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Table of contents
OFFENSE ➢DEFENSE ➢SPECIAL TEAMS ➢GAME PLANNING ➢PRACTICE PLANS
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Points of attack
G and T 2 feet.Offensive line alignment To protect the inside gaps and facilitate pulling… • • • Linemen are in a 3 point stance Inside hand down. T and TE 3-4 feet . Inside foot slightly back Feet no wider than shoulder width apart Very little weight on down hand Eyes up Linemen are back off the ball with their down hand even with the center’s heels Splits between C and G are 2 feet.
Running back alignment All Running Backs are in a 2 point stance Fullback lines up 4 yards deep from QB HB lines up with inside leg on OT outside leg at 4 yards deep Wings line up 2X2 off the TE Slots line up 3X2 off the OT Slots and Wings can tighten their • • • • • • .
the better your offense will be Do not give the job to the kid with the best arm…. He needs to be dependable because everything starts with a good snap He doesn’t have to be a great athlete and he doesn’t have to be especially mobile GUARDS They need to be good athletes and they must want to hit people They must be able to hit a moving target TACKLES It doesn’t hurt if they are big. unselfish SPLIT END Speed is essential Route running must be precise Great hands Good blocking ability . but BIG is important – He can’t be blown back.only if he is a leader The kid that is not a great athlete can still win for you…smart. tough.The personnel CENTER He needs to be BIG – strong is good. They don’t have to be especially good athletes They do need to be able to gap block TIGHT END Speed is helpful Good hands to catch passes Must be able to gap block 3 BACK and 2 BACK Needs to be tough enough to turn up field and get 5 yards Has to take pride in taking a lot of hits and breaking a lot of tackles Must have the ability to block 4 BACK The workhorse of the wing-t Must be a good runner Must have good hands for flat routes QB The better the athlete he is. but…. dependable.
3 parts to play call • QB will step into the huddle to call the play – 1st part will be the formation and any motion 2nd part will be the play • • Ball can be snapped on: GO – If no shifting or motion R of Ready – If no motion 1st Hut – during any motion – Who gets the ball Where the ball carrier runs to (point of attack) And the type of blocking we will use • – 3rd part will be the snap count • Example. Wing Right 38 Bucksweep .
S 1 3 4 T 2 S 3 1 4 T 2 T 3 1 4 2 S 1 3 4 T 2 S S 3 4 T 1 2 3 1 4 2 T S S 3 4 1 T 2 3 S 2 4 1 T .