Space Details

Key: Name: Description: Creator (Creation Date): (Nov 23, 2007) Last Modifier (Mod. Date): sam deane (Dec 11, 2007) SIOS SIOS

Available Pages
• Resource Tool User Guide How To Browse An Archive • How To Create An Archive • • • • • • How to Enable A Skin In The Game How To Extract An Archive How To Extract Individual Files How To Work With Archives Where To Put Archives

Document generated by Confluence on Jan 25, 2008 12:52

Page 1

2008 by ruben gomes.Resource Tool User Guide This page last changed on Jan 25. This means that skins. facepacks and the like can be distributed as single files. An obvious side-effect of this is that you can't just look inside a pack like you could with a folder. Introduction Starting with Football Manager 2008. we have added the ability to package up groups of game resources into single files. and they also need a way to create new packs. 2008 12:52 Page 2 . The Resource Tool allows them to do this. Contents • • • • • • • How To Work With Archives Where To Put Archives How To Extract An Archive How To Create An Archive How To Browse An Archive How To Extract Individual Files How to Enable A Skin In The Game Document generated by Confluence on Jan 25. People in the FM community who make skins and other add-ons need a way to unpack these archives so that they can examine or modify their contents. known as Resource Archives.

The browsing interface works like a "Choose File" dialog: • Double-clicking on a folder in the list will move into it so that you can view its contents. Document generated by Confluence on Jan 25. • Clicking on the "Location:" button will pop up a menu showing the full path of the folder that you're looking at. Highlight the archive and click "Select". • Clicking the "Up" button at the top right of the Resource Tool window will move back up one level. Browsing The Archive The "Current archive:" area at the top of the window should now indicate the name of the archive that you're browsing. click on the "Browse Archive" button and use the "Choose A File" dialog to navigate to the archive file that you want to browse.How To Browse An Archive This page last changed on Jan 24. Selecting The Archive To Browse To extract an archive. 2008 by neil dejyothin. 2008 12:52 Page 3 . Under this should be a list of the files and folders at the top level of the archive.

Use the "Choose A Folder" dialog to navigate to the folder that you want to turn into an archive. 2008 12:52 Page 4 . The New Archive Once you've selected the source folder and the destination archive. and click "Select". enter a file name into the "Save as:" box.How To Create An Archive This page last changed on Jan 24. this may happen pretty quickly). click on the "Create Archive" button. Highlight the folder and click "Select". Selecting The Folder To Archive To archive a folder. navigate into it. Selecting The Destination Archive Now use the "Choose A New File" dialog to navigate to the folder into which you want the new archive to be saved. Document generated by Confluence on Jan 25. You should find that a new archive has appeared in your chosen destination folder. Highlight the destination folder that you've chosen. 2008 by neil dejyothin. and give the archive a name. a progress dialog will show whilst the archive is created (if the folder is small.

In order to use a skin you've put in your user data folder. open the pull-down menu "Skin" and select your new skin Click "Save Changes" Document generated by Confluence on Jan 25.How to Enable A Skin In The Game This page last changed on Jan 25. 2008 by sam deane. 2008 12:52 Page 5 . you should: • • • • • Start the game Go to Preferences screen Select Display & Sound In the Windows Settings section.

2008 by neil dejyothin. a progress dialog will show whilst the archive is extracted (if the archive is small. 2008 12:52 Page 6 . Document generated by Confluence on Jan 25. The name of the folder will match the name of the original archive . this may happen pretty quickly). the extracted folder will be called "Archive_1". You should find that an extracted folder has appeared at your destination.for example if the archive was called "Archive_1.How To Extract An Archive This page last changed on Jan 24. Highlight the archive by clicking on it. then click "Select". click on the "Extract Archive" button and use the "Choose A File" dialog to navigate to the archive file that you want to extract. Selecting The Destination Folder Now use the "Choose A Folder" dialog to navigate to the folder into which you want the archive contents to be extracted.fmf". The Extracted Archive Once you've selected the source archive and the destination folder. Selecting The Archive To Extract To extract an archive. Highlight the destination folder that you've chosen by clicking on it. then click "Select".

you can click on additional items whilst holding down the Control (or Command on the Mac) key. the structure of these sub-folders will be created in your destination folder. If the items were inside sub-folders in the archive. navigate to the the file that you wish to extract. Now you select to extract the file into a folder on your hard drive called "Extracted Files".. 2008 12:52 Page 7 . let's say that you opened the archive "graphics.How To Extract Individual Files This page last changed on Jan 24." button will become active. Document generated by Confluence on Jan 25. Choosing Items To Extract If you only want to get hold of one or two files in a large archive. The Extracted Item(s) The items that you selected will be saved out into your chosen destination folder. Once you have selected the items you wish to extract. the "Extract Selected. For example. you can achieve this without unpacking the whole thing. Now.fmf" and navigated to "icons/stars/gold/" and chose to extract the file "1star.. Use the "Choose A Folder" dialog to navigate to the folder into which you would like the extracted items to be placed.png". Extracting Items Click on the "Extract Selected" button. and select it by clicking on it. open the archive for browsing. Highlight your chosen folder and click "Select". 2008 by neil dejyothin. If you wish to extract multiple files. First.

Document generated by Confluence on Jan 25. inside the "gold" folder is the file you extracted.the folder structure will be created for you. This is useful if you have extracted an entire archive. each time you extract some more files from the archive they will be placed in the correct relative positions inside the "Extracted Files" folder. Why does it work like this? So that you can extract files a few at a time. and then want to re-extract just one or two files into it (perhaps you messed up the original copies). but still preserve the overall structure of the archive. making it obvious where the files originated from. 2008 12:52 Page 8 . It's also useful if you want to extract one or two files. Inside this is a folder called "icons".Once the extraction has completed. inside that a folder called "stars". Finally. you will see that a folder "graphics" has been created. If you always choose the "Extracted Files" folder as your destination. but need to remember where they lived inside the archive . if you look inside "Extracted Files". inside that a folder called "gold".

• Whilst you are developing your skin or graphics pack. work with the folder. Although the Resource Archiver Tool allows you to browse the contents of an archive and extract individual files. • When you are finished and want to distribute your work. which you can then make available to whoever you want. the game will pick up the folder in the normal way. or create a new folder if you are starting from scratch.How To Work With Archives This page last changed on Jan 24. use the Resource Archiver Tool to pack your folder into an archive. either unpack an existing archive into a folder (if you are going to modify an existing skin or pack). 2008 by neil dejyothin. Document generated by Confluence on Jan 25. As long as it is in the right location. 2008 12:52 Page 9 . we generally recommend that you use the following technique when working with archives: • To start with.

if you want to examine or copy their contents. 2008 by neil dejyothin. Just to clarify this point further: • don't drop new archives or folders that you've downloaded into the FM data folder.Where To Put Archives This page last changed on Jan 24.typically /Users/yourname/) You can customise this location from the Preferences screen inside FM.exe). Where Are These Folders? By default. the FM data folder is located in the same directory as the FM executable (fm. Any files you place in your user data folder will be picked up and used in preference to the equivalent file in the game data folder. All data that you've downloaded or modified should go into your user data folder instead. • don't uncompress the default FM archives into the data folder. Document generated by Confluence on Jan 25. This allows you to remove the files in your user data folder at any time and return to a "clean" installation of FM. 2008 12:52 Page 10 . uncompress them to a different location. • don't replace archive files or folders in the FM data folder with versions that you've modified. you'll find it there instead. put them in your user data folder instead. The golden rule here is never modify the FM data folder. the user data folder is located in: PC • My Documents/Sports Interactive/Football Manager 2008 • My Documents/Sports Interactive/Worldwide Soccer Manager 2008 • My Documents/Sports Interactive/Futbol Manager 2008 Mac • • • ~/Documents/Sports Interactive/Football Manager 2008 ~/Documents/Sports Interactive/Worldwide Soccer Manager 2008 ~/Documents/Sports Interactive/Futbol Manager 2008 (~ indicates the location of your Home folder . By default.exe or wsm. If you installed to the default location it will probably be one of the following locations depending on your version: PC • • • Mac • • • /Applications/Sports Interactive/Football Manager 2008/data /Applications/Sports Interactive/Worldwide Soccer Manager 2008/data /Applications/Sports Interactive/Futbol Manager 2008/data C:/Program Files/Sports Interactive/Football Manager 2008/data C:/Program Files/Sports Interactive/Worldwide Soccer Manager 2008/data C:/Program Files/Sports Interactive/Futbol Manager 2008/data If you installed FM to a custom location.