ATEC 4346: Storytelling for New Media

DELIVERABLE 3: Original IP Trans-media Project ASSIGNMENT: Alone, you will develop your own original Intellectual Property (story) or adapt one not previously used in this fashion to be re-imagined into an appropriate format for new media story-telling. The purpose is to demonstrate understanding of trans-media elements in storytelling, and the tools used to create such new media stories/characters/narrative spaces. Before you start: Brainstorm a story and review the four elements of transmedia fiction. Decide which 2-3 elements you wish to focus on and develop a gameplan/outline/mindmap, etc. Understand the SCOPE and SCALE of this project! This is not the same thing you did with your team on D1/D2 – you should focus on your talents/skills/abilities and NOT include elements you are not able (or willing to learn) to do. Your PROJECT should include the following elements in this order: 1) Process: Documentation of your brainstorming process (above). This should include ideas NOT used. This may or may not be on a private blog or other electronic means, but it must NOT be published – UNLESS – it is a fundamental part of the project (ie the project itself) as “collaborative fiction” in which case discuss it with me first. If it is online, you must set permissions so I can see it. (albrackin@gmail.com) 2) Product: A new-media (transmedia, non-traditional narrative, etc.) re-imagining of an original story (your own writing or variant of source material) that includes at least two of the following areas: -Interactivity -Real World Elements -Emergent Properties -Social Networking Tools (Social Elements) 3) An analysis – a 3-5 page analytical write-up of the process, purpose, and product you have created, and why. Justify your creative decisions and explain them to “the audience” in an appropriate academic tone. Cite your sources where appropriate.

FAQ: -You may use other people as actors, consultants, helpers, etc. with their permission in writing. -You may use the crowd (audience) as an interactive part of the storytelling process. -You may create something that has some part of all the elements but DO NOT create a full blown “ARG” or you will very quickly regret it. (Maintain controllability/scope/scale!) -You may use real world elements but don’t break any rules/laws/values, etc. (Spirit of the law!) -You will be graded not on “success” or “page visits” but on process = WHAT YOU LEARN. -You should still track everything and report the important stuff in your write-up at the end. (Google Analytics or similar – I want to know how many Level 1/2/3 “players” you had.)

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