UbD Staff Development Lesson Plan

Mary Frances Pinson Georgia Southern University FRIT 7738: Practicum March 1, 2012

UbD Staff Development Lesson Plan

Title of Unit Curriculu m Area

Web 2.0 Tools in the Classroom

Audien ce Time Frame

Teachers at C.B. Greer Elementary School

Cross-Curricular

1.5 Hours

Stage 1 – Identify Desired Results
Content Standards: From- http://www.iste.org/standards/nets-forteachers.aspx 1. Facilitate and Inspire Student Learning and Creativity Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments.

a. Promote, support, and model creative and innovative thinking and inventiveness. b. Engage students in exploring real-world issues and solving authentic problems using digital tools and resources. c. Promote student reflection using collaborative tools to reveal and clarify students’ conceptual understanding and thinking, planning, and creative processes. d. Model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments.

2. Design and Develop Digital Learning Experiences and Assessments Teachers design, develop, and evaluate authentic learning experiences and assessment incorporating contemporary tools and resources to maximize content learning in context and to develop knowledge, skills, and attitudes identified in the NETS-S.
a. Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity. d. Provide students with multiple and varied formative and summative assessments aligned with content and technology standards and use resulting data to inform learning and teaching.

3. Model Digital Age Work and Learning Teachers exhibit knowledge, skills, and work processes representative of an innovative professional in a global and digital society.
a. Demonstrate fluency in technology systems and the transfer of current knowledge to new technologies and situations. d. Model and facilitate effective use of current and emerging digital tools to locate, analyze, evaluate, and use information resources to support research and learning.

4. Promote and Model Digital Citizenship

UbD Staff Development Lesson Plan Teachers understand local and global societal issues and responsibilities in an evolving digital culture and exhibit legal and ethical behavior in their professional practices.
a. Promote and model digital etiquette and responsible social interactions related to the use of technology and information.

5. Engage in Professional Growth and Leadership Teachers continuously improve their professional practice, model lifelong learning, and exhibit leadership in their school and professional community by promoting and demonstrating the effective use of digital tools and resources.
a. Participate in local and global learning communities to explore creative applications of technology to improve student learning. b. Contribute to the effectiveness, vitality, and self-renewal of the teaching profession and of their school and community.

Understandings
Audience will understand that: The audience will understand that using Web 2.0 tools in classroom instruction can aid in student responses in subject areas. The audience will understand the benefits of using these tools and how they are free and easy to use. Related Misconceptions: Some misconceptions that people often have with Web 2.0 tools: • They are expensive. • Time consuming to make.

Essential Questions
Overarching Questions: • What are Web 2.0 tools? • How do Web 2.0 tools help with instruction? Topical Questions: • What benefits will I see in my students after using Web 2.0 tools? • How can I use Web 2.0 tools cross-curricular?

Knowledge and Skills Knowledge
Audience will know: • The benefits of integrating Web 2.0 tools with instruction.

Skills
Audience will be able to: • Create a free account with a Web 2.0 tool.

UbD Staff Development Lesson Plan • • • • Web 2.0 tools can be used cross-curricular. These tools are often free to use. Creating these tools are quick and simple. They are saved and can be used again. • Using a Web 2.0 tool, create a piece that can be used as an Activator or a Summarizer of a Learning Focused lesson plan. Share the tool used and how it can be used in classroom instruction.

Stage 2 - Evidence
Performance Task(s)
Be sure to indicate: Goal: The goal of this staff development is for teachers to become knowledgeable of and understand the benefits of Web 2.0 tools in the classroom. Through this understanding, teachers will be confident in creating their own piece using a Web 2.0 tool. Role: My role is that of the Instructor of this staff development where I will be a technology leader that is confident of the material and to share the information in an interesting way that will encourage teachers to use Web 2.0 tools in their classroom instruction. Audience: The audience is 1st Grade teachers of C.B. Greer Elementary School in Brunswick, GA. Situation: Teachers will be presented with two Web 2.0 tools, VoiceThread and Xtranormal. They will see how to create and view projects made in both programs. It will also be discussed how these tools can be beneficial to their students and quick to use both tools where teachers will not feel overwhelmed with using these tools. Product Performance and Purpose: Teachers will have the opportunity to create their own project using one of the two Web 2.0 tools presented. The teachers of Glynn County Schools use a lesson plan template with the Learning Focused model. Teachers will be asked to create an Activator or a Summarizer that would correspond with a standard from their grade level.

UbD Staff Development Lesson Plan Teachers will share their projects and explain how they would use this in their instruction. Standards and Criteria for Success: Content Standards: From- http://www.iste.org/standards/nets-forteachers.aspx 1. Facilitate and Inspire Student Learning and Creativity Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments.
a. Promote, support, and model creative and innovative thinking and inventiveness. b. Engage students in exploring real-world issues and solving authentic problems using digital tools and resources. c. Promote student reflection using collaborative tools to reveal and clarify students’ conceptual understanding and thinking, planning, and creative processes. d. Model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments.

2. Design and Develop Digital Learning Experiences and Assessments Teachers design, develop, and evaluate authentic learning experiences and assessment incorporating contemporary tools and resources to maximize content learning in context and to develop knowledge, skills, and attitudes identified in the NETS-S.

a. Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity. d. Provide students with multiple and varied formative and summative assessments aligned with content and technology standards and use resulting data to inform learning and teaching.

3. Model Digital Age Work and Learning Teachers exhibit knowledge, skills, and work processes representative of an innovative professional in a global and digital society.
a. Demonstrate fluency in technology systems and the transfer of current knowledge to new technologies and situations. d. Model and facilitate effective use of current and emerging digital tools to locate, analyze, evaluate, and use information resources to support research and learning.

4. Promote and Model Digital Citizenship Teachers understand local and global societal issues and responsibilities in an evolving digital culture and exhibit legal and ethical behavior in their professional practices.
a. Promote and model digital etiquette and responsible social interactions related to the use of technology and information.

UbD Staff Development Lesson Plan

5. Engage in Professional Growth and Leadership Teachers continuously improve their professional practice, model lifelong learning, and exhibit leadership in their school and professional community by promoting and demonstrating the effective use of digital tools and resources.

a. Participate in local and global learning communities to explore creative applications of technology to improve student learning. b. Contribute to the effectiveness, vitality, and self-renewal of the teaching profession and of their school and community.

Performance Task(s) Rubric(s) Pre-Assessment
1. How do you currently use technology in your classroom? 2. How often do you use technology in your classroom? 3. When you are asked to use technology in lesson plans, how does it make you feel? 4. Do you feel comfortable sharing technology resources with your colleagues? 5. How confident are you using new technology tools?

Rubric
Please see attached rubric at the bottom of the plan.

UbD Staff Development Lesson Plan

Other Evidence
(e.g. tests, quizzes, work samples, observations)
• Audience will have an opportunity to create their own project using a Web 2.0 tool. They will share their projects among their peers and discuss how they will use it in instruction. Observations will be made to see how well the audience has grasped the concepts and skills. The instructor will also use a rubric to assess their knowledge and use of the tools.

Audience Self-Assessment and Reflection Self-Evaluation
1. I took the time to align the lesson with an appropriate grade level standard. 4 3 2 1

UbD Staff Development Lesson Plan

2. I made a presentation that would be engaging to students. 4 3 2 1

3. I asked questions to help my understanding of Web 2.0 tools. 4 3 2 1

4. I would share these tools with colleagues. 4 3 2 1

Audience Evaluation
1. What did you like best about the presentation of the Web 2.0 tools and classroom instruction? 2. What did you like least about the presentation of the Web 2.0 tools and classroom instruction? 3. Will you use these programs in your classroom? 4. Do you feel confident in sharing these tools with other colleagues? 5. How can the instructor improve on the delivery of the Web 2.0 tools presentation?

Stage 3: Plan Learning Experiences Day 1
• • • • Introduction of the instructor to the teachers of C.B. Greer Elementary. Pass out to the teachers the Pre-Evaluation. This evaluation will assess the teacher’s prior knowledge of Web 2.0 tools and the implementation of these tools in classroom instruction. Introduce the Essential Questions of the day’s Staff Development. Instructor will share a list of Web 2.0 tools that are useful in the classroom. It will be asked if any of the teachers have used or are

UbD Staff Development Lesson Plan familiar of any of the tools on the list. The instructor will then explain that in today’s staff development we will explore two of the Web 2.0 tools on the list. The instructor will give an introduction to VoiceThread. It will also be shown how to register and to navigate throughout the site. The instructor will then demonstrate how to create and save a project on VoiceThread. The group will view the created project and another example created by the instructor. The group will also have the opportunity to share strategies that this tool can be used in classroom instruction. The instructor will give time for teachers to ask questions before moving on to the next tool. Next, the instructor will give an introduction to Xtranormal. It will also be shown hot to register and to navigate throughout the site. The instructor will then demonstrate how to create and save a project on Xtranormal. The group will view the created project and another example created by the instructor. The group will also have the opportunity to share strategies where this tool can be used in classroom instruction. The instructor will give time for teachers to ask questions before moving on. The teachers will now have an opportunity to choose one of the two Web 2.0 tools that was demonstrated. They will use the computer lab to create a project using VoiceThread or Xtranormal. The teachers will email links to their projects to the instructor. When the teachers are finished, they will share their projects. The instructor will evaluate their projects as the projects are presented. As presentations are going on, the teachers will share ways they plan to use these tools in their classroom. If there are any questions, they will be answered at this time. At the conclusion of the meeting, teachers will be given a chance to selfevaluate themselves about their confidence and knowledge after the chance to explore and create their own projects. The teachers will also be given an evaluation giving feedback about the Staff Development meeting. The instructor will thank the teachers for their time and hope they will see benefits of using Web 2.0 tools in their classrooms.

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• • • •

Rubric
3 Exceeds
Lesson is aligned

2 Meets
Lesson is aligned

1 Needs Improvement
Lesson is not

UbD Staff Development Lesson Plan

Standard

Creativity

to multiple grade level Georgia Performance Standard. Unique and imaginative. Sparks new ideas and engaging to students throughout. Lesson demonstrates advanced understanding of using and implementing Web 2.0 tools in the classroom.

Understandi ng

to a grade level Georgia Performance Standard. Somewhat unique and imaginative. Mostly engaging, but may not be completely practical for classroom use. Lesson demonstrates some understanding of using and implementing Web 2.0 tools in the classroom.

aligned to a grade level Georgia Performance Standard. Little or no uniqueness or imagination. Not engaging and does not keep the audience’s attention. Lesson does not demonstrate understanding of using and implementing Web 2.0 tools in the classroom.

Total _________________

Web 2.0 Tools

UbD Staff Development Lesson Plan

1. www.animoto.com • Use photographs, videos, and music to create slideshows. 2. www.glogster.com • A fun tool to create online interactive posters. You can use a variety of photographs, videos, and music. 3. www.prezi.com • Not just any slideshow, Prezi uses creative features to zoom and make connections between ideas. A very captivating presentation. 4. www.scribd.com • A site where you can publish your personal documents. 5. www.slideboom.com • A tool to upload and share PowerPoint presentations. 6. www.sliderocket.com • Create, upload, and share appealing presentations. 7. www.slideroll.com • An online slideshow creator. You can upload photographs to create exciting presentations. Presentations can be uploaded for easy sharing. 8. www.techsmith.com/snagit.html • Tool for online screen capture. This tool can capture images and video from your computer screen. 9. www.voicethread.com • A collaborative tool using images, text, and sound. 10. www.xtranormal.com • Using characters and settings, type your dialog to create an online story.

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