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Games Conference series is a series of international conferences devoted to the development of a field of philosophical discussion of key concepts in game research. Being the only conference series with this focus, it has gained international recognition as a venue of serious philosophical discussion on a wide range of issues linked to computer games. Currently the conferences in the series implement rigorous peer review practice to ensure the relevance of accepted submissions to established traditions of both philosophy and game research. Papers from the various conferences (excluding 2005) in the series are archived online, and in more recent years they have been published with an ISBN number. Paper presentations will be video recorded and made available online alongside the proceedings. Some years, the conference program has included a discussion panel intended for a broader audience, a PhD student workshop, and alternative presentation types (“invited speakers” and “the author defends her views”), and has been accompanied by surrounding events on the topic of computer games. History The series originates in a workshop “The Third Place” – Computer games and our conception of the real organized as a collaboration of Filosofisk Prosjektsenter in Oslo, Norway, the Center for Computer Games Research, IT University of Copenhagen, Denmark, and the Department of Philosophy, Classics, History of Art and Ideas, University of Oslo in May 2005. This workshop served to consolidate the core group of researchers and institutions at present involved in development of the conference series. This group has since been expanded through contacts made during subsequent conferences in the series. To complement and support the work of the core group, an
Advisory Board was formed in 2011, consisting of a number of leading international experts in the fields of computer games and philosophy. Events by year Below is a brief chronological account of the conferences organized so far. 2005
Dates Title Location Host institution Duration No. of audience No. of speakers Keynote speakers Website 20-21 May “The Third Place” – Computer games and our conception of the real Copenhagen, Denmark Center for Computer Games, IT University of Copenhagen 2 days 20 12 None http://www.fps.no/gameconference2005.html
Dates Themes Location Host institution Duration No. of audience No. of speakers Keynote speakers Website Notes 25-27 January Computer game entities Player Experience The Ethics of Computer Games Reggio Emilia, Italy Department of Social, Quantitative and Cognitive Sciences, University of Modena and Reggio Emilia 3 days 70 24 Espen Aarseth http://game.unimore.it/game/Benvenuto.html The conference was mentioned on the Italian RAI P2 radio program “Giocando”, where there was an interview with Patrick Coppock as conference coordinator, and also in the local press in Reggio Emilia and Modena.
Dates Themes Location Host institution Duration No. of audience No. of speakers May 8-10 Action/Space Ethics/Politics The Magic Circle Potsdam, Germany University of Potsdam, Institute for Art and Media, European Media Studies, Digarec Digital Games Research Center 3 days 200 21
Keynote speakers Website Sponsors Notes
Ian Bogost, Georgia Tech, Atlanta, USA Richard Bartle, University of Essex, UK Jesper Juul, New York University, USA http://onscreendisplay.net/gamephilosophy/ Medienboard Berlin-Brandenburg GmbH The conference was accompanied by the Open Worlds Panel, intended for a broader game development audience. After this event, philosophy of computer games was also discussed in German press. Especially the articles of Johannes Thumfart in the Berliner Zeitung and Janine Wagner on Heute.de are worth noting.
Dates Themes Location Host institution Duration No. of audience No. of speakers Keynote speakers Website Notes 13-15 August Fictionality and Interaction Defining Computer Games Ethical and Political Issues Oslo, Norway Department of Philosophy, Classics, History of Art and Ideas at the University of Oslo 3 days 80 26 Kendall Walton, University of Michigan, USA Miguel Sicart, IT University of Copenhagen, Denmark Grant Tavinor, Lincoln University, New Zealand http://gamephilosophy.org/ This conference was preceded by a pre-conference workshop for PhD students organised by Nordic Game Research Network.
Year Dates Themes 2011 6-8 April Player-Avatar Identity Identity and Conceptions of the Self Identity and Immersion Identity, Artifacts and Memory Athens, Greece Department of Philosophy, Classics, History of Art and Ideas at the University of Oslo 3 days 23 Mia Consalvo, MIT, USA Eric Olson, University of Sheffield, UK David M. Myers, Loyola University of New Orleans, USA http://2011.gamephilosophy.org/ PCMaster ElCulture.gr GNet.gr Baxas Graphic Arts This conference was accompanied by the Hellenic Game Developers
Location Host institution Duration No. of participants No. of papers Keynote speakers Website Sponsors
Association Forum event, with its own track of presentations.
Year Dates Themes Location Host institution Duration No. of participants No. of papers Keynote speakers Website Sponsors Notes 2012 29-31 January Player Experience Madrid, Spain ARSGAMES 3 days 20 Graeme Kirkpatrick, University of Manchester, UK. (Biography). Don Ihde, Stony Brook University, New York. (Biography). Gregory Currie, University of Nottingham, UK. (Biography). http://2012.gamephilosophy.org/
Organisation Scientific and organizational duties are divided between a Program Committee and an Organization Committee. The Organization Committee takes care of logistical and financial matters whereas the programme committee is responsible for the call for papers and selection of speakers/presenters through a double-blind peer review process. The review board consists of leading experts in the fields of philosophy of computer games. While the Program and Organization Committees are reformed for each conference, some present members have served since the first conference of the series. In addition to these, an Advisory Board has now been formed, which can be consulted as needed and help bring continuity to the organization of the conference series in the longer term. Committees Programme Committee 2012 Olav Asheim, University of Oslo EurÍdice Cabañes, ARSGAMES Gordon Calleja, IT University of Copenhagen Patrick Coppock, University of Modena and Reggio Emilia Dr. Olli Tapio Leino, City University of Hong Kong (chair) Anita Leirfall, University of Bergen Daniel Parente, Unversidad Camilo Jose Cela - ESNE design School
John Richard Sageng, University of Oslo
Organization Committee 2012 Juan Francisco Belmonte, ARSGAMES Eurídice Cabañes, ARSGAMES Flavio Escribano, ARSGAMES Ruth García Martín, ARSGAMES Félix Morales, ARSGAMES Daniel Parente, Unversidad Camilo Jose Cela - ESNE design School. María Rubio Méndez, ARSGAMES José Ivan San José, ARSGAMES Joaquín Siabra Fraile, ARSGAMES.
Advisory Board (since 2011) Stephan Günzel, University of Potsdam Richard Bartle, University of Essex Nicolas de Warren, Wellesley College Luciano Floridi, Oxford University Seth Giddings, University of the West of England David Myers, Loyola University of New Orleans Frans Mäyrä, University of Tampere Kendall Walton, University of Michigan Ren Reynolds, The Virtual Policy Network
Review Board 2012 Thomas Apperley, Monash University, Australia. Olav Asheim, University of Oslo, Norway. Gordon Calleja, IT University of Copenhagen, Denmark. Jon Cogburn, Louisiana State University Department of Philosophy and Religious Studies, United States. Patrick John Coppock, University of Modena and Reggio Emilia, Italy. Patrick Crogan, Univ of the West of England, United Kingdom. Stephan Günzel, Berlin Technical University of Arts, Germany. Jessica Enevold, Lund University, Sweden. Gonzalo Frasca, ORT University - Powerful Robot Games, Uruguay. Jonathan Frome, University of Texas at Dallas, United States. Seth Giddings, University of the West of England, United Kingdom. Sara Mosberg Iversen, University of Southern Denmark, Denmark.
Kristine Jørgensen, University of Bergen, Norway. Rune Klevjer, Uniersity of Bergen, Norway. Sybille Lammes, Utrecht University, Netherlands. Bjarke Liboriussen, University of Southern Denmark, Denmark. Craig Lindley, Blekinge Institute of Technology, Sweden. David Myers, Loyola University New Orleans, United States. Frans Mäyrä, University of Tampere, Finland. Sebastian Möring, IT University of Copenhagen, Denmark. Jon Robson, University of Nottingham, United Kingdom. John Richard Sageng, IFIKK, UiO, Norway. Miguel Sicart, IT University of Copenhagen, Denmark. Mark Silcox, The University of Central Oklahoma, United States. Johnny Søraker, University of Twente, Netherlands. Susana Tosca, IT University of Copenhagen, Denmark. Ragnhild Tronstad, Oslo School of Architecture and Design, Norway. Nicolas de Warren, Wellesley College, United States. Hanna Wirman, Hong Kong Polytechnic University, School of Design, Hong Kong. Emma Witkowski, IT University of Copenhagen, Denmark.