STARBURST

SPECIAL TEAMS
KICKOFF KICK OFF TEAM HUDDLE L5 R5

Safety in the middle of the field. (about 5yards. Lane assignments are on the following page. “SPECIAL K”-Called when our kicker cannot kick the ball into the end zone or there is a strong head-wind. Do not be offsides. Will be backside safety with return away. L4 & R4: Align 3 yards inside hash. The huddle is set on you. Everyone should stay in their lane assignment until the ball is located & then begin to converge to the return man in case of a short kick. KICKER: Align so you have a direct line to the ball. NEVER LET ONE MAN BLOCK YOU! When we kickoff from the huddle you must get to you spacing by fifteen yds down the field.K L2 L4 R4 R2 L1 L3 R3 R1 KICK OFF ASSIGNMENTS AND ALIGNMENTS L1 L2 L3 K L4 L5 R5 R4 R3 R2 R1 CONTAIN (L1 & R1): Align 5 yards from the sidelines.) Get to the ball as fast as you can without running over a teammate. This will allow our coverage men to maximize the amount of field covered and get to the ball as soon as the return man catches the ball. “ENDZONE”-Called when we have faith in our kicker to kick the ball into the end zone. Ideal situation is when all hit men arrive at the ball carrier at the same time. The ball will be kicked very high & across the field to about the twenty yard line outside the opposite hash. Contain ball carrier with the return to you L3 & R3: Align 2 yards outside hash. KICK OFF FROM LEFT HASH: - - . GENERAL: Attempt to be at the line of the kick when the ball is kicked. EVERYONE ELSE: Align so you are evenly spaced when the ball is kicked.

L1 K L4 L5 R5 R4 R3 R2 R1 KICK OFF FROM RIGHT HASH: L1 L2 L3 L4 L5 R5 R4 K R3 R2 R1 KICKOFF FROM THE HUDDLE G T C T G L5 R5 . 4’s & K: GET THE BALL! 1’s: Get to hash as safety L2 L3 KICK-OFF RETURN General Points: Lineman must retreat quickly to set up the wall properly. They must remember to watch the man they are assigned to block while retreating .K L2 L4 R4 R2 L1 L3 R3 R1 ON-SIDE KICK FROM THE HUDDLE G T C T G L5 R5 K L2 L4 R4 R2 L1 L3 R3 R1 5’s: Block the man over the ball 2’s:Block the first man outside the ball 3’s.

If kicked to him he goes first. RB . QB . otherwise always 3rd. Know the sequence of their movements.to form the wall. 2. MB will then go up field on the left side of the QB. RB will go third at an angle in front of QB. MB . If the ball is kicked to an area that makes it impossible to have a proper timing.Can be 1st. If MB catches the ball he is 2nd. RB will go second at an angle in front of QB. and 3. QB will sprint left. run up field for yardage to the return side. Ball Kicked to RB: RB will go first at an angle behind QB. same order as if kicked to RB.If he catches the ball: 1st man through. otherwise always 2nd. make good fakes to confuse the kick-off team. and if LB catches it he is 3rd. LB will go third at an angle in front of QB. 2nd. QB will Sprint left QB 3 1 2 LB MB RB Ball Kicked to LB: LB will go first at an angle in front of QB. MB will then go up field on the left side of the QB. They must not make aggressive blocks until the wall is set.If he catches the ball. QB 3 2 1 LB MB RB Ball Kicked to MB: MB will go first up field on the left side of the QB. . Sequence of Back Movement: LB .If he catches the ball: 1st man through. Backs must 1: Catch the ball. or 3rd. LB will go third at an angle in front of QB.

Right Return (“Ranger”) V V V V V 1 2 PP 3 4 5 5 K 2 V 5 V 4 1 V 3 V 2 3 V 1 T Lead G C G T 4 E E QB LB MB Left Return: (“Lasso”) 3 1 2 5 PP RB T G C G T . Safeties are not counted as determined by scouting reports.in from 1 to 5. QB 1 2 3 LB Blocking Assignments MB RB Kick off team is numbered from the outside .QB will sprint left. the kicker is not counted if he is a safety.

4 T 4 G C G T (Lead) E QB E Short Return: Nearly the same blocking assignments as deep returns with these Exceptions. 1 3 T OPP.3 PP OPP. The backside End will block #6 and T will block the safety to the return.5 K.6 G C 4 G T Hand off E LB E RB QB MB REGULAR PUNT # E T G C G T E # . The End the ball is kicked to and the QB exchange assignments.4 OPP.4 (Lead) E E QB Middle Return: OPP.O.O.): Safety OPP.3 OPP. All blocking angles must be adjusted to account for the short kick. Short Return (Rt. 2 K.

General: Tackles. guards 5 yds outside & 5 yds behind center. Ends: Contain (Numbers) Tackles: Hash Guards: 5 yds inside hash Center: Middle of field # E # -T - G B C B PP P G T- # E # WIDE PUNT Same lane assignments as regular. Guards: 5 yds inside hash. guards and backs step/hinge and protect outside gap. Ends and tackles move one lane in. tackles even with guards but on the numbers. # # . Tackles: Contain on the numbers. Drive your man with you as you release to your lane for 2 counts. Backs: Hash Center: Snap. ends are now split out.Pro: Safety right hash Punter: Punt. We will use the wedge technique as our punt coverage with the center forming the point. Tackles are backside safeties and do not cross the hash. safety left hash. Breakdown 10 yds from the ball.# # - B B PP P - # # Ends: To the ball at the snap. backs 5 yds outside & 5 yds behind the guards. PUNT CHANGE UP: Backs now go to the ball as soon as they hear the punt. middle of field Per.

Lane assignments are as follows: Backs: Contain on the number. Formation will be On-Wing After the QB pitches the ball he must block backside. 3B must be the personal protector on the right side and get out of the way of . Ends: To the ball Tackles: Hash Guards: 5 yds. Inside hash Center: Middle of field Per. We will use the tight punts only when the ball is inside our 5 yd.E # # -T - G B C B PP P G T- E # # TIGHT PUNT: We will use the extra point protection: inside gap. line.Pro: Safety right hash Punter: Safety left hash # # # E-T G C G T E BB PP P - # # # QUICK KICK: We will use gap protection and fan out to the same lanes as tight punt.

SWEEP # # # E-T # # - G B C B PP P G T E - # # # FAKE PUNT #3 .2 3 E-T G B C B PP P G T E - # # # # # FAKE PUNT #1 .Trap: FAKE PUNT #2 . # # # # # E T G C G T E Q 4 .REVERSE OPTION PASS # # .the kick. Otherwise treat as a punt and coverage on the ball and breakdown.

# # # # # E -T E -T - G B C PP P G B = T E E - # # # # # FAKE PUNT #4 .NAKED SCREEN G B C B PP P G T PUNT RETURN-HOLD-UP P PP PP P .

) The corners are responsible fir the #1 receiver to their side in the event of a fake. Mike will rush through either A gap. PUNT RETURN-WALL P PP . The Return Safety must be able to break one tackle and must field all balls in the air.(May also use a Rifle call to alert fake to PP) The front Safety will block the most dangerous man coming down the field. The corner away from the rush end will drop back and pick up the first person down. (exception – Either Anchor or Rover will rush – the corner to the rush end will be responsible for his man. In doing this we will use the following blocking rules: The front line will block the man in which they are lined up on. but will block the man they are lined up on.O O O O O X O O O A T N R S M W C S S C C O O O O O X O O O A T N R S M W C S S The philosophy behind the Hold-Up return is to keep return team between the punting team and the ball. Sam and Willie will be responsible for #2 receiver to their side.

We want to be equal distance apart and not bunched up. fair catch anything in front of you. set up wall. as ball is snapped be in position to go through check for fake.O O O O O X O O O A T N R S C S S Anchor Tank Nuke Rover Mike Sam align in base defense. M W C Left Corner Right Corner Front Safety Return Safety - Nuke is responsible for setting the wall. lead through hole. normal alignment. normal alignment. check for fake. block most dangerous man to your side. normal alignment. normal alignment. The wall will start with Nuke being no more than 10 yards from the ball. #5 in the wall. align in base defense. responsible for #1 receiver to your side. #2 in the wall. block most dangerous man from the middle. Everyone involved in the wall will turn to the inside and block the first off colored jersey they see. block first man down. check for fake. responsible for #2 receiver to his side. align in base defense. #1 in the wall 10 yds from the ball. alignment will be determined week to week according to each opponent’s punter. check for fake. We will set the wall on or outside the hash. CATCH EVERY THING KICKED TO YOU. go through man over. go through man over. responsible for #1 receiver to your side. #3 in the wall. go through outside shoulder. align 10 yds in front of return safety. align in base defense. kick out contain man to return side. check for fake. . rush Punter.

Keep receivers outside Hold-up “Middle” is good vs wideouts or vs good coverage. EXTRA POINT/FIELD GOAL Huddle: Strong guard sets the huddle. Sling: .PUNT RETURN VS WIDE OUTS P PP O C O O O X O O O A T N R S M W O C S S Corners -Man to man. on the left hash when the ball is in the middle of the field. in the middle of the field when the ball is on the right hash. or on the numbers when the ball is on the left side.

With an adjustment number to the center to signal the will yell “ ” to signal the team After Touchdown position. Lane assignments are as follows: Backs: Contain on the numbers Ends: To the ball Tackles: Hash Guards: 5 yds. Any more than defenders he to shift into regular field goal or Point - E T G G T E -B H K FIELD GOAL COVERAGE # ETGCGTE .B B # H K Coverage is the same as tight punt.The back will make the call to the huddle. inside hash Center: Middle of field Holder: Safety right hash Kicker: Safety left hash ____ C - B # # . according to the defensive adjustments of or less defenders he will yell that sling.

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