Evaluation of Skills 20 yard Dash 10 yard Dash 20 yard Pro Agility Agility Four Corner 5x5 Strength Four

Corner 5x5 Agility 5x10x5 Ladder Strength 5x10x5 Ladder Change of Direction Score Strength Score Agility Score Speed Score Abilty Score We are testing Speed, Quickness, Agility, Strength, and Attitude Height Weight Name Age Phone Number Junior Coach Recommends

Notes

1st

2nd

Total 0 0 0 0 0 0 0

5x10x5 Back Pedal/Shuffle Bear Crawl/Crab Shuffle/Carioca/Shuffle Crab/Bear Crawl/Crab 20yd Dash + Pro Total (averages) SFC + SL Total (averages) AFC + AL Total (averages) 20 + 10 Total (averages) The four scores totaled

0 0 0 0 0

Over 115lbs is restricted to line

Line Restricted

Yes

Experience

Attitude Score

Does (-5) Neither (0) Doesn't (+5) GPYFA (2+yrs) (-3) Other (2+yrs) (-2) 1 year (0) First Year (+1) Aggressive (-5) Good (-3) Average (0) Meek (+3) The lower the score the better 0

Total Draft Score

Average 0 0 0 0 0 0 0 No .

For the Agility you backpedal then shuffle facing the coach and then backpedal and then face the coach and shuffle again (should shuffle to the left and right by doing this). and Attitude Player Name Height Weight Age Position ? Phone Number Coach Recommendation Notes 1st 2nd Total 0 0 0 0 0 0 0 Average 0 0 0 0 0 0 0 End. Strength. Corner Drills are done with four cones in a five yard square. Line Restricted Yes No Right Click on Tab Below and hit MOVE COPY check copy and check MOVE TO END. Split 0 0 0 0 0 0 0 The bigger the number the less 0 endurance the player has. Endurance. The Total. Do it to the left and then to the right. EST 5x10x5 shuttle run Back Pedal/Shuffle Bear Crawl/Forward Crab Shuffle/Carioca/Shuffle BW Crab/Bear Crawl/BW Crab Totals of 1st and 2nd 0 Pro Total .Evaluation of Skills 20 yard Dash 10 yard Dash 20 yard Pro Agility Agility Four Corner 5x5 Strength Four Corner 5x5 Agility 5x10x5 Ladder Strength 5x10x5 Ladder Endurance Difference (0 is best) Change of Direction Score Strength Score Agility Score Speed Score Abilty Score We are testing Speed. Agility. Quickness. and Total Draft Score are calculated automatically. Average.20 Yard Dash (averages) SFC + SL Total (averages) AFC + AL Total (averages) 20 + 10 Total (averages) The four scores + EST totaled 0 0 0 0 0 0 Us this sheet to record individual statistics of the players based on info off the TEAM EVAL LIST. Pro agility drill is a 10 yard length the player starts at the center five and sprints to the right (5 yards) then to the opposite (10 yards) and back across the middle (5 yards) for a total of 20 yards. Coaches recommendations can be based off of Junior Coach or off of your Pre-Draft week assessment. Experience Attitude Score Dependability Intangibles Does (-5) Neither (0) Doesn't (+5) In House(2+yrs) (-4) Other (2+yrs) (-3) 1 year (0) First Year (+1) Aggressive (-5) Good (-3) Average (0) Meek (+3) At all 4 days and not late (-2) At all 4 days and late 1 (0) At all 4 days and late 2 (+1) Miss any day (+2) 0 0 0 0 . This will make a player 1 (2). Just left click on the tab and type in the players name.

(+5) The lower the score the better Football Ability start now (-2) needs work (0) bad (+1) start now (-2) needs work (0) bad (+1) start now (-2) needs work (0) bad (+1) start now (-2) needs work (0) bad (+1) The lower the score the better The lower the score the better 0 0 0 0 0 0 0 0 .Parents Intangible Score Blocking Tackling Catch Throw Football Ability Score Total Player Score Positive impact .(-1) No problem .(-2) Good impact .(0) Negitive Impact .

(+1) Jr Coach Recommend Does (-5) Neither (0) Doesn't (+5) .(-3) Other (2 + yrs) .(-3) Average .(-2) 1 year .(0) Meek .(+3) Experience Score GPYFA (2 + yrs) .(-5) Good .(0) First Year .Number First Name 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 Last Name AGE 20yd dash (1/2) 10yd dash (1/2) Pro Agile (1/2) Agile 4 Corner (1/2) Str 4 Corner (1/2) Agile Ldr (1/2) Str Ldr (1/2) Attitude Exp Jr C Rec Attitude Score Aggressive .

(0) First Year .35 36 37 38 39 40 41 42 43 44 45 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 Attitude Score Aggressive .(-2) 1 year .(-3) Average .(0) Meek .(-3) Other (2 + yrs) .(+3) Experience Score GPYFA (2 + yrs) .(-5) Good .(+1) Jr Coach Recommend Does (-5) Neither (0) Doesn't (+5) .

. We list the ability score and the total score so that as we rank a player we can rank him first on talent and then on total score which is ability score + coach recommend + attitude + experience.Name Back Line Age Ability Score Score Rank Notes (indicate if a stud player with a "*".

An aggressive attitude is a must and it is often hard to find in young players but a good attitude is a must. The lower the number the better the endurance of the player is. We add the totals of all the above to get a total time. This is four above items add together and added/subtracted from the ability score to derive the Total Draft Score. Ability Score This is the Raw Talent Score of the player. This is a must we will take a dependable player that lacks in skill over a undependable player with a lot of skill. Normally first year players are also meek as they are unsure of themselves and what is going on around them. The Ability Score is a major a factor when we consider draft picks but if we have two players with equal or nearly equal ability scores then we consider the Total Draft Score which includes the intangibles as well. Second year players usually improve by leaps and bounds. Measures agility & quickness. Coaches Recommendations Experience This is based on Junior Coaches (if any) and Pre Draft Week assessement of player. Measures agility using the backpedal and shuffle.20 Yard Dash 10 Yard Dash 20 Yard Pro Agility Drill Agility Four Corner Drill Strength Four Corner Drill Agility Ladder Drill Strength Ladder Drill Endurance Measures speed. Measures quickness. Attittude Dependability Intangibles . We look at this after we look at the Ability Score. First Year players normally struggle as they adjust to the contact and the speed of the game. We place an emphasis on players that have come up through our system. Measures strength and agility (DW lineman qualities) Measures agility Measures strength and agility (DW lineman qualities) This takes the difference of the first and second event overall and gets a number. A low time is a sign of a good athlete.

First Name Last Name AGE Home Phone PARENT NAME .

.

HEL REC HEL PD Pants JER SZ PD REGIS REC # AGE 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 10 10 10 10 10 10 10 10 10 JER NO WT .

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