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The Da Vinci Code Walkthrough Share Boards Guide Walkthroughs & FAQs Cheats Proudly hosted by IGN Walkthroughs Direct

-link it! Get Email Alerts Add to Wishlist Add to Collection Playing Now Walkthrough for: The Da Vinci Code (Playstation 2, XBox, PC) Version 1.8 Author: Eric Waechter THIS WALKTHROUGH IS AVAILABLE ON MY OWN WEBSPACE IN WEBPAGE FORMAT COMPLETE WITH IMAGES ALREADY INCLUDED AT: VIEW AND JOIN THE DA VINCI CODE SCREENSHOT GALLERY AT: ************************************************************************* VERSION HISTORY ************************************************************************* May 21, 2006 - Version 1.0 Completed first draft of COMPLETE walkthrough. May 22, 2006 - Version 1.1 Corrected mixup of church organ room and closet with can of oil and bolt cutters in Saint Sulpice. May 23, 2006 - Version 1.2 Easier solution to slider puzzle in Chateau Villett added. Link to image of completed picture puzzle at Westminster Abbey at Newton's Tomb added Link to image of gear placement in the basement of Temple Church added May 23, 2006 - Solutions to Anagrams and button puzzle in Rosslyn Chapel Revisited added May 24, 2006 - Version 1.3 New and improved description for the solution of the torch puzzle at the end of Normandy Mansion May 26, 2006 - Version 1.4 "Helpful Images" added throughout the entire walkthrough. Credits added and contact info updated. Some spelling and grammatical errors corrected and some puzzle descriptions improved. June 3, 2006 - Version 1.5 Added the "Before you Clarified how to unlock everything Corrected number of "creepy monks" Added links to PDF and DOC version (Version 1.4) contact me" section. in Rosslyn Chapel Revisited. found in Saint Sulpice. of this walkthrough

June 9, 2006 - Version 1.6 Replaced all image links with working ones to a site where I haven't "exceeded my bandwidth limit". Added link to webpage version of this walkthrough with images included. June 12, 2006 - Version 1.7 Added FAQ and Dumb FAQ section. Changed contact address to walkthrough specific address. June 13, 2006 - Version 1.8 Authorized sites list updated. ************************************************************************* Copyright Notice ************************************************************************* This document is copyrighted ¿ 2006 by Eric Waechter (author) This guide is for personal use only and may not be altered, printed or distributed for any commercial purposes. This guide may be printed for personal use providing it is not further distributed or sold. No part of this guide may be used without written consent of the author and the requester agrees to provide proper recognition. Violators of this copyright will be prosecuted to the fullest extent of the law. All characters, trademarks and images taken from this game are property of Dan Brown, 2K Games and The Collective. The only Internet sites that have permission to use this guide are: If this guide is found on any other sites, please contact the author. ************************************************************************* INTRODUCTION ************************************************************************* Being that this is my first and probably only walkthrough I will ever do, I'll just say now that I originally just wrote this stuff down to help my wife when she played the game, and since there were no walkthroughs up for it yet, I decided to go ahead and submit it. The walkthrough, while truncated, answers every puzzle, reveals every secret item and will successfully get you through the entire game including the "Revisited" levels. The nitpicky little stuff like controls I won't be including

because I feel like if you went through the trouble to look up a walkthrough, then you are probably capable of reading the book the game came with to get the controls. I'm also not going to retell you the story of the game. If you want the story, read the book. This walkthrough is designed simply to get you through the game when you get stuck. UPDATE JUNE 10, 2006 - Due to the popularity of this walkthrough and from numerous requests to do so, I will retract my statement about this being the only walkthrough I am doing. I am beginning work on the walkthrough for Grand Theft Auto: Liberty City Stories. ************************************************************************ TABLE OF CONTENTS ************************************************************************ I. II. III. IV. V. VI. VII. VIII. IX. X. XI. XII. XIII. XIV. XV. XVI. The Louvre Saint Sulpice Normandy Mansion Bank of Zurich Chateau Villette Biggin Hill Airfield Temple Church Westminster Abbey Rosslyn Chapel The Louvre Revisited Rosslyn Chapel Revisited Credits Cheat Codes FAQ Dumb FAQ Contact Information

************************************************************************ HELPUL NOTE: ************************************************************************ Since the walkthrough must be presented to the various websites in a .txt based format, I have included URL's throughout the walkthrough to images that I have posted to help you get through the game. Because of the popularity of the walkthrough, the website that I had originally hosted the images on has shut me down because I exceeded my allotted bandwidth within a span of 2 days, therefore, I've put them up on my own webspace upping my monthly bandwidth limitation from 250MB to 30Gig. These images are hosted in a photo gallery of my own creation on one of my own websites. I have only put in a few as necessary to help you get through the game, however there are over 800 screenshots in total throughout the entire gallery if you would like to view it. It can be found at As of June 3, 2006, the PDF and DOC versions can be downloaded from the links shown below: PDF: DOC:

************************************************************************ BEFORE YOU WRITE TO ME!!! ************************************************************************ I do not mind answering questions, in fact I have enjoyed hearing from folks all over the world already and have met some really great people, but I would ask this: Please don't write with a question until you have CAREFULLY checked the walkthrough to be sure the answer isn't there. I have been recieving a LOT of e mail and I'm the type of person who has to answer EVERY SINGLE ONE (it is just the kinda guy I am and I wouldn't sleep if I didn't answer one - not that I sleep anyway). Far too many of the questions have been things that were answered in the walkthrough, and either because the individual read too quickly or they had not read far enough, they didn't find the answer they needed. Please help me by making absolutely sure the answer isn't in the walkthrough already. I am a writer. I write in english and I appreciate those that respond to me in english, do it correctly. I do not respond to "internet shorthand". Do not write "r" instead of "are". Do not write "4" instead of "for". Do not write "2" instead of "to" and for God's sake, don't write "knoe" instead of "know". I took the time to write using proper english, you will take the time to respond to me in proper english. I believe "internet shorthand" is an abomination of the language and simply goes to demonstrate INCREDIBLE laziness. I also used capital letters, punctuation and sentence structure. I expect you to do so as well. The idea here is that if you can read it correctly, then you ought to be able to write it correctly too. This is a major pet peeve of mine and I will not bend on it. Any e mail sent to me like this will simply get this paragraph, copied and pasted, in return. **EDITED JUNE 3, 2006 -- OK PEOPLE, FOR THE LAST TIME, IF THE ANSWER IS IN THIS WALKTHROUGH, I AM NO LONGER ANSWERING YOUR E MAILS!! ONE GUY HAS EVEN DECIDED TO ARGUE WITH ME THAT I DON'T GIVE THE 4 DIGIT CODE NEEDED AT THE BEGINNING OF BANK OF ZURICH, WHEN NOT ONLY IS IT THERE, ITS THERE TWICE!! SO FROM THIS POINT FORWARD, IF I DON'T ANSWER YOUR MAIL, THE ANSWER IS IN THE WALKTHROUGH AND YOU MISSED IT!!!!!!**

************************************************************************ I. The Louvre (3 Secrets) ************************************************************************ (Secrets will be indicated by surrounding stars and all capital letters. eg: **SECRET**) Starting with the opening scene with Silas sitting on the bed, carefully watch the entire opening scenes. Take special note of the order in which each character appears in the opening sequence. I know its a little early to be talking about it now, but this sequence of character appearance will be important to you in the very last puzzle of the game. You'll go through some more scenes and finally you will gain control. You will get a phone call that doesn't make any sense to you, and you will say as much to Sophie. She will then slip you a business card. Go into your inventory and examine the business card and you will find a number on the back of it. Then use the cell phone in your inventory and dial "454" on the phone and there will be a message that will clear things up a bit. You'll then end up in the bathroom with Sophie. Get the bar of soap from

you can find **DA VINCI'S ARIAL SCREW** (There are no glowing symbols to . This is what you will look for to find further secret items. Directly behind you on top of some boxes. Another clue! Go to the air vent on the wall just to the left of the map and lift Sophie up to climb in. Poof . Now head out the door back into the main hall.northsearesearch.the counter. your choice. Lift Sophie up and she'll grab the PRIORY RING.You're standing in front of the Mona Lisa and Langdon is with you again. Either hide out in the main hall and sneak past the guards (wait for them to walk out). then you must QUICKLY push up on both joysticks and the window will raise. In here you'll need to examine another desk and read a note to learn about mixing chemicals. Langdon will lose his strength and you will have to start again. or double team them and beat 'em up. Now you'll be heading to Sauniere's office. you've solved the first of many cryptograms. If you don't push up quickly enough. to lift the window and throw the resulting device out. Examine the painting in between the two and you'll find something. Use the buttons you are instructed to. More cutscene. Rearrange the letters in "OH LAME SAINT" to make "THE MONA LISA" A clue! Now you'll be Sophie and you'll have to creep towards the entrance way to get the UV light from the Crime Investigators box. You have to tap the button that appears at the bottom of the screen REPEATEDLY until that icon turns bright green (you have built up his strength). Get used to this procedure!! You will be using it a lot in this game!** Now you'll have a cryptogram The solution will be: DA VINCI PAINTED THOSE THAT KNEW BETWEEN BACCHUS AND URIEL LIES THE CLUE Congratulations. Examine all the objects on the desk (grab the small bandage in the top right drawer if you need it). Just crouch and sneak past the first two guards and in the next room grab the pole on the ground and sneak up behind the third guard staring into the box and club him quietly to the floor. **I have recieved numerous e mails about people not being able to get this window open. When you've done that. Examine the box and you'll eventually find the UV light. Grab the **SATURN SPHERE** from the statue in the middle of the room.php?album=2&pos=32 Take note of the glowing symbol on the statue before you grab the item. move to the wall and examine the map with the UV light. Use the UV light to highlight EVERY SINGLE character and it will switch you over so you can solve the puzzle by replacing the symbols with letters. IMAGE http://www. Examine the Mona Lisa with the UV light and you'll see the cryptogram. She'll open up the Restoration room and let you in. Go into the office (the guards won't return). Just outside the door you'll find the paintings of both Bacchus and Uriel and a cutscene will ensue. go into your inventory and combine it with the tracking device.

so take them out. SAINT SULPICE (2 Secrets) ************************************************************************ Once the opening sequence is done you'll be standing in a bedroom. In just a second. it doesn't matter. When you get to the landing and start to go up the next set of stairs. Take the resulting red rag and use it on the dirty painting. head carefully out the exit door there at the very bottom. You're heading back down to the Mona Lisa room. look around on the lower landing (the right side as you came down the stairs). You want to go where he came from. then he won't see you and in just a second. 1 shot of Dismutase and 1 shot of Catalase (1st. grab a first aid kit from a corner of the room behind some tall paintings and you can head out of this room. ************************************************************************ II. Finally. You're all done here and now its time to escape the Louvre. there is nothing useful in here at all. but there are actually 2nd and 4th chemicals) and you'll have your mixture. After both guards are knocked out. Hide to the right. Just to sort out what you read at the desk. When the cutscene is done.php?album=2&pos=1 Now you want to head to the table with the chemicals on it and examine that. Go back up to the platform you knocked out the guard on and examine the display case there. Be sure to pan the camera so that the round hole is in the center of the screen and is indicated as such at the top of the screen. you want 1 shot of Chitinase. the two guards in the next room will get called away and you can cruise in there without having to deal with either of them. you can take out one of them with a stealth attack. Combine the towel and the chemical. You'll see a round hole here. You'll see one guard. There is a small bandage on the table between the beds. If you're creeping. When they are disposed of. wait for them to separate and you can take them both out with stealth attacks. Creep up behind him and do the stealth knockout and you can breathe relief. Go through the doorway behind the Mona Lisa and creep directly to the left side of the two doorways and hide in that corner. Examine the statue and learn stuff. head to the exit and the level is over. you've actually gotta look for those) IMAGE http://www. but at a minimum you're going to end up fighting at least one of them.indicate any of Da Vinci's contraptions. a guard will pop out from behind the Nike Statue. other than that. creep up the left side of the room because a guard will come around from the right side of the Mona Lisa. You should see a glowing symbol on the wall as you turn to look back up the stairs. Go down to the landing below the Nike statue and two guards will start to come up towards you. Go down either stairwell. you just want to get there from the left side of the painting. Use the PRIORY RING on it and a drawer will slide out to give you a FLEUR-DE-LIS DISC. Now look by a yellow toolbox and find the TOWEL. Examine the railing and you'll find the **LEAD COIN**. Creep up behind the statue to the left and if you're lucky. There is nothing of importance in that room so just run on through to the other side and you'll enter the Nike room.northsearesearch. Head out and go to the bedroom straight . When you get back in there. Creeping will avoid having to deal with him at all. he'll turn his back to you and go up a set of stairs to the left.

then you will go through yet another door and you'll be standing in one big a$$ room. Stand beside that bed and pull it out of the way. IMAGE http://www. Go out the other door. Complete it and it will open to give you the BRONZE SLIDE. You find yourself in a closet. Get the **TIN COIN** in the window of the dark alcove between #'s 9 (IX)and 10 (X). Examine the dead sister on the floor (make sure you examine her outstretched hand). Cross the balcony to the other door (there is nothing useful on the balcony) and enter. you don't need You can listen to the stories on all 14 of the posts. Head back to the room with the dead sister on the floor. (There MAY be a third creepy monk in here. but note the little platform on the bottom of each one. IMAGE http://www. then search around this area (don't go down the stairs yet) and you'll find the diagram on the wall that tells you the letters that corresponds to symbols. he said something about her pointing to the bed. Head back out to the area that had the alphabet diagram. Examine the desk and read stuff. That's all you can do in here for now. but I don't think so. Simply creep up behind him and knock him out with a stealth attack. but its already pretty close and you can make that arrangement in about 5 moves. You want the center row to say "SION". The door to your right is the sisters room and if you knock on her door. Now you can head down those steps and enter the door. Creep up behind him and stealth attack his butt.php?album=3&pos=16 I generally hate these kind of puzzles.northsearesearch. The center row of the puzzle has symbols in the blocks underneath the slider tiles. I forget. Hunt him down and take him out. Note this because you'll need this twice in this level -IMAGE http://www.northsearesearch. If you examined her hand earlier. she will give you hints. These tell you what letters should be in the center row using the earlier noted diagram. there is a creepy monk walking away from you. behind a round concrete thingy with a cross on top.northsearesearch. The other creepy monk is way down near the other end of this giant room. There is a large bandage in this area where you knocked him out.across. one of whom is right in front of you with his back to you. First things first. head into the little alcove with the two doors in it.) You may now freely explore this very large room. You will reveal a safe on the floor that has a slide puzzle There are two creepy monks walking around in here. Back in the living quarters area. The numbers "7:14" are important. so search around and be sure to find the CAN OF OIL and the BOLT CUTTERS and then head back across the balcony. so go out of this room and go to the door to the right (balcony) and enter.php?album=3&pos=0 or you can just keep using this walkthrough 'cause I'm gonna tell you but if you're using this guide.php?album=3&pos=18 The quickest way to get this done is to go down to the end of the room .

so you should be ok.php?album=3&pos=22 Just outside the alcove. (Once again. You are standing in front of the church organ. Use the can of oil on the oil A slot in the floor will open up in front of the organ keys and you will get the COPPER SLIDE. there isn't a whole lot to do here). You will now see the . etc) and use the matches to light all the lanterns.php?album=3&pos=24 http://www. a piece of the floor will rise up and there you will find another small statue of Jesus carrying the cross.northsearesearch.northsearesearch. From there go to pillar #14 and put the remaining statue there. Now open the lanterns and put the sliders that you found in the appropriate lantern (Put the BRASS SLIDE in the BRASS LANTERN.northsearesearch. Put the statue of Jesus carrying the cross on the platform. you know that you have to turn the left dial to "Aprilis" and the right dial to "XI".northsearesearch.between #'s 7 (VII) and 8 (VIII)where you will find two fountains that look like seashells. Go to the crank to the right of the organ and use it to change the clock to 7:14. Read the book there and then turn to the stone tablet on the floor and examine it. IMAGES http://www.) Look inside to find a small statue of Jesus after his death. Now we're ready to finish up this room (for such a large room. In the fountain closest to #8 you will find an ORNATE KEY. Go to the alcove between #'s 3 (III) and 4 (IV). IMAGE http://www.php?album=3&pos=12 Head around to the left to the stone table with the 3 lanterns on it. Using what you learned in the book. Stand behind the table and examine it. be sure to center the camera on the keyhole of the behind which you will find **DA VINCI'S ORNITHOPTER**. I don't believe the creepy monks come back when you return. IMAGE http://www.php?album=3&pos=27 A trapdoor in the floor between pillars 10 and 11 will unlock and thats where we're going Grab this key and head all the way back up to the room with the dead sister and the "under the bed" puzzle. You'll know you are at the right one because it is locked with a padlock. Yank out the trusty BOLT CUTTERS and unlock the door. Now head back to the large pillar room. To your left there is a small bandage on the floor. There is a stack of boxes immediately to your IMAGE http://www. Now go to pillar #7 and examine it. then head back down to the giant room.northsearesearch. so do what you have to do to get rid of them. Three creepy monks return in the pillar room when you return. You'll find yourself in a cave. Now head down to the large double doors near pillar #7. Use the ornate key on the armoire. You will go up a short set of stairs and enter another door. Open the trapdoor and enter.

do your best to creep up behind one of them and take him out with a stealth attack (usually the easiest one to get is the one that heads towards the lanterns). Once you've chosen your method. It doesn't take long for them to believe they lost you and resume their patrol) Head out the way you came in after you've disposed of the monks. so I'm not entirely sure why we had to go through all this except to be able to move on to the next level of the game. (If you do manage to get discovered by both monks. (There is one of those golf club looking things on the floor there for your convenience . ************************************************************************ III. folks. . . That's a hint. Now that you've made it out of that trap and are back up in the large 14 pillar room. your goal here is to get back to the door to head back upstairs. NORMANDY MANSION (2 Secrets) ************************************************************************ You begin facing the mansion. a door in the floor will open up and you will get a list of all the Grand Masters of the Priory of Sion. The numbers indicate the Fibonacci Sequence which is simply a . Don't worry about the dogs yet. they're not coming after you unless you go right up to them and you're not going over there yet anyway. (Since there are two "E's". As soon as the cutscene is done. you will find that the game has kindly placed 3 monks into this room now. the first one you push is indicated by 1 dot and the second indicated by 2 dots) To help you out. As soon as you start to move. I'll translate the buttons in the diagram below: -----------------------------------/ S / E / R / J / L / A / M / E / U / -----------------------------------1 2 When the puzzle is solved. Once he's out. You are then free to fight the other monk as you wish.either way.word "JERUSALEM" projected on the wall.although I'm not sure what a golf club is doing in an ancient crypt). Behind it you will find a series of buttons with those symbols on them that you found in the alphabet diagram at the beginning of this level. The symbols all correspond to the letters in the word "JERUSALEM" and therefore need to be pushed in that order. simply take the option to run away and get as far away as possible. You will never use this or hear mention of it again in the rest of the game. Go behind the shed to your right and climb in the back window. You are going to knock on the door of the sisters room and get the cutscene that ends the level. You can either carefully beat the crap out of all of them one at a time. the Creepy Monk Leader (Silas) will follow you in in a cutscene and then you'll have to beat him unconscious before you can do anything. you need to go examine the lockbox on the shelves next to the chalkboard with the numbers on it. Since facing two of these guys in a fight when you are alone RARELY works out in your favor. hide behind the crypt opposite the button puzzle. Now go to the crypt to the left of the lanterns (left as you are looking at the word projected on the wall) and push it to the side. Yay you. or slowly creep past all of them . get to the door and head back up. two creepy monks will be heading towards you from the way you came in and they are blocking your hasty exit. Keep an eye on these two and when they head in separate directions.

Sitting right there in front of everybody with no puzzle or locks or cabinets or anything is the CUPID STATUE. Do EXACTLY what the indicator on the bottom of the screen is showing you . You can examine the stained glass windows here. 5+3=8. 13+21=34 or they're your friends now. so go down to the big spool just below the shed. Grab the crank and turn it to spin the bridge around. so it's solved like this: 5+8=13. so unlock it and head it means that the number you need to unlock the box is related to this. Head back out of this little room and over to the open cage with the dog bowls in it. thus 1. Get the key found inside and leave the shed. Now that you are standing inside. IMAGE http://www. Keep going out the back of this room and head up the stairs you find here. locate the freezer that you can examine. 2+1=3.) Once the bridge is spun. so we'll have to figure that out. so head all the way to the top of the stairs. . First. 3+2=5. the steak will appear in both bowls after you do it) Walk out of the cage and turn to the left (back towards the room with the freezers). (You should be looking almost straight at it when you exit the shed). Go into the room opposite the cabinet with the lions head with the fleur de lis discs over it. ignore the stairs in front of you for now and head into the alcove on the left. IMAGE http://www. Look in the cabinet you find there and you will find the AENEAS STATUE. head across to the mansion.php?album=4&pos=16 Now go to the dresser and examine it.2.php?album=4&pos=22 Time to deal with the dogs. You are now a friend to the dogs and they are no longer a threat. (1+1=2. 34 Unlock the box with the combination 132134. 21. (NOTE: This action is SUPER picky compared to every other action you will do in this whole game. but at the moment it is meaningless to you. Put the steak in the bowl (You only need to put it in one bowl. Go up to the door and use the key you found in the shed.1. but now she's crabbing about not remembering how they are supposed to be rotated. examine the bed and find **DA VINCI'S TANK**. but it kind of freaked me out the first time I saw them running at me.5.sequence in which the next number is the sum of the two numbers in front of it.northsearesearch. There is a large bandage in the middle drawer . and don't fall to far behind what it is indicating. You will need to spin it 4 times. There is a poem you need to read in the top center drawer. Quite simply.3. and get the steak out from inside. Grab not get ahead of it. Walk straight out from the shed to the other building and find the boarded up door at the end. Now you need to turn the bridge so you can get to the mansion. which gives you a clue as to how you are going to rotate the discs downstairs. The PRIORY RING is what unlocks this door. 8+13=21. Pull the rope and the bell will ring and the dogs will run up to eat. Well. but keep trying. It's annoying. Notice that there is a disc missing. you just need the next numbers in the sequence. Don't let the dogs upset you. You find yourself in a bedroom (wish I had a bedroom like that). You'll see a big square on the sidewalk there (its a shadow of the belfrey) and there is a rope there. Head towards the back of this room and look on a little table on the left side.8) This being like a hint and all. Break down the door. Inside this small room. . . now you know what to do with that disc you found back in the Louvre.

and your goal here is to figure out which God each line refers to and therefore which direction their respective fleur de lis is facing. The drawer on the bottom left is locked. You'll see that each window has a God on it and Sophie will tell you the story of each one. Once you have disposed of the monk. Go all the way through the bedroom and into the library on the other side. Move your gaze to the floor under the table and pick up the MARS STATUE. Give it a shot first (hint: the symbols always represent the same letter in EVERY cryptogram you will do in the whole game) http://www. Turn them like this: (The direction refers to which way the TOP of the design faces) DOWN. but for the purposes of this walkthrough. go to the round table with the pentacle on it and place all 6 statues on it (They will all line up on the platform on the left side .northsearesearch. LEFT IMAGE http://www. UP. examine the table with the skeleton sitting on it like a monk fight Examine the funky UFO lookin' thing and a statue will roll out from under it. this is what it says: JUPITER IS ABOVE VULCAN AENEAS IS BELOW MARS MARS IS TO VULCANS RIGHT Now head down the stairs to the lower part of this library. Now head back up to the bedroom. In this room. but if you don't wanna. Stay on the top level for now and go to the table you see to your left. then read the note on the table. IMAGES http://www. Now head back out the way you came in and go observe the stained glass windows.php?album=4&pos=12 It's all very confusing at first. Each God has a fleur de lis symbol in a pane above it rotated in a certain direction. but once again. RIGHT. After you've read the text of the note.on the Halfway up there is a little overlook area with two paintings.php?album=4&pos=23 The lions mouth will open and give you the VENUS STATUE. you'll get your second cryptogram of the game. the PRIORY RING is the key to unlock it. Each line of the poem you found in the dresser refers to one of these God's. Look inside the box first and you'll get the JUPITER STATUE. Pick either door out of this room and make your way back to the stairs you saw when you first entered the mansion and head up. head down to the fleur de lis discs over the lion's head and examine the discs again. In that drawer you find the VULCAN STATUE. Now head the rest of the way up the stairs to the room at the top. Examine the painting on the left and you'll find the **JUPITER SPHERE**. Upon reaching the bottom of the stairs you will be treated to another cutscene and another "You don't have any choice close quarters fight with a crazed monk".

When you walk in the room.php?album=4&pos=60 Now light the torches in this order: 12 oclock . Of course. So now you're in the "Underground Grotto". Once they are all there. the Venus statue will rise up out of the ground to reveal an entranceway beneath it.php?album=4&pos=44 When you are done.northsearesearch. its just a matter of getting it done. Light the torch on one of the flaming birds. The concept here is pretty simple. and when its You simply have to go around the outside and rotate all the statues so that they face Venus. make sure that all the statues are FACING VENUS. and then its a cutscene anyway. Go to the one that looks like King Tut and take the TORCH (You can examine the other statue.) Just be sure to drag them out of the way so one of the other guards doesn't find him and wake him back up (Metal Gear Solid flashbacks). a big box pops up on the screen and tells you that its right. Once you have them all turned the right way. but there is nothing there to examine until the puzzle is completed. Now. which is pretty easy considering that when the statue is facing the right way. Fortunately. and that Venus is facing Aeneas. The trick is the 3 guards wandering around in there. it does allow so that you only run into one guard at a time (MOST of the time. its time to place them all on the pentacle in the correct spot and facing the correct direction. . and you can usually sneak up on him and take him out with a stealth attack. Put them on the pentacle in THIS ORDER: Put Put Put Put Put Put Aeneas on the lower right point Mars on the upper right point Cupid on the lower left point Jupiter on the top point Venus in the center Vulcan in the upper left point IMAGE http://www. . you can do what I did and run around for 45 minutes just lighting torches until you get lucky and the puzzle solves itself or you can do this: Starting from scratch before you've lit any torches. One time I did get snagged by two at once. illustrated as shown below: ------------12------------------10---------2----------------7----5-----------door you come in----IMAGE http://www. You'll get a cutscene.of the table). there is a statue on either side of the room. the one furthest from you being the 12 o'clock position.they don't go there on their patrol. imagine the torches in a clock format. First. so forget it). you should go there and enter. you'll be in the garden below. The safest bet is to drag them to one of the statues that you have to rotate . The garden is a big replica of the pentacle table you just completed.

but you need something to poke into the hole. the LASER ETCHED KEY is retrieved and the level is over. you know boils down to one word: "GRAIL" Go into your inventory and chose the Cryptex and "use" it. this is it. There is nothing to find on this level and the only door you can go through is the one in the center on the left side. You get a lovely little poem that if you know anything at all about "The Da Vinci Code" (even if you've only seen commercials. In this new room. you will again use the laser etched key to retrieve your box o' goodies.SWEEEEEEET!! not. so if you don't like the guard fights and creeping around. so go and use it on the little hole in the Cryptex case. so you can skip him and go to the gate and use your newly aquired LASER ETCHED KEY to get in.10 oclock 5 oclock 10 oclock 2 oclock 10 oclock 7 oclock (Many thanks to 'maceasar' on the IGN Message Boards for this description of solving the puzzle!) A cutscene ensues. The bank manager comes in and very kindly tells you to get the hell out and he's going to help you do it without getting busted. head out the way you came in. to your surprise. it gets there and THEN it decides to let you know you need a password. Speaking to the guard here is useless unless you just want to hear him say stuff that only borders on funny. Open the drawer and inside you'll get a paper clip. Examine the box again and you will find that there is a tiny hole in the smaller box that contained the Cryptex. After the cutscene. so enter it. 500+521=1021 How about that. go ahead and mentally prepare yourself now. there is an open room right in front of you to go in. . but. Once the gate is open. Then you have cutscenes telling you about the symbol on your box of goodies and what numbers it represents and the Fibonacci Sequence and 21 and 500 and 521 and blah blah blah. Well. suddenly you can examine the desk on the left side of this room. ************************************************************************ IV. . . First thing you're going to do is talk to the guard at the main desk and he'll point you through the door on the right. and the box o' goodies is yours. so its going to make you do math again. you get the Cryptex and no clue how to open it . BANK OF ZURICH (3 Secrets) ************************************************************************ If I had to pick which level is "Chock full O' guards". so just head there and go in. but when you get back to . of all things. Go through the two doors here and you'll be in the "Atrium". but at least its math you can do in your head because you only need a 4 digit number this time so: 21+500=521 (this you know already). Don't bother exploring the hallway. Inside. there is nothing there. A 4 digit number. Of course Sophie will tell you how very perfect that is. Enter the word "GRAIL" and you're on your way. or it could be you are over 30 years old and you are a Monty Python fan). "1021" is your password.

it will be the cubicle in the lower right corner. head to the left and around to the elevators. which should put you in a storage closet.) Go in the cubicle and you'll get the "examine" cue.) IMAGES http://www. what you do with the guards is up to you. turn the crank you see on the wall to open the doors. just fight him and take him out. What you want to do is continue along this side of the Atrium to the doors further down the hall. You are now free to explore and do your thing on your own time in here. just check each of the four corner cubicles and you've got a one in four chance of hitting it. so lift Sophie through the door in the top of the elevator and up you both go. Enter the Admin Office. At least you won't have to search all of them like I did and finally find it in the last one you check. search the shelves to find the **MARS SPHERE**.northsearesearch. good for you. if not. In here. and you have to walk through a smaller office with about 7 cubicles in it to get to the Admin Office. because this guy is too stupid to know he's supposed to be pissed at you yet. (Does this mean the Administrator has 7 secretaries?? This guy can DELEGATE!!) Once in the Admin office. try to only have to get rid of one of them. There are two guards patrolling this floor. If you can get there and into the Admin Office without messing with the guards. First thing we'll do is take care of one of the two hardest secrets in the game to find. so just don't fight.the "Atrium". you should be able to sneak up on him and do the same thing you did to the first guard in here. there are two more guards. its on the left side near the back. Sophie will not follow you in here. you're told that you're screwed and you need to get out of there before the elevator opens. When you're in the elevator. (If you choose to find this cubicle by looking at the map on the wall to either side of the door. you need to go all the way to the back of the room to the furthest cubicle on the RIGHT. Look around in here and you'll find a large bandage. If you crept up correctly. As you came in.php?album=5&pos=16 Now you have to go to the Administrator's office. Exit the closet. go to the desk and insert the security card after the bank manager gives you the code. Once there.php?album=5&pos=12 At this point.northsearesearch. A cutscene lets you know that this is the last friendly guard you're gonna see on this level. so. Examine the shelf here and you'll get **DA VINCI'S BALLISTA**. Sneak up behind him and stealth attack him and knock him cold. Head to the right out of the elevator. IMAGE http://www. If you go to the door you came into this and you should see the eerie glow of one of the secret items. (If this description confuses http://www. If not. (TRIVIA NOTE: For those of you who might be fan's of 80's music. Enter the code "867530" and it will be wrong. and turn around and look into the room just as you did when you came in. Move up a little further and look to your right around the cubicles and you'll see another guard on patrol. so you are on your own for fighting. Immediately crouch and look straight ahead and a guard will pass from right to left. Use the security card the bank manager just gave you on the elevator.northsearesearch. Go into the first set of doors you come to. note that this passcode is the first 6 digits of the song "867-5309 (Jenny)" . of course.

the Office Managers office is directly across the main cubicle room from you. check the two privacy rooms closest to the card reader. Is my age showing?) so the manager tells you to check out the Office Managers office.northsearesearch. Walk all the way to the far side of this room and peek to your left and you'll see the two guards in this room. turn around and examine the painting with the UV light. There is a privacy room you can enter. closest to the security card reader. Go there and you will be prompted to shove Sophie through Use the security card and move to the stairwell. the place you want to be is the other corner of this room directly to your left (there is a security card reader and another door in this corner).php?album=5&pos=45 On the same wall as the door by the card reader. Go through that door. down a little hallway past an unmanned security desk and through another door. Now you can lift the painting and reveal the safe that is hidden behind it. but it is possible to get through the room without the guards even knowing you're there. You end up in a small break room. When you get to the head out and go across and enter the Office Manger's office. Wasn't she helpful?) There are guards here. Go to the right and enter the file room at the end. Examine the fingerprints you find. (Sophie begins to follow you again when you head down the stairs. Do so. you'll see the glowing symbol on the wall when you go in. Put the security card back in the computer and enter the code that you found in the file cabinet "260924". but if you immediately crouch and head to the left.that Tommy Tutone topped the charts with in 1981. Search the desk first. As you come in this room. Head out of here and back towards the door you came in here from and find the Security Card Reader in that corner. Walk through it and you'll be in a big "privacy cubicle" room. IMAGE http://www. I have yet to confirm if this was on purpose. you'll end up near a door that says it is "Deposits and Servers" or something to that effect. In other words. There is a large bandage in the bottom left drawer and a password in the middle right drawer. When you're done with the desk. . Go all the way to the back of the room to the last set of free standing file cabinets (IE: Not the ones against the wall) and find the set that allows you to "examine". Go back to the Admin Office. Take him out with a stealth attack. Take the FILE CABINET KEY you find inside and leave that office. Creep into the office because there is a guard standing there with his back to you. Creep up on him and take him out with a stealth attack. Enter that door and go down a long hallway that has nothing in it but doors you can't open until the last door on the left. You are now in a small server room and a guard will walk up between the servers and turn his back to you. Get the **IRON COIN**. you'll go through another door and end up on the lower floor of the "Atrium". As you stand. It's up to you how you handle those two because I knocked them both out when I was searching for secrets. or if its a freaky coincidence. Unlock the top drawer with the key you just obtained from the safe and get the password. however the secret you want is in the privacy room directly BEHIND it. Use the password you found in the drawer to open the safe "728559". there is an air vent. Go to the left from here and you'll find a set of doors and an office with no door.

php?album=6&pos=33 Listen to Teabing babble and observe the two paintings on the wall. You've got time and space here. Go through the door and the basement is to your left. . so listen to the guards conversation for a giggle if you want. You'll be in a sitting room with a security card reader and a caged off door. go ahead and enter the loading dock area. The arrow on the floor points you out the Now look down where that guard was looking and you'll see a guard waaaaaaay down on the other end. it is the shield furthest to the left in both sets. use the Vehicle Key on the doors and the level is over. you can either go to each shield at the back of the room and listen to Teabings story. Grab Percival's shield and put it on the Knight closest to the painting of the knight looking at the castle and the Grail floating in the sky. no password or puzzle necessary. ************************************************************************ V. you can crouch and sneak up beside and then behind him and take him out with a stealth attack (the guys gotta be BLIND!). Go to the end of that hall. . there are two guards here.northsearesearch.You can now upgrade your security card once again at the computer found in this office. fight him and knock him out. Creep through the doorway quick enough and there will be a guard walking away from you that you can sneak up on and take out with a stealth attack. Go to the back left corner of the basement (look for the glowing symbol) and there are some chairs there that let you "examine" them. but its quicker just to run up. turn to the right and follow the wall around to the loading dock door. . Percival's shield is the Heart) Grab Gallahad's shield and put it on the Knight closest to the painting of the knight looking at the Angels. Use your upgraded card in the card reader and the cage will raise. or. the first thing I recommend that you do (Only if you want all the secrets) is take the steps down into the basement. so in the meantime we'll have to endure the fact that Teabing is longwinded and just get through this. Langdon back in the "privacy cubicle" room. you can listen long enough to find "Gallahad's" shield and "Percival's" shield. Go down office and open the door at the will meet you there and you'll be here the way you came in and go When you're back in the Atrium. If not. He does pace back and forth. Simply crouch. doors right beside it. Go back out of this office and through the the short hallway outside the card upgrade other end with the security card. so follow it. CHATEAU VILLETTE (3 Secrets) ************************************************************************ This level has only one enemy and you don't see him till the end. but there is no need to even mess with them. Believe it or not. you should now see a guard just standing there and looking to your left. Go back upstairs to the room everyone is standing in. In either case. Just stick it in . Leave back to the "Atrium". When he's done. so I suppose you COULD sneak up on him. There is a small bandage in the closet behind that guard. (Gallahad's shield is a red cross. When you finally have control after the cutscenes. As you now stand. IMAGE http://www. You'll find the **COPPER COIN** there.

so go in your . Observe the Chalices in this room and find the "Red Dragon Chalise".php?album=6&pos=46 Doors will open. Go in this new room. Place the chalise on the display stand directly to your left that says "Arthur".northsearesearch. Take it and carry it to Percival's Room. so stop now and grab the music. More longwinded speach. Click on the tiles in this order: Bottom Left Top Left Top Center Bottom Center Bottom Right IMAGE http://www. you will find **VENUS SPHERE**. Use the music sheet on the piano and just hit the buttons AFTER the note displays to complete this very slow and easy puzzle. Turn right and go to the corner and on top of an empty display case you will find **DA VINCI'S WARCART**. you'll be done: The "V Shape" The "Grail" "John is Mary" The "M Shape" "Peter mad at Mary" The "Grail" (again) "Jesus and Mary" Apparently. (From this point on. Go back to Gallahad's Room and enter "HEAR" as the password on the security door.IMAGES http://www. The furthest door takes you back to the main hall of the house.) Enter Gallahad's Room and read the note on the bookcase in the corner directly to your right. but basically you'll be searching "The Last Supper". then go back to Gallahad's Room.northsearesearch.php?album=6&pos=13 The puzzle will be finished and the door to the library will open. the other door puts you in a closet in which you will find a table you can "examine".com/dvcgallery/displayimage.northsearesearch. You'll go through many longwinded cutscenes here. now you have all you need to solve Cryptex #2. there is a piano and two other doors. IMAGE http://www.northsearesearch.php?album=6&pos=45 http://www. It's pretty easy and you can complete it in 5 moves. after you have observed and heard about the following items. Go over to Percival's Room and read the Bible on the bookcase. Go back the into room and then back into Gallahad's room. Take the music back to the piano you found in the room off of Gallahad's room.php?album=6&pos=18 You walked past a table on the way In this new Under it. A door will slide open and you will have to do a slide puzzle to put together a picture. Basically. the door next to Gallahad's shield is "Gallahad's Room" and the door next to Percival's shield is "Percival's Room".

then open and enter the trapdoor. Dispose of both of them. When the car stops. When its over. Head to the far corner and you'll be attacked again (DUH!!). Turn to your left and head into the next room until you hit the railing. then take the elevator to the control tower. Get the large bandage off the table then activate the controls to move the crate. Go over to Percival's Room and go to the right as soon as you enter. Take all the 300amp fuses (3 of them). You'll end up having to fight the crazy monk for it. find a first aid kit on a shelf behind some cleaner. Climb back down. Go to the left side of the plane (as you are looking at it) and find the gate with the padlock. Cut the lock with the bolt cutters and head down the new hallway. Take all the fuses (3 of them). Get away with it and they send it to the basement. enjoy. Go all the way to the opposite end of this room from this set of fuses (STRAIGHT ACROSS. (I know. but the rail car is your cover. Cut the lock. The cops will be shooting at you. Release the brake on the rail car and walk carefully behind it. there is a power switch. enter the fence and climb the ladder. In here. the cutscene sends that part downstairs too. Now. so stay behind it and you'll be fine. The thing you need is over there. you have to run around and enter the room you just crammed the crazed monk into. Go forward to another short set of stairs. BIGGIN HILL AIRFIELD (3 Secrets) ************************************************************************ You start off here freezing in the rain and cops are beating on the door. Once in the hanger. You are standing very close to a "Bunker Map" on the wall next to the door you came in. Follow the dark stairwell all the way down until you get a cutscene. Go to the dumpster nearby and push it in front of the door. ************************************************************************ VI. doesn't it?) via the other door from the main hall. Get the FLARES off of the shelves in there. use Cryptex #2 and put in "MAGDALENE" Large cutscene here with the Creepy Monk (Silas) and now you'll have to send parts to the basement to complete a weapon. but you end up having to fight the crazed monk yet again. There is an alcove here and at the back of it. Fight him off. go back into main hanger area and two guards come in to ruin your day/evening/ When you're done. you are at the end and you can enter the door you've come to. enter the very dark room and open the grate on the floor and crawl down. and climb the ladder to the Control Room. and move on. make Langdon crush him under the bookcase. Up here you will have more cutscenes and another fuse box. Go back down to . go down and find a gate with a padlock. then turn right. do not go downstairs yet!). there is another fuse box with 300 amp fuses (2 of them) you can take. Right next to that is a tool box in which you will find BOLT CUTTERS. Behind the dumpster you just moved.northsearesearch. and the final piece will head to the basement. Enter the cage you revealed by moving the crate.inventory. Activate the power switch and move over behind the rail car. Run upstairs to the room with the piano and grab a GLOBE in the corner. Watch. sounds stupid. turn directly to your right and get **DA VINCI'S BRIDGE** IMAGE http://www. It's all cutscene from here on out. Go through another door and head to a fuse box that is straight in front of you.php?album=7&pos=2 from on top of the crates there.

Start heading back the way you came. When you get past where you took all the IMAGES http://www. Take the ladder up to the next floor and you'll find another ladder. Do what you will with the guards. Go to the fuse panel and put in the correct fuses to activate the "left generator". Go back down again and there are two guards patrolling here.php?album=7&pos=51 fuses from.php?album=7&pos=70 will not let you find it until the lights are back on.northsearesearch. Open the valve you find there to release the gas. and "surface door" (Generators take all the 300amp fuses. creep up and you'll see a guard pass from left to right. Consider this level over.php?album=7&pos=60 (emp= empty or unused) 300 300 emp 300 300 300 300 emp 300 300 emp emp emp emp emp 50 50 emp emp emp (You will indeed have leftover or extra fuses) Pull the switch.northsearesearch. It IMAGE http://www.) Head back towards the door that you could not open because it had no power. go to the cage at the back of the gas tank and cut the lock with the bolt cutters. Go over to the ladder on the building and climb to the http://www. .northsearesearch. Defeat him. but it is very possible to sneak up on both of them and take them both out with stealth attacks. A guard meets you there. Sneak up and stealth attack the guard here and then use the flare on the edge of the Use the UV light on the schematic.the control room. "right generator". pull the switch and the door opens. The fusebox should end up looking something like this: IMAGES http://www. Look for the glowing symbol on the wall and look around for the **MERCURY COIN**. Follow this path until you reach a ladder. and there is a guard there with his back to you. There are two guards here. Knock him out. "switch" and the "schematic".northsearesearch. Once they are taken care of. Sneak up behind the guard and stealth attack him and take him out. but before you climb back up. Take this ladder up and you'll find yourself back up in the rain and down the long hallway and then down a short set of stairs. go behind the ladder and to the left into the alcove underneath where you found the first set of 300amp fuses. (You cannot get this secret on the way in. but make your way back to the opposite side and take the ladder down into the lower area and then come back to the far end to find the "fuse box".surface door takes the 50amp fuses).com/dvcgallery/displayimage. Look for the glowing symbol in there and get the **MERCURY SPHERE**. Go back to where the guard came from and find the alcove on the right.

In this path you'll find a window with a trash bag laying under it. Wait for their conversation to end and they will walk away from each other. so give it shot or I'll just tell you what it is here: OUTDOORS THE GRACEFUL WATER YOU WILL SEE THROUGH DEDICATION YOU MUST FIND THE KEY The boys head off into the church and leave you alone. Go to the sixth arch and enter. look for a sunken area. Watch what the other one does and you can do the same to him as well. Creep up the stairs as there are two guards having a silly conversation at the top. Eventually he will go away and watch The first thing you have to do is go into your inventory and "use" the coded message you find there. Go either to the left or right.************************************************************************ VII. Turn right 90 degrees from the pallet and pull the chair out from under that table and get the SMALL GEAR. Examine the window and you'll find the **SILVER COIN**. Now you are enemy free. Cross the rest of the way under the arches (you will have to back out of this archway and go back two are three archways) and find the stairway upwards to the right. so grab the shovel on your left. Inside you'll find a key. It is a cryptogram. There is a long wall with archways in front of you. Go down the walkway over the archways and find the wheelbarrow. In the planter closest to the church. and you'll find a path down. IMAGE http://www. -----YOU WILL NOW CHANGE CHARACTERS AND BE LANGDON----You awake in a cell with a guard looking through the window giving you crap.php?album=8&pos=75 Go to the bulletin board just to the right of the front door of the church. Go to the left side of the church and use the key to unlock the gate to the backyard of the church. use the SHEARS and you will cut back the roses. Examine the board and you'll find you can grab the handle and open it. there is one guard walking away from you. it doesn't matter. and you will get the METAL SHARD. To the right of that table is a pallet on which you will find a METAL ROD. To your right is a table on which you will find a PIECE OF CARDBOARD. Use your PRIORY RING on the resulting plaque. Behind you as you face the church.northsearesearch. Get the SHEARS from the wheelbarrow and go back to where you knocked out the guards and go to the fountain. Once inside. Turn and look towards the door to the room. Look for the glowing symbol and grab the **MOON SPHERE** in the pile of boxes to your right. Go back up to the courtyard. creep up behind him and stealth attack him so he's down. Pick one to sneak up behind and you can take him out with a stealth attack. TEMPLE CHURCH (3 Secrets) ************************************************************************ You start in the courtyard outside the church with Langdon and Teabing. .

Now go to the door and examine it. Sneak around and take him out too. and then very quickly turn around and walk back to where they came from. .northsearesearch. sneak up behind them and knock them out. Sneak up behind him and take him out with a stealth attack. with a crypy to your left.php?album=8&pos=68 the door. As they pass back by. go to the right and find the gearbox. You may rearrange the gears you see in the gearbox. you're done. In your inventory you should have 1 large gear and 3 small gears. The one that has doors on it has only a SMALL GEAR.php?album=8&pos=83 When you get it right. In there you will find **DA VINCI'S PADDLEBOAT** on top of the file cabinets just to your right inside IMAGE http://www. so go into the room that was directly across from your cell. The guard is watching TV and he is entertained. Go back over to the crypt area where you took out the first two guards and turn to your left. get another SMALL GEAR and a large bandage.northsearesearch. There is still one guard left in the main sanctuary When you go back in this room. Wait for them to finish and quietly take them both out with stealth attacks when they go their separate ways. and the other does not. Go to the bottom of the door and use the PIECE OF CARDBOARD on the space below the door. grab it and go to the other corner. You are in a large sanctuary. You can breathe for a moment. there are two cabinets in opposing ----CHANGE CHARACTERS AND BE SOPHIE---All you have to do here is be sneaky and take out the two guards. Congrats. Head back to the door and go back down to where you were held prisoner. One has doors on it. Wait in the archway that you start in and listen to the conversation that the guards are having on the radio (absolutely hysterical!) The guards will then walk by you to the right. You join Langdon in the basement. Enter the basement door when they are taken care of. You are now free to roam. but this should be your final result: ssL (Ex)Ls s(Sw) s=small gear L=larger gear (Ex) = Exit gear (Sw) = Switch gear IMAGE http://www. In that cabinet that has no doors. Move up and use the METAL ROD on the keyhole. now you have the key and can get out of your cell. You will find a desk that has a LARGE GEAR on it. In the main sanctuary. but not much you need. pull the switch and you'll get a cutscene and you'll be Sophie again. There are two guards in the crypt having a conversation. Go back in by the guard you knocked out and enter the door just to the right of the television. Thats it.

Look in the crypts on the wall in this area (should be on your left as you are walking through the tunnels) and you should find your first TEMPLAR SEAL. Let the first guard come to you and then subdue him.) IMAGE http://www.php?album=8&pos=110 Push them in that order and the power will turn on for the switch right next to you.northsearesearch. 12 o'clock.Now that you have Sophie with you. only its not nearly as complicated to figure out. Remember this order because you will need it later several times when you are in a panicked state: 2 4 3 1 IMAGE http://www. I will use clock positions to tell you how each disc should be turned since this puzzle doesn't have straightforward up/down type positions. Once inside the tunnels there is a small bandage just to your left in the little they will split up. Examine the electrical box on the wall. Now you can creep down and stealth attack the first guard. The way the seals need to be turned is very easily painted on the walls to either side of the puzzle. Move a little further along the tunnels and look for a crypt on your right with a cardboard box in it. Creep up on him and stealth attack him. you can take her down the long hallway in this room and open the door to the tunnels (catacombs). Those seals were rotated the way you will have to rotate them here. 2 o'clock (For the really observant among you. numbered I . so if you don't have them all you can pick up what you missed on the way. Pull the switch and enter the room that opens for you. Pull the switch and enter the little room that opens for you. you may have noticed that there were 4 templar seals on it. Continue through the tunnels until you get to one lonely guard complaining about the electrical switch. Move the box and get the second TEMPLAR SEAL. Grab the small bandage and the third TEMPLAR SEAL.northsearesearch. if you looked at the monument in the courtyard of the church when you first started the level. Continue on down the tunnel and beat up the next guard as well. Do away with these guards and return to the switch on the wall in the area you found these . There are 4 green buttons inside that you need to push in the correct order to get them all to light up. Put the three TEMPLAR SEALS you found into the empty spaces in the puzzle. Let the two guards have their conversation and when they are done talking. 4 o'clock. Now you get a brief (very brief) break from the guards. You have a disc puzzle in front of you very similar to the one you found in Normandy Mansion.IV. Turn them like this from left to right (the clock position refers to where the TOP of the seal should be): 10 O'clock. Go back through the tunnels carefully because 2 guards will reappear for your fighting pleasure. Carefully continue through the tunnels until you come up on 2 more guards and let them finish talking as well. Now you need to move up and dispose of the remaining guard. You are going back through the tunnels the way you came now. Check your inventory and make sure you have all 3 TEMPLAR SEALS.

After you have the shard. Now you can go into your inventory and solve the 3rd Cryptex with the word "RICHARD".Now you'll get a cutscene showing you that you've revealed something up in the courtyard where this level first started. use the combined efforts of Langdon and Sophie to unlock the front door of the church that you see on your right. Take him out and go out the door near the TV to go back up to the church sanctuary. You them again. (Yes. You'll get a cutscene in which you'll discover that you've been duped. Go to the monument straight of you and look around the bottom of it for the item you revealed Templar Seal puzzle. The next door you come to it and keep running. Put the ROUGH METAL SHARD in the top space and the SHARP METAL SHARD in the bottom space and the shield will be whole again revealing a code of paired symbols.) What you have to do here is just RUN! You will get a crappy camera angle with a view of the crazed monk shooting at you from behind. You will come across two guards on your way back. . Do it quickly and continue to run. Not sure exactly where Sophie disappeared to or how you ended up back in the tunnels. the word will spell out "RICHARD". but this time door and pull it the rest will be one that you have to break down again. When you finish. Look at the crypts in the room and find the one that says "Dark Effigy" when you approach it. Enjoy the cutscene or skip it. only Langdon. You don't need to write this down as it will be shown to you when you need it. Quickly grab the of the way up by hand. it will say "Here lies W. When you exit the tunnels back in the room where Langdon was held prisoner. Run away from him until you get to a door that you need to break down. The next door you come to will just be halfway up. so just grab it and lift it up by hand and run some more and you'll come to another half opened door where you will do the same thing and keep on running. so get out of there fairly quickly. so you're going to continue back through the tunnels the way you came in. Go to the left into the room with all the crypts on the floor and in the right rear of this room you will find a shield with two pieces missing. When you and open out into in front with the get there. Next you'll come to another door with one of those electrical boxes and a switch. but yet here you are. When you examine it. 2 guards will run across the courtyard after you. the guard Langdon knocked out when he escaped his cell will be there waiting for you and he won't be happy. but there will be more if either of those guards find and awaken any of the guards you knocked out on the way in. then run again. Solve the electrical box with the solution I gave you earlier. but be prepared when its over because the Creepy Monk Leader will be chasing you with a gun. pull the switch and then run some more. and exit the courtyard you started the level in. Get the METAL SHARD. Do come to another electrical box/switch door. Take care of them as you see fit and return inside the church through the front door. Marshall" and then you will be presented with a chart and the shield you need to decode. Use the paired symbols on the shield to find the correct letters on the chart and fill in the blank spaces at the bottom. so do the door will only go halfway up.

You will need to know one of them to solve this puzzle. . (That Priory Ring is handy as hell) Listen to them babble for a bit and head out of this room back to the main area. Place the Sun Orb on the shield engraving to activate the slider puzzle. but here is an abbreviated list of the doors you have to go through: 1. ************************************************************************ VIII. Examine down near the bottom of the tomb and find the slider puzzle with the shield engraving in the middle. use the PRIORY RING in the little hole next to the Sun. Thankfully. 7. 3.northsearesearch. When it has been completely examined and you are staring at it wondering what to do. IMAGE http://www. Get it opened by the prescribed method and enter it for the cutscene. First thing you need to do is turn and look at the directory to get an idea of where you will be going. but do it fairly quickly as the guard will eventually walk out of the puddle and then you'll have to kick his butt as you normally would. Do as suggested and shove the light into the puddle of Examine that area to get the **SUN SPHERE**. the crazed monk is walking.php?album=9&pos=13 Check the directory and find your way to "Newton's Tomb". but its really not that bad. while you are running. so you get enough time to get through them Go behind the directory first. Westminster Abbey (3 Secrets) ************************************************************************ This level looks kind of intimidating. towards the front doors of Westminster Abbey and look towards the statue on the left for the glowing symbol that indicates a secret. then lift Half open door Half open door Electrical Box/Switch door The cutscene will show you trapped by the crazed monk and Sophie reappearing and saving your butt. Go straight across the room to the opposite side and look on the wall for the glowing symbol of secrets. 4. It's pretty easy to solve as you have to get the letters to spell out "PARDONER" clockwise around the puzzle starting from the top left square. 6.php?album=9&pos=29 Now walk over to Newton's Tomb and examine it thoroughly. Examine this tomb and note the characters from Canterberry Tales across the top of the tomb. so we'll pick up the other two on our way through the level. 2. 5. That is the only secret out in this main area.northsearesearch.The last door you come to will be the electrical box/switch type door. Now this level is over. As soon as you enter this room. and you will be able to take the sun off the tomb and add it to your inventory. Use the directory if you need to. but you want to go to "Chaucer's Tomb". (Just started and already you got 2 secrets!) IMAGE http://www. you will get a hint about electricuting the patrolling guard. Examine that area to find the **GOLD COIN**. Break through door Electrical Box/Switch door Break through door Electrical Box/Switch broken door. In total there are 7 doors you have to get through.

but go and examine Shakespeare's Statue before you leave if you feel like it. Check the directory if you don't know how to get there. Just inside the door to the right is a pallet that you can examine. Enter the closet and find a large bandage and a light switch. You are done in here. He's pretty easy to creep up on and take out with a stealth attack. and proceed all the way to the end of the hall to find a padlocked Look a little to the left and Langdon will proclaim that maybe he can untie the light on the ceiling and it will drop on the guard. Look to the other side of the door you came in and look for two boxes covered with blue cloths right next to each other. Walk around them until you get the cue to "examine" and you will be rewarded with **DA VINCI'S CODEX ARUNDEL**. When you get there. When the guards are all sleeping peacefully.php?album=9&pos=70 anything else in this room at the moment. otherwise if all 3 guards come after you. You will be presented with the LARGE RING for your efforts. The third guard is near the end of this "L" shaped hallway near a closet with a closed door. Try to take them out with stealth attacks by turning on the light switches you can find on either side of the hallway. but there is a sign saying that it is being renovated.php?album=9&pos=43 Simply slide the "D" into the center and the rest of the letters will slide right into place so you can slide the "D" right where it is supposed to be and the puzzle will be solved. enter the Restoration room at the end of the hall. Slide the coat to the side and you will get a BRUSH added to your inventory. turn to your left and go down the previously unexplored hallway. so examine the pallet just inside the door and slide a box to the side to reveal the light switch and turn on the lights. Use the BOLT CUTTERS to unlock the door and enter this closet. so go aaaaaaaaall the way back to the Restoration Room where Shakespeare's Statue was. lets save you some running around and grab a nearby item that you will need later. Do that and go over and examine Shakespeare's Statue. but instead of leaving. so just take him out in whatever way you like best. There will be 1 guard wandering around down here. Examine the cabinet and you will find and old coat inside. When you enter the Cloister. Head back out of the Restoration Hall to the Cloister and back towards the door you came in. Go in your inventory . You can't do IMAGE http://www. You are standing next to where Shakespeare's Memorial should be. Do just that and grab the large bandage that you find there as well. Search it and find BOLT CUTTERS inside one of the boxes. creep straight ahead and there will be a guard in front of you. there will be a single guard wandering around the room. Continue down that hall and enter the "Restoration Hall" on your left near the end. The closet is dark. head to "The Cloister".com/dvcgallery/displayimage. Search under the workbench until you find MARBLE CLEANER. Right next to that area you will find a "Workman's Cabinet". There are 3 guards in this hallway. Flip the switch and a guard will walk out of the Restoration room at the end of the hall.northsearesearch. Now if you know the way.IMAGE http://www. Run out and take care of him before he wakes up any of the bodies you've left laying around the hall.northsearesearch. you are unlikely to beat them. Now that you have completed that.

so you'll just have to kick his butt. *************************** . There isn't really a "way" to do this puzzle. When you are back in the main area. Generally speaking. When you enter Newton's Tomb again. You are done here. examine the tomb once again. but electrocuting him is not presented as an option this time. so put that together first and assemble the rest of the picture. you just have to use your eyes until it is put together In here. the top and bottom row of the picture should be fairly easy to identify. "TEMPLES". Now examine Shakespeare's finger and place the LARGE RING on it. Use the clue to figure out the sequence in which to push the buttons you now have in front of you or just read the sequence I have provided for you here because the clue you have is terribly confusing. so you are going to head all the way back to the main area of Westminster Abbey. check the directory if you don't.northsearesearch. A guard has now entered the room and you will have to induce his coma so you can get out of here.and combine the MARBLE CLEANER and the BRUSH. IMAGE http://www. so take him out on the way. you need to head back to the very first room you explored in this level. Use the resulting soapy brush on the scroll on the statue and reveal the quote. so crank the letters around until it says "TEMPLES". you'll find a first aid kit. head over to King Henry III's Tomb if you know the way. Now you will have a scrambled up picture to assemble. In your inventory. Examine King Henry's Tomb and you will find a hole into which you can insert the HAND CRANK. Now go examine Baron Hunsden's Tomb in this room. there will once more be a guard wandering around in here. Take the torn scroll you already have in your inventory (I don't know how it got there either) and place it in the empty space below the torn scroll you just found.php?album=9&pos=95 Your efforts will reward you with the KING SYMBOL. A drawer will slide out and you will be rewarded with a HAND CRANK. Note the word that Shakespeare is pointing to. Once that is done. You will encounter 1 guard on the way back in the hall in the Cloister. Use the BOLT CUTTERS to unlock this gate and enter Saint John's Chapel. A drawer will slide open to reveal a torn scroll. Put the KING SYMBOL in the empty space that you find. The word Shakespeare was pointing to is your clue. Examine the two wheels with locks on them and unlock them. search through the box on the floor and once you've emptied it. Push the buttons in this order: QUEEN BARON KNIGHT SOLDIER You will be presented with the UNUSUAL CYLINDER. Now turn around and examine the scaffold behind you. When you have made it back out to the main area of Westminster Abbey. combine the UNUSUAL CYLINDER and the SUN ORB. Newton's Tomb. Place the resulting object (SUN ORB CYLINDER) in the Sun Orb Cavity on the tomb. Now you can push the scaffold to the side to reveal the door to Saint John's Chapel.

no crazed monks. this is certainly the easiest. Listen further to the cutscene and shortly you will be presented with the last list of responses. but if you need one more go at it. use: "You are the one responsible for my grandfather's murder" You will now return to the Cryptex to pick up where you left off.php?album=9&pos=17 *************************** Once it is done. ************************************************************************ IX. just the way The Da Vinci Code was intended.northsearesearch.This is probably the most requested image in the whole game. you get the word you need to solve the fourth and final Cryptex. listen through the rest of the cutscene to the end of the level. Be sure to click on the image in the gallery for the 800 x 600 version if you need a closer look. You are just here to follow clues and solve puzzles. you will be presented with different things for Sophie to say to Teabing to distract him so that Langdon has some time to solve the Cryptex. so it just returned to the cutscene to let it finish out the level. http://www. In fact. This response is: "and now you have taken over where the church left off" (Thank you to Janica Aniceto for writing to me from the Phillipines to give me this 4th response!) After that. You will probably not get to finish the first time. you will be given a fourth and final chance to get it done. There are no guards. Instead of getting to solve the Cryptex though. and no friends to stab you in the back anymore. you will be given another opportunity to respond to Teabing. The first response you need to use is: "I thought you told us only the worthy can find the grail" You will then switch to Langdon and the I managed to get the Cryptex finished during this turn. This response will be: "You are no better than the church" If you sill have not finished the cryptex. . so get as far as you can until you are returned to the cutscene. "PAYENS". there is no creeping. You need to rotate it as quickly as possible to say "PAYENS". The next time you need to respond. you'll be subjected to a very longwinded cutscene in which you find out that Teabing has screwed you over. ROSSLYN CHAPEL (1 Secret) ************************************************************************ For being the last level of the game. During this long oration from Teabing. fighting or hiding at all in this level.

then read the inscription for a clue. Now return towards the rear of the church and examine the 4 Angels on the back wall. There is nothing in the left and center altars. read the memorial on your right. Note the following things from it: Daisies = Innocence Lilies = Purity Sunflowers = Adoration Roses = Love Stars in the sky. Go back down the short hall past the "Bleeding Angel" and into the next room. Now you can pull the wooden chest away from the wall and find a loose stone underneath it. Now you can walk around this room and let Langdon tell Sophie about the 3 pillars at the front of the room. Return to the back wall and closely examine the "Truth" Angel and help Sophie retrieve the ROSE DISC from it. As you enter the Sacristy. Put the DAISY DISC in the "Innocence" space Put the LILY DISC in the "Purity" space Put the ROSE DISC in the "Love" space A cutscene will open the door and you can now go down into the Sacristy. the missing piece of the globe you just looked at. Be sure to spin the globe so that you find that it is missing a piece. a dove.First go into the foyer of the church (the area where the front doors are). Now go to the red curtain on the other side of the sanctuary and pull the rope to open that curtain. Examine the Star of David gate and you will see the various characteristics on it with a little space underneath it. Push the wicker box out of the way to reveal the trap door beneath it which you can't open yet. The globe will now open and give you the STAR DISC. and go over to the red curtain on the right wall. In here you find a stone slab and a wicker box. This is. Now go up to the front of the sanctuary and examine the 3 altars on the front wall. . being sure to examine the drag marks on the floor in front of it. Pull the rope to open the curtain. Examine the Baptismal there and take the STONE LID from it. Place the STONE LID in the empty space you find here and you will retrieve the LILY DISC. Grab the box of matches from underneath the "Faith" Angel. one small star. but in the right altar you will find and read the "Ceiling Journal". Pick up the loose stone and you will find a DAISY DISC. Examine the "Bleeding Angel" on the wall and retrieve the ODDLY SHAPED STONE. crescent moon. a sun and an open hand underneath. Use the matches on the candle you find there. Go up to the front of this room and observe the globe on the right. We are only worried about 3 of them. of course. Turn around and look behind you and examine the wooden chest. Now return to the end of this room and go down the short hallway you find on the right. Go back into the main area of the chapel. or you can just move on to the gate with the Star of David on it so you can get out of here. so return to the globe and put the ODDLY SHAPED STONE into the globe where it belongs.

and then you just have to arrange the center pieces. HINTS TO HELP YOU: The quote the cryptograms reveal are simply dialouge that you heard in cutscenes that you saw in each level. go to the far corner of the room near a stack of chairs and find the last secret of the game.examine the stone slab and use the STAR DISC in the appropriate place and another scrambled picture puzzle will reveal itself. Before you do anything else in here. There are no enemies to fight or secrets to find.northsearesearch. There are 8 puzzles in the main hall and 1 in the Mona Lisa room. Now all you have left to do is examine the two murals on the wall in here and then examine the photo album and its contents. There are 9 cryptogram puzzles in here to solve. Congratulations. **DA VINCI'S CODEC ATLANTICUS**. Sulpice Painting: THE SISTER MUST . so if you're the type that skips these cutscenes. IMAGE http://www. In here you simply return to The Louvre and get to examine all the paintings. For example the symbol that looks like the letter "B" that fell over onto its humps. They don't have to be done in any particular order because they are just there for the puzzle lovers among you.php?album=10&pos=68 When the puzzle is completed. and they can be found with the UV light on the paintings that represent each of the 9 levels of the game. Note that the same symbols represent the same letters in every single you'll find these cryptograms a little more difficult. It should be fairly obvious that you are assembling the picture that was described earlier in the level in the "Ceiling Journal". the trapdoor will unlock and you can open it and enter the final area of the game. represents the letter "T" in EVERY puzzle. ************************************************************************ X. put the controller down and watch the closing cutscene. This one is REAL EASY because the borders of the picture make it obvious where most of the pieces go. These puzzles were unlocked by finding the secrets within the game. you have completed "The Da Vinci Code". FOR THE COMPLETELY LAZY OR TOTALLY STUMPED: This is quite simply the solutions to all the puzzles: The Louvre Museum Painting: YOU SHOULD NOT HAVE RUN MONSIEUR SAUNIERE NOW TELL ME WHERE IT IS St. When you've done that. THE LOUVRE REVISITED ************************************************************************ This level is an extra awarded to you after completing the game.


G. The coins on the table will not play music tracks if you have not found all of the COINS.So. I did everything described in this walkthrough and it all worked for me. The important thing to note here is that if you have not found ALL of the secrets in the game. so here goes the solution(s): Up in the area where the altars are. Do not write me angry e mails because you didn't finish everything and Rosslyn Chapel isn't working for you. Thank you. but after recieving an e mail from a reader (All he gave me were the intitials B. If Rosslyn Revisited isn't working for you. you aren't finished with everything. I've given you all the information you needed in this walkthrough to get everything.) I found that there is a whole big puzzle up there. You will not be able to go into the underground library if you have not found all of DA VINCI'S INVENTIONS. it's YOUR fault. The rotating solar system model where the globe was during the game allows you to play various music tracks from the game by clicking on the coins that you found that are now on the base of the solar system model. Several actually.THE QUEST FOR THE DIVINE IN EACH OF US Oddly. --. If it isn't working. B. You will not be able to go upstairs unless you have all the secrets. the one on the right is: JACQUES SAUNIERE SAINT CLAIR . and examining the Sun gives you a full screen view of the solar system. Originally I didn't even bother to try to go upstairs into the main sanctuary of the church because I figured if they wanted me to be there. there is a table that will display all of Da Vinci's invention models that you found during the course of the game. ********************************************************************** XI. but they all add up to one final one.G. It breaks down like this: The rotating solar system will not be rotating and you will not be able to examine it if you have not found all the SPHERES. there is no other way out of here after you are done except to save and then exit back out to the Level Select menu. Take the trapdoor down to the lower room and in here you will find all the concept art that you unlocked by finding the secrets during the game. ROSSLYN CHAPEL REVISITED ********************************************************************** This level is also unlocked by completing the game. then not all of the things in this level will work. Please do not write to tell me that Rosslyn Revisited is not working for you. they would have started me in there just like the normal level did. End of story. In the room that had the trap door in the floor.

You have to push the button that corresponds to each character in the order they first appeared IN THE GAME. I have to clarify the "IN THE GAME" part because I received several e mails telling me that "thats NOT how they appeared in the movie or the book or whatever. After that. you may have noticed that you got a box on the screen that repeated the name for you and added a title to them: JACQUES SAUNIERE SAINT CLAIR . Using the opening cutscene. In fact it was the very first paragraph of the walkthrough.The Bard LEIGH TEABING .The Queen BEZU FACHE . You will find 9 buttons corresponding to the titles given to the characters above.The Merchant SOPHIE NEVEU SAINT CLAIR .The one on the left is: REMY LEGALUDEC The one just outside of this area is: SOPHIE NEVEU SAINT CLAIR As you look at the back wall under the Angel Statues. the one on the right is: BEZU FACHE the one on the left is: SILAS The one right by the Star of David Gate is: SISTER SANDRINE BIEIL Looking at the two in the center of the room.The Priest SISTER SANDRINE BIEIL . it should be real easy to figure out the last 3 being that you next see Sister Sandrine in level 2 and then you need only figure out what order you met Remy and Teabing in level 5.The Baron ROBERT LANGDON . Hopefully you did as I told you at the very beginning of the game. the one on the right is: LEIGH TEABING and the one on the left is of course: ROBERT LANGDON As you solved each one.The King REMY LEGALUDEC . Read the note and it gives you the clue as to what order to push the buttons.The Soldier SILAS .The Knight Go to the table in between the Langdon and Teabing anagrams in the center of the room and examine it. and a note lying on the table above the buttons. you should know in what order the first 5 characters appear. You will now push the buttons in this order: PRIEST KNIGHT .

GRACIAS. Belgium. Janica Aniceto of the Phillipines for sending me the 4th response needed at the end of Westminster Abbey B. Yay! ********************************************************************** XII. A great big extra shout out for Bob Challenger. art. just wandering around Rosslyn Chapel with no forseeable end. and even New Jersey. go over the clues you've recieved and see how many of the secrets you have picked up). for pointing out to me that I really COULD go upstairs at Rosslyn Chapel Revisited. suggestions and tips for describing things better. Spain. The game then tells you that everything in the visual database has been unlocked. Columbia. "macaesar" on the IGN message boards for the easy solution to the torch puzzle at the end of Normandy Mansion. MARCELO!! To all of you too numerous to list who have written with compliments. "macaesar" at IGN message boards. Once again. Columbia (South America) for translating the walkthrough to spanish. I now have new friends in England. for pointing out to me that I missed this whole section. Phillipines. This means that all the data in your L2 menu is now available for you to go through. history. there you are. thanks to B. CHEAT CODES ********************************************************************** . Brazil. (For those of you playing on XBox or PC.SOLDIER KING QUEEN BARD MERCHANT BARON The Blacksmith button will never be used. Netherlands. Again. and thanks to Google for helping me find all of the complete names that I had not heard before. Australia. The Collective and Dan Brown for making the whole game for the help getting the pictures that have helped so many of you get through the puzzles that just can't be described with words. its the menu where you can go through and read about the characters. so you can now save and exit. France.gamesolves.G. and playing them with his dad who is 83! A very special thank you to Marcelo Hincapie of Pereira. New Zealand. Bob Challenger and Henk from www. CREDITS ********************************************************************** Thanks go to: 2K Games. It would seem you are done with the game. The list continues to grow! ********************************************************************** XIII. Greece. for still playing video games at the age of 62.

********************************************************************** XIV.Indeed. I can't beat them and the game won't allow me to open the door. I used to believe that the only stupid question is the question that is not asked. I believe it sucks all the challenge out of a game. including both Revisited levels.000 of you that submitted them by e mail. however my wife insists on being the Maid of Honor and that she videotape the conception of the children. 37 years old. Q . I finished the game the first time with about 8 hours total playing time and wrote the first draft of the completed walkthrough from memory in about 4 hours. do not have nothing but time on my hands and have to compete with three kids ages 8-11 for the Playstation.Run like hell back towards the beginning so the new guards don't have a chance to find any guards to wake up. so I might as well jump on the bandwagon. 1 or 2 of them still are. in just over 2 hours. everybody else is posting them.Yes. as it was written to me is here. Q . I am in fact. Do they work? Probably. These are good questions that warranted an appropriate response.Ok.Then there are two ways to approach heading out of here 1 .You are an incredible writer and you make me HOT! Will you marry me and let me have your children? A . Nobody's bitching. I've reached the point now where I can complete the game. there are three guards that attack me before I can get to the door. FAQ ********************************************************************** I've put together this page to help answer some of the questions that you kind folks have asked me via e mail since I have posted this walkthrough. the reason may be that it is a stupid question. In which case you will find it on the Dumb FAQ. 20 years ago."Wow! You don't write like a 15 year old hard core gamer that lives with their parents and has nothing but time on their hands! Your teachers must be very proud of you!" A . I've found this theory to be complete bull#$%&." A . Please note that if you don't see your question here. What do I do? I'm extremely frustrated with this."When I am in the Catacombs in Temple Church and I am trying to leave the tunnels. as well as the answer that I e mailed back. The question. These can be entered by entering the codes menu in the game: Et In Arcadia Ego Apocrypha Sacred Feminine Vitruvian Man Clos Luce 1519 Phillips Exeter Royal Holloway All bonuses Unlocked All Visual Database entries Unlocked Double Health God Mode(infinite health) Level Select One Hit Fist Kill One Hit Weapon Kill Credit for this list goes to every walkthrough site listed in my permissions list and the 38. ordinarily. my teachers were quite proud of me. . I hate these things. Q . Since writing this walkthrough. however.

Q . I've passed almost hours for searching what could be missing..By pressing (A on the XBox."I have got to the Nike room. I have no idea why they did it that way. draw them to you 1 or 2 at a time and you'll make it through. at which point you must quickly push the L & R sticks (or push the W and move the mouse forward simlutaneously) up. If you wait too long. Q . in a 2 on 3 fight you don't have a chance. I promise. Pan the camera so that it is over the open hole and open your inventory and use the Priory Ring.ive finished the game and im revisiting the louvre. Your last secret of this level is lying there. I'm kidding."Where is the Saved Games folder on the PC version?" . Now. Langdon loses his strength and you must start again."I can't get the #$%&ing window open in The Louvre!" A . A . but am not able to do anything with soon as it reaches its brightest point. watch the icon on the bottom of the screen and you will see it is slowly turning a brighter shade of green . Q .I don't recommend trying to fight more than 2 guards at once. then look on the rail itself. Q . You have to leave your Playstation on forever now. . I would recommend getting the hang of this procedure quickly.. You're screwed.First things first.You must pass the UV light over EVERY SINGLE SYMBOL on the Mona Lisa before you will be given the cryptogram. the icon changes to the L & R icons (The W and "mouse forward" icons on the PC). stand near it (up against the railing) until you get the "examine" prompt. Langdon keeps repeating phrases that it isn't the right thing to do. and have followed your instruction in your walkthrough regarding the use of the Priory ring to open the display case but am having problems opening it.ive figured out all the puzzles in the paintings.. walk up to it and press "examine" once.or 2 . Q ."hi. Be patient. sorry. and never play a full length adventure game without a memory card. Everyone that has had problems with this has been because they did not have the camera centered on the hole the ring goes in." A . Oddly."I found the UV light to discover the symbols written on the protecting glass in front of "La Joconde (Mona Lisa)" but there is something missing. X on the Playstation 2 and E on the PC) repeatedly. Q ."Hello the walk through you did was very helpful but I can't get out of the Louvre Revisitied I solved all the puzzles but it won't let me leave! Oh and I can't turn off the plystation because we do not have a memory card so if you can help my sister and I would be very thankful. . at best. . A drawer will open with your prize inside. carefully head back toward the beginning and draw the guards to you 1 by 1 so you don't get beat to death by a large what do i do to get out?" A . and Sophie suggests looking around the room. looking around the room i have come across a glowing symbol on the wall near the bottom of the staircase.Be patient. As for the glowing symbol on the wall.What do you and your sister look like? Oh yeah.You can't. While Sophie's assistance in a 2 on 2 fight is. a decent distraction while you take out 1 guard and at worst she just plain gets in the way.that is building up Langdon's strength . at the display case." A . there is no other way out of here after you are done except to save and then exit back out to the Level Select menu. as you will use it frequently throughout the game.

Q . This game should play easily. It was. In fact. it even plainly states in the System Requirements that there are certain NVIDIA cards it won't support at all. This is the only one I've done.I searched every damn cubicle in that room until I found it. Move the camera around until the locked drawer is highlighted. ."In the mansion while in the bedroom you are to use the priory ring on the dresser to get the vulcan statue. if you read the box. . do NOT examine the dresser."Just wondered if there was a way of collecting the secrets without completing the whole level again?" A . . Whats going on?" A . but for some reason this particular game is incredibly touchy about what video card it is going to work with. Q . then push examine AGAIN when the drawer is highlighted. It just closes down and goes back to the desktop. then go in your inventory and use the Priory Ring.It's a 99. Point here being.You are then.You should find your parents. but in the event you actually mean "Robert" then look around in that upstairs area. But thanks! Q . in the last one I looked in.You can't. Q ."What do i need to do if on the saint sulpice level.9% chance that it is your video card. tom keeps saying that the symbols don't look familiar?" A ." A . .A . ."I got this game for my PC and installed it. one step too close to the drawer. when I examine the puzzle."Where can I read some of your other walkthroughs.First of all. Q .examine the dresser. You shouldn't be walking around alone in a place like that. but thats how they made it. sorry . What's up with that?" . As you are just standing there in the room . Not that there is anything wrong with your video card or its capabilities. Same thing with the coin hidden in the Deposits and Server Room downstairs from there. but it won't work. It is not working for me any suggestions?" A ."Hello. If you have an NVIDIA video card and this game works for you. you'll find an alphabet chart to help you decode the symbols. It sucks. consider yourself lucky. of course. Q .They are in your Shared Documents folder.gotta do the whole level start to finish again. I've got a killer processor and tons of RAM. Q .No. in a folder labeled "the da vinci code" Q . . I'm 13 years of age and I'm stuck in Westminser Abbey. Your Priory Ring does not work if you are "examining" the locked drawer itself."I made it to Rosslyn Chapel Revisited."How in the world did you find Da Vinci's Ballista in the Bank of Zurich level?" A . you need to tell me what game you're playing because there is no "Tom" in this game. because you are an AWESOME author!" A . but not everything you describe is working.

You've got to have every single secret in the game. en la lista de inventario aparece un cuadro verde (sin nombre) no puedo usarlo. It's a small detail a lot of people ¿l escribi¿ el walkthrough traducido para m¿ y estar¿ alegre contestar a su pregunta. select the blacklight and the 'use' option."I am aware that one needs to use the black light on the map in Sauniere's office in The Louvre. access my tools menu. it does say "examine all the objects on the desk". the PC. I have yet to use a single cheat code in the game. Is there some sort of action button i need to press in order to use the all ready selected blacklight? I don't recall needing one to read the encryption written over the Mona Lisa. but not everything you describe is working. but the menu only retracts and my character does nothing." A . Estoy utilizando un traductor en l¿nea para crear este mensaje. A .A ."I was wondering if the walkthrough for The Da Vinci Code (PS2) is mostly the same for the PC game. The walkthrough works with any of them. do i get more puzzles or painting or visual arts. INCLUDING DA VINCI'S INVENTIONS! THEN IT WILL WORK! Q . but not everything you describe is working.You will not be able to do anything to the map at all until you have "examined" the statue on Sauniere's desk that points to it. camino con ella y no se suelta ni se cae."I made it to Rosslyn Chapel Revisited. parece que eso me impide salir y al intentarlo aparece un mensaje. Q . however I honestly couldn't tell you. Q . I stand in front of the map. and if you go back and read the walkthrough carefully. pero no hablo espa¿ol."You are an incredible wisea$$. el guardia deja una pistola en el suelo y al tomarla aparece en mis pies. Then it will work. Env¿e por favor su pregunta (en espa¿ol) al marcelohincapie@yahoo. Q .With the exception of the controls. including Da Vinci's Inventions. Playstation 2 and XBox versions of the game are all identical.Estoy apesadumbrado." A . te paso imagenes." A .GRRRRR! Q .Your secret retrieval is duly noted (you looking for a cookie here?). but it isn't giving me any sort of option for using the black light. Q . by entering those two cheats? (note that i found EVERY secrets already)."If I enter the cheat Et In Arcadia Ego in order to unlock all bonuses. music etc. Q .Only if I find it financially advantageous. What's up with that?" A . What's up with that?" A ."Will you be doing any more walkthroughs on a webpage like this?" A ."I made it to Rosslyn Chapel Revisited."ya estoy en la puerta de salida y sophie acaba de derribar al segundo guardia.YOU'VE GOT TO HAVE EVERY SINGLE SECRET IN THE GAME. and Apocrypha to unlock all visual database entries." . Q .

Q . Yes I am. Q .The answer is in the walkthrough you just got my e mail address from.There will be a fee. as it was written to me."I am underground trying to light th urns. as well as the answer that I e mailed back. It doesn't have an E on the second letter. how do you get the cup to move ?" A . DUMB FAQ (Yes. I cannot get King Henry's Tomb to say Templar." A .A . I will most likely grant you permission. so if you are going to bleep out words you don't find "appropriate". is here. and I hate Geometry. you could start by making it say "Temples".WHAT?! Q . Q ." A . As long as you will be posting it in its entirety with no exclusions and all proper credit remains intact. which would be the correct thing to make it say.They would be the only two statues that are ALREADY ON FIRE! Q ."Will you do my homework for me so I can finish this game. so if its Geometry. With that said."Can I post the text version of your walkthrough on my website?" A .Yes.Absolutely Q . Any suggestions on what I should do?" A . there is a joke there) ********************************************************************** The questions listed in this section all fell into the "dumb question" category. The identities of these individuals has been omitted to protect their total lack of attention span.Try using the control indicated on the bottom of the screen next to the word "MOVE" Q . Please send any info that will help. A . when you are mixing the chemicals in the game . The question.Yes. its going to be EXPENSIVE! Q . but I need help finding any bird statues are they near in the room I am in holding the torch or in some other place that I haven't looked."I am having a problem with my game. Q . I am strongly opposed to censorship in any form. When I light one another goes out. you thoroughly explain how to obtain the bronze and . Me puse a buscar alguna soluci¿n al quedarme bloqueado en dos nombres de los altares en la vuelta al altar de Rosslyn a los que no veia l¿gica." A ."S¿lo decirte que tu gu¿a ha sido lo mejor que he encontrado en la web. go ahead and take this as a "kiss my a$$" right now. ********************************************************************** XV."Can I link to your webpage?" A ."At Saint-Sulpice.Write me an e mail and send me a link to your site."wondering if you can answer this ."I am sorry to disturb you again.

dan de baron. ridder.I enter the code for the lock 112358 but nothing happens . maar dit is de logicawaar ik me aan heb gehouden tijdens het spelen. can you please help me if you remember the code. Hi there! . i am at the mansion and i cant figure out the I have the wrong code? IF so. Q . The answer is in there." A ."the game da vinci code there is a part where u have 2 unscramble words this is the line oh lame saint" A . Een dag met een ridderen de dag daarna vertrok zijn moeder met een soldaat. soldaat gedrukt worden. We have found the 3 secret items.. I got all the way to the three lanterns and never came up with the brass slide. Q . and you'll never find it. thank you" A .. but do not mention how to get the brass one.Uh .There is no "may" about it.."hey wats up." A ."At the mansion . The brass slide is already IN THE DAMN LANTERN! Feel silly yet? Q ."in the game "THE DIVINCI CODE" in the third level "Bank of Zurich" i am at the begining of it and i do not know what the the code is for the cryptex is it is the one that starts with "G" and it is a 5 letter work" A . Any help?" A . what is the code please." A .Are you actually reading the walkthrough."De knoppen op het graf moeten in de volgorde koningin. lame saint" de-codes to?" A . or did you just skip to the end to get my e mail address? Q .' Die 'reversal' zit in de laatste twee zinnen. baron. i just started the game and i didnt read the book so can u tell me what "Oh. But we can't find our way out! Very frustrating."it may sound stupid. Als je om een hint vraagt zegt Sophie op een moment: 'The last line sugests a reversal oforder."We're trying to find some info on how to get out of the Louvre. Eerst de koningin.You can continue to search the walkthrough. so I HAVE to assume that you have my walkthrough if you have my e mail address. no problem. Q . . Het is best vaag en onduidelijk. I have read your file over and over and still come up short.Ok. The answer is directly north of my e mail address in the walkthrough.copper tablets.How in the hell did you find three secrets if you can't find a big ass door? Q .Usted es incre¿blemente mudo.Where did you get my e mail address if you are not actually reading the walkthrough? Q .ifyouarentreadingmywalkthroughwhichtellsyoutheanswertothatthenwheredidyougetmyemailaddress Q . wanthet gaat hier om de tijd."I'm know in the zurich bank and I don't know the numbers of the box could you help me waiting." (It is important to note that for some reason the subject line of this e mail was in English) A . ..

Q . Can you please tell me how to?" A . I don't."Can you please mail me the Da Vinci Code PC Saved Game File with unlock to all levels and extras. I'm not sure . I've had over 75.Even if I did have one.but the odds are in my favor.Q ."I purchased the Da Vinci code video game and looked at your strategy guide on cheatcc."are you sure?" (Same guy as above e mail) A .com and i cant get passed the first level. and it works everytime. since I posted the walkthrough 2 weeks ago. I will delete you as the author. In your strategy guide it said to chuck the soap and the tracker out the window.I have downloaded and installed an illegal copy of this game. Can I post it? A .You will probably attract less attention if you open the window first."there is a four didgit number u hath 2 putt in at the bank do u know that number?" . i combined both of them and when i press use it doesnt let me throw it out the window. Q . So no. I'm certainly not going to play the damn game for you too. .000 hits to it. phone number. It will look like I did it. I'm writing to ask permission to post your walkthrough on my site. I spent several hours writing that walkthrough and secrets guide to help YOU get through the game on your own time.No. I still wouldn't send it to you. Q . remove your contact information and use your image links as though they are my own. send it my way instead.Well. Q . social security number and the numbers of three of your current valid credit cards. Can you please tell me how to get it to work? A ."Hello i am using your walk through for the da vinci code and im still not getting the torches lit right in the grotto in the normady home to make the pentagram if you could maybe give me a better explanation because the clock thing just didnt work i tried it over and over and it didnt work so maybe i just dont know how to read a clock" A .No. This one was two e mails from the same person: Q . You just have to be sure you are using the correct torch as 12 o'clock.I'm betting a weeks pay you don't know how to read a clock." A . I only ask that you send me your home address.. I'm not sure. I will be happy if you mail me at the earliest. BUT. Q .. . You are the ONLY one that said that clock idea doesn't work. no. Verification of this information will be required before you may post the walkthrough. Do you know what the puzzle is decrypted?" A ." In the Second Level when you are examining the sister's outstreached hand. I have PayPal. but I managed to finish the game and write an entire walkthrough with all the answers in it anyway. Q . If you're just going to chuck 50 bucks out the window that can move the bed and there is a puzzle that you have solve. .

CONTACT INFORMATION ********************************************************************** My name is Eric Waechter. I have done everything but take the controller from your hands and played the ."it does not tell u the anwser butt thank u anyway" A . please send me an e mail to: (E mail address has been moved to bottom of this section. they didn't find the answer they needed. I believe "internet shorthand" is an abomination of the language and simply goes to demonstrate INCREDIBLE laziness. Any e mail sent to me like this will simply get this paragraph. I do not mind answering questions.not that I sleep anyway).Well. I do not respond to "internet shorthand".A . punctuation and sentence structure. ITS THERE TWICE!! SO FROM THIS POINT FORWARD. The idea here is that if you can read it correctly. comments. then you ought to be able to write it correctly too. submissions or anything else constructive to say. WHEN NOT ONLY IS IT THERE. I write in english and I appreciate those that respond to me in english.OK PEOPLE. you do not need to call me a "Butt". FOR THE LAST TIME. you will take the time to respond to me in proper english. I also used capital letters. IF THE ANSWER IS IN THIS WALKTHROUGH. You need to read ALL of this before you send me an e mail!) I will answer you as quickly as possible unless you are sending flaming e mails. in return. but I would ask this: Please don't write with a question until you have CAREFULLY checked the walkthrough to be sure the answer isn't there. do it correctly. in which case I will be ignoring you. and either because the individual read too quickly or they had not read far enough. In fact. I AM NO LONGER ANSWERING YOUR E MAILS!! ONE GUY HAS EVEN DECIDED TO ARGUE WITH ME THAT I DON'T GIVE THE 4 DIGIT CODE NEEDED AT THE BEGINNING OF BANK OF ZURICH. Do not write "2" instead of "to" and for God's sake. Do not write "r" instead of "are". Please help me by making absolutely sure the answer isn't in the walkthrough already. writing the walkthrough. Far too many of the questions have been things that were answered in the walkthrough.Yes. answering e mails. Q . you obviously got my e mail address by reading the END of the walkthrough. Try going to the MIDDLE of the walkthrough and look under the Bank of Zurich section. updating the walkthrough. Do not write "4" instead of "for". DO NOT write to me and ask me for game saves! I have spent a lot of time playing the game. **EDITED JUNE 3. it says it TWICE! And I did not call you names. This is a major pet peeve of mine and I will not bend on it. writing the Secrets FAQ. in fact I have enjoyed hearing from folks all over the world already and have met some really great people. 2006 -. I am a writer. I have been recieving a LOT of e mail and I'm the type of person who has to answer EVERY SINGLE ONE (it is just the kinda guy I am and I wouldn't sleep if I didn't answer one . collecting images and posting them so you could see them. don't write "knoe" instead of "know". it does tell you the answer. IF I DON'T ANSWER YOUR MAIL. copied and pasted. I expect you to do so as well. ********************************************************************** XVI. THE ANSWER IS IN THE WALKTHROUGH AND YOU MISSED IT!!!!!!** DO NOT write to me and ask for game saves! Let me repeat. If you have any questions. I took the time to write using proper english.

don't rent or buy it.Created 5/23/06 (Last Modified 6/13/06) See All The Da Vinci Code Walkthroughs and FAQs Share . davincicode (at) northsearesearch (dot) com Submitted by CandiedSkull . send it to me FOR you. Thats just dumb. If you don't actually want to PLAY the game. If you want to waste $50 that way. and I am not going to do that too by sending you game saves.