#RGD_DIC

# Syntax:
# First line (and the header) SHALL be '#RGD_DIC'.
# The file name SHALL be "RGD_DIC.TXT".
# Lines MAY be of any length.
# hash ('#') MAY be used as a comment mark: it MAY be used in front or end of li
nes, whatever is behind it SHALL ignored until the next line.
# The format of the data contained within SHALL be:
#
<code>=<token>,
#
where <code> SHALL be the hexadecimal value within the RGD file prefixed
using '0x' notation - the hexadecimal numbers including the '0x' notation SHALL
be case insensitive,
#
while <token> SHALL be the text token represented by the <code>.
#
Whitespaces such as space and tab characters anywhere within the <code>
and/or <token> SHALL be ignored.
# Blank lines SHALL be ignored.
# The entries within the file MAY be sorted, however it is NOT MANDATORY.
# The file SHOULD NOT contain duplicate entries.
# The file MAY terminate with a blank line, however it is NOT MANDATORY.
# There SHALL be no copyrights claimed, anyone SHALL be able to obtain this file
from any source, to freely modify according to personal needs. It SHALL be poss
ible to freely distribute this file in its original or modified form.
#
0x00059FDA=border_line_color_g
0x000DD15C=unknown_target_type
0x001ACB93=Marker115
0x001ACF7E=unit_type09
0x002CDA40=modifier_22
0x0030A67D=time_to_pay_attention_to_target
0x00326ED4=texture1_max_range
0x00374F54=text_20
0x00390F2E=parallel_placement
0x0039D973=anim_state_machine_name
0x003DEE99=command_point_28
0x004545C4=rate_14
0x00466A2C=stand_veryslow_to_crouch_stopped
0x005628D3=stand_slow_to_stand_veryslow
0x007845C4=casualty_search_radius
0x0079C695=cycle_primary_squad
0x008123A8=number_of_passes
0x00A21B4F=weapon_suppression_modifier
0x00A4F8BA=building_info
0x00A80B27=command_point_23
0x00A8CD8F=deform_type
0x00ADE72F=Marker102
0x00AF0D2D=type_cover
0x00B001B9=Panel218
0x00C547A2=command_point_24
0x00D0A1A7=tp_mine
0x00D59C1E=transport_type
0x00D5B8D5=owned_count
0x00D991ED=remain_strobe_count
0x00DCBD83=crouch_veryslow_to_prone_slow
0x00F1138F=modal_repair_cancel
0x00F29E35=acceptable_type_13
0x010BD2D4=upgrade_row06_col06
0x010E1C61=min_distance
0x01107EC4=Marker140
0x0118D3A1=objective_visible

0x0121E256=Marker026
0x0123017D=invalid_scale
0x0129EAAE=field_support_ext
0x012D9372=arrow_texture_invalid
0x01460FDE=selectionfocus
0x015BA553=text_03
0x0183299C=enable_hardpoint_14
0x0186F17D=chance
0x01903254=upgrade_row05_col09
0x019592AD=parent_hardpoint
0x01A16CF4=ui_direction_required
0x01A2C657=mine_ext
0x01A3AA4F=deathtimer
0x01AA9A71=entry09
0x01B588E3=target_filter_table
0x01BC7C22=title
0x01C70C29=resource_choice_per_second
0x01DFE215=tp_armour_marderiii
0x01E48C9C=addon_03
0x01F1B81F=squad_to_create
0x01F7029E=harvest_ext
0x020C572C=speech_path
0x020DCACF=squad_combat_stance_ext
0x021A79C9=travel_time
0x021EDFDA=has
0x0226CED9=critical_table_07
0x0241F966=tp_armour_rear
0x0245D787=Panel226
0x02553E97=alternate_sua
0x0258466D=ai_special_unit_immobile
0x0259E846=timed
0x027472CD=counter_text_id
0x027565D8=team_mode_default
0x027D9361=player_4
0x028175BB=building_03
0x02848ECC=distance_00
0x028E17BC=speech_code_cover
0x0290A325=bd_test
0x029E4E7E=upgrade_row00_col06
0x02B5E45A=regeneration_decrease_in_combat
0x02BDB9A9=shell_medium
0x02C8CCBD=enemy_a
0x02CAF63E=dots_max
0x02CE608F=modifiers_squad_03
0x02E54B57=upgrade_apply_ext
0x02F957D1=set_stance
0x02FBD039=upgrade_to_remove
0x0302FFEE=scatter
0x030BBD30=Location5
0x030E52FC=use_decorator
0x031A77C8=child_ability_name
0x032AB8A6=time_of_effect
0x032F5560=dust_kickup_r
0x03356E77=is_target_only
0x033594C2=special_attack_12
0x03372661=transform_m21
0x033779B7=border_line_color_a
0x0338164A=time_seconds
0x034CBBB8=boolean
0x035A04B6=image_filename

0x035EF027=Panel076
0x03617473=stand_fast_to_prone_veryfast
0x036B0C06=deploy_setup_time
0x0375502D=research_table
0x037C2814=entity_busy_time
0x039037FA=time_to_delay_after_evacuate
0x0390ED1A=spot_17
0x039B6D50=Panel251
0x03A53A64=modifier_36
0x03A71925=offtarget_radius_minimum
0x03A9EF0C=disable_crushing
0x03AB69DF=break_formation_distance
0x03AE4DEB=pop_growth_rate
0x03B76167=upgrade_19
0x03B7DDD3=addon_15
0x03B9097D=upgrade_row03_col09
0x03BD4F00=offtarget_radius
0x03CA5EF5=tp_unarmed
0x03E1C99A=modifier_40
0x03F4F5D3=stand_veryslow_to_crouch_medium
0x03FE3D81=cost_power
0x0401B338=ease_factor
0x04048BC3=start_pos_ext
0x04062038=units_in_right_flank
0x040BD2F7=addons
0x040C0BCA=construction_menu_entry_05
0x0414AC83=medium_crushing
0x041A8EA4=crouch_veryslow_to_prone_medium
0x04266EC4=tp_flesh
0x042F252F=onDeathNeighbours
0x0436A51D=enemy
0x044A2B9B=upgrade_ext
0x044C08AE=building_snap_distance
0x04569302=modal_load_cancel
0x045C8076=Marker060
0x0464C995=event_entry_11
0x0486E908=action_table
0x048C805D=secs_between_leapfrogs_max
0x0496FBE5=ability_war_shout_event
0x049BC2A1=upgrade_row03_col06
0x04C58ACF=max_personnel_cap
0x04CCE931=variable_name
0x04CE5BC1=command_point_08
0x04D421D3=Panel190
0x04F35DCB=show_count
0x050315BB=help_text_id
0x05044FE6=tp_goliath
0x0507B120=veryslow
0x051E4D72=medic
0x051ECC4A=move_modal
0x05207CBC=number_of_experience_points
0x0525D86B=sd_drawwpnname
0x052B3FC4=all_player
0x052E508D=time_to_eat
0x052F5299=event_32
0x05336DAC=melee_nr_attackers_weight
0x053D6C9E=ability_40
0x053E5344=cover_type_for_water
0x05474F11=collapse_time_to_peak_explosion
0x054A6A25=tp_infantry_sniper

0x05595019=pace_to_leapfrog
0x0565BF0B=priority_19
0x056BB13F=one_entity
0x0585B386=upgrade_cost_manpower_modifier
0x0590AC7B=crouch_slow_to_crouch_stopped
0x059AB900=critical_09
0x059F89A6=tp_armour_pe_jagdpanther
0x05AD37CA=accuracy_reduction_when_moving
0x05B2DF09=upgrade_row09_col09
0x05C2C6E9=Marker105
0x05D22852=ability_36
0x05D69BAD=crouch_slow_to_crouch_veryslow
0x05D6B52C=crouch_medium_to_stand_veryfast
0x05D9DCD1=garrison_camouflage_revert_time_on_detection
0x05E3B644=mine_field_max_explosions_modifier
0x05EAF435=cloneNeighbour14
0x060F1BCF=addon_01
0x06252F24=sd_drawconnectivity
0x0637F710=stand_stopped_to_prone_fast
0x063DE3C6=spot_01
0x064361CF=entry12
0x064F6A16=research_must_not_be_complete
0x0653A2B0=is_supply_generator
0x0654E7F5=large_image
0x066CF859=timer_ui
0x06797AAF=sd_draw_threat_map
0x0688D643=support_cap_usage
0x06A74AA8=AideStationID
0x06B51B20=garrison_ext
0x06BB0507=tp_vehicle_axis_88mm
0x06C265F6=melee_leap_max_target_mass
0x06C2CD9F=band_29
0x06C3D07A=Marker033
0x06C6AE53=ui_weak_commandbtn
0x06CC6042=camouflage_type
0x06D9EAD2=breakdown_area_attack_time
0x06E67122=squad_13
0x070F8EC9=prefer_spots_on_side_with_leader
0x0711E1E4=hotkey_name
0x07123C91=dr_drawline
0x07259314=ui_hotkey_name2
0x072810BE=cloneNeighbour05
0x07312D38=95
0x07331B62=veterancy_rank_06
0x0734AE8E=vehicleleader_indicator_decorator_1
0x074089DF=tp_ability_activation_toggled
0x074F5848=vehicle_primary_weapon
0x07600F62=clone_colour_ally_two_g
0x076B72B0=ability_eldar_inspiring_aura_event
0x076C8AB0=ability_move_type
0x077517E3=stand_stopped_to_crouch_veryslow
0x0776459B=speed_distance_multiplier
0x07807C35=burst
0x07966CDD=race
0x079DC843=secs_to_delay_leapfrog_start_min
0x07A883C9=urban_narrow
0x07ADAAE4=clockwise_facing_angle
0x07BCE99D=locomotion_prone_veryfast_alt
0x07D6A4DB=invalid_thickness
0x07E436D9=angle_begin

0x08091D3F=hit_08
0x08291E3F=tp_stance_burn
0x082EB73C=time_to_cut
0x084A20D0=name_10
0x084EED3A=entity_16
0x08585E7C=num_salvo
0x0858FF89=research_14
0x0863BFED=hold_rating_bonus
0x08710354=number_of_shots
0x088412A3=command_point_12
0x0888A7DC=support_structure_importance
0x08960785=symbol_team_colour
0x089EEA27=hit_percentage
0x08B4D1E1=starting_marker_ext
0x08B5BF9F=do_explosion
0x08D7C39F=code_1
0x08E587D8=strategic_point_flag
0x08EAF4D0=structure_requirements
0x08F50607=transition_reverse_health_fraction
0x08F96162=event_08
0x090284B2=tool_tip_cost
0x091A85B4=check_popcap
0x091BB042=veil_of_darkness_ext
0x092474F8=ui_info
0x092B06C1=resurrection_squad_cap_extra
0x092DA153=invalid_texture
0x09309B67=role_10
0x09334D4C=anim_locomotion_state_machine_name
0x09475782=max_distance
0x095A3FD6=total_amount_of_resources
0x095FA387=percentage_of_panels_on_fire_to_force_evacuation
0x0962B71B=res_renew_bonus_easy
0x096B25C8=poison_spread_delay
0x09986756=bj_cover_ext
0x099D9536=modal_deepstrike_cancel
0x09BA6F63=stand_medium_to_prone_veryslow
0x09C0030C=impass_water
0x09CEA8A9=reload_time
0x09CED7DB=enable_hardpoint_01
0x09D27982=time_for_transition
0x09D52044=addon_ext
0x09EB1DB8=attackmove_modal
0x09EB51D6=tp_mod_apply_to_player
0x09EE4A62=substance_17
0x09F77972=face_target_update_time
0x0A088E31=stand_slow_to_prone_medium
0x0A0EED5F=up_angle_min
0x0A1EF5F5=valid_diffuse_b
0x0A27DEAB=ui_info_team_1
0x0A2E7D8D=garrison_camouflage_revert_max
0x0A4635C7=use_leapfrog_move_only_while_attacked
0x0A518627=upgrade_row05_col06
0x0A7A6EAA=extended_sight_enable
0x0A7B543F=Marker141
0x0A7C2DE5=force_victory_point_minimap_icon
0x0A7D7D86=116
0x0A7E80D1=fx_orphan
0x0AA9C802=max_units_squad_modifier
0x0AAF4674=locomotion_prone_stopped_alt
0x0AB2268E=reveal_radius

0x0ACB9338=projectile_recurring
0x0AE23D84=number_of_casualties_until_spawn
0x0B04FD08=amount
0x0B1E328D=health_meleedamage_received_modifier
0x0B313208=transform_m22
0x0B343CFF=tt_droppod
0x0B53F959=textcolour_red
0x0B5BD865=name_05
0x0B692CCB=must_not_be_in_walkable_surfaces
0x0B6AAB25=critical_texture1
0x0B760A15=sd_drawsectornumbers
0x0B792B51=water_unit_min_water_depth
0x0B7D9BA5=anim_09
0x0B84862A=remain_in_combat_time
0x0B860CA4=modifier_ext
0x0B86F892=combat_slot_10
0x0B8BBBF0=leader_19
0x0B92ECBE=enabled_event_name
0x0B9B9C7F=crouch_stopped_to_crouch_fast
0x0BA7D2DF=squad_12
0x0BA822AD=default_manpower
0x0BAA645B=widget_suffix
0x0BAB5437=enter_a_name
0x0BC7DE3C=squad_table
0x0BF5825B=critical_19
0x0BF631C9=command_stop
0x0C376507=medic_ext
0x0C3E7651=death_intensity_gib
0x0C49CDAF=deburrow_anim_name
0x0C55324C=upgrade_row02_col05
0x0C5B7BF9=ui_strong_popcapreadout
0x0C5DC064=cant_build
0x0C60DBA7=09_soldiers
0x0C7B09AC=must_be_in_supply
0x0C879CA5=ability_weaken_resolve_event
0x0C8A1A35=crouch_slow_to_stand_slow
0x0C9CB2A2=cover_type_08
0x0C9FC3EB=positional_toward
0x0CA6A75F=enable_melee
0x0CA6B7C1=centre_width
0x0CA763C8=souls_amount
0x0CA7D6B2=charge_regeneration
0x0CAB86DE=life_leech_damage
0x0CBDEFE6=nr_entities_09
0x0CC16792=combat_slot_00
0x0CC16B3E=thumbnail
0x0CC3C867=spawner_ext
0x0CC67EA1=tt_1
0x0CCA8AEB=diffuse_a
0x0CD03A00=tp_mod_usage_addition
0x0CF392B0=substance_08
0x0CF89CB3=ui_weak_squadicon
0x0D03B84D=weapon_13
0x0D0E193D=max_turn_angle
0x0D12EC61=15
0x0D1B03E6=dot_radius
0x0D278E4A=weapon_40
0x0D31A4B5=detect_camouflage
0x0D4F19CC=Panel043
0x0D71CC1D=ui_progress

0x0D736398=squad_cost_fuel_modifier 0x0D7E048C=squad_requirement_ext 0x0D7F1305=entity_13 0x0D7F6BDA=special_attack_ext 0x0D919485=cover_info 0x0DA6C182=tp_environment 0x0DEF318B=indicator_06 0x0E11F6CA=tp_stance_hold 0x0E3B9C78=text_10 0x0E57ADB8=upgrade_row01_col05 0x0E59F0A8=entity_19 0x0E6201DF=tactic_demand 0x0E6FFEC6=ability_possesion_event 0x0E71C79F=use_override_table_for_non_requisition_races 0x0E76BF9E=rubble 0x0E808FCF=modifier_11 0x0E873510=nr_entities_03 0x0E8900E5=spawner_space_offset_for_new_unit_position 0x0E89E97B=entity_07 0x0E959DAD=Marker023 0x0E9B6C1F=defuse_seconds 0x0EAE7835=dust_kickup_rear 0x0EBD0944=modifier_33 0x0EC4951C=default_weapon_modifier_hardpoint4 0x0EC4CE34=substance_name 0x0EC5A170=tp_armour_pe_hetzer 0x0ECF2955=Panel141 0x0ED2800A=Panel253 0x0ED2AA8F=proximity_type 0x0ED43EF4=actions_seconds 0x0ED52999=ally_b 0x0EE46BFC=upgrade_row01_col06 0x0EEB24B2=trooper_17 0x0EEDA625=upgrade_row04_col08 0x0EF8BC15=text_04 0x0F00E909=damage_accessory_area 0x0F0DE5FE=squad_path 0x0F0E2BE3=squad_cap_ext 0x0F1F98CF=106 0x0F3A5CCE=construction_menu_entry_03 0x0F49E4AE=phase_05 0x0F630AFA=win_warning_help_text 0x0F64E9F8=chaos_heavy_flamer_hit_event 0x0F755D38=tp_vehicle_allies_jeep 0x0F8560FB=able_attack_ground 0x0F8DA398=upgrade_cost_munition_modifier 0x0FA33CD5=item_pickup 0x0FA9158C=Panel032 0x0FB0B074=stand_veryslow_to_crouch_veryslow 0x0FB90616=Panel081 0x0FC1F0CE=upgrade_03 0x0FC261C1=command_point_system 0x0FCADD52=unit_upgrade_03 0x0FCCD912=priority_16 0x0FCE83C6=spawn_slot_a_squad 0x0FD0065F=synckillinfo_12 0x0FD00B07=attack_ground 0x0FD0AE7D=melee_same_squad_weight 0x0FD43C09=nr_entities_15 0x0FDB2ECA=sector_colour_r .

0x0FDDDD11=ui_icon_name 0x0FE08CEE=minimum_update_radius 0x0FF80061=explosion_value 0x1002B346=addon_09 0x100E5DF7=dlg_objectives 0x101F8053=units_in_left_flank 0x10229FED=event_entry_18 0x10316CCD=text_16 0x103198DA=Panel152 0x103B5F1F=locomotion_crouch_veryfast 0x10486407=114 0x105C0436=type_ext 0x10777C5C=ui 0x107E1105=neighbour06 0x1081F85E=Marker043 0x1097C9F2=building 0x10997F0B=squad_leader_ext 0x10A5FA3E=accuracy_weapon_modifier 0x10A6C76B=territory_multiplier 0x10AB3CCC=number_aircraft 0x10BC581D=upgrade_row00_col09 0x10CABC77=gravity 0x10D15784=band_24 0x10D2F62D=Marker048 0x10DC2B65=burst_multiplier 0x10E61AE0=upgrade_row02_col09 0x10E7B3BE=repair_rate 0x10FFC45B=variation 0x110442A6=default_squad_size_modifier 0x11102175=can_pick_up 0x1118333E=possible_research 0x1135699E=squad_retreat_ext 0x11399B27=squad_soul_destruction_ext 0x113C6970=explode_on_miss 0x1141C7BF=raider_weapon_index 0x11482350=urban 0x11484385=response_sound 0x115C85BB=Panel000 0x115E9B69=random_rotation 0x1162D080=entry_06 0x116C09D8=locomotion_crouch_veryslow_alt 0x116D0FC0=syncdeathinfo_10 0x116DE1CA=actions_end 0x11798695=ability_battlecry_event 0x11810B31=squad_veterancy 0x118CB0CE=resource_max_cap 0x11A409A7=event_47 0x11AC3538=band_02 0x11DCFA0C=automatch_maps8p 0x11DD522B=points_total 0x11E3BDCC=donation_penalty_percentage 0x11F2AF2C=reverse_in_combat_multiplier 0x121155C3=capture_squad_blueprint_allied_commonwealth 0x121180DC=fuel_ping 0x12215567=must_be_on 0x122A0394=tt_2 0x122C6991=default_crush_mode 0x122E7CD1=clone_colour_one_r 0x12433700=impass_land 0x12535405=offtarget_distance_cap .

0x125E7351=list_cover 0x1264C95D=under_attack_proximity 0x1270A991=band_17 0x127BE735=climbing 0x127C735A=recover_multiplier 0x12814257=tp_fence 0x1285C9E7=alpha 0x1289847A=deburrow_to_attack_radius 0x128EE21A=event_42 0x129EA6EF=Marker063 0x12A9C5FF=upgrade_row06_col09 0x12AB97D0=speed 0x12AC64AA=cover_type_02 0x12B1DAC2=prone_veryslow_to_crouch_slow 0x12C9B31F=cover_type_06 0x12CA2DB0=display_type 0x12D3E050=Panel059 0x12DA92F2=operation 0x12EDF21D=hit_07 0x12EEEE9C=code_3 0x12EF97D8=angle_of_fire 0x12FC0548=offset_scale_x 0x1308AF95=syncdeathinfo_02 0x130B9A56=band_22 0x130E9678=Panel260 0x1317ACC5=state_machine 0x131ACF56=Panel208 0x1333CDBE=blood_splat_ext 0x1336826A=prone_veryfast_to_stand_medium 0x1349A946=command_point_05 0x1349D349=autobuild 0x135AF5E8=crouch_veryslow_to_stand_stopped 0x136B7BBF=substance_26 0x136E38BE=prone_stopped_to_crouch_stopped 0x1375DB86=return_transition_duration 0x1376379D=ping_of_shame 0x13798C19=hold_ext 0x138EB405=repeatedly 0x1396659C=possession 0x13B8FCB6=max_damage 0x13BD0B32=gift_manpower_player_modifier 0x13CB3140=ui_index_hint 0x13EAE00C=toggled_recharge_time_off 0x13EBE460=prone_veryfast_to_stand_slow 0x14098299=base_pop_cap 0x1414C2CE=Panel112 0x1426BAF3=validate_actions 0x1442C1D0=squad_caster 0x145A2559=hardpoint_18 0x1474A408=death_reaction_09 0x14BAD254=area_effect_events 0x14C456D7=highlight_scoretext_a 0x14D0D63A=7 0x14D319CA=weapon_28 0x14E69BA2=cost_requisition_modifier 0x14F24AD1=108 0x14F8BF9B=Marker028 0x14FFA767=thickness 0x15029706=spot_08 0x150FB7E0=power .

0x151D0CED=tp_mod_apply_to_squad_type 0x152079FB=Panel006 0x153F5A2D=crouch_medium_to_crouch_stopped 0x1545BFFA=direction 0x155B1757=Panel094 0x156168EC=min_range_weapon_modifier 0x1567FB61=entry04 0x157EAF98=income_cap_combat_player_modifier 0x15904FFA=Marker002 0x159708B0=required 0x15973BF7=tp_armour_axis_panzeriv_skirts 0x159C64C1=highlight_scoretext_b 0x159CE420=force_multiplier 0x15A4622A=can_attack_occupant 0x15AC3D7D=squad_08 0x15B20C6D=sync_action_name 0x15B452BC=turn_radius 0x15DD4CCD=regeneration 0x15F52B9E=Panel021 0x15FC6471=max_explosions 0x16208B72=infiltration_range 0x162E8FF4=tp_stone 0x1639DE8E=cast_ability 0x165EEAFC=spawn_at_ability_target 0x16664970=required_20 0x16811692=num_shots 0x16CC71D9=ui_weak_objective 0x16CDAD5B=ai_tactic_sniper_fast 0x16D5F358=linger_on_target_after_fire_time 0x16F8868E=dlg_chat_history 0x1704E99F=unit_01 0x17209514=Panel030 0x1721894D=res_manpower_bonus_easy 0x1728BAC5=Marker114 0x1729649B=addon_17 0x172A42D9=upgrade_row07_col06 0x17315B5E=undefined_family_id 0x17321F09=text_13 0x17376348=area_type 0x173BB9B2=speech_code 0x173D65F0=modifier_19 0x1743643E=end_actions 0x17527070=remove_all 0x175357A4=squad_ability_ext 0x1753D948=rate_19 0x175EA133=obj_medal_ping 0x1769F71E=player_2 0x176F99DB=message_colour_a 0x1770E1AC=minimap_ping_tooltip 0x177C23EA=upgrade_row08_col02 0x177C36A8=secures_territory_sector 0x177D55AD=Marker039 0x178C7DA0=acceptable_type_03 0x1790717F=unit_type07 0x17947AFE=scoretext_a 0x17BA0B35=prone_medium_to_crouch_medium 0x17C99CC1=priority_target_distance 0x17CDF3BF=text_02 0x17DB8882=command_infiltrate 0x17DDD20B=syncdeathinfo_18 .

0x17E2DA25=stand_fast_to_stand_fast 0x17E40087=projectile 0x17F9D554=light_speed_modifier 0x17FD1D13=upgrade_row00_col10 0x17FFB049=military 0x180A55D3=crouch_medium_to_crouch_fast 0x180BDD88=critical_06 0x180F466F=leader_20 0x181D184E=single_selection_health 0x182A8BC8=facing_angle 0x182C9625=special_attack_08 0x182DB94D=critical_bag 0x182E6210=received_accuracy_modifier 0x18308263=65 0x183549A6=shared_timer_player_wide 0x18409B3A=tp_base_perimeter 0x1841ABB2=potential 0x186B09FA=Panel254 0x186F7378=detected_actions 0x187DB1C6=tp_infantry_sp_m01 0x187F85C8=ticker_option_5 0x187FCD1A=turn_plan_10 0x188FAAE5=event_entry_03 0x18AF2278=stone_natural 0x18B9CC09=dmg_per_sec 0x18D439F6=lock_upgrade 0x18D836D9=min_count 0x18E0BF57=research_ext 0x18E6406B=Marker005 0x18E9C147=dot_spawn_actions 0x18EF41EB=fx_retreat_action 0x18F8F383=nr_entities_16 0x1903E31F=selection_mouse_over 0x190434E0=weapon_11 0x19073C09=Panel175 0x1920E8C1=ability_eldar_guide_event 0x1925AE5E=fx_action_name 0x1926261F=upgrade_row06_col10 0x1931D5A4=ve_lost_scalar 0x1937BABA=name_abbreviated 0x193CE7B1=Panel179 0x19412888=target_filter 0x19520072=angle_scatter 0x1966824C=selection_name 0x19932CA2=modifier_23 0x1993A917=crouch_fast 0x19A0C8B3=ui_placement_action_name 0x19A31777=forceattack_tactic 0x19AA0FF8=enabled_on_destroy 0x19B1AEB3=aim 0x19BE0086=minefield_overlap_wait_time 0x19C1EC6D=76 0x19D026CF=critical_01 0x19D0FF58=entry20 0x19D26B0D=sphere_burst_bag 0x19E9E41F=max_sight_percentage_increase 0x19F78E84=priority_01 0x19FBE7EE=heavy_crushing 0x19FD21D9=entry_09 0x1A01EBE4=remove_modifiers_with_source_entity .

0x1A13ED2F=prone_slow_to_crouch_stopped 0x1A15A0AC=prone_fast_to_crouch_fast 0x1A15F57E=single_selection_resources 0x1A257FAF=salvage_death_intensity 0x1A2DE7CD=move_types 0x1A32DEAF=vs_lightarmor 0x1A37EF89=hardpoint_02 0x1A3BDD98=entity_11 0x1A49C37B=out_of_control 0x1A530B6F=display_requirement 0x1A7D6866=repeat_count 0x1A841A1C=stand_stopped_to_crouch_slow 0x1A9D7525=res_manpower_bonus_standard 0x1ABB08F4=tp_world_object 0x1AC611C0=custom_targeting 0x1ADBF076=pattern_repeat 0x1AE5C770=constant_radius 0x1AFA7865=Marker091 0x1B005E18=syncdeathinfo_01 0x1B1BE4B3=defense_priority 0x1B283240=ui_strong_resourcereadout 0x1B30BE9F=event_43 0x1B3880E9=unit_upgrade_06 0x1B3DA255=allow_type 0x1B41128C=death_reaction_01 0x1B4BAB4E=Panel244 0x1B4CCD3D=Panel157 0x1B591B52=on_enter_actions 0x1B5AE199=entity_types_to_choose 0x1B6757E0=sector_mouseover_g 0x1B73B9E7=ability_09 0x1B758684=priority_07 0x1B861B59=critical_table_04 0x1B8BE978=entity_04 0x1B8DA3EF=squad_ai_pinned_file 0x1B913C00=hit_material 0x1B92E5A0=chance_splat_only 0x1B96B35F=attention_type 0x1B9B588A=Panel108 0x1B9E1B98=cheat_power 0x1B9E89EA=stand_veryfast_to_prone_medium 0x1B9FFC38=taskbar_team_colour 0x1BA67984=tp_fire 0x1BBADCCD=mine_detected 0x1BC84B00=speed_multiplier 0x1BCB3A19=event_entry_06 0x1BCD1698=birth_resource 0x1BD43819=ping_tacticalmap 0x1BD65629=class_type 0x1BDD1B06=capture_enable_squad_modifier 0x1BE0C421=possession_ui_type 0x1BE89E61=fire_cost 0x1BE9A6FF=entry01 0x1BF1AC78=stand_stopped_to_crouch_fast 0x1BF1E50D=random_offset 0x1C064AEC=veupgrade_10 0x1C1B9B28=deform_decal 0x1C1F3205=scale_y 0x1C2DEAD2=ability_21 0x1C3359DF=addon_20 .

0x1C40059B=veryfast 0x1C47DD5D=wind_up 0x1C4A34BA=deep_strike_ext 0x1C55D444=critical_16 0x1C57A548=in_melee_modifiers 0x1C5D0339=on_idle_search_distance 0x1C655821=selection_group 0x1C76D3A1=transform_m10 0x1C7F952C=criticals 0x1C9E4D33=rotation 0x1CA03DDD=resourcing 0x1CA6FD34=power_ui 0x1CB289D4=time_to_hold_facing_angle 0x1CBCC777=Panel113 0x1CBD8237=action_05 0x1CC2B023=crouch_veryslow_to_crouch_slow 0x1CD765E9=active 0x1CDC9829=acceptable_type_17 0x1CDD49FD=production_speed_player_modifier 0x1CE564A9=area_effect_time 0x1CE6AF41=colour_r 0x1CE88037=squad_ai_ext 0x1CEB68D2=playback 0x1D209CB1=variety_name 0x1D225EF8=synckill_ext 0x1D30FAA6=neighbour00 0x1D35BC32=apply_elevation_bonus 0x1D365A08=isFoundation 0x1D42F60C=screaming_jets_area_effect 0x1D6A3310=spawn_slot_b_entity 0x1D6AAD42=single_selection_name_label 0x1D74E093=spot_16 0x1D8530BA=Location17 0x1D8670F8=Open_For_Entry 0x1D9642E3=nr_entities_19 0x1DABB562=texture_name03 0x1DAEA11A=move_to_min_combat_range 0x1DB5031D=tech_tree 0x1DC6908D=name_18 0x1DCCD42F=stand_stopped_to_prone_veryfast 0x1DD5C832=vp_minimap_texture 0x1DDAC1D0=Panel104 0x1DE4C2C2=modui 0x1DE7E551=upgrade_09 0x1DF8CA94=vs_structures 0x1DF9EE12=max_distance_to_try 0x1E09ADA5=weapon_23 0x1E1FD495=crouch_stopped_to_stand_fast 0x1E2355C1=delay_bonus_seconds 0x1E2FAC34=attach_modal 0x1E30EFDC=neighbour08 0x1E45882A=leapfrog_cover_search_radius 0x1E46AFD5=rank_04 0x1E5F0F5D=wall_ext 0x1E75CB91=11 0x1E821F01=inf_vet_cmnw_secondrank_bonus 0x1E9EB37B=Panel250 0x1EA1BA07=stand_veryfast_to_stand_veryfast 0x1EA914D5=animated_spawning 0x1EACFFC8=fx_action_target_name .

0x1EAF1817=neighbour05 0x1EB35CE8=hold_radius 0x1EB4E75C=melee_weapon 0x1ECE0819=death_explosions 0x1ECEE686=slotitem_ext 0x1ED3CBCC=modal_rampage 0x1EDAC845=accessory_weapon_item 0x1EDF9A32=substance_27 0x1EE0F644=reload 0x1EF21D40=speech_directory 0x1EFDEA45=can_be_occluded 0x1F031B44=probability_of_applying 0x1F172CF0=required_upgrade 0x1F281371=melee_leap_tendency 0x1F33B18A=deflection_damage_multiplier 0x1F3429AA=Panel220 0x1F344BA4=speech_def_specific 0x1F3571F0=rank_10 0x1F39669A=Markers 0x1F48EB56=Marker040 0x1F4C0241=artillery_set 0x1F538264=prone_stopped_to_prone_fast 0x1F55C04D=melee_leap_damage 0x1F569E53=command_stance 0x1F5C4900=tp_armour_axis_stug_skirts 0x1F787718=style_09 0x1F8AEB44=squad_type 0x1F9AAB73=heavy_damage_modifier 0x1F9B9CD2=allies_only 0x1FA9A046=role_05 0x1FA9A1E4=weapon_14 0x1FB91478=ignore_while_stationary 0x1FBBF0CD=sub_race_type 0x1FCBF6FA=syncdeathinfo_20 0x1FD35F63=show_in_reinforce 0x1FDB3E45=death_section_01 0x1FDD51F3=backfire_caster_damage 0x1FDED27D=leader_13 0x1FDFE0D0=upgrade_row04_col09 0x1FE52E25=apply_to_leader_only 0x1FE65FA9=hide_the_button_when_failed 0x1FE8DEA9=level1 0x1FEA031C=attention_mode 0x1FF3D818=death_reveal_time 0x1FFA8756=ability_to_add 0x20027F0D=crouch_v_slow 0x20063B52=apply_to_local_player 0x200A8C6E=crouch_stopped_to_prone_veryslow 0x200F4054=marker_ground_rear 0x2011FE7F=rate_11 0x20137CE6=tp_player 0x2014A235=cloneNeighbour02 0x20349668=Marker147 0x203B69B0=Panel078 0x203C38EC=stand_veryslow_to_prone_stopped 0x204441C1=show_team_count 0x2051EF9C=cloneNeighbour07 0x206942AE=sea_level 0x206EBEE2=modifier_38 0x20707174=tt_desc .

0x207B06C7=cloneNeighbour08 0x20801E0F=construction_menu_06 0x2083B60B=summon_teleport_building_check_override 0x209F5AAE=syncdeathinfo_15 0x20A5454F=Marker134 0x20B4766E=infiltration_event_name 0x20BECDDD=hit_non_neutral 0x20D3B7D5=combat_slot_06 0x20DC2EBF=match_direction_bonus_seconds 0x20DDCD5E=upgrade_row01_col10 0x2110067B=stand_veryfast_to_crouch_veryslow 0x211D01D1=company_commander_tree_03 0x2127BBF2=spot_03 0x212A0F34=hardpoint_10 0x2131951D=disable_garrison 0x2137F04E=pivot_bonus_seconds 0x21424925=ter_munition_gain_scalar 0x21435CFE=ui_area_selection 0x21489415=Marker142 0x215DB8B5=Marker104 0x217172E1=use_values 0x2176A681=event_01 0x217CE133=ui_strong_commanderbtn 0x2182799D=required_structure_count 0x219ADB9C=ranged_ui 0x21B46830=ve_produced_scalar 0x21B99C75=team_local_r 0x21C06D78=marker_tread_dust_side_front 0x21C820AF=Panel138 0x21CEB6FD=holdsquad_button 0x21D366C2=spot_14 0x21D57773=ability_25 0x21E4F1AC=trooper_09 0x2229DEA7=non_moving_setup 0x222C6D44=critical_08 0x222F1064=hp_fade_begin_alpha 0x223C5024=ability_embolden_event 0x22402CFE=shoot_enable_modifier 0x2277E2E3=weapon_45 0x22857321=modal_heal 0x2285956A=upgrade_23 0x2286324D=upgrade_row07_col00 0x228FA7C0=identification_range 0x2292E8A2=support_weapon 0x229FFEB5=playback_time 0x22A5BC58=cloneNeighbour09 0x22AA7FED=Location3 0x22B2AA10=weapon_43 0x22B4354C=squad_cost_manpower_modifier 0x22BDD03F=captain_aura_decorator_1 0x22C22F21=tp_mod_apply_to_entity 0x22CBDBE7=anim_05 0x22CC73CC=05_soldiers 0x22D6804E=trooper_10 0x22D8003F=deburrow_duration 0x22E04BEE=prone_stopped_to_prone_veryfast 0x22E54442=text_09 0x22EA158F=aiprofile_end 0x22F35384=quickjmp_btn_filename_index 0x22F42E83=tp_mine_airdrop .

0x230EFF77=minimap_ping_type_binding 0x23135E7E=structure_name_either 0x2316F72E=entity_blueprint 0x2323497A=pin_down_activate_threshold 0x23252687=income_combat_player_modifier 0x234C084A=max_personnel_cap_player_modifier 0x235CC54F=death_explosion_14 0x236B6021=basic 0x2381D6CE=fire 0x23894ACA=chance_to_leapfrog_to_open_ground 0x238B95D2=sd_draw_mines 0x2390E597=extended_sight_target_info 0x239404D5=burst_weapon_modifier 0x23A42AE5=colour_end_b 0x23AD6EFD=syncdeathinfo_06 0x23C62848=rate_per_second 0x23C83BD2=Marker069 0x23CBB463=hold_type 0x23D19C08=fire_and_forget 0x23D37EFD=enable_squad_reinforcement 0x23F307D7=num_squad_slots 0x23F69172=construction 0x23FAFF95=target_self_shazam 0x23FEE5C9=enabled 0x242284CC=control_structure_radius 0x2430CA35=revert_ownership 0x244DABF5=in_stasis_modifiers 0x24603E21=motion_delay_and_rotation_frames 0x2467F9F3=change_type 0x24882CFD=upgrade_row04_col10 0x24926C31=prone_veryslow_to_prone_slow 0x249D1710=Panel056 0x24A28D8C=syncdeathinfo_17 0x24A8375B=type_modifier 0x24B54526=secs_to_hold_on_cover_spot_max 0x24BB572C=stand_fast_to_stand_veryfast 0x24C064FF=special_attack_02 0x24C2128F=symbol_texture 0x24C4CDC0=marker_blueprint 0x24D7CC78=site_decal 0x24E644BC=priority_18 0x24E6B327=modifiers_squad_19 0x25055F52=squad_replacement2_name 0x2506D3DB=medic_pop 0x25209D93=property_13 0x25263A0A=mobrule 0x252BF851=identification_time 0x252DD706=ability_ally_reinforcement_action_name 0x25365B76=medium_max_defend_targets 0x2543105C=deceleration_multiplier 0x2544DCC8=charge_info 0x2548580D=cover_type_04 0x254C467B=property_05 0x25599B66=loop_interval 0x255B5171=health_maximum_modifier 0x255F8990=upgrade_21 0x25694D37=prone_stopped_to_stand_veryslow 0x25711029=combat_slot_03 0x25740386=modal_teleport_cancel 0x25780BDA=material_07 .

0x257FD98A=stand_fast_to_crouch_medium 0x2586D828=cooldown_rate 0x258B9838=team_colourize 0x258D4F2C=explosions_stagger_time 0x2596CA66=min_tilt_angle 0x25A3BDCB=power_gift 0x25AD9544=posture 0x25B137E1=indicator_08 0x25BF24A9=synckillinfo_20 0x25C46E76=priority_target_combatslot 0x25C79D36=class_07 0x25E31EA6=stand_fast_to_prone_medium 0x25E3ADFE=munition_back_percentage 0x25ED4F53=simvis_ui 0x25F0B71B=filter_weapons 0x25F47186=player_starting_position 0x25F87AE0=cost_time_modifier 0x25FB9052=drop_item_entity 0x260AEA64=use_for_facing 0x260D8254=anim_04 0x2628D66D=panel_marker 0x262E5E72=ingame_team_colour 0x262EE564=section_08 0x26377999=turn_plan_bag 0x265D63A2=transform_m00 0x266363CF=distance_scatter_obj_hit_min 0x2668C126=required_2 0x266CE289=time_end 0x26727BBC=modal_melee_cancel 0x2673492D=10_soldiers 0x2674F49C=tp_flamethrower_proof 0x2679B518=Marker014 0x26858570=squad_actions 0x268B3B4B=combat_slot_05 0x268D9B29=max_additional_delay 0x26915775=property_07 0x26A72019=crouch_slow_to_stand_veryfast 0x26B57206=impass_area_min_block 0x26B8AE36=hardest_max_defend_targets 0x26C090DD=disable_special_attack 0x26C29442=impassable_centre_width 0x26D24F66=enable_production 0x26DF7461=neighbour04 0x26E23835=shift+enter 0x26F80D9A=squad_attach_receive_ext 0x27090100=noncombat_recover_multiplier 0x27115B03=prone_fast_to_crouch_stopped 0x2714FA77=substance_11 0x27224371=duration_min 0x273740FE=prone_veryfast_to_prone_veryfast 0x27495DF8=critical_table_03 0x2757C0F0=modifier_47 0x275BD96C=strategic_point_capture_enable 0x27602392=block_line_of_sight_ext 0x276D1434=tp_stationary 0x27734D53=prone_veryfast_to_prone_veryslow 0x2779AFAB=orientation 0x277D4FA4=sniped 0x277F7F59=text_01 0x278B7D6D=building_destroyed_scalar .

0x278D609C=Marker059 0x2795390C=enable_squad_jump 0x27A100B6=entity_flash_vehicle_attack 0x27B31A72=special_attack_physics 0x27B442A3=squad_ai_file 0x27B7057A=personnel 0x27B930E5=melee_leap_min_distance 0x27BCFEB3=damage_panel 0x27C51041=ai_ext 0x27C8E99D=help_text_body 0x27CA4B0B=hit_object_ext 0x27D95315=relocation_event_modifier 0x27F0C091=shared_veterancy_multiplier_squad_modifier 0x2802A1BF=tp_vehicle_allies_m8_greyhound 0x2808BD3C=length_of_flag_raise_anim 0x280F68CA=rank_02 0x2813B42D=105 0x28167365=special_attack_06 0x2821179F=type_ai_special_unit 0x28223786=directional_relative 0x2824A21B=modifiers_squad_07 0x283045BD=can_repair 0x283BA7BE=entrenched_default_action_tree_name 0x28461867=offline_ext 0x28622936=morale_death 0x2875A26F=casualty_modifiers 0x287CDE8F=production_icon 0x288AA36B=Location12 0x2894D25F=stance_burn 0x289D37F8=armour_modifier 0x28AC8416=critical_table_09 0x28B5D169=entrance 0x28B71830=number_of_medics 0x28BCF537=delay_min 0x28CA6F28=source_offset_z 0x28CE53E6=time_to_blend_from_virtual_to_real_leader 0x28D3EF8F=event_44 0x28D5C58A=crouch_stopped_to_crouch_stopped 0x28F78EA8=melee_leap_target_filter_table 0x28FCD607=team_scoretext_back_r 0x290B110E=prone_stopped_to_crouch_veryfast 0x291754C4=bd_panel 0x292664DE=recharge_duration 0x29292C0A=max_cannibalism_bonus 0x292D7D85=tp_heavy_metal_armour 0x294174C5=leader_6 0x294707B9=substance_37 0x29482B07=86 0x2948E2B8=action_off_name 0x295D7F1D=research_time_player_modifier 0x2984C2A0=upgrade_row03_col10 0x2992939C=munition_name 0x29A0BF2B=entity_15 0x29B3ACB1=unit_06 0x29BE6593=player_13 0x29C23AA9=modal_minimap_ping_cancel 0x29E402BF=fog_of_war 0x29F9094A=path_showimpass 0x2A1AECD4=crouch_stopped_to_prone_stopped 0x2A1BC828=pivot_start_time .

0x2A223997=cap_type 0x2A246FB5=role_02 0x2A293DAB=61 0x2A40EA88=count 0x2A50E8BB=prone_veryslow_to_stand_stopped 0x2A56FDD3=res_renew_bonus_hard 0x2A58463D=event_45 0x2A63A643=tp_open 0x2A69D664=killer_invulnerable_time 0x2A7A13BD=left_wing_break_actions 0x2A8A16C6=fuel_point_importance 0x2A99201C=retreat_move_type 0x2A9E38E6=aiclass_medium_vehicle 0x2AB092B5=ui_path_node_texture 0x2AB4D94B=max_upgrades 0x2AB5CCBB=charge_starting_fraction 0x2AF5ED6B=nature_influence 0x2AFAAB3C=add_on_to_build 0x2B082968=max_passable_pass_type 0x2B108E3C=locomotion_prone_veryslow 0x2B1BA87C=additional_weight_for_current_attention_target 0x2B21544F=prone_stopped_to_prone_medium 0x2B35A5A3=Location2 0x2B3C3009=reanimate_blip_duration 0x2B411F52=death_actions 0x2B42BD6C=Panel259 0x2B43B414=Marker011 0x2B44B84E=completed_addons_repeat 0x2B475A44=death_explosion_17 0x2B5454A1=is_terrain_only 0x2B59BE88=command_point_15 0x2B5C157D=event_26 0x2B631BDE=Marker095 0x2B7288F7=Panel121 0x2B72ED43=Panel114 0x2B771888=secure_radius 0x2B7B7802=entry10 0x2B854FA8=prone_veryfast_to_prone_stopped 0x2B89DFAA=game_setup 0x2B9EEE97=prone_slow_to_stand_veryslow 0x2B9F3A16=Marker116 0x2BA74F6A=Panel233 0x2BD99333=Panel046 0x2BEA8DA0=dot_centre_width 0x2BED8A33=chat 0x2BF35B18=is_visible_in_game 0x2BF5EA50=tt_4 0x2C092EF0=tp_infantry_flamethrower_death 0x2C138E93=upgrade_row10_col02 0x2C21EF6B=possession_motion_duration 0x2C2965E9=requisition_gift 0x2C2BB53D=impass_structure 0x2C41F310=hero_select_group 0x2C56574A=10 0x2C70E020=player_aitakeover 0x2C7262CE=onDeathState 0x2C76A554=tp_area_filter_allied 0x2C9A0910=pie 0x2CA84D4E=offset 0x2CB1EC9E=territory_ext .

0x2CC49ACE=upgrade_row05_col10 0x2CDA7DB4=repair_rate_multiplier 0x2CDF7FF2=commander_tree_bag 0x2CE72DCD=recharge_time 0x2CE91293=assign_destination_spots_optimal 0x2CE95195=leader_10 0x2CEC1B57=death_explosion_06 0x2CF53047=rally_point_event 0x2D0871E2=action_04 0x2D21BACF=event_38 0x2D2E44AF=entry_05 0x2D2ED1F4=section_02 0x2D30E046=random_radius_offset 0x2D32D3A3=splat_texture 0x2D332AA7=ui_area_selection_radius 0x2D33F70E=valid_diffuse_g 0x2D3D905C=tp_entity_and_position 0x2D46657C=acceptable_type_02 0x2D66A8A4=cloneNeighbour18 0x2D73CB4C=entry_14 0x2D89E5B0=vehicle_left 0x2D97AF3E=follower_move_slop 0x2D997B3C=simworld 0x2D9E1E67=Panel181 0x2DAB374A=Marker025 0x2DB50F95=modblueprint 0x2DB98F75=animate_v 0x2DCB5D46=in_combat_time_multiplier 0x2DD30A87=is_artillery 0x2DDBC0F2=syncdeathinfo_09 0x2E07267E=melee_charge_shooting_delay 0x2E0B0334=health_repaired_per_second 0x2E256A1A=name 0x2E29522E=dust_kickup_front 0x2E4110EF=leader_15 0x2E41A0E9=wind_down 0x2E5314F7=tp_ability_activation_always_on 0x2E53FE0D=fire_cone_angle 0x2E5A28D5=can_be_repaired 0x2E5B9654=attack_task_vs_defend_task_percentage 0x2E5EF811=ticker_option_2 0x2E858E89=weapon_32 0x2E8B2A3F=auto_fire_hardpoint_03 0x2E8C2E3E=Panel130 0x2E93DD49=Panel118 0x2E9B7B8D=enable_capture_entity_modifier 0x2EA4BA24=subtype 0x2EA6A47D=ui_weak_selectallshield 0x2EB0B319=bindings 0x2EB406AC=live_decal_fadeout_time 0x2EB85973=usable_body_indicator_pre_event 0x2EC12913=cursor 0x2ED75C3B=tp_stance_attack 0x2ED8F799=value 0x2EF59CE2=minimum_percentage 0x2F00C0BA=Marker137 0x2F030DCF=prone_medium_to_prone_veryslow 0x2F15038E=ui_strong_objective 0x2F18CFBA=landing_rotation 0x2F2382E8=transform_m02 .

0x2F2A6BB5=locomotion_move_suggestion_duration 0x2F2FBD18=target_info1 0x2F34B714=direct_spawn_ext 0x2F750ACC=ally_defend_here_action_name 0x2F7715A5=crouch_fast_to_stand_stopped 0x2F862A84=directional 0x2F8A038F=prone_stopped_to_stand_veryfast 0x2F8CCB21=weapon_24 0x2F963E6F=Marker143 0x2F9B83AC=syncdeathinfo_04 0x2FAD5AD8=ui_weak_ccbranchbtn 0x2FBC0BBA=Panel150 0x2FC3713B=income_upkeep_fuel_player_modifier 0x2FC37D89=bonus_names 0x2FD383DF=random_action_03 0x2FEC99A8=tp_building_resource 0x2FF786A7=size2 0x2FF9EA9C=band_11 0x300530C8=ui_box_placement 0x300C60F9=squad_bombing_run3_ext 0x300DB753=08_soldiers 0x300E013A=single_selection_icon 0x30141667=event_entry_14 0x30259D85=Panel154 0x3030E173=Panel169 0x30344D35=horizontal_aim_motion_variable_name 0x303821E4=slot_delay_seconds_max 0x30423B59=capture_distance 0x30440003=ui_alternate_icon 0x30493EDC=anticipation_lead_time 0x3049F326=research_07 0x3056636A=is_land 0x305D008C=119 0x3063BEEE=modifiers_squad_04 0x306D8A9A=flamer_table 0x308749C8=target_lead_in_distance 0x308BE9A8=Marker050 0x30971784=go_up_time 0x30980697=infantry_attacked 0x30A75256=Panel035 0x30ADE77C=areaeffect_delay 0x30AEC9CF=underground_time 0x30AFE3D0=entry15 0x30B86699=upgrade_row08_col04 0x30C58D1D=tp_vehicle_axis_sdkfz_234_heavy_armoured_car 0x30D135DB=Marker065 0x30D314CC=popcap 0x30D58A00=distance_scatter_offset 0x30D98802=max_load_seconds 0x30DE4CB7=Marker000 0x30DF6F75=phase_03 0x30E0A1CB=dot_height 0x30EF9993=image 0x30FF8A09=death_explosion_11 0x3119E83F=property_16 0x31215AC8=damage_01 0x31236174=tool_tip_ok 0x3125086E=neighbour12 0x31325B1D=veupgrade_08 0x313BAE36=rampage_offset_z .

0x314BBC4C=death_explosion_01 0x314E13E5=marker_tread_dust_side_r 0x3158D16C=float 0x315B7203=name_04 0x31630E53=panelID 0x316F5446=ability_type 0x317043E3=action_time 0x31741522=impact_ability 0x31959DFF=trooper_01 0x31B8D4DB=usable_body_limit 0x31BE4AAA=discharge_progress_action_var 0x31C19CB0=reload_weapon_modifier 0x31C98564=mid 0x31DAFB68=prone_veryslow_to_crouch_fast 0x31F16835=fadeout_delay 0x31F66BC1=animator_bp 0x31FD09B1=rate_multiplier 0x320B759E=team_size3 0x320BFDE7=tp_building_under_construction 0x320E90E3=27 0x320F2E50=locomotion_stand_slow 0x321B9126=event_manager_ext 0x321C2D7B=Marker020 0x32242F79=morale_value_squad_modifier 0x3232E9AD=upgrade_25 0x324BBA6E=upgrade_row09_col04 0x32844F09=research_to_revert 0x328B161B=disp_type 0x3296565F=marker_ground_r 0x3297DE99=stand_fast_to_prone_fast 0x32982019=win_condition_defaults 0x3299A559=diffuse_b 0x32AC41A9=unit_type_list 0x32AC7F4F=Panel256 0x32BF40C5=minimap_colour_r 0x32CC347E=simterrain_reloaddeformdata 0x32D4358B=tp_cease_fire 0x32F4623D=variable_increment_per_tick 0x32FB13E6=friendly_opacity_while_active 0x3305FD7F=pathfinding_size_y 0x330AF8F0=squad_name_bag 0x330EE6A6=command_point_09 0x3327BE78=miraculous_intervention_ext 0x332A3268=addon_16 0x333263DB=res_renew_bonus_standard 0x33421CB5=event_name_3_in_stasis 0x334EB46F=ability_39 0x335E1D4C=upgrade_04 0x338CF42F=transform_m12 0x338F238B=event_name_2_cast 0x339FBF39=infiltration_ext 0x33A19E41=dead_motion_name 0x33A90142=fade_time 0x33AA8FBE=Panel192 0x33C28BC9=search_radius 0x33C60B7F=clone_colour_one_b 0x33D57DE7=ability_enable_modifier 0x33DBB431=repair_health 0x33E61384=number_of_transferrable_slots 0x33ED5C09=event_41 .

0x3406AC85=flinch_radius 0x3410D796=locomotion_prone_slow 0x341A641E=max_engineers 0x341B36C4=completed_research_filter 0x34282188=crouch_stopped_to_crouch_medium 0x34388001=production_repeat 0x343FE7F7=injured 0x3448FF20=trigger_type 0x34555D67=phase_10 0x345CE70D=Panel249 0x3466E517=entity_02 0x346A5DE9=stand_veryfast_to_stand_slow 0x346CF049=38 0x346ED877=crouch_slow 0x346F06BE=Marker058 0x348D745D=valid_diffuse_r 0x3496C4D3=unselected 0x349CDFD1=stand_stopped_to_prone_stopped 0x34C0BC88=slow 0x34C0ED89=Panel010 0x34D2003A=targeted 0x34EC7A44=stand_stopped_to_prone_medium 0x34EF63D0=apply_to_future_units 0x34F0CB60=direction_arc_left 0x34FE6630=speed_multiplier_for_pathfinding_weights 0x3507C0F6=Panel236 0x35355409=syncdeathinfo_03 0x35395BA3=weapon_10 0x3546A2AD=required_11 0x35492104=decorator_offset 0x354924DF=track_vertical_speed 0x354C2B75=tacticalmap 0x354ED7C7=class_05 0x3551F036=scale_x 0x355559E3=Panel073 0x35693F56=center_target_on_owner 0x356CD038=player_cheated 0x35756542=armour_minimum_modifier 0x3580CCC4=research_name 0x359651D0=infiltrate 0x359AE136=ability_14 0x35A39F7A=res_gather_bonus_advanced 0x35A3A857=captured_actions 0x35A83526=player_16 0x35AB3B07=capture_squad_blueprint_allied 0x35C2099F=stand_medium_to_prone_veryfast 0x35C45787=explosion_recharge_time 0x35CA0C39=Panel194 0x35CAC5C5=oncreate_motion_duration 0x35CF82F3=tt_5 0x35DEFD0E=other 0x35EB2A37=upgrade_button 0x35EF6EC4=abilities 0x35F48966=hardpoint_14 0x35F56AF7=nr_entities_02 0x35F8E0EE=crouch_slow_to_prone_stopped 0x35FF1B45=in_construction_actions 0x36086D40=required_16 0x361CE0D3=death_explosion_12 0x361DE77B=track_horizontal .

0x362154F5=cursor_nonmodal_good 0x3625BE09=min 0x3639B4CD=Panel028 0x363AD98C=hardpoint_12 0x364B633C=speed_cap_to_catchup 0x36550F42=shield_of_faith 0x365AB04F=inf_vet_allies_secondrank_bonus 0x3669566C=spawn_entity 0x3673B7EC=lieutenant_aura_decorator_1 0x367638B0=race_population_cap_table 0x3676D2E3=speaker_generic 0x3679DE3E=tp_position 0x3685707C=is_strategic_objective 0x3685C8AF=Marker122 0x369856B3=proximity_required 0x36A58EB9=sd_simbox_z 0x36AC25A1=engineer_to_spawn 0x36BE5C7D=texture2_max_range 0x36C3BAA4=Panel216 0x36C43493=regeneration_rate 0x36CE970D=undo_critical 0x36D380B4=do_recalc_targets 0x36D3E287=always_show_title 0x36DBD53D=rectangle 0x36E6369E=ability_ordered_event_mp_building 0x36E83677=texture_name01 0x3726B151=detection_radius 0x374121B2=stand_slow_to_stand_stopped 0x37438DB0=Panel155 0x374A5F6B=modifier_37 0x374ECECA=nr_entities_05 0x37560229=squad_15 0x37619C4D=band_18 0x3761DE5F=stand_v_slow 0x3766A053=hardpoint_09 0x377B618F=no_build_distance 0x3782B0AA=critical_table_10 0x379EF96E=holdsquad_repeat 0x37A854EA=crouch_veryfast_to_stand_veryfast 0x37C365DF=06_soldiers 0x37C514D7=ui_weak_selectionarea 0x37EA96A2=vehicle 0x37F004E7=tp_water 0x37FCBDE3=entrenched_modifiers 0x3801F697=min_damage 0x38031D33=tp_homing 0x3808F101=research_12 0x3810B33D=scale_begin 0x381CCCC8=command_point_01 0x3832D900=kill_enemy_at_percent_life_target_filter 0x383868E1=building_09 0x3846CB04=garrison_camouflage_reveal_duration 0x38488B56=sbp 0x384BD1CF=Panel142 0x384FF551=rate_13 0x3862B3C0=96 0x3868DD19=upgrade_06 0x3872F585=no_decrement 0x387F8CEC=death_reaction_04 0x38817152=ability_02 .

0x388429C6=99 0x388BA9FF=ability_bag 0x388EAEAF=death_seconds 0x388F38A0=fire_cost_power 0x38A506A6=phase_01 0x38AFC0A9=weapon_19 0x38B2292C=garrison_requisition_modifier 0x38C62692=prone_slow_to_crouch_medium 0x38D1130C=hit_event_table 0x38DE2C4F=unknown 0x38DEF409=critical_20 0x38E02B42=race_details 0x38F887A8=syncdeathinfo_14 0x38FF0CC8=is_shot_blocking 0x39008708=building_17 0x39013BDA=relic_struct 0x39095FBF=damage_over_time 0x390C7D8D=souls_generates_souls 0x39185038=Panel210 0x3927885B=entity_08 0x392CA2BD=inventory 0x392FBD91=upgrade_29 0x39350709=prereq_fulfilled 0x394F2B89=plant_demolition_charge_min_time 0x396833C4=tp_infantry_riflemen_elite 0x396C8B83=transform_m31 0x397B80AA=ally_text_color 0x398CE00B=Panel074 0x39A55241=modifier_35 0x39C6BA30=deceleration 0x39C8D992=locomotion_stand_medium 0x39E24F23=damage_bound 0x39F873A4=entry_11 0x3A0E0714=follower_impassable_clearance 0x3A17FE02=melee_leap_curve_ratio 0x3A1AB8B4=pinned_burst_multiplier 0x3A1ADB09=weapon_08 0x3A241F32=hold_preferred_cover_type 0x3A247251=entity_to 0x3A34ED80=territory_line_r 0x3A4D836D=stance_standground 0x3A60CE12=melee_leap_knock_down_max_distance 0x3A74BD32=ticker_option_9 0x3A77AF24=tp_area_effect_point 0x3A7F183B=event_entry_12 0x3A83A395=ability_speed_event 0x3A86226A=burrow_button_texture 0x3A8709D2=percent_unload_on_death 0x3A95BAAE=Location15 0x3AB17D92=allied_squadlist 0x3AB4F8A6=tp_armour_cw_priest 0x3AB74859=doctrines 0x3AB871AA=command_point_04 0x3ABBD68E=evaculate_wait_time 0x3ABEE09F=cover_rating_bonus 0x3AC03B8B=text_08 0x3AC2B753=anti 0x3AD839FA=substance_39 0x3AE23065=rate_04 0x3AE701F0=band_16 .

0x3AF12439=attackground_modal 0x3B020AAA=caster_close_in_distance 0x3B073FF1=paradrop_reinforcements_modifier 0x3B0FA8D4=stand_ground 0x3B120886=Panel124 0x3B207333=research_08 0x3B238182=target_table 0x3B2D676C=Panel177 0x3B354DCF=kill_type 0x3B396DDA=shingle_sp_m01 0x3B4DB9A8=weapon_04 0x3B604929=tp_vehicle_universal_carrier 0x3B821A4F=control_structure_use 0x3B84136C=spot_02 0x3B9266FE=nil 0x3BA547B4=mobvalue_required 0x3BAF9175=text_colour_b 0x3BB4519D=default_ammo_r 0x3BDB78DF=tp_bridge 0x3BF0EA3B=axis_vet_table_scores 0x3BFB1ACF=VariationSum 0x3BFD13BD=requisition_rate_multiplier 0x3C074BEC=target_type_name 0x3C08DA41=easy 0x3C17996B=taskbar_ui 0x3C221B39=rank_03 0x3C32113D=action_02 0x3C33F4C2=splat_file 0x3C3D4AE4=reinforcement_queue_progress 0x3C618BB2=cloneNeighbour20 0x3C63AA3B=squad_cannibalize_ext 0x3C688644=required_health_fraction 0x3C810D43=req_ui 0x3C9AE28A=leader_16 0x3CA163E7=remain_alpha_strobe_on 0x3CA794EC=event_03 0x3CAA4836=melee_charge_range_modifier 0x3CAC794C=Vehicle_Target 0x3CAE136D=cloneNeighbour19 0x3CB2C485=Marker030 0x3CC0CA06=hp_fade_end_alpha 0x3CC53923=dummy_structure_name 0x3CC8B5ED=sd_simbox_y 0x3CD4527F=sd_drawpath 0x3CD45DF6=upgrade_row07_col03 0x3CDFC089=reset_rotation_on_teardown 0x3CE2A32A=delayed_actions 0x3CE64EC6=building_hit_fx_delay 0x3CF8915E=upgrade_row02_col10 0x3CFA9DEF=dr_terraincircle 0x3CFAFD93=Marker044 0x3D043365=referenced_weapon_name 0x3D09C3DF=water 0x3D0C3501=name_01 0x3D1A2A67=tp_resource 0x3D1EBEF1=Marker083 0x3D208D96=leader_1 0x3D359A1F=sectorcolor_b 0x3D3DF9FB=custom 0x3D3F4124=grass .

0x3D43EE2C=point_blank_range 0x3D4B93A5=Marker064 0x3D6535F1=material_01 0x3D718616=crouch_stopped_to_stand_stopped 0x3D728B9A=spawn_slot_b_bodies_requirement 0x3D7AEEE2=Panel240 0x3D7ED565=strategic_point_captured 0x3D837422=spot_15 0x3D8E518B=has_speech_code 0x3D95BA67=position_target 0x3D9A0C82=modal_unload 0x3D9D84C2=shared_timers 0x3DADEA52=required_structure_name 0x3DB815D8=tp_panel_building_hq 0x3DBC61F4=modifiers_squad_09 0x3DE4DAED=enemy_b 0x3DEFB68F=ability_08 0x3DF4B076=stand_veryfast_to_crouch_stopped 0x3DF55554=Panel011 0x3DF9F307=scar_repeat 0x3E16FEB8=Marker022 0x3E1D660F=garrison_target 0x3E1E5AA6=application_type 0x3E30A2BB=31 0x3E4F65A2=Location8 0x3E524FBB=Marker032 0x3E6274A8=help_text_level 0x3E6BCF01=modifier_45 0x3E80BE52=no_ui_button 0x3E84E589=select_text 0x3E9A3837=resource_per_tick_requisition_modifier 0x3E9C3029=fxtypes 0x3EA7E9D8=dist_charge_max 0x3EB2F5F4=Panel055 0x3ECB335B=Panel050 0x3ECFA0F1=Panel252 0x3EDADC27=bombing_radius 0x3EE2FCEF=cover_type_00 0x3EE48629=modcommand 0x3EE7133E=sd_draw_precise_terrain_map 0x3EEDA1EF=display 0x3EFD91AA=resource_stealing_percentage 0x3EFE1445=high_path_look_ahead_max_dist 0x3EFF5A41=Panel117 0x3F091333=air_unit_float_height 0x3F0D0C69=ui_weak_commandarea 0x3F17FB7C=event_31 0x3F227FFB=ability_speed_fiend_event 0x3F25A320=ability_cost_manpower_modifier 0x3F29ADDC=construction_rate_multiplier 0x3F3F6F57=upgrade_row08_col10 0x3F4B266C=stand_veryfast_to_crouch_veryfast 0x3F6DE899=support 0x3F844957=construction_menu_entry_09 0x3F891D20=hit_09 0x3F9BDD34=medic_to_spawn 0x3FA8C0CB=sector_colour_g 0x3FAE43A7=poison_damage_duration 0x3FB34490=bonus_health_amount 0x3FBDC2E3=default_vp_a .

0x3FC23A48=ui_strong_tacmapexitbtn 0x3FC24BD4=strategic_point_secured 0x3FC3FCA2=production_menu 0x3FDC97E6=charge_rate_seconds 0x3FE2C42F=stand_veryslow_to_prone_fast 0x3FE63AD0=modifiers_squad_10 0x3FE9800B=ability_31 0x3FECCCC2=Panel215 0x3FF019E9=event_cue_toggle_critical 0x3FFBE8DD=health_transfer_min_fraction 0x4014D766=Panel133 0x40202DEF=crouch_stopped_to_stand_veryslow 0x4024BBF3=ui_selection_bag 0x40295050=texture1 0x403B7089=trooper_event 0x40424224=repair_station_ext 0x405EFD1A=undo_action_state_name 0x4064970A=ui_path_node_colour_b 0x406D5710=modifier_15 0x406E98B2=Marker052 0x4083A50D=message_colour_r 0x40955634=dependant 0x40956235=small_image_disabled 0x409FCB21=veupgrade_05 0x40A0ED7E=defined 0x40B14F9A=unit_upgrade_02 0x40B90F71=target_self 0x40BBF00E=marker_ground_front 0x40C04BD4=focus_type 0x40CEDECA=tt_summon 0x40D637AC=crouch_fast_to_crouch_veryslow 0x40DA4C9B=upgrade_row10_col01 0x40DBB1B0=player_population 0x40DFB0E7=upgrade_37 0x40E1798A=non_squad_entities_only 0x40EA7F2E=multi_with_upgrades 0x40F7536F=entrench_ext 0x40F7DA84=damage_03 0x40FA4C1C=eldar_to_war_event 0x4110C26B=medium 0x4110D095=oncreate_event_name 0x411FBA86=modifier_name 0x412D7D4E=statsdump 0x41340E8A=special_attacks 0x413C3266=combat_enabled 0x413CD331=fence_spacing 0x414CC159=use_slot_heading 0x41515BEA=sd_draw_attackradii 0x41526A22=Panel248 0x4160153D=radio_ext 0x4168EAAA=ability 0x419AE1B8=stand_slow_to_prone_stopped 0x419E34FA=action_name_breakdown 0x41A45E05=123 0x41A89316=special_attack_04 0x41B6DFB9=burrow_anim_name 0x41CE0FC9=projectile_reveal_time 0x41D0FF3A=reveal_to_all_on_death 0x41D246EF=path_name 0x41E1C4A1=prone_veryfast_to_stand_veryslow .

0x41F034FD=spawn_on_explode 0x42049330=rate_02 0x420EB12C=stand_veryfast_to_prone_fast 0x421F26D2=chase_target 0x422DDC76=sweep_type 0x422F56AD=sound 0x42381460=symbols 0x423A69AA=unit_type 0x42450F7B=stand_slow_to_crouch_fast 0x424B39DA=scaley_end 0x424C6F46=building_ambient_destroyed_scalar 0x425924F7=landing_distance 0x425FE0B2=decay_green_event 0x426D3632=vehicle_front 0x42798CE5=addon_18 0x427B41EF=garrison_camouflage_enabled 0x427F635B=occupied_revert_seconds 0x428B3101=addon_11 0x4295AEE3=rate_07 0x42AEAEAB=tp_area_filter_all 0x42B384A6=enable_hardpoint_10 0x42C89BFD=building_08 0x42D0E6E1=must_be_in_supply_territory 0x42D276DD=allow_spawner_production 0x42D4B8DD=projectile_name 0x42D51CA3=tp_vehicle_sdkfz_22x_light_armoured_car 0x42EA2EEE=territory_line_a 0x42EC8DE7=basic_string 0x42F55AB2=37 0x42F857C0=right_flank 0x430BC9E5=ticks_to_hold_on_cover_spot_max 0x431F2CB9=spawn_time_scatter 0x4327CE73=automatic_fit_on_placement 0x432E248B=manpower_back_percentage 0x433AC680=z 0x433FD548=hold_unload_enable 0x434417AB=weapon_26 0x43446256=cloneNeighbour04 0x434E335B=deformation_ext 0x435F78E5=stand_veryslow_to_stand_veryfast 0x43626BF1=ui_unit_ratings 0x4366A968=death_intensity_heavy 0x4367E63C=formation 0x43719139=build_menu_priority 0x437E2A40=1 0x4381ADE4=number_of_slots 0x43872830=hardpoint 0x4391984E=crouch_veryfast_to_crouch_veryfast 0x439A101E=complex_upgrades 0x43A3686C=prone_medium_to_prone_slow 0x43A8D408=texture 0x43BC75E9=prone_medium_to_prone_fast 0x43D4898F=ui_weak_ccoptions 0x43EFA2B7=shared_veterancy_type 0x43FCD26D=transferrable_upgrades 0x44092939=upgrade_row04_col00 0x440AC205=team_scoretext_back_b 0x4419668F=projectile_recurring_delay 0x441ED36A=sight_increase_per_meter 0x4426BBBD=sd_drawweapon .

0x4429A5A8=death_reaction_05 0x442E6A05=time_percentage 0x44385DE0=ui_reticule 0x444CA336=39 0x44564A55=ignore_in_combat 0x445663C2=disable_target 0x4461B36A=garrison_camouflage_attack_priority 0x4466CCA6=ui_strong_continuebtn 0x44797E19=research_05 0x448566C4=ui_path_node_colour_r 0x44879B5E=spawn_event_name 0x448E249D=priority_04 0x44B60A2D=ui_weak_tacmapbtn 0x44B8E4C5=code_2 0x44C4DD64=prevent_standing 0x44C7CFFD=local_a 0x44C84A90=upgrade_row04_col05 0x44D5AB98=critical_14 0x44DFDE5E=locomotion_stand_veryslow 0x44E670BC=min_damage_value 0x44EE9067=squad_formation_ext 0x450F68A4=special_attack_17 0x451649FF=priority_14 0x4534FF6A=event_cue_item_info 0x454690A1=ve_cmnw_thirdrank_bonus 0x45483899=rank_05 0x4557D113=stand_stopped_to_crouch_medium 0x4574BB5E=hide_y 0x4576214C=territory_frontline_a 0x4576970E=broken_modifiers 0x4579FE01=neutral_a 0x457FB083=property_15 0x458530FA=event_33 0x45859C18=decrement_accessory_item 0x45985F6F=is_unique 0x459D3CEE=Panel040 0x45AC2F88=rear_penetration_multiplier 0x45AF8A62=starting_squad_offset_01 0x45CBC1B7=rebuilt_use_wreck_owner 0x45DEE557=modal_move_cancel 0x45E2B470=time_flash_off 0x45E37BB9=substance_15 0x45E390A6=modifiers_squad_12 0x45E65C75=Marker003 0x45F15CC6=89 0x45FB8B2A=spots 0x4604F67F=rotation_rate_crouch 0x46066D08=name_15 0x4620C85C=59 0x4622A253=rotate_snap 0x463FF3FB=name_13 0x4643F9C0=unit_type02 0x4654D21B=building_destruction_ext 0x4655D6B5=resurrection_health_fraction 0x465848F9=resource_per_tick_population_modifier 0x46668560=action_reward 0x466DEAE1=stand_stopped_to_stand_slow 0x4689BED6=crouch_fast_to_crouch_slow 0x4689FA94=Carrying 0x468BDE22=substance_01 .

0x468D2D61=29 0x4693438E=rate_01 0x469F9255=Marker034 0x46A769BB=ui_strong_tacmapbtn 0x46AD3148=minimap_teamcolor 0x46B3B259=crouch_stopped_to_stand_slow 0x46B5B715=event_17 0x46B9906C=not_in_transition 0x46BD32E0=impact_point_x 0x46DEAF0F=return_requisition_unbuilt_percent 0x46E9259F=stand_medium_to_stand_veryfast 0x46EDC49B=reinforce_radius_modifier 0x46F9E5E3=prone_veryfast_to_stand_stopped 0x46FDF053=critical_10 0x470DAE0D=child_range 0x471648FF=ai_player 0x472BF83C=leap_spacing_duration 0x473F4A75=rank_08 0x474AEE19=health_multiplier_easy 0x475256F4=attach_to_tp 0x475765B3=death_intensity 0x4758670B=offset_y 0x4769A24A=repeat_time 0x4771E2F5=crouch_medium_to_stand_slow 0x477D7C7D=single_selection_bonus_group 0x477E95A2=impass_area_width 0x477F46C8=action 0x47859298=modal_summoning 0x4785EDE0=event_15 0x4786ED40=blip_interval_5 0x4791B24F=pivot_only 0x479E61A0=fx_attach 0x47AA952A=prone_veryslow_to_prone_fast 0x47AEEB78=tank 0x47BAA786=metatype 0x47BE6A65=weapon_change 0x47CB65E7=suppressed 0x47D15D7F=command_scuttle 0x47D2A55E=construction_menu_entry_06 0x47DB66A8=hit_01 0x481C450F=prone_slow_to_stand_medium 0x4828AA5C=slot_item_bag 0x482E6A33=use_panel_health_system 0x48380F19=target_info2 0x484965A0=addon_13 0x484FD4E3=prone_fast_to_prone_fast 0x4851F2C2=shared_with_other_same_type_units 0x48846EF4=blip_interval_8 0x4890A31C=hardpoint_01 0x489C7578=modifiers_squad_02 0x489EA249=upgrade_row10_col04 0x489EE076=enemy_infiltrate_opacity 0x48C29FBC=squad_availability_modifier 0x48E72B93=blip_pixel_scale_x 0x48E788C8=get_back_up_get_up_time 0x49088404=modifier_07 0x490D3A1E=cooldown_weapon_modifier 0x49116604=leader_indicator_decorator_1 0x49278378=simterrain 0x4938BA82=mode .

0x493CAB9A=stand_medium_to_crouch_slow 0x49568243=squad_03 0x495A9F87=element_core_formation 0x49621ECD=target_name 0x496E08AE=res_gather_bonus_easy 0x4979B948=radius_max 0x49A3CCA6=invalid_diffuse_r 0x49A3E616=Panel183 0x49AA099E=dot_weapon 0x49AACC52=modifier_29 0x49CAF4E6=crouch_slow_to_stand_veryslow 0x49D60FAE=$REF 0x49D73B0B=darklance_delay 0x49ED9486=level4 0x49F2F3B7=Panel039 0x4A0D45F0=ui_path_node_highlight_colour_b 0x4A26AC25=light_damage_modifier 0x4A516FBF=secured_actions 0x4A60AA03=breakdown 0x4A6D6F20=name_08 0x4A761114=event_09 0x4A8F8BD2=garrison_camouflage_revert_time 0x4A92C784=return_power_unbuilt_percent 0x4A9ABB6F=prone_veryslow_to_prone_veryslow 0x4AA9D332=on_pickup_actions 0x4AB2414A=special_attack_19 0x4AB6BB0E=ignore_validation 0x4AC50A20=anim_state_name_default 0x4AC82FCB=enable_movement 0x4ADE0E0F=time_cost_percentage 0x4ADE5077=stand_stopped_to_crouch_stopped 0x4AE354BE=hide_stance_button 0x4AEF8703=team_scoretext_back_a 0x4AF02480=player_strategic_points 0x4AF7A7B4=Panel189 0x4AFF4ECF=Panel016 0x4AFF9FFA=squad_name_set 0x4B01F9EC=ability_28 0x4B20C920=num 0x4B248340=event_46 0x4B2A7F6E=is_droppod 0x4B2B0E56=scar_button 0x4B31644B=text_19 0x4B34E67F=attributes 0x4B3A7CCC=unit_05 0x4B3A8EDB=Panel060 0x4B414337=death_section_08 0x4B460627=remain_strobe_alpha_on 0x4B4684A3=soldierleader 0x4B47C9C1=band_13 0x4B499E13=locomotion_prone_medium_alt 0x4B55A8D4=do_critical 0x4B84DF41=boat_speed 0x4B87C8BA=role_state_name 0x4B94C56B=moving_ext 0x4B98C0BF=suppressed_cooldown_multiplier 0x4B9AF439=clone_colour_ally_one_r 0x4BC49FAB=02_soldiers 0x4BC8F6BF=81 0x4BD45DE7=playable .

0x4BF1DD01=tp_building_allies_checkpoint 0x4BF86381=fade_animation_event 0x4C1580EA=extra_no_build_buffer 0x4C225DDD=scavenge_percentage_returns 0x4C225EEA=squad_activated 0x4C339BC4=ability_01 0x4C47C723=tp_heavy 0x4C535322=kicker_messages 0x4C54CF56=indicator_07 0x4C60A3F3=Marker093 0x4C66B8D6=force_squad_to_target 0x4C6F5919=upgrade_row08_col07 0x4C78412E=building_15 0x4C897FE3=synckillinfo_08 0x4C9CD3C1=original 0x4CB31C45=crush_mode_actions_light 0x4CC618AC=Panel012 0x4CCAB626=modal_rallypoint_cancel 0x4CD1B759=limited 0x4CD2AE32=res_manpower_bonus_hard 0x4CDF2A46=reanimate 0x4CE40015=entry16 0x4CE67416=Marker086 0x4CE68269=weapon_50 0x4CEA93DF=entrenched_blueprint_name 0x4CF1D507=personnel_pop 0x4CF1F36D=starting_squad_offset_03 0x4CF2507C=texture1_min_range 0x4CF29986=Panel022 0x4CF8B955=action_apply_ext 0x4D0751CC=squad_strength 0x4D0AB83F=tp_panel_building 0x4D13E437=Panel231 0x4D23F58B=ability_00 0x4D246E47=death_reaction_07 0x4D3B738E=hp_fade_begin_distance 0x4D4384A1=squad_11 0x4D45D591=band_12 0x4D496FF9=squad_upgrade_apply_ext 0x4D58D404=upgrade_15 0x4D5C08DD=Marker084 0x4D6F11FC=assault_plan_files 0x4D84BF8E=Panel162 0x4D8EBA64=crouch_veryslow_to_crouch_medium 0x4DAE7017=substance_46 0x4DBCA154=addon 0x4DC5EE75=directional_offset_left_max 0x4DCD17D4=texture_name05 0x4DD664ED=attackmelee_modal 0x4DD9A880=modal_move 0x4DDA57B0=reject_attack_command 0x4DDDB6B3=text_06 0x4DF3F42F=advanced_build_option 0x4DFFF634=automatic_possession_time 0x4E03D5FC=weapon_18 0x4E094B88=resource_multiplier 0x4E2CD8B4=screen_name 0x4E357A68=priority_09 0x4E36FE0E=mine_field_ext 0x4E3C7151=event_29 .

0x4E3D0B6A=event_22 0x4E43B7E7=Panel033 0x4E4B10BA=Panel082 0x4E5C158E=help_text_list 0x4E625B81=Marker013 0x4E708996=veterancy_ext 0x4E722232=can_interrupt 0x4E72F08D=addon_02 0x4E734063=prone_veryslow_to_stand_veryslow 0x4E7E08F4=single_entity_select 0x4E851969=point_blank 0x4E897965=kicker 0x4E9042DF=jump_distance_max 0x4E90CC17=weapon_39 0x4E912AB3=acceleration_time 0x4E99394B=renderhelpers 0x4E9DA855=modifiers_squad_20 0x4EA5AC6B=syncdeathinfo_08 0x4EAC9FAE=hard 0x4EACBB8F=squad_transportable_ext 0x4EB2CB1A=use_set_facing 0x4EBB1D90=toggle_overwatch 0x4EC1D9C6=Marker007 0x4EC78BD7=is_player_name 0x4ECB2E52=verts 0x4ED25868=stand_medium_to_prone_fast 0x4ED701B7=entry_02 0x4EDDA839=can_stack 0x4EE344A0=death_intensity_ragdoll 0x4EED3805=upgrade_row05_col00 0x4EF26E2B=rate_of_fire 0x4F0298BF=garrison_camouflage_detect_radius 0x4F07E141=ground_hit_rate 0x4F2588CF=penetration 0x4F2A3B51=directional_offset_forward 0x4F4211FA=stand_fast_to_prone_veryslow 0x4F42C363=win_warning_title 0x4F493B62=prone_veryfast_to_crouch_slow 0x4F4FDF9F=neighbour02 0x4F5059B3=Marker001 0x4F5B9D41=squad_05 0x4F5E8061=dlg_chat 0x4F6CD3BD=stand_veryfast_to_crouch_fast 0x4F72580A=highlight_scoretext 0x4F844B34=prone_veryslow_to_prone_medium 0x4F966B08=none 0x4F9A6D80=Marker006 0x4FA468E9=marker_dmg_engine_m 0x4FA5F61A=squad_cap_usage 0x4FA73979=tracking 0x4FAF22C9=local_b 0x4FBB9409=allied_building 0x4FDD3CB6=modifiers_no_squads 0x4FDDD783=selection_type 0x4FE63734=unit_upgrade_01 0x4FE740A0=ability_34 0x4FF04981=syncdeathinfos 0x4FF5D65D=scale_texture 0x4FF8DA51=minimum_multiplier 0x4FFEB0BD=team_only .

0x5006B5D0=requires_garrison_to_hold 0x5010065E=crouch_fast_to_prone_medium 0x502E6612=crater_concrete 0x50346AE3=squad_item_slot_ext 0x503593BA=crash_weapon_name 0x50388305=slag_deposit 0x503E4BA6=modifiers_squad_08 0x504AA907=attack_motion_variable_name 0x50580E62=Panel109 0x50772D68=syncdeathinfo_12 0x5082F2CC=Marker081 0x5083DF48=command_structure_is 0x508FADEC=morale_rate_squad_modifier 0x50930681=weapon_17 0x50ACD27A=vehicle_attacked 0x50AD7EEF=required_14 0x50B0F502=Marker148 0x50B3D9F5=combat_stance_value 0x50B4864B=take_possession_event_name 0x50B9916E=enable_hardpoint_07 0x50BA716B=enable_hardpoint_11 0x50BF20B6=kicker_icon_name 0x50C8A3D5=Panel241 0x50E5EACB=modifier_50 0x50EE8F0F=upgrade_row10_col07 0x50FBCB6D=squad_melee_dance_ext 0x511C8F7E=self_capture_here_action_name 0x511E3CCC=Panel136 0x51243A1B=current_target 0x512F5E5E=required_6 0x513485B5=modifier_31 0x51366352=ui_box_placement_width 0x513940C7=projectile_spawn_on_ground 0x513EC840=Panel159 0x5159B53A=requires_straight_line 0x5167A5BF=command_point_30 0x5171A41F=backfire_area_effect 0x517F9A16=synckillinfo_19 0x517FE87D=ui_name 0x5182AAF7=min_time_before_formation_changes 0x5182DDBA=crush_mode_actions_heavy 0x51886321=defend_distance 0x518EDD18=battle_radius 0x518FC00D=Panel084 0x519207CC=melee_distance_weight 0x519692CB=win_warning_condition_text 0x51A287D3=attach_radius 0x51A469BF=crouch_veryslow_to_prone_veryslow 0x51A52393=upgrade_11 0x51AAB3DD=special_attack_05 0x51AB61A3=priority_20 0x51B0D4D9=revert_max 0x51B1652A=scalex_begin 0x51C476C8=min_health_fraction 0x51DA7BC7=game_hideui 0x51E794A3=modifier_09 0x51FCFE17=hit_06 0x521614C5=upgrade_01 0x5232D173=upgrade_repeat 0x5237C55D=Marker131 .

0x52430BAF=type_ai_tactic_class 0x525701AA=turn_plan 0x525A400F=crushee_ext 0x5262D69F=garrison_heal 0x5263772F=ve_axis_secondrank_bonus 0x526A1F87=event_entry_17 0x526E9EA7=substance_41 0x527607A0=demolishable_ext 0x5278CE7C=substance_16 0x5288CC37=path_showimpasseq 0x529F7366=multi_entity_kind_select 0x52AC2B20=Marker066 0x52B121BC=entity_flash_building 0x52BED59A=valid_texture 0x52C925EF=clone_ext 0x52CB3035=modal_capturepoint_cant 0x52CB3E5C=deflect 0x52CF4C3B=command_point_25 0x52D49C53=crouch_medium 0x52DEF795=chance_to_target 0x52E06B20=rear_damage_enabled 0x52E5D850=min_time_between_formation_changes 0x52E6FBFE=Panel092 0x52E94C8B=wounded_ui_time_limit 0x52ED3909=texture2 0x53025D61=melee_leap_action_name 0x5303A7A3=aiclass_structure 0x53149EC4=syncdeathinfo_11 0x53172E13=modal_attack_ground 0x53236FDE=end_of_path_actions 0x53267D34=start_ticks 0x5328630F=01_soldiers 0x5333E5F7=player_14 0x53356BA7=time_range_between_shells_max 0x535235CF=tp_armour_allies_sherman 0x53772B10=backfire_percent 0x53799835=LastPanel 0x537A14E7=substance 0x537B62D0=trigger_health_percentage 0x5382AAD4=crouch_veryslow_to_stand_veryslow 0x53899C21=rate_10 0x53A414F9=cursor_cover_negative 0x53BC9C37=self 0x53C17CC3=prevent_prone 0x53C2A73D=ability_executed 0x53D44C66=ui_setfacing 0x53D5C681=invalid_secondary_diffuse_r 0x53DAF16E=area_effect 0x53DC4851=sd_selectedonly 0x53E5BD67=tp_invincible 0x53E9641E=event_02 0x53F0994B=firing_line_offset 0x53F1CBB8=Marker127 0x53F95FF5=ui_passability_type_required 0x53FB9C18=squad_18 0x53FE18DE=47 0x53FEF84A=trooper_12 0x540C6569=health_rangedamage_received_2_modifier 0x5410D0CA=player_killed 0x541B958B=inf_vet_axis_firstrank_bonus .

0x5420B4E4=research_16 0x542B4069=seconds_between_passes 0x542E1481=upgrade_row05_col03 0x54378D23=name_17 0x5442813D=in_range_modifier 0x54439326=Panel083 0x5447EB75=Marker021 0x545EB0A0=text_07 0x546881DB=family_type 0x546F361C=commander_aura_decorator_widget_name 0x5472F6EA=tp_area_filter_own 0x54763B3E=posture_ext 0x547B3F21=custom_blips 0x5490A66E=minimap_color_r 0x54943325=relocation_modifiers 0x5497DEE9=inf_friendlyfire_scalar 0x549A6F75=apply_to_entity 0x549D3D3E=death 0x54A8C1F4=dlg_allies 0x54A9DD1A=enable_auto_target_search 0x54AE489E=modal_jump 0x54B7338D=property_14 0x54B79637=special_attack_01 0x54BA9516=ability_recharge_time_modifier 0x54CBCC0C=building_10 0x54E4C9C3=ping_type 0x54EE69FF=splat_seconds_after_death_or_rescue 0x54FDF1B4=impact_point_z 0x5530B24C=always_on 0x5538250C=directional_offset_right_max 0x55477DA9=event_type 0x5553FEF0=dca_action_name 0x556B0D81=reveal_self_attacker_time_use 0x55764C70=own_name 0x558112E2=posture_bag 0x558F9FF7=Panel125 0x55966D87=rate_15 0x5598F692=secure_null_mm_texture 0x559AB675=captured_actions_in_territory 0x55AA5618=less_than 0x55B0CF07=action_on_name 0x55BC6217=dust_kickup_l 0x55BC8499=max_vehicle_cap 0x55BCEB88=max_upgrades_squad_modifier 0x55D5CAE0=building_11 0x55D7310E=upgrade_row03_col03 0x55DAC40A=vehicle_right 0x55E1EB4C=ability_beserk_event 0x55E70A05=path_showamphsector 0x55EF455C=green 0x55EF45BE=prone_stopped_to_prone_veryslow 0x55FB6B51=transform_m20 0x56060623=event_40 0x56107F8D=tp_invincible_no_target 0x561D26C5=squad_max 0x561FFFBB=weapon_21 0x562E973E=TicksUntilConcealMultiplier 0x5631A792=sd_draw_bonuses 0x5634F65B=default_vp_r 0x563CC156=leadership .

0x563F98AA=right_of_way_lookahead_seconds 0x5640D46E=ignition_point 0x56467B1E=maximum_death_time 0x5660E00A=btrack_count_end 0x566C2665=weapon_priority_ability_target 0x56792FC7=unit 0x567BE79D=kill_enemy_at_percent_life 0x5681A06C=band_08 0x5681BD8D=spawned_entity_name 0x56933142=death_section_02 0x569AA2C6=tp_squad 0x56CA3C4B=retreat_building_types 0x56CFA81D=crouch_fast_to_crouch_stopped 0x56DD33CA=owner_type 0x56E739DB=locomotion_stand_veryfast 0x56F06B90=entry19 0x570A73F9=inner_radius 0x570E3222=object 0x571467F1=ter_sectors_lost_scalar 0x5723234C=combat_move_type 0x572F86BB=show_enemy_territory_minimap 0x5733E291=scout 0x57432F38=line_thickness 0x574A6D2D=upgrade_row00_col03 0x5755DF01=harvesting_squad_cap_extra 0x57629395=stand_fast_to_crouch_veryfast 0x576E5DF5=prone_fast_to_stand_veryfast 0x5776F684=pass_type 0x578347B7=actions 0x57A59A18=size1 0x57A5DF8E=starting_buildings 0x57AD59BE=drop_zone_centre_scatter 0x57AE9E80=squad_complete 0x57B9E6BE=upgrade_row08_col00 0x57C98986=dummy_structure_relocation_fx 0x57CCF7C2=force_min 0x57D342E5=tt_off 0x57D6BCFF=Panel099 0x57E6C60F=target_info5 0x57E972C1=crouch_slow_to_prone_fast 0x57F2B0C6=79 0x57F776DB=action_time_setup 0x57F7D795=on_boobytrap_actions 0x580150F1=production_speed_modifier 0x58068A28=can_upgrade 0x5806F564=entity_10 0x5815DE6B=Marker149 0x58164232=action_time_breakdown 0x581677A8=radio_line_colour_g 0x581C5281=ap_killed_kicker 0x582D7447=research_17 0x582EF9B0=69 0x58317711=collision_building_wall_panel_ignore 0x58360502=territory_entered 0x583AB963=crush_ext 0x583CDFEE=ignore_while_tense 0x583CE265=load_event 0x58522172=target_suppressed_multipliers 0x585DA04D=building_collapse_info 0x58694391=offset_scale_y .

0x58705C0D=default_vp_b 0x58777604=ability_healing2_event 0x589792C6=confirm_alpha_strobe_off 0x589F5DF9=kill_action_on_failed_requirements 0x58A13460=acceptable_type_10 0x58AA1698=prone_fast_to_crouch_slow 0x58ADB2C3=tech_tree_column 0x58BA7607=easy_max_defend_targets 0x58BFBDE7=unit_type08 0x58C365EB=distance_between_reveals 0x58C4F66E=122 0x58D47D57=mobility_priority 0x58E938B8=old_item_required 0x58EE531A=pickup_radius_limit 0x58EF4BF3=res_type 0x58FD11C6=stand_medium_to_prone_slow 0x590374A8=ai_chokepoint_marker 0x59087395=panel_death_percentage 0x590BFD6D=required_8 0x591EA030=confirm_time_strobe_off 0x592526BF=stance_hold 0x592B0563=executable_troopers 0x592F3696=weapon_25 0x593C9DDC=scavenge_enable_modifier 0x593CE7FE=quickjmp_btn_filename_max 0x59469344=crouch_slow_to_prone_veryslow 0x594BD46E=Panel166 0x595D0070=hq_ext 0x598496A4=radio_line_colour_b 0x598D4A08=event_49 0x59935F9E=modifiers_squad_14 0x599A45BD=help_text_4 0x59A1EFE9=combat_ping 0x59A69A2A=set_phase_anim 0x59AFFFFA=type_synckill 0x59B4A3E9=sd_draw_tactics 0x59BA8BFB=shoot_motion_variable_name 0x59C58E28=property_01 0x59CC8570=pin_down_activate_actions 0x59D59B40=Panel186 0x59E1BB90=empty_player_replacement_object 0x59F3AECE=fuel_minimap_texture 0x59F3EF70=event_19 0x59F41164=Marker049 0x59F4386B=squad_ai_reaction_file 0x59FEE46F=synckillinfo_13 0x5A0E57A2=locomotion_crouch_veryfast_alt 0x5A2B574E=synckillinfo_18 0x5A2C1B48=acceptable_type_14 0x5A2CD12B=deepstrike 0x5A44622E=persistent_selection 0x5A655643=weapon_name 0x5A668D2A=Panel122 0x5A684A01=tp_armour_m26_pershing 0x5A692E41=tree_colour_a 0x5A6F7C64=unit_04 0x5A7384D4=enable_aura 0x5A83CB11=crouch_stopped_to_crouch_slow 0x5A88A925=marker 0x5A895754=locomotion_stand_veryslow_alt .

0x5AB0FDBC=upgrade_22 0x5AB683AF=building_revert_tactic 0x5AB75885=engage_combat 0x5ABB4D2B=type 0x5AFA1703=minimum_meterage_of_territory_controlled 0x5AFDBF9E=armour_damage 0x5B0C9765=tactical_map_icon 0x5B1F6CDE=sd_draw_entity_modifier 0x5B393972=required_15 0x5B3A9FAB=role_08 0x5B402822=scoretext_r 0x5B506A0B=120 0x5B5F8042=production_queue_button 0x5B60AD1B=hardpoints 0x5B63EA30=race_type 0x5B658070=damage 0x5B7596BA=max_cap 0x5B7C1942=tp_light_metal_armour 0x5B82FE08=message_duration 0x5B833424=construction_ext 0x5B8A5096=btrack_time_min 0x5B9B44DB=keep_wreck_ownership 0x5B9B546E=anim_06 0x5BA2BD77=combat_slot_07 0x5BA2EBAA=clone_colour_ally_one_g 0x5BB98597=Marker024 0x5BBA38FE=squad_bombing_run2_ext 0x5BCCBC81=trooper_20 0x5BCD5C35=modal_pickup_slotitem 0x5BEAB7B3=ui_description3 0x5BF924A7=teleport_summon 0x5C0896C7=cost_req 0x5C16AF9E=enable_squad_morale_damage 0x5C201408=behaviour 0x5C248383=substance_24 0x5C284F45=range_y 0x5C2A2F65=gift_combat_player_modifier 0x5C2C42DE=default_max_squad_radius 0x5C449C09=command_point_11 0x5C45D69D=fow_angle_multiplier 0x5C4B8A1C=stand_medium_to_prone_stopped 0x5C654422=Location10 0x5C667D20=dot_count 0x5C67E86E=can_scavenge 0x5C69A6C9=standing 0x5C69C74A=retreat_allowed 0x5C6F37CB=construction_menu_10 0x5C79BDB9=starting_squad_offset_05 0x5C803784=ui_decorator_action_03 0x5C8AED3B=tp_structure 0x5C8D9FAA=aura_type 0x5C9276FC=pop 0x5C9B1186=critical_texture3 0x5C9BEB57=veupgrade_07 0x5CA6C569=function_name 0x5CB70A00=can_be_suppressed 0x5CBD1F97=loss_multiplier 0x5CBE45B3=priority_target_unit 0x5CCFAC53=property_02 0x5CD63EBD=124 .

0x5CE6EA70=show_decorator 0x5D037021=marker_ext 0x5D12BE50=Marker129 0x5D1BB059=blip_interval_9 0x5D20C4A4=entity_blueprint_name 0x5D22A560=turn_plan_05 0x5D31A720=multiplier_pct_self 0x5D4AFA2F=start_from_caster 0x5D60B28A=squad_formation 0x5D61262D=player_9 0x5D6694AC=time_to_stay_evacuated 0x5D706107=cast_delay_time 0x5D845155=ability_29 0x5D87277B=include_queued 0x5D874FE3=material_03 0x5D9886B7=stand_slow_to_prone_veryfast 0x5DB6A729=duration_multiplier 0x5DBAC470=resource_table 0x5DDD41DE=Marker088 0x5DE69D75=stance 0x5DEBCA44=prone_veryfast_to_crouch_veryslow 0x5DF79FD0=synckillinfo_04 0x5E09B23B=casualty_ext 0x5E0D7E71=time_revealed_for 0x5E12A35F=death_explosion_13 0x5E1EDDDD=reinforce 0x5E2194AE=highlight_scoretext_r 0x5E262D88=multi_with_reinforce 0x5E36143F=event_cue_item 0x5E45E093=stand_fast_to_stand_veryslow 0x5E56822D=show_required_to_win 0x5E5F1081=tp_any 0x5E671776=marker_dmg_engine_r 0x5E703791=Panel205 0x5E7138D5=prone_veryslow_to_crouch_veryslow 0x5E74934A=tt_title 0x5E858AEA=crouch_fidget_duration_in_secs 0x5E86D176=builder 0x5E89311C=upgrade_32 0x5E9D1448=muzzle 0x5E9FEC55=inf_enemy_killed_scalar 0x5EA69E42=speaker_specific 0x5EC4A59A=Panel007 0x5ED07922=aftermath_chance_modifier 0x5EE37547=type_attention_class 0x5EFE7BC5=Panel242 0x5F09F207=tp_infantry_heroic 0x5F0C22B7=building_path 0x5F0EEBBF=old_slot_item 0x5F237EAF=default 0x5F4C2415=experience_value 0x5F5EC210=coal_decal_name 0x5F5FC416=crouch_fast_to_prone_fast 0x5F7FCBD6=moving_accuracy_multiplier 0x5F8CB194=tp_deftarget 0x5F97A878=numNeighbours 0x5F9AE28F=num_flashes 0x5F9EAD7F=building_18 0x5F9F15EE=modifiers_squad_15 0x5FA2F8C5=modifier_48 .

0x5FA5B416=squad_ai_retaliation_file 0x5FAE2C29=time_to_delay_after_move_start 0x5FB2889C=glide_ext 0x5FB48B6A=team_weapon_ext 0x5FB72C11=usage_type 0x5FBCDCF2=prone_stopped_to_crouch_slow 0x5FC1FE67=Panel068 0x5FC6EA59=synckillinfo_17 0x5FCFF461=research_18 0x5FD46252=secs_to_delay_leapfrog_start_max 0x5FDD66CC=command_point_16 0x5FEB595C=stand_medium_to_stand_medium 0x5FEED407=ground_actions 0x5FF22C63=research_10 0x5FF5FFD3=troop_scatter_max_flee 0x600B8C15=execute_table 0x600E1806=holds_produced_squads 0x601576EC=accessory_weapon_fire_timeout 0x6015D8EB=veupgrade_04 0x60208845=crouch_fast_to_prone_slow 0x602B7B90=original_type 0x603AC08C=class_01 0x603D4BB2=trooper_11 0x60421A54=crouch_slow_to_stand_stopped 0x60424852=pop_ui 0x60680E0B=crouch_stopped_to_crouch_veryslow 0x606A235B=random_aim_on_create 0x6075A8F5=neighbour16 0x608EE380=addition 0x6096C34E=short 0x60A4083A=cover_type_01 0x60B0F56B=critical_15 0x60B52140=deploy_weapon 0x60BE67A2=control_structure_is 0x60C1C495=stand_stopped_to_stand_veryfast 0x60D27042=apply_to 0x60D34B8E=rate_strengths 0x60E3C51A=command_point_07 0x60FB761F=seconds_to_update_resources 0x61031C89=required_free_slot_size 0x61058497=unload_event 0x6105E97F=standard_upgrades 0x612A5452=enable_armour_2 0x614FC5AE=default_pass_type 0x6150F293=class_02 0x61561CFE=acceptable_type_08 0x61639D4A=blocked 0x6186A4EF=attached_status 0x618E596B=sector_mouseover_b 0x61972656=ability_max_range_modifier 0x619B41FC=ally_r 0x619D613C=recharge_impact_ratio 0x61A0DEDE=critical_04 0x61B402B4=friendly_infiltrate_opacity 0x61CA139A=prone_stopped_to_crouch_veryslow 0x61CEFC2D=ui_reticule_placement 0x61D3AF4E=squad_modifier_ext 0x61D587F9=melee_angle_weight 0x61FDE794=ability_wraith_tomb_event 0x62008DE5=horizontal_speed_weapon_modifier .

0x6205110C=squad_cap_player_modifier 0x6208C229=remain_strobe_time_on 0x621D4997=fired_projectile 0x622DD734=prone_stopped_to_stand_stopped 0x623EE54F=building_constructed_scalar 0x62425034=veterancy_rank_04 0x6243B252=style_03 0x624968D8=build_structures_repeat 0x62509D28=modifiers_idle 0x625F5991=Panel214 0x625FBE5C=element_count1 0x6273B874=armour 0x627E49AD=spawn_entity_event 0x627F3B96=ability_healing1_event 0x628CB73C=enemypos 0x6293196B=targetted 0x629B12B5=base_medic_cap 0x62AF96EE=structure_ext 0x62C5D692=construction_menu_entry_10 0x62DAF812=ui_invalid_target_msg 0x62ED27B7=synckill_id 0x62EF15F2=default_weapon_modifier_hardpoint2 0x62F028CE=phase_08 0x62F5A470=shadow_fade 0x62F7FAB5=unit_path 0x630B222C=blip_interval_6 0x6315ED63=offset_x 0x631DEBCB=pre_death_event_delay 0x6324AA64=area_effect_information 0x632C50D1=level5 0x63344B17=tp_offhand 0x635C8C04=cost_ticks_modifier 0x63663381=prone_veryfast_to_crouch_fast 0x636D3EDC=Panel238 0x63701E8E=ingame_tooltip_txt 0x6371DE19=material_06 0x6382C7AC=ally 0x638BB8FC=Panel148 0x638CEAC6=ui_weak_continuebtn 0x6394C6BC=fuel 0x63A10E32=detect_global_camouflage_radius 0x63A63C0A=prone_medium_to_prone_stopped 0x63A7326D=capture_radius 0x63A75CDC=Panel042 0x63AA3858=ability_recharge_modifier 0x63B2702C=building_14 0x63B591B3=Marker041 0x63BBC72D=max_cumulative_squad_cap 0x63C5788A=obj_cover_ext 0x63CF84F6=syncdeath_ext 0x63DD7FE4=tp_armour_axis_panzeriv 0x63E025B4=ui_icon 0x63F82C86=ticks_to_hold_on_cover_spot_min 0x64047E88=fx_icon_name 0x640AF993=band_28 0x641279DE=indicator_03 0x641D3277=death_intensity_low 0x641F0BEC=health_multiplier_medium 0x64240A18=locomotion_stand_stopped_alt 0x64288102=res_manpower_bonus_hardest .

0x642E7BE9=critical_type 0x642F645A=ui_history_grp 0x64345A45=entity_01 0x64371E44=tilt_max_distance 0x6440F4AE=weapon_12 0x6441D128=is_cover_directional 0x644B0A7A=all_entities 0x64527EC5=spawned_squad 0x64547695=crouch_stop 0x64645C73=ui_warning 0x6473124B=resource_contained_fuel_modifier 0x647BA563=unit_03 0x64A5E123=unit_type01 0x64A9600F=crouch_stopped_to_crouch_veryfast 0x64AC7C40=interval_reset_delay 0x64B44E86=weapon_bag 0x64C50B0A=57 0x64C6FC46=Panel225 0x64CF0CF4=alliesmenu 0x64DAF30A=modmodifier 0x64DB363E=upgrade_row10_col09 0x64E0C4B2=anim_10 0x64E13F3B=unit_type00 0x64EEEFD4=research_09 0x65030988=max_completed 0x650D1974=ability_ordered_event_name 0x650FDBDB=entity_09 0x651F07E6=stand_medium_to_stand_veryslow 0x652021F8=ui_description 0x65393CE3=final_close_in_delay_time 0x654605D0=tp_area_effect_squad 0x65533695=auto_fire_hardpoint_02 0x656762D8=cover_negative 0x6569ADE9=permanently_activated 0x6576B5AD=cancel_overwatch 0x6577DFB4=tp_mod_usage_multiplication 0x658BF657=offset_centre_y 0x6593084D=syncdeathinfo_19 0x6596F088=sectorcolor 0x659A60BE=is_obj_cover 0x659C8796=Marker089 0x659DFB98=apply_to_entities_in_squad 0x65A9FBBD=locomotion_names 0x65B99C75=entry_18 0x65BD9BD4=entity_table 0x65BDE8AF=minimum_pop_used 0x65C3A374=weapon_damage 0x65D5D001=selector_squad_type 0x65F25915=centre_height 0x66186030=exclusive 0x661E7358=negative_speed_modifier 0x66220627=possession_motion_name 0x662715AC=syncdeathinfo_05 0x66338DB3=tool_tip_population 0x663F72BE=critical_table 0x664230A6=required_7 0x665F4BD6=armour_piercing 0x6667A32E=Panel168 0x666E2162=startup_duration 0x66732DA3=bombing_ability .

0x668F0648=modifier_id 0x669C9913=priority_02 0x66B8F9FD=ai_military_point_ext 0x66C39CBD=clone_lifetime 0x66C7AA08=Panel001 0x66D1027B=enable_weapon_modifier 0x66EC893D=dist_charge_min 0x66F95C60=neighbour10 0x66FFEA4C=ui_description1 0x67073A5D=leader_4 0x670A10F0=descent_distance 0x671686BA=ability_19 0x67196159=entity_target_type 0x671B86F6=repair_radius 0x67223D06=tool_tip_cost_power 0x6741AE72=descent_angle 0x67427BE6=rank_09 0x6746356C=negative_cover 0x6762A6CE=resource_per_tick_support_modifier 0x676B0762=modal_deploy 0x6774F3F9=can_do_facing_on_load 0x6781FAF1=prone_medium_to_prone_medium 0x6782A6A9=help_text_2 0x6788E677=event_30 0x678CF1E9=crouch_stopped_to_stand_veryfast 0x679CFBE6=hardpoint_08 0x679E9686=ability_27 0x67AEFE23=prone_veryslow_to_crouch_medium 0x67AF5463=troop 0x67B53D18=anim_02 0x67C09B2B=modifier_43 0x67DD1278=crouch_medium_to_prone_medium 0x67E6817C=climber 0x67EFAEC1=stand_veryslow_to_stand_veryslow 0x67FCC5B6=diffuse 0x6804B059=default_eventcue 0x6808C1DB=tp_armour 0x68137D71=ambient_building_upgrade_squads 0x6817E444=default_primary_objective_icon 0x681808CC=taskbar 0x682F24E8=active_range_max 0x6832D6E7=dots_min 0x6836D964=melee_stance_ranged 0x68443F2B=default_fuel_g 0x6849D1D1=road_asphalt 0x684C0565=upgrade_row07_col10 0x6851DEAC=auto_fire_hardpoint_09 0x68544E68=Panel184 0x68657DF4=content 0x68658EA8=ui_usage_txt 0x6866BDB5=facing_angle_attention_weight 0x6866EB93=initial_delay 0x687908F8=tp_artillery 0x6890A1D7=103 0x6892D09B=ui_help_desc 0x689C1036=cover_ext_info 0x689C9F3A=tp_boulder 0x68B2DCBC=heavy_speed_modifier 0x68B3461A=construction_menu_01 0x68BA08A5=is_attack_move_default .

0x68BA436C=entity_enable_modifier_name 0x68C07094=time_per_resource 0x68C74546=action_point_catchup_income 0x68E5C058=command_point_27 0x68ECE17C=selector_help_text_level 0x68F73034=sim_entity_ext 0x68F80BBA=min_capture_crew_size 0x68FB511C=show_range_ui 0x68FFF10F=show_enemy_territory_multiplayer 0x69091BF7=weapon_target_type 0x69094FB7=squad_replacement_name 0x6909FC10=Panel003 0x692C7760=name_07 0x693DFD3F=entity_from 0x693E2E90=ability_waagh_event 0x69535A59=pathfinding_size_x 0x6969B850=heavy_crush 0x6971AE61=squad_mobiletruck_ext 0x6978EB51=ready_aim_time 0x6982448E=veterancy_rank_07 0x6987E015=Panel187 0x699377DE=persist_across_squad_leader_death 0x6996010C=marker_ground_l 0x69A5329C=comparison 0x69A57ABF=morale_add_ext 0x69AD142D=veterancy_rank_09 0x69B82C24=must_be_in_line_of_sight 0x69BB3E7B=research_04 0x69C65671=modifier_13 0x69CBF1E4=tp_armour_axis_motorcycle 0x69E86031=Panel243 0x69FB5509=max_damage_weapon_modifier 0x6A0409DA=can_manual_abandon 0x6A086606=modifier_20 0x6A184629=health_regeneration_modifier 0x6A2AA114=escape 0x6A4175F1=squad_plant_demolition_ext 0x6A4C0E72=health_rangedamage_received_modifier 0x6A61EAD9=player_6 0x6A93C8E9=global_addon_name 0x6A95363F=fuel_choice_ui_info 0x6AADB4B5=timeout_before_catching_up_units_are_teleported 0x6AB7EB13=file_timestamp 0x6AB8BB3A=ui_strong_commandarea 0x6AC46554=command_point_02 0x6AE64418=end_self_actions 0x6AE9ADAE=ai_tactic_moving 0x6AFFABD5=tree_colour 0x6B33C947=spawn_slot_b_squad 0x6B378601=lifetime_multiplier 0x6B3F23CB=cover_type 0x6B4B642E=tp_defenses_under_construction 0x6B4E4CE8=relocate_structure 0x6B556D64=ui_info_team_2 0x6B602273=Marker080 0x6B6238DA=scale 0x6B6627CE=move_back_distance 0x6B759D01=on_crushed_actions 0x6B7B32ED=requirement_table_2 0x6B7C83BF=profileai .

0x6B8ECF22=taskbar_path 0x6B91EF91=ap_loss_kicker 0x6B9ADE83=modal_attach 0x6B9C3791=Panel097 0x6B9E216B=melee_leap_landing_tolerance 0x6BBB544C=Panel158 0x6BC215BC=can_receive_shared_veterancy 0x6BC5E2DD=tp_infantry_airborne 0x6BC8830E=retaliate_tactic 0x6BC9DBCB=prone_veryfast_to_prone_fast 0x6BCDA6E5=eldar_race 0x6BD680C2=melee_leap_action_update_label 0x6BD7CC3F=neighbour09 0x6BE999C4=rate_08 0x6BF1B3B3=modifier_05 0x6C019B0D=tp_weapon_crew 0x6C14A2AD=prone_fidget_duration_in_secs 0x6C1AFF90=weapon_09 0x6C238376=sbp_name 0x6C283FC8=speaker 0x6C312C04=ui_group_position 0x6C473C18=horizontal_traverse_speed 0x6C4D65BB=Marker092 0x6C5040A2=speech_def_generic 0x6C560A3D=percentage 0x6C5A61E6=income_cap_population_player_modifier 0x6C73840C=must_be_in_command_territory 0x6C76605D=numCloneNeighbours 0x6C99A26A=divine_retribution_event 0x6C9CAE5D=modifier_30 0x6C9FE537=squad_shared_veterancy_ext 0x6CA95BBF=building_19 0x6CB771AE=direction_arc_right 0x6CB8E92F=special_attack_15 0x6CBB7E29=hardpoint_20 0x6CBEB4F1=invalid_diffuse_g 0x6CC02E5C=percentage_of_men_killed_in_building_fire 0x6CD1B873=Marker132 0x6CDCF73C=Marker010 0x6CE7A755=cover_type_10 0x6CF11CF5=ai_tactic_sniper_stealthy 0x6D202F73=Panel053 0x6D2C99A7=entity_type_to_retreat_to 0x6D464085=cheat_killself 0x6D49B315=squad_replacement3_name 0x6D4E156F=breakdown_time 0x6D52601E=death_explosion_16 0x6D527710=land 0x6D5E4510=special_attack_09 0x6D7AE968=hardpoint_13 0x6D7CAB19=synckillinfo_05 0x6D7CACA2=melee_scan_distance 0x6D82AFEB=player_15 0x6D97D73A=leader_12 0x6D9C62C4=max_squad_cap 0x6DA2DCD5=squad_17 0x6DA4579C=textfont 0x6DC10E0F=check_item_on_entity 0x6DCC0C2C=ranged_attackrange 0x6DD3B6F1=obey_entity_line_of_sight .

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0x74CFF7F8=res_gather_bonus_standard 0x74D05ACF=neutral_b 0x74E03953=action_03 0x74E77346=construction_menu_entry_08 0x74F0079C=event_param_begin 0x74FA810D=Panel036 0x750153F8=band_03 0x750B40AB=uproot_event_delay 0x7514C805=stand_slow_to_crouch_veryfast 0x751FDD50=upgrade_target_type 0x752C4354=squad_name 0x7530154C=disabled 0x7531B36F=production_button 0x7541A68D=scale_end 0x754ACCB6=70 0x7555597F=tp_building_emplacement 0x755F7A41=event_entry_02 0x75639507=flight_info 0x757D76F3=damage_bag 0x75913C88=substance_09 0x75918101=Marker004 0x7594C579=stand_veryfast_to_crouch_medium 0x759B6A3A=descent_speed 0x759EA9E1=upgrade_41 0x75A30425=effect 0x75AE9119=explosion_actions 0x75CD3B62=building_max_water_depth 0x75D0003F=maximum_percentage 0x75D4CDBC=squad_distribution_table 0x75DC0EA0=rotation_speed 0x75DEDCA9=upgrade_table 0x75F668AE=is_secured_by_checkpoint 0x75FF92C9=can_burst 0x760A0D39=number 0x76168026=command_point_22 0x761FB691=combat_slot_02 0x76208275=entry_01 0x76244E4B=Panel057 0x762A3619=burn_delay 0x762E4D4D=critical_combo 0x76375B9A=offset_centre_z 0x7637737C=role_07 0x76497372=name_20 0x76692490=prone_stopped_to_stand_slow 0x766B9B0B=detonation_weapon_name 0x766BF8D3=apply_modifiers 0x766E8AF5=112 0x7675F09C=type_construction 0x767F544F=unit_type05 0x76847B91=building_scar_action 0x768B2B87=target_info 0x76999E51=locomotion_crouch_slow_alt 0x76A1A008=not_moving 0x76AC5847=spawn_progress 0x76AD278E=distance_04 0x76B5A328=ability_23 0x76B7710E=remain_tick_time 0x76DF34D0=Panel004 0x76E2A41D=sd_simbox_x 0x76FD65E3=tp_stance_standground .

0x76FEB72F=combat_target_priority_variance_only_on_no_current_target 0x7707F51B=glider_wing_left 0x770888C0=recover_rate 0x772F0D77=tp_unknown 0x7730FF5C=Marker071 0x7737902A=impass_cantbuild 0x77601665=scavenge_enabled 0x7763F32B=building_16 0x776AC5A8=element_scout_formation 0x777534C4=event_entry_13 0x778B7F1E=modifiers_squad_18 0x77994A69=tp_cw_emplacements 0x77AE6D77=must_be_fully_constructed 0x77B2BA6E=entity_03 0x77B367AB=capture_rate 0x77BD2B8F=ui_titlecard 0x77D11DE8=crouch_slow_to_crouch_medium 0x77D1CBCB=118 0x77DC213A=modifiers_squad_05 0x77EAD06B=event_11 0x77ECC10B=upgrade_33 0x77F3524C=ui_desc 0x77F45B50=structure_name 0x77FE5F38=sk_none 0x780101B3=variable_cap 0x78195BF3=ability_18 0x781DC9E7=outer_radius 0x781F4E8B=required_3 0x781F64C2=show_possession_ui_button 0x7822CE68=sd_showpcell 0x7826D9F8=battles 0x783C6C61=stand_medium 0x783F47B0=nr_entities_04 0x783F710E=special_attack_03 0x7845217D=player_attacked 0x784F7901=building_06 0x7851E37B=radio_line_colour_r 0x786768C4=is_salvagable_wreck 0x786C2965=43 0x7877870D=ui_path_node_highlight_colour_r 0x7887E7A3=playback_resume 0x788E610C=nr_entities_12 0x7895A25B=spot_05 0x7895AA4C=coverspot_render 0x789A94FA=company_commander_tree_02 0x78A6F45D=blip_pixel_scale_y 0x78AA5BF1=length 0x78ABEDCA=health_degeneration_modifier 0x78AEB648=hud_arrow_forced_visibility_time 0x78B5DDB8=deepstrike_modal 0x78B5FA72=search_radius_limit 0x78B68F09=build_zone_height 0x78BED89B=sector_mouseover_r 0x78BF4AE1=crush_heavy 0x78CE15F9=Panel211 0x78D57E72=vehicle_secondary_weapon 0x78D75CB1=prefered_tutorial 0x78DB6EBE=directional_offset_right 0x78DCEA67=melee_leap_knock_down 0x78DD913A=building_00 .

0x78DD979E=production_queue_repeat 0x78E0A3B3=hold_disable 0x78E13640=border_line_color_r 0x78E7D88B=structure_name_exclusive 0x78F64215=slot_item 0x78FB872E=demo_entity 0x792872AA=Panel198 0x792EEF62=substance_10 0x792FB391=burrow_progress_name 0x79443116=requirement_ext 0x7944A306=53 0x794AAAA1=entity_blueprint_ext 0x79547DB5=action_name_setup 0x7954A7DC=hitpoints_given 0x796BD524=number_of_engineers 0x7970A96E=rate_num_seconds_no_combat 0x79712E5E=stand_slow_to_crouch_slow 0x7978D8D0=sit_rep 0x797F2537=single_selection_counter_text 0x7982DF1D=axis_squadlist 0x7983AB63=71 0x79A145A2=chance_to_use_facing_angle 0x79A256BD=manpower_resource_per_tick_modifier 0x79A6E8AB=usage 0x79B28872=trooper_06 0x79C0F9F8=crouch_fast_to_stand_veryfast 0x79D4B8DC=band_20 0x79F3BD8A=Panel227 0x79FC4C13=weapon_ui 0x79FF3C67=greater_than_or_equal_to 0x7A0CBE0F=player_11 0x7A10829A=toggle_strategic_ui_mode 0x7A12AE63=fx_delay_in_building 0x7A13852E=border_line_color_b 0x7A181C8D=modifier_42 0x7A2DF128=look_ahead_time 0x7A2E9FB1=selection_scale 0x7A304C6F=tp_vehicle_allies_m3_halftrack 0x7A43F85A=time_flash_on 0x7A4DD89C=melee 0x7A4E55EF=stand_slow_to_stand_fast 0x7A613AA7=colour_begin 0x7A6EED1A=reload_bar 0x7A724B84=combat_target_priority_variance 0x7A749832=range 0x7A796000=start_target_actions 0x7A8384E1=player_5 0x7AC3EF58=crouch_veryfast_to_prone_medium 0x7AD7906D=Marker101 0x7AE07194=ork_pop_level 0x7AE42DC2=placement_type 0x7AEB1912=recharge_period 0x7AEB7811=death_reaction_03 0x7AF2A2ED=impass_area_length 0x7AF7E652=ui_territory_bag 0x7AFB5AB8=spot_11 0x7B16BD40=77 0x7B1AB6BC=Panel164 0x7B2B2135=prone_medium_to_crouch_fast 0x7B3209A2=modal_deepstrike .

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0x87326383=drop_drift 0x87365E31=required_10 0x87395968=target_search_delay_time 0x8740FB3F=help_text_3 0x874AEAA8=deep_strike_object_name 0x8753778A=ability_33 0x87727AC7=substitute_weapon 0x87732EE0=texture_name04 0x8794DA76=crouch_medium_to_prone_stopped 0x879DF85C=Marker075 0x87A4E7DB=check_self 0x87B3AC59=upgrade_row09_col05 0x87B93DAD=directional_offset_left 0x87C83CB7=defence_building 0x87E6A2AE=tp_light 0x8806358D=sd_drawsquad 0x8809C2C0=duration_max 0x8819EC60=resurrection_squad_selection_radius 0x8821904F=veupgrade_02 0x88262B25=vertical_speed_weapon_modifier 0x8828744A=starting_squads 0x883E371E=progress_of_no_return 0x884B14D6=tunnel 0x884DEF18=modal_rampage_cancel 0x884FCA1C=poison_immunity_duration 0x885946CB=death_event 0x885F1978=trooper_base 0x8867C176=Panel101 0x886B0878=death_explosion_05 0x886C804A=syncdeathinfo_13 0x886CAD06=invalid_diffuse_b 0x886EDD39=style_01 0x8873481E=teammate_attacked 0x887C8F42=blocked_duration 0x8881701F=squad_possess_enemy_ext 0x888F7EAD=attach_to 0x88ADBCCD=defuse_demolition_charge_max_time 0x88B17E7D=obj_cover_ui_info 0x88B719A2=arrow_texture 0x88BCA69D=death_delay_seconds 0x88C3DE9D=modifiers_immediate 0x88C793F6=splat_list 0x88CA1DAD=bullet_time_factor 0x88CFC21C=damage_distance_table 0x88DCD498=resource_rate_low 0x88E240A7=weapon_spawned_event_name 0x88E69477=Panel140 0x88E759A1=substance_07 0x88F57792=phase_upgrade 0x88FB032E=Panel098 0x8901D3D5=upgrade_17 0x890680B2=stand_slow_to_prone_veryslow 0x8907A1DC=prone_fast 0x890FC164=tp_vehicle_allies_57mm_towed_gun 0x8912EAA0=stand_veryslow_to_prone_medium 0x892E9400=arc_array 0x89379729=use_building_target_scan_radius 0x8955BEB5=type_armour 0x89663BAA=taskbar_icon_name 0x8984734A=building_01 .

0x8986DF4E=help_text_title 0x898A3EE5=mine_field_trigger_radius_modifier 0x89A0C16C=upgrade_row08_col06 0x89A8DF56=aftermath_duration_modifier 0x89ADAA64=global_self_actions 0x89B2A54D=collapse_size_small 0x89BC427F=acceleration 0x89C4831A=healthbar_team_colour 0x89EBAF06=tp_team_weapon 0x89F22059=upgrade_08 0x89F3213C=deceleration_time 0x89F417AD=production_queue_progress 0x89F4EBDB=return_from_dead_duration 0x89F5F146=ability_12 0x89F8A8E6=directional_width 0x8A04523E=leader_5 0x8A0AC5BF=upgrade_to_remove_on_destruction 0x8A0B0552=cmdname 0x8A18213A=acceptable_type_05 0x8A222927=music_while_possessed 0x8A2E96E4=build_structure 0x8A3254B8=unit_list 0x8A4424DD=enable_hardpoint_15 0x8A4B3631=flame_proof 0x8A4E44B1=condition_type 0x8A4E736C=modifier_18 0x8A5E2CB8=event_cue_repeat 0x8A65B00E=max_leaders 0x8A6A2C03=surface 0x8A6CE071=radius 0x8A6E8012=time_cost 0x8A6F6064=line_of_sight_ext 0x8A72F7DE=neutral_g 0x8A789558=upgrade_36 0x8A7D7D32=cloneNeighbour13 0x8A808EA1=min_decay_percentage 0x8A9878E5=ui_strong_squadcontrol 0x8A9C326F=crouch_fast_to_crouch_fast 0x8AA3FFCE=ve_friendlyfire_scalar 0x8AAC82F6=clone_colour_one_g 0x8AC1EC3F=entry18 0x8AC793EC=event_entry_04 0x8AE48102=rate_18 0x8AE6BC3B=vehicle_pop 0x8AEF095B=eldar 0x8B10F872=Panel119 0x8B113C26=substance_50 0x8B216ECD=upgrade_row07_col05 0x8B26F703=selection_squads_multi 0x8B2B2936=weapon_41 0x8B44156D=Panel058 0x8B5B5240=income_cap 0x8B5E10A7=turn_plan_04 0x8B621EF4=name_09 0x8B6FEBAF=construction_menu_08 0x8B759B2B=Panel207 0x8B81DCB7=speed_horizontal 0x8B8A9BA7=destroy_panel_area 0x8B952EE0=upgrade_row01_col09 0x8BA2E97B=stand_veryfast_to_stand_stopped .

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0x8DA8BFB0=really_able_attack_ground_no_seriously_for_real 0x8DADE8EB=recruit_time_player_modifier 0x8DC4F9AE=valid_thickness 0x8DC892F7=acceptable_type_09 0x8DC9FE5B=number_of_addon_slots 0x8DCBEBFD=wreck_smoke_min_time 0x8DDC5E48=blip_interval_2 0x8DEC2D62=action_06 0x8DED3C87=time_to_delay_after_fidget 0x8E03084A=critical_table_01 0x8E03C808=locomotion_crouch_fast_alt 0x8E106F90=upgrade_14 0x8E125E15=ai_tactic_combat 0x8E2760B5=stand_fast_to_crouch_fast 0x8E2B2FF0=charge_jump_cost_min 0x8E3FA409=critical_texture2 0x8E4989AA=posture_speed_modifier 0x8E4C89DD=Marker146 0x8E5179D1=upgrade_row03_col05 0x8E58ACCD=apply_to_upgrade 0x8E5B1164=suppression_multiplier 0x8E5F0222=lifetime 0x8E62502C=Marker016 0x8E6B70D4=income_upkeep_combat_player_modifier 0x8E6E4697=glider_name 0x8E76B0B6=colour_begin_r 0x8E7A3560=snow 0x8E7FB20F=neighbour18 0x8E88E4B9=building_05 0x8E8961D3=class 0x8E89AE69=unit_class_type 0x8E8F360A=colour_end_a 0x8E8F6383=building_07 0x8E93C9AF=squad_lightning_field_ext 0x8E96E6CB=right_click_fow_fx 0x8E9BBD4E=special_attack_16 0x8E9F8761=03_soldiers 0x8EAA0DF6=death_explosion_10 0x8EAA5D7E=Marker047 0x8EAEA4FD=tp_p47_thunderbolt 0x8EB7E137=60 0x8EBA3885=22 0x8EBAAEC1=max_lifetime 0x8EC3C4D1=Marker054 0x8EC6632D=ticker_option_3 0x8EF0B918=objectivesmenu 0x8F063681=band_09 0x8F0DC6BD=8 0x8F0DE719=trooper_02 0x8F1951DC=capture_here_ping 0x8F1A0EA1=weapon 0x8F4ADCE5=acceptable_type_16 0x8F4FA6EE=reveal_number_shots 0x8F581D5B=cost_action_modifier 0x8F76221A=spawn_slot_c_bodies_requirement 0x8F7C9899=base_squad_cap 0x8F8B599E=set_melee_stance 0x8F9930ED=event_entry_19 0x8FA4F46B=cuttable 0x8FAE5E8B=damage_friendly .

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0x94E9DBDD=crouch_stopped_to_prone_medium 0x94F2F1FA=site_ext 0x94F7F57D=substance_31 0x9500E64D=special_attack_physics_ext 0x95028350=entry_10 0x950FCCA7=hard_max_attack_targets 0x95148672=prefered_tutorial_race 0x951896C1=trooper_14 0x9518A1BE=detonate_requires_fully_wired 0x951DDDCA=unit_max 0x953AB64D=spawn_blood_splat_on_death 0x95434636=tp_field 0x954978D2=Panel234 0x9557656E=text_18 0x9558742C=stand_fast_to_prone_stopped 0x955DC696=death_reaction 0x95630600=min_weight_to_pay_attention 0x95662850=morale_damage 0x956721AE=upgrade_name 0x9567A12F=neighbour19 0x9569BCFF=combat 0x95731B0C=cheat_requisition 0x957374A5=prone_medium_to_stand_slow 0x9575D443=artillery_force_obey_los 0x958840FD=tp_defenses 0x95C47F27=spawn_random_squads 0x95C6E512=faith 0x95D4C89E=max_squad_entity_count 0x95D7D54D=fx_always_visible 0x95DBB7CF=able_to_uncapture 0x95E27C3E=Panel093 0x95E63BBB=Location0 0x95EA7FAD=hit_03 0x95ED1187=show_site_decal 0x96121290=squad_veterancy_ext 0x961C4B02=population_upkeep_threshold 0x963A43EA=tunnel_ext 0x964817E2=construction_complete 0x9649CD9A=crush_mode_actions_medium 0x964B2E96=add_on_motion_name 0x9655FC52=ai 0x965FE75C=anim_01 0x96614C02=combat_follower_cover_search_radius 0x966A6993=inf_produced_ptscalar 0x967EA48B=modifier_32 0x967FE773=event_extra_param 0x968121E4=stand_veryslow_to_prone_slow 0x96871A9C=16 0x9694E98D=penetration_multiplier 0x969B6E6C=wait 0x96A3FF53=damage_type 0x96B08AC9=onDeathDelay 0x96BD1D75=ability_eldar_shroud_event 0x96BE0B77=cloneNeighbour12 0x96BFEC27=blip_interval_3 0x96C9C620=area_effect_damage_scale_table 0x96D31A74=time_between_special_attacks 0x96DF0F5D=substance_30 0x96F5AE7D=Marker077 0x96FE1B01=material_bag .

0x971141E9=on_loaded_actions 0x9713E189=weapon_27 0x971C8AB5=criticals_on_ground 0x971D3994=collapse_size_medium 0x971FB2F9=cost_label 0x97201671=message_colour 0x9722F1C8=display_as_percentage 0x972607D7=combat_slot_01 0x97269052=tp_attack 0x97271530=secs_to_leapfrog_after_attack 0x9727E141=light_crushing 0x972F8010=backfire_delay 0x973F4334=garrison_radius 0x974A2549=toggled_recharge_time_on 0x97550DE9=critical_05 0x97604B57=ui_flash 0x97645744=usage_and_display 0x97670F57=damage_dealt_regeneration_factor 0x976B57E3=income_upkeep_munition_player_modifier 0x977213A5=squad_assault_ext 0x9772652E=weapon_48 0x97772963=modifiers_squad_13 0x977F28E1=eldar_heavy_flamer_hit_event 0x978406C9=show_range_reticule 0x9785628F=offhand 0x978C6B6B=offset_distance 0x978FEAE7=death_explosion_03 0x97956297=is_display_requirement 0x97956C57=unload_seconds 0x97A43A0F=hardest_max_attack_targets 0x97A4F01D=Panel051 0x97B85220=progress_recharge 0x97C9A04C=weapon_01 0x97CCBD8B=44 0x97D2C0AB=squad_cost_munition_modifier 0x97EDCF88=minimap_color_a 0x97F0F88A=repair_engineer_ext 0x97F9296F=minimap_colour_b 0x980F5643=this_structure_count 0x981723E9=ability_24 0x9818EFB3=tp_cw_hqs_emplaced 0x981C43DD=upgrade_row09_col08 0x9826855B=infupgrade_10 0x9838CCCE=squad_clone_ext 0x983B15F8=min_owned 0x984D5E5B=Panel054 0x98573530=alternate_walkable 0x9857599D=Marker113 0x9876EA34=mine_field_recharge_time_modifier 0x987CE904=move_type 0x988A3211=aide_station_ext 0x98921102=event_23 0x98C4B05E=range_alpha 0x98CF739F=suppression 0x98D00A2C=addon_06 0x98D2414B=leader_14 0x98D5DF35=attack 0x98D72D57=trooper_03 0x98D86D4A=munitions_ping 0x98D93C04=Marker045 .

0x98E0F42D=command_point_32 0x98E6205F=overwatch_delay 0x98E8B1A6=track_vertical 0x98EBA831=ability_11 0x98EC0C9E=local 0x98FB5AC1=activate_transport_ability 0x98FE66A7=abilities_repeat 0x9903C516=pivot_end_time 0x99089B97=ability_bonesong_event 0x9909B4AF=simmarker 0x9911D428=combat_slot_08 0x9918837D=crater_grass 0x991DDC85=repair_cost_modifier 0x9920071C=automatch_maps6p 0x992EBA0F=income_manpower_player_modifier 0x993B74D9=build_structures_menu 0x9952BD6B=properties 0x995725E8=97 0x995894F1=cloneNeighbour16 0x995ED441=territory_frontline_g 0x99623E2F=walkable_surface_ext 0x9965C117=ability_reinforcement_action_name 0x996ED3A3=occupied_building 0x9978D917=snap_surface 0x998413EA=squad_01 0x99898749=squad_cover_ext 0x9989F2BB=discharge_damage_radius_low 0x99A268C1=non_leader_actions 0x99BBC688=entity_18 0x99C8CE91=stand_fast_to_crouch_slow 0x99CFB602=new_slot_item 0x99DF6AE1=branch_texture 0x99DF960A=coal_decal_scale 0x99EB2EB7=damage_table 0x99F2DF87=repair_decrease 0x9A00898A=unit_08 0x9A05A839=passability_bag 0x9A0B380C=turn_plan_07 0x9A252263=target_ground 0x9A28C818=extended_sight_radius 0x9A39A496=20 0x9A3B20E4=max_attack_targets 0x9A48D85D=delay_detonate_ui_enabled 0x9A558FDC=inf_reinforced_scalar 0x9A68D905=entity_14 0x9A772948=trooper_15 0x9A85C076=critical 0x9A90069D=crouch_slow_to_stand_medium 0x9A9A9FBD=ter_manpower_gain_scalar 0x9AA321F6=tp_armour_axis_ostwind 0x9AA5A16C=ally_attack_here_action_name 0x9AAA7B03=range_weapon_modifier 0x9AB2F73A=Panel204 0x9AB7114E=rotation_rate_stand 0x9AC2ADF8=remain_delay_time 0x9AC2EBA0=coordinate_sync_event 0x9AD47B34=prone_fast_to_prone_slow 0x9AD6BDDB=art_object_name 0x9AD73B9C=ability_to_remove 0x9AE2D9F1=accuracy_multiplier .

0x9B084467=death_reaction_table 0x9B1C4A45=research_06 0x9B1C4EE4=stand_fast_to_stand_medium 0x9B26B782=weapon_usage_state_name 0x9B2E5E39=command_point_13 0x9B30C9A3=charge_max 0x9B34DAD1=sd_showsector 0x9B394F43=modal_attach_cancel 0x9B5019E4=tt_6 0x9B50D107=confirm_num_strobes 0x9B5F51F5=burn 0x9B718E69=nullpoint_minimap_texture 0x9B7DD97A=weapon_package 0x9B813396=maximum_multiplier 0x9B8577E7=apply_to_player 0x9B93F3C8=Panel045 0x9B98C051=income_requisition_player_modifier 0x9B9ADB1C=icon_entrench 0x9B9D05FB=unit_upgrade_08 0x9B9E5209=mult_select_repeat 0x9BAC361D=Panel156 0x9BBB8C85=critical_table_06 0x9BC07918=revert_multiplier 0x9BC403B8=booby_trap_enabled 0x9BE4B373=validate_all_sub_actions 0x9BE9713B=remain_time_strobe_off 0x9BFE11E5=squad_blueprint 0x9C00400F=scar 0x9C0C997D=Marker090 0x9C13CB80=cost_population_modifier 0x9C1B8C3A=Panel013 0x9C1CD2C3=selector_player_can_control 0x9C1ED7DF=default_highlight_reticule 0x9C217C32=squad_modifier_apply_ext 0x9C2698CC=prone_v_fast 0x9C328E03=upgrade_cost_fuel_modifier 0x9C34C0FA=selector_player_race 0x9C357C9C=ui_path_node_duration 0x9C3FA001=area_info 0x9C446331=casualty_in_pain_min_time 0x9C4585DF=cover_event_modifier 0x9C49741B=squad_07 0x9C5699DD=discharge_button_texture 0x9C5D2806=jump 0x9C5DB905=role_name 0x9C6324BB=super_type 0x9C726F6D=requisition_back_percentage 0x9C7A740D=style_07 0x9C85356E=hit_event_shake 0x9C8A705E=acceptable_type_04 0x9C975DA7=range_ignore 0x9CAA8486=reverse 0x9CB08514=cap 0x9CB4DDAA=team_scoretext_back 0x9CC6B8C8=Panel229 0x9CCC2639=stand_medium_to_crouch_veryfast 0x9CDE8178=modifier_27 0x9CE49539=prone_veryslow_to_prone_veryfast 0x9CF4C4B0=crouch_veryfast_to_prone_veryslow 0x9CF83DD4=group_taskbar .

0x9D004A31=crater_sand 0x9D091DCD=camouflage_enable 0x9D0C97EE=73 0x9D0EF84C=band_06 0x9D15C720=tp_armour_axis_stug 0x9D22724D=name_03 0x9D2404F2=production_requirements 0x9D277C21=unit2 0x9D293B2B=Panel096 0x9D2C82B9=syncdeathinfo_07 0x9D2DC51E=enable_melee_modifiers 0x9D3053F9=decay_lower_limit_percentage 0x9D350E0F=max_persistent_squads 0x9D39AF84=no_modifier 0x9D498CE3=event_20 0x9D5975C2=circle 0x9D59FAC9=ability_05 0x9D68143E=63 0x9D6A3FF5=104 0x9D7691EF=radius_multiplier 0x9D77FFED=role_06 0x9D8A7D9E=under_attack_timeout 0x9D9C62F4=death_reaction_02 0x9DA4B8B5=collision_type 0x9DB21C75=force_max 0x9DBFA914=damage_reduction_when_moving 0x9DC24A87=Panel103 0x9DC61BEA=ui_path_minimap_color_g 0x9DC8259A=auto_fire_hardpoint_10 0x9DCA44B8=actions_start 0x9DCD83C5=explosions_min 0x9DCEC401=in_combat_time 0x9DDB378A=single_shot_duration 0x9DE0FFD1=multiplication 0x9DE550B3=message 0x9DEDFDF0=initial_recharge 0x9DF14169=default_live_decal_name 0x9E115A8F=Marker121 0x9E186AF7=upgrade_35 0x9E28E633=type_unit_class 0x9E2A9796=upgrade_18 0x9E3A4757=maximum_replacements 0x9E3B2572=is_default_action 0x9E40D7F9=tense_dist_from_base 0x9E46F4FF=undoable 0x9E47A66E=focus_on_next 0x9E495A6F=on_loaded_squad_actions 0x9E585B12=prone_slow_to_crouch_veryfast 0x9E6329B8=section_01 0x9E6BB834=oncreate_motion_name 0x9E6E793F=modifiers_squad_17 0x9E899E1C=objective_highlight_reticule 0x9E9480D7=Marker106 0x9E98E12A=vehicle_engine_green 0x9EA2E420=can_rotate_in_slot 0x9EAAA98E=text_15 0x9EB4A9A5=weapon_30 0x9EB7E0DD=crouch_veryfast_to_prone_fast 0x9EBDC223=relocation_recharge_time 0x9EC10BE9=command_point_33 .

0x9EC2676B=marker_dmg_engine_rear 0x9ED2874D=share_parent_anim 0x9ED929D0=allied_cw_squadlist 0x9EDB5117=unit_07 0x9EDFFB11=inf_vet_axis_thirdrank_bonus 0x9EE1E78B=repair_ext 0x9EF5DF3F=Panel052 0x9F14FE67=tracer_name 0x9F297A88=surprises_idle 0x9F2D212B=camouflage_ext 0x9F317123=death_resource 0x9F3FB293=propbig 0x9F57222D=ter_fuel_gain_scalar 0x9F6160B3=ghost_hidden_until_seen 0x9F740C6A=nr_entities_07 0x9F77DF97=tp_armour_cw_stuart 0x9F999D1F=unit_02 0x9FA46A8D=Marker135 0x9FA8B83A=tp_defcover 0x9FB644B1=research_02 0x9FB83A65=ui_priority 0x9FC8CF95=subactions 0x9FC99869=morale_maximum_squad_modifier 0x9FCBCD1F=unit1 0x9FD5B2B2=17 0x9FEDCAA9=target_special_validation 0x9FF153C9=ai_info 0x9FF18ED3=name_id 0x9FF37EB7=dark_eldar_raider 0xA00061CB=add_while_moving 0xA02475C3=squad_upgrade_ext 0xA04A8401=broken_min_time 0xA052614D=no_retrigger 0xA0565376=sight_radius_modifier 0xA06A5D99=enable_trigger_abilities_in_hold 0xA0B6CA5E=construction_menus 0xA0C3D0E7=upgrade_40 0xA0C47715=tt_primary 0xA0CE7012=is_summon 0xA0D0DC2A=damage_weapon_modifier 0xA0D20BF7=squad_team_weapon_ext 0xA0EAD5F1=name_02 0xA0EAEB5D=facing_only_enable 0xA0EC9E7E=modsquad 0xA0FA6880=hit_02 0xA1061C90=event_entry_01 0xA10907C0=anticipation_event_name 0xA10D4DF4=squad_rampage_ext 0xA10D5122=collapse_size_huge 0xA10D8F91=submenu 0xA116A34B=Marker062 0xA122C2B8=dirt 0xA12E7B17=scoretext 0xA13B6B52=no_leapfrog_within_radius_of_target 0xA14C3510=crouch_medium_to_prone_veryslow 0xA14F3482=apply_to_entity_type 0xA15F8070=spawn_ext 0xA16505F1=construction_type 0xA16805DB=crouch_stopped_to_stand_medium 0xA17DCEC9=band_07 .

0xA184FB19=hit_entity_event_name 0xA19C1C52=melee_attack_move_defend_radius_percent 0xA1AB6FCE=construction_menu_entry_01 0xA1B1A1A9=event_entry_07 0xA1B8E4DB=death_explosion_15 0xA1BA6ACE=unit_09 0xA1CC5CDC=air_dropped 0xA1CF9D3A=weapon_37 0xA204D783=use_crouching_posture 0xA2091323=requires_removal 0xA21F4D3F=always_revealed_in_fow 0xA2222336=ignore_while_calm 0xA22565AD=ui_path_minimap_color_r 0xA24C6FE3=tactic_range_override 0xA265C746=modifier_class_name 0xA279183E=ui_ext 0xA279321E=automatch_defaults_wxp 0xA27FF160=cover_blocking 0xA295533B=tp_modifier 0xA29BBBCF=casualty_return_player_modifier 0xA29F6F74=tacmap_icon 0xA2A412CB=Panel065 0xA2CB55DA=veil_of_darkness2_ext 0xA2D401EE=Panel147 0xA2D8BF63=setup_time 0xA2E81640=blocked_area_attack_time 0xA2EAF126=require_no_shot_block 0xA2EE8C7D=scavenge_resource 0xA2F41D77=tp_aim 0xA2FB42E8=critical_actions 0xA3038A69=load_seconds 0xA30C13A5=critical_warning_time 0xA31534BC=host_migrated 0xA31E04BA=pinned_reload_multiplier 0xA3247DB0=glider_wing_right 0xA3312F9F=class_10 0xA33133CB=faith_per_second 0xA33FA6E1=target 0xA3511ECB=leader_11 0xA3570F72=chaos_marine_race 0xA35A50F8=crouch_stopped_to_prone_slow 0xA35F3A12=death_section_07 0xA361641C=prone_medium_to_stand_veryslow 0xA3688693=enable_trigger_attack_in_hold 0xA3732BEC=critical_table_05 0xA38033A4=mob_ext 0xA39459EC=destroyed_ground_wall_to_entrance_chance 0xA3985E99=force_attacker_memory 0xA39F31F0=reinforce_radius 0xA3A8CA9C=can_do_facing 0xA3CA6301=modifiers_while_concealed 0xA3E07EE3=ork_race 0xA3E14474=automatch_maps4p 0xA3E57312=time_range_between_planes_minimum 0xA3EEABED=interpolate 0xA3EFFA53=help_text_9 0xA3F0A8CB=setup 0xA40E2FE5=move_enable_modifier 0xA41A8638=apply_to_ability 0xA41F2424=high .

0xA4230577=player_18 0xA43DDB7F=disable_area_effect_on_overflow_slot 0xA45967A2=extended_sight 0xA45C57C4=prone_medium_to_stand_medium 0xA4697026=morale_break_event_space_marine 0xA4777491=charge_event_name 0xA47E6C3A=mud 0xA483EC3D=unload_delay 0xA484DA81=locomotion_crouch_medium 0xA4913869=face_backwards_when_flying 0xA4A3E31C=modifier_25 0xA4AE586E=strat_ebp 0xA4DED6BE=enable_abilities 0xA4EC6646=critical_07 0xA4EF0E0F=cooldown_time_name 0xA4F14EB8=fire_cost_requisition 0xA4F8BAF7=stance_stand_ground 0xA4F910F1=construction_menu_09 0xA504FCF5=decay_to_lower_limit_time 0xA517D43C=Panel144 0xA518E0C4=blip_interval_7 0xA51DA200=event_cue_toggle_non_critical 0xA53BD5BA=hold_unit_type_for_locked_squad 0xA53EA58A=hit_05 0xA54E88D1=stand_slow_to_prone_fast 0xA55B0BD0=left_flank 0xA55D0330=Panel031 0xA566987B=min_health_percentage 0xA56E5248=spawn_usable_body_on_death 0xA570BF7F=death_explosion_20 0xA57E7F8F=morale_break_event_ork 0xA5850D87=name_16 0xA58A1CA5=default_choice 0xA5A319D2=ui_strong_abilitybtn 0xA5EA70EE=is_sight_blocking_when_dead 0xA5F966B9=air_unit 0xA5FA18DA=resource_contained_munition_modifier 0xA5FE9E5C=squad_19 0xA5FEA25C=upgrade_row04_col03 0xA60F62AB=combat_slot_09 0xA61152A8=prone_fast_to_stand_medium 0xA6128476=build_multiplier 0xA6152941=final_damage_multiplier 0xA622BD77=banner_texture 0xA623B049=discharge_max_radius 0xA6266DF6=state_name 0xA628DF5C=enable_hardpoint_12 0xA62A487D=destination_height_offset 0xA62F201A=strategic_point_ext 0xA631786A=ui_area_selection_target_offset 0xA6340474=Panel128 0xA63EA55F=progress_ui 0xA6514A85=received_suppression_squad_modifier 0xA67122CF=rate_17 0xA671C9C7=blip_interval_4 0xA672FA46=Marker111 0xA68FADBC=obb_selectable 0xA694CB84=iterations 0xA6B8EB9A=mob_value 0xA6B97A1B=death_reaction_08 .

0xA6BB07EE=attackmove_move_type 0xA6C3341E=projectile_spawn_pos 0xA6C5AA43=spawn_away_from_threat 0xA6C6F331=cycle 0xA6D62FB9=squad_target_filter 0xA6D67CE3=invalid_secondary_diffuse_a 0xA6EE6019=suppression_friendly 0xA6F3D460=projectile_pass_through 0xA703091B=delay_time 0xA7067A00=btype 0xA715EA3D=tp_slag 0xA7269BCD=population 0xA742913D=tool_tip_requirements 0xA748E4B2=Marker128 0xA7492533=substance_45 0xA750AD8C=fuel_back_percentage 0xA755F950=time_to_delay_after_pivot 0xA757C8A6=wire_all_points 0xA764F9A2=dot_texture_invalid 0xA773BC8C=stand_stopped_to_stand_medium 0xA79C14AD=vs_heavyarmor 0xA79F7FF4=reverse_pivot 0xA7A210DF=can_drop 0xA7A33436=Panel107 0xA7AD7AD0=ntity_blueprint 0xA7BAC3B1=received_penetration_modifier 0xA7DA8224=modal_droppod_cancel 0xA7E0F917=tilt_scatter_chance 0xA7E26692=selection_squads_single 0xA7F8026B=weapon_35 0xA80BB3A8=Marker012 0xA8131359=upgrade_34 0xA8134CB1=post_firing_aim_time 0xA815F7C8=trooper_19 0xA8175F2B=ability_07 0xA819D408=projectile_ext 0xA81D0697=9 0xA830E222=cursor_ghost_blueprint 0xA83B1E3A=secs_before_allowing_retarget 0xA83F54F8=equal_to 0xA840C81B=target_search_area 0xA841F53D=is_deepstrike 0xA848D5AD=upgrade_05 0xA855783E=uses_requesition 0xA85B6224=taskbar_mouse_blocker_01 0xA86062D5=Marker139 0xA8651476=directional_offset_forward_max 0xA86894AD=repeat_time_start 0xA86E91D7=rear_facing 0xA8738179=can_attack_air_units 0xA87864C1=upgrades 0xA87EC3ED=75 0xA88A4C99=help_text 0xA896AF37=replace_when_done 0xA8974D60=enemy_opacity_while_active 0xA8AD1C21=combat_melee_damage_modifier 0xA8B48EAD=property_11 0xA8C36530=enable_can_repair 0xA8CD830B=upgrade_row08_col09 0xA8D50900=text_color .

0xA8DA5AF3=scale_z 0xA8E9064D=no_rotate 0xA8FA24B6=sd_draw_lock_status 0xA8FE907A=hit_material_shingle 0xA9028F3D=squad_entrench_ext 0xA939E4A1=construction_transition_time 0xA94AB560=camouflage_stance_bag 0xA967B869=87 0xA96D7D4E=ui_event_cue 0xA96FED03=message_colour_b 0xA972886D=morale_armour 0xA973A85E=ability_cost_fuel_modifier 0xA9759650=possession_progress 0xA976892F=Marker126 0xA9801E36=Panel069 0xA9807441=tree_colour_b 0xA9923988=construction_state_name 0xA9B155E1=production_style_id 0xA9C1512F=badge_texture_name 0xA9C724D9=synckillinfo_11 0xA9CF0AC8=prone_slow_to_prone_medium 0xA9D681E9=follower_drift_cap 0xA9DA9C0D=help_text_6 0xA9DB2BD9=Panel174 0xA9E91373=squad_face_direction_radius 0xA9E94075=resource_rate_high 0xA9F8D1A0=selected 0xAA0101C5=crouch_veryfast_to_stand_fast 0xAA0F88A6=section_03 0xAA247CC8=hotkey_text 0xAA25A55D=command_point_03 0xAA47B02B=locomotion_prone_fast_alt 0xAA557057=50 0xAA5B69BE=prone_slow_to_prone_stopped 0xAA5C4ADA=sight_package 0xAA5FB4A1=applied_bonus_player_modifier 0xAA60A1CF=automatch_maps2p 0xAA70196B=self_attack_here_action_name 0xAA79F986=Panel237 0xAA7B99DC=spawn_slot_a_bodies_requirement 0xAA90A2D3=Panel160 0xAA911D6F=prone_stopped_to_stand_medium 0xAA92228F=Panel261 0xAA9972EA=bool 0xAA9E862A=locomotion_ 0xAA9FEFEB=get_back_up_health_percent 0xAAA2710C=text_flash_interval 0xAAB2548C=unit_10 0xAAB456EF=offset_scale_z 0xAACDF2A0=colour_begin_b 0xAAE178E6=Panel151 0xAAFC88D0=Marker136 0xAB00368D=priority_12 0xAB088630=modal_jump_cancel 0xAB0DF898=victory_point_importance 0xAB24B7FC=Marker130 0xAB343C9B=been 0xAB3BDA91=max_entity_attention_range 0xAB678B03=tp_light_vehicle 0xAB6CEC8C=health_rangedamage_received_1_modifier .

0xAB6E0185=charge_modifier_toggle 0xAB862606=82 0xAB88BE54=pass_through 0xAB9FF30C=is_ping_send_type 0xABA5AA87=dr_terrainrect 0xABB1EB8D=disable_parent_hardpoint 0xABB567AF=Panel017 0xABBCF0A9=line_width 0xABC6D5B2=obj_secondary_ping 0xABC7EAFD=speed_rotation_time_modifier 0xABCFBB71=melee_ext 0xABD594E6=locomotion_prone_veryslow_alt 0xABD734BA=prone_medium_to_stand_veryfast 0xABD9A9FD=cloneNeighbour03 0xABDF9271=command_possess 0xABE6521A=unit_type06 0xABE9B9B5=originalID 0xAC0597D9=Panel161 0xAC09D048=stand_veryslow_to_prone_veryslow 0xAC09EDF3=stand_fast_to_stand_stopped 0xAC16E247=event_param_end 0xAC16F48E=ground_hit_rate_burst_weapon 0xAC25F41E=squad_jump_ext 0xAC2B55AC=92 0xAC2F863F=stationary 0xAC316CD7=type_target_assault 0xAC35B553=trooper_18 0xAC35EB6D=colour_end_g 0xAC39407A=spawner_enable 0xAC511B42=cease_fire 0xAC52A24C=anim_table 0xAC5A0ACD=fileTime 0xAC8A7377=Panel171 0xACA34F84=global_recharge 0xACAFDC35=attach 0xACB0ACDA=band_14 0xACB8553D=cover_table 0xACD1570F=121 0xACD6A1F8=prone_veryslow_to_stand_fast 0xACD854EF=orks 0xACEA116E=sector_colour_a 0xACF0EC05=leader_indicator_decorator_widget_name 0xACFFBF1C=is_in_spatial_bucket 0xAD0469DC=upgrade_row08_col01 0xAD06A903=prop 0xAD2C9E21=ui_title 0xAD428FC2=Marker087 0xAD4B2518=modifier 0xAD52F8CF=tooltip_txt 0xAD5A0D2E=indicator_04 0xAD5A6087=required_18 0xAD5E9514=special_attack_20 0xAD670E0F=fire_cone_weapon_modifier 0xAD6B39EC=weapon_03 0xAD7A62E0=territory_frontline_b 0xAD7DEAF6=default_fuel_a 0xAD87DCEB=holy_passion 0xAD8C244B=squad_hold_ext 0xAD8FD22F=construction_menu_entry_02 0xADB154B4=stand_medium_to_stand_slow .

0xADB1DAE9=territory_frontline 0xADBEC7AC=image_flag_filename 0xADC72297=once_only 0xADD49319=squad_action_apply_ext 0xADD6A105=leader_7 0xADDA50B8=Panel182 0xADE36938=rate_09 0xADE4F4D0=Panel195 0xADE5F0F2=use_long_path 0xADF1F937=marker_extension 0xADF245C5=ui_tacticalmap_bag 0xADF6C0F5=border_line_color 0xADF98377=Location16 0xADF9952A=three_point_turn 0xAE03DCDE=child_jump_event 0xAE18F3A0=armour_value 0xAE1E4B1A=ability_06 0xAE286425=cloneNeighbour00 0xAE2D206F=priority_10 0xAE2FE990=dot_texture 0xAE318355=sector_mouseover 0xAE350310=repeat_radius 0xAE45C031=toughness_suffered 0xAE4FF465=entry06 0xAE5AE74D=team_local_g 0xAE5B51EB=substance_23 0xAE602392=random_action_04 0xAE644E5B=entrenched_squad_blueprint_name 0xAE6F4667=minimap_color_b 0xAE950361=snap_height_map 0xAEA3D3B7=54 0xAEA69CFF=group_move_mult_scale 0xAEA7E6E4=blip_interval_0 0xAEAD733A=target_info3 0xAEAE61F2=cloneNeighbour10 0xAEB14A18=acceptable_type_18 0xAEB9C0C0=squad_morale_ext 0xAEC8C17D=death_section_10 0xAECB0D9A=lose_message 0xAEDCE03F=crouch_veryfast_to_crouch_slow 0xAEE51B1B=info_point_active 0xAEEB881F=rate_03 0xAEEBCDDF=income_cap_munition_player_modifier 0xAEF0789D=Panel221 0xAEFAD73E=directional_texture 0xAF017485=reload_show_progress 0xAF18F217=combat_slot_offset 0xAF18F997=Panel176 0xAF2EC0A0=capture_squad_blueprint_axis_panzer_elite 0xAF37A0B0=default_weapon_modifier_hardpoint3 0xAF3D38F2=Panel203 0xAF4C51FA=tp_ability_activation_targeted 0xAF4F8402=weapon_motion_name 0xAF5C0C38=damaged 0xAF7728AA=tp_ability_activation_timed 0xAF794B07=80 0xAF7C3A94=addon_14 0xAF7D02AC=hardpoint_03 0xAF8B16B3=entry14 0xAF900ED4=tech_tree_tier .

0xAF97A8B0=disable_unload 0xAF9A27E6=enable_health_damage 0xAFA9A3D8=substance_48 0xAFAC77BA=required_13 0xAFAD8950=splat_only_splat_seconds 0xAFB5CAD6=sweeping_information 0xAFBFE4AC=sim_animator_info 0xAFCAC14F=destination_offset_from_target 0xAFD83297=tp_areasweep_in_to_out 0xAFDF7D9A=take_possession_duration 0xAFE08777=heavy_cover 0xAFE192F1=metamap_difficulty_modifiers 0xAFE2F67E=fire_aim_time_multiplier 0xAFE79C86=trooper_13 0xAFEB956D=trooper_04 0xAFF523E3=ability_actions 0xB008F868=nr_available_spots 0xB0134DA8=dot_angle 0xB01EF7A4=forward 0xB0243790=prone_slow_to_prone_veryfast 0xB0360198=slot_delay_seconds_min 0xB05C7C6C=remain_strobe_time_off 0xB06B0615=min_range 0xB0743820=apply_to_squad 0xB07AAE71=has_ui_button 0xB07AF10A=fire_at_building_combat_slot 0xB07E8DA8=ai_tactic 0xB0868A2E=min_attack_range 0xB0916E2F=distance 0xB092A7B0=prone_medium_to_stand_stopped 0xB0B02F9D=dot_centre_height 0xB0BF99BF=weight 0xB0C2B4A5=ownership_state_name 0xB0D49494=rebuilt_entity 0xB0DD8F0C=seconds_after_death 0xB0E5A3E8=critical_02 0xB0ED92C6=override_help_text_list 0xB0FAC185=ui_strong_selectallshield 0xB0FC56EA=synckillinfo_09 0xB1004765=Marker123 0xB112FCC3=default_manpower_b 0xB124D1FF=cover_light 0xB127BB23=prone_slow_to_stand_veryfast 0xB12B11E7=Panel100 0xB13796C3=synckillinfo_03 0xB167155A=range_x 0xB18803D5=dead_decal_fadein_time 0xB1901558=priority 0xB19184F1=stand_slow_to_crouch_stopped 0xB199C398=remain_strobe_alpha_off 0xB1A553D6=command_point_26 0xB1B9393D=reveal_for_decryption 0xB1C00865=attack_individuals_action 0xB1CA1389=hit_material_wood 0xB1D5783A=inf_vet_cmnw_firstrank_bonus 0xB1D95454=hide_ingame_veterancy_art 0xB1E3F5CA=shot_delay_time 0xB1E70777=modal_attack 0xB1EC6B5F=attention_gen_ext 0xB1F7AE15=period .

0xB1FD0846=substance_29 0xB201BA0F=resource_sharing 0xB2043D8F=salvage_rate 0xB205543A=building_02 0xB20D2704=ability_aura_event 0xB22112D6=cement 0xB224D646=income_fuel_player_modifier 0xB2268F59=stand_fast 0xB227C981=hit 0xB2318622=burn_ext 0xB237F32D=do_ability 0xB239D088=Panel222 0xB23E9700=spawn_position_scatter 0xB24677B4=percent_of_target_cost_for_full_repair 0xB2546B10=tp_infantry_soldier 0xB25F421E=enable_hardpoint_05 0xB26B10BB=cover_formation_table 0xB27007E2=64 0xB271A51B=style_04 0xB2775A65=hardpoint_15 0xB2896AD2=live_decal_fadein_time 0xB2968B64=upgrade_complete 0xB29B259E=has_friendly_fire 0xB29D6DFC=charge_modifiers 0xB2ADADAA=tp_building_bunker_emplacement 0xB2B00A66=ui_strong_commandbtn 0xB2B2AE8B=occlude_others 0xB2B818B5=upgrade_row00_col01 0xB2B84B0F=ability_healing3_event 0xB2C26A2A=scan_cycle 0xB2CFE9D7=nr_entities_01 0xB2D4FE66=special_attack_07 0xB2D75BFB=Panel230 0xB2DFB4C1=exploder_ext 0xB2E1F2F5=prone_fast_to_crouch_veryfast 0xB2E6CB6E=text 0xB2FA57FF=animation_name 0xB2FAA647=set_posture 0xB2FEBBDA=gift_fuel_player_modifier 0xB305B8EE=event_entry_05 0xB30D9488=stand_slow_to_crouch_medium 0xB310377F=tp_z_bunker 0xB311E6F3=distance_scatter_ratio 0xB316CE83=property_00 0xB32EA1DE=entry_19 0xB332ED02=36 0xB3338746=toggle_off_ai_tactic 0xB339E974=command_point_19 0xB33F3315=crouch_veryfast_to_prone_slow 0xB34467E3=Marker125 0xB3474408=ui_weak_prodqueue 0xB3555BE6=style_05 0xB37102DB=rate_12 0xB37A2B21=invalid_secondary_texture 0xB3881B9E=ability_26 0xB38FE4A1=tool_tip_recharge 0xB3B0E588=ability_32 0xB3BB094F=crouch_slow_to_stand_fast 0xB3C65021=squad_20 0xB3DFB8E4=kill_enemy_at_percent_life_cooldown_time .

0xB3E16426=disable_moving_firing 0xB3F13008=marker_tread_dust_side_rear 0xB3F1B082=desc_id 0xB3F3B3EA=event_04 0xB400237B=fire_aim_time 0xB406E415=scoretext_g 0xB40BEA87=style_02 0xB40F9CFC=flame_change_per_sec 0xB4105714=is_collide 0xB4119A32=Marker082 0xB4144D23=ability_13 0xB43F3179=destination_search_radius 0xB44B6858=axis_building 0xB44B6CA6=nr_entities_10 0xB45B6A10=band_26 0xB469B4EE=crouch_medium_to_prone_fast 0xB47DCD36=ve_cmnw_firstrank_bonus 0xB48093FF=upgrade_row06_col01 0xB48E8DD0=type_holdable 0xB4966B1B=reinforcement_queue_button 0xB499C76E=stay_in_pathfinding_after_dead_time 0xB4B714A8=veterancy_rank_info 0xB4BA9E33=78 0xB4CEF374=cover_heavy 0xB4D49FAE=vehicle_engine_yellow 0xB4D85726=suppressed_burst_multiplier 0xB4DD6C90=secs_between_leapfrogs_min 0xB4E82E56=stop_translation_frame 0xB4EE6DD6=max_capture_crew_size 0xB4F6AC05=infupgrade_06 0xB5009404=phase_up 0xB505662C=fatal 0xB529B20A=impass_area_check_playable_area_only 0xB52E66ED=colour_a 0xB54383E2=ability_17 0xB547338B=personnel_cap_player_modifier 0xB5506A81=portraits 0xB5513A09=ork_pop_req_image 0xB55BA5E1=designer_strategy 0xB5678513=burst_pattern_enable 0xB5683205=ui_weak_tacmapexitbtn 0xB569A950=help_text_8 0xB576C758=take_possession_anim_name 0xB57F7372=building_engineer_ext 0xB5889A2C=auto_fire_hardpoint_07 0xB5954830=team_size2 0xB59A1C49=ability_requirements 0xB5A24D5C=body_count_limit 0xB5A765B8=broken_min_morale 0xB5B5955A=skid_look_ahead_time 0xB5B812C7=enable_hardpoint_04 0xB5B9B20C=critical_icon_prefix 0xB5BC8338=entry08 0xB5BF6643=research_19 0xB5CE99EB=acceptable_type_12 0xB5D2F2D1=tp_building 0xB5E9E136=weapon_29 0xB5FC4B17=build 0xB61272C7=ability_min_range_modifier 0xB612F6CD=neighbour03 .

0xB623A17A=stand_stopped_to_stand_veryslow 0xB625F9E4=colour_b 0xB63254C4=upgrade_row04_col07 0xB69AA1B2=tp_entity_and_squad_entity 0xB69D5B4B=max_medic_cap 0xB6A65CA8=ui_decorator_action_04 0xB6A6DDE6=Panel019 0xB6B7EC8A=player_team 0xB6C80569=max_owned 0xB6EB0855=small_image 0xB708F127=speed_deceleration_time_modifier 0xB70B0611=upgrade_row07_col09 0xB70D602E=indicator_02 0xB7351B87=weapon_36 0xB73579A5=cursor_good 0xB743CCAD=ability_duration_modifier 0xB744FEA7=touchdown_height_offset 0xB745E270=prone_slow_to_prone_veryslow 0xB756C6A7=tp_armour_pe_hummel 0xB75E0F02=building_lost_scalar 0xB776891A=reveal_area_on_death_time 0xB77C9600=element_left_flank_formation 0xB77D4C07=completed_addon_button 0xB78792EE=Panel091 0xB7A6A35E=upgrade 0xB7AA92F0=type_ability_super 0xB7CDCDBE=touchdown_actions 0xB7D6052A=type_ai_class 0xB80223F5=selection_event 0xB83F2EE4=infupgrade_07 0xB85481D2=inf_weapons_acquired_bonus 0xB8589A3B=event_39 0xB873B21B=prone_slow_to_prone_slow 0xB874B2E2=total_frames 0xB8864CE8=event_entry_15 0xB8AD17D5=tp_mod_usage_enable 0xB8B6B5A8=item_uses 0xB8BCDBB5=style_08 0xB8C2CD97=tp_light_building 0xB8CE9CF8=height 0xB8D0CC2F=crouch_fast_to_stand_fast 0xB8DA1429=infupgrade_01 0xB8DD5FB7=income_cap_support_player_modifier 0xB8E57686=ammo_minimap_texture 0xB8EC4BD1=construction_menu_04 0xB8F8793A=special_attack_10 0xB8FB1DAE=prone_stopped_to_prone_slow 0xB8FC682F=armour_type 0xB901FB52=prone_fast_to_prone_veryslow 0xB902A63C=trooper_05 0xB90A2F41=projectile_path 0xB90EC0D1=ui_strong_upgradebtn 0xB9144EC5=unload_modal 0xB91847BF=death_explosion_18 0xB9215EFD=is_sight_blocking 0xB92D5CF1=modifiers_squad_16 0xB93505D8=upgrade_row02_col01 0xB937DF75=has_auto_uncapture 0xB93C3A73=veterancy_rank_05 0xB94AA9FA=inf_vet_allies_firstrank_bonus .

0xB95C3167=max_slope_for_non_climbers 0xB9889A82=armour_add 0xB98A17E4=tp_stance_ceasefire 0xB98BFB0A=veterancy_rank_03 0xB990FC8C=ui_effective_against 0xB99CF04A=random_direction 0xB9A5E693=clone_colour_two_r 0xB9C1BCB8=sd_draw_morale 0xB9C3ECB6=build_zone_shaded_colour 0xB9D69704=deflection 0xB9E7E5B6=squad_availability_ext 0xB9FC1B1F=texture_slow 0xB9FF4076=start_radius 0xBA028047=motion_name 0xBA0340A0=importance_override 0xBA125B5B=turn_plan_03 0xBA1956DD=roof 0xBA2B77C0=crater_debris 0xBA331AF5=armour_piercing_types 0xBA3394B9=Marker124 0xBA4B7A86=Panel086 0xBA4E92AF=aftermath_ext 0xBA4F286F=hit_10 0xBA56DECC=ooc_target_ext 0xBA64468C=spawned_entity 0xBA824468=prone_fast_to_stand_stopped 0xBA840FA0=substance_02 0xBAB343BB=45 0xBAB8A00B=section_10 0xBAB9A46B=stand_slow 0xBABABC8B=event_06 0xBAC78861=upgrade_row09_col01 0xBAC98546=14 0xBAC989C1=18 0xBACAC71E=vehicle_tactic 0xBAE440BD=ui_hotkey_name3 0xBAE48AD8=souls_radius 0xBAE5CDB1=move_aim_to_home 0xBAE6A660=click_event 0xBAF6B373=income_cap_requisition_player_modifier 0xBAFF9AB8=substance_06 0xBB0B16B8=squad_combat_behaviour_ext 0xBB11CC3B=start_tick 0xBB197C63=weapon_46 0xBB1B5DC0=crouch_veryslow_to_stand_veryfast 0xBB2BBBA7=tp_mobile 0xBB3408A4=munition_resource_per_tick_modifier 0xBB48411B=local_max_limit 0xBB4FAF27=07_soldiers 0xBB50C932=stand_veryfast_to_prone_slow 0xBB5A22C5=ui_game_item_info 0xBB69881E=hero_select_repeat 0xBB81649C=capture_progress 0xBB81F69E=squad_paradrop_ext 0xBBAF0550=textcolour_green 0xBBB22222=nr_entities_13 0xBBB57D85=toggle_taskbar 0xBBBFDA94=max_allowed_slope_height 0xBBF06CCC=troop_scatter_min_flee 0xBBF2098B=killer_motion_name .

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0xCA4F3408=55 0xCA584E7B=stand_fast_to_prone_slow 0xCA69DA12=default_manpower_a 0xCA6D4317=facing_ignore 0xCA7041DD=squad_mine_defuser_ext 0xCA87789A=trigger_suppression_enable_squad_modifier 0xCAB28EE7=ui_super_ability 0xCAB31CEB=ter_sectors_captured_scalar 0xCABF4BBA=Marker008 0xCAC010A3=event_10 0xCAC1BC22=max 0xCAD74590=ability_ordered_event_mp 0xCAD7DC93=time_spent_at_casualty_until_attach 0xCAE926E0=melee_leap_min_time_separation 0xCB0061F0=post_death_event_delay 0xCB06988C=landing_speed 0xCB0FD766=sd_draw_melee_debug 0xCB264998=max_traverse_left 0xCB41D15C=time_stretch_factor 0xCB5DCEE8=collapse_size_large 0xCB5E07D5=distance_bracket_count_ground 0xCB604E43=cursor_cover_direct_heavy 0xCB68CA1F=upgrade_02 0xCB692B6F=ability_word_of_the_emperor_event 0xCB729C5A=death_section_05 0xCB9D3D3D=support_cap_player_modifier 0xCBA5498C=cover_stealth 0xCBAD9576=scoretext_b 0xCBB3ECEA=percent_to_pull_toward_cover_on_soft_selection 0xCBCF67CE=cover_object 0xCBD84D16=population_required 0xCBDA91A3=moving 0xCBDC51F6=interval 0xCBDEC7F1=manpower 0xCBE3406C=is_invincible 0xCBE59471=prone_veryslow_to_prone_stopped 0xCBF16BC6=progress_bar 0xCC03B4B4=name_12 0xCC104F0A=prone_slow_to_stand_stopped 0xCC183730=sections 0xCC3CCED9=Marker053 0xCC508660=deploy_breakdown_time 0xCC5514E9=go_down_time 0xCC6626AE=burn_down_seconds 0xCC68E2EC=squad_formation_bag 0xCC71C1E1=prone_medium_to_crouch_slow 0xCC854BD5=clone_lifetime_offset 0xCC879B90=substance_35 0xCC8B8473=receive_weapon_cover_modifiers 0xCCA6B0E2=apply_removal 0xCCA960B7=special_attack_13 0xCCB6D00E=modal_teleport 0xCCD135BC=91 0xCCD15DAA=squad_04 0xCCDD4FAC=jeep 0xCCE43A86=angle_1 0xCCEE6D9C=Panel095 0xCCF8FA24=tp_smoke 0xCCFE5BA4=ignore_invulnerability 0xCD1043F3=3 .

0xCD11367E=modifier_table 0xCD159A00=weapon_47 0xCD1B7CFC=tool_tip_title 0xCD35F19E=sd_force_synckill 0xCD4339D9=shared_timer 0xCD4B681F=height_initial 0xCD4D6E0E=check_terrain 0xCD51558C=ui_hotkey_name 0xCD5521C2=event_37 0xCD652B7C=marker_ground_m 0xCD68CDB6=num_slots 0xCD77C6A3=delay_bracket_change_chance 0xCD82AAA3=image_ambient_building_use 0xCD85B7E6=weapon_damage_table 0xCD8D94DE=safety_value 0xCD93D8F7=disable_combat 0xCD98BB68=Marker120 0xCDA5C513=Panel049 0xCDAB8218=action_progress_variable_name 0xCDB4948E=Panel143 0xCDB609D9=max_range_weapon_modifier 0xCDB98419=ve_allies_secondrank_bonus 0xCDBF2CB8=duration 0xCDD39D84=tp_vehicle_allies_105mm_howitzer 0xCDD4E0D0=tp_armour_axis_panther_skirts 0xCDDD5B63=prone_fast_to_stand_fast 0xCDE147AD=troop_scatter_radius 0xCDE91C51=crouch_veryfast_to_crouch_stopped 0xCDEBC8C1=prone_veryslow_to_stand_medium 0xCE05C636=requirement_table 0xCE13CE6C=Panel106 0xCE14B73E=weapon_42 0xCE1AA1C8=Panel115 0xCE1B5DF0=tool_tip_ok_power 0xCE1D8CC7=require_standing 0xCE1E7D75=acceptable_type_11 0xCE2A4A24=ui_path_minimap_duration 0xCE2AFA43=must_be_in_territory 0xCE305446=move_dest_cover_search_radius 0xCE38ADD4=cursor_ghost_blueprint_offset_vertical 0xCE3CCEA3=resource_rate_standard 0xCE77B4D0=command_requirements 0xCE7C370F=section_07 0xCE7C7F72=on_detonate_actions 0xCE7F99F9=substance_14 0xCE8D57C0=preferred_slot 0xCEA04251=possess_entity_max_radius 0xCEA50163=locomotion_crouch_fast 0xCEBFBBA2=value_to_percent_ratio 0xCED52D05=tp_object_metal_stone 0xCEE68EFF=crouch_slow_to_crouch_veryfast 0xCEE79CAB=squad_10 0xCEE870FD=chance_to_leapfrog 0xCEEA26D7=tp_garrison_halftrack 0xCEECB3BB=prone_stopped_to_crouch_medium 0xCEEF6917=space_marine_race 0xCF063EBB=return_health_fraction 0xCF1A3488=upgrade_16 0xCF3454BD=Panel088 0xCF4B0DF4=stand_veryfast_to_crouch_slow .

0xCF4B4994=weapon_05 0xCF4D4A88=ui_path_minimap_color_b 0xCF4DAFB1=healed 0xCF50FB00=take_possession_progress_name 0xCF5184A7=distance_01 0xCF650F8E=neighbour17 0xCF6604D5=positional_away 0xCF69A742=marker_tread_dust_side_l 0xCF69D2F0=player_owned 0xCF6B0485=prone_stop 0xCF6EF2D0=fx_building_hit_delay 0xCF720BB5=always_visible 0xCF7B80DB=initial_value 0xCF819AF5=upgrade_row02_col03 0xCF8857AD=combat_slot_04 0xCF89C3EF=frequency 0xCF8E511B=tp_negative 0xCF9A5685=space_marines 0xCF9B7D58=death_fadeout_curve 0xCF9C2FEB=next 0xCFAF7928=stand_fast_to_crouch_stopped 0xCFB912FD=simsquad 0xCFC53EB7=entry02 0xCFC9679F=display_health_bar 0xCFCE5B85=impass_amphibian 0xCFDE7CE7=territory_frontline_r 0xCFDF3051=secs_to_hold_on_cover_spot_min 0xCFE419B4=crush_medium 0xCFE8293B=general_ping 0xCFED0C91=cover_type_table 0xCFF0B2A9=Location14 0xCFFC969A=research 0xD00449A2=desync_action_name 0xD005B1EE=default_critical_damage 0xD008F150=distance_03 0xD019E6B7=tp_mod_apply_to_entity_type 0xD01B8706=secondary_objective_height 0xD03DAD7D=Panel185 0xD0414765=Building 0xD063FECA=min_completed 0xD0644D08=clone_colour_ally_one_b 0xD0686006=Panel102 0xD076EF31=in_combat_modifiers 0xD0771061=crouch_fast_to_crouch_medium 0xD07E2A6E=textcolour_blue 0xD0996140=charge_range 0xD0A11B3D=prone_slow 0xD0B570B3=vertical_aim_motion_variable_name 0xD0B99AC0=defeat_music 0xD0BEA612=squad_melee_stance_ext 0xD0C754B3=recharge_min_fraction 0xD0C77B28=auto_fire_hardpoint_01 0xD0D97515=ability_event 0xD0DBFC1B=remain_time_strobe_on 0xD0DFEDF7=56 0xD0E9B476=required_12 0xD0F86118=crouch_medium_to_prone_veryfast 0xD1096DC4=event_24 0xD114AD33=enable_minesweeper_modifier 0xD131D255=crouch_veryslow_to_crouch_fast .

0xD13AB1F3=rampage 0xD149A039=slot_size 0xD14D02D5=go_up_down_time 0xD15E3E7B=prone_fast_to_prone_stopped 0xD1610C08=reinforce_time_player_modifier 0xD16B2318=property_10 0xD1708501=on_flame_death_actions 0xD17A1A14=upgrade_row10_col00 0xD1843C91=reveal_self_attacker_time 0xD18F0C80=end_target_actions 0xD191EE00=offhand_end_time 0xD1967ACC=ve_allies_thirdrank_bonus 0xD19E6372=captain_aura_decorator_widget_name 0xD1ACA5F6=fuel_resource_per_tick_modifier 0xD1B51619=is_shoot_through 0xD1B837F0=use_higher_firing_angle 0xD1C4821A=Panel219 0xD1CD0906=hold_infantry 0xD1DDDAAD=cooldown 0xD1E5BB8A=Panel002 0xD1E9F3C7=text_colour_a 0xD1F67E12=ui_decorator_action_01 0xD203051B=mine_clearer_ext 0xD2049D20=do_action_state_name 0xD206FA4A=move_back 0xD209469C=crew_name 0xD20D05D5=unit_min 0xD20EEEA5=assign_destination_spots_on_priority 0xD2137978=Location1 0xD21612CD=prone_fast_to_crouch_medium 0xD22400B9=deployed_modifiers 0xD22798B7=is_fire 0xD230C05E=die_with_creator 0xD239E2E2=upgrade_row01_col03 0xD23B194B=impass_ext 0xD240FD12=tp_garrison_cover 0xD24DEE40=in_combat_min_under_fire_time 0xD254D90B=event_name 0xD255C49A=chaos_flamer_hit_event 0xD2795535=medic_move_type 0xD2837876=visibility_name 0xD29275DC=ai_special_unit_sniper 0xD29C4DB9=tp_global 0xD29C6B26=cause_transformation 0xD29FD245=melee_leap_target_pos_offset 0xD2AB0B9D=crouch_veryfast_to_stand_stopped 0xD2AC17C1=Marker138 0xD2B486F9=ui_animator 0xD2B5178C=squad_can_defuse_charges_ext 0xD2BD2458=Panel072 0xD2C336FA=upgrade_row06_col03 0xD2EC5B6E=Panel197 0xD2F6F5A3=Marker096 0xD2FB0ED0=setup_time_weapon_modifier 0xD3095323=Marker009 0xD3117A36=cpu_manager 0xD31D875B=modal_unload_cancel 0xD3302062=weapon_22 0xD3339A8E=ability_ext 0xD33F0C0E=phase_04 .

0xD34C69EF=prone_veryslow_to_crouch_veryfast 0xD34E80AB=enemy_territory_entered 0xD38433B5=ignore_team_weapon 0xD38C58D9=upgrade_row01_col00 0xD3A523C3=ignore_original 0xD3B662C4=secure_fuel_mm_texture 0xD3C44FCF=stand_slow_to_stand_slow 0xD3C75F67=upgrade_07 0xD3CED44A=modifiers_squad_11 0xD3D3AE37=cursor_bad 0xD3DE70B2=tp_flyer 0xD3E92C50=spawn_ground_event 0xD3F12701=camouflage_conceal_radius 0xD40E3FB7=info_type 0xD413AF69=kill 0xD413BB3C=ui_cursor 0xD414DFFC=discharge_event_name_low 0xD419FE18=ability_range_modifier 0xD41D1E9E=max_elements_leapfrogging_simultaneously 0xD41D4B21=Marker046 0xD43D4D56=animate_u 0xD4486EAD=hp_fade_end_distance 0xD452AFEA=medal_bag 0xD472E9FD=upgrade_row03_col00 0xD4744110=leader_ext 0xD47C1FF4=reaction_enabled_squad_modifier 0xD47C5DEB=ui_box_placement_height 0xD47D30EC=prone_veryfast_to_crouch_veryfast 0xD482C97F=117 0xD4979E8D=68 0xD49B8146=weight_multiplier_behind_entity 0xD4A6B804=tp_area_effect_pie 0xD4B811E4=blink_on_time 0xD4B84570=crouch_veryfast_to_stand_medium 0xD4D1E8C6=tp_supply_truck 0xD4DE7E55=Panel228 0xD4E64BE9=infiltration_detection_distance_modifier 0xD4FAA204=ability_fighting_juice_event 0xD4FAA8AB=command_cancel_production 0xD4FC194F=Panel023 0xD4FEC4E4=weapon_07 0xD506B359=crouch_medium_to_crouch_veryslow 0xD50C0FE5=Panel180 0xD51C5AAC=weapon_pause 0xD51EFAF4=crush_mode_actions_off 0xD548E597=priority_13 0xD56AC9C9=range_z 0xD5731EEA=use_hero_ui 0xD57F7847=tp_pos 0xD59A4CAE=require_damage 0xD5A65464=lieutenant_aura_decorator_widget_name 0xD5AB1E8B=modentity 0xD5AEB1DB=upgrade_actions 0xD5CBE8CC=pseudo_leader 0xD5D05547=triggered_actions 0xD5D5F474=is_entity_user 0xD5D6506A=always_show_hintpoints 0xD5F2373C=aa_weapon 0xD6051081=cloneNeighbour11 0xD61B5655=can_be_offhanded .

0xD62280AD=explosion_time 0xD634E9E7=Location13 0xD6408FB0=ghost_enable 0xD6489139=entry_15 0xD6528707=cost_manpower_modifier 0xD655A6E1=clone_colour_frequency 0xD65E1C86=tp_ready 0xD65FCC37=strategic_point_capture_ticks_modifier 0xD66A3CA5=modifier_06 0xD68A2CE9=04_soldiers 0xD68C16B6=substance_43 0xD6A7FAFF=type_target_weapon_during_drop 0xD6BEB95A=tp_sp_m06_bunker_destructible 0xD6C135F0=default_medal_opportunity_icon 0xD6C72610=Panel070 0xD6C9D40E=enable_hardpoint_13 0xD6D18D5F=time_spent_at_casualty_total 0xD6D9AF33=x 0xD6E00218=modifier_21 0xD6E2328F=suggested_target 0xD6EC89B4=reanimate_blip_texture 0xD6EED516=Panel134 0xD7013221=distant 0xD7048226=event_entry_16 0xD7097E83=on_collided_actions 0xD712CBB6=less_than_or_equal_to 0xD71752C1=selection_entities 0xD71B8ECC=class_rating 0xD71CB829=sd_drawprecise 0xD72D9A06=event_25 0xD737A8DB=modifier_28 0xD7433D83=Panel193 0xD74FF714=ability_delay_time_modifier 0xD7516016=chance_to_fidget_on_cooldown 0xD75EAE4B=entity_flash_unit 0xD76E1C1B=4 0xD771AFD7=damage_frequency 0xD77CCD74=max_up 0xD789A454=construction_menu_entry_04 0xD78FB99D=time_limit 0xD7936179=start_self_actions 0xD7C70890=type_target_critical 0xD7D0A72D=substance_49 0xD7DBA1A0=band_15 0xD7DC37D2=sloppy_selectable 0xD7EB0762=section_05 0xD7F0E423=Marker055 0xD7F5BF23=6 0xD7FD55CD=extended_sight_reveals_ingame 0xD80CB379=rank_07 0xD815C092=tp_vehicle_halftrack 0xD81D801F=minimap_enable 0xD8363A55=suppressed_activate_actions 0xD837B376=turn_type 0xD83E74B0=ticker_option_6 0xD840463C=cost_fuel_modifier 0xD84AABEA=cost_percentage 0xD84B7961=squad_cloning_ext 0xD84C297D=disable_auto_search 0xD84F776C=spawner_importance .

0xD851BFEF=nr_entities_14 0xD868E0CD=crouch_medium_to_stand_medium 0xD86C7092=time_till_flag_planted 0xD87460A0=tp_infantry_surrender 0xD8797664=event_18 0xD87C6A9C=command_point_10 0xD881A85C=enable_minefield 0xD8838098=squad_fear_ext 0xD89A133F=discharge_anim_name 0xD89ED0B8=crouch_fast_to_prone_veryfast 0xD8A48124=attacker_reveal_time 0xD8B1B756=hardpoint_ 0xD8B8E723=stand_stopped_to_prone_veryslow 0xD8C08B1A=25 0xD8C21CE8=light_cover 0xD8E18C85=Marker056 0xD8EC854B=type_weapon_anim_state 0xD8F1C1E6=playback_switch_player 0xD8F35A97=player_resource 0xD8FB369A=force_construction 0xD9022210=cloneNeighbour17 0xD904C8A6=stationary_horizontal_multiplier 0xD90C04A9=death_event_name 0xD926DFBE=max_medic_cap_player_modifier 0xD927ED33=min_health_fraction_required 0xD93CEC3B=stand_fast_to_stand_slow 0xD94C8C73=munition_donation_inc 0xD95401DF=command_provider 0xD957C490=drop_height 0xD9597066=Location4 0xD963A09F=2 0xD96AE852=upgrade_row08_col03 0xD96BD1B2=wreck_entity 0xD96EE598=ai_tactic_combat_at_target 0xD96F11B1=booby_trap_detection_enable 0xD987E395=ve_axis_thirdrank_bonus 0xD99A2346=casualty_squad_spawned 0xD99A91A8=leave_sync_marker 0xD99EDA0D=infupgrade_09 0xD9A8E9E8=mutually_exclusive_with 0xD9AAB03C=tp_artillery_overwatch 0xD9BB01F4=stand_medium_to_prone_medium 0xD9C27F0F=drop_speed 0xD9C69DF0=text_17 0xD9C7B0FD=stance_attack 0xD9D0F4B2=action_01 0xD9D9664B=capture_time 0xD9E1BEDB=Panel077 0xD9E419DE=Panel018 0xD9E8AB3F=tp_cooldown 0xDA0612C6=cheat_revealall 0xDA07F641=splash_damage_radius 0xDA1C2113=vertical_scale 0xDA1C8C12=team_local_b 0xDA212729=help_tactic 0xDA2A5F41=synckillinfos 0xDA32DBCC=uv_scale 0xDA3F22FC=tp_av_all 0xDA4FB362=position 0xDA509F09=110 .

0xDA591102=crouch_veryfast_to_crouch_fast 0xDA5BC601=chance_to_soft_select_cover 0xDA6C4E7F=relocate 0xDA761458=ui_description2 0xDA7AF808=cover_type_03 0xDA87D1A7=tt_on 0xDA87E80A=dlg_system 0xDA8CEF15=ability_to_stop 0xDA8E874F=ui_help_list 0xDA8F4CC3=power_per_second 0xDAA5BD15=crushes_humans 0xDAC455C1=band_19 0xDAC4A05E=single_shot 0xDAD2C9CD=requirement_table_1 0xDAD3D50E=type_environment 0xDADF18CA=ui_setfacing_secondary 0xDAE55F0F=ghost_auto_enable 0xDAE63DDE=pathfinding 0xDAEDBF74=neighbour13 0xDB0FDC87=guard 0xDB12AD16=synckillinfo_02 0xDB172094=ticker_option_7 0xDB3FA3E1=splash_damage_amount 0xDB4C5C06=enable 0xDB6D6E94=ability_cursor_event 0xDB7C7D8B=ve_axis_firstrank_bonus 0xDB83BE7D=cover_type_05 0xDBB443E5=leader_9 0xDBB7B126=modifier_01 0xDBCF282B=modplayer 0xDBD595B5=band_30 0xDBE0851F=name_for_this_weapon_choice 0xDBE368F6=sp_veteran_squad_cost_modifier 0xDBE39A75=reflection_damage_min 0xDBEE969B=ability_37 0xDBF691C0=cover_priorities 0xDC06955C=diplomacy 0xDC0E7155=fire_damage 0xDC1B6F6F=Location9 0xDC376120=indicator_01 0xDC6BB3CD=modifier_44 0xDC8E8452=type_speech 0xDC99DD02=substance_21 0xDCABBC91=target_pinned_multipliers 0xDCB6611B=base_rate 0xDCB89177=band_04 0xDCBD34DD=critical_13 0xDCD6125A=squad_caster_allow_any_entities 0xDCF335FF=tp_areasweep_none 0xDCFCE153=death_explosion_07 0xDCFDE95D=ter_sectors_seized_scalar 0xDD008F39=ui_strong_ccbranchbtn 0xDD0B0900=text_05 0xDD0B86E1=84 0xDD169674=starting_squad_offset_02 0xDD50741D=entity_attack_ranged_modal 0xDD686F28=discharge_event_name_high 0xDD75ED75=ignore_building_stance 0xDD8B81E6=Panel224 0xDD9C4495=locomotion_crouch_stopped_alt .

0xDDA49388=text_12 0xDDA5E4DC=hardpoint_19 0xDDA77BF6=101 0xDDA88CF2=can_set_facing 0xDDB26042=blip_interval_1 0xDDC1590D=deceleration_strength 0xDDC2129B=teleport 0xDDCAE9A3=base_personnel_cap 0xDDE1F0F8=prone_fast_to_crouch_veryslow 0xDDE3FA62=jump_time_max 0xDDEB6928=Panel041 0xDDF5B9AB=Marker029 0xDDF82C85=first_strike_actions 0xDE0AC032=player_1 0xDE1033F6=description 0xDE142C97=recharge_timer_id 0xDE3409CE=cover 0xDE394021=critical_list 0xDE41753E=death_explosion_04 0xDE494019=decay_enabled 0xDE58FD26=kicker_message 0xDE64502B=spot_00 0xDE6462CC=fx_use_building_panel_normal 0xDE6B89BF=right_of_way_slowdown_for_crushers 0xDE727340=m_resources 0xDE8F7CCF=51 0xDE9EA8AA=leader 0xDE9F64A2=death_explosion_ext 0xDE9FED5F=death_reaction_10 0xDEA1AB8A=stand_stopped_to_prone_slow 0xDEA8FF0F=Panel038 0xDEC0BD56=permanent 0xDEC8EBED=sd_drawsimbox 0xDECF58E4=23 0xDED825BD=weapon_slave_group_master 0xDEE325CA=Panel170 0xDEE5070B=turn_plan_01 0xDEEDDA2D=keep_abandoned_team_weapon 0xDEF55100=upgrade_row04_col04 0xDEF84CC5=set 0xDEFC15DC=chance_to_use 0xDF00A5BB=default_vp 0xDF157B89=inc_morale_rate 0xDF30645C=upgrade_cost_command_modifier 0xDF324200=damage_accessory 0xDF33E9F0=neutral_r 0xDF3C523E=veterancy_rank_08 0xDF556633=prone_slow_to_crouch_slow 0xDF93A4EC=terrain 0xDF9A8C82=pre_return_health_min_fraction 0xDFABA71E=ui_weak_unitportraitarea 0xDFBF2962=death_reaction_06 0xDFC3A17D=upgrade_desc 0xDFCB7F40=Panel188 0xDFCBA169=default_to_melee 0xDFCF11C3=33 0xDFD30FB4=command_point_31 0xDFF092A5=soul_destruction_ext 0xDFFD13B8=track_horizontal_speed 0xE00316CC=random_fire_ignition_range .

0xE00CE6DE=Panel015 0xE01803A9=underground_icon 0xE02514C5=ui_weak_commanderbtn 0xE0265D84=addon_10 0xE02F0F83=discharge_duration 0xE0365795=Marker018 0xE03E027E=hard_max_defend_targets 0xE0441ED4=46 0xE049A313=dummy_structure_pathfind_size 0xE05621A1=weapon_34 0xE0603542=playback_pause 0xE08846C8=entry13 0xE0908E81=can_camouflage 0xE09406E0=health_multiplier_hard 0xE09668E7=minimap_color_g 0xE0A3268E=bonus_health_decay_threshold 0xE0A7904C=impassable_edges 0xE0A99E71=Panel020 0xE0C160E1=anim_07 0xE0C2C9D0=upgrade_row05_col04 0xE0D2C386=role_09 0xE0D358C5=trooper_16 0xE0E2D1F8=damage_02 0xE0E9BC22=on_abandon_action 0xE0EEF09B=building_13 0xE0FB9226=player_3 0xE1068C5A=tp_squad_entity 0xE10DA34F=Panel026 0xE11F6F7E=selector_playback 0xE122DE04=lieutenant_aura_decorator_2 0xE12349AE=squad_grand_illusion_ext 0xE12FE16D=squad_pinned 0xE130202F=wstring 0xE135E356=hardpoint_name 0xE14921F2=dance_duration 0xE169140D=keen_sense 0xE171BAB7=addon_08 0xE17283EE=res_renew_bonus_insane 0xE177A105=class_list 0xE19A271C=pickup_radius 0xE1A612D6=rank_01 0xE1B298DF=modal_repair 0xE1B5BDDB=94 0xE1C29579=aiclass_light_vehicle 0xE1CAFA88=stand_slow_to_prone_slow 0xE1CD6C44=text_14 0xE1DA5D61=fow_visibility_duration 0xE1DB471A=accuracy_moving_reduction_weapon_modifier 0xE1DDDD3A=message_colour_g 0xE1ECB569=upgrade_row04_col06 0xE1F0A279=substance_18 0xE1FA7165=upgrade_row04_col02 0xE205A6E6=armour_piercing_value 0xE205B1DA=accuracy 0xE2066869=Panel172 0xE20E3D04=spot_13 0xE2149EEF=taskbar_y_coord_min 0xE21FF82E=fuel_donation_inc 0xE22A3F66=backfire_action_name 0xE2321647=is_secured .

0xE233D73D=single_selection_unit_type_label 0xE2425706=time_array 0xE2434671=locomotion_prone_fast 0xE26C2E64=sd_clearsectors 0xE27030C6=colour_end 0xE289BAD8=stateMachine 0xE2A39C25=angle_left 0xE2A45B8A=mult_select_scroll 0xE2B2A672=team_size4 0xE2BBC8F7=confirm_time_strobe_on 0xE2CBDB59=locomotion_prone_stopped 0xE2CEC5AA=command_point_17 0xE2D6979C=critical_03 0xE2F140F8=poison_event 0xE2F51BF4=prone_v_slow 0xE3086C42=sectorcolor_g 0xE30DA2F7=startup 0xE30EECFD=sight_radius 0xE312BBBA=upgrade_row06_col07 0xE31E964F=max_left 0xE3272367=stand_veryslow_to_crouch_fast 0xE330DA1C=requisition 0xE3352D9E=single_player_only 0xE335C89F=weapon_event 0xE33F4FEF=medium_max_attack_targets 0xE3506FDF=cost_ext 0xE361E148=line_texture 0xE3693D70=pick_up_duration 0xE379FC61=hit_events 0xE37BF730=ping_of_shame_local 0xE3912853=random_action_02 0xE3A31139=smooth_path 0xE3B4040C=death_motion_value 0xE3B8181B=units_in_scout 0xE3BBE4D0=suicide_ext 0xE3C8F5F1=invulnerable 0xE3CBFBEE=single_selection_player_owner_label 0xE3CCC421=resource_info 0xE3E803E5=tp_armour_axis_tiger 0xE3FA2F06=ingame_tooltip_grp 0xE40E1C52=level3 0xE415B3F7=substance_33 0xE41E0499=medium_crush 0xE4351F87=multi_select_priority 0xE443A4CB=ve_enemy_killed_scalar 0xE44DE45C=entity_targets 0xE4521FE7=morale_break_event 0xE455230B=Panel027 0xE46A548A=return_requisition_percent 0xE46EF8D0=modal_rallypoint 0xE4729C80=max_squad_cap_player_modifier 0xE4734A98=event_entry_08 0xE48FA98F=list 0xE4AEBBDA=type_target_weapon 0xE4BB8663=distance_scatter_max 0xE4BE92AD=show_preview 0xE4C1E7B0=state_machine_name 0xE4C8BE08=prone_veryslow_to_crouch_stopped 0xE4CE3B9E=critical_indicators 0xE4E0411A=stand_medium_to_crouch_medium .

0xE4EB6790=message_seconds 0xE4EE8F23=building_boom_ping 0xE4F33FA7=munition_point_importance 0xE4F90D9D=rampage_modal 0xE4FF4005=decoy_priority_increase 0xE5036E89=marker_dmg_engine_front 0xE511CFE2=upgrade_row06_col04 0xE51DCDC9=research_01 0xE52E3470=time_begin 0xE5306CBA=upgrade_row10_col05 0xE55B119D=Panel200 0xE55D2540=spawn_at_map_entry_point 0xE56FCCF2=single_selection_damage 0xE5923D39=entry_13 0xE593C999=98 0xE5AF1BCD=freeslot 0xE5B9C686=multi_squad_formation_ordering 0xE5BC2C02=long 0xE5C738C6=offset_angle 0xE5C86EF2=tp_areasweep_right_to_left 0xE5E5A333=squad_loadout_ext 0xE5F1A217=squad_select 0xE6045440=move_to_home_position_delay 0xE6208246=property_03 0xE6219E7A=target_info4 0xE62C2CBF=Marker035 0xE6409B44=Panel232 0xE666892A=upgrade_row00_col04 0xE66CD6CA=entity_20 0xE66E54C2=weapon_15 0xE6712592=team_scoretext_back_g 0xE676633B=drop_rate 0xE678E2F8=modal_build 0xE67C5779=souls 0xE680AEF2=command_point_14 0xE6912194=crouch_veryslow_to_stand_slow 0xE6940326=unload_here 0xE69D55B6=minimum_death_time 0xE6A096EF=inventory_ext 0xE6A44181=speed_acceleration_time_modifier 0xE6AB589F=jump_time_min 0xE6B54A83=Panel110 0xE6B5BDAD=upgrade_row01_col04 0xE6BFE023=ui_decorator_action_02 0xE6C0DD1A=name_19 0xE6C7EF6F=substance_22 0xE6C803A5=vehicleleader_indicator_decorator_widget_name 0xE6CF169A=entry_07 0xE6D23A91=inc_morale_max 0xE6F08DC9=prone_veryfast_to_stand_veryfast 0xE7056DB7=cost 0xE711AB60=medal_opportunity_height 0xE712232A=nr_entities_11 0xE7203E13=minimap_ping_time 0xE72B9D7E=upgrade_row03_col04 0xE733A7A9=veterancy_rank_10 0xE74C86AF=ui_strong_unitportraitarea 0xE74EDE7A=summon_ext 0xE753C9B7=lifetime_as_percent_of_max_range_time 0xE760A66A=modal_load .

0xE7693CF0=height_distance_ratio 0xE76ACADB=player_target_type 0xE77A4FA2=playback_toggle_fow 0xE78CD1FA=upgrade_production_speed_modifier 0xE79992F2=prone_medium_to_crouch_veryslow 0xE7A523E2=resource_no_build_size 0xE7A617BB=Panel257 0xE7A675F2=nearby_suppression_radius 0xE7B48BB2=no_button 0xE7BEFD01=landing_rotation_all_wing_multipler 0xE7C535EA=dynamic_marker 0xE7CF4023=trigger_radius 0xE7DBFADC=fear_ext 0xE7DF2434=prone_stopped_to_crouch_fast 0xE7E4959E=max_units 0xE7E9A621=class_04 0xE80E212E=defend_priority 0xE8161889=detect_specific_camouflage_radius 0xE824550A=wall 0xE83164A2=heal_per_second 0xE83C7E7C=crouch_veryslow_to_stand_medium 0xE842363B=ability_turbo_boost_event 0xE850DE34=null_point_importance 0xE8511865=indestructible 0xE86FC52B=tp_armour_elite 0xE87630AF=splat_only_splats 0xE87B636F=modifier_34 0xE8849CA3=locomotion_crouch_stopped 0xE8A568FB=leader_actions 0xE8B7E448=turn_plan_08 0xE8C1CE32=sd_drawsectorconnectivity 0xE8D7CFB2=on_fire_actions 0xE8EC2A9D=enter 0xE8FEC3C0=entity_to_spawn 0xE90A8A6D=Panel246 0xE912F818=Panel066 0xE914CCB7=sector_mouseover_a 0xE9187F51=accuracy_ranged_weapon_modifier 0xE91EEE8B=allied_only 0xE9243526=cover_type_07 0xE925FAF8=requirements 0xE9347E24=upgrade_row01_col08 0xE9410BC5=anim_08 0xE94A6802=acceptable_type_19 0xE94FD8E8=on_construction_squad 0xE96748CF=Panel245 0xE9732A11=empty_slot 0xE983B23F=upgrade_row09_col00 0xE98BBA0D=ability_cost_munition_multiplier 0xE98DB889=strategic_point_reverting 0xE992C127=fallback_percentage 0xE9991B9D=modal_minimap_ping 0xE9A4BEBB=locomotion_stand_fast_alt 0xE9BE24B9=Panel199 0xE9D5A9DC=upgrade_row02_col02 0xE9DAFEBD=time_between_attention_updates 0xE9E065C8=section_04 0xE9FA0BB0=capture_rate_squad_modifier 0xE9FB74E5=Marker144 0xEA00A2F2=unit_upgrade_panel .

0xEA05BBE7=posture_group 0xEA0AAE90=cover_type_09 0xEA0BBCD7=ui_instructional_msg 0xEA12CFC8=global_mutually_exclusive_with 0xEA1EAB6D=Panel139 0xEA260C92=upgrade_row00_col07 0xEA2A2B35=upgrade_30 0xEA30C3E1=ai_special_unit_goliath 0xEA56DA69=valid_scale 0xEA5D10FA=stand_medium_to_crouch_fast 0xEA607146=Panel064 0xEA6C5178=addon_name 0xEA6CBF50=center 0xEA6CEE29=tp_object_detector_radio 0xEA6F3A34=tp_sp_razorwire 0xEA75D510=prone_fast_to_stand_slow 0xEA75DC37=knot_array 0xEA75E329=100 0xEA7C6ECB=style 0xEA7D1909=death_action_name 0xEA8BA6F1=ability_to_use 0xEA95C067=tp_armour_axis_panther 0xEAAB1548=building_ambient_occupied_scalar 0xEAB1196C=upgrade_row02_col07 0xEAB8E2F2=Marker097 0xEACF66AD=actions_performed_on_move 0xEACFCB32=path_showsubsector 0xEAE798DE=keen_sight_radius 0xEAEDF26F=player 0xEAFEB4A9=property_17 0xEB128545=research_name_or 0xEB2C7645=colour_begin_g 0xEB2F44A7=upgrade_row01_col02 0xEB3085AB=get_back_up_squad_proximity 0xEB317346=hardpoint_17 0xEB5F3A81=blink_off_time 0xEB5FE4C4=air_crash_actions 0xEB68AC92=name_11 0xEB74E19A=construction_site_search_radius 0xEB89DC00=rear_damage_critical_type 0xEB8A0A09=capture_owner 0xEB8F2DE5=111 0xEB9C9A6D=entity_target_only 0xEBB0C721=primary_objective_height 0xEBB91BCD=infupgrade_04 0xEBCA5784=offset_z 0xEBCB0C5F=enemy_text_color 0xEBCDA843=upgrade_row03_col08 0xEBD7A185=Marker103 0xEBE5A37B=Panel120 0xEBEE0B1F=prone_fast_to_stand_veryslow 0xEBF9A084=helptext_ui 0xEBFD3598=vs_infantry 0xEBFFE1A3=player_12 0xEC02EE70=upgrade_cost_action_modifier 0xEC059BEA=apply_to_squad_type 0xEC096518=supply_radius 0xEC138058=building_12 0xEC155905=name_14 0xEC1A97E4=modifier_24 .

0xEC21432F=activation 0xEC225C7D=required_1 0xEC33E4E9=name_06 0xEC375150=entity_05 0xEC457BEB=rotation_rate 0xEC46058E=ebp_name 0xEC4B712D=66 0xEC4FEB86=dot_width 0xEC736123=type_camouflage 0xEC7F5F9E=stand_stopped_to_crouch_veryfast 0xEC846319=infupgrade_08 0xEC855405=kill_multiplier 0xEC948BEA=event_cue_lifetime 0xECA0B89E=formation_bag 0xECABCE8F=new_type 0xECCDDBF7=angle_2 0xECE347C2=self_defend_here_action_name 0xECF56B58=directional_absolute 0xECF87335=population_cap_player_modifier 0xECF9789F=Location6 0xED01DBD2=21 0xED381128=research_13 0xED38FCA3=race_path 0xED4D5291=death_explosion_09 0xED55C36A=default_fuel 0xED5C7397=ability_target_type 0xED5D96E3=Marker107 0xED7802E3=upgrade_row05_col08 0xED801743=stand_veryslow_to_crouch_slow 0xED83545F=min_hold_seconds 0xED931F6F=Marker145 0xEDAAF69F=splash_damage 0xEDBADB60=is_victory_point 0xEDC06527=attach_passenger_animator 0xEDC1D009=leader_event 0xEDD5A58A=targettable 0xEDF29AD3=ability_22 0xEDF4AE4F=tp_cw_hqs_mobile 0xEE0AC1DE=acceptable_type_15 0xEE130B69=entry_03 0xEE1D4B24=indicator_10 0xEE1F9D17=ui_strong_eventcue 0xEE2A7842=assault 0xEE2AC12B=icon 0xEE3972AD=sd_draw_entity_debug 0xEE49974D=action_points_per_command_point 0xEE5E67C9=math 0xEE61B718=entry17 0xEE9E0C21=stand_v_fast 0xEE9F2FCB=time_range_between_shells_min 0xEEB998C6=creates_territory_sector 0xEEDB2DB1=sd_drawcommands 0xEEDE471C=recharge_timer_global 0xEEE1AF82=event_07 0xEEE4670B=orient_to_terrain 0xEEEE74B2=chance_to_crouch_at_destination 0xEEF213C7=attack_individual_entity 0xEEF41D6B=tp_pivot 0xEEF4990B=dead_decal_life_time 0xEEF8560E=modifier_49 .

0xEEFD4313=max_traverse_right
0xEF03AB8D=dot_spacing
0xEF06833A=land_unit_max_water_depth
0xEF0FA68A=preview_icon
0xEF145C25=property_08
0xEF1A346F=ui_path_node_highlight_colour_g
0xEF20F85B=infupgrade_02
0xEF266338=starting_squad_offset_04
0xEF3C252C=explosion_ext
0xEF3EF28E=squad
0xEF796A93=115
0xEF7F2C53=upgrade_row07_col02
0xEF8470E7=melee_distance_hand_to_hand
0xEF8C337B=stand_veryslow_to_prone_veryfast
0xEF8D2682=upgrade_row07_col04
0xEF9343FB=Panel153
0xEF938F85=reload_time_weapon_modifier
0xEFADE0DA=squad_ai_plan
0xEFD83DB9=35
0xEFFB7CDD=modifiers_squad_01
0xEFFC20C3=stand_veryslow_to_stand_fast
0xF0029627=simentity
0xF00ADA14=crouch_veryfast_to_crouch_medium
0xF0113C7B=tacmap_texture
0xF01F5D3B=Panel126
0xF028F55E=fx_tracer_name
0xF0365AEE=Marker037
0xF03746A8=advance_percentage
0xF0403F93=help_text_7
0xF055758A=extension
0xF0561C0B=enable_in_hold
0xF063FC48=crush_target_actions
0xF06FC386=jump_min_height
0xF0715CDE=deburrow_button_texture
0xF07A0A01=cost_time
0xF0971F49=minimap_ping_binding
0xF0A351FD=hitpoints
0xF0A55203=directional_angle
0xF0A735EB=tt_player
0xF0B724D3=TicksUntilConceal
0xF0C627E7=hardpoint_16
0xF0CE074C=fire_destruction_point
0xF0E3B474=flamer_hit_event
0xF0EDF7D8=direction_angle_random
0xF0F3AEB2=child_activation_percent
0xF1178F5B=weapon_penetration_modifier
0xF128C428=88
0xF150C0D2=noncombat_delay
0xF1510977=crouch_veryfast_to_prone_stopped
0xF15A3A52=field
0xF15E1D81=Panel034
0xF16B39E8=has_deflection_damage
0xF179BDC6=upgrade_row00_col02
0xF17ACB6E=possess_ext
0xF17C8D48=toggle
0xF189E699=entity_type
0xF18A3536=0
0xF18FAE3D=substance_44
0xF19BC9E2=aiclass_heavy_vehicle
0xF19D6317=locomotion_stand_slow_alt

0xF1A8D2F7=slot_items
0xF1B9FD31=crouch_medium_to_stand_stopped
0xF1D0FE70=arrow_width
0xF1D761ED=upgrade_row05_col02
0xF1E0121B=upgrade_26
0xF1EBFB55=remnant_animator
0xF1FB7F4D=aiclass_infantry
0xF2048077=addon_upgrades
0xF204DCC6=connection_file
0xF225842E=upgrade_row10_col10
0xF2304E15=spot_10
0xF2313FAB=stand_medium_to_crouch_veryslow
0xF2373A87=ui_decorator_action_05
0xF2437D36=speed_corner_anticipation_time_modifier
0xF2476B4F=destroy_panel
0xF25E3F04=texture_off
0xF26C0A2A=Panel191
0xF26CB449=tp_z_emplacement
0xF27EF412=Panel061
0xF2BA4ED2=required_suppression_level
0xF2C2B8FE=commander_aura_decorator_1
0xF2C99FE0=sd_checkreqs
0xF2D39062=event
0xF2D663D7=observer
0xF2DEFB7A=event_name_cursor
0xF2FE187D=tp_trench
0xF302816B=only_on_visible_area
0xF3042BA2=neighbour20
0xF30DCDC2=donkey
0xF332C3AB=entity_12
0xF333775E=fow_distance_multiplier
0xF33807D9=crouch_veryslow_to_prone_fast
0xF342820B=enemy_g
0xF34317E1=construction_speed_modifier
0xF35EBCDB=crush_mode
0xF36115A7=spot_09
0xF3682780=modal_capturepoint
0xF36A4820=upgrade_row06_col02
0xF36CCE0E=greater_than
0xF3777308=simgroup
0xF37F4839=Panel178
0xF38D38BE=vehicle_cap_player_modifier
0xF3A8380F=group_weapon_table
0xF3ABA4F5=ignore_shot_blocking
0xF3AF483A=nr_entities_06
0xF3B74184=tt_team
0xF3C3DADF=materials
0xF3C493B9=modifier_12
0xF3C9711D=panel_substance_list
0xF3CB24C0=game_showui
0xF3CEAE31=Panel173
0xF3D3F67A=enable_hardpoint_02
0xF3E31B6E=screen_name_id
0xF3F4F591=upgrade_row03_col02
0xF40E3DE4=starting_building
0xF40FDE36=inf_vet_allies_thirdrank_bonus
0xF4189CFD=default_combat_slot_burn_down_seconds
0xF41E47B9=upgrade_row03_col07
0xF42298A3=dirtsand
0xF42BA39B=bonus_health_decay_rate

0xF43FC992=income_cap_fuel_player_modifier
0xF45D0EC0=single_handed_weapon
0xF4628319=anim_00
0xF462F667=territory_line
0xF467E2AB=synckillinfo_16
0xF46E7A89=teardown
0xF46F3840=ui_area_selection_error_types
0xF4711833=Panel009
0xF4717EAD=enable_hardpoint_03
0xF47A66D4=income_power_player_modifier
0xF47EA1FB=no_occlusion
0xF4809DE0=bind
0xF489B160=cursor_ghost_blueprint_angle
0xF49011DA=type_surface
0xF494CCD2=substance_47
0xF4A4752B=substance_20
0xF4A4C48E=dead_zombie_time
0xF4B01EA9=sectorcolor_r
0xF4B33DA4=weapon_20
0xF4B444C6=height_target
0xF4B4DC15=upgrade_row07_col08
0xF4B76C67=relocator_ext
0xF4B7ECD6=substance_38
0xF4BEB137=squad_02
0xF4BF0428=modifier_03
0xF4E40EAF=enable_squad_upgrades
0xF4F0485E=upgrade_39
0xF4F566A1=neighbour07
0xF4F60E2E=selection_use_events
0xF4F86EE0=despawn_on_load
0xF5090585=ui_weak_abilitybtn
0xF5197D4A=territory
0xF52DEECD=Marker057
0xF52FA174=ability_16
0xF5328F94=death_explosion_02
0xF54B98DF=Marker078
0xF559214A=squad_holdable_ext
0xF573889D=stand_fidget_distance
0xF576A7D3=28
0xF579CD5A=damage_style
0xF580AFA8=num_shadows
0xF580E45D=Marker119
0xF58DA7E4=ordered_event
0xF5BA3B2B=58
0xF5C02F5E=acceptable_types
0xF5CA26A2=unit_upgrade_07
0xF5DADA74=substance_40
0xF5DBD8E8=veupgrade_06
0xF5E16D65=veupgrade_09
0xF5EC5054=gift_munition_player_modifier
0xF5FC6FC2=hit_04
0xF6180F79=85
0xF629ABD4=ability_cost_action_modifier
0xF631BDC8=control_structure_use_allied
0xF6361CBE=Panel217
0xF63E1E9B=enemy_r
0xF6434782=animated_spawning_seconds
0xF650F086=reinforcement_queue_repeat
0xF66A6E06=Marker079
0xF66FCC7A=key_num

0xF68C5E84=plant_demolition_charge_max_time 0xF690392C=base_support_cap 0xF6974286=sd_showcell 0xF6A91224=event_entry_20 0xF6AA07D7=hold_info 0xF6B273BD=prone_fidget_distance 0xF6BAF068=event_05 0xF6BF7799=enable_hardpoint_09 0xF6C90C12=position_target_filter 0xF6CFFBE2=target_priority_squad_modifier 0xF6D618C9=confirm_alpha_strobe_on 0xF6E09093=decay_amber_event 0xF6E40CDE=ui_flash_on_taskbar 0xF6FB3709=48 0xF6FB714C=Panel062 0xF71B4780=modal_ability_cancel 0xF71B8589=squad_06 0xF71E992C=stand_veryfast_to_prone_stopped 0xF725E61E=action_duration 0xF73FF845=enable_infiltration 0xF7408663=tp_armour_allies_m10_td 0xF74FE025=squad_bombing_run1_ext 0xF75D4925=obj_primary_ping 0xF75F7C5C=default_weapon_modifier_hardpoint1 0xF7655EBD=substance_12 0xF76E6481=death_type 0xF77AAEF5=casters_can_evacuate 0xF78F3DEC=substance_05 0xF7A144CF=vertical_traverse_speed 0xF7A2F26C=element_render 0xF7C85677=sync_target_name 0xF7CFF101=Panel202 0xF7D90152=population_ext 0xF7E4A76D=attach_state_name 0xF7EBA7AE=event_entry_10 0xF7F4882E=Panel005 0xF7F52F2E=ui_weak_eventcue 0xF7F69C1F=support_weapons_to_flanks 0xF7F6D2D9=on_construction_actions 0xF8009925=attribarchiveonly 0xF805A57F=pin_texture 0xF808E0CF=prone_medium_to_crouch_veryfast 0xF80B1E7C=tp_move 0xF8179021=hardpoint_07 0xF81F741F=text_colour 0xF8228361=res_gather_bonus_hard 0xF82DA374=ally_a 0xF82E145C=rank_06 0xF84944A3=inner_height 0xF85DBA5F=event_16 0xF85E7E49=tt_deepstrike 0xF875498D=not 0xF878C051=addon_19 0xF882798D=nearby_suppression_multiplier 0xF8842DBF=modfow 0xF8869645=band_25 0xF88A1702=action_list 0xF88D72EE=auto_fire_hardpoint_06 0xF899F73C=lieutenant_aura_decorator_3 0xF89BE49F=spot_06 .

0xF89F9698=cursor_ghost_blueprint_offset_horizontal 0xF8A0B192=path_weighting_multiplier 0xF8A17592=defend_here_ping 0xF8A3FF95=transform_m30 0xF8ADF8DB=upgrade_row09_col07 0xF8B99BAF=target_leader_in_squad 0xF8CC319F=special_attack_18 0xF8CCCA18=Panel213 0xF8CF7D16=weapon_31 0xF8CFB461=attack_move_default 0xF8DEAA2A=combat_slot_angle_of_fire 0xF8E1C303=Marker108 0xF8F5042B=angle_right 0xF8F898BE=Marker061 0xF9046C1C=corner_anticipation_time 0xF90B4754=cloneNeighbour01 0xF91A7BC7=109 0xF91E4708=valid_diffuse_a 0xF943B5A5=damage_multiplier 0xF9459118=sweep_duration 0xF94A2592=ui_weak_squadcontrol 0xF94D7657=priority_17 0xF94E0718=auto_fire_hardpoint_04 0xF95AB0AC=splat_radius 0xF9662164=upgrade_10 0xF96859AB=stand_veryslow_to_stand_slow 0xF96A6F31=resource_ext 0xF96B9B63=extra_build_test_footprint 0xF9779E40=number_of_members 0xF9823B37=crop_selection_modifier 0xF988E8ED=enable_secure_modifier 0xF99A2DAD=rock 0xF9A5CB0B=Marker031 0xF9B59489=turn_plan_09 0xF9C466C4=Marker038 0xF9D6F985=uproot_event_name 0xF9E8EAE9=ExtraNeighbourDamageSum 0xFA08169C=text_11 0xFA0FCF30=prone_slow_to_stand_slow 0xFA231280=Marker076 0xFA2BDDC2=upgrade_row06_col08 0xFA2E185D=upgrade_row05_col07 0xFA307FAF=type_armour_2 0xFA3EBA7B=12 0xFA5D6FAD=upgrade_row02_col04 0xFA63B184=speech_code_3 0xFA6F03C2=number_of_standard_slots 0xFA7437E7=priority_08 0xFA753665=upgrade_row02_col06 0xFA93FCFA=ui_minimap_ping 0xFAABDFF4=switch_on 0xFAB03F08=animation_event_name 0xFAB0C390=pick_best_position 0xFABBD7C3=pos_y 0xFAD24FD0=box_width 0xFAD27DF9=prone_slow_to_prone_fast 0xFAED2922=weapon_38 0xFAEEC3C7=stand_slow_to_stand_medium 0xFAF148C6=race_squad_cap_table 0xFAF285EB=attention .

0xFB058896=tp_armour_cw_cromwell 0xFB0D14DD=enable_can_build 0xFB229FB1=required_17 0xFB24D313=source_offset_x 0xFB282677=builder_idle_event 0xFB2AF0FC=fire_entity 0xFB331ECF=munition_choice_ui_info 0xFB40505A=variable_value 0xFB56D330=repair_rate_modifier 0xFB679DD5=style_10 0xFB6DCD1A=delay 0xFB705C3C=can_target_in_fow 0xFB788908=entity_actor_to_use 0xFB82E587=command_point_18 0xFB858C5F=soldier 0xFB8C9236=stand_veryfast_to_prone_veryfast 0xFB9A9A92=weapon_slave_group 0xFBA33269=squad_hold_size_label 0xFBA8E3EF=ability_38 0xFBC6D8E4=crouch_veryslow_to_crouch_veryfast 0xFBCFB6ED=entry_20 0xFBD29B7D=Marker019 0xFBDBFD52=objective_failed 0xFBE88427=maximum_addition 0xFBED00BF=color 0xFC1728D8=spawn_death_blossom 0xFC2BF868=icon_uproot 0xFC3442AB=Marker094 0xFC40A9A4=info_point 0xFC45F28B=curve_turn 0xFC50EA82=Marker017 0xFC57D566=crouch_veryslow_to_prone_veryfast 0xFC5B6715=substance_25 0xFC5DE97B=Panel163 0xFC71351E=stand_stopped_to_stand_stopped 0xFC79885F=max_repairers 0xFC7A15A1=tactic_filter 0xFC7BFE85=use_hardpoint 0xFC7D9600=default_fuel_b 0xFC881985=spot_04 0xFC8A38CB=stance_cease 0xFC8F6A6F=trans 0xFCC1B539=40 0xFCC3F82A=prone_medium_to_prone_veryfast 0xFCC6A557=rampage_offset_x 0xFCD4194D=style_06 0xFCD6C606=neighbour14 0xFCF114A4=ui_weak_popcapreadout 0xFCF7D593=entity_flash_building_attack 0xFCFF241B=elevation 0xFD01714F=race_pop 0xFD198CF9=leader_3 0xFD1D0BA5=in_tense_duration_time 0xFD23DD08=squad_can_attach_ext 0xFD2CE601=element_right_flank_formation 0xFD2D5AF1=upgrade_row00_col08 0xFD2E6EBC=death_section_09 0xFD308B86=substance_34 0xFD3108E4=Panel067 0xFD368BD8=colour .

0xFD373AA5=event_36 0xFD41F522=maximum_number_of_wrecks 0xFD4437F4=anti_class_rating 0xFD4B5941=sector_colour_b 0xFD56E01A=randomize 0xFD59DE91=default_ammo_b 0xFD5F717F=startup_area_attack_time 0xFD68096D=synckillinfo_01 0xFD6999D9=hit_material_bag 0xFD6BC61E=events 0xFD72EBB9=combat_slots 0xFD798902=guard_race 0xFD8007BC=random_actions 0xFD90831C=upgrade_row02_col08 0xFDA58A2B=sound_attach 0xFDB8E71A=can_stack_max 0xFDC1D109=distance_02 0xFDCB7B62=help_text_1 0xFDD10890=marker_dmg_engine_l 0xFDD83ECB=Panel239 0xFDDD1FE0=locomotion_prone_slow_alt 0xFDDE86A5=build_zone_outline_colour 0xFDDFBBC0=required_19 0xFDE8C192=structure_buildable_ext 0xFDF00B54=special_attack_14 0xFDFC677E=splat_filename 0xFE105D3E=ui_history 0xFE143369=tp_entity 0xFE155278=stand_fast_to_crouch_veryslow 0xFE1ACAD8=weapon_upgrade_damage 0xFE1C52D3=panel_type 0xFE201AC0=occupied_animator 0xFE392ECC=pinned_cooldown_multiplier 0xFE3B0F63=class_09 0xFE437832=received_experience_squad_modifier 0xFE56188F=is_relic 0xFE7307F2=pinned 0xFE83CB53=Panel075 0xFE99B9DC=heading 0xFE9ADAC0=pickup_tactic 0xFE9E5F5A=combat_ext 0xFE9ECB74=max_traverse_up 0xFEBB74DA=squad_stasis_ext 0xFED5859C=random_action_01 0xFEE604A9=map_team_colour 0xFF0E891E=upgrade_28 0xFF18E44E=addon_07 0xFF25973F=leader_17 0xFF36A682=tp_ooc_vehicle 0xFF42CC8E=line_uvscale 0xFF5BB4DF=125 0xFF63030C=income_munition_player_modifier 0xFF7146BD=synckillinfo_06 0xFF7CDCF8=heavy_weapon_setup_delay 0xFF8E60C4=speed_max 0xFFA187D7=secured_actions_in_territory 0xFFA433A3=ability_20 0xFFAC4886=cloneNeighbour15 0xFFBF1221=maximum_length 0xFFC2A86D=active_range_min .

0xFFE9CDEC=obj_cover_preview_icon 0xFFEEBD07=tp_area_filter_enemy 0x3B8D2C5D=res_fuel_bonus_easy 0x99B9C6A8=res_fuel_bonus_standard 0x708AD627=res_fuel_bonus_hard 0x0CECEC8E=res_fuel_bonus_hardest 0x5BD8E78D=res_munitions_bonus_easy 0x504D0C14=res_munitions_bonus_standard 0xBD052BB3=res_munitions_bonus_hard 0x94B102DD=res_munitions_bonus_hardest 0xC5E48550=directfire_ext 0xC3D755A2=tp_villers_bocage_tiger 0xB7A94377=tp_infantry_villers_bocage 0x3B45807E=attention_ext 0xE6862723=new 0x0462927D=tp_armour_soviets_is2 0x1A03D7A6=tp_armour_soviets_zis_nest 0x1305703A=tp_armour_soviets_su85_cage 0x1FD14FA4=tp_armour_soviets_t70 0x20A6EA70=tp_armour_soviets_isu152 0x23CE86A8=tp_armour_soviets_ba10 0x572DAA0B=action_08 0x70A67730=tp_armour_soviets_su85 0x78F9F210=__$ModStudioTemp$__ 0x84702611=tp_armour_soviets_t34 0x8AD5AD27=tp_armour_soviets_kv1 0x96BD808B=tp_armour_soviets_is3 0xDA2901AA=action_09 0xE4BB0462=action_10 0xF8B60D69=tp_armour_soviets_t34_85 0x529AA185=tp_vehicle_pe_sdkfz_250_halftrack 0x4386F60E=tp_infantry_sturmovie .