5/13/2009

STEPS:

MONOCOQUE AUTOMOTIVE BODY
USING A DOUBLE CURVED SURFACE:

Submitted to: Dr. R.C. Edney City University London

Submitted by: Sarin Tuladhar M.Sc Automotive Engineering Student No: 080038892

Monocoque automotive body using a double curved surface:
Steps: 1) I started by inserting the blue-prints of a car so that I could take them as a reference. First I made a line of 4323 mm (length of the car) in sketcher in Side view.

2) Then I extruded the line along its height (1442 mm).

3) I did the same for all the views.

4) I applied materials in all the planes and changed the material properties as follows. Inserted the respective orthographic views in the respective planes.

5) I used the 3D-curve command to trace the lines in the side of the car from the picture in the right view.

6) I then went to top view and moved the curves so that it coincided with their respective counterpart in the picture.

7) I did the same for other lines as well and then joined created a surface enclosed by these lines using the fill command.

8) I did the same for other lines as well and then created surfaces between them using fill command.

9) I then started to draw the profile of the window.

10) I again aligned the lines as in the picture from the top view.

11) I then traced the hood of the car and made a surface enclosed by the curves.

12) Then I started to sketch the back view of the car.

13) Likewise I completed the surfacing of the side view of the vehicle.

14) I completed the surfacing of the back view of the car.

15) Then I moved on to make the front part of the vehicle.

16) After finally finishing to sketch the half of the car, I joined all the surfaces using the join command.

17) Then I used the symmetry definition to symmetry the joined surface (half of the car) with respect to the ZX plane to create the other half.

18) I then joined both the halves of the vehicle.

19) Then I applied Aluminum as the material to the vehicle.

20) And finally my vehicle looked as shown below.

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