Brian

Elyas
Character Name _____________________________________
Player Name _________________________________
Dark Angels
Encounter with the fallen
Chapter _____________________________________________
Past Event ____________________________________
Stoic
Son of the Lion
Chapter Demeanour ______________________________________
Personal Demeanour ______________________________
1 Power Armour History _____________________________________________
None shall escape the Emperor's wrath
Speciality __________________________
Rank ____
Devestator
Description_ ____________________________________________________________________________________________________________

CHARACTERISTICS

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〔 SPACE MARINE ABILITIES 〕
Secondary Heart/Ossmodula/Biscopea/
Haemastamen: You gain the Unnatural Strength and
Toughness Traits.
Larraman’s Organ: You do not suffer from Blood Loss.
Catalepsean Node: You suffer no penalties to Perceptionbased Tests when awake for long periods of time.
Preomnor: You gain +20 to Toughness Tests against
ingested poisons.
Omophagea: You may gain a Skill or Skill Group by
devouring a portion of an enemy.
Multi-Lung: You may re-roll any failed Toughness Test
for drowning or asphyxiation. In addition, you gain a +30
to Toughness Tests made to resist gases, and may re-roll
failed results.
Occulube and Lyman’s Ear: You gain the Heightened
Senses (Sight and Hearing) Talents, +10 to relevant
Awareness Tests.

Sus-an Membrane: You may enter suspended animation.
Oolotic Kidney: You may re-roll any failed Toughness
Test ro resist poisons and toxins, including attacks with the
Toxic Quality.
Neuroglottis: You may detect any poison or toxin by
taste with a successful Awareness Test. You gain a +10 to
Tracking Tests against a target you have tasted.
Mucranoid: You may re-roll any failed Toughness Tests
caused by temperature extremes.
Betcher’s Gland: You may spit acid as a ranged weapon
with the following profile:
Range: 3m; Damage: 1d5; Pen 4; Toxic. If you hit your target by 3
or more degrees of success, you have blinded him for 1d5 Rounds.
Progenoids: These may be retrieved with a successful
Medicae Test.
Black Carapace: While wearing Power Armour, enemies
do not gain a bonus to hit you due to your size.

48

42

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Scrutiny (Per)
Search (Per)
Secret Tongue (Int)†
_______________________
_______________________
Security (Ag)
Shadowing (Ag)
Silent Move (Ag)
Sleight of Hand (Ag)
Speak Language (Int)†
High Gothic
Low Gothic
_______________________
Survival (Int)
Swim (S)
Tactics (Int)†
_______________________
Tech-Use (Int)
Tracking (Int)
Trade (Int)†
_______________________
Wrangling (Int)
_________________________

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†denotes Skill Group

Total 〔 20 〕
Current 〔

Fatigue 〔

Critical Damage_________________________
______________________________________

WOUNDS:

INSANITY:

Current Points 〔

Battle Fatigue_ _________________________
______________________________________
Primarch’s Curse________________________
______________________________________
Half 5
MOVEMENT: Full 〔 10 〕 Charge 〔 15 〕


Run 〔 30 〕

FATE POINTS:

Total 〔 5 〕
Current 〔 5 〕

CORRUPTION:

Current 〔

397
Permission granted to photocopy for personal use. © Games Workshop Ltd 2010. Character sheet also available for download at www.FantasyFlightGames.com

TM

Index

Evaluate
Forbidden Lore (Int)†
Xenos
_______________________
_______________________
Gamble (Int)
Inquiry (Fel)
Interrogation (WP)
Intimidate (S)
Invocation (WP)
Lip Reading (Per)
Literacy (Int)
Logic (Int)
Medicae (Int)
Navigation (Int)†
Surface
_______________________
Performer (Fel)†
_______________________
Pilot (Ag)†
_______________________
_______________________
Psyniscience (Per)
Scholasic Lore (Int)†
Codex Astartes
_______________________
_______________________

Fellowship
(Fel)

+20%

SKILLS

45

54

43

Will Power
(WP)

+10%

+20%

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47

Perception
(Per)

Trained

+10%

Trained

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Basic

Acrobatics (Ag)
Awareness (Per)
Barter (Fel)
Blather (Fel)
Carouse (T)
Charm (Fel)
Chem-Use (Int)
Ciphers (Int)†
Chapter Runes
_______________________
Climb (S)
Command (Fel)
Common Lore (Int)†
Adeptus Astartes
Deathwatch
Imperium
War
_______________________
Concealment (Ag)
Contortionist (Ag)
Deceive (Fel)
Demolition (Int)
Disguise (Fel)
Dodge (Ag)
Drive (Ag)†
Ground Vehicles
_______________________

8

Intelligence
(Int)

Basic

54

10

Agility
(Ag)

+20%

64

Toughness
(T)

+10%

37

Strength
(S)

Trained

Ballistic Skill
(BS)

Basic

Weapon Skill
(WS)

unless using equipment designed for Space Marines Osmotic Gill Life Sustainer: With the helmet on. Called Shots are Half Actions.com TM 〕 .FantasyFlightGames. the armour is environmentally sealed RENOWN: EXPERIENCE: Current 〔 _________________________ 〕 XP to Spend Total XP Spent 0 〔 _________________________ 〕 1000 〔 _________________________ 〕 GEAR Repair cement _____________________________ ___________________________ Chapter Trapping _____________________________ ___________________________ _____________________________ ___________________________ _____________________________ ___________________________ _____________________________ ___________________________ _____________________________ ___________________________ 398 Permission granted to photocopy for personal use. +10 to Sight and Hearing Awareness Tests (total of +20 bonus with Heightened Senses) Built-in Vox Link Built-in Magboots Nutrient Recycling: Can operate for two weeks without re-supply Recoil Suppression: May fire Basic weapons 1-handed without penalty Size: Hulking (Black Carapace means no bonus for enemies to attack) Poor Manual Dexterity: Delicate tasks suffer a –10 penalty.CHARACTERISTICS Weapon Skill (WS) Ballistic Skill (BS) 37 64 Strength (S) Toughness (T) 54 10 8 47 Agility (Ag) Intelligence (Int) Perception (Per) 45 54 43 Index 150 42 NAME Astartes Combat Knife NAME Astartes Heavy Bolter RANGE 48 Fellowship (Fel) WEAPON WEAPON CLASS heavy Will Power (WP) DAMAGE 2d10+10 TYPE ROF -/-/10 CLIP 60 x PEN 6 CLASS DAMAGE TYPE PEN RLD full RANGE ROF - CLIP - RLD - SPECIAL RULES tearing SPECIAL RULES WEAPON HEAD ARMOUR NAME bolt pistol CLASS pistol DAMAGE 2d10+5 TYPE RANGE 30 ROF s/3/- CLIP 14 x SPECIAL RULES tearing ✔✓? Type: PEN 5 RLD full ARMOUR ADDITIONS (1-10) 〔✔〕 RIGHT ARM (11-20) LEFT ARM (21-30) BODY (31-70) Type: Type: ✔✓? Type: WEAPON 〔 〕 NAME CLASS DAMAGE TYPE PEN RANGE ROF CLIP RLD RIGHT LEG (71-85) Type: SPECIAL RULES SPACE MARINE TALENTS & TRAITS Ambidextrous Astartes Weapon Training Bulging Biceps Heightened Senses (Hearing. immune to Photon Flash and Stun Grenades. © Games Workshop Ltd 2010. Sight) Killing Strike Nerves of Steel Quick Draw Resistance (Psychic Powers) True Grit Unarmed Master Unnatural Strength (x2) Unnatural Toughness (x2) ____________________________ Stoic defense ____________________________ Immovable warrior ____________________________ ____________________________ ____________________________ ____________________________ ____________________________ ____________________________ ____________________________ ____________________________ ____________________________ ____________________________ ____________________________ ____________________________ PSYCHIC POWERS Psy Rating: 〔 _____ 〕 ___________________________ _____________________________ ___________________________ _____________________________ ___________________________ _____________________________ ___________________________ _____________________________ ___________________________ _____________________________ ___________________________ _____________________________ ___________________________ _____________________________ ___________________________ _____________________________ ___________________________ _____________________________ ___________________________ _____________________________ ___________________________ LEFT LEG (86-00) ✔✓? 〔 Type: 〔 POWER ARMOUR ABILITIES 〕 Servo-Augmented Musculature: +20 Strength Auto-senses: Dark Sight. Character sheet also available for download at www.

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