#wxsand: owen piette's falling sand game #version 4, file subversion 2 #element element r g b gravity slip density conductivity

visible group mechanisms grenadeshell grenadefiller pin striker percussioncap chemdelay detonator qwkpin pullpin group mechanisms2 mineshell pressurep insidemine cstrip moverstrip strikerpin safetypin grenadefiller detonator pullpin group lb_fillings he_filling frag_filling smoke_filling fb_filling np_filling dummynade_filling empty_filling o2_filling h_filling group lf_fillings acidnade_filling plasma_filling lavanade_filling emp_filling rocket_filling spike_filling pop_filling random_filling color_filling rocket_filling group kc_fillings implosion_filling ???_filling concussion_filling depthcharge_filling espike_filling group extras fuse tnt dynamite blackpowder nuke nanobot people foot #erases. element empty 0 0 0 0 1 0 0 1 #eraser element. element void 10 10 10 0.000000 1.000000 1 neighbor 1.0 void water 1.0 void empty neighbor 1.0 void dust 1.0 void empty neighbor 1.0 void oil 1.0 void empty neighbor 1.0 void steam 1.0 void empty neighbor 1.0 void sand 1.0 void empty neighbor 1.0 void salt 1.0 void empty neighbor 1.0 void saltwater 1.0 void empty neighbor 1.0 void moltenwax 1.0 void empty neighbor 1.0 void explodingtnt 1.0 void empty #a solid element which reacts with nothing. element wall 128 128 128 0.000000 0.000000 1 hotcolor wall 255 0 0 #does nothing. useful for explosion aftermaths element dust 128 128 128 0.900000 0.000000 0 #burns other elements. source of energy. element fire 247 255 63 -1.000000 1.000000 1 self 0.050000 fire .8 empty .2 smoke hotcolor fire 255 0 13 neighbor 0.9 fire water 1.0 empty steam neighbor 0.75 fire oil 1.0 fire fire neighbor 1.0 fire plant 1.0 fire fire neighbor 0.005 fire wax 1.0 moltenwax ember neighbor 0.9 fire tnt 1.0 explodingtnt fire explosion fire oil 10 10 explosion fire tnt 100 100 element smoke 90 90 90 self .002 smoke 1.0 empty #explodes element 1 tnt 50 50 50 -1 1 0 0 0

0.000000

0.000000

1.000000

0.500000

1.000000 0.10000

0.500000 1.100000

0.000000

0.000000

1.000000

0.000000

#explodes element explodingtnt 100 50 50 0.900000 1.000000 1.000000 0.000000 0 self 0.02000 explodingtnt 1.0000 fire neighbor 0.9 explodingtnt tnt 1.0 explodingtnt explodingtnt neighbor 1.0 explodingtnt wall 1.0 explodingtnt dust explosion explodingtnt tnt 100 100 #dissolves other elements. turns to steam when heated. element water 32 32 255 0.700000 1.000000 0.500000 0.400000 1 hotcolor water 200 200 255 self 0.001 water 1.0 steam hotself 50 water #grows in water. element plant 32 204 32 0.000000 0.000000 1.000000 0.000000 1 neighbor 0.2 plant water 1.0 plant plant #inert. element sand 238 204 128 0.900000 0.500000 0.900000 0.000000 1 #source of water. element spout 10 100 10 0.000000 0.000000 1.000000 0.000000 1 neighbor 0.75 spout empty 1.0 spout water neighbor 0.5 spout sand 1.0 empty empty #wax. melts. element wax 255 220 200 0.000000 0.000000 1.000000 0.000000 1 #destroys almost everything. element ??? 231 7 231 0.000000 1.000000 1.000000 0.000000 1 self 0.100000 ??? 1.0000 leftover??? neighbor 1.0 ??? empty 1.0 ??? ??? neighbor 1.0 ??? wall 1.0 ??? ??? neighbor 1.0 ??? fire 1.0 ??? ??? neighbor 1.0 ??? water 1.0 ??? ??? neighbor 1.0 ??? sand 1.0 ??? ??? neighbor 1.0 ??? spout 1.0 ??? ??? neighbor 1.0 ??? wax 1.0 ??? ??? neighbor 1.0 ??? oil 1.0 ??? ??? neighbor 1.0 ??? salt 1.0 ??? ??? neighbor 1.0 ??? ember 1.0 ??? ??? neighbor 1.0 ??? moltenwax 1.0 ??? ??? neighbor 1.0 ??? steam 1.0 ??? ??? neighbor 1.0 ??? saltwater 1.0 ??? ??? neighbor 1.0 ??? torch 1.0 ??? ??? neighbor 0.2 ??? leftover??? 1.0 leftover??? leftover??? #burns. element oil 128 64 64 0.700000 1.000000 0.200000 0.000000 1 #soluable in water. element salt 255 255 255 0.900000 0.400000 0.900000 0.000000 1 #burns for a little while. element ember 200 50 50 0.000000 0.200000 1.000000 0.000000 1 self 0.002000 ember 1.0000 fire neighbor 0.2 ember empty 1.0 ember fire

neighbor 0.9 ember water 1.0 empty steam neighbor 0.75 ember oil 1.0 ember fire neighbor 1.0 ember plant 1.0 ember fire neighbor 0.005 ember wax 1.0 moltenwax ember #flowing wax. will harden eventually. element moltenwax 255 220 200 0.800000 1.000000 1.000000 0.000000 0 neighbor 0.01 moltenwax wall 1.0 wax wall neighbor 0.01 moltenwax water 1.0 wax water neighbor 0.01 moltenwax sand 1.0 wax sand neighbor 0.01 moltenwax spout 1.0 wax spout neighbor 0.01 moltenwax wax 1.0 wax wax neighbor 0.01 moltenwax oil 1.0 wax oil neighbor 0.01 moltenwax salt 1.0 wax salt neighbor 0.01 moltenwax saltwater 1.0 wax saltwater #will eventually condense. element steam 85 85 255 -1.000000 1.000000 0.010000 0.000000 0 self 0.001000 steam 1.0000 water #salt will slowly come out of solution. element saltwater 0 0 150 0.700000 0.000000 0.500000 0.600000 0 self 0.00001 saltwater 0.5 water 0.5 salt neighbor 0.004 water salt 1.0 saltwater saltwater neighbor 0.001 saltwater saltwater 1.0 salt steam neighbor 0.04 saltwater water 1.0 water saltwater neighbor 0.9 saltwater fire 1.0 salt steam hotneighbor 50 saltwater saltwater #continuous fire. element torch 100 0 0 0.000000 1.000000 1.000000 1.000000 1 neighbor 0.2 torch empty 1.0 torch fire neighbor 0.2 torch water 1.0 torch steam neighbor 0.2 torch saltwater 0.5 torch steam 0.5 torch salt neighbor 0.2 torch oil 1.0 torch fire neighbor 0.2 torch plant 1.0 torch fire neighbor 0.2 torch wax 1.0 torch moltenwax #a helper element. element leftover??? 200 0 0 0.000000 0.000000 1.000000 0.000000 0 self 0.005000 leftover??? 1.0000 empty

element grenadeshell 28 79 35 0.000000

0.000000

0.000000

0.500000

1

#place in a chamber of empty inside the grenade. element striker 163 163 163 0 0 1 .6 1 #place at the bottom of a chamber of empty with a striker pin in it. element percussioncap 150 150 150 0 0 1 .6 1 #use to connect percussioncap to detonator. element chemdelay 33 23 151 0 0 1 0 1 #place at the end of a chemdelay. element detonator 255 0 0 0 0 1 0 1

#connect to striker inside grenade and empty outside grenade. element pin 155 155 155 0 0 1 .6 1 #just add pullpin. makes testing easier and makes us lazy ppls less frustrated element qwkpin 155 155 155 0 0 1 .6 1 #drop on pin to "pull it out". element pullpin 100 100 100 1 1 1 0 1 element pinp 165 165 165 0 0 1 .6 0 element qwkpinp 165 165 165 0 0 1 .6 0 element striker2 163 163 163 1 0 1 0 0 element percussioncap2 160 160 160 0 0 1 .6 0 element chemdelay2 235 0 0 0 0 1 0 0 element detonator2 255 10 10 0 0 1 0 0 pexplosion he_filling detonator2 500 fire pexplosion smoke_filling detonator2 300 smoke pexplosion fb_filling detonator2 200 flash_bang pexplosion np_filling detonator2 300 napalm pexplosion detonator2 frag_filling 300 frag

neighbor 0.3 frag frag 1 empty frag neighbor 1 pullpin qwkpin 1 pullpin detonator2 neighbor 1 detonator2 qwkpin 1 detonator2 detonator2 neighbor 1 pullpin pin 1 empty pinp neighbor 1 pinp pin 1 pinp pinp neighbor .01 pullpin empty 1 empty empty neighbor 1 pinp striker 1 pinp striker2 neighbor 1 striker2 striker 1 striker2 striker2 neighbor 1 striker2 percussioncap 1 striker2 percussioncap2 neighbor 1 percussioncap2 percussioncap 1 percussioncap2 percussioncap2 neighbor 1 grenadefiller grenadeshell 1 grenadefiller grenadefiller neighbor 1 he_filling grenadefiller 1 he_filling he_filling

neighbor 1 frag_filling grenadefiller 1 frag_filling frag_filling neighbor 1 smoke_filling grenadefiller 1 smoke_filling smoke_filling neighbor 1 fb_filling grenadefiller 1 fb_filling fb_filling neighbor 1 percussioncap2 chemdelay 1 percussioncap2 chemdelay2 neighbor 1 chemdelay2 chemdelay 1 chemdelay2 chemdelay2 neighbor 1 chemdelay2 detonator .8 chemdelay2 detonator2 .2 chemdelay2 detonatordud element detonatordud 90 0 0 0 0 1 0 0 neighbor 1.0 detonatordud detonator 1.0 detonatordud detonatordud neighbor 1 detonator2 detonator 1 detonator2 detonator2 neighbor 1 flash_bang empty 1 empty empty neighbor 1 flash_bang flash_bang 1 empty empty neighbor 5 grenadefiller grenadeshell 1 grenadefiller grenadefiller element flash_bang 255 255 255 0 0 1 0 0

element frag 150 150 200 0 0 0 0 self .01 frag .1 flamer .9 frag neighbor 1 frag empty 1 frag flamer explosion frag empty 255 255 element flamer 247 self .01 flamer 1 50 63 fire 0 0 0 0

0

0

#place inside a closed grenade element grenadefiller 0 255 255 0 0 0 0 1

#fragmentation grenade! place a dob onto grenade filler *small* element frag_filling 255 255 0 0 0 1 0 1 #heavy explosive! place a dob onto grenade filler *big* element he_filling 0 150 224 0 0 1 0 1 #phospherous grenade! place a dob onto grenade filler *small* element fb_filling 255 0 255 0 0 1 0 1 #smoke grenade! place a dob onto grenade filler *large* element smoke_filling 255 150 224 0 0 1 0 1

#unleashes acid pouring onto the world *large* element acidnade_filling 0 255 0 0 0 1 0 1 neighbor 1.0 acidnade_filling grenadefiller 1.0 acidnade_filling acidnade_filling neighbor 1.0 detonator2 acidnade_filling 1.0 acidb acidb element acidb 0 250 0 0 0 1 0 0 neighbor .01 acidb empty 1.0 empty acidb neighbor .005 acidb acidb 1.0 empty acidb self .01 acidb 1.0 acid explosion acidb empty 255 255 pexplosion acidb acidnade_filling 300 acidb element acid 0 255 0 .9 0 1 0 0 neighbor 1.0 acid plant 1.0 acid empty neighbor 1.0 acid fire 1.0 fire fire neighbor .2 acid wall 1.0 acid acid #plasma bomb *big* element plasma_filling 0 200 200 0 0 1 0 1 neighbor 1.0 plasma_filling grenadefiller 1.0 plasma_filling plasma_filling neighbor 1.0 detonator2 plasma_filling 1.0 pb pb element pb 70 200 200 0 0 0 1 0 0 neighbor .01 pb empty 1.0 empty pb pexplosion pb plasma_filling 500 pb2 element pb2 0 200 0 0 0 1 0 0 neighbor 1.0 pb2 empty .5 pb2 pb3 .5 pb2 pb4 neighbor .005 pb2 pb2 1.0 empty pb2 explosion pb2 empty 255 255 self .05 pb2 1.0 empty element pb3 0 200 200 0 0 1 0 0 element pb4 0 0 253 0 0 1 0 0 self .01 pb3 1.0 empty self .01 pb4 1.0 empty #what do you think it does...? cool filling effect *medium-large* element lavanade_filling 255 255 0 0 0 1 0 1 element lavanade_filling2 255 0 0 0 0 1 0 0 self .01 lavanade_filling 1.0 lavanade_filling2 self .01 lavanade_filling2 1.0 lavanade_filling neighbor 1.0 lavanade_filling grenadefiller 1.0 lavanade_filling lavanade_filling neighbor 1.0 detonator2 lavanade_filling 1.0 lx lx element lx 200 200 0 0 0 1 0 0 pexplosion lx lavanade_filling 275 lset element lset 255 0 0 0 0 1 0 0 neighbor .1 lset lset 1.0 lset empty self .2 lset 1.0 lava element lava 250 0 0 .9 0 1 1.1 0 element lava2 100 0 0 .9 0 1 1.1 0

self .01 self .01 neighbor neighbor neighbor neighbor neighbor

lava 1.0 lava2 lava2 1.0 lava 1.0 lava plant 1.0 lava fire .01 lava wall 1.0 lava lava 1.0 lava oil 1.0 lava fire 1.0 lava water 1.0 lava steam .1 lava empty 1.0 lava fire

# *small* element emp_filling 150 150 255 0 0 1 0 1 neighbor 1.0 emp_filling grenadefiller 1.0 emp_filling emp_filling neighbor 1.0 detonator2 emp_filling 1.0 emp emp element emp 0 253 0 0 0 1 1.1 0 neighbor 1.0 emp emp_filling 1.0 emp emp self 1.0 emp 1.0 empx hotself 98 emp element empx 0 255 0 0 0 1 0 0 pexplosion empx empx 150 emp2 element emp2 0 230 0 0 0 1 0 0 neighbor .1 emp2 emp2 1.0 empty emp2 neighbor 1.0 emp2 empty 1.0 emp2 ew self .3 emp2 1.0 empty element ew 0 0 255 0 0 1 0 0 neighbor 1.0 ew empty .65 ew ew .35 empty empty neighbor 1.0 ew grenadeshell 1.0 ew ewb neighbor 1.0 ew nanobot 0.1 ew evilnanobot 0.9 empty empty self .1 ew 1.0 ew2 element ew2 255 1 255 0 0 1 0 0 self .1 ew2 1.0 ew3 element ew3 0 255 0 0 1 0 0 self .005 ew3 1.0 empty element ewb 0 0 1 0 0 1 0 0 pexplosion ewb ewb 35 detonator2 #releases rockets i guess... *medium* element rocket_filling 0 0 255 0 0 1 0 1 neighbor 1.0 rocket_filling grenadefiller 1.0 rocket_filling rocket_filling pexplosion detonator2 rocket_filling 20 rocketbomb

element rocketstart 255 0 0 1 0 0 0 0 neighbor 1.0 rocketstart rocket 1.0 rocket rocketstart self .2 rocketstart 1.0 empty element rocket 5 0 250 0 0 0 1.9 0 neighbor 1.0 empty rocket 1.0 rocket empty pexplosion rocketstart rocket 4 rocketstart self .5 rocket 1.0 ror

hotself 98 rocket hotcolor rocket 255 0 0 element ror 255 0 255 1 0 0 0 0 self 1.0 ror .5 rocketstart .5 rocket element rocketbomb 0 0 1 0 0 1 0 0 pexplosion rocketbomb rocket_filling 400 ror

neighbor 1.0 grenadeshell dud 1.0 dud dud neighbor 1.0 grenadefiller dud 1.0 dud dud neighbor 1.0 dud he_filling 1.0 dud dud neighbor 1.0 dud frag_filling 1.0 dud dud neighbor 1.0 dud smoke_filling 1.0 dud dud neighbor 1.0 dud fb_filling 1.0 dud dud neighbor 1.0 dud acidnade_filling 1.0 dud dud neighbor 1.0 dud plasma_filling 1.0 dud dud neighbor 1.0 dud lavanade_filling 1.0 dud dud neighbor 1.0 dud emp_filling 1.0 dud dud neighbor 1.0 dud rocket_filling 1.0 dud dud neighbor 1.0 dud np_filling 1.0 dud dud neighbor 1.0 dud spike_filling 1.0 dud dud neighbor 1.0 dud pop_filling 1.0 dud dud neighbor 1.0 dud random_filling 1.0 dud dud neighbor 1.0 dud color_filling 1.0 dud dud neighbor 1.0 dud implosion_filling 1.0 dud dud neighbor 1.0 dud ???_filling 1.0 dud dud neighbor 1.0 dud concussion_filling 1.0 dud dud neighbor 1.0 dud espike_filling 1.0 dud dud neighbor 1.0 dud o2_filling 1.0 dud dud neighbor 1.0 dud h_filling 1.0 dud dud neighbor 1.0 dud h2o_filling 1.0 dud dud #neighbor 1.0 dud _filling 1.0 dud dud #neighbor 1.0 dud _filling 1.0 dud dud #neighbor 1.0 dud _filling 1.0 dud dud #neighbor 1.0 dud _filling 1.0 dud dud #neighbor 1.0 dud _filling 1.0 dud dud #neighbor 1.0 dud _filling 1.0 dud dud #neighbor 1.0 dud _filling 1.0 dud dud #neighbor 1.0 dud _filling 1.0 dud dud element dud 100 20 20 0 0 1 0 0 #weird, silly, but cool. element spike_filling 128 128 129 0 0 1 0 1 neighbor 1.0 spike_filling grenadefiller 1.0 spike_filling spike_filling neighbor 1.0 detonator2 spike_filling 1.0 spx spx element spx 127 127 127 0 0 1 0 0 neighbor .0005 spx spx 1.0 spx empty neighbor .1 spx empty 1.0 empty spx pexplosion spx spx 150 spike element spike 129 129 129 0 0 1 0 0

neighbor 1.0 spike empty 1.0 empty st neighbor .0005 spike spike 1.0 empty empty explosion spike empty 255 255 element st 130 130 130 0 0 1 0 0 self .02 st 1 spike2 neighbor 1 st st 1 empty empty neighbor 1 spike spike 1 empty empty neighbor 1 spike st 0.05 empty empty 0.95 spike st pexplosion spike2 empty 5 spike element spike2 129 129 129 0 0 1 0 0 neighbor 1 spike2 spike2 1 empty empty

element !!! 249 2 2 -1 0 hotcolor !!! 0 0 0 element ! 100 5 0 -1 0 0 1 0 pexplosion ! ! 4 !!! self 1.0 !!! .2 ! .8 empty self 0.01 ! .8 empty .2 !!! hotself 98 !!!

1

1.1

0

#pop pop pop pop pop *medium* element pop_filling 140 140 140 0 0 1 1 1 neighbor 1.0 pop_filling grenadefiller 1.0 pop_filling pop_filling neighbor 1.0 pop_filling detonator2 1.0 b22 b22 neighbor 1.0 pop_filling !!! 1.0 b22 b22 element b22 2 2 2 0 0 0 0 0 pexplosion b22 b22 250 !!! #random element explosion *big* element random_filling 200 250 200 0 0 1 0 1 neighbor 1.0 random_filling detonator2 1.0 rrr rrr neighbor 1.0 random_filling grenadefiller 1.0 random_filling random_filling element rrr 0 0 0 0 0 0 0 0 pexplosion rrr rrr 350 rr element rr 255 0 255 0 0 1 0 0 self 1.0 rr .1 salt .1 water .1 sand .1 oil .1 wall .1 tnt .1 wax .1 plant .1 fire .1 spout #colory colorish colorfulnessism *medium* element color_filling 100 2 200 0 0 1 0 1 neighbor 1.0 color_filling detonator2 1.0 cbbb0 cbbb0 neighbor 1.0 color_filling a0 1.0 cbbb0 cbbb0 neighbor 1.0 color_filling grenadefiller 1.0 color_filling color_filling element cbbb0 0 0 0 0 0 0 0 0 pexplosion cbbb0 cbbb0 250 cbbb

element cbbb 101 255 200 0 0 1 0 0 self 1.0 cbbb .5 a0 .25 b0 .20 c0 .05 d0 element element element element neighbor neighbor neighbor neighbor self self self self .01 .01 .01 .01 a0 b0 c0 d0 101 101 101 101 255 255 255 255 a0 b0 c0 d0 190 190 190 190 1.0 1.0 1.0 1.0 -1 -1 -1 -1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

.10 .10 .10 .10 a0 b0 c0 d0 1a00 2a00 3a00 4a00 1a00 2a00 3a00 4a00

a0 b0 c0 d0 1.0 1.0 1.0 1.0

empty empty empty empty

d0 c0 b0 a0

1a00 2a00 3a00 4a00 0 0 0 0 0 0 0 0 1 1 1 1 0 0 0 0 0 0 0 0

element element element element self self self self .1 .1 .1 .1

255 0 0 0 255 0 255 255 0 150 150 0 1.0 1.0 1.0 1.0 empty empty empty empty 15 10 25 40

pexplosion pexplosion pexplosion pexplosion element element element element neighbor neighbor neighbor neighbor

1a00 2a00 3a00 4a00

4a00 3a00 2a00 1a00

1a01 2a01 3a01 4a01 0 0 0 0 0 0 0 0 1 1 1 1 0 0 0 0 0 0 0 0

1a01 2a01 3a01 4a01 .2 .2 .2 .2

255 0 0 0 255 0 0 0 255 255 255 0 1a01 2a01 3a01 4a01 empty empty empty empty 1.0 1.0 1.0 1.0

empty empty empty empty

empty empty empty empty

element nanobot 100 100 100 .1 0 1 0 1 element nanobot2 0 0 130 .1 0 1 0 0 self .2 nanobot 1.0 nanobot2 self .2 nanobot2 1.0 nanobot neighbor .01 nanobot empty 1.0 nanobot nanobot neighbor 1 nanobot people .001 evilnanobot people .999 nanobot people neighbor 1 nanobot2 people 0.1 evilnanobot people 00.9 nanobot people explosion nanobot empty 255 255

element evilnanobot 0 255 0 .1 0 1 0 0 element evilnanobot2 255 0 0 .1 0 1 0 0 self .2 evilnanobot 1.0 evilnanobot2 self .2 evilnanobot2 1.0 evilnanobot neighbor .01 evilnanobot empty 1.0 evilnanobot evilnanobot neighbor 1 evilnanobot people 1 evilnanobot evilnanobot neighbor 1 evilnanobot nanobot 0.5 nanobot nanobot 0.5 evilnanobot evilnanobot neighbor 1 evilnanobot nanobot2 0.5 nanobot nanobot 0.5 evilnanobot evilnanobot neighbor 1 evilnanobot2 nanobot 0.5 nanobot nanobot 0.5 evilnanobot evilnanobot neighbor 1 evilnanobot2 nanobot2 0.5 nanobot nanobot 0.5 evilnanobot evilnanobot explosion evilnanobot empty 255 255

#made with saltpetr, sulpher, and coal element blackpowder 40 40 40 .99 0 1 1 1 neighbor 1.0 blackpowder fire 1.0 reaction1 reaction1 neighbor 1.0 blackpowder reaction1 1.0 reaction1 reaction1 neighbor 1.0 blackpowder reaction2 1.0 reaction1 reaction1 neighbor 1.0 blackpowder reaction3 1.0 reaction1 reaction1 neighbor 1.0 blackpowder reaction4 1.0 reaction1 reaction1 neighbor 1.0 blackpowder reaction5 1.0 reaction1 reaction1 neighbor 1.0 blackpowder reaction6 1.0 reaction1 reaction1 neighbor 1.0 blackpowder reaction7 1.0 reaction1 reaction1 neighbor 1.0 blackpowder reaction8 1.0 reaction1 reaction1 element reaction1 255 0 0 -1 0 1 1 0 element reaction2 255 0 0 -1 0 1 1 0 element reaction3 255 0 0 -1 0 1 1 0 element reaction4 255 0 0 -1 0 1 1 0 element reaction5 255 0 0 -1 0 1 1 0 element reaction6 255 0 0 -1 0 1 1 0 element reaction7 255 0 0 -1 0 1 1 0 element reaction8 255 0 0 -1 0 1 1 0 neighbor .6 reaction1 empty .9 reaction1 reaction2 .1 fire neighbor .6 reaction2 empty .9 reaction2 reaction3 .1 fire neighbor .6 reaction3 empty .9 reaction3 reaction4 .1 fire neighbor .6 reaction4 empty .9 reaction4 reaction5 .1 fire neighbor .6 reaction5 empty .9 reaction5 reaction6 .1 fire neighbor .6 reaction6 empty .9 reaction6 reaction7 .1 fire neighbor .6 reaction7 empty .9 reaction7 reaction8 .1 fire pexplosion reaction1 reaction1 2 reaction2 pexplosion reaction2 reaction2 2 reaction3 pexplosion reaction3 reaction3 2 reaction4 pexplosion reaction4 reaction4 2 reaction5 pexplosion reaction5 reaction5 2 reaction6 pexplosion reaction6 reaction6 2 reaction7 pexplosion reaction7 reaction7 2 reaction8 pexplosion reaction8 reaction8 2 fire #solid trinitrotrolulene (tnt) element dynamite 255 255 0 0 1 1 1 1 element dynamite2 255 255 0 0 1 1 1 0 element dynamite3 255 255 0 0 1 1 1 0 element dynamite4 255 255 0 0 1 1 1 0 element dynamite5 255 255 0 0 1 1 1 0 element dynamite6 255 255 0 0 1 1 1 0 element dynamite7 255 255 0 0 1 1 1 0

fire fire fire fire fire fire fire

pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion

dynamite fire 50 dynamite2 dynamite2 dynamite2 50 dynamite3 dynamite3 dynamite3 50 dynamite4 dynamite4 dynamite4 50 dynamite5 dynamite5 dynamite5 50 dynamite6 dynamite6 dynamite6 50 dynamite7 dynamite7 empty 50 fire

#nuff' said element nuke 50 50 50 0 0 1 1 1 element nuke2 40 40 40 0 0 1 1 0 element nuke3 30 30 30 0 0 1 1 0 element nuke4 20 20 20 0 0 1 1 0 self .01 nuke .33 nuke3 .33 nuke2 .34 nuke4 self .01 nuke2 1.0 nuke3 self .01 nuke3 1.0 nuke4 self .01 nuke4 1.0 nuke neighbor 1.0 nuke empty 1.0 nuke shell element shell 60 60 0 0 0 1 1 0 neighbor 1.0 shell empty 1.0 shell shell2 neighbor 1.0 shell nuke 1.0 shell shell2 element shell2 60 60 60 0 0 1 1 0 neighbor 1.0 shell2 empty 1.0 shell2 shell3 element shell3 50 50 0 0 0 1 1 0 neighbor 1.0 shell3 empty 1.0 shell3 shell4 element shell4 128 128 124 0 0 1 1 0 neighbor 1.0 nuke fire 1.0 bn bn element sw 10 10 10 0 0 0 1 0 neighbor 1.0 sw empty 1.0 sw sw neighbor .1 sw nuke 1.0 sw sw neighbor .1 sw nuke2 1.0 sw sw neighbor .1 sw nuke3 1.0 sw sw neighbor .1 sw nuke4 1.0 sw sw neighbor .1 sw shell 1.0 sw sw neighbor .1 sw shell2 1.0 sw sw neighbor .1 sw shell3 1.0 sw sw neighbor .1 sw shell4 1.0 sw sw self .1 sw 1.0 swl element swl 0 1 0 0 0 0 1 0 neighbor 1.0 swl nuke .01 bn bn .99 swl nuke self .0056 swl 1.0 empty element bn 0 0 1 0 0 1 1 0 pexplosion bn empty 230 x element x 200 200 0 -.01 0 1 0 0 self 1.0 x .3 empty .5 upx .2 sidex element upx 100 100 0 -1 0 0 1.1 0 neighbor .05 upx empty 1.0 upx trail neighbor 1.0 upx trail 1.0 trail upx explosion upx empty 0 255 explosion upx trail 0 255 hotcolor upx 255 0 0 self .002 upx 1.0 fire element sidex 100 0 0 0 0 0 1 0

neighbor .05 sidex empty 1.0 sidex trail neighbor 1.0 sidex trail 1.0 trail sidex explosion sidex empty 255 0 explosion sidex trail 255 0 self .002 sidex 1.0 fire element trail 40 40 40 0 0 1 0 0 self .002 trail 1.0 fire #nuff' said element fuse 120 120 120 0 0 1 1 1 neighbor .5 fuse fire 1.0 fuse fuse2 neighbor .5 fuse fuse2 1.0 fuse2 fuse2 element fuse2 200 200 10 0 0 1 1.1 0 hotcolor fuse2 200 0 0 neighbor .5 fuse2 empty 1.0 fire fire #to blow up element people 238 221 204 0.000000 1 element melted_people 238 0.000000 0 221 204

0.000000

1.000000

0.000000

5.000000

3.000000

1.000000

neighbor 1 people napalm 1 blood blood neighbor neighbor neighbor neighbor 1 1 1 1 people people people people acid 1 melted_people acid frag 0.5 frag blood 0.5 empty blood fire 0.5 fire blood 0.5 empty blood spike 0.5 spike blood 0.5 empty blood

neighbor 1 people fire 1 blood fire neighbor 1 people flash_bang 1 people blood

element blood 255 0 0 0 self 0.0005 blood 0.05 empty

0.700000

1.000000

0.500000

0.400000

#napalm filling *large-ish* element np_filling 217 217 25 0 0 1 0 1 element napalm 200 200 50 5 3 500 0 0

neighbor 1 napalm empty 1 napalm fire neighbor 1 napalm napalm 0.01 napalm empty 0.99 napalm napalm

neighbor 1 np_filling grenadefiller 1 np_filling np_filling element blastwall 128 128 128 0.000000 900.000000 0.000000 1

900.000000

#implosion! place a dob onto grenade filler *small-fullscreen*!! *killacure24's element implosion_filling 153 38 149 0 0 1 0 1 neighbor 1 implosion_filling grenadefiller 1 implosion_filling implosion_filling neighbor 1 implosion_filling detonator2 1 implosiona implosiona element implosiona 25 255 130 0 0 1 0 0 neighbor 0.55 implosionb implosion_filling 1 implosionb implosionb neighbor 0.55 implosionb empty 1 implosionb implosionb neighbor 0.00020 implosionb implosiona 1 implosionc implosionc element implosionb 51 33 255 0 0 1 0 0 neighbor 0.55 implosiona implosion_filling 1 implosiona implosionb neighbor 0.15 implosiona implosion_filling 1 implosionb implosionb neighbor 1 implosionb implosionc 1 implosionc implosionc element implosionc 0 0 0 0 0 0 0 0 self .15 implosionc 1 empty neighbor 1 implosionb implosion_filling 1 implosionb implosionb neighbor 1 implosionc implosiona 1 implosionc implosionc neighbor 1 implosionc implosion_filling 1 implosionc implosionc neighbor 1 implosionb striker2 1 implosionb implosionb neighbor 1 implosionb percussioncap2 1 implosionb implosionb neighbor 1 implosionb detonator2 1 implosionb implosionb neighbor 1 implosionb chemdelay2 1 implosionb implosionb neighbor 1 implosionb pinp 1 implosionb implosionb neighbor 1 implosionb detonatordud 1 implosionb implosionb neighbor 1 implosionb wall 1 implosionb implosionb neighbor 1 implosionc plant 1 implosionc implosionc neighbor 1 implosionb sand 1 implosionb implosionb neighbor 1 implosionb spout 1 implosionb implosionb neighbor 1 implosionb wax 1 implosionb implosionb neighbor 1 implosionb ??? 1 implosionb implosionb neighbor 1 implosionb oil 1 implosionb implosionb neighbor 1 implosionb salt 1 implosionb implosionb neighbor 1 implosionb ember 1 implosionb implosionb neighbor 1 implosionc torch 1 implosionc implosionc neighbor 1 implosionb grenadeshell 1 implosionb implosionb neighbor 1 implosionb grenadefiller 1 implosionb implosionb neighbor 1 implosionb pin 1 implosionb implosionb neighbor 1 implosionb striker 1 implosionb implosionb neighbor 1 implosionb percussioncap 1 implosionb implosionb neighbor 1 implosionb fuse 1 implosionb implosionb neighbor 1 implosionc tnt 1 implosionc implosionc neighbor 1 implosionb dynamite 1 implosionb implosionb neighbor 1 implosionb blackpowder 1 implosionb implosionb neighbor 1 implosionb nuke 1 implosionb implosionb neighbor 1 implosionb people 1 implosionb implosionb neighbor 1 implosionc nanobot 1 implosionc implosionc neighbor 1 implosionb mineshell 1 implosionb implosionb neighbor 1 implosionb pressurep 1 implosionb implosionb

neighbor neighbor neighbor neighbor neighbor neighbor neighbor neighbor neighbor neighbor neighbor neighbor neighbor

1 1 1 1 1 1 1 1 1 1 1 1 1

implosionb implosionb implosionb implosionb implosionb implosionb implosionb implosionb implosionb implosionb implosionb implosionb implosionb

cstrip 1 implosionb implosionb strikerpin 1 implosionb implosionb safetypin 1 implosionb implosionb astrip 1 implosionb implosionb pressurea 1 implosionb implosionb foot 1 implosionb implosionb concussion_filling 1 implosionb implosionb espike_filling 1 implosionb implosionb o2_filling 1 implosionb implosionb h_filling 1 implosionb implosionb h2o_filling 1 implosionb implosionb empty_filling 1 implosionb implosionb dummynade_filling 1 implosionb implosionb

#???! place a dob onto grenade filler *small-fullscreen*!! element ???_filling 0 255 150 0 0 1 0 1 neighbor 1 ???_filling grenadefiller 1 ???_filling ???_filling neighbor 1 ???_filling detonator2 1 ???a ???a element ???a 25 255 130 0 0 1 0 0 neighbor 0.75 ???b ???_filling 1 ???b ???b neighbor 0.75 ???b empty 1 ???b ???b neighbor 0.0020 ???b ???a 1 ???c ???c element ???b 56 250 29 0 0 1 0 0 neighbor 0.55 ???a ???_filling 1 ???a ???b neighbor 0.55 ???a ???_filling 1 ???b ???b neighbor 1 ???b ???c 1 ???c ???c element ???c 255 0 230 0 0 0 0 0 self .45 ???c 1 empty neighbor 1 ???b ???_filling 1 ???b ???b neighbor 1 ???c ???a 1 ???c ???c neighbor 1 ???c ???_filling 1 ???c ???c neighbor 1 ???b striker2 1 ???b ???b neighbor 1 ???b percussioncap2 1 ???b ???b neighbor 1 ???b detonator2 1 ???b ???b neighbor 1 ???b chemdelay2 1 ???b ???b neighbor 1 ???b pinp 1 ???b ???b neighbor 1 ???b detonatordud 1 ???b ???b neighbor 1 ???b wall 1 ???b ???b neighbor 1 ???c plant 1 ???c ???c neighbor 1 ???b sand 1 ???b ???b neighbor 1 ???b spout 1 ???b ???b neighbor 1 ???b wax 1 ???b ???b neighbor 1 ???b ??? 1 ???b ???b neighbor 1 ???b oil 1 ???b ???b neighbor 1 ???b salt 1 ???b ???b neighbor 1 ???b ember 1 ???b ???b neighbor 1 ???c torch 1 ???c ???c neighbor 1 ???b grenadeshell 1 ???b ???b neighbor 1 ???b grenadefiller 1 ???b ???b neighbor 1 ???b pin 1 ???b ???b neighbor 1 ???b striker 1 ???b ???b neighbor 1 ???b percussioncap 1 ???b ???b neighbor 1 ???b fuse 1 ???b ???b neighbor 1 ???b tnt 1 ???b ???b neighbor 1 ???b dynamite 1 ???b ???b neighbor 1 ???b blackpowder 1 ???b ???b neighbor 1 ???b nuke 1 ???b ???b

neighbor neighbor neighbor neighbor neighbor neighbor neighbor neighbor neighbor neighbor neighbor neighbor neighbor neighbor neighbor neighbor neighbor neighbor

1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1

???b ???b ???c ???b ???b ???b ???b ???b ???b ???b ???b ???b ???b ???b ???b ???b ???b ???b

people 1 ???b ???b chemdelay 1 ???b ???b nanobot 1 ???c ???c mineshell 1 ???b ???b pressurep 1 ???b ???b cstrip 1 ???b ???b strikerpin 1 ???b ???b safetypin 1 ???b ???b astrip 1 ???b ???b pressurea 1 ???b ???b foot 1 ???b ???b concussion_filling 1 ???b ???b espike_filling 1 ???b ???b h2o_filling 1 ???b ???b o2_filling 1 ???b ???b h_filling 1 ???b ???b empty_filling 1 ???b ???b dummynade_filling 1 ???b ???b

#put on element #see my element #see my element #see my element #see my element #see my element element element element element #see my element element #see my element element neighbor neighbor neighbor neighbor neighbor neighbor neighbor neighbor neighbor

a pressurepad to blow up a landmine foot 238 221 204 10.000000 0.000000 first post on my thread for instructions cstrip 255 155 155 0 0 1 .6 1 first post on my thread for instructions insidemine 200 3 16 0 0 0 .6 1 first post on my thread for instructions moverstrip 155 255 155 0 0 1 .6 1 first post on my thread for instructions mineshell 85 107 47 0 0 1000 0 1 first post on my thread for instructions pressurep 0 155 155 0 0 900 .6 1 pressurea 0 155 155 0 0 900 .6 0 astrip 155 155 255 900 0 9 .6 0 kstrip 0 0 0 0 0 1 .6 0 moverstripa 50 60 50 900 0 1 .6 0 first post on my thread for instructions strikerpin 155 155 0 0 0 1 .6 1 strikera 0 155 0 0 0 1 .6 0 first post on my thread for instructions safetypin 155 0 155 0 0 1 .6 1 safetypinp 155 0 0 0 0 1 .6 0 1 1 1 1 1 1 1 1 1

2.000000

0.000000

1

insidemine empty 1 insidemine insidemine pressurep foot 1 pressurea foot pressurea pressurep 1 pressurea pressurea pressurea cstrip 1 pressurea astrip astrip moverstrip 1 kstrip moverstripa astrip cstrip 1 astrip astrip kstrip astrip 1 kstrip kstrip moverstripa moverstrip 1 moverstripa moverstripa moverstripa strikera 1 strikera strikera

neighbor 1 detonator2 moverstrip 1 detonator2 detonator2 neighbor 1 detonator2 moverstripa 1 detonator2 detonator2 neighbor 1 strikera insidemine 1 strikera strikera neighbor 1 strikerpin insidemine 1 strikerpin strikerpin neighbor neighbor neighbor neighbor neighbor neighbor neighbor neighbor neighbor 1 1 1 1 1 1 1 1 1 detonator empty 1 dud empty detonator dud 1 dud dud strikera detonator 1 detonator2 detonator2 strikera strikerpin 1 strikera strikera detonator2 strikera 1 detonator2 detonator2 safetypinp strikerpin 1 strikera strikera safetypin pullpin 1 safetypinp pullpin safetypinp safetypin 1 safetypinp safetypinp grenadefiller insidemine 1 grenadefiller grenadefiller

#depthcharge! place a dob onto grenade filler *contained in water*!! *killacure24's element depthcharge_filling 123 22 22 0 0 1 0 1 neighbor 1 depthcharge_filling grenadefiller 1 depthcharge_filling depthcharge_filling neighbor 1 depthcharge_filling detonator2 1 depthchargea depthchargea element depthchargea 48 48 48 0 0 1 0 0 neighbor 1 depthchargea water 1 depthchargea depthchargea element depthchargeb 0 0 200 0.000000 0.000000 1.000000 0.000000 0 self 0.005000 depthchargeb 1.0000 water self 0.200000 depthchargea 1.0000 depthchargeb element depthchargec 255 0 0 0.000000 0.000000 1.000000 0.000000 0 neighbor .0025 depthchargeb water 1 depthchargec water neighbor .0025 depthchargeb water 1 depthchargec water neighbor 1 depthchargea depthcharge_filling 1 depthchargea depthchargea neighbor 1 depthchargea striker2 1 depthchargea depthchargea neighbor 1 depthchargea percussioncap2 1 depthchargea depthchargea neighbor 1 depthchargea detonator2 1 depthchargea depthchargea neighbor 1 depthchargea chemdelay2 1 depthchargea depthchargea neighbor 1 depthchargea pinp 1 depthchargea depthchargea neighbor 1 depthchargea detonatordud 1 depthchargea depthchargea neighbor 1 depthchargea grenadeshell 1 depthchargea depthchargea neighbor 1 depthchargea grenadefiller 1 depthchargea depthchargea neighbor 1 depthchargea pin 1 depthchargea depthchargea neighbor 1 depthchargea striker 1 depthchargea depthchargea neighbor 1 depthchargea percussioncap 1 depthchargea depthchargea neighbor 1 depthchargea pullpin 1 depthchargea depthchargea neighbor 1 depthchargea mineshell 1 depthchargea depthchargea neighbor 1 depthchargea pressurep 1 depthchargea depthchargea neighbor 1 depthchargea cstrip 1 depthchargea depthchargea neighbor 1 depthchargea strikerpin 1 depthchargea depthchargea neighbor 1 depthchargea safetypin 1 depthchargea depthchargea neighbor 1 depthchargea astrip 1 depthchargea depthchargea neighbor 1 depthchargea pressurea 1 depthchargea depthchargea neighbor 1 depthchargea foot 1 depthchargea depthchargea neighbor 1 depthchargea grenadefiller 1 depthchargea depthchargea neighbor 1 depthchargea pin 1 depthchargea depthchargea neighbor 1 depthchargea striker 1 depthchargea depthchargea neighbor 1 depthchargea percussioncap 1 depthchargea depthchargea neighbor 1 depthchargea pullpin 1 depthchargea depthchargea

neighbor 1 pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion

depthchargea depthchargea depthchargea depthchargea depthchargea depthchargea depthchargea depthchargea depthchargea depthchargec

depthcharge_filling 1 depthchargea depthchargea wall 64 fire plant 64 fire people 64 fire fuse 64 fire tnt 64 fire dynamite 64 fire wax 64 fire nuke 64 fire water 24 fire

#concussion! place a dob onto grenade filler *small-fullscreen*!! *killacure24's element concussion_filling 123 22 22 0 0 1 0 1 neighbor 1 concussion_filling grenadefiller 1 concussion_filling concussion_filling #concussion_filling neighbor 1 concussion_filling detonator2 1 concussiona concussiona element concussiona 48 48 48 0 0 1 0 0 neighbor 1 concussiona empty 1 concussiona concussiona neighbor 1 concussiona concussion_filling 1 concussiona concussiona neighbor 1 concussiona detonator2 1 concussiona concussiona element concussionb 0 0 0 0.000000 0.000000 1.000000 0.000000 0 self 0.005000 concussionb 1.0000 empty self 0.200000 concussiona 1.0000 concussionb pexplosion concussiona wall 32 fire pexplosion concussiona plant 32 fire pexplosion concussiona people 32 fire pexplosion concussiona fuse 32 fire pexplosion concussiona tnt 32 fire pexplosion concussiona dynamite 32 fire pexplosion concussiona wax 32 fire pexplosion concussiona nuke 32 fire pexplosion concussiona water 32 fire pexplosion concussiona nanobot 32 fire pexplosion concussiona nanobot2 32 fire neighbor 1 concussiona concussion_filling 1 concussiona concussiona neighbor 1 concussiona striker2 1 concussiona concussiona neighbor 1 concussiona percussioncap2 1 concussiona concussiona neighbor 1 concussiona detonator2 1 concussiona concussiona neighbor 1 concussiona chemdelay2 1 concussiona concussiona neighbor 1 concussiona pinp 1 concussiona concussiona neighbor 1 concussiona detonatordud 1 concussiona concussiona neighbor 1 concussiona grenadeshell 1 concussiona concussiona neighbor 1 concussiona grenadefiller 1 concussiona concussiona neighbor 1 concussiona pin 1 concussiona concussiona neighbor 1 concussiona striker 1 concussiona concussiona neighbor 1 concussiona percussioncap 1 concussiona concussiona neighbor 1 concussiona pullpin 1 concussiona concussiona neighbor 1 concussiona mineshell 1 concussiona concussiona neighbor 1 concussiona pressurep 1 concussiona concussiona neighbor 1 concussiona cstrip 1 concussiona concussiona neighbor 1 concussiona strikerpin 1 concussiona concussiona neighbor 1 concussiona safetypin 1 concussiona concussiona neighbor 1 concussiona astrip 1 concussiona concussiona neighbor 1 concussiona pressurea 1 concussiona concussiona neighbor 1 concussiona foot 1 concussiona concussiona neighbor 1 concussiona grenadefiller 1 concussiona concussiona

neighbor 1 detonator2 tnt 1 fire tnt neighbor 1 tnt grenadefiller 1 tnt tnt neighbor 1 tnt insidemine 1 tnt tnt self 0.3 blood 1 empty #makes a people to blow up *big* element dummynade_filling 238 221 204 0.000000 0.000000 1.000000 0.000000 1 element people1 238 221 204 0.000000 0.000000 1.000000 0.000000 0 neighbor 1 dummynade_filling grenadefiller 1 dummynade_filling dummynade_filling pexplosion dummynade_filling detonator2 50 people1 pexplosion people1 dummynade_filling 300 people self 0.9 people1 1 people #clears the screen *mammoth!* element empty_filling 0 0 0 0 0 0 0 1 neighbor 1 empty_filling grenadefiller 1 empty_filling empty_filling pexplosion detonator2 empty_filling 2000 empty #oxytastic *big* element o2_filling 255 255 240 0 0 0 0 1 element oxygen 255 255 255 -1 0 0 0 0 pexplosion detonator2 o2_filling 300 oxygen neighbor 1 oxygen oxygen 0.01 oxygen fire 0.04 oxygen fire 0.95 oxygen oxygen neighbor 1 oxygen fire 1 fire fire #hydrotastic *huge* element h_filling 0 100 255 0 0 0 0 1 element hydrogen 0 100 255 -1 0 0 0 0 pexplosion detonator2 h_filling 300 hydrogen pexplosion hydrogen fire 100 fire pexplosion hydrogen hydrogen 5 fire element h2o_filling 0 0 255 0 0 0 0 0 element h2o 0 0 255 1 9 0 0 0 neighbor 1 o2_filling h_filling 1 h2o_filling h2o_filling neighbor 1 o2_filling h2o_filling 1 h2o_filling h2o_filling neighbor 1 h_filling h2o_filling 1 h2o_filling h2o_filling pexplosion h2o_filling detonator2 200 h2o neighbor neighbor neighbor neighbor neighbor neighbor 1 1 1 1 1 1 h2o h2o h2o h2o h2o h2o ember 1 h2o empty fire 1 h2o empty torch 1 h2o empty napalm 1 h2o empty flamer 1 h2o empty smoke 1 h2o empty

neighbor 1 h2o_filling grenadefiller 1 h2o_filling h2o_filling neighbor 1 o2_filling grenadefiller 1 o2_filling o2_filling neighbor 1 h_filling grenadefiller 1 h_filling h_filling

#explosive spike filling. element espike_filling 78 103 63 0 0 1 0 1 neighbor 1 espike_filling grenadefiller 1.0 espike_filling espike_filling neighbor 1.0 detonator2 espike_filling 1.0 epx epx element epx 27 28 14 0 0 1 0 0 neighbor .0005 epx epx 1.0 epx empty neighbor .1 epx empty 1.0 empty epx pexplosion epx epx 150 espike element espike 27 28 149 0 0 1 0 0 neighbor 1.0 espike empty 1.0 empty est neighbor .0005 espike espike 1.0 empty empty explosion espike empty 255 255 element est 27 28 14 0 0 1 0 0 self .02 est 1 espike2 neighbor 1 est est 1 empty empty neighbor 1 espike espike 1 empty empty neighbor 1 espike est 0.05 empty empty 0.95 espike est pexplosion espike2 empty 5 espike element espike2 129 129 129 0 0 1 0 0 neighbor 1 espike2 espike2 1 empty empty pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion epx wall 2 fire epx plant 2 fire epx people 2 fire epx fuse 2 fire epx tnt 2 fire epx dynamite 2 fire epx wax 2 fire epx nuke 2 fire epx water 2 fire epx blastwall 2 fire est wall 2 fire est plant 2 fire est people 2 fire est fuse 2 fire est tnt 2 fire est dynamite 2 fire est wax 2 fire est nuke 2 fire est water 2 fire est blastwall 2 fire espike2 wall 2 fire espike2 plant 2 fire espike2 people 2 fire espike2 fuse 2 fire espike2 tnt 2 fire espike2 dynamite 2 fire espike2 wax 2 fire espike2 nuke 2 fire espike2 water 2 fire espike2 blastwall 2 fire espike wall 2 fire

pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion pexplosion

espike espike espike espike espike espike espike espike espike

plant 2 fire people 2 fire fuse 2 fire tnt 2 fire dynamite 2 fire wax 2 fire nuke 2 fire water 2 fire blastwall 2 fire

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