UW-Platteville Pioneers

UW-Platteville Offense

Passing Attack
A major key to the success of our balanced offensive philosophy is having a passing game that can make use of numerous different concepts and formations, out number coverage, create positive match-ups, convert numerous situations successfully, and in general provide us with a “Tool Box” full of tools that gives us good answers to every defense we see. The structure of our offense allows us to do this through simple building blocks that can be used in different combinations. These building blocks include pass protections, passing concepts, and formational series with tags, screens, and play action passes. As our understanding and execution of the different elements of our system, we expect to be able to throw the ball successfully at any time in the game, from any where on the field, and to be able to put our players into situations that they can succeed in.

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UW-Platteville Pioneers

Pioneers Offense
Basic Principles of Pass Offense
1. Protection- The key to our Success! 2. Beat the Blitz- Recognize it! Protect it! Attack it! A big play is about to happen! 3. Route Conversion- Some routes are totally changed vs. some coverage. Why: Some routes simply will not work against some types coverage. How: Pre-snap coverage recognition, WRs & QBs read on the move. 4. Passing Concepts- These concepts are the same across all the series in our offense. This allows fast learning and allows us to show many different looks to the defense. How: Simple number system 5. Educated Freedom- Players must always have a common sense approach to operating and running routes, understanding that their job, first and foremost, is to get open in a way that the QB can find them. These situations include both the D.A. rule and A.M.F. rule. They must also understand what their overall job is within a given route, and do what ever it takes to get that job done. The last part of this principle is knowing all the assignments and how they affect your route and how your route affects them. 6. “Sandbox” Rules- Each player within a concept, by the design of the concept, has a specific area assigned to him in which to get open, or a “sandbox.” Receivers must ensure that their route stays out of the “sandbox” of another player, creating congestion and ruining our play, making whatever adjustments necessary.

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UW-Platteville Pioneers 7. Built in Constants- There are certain things built into our pass offense that do not change: a. If there is no FS in the middle of the field, someone will be assigned to replace him. b. Vs. Cover 2, we will build triangles to read. c. We will throw the ball deep on the hashes if a FS is in the middle of the field (Covers 1 & 3). d. Against hard corners, Cover 2 type defenses, we will never attempt to throw a ball over the head of a cornerback who’s retreating; take the short throw. e. Vs. Zone coverage, receivers are to find and settle in holes between pass defenders; QBs are to throw the ball to those holes and not to lead them. f. Vs. Man coverage, receivers are to stay on the move, always work for separation, accelerating away from pressure. QBs are to lead the receivers and allow them to keep running away, maintaining that separation. g. ‘Q’ Receiver: within all of our passing concepts, we will have a player built in that will break off his route so the QB has a quick option against the blitz. The QB and WRs must always know who is the Q and who makes him adjust his route. 8. QBs never pass up an open receiver to wait for another to get open. 9. Scramble Rules- In the event of a scramble, receivers have definite break-off courses based on the type of route they are running. The QB will never throw a ball late into the middle on a scramble. 10. Run After Catch- All people involved in the passing game must be aware that over 50% of the yards gained in the passing game come after the catch. Receivers will be trained where to go after the catch based on coverage, and the QBs will be trained to provide the specific types of throws that enables them to maximize their RAC gains.

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UW-Platteville Pioneers 11. Uncovered PrincipleForcing defenses to “cover down” on our split receivers is something we believe in as strongly as anything in our offense. We work to throw to any uncovered receiver created by alignment or motion. We have two basic types of uncovered throws, each has a special audible or cadence indication. If we fail to force the defense to cover our receivers it gives a license to put an extra man in the box to defend the run and become an extra rusher vs. our passing game.

Rules for Throwing Uncovered
1. Any receiver who can catch the ball and gain 4 yards is uncovered. 2. Only throw on first or second down or 3rd with less than 5 yards to go.

How to Throw the Uncovered Principle
The first diagram shows how we teach our uncovered principle. The receiver widens on his release at about 45 degrees, looking for the ball quickly. The QB will simply rise up and throw on the first step. We will practice this through our uncovered receiver drill. Versus a defender that tries to split two receivers, both receivers execute their uncovered release with the QB reading the defender. Since we only want 4 yards on this throw, as long as the ball is caught we have a successful play. We will widen splits when defenders try to play between us so that we can “break the defender off” from any help. Our second form of uncovered we call bubble. It functions like a quick screen, mostly run to the trips side. We will create an uncovered receiver through blocking and route running.

Uncovered Receiver
FS

SS

C

B E

B N T E

B

C

Uncovered Bubble
FS SS

C

B E

B N T E

B

C

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UW-Platteville Pioneers

Pioneers Offense
Quick Passing Attack
Our 3-step passing game is the 30’s series. This is the “BREAD AND BUTTER” of our offense. We will throw it at anytime, anywhere on the field. We prefer to use it against covers 3 and 1 or against the blitz. This is a high percentage series. The completion should be 80% - 85%. These are the only “pass plays” we teach. The basic concepts do not apply to the 30’s. We can run these plays out of most of our formations, but a majority of the time we like to run them from Doubles, Trips, or Panther.

Defensive Answers to Our 3-step Passing Game 1. They will give up the 5 or 6-yard completion. Then think of tackling the receiver at that
yardage. If the defensive coordinator has done his homework, they will realize that half of all passing yardage comes AFTER THE CATCH. So a 5 or 6-yard catch will usually turn into a 10 - 12 yard play. We will take that!!

2. They will play a 2 deep concept either zone or man underneath. Either of these might
force us to throw the fade route. We can do this, but we would prefer to run the football against this coverage. The reason being, with 4 wide-outs it would take 6 people to cover them. This puts only 5 in the box, and gives us a great opportunity to run the football. However, if we are not able to run the ball, our fade flat and under slant should still work effectively.

3. BLITZ, If the first two theories do not work for them they can go to the blitz theory. If
they bring 6 we can block that, 7 is the problem. If the use 4 across coverage the QB has to make a decision. One, get the ball off before they get to him, or two bring in an extra player for protection. We prefer the protection concept. **REMEMBER this is man to man, no help, if the DB makes on little mistake it is 6 points.**

30’s Receiver Rules
A.M.F. - This is for both wings and split ends if a defender is within 5 yards on hitch or out then beat him deep. Or, if his feet do not move on your release up field, work to get over the top of the defender, make the decision at break point. D.A. - This is for wings, if the defender over you plays wide or on the snap of the ball flies out to cover the flats just open up to the QB stay 3-4 yards from LOS.

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UW-Platteville Pioneers Play:
Doubles Panther

30

Concept: Variations:
Y / W Corner

Quick: Slant – Under

Formations:

SS

FS M E N T E
Y R

C

S

W C
Z

X W

QB

Cover 1 2 3 4 Q Receiver -

FrontsideZ BacksideFrontsideY Backside-

Read Player S / SS S/W S / SS S/W None; Get the Ball Off! Under route Under route

Danger Player M/B M M/B M

Progression: 1. Pre-snap coverage recogn. / best side / best match-up 2. Read S / SS / W 3. S / SS / W runs with the wing, hit SE replacing them 4. S / SS / W sits low, hit the wing inside on slant Blitz Check Quick Game or 39, “Stay” call Coaching Point: Replace the LB over the wing.

3-yard Slip route 3-yard Slip route Block sixth defender to the call side Block sixth / seventh defender to the call side 3-yard Slant route 3-yard Slant route

Coaching Point: Must get inside then vertical.

5 Man FrontR-Back 6 Man FrontFrontsideW Backside-

Coaching Point: Attack the LOS. Block inside-out.

Coaching Point: Must get inside then vertical.

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UW-Platteville Pioneers FrontsideX BacksideUnder route Under route Coaching Point: Replace the LB over the wing.

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UW-Platteville Pioneers Play:
Variation:
20 -

30
Con 30 W Corner

Concept:

Quick: Slant – Under

15 -

FS SS

Great in the Red Zone!
B W E
Y

10 -

5-

C
X W

M E N

T

C
Z

LOS -

R

Variation:
20 -

Panther Left 30

15 -

SS

FS M E N T E
R

10 -

5-

C
X W

B

W

C
Z

LOS -

Y

Variation:
20 -

15 -

10 -

5-

LOS -

8

UW-Platteville Pioneers Play:
Doubles Panther

31

Concept: Variations:
Wheel Bubble

Quick: Slant – Shoot

Formations:

C

FS C

W E
X W

M N

S T E

SS

Z Y

R

QB

Cover 1 2 3 4 Q Receiver -

FrontsideZ BacksideFrontsideY Backside-

Read Player Danger Player S / SS M/B S/W M S / SS M/B S/W M None; Get the Ball Off! 5-yard Read Slant route 5-yard Read Slant route Shoot route Shoot route Block sixth defender to the call side

Progression: 1. Pre-snap coverage recogn. / best side / best match-up 2. Read S / SS / W 3. S / SS / W runs with the wing, hit SE in behind him 4. S / SS / W sits low, hit the wing outside on the shoot Blitz Check Quick to the shoot route, “Stay” call Coaching Point: Keep the DB on your hip.

Coaching Point: Gain depth as you gain width.

5 Man FrontR-Back 6 Man FrontFrontsideW Backside-

Coaching Point: Attack the LOS. Block inside-out.

Block sixth / seventh defender to the call side Shoot route Shoot route Coaching Point: Gain depth as you gain width.

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UW-Platteville Pioneers FrontsideX Backside5-yard Read Slant route 5-yard Read Slant route Coaching Point: Keep the DB on your hip.

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UW-Platteville Pioneers Play:
Variation:
20 -

31
31 Wheel

Concept:

Quick: Slant – Shoot

15 -

FS C W E
X W Y

10 -

C M N S T E
Z

SS

5-

LOS R

Great versus man to man!

Take a picture of the QB!
Variation:
20 -

Panther Right 31 Bubble

15 -

FS C W M E N T E S

SS C

10 -

5X R

LOS -

Z W Y

Variation:
20 -

15 -

10 -

5-

LOS -

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UW-Platteville Pioneers Play:
Trips Panther

32

Concept: Variations:
Go Long

Quick: Hitches

Formations: Doubles

FS C C W E
X W Y

M N

S T E

SS

Z

R

QB

Cover 1 2 3 4 Q Receiver -

FrontsideZ BacksideFrontsideY Backside-

Read Player Danger Player S / SS M/B -------S / SS M/B S/W M Basic read is the Flat Defender 6-yard Hitch route; AMF Rules apply

Progression: 1. Pre-snap coverage recogn. / best side / best match-up 2. Read S / SS / W 3. S / SS / W sits with the wing, hit the SE outside 4. S / SS / W flies out, hit wing on the inside Blitz Check 31 Double 39, “Stay” Coaching Point: Pump your arms. Sink your hips. Sell the vertical burst!

6-yard Hitch route; AMF Rules apply 6-yard Slip route; DA Rules apply 6-yard Slip route; DA Rules apply Block sixth defender to the call side Block sixth / seventh defender to the call side 3-yard Slip route; Slip route DA Rules apply Coaching Point: Attack the inside leg of the defender. Coaching Point: Attack the LOS. Block inside out. Coaching Point: Attack the inside leg of the defender

5 Man FrontR-Back 6 Man FrontFrontsideW Backside-

3-yard Slip route; DA Rules apply

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UW-Platteville Pioneers FrontsideX Backside6-yard Hitch route; AMF Rules apply 6-yard Hitch route; AMF Rules apply Coaching Point: Pump your arms. Sink your hips. Sell the vertical burst!

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UW-Platteville Pioneers Play:
Variation:
20 -

32
32 Go

Concept:

Quick: Hitches

FS
15 -

10 -

C W E M N S T E

SS

C

5Z W Y

LOS -

X

R

Quick hand Flash ang Go!

Variation:
20 -

Trips Right 32

FS
15 -

C
10 -

C W E M N T E
Z W Y

S

SS

5-

LOS -

X

R

Variation:
20 -

32 Long

15 -

C

FS

SS C

10 -

W
5-

M E N T E

S

LOS -

X W Y

Z

R

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UW-Platteville Pioneers Play:
Panther

31 Double

Concept: Variations:
Go

Quick: Double Slant

Formations: Doubles

FS C SS S E T
X W Y R

C M N E
Z

W

QB

Cover 1 2 3 4 Q Receiver -

FrontsideZ BacksideFrontsideY Backside-

Read Player Danger Player Progression: S / SS M/B 1. Pre-snap coverage recogn. / best side / best match-up S/W SS / FS 2. Read S / SS / W S / SS M/B 3. S / SS / W runs with the wing, hit SE behind them S/W SS / FS 4. S / SS / W sits low, hit the wing inside on slant None; Get the Ball Off! Blitz Check Great versus blitz, “Stay” call 5-yard Read Slant route. Attack the inside leg of defender Coaching Point: Keep the DB on your hip. 5-yard Read Slant route 3-yard Slip route Attack the inside leg of defender 3-yard Slip route Block sixth defender to the call side Attack the inside leg of defender Block sixth / seventh defender to the call side 3-yard Slip route Attack the inside leg of defender 3-yard Slip route Coaching Point: Must get inside then vertical. Coaching Point: Attack the LOS. Block inside-out. Coaching Point: Must get inside then vertical.

5 Man FrontR-Back 6 Man FrontFrontsideW Backside-

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UW-Platteville Pioneers FrontsideX Backside5-yard Read Slant route Attack the inside leg of defender 5-yard Read Slant route Coaching Point: Keep the DB on your hip.

16

UW-Platteville Pioneers Play:
Variation:
20 -

31 Double Go
31 Go

Concept:

Quick: Double Slant

15 -

FS

10 -

5-

C

SS

S E T N

M E

W

C

LOS -

X

W Y R

Z

Variation:
20 -

Panther Left 31 Double

SS C

FS

15 -

10 -

C S M E T N E
Z W Y R

W

5-

LOS -

X

Variation:
20 -

15 -

10 -

5-

LOS -

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UW-Platteville Pioneers Play:
Trips Panther

34

Concept: Variations:

Quick: Slant – Rub

Formations: Doubles

FS
Cover 1 2 3 C 4 Q Receiver Read Player Danger Player Progression: S / W / SS M 1. Pre-snap coverage recogn. / best side / best match-up S / W / SS M 2. Read S / SS / W S / W / SS M 3. S / SS / W runs with the wing, hit SE coming under SS W S / W / SS 4. S / SS / W sits low, hitC wing over the top the S M M None; Get the Ball Off! Blitz Check Great versus blitz, “Stay” call E T for Slant route.N Push verticalE 3 to 5 yards, off the wing’s butt. Coaching Point: Z Stay tight to the wing! Y W Slant route. Push vertical for 3 to 5 yards, off the wing’s butt. Rub route. Push right at the defender over the SE.
R

QB

FrontsideX

Z

BacksideFrontside-

Y Backside5 Man FrontR-Back 6 Man FrontFrontsideW BacksideRub route. Push right at the defender over the SE. Avoid collision and get up field. The ball will be over top. Rub route. Push right at the defender over the SE. Avoid collision and get up field. The ball will be over top. Block sixth defender to the call side Block sixth / seventh defender to the call side Rub route. Push right at the defender over the SE. Avoid collision and get up field. The ball will be over top.

Coaching Point: Avoid collision and get up field. The ball will be over top.

Coaching Point: Attack the LOS. Block inside-out.

Coaching Point: Avoid collision and get up field. The ball will be over top.

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UW-Platteville Pioneers FrontsideX BacksideSlant route. Push vertical for 3 to 5 yards, off the wing’s butt. Slant route. Push vertical for 3 to 5 yards, off the wing’s butt. Coaching Point: Stay tight to the wing!

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UW-Platteville Pioneers Play:
Variation:
20 -

34
Panther Left 34

Concept:

Quick: Slant – Rub

15 -

10 -

5-

LOS -

Variation:
20 -

FS C W E
Z W Y R

15 -

10 -

SS

S E T

M N

C

5X

LOS -

Variation:
20 -

15 -

10 -

5-

LOS -

20

UW-Platteville Pioneers Play:

38

Concept: Variations:

Quick: Shoot – Stick

Formations: Bunch, Panther Bunch

QB

Cover 1 2 3 4 Q Receiver -

FrontsideZ BacksideFrontsideY Backside-

Read Player Danger Player S / W / SS M S / W / SS M S / W / SS M S / W / SS M None; Get the Ball Off! Condense alignment, Shoot route.

Progression: 1. Pre-snap coverage recogn. / best side / best match-up 2. Read S / SS / W 3. S / SS / W runs with the SE, hit the stick 4. S / SS / W sits on the stick, hit the SE on the shoot Blitz Check Great versus blitz, “Stay” call Coaching Point: Gain depth as you widen. Condense alignment, Shoot route. Look for the ball immediately. Stick route. Push vertical, always push outside. Coaching Point: Hold leverage on the nearest backer inside. Snap your head around

Stick route. Push vertical, always push outside. Block sixth defender to the call side Block sixth / seventh defender to the call side Stick route. Push vertical, always push outside. Stick route. Push vertical, always push outside. Coaching Point: Hold leverage on the nearest backer inside. Coaching Point: Attack the LOS. Block inside-out.

5 Man FrontR-Back 6 Man FrontFrontsideW Backside-

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UW-Platteville Pioneers FrontsideX BacksideCondense alignment, Shoot route. Condense alignment, Shoot route. Coaching Point: Gain depth as you widen.

22

UW-Platteville Pioneers Play:
Variation:
20 -

38
Panther Left 38

Concept:

Quick: Shoot – Stick

15 -

10 -

5-

LOS -

Variation:
20 -

SS C S

FS

15 -

10 -

M E T N E

W

C

5X

W Y R

Z

LOS -

Variation:
20 -

15 -

10 -

5-

LOS -

23

UW-Platteville Pioneers Play:
Doubles Panther

39

Concept: Variations:
Long Bubble

Quick: Fade – Flat

Formations:

FS

SS

C

W E
X W

M N T E

S

C
Z

Y

R

QB

Cover 1 2 3 4 Q Receiver -

Read Player SS / S / W CB / S SS / S / W CB / S None; Get the Ball Off!

Danger Player SS / W FS / SS SS / W FS / SS

FrontsideZ BacksideFrontsideY Backside5 Man FrontR-Back 6 Man FrontFrontsideW Backside-

Fade Route. Get to the hole

Progression: 1. Pre-snap coverage recogn. / best side / best match-up 2. Read CB, Read hips 3. Runs with the SE, hit the wing replacing 4. Sits on the flat, throw in the window on a rope Blitz Check Great versus blitz, “Stay” call Coaching Point: between S and C vs. press Must take an outside release. Use weave to pin C on hip.

Fade Route. 5-yard flat route. Be ready for the ball out of the break
Coaching Point: Separate from the LB. Use misdirection move/collision vs man

5-yard flat route.
Block sixth defender to the call side Block sixth / seventh defender to the call side Coaching Point: Attack the LOS. Block inside-out.

5-yard flat route. 5-yard flat route.

Coaching Point: Separate from the LB. Same as Y.

24

UW-Platteville Pioneers FrontsideX BacksideFade Route. Fade Route.
Coaching Point: Must take an outside release.

25

UW-Platteville Pioneers Play:
Variation:
20 -

39
Panther Right 39

Concept:

Quick: Fade – Flat

15 -

10 -

5-

LOS -

FS

SS

Variation:
20 -

Panther Right 39 Bubble

C

W E N

M T E
W

S

C
Z Y

15 -

X R

10 -

5-

FS
LOS -

SS C

C W M E
R

S T E
Z W Y

Variation:
20 -

39 Long
X

N

15 -

10 -

5-

FS W C E
X W

LOS -

M N T

S E

SS

C
Z

26
R

Y

UW-Platteville Pioneers

Pioneers Offense
Passing Concepts
The basics of our 5 step passing game come in the form of concepts. These concepts will remain constant throughout our whole offense. Our passing concepts allow us to teach a basic part of our offense quickly and then incorporate it into a number of formations, by doing this we become very multiple with only a few teaching points. Our passing concepts are as follows: Number 0 1-2 3-4 5-6 7-8 Concept the Number Indicates Mesh Concept Vertical Concept Smash Concept Screen Concept Flat / Curl Concept

Note: Odd #’s = Formation Strength to the Left; Even #’s = Formation Strength to the Right. The concept does not change.

For Example: If you see the play call 981, you should know by the last number what route concept we are running. 1 or 2 indicates the vertical concept. This would not change in any series 50 and up. 951/952, 961/962, 971/972, 981/982, and 91/92 would be all vertical concept routes out of different formations. The route and the method we run the routes will stay similar throughout each play.

27

UW-Platteville Pioneers

Pioneers Passing Concepts
“0” – Mesh Concept
Our “0” concept is known as the Mesh Concept, and it attacks the underneath edge of coverage very rapidly, many times from a tightened environment. This concept creates multiple “rubs” by incorporating different crossing routes. Our Mesh Concept is a quick rhythm concept, whose primary purpose is to attack man-to-man defense by creating match-up problems and multiple rubs. With this in mind we also have a zone better built into the mesh concept. This concept, we believe, attacks most of the defenses we will face. Since “0” is only a single number, East and West will be used to identify the frontside and backside, with East being right and West being left.

“1 – 2” – Vertical Concept
“1-2” signify the Vertical Concept in our offense. This concept allows our offense to attack and stretch the defense toward the end zone. The vertical passing game is a staple of our offense. We normally will designate our areas of attack as 18-22 yards down the field. The specific parts of the field that this concept attacks include: 4yards outside of the numbers on each side of the field, 2 yards outside each hash mark, and in some cases directly down the middle of the field. We will also have a lower level control route. This concept will be used against any kind of coverage we see, whether it is Man-to-Man, any zone concept.

“3 – 4” – Smash Concept
The Smash Concept is one of the best ways we have of putting pressure on two deep coverage by creating situations where the cornerback cannot cover two people; he will see a six yard hitch in front of him and have a deeper-developing flag route behind him. Depending on the coverage and situation, we can use it to attack down the field on the deep outside edge, or underneath as a ball-control pass. This concept is good against Cover 2 primarily, but we can and will use it vs. Cover 3 and Man-to-Man defenses.

28

UW-Platteville Pioneers

Pioneers Passing Concepts
“5 – 6” – Screen Concept
The Screen Concept is a concept that we like to rely on. We use our screen game to control the blitz and pass rush by inviting the defense up-field and then allowing them to rush. Our offensive line will block downfield as we throw underneath to our receivers or back. We are attacking the rush and blitz. We are also getting offensive linemen downfield vs. defenders that are not used to being blocked by linemen. This concept can be used to attack about any defense we will face. Mainly we would like to use this concept when we are getting a hard rush or zone blitzed.

“7 – 8” – Horizontal Concept
The Horizontal Concept is used to stretch the defense horizontally. We like to stretch a flat defender to the sideline and replace him with a receiver behind him. At the same time we will control the middle of the field with a short control route. This creates a triangle of receivers for the QB to read. This concept allows us to attack an area 12 yards down the field on the hashes and the area 5 yards deep on the numbers. Lastly the control route enables us to attack the middle of the field at a depth of five yards. This concept is best at attacking both Cover 3 and Cover 4.

29

UW-Platteville Pioneers

Pioneers Offense
Formational Series
The second building block of our offense is our formational series. Each series is unique and adapts our passing concepts to various formations. Our series consist of the following: −

50’s – 5 step passing game out of Trips formation, with the R-Back going opposite of
the strength (backside).

60’s – 5 Step passing game out of Trips with the running back going to strength
(frontside).

− − −

70’s – 5 step passing game out of Doubles with a Bunch and R going backside. 80’s – 5 step passing game out of Doubles with R going frontside. 90’s – 5 step passing game out of Panther.

Remember, the 50’s, 60’s, 70’s, 80’s and 90’s will incorporate one of our 5 passing concepts into their respective formation.

Play:

950 East / West

Concept: Variations:
Cluster Hot FIB

Mesh

Formations: Trips, Cluster

30

UW-Platteville Pioneers

FS

C

SS

W

S E T N

M E
Z

C

W X Y

R

QB

Cover 1 2 3 4 Q Receiver -

Z

Read Player Danger Player Progression: Man over R Any Blitzer 1. Determine Coverage Presnap CB / S / W M 2. If man, look to R then to crossing Routes Man over R Any Blitzer 3. If Zone, High on corner, crossing routes in windows CB / S / W M 4. The corner route is match-up based None, hot release the back. Blitz Check Hot release the back, or the quick shoot Crossing route going hip to hip over the top of X. Coaching Point: FrontsideStay on the move 950 East versus man, sit in the windows versus zone. Run a crossing route on the toes of the man that is responsible for the RBacksideBack. 950 West

Y

Middle Receiver950 East Inside Receiver950 West

Run a flag route. Run a shoot route off of the butt of the X receiver.

Coaching Point: Good Corner route Shoot may be quick

Run a shoot route off of the butt of the single receiver split end.

R-Back Middle Receiver950 West Inside Receiver950 East Frontside950 West Backside950 East
Run a flag route. Run a shoot route off of the butt of the Z receiver. Crossing route going hip to hip over the top of Z.

Coaching Point: Cut tight of the SE end’s crossing route. Coaching Point: Good Corner route Shoot may be quick

W

X

Coaching Point: Stay on the move versus man, sit in the windows versus zone.

Run a crossing route on the toes of the man that is responsible for the RBack.

31

UW-Platteville Pioneers Play:
Variation:
20 -

950 East / West

Concept:

Mesh

15 -

10 -

5-

LOS -

Variation:
20 -

15 -

10 -

5-

LOS -

20 -

15 -

10 -

5-

LOS -

32

UW-Platteville Pioneers Play:

951 / 952

Concept:

Vertical

Formations: Trips

Variations: Trade
Trade Shake Rex / Raz Ram / Lion / Ghost

SS Cover 3 C

Middle Open

FS

S

M

W E

QB

Cover 1 2 3 4 Q Receiver -

Read Player FS S to SS FS / CB S to SS Inside Wing

Danger Player M X M M M

Z

Frontside952 Backside951 Middle Receiver952

Fade, staying 4 yards from the out versus cover 3.

N Progression: E T W 1. Determine Coverage Presnap 2. Middle Open, Read S and throw opposite. Y 3. Middle Closed, Influence FS and throw opposite. 4. Be aware of corners, always have crosser coming R Blitz Check Quick Game Speed / Speed Dog Coaching Point: sidelines. Convert to 12 yard Convert on the run. Climb the stairs.

Run a shallow crossing route at about 4 to 5 yards. Run a split route to the opposite hash at 18 yards.
Coaching Point: Go over top. Convert on the run.

Y

R-Back

Inside ReceiverSeam Choice, Middle Open / Closed Adjustment 951 Check release into a Glide route to the weak side of the formation. Versus cover 3 run 12 yard out. Middle Receiver951 Inside Receiver952 Run a split route to the opposite hash at 18 yards. Seam Choice, Middle Open / Closed Adjustment

Coaching Point: Check then get into the route. Coaching Point: Go over top. Convert on the run.

W

33

UW-Platteville Pioneers Frontside951 Backside952 Fade, staying 4 yards from the sidelines. Convert to 12 yard out versus cover 3. Run a shallow crossing route at about 4 to 5 yards.
Coaching Point: Convert on the run. Climb the stairs.

X

34

UW-Platteville Pioneers Play:
Variation:
20 -

951 / 952
Ghost 951 Raz

Concept:

Vertical

15 -

10 -

5-

LOS -

Variation:
20 -

SS Cover 3

Middle Open

FS

15 -

C

10 -

S

M E T
Y

W N E

C

5W X

Z R

LOS -

Variation:
20 -

15 -

10 -

5-

LOS -

35

UW-Platteville Pioneers Play:

953 / 954

Concept:

Smash

Formations: Trips

Variations: Special
Fresno Ram / Lion / Ghost Raw / Ray

FS

SS

QB

Z

S C W M Cover Read Player Danger Player Progression: 1 Match-up on Corner M / FS 1. Determine Coverage Presnap E M /N / W T E 2. Middle Closed, take short side shoot. 2 CB to Safeties S Y X 3 Short side Flat defender CB 3. Middle Open, Read alignments, corner routes to go W Z 4 CB to Safeties M / FS 4. Wider safeties = better chance for Middle route Q Receiver - Inside Wing On Slant Blitz Check Quick Game, Speed / Speed Dog R 6 yard Fix hitch. Vs. press coverage Run Stop route. Coaching Point: FrontsideSell the vertical burst. 954 Squeeze the hash. Corner route, Squeeze the hash. Backside953 Middle Receiver954 Inside Receiver953
Corner route Middle route. Coaching Point: Get out fast and gain depth as you widen. Coaching Point: Breakdown the safety. Go over top. Coaching Point: Breakdown the safety. Go over top.

C

Y

Check release to a quick shoot route.

R-Back Middle Receiver953 Inside Receiver954
Corner route. Vertical route

W

36

UW-Platteville Pioneers Frontside953 Backside954
6 yard Fix hitch. Vs. press coverage Run Stop route. Corner route, Squeeze the hash. Coaching Point: Sell the vertical burst. Squeeze the hash.

X

37

UW-Platteville Pioneers Play:
Variation:
20 -

953 / 954

Concept:

Smash

15 -

10 -

5-

LOS -

Variation:
20 -

954 Special

15 -

10 -

5-

FS

SS

LOS -

Variation:
20 -

Ram 954 Raw

C E
X

M N T E

W

S
Y W

15 R

10 -

5-

FS
LOS -

SS

C
X

M 38 E N T E

W

S
Y W

R

UW-Platteville Pioneers Play:

957 / 958

Concept:
Special Quick

Horizontal

Formations: Trips

Variations: Fresno

FS

C X

SS W M S Y E E T N LT LG C RG RT W RB QB
Progression: 1. Determine Coverage Presnap 2. Middle Closed, work backside to box. 3. Middle Open, Safety alignment, FS vs. BS 4. Remember the back in the middle if everyone flies. Blitz Check Quick Game, Speed / Speed Dog Coaching Point: Find the sandbox.

C

Z

QB

Cover 1 2 3 4 Q Receiver -

Read Player Danger Player SS / W M W M SS / W M W M Inside wing on the frontside

Z

Y

Frontside958 Backside957 Middle Receiver958 Inside Receiver957

Run a Curl route at 12 yards. Run a Hook route at 12 yards. Run a flat route.

Coaching Point: Get horizontal quick. Slant versus blitz.

Run a Box route over controlling the linebackers in the box.
Coaching Point: Get out fast and gain depth as you widen. Coaching Point: Get horizontal quick. Slant versus blitz.

Check release to a shoot route to the weak side.

R-Back Middle Receiver957 Inside Receiver958 Frontside957 Backside958
Run a flat route. Run a Box route over controlling the linebackers in the box. Run a Curl route at 12 yards. Run a Hook route at 12 yards.

W

Coaching Point: Find the sandbox.

X

39

UW-Platteville Pioneers

40

UW-Platteville Pioneers Play:
Variation:
20 -

957 / 958
958 Fresno

Concept:

Horizontal

15 -

10 -

5-

FS C W M E N T E
Y W

SS

LOS -

C S

Variation:
20 -

958 Special
X

Z

15 -

FS R

10 -

5-

C X

SS W M S Y E E T N LT LG C RG RT W RB QB

LOS -

Variation:
20 -

958 Quick

15 -

FS

10 -

C
5-

SS W X M S Y Z E E T N LT LG C RG RT W RB QB

LOS -

41

UW-Platteville Pioneers

42

UW-Platteville Pioneers Play:

960 East / West

Concept:
Hot

Mesh

Formations: Trips

Variations: Trade

FS C W
Cover 1 2 3 4 Q Receiver Read Player Man over R CB to S SS / S CB to S Hot to R back

SS

M

S

C

QB

Z

Frontside960 East Backside960 West Middle Receiver960 East Inside Receiver960 West

Progression: T 1. Determine Coverage Presnap E 2. MiddleY Open, Read high low on CB then to stick X Z W 3. Middle Closed, Quick to shoot, then crossing route 4. Great versus man, keep them on the move. R Blitz Check Slide Protection Coaching Point: Squeeze down run the corner route. Settle Vs. zone, on the move Vs. man

Danger Player M N E S M/S M

Meshing route with W, control the meshing point. Settle down vs. zone; stay on the move Vs. man. Meshing route with X, run on the toes of MLB, set the depth of the mesh. Ten yard option route, turn away from pressure. Vs. man turns into a get open route.
Coaching Point: Listen for hot call. Coaching Point: Don’t let M cross your face. Settle Vs. zone, on the move Vs. man

Y

Check release to a five-yard shoot to the play-side call.

R-Back Middle Receiver960 West W Inside Receiver960 East
Ten yard option route, turn away from pressure. Vs. man turns into a get open route. Meshing route with Z, run on the toes of M, set the depth of the mesh.

Coaching Point: Don’t let M cross your face. Settle Vs. zone, on the move Vs. man

43

UW-Platteville Pioneers Frontside960 West Backside960 East
Squeeze down run the corner route. Meshing route with Y, control the meshing point. Settle down vs. zone; stay on the move Vs. man.
Coaching Point: Settle Vs. zone, on the move Vs. man

X

44

UW-Platteville Pioneers Play:
Variation:
20 -

960 East / West
Z in 960 East Trade Hot

Concept:

Mesh

15 -

10 -

5-

FS
LOS -

SS

C
Variation:
20 X

W E

M N T E
W

S

C

Y Z

15 R

10 -

5-

LOS -

Variation:
20 -

15 -

10 -

5-

LOS -

45

UW-Platteville Pioneers Play:

961 / 962

Concept:
Trade Shake X / Z Dig

Vertical

Formations: Trips

Variations: Trade

SS Loose Corner
Cover 1 2 3 X 4 Q Receiver -

FS Loose Corner

C

QB

Z

Frontside962

Read Player Danger Player SS to FS Mike/Sam Sam to SS Mike SS to FS Mike Y W Sam to SS Mike BS SE Vertical Convert to out vs. Cover 3 Vertical Convert to out vs. Cover 3 Seam Choice Outside Release Split Route

S

M

Progression: 1. Determine Coverage Presnap vs N E E2. T Middle Open, Throw opposite Blitz of Sam Z 3. Middle Closed, Influence the safety, throw opposite 4. Remember the R back is your friend Blitz Check Quick Game, Speed / Speed Dog R Coaching Point: You are the Q receiver on the BS.

W

C

Y

Backside961 Middle Receiver962 Inside Receiver961

Coaching Point: Outside release 2 yards from hash

Check release to flat route

R-Back Middle Receiver961 Inside Receiver962
Seam Choice Outside Release Split Route

Coaching Point: Remember to check release. Coaching Point: Outside release 2 yards from hash

W

46

UW-Platteville Pioneers Frontside961 Backside962
Vertical Convert to out vs. Cover 3 Vertical Convert to out vs. Cover 3 Coaching Point: You are the Q receiver on the BS.

X

Play:
Variation:
20 -

961 / 962
X in 961 Trade

Concept:

Vertical

15 -

10 -

5-

LOS -

SS

FS

Cover 3
Variation:
20 -

X in 961 Trade Y Shake

C
SS
W X

S

M
FS

W

C vs Blitz
Z

15 Y

E T

N

E

10 -

Cover 3 M E T
R

C
5-

S

W N E

C vs Blitz
Z

LOS -

w X

y

R

Variation:

Fake Zone 961 X Dig

47

UW-Platteville Pioneers
20 -

15 -

10 -

5-

SS

FS

LOS -

Cover 3 C S M E T
X W Y R

W N E

C vs Blitz
Z

48

UW-Platteville Pioneers Play:

963 / 964

Concept:

Smash

Formations: Trips

Variations: Ghost Rex / Raz

SS

FS

vs Blitz C C S M E T
X W Y R

W N E
Z

QB

Z

Cover Read Player Danger Player Progression: 1 SS FS 1. Determine Coverage Presnap 2 CB to SS to FS M 2. Middle Open, corner to Go route, watch the climb late 3 CB W 3. Middle Closed, take converted hitch on the backside 4 CB to SS to FS M 4. May have to hand signal hitch. Q Receiver - BS SE on slant Blitz Check Quick Game, Speed / Speed Dog 6 yard Fix hitch. Vs. press coverage Run Stop route. Coaching Point: FrontsideDraw the corner down. 964 Convert on the run.

Y

Backside963 Middle Receiver964 Inside Receiver963

Hitch Fix route and Q receiver –quick slant. Convert to hitch versus Cover 3. Corner route, aiming at 25 yards on the sideline. Climb route to 25 yards opposite sideline
Coaching Point: Split the safeties; do not drift to a hash. Coaching Point: Get to your sand box as quick as you can. Coaching Point: Get to your sand box as quick as you can.

Check release to a Middle route straight down the middle of the field.

R-Back Middle Receiver963 Inside Receiver964
Corner route, aiming at 25 yards on the sideline. Climb route to 25 yards opposite sideline

W

49

UW-Platteville Pioneers Frontside963 Backside964
6 yard Fix hitch. Vs. press coverage Run Stop route. Coaching Point: Draw the corner down. Convert on the run.

X

Hitch Fix and Q receiver –quick slant. Convert to hitch versus Cover 3.

Play:
Variation:
20 -

963 / 964
Ghost X in 963 Rex

Concept:

Smash

SS

FS

15 -

vs Blitz
10 -

C C S M E T
W X Y R

W N E
Z

5-

LOS -

Variation:
20 -

63 Smoke

SS
15 -

FS

10 -

C S M E T
X W Y R

C W N E
Z

5-

LOS -

Variation:

63 Smoke Z Throwback

50

UW-Platteville Pioneers
20 -

15 -

10 -

5-

SS
LOS -

FS

C S
W Y R

C M E T N E
Z

W

X

51

UW-Platteville Pioneers Play:

967 / 968

Concept:
Smoke Smoke Wheel

Horizontal

Formations: Trips

Variations: Ray / Raw

FS

SS

C X

W E E T N LT LG C RG RT

M

S

W QB
Cover 1 2 3 4 Q Receiver Read Player Danger Player SS M/S S/W FS / SS SS / W M/S S/W FS / SS Back side SE, slant route

Y

RB

QB

Z

Frontside968 Backside967 Middle Receiver968 Inside Receiver967

Curl route. Curl route. 5-yard flat route.

Progression: 1. Determine Coverage Presnap 2. Middle Open, Check to Fresno 3. Middle Closed, Read Box, then SS / W, throw opp. 4. Do not forget the back if everyone runs to the curls Blitz Check Quick Game, Speed / Speed Dog Coaching Point: Q receiver – quick slant route.

Y

Coaching Point: Get to your sandbox

Crossing route immediately aiming for 5 yards on the opposite sideline.
Coaching Point: Control the box Turn away form pressure Coaching Point: Get to your sandbox

Check release into an option route 5 yards deep.

R-Back Middle Receiver967 Inside Receiver968
5-yard flat route. Crossing route immediately aiming for 5 yards on the opposite sideline.

W

52

UW-Platteville Pioneers Frontside967 Backside968
Curl route. Curl route.
Coaching Point: Q receiver – quick slant route.

X

Play:
Variation:
20 -

967 / 968
68 Smoke Wheel

Concept:

Horizontal

15 -

10 -

FS

SS

5-

LOS -

C X

W E E T N LT LG C RG RT

M

S

Variation:
20 -

968 Ray

W QB RB

Y

FS
15 -

10 -

C W X M S E E T N LT LG C RG RT W QB RB

SS

5-

LOS -

Y

Variation:

53

UW-Platteville Pioneers
20 -

15 -

10 -

5-

LOS -

54

UW-Platteville Pioneers Play:
Bunch

971 / 972

Concept:
Raw / Ray Rex / Raz

Vertical

Formations: Doubles

Variations: Trade

FS Cover 2 Cover 3 C
Cover 1 2 3 4 Q Receiver -

SS

W

M

Blitz

S

C

QB

Read Player Danger Player E E T N FS M/S X / SS LT LG C / RG RT S M S FSW M/S S / SS M/S Wing to the Field, slant route QB

Z

Y

Frontside972 Backside971 Frontside972 Backside971

Progression: 1. Determine Coverage Presnap Z 2. Middle Open, Read Sam to FS, the R back crossing Y Read SS, influence FS throw opposite 3. Middle Closed, 4. The R back should be open if the S run with the wings Blitz Check None needed, Speed / Speed Dog RB Coaching Point: Fade route, convert to out versus Cover 3 Convert on the run

Fade route, convert to out versus Cover 3 Seam Choice Fixed Seam
Coaching Point: Stay under the LBs Coaching Point: Seam choice read

Check release, then get across the box

R-Back Frontside971 Backside972 Frontside971 Backside972
Seam Choice Fixed Seam Fade route, convert to out versus Cover 3 Fade route, convert to out versus Cover 3

W

Coaching Point: Seam choice read

Coaching Point: Convert on the run

X

55

UW-Platteville Pioneers

Play:
Variation:
20 -

971 / 972
972 Rex

Concept:

Vertical

15 -

10 -

5-

LOS -

FS Cover 2
Variation:
20 -

SS

Cover 3 972 Raw C X W RB
FS

W

M E E T N LT LG C RG RT

Blitz

S Z

C

15 -

Y QB
SS

10 -

5-

LOS -

Cover 2 Cover 3 C W X W RB QB M E E T N LT LG C RG RT Blitz

S Z Y

C

Variation:
20 -

15 -

10 -

5-

LOS -

56

UW-Platteville Pioneers

57

UW-Platteville Pioneers Play:
Bunch

973 / 974

Concept:
Trade Raw

Smash

Formations: Doubles

Variations: Lion Rex

FS

SS

C X

W

M E E T N LT LG C RG RT

Blitz

S Z

C

W RB
Cover 1 2 3 4 Q Receiver -

Y QB

QB

Read Player Danger Player SS / W CB FS / SS M CB CB FS / SS M Wing to the Field, slant route

Z

Frontside974 Backside973 Frontside974 Backside973

Read Out Whip route Corner route Corner route

Progression: 1. Determine Coverage Presnap 2. Middle Open, Read the FS / SS, Corners to the Go 3. Middle Closed, either the Hitch or Read Out 4. Keep the R back in the middle of the field Blitz Check None needed, Speed / Speed Dog Coaching Point: Convert hitch to out if S sits

Y

Coaching Point: Attack the Safeties You are the Q

Check release to Middle route

R-Back Frontside973 Backside974
Corner route Corner route

Coaching Point: Stay down the middle

W

Coaching Point: Attack the Safeties You are the Q

58

UW-Platteville Pioneers Frontside973 Backside974
Read out Whip route
Coaching Point: Convert hitch to out if S sits

X

59

UW-Platteville Pioneers Play:
Variation:
20 -

973 / 974
974 Rex

Concept:

Smash

FS
15 -

SS

10 -

C
5-

W X W RB

M E E T N LT LG C RG RT

Blitz

S Z Y

C

LOS -

QB

Variation:
20 -

974 Trade

FS
15 -

SS

10 -

C
5-

W X W RB

M E E T N LT LG C RG RT

Blitz

S Z Y

C

LOS -

QB

Variation:
20 -

974 Raw

FS
15 -

SS

10 -

C
5-

W X W RB

M E E T N LT LG C RG RT

Blitz

S Z Y

C

LOS -

QB

60

UW-Platteville Pioneers

61

UW-Platteville Pioneers Play:
Bunch

977 / 978

Concept:
Raw / Ray Wheel

Horizontal

Formations: Doubles

Variations: Ram Ray / Lion Rex

FS

SS

C X

W

M E E T N LT LG C RG RT

S Blitz Y Z

C

W RB
Cover 1 2 3 4 Q Receiver -

QB
Progression: 1. Determine Coverage Presnap 2. Middle Open, Fresno-Bulldog-Mack 3. Middle Closed, Read flat defender, throw opposite 4. Be aware of M / S, the back should control them Blitz Check None needed, Speed / Speed Dog Coaching Point: Get to the sandbox

QB

Read Player Danger Player SS / W S/M S/W FS / SS SS / W S/M S/W FS / SS Wing to the Field, built in to route

Z

Y

Frontside978 Backside977 Frontside978 Backside977

12 yard Hook route 12 yard Hook route Flat route Flat route

Coaching Point: Built in Q receiver

Check release to a box route

R-Back Frontside977 Backside978 Frontside977 Backside978
Flat route Flat route 12 yard Hook route 12 yard Hook route

Coaching Point: Do not stop until you cross the center Coaching Point: Built in Q receiver

W

Coaching Point: Get to the sandbox

X

62

UW-Platteville Pioneers

63

UW-Platteville Pioneers Play:
Variation:
20 -

977 / 978
978 Raw

Concept:

Horizontal

15 -

FS

SS

10 -

5-

C X

W E N LT LG W RB

M C E T RG RT

S Blitz Y Z

C

LOS -

QB

Variation:
20 -

978 Wheel

15 -

10 -

FS

SS

5-

LOS -

C X

W E N LT LG W

M C E T RG RT

S Blitz Y Z

C

Variation:
20 -

Lion 978 Rex
RB

QB

FS
15 -

SS

10 -

C
5-

W X

M E E T N LT LG C RG RT

S Blitz Y Z

C

LOS -

W RB QB

64

UW-Platteville Pioneers Play:
Bunch Ace

980 East / West

Concept:

Mesh

Formations: Doubles

Variations: Trade

FS C
Cover 1 2 3 4 Q Receiver Read Player SS / S X C to SS to S SS / S C to SS to S None, hot release the back

S
CB / M M CB / MW M

M

SS Danger Player

QB

Z

Frontside980 East Backside980 West Frontside980 East Backside980 West

Corner route Dig route

Progression: N 1. T E E Determine Coverage Presnap 2. Middle Open, high-low on CB toZthe crossing route 3. Middle Closed, shoot to crossing to Dig Y 4. Keep them on the move vs. man, in windows vs. zone Blitz Check None needed R Coaching Point: Cut you split down

W

C

Run on the toes of the defender over the R back, crossing route, mesh with W, you are in charge of the depth Crossing route, mesh with W, you are in charge of the mesh point

Y

Coaching Point: Mesh hip to hip Man – stay on move Zone – settle

Check release to a Shoot route

R-Back Frontside980 West W Backside980 East
Crossing route, mesh with Y, you are in charge of the mesh point Run on the toes of the defender over the R back, crossing route, mesh with Y, you are in charge of the depth

Coaching Point: Listen for Hot call

Coaching Point: Mesh hip to hip Man – stay on move Zone – settle

65

UW-Platteville Pioneers Frontside980 West Backside980 East
Corner route Dig route
Coaching Point: Cut you split down

X

66

UW-Platteville Pioneers Play:
Variation:
20 -

980 East / West
X in 980 West Trade Hot

Concept:

Mesh

15 -

10 -

5-

LOS -

FS

C
Variation:
20 X W

SS E

S T N

M E

W

C

Z Y

15 R

10 -

5-

LOS -

Variation:
20 -

15 -

10 -

5-

LOS -

67

UW-Platteville Pioneers Play:
Bunch

981 / 982

Concept:

Vertical

Formations: Doubles

Variations: Y/W Follow
Stack w/ motion Trade Fake Chase

SS vs Cover 2 vs Cover 3 C S
QB
Cover 1 2 X 3 4 Q Receiver Read Player SS to FS Sam to SS SS to FS W Sam to SS BS wing on shoot Danger Player Mike/Sam Mike Mike Mike

FS vs Cover 3 C W

Z

Frontside982 Backside981 Frontside982 Backside981

Vertical Convert to out vs. Cover 3 Vertical Convert to out vs. Cover 3 Seam Choice Outside Release Fixed Seam Q Receiver

Progression: 1. E T DetermineE N Coverage Presnap 2. Middle Open, quick look to SE , throw opp. of S vs Blitzes Z 3. Middle Closed, influence FS and throw opposite Y 4. If the run underneath dump the ball to the back Blitz Check Speed / Speed Dog R Coaching Point: Outside release 4 yards from sideline

M

Y

Coaching Point: Outside release 2 yards from hash

Check release to flat route

R-Back Frontside981 Backside982
Seam Choice Outside Release Fixed Seam Q Receiver

Coaching Point: Separate from M Sit if vacated Coaching Point: Outside release 2 yards from hash

W

68

UW-Platteville Pioneers Frontside981 Backside982
Vertical Convert to out vs. Cover 3 Vertical Convert to out vs. Cover 3
Coaching Point: Outside release 4 yards from sideline

X

69

UW-Platteville Pioneers Play:
Variation:
20 -

981 / 982
X in 981 Trade Y Follow

Concept:

Vertical

SS
15 -

FS

10 -

C S M E T N E W

C

5-

LOS -

X

W Y

Z

R

Variation:
20 -

Bunch 981Trade (X Go first)

SS FS vs. Cover 2 vs Cover 3 C S M E N W T E vs Blitzes
Z H

15 -

10 -

vs Cover 3 C

5-

LOS -

X Y

R

Variation:
20 -

981 Bama

15 -

10 -

5-

SS vs Cover 2 vs Cover 3 C S E T
X W

FS vs Cover 3 M N E
Y

LOS -

C W vs Blitzes
Z

70
R

UW-Platteville Pioneers Play:
Bunch

983 / 984

Concept:

Smash

Formations: Doubles

Variations: Smoke
Smoke Throwback Option Ghost Ram Raz / Lion Rex

FS

SS

C
Cover 1 2 X 3 4 Q Receiver -

W

QB

Z

Y

Frontside984 Backside983 Frontside984 Backside983

Read Player Danger Player Progression: W / SS FS / CB 1. Determine Coverage Presnap vs. BlitzE N TE SS / FS M 2. Middle Open, find SS / FS, throw opposite Z CB W / SS 3. Middle Closed, Zone- BS hitch, Man- best match-up W Y SS / FS M 4. The Go must be threaded down the middle BS Wing – skinny post Blitz Check Speed / Speed Dog R 6 yard Fix hitch. Vs. press coverage run Stop route. Coaching Point:

M

S

C

6-yard hitch route. Corner route to 22-25 yards. Corner route to 22-25 yards.
Coaching Point: Stay on path, split the hashes Coaching Point: You are the Q receiver – skinny post. Coaching Point: You are the Q receiver – skinny post.

Check release to a Middle route down the middle of the hashes.

R-Back Frontside983 Backside984 Frontside983 Backside984
Corner route to 22-25 yards. Corner route to 22-25 yards.
6 yard Fix hitch. Vs. press coverage Run Stop route.

W

Coaching Point:

X

6-yard hitch route.

71

UW-Platteville Pioneers

72

UW-Platteville Pioneers Play:
Variation:
20 -

983 / 984
84 Smoke

Concept:

Smash

FS
15 -

SS

10 -

C

W E N

M TE

S

C

5X

LOS -

Z W R Y

Variation:
20 -

Ghost Z in 984 Raz

15 -

10 -

5-

FS
LOS -

SS

C
Variation:
20 -

W vs Blitz E N

M TE

S

C

84 Smoke W Shake
X W Y

FS

R

SS

Z

15 -

10 -

C
5-

W E N

M TE

S

C

LOS -

X W R Y

Z

73

UW-Platteville Pioneers Play:
Bunch

987 / 988

Concept:

Horizontal

Formations: Doubles

Variations: Smoke Wheel
Fresno / Bulldog / Mack Whip

FS

SS

C X Blitz

W

M E E T N LT LG C RG RT

S Z

C

W QB
Cover 1 2 3 4 Q Receiver Read Player SS / W S SS / W S Flat

Y RB

QB

Z

Frontside988 Backside987 Frontside988

Progression: 1. Determine Coverage Presnap 2. Middle Open, Go to Fresno / Bulldog / Mack 3. Middle Closed, to the field, throw opposite of SS 4. The back should control the box, he is your dump Blitz Check Throw Flat Speed / Speed Dog Coaching Point: Curl, cut split to 1 yard on top of numbers Get to your sandbox

Danger Player S/M FS / SS S/M FS / SS

Curl, widen split to bottom of numbers Flat route
Coaching Point: Use split to widen the flat defender or give yourself room to work in

Y Backside987 R-Back Frontside987 W Backside988
Flat route Flat route Flat route

Check release to box route, turn away from pressure

Coaching Point: Work off the backer in the box Coaching Point: Use split to widen the flat defender or give yourself room to work in

74

UW-Platteville Pioneers Frontside987 Backside988
Curl, cut split to 1 yard on top of numbers Curl, widen split to bottom of numbers
Coaching Point: Get to your sandbox

X

75

UW-Platteville Pioneers Play:
Variation:
20 -

987 / 988
88 Smoke Wheel / 88 Smoke Wheel Throwback

Concept:

Horizontal

15 -

10 -

FS

SS

5-

LOS -

C X Blitz

W

M E E T N LT LG C RG RT

S Z Y

C

Variation:
20 -

988 Whip Fresno

W QB RB

FS
15 -

SS

10 -

C
5-

W X Blitz W

M E E T N LT LG C RG RT

S Z

C

LOS -

Y QB RB

Variation:
20 -

988 Mack

15 -

10 -

FS
5-

SS C

C
LOS -

W

vs Blitz E N

M T E 76
R

S

X W

Z Y

UW-Platteville Pioneers Play:

91 / 92

Concept:
Y / W Follow

Vertical

Formations: Panther

Variations: N Follow

SS

FS

QB

C Cover 1 2 3 X 4 Q Receiver Frontside92

N
Read Player Danger Player SS / FS / B M S / SS / FS M SS / FS / B W M Y S / SS / FS M Both inside wings, Sammy / Freddy

S

Vertical Convert to out vs. Cover 3 Vertical Convert to out vs. Cover 3

Z

Progression: 1. Determine Coverage Presnap N Read E2. Middle Open,E Safeties alignment Z 3. Middle Closed, influence FS, throw opposite N 4. Thread the ball 18-20 yards deep Blitz Check None Coaching Point: Outside release 4 yards from sideline

M

W

C

Backside91 Middle Receiver92 Inside Receiver91

Fixed Seam, 2 yards from the hash

Y
Vertical Route

Coaching Point: Outside release 2 yards from hash Possible Q

Fixed Seam, 2 yards from the hash

R-Back Middle Receiver91 W Inside Receiver92
Vertical Route Fixed Seam, 2 yards from the hash

Coaching Point: Outside release 2 yards from hash Possible Q Coaching Point: Outside release 2 yards from hash Possible Q

77

UW-Platteville Pioneers Frontside91 Backside92
Vertical Convert to out vs. Cover 3 Vertical Convert to out vs. Cover 3
Coaching Point: Outside release 4 yards from sideline

X

78

UW-Platteville Pioneers Play:
Variation:
20 -

91 / 92
91 N Follow

Concept:

Vertical

15 -

10 -

5-

SS

FS

LOS -

Variation:
20 -

91 W Follow

C

N

S E

M N E

W

C

W X Y

Z N

15 -

10 -

5-

SS

FS

LOS -

C
Variation:
20 X 15 W

N

S E
Y

M N E

W

C

Z N

10 -

5-

LOS -

79

UW-Platteville Pioneers Play:

93 / 94

Concept:

Smash

Formations: Panther

Variations: X / Z in

SS

FS

QB

C Cover 1 2 3 X 4 Q Receiver -

S Read Player Danger Player W / SS FS / CB SS / FS M W CB W / SS Y SS / FS M Both inside wings, Sammy / Freddy
6 yard Hitch 6 yard Hitch Corner route Middle route

N

Z

Y

Frontside94 Backside93 Middle Receiver94 Inside Receiver93
Corner route

M Progression: 1. Determine Coverage Presnap T E E 2. Middle Open, find SS / FS, throw opposite Z 3. Middle Closed, Zone- BS hitch, Man- best match-up N 4. The Go must be threaded down the middle Blitz Check None Coaching Point: Sell the vertical

W

C

Coaching Point: Split the safeties Possible Q

R-Back Middle Receiver93 Inside Receiver94 Frontside93 Backside94
Corner route Middle route 6 yard Hitch 6 yard Hitch

Coaching Point: Separate Possible Q Coaching Point: Split the safeties Possible Q

W

Coaching Point: Sell the vertical

X

80

UW-Platteville Pioneers

81

UW-Platteville Pioneers Play:
Variation:
20 -

93 / 94
X in 93

Concept:

Smash

15 -

10 -

5-

SS
LOS -

FS

Variation:
20 -

C Z in 93

N

S E

M T E

W

C

X

W Y N

Z

15 -

10 -

5-

FS
LOS -

SS

Variation:
20 -

C
W

W

S E

M T E

N

C
N

X

Y

Z

15 -

10 -

5-

LOS -

82

UW-Platteville Pioneers Play:

97 / 98

Concept:
X / Z in X / Z mo Trade

Horizontal

Formations: Panther

Variations: Fresno / Bulldog / Mack

FS

C W E
X N W Y

M N T E

S

SS
Z

C

FS C C

W E
X N

M N TE

S

SS
Z W Y

QB

Cover 1 2 3 4 Q Receiver -

Read Player Danger Player SS / W S/M S FS / SS SS / W S/M S FS / SS Freddy built in to both sides

Z

Frontside98 Backside97

Progression: 1. Determine Coverage Presnap 2. Middle Open, Go to Fresno / Bulldog / Mack 3. Middle Closed, to the field, throw opposite of SS 4. The back should control the box, he is your dump Blitz Check None Coaching Point: Curl, cut split to 1 yard on top of numbers Get to your sandbox

Curl, widen split to bottom of numbers

83

UW-Platteville Pioneers Middle Receiver98 Y Inside Receiver97
Flat route Box route, turn away from pressure
Coaching Point:

Flat route

Coaching Point: Use split to widen the flat defender or give yourself room to work in

R-Back Middle Receiver97 W Inside Receiver98 Frontside97 Backside98
Box route, turn away from pressure Curl, cut split to 1 yard on top of numbers Curl, widen split to bottom of numbers
Coaching Point: Get to your sandbox

Flat route

Coaching Point: Use split to widen the flat defender or give yourself room to work in

X

Play:
Variation:
20 -

97 / 98
98 Mack

Concept:

Horizontal

FS

15 -

C
10 -

5LOS -

W E
X N

M N T E

S

SS
Z W Y

C

Variation:

Z in 98 Y whip

84

UW-Platteville Pioneers
20 -

FS

15 -

C
10 5-

W E
X N

M N T E

S

SS
Y W Z

C

LOS -

Variation:
20 -

Z mo 98 Trade

FS

15 -

C
10 -

5LOS -

W E
X N W

M N T E

S

SS
Y Z

C

Pioneers Offense
Screen Package

Our Screen package is a vital part of our offense. The screen package gives us tools to attack the blitz, slow down the rush and gives an opportunity to create a big play. The screen Concept is denoted by a 5 – 6. We will use a bubble screen, a rocket screen, and a slip screen. Each screen gives us a different tool to use. As with all our passing concepts, we will run our screen package from multiple sets.

85

UW-Platteville Pioneers Name 15 / 16 25 / 26 85 / 86 95 / 96 Slip Screen Type Bubble Flair Rocket Rocket Slip Formations Trips, , Panther Doubles, Bunch, Trips, Doubles Panther Trips, Variations 31 Bubble Double Pass Iowa Iowa, Indiana, Y / W

86

UW-Platteville Pioneers Play:
Trips Panther

15 / 16

Concept:
39 Bubble 31 Bubble

Screen

Formations: Doubles

Variations: Fake Chase 15 / 16

SS C S Cut
X W Y

FS M E N T E Cut
Z

W

C

R

Runningback (R) Split Ends (X-Z) Wings (Y-W) PS Tackle

Flair away, pick up any blitz to you FS – man over Run Bubble, footrace to the sidelines Reach PS and Cut DE Jump Technique BS – Reach to safeties Block Man over Coaching Point: Rip to and through outside knee Odd= Base Even = Bob Coaching Point: Get to the 2nd level Odd= Base Even = Bob Coaching Point: Get to the 2nd level Odd= Base Even = Bob Coaching Point: Get to the 2nd level Odd= Base Even = Bob Coaching Point: Rip to and through outside knee Odd= Base Even = Bob

PS Guard

Snap Set Reach PS, Gap Protection Snap Set Reach PS, Gap Protection Snap Set Reach PS, Gap Protection Reach PS, Cut DE Jump Technique

Center

BS Guard

BS Tackle

87

UW-Platteville Pioneers Play:
Variation:
20 -

15 / 16
Trips Left Fake Chase 15

Concept:

Screen

15 -

10 -

5-

SS
LOS -

FS M E N T E Cut
Z

C
Variation:
20 -

S Cut
W Y

W

C

X

15 -

R

10 -

5-

LOS -

Variation:
20 -

15 -

10 -

5-

LOS -

88

UW-Platteville Pioneers Play:
Bunch Trips ,

25 / 26

Concept:

Screen

Formations: Doubles

Variations: Double Pass

SS C
X W R

FS M E Cut N T E Cut
Y Z

S

W

C

Running back (R) Split Ends (X-Z) Wings (Y-W) PS Tackle

Flair Screen – Foot race to the sidelines FS – man over Block Man Over Reach PS and Cut DE Jump Technique BS – Reach to safeties Block Man over Coaching Point: Rip to and through outside knee Odd= Base Even = Bob Coaching Point: Get to the 2nd level Odd= Base Even = Bob Coaching Point: Get to the 2nd level Odd= Base Even = Bob Coaching Point: Get to the 2nd level Odd= Base Even = Bob Coaching Point: Rip to and through outside knee Odd= Base Even = Bob

PS Guard

Snap Set Reach PS, Gap Protection Snap Set Reach PS, Gap Protection Snap Set Reach PS, Gap Protection Reach PS, Cut DE Jump Technique

Center

BS Guard

BS Tackle

89

UW-Platteville Pioneers Play:
Variation:
20 -

25 / 26
Trips Left 25

Concept:

Screen

15 -

10 -

5-

SS
LOS -

FS S E Cut N M T E Cut W
Z

C
Variation:
20 -

C

Trips Left 25 Double Pass
X W Y

15 -

R

10 -

5-

SS
LOS -

FS S E N M T E Cut W
Z

C
Variation:
X
20 -

C

Cut
W Y R

15 -

10 -

5-

LOS -

90

UW-Platteville Pioneers Play:
Bunch

85 / 86

Concept:

Screen

Formations: Doubles

Variations: Iowa

SS C
Runningback (R) Split Ends (X-Z) Wings (Y-W) PS Tackle
Snap set for 2, club him by, block FS
X

FS M E N T E C W
Z

S
Flair Away FS – Reach to Safety FS – Block man over Deep set for 2, club him by, block 1st OLB Cut
R W

BS – Rocket Screen, full speed, run up the alley BS – Peel Read to block
Y

Coaching Point: Sell the pass set Get through clean Coaching Point: Sell the pass set Get through clean Coaching Point: Sell the pass set Get through clean Coaching Point: Sell the pass set Get through clean Coaching Point: Rip to and through

PS Guard
Snap set for 2, club him by, block 1st MLB (Game plan Block spy)

Center
Snap set for 2, club him by, block 1st MLB to SS

BS Guard BS Tackle
Deep set for 2, cut

91

UW-Platteville Pioneers Play:
Variation:
20 -

85 / 86
86 Iowa

Concept:

Screen

15 -

10 -

5-

SS
LOS -

Middle Open

FS C W T E
Z Y

Cover 3 C
Variation:
20 X W

S E N

M

15 -

R

10 -

5-

LOS -

Variation:
20 -

15 -

10 -

5-

LOS -

92

UW-Platteville Pioneers Play:

95 / 96

Concept:
Indiana Y/W

Screen

Formations: Panther

Variations: Iowa

SS C
Runningback (R) Split Ends (X-Z) Wings (Y-W) PS Tackle
Snap set for 2, club him by, block FS
X

FS M E N T E C W
Z Y

S
Peel read to block FS – Reach to Safety FS – Block man over Deep set for 2, club him by, block 1st OLB
W

BS – Rocket Screen, full speed, run up the alley Coaching Point: Sell the pass set Get through clean Coaching Point: Sell the pass set Get through clean Coaching Point: Sell the pass set Get through clean Coaching Point: Sell the pass set Get through clean Odd= Base Even = Bob Coaching Point: Rip to and through Odd= Base Even = Bob
R

Cut

PS Guard
Snap set for 2, club him by, block 1st MLB (Game plan Block spy)

Center
Snap set for 2, club him by, block 1st MLB to SS

BS Guard
Deep set for 2, cut

BS Tackle

93

UW-Platteville Pioneers Play:
Variation:
20 -

95 / 96
96 Iowa

Concept:

Screen

15 -

10 -

5-

LOS -

SS Cover 3 C

Middle Open
M E N

FS W T E
Z R

C

Variation:
20 -

96 Indiana
X

S

15 -

W

Y

10 -

5-

SS
LOS -

FS M E N T E
Z R

C
Variation:
20 -

C W

S

96 Y
X W Y

15 -

10 -

5-

FS C W E
X R

LOS -

C

M N T E

S

SS

94
W

Z Y

Cut

UW-Platteville Pioneers Play:

Slip Screen

Concept: Variations:

Screen

Formations: Trips

SS M

FS S E W T E
Z

C
Runningback (R) Split Ends (X-Z) Wings (Y-W) PS Tackle PS Guard Center BS Guard BS Tackle
X

C

Step up, sell the block, J turn or back out, run to day light FS – Reach to Safety FS – Block man over Deep set for 2, cut
W Y

BS – Block 1st LB

N

R

Cut

Coaching Point: Rip to and through outside knee Coaching Point: Flat down the line to the CB Coaching Point: Clean release Coaching Point: Protect then release Coaching Point: Protect then release

Snap set for 2, then release to CB Flair set for 2, then release to MLB Flair set, protect inside gap Flair set, protect inside gap

95

UW-Platteville Pioneers Play:
Variation:
20 -

Slip Screen
Left Slip Screen Right

Concept:

Screen

FS

15 -

10 -

C
X Y

SS S
W

M E N

W T E
Z

C

5-

LOS R

Cut

Variation:
20 -

15 -

10 -

5-

LOS -

Variation:
20 -

15 -

10 -

5-

LOS -

96

UW-Platteville Pioneers

Pioneers Offense
Tags
Route packages allow our offense to change the look of our basic concepts. Some our route packages affect the front-side of the concepts, while others will change the BackSide. These route packages can be used in a number of our formational series and with most concepts. The packages that begin with an “F” will change the front-side, and those that affect the backside will begin with a “B.” Any route package that begins with an “M” is a mirrored look on both sides. There are a few exceptions to this rule; Smoke is a front-side semi-roll package. Follow is the only route package that can be either frontside or Back-Side.

Frontside Smoke Follow Flood Florida Fresno

Backside

Route Concept Semi Roll

Follow

Shallow Cross Zone Flood

Bomber Bulldog Bama Boston Buffalo Bandit

Hi –Low Flat Curl Reverse Flat Curl Switch Reverse Smash Horizontal Flat – Fade Fake Screen Vertical Fake Screen Smash

Iowa Indiana

97

UW-Platteville Pioneers

Smoke
This tag may or may not change the route combination. The QB will semi role to the call. The receivers’ routes will most likely be deeper since the QB is rolling to them. The back-side receiver’s routes will change into a crossing concept on different levels. We may also use throwbacks to keep the defense honest.

Follow
This tag utilizes a shallow crossing route in combination with a dig route. This is one package that can be used on the front-side and the back-side. The play will be called with a player then follow. Follow tells the next man to the player’s outside to run the dig. The player will run the crossing route. All other assignments will remain the same.

Z Y

Y Follow

Flood
This tag attempts to flood a defender’s zone with multiple receivers. This package will mainly be used in our play action passing game.

98

UW-Platteville Pioneers

Florida / Bomber
This tag is Hi-Low Flat curl. This great vs Read cover 2 teams

Fresno / Bulldog / Mack
This tag is a reverse horizontal package. This is good versus 2-Deep coverage. The Split End runs a whip route, and the wing runs a hook route. The wing wraps the LB. He must find the window. The R-Back sits down over the box.

Bama
This tag uses a switch route combination. Both routes are verticals, but the receivers cross paths coming on the line, with the inside receiver going first. Both routes also may be broken off.

99

UW-Platteville Pioneers

Boston
This tag is based on our smash concept. It allows us to build in a smash route into any of our other concepts on the back-side. It is also a reverse smash concept.

Buffalo
This tag is our way to tag our horizontal concept on the back-side. The Split End runs a curl route, and the wing runs a flat route.

Bandit
This tag allows us to run Flat-Fade on the backside. The wing runs a flat route, and the Split End runs a fade.

100

UW-Platteville Pioneers

Pioneers Offense
Play Action
Our play action pass is the final building block in our passing game. We must be able to use the play action pass to keep the defense honest. Most of the time we like to play action off of our Chase play, we will do so from Doubles and Trips. We can also play action off our draw plays. Fake R-draw can be used in our 60’s and 80’s series. We can also use Fake QB-draw from our No-Back sets. We will also use a run fake bubble our bubble route. We have two different concepts within our play action passing game. One is our Boot concept and the other is our Waggle concept. The routes will remain the same unless we tag the in both the Boot and Waggle concepts. The difference between the packages is the way we protect the QB.

Formation 2+2 3+1

Boot Chase Boot Chase Boot Chase Boot Flood

Waggle Chase Waggle Chase Waggle Chase Waggle Flood

Run-Pass Fake Chase 981 / 982 Fake Chase 15 / 16

101

UW-Platteville Pioneers Play:

Chase Boot / Waggle

Concept:

Play Action

Formations: Doubles, Bunch

Variations: Flood

QB

Cover 1 2 3 4 Q Receiver -

Read Player

Danger Player

None

Progression: 1. Determine Coverage Presnap 2. 3. 4. Blitz Check None Coaching Point: Outside release

Z

Y

FrontsideChase Left Boot BacksideChase Right Boot FrontsideChase Left Boot BacksideChase Right Boot

Vertical route, 4 yards from the sidelines Post route Whip route Deep crossing route

Coaching Point: Sell the block

Fake run away, sell the run, pick up any free players

R-Back FrontsideChase Right Boot BacksideChase Left Boot FrontsideChase Right Boot BacksideChase Left Boot
Whip route Deep crossing route Vertical route, 4 yards from the sidelines Post route

Coaching Point: Sell the run Grab opposite number Coaching Point: Sell the block

W

Coaching Point: Outside release

X

102

UW-Platteville Pioneers

Play:
Variation:
20 -

Chase Boot / Waggle
Trips Left Chase Right Boot

Concept:

Play Action

Middle Open
15 -

FS C S E T N M E
Z

C
10 -

SS

W

5X Y

LOS -

W

R

Variation:
20 -

Trips Left Chase Right Boot Flood

FS
15 -

C
10 -

SS

C S E T N M E
Z

W

5X Y

LOS -

W

R

Variation:
20 -

15 -

10 -

5-

LOS -

103

UW-Platteville Pioneers

Pioneers Offense
Passing Attack Terminology
• • • • • • • • • • • • • • • • • • •

Concept – Group of routes designed to attack different types of coverage. Big – Tells Quarterback to move under center. Formational Series – Numbering system that allows us to know the
formation that all the concepts are run from. Q Receiver – Receiver that runs the sight adjustment versus blitz

Tag – A route package that is added to a base concept. Trade – Tells the frontside split end and wing to switch route responsibility. Special – Tells the wings to switch route responsibilities. Rex – Tells X to switch routes with R. Raw – Tells W to switch routes with R. Ray – Tells Y to switch routes with R. Raz – Tells Z to switch routes with R. Fake – Tells R to fake a run play then carry on to his responsibility. Shake – Specific route tag, a corner post Dig – Specific route tag, a dig route Go – Specific route tag, go tells the receiver to show a route then turn into a
vertical.

Quick – Used in the quick passing game, tells the OL to block quick protection
and the WRs to shorten their routes. Long – Used in the quick passing game, tells the WRs to lengthen their routes and the OL to use man protection. East – Denotes right as the frontside in our Mesh Concept.

West – Denotes left as the frontside in our Mesh Concept.
104

UW-Platteville Pioneers •

Hot – Tells the R back to release to his route without checking his blitz
responsibility

105

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