Professional Documents
Culture Documents
COMPUTERS
& LINUX OS
Sources:
• CILC Training Manual used by the National Computer Institute.
• Computing for Life Book A by Tan. FNB Publications. 2005.
• Write-up for Edubuntu Linux 5.10 (1 CD). EasyLinuxCDs.com: Linux Training
Specialists.
http://www.easylinuxcds.com/catalog/product_info.php?products_id=1668
Environment: An Invitation to KDE.
http://kde.sw.com.sg/documentation/en/quickstart-2.html Accessed: April
2006
iSchools Computer & Internet Literacy Course for Teachers
ICT Basics
TABLE OF CONTENTS
DATA INFO
FEEDBACK/CONTROL
WHAT IS A COMPUTER?
Simply put, a computer is a digital electronic device that
processes data through a series of instructions/commands
(program code) into information for reproduction and storage.
It can perform mathematical and logical operations, store
data and instructions, and process large volumes of data at
high speed.
The modern computers are getting smaller, more efficient,
require less electric power, cheaper, and much easier to
operate.
Capabilities of Computers
1. performs arithmetic and logical operations
2. stores a great amount and variety of information and retrieve/recall the
information needed almost instantly
3. handles large volumes of repetitive tasks accurately over long periods of
time
4. communicates with its operators and other machines in the form of
printed output or messages sent on the screen
5. capable of remote processing where communication is established
between the terminal, which is composed of screen display and keyboard,
and the computer simply by entering instructions in a local terminal (e.g.
ATMs).
Limitations of Computers
1. subject to human direction and control;
function only when input data and the
necessary instructions to process the
information have been provided
GIGO or garbage-in-garbage-out
2. detect but generally cannot correct an inaccurate entry on their own
3. subject to occasional breakdown or computer malfunctions because of
power failures, computer failures, humidity, temperature, maintenance,
time, etc. List of equipment you
should be familiar with for
Computer System Components classroom use:
1. DATAWARE: the systematic and organized • Computer
collection of data and procedures relevant to • Server
the organization • Printer
• Scanner
2. HARDWARE: physical components of a • Photocopier
computer, e.g., the monitor, central processing • LCD/DLP Projector
unit, keyboard, printer • Overhead Projector
• AVR / UPS
Functional Parts:
• DVD/CD Writer
• Optional: Digital Camera,
Video Camera, Opaque
• Computer Engineer
• Computer Programmer
• Computer Operator/ User/ Data Encoder
• Enter or Return: moves the text insertion point or cursor to the next
line and to the leftmost margin; also used to select an option
• Delete: erases the character to the right of the cursor and all
highlighted or selected text
• Backspace: erases the character to the left of the cursor and all
highlighted text
• Space Bar: moves the cursor one space at a time to the right
• Arrow keys: moves the cursor around the document without editing text
• Shift key: pressed down to type the upper character on keys that has
dual functions
• Caps Lock: locks the keyboard so that only capital letters are typed
• Tab: moves the cursor five spaces to the right (number of characters is
adjustable) or next field in a form or a table; note: Shift+Tab to go to the
previous field
• Esc: cancels the current/active command or dialog box
• Function or F keys: used to access specially programmed commands
(e.g. F1 for Help)
• Command keys: used in combination with other keys to function
Ctrl key: used to access specific commands (e.g. Ctrl+Z = undo)
Alt key: used to access menus (e.g. Alt+F = File)
Shift key: when used in combination with arrow keys and home/end
key, used to navigate through text and objects faster
•
MOUSE OPERATIONS
A mouse is a handheld pointing device for computers. It is fitted with one or
more buttons and shaped to sit naturally under the hand, used to select and
move objects on the screen.
It is called a mouse primarily because the cord on early models resembled
the rodent's tail, and also because the motion of the pointer on the screen
can be mouse-like.
TERMS MEANING
Point To move the mouse until the mouse pointer on the screen
rests on the object you choose.
Click To quickly press and release the mouse button.
Double-click To click the mouse button twice in rapid succession.
Drag To hold down the mouse button while you move the mouse.
Point and Pointing to an object or icon and selecting it by clicking.
Click
Double-click To start an application or select an option.
Click and To select an object and drag the mouse pointer across the
Drag screen, to highlight an area/range or to drop the selected
object in another area
Drag and To move an icon and placing it to its destination
Drop
Linux Distributions
Some of the more popular ones include Red Hat Linux, Linux Mandrake, Suse
Linux, Debian GNU/Linux and Ubuntu Linux. There are still many others
and no one distribution can be said to be better than the other. It’s all a
matter of personal preference. Below is a list of the common Linux
distributions:
Distros Features
Red Hat Linux The most common Linux distribution used today;
two distributions of Red Hat are available: the
Enterprise distribution and the Fedora distribution.
Fedora Core Red Hat-sponsored project with the goal of working with the Linux
community to build a complete, general purpose operating
system exclusively from free software
Distros Features
SuSE Linux The most common Linux distributions in Europe and the
second most common Linux distribution is North
America.
Ubuntu Linux The most common Linux distributions in Africa
based on the Debian
Debian Linux A distribution that offers the largest number of packages of all
Linux.
Mandrake A user-oriented distribution very similar to Red Hat with
Linux enhancements for ease of use.
Bayanihan Philippines’ own distribution; developed by DOST-ASTI
Linux
THE EDUBUNTU LINUX
Edubuntu is a complete Linux-based operating system, freely available with
community-based support.
The Edubuntu Manifesto states that software should be available free of
charge, that software tools should be usable by people in their local
language and despite any disabilities, and that people should have the
freedom to customize and alter their software in whatever way they see fit.
These freedoms make Edubuntu fundamentally different from traditional
proprietary software: not only are the tools you need available free of
charge, you have the right to modify your software until it works the way you
want it to.
Edubuntu is suitable for both desktop and server use. Edubuntu includes
more than 16,000 pieces of software, but the core installation fits on a single
CD. Edubuntu supports a graphical user interface (GUI) and covers every
standard desktop application from word processing and spreadsheet
applications, graphics and video software, educational software (such as
GCompris and the KDE edutainment suite) to Internet access applications,
web server software, email software, programming languages and tools and
of course, several games – all for free!
Highlights of Edubuntu
On the Desktop
• A set of selected educational apps containing
most of the KDE Edutainment Suite: a collection of fun educational
software (for Science, Math, language)
Gcomprise: huge collection of activities for the kindergarten
Tux4Kids: includes TuxPaint, TuxMaths and TuxTyping
Schooltool
OpenOffice Suite: Writer, Calc, Impress, Base, Math
Scribus desktop publishing: alternative to Pagemaker
Blender 3D modelling
Getting Strated
The GNOME is the GNU Graphical Desktop, the default desktop environment
on Ubuntu, as well as Edubuntu. It provides you with file managers, network
browsers, menus, and system tools. GNOME also provides an application
framework, and many of the applications available in Edubuntu has been
created using the GNOME framework.
• Starting the System
1. Starting a session on your system is the first step in doing work on
your system. Turn on the computer and each attached device (e.g.
printer and monitor).
2. Log in to the system to begin a session. A login (also log in, log on,
sign on) is the process of accessing a computer system by identifying
yourself in order to obtain security credentials to permit access
through a username and a password.
Date/Time
Panel
Icon
Work Area
Taskbar Trash
Running Virtual
Applications Desktop
though they have “disappeared”, any open windows are still active (just
take a look at the task list!). Instead of placing one window over another,
as you would when using Windows or OS/2, you can organize your
windows using this feature.
• Panel: located at the top of the screen, used to start applications and
administer your system; contains the pulldown menus for Applications,
Places, System, and other icons which help you start an application when
clicked (e.g. Mozilla Firefox, Mail and Help)
• Taskbar: located at the bottom of the Desktop, used to switch between
and manage currently running applications. Another section of the
taskbar shows corresponding buttons for each open window: just click on
the button corresponding to the windows you want to open. Another click
will minimize the window. A right mouse button click will give you a
context or shortcut menu allowing you to move the window to another
desktop, manipulate its size, or close the application.
• Mouse Pointer: often in the form of an arrow, represents the
movement of the mouse or any pointing device on the screen;
used to point to selected areas, icons, applications, text, objects,
etc.
Launching an Application
1. Recall that the Desktop Panel is used to launch applications. Position
your mouse pointer on that area of the desktop.
2. Click the Application Starter. To launch an application: Select the
application from the pulldown menu or submenu that appears in each
application category
Menu Bar
Toolbar
Status
Bar
Borders
PARTS OF A WINDOW
People normally work inside windows to create documents, manipulate text
and graphics/objects, play games, etc., but sometimes you may want to
manipulate windows. Here’s a quick overview of some of the most common
window-related functions:
• Title Bar: shows the name of the application or document. If more than
one window is open, the title bar for the active window has a different
color intensity compared to the title bars of inactive windows. A window
in the foreground is called the Active window (currently “editable”
window) while a window in the background is called an Inactive window.
You may also click and drag the Title Bar to move that speicific window.
1. Minimize button: reduces the window to a button on the task bar;
window is still open, just inactive
2. Maximize button: to make your window occupy the entire desktop.
3. Restore button: To bring back the size of the window to its previous
size (click the Restore button if the window is maximized or click the
window button from the taskbar if the window is minimized)
4. Close button: to close the current window or exit the application.
• Menu Bar: A menu contains a list of commands, or actions you can carry
out in the particular application. Most applications have a File menu, an
Edit menu, and a Help menu.
1. Select a menu from the menu bar.
ii. Iconify those windows which you do not need at present and use
the taskbar or Alt+Tab to switch between them (still a bit confusing
and much work)
Recommended: Use virtual desktops (buttons located at the bottom
right of the desktop) - GNOME can handle several different desktops,
each with its own windows. The default configuration provides four
desktops. You can switch between the virtual desktops easily with a
click on one of the desktop buttons on the panel or Ctrl+Tab to cycle
through the desktops.
Setting-up a Screensaver
A screensaver is a moving pattern
or bitmap that appears on your
monitor after you have not used
your computer for a specified
amount to time. Screensavers can
reduce the wear of your screen and
provide security for your system.
You can select and customize a
screensaver to appear on your
screen while the system is running.
A. Selecting a Screensaver
1. From the Panel, choose the
System menu.
2. Select Preferences and click Screensaver.
3. The Screensaver dialog box will appear.
4. Select a screensaver from the list.
5. To configure the selected Screensaver, click the Settings button and a
Dialog box will appear.
B. Testing a Screensaver
From the Screensaver dialog box, choose Preview and the selected
Screensaver will appear.
C. Stopping a Screensaver
To return to the application window (i.e. your returning to your “work”)
when the Screensaver is on your screen, move the mouse or click any key
from the keyboard to re-activate the monitor.
GETTING HELP
The Help feature is available basically
everywhere:
On the desktop, just use the right mouse
button and choose Help On Desktop.
On the panel, click the Question mark
button.
All help is HTML–based, so using the help
system is as easy as using your favorite web
browser.
Experiment! Get HELP! This is the best way to get comfortable with using
the computer and its various applications.
FILE MANAGEMENT
The document's filename is the name that the file will go by once it is
stored in a folder / directory in the computer's memory. It needs to be
something which allows the user to easily identify its contents, and that
distinguishes it appropriately from other files. Folders or directories, on the
other hand, allows a group of files to be “housed” together systematically
under personally determined categories.
You can use File Browser to work with files and directories individually or in
groups. An icon attached to each filename or directory name in the
Contents list helps you identify its type.
Housekeeping Chores
A. Creating Directories
1. From the Panel, click the Places menu.
2. Choose the Computer command from the Menu and the Computer
File Browser dialogue box will appear.
3. Choose the destination of the folder/directory – that is, make sure to
create the directory in the parent directory to generate the intended
path.
4. Right click on the right pane and choose Create Folder.
5. Type the folder/directory name – make it descriptive enough for your
purposes.
B. Copying Files or Directories
All operating systems include file copying in the user interface. Operating
Systems with GUIs usually provide copy-and-paste or drag-and-drop
methods of file copying. File Browsers, too, provide an easy way of
copying files.
1. From the File Browser, choose the file or folder/directory you want to
copy.
2. Right click the file or folder/directory and choose the Copy command
(or go to the Edit menu, then select Copy).
3. Select the destination parent directory you want to copy the file or
folder/directory to.
4. Right-click the selected destination and choose the Paste command (or
go to the Edit menu, then select Paste).
C. Moving Files or Directories
1. From the File Browser, choose the file or folder/directory you want to
move.
2. Right click the file or folder/directory and click the Cut command.
3. Select the destination parent directory you want to move the file or
folder/directory to.
4. Right-click the selected destination and choose the Paste command.
Commission on Information and Communications Technology – Human Capital Development
Group
Page 24 of 26
iSchools Computer & Internet Literacy Course for Teachers
ICT Basics