Compiled by Simon Mansfield

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Index
Rationale Objectives and Goals
The three main objectives of this program Key learning Goals

Pedagogical Change
TPACK SAMR The Digital Citizen Digital Instructional Core Implementation Structure

Technology
Traditional Information Communication Devices Connecting iPads to the school network Licensing and Apps Ipad parts

Classroom
Class rules Narrative Lesson Plan Using the iPads and The Writing Cycle Planning and Assessment Reading Activities For Novel Study App Reviews of Free Educational Apps

Appendix
The PELP Coherence Links

Geographe Primary School’s Ipad trial Term 3 2011
The Team Elaine Hayden, Corinne Jackson, Simon Mansfield, Perrelyn Wills

Team Member
Elaine Hayden

Experience
Educational Assistant whose school role is ICT technical support. Had little experience with apple devices apart from her Iphone Classroom teacher who was confident with teaching ICT in her classroom

Role
ICT technical support; making the technical side of this project work.

Corinne Jackson

Make a difference in the classroom through the implementation of I pads and I pod technology. To research and document strategies and share these with staff, parents and wider community. ICT technical support, helping making the technical side of this project work and asking the hard questions… is this making a difference to the students?? Make a difference in the classroom through the implementation of I pads and I pod technology. To research and document strategies and share these with staff, parents and wider community. In class support for both students and teacher. Working with special needs students

Simon Mansfield

Deputy; ICT coordinator and advocate for pedagogical change to enhance educational outcomes. Also had little to do with current apple devices other then his Iphone. Classroom teacher who was confident with teaching ICT in her classroom and is willing to embrace new ideas that will differentiate the curriculum.

Perrelyn Wills

Jodie Stolp

Owns an Android tablet and use a range of apps within her personal life.

Rationale

Australian Curriculum
In the Australian Curriculum students develop ICT competence as they learn to use ICT effectively and appropriately when investigating, creating and communicating ideas and information at school, at home, at work and in their communities.

Rationale
Increasingly, ICT permeates every area of our society and lives. Students need to be equipped with the necessary knowledge and skills to use ICT to support contemporary learning and living. ICT affords the opportunities to personalise learning and to learn both within and out of school. An important outcome of schooling is the competence students develop in using ICT for tasks associated with information access and management, problem-solving, decision-making, communicating, creative expression, and empirical reasoning. ICT provides tools for transforming the way students think and learn as they support risk-taking and knowledge sharing; they are fast and automated, are interactive and multimodal and they also allow students to control how and when they learn. Equally important is the manner in which ICT is used, based upon an understanding of the limitations of the technology and the impact of technology on individuals, groups, communities and organisations. Specific ICT capability requirements change according to the needs of individuals to find solutions to problems (or to complete tasks). The requirements are also dynamic and evolving because of the rapidly changing nature of ICT. It is essential that students develop perceptions and conceptions that are based on knowledge, skills and understanding of the fundamental logic and conventions that underpin ICT use and are consequently transferable from one ICT environment to another (such as from school to community to workplace). http://www.australiancurriculum.edu.au/GeneralCapabilities/Informationand-communication-technology-competence

Technology is only technology to those who were born before it.

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Objectives and Goals

The three main objectives of this program:
1: To promote and support good classroom practices by developing our teachers’ pedagogical toolkit. In doing so, assist them in their professional obligation to seek the best outcomes for all students. 2: To effectively use technology to address and further enhance the individual learning needs of our students. 3: Provide differentiated learning by engaging student with a variety of e-resources.

Key learning Goals
1: Enable independent learning 2: Provide ‘Anywhere, Anytime’ Learning 3: Collaborate with peers using media rich technologies 4:Engage students in a personal learning journey (Adapted from Kolbe CC iPad Mobile Learning Day Bradley Tyrell)

If we teach today the way we were taught yesterday we aren't preparing students for today or tomorrow.

Learning never stops, but for it to start, it must be engaging and have relevance to the learner. The process is cyclical, starting with a big idea which provides a real-world context, and continues through to reflection, where the initial assumptions are revisited and where to go next is explored.

Pedagogical Change

Pedagogical Change
TPACK & SAMR
As modern educators we must consider which technologies to use with what pedagogies for teaching specific content to particular students. This involves: Knowing the existence, components and capabilities of various technologies as they are used in teaching and learning settings; How teaching might change as the result of using particular technologies; Understanding that a range of tools exist for a particular task, the ability to choose a tool based on its fitness and affordances; Pedagogical strategies most suitable to use with particular technologies. The 20th century question was ,‘Is there some form of technology readily available?’ Whilst, the 21st century question is ,‘ ‘Which one of an ever growing plethora of tools do I use?” As technological change is a constant, we need to have some key frameworks to examine our teaching practice and the tools that we and our students may use. Technological Pedagogical Content Knowledge (TPACK) TPACK attempts to capture some of the essential qualities of knowledge required by teachers for technology integration in their teaching, while addressing the complex, multifaceted and situated nature of teacher knowledge. At the heart of the TPACK framework, is the complex interplay of three primary forms of knowledge: Content (CK), Pedagogy (PK), and Technology (TK). TPACK was created by Dr. Matthew Koehler and Dr. Punya Mishra in 2006.

Teachers need to stop saying, “Hand it in,” and start saying “Publish It.” Alan November

Further reading Ruben R. Puentedura's Weblog Ruben R. Puentedura's 'As we may teach' series on iTune U. in particular watch or read his episode TPCK and SAMR: Models for Enhancing Technology Integration TPCK - Technological Pedagogical Content Knowledge

Pedagogical Change

SAMR
S A M R provides a framework to answer the question of what types of technology use would have greater or lesser effects upon student learning. The name comes from the four levels of technology use that could be related directly to results in terms of what happened on the student side. S A M R was created by Dr. Ruben R. Puentedura's in the early 90s. Substitution Augmentation Modification Redefinition Technology acts as a direct tool substitute with no functional improvement Technology acts as a direct tool substitute with functional improvement Technology allows for significant task redesign Technology allows for the creation of new tasks, previously inconceivable

We need to prepare students for THEIR future not OUR past-Ian Jukes, educator and Futurist.

Solution Fluency Information Fluency
Problem solver
Digital Citizen

Media Fluency

SM 2011 Adapted from www.21stcenturyfluency.com

Visual Learner

Creative Fluency

Collaboration Student Fluency

Pedagogical Change

The Digital Citizen

21st century fluency

All the 21st Century fluencies are learned within the context of the Digital Citizen, using the guiding principles of leadership, ethics, accountability, fiscal responsibility, environmental awareness, global citizenship and personal responsibility

Solution Fluency
Solution fluency is the ability to think creatively to solve problems in real time by clearly defining the problem, designing an appropriate solution, applying the solution then evaluating the process and the outcome. This is about whole-brain thinking - creativity and problem solving applied in real time. There are 6 essential steps, which we call the Six D's: Define the problem, because you need to know exactly what you're doing before you start doing anything. Discover the history of the problem which provides context. Dream Envision a future with the problem solved. Design your solution in stages through gap analysis from Define to Dream. Deliver the goods. Complete and publish your solution. Debrief and foster ownership, by getting involved in the evaluation of the problemsolving process.

Creativity Fluency
Creative Fluency is the process by which artistic proficiency adds meaning through design, art and storytelling. It regards form in addition to function, and the principles of innovative design combined with a quality functioning product. Creative Fluency extends beyond visual creative skills, to using the imagination to create stories, a practice which is in demand in many facets of today's economy. It is widely regarded by many successful industries that creative minds come up with creative solutions. There is tremendous value in the artistic creation of items in order that they may transcend mere functionality.

We have moved from “know what” learning to “know where” learning.

21st Century Fluency
The Elements
Learning never stops, but for it to start, it must be engaging and have relevance to the learner. The process is cyclical, starting with a big idea which provides a real-world context, and continues through to reflection, where the initial assumptions are revisited and where to go next is explored.

The Big Picture Essential Question Publishing Solutions The Learning Process The Scenario

Assessment

Exploring Assumptions

Learner Resources

SM 2011 Adapted from www.21stcenturyfluency.com

Pedagogical Change

Collaboration Fluency
Collaboration fluency is team working proficiency that has reached the unconscious ability to work cooperatively with virtual and real partners in an online environment to create original digital products. Virtual interaction through social networking sites and online gaming domains has become a part of the Digital Generation's and our daily lives. We are interacting with people all over the world with electronic and wireless communication technology. This has literally meant the "death of distance", which has tremendous potential for education. For example, students learning about civil war could be talking to kids in Kosovo or Iraq or Afghanistan. Students learning a foreign language could work with native speakers of that language who are learning English. Students could work in virtual partnerships on projects with kids from across town or across the world.

Media Fluency
There are two components of Media Fluency. Firstly, the ability to look analytically at any communication media to interpret the real message, how the chosen media is being used to shape thinking, and evaluate the efficacy of the message. Secondly, to create and publish original digital products, matching the media to the intended message by determining the most appropriate and effective media for that message. We live in a multimedia world, and in this interactive visual world, our children must be able to create and publish original digital products that they can use to communicate with just as effectively as they can with text. The idea is to challenge learners to create digital products that reflects their understanding of the content, develops technical skills and provides them with the empowering principles of graphic design.

Information Fluency
Information fluency is the ability to unconsciously and intuitively interpret information in all forms and formats in order to extract the essential knowledge, authenticate it, and perceive its meaning and significance. There are 5 steps in this process, which we call the 5 A's: Ask good questions, in order to get good answers. Access and acquire the material from the appropriate digital information sources, which are mostly graphical and audiovisual. Analyze and authenticate and arrange these materials, and distinguish between good and bad, fact and opinion. Understand bias and determine what is incomplete to turn the raw data into usable knowledge. Apply the knowledge within a real world problem or simulation using a VIP action (vision into practice). Assess both the product and the process, which is both a teacher and a student practice.

“Technology is just a tool. In terms of getting the kids working together and motivating them, the teacher is the most important.”

Richard Elmore’s Instructional Core

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Pedagogical Change

Digital Instructional Core
SM 2011
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Visual Learner

Information Fluency
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The 21st Century Fluencies
Social interaction online

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Substitution Augmentation Modification Redefinition -

Technology acts as a direct tool substitute with no functional improvement Technology acts as a direct tool substitute with functional improvement Technology allows for significant task redesign Technology allows for the creation of new tasks, previously inconceivable

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GOALS

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Brain Theory

CONTENT
Cooperative learning

Reflective Practice

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Collaboration Fluency

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Create, Comp SIS o HE IS Analyze, Sort, s
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Where to from here?
Release the staff now working with the iPads to work with other staff.
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Pedagogical Change

Implenetation Structure

GPS

2011 The school sought an expression of interest from staff keen to embrace a one to one technology program.

A
Admin Tech

1

Responsibilities: • Attend professional development and report back to the ICT committee. • Provide longitudinal evidence for a study into the implementation of ICT in a classroom. • Maintain a Class set of computers • Ensure their classroom is open to staff for observation their lessons • Record lesson using video for future professional development.

T T
2
2011 term 3 implementation and developement of skills

Parent

T1
3
Teacher Admin

2011 term 4 Teacher model skills to other sta

T2
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PEAC

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Specilist Educational Assitance

2011 term 4 Students model skills to other sta and students
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SM 2011

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Notes:

Technology
Wireless Network LAN Network

LAN Network

Traditional Information Communication devices
- Network signal Can be unreliable + Can print easily - Slow to log on

- Slow to log on

+ Can print easily - Not Mobile + More reliable

Batteries
- Battery life can vary

- Small screen size + Reasonably Mobile

+ Power consistent + Faster processing speed Optional screen size

Tablet Technology is a c Combination of mobility, and start up speed, but lower computing power and memory

?
SM 2011

Fast start up Long battery life Mobility (Collaboration) Multi- media capabilities Camera Video Voice recorder Internet access Suitable software Creativity Sharing Problem Solving Personalised Learning

What are we after?

Preparing students for the tomorrow
Connectivity within and outside the classroom walls

Creating folder

To create a folder, you will need to hold your finger on an App. The App will start to wobble and have a cross next to it.( Clicking on the x will delete the the App). Once the App is moving drag it on top of another app. This will then create a folder. You will then be able to name the folder.

Special Comments

When you are having trouble connecting to your Wi-Fi, I have found if you turn on the Airplane Mode then turn if off It will reset your connections. Some times you may need to re enter your WiFi setting again. We have also found that if you can not find your network click on other and re enter network setting. We also discovered that when you do not update the operating system some of the apps will not open. It is important that you keep your device updated.

Technology

Connecting iPads to the school network
Setting up of the iPads. As the Department blocks iTunes an alternative Wi-Fi connection is needed to sync iPads. To start with an iPhone with a hotspot was used to gain an intenet connection. This allowed access to iTune and for the iPads to be set up. An alternative USB internet connection is now used through a Mac Air. When setting up iPads we decided to name each device the same name. This allows you to download apps and sync onto all device

Step 1: Search for the schools MACWIRELESS connection

Step 2: Once you have found the MACWIRELESS. Enter network settings

Step 3: If you have succefully connected to your school network a tick

will appear next to the Network name.

What have we got ourselves in for?

Licensing and Apps
There are thousands of free apps. Recently we have been informed that iTunes will be bring out site licensing for Apps. This will work by buying the app then paying a percentage on top the amount will depend on how many devices will be loaded with the App. You are still able to purchase an App and share it 5 times Below are some Apps that can be used with SAER students or students with special needs across all year levels

Technology

Neater

More expensive approaches are available

Syncing: As we have 60 devices that need syncing we decided to buy a USB hub which allows us to sync up to 7 devices at a time.

are…. 8 Squ An

Things we can do with the different devices on an iPad

Technology

Record: Notes Story plans Interviews Reflections Pod cast Fluency
BACK CAMERA

Listening to: Individualised lesson instruction Music IBook narrations

Dictation Audio Notes

FRONT CAMERA

Photograph: Work samples Science experiments Reflections Note taking Recording lessons real life examples (symmetry in the environment) Social stories QR Scans

Sound amplification : Individualised lesson instruction Music Ibook narrations Sharing

Video: Work samples Science experiments Reflections Stories

Ibooks : Instructions Stories Information text

HD video play back

Calender Diary
Online Video

Internet Access Ten Hour Battery life Free Software

WIFI Access

LA 15 (Negotiated) Rules for using mobile learning devices
Treat the mobile device like a best friend – take care of it/ be gentle.
 Share with your ipartner.  If your ipartner is silly, tell Mrs Wills.  Use clean hands  Only use for learning related activities.  Follow Mrs Wills’ instructions.  Be cyber-smart and cyber-safe.  Use appropriate language.  Be sensible.  No food or drink.  DO NOT put anything on top of the mobile device.  Power off the device if not in use.  Put it in a safe place when not in use. Mobile learning devices stay in class. There are consequences for inappropriate use.

Classroom

Student Feedback “ OMG today was the best day ever. It was like playing with little mini sunshine.” Shalids

“I think the iPads are fun also good for learning because there are loads of apps to learn stuff, like from rocket, Slice it and all that stuff.”

“I believe iPad help us learn because it is more modern then most techniques for learning”

“The apps are very educational on both iPad and iPods. They are very fun to use.” Guss

Contract for using mobile learning devices in LA15 2011-08-13
The devices provided by the school are a privilege not a right. Students who breach this agreement will lose access to the devices. I ______________________________ agree that using an ipad or ipod touch for learning is a privilege. I will: 1. follow all teacher directions including when to use the device. 2. use a low volume or ear phones. 3. use the devices appropriately. 4. report any damage to a teacher immediately. 5. inform the teacher and other students when using the camera or audio recording functions. 6. not publish photographs to any online network. 7. not access the device during recess and will only access the devices during lunch when supervised by a teacher. 8. not leave the devices in a place where it is likely to be stolen. I understand that by signing this contract I am agreeing to act appropriately and follow the LA15 negotiated rules for using mobile learning devices. Student signature _________________ Witness name ___________ signature _______________ Date _____

App

Narrative Lesson Plan Using the iPads and The Writing Cycle
Smartboard Display Lesson Content and steps
QR Code for students to scan YouTube Movie Scan Code: Students use scan code to get the goal or objective of the lesson YouTube: stimulus of the lesson. Show students a clip that relates to the theme of the narrative or a topic looked at in class students are able to refer back to clip later to revise if needed ZigZag board: Students connect their devices in a white board app to take notes with a partner and share ideas on the clip. Allows students to share ideas without interrupting others watching the clip QR code to Lino: students scan a QR code to take them to the shared Lino page, Lino: Students word bank ideas from the stimulus to support their planning and writing. As a class we review ideas and check spelling

YouTube Movie

QR Code for students to scan Class Lino Page for all students to review

Instructions on what to School A to Z: Clarify the definition of a narrative find on Schools A to Z and any other English language that could part of the goal of the lesson Narrative structure or features to include in Popplet Goal of lesson and/or Timer Goal or instructions Popplet: Students plan their story structure using words, drawings and images to sort through their ideas. They can refer back to the Lino word bank for support Audio Notes: Students can record themselves telling their story and listen back to their thoughts as they type their narrative Dictionary and iThesaurus: Students use to edit and improve their writing Demi books- Students publish their narrative in as an interactive book. They use YouTube tutorials to learn how to make it work Google, Camera and Draw: students find images, take pictures to use or draw pictures for their book  Adobe Photo Shop: Students edit images and photos using different effects to suit the style of their book Mover Lite: students can share images they find or have edited by ‘flicking’ images to their peers Drop Box: Students can save their book or share their book with teachers or peers by uploading to DropBox Camera: Students reflect on the positives, negatives and interesting of the lesson

Goal or Instruction, scan codes to tutorials Students connect their device to the projector to show their work Students connect their device to the projector to show their work Instructions

Instructions

PMI instructions

Student Feedback
"I'm my opinion the iPads have been a huge susess in our classroom people have started to act more responsible. Now that the iPads are here I'm actually looking fallward to coming to school" The iPads are good in someways because when we didn't have the iPad I wasnt very good in keeping work together.so the the ipads are great and sometimes the iPads/iPods apps Dont work.So the iPads are great. I think the iPads and iPods have helped us learn and think about technology I love them, they're fun, interactive and we are lucky to have them. They are a great way of learning and other classes should have them too. I think the iPads and iPods are helping me in my leaning and khan is really helping me and I now were all my work is. I think they are easier to use and there more fun and it's a different way to learn about things I think the iPads and iPods have helped me with my learning, because they make me want to come to school and have a more positive attitude to learning. I also think that they help me understand more, because in some activities they can give you hints and help you understand by giving a clear understanding of what to do. My opinion is that the iPads help me learn. They make it easier to get organized in the morning and don't take up lots of space. I like the iPad because there easier to use. Sometimes they get a bit boring but when I think about it I think that there great because we get them and not other classes do. (not being mean or anything) The iPads are awesome and help your learning about a lot of things. Like maths and spelling "Well I think it's great having the iPads and iPods it's really helped my learning Also when I have had the iPads I have been more confined with my learning and I have Been really organize for the first time in a long time I think the iPads are really help full" I think they are okay but they do things that are annoying. I love them there the best thing I have used That they are fun to use and your hands don't get tired from writing and it is more fun to use iPads then handwritten work. The iPads I think are better than the iPods because the screen is bigger. The iPods probably have better connection to the Internet. "I believe that the iPods and iPads have with my organization skills and willing to learn. They are also easier to write on and other activities are just a few buttons away. " Helped my spelling becose it auto Creks "I like the iPads a lot because I can share things with my teacher and other students it is easier to wirte and listen to instructions. They also help me learn a lot more then a pencil and paper would. I sometimes prefer pencil and paper because I have sort of had enough of using my fingers But I really love the iPads." I think that everything In the I Pads an IPods are very organized because the teacher puts you in the correct category on how you feel with the maths and spelling.The words are very interesting for me and it helps me very much :)

Curriculum Area

Planning
Reading: • Guided Reading- differentiates the curriculum through Books in ability levels from iBooks. Students have activities from a blooms/multiple intelligences matrix (allows for different learning styles and levels in blooms) from the class web page with scan codes linking to other pages that show what apps would be appropriate to do the task. • Timed Reading- Sharp Eye app: Gives students their words per minute and eye exercises to improve reading • Silent Reading- book and reading apps: iBooks, kobo, ICDL, Flipboard and for weak readers there is audio books, Read it to me, and i Read Lite, • Research- students use online texts to research topics, find definitions Writing: • Spelling- spelling made simple app, schools A to Z Spelling bee, allows for different levels. Pop a word, chicktionary, word bird, 7 words, word avalanche for making words and spelling • Writing References: English meta language- Schools A to Z definitions, web links and examples for all words relating to English, grammar jammers for grammar definitions, for language definitions, verb power for list of verbs, Word, dictionary and thesaurus apps • Language games- blanks, bluster, phrasal verbs, poetry creator • Writing cycle: brainstorming and word banking with Lino and white board apps. Writing on pages and note apps, voice recording for weaker students to record their thoughts first then can listen to their ideas while they write, can insert pictures, tables, diagrams, graphs and videos to support their text Viewing: • Brain pop- Students watch a cartoon video on topics then answer comprehension questions • Using watch know learn and you tube to obtain information Speaking and Listening: • Timed reading aloud in partners from any book app and video or voice recording for peer and selfreflection • Presenting information to class via voice and video recording • Interviewing peers with video and voice recording

Assessment
Guided reading: • Records of all work are kept through screen shots of all written and drawn apps and all photos and video recordings are downloaded to my computer in a student file • Comprehension in ability groups quiz through clicker school- instant feedback, summative assessment- results emailed into spread sheet

Classroom

English

Writing • Screen shots of spelling scores, students have notes documents where they record their score each day for their own records. • Word and language games have a screen shot of their scores • Anecdotal notes while students are working • Screen shots of their writing- one on one writing conferences Viewing and S+P • Records of all work are kept through screen shots of all written and drawn apps and all photos and video recordings are downloaded to my computer in a student file

Curriculum Area Maths

Planning
Mental maths ( in abilitiy groups- apps for different levels) • Apps for addition, multiplication, subtraction and division: Times tables, my math app, maths trainer, smart kids, 24, pop math • Number lines- lobster diver, number line, zoom, fractions • Space- slice it, • Multiple areas- Smart test, rocket maths Chance and data • Converting tables to graphs on 123 charts and pages • Make your own die for chance Measurement• Interactive rulers • Interactive protractors • Interactive Compass (with visual map) • Convert units app Maths Learning• Schools A to Z- language definitions, fact sheets and web links • Video learning- watch know learn, you tube • Internet to reach extra information on topics (e.g. what is a reflect angle) Working Out • Screen chomp, white board apps, calculators First Steps maths • Taking photos and video recording of hands on work for reflection (tessellations, examples of angles), writing goals, recording working , note apps for setting out work neatly

Assessment
Records of all work are kept through screen shots of all written and drawn apps and scores • Photos and video recordings of student work are downloaded to my computer in a student file • Record of working out and explanation on screen chomp

Curriculum Area Health

Planning
Brain Gym- enhancing memory. Developing thinking skills • Apps for brain gym: Brain Trainer, Think Gym, Memory Lite, Road Safety -Challenges and choices Program • Share information via DropBox- quizzes, scaffolding sheets, Smartboard presentation with scan codes for webpages • Demonstrate understanding through variety of ways: voice recording, video recording, written notes, animations, • White board apps for brainstorming, T charts, Placemats, • Use note taking apps for surveys, use pages and graph apps to record and create graphs • Interview peers on issues using voice recorder, note taking, video recorder • Mind mapping apps to mind map topics • Online video clips and images to support the curriculum Investigating: • Insert investigation templates into DropBox for students to open in pages and fill out their research and insert their own videos and photos from their investigating • Use internet to find explanations for their results • Research ideas for investigations • Voice and video record their observations • Learning through videos- Science 360 videos, video house science and YouTube to support investigation topics Inquiry Projects- history of ICT • Lino- creating a Lino page for their research to organise topics and ideas- can add images, videos and text • Capzles- online time line- find images of their technology throughout time –name, date, description • Web research- can find any information they need for their project Fun Day Friday Project • Survey people with voice and note taking for research of what people want and graph using apps • Use white board and note apps to work out costing and prices, use measurement converters to alter measurements, use calculators • use internet to find prices, and images for stalls and advertising

Assessment

Science

Brain gym: • Screen shots of memory scores • Anecdotal notes Challenges and Choices: • Records of all work are kept through screen shots of all written and drawn apps and all photos and video recordings are downloaded to my computer in a student file • Quiz through clicker school- instant feedback, summative assessment- results emailed into spread sheet • Records of all work are kept through screen shots of all written and drawn apps and all photos and video recordings are downloaded to my computer in a student file

Classroom

Society and Environment

• All projects are online so

I have access to student work when they invite me to their site

Technology and Enterprise

Records of all work are kept through screen shots of all written and drawn apps and all photos and video recordings are downloaded to my computer in a student file

Reading Activities For Novel Study
After each reading session choose an activity from the matrix below. Use your scan code to see the list of apps that could be helpful to complete the task.

https://sites.google.com/site/learningarea12/reading-activities

Knowing

Understanding

Applying

Analysing

Creating

Evaluating

Wordsmart
I enjoy reading, writing & speaking

List the Retell the After reading Investigate Write a new Review the characters in events in the each chapter the context ending for the book from your novel. novel as a plot of your novel, of your book. someone else’s Create a summary. record chosen novel. perspective. profile on what has Report your each of happened in findings. the main the novel & characters. your reaction in journal format. Mindmap the structural features of a narrative and what usually occurs in each part of the structure. Draw & label Classify the Examine the Devise a a timeline of narratives orientation graph to show the events in you’ve of your novel the number the novel. encountered and tally of nouns, into written, the number adjectives verbal, visual of nouns, and verbs and AV. adjectives used in the and verbs orientation. used. à Evaluate the author’s use of nouns, adjectives and verbs. Decide if there is any link between your results and the type of novel it is.

Logic/Number Smart I enjoy working with numbers & science

Picture smart Collect some Draw a pictures of picture of I enjoy painting, people using one place drawing & google search mentioned in visualising that you the novel. think would match the characters in your novel.

Illustrate Analyse the Design a Use a Venn a new cover book cover film poster Diagram to for the next looking at that would show in what reprinting of colours, promote a film ways you are the novel. images, based on your similar and foreground, chosen novel. different to the background. protagonist in your novel.

Play and Build a model Perform a Use the Create and video record of the main radio script in internet to record an I enjoy doing charades with place the novel small groups. investigate imaginary hands-on various interview with activities, sports classmates is set and take & have a picture of it. reviews of the author & dance them guess the novel you (or main the title, have chosen. character) of characters, Compare the novel etc. of you the different novel. reviews and categorise them. Musical smart

Body smart

Write a review of your novel giving your evaluation of it and read it in front of the class.

Find songs Explain how Create Create a Compose Justify your that you two of the a Playlist sequenced a song that choice of I enjoy making & think match songs relate that would Playlist relates directly songs for the listening to music the themes to the themes accompany a that would to the novel. soundtrack. or story of or story of the film based on accompany the novel. à novel. your novel. the film based on your novel's sequence of events. List the Share details Survey the novels some of your novel students in I enjoy working of your with a small your class to with others classmates group of determine are reading classmates.) what type and their of novel responses to they chose them. (thriller, action, romance, comedy, etc). Present findings in a graph then present your findings to the class Self smart People smart Survey the students in your class to determine what type of novel they chose (thriller, action, romance, comedy, etc). Present findings in a graph then present your findings to the class In pairs, write a story in which the protagonists from each of your novels meet. In pairs, then as a class, Discuss some reasons why people compose narratives.

Classroom

. Remember Describe Write a poem Identify the and name in detail the about an theme of I enjoy working various setting of the event in the your novel. by myself narratives novel or draw novel from a How does you’ve a picture character’s this compare encountered. point of view. with the themes of other narratives you like. Bloom’s Taxonomy: Six Thinking Levels PROMOTING LEARNING INTERNATIONAL (48 GRID) PLANNING MATRIX

Imagine you Complete are the author a selfof the novel evaluation & have been of your effort asked to write throughout a sequel. What this unit of would be the work. plot of your sequel?

(This matrix was devised by Ralph Pirozzo in 1997 & updated in 2004 , revised by P Wills 2010, revised by C Jackson 2011)

Classroom

Company

Word processing

Courtney Age 12

Paper desk

The purpose of the app is to Record and use it for writing and words and also Draw

you can take photos and Insert them on to paper desk or you could go into Photo library and insert them from there.

6+

it is fun to use and also very easy If you wanted to write a stories

Because it is a free version you can only open 3 documents or it will ask for you to buy it.

You make 4/5 make it so it changes the background And you can even make music play while you typing

Dave Age 12

apple

Music

Groove maker

To make music or edit music

Description of App:it helps you make music and change music by being like a mix board

Geography

9+

It's the best app ever!!!!!!!! Because it's easy to use

There are none

it makes you 5/5 want to be a dj

Sarah Age 11

Countries LE

manni.us

To find out about different countries and their languages and other things.

on Countries LE you search a country in the search box and it will come up with everything about that country such as the currency, population and the area of the country

History

11+

you can get a lot of information about a chosen country on it.

I didn't find anything negative about it.

you can look 5/5 at the flag of the chosen country.

Jaxon Age 11

Timeline eons

To see what it's just a timeline from happened in the past 13,700,000,000bc to and a bit into the 20,000,000,000ad future.

Whiteboard Sharing

4+

you know what does't show it shows a happened if all of the bit into the your doing a history future history project

4/5

Jordan Age 11

Zig Zag board

To share ideas with this is the best app for doing group group members work and this is how you do it you go to the top left cornner and go join meeting or if you want to make a meeting go make meeting

Presenting

7+

it is the best group app

the connection sometimes fail

there is nothing interesting

4.5/5

Charlotte Age 11

Slide show

You add photos and it helps you present your work. music and it slides.

Science

6+

the music

nothing

the different sorts photos

4/5

Ben Age 11

Dolan

3d brain

To help people to it is a type of learning site that learn about the brain. allows you to look into the different parts of the brain. It is good for learning about the brain parts quickly and you can see all parts of the brain because it's clear.

Learning Area

4+

It’s good for learning about the brain.

nothing is bad.

the brain can 5/5 move In all directions.

Name of Reviewer

App

App Reviews ofApp BriefEducational Apps By Students of LA12 Free Description Purpose of Ages Positives Negatives Interesting Rating

dan Russell pinion.

Sharing/ Showing

Art

Infinite Labs

Olivia Age 11

Dice shaker

The dice Shaker is a game where You can play doing board games and other games Using dice or more die.

Reference

6+

Is that it's 3/5 more fun than I though it would be.

Rosalie Age 11

Dictionary

nuance communication

To find the definition Type in the words to find the of words definition

7+

that it helps you none now more words

none

3/4

Griffin H Age 11

Dragon Dictation

Dragon Dictation turns verbal speech into text

memory and maths

4+

it makes it school none easy for people internet to take notes doesn't support it and you need to speak quite clearly

4.5/5

Sarah Age 11

Memory Lt

funny I games

to improve your memory using numbers flashing across the screen.

8+

the numbers start out easy and then they get harder.

it doesn't the numbers 4/5 do the same get longer but numbers not faster again to try and see if you would get them right again.

Jordan Age 11

Typing

Typing test

Natenai Ariyatrickool

To teach you to quickly type on an iPad and iPod

the typing test app is a great app for learning to type very fast on a iPad or iPod and it helps me with my typing and I think I'm great at typing now and all you need to do is it will come up with a letter numbers flash across the screen and then a little number pad comes up and you will type in the numbers you remember flashing across the screen. The numbers that are right will be green and the ones that are wrong will be red.

7+

that it is a great it has a fast it has a wall typing activities timer of fame with the fastest time

4/5

Nataylia Age 11

Art of glow

To draw

Art of glow is an drawing app. I find it quit popular to some people because it is a drawing app with extra effects other than a ordinary drawing app which is pretty simple. It is quit colourful and bright. And you can do anything with it.

Sharing

3+

Art of glow is fun and it's educational to visual arts.

Art glow is not really as educational as learning physically.

I think that 4/5 lots of people enjoy art of glow and you can learn how to drawing pictures

Ben Age 11

Mover lite

Robert Stretch

to share photos to other devices.

mover lite is when you can move a photo just by uploading one then you can flick it to another iPod or iPad.

Writing or brainstorming

6+

it is good for nothing sending photos to other people

lots of photos 4/5 come at a time

Hazel Age 11

Noterize

apple/ ipadoripod

To evaluate or write Noterize is used to evaluate or something. write something by typing, drawing or recording your voice.

7+

you can type, You can't That you can 3/5 record and draw insert photos draw over your writing

Dave Age 12

Sonicpicslite

to make a picture story

You insert pictures and recordings

Geography

7+

it's fun

not entertaining

there is none 4/5

Ben Age 11

Stack the countries

To make people learn more about countries in a fun way.

stacklite is a game where you have to answer questions correctly and stack the country's you get up to line and you get a country if you get answers right.

10+

it is a fun game Nothing

It is a bit hard 5/5 sometimes

toon boom

eduware

National science foundation

draw

Shai Age 11

art

Draw

to draw pictures and you can draw pictures mind map brain storm brain storm

4+

fun to use

may not work brain properly storming

4/5

Griffin J Age 11

science

Science360 for iPads

to look up Information about science

you can see science around you through images information and movies

Sharing

9+

that you can only on look information iPadsnot about science iPods

it about science

4.5/5

Sadie Age 11

easel

Show Me

to show your you press a red button and start understanding my drawing and it records your drawing writing on a write board and recording what you do

Assessment

3+

it's fun

you can't go it doesn't straight lines crash at all

5/5

Harvey Age 11

Clicker School

for the teacher to ask questions and we should answer the question.

the app is an app where you type questions and the students should answer them the teacher writes up the question on her iPad. You can quick chat with the teacher and kids answer.

Art/ Animation

7+

it is fun to use

it is a bit slow.

Dave Age 12

Flip boom lite

to make little cartoons

it is made for drawing and learning how to animate

5+

it is fun to use

its kind of simple

it has 2.5/5 features that makes it so you can go see other stuff made by them you can 4/5 chat with the teacher and can see the results of the class

Mitchell Age 11

Writing

jack

Notes

write thing like revues or repots

one of my fauvist app this app is good for writing anything at all

iPad iPod security

apple pty limited

4+

this app is not slow

5/5

Kira Age 12

Find iphone

ghostdog studio

the purpose of the you click on the icon and you click app is to find your the find iPhone and it might show missing I device and you which location it is at to track it down

science

10+

it is a good application to use if you have lost your iPhone or iPod it helps you track it

that sometimes it might show you to a different iPhone or iPod

it helps you 4/5 find a iPhone that you have been missing for ages

Shai Age 12

Science lab

To learn science vocabulary

There are different science areas with vocabulary to learn and you can also use it to find out info and how the sat-alight orbits the earth

Researching

9+

fun

hard

find out facts 4/5

Daniel Age 11

google

Google Earth

Blogging

7+

it does not it's cool work with out cause it internet shows you places in 3d

3/5

Sarah Age 11

Wordpress

On Wordpress you can create blogs on any topic you like, you can get comments from other people who go on your blog and it shows you how many people have gone on your blog on one day or in a week. You can see all this on your dashboard. Also on your dashboard you can add posts or pages and update your blog from there. You can choose different backgrounds for your blog. To look up locations You type in a place and it finds in on the earth

to create blogs.

11+

You can type as much information as you would like onto one page of information you like. You can Also get it on iPads and iPods as well as desktop computers. t is good if the internet is working

it is very hard you can 5/5 to type on an decide on iPad because the names of you can press the different on all different pages that things that you insert. you don't want to.

Classroom

Animoto

Blake Age 11

Animoto

reck know chipmunk

a kind of slideshow it uses the photo you want 16 or app that you can use less photos but it has cool music your own photos and stuff. It puts them into a slideshow/ videoclip

Creating/ Assessment

10+

that you have that you that it does your own photos can't have it own and there is your own layout and lots of music to music and background choose from. some times stuff it doesn't work because it relies on the Internet. Takes a long time to load

3/5

Mitchell Age 11

ChoiceBoard creator

apple pty limited

ask questions and get answers

type in the question and make the answers with pictures, music or text. Ask a friend & they answer the question

7+

Works Well

Charlotte Age 11

Reading

iBooks

University of Maryland's HumanComputer Interaction

The purpose of the app is to download and read books on your iPad or iPod it is amazing app

All you have to do is click on the app. Download books if you don't have any books. Download a book than you wait for to finish. Than click on the book than read it and enjoy.

Book Creating Reflecting

3+

The positive thing about iBooks is that you can download and read books on your iPad or iPod or iPhone.

The negative Interesting 4/5 of iBooks is about iBooks that you can't is that you zoom in but can click on you can make the word and the words than it comes bigger up with a dictionary meaning you can Also high light the part you want and bookmark the book that you are reading. you can't you can 5/5 always see make up to the whole six answers question you write

Laura Age 12

Story kit

Make simple Books Story kit is for you to save and write things or story's in and it's like making your own book.you can also take photos, record your voice and add texts.

Reading/ Information

Flipboard

8+

it's fun and interactive

It doesn't really help with learning unless you are reading the books

I like story 4/5 kit and use it lots. It's really fun and interactive.

Griffin.j Age 11

Flip board

To look up the latest you can look up the latest news news. and if your in to games then you can look up anything else. There are different magazines for different things.

Geography

9+

You can look up There are no that you anything negatives can look up anything

4.5/5

Sarah Age 11

Geo challenge

to learn where places are around the world

geo challenge is fun because you have to drag the name of a place you think it is when you get it right the place changes colour from white to a colour.

Photography

11+

it shows you where the places are because they turn different colours when you get them right.

it counts how the colours many you get range from wrong and it dark to light. doesn't show you where the place is after you get it wrong.

4/5

Hazel Age 11

ZAGG

Photo Pad

dragon tape ltd

To crop, paint, fill, rotate or edit your picture in any way

Photo Pad allows you to edit your photos by cropping them, painting or filling them, rotating them, and making the red eye disappear

8+

That you can There is no That you can 3/5 edit your picture negative do almost any way you like everything with your picture.

Daniel Age 12

music

Drag on tape

to make a video tape off all your fav songs and videos

make your very own mix tape with your fav songs from YouTube ,sound cloud and import twitter

7+

great for listing bad if no to all fav songs Internet or with out any low Internet interruptions

Takes less 5/5 internet than going on YouTube

Art

Noumena

AlphaWeb Plus LLP

Brain Gym

lumos lab

Kira Age 12

Brain Trainer

it is to train your brain to make it smart

on brain trainer you train your brain with little activities that help different parts of your brain.

10+

it helps you be sometimes it it helps you smart doesn't work get smart if it uses the Internet

3/5

Olivia Age 11

Music

PIY 4 HD Play it yourself

This game is about learning how to play the piano using different kind of songs to play to.

english and maths

8+

It's so quick to There's load when you nothing want to use because it it. It's fun and works so you unlock new well. songs when you master one

I think it's interesting how easy it is for you to use.

4.5

Laura Age 12

Pirate treasure hunt

kiragames

to educate you and A fun game of puzzles. You do to improve English various puzzles to find the treasure and math skill like making words, putting puzzles together, build a raft based on the plans it gives you and some involve memory. Sometimes it involves math like adding up and time use.

7+

it's fun, it's short, short game, educational, a doesn't it's involving game of math involve a lot math and English of intelligence English both

3/5

Aiden Age 11

math

Unblock me

simple act Inc

Problem solving games

You have to get the red blocks out of the maze and move other blocks out of the way. You are only allowed to move the blocks up and down or side to do

7+

it is interesting it has only 3 there is only 5/5 and makes you hints 1 way to do it. think

Ellie Age 11

Scan code

To get to websites quick and easilythrough scanning

you use scan code to scan qr codes to find websites easily. You or the teacher can make qr codes on a qr code website and you use a camera to recognise the code and take you to a website. You or the teacher can print codes out or copy them straight from the computer screen or Smart board

word processing

4+

it's quick and easy

CourtneyAge 12

Paper desk

autodesk

the purpose of the app is to Record and use it for writing and words and also Draw

you can take photos and Insert them on to paper desk or you could go into Photo library and insert them from there.

6+

it is fun to use and also very easy If you wanted to write a stories

because it is a free version you can only Open 3 apps or it will ask for you to buy it.

you make 4/5 make it so it changes the background And you can even make music play while you typing you need to it's 4/5 find the code interesting first how the codesworks

Rosie Age 11

Sketchbook Express

to draw a picture

let's you draw thing that you want to draw

2+

that you can have fun

nothing

that you can 5/5 do a mirror drawing and add text

Classroom

art

Capzles Inc.

Creating

Olivia Age 11

Capzles

pixelent

Online App that makes timelines with photos, text, video and audio

Capsules is a Site that can upload photos/Videos and write a brief description on what the photo/ Video is.

8+

It works well Nothing when you want really bad to use it. about it.

Is different to 4/5 other apps

Ellie Age 11

games

Rows 3D

red software

to entertain students to play rows 3d there are two collies red and blue and There are cone you are the red cones And the computer which is your opponent Then you get sticks on a board that are standing up you have to try and get four In a row or fill one poll up before your Opponent does and you can block each other

4+

it is a really fin not all kids and entertaining might like it Game

it's 3/5 interesting you play Other people

Laura Age 12

Animation HD

to make flip-note animations.

You draw pictures and make them animateYou can add pages, change colour, change drawing tool style, change speed of the animation and trace on what you did on a page onto the next page.

Geography

8+

you can be creative, it's fun, it is a good start if you are hoping for a job making movies,

it has animations and pages limits.

it doesn't 5/5!!!! give you enough pages only 20

Sarah Age 11

Au capitals

fotobabble inc

To Learn Capitals of You get asked questions about Australia Australian capitals you have to chose the answer from four possible answers. If the answer us correct the corner will turn green but red if it is wrong.

10+

you can learn where everything is in Australia.

it gives you a lot of turns and it doesn't give you the answer after you get one question wrong.

it becomes really addictive for me after a while and I really enjoyed it a lot.

Nataylia Age 11

Sharing

Fotobabble

tech smith corporation

the purpose of the app is so that you can edit photos in your own way.

fotobabble is an app for editing photos as in Recording your voice and choosing different borders.

Sharing

10+

the positives about fotobabble is that you can make it prettier and you can describe the photo.

the negatives the most 2/5 about interesting fotobabble thing about is that its fotobabble is supposed that it has the to be an photo editing photo editing that the site but it others photo doesn't have editing sites everything don't have. that an photo editing site really has.

Rosie Age 11

Screen Chomp

to rec. Your voice and draw at the same time

draw and record and talk to your friends

7+

that it is good for learning

nothing

that you can 4/5 record

Chinese Universty of Hong Kong

xpt Software and Consulting B.V.

drop box Inc

Online Sharing

Holly Age 11

DropBox

so you can put some this app is a easy way to thing Move one thing to another On dropbox from computer with out using a computer and then USB put it on your Other computer

Mindmapping

9+

it does not really drop out

It's It's really connected to cool the Internet

4/5

Hazel Age 11

Simple Mind

To show information Simple mind allows you to create a using a mind map mind map with as many branches as you like. You can choose whether to have the branches pastel colours, white on black, colours on black, colours on white and many more

Mindmapping

8+

You can create That you the mind map can't insert any way you like pictures with any colours you like

That there are so many types of colours to choose from

4/5

Griffin Age 11

Mind Blowing

Its an app you can make mind maps with.

A mind map app.

4+

You can add multimedia

You can't nothing move the heads you can't edit the heads, you can't choose where to put it and it freezes

Half a star

Classroom

NOTES:

Appendix

Appendix

Adapted from Tushman and O'Reilly's Congruence Model, 2002

The PELP Coherence
The PELP Coherence Framework is designed to help leaders identify the key elements that support
a district-wide improvement strategy and to bring these elements into a coherent and integrated relationship. School district leaders leverage this framework to develop strategies that work towards improving student performance throughout the district. The framework assists with achieving and sustaining coherence by: * Connecting the instructional core with a district-wide strategy for improvement. * Highlighting district elements that can support or hinder effective implementation. * Identifying interdependencies among district elements. * Recognizing forces in the environment that have an impact on the implementation of strategy. Key framework elements include: Instructional core: The core includes three interdependent components: teachers' knowledge and skill, students' engagement in their own learning, and academically challenging content. Theory of Change: The organization's belief about the relationships between certain actions and desired outcomes, often phrased as an "if… then…" statement. This theory links the mission of increased performance for all students to the strategy the organization will use to achieve that goal. Strategy: A coherent set of actions a district deliberately undertakes to strengthen the instructional core with the objective of raising student performance district-wide. Gaining coherence among actions at the district, school, and classroom levels will make a district's chosen strategy more scalable and sustainable. Stakeholders: The people and groups inside and outside of the district - district and school staff, governing bodies, unions and associations, parents and parent organizations, civic and community leaders and organizations. Culture: The predominant norms, values, and attitudes that define and drive behavior in the district. Structure: Structures help define how the work of the district gets done. It includes how people are organized, who has responsibility and accountability for results, and who makes or influences decisions. Structures can be both formal (deliberately established organizational forms) and informal (the way decisions get made or the way people work and interact outside of formal channels). Systems: School districts manage themselves through a variety of systems, which are the processes and procedures through which work gets done. Systems are built around such important functions as career development and promotion, compensation, student assignment, resource allocation, organizational learning, and measurement and accountability. Most practically, systems help people feel like they do not have to "reinvent the wheel" when they need to get an important, and often multi-step, task done. Resources: Managing the flow of financial resources throughout the organization is important, but resources also include people and physical assets such as technology and data. When school districts carefully manage their most valuable resource--people--and understand what investments in technology and data systems are necessary to better support teaching and learning, the entire organization is brought closer to coherence. Environment: A district's environment includes all the external factors that can have an impact on strategy, operations, and performance (i.e. regulations and statutes, contracts, funding and politics).

Appendix

Did you know 4.0 http://www.youtube.com/watch?v=6ILQrUrEWe8 Digital Natives http://www.youtube.com/watch?v=WwKD-GuKkFc Digital world teachers today http://www.youtube.com/watch?v=W2j9qw-A0NM&

Links
http://www.ipadsforeducation.vic.edu.au/1-to-1-learning-success http://appsineducation.blogspot.com/2011/06/apps-for-getting-your-students. html http://linoit.com/users/smblackboard/canvases/ICT http://linoit.com/users/smblackboard/canvases/Cyber%20bullying%20
https://sites.google.com/site/learningarea12/reading-activities

http://langwitches.wikispaces.com/iPads+in+Education

This information can be copied / used with the condition that the authors are credited.