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MONSTER A3 GUIDE TO CRAFTING

TIER ONE CRAFTING MATERIALS TIER TWO CRAFTING MATERIALS TIER THREE CRAFTING MATERIALS TIER FOUR CRAFTING MATERIALS TIER FIVE CRAFTING MATERIALS TIER SIX CRAFTING MATERIALS CRAFTING STORAGE BOX BASIC RUNES (STONES) UPGRADE BY LEVEL + GRADE WITH RUNES ADD MOUNTING AND BLESS OPTIONS WITH RUNES ADD ADDITIONAL DEFENCE AND ATTACK OPTIONS WITH RUNES ADD OPTIONS TO ARMOUR ITEMS RELOADING ARMOUR OPTIONS ADDING OPTION TO ACCESSORIES DETAILS OF MAX OPTION ON ARMOUR SETS PASSIVE SKILLS LEVELING WITH JEWELS WEB LINKS AND CREDITS SPECIAL MATERIALS FOR G9 CRAFTING - ARCHER SPECIAL MATERIALS FOR G9 CRAFTING - MAGE SPECIAL MATERIALS FOR G9 CRAFTING - HK SPECIAL MATERIALS FOR G9 CRAFTING - WARRIOR GRADE 7.5 WEAPONS GRADE 8.5 WEAPONS GRADE 9 WEAPONS GRADE 10 WEAPONS GRADE 9 ARMOUR ARCHER GRADE 9 ARMOUR HK GRADE 9 ARMOUR WARRIOR GRADE 9 ARMOUR MAGE GRADE 10 ARMOUR ARCHER GRADE 10 ARMOUR HK GRADE 10 ARMOUR WARRIOR GRADE 10 ARMOUR MAGE

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Tier 1 Materials
These are the most abundant materials. They can be easily acquired by hunting any monster in any map.

Bone shard

Stone piece

Pointyhair

Scale

Shuteburr ore

Kardite ore Syldinon ore Kardion ore

TIER 2 TIER 3 TIER 4 TIER 5 TIER 6

BACK TO INDEX

Tier 2 Materials
These materials are acquired by crafting Tier 1 materials or by hunting monsters. The crafting formulas for these are provided below. Item to be crafted Item to be crafted Materials needed Materials needed

Bone Powder

Bone shards x 4

Shuteburr piece

Shuteburr ore x 6

Stone powder

Stone Pieces x 4

Kardite piece

Kardite ore x 6

Faf wood branch

Pointy hair x 2

Scale x 2

Syldinon piece

Syldinon ore x 6

Kardion piece

Kardion ore x 6

TIER 1 TIER 3 TIER 4 TIER 5 TIER 6 BACK TO INDEX

Tier 3 Materials
Tier 3 materials are acquired by crafting of Tier 2 materials only. However, the Catalyst and Stabilizer can only be acquired by hunting monsters, and impossible through crafting. Item to be crafted Item to be crafted Materials needed Materials needed

Catalyst

Dropped by Monsters

Refined Shuteburr

Shuteburr piece x 4

Stabilizer

Dropped by Monsters

Refined Kardite

Kardite piece x 4

Refined Syldinon

Syldinon piece x 4

Refined Kardion

Kardion piece x 4

TIER 1 TIER 2 TIER 4 TIER 5 TIER 6 BACK TO INDEX

Tier 4 Materials
Acquired only by crafting of Tier 3 materials. Impossible to get from hunting monsters. Item to be crafted Item to be crafted Materials needed Materials needed

Tear of saint

Catalyst x 2,

Stabilizer x 1

Shuteburr crystal

Refined Shuteburr x 3

Jewel of barrier

Stabilizer x 2,

Catalyst x 1

Kardite crystal

Refined Kardite x 3

Syldinon crystal

Refined Syldinon x 3

Kardion crystal

Refined Kardion x 3

TIER 1 TIER 2 TIER 3 TIER 5 TIER 6 BACK TO INDEX

Tier 5 Materials
Impossible to acquire by crafting,these materials can be acquired only from hunting monsters.

Secret of manufacturing

sap of silbadu

Silbadu branch

Root of Silbadu

TIER 1 TIER 2 TIER 3 TIER 4 TIER 6 BACK TO INDEX

Tier 6 Materials
All the Tier 5 items are Impossible to acquire by crafting. They can be acquired from hunting monsters only. Sarghis alone can be bought from the Armory NPC. It is not dropped by monsters.

Aiigis

Drapurr

Kartas

kripis

Grace of Silbadu

Sarghis - Can be Bought from NPC

TIER 1 TIER 2 TIER 3 TIER 4 TIER 5

BACK TO INDEX

Special Materials - Archer
Made only with Grade 7 or Grade 8 weapons or armour, impossible to get from hunting monsters. Item to be crafted Materials needed

Cross stick of disposition

Any 1 Grade 7 Archer Weapon Shuteburr crystal x 1, Kardion crystal x1, G7 Archer Weapon x1

Cross stick of Wind

Any 1 Grade 8 Archer Weapon Tear of saint x 2, Stabilizer x 1, G8 Archer weapon x 1, Root of Silbadu x 1

Mark of freedom

Any 1 Grade 7 Archer Armour Shuteburr crystal x 1, Kardion crystal x 1, G7 Archer Armour x 1

Mark of Faith

Any 1 Grade8 Archer Amour Jewel of Barrier x 2, Stabilizer x 1, G8 Archer Armour x 1, Root of Silbadu x 1

MAGE HK WARRIOR

BACK TO INDEX

Special Materials - Mage
Made only with Grade 7 or Grade 8 weapons or armour, impossible to get from hunting monsters. Item to be crafted Materials needed

Symbol of wisdom

Any 1 Grade 7 Mage Weapon Kardite crystal x 1, Kardion crystal x1, G7 Mage Weapon x1

Symbol of truth

Any 1 Grade 8 Mage Weapon Tear of saint x2, Stabilizer x1, G8 Mage weapon x1, Silbadu branch x1

Mark of destruction

Any 1 Grade 7 Mage Armour Kardite crystal x 1, Kardion crystal x1, G7 Mage Armour x1

Mark of harmony

Any 1 Grade8 Mage Armour Jewel of Barrier x 2, Stabilizer x 1, G8 Warrior Weapon x1, Silbadu branch x1

ARCHER HK WARRIOR

BACK TO INDEX

Special Materials - Holy Knight
Made only with Grade 7 or Grade 8 weapons or armour, impossible to get from hunting monsters. Item to be crafted Materials needed

Handle of storm

Any 1 Grade 7 Holy Knight Weapon Syldinon crystal x 1, Kardion crystal x1, G7 Holy Knight Weapon x 1

Handle of Chaos

Any 1 Grade 8 Holy Knight Weapon Tear of saint x 2, Stabilizer x 1, G8 Holy knight Weapon x 1, Sap of Silbadu

Mark of cool

Any 1 Grade 7 Holy Knight Armour Syldinon crystal x 1, Kardion crystal x1, G7 Holy Knight Armour x 1

Mark of Dignity

Any 1 Grade 8 Holy Knight Amour Jewel of Barrier x2, Stabilizer x1, G8 Holy knight Armor1 x1, Sap of Silbadu x1

ARCHER MAGE WARRIOR

BACK TO INDEX

Special Materials - Warrior
Made only with Grade 7 or Grade 8 weapons or armour, impossible to get from hunting monsters. Item to be crafted Materials needed

Steel Blade

Any 1 Grade 7 Warrior Weapon Shuteburr crystal x 1, Kardion crystal x1, G7 Warrior Weapon x1

Unbreakable blade

Any 1 Grade 8 Warrior Weapon Tear of saint x 1, Stabilizer x 1, G8 Warrior weapon x 1, Secret of Manufacturing

Mark of spirit

Any 1 Grade 7 Warrior Armour Shuteburr crystal x 1, Kardion crystal x1, G7 Warrior Armour x1

Mark of Bravery

Any 1 Grade 8 Warrior Weapon Jewel of Barrier x 2, Stabilizer x1, G8 Warrior Weapon x1, Secret of Manufacturing.

ARCHER MAGE HK

BACK TO INDEX

Basic Ingredients for Storage Box When sold, these crafted items fetch a higher price than when ingredients are sold individually. Item to be crafted Materials needed

Horn of Hardship

Bone Shard x 2

Stone Piece x 2

Awl of Craftsman

Pointy Hair x 3

Scale x 3

Tree Branch of Craftsman

Fat Wood Branch X 2

Bone Powder X 2

Stone Powder X 2

Storage Box A Storage Box can store up to 100 items of the same kind. Only items like crafting materials and potions can be stored. To Store: Left click on the item and drop into the storage box. To retrieve: Right click on Storage Box to retrieve. The Storage box is not usable when the Stash window is open. Item to be crafted Materials needed

Storage Box

Horn of Hardship X 1

Awl of Craftsman X 1

Tree Branch of Craftsman X 1

BACK TO INDEX

G7.5 weapons Crafting
Made only with Grade 7 or Grade 8 weapons or armour, impossible to get from hunting monsters. WARRIOR

Item to be crafted Materials needed

KerrGladee

Shuteburr crystal x 1

Steel blade x1

KerrSkoll

Kardite crystal x 1

Steel blade x1

KerrLofn

Syldinon crystal x 1

Steel blade x1

HK Item to be crafted Materials needed

KerrBrang

Kardion crystal x 1

Handle of Storm x1

BACK TO INDEX

KerrDuneyr

Shuteburr crystal x 1

Handle of Storm x1

MAGE Item to be crafted Materials needed

KerrDheokhon

Kardite crystal x 1

Symbol of Wisdom x1

KerrLllem

Syldinon crystal x 1

Symbol of Wisdom x1

ARCHER Item to be crafted Materials needed

KerrBettia

Kardion crystal x1

Cross stick of Disposition x1

KerrAimer

Shuteburr crystal x1

Cross stick of Disposition x1

BACK TO INDEX

G8.5 weapons Crafting
Made only with Grade 7 or Grade 8 weapons or armour, impossible to get from hunting monsters. WARRIOR Materials needed

Item to be crafted

KerrShuethern

Shuteburr crystal x 1

Tree Branch of Craftsman x 1

Unbreakable blade x1

KerrDhestirl

Syldinon crystal

Tree Branch of Craftsman x 1

Unbreakable blade x1

KerrGred

Kardite crystal

Tree Branch of Craftsman x 1

Unbreakable blade x1

HK Item to be crafted
Materials needed

KerrFafnir

Kardion crystal x 1

Tree Branch of Craftsman x 1

Handle of Chaos x1

BACK TO INDEX
KerrTuath Shuteburr crystal x 1 Tree Branch of Craftsman x 1 Handle of Chaos x1

MAGE Item to be crafted
Materials needed

KerrFrigga

Kardite crystal x 1

Tree Branch of Craftsman x 1

Symbol of Truth x1

KerrFreki

Syldinon crystal x 1

Tree Branch of Craftsman x 1

Symbol of Truth x1

ARCHER Item to be crafted
Materials needed

KerrSympagis

Kardion crystal x 1

Tree Branch of Craftsman x 1

Cross stick of Wind x1

BACK TO INDEX

KerrTakhis

Shuteburr crystal x 1

Tree Branch of Craftsman x 1

Cross stick of Wind x1

GRADE 9 WEAPONS ARCHER =

EpithymiA

kripis

Tear of saint

Kardion crystal

Cross stick of disposition

Cross stick of Wind

Root of Silbadu

=

Antria

kripis

Tear of saint

Shuteburr crystal

Cross stick of disposition

Cross stick of Wind

Root of Silbadu

HK =

Osric

Drapurr

Tear of saint

Kardion crystal

Handle of storm

Handle of Chaos

sap of silbadu

Nharkerr

Drapurr

Tear of saint

Shuteburr crystal

Handle of storm

Handle of Chaos

sap of silbadu

BACK TO INDEX WARRIOR =

Spellen Sword

Aiigis

Tear of saint

Shuteburr crystal

Steel Blade

Unbreakable blade

Secret of manufacturing

=

Ysolde Axe

Aiigis

Tear of saint

Kardite crystal

Steel Blade

Unbreakable blade

Secret of manufacturing

=

Tampyas

Aiigis

Tear of saint

Syldinon crystal

Steel Blade

Unbreakable blade

Secret of manufacturing

MAGE =

Mio Staff

Kartas

Tear of saint

Kardite crystal

Symbol of wisdom

Symbol of truth

Silbadu branch

=

Rhimitta Staff

Kartas

Tear of saint

Syldinon crystal

Symbol of wisdom

Symbol of truth

Silbadu branch

BACK TO INDEX

GRADE 10 WEAPONS ARCHER =

Pathos

EpithymiA

Sarghis

Grace of Silbadu

Kardion crystal

Shuteburr crystal

Kardite crystal

=

Wadune

Antria

Sarghis

Grace of Silbadu

Kardion crystal

Shuteburr crystal

Kardite crystal

HK =

Cler

Osric

Sarghis

Grace of Silbadu

Kardite crystal

Syldinon crystal

Kardion crystal

=

Marshareck

Nharkerr

Sarghis

Grace of Silbadu

Kardite crystal

Syldinon crystal

Kardion crystal

BACK TO INDEX WARRIOR =

Oroje Sword

Spellen Sword

Sarghis

Grace of Silbadu

Shuteburr crystal

Kardite crystal

Syldinon crystal

=

Strah Axe

Ysolde Axe

Sarghis

Grace of Silbadu

Shuteburr crystal

Kardite crystal

Syldinon crystal

=

Mlahdika

Tampyas

Sarghis

Grace of Silbadu

Shuteburr crystal

Kardite crystal

Syldinon crystal

MAGE =

Modriian Staff

Mio Staff

Sarghis

Grace of Silbadu

Syldinon crystal

Kardion crystal

Shuteburr crystal

=

Kafulga Staff

Rhimitta Staff

Sarghis

Grace of Silbadu

Syldinon crystal

Kardion crystal

Shuteburr crystal

BACK TO INDEX

Grade 9 Bow Archer Armour
Kokinos Armor

Catalyst Kokinos Pants

Shuteburr crystal

Mark of freedom Mark of Faith

kripis

Catalyst Kokinos Helmet

Kardite crystal

Mark of freedom Mark of Faith

kripis

Catalyst Kokinos Boots

Syldinon crystal

Mark of freedom Mark of Faith

kripis

Catalyst Kokinos Gloves

Kardion crystal

Mark of freedom Mark of Faith

kripis

Catalyst

Mark of freedom

Mark of Faith

kripis

BACK TO INDEX Grade 9 Crossbow Archer Armour
Numa Armor

Stabilizer Shuteburr crystal Numa Pants

Mark of freedom Mark of Faith

kripis

Stabilizer Numa Helmet

Kardite crystal

Mark of freedom Mark of Faith

kripis

Stabilizer Numa Boots

Syldinon crystal

Mark of freedom Mark of Faith

kripis

Stabilizer Numa Gloves

Kardion crystal

Mark of freedom Mark of Faith

kripis

Stabilizer

Mark of freedom

Mark of Faith

kripis

BACK TO INDEX

G 10 ARMOUR ARCHER - BOW
Petra Armor

Kokinos Armor Petra Pants

Sarghis

Grace of Silbadu

Kardion crystal

Shuteburr crystal

Kardite crystal

Kokinos Pants Petra Helmet

Sarghis

Grace of Silbadu

Kardion crystal

Shuteburr crystal

Kardite crystal

Kokinos Helmet Petra Boots

Sarghis

Grace of Silbadu

Kardion crystal

Shuteburr crystal

Kardite crystal

Kokinos Boots Petra Gloves

Sarghis

Grace of Silbadu

Kardion crystal

Shuteburr crystal

Kardite crystal

Kokinos Gloves

Sarghis

Grace of Silbadu

Kardion crystal

Shuteburr crystal

Kardite crystal

BACK TO INDEX G 10 ARMOUR ARCHER - X-BOW
Skortia Armor

Numa Armor Skortia Pants

Sarghis

Grace of Silbadu

Kardion crystal

Shuteburr crystal

Kardite crystal

Numa Pants Skortia Helmet

Sarghis

Grace of Silbadu

Kardion crystal

Shuteburr crystal

Kardite crystal

Numa Helmet Skortia Boots

Sarghis

Grace of Silbadu

Kardion crystal

Shuteburr crystal

Kardite crystal

Numa Boots Skortia Gloves

Sarghis

Grace of Silbadu

Kardion crystal

Shuteburr crystal

Kardite crystal

Numa Gloves

Sarghis

Grace of Silbadu

Kardion crystal

Shuteburr crystal

Kardite crystal

BACK TO INDEX

G9 ARMOUR HK - SWORD

Shirk Armor

Catalyst Shirk Pants

Shuteburr crystal

Mark of cool

Mark of Dignity

Drapurr

Catalyst Shirk Helmet

Kardite crystal

Mark of cool

Mark of Dignity

Drapurr

Catalyst Shirk Boots

Syldinon crystal

Mark of cool

Mark of Dignity

Drapurr

Catalyst Shirk Gloves

Kardion crystal

Mark of cool

Mark of Dignity

Drapurr

Catalyst Ceorn Shield

Mark of cool

Mark of Dignity

Drapurr

BACK TO INDEX
Tear of saint Mark of cool Mark of Dignity Drapurr

G9 ARMOUR HK - MACE
Geisen Armor

Stabilizer Geisen Pants

Shuteburr crystal

Mark of cool

Mark of Dignity

Drapurr

Stabilizer Geisen Helmet

Kardite crystal

Mark of cool

Mark of Dignity

Drapurr

Stabilizer Geisen Boots

Syldinon crystal

Mark of cool

Mark of Dignity

Drapurr

Stabilizer Geisen Gloves

Kardion crystal

Mark of cool

Mark of Dignity

Drapurr

Stabilizer Hwirehenze Shield

Mark of cool

Mark of Dignity

Drapurr

Jewel of barrier

Mark of cool

Mark of Dignity

Drapurr

BACK TO INDEX

G10 HK ARMOUR - SWORD
Vogghomdek Armor

Shirk Armor Vogghomdek Pants

Sarghis

Grace of Silbadu

Kardion crystal

Syldinon crystal

Kardite crystal

Shirk Pants Vogghomdek Helmet

Sarghis

Grace of Silbadu

Kardion crystal

Syldinon crystal

Kardite crystal

Shirk Helmet Vogghomdek Boots

Sarghis

Grace of Silbadu

Kardion crystal

Syldinon crystal

Kardite crystal

Shirk Boots Vogghomdek Gloves

Sarghis

Grace of Silbadu

Kardion crystal

Syldinon crystal

Kardite crystal

Shirk Gloves Barstron Shield

Sarghis

Grace of Silbadu

Kardion crystal

Syldinon crystal

Kardite crystal

BACK TO INDEX

Ceorn Shield

Sarghis

Kardion crystal

Syldinon crystal

Kardite crystal

G10 HK ARMOUR - MACE
Jashital Armor

Geisen Armor Jashital Pants

Sarghis

Grace of Silbadu

Kardion crystal

Syldinon crystal

Kardite crystal

Geisen Pants Jashital Helmet

Sarghis

Grace of Silbadu

Kardion crystal

Syldinon crystal

Kardite crystal

Geisen Helmet Jashital Boots

Sarghis

Grace of Silbadu

Kardion crystal

Syldinon crystal

Kardite crystal

Geisen Boots Jashital Gloves

Sarghis

Grace of Silbadu

Kardion crystal

Syldinon crystal

Kardite crystal

Geisen Gloves Bragharr Shield

Sarghis

Grace of Silbadu

Kardion crystal

Syldinon crystal

Kardite crystal

Hwirehenze Shield

Sarghis

Kardion crystal

Syldinon crystal

Kardite crystal

BACK TO INDEX

G9 ARMOUR WARRIOR - SWORD
Exterr Armor

Catalyst Exterr Pants

Shuteburr crystal

Mark of spirit

Mark of Bravery

Aiigis

Catalyst Exterr Helmet

Kardite crystal

Mark of spirit

Mark of Bravery

Aiigis

Catalyst Exterr Boots

Syldinon crystal

Mark of spirit

Mark of Bravery

Aiigis

Catalyst Exterr Gloves

Kardion crystal

Mark of spirit

Mark of Bravery

Aiigis

Catalyst

Mark of spirit

Mark of Bravery

Aiigis

BACK TO INDEX G9 ARMOUR WARRIOR - AXE
Wolfreck Armor

Stabilizer Wolfreck Pants

Shuteburr crystal

Mark of spirit

Mark of Bravery

Aiigis

Stabilizer Wolfreck Helmet

Kardite crystal

Mark of spirit

Mark of Bravery

Aiigis

Stabilizer Wolfreck Boots

Syldinon crystal

Mark of spirit

Mark of Bravery

Aiigis

Stabilizer Wolfreck Gloves

Kardion crystal

Mark of spirit

Mark of Bravery

Aiigis

Stabilizer

Mark of spirit

Mark of Bravery

Aiigis

BACK TO INDEX G9 ARMOUR WARRIOR - SPEAR
Jaddit Armor

Shuteburr crystal Jaddit Pants

Mark of spirit

Mark of Bravery

Aiigis

Kardite crystal Jaddit Helmet

Mark of spirit

Mark of Bravery

Aiigis

Syldinon crystal Jaddit Boots

Mark of spirit

Mark of Bravery

Aiigis

Kardion crystal Jaddit Gloves

Mark of spirit

Mark of Bravery

Aiigis

Mark of spirit

Mark of Bravery

Aiigis

BACK TO INDEX

G 10 WARRIOR ARMOUR - SWORD
Osnost Armor

Exterr Armor Osnost Pants

Sarghis

Grace of Silbadu

Shuteburr crystal

Kardite crystal

Syldinon crystal

Exterr Pants Osnost Helmet

Sarghis

Grace of Silbadu

Shuteburr crystal

Kardite crystal

Syldinon crystal

Exterr Helmet Osnost Boots

Sarghis

Grace of Silbadu

Shuteburr crystal

Kardite crystal

Syldinon crystal

Exterr Boots Osnost Gloves

Sarghis

Grace of Silbadu

Shuteburr crystal

Kardite crystal

Syldinon crystal

Exterr Gloves

Sarghis

Grace of Silbadu

Shuteburr crystal

Kardite crystal

Syldinon crystal

BACK TO INDEX G 10 WARRIOR ARMOUR - AXE
Selkira Armor

Wolfreck Armor Selkira Pants

Sarghis

Grace of Silbadu

Shuteburr crystal

Kardite crystal

Syldinon crystal

Wolfreck Pants Selkira Helmet

Sarghis

Grace of Silbadu

Shuteburr crystal

Kardite crystal

Syldinon crystal

Wolfreck Helmet Selkira Boots

Sarghis

Grace of Silbadu

Shuteburr crystal

Kardite crystal

Syldinon crystal

Wolfreck Boots Selkira Gloves

Sarghis

Grace of Silbadu

Shuteburr crystal

Kardite crystal

Syldinon crystal

Wolfreck Gloves

Sarghis

Grace of Silbadu

Shuteburr crystal

Kardite crystal

Syldinon crystal

BACK TO INDEX G 10 WARRIOR ARMOUR - SPEAR
Silabha Armor

Jaddit Armor Silabha Pants

Sarghis

Grace of Silbadu

Shuteburr crystal

Kardite crystal

Syldinon crystal

Jaddit Pants Silabha Helmet

Sarghis

Grace of Silbadu

Shuteburr crystal

Kardite crystal

Syldinon crystal

Jaddit Helmet Silabha Boots

Sarghis

Grace of Silbadu

Shuteburr crystal

Kardite crystal

Syldinon crystal

Jaddit Boots Silabha Gloves

Sarghis

Grace of Silbadu

Shuteburr crystal

Kardite crystal

Syldinon crystal

Jaddit Gloves

Sarghis

Grace of Silbadu

Shuteburr crystal

Kardite crystal

Syldinon crystal

BACK TO INDEX

G 9 MAGE ARMOUR - DEX
Laginurr Armor

Catalyst
Laginurr Pants

Shuteburr crystal

Mark of destruction

Mark of harmony

Kartas

Catalyst
Laginurr Helmet

Kardite crystal

Mark of destruction

Mark of harmony

Kartas

Catalyst
Laginurr Boots

Syldinon crystal

Mark of destruction

Mark of harmony

Kartas

Catalyst
Laginurr Gloves

Kardion crystal

Mark of destruction

Mark of harmony

Kartas

Catalyst

Mark of destruction

Mark of harmony

Kartas

BACK TO INDEX G 9 MAGE ARMOUR - ELE
Axesur Armor

Stabilizer
Axesur Pants

Shuteburr crystal

Mark of destruction

Mark of harmony

Kartas

Stabilizer
Axesur Helmet

Kardite crystal

Mark of destruction

Mark of harmony

Kartas

Stabilizer
Axesur Boots

Syldinon crystal

Mark of destruction

Mark of harmony

Kartas

Stabilizer
Axesur Gloves

Kardion crystal

Mark of destruction

Mark of harmony

Kartas

Stabilizer

Mark of destruction

Mark of harmony

Kartas

BACK TO INDEX

G 10 MAGE ARMOUR - DEX
Slverrd Armor

Laginurr Armor Slverrd Pants

Sarghis

Grace of Silbadu

Syldinon crystal

Kardion crystal

Shuteburr crystal

Laginurr Pants Slverrd Helmet

Sarghis

Grace of Silbadu

Syldinon crystal

Kardion crystal

Shuteburr crystal

Laginurr Helmet Slverrd Boots

Sarghis

Grace of Silbadu

Syldinon crystal

Kardion crystal

Shuteburr crystal

Laginurr Boots Slverrd Gloves

Sarghis

Grace of Silbadu

Syldinon crystal

Kardion crystal

Shuteburr crystal

Laginurr Gloves

Sarghis

Grace of Silbadu

Syldinon crystal

Kardion crystal

Shuteburr crystal

BACK TO INDEX G 10 MAGE ARMOUR - ELE
Nesrhezen Armor

Axesur Armor Nesrhezen Pants

Sarghis

Grace of Silbadu

Syldinon crystal

Kardion crystal

Shuteburr crystal

Axesur Pants Nesrhezen Helmet

Sarghis

Grace of Silbadu

Syldinon crystal

Kardion crystal

Shuteburr crystal

Axesur Helmet Nesrhezen Boots

Sarghis

Grace of Silbadu

Syldinon crystal

Kardion crystal

Shuteburr crystal

Axesur Boots Nesrhezen Gloves

Sarghis

Grace of Silbadu

Syldinon crystal

Kardion crystal

Shuteburr crystal

Axesur Gloves

Sarghis

Grace of Silbadu

Syldinon crystal

Kardion crystal

Shuteburr crystal

BACK TO INDEX

BASIC RUNES

BACK TO INDEX

UPGRADE ITEM BY GRADE ( YOU HAVE TO CRAFT G9 AND G10 ITEMS)
Grade of Equipment to be Upgraded Grade 2 Grade 3 Grade 4 Grade 5 Grade 6 Grade 7 Grade of Upgraded Equipment Grade 3 Grade 4 Grade 5 Grade 6 Grade 7 Grade 8 Status of Equipment when Upgrading Fails Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed May be destroyed May be destroyed

Standard Runes Ur(1) Thorn(2) Ken (3) Ur(1) Thorn(2) Ken (3) Ur(1) Thorn(2) Ken (3) Ur(1) Thorn(2) Ken (3) Ur(1) Thorn(2) Ken (3) Ur(1) Thorn(2) Ken (3)

Items Used for Combination Nyd (5) Nyd (5) Nyd (5) Sigel (7) Sigel (7) Sigel (7) Sigel (7) Ing (9) Ing (9) Ing (9) Odal (10) Odal (10) -

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UPGRADE ITEM BY LEVELS ***
Items Used for Combination Standard Runes & 7 Rune Types Ur(1) Ken (3) Thorn(2) Nyd (5) Eoh (6) Ur(1) Ken (3) Thorn(2) Eoh (6) Eoh (6) Ur(1) Ken (3) Thorn(2) Eoh (6) Tir (8) Ur(1) Ken (3) Thorn(2) Tir (8) Tir (8) Ur(1) Ken (3) Thorn(2) Tir (8) Odal (10) Ur(1) Ken (3) Thorn(2) Odal (10) Odal (10) Ur(1) Ken (3) Thorn(2) Odal (10) Odal (10) Sigel (7) Ur(1) Ken (3) Thorn(2) Odal (10) Odal (10) Tir (8) Ur(1) Ken (3) Thorn(2) Ing (9) Ing (9) Sigel (7) Ur(1) Ken (3) Thorn(2) Ing (9) Ing (9) Tir (8) Status of Equipment when Upgrading Fails May be destroyed May be destroyed May be destroyed May be destroyed May be destroyed May be destroyed May be destroyed May be destroyed May be destroyed May be destroyed

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Equipment to be Upgraded Grade 1 Item Grade 2 Item Grade 3 Item Grade 4 Item Grade 5 Item Grade 6 Item Grade 7 Item Grade 8 Item Grade 9 Item Grade 10 Item

BACK TO INDEX

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Combination Formulas for adding "Bless" & "Reduce Requirements by (%)" options at weapons or armor except rings and necklaces. 1) Adding "Bless" Option
Items Used for Combination Standard Runes Thorn (2) Ken (3) Ur (1) Wyn (4) Eoh (6) Thorn (2) Ken (3) Ur (1) Nyd (5) Eoh (6) Thorn (2) Ken (3) Ur (1) Wyn (4) Nyd (5) Tir (8) Thorn (2) Ken (3) Ur (1) Wyn (4) Tir (8) Tir (8) Thorn (2) Ken (3) Ur (1) Nyd (5) Tir (8) Ing (9) Thorn (2) Ken (3) Ur (1) Eoh (6) Ing (9) Ing (9) Thorn (2) Ken (3) Ur (1) Tir (8) Ing (9) Ing (9) Thorn (2) Ken (3) Ur (1) Tir (8) Ing (9) Ing (9) Thorn (2) Ken (3) Ur (1) Ing (9) Ing (9) Odal (10) Thorn (2) Ken (3) Ur (1) Ing (9) Ing (9) Odal (10) Thorn (2) Ken (3) Ur (1) Odal (10) Odal (10) Ing (9) Thorn (2) Ken (3) Ur (1) Odal (10) Odal (10) Ing (9) Ing (9) Equipment to be Blessed Grade 1 Item Grade 2 Item Grade 3 Item Grade 4 Item Grade 5 Item Grade 6 Item Grade 7 Item Grade 7.5 Item Grade 8 Item Grade 8.5 Item Grade 9 Item Grade 10 Item Status of Equipment when Upgrading Fails Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed 100% success Will not be destroyed 100% sucess Will not be destroyed Will not be destroyed

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2) Reduce Requirements (randomly by 10 - 30%) G9 AND G10 CANNOT BE MOUNTED WITH RUNES
Items Used for Combination Standard Runes Thorn (2) Ken (3) Ur (1) Thorn (2) Ken (3) Ur (1) Thorn (2) Ken (3) Ur (1) Thorn (2) Ken (3) Ur (1) Thorn (2) Ken (3) Ur (1) Thorn (2) Ken (3) Ur (1) Thorn (2) Ken (3) Ur (1) Thorn (2) Ken (3) Ur (1) Wyn (4) Wyn (4) Wyn (4) Nyd (5) Nyd (5) Nyd (5) Eoh (6) Eoh (6) Wyn (4) Nyd (5) Eoh (6) Nyd (5) Eoh (6) Wyn (4) Eoh (6) Eoh (6) Nyd (5) Eoh (6) Wyn (4) Eoh (6) Wyn (4) Nyd (5) Wyn (4) Wyn (4) Sigel (7) Tir (8) Ing (9) Odal (10) Sigel (7) Tir (8) Equipment to be mounted Grade 1 Item Grade 2 Item Grade 3 Item Grade 4 Item Grade 5 Item Grade 6 Item Grade 7 Item Grade 8 Item Status of Equipment when Upgrading Fails May be destroyed May be destroyed May be destroyed May be destroyed May be destroyed May be destroyed May be destroyed May be destroyed

Ing (9) Ing (9)

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Combination Formulas for adding options to Armor (except Body Armor Shields) Type 1
Pants (Raise Accuracy ) Helmets (Raise MP Absorption) Boots (Raise Critical Hit Evasion) Gloves (Raise Skill Duration) * Note: Combination for adding "Raise Skill Duration" option does not work on Warrior gloves Items Used for Combination Equipment to be Status of Equipment when Standard Runes & 7 Rune Types Upgraded Upgrading Fails Ken (3) Ur (1) Thorn (2) Wyn (4) Nyd (5) Eoh (6) Grade 1 Item Will not be destroyed Ken (3) Ur (1) Thorn (2) Nyd (5) Eoh (6) Sigel (7) Grade 2 Item Will not be destroyed Ken (3) Ur (1) Thorn (2) Eoh (6) Sigel (7) Tir (8) Grade 3 Item Will not be destroyed Ken (3) Ur (1) Thorn (2) Sigel (7) Tir (8) Wyn (4) Grade 4 Item Will not be destroyed Ken (3) Ur (1) Thorn (2) Wyn (4) Nyd (5) Eoh (6) Sigel (7) Ing (9) Grade 5 Item Will not be destroyed Ken (3) Ur (1) Thorn (2) Wyn (4) Nyd (5) Eoh (6) Tir (8) Odal (10) Grade 6 Item Will not be destroyed Ken (3) Ur (1) Thorn (2) Nyd (5) Eoh (6) Sigel (7) Tir (8) Ing (9) Grade 7 Item Will not be destroyed Ken (3) Ur (1) Thorn (2) Nyd (5) Eoh (6) Sigel (7) Tir (8) Odal (10) Grade 8 Item Will not be destroyed Ken (3) Ur (1) Thorn (2) Eoh (6) Sigel (7) Tir (8) Ing (9) Odal (10) Grade 9 Item Will not be destroyed Ken (3) Ur (1) Thorn (2) Sigel (7) Tir (8) Ing (9) Odal (10) Odal (10) Grade 10 Item Will not be destroyed

BACK TO INDEX Type 2
Pants (Raise Evasion ) Helmets (Raise HP Absorption) Boots (Raise WZ Acquisition) Gloves (Raise Basic Attack Damage) * Note: Combination for adding "Raise Basic Attack Damage" option does not work on Mage gloves Items Used for Combination Equipment to be Status of Equipment when Upgraded Upgrading Fails Standard Runes & 7 Rune Types Ken (3) Ur (1) Thorn (2) Nyd (5) Eoh (6) Wyn (4) Grade 1 Item Will not be destroyed Ken (3) Ur (1) Thorn (2) Eoh (6) Sigel (7) Nyd (5) Grade 2 Item Will not be destroyed Ken (3) Ur (1) Thorn (2) Sigel (7) Tir (8) Eoh (6) Grade 3 Item Will not be destroyed Ken (3) Ur (1) Thorn (2) Tir (8) Wyn (4) Sigel (7) Grade 4 Item Will not be destroyed Ken (3) Ur (1) Thorn (2) Nyd (5) Eoh (6) Wyn (4) Sigel (7) Ing (9) Grade 5 Item Will not be destroyed Ken (3) Ur (1) Thorn (2) Nyd (5) Eoh (6) Wyn (4) Tir (8) Odal (10) Grade 6 Item Will not be destroyed Ken (3) Ur (1) Thorn (2) Eoh (6) Sigel (7) Nyd (5) Tir (8) Ing (9) Grade 7 Item Will not be destroyed Ken (3) Ur (1) Thorn (2) Eoh (6) Sigel (7) Nyd (5) Tir (8) Odal (10) Grade 8 Item Will not be destroyed Ken (3) Ur (1) Thorn (2) Sigel (7) Tir (8) Eoh (6) Ing (9) Odal (10) Grade 9 Item Will not be destroyed Ken (3) Ur (1) Thorn (2) Tir (8) Eoh (6) Ing (9) Odal (10) Odal (10) Grade 10 Item Will not be destroyed

BACK TO INDEX Type 3
Pants (Raise Magic Evasion ) Boots (Raise Critical Hit Rate) Standard Runes Ken (3) Ur (1) Thorn (2) Ken (3) Ur (1) Thorn (2) Ken (3) Ur (1) Thorn (2) Ken (3) Ur (1) Thorn (2) Ken (3) Ur (1) Thorn (2) Ken (3) Ur (1) Thorn (2) Ken (3) Ur (1) Thorn (2) Ken (3) Ur (1) Thorn (2) Ken (3) Ur (1) Thorn (2) Ken (3) Ur (1) Thorn (2) Helmets (Decrease HP / MP Use for Skills) Gloves (Raise Skill Attack Damage) Equipment to be Upgraded Grade 1 Item Grade 2 Item Grade 3 Item Grade 4 Item Grade 5 Item Grade 6 Item Grade 7 Item Grade 8 Item Grade 9 Item Grade 10 Item Status of Equipment when Upgrading Fails Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed

Eoh (6) Sigel (7) Tir (8) Wyn (4) Eoh (6) Eoh (6) Sigel (7) Sigel (7) Tir (8) Eoh (6)

Items Used for Combination & 7 Rune Types Wyn (4) Nyd (5) Nyd (5) Eoh (6) Eoh (6) Sigel (7) Sigel (7) Tir (8) Wyn (4) Nyd (5) Sigel (7) Ing (9) Wyn (4) Nyd (5) Tir (8) Odal (10) Nyd (5) Eoh (6) Tir (8) Ing (9) Nyd (5) Eoh (6) Tir (8) Odal (10) Eoh (6) Sigel (7) Ing (9) Odal (10) Sigel (7) Ing (9) Odal (10) Odal (10)

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BACK TO INDEX

What is reloading?
Reloading means: trying to change the values of properties which are already existing in items, for example: changing a 4% critical Boots to a 7% critical Boots. However the value has chances of decreasing also. New properties cannot be added by reloading

Combination Formulas for Reloading Options to Armor (except Body Armor, Shields) & Accessories Type 1
Pants (Raise Accuracy ) Helmets (Raise MP Absorption) Boots (Raise Critical Hit Evasion) Gloves (Raise Skill Duration) * Note: Combination for adding "Raise Skill Duration" option does not work on Warrior gloves Items Used for Combination Standard Runes & 7 Rune Types Equipment to be Upgraded Ur (1) Ken (3) Wyn (4) Nyd (5) Eoh (6) Grade 1 Item Ur (1) Ken (3) Nyd (5) Eoh (6) Sigel (7) Grade 2 Item Ur (1) Ken (3) Eoh (6) Sigel (7) Tir (8) Grade 3 Item Ur (1) Ken (3) Sigel (7) Tir (8) Wyn (4) Grade 4 Item Ur (1) Ken (3) Wyn (4) Nyd (5) Eoh (6) Sigel (7) Ing (9) Grade 5 Item Ur (1) Ken (3) Wyn (4) Nyd (5) Eoh (6) Tir (8) Odal (10) Grade 6 Item Ur (1) Ken (3) Nyd (5) Eoh (6) Sigel (7) Tir (8) Ing (9) Grade 7 Item Ur (1) Ken (3) Nyd (5) Eoh (6) Sigel (7) Tir (8) Odal (10) Grade 8 Item Ur (1) Ken (3) Eoh (6) Sigel (7) Tir (8) Ing (9) Odal (10) Grade 9 Item Ur (1) Ken (3) Sigel (7) Tir (8) Ing (9) Odal (10) Odal (10) Grade 10 Item

Status of Equipment when Upgrading Fails Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed

BACK TO INDEX Type 2
Pants (Raise Evasion ) Helmets (Raise HP Absorption) Boots (Raise WZ Acquisition) Gloves (Raise Basic Attack Damage) * Note: Combination for adding "Raise Basic Attack Damage" option does not work on Mage gloves Items Used for Combination Standard Runes & 7 Rune Types Equipment to be Upgraded Ur (1) Ken (3) Nyd (5) Eoh (6) Wyn (4) Grade 1 Item Ur (1) Ken (3) Eoh (6) Sigel (7) Nyd (5) Grade 2 Item Ur (1) Ken (3) Sigel (7) Tir (8) Eoh (6) Grade 3 Item Ur (1) Ken (3) Tir (8) Wyn (4) Sigel (7) Grade 4 Item Ur (1) Ken (3) Nyd (5) Eoh (6) Wyn (4) Sigel (7) Ing (9) Grade 5 Item Ur (1) Ken (3) Nyd (5) Eoh (6) Wyn (4) Tir (8) Odal (10) Grade 6 Item Ur (1) Ken (3) Eoh (6) Sigel (7) Nyd (5) Tir (8) Ing (9) Grade 7 Item Ur (1) Ken (3) Eoh (6) Sigel (7) Nyd (5) Tir (8) Odal (10) Grade 8 Item Ur (1) Ken (3) Sigel (7) Tir (8) Eoh (6) Ing (9) Odal (10) Grade 9 Item Ur (1) Ken (3) Tir (8) Eoh (6) Ing (9) Odal (10) Odal (10) Grade 10 Item

Status of Equipment when Upgrading Fails Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed

Type 3
Pants (Raise Magic Evasion ) Boots (Raise Critical Hit Rate) Standard Runes Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3) Items Used for Combination & 7 Rune Types Nyd (5) Eoh (6) Sigel (7) Tir (8) Nyd (5) Sigel (7) Ing (9) Nyd (5) Tir (8) Odal (10) Eoh (6) Tir (8) Ing (9) Eoh (6) Tir (8) Odal (10) Sigel (7) Ing (9) Odal (10) Ing (9) Odal (10) Odal (10) Helmets (Decrease HP / MP Use for Skills) Gloves (Raise Skill Attack Damage) Equipment to be Upgraded Grade 1 Item Grade 2 Item Grade 3 Item Grade 4 Item Grade 5 Item Grade 6 Item Grade 7 Item Grade 8 Item Grade 9 Item Grade 10 Item Status of Equipment when Upgrading Fails Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed

Eoh (6) Sigel (7) Tir (8) Wyn (4) Eoh (6) Eoh (6) Sigel (7) Sigel (7) Tir (8) Eoh (6)

Wyn (4) Nyd (5) Eoh (6) Sigel (7) Wyn (4) Wyn (4) Nyd (5) Nyd (5) Eoh (6) Sigel (7)

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BACK TO INDEX 4) Attack Power (Ice) Reload on Accessories
Items Used for Combination & 7 Rune Types Eoh (6) Sigel (7) Tir (8) Ing (9) Odal (10) Odal (10) Status of Equipment when Upgrading Fails Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed

Standard Runes Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3)

Wyn (4) Nyd (5) Eoh (6) Sigel (7) Tir (8) Sigel (7)

Nyd (5) Eoh (6) Sigel (7) Tir (8) Ing (9) Ing (9)

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Equipment to be Upgraded Lvl 1 , 5, 10 Limit Necklace Lvl 15, 20, 30 Limit Necklace Lvl 40, 50, 60 Limit Necklace Lvl 70, 80, 90 Limit Necklace Lvl 100, 110, 120 Limit Necklace Lvl 130, 140, 150 Limit Necklace

5) Defense (Ice) Reload on Accessories
Items Used for Combination & 7 Rune Types Wyn (4) Nyd (5) Eoh (6) Sigel (7) Tir (8) Sigel (7) Status of Equipment when Upgrading Fails Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed

Standard Runes Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3)

Eoh (6) Sigel (7) Tir (8) Ing (9) Odal (10) Odal (10)

Nyd (5) Eoh (6) Sigel (7) Tir (8) Ing (9) Ing (9)

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Equipment to be Upgraded Lvl 1 , 5, 10 Limit Lvl 15, 20, 30 Limit Rings Lvl 40, 50, 60 Limit Rings Lvl 70, 80, 90 Limit Rings Lvl 100, 110, 120 Limit Rings Lvl 130, 140, 150 Limit Rings

6) Attack Power (Fire) Reload on Accessories
Items Used for Combination & 7 Rune Types Eoh (6) Wyn (4) Sigel (7) Nyd (5) Tir (8) Eoh (6) Ing (9) Sigel (7) Odal (10) Tir (8) Odal (10) Sigel (7) Status of Equipment when Upgrading Fails Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed

Standard Runes Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3)

Nyd (5) Eoh (6) Sigel (7) Tir (8) Ing (9) Ing (9)

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Equipment to be Upgraded Lvl 1 , 5, 10 Limit Lvl 15, 20, 30 Limit Necklace Lvl 40, 50, 60 Limit Necklace Lvl 70, 80, 90 Limit Necklace Lvl 100, 110, 120 Limit Necklace Lvl 130, 140, 150 Limit Necklace

BACK TO INDEX 7) Defense (Fire) Reload on Accessories
Items Used for Combination & 7 Rune Types Eoh (6) Nyd (5) Sigel (7) Eoh (6) Tir (8) Sigel (7) Ing (9) Tir (8) Odal (10) Ing (9) Odal (10) Ing (9) Status of Equipment when Upgrading Fails Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed

Standard Runes Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3)

Wyn (4) Nyd (5) Eoh (6) Sigel (7) Tir (8) Sigel (7)

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Equipment to be Upgraded Lvl 1 , 5, 10 Limit Lvl 15, 20, 30 Limit Rings Lvl 40, 50, 60 Limit Rings Lvl 70, 80, 90 Limit Rings Lvl 100, 110, 120 Limit Rings Lvl 130, 140, 150 Limit Rings

8) Attack Power (Lightning) Reload on Accessories
Items Used for Combination & 7 Rune Types Nyd (5) Eoh (6) Sigel (7) Tir (8) Ing (9) Ing (9) Status of Equipment when Upgrading Fails Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed

Standard Runes Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3)

Eoh (6) Sigel (7) Tir (8) Ing (9) Odal (10) Odal (10)

Wyn (4) Nyd (5) Eoh (6) Sigel (7) Tir (8) Sigel (7)

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Equipment to be Upgraded Lvl 1 , 5, 10 Limit Lvl 15, 20, 30 Limit Necklace Lvl 40, 50, 60 Limit Necklace Lvl 70, 80, 90 Limit Necklace Lvl 100, 110, 120 Limit Necklace Lvl 130, 140, 150 Limit Necklace

9) Defense (Lightning) Reload on Accessories
Items Used for Combination & 7 Rune Types Eoh (6) Sigel (7) Tir (8) Ing (9) Odal (10) Odal (10) Status of Equipment when Upgrading Fails Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed

Standard Runes Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3) Ur (1) Ken (3)

Nyd (5) Eoh (6) Sigel (7) Tir (8) Ing (9) Ing (9)

Wyn (4) Nyd (5) Eoh (6) Sigel (7) Tir (8) Sigel (7)

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Equipment to be Upgraded Lvl 1 , 5, 10 Limit Rings Lvl 15, 20, 30 Limit Rings Lvl 40, 50, 60 Limit Rings Lvl 70, 80, 90 Limit Rings Lvl 100, 110, 120 Limit Rings Lvl 130, 140, 150 Limit Rings

BACK TO INDEX

Combination Formulas for Adding Additional Attack Power for Weapons and Additional Defence for Armor
Items Used for Combination Standard Runes Thorn (2) Thorn (2) Thorn (2) Thorn (2) Thorn (2) Thorn (2) Thorn (2) Thorn (2) Thorn (2) Thorn (2) Thorn (2) Thorn (2) Ur (1) Ur (1) Ur (1) Ur (1) Ur (1) Ur (1) Ur (1) Ur (1) Ur (1) Ur (1) Ur (1) Ur (1) Ken (3) Ken (3) Ken (3) Ken (3) Ken (3) Ken (3) Ken (3) Ken (3) Ken (3) Ken (3) Ken (3) Ken (3) Eoh (6) Wyn (4) Wyn (4) Sigel (7) Sigel (7) Odal (10) Odal (10) Odal (10) Odal (10) Odal (10) Ing (9) Ing (9) Wyn (4) Wyn (4) Sigel (7) Sigel (7) Odal (10) Odal (10) Odal (10) Tir (8) Odal (10) Tir (8) Odal (10) Sigel (7) Tir (8) Odal (10) Sigel (7) Tir (8) Ing (9) Sigel (7) Tir (8) Ing (9) Odal (10) Sigel (7) Equipment to be Upgraded Status of Equipment when Upgrading Fails Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed

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Grade 1 Item Grade 2 Item Grade 3 Item Grade 4 Item Grade 5 Item Grade 6 Item Grade 7 Item Grade 7.5 Item Grade 8 Item Grade 8.5 Item Grade 9 Item Grade 10 Item

BACK TO INDEX

Adding Options to Accessories Endow Attack Power (Ice) Items Used for Combination & 7 Rune Types Nyd (5) Eoh (6) Eoh (6) Sigel (7) Sigel (7) Tir (8) Tir (8) Ing (9) Ing (9) Odal (10) Ing (9) Odal (10) Status of Equipment when Upgrading Equipment to be Upgraded Fails Lv 1, 5 , 10 Limit Necklace Will not be destroyed Lv 15, 20, 30 Limit Necklace Will not be destroyed Lv 40, 50, 60 Limit Necklace Will not be destroyed Lv 70, 80, 90 Limit Necklace Will not be destroyed Lv 100, 110, 120 Limit Necklace Will not be destroyed Lv 130, 140 150 Limit Necklace Will not be destroyed

Standard Runes Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1)

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Wyn (4) Nyd (5) Eoh (6) Sigel (7) Tir (8) Sigel (7)

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Endow Defense (Ice) Items Used for Combination & 7 Rune Types Eoh (6) Nyd (5) Wyn (4)) Sigel (7) Eoh (6) Nyd (5) Tir (8) Sigel (7) Eoh (6) Ing (9) Tir (8) Sigel (7) Odal (10) Ing (9) Tir (8) Odal (10) Ing (9) Sigel (7) Status of Equipment when Upgrading Fails Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed

Standard Runes Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1)

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Equipment to be Upgraded Lv 1, 5 , 10 Limit Rings Lv 15, 20, 30 Limit Rings Lv 40, 50, 60 Limit Rings Lv 70, 80, 90 Limit Rings Lv 100, 110, 120 Limit Rings Lv 130, 140 150 Limit Rings

Endow Attack Power (Fire) Items Used for Combination & 7 Rune Types Nyd (5) Eoh (6) Wyn (4) Eoh (6) Sigel (7) Nyd (5) Sigel (7) Tir (8) Eoh (6) Tir (8) Ing (9) Sigel (7) Ing (9) Odal (10) Tir (8) Ing (9) Odal (10) Sigel (7) Status of Equipment when Upgrading Equipment to be Upgraded Fails Lv 1, 5 , 10 Limit Necklace Will not be destroyed Lv 15, 20, 30 Limit Necklace Will not be destroyed Lv 40, 50, 60 Limit Necklace Will not be destroyed Lv 70, 80, 90 Limit Necklace Will not be destroyed Lv 100, 110, 120 Limit Necklace Will not be destroyed Lv 130, 140 150 Limit Necklace Will not be destroyed BACK TO INDEX Endow Defense (Fire) Items Used for Combination & 7 Rune Types Eoh (6) Nyd (5) Sigel (7) Eoh (6) Tir (8) Sigel (7) Ing (9) Tir (8) Odal (10) Ing (9) Ing (9) Status of Equipment when Upgrading Fails Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed

Standard Runes Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1)

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Standard Runes Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1)

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Wyn (4) Nyd (5) Eoh (6) Sigel (7) Tir (8)

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Equipment to be Upgraded Lv 1, 5 , 10 Limit Rings Lv 15, 20, 30 Limit Rings Lv 40, 50, 60 Limit Rings Lv 70, 80, 90 Limit Rings Lv 100, 110, 120 Limit Rings Lv 130, 140 150 Limit Rings

Sigel (7) Odal (10)

Endow Attack Power (Lightning) Items Used for Combination & 7 Rune Types Eoh (6) Wyn (4) Nyd (5) Sigel (7) Nyd (5) Eoh (6) Tir (8) Eoh (6) Sigel (7) Ing (9) Sigel (7) Tir (8) Odal (10) Tir (8) Ing (9) Odal (10) Sigel (7) Ing (9) Status of Equipment when Upgrading Equipment to be Upgraded Fails Lv 1, 5 , 10 Limit Necklace Will not be destroyed Lv 15, 20, 30 Limit Necklace Will not be destroyed Lv 40, 50, 60 Limit Necklace Will not be destroyed Lv 70, 80, 90 Limit Necklace Will not be destroyed Lv 100, 110, 120 Limit Necklace Will not be destroyed Lv 130, 140 150 Limit Necklace Will not be destroyed

Standard Runes Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1)

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Endow Defense (Lightning) Items Used for Combination & 7 Rune Types Nyd (5) Wyn (4) Eoh (6) Eoh (6) Nyd (5) Sigel (7) Sigel (7) Eoh (6) Tir (8) Tir (8) Sigel (7) Ing (9) Status of Equipment when Upgrading Fails Will not be destroyed Will not be destroyed Will not be destroyed Will not be destroyed

Standard Runes Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1)

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Equipment to be Upgraded Lv 1, 5 , 10 Limit Rings Lv 15, 20, 30 Limit Rings Lv 40, 50, 60 Limit Rings Lv 70, 80, 90 Limit Rings

Ken (3) Thorn(2) Ur(1) Ken (3) Thorn(2) Ur(1)

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Ing (9) Ing (9)

Tir (8)

Odal (10)

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Lv 100, 110, 120 Limit Rings Lv 130, 140 150 Limit Rings

Will not be destroyed Will not be destroyed BACK TO INDEX

Sigel (7) Odal (10)

HP ABSORPTION (EFFECTS OF GARNET ON HELMETS) Sword Warrior 1 1 2 2 3 3 5 7 9 10 Spear Warrior 1 1 2 2 3 3 4 4 4 4 Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 4 2 3 3 3 3 3 5 3 3 3 3 3 3 6 6 5 5 3 7 5 7 8 7 7 3 9 7 8 10 9 9 3 11 9 9 12 10 11 3 13 11 10 14

Grade 1 Grade 2 Grade 3 Grade 4 Grade 5 Grade 6 Grade 7 Grade 8 Grade 9 Grade 10

MP ABSORPTION (EFFECTS OF PERIDOT ON HELMET) Sword Warrior 1 1 2 2 3 3 4 4 4 4 Spear Warrior 1 1 2 2 3 3 4 5 6 7 Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 3 2 2 2 2 2 2 4 2 3 3 3 3 3 7 3 3 3 3 3 3 8 6 4 4 5 3 5 9 7 4 4 7 3 7 10 8 4 4 9 3 9 11 9 4 4 11 3 11 12 10 BACK TO INDEX HP/MP COMSUMPTION DECREASED (EFFECTS OF OPAL ON HELMET) Sword Warrior 1 2 3 4 5 6 7 7 7 7 Spear Warrior 1 2 3 4 5 6 7 8 9 10 Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer 1 1 1 1 1 1 1 2 2 2 2 2 2 2 3 3 3 3 3 3 3 4 4 4 4 4 4 4 6 5 5 5 5 5 5 7 6 6 6 6 6 6 7 6 7 6 7 7 7 7 6 8 6 8 8 7 7 6 9 6 9 9 8 7 6 10 6 10 10 8

Grade 1 Grade 2 Grade 3 Grade 4 Grade 5 Grade 6 Grade 7 Grade 8 Grade 9 Grade 10

Grade 1 Grade 2 Grade 3 Grade 4 Grade 5 Grade 6 Grade 7 Grade 8 Grade 9 Grade 10

BASIC ATTACK DAMAGE INCREASE (EFFECT OF GARNET ON GLOVES - NO OPTION FOR MAGES) Sword Warrior 5 10 15 20 25 30 31 32 33 34 Spear Warrior 5 10 15 20 25 30 31 32 33 34 Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer 5 5 5 6 6 10 10 10 13 13 15 15 15 19 19 20 20 20 22 24 25 25 25 24 28 30 30 30 26 32 35 30 35 28 36 40 30 40 30 40 45 30 45 31 44 50 30 50 32 48 BACK TO INDEX SKILL DURATION INCREASE (EFFECT OF PERIDOT ON GLOVES - NO OPTIONS FOR WARRIORS) Sword Warrior Spear Warrior Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer 30 30 30 30 35 35 30 30 30 30 35 35 60 60 60 60 75 75 60 60 60 60 75 75 90 90 90 90 125 100 90 90 90 90 125 110 90 120 90 120 150 120 90 120 90 120 175 130 90 150 90 150 200 140 90 150 90 150 225 150

Grade 1 Grade 2 Grade 3 Grade 4 Grade 5 Grade 6 Grade 7 Grade 8 Grade 9 Grade 10

Grade 1 Grade 2 Grade 3 Grade 4 Grade 5 Grade 6 Grade 7 Grade 8 Grade 9 Grade 10

SKILL ATTACK DAMAGE INCREASE (EFFECT OF OPAL ON GLOVES) Sword Warrior 5 10 15 20 25 30 35 40 45 50 Spear Warrior 5 10 15 20 25 30 36 42 50 60 Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer 5 5 5 5 5 6 6 10 10 10 10 10 13 13 15 15 15 15 15 17 19 20 20 20 20 20 20 23 25 25 25 25 25 25 25 30 30 30 30 30 30 27 31 35 30 36 35 35 29 32 40 30 42 40 40 31 33 45 30 53 45 45 33 34 50 30 63 50 50 35

Grade 1 Grade 2 Grade 3 Grade 4 Grade 5 Grade 6 Grade 7 Grade 8 Grade 9 Grade 10

BACK TO INDEX EVASION RATIO INCREASE (EFFECT OF GARNET ON PANTS) Sword Warrior 3 5 10 15 20 25 30 35 40 45 Spear Warrior 3 5 10 15 20 25 30 35 40 45 Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer 3 3 3 3 3 3 3 5 5 5 5 5 6 6 10 10 10 10 10 13 13 15 15 15 15 15 19 19 20 20 20 20 20 24 25 25 25 25 25 25 26 28 26 26 30 30 30 27 31 27 27 35 35 35 28 34 28 28 40 40 40 29 37 29 29 45 45 45 30 40

Grade 1 Grade 2 Grade 3 Grade 4 Grade 5 Grade 6 Grade 7 Grade 8 Grade 9 Grade 10

ACCURACY INCREASE (EFFECT OF PERIDOT ON PANTS) Sword Warrior 3 5 10 15 20 25 26 27 28 29 Spear Warrior 3 5 10 15 20 25 26 27 28 29 Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer 3 3 3 3 3 3 3 5 5 5 5 5 6 6 10 10 10 10 10 13 13 15 15 15 15 15 19 19 20 20 20 20 20 25 25 25 25 25 25 25 28 27 30 30 26 25 30 31 29 35 35 27 25 35 34 31 40 40 28 25 40 37 33 45 45 29 25 45 40 35 BACK TO INDEX MAGIC EVASION RATION INCREASE (EFFECT OF OPAL ON PANTS) Sword Warrior 3 5 10 15 20 25 26 27 28 29 Spear Warrior 3 5 10 15 20 25 30 35 40 45 Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer 3 3 3 3 3 3 3 5 5 5 5 5 6 6 10 10 10 10 10 13 13 15 15 15 15 15 19 19 20 20 20 20 20 20 24 25 25 25 25 25 21 26 26 26 30 30 35 22 27 27 27 35 35 35 23 28 28 28 40 40 40 24 29 29 29 45 45 45 25 30

Grade 1 Grade 2 Grade 3 Grade 4 Grade 5 Grade 6 Grade 7 Grade 8 Grade 9 Grade 10

Grade 1 Grade 2 Grade 3 Grade 4 Grade 5 Grade 6 Grade 7 Grade 8 Grade 9 Grade 10

WZ ACQUISITION INCREASE (EFFECT OF GARNET ON BOOTS) Sword Warrior 10 20 30 40 50 60 70 80 90 100 Spear Warrior 10 20 30 40 50 60 62 64 66 68 Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer 10 10 10 10 10 12 12 20 20 20 20 20 26 26 30 30 30 30 30 38 38 40 40 40 40 40 52 52 50 50 50 50 50 64 64 60 60 60 60 60 78 78 62 70 60 70 70 90 90 64 80 60 80 80 104 104 66 90 60 90 90 116 116 68 100 60 100 100 126 126 BACK TO INDEX CRITICAL HIT EVASION RATIO INCREASE (EFFECT OF PERIDOT ON BOOTS) Sword Warrior 3 6 9 12 15 18 23 28 35 45 Spear Warrior 3 6 9 12 15 18 21 24 27 30 Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer 3 3 3 3 3 3 3 6 6 6 6 6 7 7 9 9 9 9 9 11 11 12 12 12 12 12 15 15 15 15 15 15 15 19 19 18 18 18 18 18 23 25 21 18 21 23 21 26 30 24 18 24 28 24 29 35 27 18 27 35 27 32 40 30 18 30 45 30 35 45

Grade 1 Grade 2 Grade 3 Grade 4 Grade 5 Grade 6 Grade 7 Grade 8 Grade 9 Grade 10

Grade 1 Grade 2 Grade 3 Grade 4 Grade 5 Grade 6 Grade 7 Grade 8 Grade 9 Grade 10

CRITICAL HIT SUCCESS RATIO INCREASE (EFFECT OF OPAL ON BOOTS) Sword Warrior 3 6 9 12 15 18 19 20 21 22 Spear Warrior 3 6 9 12 15 18 20 22 24 26 Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer 3 3 3 3 3 3 3 6 6 6 6 6 7 7 9 9 9 9 9 11 11 12 12 12 12 12 15 15 15 15 15 15 15 19 19 18 18 18 18 18 23 21 19 21 18 18 21 26 22 21 24 18 18 24 29 23 22 27 18 18 27 32 24 23 30 18 18 30 35 25 BACK TO INDEX

Grade 1 Grade 2 Grade 3 Grade 4 Grade 5 Grade 6 Grade 7 Grade 8 Grade 9 Grade 10

Precision
Level PS points needed 1 1 2 2 3 4 4 4 5 5 6 10 Wz needed 5M 5M 10M 20M 30M 130M Positive effect 1% Accuracy 1% Accuracy 2% Accuracy 2% Accuracy 3% Accuracy 5% Accuracy Negative effect 1% Evasion, 1% Skill evasion 1% Evasion, 1% Skill evasion 1% Evasion, 1% Skill evasion

Evasion
Level PS points needed 1 2 2 2 3 4 4 6 5 8 6 12 Wz needed 6M 6M 12M 24M 36M 150M Positive effect 1% Evasion 1% Evasion 2% Evasion 2% Evasion 3% Evasion 5% Evasion Negative effect 1% Accuracy, 1% Skill evasion 1% Accuracy, 1% Skill evasion 1% Accuracy, 1% Skill evasion

Anti-magic
Level PS points needed 1 1 2 2 3 4 4 4 5 5 6 10 Wz needed 5M 5M 10M 20M 30M 130M Positive effect 1% Skill evasion 1% Skill evasion 2% Skill evasion 2% Skill evasion 3% Skill evasion 5% Skill evasion Negative effect 1% Accuracy, 1% Evasion 1% Accuracy, 1% Evasion 1% Accuracy, 1% Evasion BACK TO INDEX

Robust
Level PS points needed 1 2 2 2 3 4 4 5 5 7 6 11 Wz needed 6M 6M 12M 24M 36M 150M Positive effect Maximum HP 40 Maximum HP 40 Maximum HP 40 Maximum HP 120 Maximum HP 160 Maximum HP 200 Negative effect Maximum MP 20 Maximum MP 10 Maximum MP 10 Maximum MP 20 Maximum MP 20 Maximum MP 40

Intelligence
Level PS points needed 1 1 2 1 3 2 4 5 5 5 6 5 Wz needed 5M 5M 10M 20M 30M 100M Positive effect Maximum MP 40 Maximum MP 40 Maximum MP 40 Maximum MP 120 Maximum MP 160 Maximum MP 200 Negative effect Maximum HP 20 Maximum HP 10 Maximum HP 10 Maximum HP 20 Maximum HP 20 Maximum HP 40

Fatality
Level PS points needed 1 2 2 2 3 4 4 6 5 8 6 12 Wz needed 6M 6M 12M 24M 36M 150M Positive effect 1% Critical hit success 1% Critical hit success 2% Critical hit success 2% Critical hit success 3% Critical hit success 5% Critical hit success Negative effect 1% Critical evasion 1% Critical evasion 1% Critical evasion BACK TO INDEX

Fortune
Level PS points needed 1 1 2 2 3 4 4 4 5 5 6 10 Wz needed 5M 5M 10M 20M 30M 130M Positive effect 2% Critical evasion 2% Critical evasion 2% Critical evasion 2% Critical evasion 2% Critical evasion 2% Critical evasion Negative effect 1% Critical hit 1% Critical hit 1% Critical hit 1% Critical hit 1% Critical hit 1% Critical hit

Armory
Level PS points needed 1 1 2 1 3 2 4 5 5 5 6 10 Wz needed 5M 5M 10M 20M 30M 130M Positive effect Defense 8 Defense 8 Defense 8 Defense 24 Defense 24 Defense 48 Negative effect Basic attack power 2, Magic attack power 2 Basic attack power 2, Magic attack power 2 Basic attack power 2, Magic attack power 2 Basic attack power 3, Magic attack power 3 Basic attack power 6, Magic attack power 6 Basic attack power 9, Magic attack power 9

Maestro
BACK TO INDEX Level PS points needed 1 1 2 1 3 2 4 5 5 5 6 10 Wz needed 30M 30M 50M 120M 250M 400M Positive effect 1% Crafting success 1% Crafting success 1% Crafting success 3% Crafting success 3% Crafting success 4% Crafting success Negative effect 1% Equipment levelling up success 1% Equipment levelling up success 1% Equipment levelling up success 3% Equipment levelling up success 3% Equipment levelling up success 4% Equipment levelling up success

Enchanter
Level PS points needed 1 1 2 1 3 2 4 5 5 5 6 10 Wz needed 30M 30M 50M 120M 250M 400M Positive effect 1% Equipment levelling up success 1% Equipment levelling up success 1% Equipment levelling up success 3% Equipment levelling up success 3% Equipment levelling up success 4% Equipment levelling up success Negative effect 1% Crafting success 1% Crafting success 1% Crafting success 3% Crafting success 3% Crafting success 4% Crafting success

Greed
Level PS points needed 1 1 2 1 3 2 4 5 5 5 6 10 Wz needed 10M 10M 50M 80M 120M 1000M Positive effect Wz acquisition 50 Wz acquisition 50 Wz acquisition 100 Wz acquisition 100 Wz acquisition 100 Wz acquisition 600 Negative effect Shue acquisition experience value 1 Shue acquisition experience value 1 Shue acquisition experience value 1 Shue acquisition experience value 1 Shue acquisition experience value 1 Shue acquisition experience value 1

BACK TO INDEX

Early Bird
Level PS points needed 1 1 2 1 3 2 Wz needed 10M 20M 50M Positive effect Shue acquisition experience value 1 Shue acquisition experience value 1 Shue acquisition experience value 1 Negative effect Wz acquisition 50 Wz acquisition 50 Wz acquisition 100

BACK TO INDEX

THE INFORMATION PRESENT IS THIS COMPILATION HAS BEEN TAKEN FROM THE FOLLOWING SITES THIS GUIDE WILL BE UPDATED ON A REGULAR BASIS AS SOON AS I GET NEW INFORMATION TO UPDATE

http://zordana3.tripod.com/ http://a3guide.50webs.com/guide/gameconfig.htm http://www.projecta3.info/crafting/index.html

BACK TO INDEX

lvl 160, accuracy +5, evasion +5, magic evasion +5, blood +0, attack +0, def +0 normal attack +100, fire attack +100, lightning attack +100, Ice attack +100, norm defense +50, fire def +50, lightning def +50, Ice def +50 lvl 162, accuracy +17, evasion +15, magic evasion +15, blood +1000, normal attack +200, fire attack +200, lightning attack +200, Ice attack +200, norm defense +100, fire def +100, lightning def +100, Ice def +100 lvl 163, accuracy +23, evasion +20, magic evasion +20, blood +1500, normal attack +300, fire attack +300, lightning attack +300, Ice attack +300, norm defense +150, fire def +150, lightning def +150, Ice def +150 increase critical hit rate 1%, increase critical hit evasion 1% lvl 164, accuracy +29, evasion +25, magic evasion +25, blood +2000, normal attack +400, fire attack +400, lightning attack +400, Ice attack +400, norm defense +200, fire def +200, lightning def +200, Ice def +200 increase critical hit rate 3%, increase critical hit evasion 2% lvl 165, accuracy +35, evasion +30, magic evasion +30, blood +2500, normal attack +500, fire attack +500, lightning attack +500, Ice attack +500, norm defense +250, fire def +250, lightning def +250, Ice def +250 increase critical hit rate 5%, increase critical hit evasion 3%

Wear any 2 g10 of same class & type, damage reduce by 20 (not %) Wear any 3 g10 of same class & type, damage reduce by 40 (not %), increase evasion by 7% BACK TO INDEX Wear any 4 g10 of same class & type, damage reduce by 60 (not %), increase evasion by 7%, increase magic evasion by 5% wear whole set, reduce damage by 80, increase evasion by 7%, increase magic evasion by 5%, reduce chance from being cage, freewill etc etc by 7% (skill that is offensive but cause no damage)