: 22 | Defense%: 1 | | |-------------|--------------------||---------------|---------------| | | MP: 30 | Gil: 192 || Defense: 60 | Dexterity: 65 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [Immune] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [Weak] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [Immune]| Silence [ ]| | Slow [ ]| Stop [Immune]|Frog [Immune]| Small [Immune]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [Imm]| | Berserk [ ]| Paralysed [Immune]|Darkness [ ]| | |=========================o===========================o========================| | Drops: Shrapnel [8] | Steal: Right Arm [8] | Morph: Shrapnel | |=========================o===========================o========================| | Location(s): Mount Corel (Bridge) | |------------------------------------------------------------------------------| | Attacks: {Bodyblow} [Physical Attack. |Name: Bomb | |=============o====================oo===============o===============o==========. | | Only used in 3rd Form] | | Fireball [Magical Attack. 1 Target. AP. 1 Target. 92. Inflicts Slow-numb (72)] | '==============================================================================' . 1 Target.==============. 1 Target. 587. Fire Elemental.

1 Target. | | -------Only used under Manipulate or Berserk] | | Hold-up [Steals 340 Gil. 1 Target. | Level: 19 | Exp: 96 || Attack: 41 | MDefense: 100 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 400 | AP: 10 || MAttack: 30 | Defense%: 1 | | |-------------|--------------------||---------------|---------------| | | MP: 120 | Gil: 168 || Defense: 44 | Dexterity: 51 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | . | Level: 17 | Exp: 99 || Attack: 38 | MDefense: 96 |Luck: 0 | |-------------|--------------------||---------------|---------------|----------| | HP: 360 | AP: 10 || MAttack: 5 | Defense%: 1 | | |-------------|--------------------||---------------|---------------| | | MP: 0 | Gil: 220 || Defense: 40 | Dexterity: 68 | | |=============o====================oo===============o===============o==========| | Fire [ ] | Earth [ ] | Water [ ] | Restorative [ ] | | Ice [ ] | Poison [ ] | Wind [ ] | | | Lightning [ ] | Gravity [ ] | Holy [ ] | | |-------------------o--------------------o-------------------o-----------------| | Death [ ]| Near-death [ ]|Sleep [ ]| Poison [ ]| | Sadness [ ]| Fury [ ]|Confusion [ ]| Silence [ ]| | Slow [ ]| Stop [ ]|Frog [Immune]| Small [ ]| | Slow-numb [ ]| Petrify [ ]|Death Sentence [ ]| Manipulate [ ]| | Berserk [ ]| Paralysed [ ]|Darkness [ ]| | |=========================o===========================o========================| | Drops: Tent [8] | Steal: X-Potion [32] | Morph: Hi-Potion | |=========================o===========================o========================| | Location(s): Corel Prison | |------------------------------------------------------------------------------| | Attacks: {Hit} [Physical Attack. it will keep printing the message "2-Faced's skill power is used up. | | Damage = 3/4th of Target's HP. |Name: Death Claw | |=============o====================oo===============o===============o==========.Although 2-Faced is not immune to Berserk. | | Used only as 12. | | ------------. As such. Kills 2-Faced] | | Self-destruct [Physical Attack. it does not have a| | designated Berserk Attack.=============. 58 Base Damage. Kill Bandit to get it back] | | Mug [Physical Attack.5% counterattack. Because of | | this. it will try to use a non-existant | | attack. 1 Target. 1 Target. which happens to cost more MP than it will ever have.| Berserk [ ]| Paralysed [Immune]|Darkness [ ]| | |=========================o===========================o========================| | Drops: Hi-Potion [8] | Steal: Phoenix Down [32] | Morph: Hi-Potion | |=========================o===========================o========================| | Location(s): Corel Prison | |------------------------------------------------------------------------------| | Attacks: Cure3 [Magical HP Restore. Kills 2-Faced] | | | | Battle Notes: .. Steals random | | item.=================." | '==============================================================================' . MP=64. |Name: Bandit | |=============o====================oo===============o===============o==========. 58 Base Damage.2-Faced never attacks normally. kill Bandit to get it back] | | {Escape} [Escapes from battle] | '==============================================================================' .5% counterattack. 3118 Base Healing] | | -------Used only as 12. it only counterattacks. 1 Target.

| Ice
[ ]
| Poison [ ]
| Wind [ ]
|
|
| Lightning [ ]
| Gravity [ ]
| Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]|Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]|Confusion
[ ]| Silence
[ ]|
| Slow
[ ]| Stop
[ ]|Frog
[ ]| Small
[ ]|
| Slow-numb
[ ]| Petrify
[ ]|Death Sentence [ ]| Manipulate [ ]|
| Berserk
[ ]| Paralysed
[ ]|Darkness
[ ]|
|
|=========================o============================o=======================|
| Drops: Hi-Potion [8]
| Steal: Platinum Bangle [32]| Morph: Hi-Potion
|
|=========================o============================o=======================|
| Location(s): Corel Prison Desert Edge
|
|------------------------------------------------------------------------------|
| Attacks: Claw
[Physical Attack, 1 Target, 65 Base Damage]
|
| -------- Death Claw [Physical Attack, 1 Target, 65 Base Damage,
|
|
Inflicts Paralysed (20)]
|
|
Laser
[Magical Attack, MP=16, Gravity Elemental,
|
|
Damage = Target's HP/2, Enemy Skill]
|
|
Barrier
[Change Status, MP=16, 1 Target, Inflicts Barrier 100%] |
|
MBarrier [Change Status, MP=24, 1 Target, Inflicts MBarrier 100%] |
'=============================================================================='
.================.
|Name: Bullmotor |
|=============o====================oo===============o===============o==========.
| Level: 19 | Exp: 92
|| Attack:
36 | MDefense: 120 |Luck: 0 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
420 | AP:
9
|| MAttack:
8 | Defense%: 1 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
96 | Gil: 140
|| Defense: 40 | Dexterity: 61 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [ ]
| Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [ ]
|
|
| Lightning [ ]
| Gravity [ ]
| Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]|Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]|Confusion
[ ]| Silence
[ ]|
| Slow
[ ]| Stop
[ ]|Frog
[ ]| Small
[ ]|
| Slow-numb
[ ]| Petrify
[ ]|Death Sentence [ ]| Manipulate [ ]|
| Berserk
[ ]| Paralysed
[ ]|Darkness
[ ]|
|
|=========================o============================o=======================|
| Drops: Ether [8]
| Steal: X-Potion [32]
| Morph: Turbo Ether
|
|=========================o============================o=======================|
| Location(s): Corel Prison Desert Edge
|
|------------------------------------------------------------------------------|
| Attacks: {Bodyblow} [Physical Attack, 1 Target, 57 Base Damage]
|
| -------- Matra Magic [Magical Attack, MP=8, All Targets, 111.375 Base Damage,|
|
Enemy Skill]
|
'=============================================================================='
.================.
|Name: Land Worm |
|=============o====================oo===============o===============o==========.
| Level: 22 | Exp: 400
|| Attack:
60 | MDefense: 230 |Luck: 0 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
1500 | AP: 40
|| MAttack: 42 | Defense%: 1 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
80 | Gil: 256
|| Defense: 80 | Dexterity: 68 |
|
|=============o====================oo===============o===============o==========|
| Fire
[Halves] | Earth [Absorb] | Water [ ]
| Restorative [ ] |

| Ice
[Weak]
| Poison [ ]
| Wind [ ]
|
|
| Lightning [ ]
| Gravity [Halves] | Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]|Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]|Confusion [Immune]| Silence
[ ]|
| Slow
[ ]| Stop
[ ]|Frog
[Immune]| Small
[ ]|
| Slow-numb
[ ]| Petrify
[ ]|Death Sentence [ ]| Manipulate [ ]|
| Berserk
[ ]| Paralysed
[ ]|Darkness
[ ]|
|
|=========================o============================o=======================|
| Drops: Ether [8]
| Steal: Turbo Ether [8]
| Morph: Fire Fang
|
|=========================o============================o=======================|
| Location(s): Corel Desert
|
|------------------------------------------------------------------------------|
| Attacks: Earthquake [Magical Attack, MP=10, All Targets, Earth Elemental,
|
| -------144 Base Damage]
|
|
Sandstorm [Physical Attack, All Targets, Earth Elemental,
|
|
284 Base Damage, Inflicts Darkness (48)]
|
'=============================================================================='
.==============.
|Name: Cactuar |
|=============o====================oo===============o===============o==========.
| Level: 20 | Exp: 1
|| Attack:
30 | MDefense: 0 |Luck: 40 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
200 | AP:
1
|| MAttack: 20 | Defense%: 20 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
20 | Gil: 10000
|| Defense: 40 | Dexterity: 40 |
|
|=============o====================oo===============o===============o==========|
| Fire
[Immune] | Earth [Immune] | Water [Immune] | Restorative [ ] |
| Ice
[Immune] | Poison [ ]
| Wind [Immune] |
|
| Lightning [Immune] | Gravity [Immune] | Holy [Immune] |
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[Immune]| Near-death
[ ]|Sleep
[Immune]| Poison [Immune]|
| Sadness [Immune]| Fury
[Immune]|Confusion [Immune]| Silence [Immune]|
| Slow
[Immune]| Stop
[Immune]|Frog
[Immune]| Small [Immune]|
| Slow-numb [Immune]| Petrify
[Immune]|Death Sentence[Imm]| Manipulate [Imm]|
| Berserk [Immune]| Paralysed [Immune]|Darkness [Immune]|
|
|=========================o============================o=======================|
| Drops: --| Steal: --| Morph: Hi-Potion
|
|=========================o============================o=======================|
| Location(s): Corel Desert
|
|------------------------------------------------------------------------------|
| Attacks: {Mystery Kick} [Magical Attack, 1 Target, 144 Base Damage]
|
| -------- {Escape}
[Escapes from battle]
|
|
|
| Battle Notes: - For physical hits, there is a 7/8th (= 87.5%) chance that
|
| ------------- Cactuar's Def% = 255, resulting in a miss for the attack.
|
'=============================================================================='
.===========.
.======.
|Name: Dyne |
| BOSS |
|=============o====================oo===============o===============o==========|
| Level: 23 | Exp: 600
|| Attack:
32 | MDefense: 250 |Luck: 0 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
1200 | AP:
55
|| MAttack: 25 | Defense%: 1 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
20 | Gil: 750
|| Defense: 64 | Dexterity: 55 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [ ]
| Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [ ]
|
|

| Lightning [ ]
| Gravity [Immune] | Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[Immune]| Near-death
[ ]|Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]|Confusion [Immune]| Silence [Immune]|
| Slow
[ ]| Stop
[ ]|Frog
[Immune]| Small [Immune]|
| Slow-numb [Immune]| Petrify
[Immune]|Death Sentence[Imm]| Manipulate [Imm]|
| Berserk [Immune]| Paralysed
[ ]|Darkness
[ ]|
|
|=============================o=========================o======================|
| Drops: Silver Armlet (100%) | Steal: --| Morph: --|
|=============================o=========================o======================|
| Location(s): Corel Prison
|
|------------------------------------------------------------------------------|
| Attacks: Needle Gun
[Physical Attack, 1 Target, 165 Base Damage]
|
| -------- S-Mine
[Physical Attack, 1 Target, 171.875 Base Damage] |
|
Molotov Cocktail [Physical Attack, All Targets, 178.75 Base Damage] |
|
|
| Battle Notes: - Dyne will use Molotov Cocktail after Needle Gun in the same |
| ------------- turn if his HP is below 25% of his Max HP.
|
| - Dyne will use S-Mine after Needle Gun in the same turn if his HP is between|
| 50% and 25% of his Max HP.
|
'=============================================================================='
.==============.
|Name: Spencer |
|=============o====================oo===============o===============o==========.
| Level: 17 | Exp: 110
|| Attack:
42 | MDefense: 120 |Luck: 0 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
250 | AP: 11
|| MAttack: 30 | Defense%: 1 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
0 | Gil: 175
|| Defense: 22 | Dexterity: 48 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [ ]
| Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [ ]
|
|
| Lightning [ ]
| Gravity [ ]
| Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]|Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]|Confusion
[ ]| Silence
[ ]|
| Slow
[ ]| Stop
[ ]|Frog
[ ]| Small
[ ]|
| Slow-numb
[ ]| Petrify
[ ]|Death Sentence [ ]| Manipulate [ ]|
| Berserk
[ ]| Paralysed
[ ]|Darkness
[ ]|
|
|=========================o============================o=======================|
| Drops: Saraha Nut [8] | Steal: Saraha Nut [8]
| Morph: --|
|=========================o============================o=======================|
| Location(s): World Map: Gold Saucer Area
|
|------------------------------------------------------------------------------|
| Attacks: {Swordblade} [Physical Attack, 1 Target, 64 Base Damage]
|
| -------- Upper Cutter [Physical Attack, 1 Target, 80 Base Damage]
|
'=============================================================================='
.===============.
|Name: Flapbeat |
|=============o====================oo===============o===============o==========.
| Level: 18 | Exp: 140
|| Attack:
40 | MDefense: 156 |Luck: 0 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
330 | AP: 15
|| MAttack: 32 | Defense%: 1 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
60 | Gil: 186
|| Defense: 36 | Dexterity: 50 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [Immune] | Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [Weak]
|
|

| Lightning [ ]
| Gravity [ ]
| Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]|Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]|Confusion
[ ]| Silence
[ ]|
| Slow
[ ]| Stop
[Immune]|Frog
[Immune]| Small
[ ]|
| Slow-numb
[ ]| Petrify
[ ]|Death Sentence [ ]| Manipulate [ ]|
| Berserk
[ ]| Paralysed [Immune]|Darkness
[ ]|
|
|=========================o============================o=======================|
| Drops: T/S Bomb [8]
| Steal: T/S Bomb [32]
| Morph: T/S Bomb
|
|=========================o============================o=======================|
| Location(s): World Map: Gold Saucer Area
|
|------------------------------------------------------------------------------|
| Attacks: {Tailbeat}
[Physical Attack, 1 Target, 62 Base Damage]
|
| -------- Flying Sickle [Magical Attack, MP=8, 1 Target, Wind Elemental,
|
|
225 Base Damage]
|
'=============================================================================='
.============.
|Name: Joker |
|=============o====================oo===============o===============o==========.
| Level: 18 | Exp: 150
|| Attack:
45 | MDefense: 162 |Luck: 0 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
370 | AP: 30
|| MAttack: 31 | Defense%: 1 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
0 | Gil: 260
|| Defense: 32 | Dexterity: 60 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [Immune] | Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [Weak]
|
|
| Lightning [ ]
| Gravity [ ]
| Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]|Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]|Confusion
[ ]| Silence
[ ]|
| Slow
[ ]| Stop
[Immune]|Frog
[Immune]| Small
[ ]|
| Slow-numb
[ ]| Petrify
[ ]|Death Sentence [ ]| Manipulate [ ]|
| Berserk
[ ]| Paralysed [Immune]|Darkness
[ ]|
|
|=========================o============================o=======================|
| Drops: Hi-Potion [8]
| Steal: --| Morph: --|
|=========================o============================o=======================|
| Location(s): World Map: Gold Saucer Area
|
|------------------------------------------------------------------------------|
| Attacks: {Spinning Card} [Physical Attack, 1 Target, 70 Base Damage]
|
| -------- Spade
[Physical Attack, 1 Target, 105 Base Damage]
|
|
Heart
[Magical HP Restore, 1 Target, 514 Base Healing]
|
|
Club
[Magical Attack, 1 Target, Earth Elemental,
|
|
220.5 Base Damage]
|
|
Diamond
[Magical Attack, 1 Target, 18.375 Base Damage]
|
|
Joker
[Change Status, 1 Target, Inflicts Death (48)]
|
'=============================================================================='
.============.
|Name: Harpy |
|=============o====================oo===============o===============o==========.
| Level: 18 | Exp: 148
|| Attack:
50 | MDefense: 100 |Luck: 0 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
800 | AP: 14
|| MAttack: 13 | Defense%: 1 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
200 | Gil: 210
|| Defense: 32 | Dexterity: 58 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [ ]
| Water [ ]
| Restorative [ ] |

| Ice
[ ]
| Poison [ ]
| Wind [ ]
|
|
| Lightning [ ]
| Gravity [Halves] | Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[Immune]| Near-death
[ ]|Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]|Confusion
[ ]| Silence
[ ]|
| Slow
[ ]| Stop
[Immune]|Frog
[Immune]| Small [Immune]|
| Slow-numb
[ ]| Petrify
[Immune]|Death Sentence[Imm]| Manipulate [ ]|
| Berserk
[ ]| Paralysed [Immune]|Darkness
[ ]|
|
|=========================o============================o=======================|
| Drops: Hi-Potion [8]
| Steal: Striking Staff [8] | Morph: Elixir
|
|=========================o============================o=======================|
| Location(s): World Map: Gold Saucer Area Desert (or Grassfield with Chocobo) |
|------------------------------------------------------------------------------|
| Attacks: {Claw}
[Physical Attack, 1 Target, 106 Base Damage]
|
| -------- Poison Storm [Change Status, MP=20, 1 Target, Inflicts Poison (100)]|
|
Aqualung
[Magical Attack, MP=34, All Targets, Water Elemental, |
|
604.5 Base Damage]
|
'=============================================================================='
.=================.
|Name: Grand Horn |
|=============o====================oo===============o===============o==========.
| Level: 19 | Exp: 180
|| Attack:
46 | MDefense: 90 |Luck: 0 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
460 | AP: 15
|| MAttack: 15 | Defense%: 1 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
43 | Gil: 240
|| Defense: 42 | Dexterity: 60 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [ ]
| Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [ ]
|
|
| Lightning [ ]
| Gravity [ ]
| Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]|Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]|Confusion
[ ]| Silence
[ ]|
| Slow
[ ]| Stop
[ ]|Frog
[ ]| Small
[ ]|
| Slow-numb
[ ]| Petrify
[ ]|Death Sentence [ ]| Manipulate [ ]|
| Berserk
[ ]| Paralysed
[ ]|Darkness
[ ]|
|
|=========================o============================o=======================|
| Drops: War Gong [8],
| Steal: --| Morph: Hi-Potion
|
|
Hi-Potion [8]
|
|
|
|=========================o============================o=======================|
| Location(s): World Map: Gongaga Area
|
|------------------------------------------------------------------------------|
| Attacks: {Punch}
[Physical Attack, 1 Target, 100 Base Damage]
|
| -------- Grand Punch [Magical Attack, 1 Target, Earth Elemental,
|
|
306 Base Damage]
|
'=============================================================================='
.=================.
|Name: Gagighandi |
|=============o====================oo===============o===============o==========.
| Level: 19 | Exp: 173
|| Attack:
40 | MDefense: 72 |Luck: 0 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
480 | AP: 18
|| MAttack: 25 | Defense%: 1 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
55 | Gil: 220
|| Defense: 38 | Dexterity: 45 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [ ]
| Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [ ]
|
|
| Lightning [ ]
| Gravity [ ]
| Holy [ ]
|
|

|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]|Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]|Confusion
[ ]| Silence
[ ]|
| Slow
[ ]| Stop
[ ]|Frog
[ ]| Small
[ ]|
| Slow-numb
[ ]| Petrify
[ ]|Death Sentence [ ]| Manipulate [ ]|
| Berserk
[ ]| Paralysed
[ ]|Darkness
[ ]|
|
|=========================o============================o=======================|
| Drops: Soft [8]
| Steal: Soft [32]
| Morph: Remedy
|
|=========================o============================o=======================|
| Location(s): World Map: Gongaga Area
|
|------------------------------------------------------------------------------|
| Attacks: {Claw}
[Physical Attack, 1 Target, 63 Base Damage]
|
| -------- Stone Stare [Change Status, MP=5, 1 Target, Inflicts Slow-numb 100%]|
'=============================================================================='
.===============.
|Name: Touch Me |
|=============o====================oo===============o===============o==========.
| Level: 18 | Exp: 170
|| Attack:
30 | MDefense: 100 |Luck: 0 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
300 | AP: 23
|| MAttack: 28 | Defense%: 1 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
74 | Gil: 180
|| Defense: 20 | Dexterity: 68 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [ ]
| Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [ ]
|
|
| Lightning [ ]
| Gravity [ ]
| Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]|Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]|Confusion
[ ]| Silence
[ ]|
| Slow
[ ]| Stop
[ ]|Frog
[Immune]| Small [Immune]|
| Slow-numb
[ ]| Petrify
[ ]|Death Sentence [ ]| Manipulate [ ]|
| Berserk
[ ]| Paralysed
[ ]|Darkness
[ ]|
|
|=========================o============================o=======================|
| Drops: Maiden's Kiss [8]| Steal: Impaler [32]
| Morph: Remedy
|
|=========================o============================o=======================|
| Location(s): World Map: Gongaga Area
|
|------------------------------------------------------------------------------|
| Attacks: Frog Jab [Physical Attack, 1 Target, 5.75 Base Damage,
|
| -------Toggles Frog 100%]
|
|
Frog Song [Change Status, MP=5, 1 Target, Toggles Frog, Sleep 100%] |
'=============================================================================='
.=================.
.======.
|Name: Turks:Reno |
| BOSS |
|=============o====================oo===============o===============o==========|
| Level: 22 | Exp: 660
|| Attack:
35 | MDefense: 164 |Luck: 0 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
2000 | AP:
60
|| MAttack: 35 | Defense%: 1 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
80 | Gil: 1500
|| Defense: 66 | Dexterity: 69 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [ ]
| Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [ ]
|
|
| Lightning [ ]
| Gravity [Immune] | Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[Immune]| Near-death
[ ]|Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]|Confusion [Immune]| Silence [Immune]|
| Slow
[ ]| Stop
[ ]|Frog
[Immune]| Small [Immune]|
| Slow-numb [Immune]| Petrify
[Immune]|Death Sentence[Imm]| Manipulate [Imm]|

| Berserk [Immune]| Paralysed
[ ]|Darkness
[ ]|
|
|=============================o=========================o======================|
| Drops: Fairy Tale (100%)
| Steal: --| Morph: --|
|=============================o=========================o======================|
| Location(s): Gongaga Village Jungle
|
|------------------------------------------------------------------------------|
| Attacks: {Short Staff} [Physical Attack, 1 Target, 73.75 Base Damage]
|
| -------- Turk Light
[Physical Attack, 1 Target, 256.5 Base Damage]
|
|
Electropod
[Physical Attack, 1 Target, Lightning Elemental,
|
|
177 Base Damage]
|
|
{Escape}
[Escapes from battle]
|
|
|
| Battle Notes: - If Rude is defeated before Reno, then the next turn Reno will|
| ------------- escape, leaving no Exp, AP, Gil or Items.
|
'=============================================================================='
.=================.
.======.
|Name: Turks:Rude |
| BOSS |
|=============o====================oo===============o===============o==========|
| Level: 23 | Exp: 720
|| Attack:
40 | MDefense: 200 |Luck: 0 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
2000 | AP:
70
|| MAttack: 35 | Defense%: 1 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
135 | Gil: 2000
|| Defense: 100 | Dexterity: 65 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [ ]
| Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [ ]
|
|
| Lightning [ ]
| Gravity [Immune] | Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[Immune]| Near-death
[ ]|Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]|Confusion [Immune]| Silence [Immune]|
| Slow
[ ]| Stop
[ ]|Frog
[Immune]| Small [Immune]|
| Slow-numb [Immune]| Petrify
[Immune]|Death Sentence[Imm]| Manipulate [Imm]|
| Berserk [Immune]| Paralysed
[ ]|Darkness
[ ]|
|
|=============================o=========================o======================|
| Drops: X-Potion (100%)
| Steal: --| Morph: --|
|=============================o=========================o======================|
| Location(s): Gongaga Village Jungle
|
|------------------------------------------------------------------------------|
| Attacks: {Shoulder Attack} [Physical Attack, 1 Target, 204 Base Damage]
|
| -------- Fire
[Magical Attack, MP=4, 1 Target, Fire Elemental, |
|
174 Base Damage, Never used on Tifa]
|
|
Cure
[Magical Attack, MP=5, 1 Target, 458 Base Healing]|
|
{Cover}
[Covers Physical Hit for Reno]
|
|
{Escape}
[Escapes from battle]
|
| Battle Notes: - If Reno is defeated before Rude, then the next turn Reno will|
| ------------- escape, leaving no Exp, AP, Gil or Items.
|
| - Since Rude has a crush on Tifa, he will never attack her unless Tifa is the|
| only one left standing. Even then, there's a 1/3rd chance he'll hesitate. |
'=============================================================================='
.=================.
|Name: Kimara Bug |
|=============o====================oo===============o===============o==========.
| Level: 19 | Exp: 190
|| Attack:
37 | MDefense: 180 |Luck: 0 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
700 | AP: 19
|| MAttack:
5 | Defense%: 1 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
25 | Gil: 278
|| Defense: 40 | Dexterity: 61 |
|
|=============o====================oo===============o===============o==========|

| Fire
[ ]
| Earth [ ]
| Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [ ]
|
|
| Lightning [ ]
| Gravity [Immune] | Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]|Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]|Confusion
[ ]| Silence
[ ]|
| Slow
[ ]| Stop
[ ]|Frog
[ ]| Small
[ ]|
| Slow-numb
[ ]| Petrify
[ ]|Death Sentence [ ]| Manipulate [ ]|
| Berserk
[ ]| Paralysed
[ ]|Darkness
[ ]|
|
|=========================o============================o=======================|
| Drops: Hi-Potion [8]
| Steal: Spider Web [32]
| Morph: Hourglass
|
|=========================o============================o=======================|
| Location(s): Gongaga Village Jungle
|
|------------------------------------------------------------------------------|
| Attacks: Butterfly Attack [Physical Attack, 1 Target, 58 Base Damage]
|
| -------- Stop Web
[Change Status, MP=5, Inflicts Stop 100%]
|
|
Spider Attack
[Physical Attack, 1 Target, 123.25 Base Damage]
|
'=============================================================================='
.===================.
|Name: Flower Prong |
|=============o====================oo===============o===============o==========.
| Level: 19 | Exp: 240*
|| Attack:
40*| MDefense: 200*|Luck: 0 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
550 | AP: 24*
|| MAttack: 30*| Defense%: 0 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
68 | Gil: 400*
|| Defense: 58 | Dexterity: 68 |
|
|=============o====================oo===============o===============o==========|
| Fire
[Weak]
| Earth [Weak]
| Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [Absorb] | Wind [ ]
|
|
| Lightning [ ]
| Gravity [ ]
| Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]|Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]|Confusion [Immune]| Silence
[ ]|
| Slow
[ ]| Stop
[ ]|Frog
[Immune]| Small [Immune]|
| Slow-numb [Immune]| Petrify
[Immune]|Death Sentence[Imm]| Manipulate [Imm]|
| Berserk [Immune]| Paralysed
[ ]|Darkness
[ ]|
|
|=========================o============================o=======================|
| Drops: Earth Drum [8] | Steal: --| Morph:
|
|=========================o============================o=======================|
| Location(s): Gongaga Village Jungle
|
|------------------------------------------------------------------------------|
| Attacks: Bio2
[Magical Attack, MP=36, 1 Target, 385.875 Base Damage,|
| -------Inflicts Poison (48), Used in 1st Form]
|
|
Seed Bullet [Physical Attack, 1 Target, 66 Base Damage,
|
|
Used in 2nd Form]
|
|
W Laser
[Magical Attack, 1 Target,
|
|
Damage = 15/16th of Target's HP, Used in 3rd Form] |
|
Pollen
[Physical Attack, All Targets, 52.5 Base Damage,
|
|
Inflicts Sleep (80), Used in 3rd Form]
|
|
Bio2
[Magical Attack, MP=36, 1 Target, 511.875 Base Damage,|
|
Inflicts Poison (48), Used in 3rd Form]
|
|
|
| Battle Notes: - Flower Prong has three forms. Everytime a form falls below |
| ------------- 70% of it's Max HP it will change to the next form, with full|
| HP, MP, and new stats. The first form's stats are in the table above.
|
| * 2nd Form Stats: Exp=220, AP=22, Gil=350, Atk=42, MAtk=38, MDef=250.
|
| * 3rd Form Stats: Exp=200, AP=20, Gil=300, Atk=44, MAtk=46, MDef=300.
|
'=============================================================================='

.=================.
|Name: Heavy Tank |
|=============o====================oo===============o===============o==========.
| Level: 21 | Exp: 340
|| Attack:
49 | MDefense: 90 |Luck: 0 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
1600 | AP:
45
|| MAttack: 37 | Defense%: 1 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
25 | Gil: 1300
|| Defense: 34 | Dexterity: 68 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [ ]
| Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [ ]
|
|
| Lightning [ ]
| Gravity [Immune] | Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]|Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]|Confusion
[ ]| Silence
[ ]|
| Slow
[ ]| Stop
[ ]|Frog
[Immune]| Small
[ ]|
| Slow-numb
[ ]| Petrify
[ ]|Death Sentence [ ]| Manipulate [ ]|
| Berserk
[ ]| Paralysed
[ ]|Darkness
[ ]|
|
|=========================o============================o=======================|
| Drops: Hi-Potion [8]
| Steal: Phoenix Down [32] | Morph: Power Source |
|=========================o============================o=======================|
| Location(s): Gongaga Village Meltdown Reactor
|
|------------------------------------------------------------------------------|
| Attacks: {Charge}
[Physical Attack, 1 Target, 169.5 Base Damage]
|
| -------- Wheelie Attack [Physical Attack, 1 Target, 169.5 Base Damage]
|
|
Big Spiral
[Physical Attack, 1 Target, 169.5 Base Damage]
|
'=============================================================================='
.==================.
|Name: Crown Lance |
|=============o====================oo===============o===============o==========.
| Level: 20 | Exp: 225
|| Attack:
34 | MDefense: 140 |Luck: 0 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
440 | AP: 23
|| MAttack: 31 | Defense%: 1 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
70 | Gil: 400
|| Defense: 30 | Dexterity: 60 |
|
|=============o====================oo===============o===============o==========|
| Fire
[Weak]
| Earth [Immune] | Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [ ]
|
|
| Lightning [Absorb] | Gravity [ ]
| Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]|Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]|Confusion [Immune]| Silence
[ ]|
| Slow
[ ]| Stop
[Immune]|Frog
[Immune]| Small
[ ]|
| Slow-numb
[ ]| Petrify
[ ]|Death Sentence [ ]| Manipulate [Imm]|
| Berserk [Immune]| Paralysed [Immune]|Darkness
[ ]|
|
|=========================o============================o=======================|
| Drops: Hi-Potion [8]
| Steal: --| Morph: Dream Powder |
|=========================o============================o=======================|
| Location(s): World Map: Cosmo Area Beaches
|
|------------------------------------------------------------------------------|
| Attacks: {Claw}
[Physical Attack, 1 Target, 55 Base Damage]
|
| -------Used in front row]
|
|
Sleepel
[Change Status, MP=8, 1 Target, Inflicts Sleep (72)] |
|
Used in backrows]
|
|
Bolt
[Magical Attack, 1 Target, Lightning Elemental,
|
|
153 Base Damage, Used in front row]
|
|
Deadly Needles [Magical Attack, 1 Target, 19.125 Base Damage,
|
|
Inflicts Petrify 100%, Used as 100% counterattack if|
|
Crown Lance is in front row and HP below 50% of Max]|

|
|
| Battle Notes: - Crown Lance can Advance or Retreat to the front/back row.
|
| ------------- Depending where it is, it can use different attacks.
|
'=============================================================================='
.===============.
|Name: Skeeskee |
|=============o====================oo===============o===============o==========.
| Level: 20 | Exp: 222
|| Attack:
45 | MDefense: 120 |Luck: 0 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
540 | AP: 22
|| MAttack: 33 | Defense%: 1 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
0 | Gil: 222
|| Defense: 40 | Dexterity: 55 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [ ]
| Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [ ]
|
|
| Lightning [ ]
| Gravity [ ]
| Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]|Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]|Confusion
[ ]| Silence
[ ]|
| Slow
[ ]| Stop
[ ]|Frog
[Immune]| Small
[ ]|
| Slow-numb
[ ]| Petrify
[ ]|Death Sentence [ ]| Manipulate [ ]|
| Berserk
[ ]| Paralysed
[ ]|Darkness
[ ]|
|
|=========================o============================o=======================|
| Drops: Hyper [8]
| Steal: Tranquilizer [32] | Morph: Hyper
|
|=========================o============================o=======================|
| Location(s): World Map: Cosmo Area
|
|------------------------------------------------------------------------------|
| Attacks: {Beak}
[Physical Attack, 1 Target, 101 Base Damage]
|
| -------- Rage Bomber [Physical Attack, 1 Target, 252.5 Base Damage,
|
|
Inflicts Fury (72), Only used as counterattack when
|
|
below 50% of Max HP or when Poisoned]
|
'=============================================================================='
.==============.
|Name: Bagrisk |
|=============o====================oo===============o===============o==========.
| Level: 19 | Exp: 240
|| Attack:
50 | MDefense: 100 |Luck: 0 |
|-------------|--------------------||---------------|---------------|----------|
| HP:
400 | AP: 30
|| MAttack: 39 | Defense%: 1 |
|
|-------------|--------------------||---------------|---------------|
|
| MP:
50 | Gil: 275
|| Defense: 44 | Dexterity: 45 |
|
|=============o====================oo===============o===============o==========|
| Fire
[ ]
| Earth [ ]
| Water [ ]
| Restorative [ ] |
| Ice
[ ]
| Poison [ ]
| Wind [ ]
|
|
| Lightning [ ]
| Gravity [ ]
| Holy [ ]
|
|
|-------------------o--------------------o-------------------o-----------------|
| Death
[ ]| Near-death
[ ]|Sleep
[ ]| Poison
[ ]|
| Sadness
[ ]| Fury
[ ]|Confusion
[ ]| Silence
[ ]|
| Slow
[ ]| Stop
[ ]|Frog
[Immune]| Small
[ ]|
| Slow-numb
[ ]| Petrify
[ ]|Death Sentence [ ]| Manipulate [ ]|
| Berserk
[ ]| Paralysed
[ ]|Darkness
[ ]|
|
|=========================o============================o=======================|
| Drops: Soft [8]
| Steal: Soft [32],
| Morph: Remedy
|
|
|
Soft [32],
|
|
|
|
Vagyrisk Claw [8] |
|
|=========================o============================o====