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WALKTHROUGH FOR EVERLONG

This walkthrough is a mere compilation of the actual walkthrough and the bits and pieces contributed by other members at the Everlong forum. The guide is for the game ver 3.0. The main story walkthrough was done by ljspence; the boss strategies and side quests were listed by Goku; the library book contents were compiled by miadarling and Captain jack’s treasure was consolidated by many members. The game has many versions and each version is being updated. The newest version is 3.2 which don’t have a walkthrough. All the separate parts of information were put together into this document by over_cloud9 for convenience of the players. If you love RPG games, you can find more free walkthroughs at www.overcloud9.com If you find the text too large, adjust the resolution of the PDF as per your convenience (see screenshot below).

**CONTENTS**
1. 2. 3. 4. 5. 6. Maps Walkthrough The library book contents Boss strategies Side quests Captain Jack's Treasure

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THE WALKTHROUGH:
List of Chapters ************ The Introduction: Everlong Chapter 1: The Beginning: Tyr-Anon Castle Chapter 2: The Escape: Tyr Anon Island Chapter 3: The Defeat of General Gerovitus and Escape from the Tyr-Anon Castle Chapter 4: The First Gateway: North Outpost Chapter 5: The First Riddle: Golem’s Pass and Water Caverns Chapter 6: A New Development: Port Town Chapter 7: Eridwell’s Refuge: Valiantide’s secret Hideout Chapter 8: The Party Mishap, Seraphia and the Temple of Aurora Chapter 9: A New World: The Void Chapter 10: The Fate of Brad and the party Chapter11: A New Turmoil: Justin and Vanguard Chapter12: The great Seraphian War, Expirius and the escape to the Land of East Chapter 13: A journey to free lands: Mt. Periculum and Bridelveil Castle Chapter 14: The Legend comes true: Veneficus and Tower of Propugnaculum Chapter 15: A mysterious journey: Mt. Asper, Dokkalfar and King of Alveus Chapter 16: Fall of Emperor Daevas – Rise of an Evil Chapter 17: Hidden truth: Senium Forest and Tower of Auctus Chapter 18: The Unveiling Mystery: Expirius and The Unicon War Chapter 19: The World Tour and Triangle Island Chapter 20: The Return Journey to Tyr Anon Castle
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Chapter 21: The End of General Gerovitus and Tyr Anon regime Chapter 22: The Crystals Chase – The West Tower Chapter 23: The Crystals Chase – Occultus Gaza Chapter 24: The Crystals Chase – Vanguard Chapter 25: The Crystals Chase – The East Tower Chapter 26: Return to Tower of Actus Chapter 27: Leviathan Caverns (optional) Chapter 28: Shipwreck on Forgotten Continent and reuniting the party Chapter 29: Aditus Grotto and Antiquus Fanum Chapter 30: Chocobos, Master Forger, Viridis Mons and Wolverton Chapter 31: Nemus Aveum Chapter 32: Triangle Island (optional) Chapter 33: Dreaming Forest Chapter 34: Caeruleus Silex Chapter 35: Phoenix Cave (optional) Chapter 36: Return to Dwarf Castle (optional) Chapter 37: Sepulcrum Profundus Chapter 38: Silentium Tumulus Chapter 39: Return to White Shrine Chapter 40: Nex Cacumen (optional) Chapter 41: Incultus Regnum Basement and Solus Insula (optional) Chapter 42: Atlantis Chapter 43: Rift Core Chapter 44: Ending
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The Introduction: Everlong

The game begins with the poetic rhymes giving hint of differentiating the right and the illusion.

The first glimpse of the game shows a Tyr-Anox knight searching for someone. She comes forward to find a dead knight. Another knight and a Cirigoth Grunt show up. The new knight decides this was the work of the “mad knight”. The three continue on past more dead bodies until they discover the “mad knight” surrounded my dead knights. The “mad knight” slays them all. A new person arrives and complements the knight on being an efficient killing machine. A spell is used to render the knight senseless. It is suggested that the knight is getting help from somewhere else. The knight is dragged back to Tyr-Anon Castle.

Mysterious voices speculate on the wisdom of interfering with balance. There is a suggestion that the dark forces are currently growing stronger and the light has lost influence.

A Mysterious voice speaks to our knight directing him to escape.

Chapter 1: The Beginning: Tyr-Anon Castle

When the darkness vanishes with the mysterious voice, we can see the unnamed knight in a prison cell of Tyr-Anon Castle with his sword lying next to him. His cell door is open and he plans to flee. On the left there is a wooden chest. Stand in front of it and open it. Chests are full of treasures and you should always try to open them. Red Chests have monsters in them, but generally also have better treasurers. You should access your journal and your
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skill shard system in your primeval shard. (NOTE: I also recommend you change the main menu from Active to Wait. This means you always get your turn. This isn’t a big deal yet, but will be more of a problem later in the game). You need to lead your knight upstairs and to the back of the Castle. After few fights with Tyr-Anon guards, he escapes to small island forest, Tyr Anon Island, in the eastern part of castle. You will have two different types of fight encounters. One is a planned encounter (you see the enemy, walk up to him and engage him in a fight). If you lose that sort of encounter, the game ends. The second kind of encounter is a random encounter. These generally happen when you are merrily walking along minding your own business. If you lose these sorts of encounters, you get a second chance. You go to purgatory where a dark spirit allows you to buy more items to help you. You can then go to the center teleport pad and continue on your journey. Once you have been to purgatory, you will get an option on your Primeval Shard to enable you to go to purgatory when you need to supply yourself with more items (this might be helpful in the larger dungeons later). Generally these random encounters are meant to give you a chance to increase your levels so that the big boss fights are manageable. These random encounters, however, are capped in this version so that you can’t gain too many levels too quickly, so at some point you may find that you don’t get any more random encounters in a particular area.

Treasures: Potion 3x Heal 1x

Chapter 2: The Escape: Tyr Anon Island

The knight escapes to the east until he reaches a set of caves. Once you get the Strength Belt, you will probably want to equip your knight with it as an accessory. After several tunnels, there is doorway to the north where your knight prepares a fire. He is discovered by people who take him with them to their inner base he meets the gang leader Glen. When Glen discovers that you claim to have amnesia, he gives you a name – you are now Brad. The gang members distrust Brad and want to kill him, but Glen is not so sure this is the solution. Instead he presents Brad with a proposition. As a test of trust Brad is to help Glen beat the cavern Kraken who is menacing the passage from their base to their secret
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You need to travel north to find the place with four pillars on the base and a pillar with strange mark above them. Eventually the party will reach two pillars. Leave the place for now and move forward. chose the northern way near the healing well of the base. At the dock there is a row boat. There is a well which will heal the party if they pull up the bucket. Be sure and use them before going forward. don’t go back but chose the other way to the right of it and exit the cave. Glen joins him as a party member (you can now arrange skills and equipment for Glen). Once at the lake. The strange pillar of light explodes. In return Glen will lead Brad out of the caves. the monster will approach. one of the Cirigon advisors and Tyr-Anon soldiers who take them as prisoners back to the castle dungeon. Once the party has beaten the Kraken you will receive a Beherit (these will be useful late in the game).lake dock. Treasures Outside of caves Heal 1X Potion 2X Phoenix Down 1X Tent 1X Ether 1X Strength Belt 1X Caves Glen joins as party 6 . There is a strange bright flash which appears to come from the East. one green and one purple. The party will be greeted by General Gerovitus. Get in this and cross the lake. As Brad agrees. The party members can chose to explore the south part of the caves for any missed treasure. These healing pillars mark places where boss fights take place. To find Kraken.

but you will eventually be back and the aim is simply to save Glen and escape from the castle. Once he is defeated (receive another Beherit). Sammy. turn right to come downstairs to a room. You can choose to explore a bit to get any remaining available treasures around the castle before leaving. The most direct route is to follow Sammy and the yellow arrows. Sammy leads the way and all Brad needs to do is to follow him to find Glen who is being interrogated by General Gerovitus. comes to his rescue and joins his party. For a quick Escape follow the yellow arrows: Come out of the room. they decide to quickly flee away from there rather than spent more time fighting to the death. Again you will be walking 7 . Limited exploring of the castle is possible. Glen’s another gang member.Skeleton Song (Sword) Chapter 3: The Defeat of General Gerovitus and Escape from the Tyr-Anon Castle Brad is again shown as being locked up in a cell and he again gets haunted by a mysterious voice.Heal 2x Potion 2x Phoenix Down 2x Ether 2x Defense Belt 1X After Glen joins as party Potion 2x Phoenix Down 1x GP -1000 Red Chest. pass the room and climb stairs on far right. As the voice fades away and he is still puzzled. As the party reaches the interrogation room Glen is freed and they all fight with General Gerovitus.

This time. Follow the passage forward which led you to outside area again. All except the north outpost are heavily guarded by Tyr-Anon soldiers and the game won’t let you go past either of them. Turn right and enter castle’s ground floor by rightmost door (that is the only door open anyway). The General and Cirigon Advisor who is introduced as Lord Altair watch them escape from the top of the castle where. There are three different outposts that link Tyr-Anon Valley to the outside world. Therefore. Follow the way and eventually the party will escape from the castle. Take the passage to the front of the throne and come out of the throne room. A merchant 8 . the group realizes they will need to leave Tyr-Anon entirely. The party is seen in the world map. chose way to the south where you will be led to a room with three stairs two on left and one on right. Altair affirms that everything is going as per the plan. Travel to the leftmost area where only one door is open and eventually that is the only way. to add mystery to the story. the north outpost is the only gateway to the outside world. Choose the bottom left stairs which eventually let you go down t o a red carpeted throne area. come downstairs to a room and go straight to right hand stairs which will again led you to top catwalk (ignore the other two stairs below the room). Treasures: Phoenix Down 1x Potion 1x Shadow Helmet 1x Shadow Shield 1x Shadow Armor 1x Magic Belt 1x Agility Belt 1X Chapter 4: The First Gateway: North Outpost After an interlude of plot with Emperor Daevus and Lord Marowit where they discuss Lord Altair’s plot.on the top catwalks of the castle.

The merchant claims the gargoyles all came to life and killed everyone. Before heading for the mountain. Treasures: Headband 1x Bronze Armor 1x Kung-Fu Suit 1x Bronze Helmet 1x Bronze Shield 1x Potion 4x Rune Edge (Sword) 1x Cat Claw 2x Heal 3x Shadow Blade 1x Phoenix Down 4x Ether 1x Gargoyle Armor 1X Chapter 5: The First Riddle: Golem’s Pass and Water Caverns The next challenge for the party is to go past the mountain namely Golem’s Pass which ends up to Water Caverns and to the other side of the world. The place gives a wonderful opportunity for the party to level up by fighting Gargoyles and skeletons. Buy things you need and proceed into the outpost. 9 . Once the party gets past the post and comes to the rear. The victory over the beast leads the party out of the valley. He ends up in front of a healing well which is quite useful at this point. Their plan of action is to reach the town of Occultus Gaza and head south towards the mountain pass. Ull. the ice beast and gain another Beherit. they meet the final boss.appears and runs to the right.

some even blocking the path ahead. One way to keep your costs down is to have your healer physically heal the party first. However when carefully pushed.the hero party can stop at the first village Niveus to recover and replenish their stocks in the shops. at the end of the water cavern. If you stop at the Inn. Treasures: Niveus: Tent 1x Potion 2x Ether 1x Phoenix Down 1x 10 . So leaving the two towns behind. After going through different whirlpools and caves. the real exit is not that simple. On the way. some boulders can be rolled out of way while the rest can be knocked down by pushing nearby other boulders. you can speak with a stranger wearing flight goggles who claims that there may be helping hands ahead (Hmm. you get another Beherit). all they need to do is push the statue of the stone serpent and the bridge gets visible. As the hero party tries to exit the cavern. After defeating the monster (yep. However. the party needs to make offerings to the statue of Leviathan to extend the bridge that leads to the exit. the hero party can move to mountain entrance and hence starts the Golem’s pass. A note about Inns: there are lots of these in various cities. there lie lots of boulders. Once Golem’s pass finished. these matters can be left for now and the party can move forward for this instance. the final boss Charybdis attacks them. but they can get expensive. The offering is simple to make. the Water Caverns starts. will we see him again?). they exit the cavern and camp in the forest where Sammy and Glen relate their pasts. and then the calculation is only based upon the amount of MP which needs to be replenished (much cheaper!). The bottom line is to make the path clear ahead and move forward by rolling the boulders in different direction possible. Although the town people talk about the mysterious basement way to dwarfs’ kingdom and climbing. Make note of the location of the Waterfall of Seasons since you will want to come back here later in the game. The other town is Occultus Gaza whose entrance is blocked by the TyrAnon knights and hence can’t be explored for now.

Golem’s Pass Ether 2x Potion 3x GP 2000GP Red Chest.Poison Claw Red Chest.Black Belt (Suit) Tent 1x Chapter 6: A New Development: Port Town 11 .Black Sword Phoenix Down 3x Red Chest.Regal Cutlass (Sword) Red Chest.Poison Claw Tent-1x Water Caverns: Heal 3x Hi-Potion 2x Red Chest-Water Ring Red Chest-Aqua Shield Phoenix Down 3x Potion 2x Ether 2x Red Chest.

then suggest the party to go to their Valiantide base deep in the forest of Eridwell’s Refuge to consult to her commander. they reach the basement where they find a clock key in a chest with the help of which they can wind up the clock on the wall behind. the hero party again set their feet for the new adventure ahead. so make sure to update her equipment and skills. they overhear the secret meeting where they find out that the ene my actually is not preventing them from going to Seraphia. As they walk out of the basement. He won’t join the party as of now though but have little chit chat with the party and you will gain a side quest. the hero party finds the way up the north and eventually finds the girl.As dawn approaches. Logan. As they move ahead. After fighting few Tyr-Anox knights and help releasing the prisoners. Meredith. He offers them to meet for a drink in Seraphia if either of them reaches there safely. Furvus Equester. They can meet the first NPC of the game Swank in an inn of the town. a dark knight. It will open the passageway to the secret Tyr-Anon Base below. Defeat him to gain another Beherit. On doing so. As the party enters the pub of the town. The green books aren’t very useful until you get library shelves. who introduces herself as Meredith. Meredith will join the party. a member of Valiantide and explains that she has come down to investigate the secret meeting of the enemy and her primary objective is to take Brad safely to Seraphia. Treasures: Water Tower Green book Herb town A Green book 12 . but rather wants them to go there so that they can call for open war with the kingdom. The party decides to follow her to the basement. At the water tower there is a merchant with lots of elemental rings (you might want to remember him for later) and a green book. The next stop is Port town. the door locks behind them and they get attacked by a shadow agent of Cirigoth Guardian. they can see a green-haired girl running inside. but start collecting them now because there are lots of them! A quick visit to Herb town can be made where they can collect some treasure.

Once back on the map. stumps and flowers to get treasures from a number of graves. there is another plot sequence with the Emperor speaking to General Aries. the hero party members should ignore the tower. 2000 GP Potion 1x Heal 1x Port Town: A Green Book Secret Tyr Anon Base below Port Town Pub A Clock Key Nightmare (Sword) After Guardian: Elixer 1X Chapter 7: Eridwell’s Refuge: Valiantide’s secret Hideout After defeating the dark knight on the way out of the secret Tyr-Anon Base below Port town pub. There is also a healing pool which is useful. (Refer Side quest guide) The hero party needs to travel north to a small forest surrounded by mountain above border town. As they move forward in the forest and after passing a short 13 .Karate Wrist for leaving alone a guy behind the bush on North West wall of the town. You can also trigger Ray-Natalie side quest to get a reward later. They can solve the Butterfly Hunting puzzle where they can get butterflies from logs. but can chose to visit the first half of the Border town and collect some treasures available which will help in fights later.

After a successful fight (there’s that Beherit again). As the screen reappears. enter a room ahead and meet an old man in green robe. Glen. When Meredith talks to the two officers ahead. He asks you to go get each member of the party Meredith. As they were talking. choose the right hand way and move forward to the huge conference room where you can meet. Logan decides to send Brad to Seraphia and to face Cirigoth and their allies in war for good. Inside the base. you need to go talk with Logan to confirm your departure. they heard a cry from ahead for help from a Valiantide Officer. He suggests Brad to go away to one of Valiantide’s fortified base where Cirigoth would never find him. the last knight of Eridwell. Leaving behind her. we can find Brad alone in the party and he must talk to various other characters around the base including Sammy. a white wizard who will later join the party. The answer you give will raise or lower you r attraction points to Meredith. Meredith and Cirus. The choices you make here and in later conversations won’t make much difference the first time through the game (If you play this with Game+ on the second time. He identifies each one of them and welcomes them to the base and lets them rest. Brad notices something moving around in the trees and suddenly the wounded officer is killed by sharp claws and it starts to attack other officer too. It’s none other than a final boss of the forest. then you can change the ending – whether Glen marries Meredith or not . the party concludes that evil times are here and Meredith suggests them that they discuss these strange matters with Commander Logan. Brad tells him that he has no recollection of any memories. He plans to escort Brad to Borealis during war and to Triangle Island. Bog Devil. Sammy and Glen and so you need to go 14 . There is a point during this conversation at which you are able to choose answers for Glen. You can also plunder the storage room for treasures. Logan suspects that he might have greater powers which he is unaware of and that might be the reason for Cirigoth attempting to control his mind. Commander Logan. one of them informs them that they saw something suspicious in nearby pools. Meredith reports to Logan about their discovery of the enemy’s plan to declare open war on Seraphia if Brad reaches there. Glen. The party follows the surviving officer and enters the Valiantide base through a cave ahead. you can see Logan questioning Brad about any reasons why he being pursued. A creature has attacked them at the water’s edge and gravely wounded one of them. however. so go which ever way you want for now.by your choices). As the talk ends. Julia. the secret Valiantide base in the mountains. Logan asks Meredith to permanently join the party and help Brad reach Seraphia.cave. thinks that it’s because of Brad that they were able to be tracked during their entire journey. When you finish your chitchats with everyone.

Brad and Sammy who are now trying to get on the boat behind the base. You can choose to help them by fighting their opponent. Logan will them open the north door of his room which was locked before. They get attacked by two sets of Cirigoth soldiers and after they defeat them will ultimately be able to escape. Glen then asks the hero party to go get ready for the boat while he helps the rest to fight the enemy so as to buy some time for them to escape. As Glen reaches the front room. You will get rewarded for this later in the game (refer triangle island). You can see Valiantide troops fighting with the enemy on one on one basis. After opening the final gate. Border Town: Hi Potion 2x Ether 2x Heal 2x GP 2500 GP Phoenix Down 1x GP 3000 GP Oak Staff 1x Eridwell’s Refuge: Grave 1: Red Chest: Black Shield 15 . as the hero party tries exit. he sees Cirus fighting with General Gerovitus and his two knights. they hear that the base is under attack. Now Glen will be alone in the active party and he can go forth and fight with the enemies. Once everyone joins the party. You choose to help him and as the two of you defeat the General. For this. the scene will change to the Meredith.talk with each one of them again to make them join the party. now reaches the dock where he will be joined by Cirus and they both get on a boat and finally escape. you need to walk Glen back to Julia every time he needs to be recovered. Glen on the other hand. Logan and Julia are in the main conference room and Julia asks him to help the tro op to defeat the enemy and agrees to get full recovery of his MP and HP whenever he requires.

Seraphia and the Temple of Aurora After escaping from the Valiantide base successfully you will find Sammy alone lying in a ground. All you now need to do is to find more of the party members who are in nearby town West Minister. you will find him across the river above the mountain range north of the other half of Border town.Phoenix Down 3x Grave 2: Ether 1x Grave 3: Red Chest: Black Armor Grave 4: 2000GP Heal 3x Ether 2x Hi-Potion 1x GP 1000GP Grave 5: Elixir 1x Grave 6: Red Chest: Black Helmet Grave 7: 3000GP Earth Ring 1x Valiantide Base: GP: 2500GP Potion 2x Ether 1x Phoenix Down 1x Chapter 8: The Party Divides. As you exit the screen. 16 .

You can again meet Swank in Singapore’s inn and have a little chitchat. Sammy and Julia decide to look for help while Logan looks after Brad. First is Kainofski. voice of Aurora tells them that Brad’s soul has been stained with evil and she could not help as her power in this world is vanishing by evil force. inside an inn you can see the familiar black outfit with hat of Valiantide member. generally you can buy equipment again at Revirdok later. If you talk to a guard near inn. West Minister. Julia joins the party (don’t forget to upgrade her equipment and skills). the party meets a man in dragon suit introduces himself as Drakeor from Dragonoir. you can deliver Ray’s letter if you began this side quest. Don’t forget to equip your party with latest weapons and equipment (Note: You may want to hang on to equipment which is associated with particular elemental protection since even low level equipment of this type can be useful against particular enemies. After a little chat. The other is Maona who is in a cave of Argentum. he tells you that a strange man in armor has left to the temple of Aurora with glowing stone.At the entrance of the town. as she is the protector of this region. In the Temple of Aurora. Singapore. They are happy to see Sammy safe. Please refer more to side quests. You can also meet two NPCs. You can visit around these places and talk with people. which gives the clue that some Valiantide people are here. they were unsuccessfully trying to get him out of his deep sleep. he convinces the party that a malignance has been cast upon this land and that might have grabbed Brad. As you enter the room. add accessories and update skills) and they move forward in the temple. there are altogether five towns in Seraphia. He thinks Aurora might help revive Brad. Inside the temple. The clue to move ahead in game is in Borealis. They found Brad farther down the river bank and since then. so if you are cash poor at this point don’t worry about it). Apart from main castle. Before you leave West Minister. the kingdom of dragoons from East Continent. you will find Logan and Julia standing near the bed where Brad is lying with serious illness. a piano player who is at the basement of the house on bottom right part of West Minister. Argentum and Borealis. she shows them a way to neutralize the evil that has drained her power. This gives the hint that you need to visit the temple where main turn of events arises. they were capsized about halfway across and she ended up on the shore with Logan while they lost all the other boats. She opens a door ahead and 17 . There are also few treasures in some towns. As Drakeor offers to aid Aurora to restore the balance in these lands. Julia tells Sammy that because of a sharp current in river. He eventually joins the party (same drill. Methus.

the hero party enters the void where Aurora’s power exists between earth and realms of the god. Treasures: West Minister Potion 1x Phoenix Down 1x GP 2000GP Heal 1x Methus Potion 1x Elixir 1x A Green Book Argentum A Green Book Potion 2x Heal 2x Ether 1x Phoenix Down 1X Elixir 1x 18 .

However. Enter the same door from where you just exited (at the yellow arrow) and you will find yourself in a ship aboard. Treasures 19 . Eagle Patrols. but you don’t gain as many treasures. Laser Beams. The voice of Aurora thanks them and promises them to return Brad from his deep sleep. At the end of the void. As you exit the first scene you will end up in a place with illusionary doors. Again choose the right door among the two and you will exit from the left door of the top left pair of doors. she warns that an evil is festering inside him and if it is removed. • Take Right door and you will exit from the left door of the top left pair of doors. the party sees another of these glowing pillars and the final boss Grolantor challenges the party. he will die. enter from the right door. You will exit from the right door of the top right pair of doors. After successfully beating him and gaining another Beherit. Some of these can be skipped. Follow the below steps to move ahead. • Enter the same right door again and you will exit from the first pair of entrance. The hero party members are. • This time. Stop and Go Lights etc. Get the treasure. • Enter the same door left door again. teleported back to the temple. You continue through various puzzles: falling stars.Borealis A Green Book Chapter 9: A New World: The Void You need to move forward in the void. You need to get to the open door on the side of the ship preventing yourself from sliding along with other. Get the red chest. You will exit from the left door from the centre pair of the doors. then.

the hero party decides to leave for Triangle Island by boarding ship from Borealis. 20 . Logan suggests they go on ahead while he gathers the rest of the members.Tent 2x Hi-Potion 1x Red Chest: Star Pendent 1x Elixir 1x Red Chest: Kaiser Knuckle GP 2000 GP 4500 Mega-Ether 1X Ether 1x Red Chest: Silver Anklet Mega-Phoenix 1X GP 5000 Potion 4x Phoenix Down 2x Heal 1x Red Chest: Mythril Pike (Spear) Chapter 10: The Fate of Brad and the party Upon returning to West Minister’s inn. As they defeat the Manifest Conception after a long battle (add another Beherit). When the hero party goes onboard. After a brief fight (don’t put much effort into this. they take possession of the dark knight. Brad and send the rest to the Cirigoth Emperor’s prison. they find the enemy led by Lord Altair waiting for them. The evil attacks the party. you can’t win this fight). the shadow inside Brad awakens. as they are about to report their story to Logan.

He lets them rest for a night and plans to move to the castle of Seraphia at dawn. you can get a second letter from Ray before you leave Border Town. Justin joins the party (update his skills and equipment) and the party is ready to depart to Seraphia. Glen and Meredith are shown in a house of a Seraphian side of Border Town. If you are continuing with the Ray-Natalie sidequest. •Get out of the room •Choose the middle door among the three adjacent doors and walk until you exit to greenery. Move ahead and you will eventually lead to a room with big table and a red chair. The colonel will appear in the doorway ahead and introduces himself as Colonel Justin of the Seraphian military. You need to find Meredith. and Meredith in the same room where Glen originally had woken up and Justin stands in a doorway. There aren’t any 21 . •Lead Glen to the water fountain in the middle of the garden where Meredith is kneeling in front of it. He will let you in. Julia and Drakeor unknown for awhile. you will find Glen alone in the active party who has woken from his rest. when darkness clears. You need to lead him to Justin and talk with him. who was standing on the top. •Go ahead and talk with her. Both have dropped their accessories. After a little chat. Sammy. Glen and Meredith plan to reach Borealis to meet other members. The Colonel of the troop. On next scene. Only Glen will be selected as an active party. Again take a door where a red-guard is standing.Chapter11: A New Turmoil: Justin and Vanguard With the fate of Brad. Follow the guard and enter the building and talk to the guard in the red suit that is standing in the leftmost door of the room. you will again find Glen. They will have a little talk there and Justin asks them to join him in the war of Seraphia against Tyr-Anon and Cirigoth. but in order to do this they must pass through Vanguard where the guards deny them entry. so you will need to reset these. asks the guards to let them in so that they can have a word.

treasures in Vanguard as of yet. you can leave the place for now. gives few incorrect updates and leaves the room. Treasures Bottom part of the Vanguard Forest Elixir 1x Phoenix Down 1x Upper part of the Vanguard Forest Phoenix Down 1x Red Chest. Justin leaves Glen and Meredith in a room and excuses himself to attend an important meeting. Expirius and the escape to the Land of East As the party reaches the castle of Seraphia. Simply head north to lead the party into the other half of Vanguard Forest. go talk with Meredith again. He recognizes Glen and talks with him about the war whilst Glen. After you visit the places. still in his anger. the guards welcomes them and eventually Justin leds Glen and Meredith to the inner part of the castle.Chimera Bracelet Tent 1x Ether 1x Chapter12: The great Seraphian War. So. Glen will have some furious chat with 22 . As you exit the forest. You will have Glen only in your active party who decides to walk around the castle while Justin is gone. Collect treasures that are lying around in the castle. the party will be seen in the world map. Lead them to the Seraphian Castle (If you are completing the Ray-Natalie quest you will want to go to West Minister to deliver the letter before you go to the castle). In the next scene. Talk to a Seraphian Commander on the right room of lower half of the castle.

you will see lot of red soldiers around the long table while Justin and Chancellor of Seraphia are having little talk in a corner. is now open. As Brad tries to fight the enemy. the Seraphian army will retreat behind while they sneak away to a hidden ship that waits for them on the eastern s hore.Meredith and speaks out about his mistrust for Colonel Justin. The party will have another fight with General Gerovitus. you will see that the way on the top of the main room. He kills Brad easily (don’t work too hard on this battle. He sees his friends’ and strangers’ ghosts running around too. At the entrance to the gang’s cave. A mysterious shadow with a mysterious voice appears. he is introduced as Expirius. Eventually. He is too puzzled to understand the whole concept. which was blocked by soldiers before. Vetu joins the party (equipment and skills updates are needed) and we begin the great Seraphian War! The enemy is shown to have landed in a shore. Then. A guard interrupts them to inform them that an enemy spy has been caught. Justin convinces them that they only need to stay until long enough to ensure the war will begin. you aren’t supposed to win it) and disappears telling him that the fate is inevitable now. 23 . General Gerovitus of Tyr Anon and General Aries of Cirigoth are together leading their armies. she will again join Glen and as you exit the room. As he vanishes. Brad is seen back at Tyr-Anon Island. All the party members are convinced that Vetu cannot be a spy as he is just a little kid who cannot hurt anyone. As the party defeats him. As the next scene appears. yet another playable character of the game. While they have a big argument. Have Glen talk to Justin and an argument will begin. He sees vision of his ghost moving past him. Justin asks Vetu to join the battlefield to prove his innocence. he meets Altair who kidnapped him from the ship. Justin asks him to bring forward. he leaves Brad behind more puzzled than before. Altair tells him that he is a servant of the dark lord and so is Brad. the war begins and the scene black out. This surprises both Glen and Meredith. As you enter the room. The said spy is none other than Vetu. Eventually. a dark lord who is trying to control Brad.

The party will be off on a new voyage to the Eastern Continent. Justin and Vetu are shown escaping to a ship. the party manages to take control of the ship back from them. •Face the steering wheel correctly and hit spacebar. they find the enemy waiting for them in the ship too. Glen. Here are some tips: •Go to the bottom of the ship and pull up the anchor (go near it and press spacebar). Meredith. •Go back to the top deck of the ship. Periculum and Bridelveil Castle 24 . However. After a few fights with enemy soldiers. Treasures Seraphian Castle Potion 6x Phoenix Down 6x Heal 1x Ether 3x Tent 1x Ship in the West Continent Shore Red Cutlass (Sword) 1x Ether 1x Phoenix Down 1x Black Ring 1x Chapter 13: A journey to free lands: Mt.On the next scene.

Glen gives him hope they will reach there sometime in future. Periculum 25 . you will eventually lead to the end of the mountain ways and to another one of these glowing pillars. Treasures Dale A green book Mt. where his grandfather lives. You can meet the NPC Master Miyagi who knows lots of information about monsters. Vetu tells the party that his home is in Fhorestain of eastern continent. Once out to the world map again. Diego and Providence. He denies recognizing him and thinks a military colonel of Seraphia could not be one who is traveling with rabble. you can chose to visit other small towns Lacuna. They refuse to open the castle. As the party attempts to enter the castle. who as per the master plan. do not forget to peep into the nearby town of Dale. but won’t join you yet. The way ahead in Mt. the first elemental fiend among Four Fiends of the game and gains another Beherit.The party hits the land of Eastern continent quite hard. They plan to move ahead and hope to meet the King of Seraphia. The party fights the final boss. is to visit every kingdom on eastern continent and forge alliances with them. Periculum is quite straight forward. Their first aim is to cross Mt. Your ultimate stop is Bridelveil Castle. They will only let them enter if they prove who they are by defeating a witch. Periculum and to reach Bridelveil Castle. Periculum. the Earth Fiend Yarthkin. You may also stop at a strange place called Jihad Central where everyone wears turbans and talks about the great Osama (perhaps someday you will fight this great enemy?). Veneficus of the Tower of Propugnaculum who is wreaking havoc upon Bridelveil and especially the village of Silva Vicus. Justin introduces himself as Colonel of Seraphia to the guard. Before moving ahead to Mt. and upgrade equipment because tough monsters wait in the mountain and beyond. As you go through the highs and lows of the mountains. which makes the ship useless.

Long Bow Elixir 1x Red Chest-Mystic Axe Red Chest.Unicorn Crown GP 5000 Lacuna: A green book Diego: A green book GP 5000 Heal 1x Providence: A green book 26 .Tent 1x Phoenix Down 3x Hi-Potion 3x Ether 2x Heal 1x GP 3500 Red Chest-Champion Belt Red Chest.

You can either choose to go left to look out for treasures and come back later at the same point. •Move ahead to next room. Clear up the blocked path by pushing down the cart on the open centre room. you will see red chest on the right had side of the room. there are lots of ways divided. So. •Choose the right most way and exit to next room. Make sure to take the path that exits into the Quercetum Woods in the mountain valley above. The way is pretty simple though and youcan easily find the way ahead even if you get lost at some point. the party has left no choice but to move north to Bridelveil Mountains in search of the witch. you will find yourself at the bottom of the Bridelveil Mountains. •Clear up the blocked path ahead by pushing a cart at the centre of the room. The next plan is to journey to the west corner of the valley to the village of Silva Vicus. but is blocked and also the cart nearby cannot be budged. •Follow the path ahead which is pretty straight and the party will be in Quercetum Woods in no time. forget about the treasures and puzzles for this instance and travel ahead and to the left when you see sprite statue for the clue of the dynamite puzzle. •From this room. Go ahead to next room. you need to choose the way on right. you can follow the following steps or you can chose to linger around to get all the exciting treasures around the mine. however. Watch out for the moving carts and carefully exit from the way ahead.Chapter 14: The Legend comes true: Veneficus and Tower of Propugnaculum In order to prove their identity. All you need to do is to clear your path if it is blocked by pushing another movable cart nearby. A villager cries for help and says that the witch Veneficus has 27 . Again go to next room. For quick navigation. You will find the party in a burning village of Silva Vicus. To move ahead in game straightaway. Watch out for moving cart which is coming your way. Go to a cave on the north of the Bridelveil Castle. push it again to clear up some more blocked way. •Push a cart in your way which will stop after moving a bit. •In second room. Enter the way ahead and you will be in an abandoned mine of Internus Vorago. You need to push down another cart on the top of the room.

Bridelveil Star.Bridelveil Castle! Treasures Internus Vorago Red Chest: Serpent Mail (Armor) GP 5000 Hi-Potion 1x Phoenix Down 1x 28 . It will be a tough fight with her considering it takes place floating in the sky. Before you leave you will want to check in with Swank again and make sure you have plenty of supplies. she tells you that she will go see her brother one last time before she vanishes. Doppelgangers. ignore the mystery of who her brother is! On next scene. Once you defeat her and gain another Beherit. The puzzles are pretty simple and well explained. Weeping Heavens. As you about to enter. Follow the path ahead to the top of the tower. its time to go back to the wood and to the tower of Propugnaculum! You need to go through two puzzles before you reach the base of the tower. and say that if this is shown to the King of Bridelveil. And voila! You will see Vetu putting out the fire with his superb magic and the village is finally safe. they will disappear. the party is shown in the world map again. As you depart from there. The party rests there for a night. The witch will be waiting for you. Light Patrols. She says that her brother sold his soul to survive but that she would not. just outside the cave. climb upstairs to the entrance. Light Sentinels. You will again need to solve number of puzzles in the tower viz. Now. proceed ahead to the door. phew! The villager thanks them and tells them that they must the heroes from the legend that the ancient prophet of Bridelveil had forecast years ago. They will give you a pendent. Ghosts of Veneficus. As they disappear behind the door. he will give you access to anything. Hungry Flowers and Sunlight Eaters. To add to the mystery of it. Next stop. As for now. you will again meet Arma (Blue) and Magus (purple) and have quite a fight with them. you will see two funny characters on the balcony which calls themselves as Arma and Magus and set plans to stop the party. He pleads with Vetu to use his magic and put out fire. you will find yourself describing the defeat of the witch to the town people of Silva Vicus. Light Guardians. Once you reach the base of the tower.set the village ablaze. she says her brother and his master will be stopped at due time to save the world. Finally. Once you defeat them.

Gem Shield High Ether 1X Propugnaculum Juji Fruit 2X X-Potion 1X Tent 2x Mega-Phoenix 1X Red Chest-Protect (Arm) Heal 1x Red Chest.Gargoyle Helmet GP 4500 29 .Ether 1x Red Chest: Super Gunblade (Sword) Heal 1x Silva Vicus A green book 2x Quercetum Woods Heal 2x Red Chest – Magician Bangle Ether 1x Hi-Potion 1x Red Chest.

The king gives the party access to go through Mt. the Unicon. 30 . a royal heirloomn pendent given by the chief of town Silva Vicus. Dokkalfar and King of Alveus In Bridelveil castle. forming a coalition of kingdoms to fight against the Cirigoth. he informs the party that Seraphia has fallen under a curtain of darkness and that Tyr-Anon and Cirigoth have taken control of the capital.Magician Cloak Red Chest. Follow the yellow arrows to find the king. a volcano mountain. The hero party however plans to journey ahead and meet the king in Alveus. He also says that the King of Seraphia is due to meet hi m and at present has been traversing the land. In the presence of the king of Bridelveil. The king indicates that King of Seraphia might be in Alveus at the moment before coming to Bridelveil and offers to let them stay in his castle. He also informs them that a massive warship fleet is under construction with the support of kingdoms like Fhorestein. A governing body.Prism Wand Chapter 15: A mysterious journey: Mt.Red Chest-Wind Ring Hi-Potion 2x Phoenix Down 2x Ether 2x Red Chest. A few interesting people live in Bridelveil Castle. Revirdok and Incultus Regnum. One is Dr.Flame Ribbon Red Chest. Asper.Feather Dress GP 5000 Mega-Potion 1X Elixir 1x Red Chest-Ogre Axe Hi-Ether 1X Red Chest. this time the guard will open the gate and let you in as you show them the Bridelveil Star. has been created and the representatives from all regions have yet to decide to join. Asper.

As you reach the castle. the road ahead will lead you to the lower half of the tunnel of Mt. As the hero party enters Mt Asper. a guy will appear in a balcony above who is introduced as Chancellor Dolus. They suspect you of being another trick from Dokkalfar. While the discussion is going on.Mazzi who may give you a valuable stamp if you answer his question correctly. The path is fairly straightforward in this version of the game. They find a pit in the ground and decide to take a chance of finding an exit going through it. A mystery is revealed about the whole conversation with King Carl when Vetu has this strange feeling about the king that something is not right. As you fight it. it transforms to different shapes. Once you defeat him and get another Beherit. a dark elf. The party tries to persuade him to aid them and propose to help him slay Dokkalfar. the King says that he is going to decline the offer. The second is Smales the accountant who need some help before he will join you. if they are i n pair. The party then leaves for Tenebrosus Specus to encounter Dokkalfar. the party feels a tremble once again and ultimately a liquid flame attacks. volcano erupts and they will be unable to move ahead through normal path. Some flames erupts at fixed time interval. you can stop random encounters by tackling pillars. They land in a magma chambers below the mountain and hope to eventually find their way out to the top. Asper and eventually outside to a world map. You can choose to visit towns like Nealien. On the good side. The guards ask the party to journey to Tenebrosus Specus and bring back his skull to prove that you are not associated with him in any way and that you are good people. At the end of the passage inside the volcano. Syrtis. He asks the guard to let you in and says that the King Carl wishes to speak with the hero party. Follow the yellow arrows to the king. There are lots of flame puzzles again in here. some follow you while some travel in fixed straight or circular motions etc. Each room has at least one pillar and they changes in color frequently. If fighting does not appeal to you. Arboreus and Alveus before going to Alveus Castle. 31 . the guards stop you to go in the castle. the party can level up very quickly by 3-4 while traveling through it. who inhabits the cave to the north and has conjured an evil malignance in the area. The result of touching the pillar depends on the color of the pillar when you invoke it. When Justin inquires if he plans to join Unicon. King Carl welcomes the party and informs them that the King of Seraphia has not visited them yet. The monsters here are comparatively much tougher to beat esp.

but request that the forces capture the Emperor and his men. Sir Bishamon adds the information that the Valiantide are given the charge of accomplishing 32 . the party travels back to the castle. Most of the kingdoms have joined Unicon and headquarter has been set in the great city of Revirdok. he agrees to join Unicon. they find the castle empty and the hero party is convinced that Alveus has met some evil fate and that the King is actually an impostor. he becomes governor of the region. navel fleets and ground forces. In his fight. but the treasures (and extra Beherit) are worth it if you do fight him. The party is call upon for a fight with him and boy! Does he use all of his four arms together with his body to strike the hero party? Yep! He is pure evil with six arms.All party gets poisoned •Blue. we players are given little information on what is happening currently in the world. The party then plans to go back to Alveus castle. Amidst suspicion. He is none other than second among the four fiends. As the party defeats the fiend (a second Beherit – hurrah). you will find Dokkalfar in his lair. To their dismay. They meet Chancellor Dolus blocking their way to the King.•Green. Although Glen and Vetu suspect something is mysteriously wrong about whole thing. He is a karate master of Alveus and with the death of the King. The Unicon plans to blockage the Cirigoth ports and strangle them into submission. They hurry upstairs to f ace the evil. several hundreds of airship fleet. he sheds some light of his master and the upcoming apocalypse. then the capital city is planned to be bombed. He is tough. He is actually a traitor. Justin and Meredith are convinced that there is no conspiracy in Alveus. the hero party goes ahead and meets the impostor in the form of King Carl. As a ruler. Aegir.Restore all MP •Red-Teleports Hero to next pillar •Purple-Stops random encounters until the room is exited •Yellow-Restore all HP At the end of the cave. In next scene. Sir Bishamon and his party enters the room. If the situation is to escalate into total war. You can choose not to fight him. A significant progress has been made in constructing the war machine. Touch the red pillar to be transported back to the cave entrance. The hero party objects to hurting innocent people. the Fiend of Water. Once he is defeated and the party collects their Beherit.

this task. And again they fear the worst about Expirius and his evil plans.Obsidian Scepter GP 2500 Mega-Phoenix 1X Nealien A green book 33 .Fire Ring Juji Fruit 3X Heal 1x GP 3000 Red Chest.Fossil Armor Tent 2x Mega-Ether 1X Red Chest.Vulcan (Helmet) GP 2500 Red Chest. Asper Elixir 2x Phoenix Down 2x Hi-Ether 6x Hi-Potion 3x Red Chest. a guard comes to inform that the King of Seraphia has arrived and the scene darkens. At the end. Treasures Mt.

Gold Shield Gold Ribbon Red Chest – Gold Armor Magician Robe Red Chest – Gold Dress Red Chest – Blue Beret Spire Hat Gold Helmet Red Chest – Ultra Gunblade (Sword) White Ring Charm (Shield) Mist Robe Chapter 16: Fall of Emperor Daevas – Rise of an Evil 34 .Syrtis A green book Alveus A green book Tenebrosus Specus Red Chest – Gold Armlet Red Chest .

You can meet Swank again in the inn of Murus and have a little chat. He agrees to help them flee if the hero party agrees to let him join in their travels and ultimately helps set him free. You may also want to check out a strange pirate named Jack (who won’t join you yet). a military base of Cirigoth in a desert. Once it’s done. travel through the desert to reach a military base in between the hills. you need to head over to hexagonal city of Cirigon. a port on eastern edge of the Imperial Continent. But wait! All is not lost! 35 . Sammy recognizes him as a prisoner who was captured when they were anchored in Illac Salus. He was captured by Cirigoth and never heard from him again. On the second scene. It will be much easier to travel in a tank as no monster can attack the hero party plus it is quicker.that he followed in the footsteps of his father.-). Sammy is puzzled how they were captured and discusses this with Julia. you can choose to visit other nearby villages in imperial continent. He plans to hi-jack Cirigon military vehicle from Castrensis. He introduces himself as Keen. the legendary thief and tells Sammy that Cirigoth set him up to get caught. He tells Sammy that his father was a dragoon of Dragonoir like he is now. Drakeor fears that he will share the same fate as him. you will see military tanks. you won’t be allow to cross the bridge of Pons Pontus as of yet. for easy travel to the capital city. The party can choose to shop around for equipment.The screen reappears showing a fleet of Cirigoth Armada. Before heading to the capital of Cirigoth. Once you defeat them. All paths leading into the heart of the city are closed. Keen quickly unlocks their cell doors and frees Drakeor and Julia. Navalis. As Sammy goes over to Keen and chooses to be ready. And there! They will be interrupted by cell guards. Murus and Reus Proditor. You will reach Castrensis. Go talk to Julia and Drakeor each and check the door too before talking to Julia a second time. Julia and Drakeor are locked up in a cell while Sammy is imprisoned with another guy in the next cell. However. Keen is introduced to rest of the party. Julia and Drakeor are shown locked in a room with Sammy in a playable mode. Once finished. Drakeor tells his past . Keen tells them that they are now in Tiro Amicus. They plan to disguise themselves by wearing the guards’ clothes. Don’t you worry about the enemy soldiers! They will never recognize you and that is the fun of the game . a Cirigoth soldier comes to the door and tells them that they are about to arrive at Tiro Amicus and they will be taken to a prison. On the next scene. Once out of the city. Talk to a soldier near the main pathway and he will offer you a ride. You can now update Keen’s equipment and skills. a capital of Cirigoth Empire. Let Sammy go and talk with the strange cell mate. Sammy.

This time. go to nearby big building. you will again see military quarters which are guarded inside and another item shop. She then tells the party about Operation Fatal Swoop. • From first junction turn left and go north. Otherwise the party won’t be able to cross it. On the middle scene. where the hero party meets Commander Powell (remember him?). one of the soldiers blocking your way in one side will be gone. Don’t lose him in to heavy rain and thundering. a Valiantide messenger will be waiting for you to receive. the Emperor is to be attacked while he is Red Carpet Square to rally his troops and to escape by jumping over the train 36 . the hero party will leaves behind Cirigoth attire. As per the plan. turn right. In fact. Walk until scene flashes to white and next scene appears. He informs the party about the alliance of the free country. Follow the path and you will reach sewers. At the end of the sewers. Once inside. Please refer to map for easy navigation on decision on valves (the ever useful yellow arrows make their appearance the end as well). Commander Logan of Valiantide and Brad. On the leftmost scene the only places you can enter are a weapon shop and an equipment shop. • On first junction. as you climb the ladder. If the party travels to the rightmost scene. • As you are outside in the road. the objectives of which are to assassinate the Emperor Daevas of Cirigon and rescue two high-profile prisoners. enter the door open on your right. He will ask you to follow and you need to do so. Walk outside of the shop. he is a member of Valiantide and welcomes him inside. then. If you do. here is the navigation. Few Valiantide officers are in a long table and General Dianyn is near the window with blonde hair. What are two item shops doing in a same place??? The second item shop near military quarters is a fake one and if you go and try to buy stuff from the shop keeper he will start the conversation by asking for an identity card to buy stuff unlike in other shops. there are inn and an item shop.The hero party plans to find a secret Valiantide base in the outer city so that they can penetrate a secret path down to the main area. The only puzzle in the room is Sewer Drainage where any 10 combination of valves needs to be open to drain the water level at the end of the way. you will find that the city is shown in three separate scenes. He asks the hero party to journey to inner Cirigon through sewers which can be access through the now open military barracks. He also says that they have helped them to escape by ensuring that they are kept in same prison as Keen. If you move around.

they manage to save Logan and flee away from there in time. In the next scene. Nonetheless. The hero party is furious with Valiantide officers because the war will still go ahead despite the death of the Emperor since neither Unicon nor the Cirigoth troops who are marching in the war know that the Emperor is dead. go line up with other soldiers. They suggest that they should either rescue Brad or kill him if they could not rescue him. she is not very sure why Brad is important to Cirigoth Empire. enslaving every life on this planet. The party members will then. In a moment. now comes forward and cheers the death of the Emperor and tells the hero party that they have done as he wishes. So if you move along with the people on the road. The invincible four were also with him. Altair who was standing at rear near Brad for all this time. He disappears along with Brad. However. As the time approaches. you need to travel north where everyone else is going. They plan to walk out of the Imperial Continent to the East by the port of Fons Moenia before war breaks. After a few fights on the top of the train.that runs below the square. Treasures Navalis A green book Reus Proditor A green book Cirigon Sewers Phoenix Down 5x 37 . mercy and humanity. the party moves swiftly near the Emperor and Brad jumps forward and kills him on the spot. gives a nice speech about leadership. you will reach Red Carpet Square. the Emperor starts to make his address and to everyone surprise. He unveils his new plot to rule the entire world. they are able to reach safety in the station where General Dianyn and Commander Powell await to hear an update about the Operation from them.

is poisoning the forest with thick mist so that no one can pass it. Head over to Pons Pontus. The forest is a great source of treasures. The forest is a bit misty as you enter but eventually will you reach a place where there is no mist at all. Druidbane. Once you kill the monster. Watch out for its MP buster spell which will totally take all of your MPs as well as the other roots which he can grow (backfire. The place is pretty easy to navigate until 38 . guardian. However. The next day. The party can peek into a small village Effluo Pagus to restock equipment and potions before entering Senium Forest. it will be abandoned and the hero party can cross the bridge. the journey begins again and the party discovers the mist has overtaken them once more. you can’t take your tank across and the party needs to walk on foot then after.Red Chest – Gold Axe Ether 4x Potion 5 x Heal 4x Elixir 1x Red Chest – Razorstone (Arm) Tent 1x Red Chest – Epee (Sword) Red Chest – Ninja Gear GP 5000 Chapter 17: Hidden truth: Senium Forest and Tower of Auctus The heroes plan to walk out of the Imperial Continent to the East by the port of Fons Moenia before war breaks. Once out of the forest. The party decides to rest there for a night. etc. Unlike last time. To move ahead in the forest. At the end of the forest. There they talk a bit about their past and the present situation that has changed their lives drastically. you gain a Beherit and the mist starts to vanish. The sinister servant of Expirius. you can drop by the nearby town of Situs to replenish any stocks before heading to cave passages of Terra Cavus. you need to find bags of wood planks to fill in broken bridges so that you can pass. they see (surprise) a glowing pillar.). so look out.

-) … Inside they find a lavish place and it is none other than Tower of Auctus which the rest of the world thinks is a mirage as nobody has been there or seen a way to get there. Hence. Don’t worry though! Move your party to the top right part of the cave and you will find a new cave open this time. Go near him and you will get a close look at the man. don’t worry! You will reach a dead end with treasure chests at the end in each way.your each the third section where the ways diverge everywhere. Ament of Cirigoth. Exit the cave of Terra Cavus and head towards the town of Fons Moenia. you won’t get lost. so beware! The party might need lot of potions to for the fight. Drakeor suggest that they go to his homeland Draganoir. you will find the same man with red cloak in a strange looking platform. As the party exits the tower to the cave. The party needs to run to the bottom floor within the fraction of minutes given. there is only one ship waiting in top right corner. they find the cave to the tower blocked. Among six docks in the town. You can try saving the game as soon as the countdown begins so that if you don’t make it you can restart from that point and do not need to do the whole fight. So. the hero party will see a man in a red cloak open a secret path and disappear inside it. The party has no option b ut to enter the cave as all the other ways are dead ends . As you win the battle and get your Beherit. He has red eyes and calls himself Dr. the evil doctor won’t stand for his defea t and hence tries to sink the tower. There are altogether 6 floors in Tower of Auctus. So simply move you characters as quickly as possible downwards and if you encounter any monster on the way try to run from it. here comes the great help of keeping your way clear as you come upwards. At the end of the 6th floor. leave your previous pathway in such a way that when you return you don’t need to look for switches again but can go swiftly to lower floor. The way ahead is pretty straight forward. If you travel to the southeast part of a cave. The port is a part of Dragonoir kingdom and hence the voyage to Dragonoir begins! 39 . you need to play with switches on the floor so that you can gain an access forward. a vicious blow will make the screen bright. You can again have a little chat with our traveller NPC-Swank. But. he may even call in help. A word of suggestion: As you move to the next floor. Go and talk with the pirate standing on the way and you will get a free ride to the port of Ora Domus in East continent. In each floor. And when party comes back to consciousness. He is a pure evil and will give quite a tough fight.

Treasures: Effluo Pagus A green Book Senium Forest Heal 6x Potion 7x Phoenix Down 7x Ether 5x Hi-Potion 6x GP 3000 Red Chest – Charm (Shield) Elixir 1x Hi-Ether 3x Red Chest – Mist Robe Red Chest – Song Duel (Wand) Red Chest – Ogre Axe Situs A green book Terra Cavus (1st half) 40 .

Double Ribbon Ether 1x Phoenix Down 1x Floor 5 Red Chest – White Ring Red Chest – Prasad (Armlet) Hi Ether-1x 41 .Heal 1x Ether 1x Hi-Potion 1x Hi-Ether 1x Phoenix Down 1x Elixir 1x Tower of Auctus Floor 1 Heal 1x Phoenix Down 1x Floor 2 Hi-Ether 1x Hi-Potion 1x Ether 1x Heal 1x Floor 3 Hi-Potion 1x Tent 1x Red Chest-Giant Armor Ether 1x Floor 4 Red Chest .

They hold a council with the elder of the city. Glen. He tells them that Altair has seized the control of the Cirigoth Empire and is boarding the Imperial Flagship along with Brad. In the end you will see our second hero party. you will be asked if you wan to go to top floor or Dragonoir city.Elixir 1x Floor 6 Heal 1x Phoenix Down 1x GP 5000 Ether 1x Hi-Potion 1x Terra Cavus (2nd half) Hi-Potion 1x Chapter 18: Unveiling Mystery: Expirius and The Unicon War As the ship docks on the port of Ora Domus. you will find people of town waiting for your arrival. Justin and 42 . Your ultimate stop is Dragonoir city. Meredith. As the party steps on the star sign. A vessel will land outside the White Tower and they can join the Unicon’s airship fleet. This is an underground city build below the tower and rest of the world. The elder updates them of the battle and tells them that the Valiantide has arranged for them to join the battle. you will ultimately enter an inner room with a square slab on the floor with a sign of a star in the centre. Don’t be afraid if you want to explore around a bit. He adds that conquering Cirigon won’t bring peace to the world and doubts the unity. you will see an enemy’s air fleet followed by a Unicon force all prepared for war. As you enter the tower. exit the town and head to a white tower on the map. Yup! It is works as our modern day lift/elevator. It is a grand city of Dragonoir. As you enter the city. As the council dismisses.

hero party decides to take this as an opportunity to head off their ship and to next enemy ship so as to penetrate their line. A few allies are fighting with enemies here. Cross it. You will also find some potions there. In return. Go over it. • Ship 3: On this ship. • Ship 2: Go down on the ship base and find a gangplank operating point. you can choose to go back to ship 3 and obtain treasures (which are basically equipment) that are on the base of the ship which is previously locked. You can also have an access to the side room of the open deck of the ship as this door is open unlike other ships. Another gang plank is set on the north part of the ship. you will end the war quickly and this will also save you from fighting unnecessary battles with the enemy. Listen to what heroes have to say as they will give a you plan of actions during conversation which you can use to ease the battle. But remember! If you do save them. But of course.Vetu in one of the air-ships of war. • Ship 5: As you approach another enemy ship. the hero party decides to go below deck and navigate another gangplank to Imperial Flag ship. All of them are fighting vigorously. Even while you get treasures from the basement. For simplicity. You will get GR ship key here when you fight an enemy soldier on the basement. Enemies’ encounters are more in this ship when you go downstairs to steer gangplank. another gang plank is already attached from the next ship on the top right. But if you enjoy battles and would see this as an opportunity to level up. you need to fight all enemies on that side. Approach it and hit action key (spacebar). • Ship 4: It is an ally’s ship. o With the key. For detailed navigation follow the following points. ships are numbered with Ship 1 as the ship where the heroes are currently in: • Ship 1: Head south to an enemy ship connected by gangplank (numbered ship 2). more enemies will 43 . You can even find treasures in some of them. This time you will find another gang plank on the south east of the ship. You can choose to help them or move over to execute other important stuff. you will get rewarded later (refer Triangle Island). By doing what you ought to do the most. Now go again to the upper deck of the ship. The enemy decides to head forward with man to man combat by attaching the gangplank to the hero’s ship. You need to go from ship to ship by operating the gangplank of the ship to reach the next. Walk across it and you will end up to an ally’s ship. Eventually the war starts. then feel free to kick their butts out.

You can get those items by buying equipment and items during a later part of the game. They choose to go from ship to ship like the other hero party. They have also joined the war from Dragonoir. you will find a new gangplank connected to the north which leads you to your ally’s ship. The scene will change to other hero party on the basement of the ship. This leads to the Imperial Flag ship where Altair and General Aries are expected to meet up with you. You can choose to help your friends or move straight to next ship which is joined by a gangplank on the north left. • Ship 4: The enemies on this ship are busy firing bullets. but these might be helpful at this point in the game. o If you don’t want to take the risk. For now.approach you. you need to action the gangplank control point in the basement of the Ship 5. Sammy. • Ship 2: Go to the basement of the ship to the gangplank operating point and hit action key. Back on the deck. As Glen and the party reach the main ship. The previous way from where you came in will move off while a new gangplank will be connected on the north east part of the ship. you should move ahead to another gangplank on the left side of the ship on the south. To start with. you can forget about the treasures and just continue with the war. Here is a navigation help for Sammy and the party. And when you get back to the basement of Ship 5. You can buy some potions from the vendor who is standing in the doorway of the side room of a deck. This time the party throws two. To continue on. You can choose to help your friends or move on to next ship on north. Julia. Go to the basement and activate gangplank key. • Ship 1: Their ship which is under attack. The main guy who is standing on a way to basement tells the party that the wind is too harsh. you will see our first hero party. 44 . One in the south is numbered 5 and the one in the north is numbered 6. Lead the party to the enemy’s ship. Drakeor and Keen on the basement of the war air-ship. their ship is under attack. • Ship 3: The third ship is an ally’s ship. They are planning on how to reach the main Imperial Flag ship. you need to fight with all those enemies again in the basement. so they couldn’t throw a gangplank to the north. He asks you to come back if you can’t find any way ahead and that they will try to throwa gangplank again.

he disappears again but you gain a Beherit. They join together and you can have a choice to make a main party of four among the eight heroes. of course. they find Glen and party there when Altair appears on top of the deck. you will find a way to the north to Ship 7. Go and talk with a guy near the way to the basement. • Ship 7: This is again your ally’s ship and is a complete dead end. she calls out Expirius’ name again to everybody’s surprise. The scene will change to Glen and party who are approaching the main enemy flag ship. Fiend of Wind. As she vanishes after her defeat and you get another Beherit. but they are determined to make things right. Lead the party to the north. He says they are now near the main enemy flag ship. appears! He unveils his plot of ruling the world and bringing apocalypse to all man kind. The fight won’t be that difficult. it’s not over as yet! Once 45 .• Ship 5: This ship has dead ended. he is engulfed by an evil. Altair appears. You will reach Ship 5 of Glen and party with vendor on the doorway of the deck. although Justin has to fight alone. master of all evil on this planet. The person standing on a way to the basement asks you to backtrack to any previous ship that might help to get you to the main Flag ship. Yup! You need to go to Ship 3. Then Expirius. Move them ahead to the enemies who are blocking your way. Go down to the basement and hit the gangplank key. • Ship 6: From north-left gangplank of Ship 4. he brings in Brad who Expirius calls an angel of death. No. When the heroes demand an answer from Altair. There comes a manifest birth of Brad again. They will be stopped by Fulgora. As he vanishes. Out on the deck. After a rigorous fight. As Sammy and party reach the enemy’s ship. Although Brad has little memory of the past. you can reach this ship. He asks the heroes to go away before he surrenders to the evil. He will provoke Justin to agree to single combat. again head to the gangplank in the north. All you can do is fight the enemies and collect some treasures from the side room of the deck. he vanishes and each one of Cirigoth army also falls out of the ship. Head to the basement and throw another gangplank. Justin agrees. The scene will again move to Sammy and party. in my experience but take the Beherit anyway. Once Justin defeats him. He is none other than General Aries.

the party will be safely taken back home. They are still puzzled by Expirius and his evil plan. Once you get to the Unicon ship. a rift will open and she will be sucked back in. Phew! What a relief! But you need to fight with her for at least few 4-5 rounds.Brad is gone. Treasures Ora Domus A green book Unicon Fight: Tent 1x Elixir 1x GP 5000 GR ship Key Giant Helmet 1x Giant Shield 1x Giant Armor 1x Taoist Robe 1x Zephyr Cape 1x (Item) Prasad (Armlet) 46 . Look out for lot of Gargoyles encounters and oil patches on your way. a gateway of evils opens and the heroes have to fight with the gatekeeper. the heroes have to run away and find Unicon ship within fraction of minutes. So make sure your party is revived continuously. Like in tower of Auctus. uh-eh! Don’t be so happy yet! The rift will pull the heroes too and thus they have to run away. She does an individual attack and that will be pretty huge too. After a few rounds. You don’t need to fight her till death though.

so make sure that you give those back to the others as you have them form new parties). She. With Expirius showing his face and all the turmoil of evil rising. herself. He asks him to go to his small cabin hidden in a forest to northwest of Fhorestain. Mazzi’s stamp and gain a Presidental medal – hmm maybe Dr. Vixen tells him that Willis has worked for years under her and is trustworthy. all the heroes are seen on Vetu’s house in Fhorestain. Glen agrees to have them join the party (update equipment and skills. Mazzi would like to see this?) To proceed on. Glen refuses to see them as Valiantide members. NOTE: actually all of the heroes seem to have dropped their accessories at this point. In the end. Although doubtful. go to the nearby pub. When Glen enters the pub and sits on a nearby seat. is a summoner.Double Ribbon GP 3500 Hi-Ether 1x Mega-Phoenix 1x GP 4500 Mega-Potion 1x Hi-Potion 1x Chapter 19: The World Tour and Triangle Island As the world celebrates the fall of Cirigon and the victory of Unicon. In the cabin. Glen prepares to leave to meet a Valiantide informant in a pub while the rest of the party members are to meet him at the port of Ianua Salum before noon. In Fhorestain. He believes only few people from the Revirdok royal family are summoners. Glen agrees. they understand that their journey is not over yet. He introduces himself as a Valiantide informant. 47 . He syas that he has a friend and both of them are assigned to escort them to Triangle Island. the hero party finds their quest still ongoing. You can also see the congress house (you can sell Dr. he is greeted by a cowboy named Willis. They try hard to convince him. On the next scene. It is on the left of triple flag thing in the middle of the town. you can deposit money in the bank and withdraw it anytime you need. Glen has suspicions that a summoner cannot be a Valiantide. Glen meets Vixen.

so don’t worry if you fail some of them at this point). You can visit a small island to the east of the continent called Costa del Sol where you can see the Battle Arena. You can visit Tyr-Anon city and if you go behind a waterfall. A Valiantide guard will welcome you and ask you to go see Logan. let’s travel across different towns in East continent and collect green books. This time. but since the highest skill is meant to be done at level 99.Next day. Odine). It is the town on the left of Fhorestain. For now. The ship will be seen in the world map. Vixen and Willis. To move on with the game. Enter the cave and follow through the corridor until you reach an open hall with four ways on each direction. You need to choose your main combat party of four. your ultimate stop is the Valiantide base in Triangle Island. however. Navigate the boat to the top of the Eastern continent. Walk the party to the opening of the base on the arc of the mountains. You can go back to Dragonoir and to the bottom most level which is called Nexus of Ordeals to develop dragon skill of Drakeor (this is a point at which elemental equipment you may have saved from before is a big help. Once everyone is introduced to the new members. hit the action key (spacebar) and the party will be seen to have landed on the coast. You now have library shelves. He will greet the party and he along with General Dianyn brief the present political situation of the world where they update them that the Eastern 48 . you can meet another NPC who will join you if you get him a ghost in a bottle. you can go anywhere around the world except Forgotten Continent which is blocked for now. You can choose to visit the towns where you have never been before in different continent or to new places which were inaccessible previously. move Glen onboard and he will call all the others. In one of the ports the rest of the heroes are waiting for Glen. Shadow Ninja. head over to the port city of Ianua Salum. this takes several trips to complete. With a ship. You can visit the pub of Fhorestain again to meet our traveler NPC Swank. To meet Logan. You can alter the party whenever you like by choosing ‘Hero’s Calling’ in the item list. Please refer to the side quests guide for more information on all this stuff. Master Myagi. choose right and in next junction go up ahead to a room. As you approach it. A separate island in the shape of triangle will be seen. the party plans to journey to Triangle Island. Once you are ready to sail. forge new equipment and meet another NPC in one of the houses (though he won’t join you at this point). so you can read the books you have been collecting! You can choose to look around a bit. Dr. Logan is standing near the desk. You can also go back and recruit other NPCs (Jack Pidgeon. he agrees to join you.

Vixen tells Glen that she has two rare stones to open the ancient temples where she can summon god/goddess. The way that previously was blocked by Valiantide members will be open now. the Valiantide has considered helping these western provinces. Glen will be alone in the active party and you can choose to move around in the Valiantide base. You can also collect rewards from one of the Valiantide officer in the topmost floor for saving allies in fights and wars (Note: If you gain Golden/Silver Apples. Once you gain level 99 for a character. For that. Logan asks the heroes to infiltrate the domain of General Gerovitus who is hiding within his stone fortress in the great valley on the West Continent and capture him. Vixen’s skills are rather limited otherwise. Logan warns them to be careful in their journey. Treasures 49 .countries are free from the fear of Cirigoth and Unicon has become now a mere tool to provide leverage in negotiations and acquire all power that is free to be seized. The Invincible Four and Altair have joined the evil too. Logan tells Glen that Expirius and his dark armies invaded the Forgotten Continent years before but was defeated by men. On the next scene. Collect some treasures and green books. you can move Glen to Logan for a final talk. you will want to save them until you max out your levels. Thus. Unicon has not bothered to care about the grievances of the people in the West. Once you have talked with Vixen and shop around for upgraded equipment. (Refer to side quests for more details). You need to walk Glen to the inner part of the Valiantide base. you need to go talk with Logan and he says that Vixen wants to talk with him. You will probably want to do these quests before you continue. You can also invoke the drill quest by talking to workers on the back of the island. they need inside information to figure out what they must do to make their plot succeed. So. He warns that Expirius may be watching them all the time and may try to stop them. They still express their doubts about Vixen and Willis being Valiantide. Tyr-Anon has retreated back to their original borders and General Gerovitus has fallen back too. The heroes decide to follow the Valiantide mission and sail off to the Western Continent. the only way to max their MP/HP numbers is through these apples. As Glen said before party dispersed. They can be used up to 5 times depending upon how much more is required to get your character to the next level). On the other hand western countries still aren’t fully safe.

Fhorestain Vetu’s House A green book Fhorestain Presidential Palace Green Books 4x Vixen’s Cabin A green book Triangle Island Base: Hi-Ether 1x Mega-Potion 1x GP 7500 Tent 1x Mega-Ether 1x Green books-2x Alchiba A green book Revirdok A green book 50 .

Personally I find the North outpost a lot easier followed by the West and finally the South. the type of treasures you obtain are pretty much similar and the rest of the outpost will be nullify as mere entry. Head over to one of the outpost.Cruor Pistris A green book Leotini A green book Occiduus A green book Tyr Anon City A green book Draganoir Green books 3x Costa del Sol A green book Chapter 20: The Return Journey to Tyr Anon Castle The party needs to head toward the Western Continent and to one of the outpost to enter the Tyr Anon Valley. North outpost has 51 . Whichever the way you choose. You w on’t get any extra treasures if you go through another outpost next time. While other type of monsters can be found in rest of the outposts.

however I believe all of them are equally tough to fight. At the end of the each outpost. White Cape (Accessory) Brave Sword Red Chest – Duke Jacket Mage Masher (Weapon) Stout Spear Heal 1x Twilight Wand Gore Claw Cypress Scepter Elixir 1x Red Chest – Power Sash (Jacket) Phoenix Down 1x Red Chest – Thor’s Hammer Hi Ether 1x Mega Potion 1x Mega Ether 1x 52 . you will get different types of final bosses. in South you will find the Demon Wall and in West the final boss is King Dragonfly defeating any of these gains you a Beherit. In North outpost.Tyr-Anon Elite and same old Gargoyles and the puzzle is also pretty simple to solve. step on switches to extend bridges. West Outpost: Puzzle: Demolition Derby – Find dynamite and blast away rock debris. Find the list of types of puzzles you get in each post and the list of treasures below. you will find Necrotic Gargoyle. South outpost is a bit complicated as the hero party needs to go round and round to solve the puzzles.

GP 9000 Final Boss. Coal Mining – Find coal carts and take their loads and deposit then in 4 carts near statues. Red Chest – Thor’s Hammer Brave Sword Cypress Scepter Stout Spear Twilight Wand White Cape Red Chest – Power Sash (Jacket) Elixir 1x Gore Claw Hi-Ether 1x Mega Potion 2x Mage Masher (Weapon) Red Chest – Duke Jacket Heal 1x Phoenix Down 1x Mega Ether 1x Final Boss – Demon Wall 53 .King Dragonfly South Outpost: Puzzle: Spike Spelunking – Press button to throw switches and remove spikes.

Green and Master GP 7000 Brave Sword Mega Ether 2x Mage Masher(Weapon) Mega Potion 2X Gore Claw Red Chest . Red.North Outpost: Puzzles: Keepers of Key – Obtain five different key by fighting Tyr Anon Elites. Yellow. Blue.Power Sash Red Chest – Thor’s Hammer Twilight Wand Red Chest – Duke Jacket Cypress Scepter Phoenix Down 1X White Cape (Accessory) Hi-Ether 1X Red Key Green Key Blue Key Yellow Key Master Key Final Boss – Necrotic Gargoyle Chapter 21: End of General Gerovitus and Tyr Anon regime 54 .

look out for them on your way during your search. The party will find the castle empty and they fear that the General might be dead already. Move the party back out of the caves. try to find the throne room (the ever helpful yellow arrows are back) where General Gerovitus will be waiting for you. Glen and Sammy plan to cross the river and meet at the secret entrance to the cave from where they could reach Tyr-Anon Island and can enter the castle from rear. He disappears from the scene just as the heroes find that General Gerovitus is not fully dead and Altair has transformed him to some monster. The heroes will have another vicious battle with Draugr Gerovitus (the transformation). He shows his utter regret for ever making pact with Altair and his team. He further tells the heroes that they are after a great seal that is established by the power of light. he tries to frighten you to leave showing fear of Altair. Additional treasures can be collected from the rooms which are unlocked now. (Remember. 55 . The heroes ask the General to tell them all he knows of the enemy. He tells the heroes that the enemy wants him dead as he knows a lot of their secrets. If you haven’t collected treasures from the beginning. The seal protects this planet against the evil of the other world and forgotten island is the source of all these powers. He tells of his plan to collect crystals which are necessary to amplify the power of the Tower of Auctus. The General tells them that it is already too late and that Altair’s master Expirius is already unleashing some powerful force of evil to aid him in his conquest of ruling the world. across the island and back to the rear entrance of the castle. it is the same cave where Brad and Glen escaped from. The battle will be the tough one. The heroes plan to take the General to Triangle Island for safety before Altair finds them out. Once there. Following the secret TyrAnon Water Passage you will eventually escape from the caves to reach the gang headquarters. But General Gerovitus forces them to defeat him before Altair comes to get him. (Refer to the list of treasures in Chapter 3). Altair appears before the hero party can escape from the castle. after defeating Kracken). However. Once you find the General in his throne. Once the General collapses. head over to the castle. they manage to open a secret path under the statue.Once inside the valley. The party will return to Triangle Island to have further discussions of the new developments with the Valiantide. Once inside the castle. the heroes find the cave blocked inside. This will be the end of General Gerovitus and his regime (now you get a Beherit).

Go to the far end stairs (ignore the two in between) and come to the roof again. This way will lead you to a set of three doors in which the middle one has red curtains. Choose the first stairs to the right which led you to the roof and come straight down to the room. Come to the front of the room and choose a small passage way. (Ignore the other two s tairs on the south).Hint for quick Search of General: Once entering the castle. Treasures: Tyr-Anon Water Passage Tent 1x Red Chest – Amazon (bracelet) Topaz stone Hi Potion 3x Elixir 1x Heal 2x Phoenix Down 2x GP 8000 Red Chest – Goliath (Helmet) Red Chest – Butterfly Sword Obsidian stone GP 6000 Red Chest – Ancient (Sword) 56 . Once again the party will be walking in a room and down to a room. All three doors lead to the throne room and to General Gerovitus. Take either set of stairs and reach upstairs. head north. Walk straight until you come down to a room and again go straight to the roof. Choose the left stairs to the roof. Walk to the left most part of the roof and follow the way to come downstairs.

Tyr-Anon Castle A green book Hi-Potion 1x Phoenix Down 1x Elixer 1x Hi-Ether 1x (Hidden room) Hi-Ether 1X Tent 1X GP 8000 Phoenix Down 1X Mega Potion 1X Mega Ether 1X Heal 1X Hi-Potion 1X Treasury of Incultus Regnum Castle Ether 5x Hi-Potion 4x Phoenix Down 3x Hi-Ether 4x Tent 1x GP 8000 Heal 1x 57 .

The heroes decide to take Vixen and Willis in their team. their journey starts to save the world from evil Expirius. Vixen and Willis come forward and tell the rest that they are spies of the Unicon and apologize for deceiving them. The Valiantide has also hired a pilot for the heroes’ ship for easy navigation. get a Rat Tail and exchange it with the tail collectors for the Adamant Ore.Elixer 1x Chapter 22: The Crystals Chase – The West Tower General Dianyn and Logan tell them about the origin of the four light crystals and their present locations in the West Continent. Then. They ask the heroes to go to each of the four guardian shrines in the West Continent and obtain the crystals before the enemies do. You could also take the Technology Magazine to Incultus Regnum. pick up some more treasures and get the drill quest working. Finally. If you stop at West Minister and you have finished the letter quest. As they enter the tower alley. Logan tells them that the crystals need to be obtained in a specific order. you can pick up your Lunar Harp and recruit Kainofski. West Tower. the heroes find a stranger dressed as a ranger of the East Continent waiting for them. Vixen tells them that she is a princess of Revirdok royal family and Willis introduces himself as her bodyguard. When you have enough points you can finish side quests to collect NPCs such as Smales. where the heroes need to collect the first among the four light crystals. The first stop on your quest is West Tower in Western Continent. Pixi and Maona. Occultus Gaza. Vanguard and East Tower. They request that the heroes take them as allies and they promise not to leak any information to Unicon. Before the hero party makes a move. Be sure to take the sword Ancient to Watt’s Forge so he can start working on it (your new sword won’t be ready until you leave for Forgotten Continent. You can first get new summons for Vixen with the Topaz and Obsidian stones and if you have extra money. so don’t forget to retrieve it). you could start working on Battle Arena points (unfortunately in this version this is not a way to level up since you don’t keep your experience). Willis and Vixen 58 . you might want to talk to Dr. Mazzi.

As the heroes approach them on time.Ether 1x Tent 1x Red Chest – Rifle Heal 1x Phoenix Down 1x Red Chest – Peace Ring Elixer 2x 59 . you gain a Beherit. you will find a crystal chamber with a green crystal. Once you defeat Dynamo. There is a color code puzzle to solve on one floor which can be solved by observing the color pattern of the two pillars in the previous room and stepping on the different color switches in same pattern. but Valkyrie escapes. Treasures West Tower: Hi-Potion 1x Hi. They leave the room and the heroes decide to follow them to the roof of the tower. navigate the heroes inside the tower. As you move on. The heroes plan to make journey to Occultus Gaza to obtain the second crystal before the enemy. the first among the Invincible Four. to next room. As the heroes quickly grab it and try to make their way back. one of them decides to stay back and fight while the rest escape. Move upstairs in the tower collecting treasures in between.identify him as Dynamo who is sent by Unicon to capture them for not fulfilling their original task of spying on heroes and reporting details to Unicon. they are greeted by the invincible four on their exit. in one of the floor upstairs. The heroes have a vicious fight with Valkyrie. Crystal of Earth. After victory over the enemy. the four enemies are trying to make an escape. On the roof.

waits to fight with the heroes. When the heroes reach the town. The crystal is believed to be in the mountain forests on top of the main mine shafts and passages. Their next stop is Vanguard. only to find Brad waiting for them on the exit of the chamber. they find it deserted with doors of the house locked. At the end. Nergal. Crystal of Ice. Leave the place and try to go to the topmost part of the mountain through mines where a blue star will guide your way ahead. The quickest way to reach the town is to dock your ship in the town of Illac Salus. leave the town and enter the mines from the northern passage. you will find a place called Moogle Manor where cat looking creatures are living. Much in confusion. The way is pretty simple moving forward. heroes decide to get the crystal a nd go away. the heroes will again be in a peaceful snowy area. They make strange sound ‘kupo’ each time you go talk with one of them. cross the bridge and to reach the frozen town of Occultus Gaza.Red Chest – Archimedes (Pointy Hat for Vetu) Red Chest – Bone Wrist (Bracelet) GP 7500 Mega Ether 2x Mega Potion 1x Red Chest – Blossom Robe Chapter 23: The Crystals Chase – Occultus Gaza None except monsters dwell in the frozen land of Occultus Gaza. you will find a cave which is actually a crystal chamber with a blue crystal. After the battle. Follow the star to a cave. Go inside to find a mine again. Nergal vanishes to join his group while you collect your Beherit and the heroes analyze how the enemy fooled them and try to understand the enemy strategy. Deep into the mines. Some of them will act like a vendor selling potions. more like a snowy garden. equipment and weapons. As the heroes try to chase him. Navigate the heroes ahead in this mine. Once you collect the treasures. 60 . At the end. Move the heroes forward. Brad tries to allure them with words. There of the four take off with Brad while the final member of the Invincible Four. they find him with the Invincible Four. Don’t forget to peek inside houses by taking Keen into the active party. Pass through the town. There are lot of treasures and a hireable NPC waiting inside these homes. One in the corner will give you Moogle suit (jacket) for nothing as well.

Treasures: Illac Salus A green book Treasures Occultus Gaza-Town A green book Hi-Ether 2x GP 8000 Phoenix Down 2x Hi-Potion 1x Elixer 1x Mega Ether 1x Heal 2x Mega Potion 1x Occultus Gaza – Mines/Snow Red Chest – Chimera Bane (Sword) Heal 1x Hi-Potion 1x Moogle Suit Phoenix Down 1x Tent 1x 61 .

they find the place ablaze. If you have Justin in your party. but as they exit the roof-top room Laverna of the Invincible Four makes her appearance. You may go back through the fortress if you have missed any items. Eventually you will gain the top roof level where the red crystal of Fire lies. Laverna warns that the others are already heading for the last crystal. You will need to go back and forth between the outer and inner courts. he will place green arrows on your map to indicate the fastest way through the fortress (unfortunately there is no indication where on the map you currently are. The heroes take the crystal. 62 . The heroes notice that as she leaves. As heroes reach inside the Vanguard forest. Several switches need to be thrown in order for you to gain access to the path to the crystal inside the fortress. there is no escape and a battle begins. Make your way to the fortress itself. so it’s rather easy to become confused. The heroes are transported to the southern entrance of Vanguard forest and their ship waits below. but you can easily go back through the fortress later when the flames are out (which may make things easier for you). Although the heroes try to avoid her. You may miss some of the treasures on this path. After the heroes win and collect their Beherit. so you may need to get your bearings).Red Chest – Lion’s Mane (Shield) Red Chest – Battle Axe Snowy Garden Phoenix Down 1x Red Chest – Empower (Headband) Elixer 1x Sandstone (summon stone) Chapter 24: The Crystals Chase – Vanguard Feel free to upgrade equipment (you may want to be careful what you sell in case you want to forge things later or need elemental/status protection and don’t want to have to buy this stuff again) and gain another summon for Vixen before heading out to Vanguard. so do the flames.

but then disappears. Three decide to leave allowing Marowit to challenge the party by himself. Glen will talk with Vixen for a bit before suddenly Brad appears and steals all of the crystals. He will leave and the scene will change to Glen on the Inceptium. He threatens to send his minions to take the crystals. Expirius arrives and explains that the reason the heroes have been allowed access to the crystals is that only those with no evil could enter the chambers and take the crystals out. but the treasures are good enough that you should probably try this. The Invincible Four are standing at the roof top ledge. He reveals that he seeks to use them to destroy a great seal. so Glen taunts Expirius to show himself. Brad disappears. 63 . This tower starts with a switch puzzle which requires going back and forth between the left and center entrances at the back of the tower. Lord Marowit arrives and also threatens the party before escaping. There is a puzzle later where you must follow a floating star. Finally the heroes reach the final yellow crystal. You can skip this puzzle by speaking to the statue below. Defeat Marowit and collect a Beherit. the crystal of Lightning.Treasures: Red Chest – Troll Plate A green book Heal – 1X Red Chest – Rose Thorn (Whip) Pearl (summon stone) Mega-Potion 1X Mega-Ether 1X Magic Lamp (summon stone) Red Chest – Rising Sun (throwing weapon for Keen) Chapter 25: The Crystal Chase – East Tower You may wish to get the next two summons for Vixen and stock up on any equipment or supplies you need before heading to the East Tower to continue the crystal chase. but promises to see them at the Tower of Auctus. The heroes decide to go after him and fight. At first nothing happens.

In the next scene the party is inside the ship having a conference to decide what to do next. The party gets ready to enter the tower once again. Chapter 26: Return to the Tower of Auctus The party will end up at the plain in front of Fons Moenia. Eventually you will emerge into the tower proper. the Fire Fiend. Lord Altair disappears 64 . Cirus and his troops climb the tower stairs. If you wish to get the Odin summon for Vixen (don’t try to use the Aquamarine stone yet. Don’t worry about trying too hard in this fight (this is another of the must lose fights). Drakeor declares that there are higher floors of the tower which were not accessible in the previous journey and Vetu suggests there might be a second secret entrance to the tower. The party decides to divide up and confront Expirius in the next room. Expirius and the Invincible Four leave. this wi ll be covered in the next section) or gather more items before going to the tower. Commander Powell and Cirus organizing troops to attack the tower. At the top of the tower the final element fiend Muspell. To solve the switch puzzle. will be waiting. Defeat Muspell and gain another Beherit. The scene will shift to General Dianyn. Choose your main party. In the next scene your party will enter the inner tower room along a torch-lit path. Take the first left (follow the yellow arrow) and a new opening will lead to stairs in the tower. The tower begins to shake and Expirius tells the party that they cannot stop the reaction of the crystals from breaking the shield on the Forgotten Continent. Expirius confronts them. In the next scene the remainder of the hero party who were not fighting is seen on the tower stairs. There is a cave entrance in the southwest corner which leads to the second secret entrance to the Tower of Auctus. refer to the solution posted as a map on the website. To reenter the Tower. go to the entrance of Terra Cavus. The pilot Cid arrives and tells the party that General Dianyn is gathering a force along with Cirus to attack the tower as well. Suddenly Cirus arrives and strikes at Expirius. feel free to take care of these things. a door traps them on the stairs and Expirius drops them in a pitfall so that they join their comrades in the inner tower room. Cirus dies and Lord Altair suddenly appears. The rest will depart. The rest of the party will then join your main group. As they reach the top.

Meanwhile the crystals are powering up and start flashing.). you will trigger the party landing on Forgotten Continent and at that point you can’t get back. The force shield you may have bumped into previously is gone and if you get too close. finish any other summons for Vixen. One thing to be careful of at this point is not to drive your ship too close to Forgotten Continent until you are ready. complete as many dragoon skills as possible for Drakeor. etc. Treasures: Red Chest – Ice Brand (Sword) W. As Glen suggests before going to Forgotten Continent be sure to stock up on supplies (places to buy things are few and far between and you won’t be able to get back off the island until you are done) and finish any other things (recover you sword from Watts – it will now be called Legend. The force field around the Forgotten Continent is destroyed. The party is next seen on the Inceptum. but leaves behind a minion to fight the party – Brad! The evil inside of Brad has finally matured to Manifest Life and so the combat begins.again. Keen comes up with the idea that the party should use the teleport pad and the rest agree. Defeat Manifest Life and receive another Beherit. The party realizes it must escape the tower. but fears they will not make it back down. The members all decide to continue to try to thwart Expirius’ plans. Barrel Shotgun Glacier Glove Red Chest – Blizzard (Sword for Keen) Hi-Ether 4X Hi-Potion 3X Phoenix Down 4X Heal 3X Enfeeble (Skill scroll for swordsmen) Flame Helmet Flame Armor 65 .

If you go the the status menu for a character you can find their levels of various traits. Various combinations of open/shut chests open the exits (just keep trying things until you get what you want). Generally this means that you will want to give sources to characters which 66 . you will reach a room with six closed chests and pillars blocking all the three exits. but there is only one way forward.Northern Spirit (Staff) Viper Strike (Skill scroll for swordsmen) Red Chest – Eskimo (Bow) Red Chest – Poison Axe Mega-Potion 1X Mega-Ether 1X Mega-Phoenix 1X Elixer 1X Flame Shield Chapter 27: Leviathan Caverns (optional) If you have been working on Vixen’s skills. A note about the “sources” you find here. To gain the Leviathan Caverns. simply skip this chapter. you will probably want to do Leviathan caverns before you leave for Forgotten Continent. After a few levels. so generally the sources are useful for characters without natural or equipment supported stats boosters. Equipment and weapons play a large part in getting characters to max their stats. The north exit leads to a red chest. go back to Golem’s pass at the Northeast corner of the West Continent. The south exit leads to the Water tower (this may be a good time to go to the inn at Herbtown and rest or restock your supplies as well as buy some water rings from the merchant at the tower if you need these). If you would rather work on the main story-line. There are a few rooms in the caverns which are dark or having multiple paths. The enemies here are a good place to level up and the items in the caverns are more useful at this stage of the game. Return to the Waterfall of Seasons (remember that?) which will now be dry and you can cross.

The west exit leads to the second half of the caverns. The path is slightly confusing. but even if it ends up being circular at some points.are the lowest in a particular stat (defense/attack for magic users. If you fail. magic/speed for swordsmen). There is also a second entry to the temple from the outside and if you get the airship. At the end of the caverns is the Temple of Leviathan. don’t worry. so you can go back and forth between the mountain entrance at Golem’s pass and the water tower as you like and wouldn’t have to repeat the entire cavern to get back. Treasures: 1st Half X-Ether 2X X-Potion 2X Red Chest – Ice Helmet Red Chest – Dragon Armlet Speed Source 2X Mega-Elixir 2X Vitality Source 2X Power Source 2X Mind Source 2X Mega-Phoenix 2X Mega-Potion 2X Red Chest – Ice Shield Elixer 1X Mega-Ether 2X 67 . but it will be tough. the entry square has now become a teleport. You can try this fight. there is really only one path forward. you can land directly at the temple that way.

Aura Ring Phoenix Down 1X Red Chest – Gigas Armlet Zealous Blades (skill scroll for swordsmen) Chest Room/North room: Mega-Phoenix 1X Red Chest – Tough Ring 2nd Half: Mega-Phoenix 3X Mega-Ether 2X Elixer 2X Mega-Elixer 1X Mega-Potion 2X Mind Source 2X Speed Source 2X Vitality Source 2X Power Source 2X X-Potion 1X Red Chest – Ice Armor X-Ether 1X Phoenix Down 1X Jewel Ring 68 .

Once you have all of your party. The fight is not extremely long. Dynamo is still determined to take Vixen and so the party must fight. you will get them back when you earn your airship at the end of Forgotten Continent. You will now be starting with only one character and need to find the rest of the party. Which character you have is random and the area you need to search is rather large. simply push on them to add them back into the party. Make sure a search inside of caves as well as all levels you find since the characters are in various places (consult the website maps if you need help). Dynamo will jump ship as he notices that there is no way to prevent the ship from crashing – so much for the ship. Apparently the Inceptum has been sabotaged. Treasures: Phoenix Down 5X X-Potion 2X X-Ether 2X Heal 4X 69 . Ci d discovers he has lost control of the ship. simply drive the ship near the island. If you get to this area before you gain all of your party.Red Chest – Unicorn Bow Red Chest – Defense (Sword) Chapter 28: Shipwreck on Forgotten Continent and reuniting the party Once you are ready to go to Forgotten Continent. The villain is revealed as – Dynamo. Don’t worry about the NPCs on the ship. go to the north central area and you will be able to see the entrance to Aditus Grotto. you will trigger a map with a yellow highlight indicating your current position which gives you a better idea of what areas you may still need to search. As you find other members of the party. but is complicated by the fact that large waves come over the ship and damage the party as well. The scene will shift to the Inceptum with the party watching Cid piloting through a storm.

These statues are scattered through the grotto. Eventually the party decides to camp for the night. He sees a strange being. The being called Translator reveals that this is the Pure Lands. The party begins to feel dizzy and fall asleep except for Vetu. You must answer the question correctly in order to get past them and access the treasures behind them. The being calls him “Young Master”. Once you have defeated this enemy and collected your Beherit. Mysterious red eyes glow in the darkness. Vetu’s true home. you will see a red chest which seems to be unreachable. Once you enter the south room on the upper level. exit the grotto. Vetu awakes in a cabin. You will need to search the west wall in order to find a hidden passage. After some 70 . The fire goes out. Vetu is awoken by a small bird called a chocobo. Move the party through the mountain pass. but soon worry that this will attract the notice of monsters. but almost immediately falls back asleep. The final boss is Terrapin (head and body) who emerges before the party can exit the grotto. They start a fire. The chocobo wants Vetu to come with it. If you push on them they will ask you questions. Be sure and look for the yellow arrows which point out the helpful blue rock used the cross the stream to gain access to the chests on this side. he agrees to come. Vetu protests that his friends must come as well. you will enter an area with a waterfall on the right. you will notice a strange statue on the left. The party feels they are safe for the moment and will wait until morning to decide what to do. Once the chocobo assures Vetu that others will take care of Vetu’s friends. Suddenly the cricket sounds stop. After quite a few stairways.Hi-Ether 4X Hi-Potion 5X Tent 1X Chapter 29: Aditus Grotto and Antiquus Fanum Entering Aditus Grotto.

The rest of the party is just outside the door. You will also want to find treasures in the houses before going forward. Treasures: Aditus Grotto Red Chest – SaberTooth (claw for Sammy) Phoenix Down 3X Hi-Ether 3X Hi-Potion 3X Red Chest – Gaea Gear (Suit) X-Ether 4X X-Potion 4X Vitality Source 1X Mind Source 1X Speed Source 1X Power Source 1X Samurai Helmet Elixer 1X 71 . The mages also recommend that the party buy lots of supplies and upgrade equipment (you can buy them from Merchant who is walking near the entry to the town).discussion Translator reveals that Vetu’s friends have also been brought here and suggests Vetu find them. you can’t be attacked while on a chocobo). There is some discussion of the dangers ahead and the mages recommend that the party journey to Viridis Mons on chocobos which live to the east (like the tank.

Samurai Band (headband) Samurai Armlet Red Chest – Samurai Armor Assault Rifle Emerald (summon stone) Mega-Phoenix 1X Mega-Elixer 1X Red Chest – Ribbon (Accessory) Esuna (skill scroll for non-swordsmen) Heal 1X Samurai Shield Antiquus Fanum Mega-Potion 1X Mega-Phoenix 1X X-Ether 1X Mega-Elixer 2X Miracle 1X Elixer 2X Mega-Ether 1X Green book X-Potion 1X Chapter 30: Chocobos. Viridis Mons and Wolverton 72 . Master Forger.

Later in the game you will gain green chocobos which travel over land and mountains. To protect the Lupuson (wolf-people).Once the party is ready. First go west and finish those paths and then go south to continue the rest of the journey. Flidais reveals that this was in fact a test setup by the Lupuson to make sure that 73 . These games have valuable treasures and if you beat all of them you can play this at the Battle Arena (see side quests). If you wish to do a slight detour at this point you can take a blue chocobo to the waterfall to the north. This is the only one you can reach at this point. This may take a bit of precise searching. If you wish. take a yellow or blue chocobo and head through the mountain pass to the west. There a healing well and merchant on the outside. Defeat her and get your Beherit. but gives you an idea of what they are like. she challenges the party to a fight. they should head east to discover one of the many hidden places on Forgotten Continent where the Chocobos live. the party will encounter Flidais who accuses them of being agents of evil. Either return to gain another chocobo to get to Viridis Mons or continue on by foot (you will have to abandon the chocobo at the entrance to Viridis Mons anyway). The way through forward is fairly straightforward. he will perk up. you may stop (unfortunately you will lose your chocobo at this point) and you will discover the Master Forger at Erus Caminus. Follow the mountain path south to the entrance of Viridis Mons. When you wish to progress with the plot. Once you gain the green chocobos you can go to the others. There is one point at which you have a choice to go across a narrow ledge to the west or a path to the south. This holds one of the mini-chocobo games which also cover the island. Different colored chocobos do different things. You will see a small house at the north. The yellow chocobos travel over land and the blue chocobos travel over land and shallow water (no great oceans). Finally. but if you go inside you will discover that the Master Forger is not doing anything. but still needs something else (hmm perhaps you will discover an interesting sword somewhere?). You will see a white chocobo which can heal the party. If you have the Adamant Ore.

a Sacred Branch. Before you leave Wolverton be sure to gather up your treasures. You can also talk to the chocobo lore mas ter to learn more facts about them. Treasures: Erus Caminus GP 2500 Viridis Mons X-Ether 2X Phoenix Down 4X Red Chest – Yoshiyuki (Sword) Mega-Ether 2X Mega-Potion 2X X-Potion 2X Heal 2X 74 . The Alpha Wolf will describe the history of the Pure Lands. These heroes had created the force shield around the island. The Alpha Wolf decides to give the party the key to the woods at Nemus Aveum. Flidais now knows their strength and courage and will now allow them to continue to Wolverton. load up on items and equipment and rest (for free!) at the inn. At Wolverton the party is welcomed and invited to speak with the Alpha Wolf.the party has pure hearts. He speaks of an ancient war in which evil reached the White Shrine and the only way to contain it was for four heroes to come forward and defeat it. but made the mistake of taking half of the power crystals back to their own countries (the very crystals the heroes had chased).

Hi-Potion 1X Elixer 1X Red Chest – Regen (skill scroll for non-swords men) Tent 1X Mega-Phoenix 1X Power Source 1X Mind Source 1X Vitality Source 1X Speed Source Red Chest – High Mage Scepter Red Chest – Darkness Cloak Mega-Elixer 1X Ruby (summon stone) Miracle 1X Red Chest – Elementalist Cape (Accessory) Wolverton Elixer 1X Mega-Ether 1X X-Ether 1X X-Potion 1X Heal 1X Mega-Phoenix 1X Phoenix Down 1X 75 .

head over to the north to the entrance of Nemus Aveum. Otherwise. you gain a Beherit and then are returned to the stone knight (no long walks back). but if you just wander around you can eventually find the boss anyway). there is another stone knight. you come to a cave with a light following puzzle (I’m not fast enough for this one. The knight will heal you or allow you to exit the forest if you want (if you need to level up a bit. The second portion of the dungeon is basically like the first. Once you defeat both of these bosses. you will be admitted to the temple and can go to the next portion of the dungeon. Tyrano is a Tyrannosaurus Rex and you need lots of physical attacks to defeat him. You can go bac k and give the Master Smith the sword before you go through the temple entrance or you will 76 . Nemus Aveum is made of several portions. so you can take the opportunity to search for chocobo games. You cannot pass through the temple until you defeat both of the east/west bosses and set the bells of the temple ringing. If you follow the east path. Once you get through a few rooms to the north. There are bosses to the east and west (Kuwadora and Dragona) and you must defeat them (more Beherits for you) in order to g ain access to the temple.Mega-Potion 1X Green book Chapter 31: Nemus Aveum There is a group of chocobos just to the south of Wolverton so you can take the opportunity (including the green ones). If you follow the west path. You will need lots of water/ice protection for him. To fight a boss. On the way to Dragona. Be sure that you have healed yourself since from now on you don’t get any free healing before a boss fight. try fighting near the knight and get him to keep healing you). This is a circular set of paths both of which if you keep heading north lead you to the temple. make sure you find the sword Legend (remember the Master Smith was looking for something inspiring?). Initially you will find yourself with two pathways. Keep looking for hidden paths leading to some treasures (see maps on website for details). You will see a flashing light colored tile set in the ground. In the middle of this portion of the dungeon is a temple guarded by a stone knight. If you defeat a boss. step on the tile. you eventually find an island where you find Aquaron.

the Aetherius. They each have a statue (hmm looks familiar). Garland also reveals that Cid has survived the shipwreck and is also at the Shrine. Dr. If you are playing Game+. There is a path in the east which will take you to a cave. you will get a flash and shake. the better. Once out onto the ridge. look around. two in the east wing and two in the west. You will encounter several glowing memory beacons which tell an interesting story. You have regained your NPCs. The rest of the heroes will join your main party and all will look at the teleport tile in the middle of the floor. Once you recruit Zepphyrus. the boss. You have finally reached the White Shrine! Notice the four statues in front? They will be flashing. If you do this correctly. Finally you will reach a straight ridge and see the glowing eye of Demon Keeper. They all decide to try the teleport. Luckily if they find the four Dark Crystals. you will gain another Beherit. you will spend some time looking out over the land and discussing your situation. You will find that there are four rooms. Odine will no longer heal you. so watch the order of the flashes (you will need to remember this pattern). Cid has discovered an airship. so the earlier you get it to him. He recounts the true tale of the crystals. you can upgrade these to produce better items. Inside the shrine. you will find a series of quakes will slow you down – just wait until you can go again and keep moving forward. Once past the second knight. then he will ask you questions and reward correct answers with spells. It takes the smith awhile to make your new sword (and he won’t forge anything else until he’s done). but if you defeat him. Suddenly Garland. At first the room at the other end of the teleport appears empty other than containing one plain chair. items and weapons. Treasures: 77 . otherwise. You need to touch the statues in the order of the flashing statues outside. the guardian of the White Shrine appears. they will be able to summon the four Light Crystals. He’s pretty tough. He says that the party mus t regain the eight crystals and return them to the White Shrine. The way forward is back toward the temple.have to wait until you gain the airship. You will also find several synthesizer machines which will make things like equipment. he isn’t going to do anything more for you. Return to the main hall. so you don’t need him. but there are several recovery machines on board. There is only one path here.

First Knight X-Potion 4X X-Ether 4X Speed Source 1X Mind Source 1X Vitality Source 1X Power Source 1X Heal 3X Zoro (Whip) Elixer 2X Orichalon (Sword) Phoenix Down 8X Mega-Potion 4X Angel Earrings (Accessory) Shinra Beta (Armlet) Unholy Smiter (Hat for Vetu) Venetia Shield Mega-Phoenix 1X Fire Armlet Executor (gun) Coronet Twist Headband Mega-Ether 4X 78 .

Scissor Fang (claw for Sammy) Tin Armor Minerva (Armlet) Survival Vest Aura Ribbon Mega-Elixer 1X Freya’s Lance Brave Suit Aurora Armlet Huntress Bangle Coral Sword Cross Helm Wizard Wand Jade Armlet Whale Whisker (staff) Second Knight Dragon Sword X-Ether 9X Phoenix Down 7X Mega-Ether 4X Mega-Phoenix 4X Dark Cap Power Source 2X 79 .

Mind Source 2X Speed Source 2X Vitality Source 2X Demon Mail Safety Bit (Accessory) X-Potion 9X Dragon Claw (for Sammy) Rabbit’s Foot (Accessory) Dispel Slash (Skill scroll for swordsmen) Heal 3X Prodigy Glove (Accessory) Dragon Shield Elixer 3X Ying Yang (Accessory) Dragon Armor Dragon Helmet Control Ring (Accessory) Gold Hairpin (Accessory) Defense Gloves (Shield for Drakeor) Dark Gear Circlet Mega-Potion 2X Maximillian (Armor) Angel Bless (Sword) 80 .

you will find a part of the island is now accessible and this is a good way to level up.Sentinel Belt (Accessory) Heaven’s Cloud (Sword) Spirit Resist 1X Echo Sound 1X GP 20. 81 . You can start the crystal chase right away if you want. but if you got King Thoth to deliver a drill to Triangle Island.000 Pot of Ashes (Summon stone) Thunder Armlet Light Cloak Green Cherry 1X Time Tear 1X Ribbon (Accessory) Hero Drink 1X Scorpion Uniform Legend (sword) Ice Crown Mirror Shield Storm Jacket Miracle 1X Chapter 32: Triangle Island (optional) Feel free gain the Aurora and Carbunkle summons for Vixen and get a few more dragoon skills for Drakeor. You return to Costa del Sol and recruit the Banker (although you might not really need him yet).

Treasures: Old Storage Room Elixer 1X X-Potion 1X GP 20. Also explore the new expansion of the base. There is no boss in this mountain dungeon. After a talk. you will find a series of holes (helpfully marked by yellow arrows).Logan. If you find a flashing tile. There is a new supply room there (the doors will open for you). You can buy new equipment and weapons as well as stock up on items if you like. so it’s worth doing. Walk back around to the front. so just hang on to this for the moment. There are two of these. Commander Powell and General Dianyn will greet you at the entrance of the base. Each hole leads to a path which leads to a chest and a second path which leads to a switch leading back to the front steps. Just keep this for now (you will find it useful when you get to Atlantis). Be sure and check out the old storage room (more supplies are now available). There’s even a guard standing at the entrance. The first sections have a couple of switch style puzzles. you will be free to go through the base. Just keep going round and round until you gather all of your items.000 Mega-Phoenix 1X X-Ether 1X 82 . In one of the northern doors. The mountain exit leads you to the far end of the island. The exit is through the southern pathway down a set of stairs. you will find a chest with a pumice piece. you can go north of the inn area and see a new tunnel area which will lead you to the dungeon on the island. Once you climb to the top of the mountain. There is also a merchant and green book which is available in this section. You will find some nightshade in a chest here. Once you are ready. but several items here are useful. step on it since this is a type of switch (this is true except at the exit where you have already flipped switches to start the flashing).

New Addition Green book X-Potion 1X Mega-Ether 1X Power Source 1X Mind Source 1X Vitality Source 1X Speed Source 1X Mega-Phoenix 1X Mega-Potion 1X X-Ether 1X Mountain X-Potion 6X X-Ether 7X Phoenix Down 3X Red Chest – Black Robe Heal 1X Vitality Source 1X Power Source 1X Mind Source 1X Speed Source 1X Red Chest – Sentinel (skill scroll for non-swordsmen) 83 .

Fly the airship over Forgotten Continent until you reach a small opening on the middle island. so teleport to the surface. You can. There is a yellow arrow pointing to the tree where you can talk to the Elf Queen. Although there are shops with nice equipment and weapons. This is dreaming forest. She has some things to say before she opens the way to the 84 . I start with the one held by the elves in Dreaming Forest. If you cross the stream and head south. so you can interchange several of the following chapters. the elves won’t sell anything to you until you gather the crystal.Red Chest – Spring Has Come (gun) Elixer 1X Miracle 1X Pumice Piece 1X Red Chest – Apocalypse (Sword) Garnet (summon stone) Mega-Potion 1X Black Dream (hat for Vetu) Force Shield Force Armor Force Helm Red Chest – Fearless Gear Mega-Phoenix 2X Tent 1X Nightshade 1X Chapter 33: Dreaming Forest The order in which you gather the dark crystals doesn’t matter. gather books and open chests. however. you will enter the elven tree city.

Now take the crystal of Sanctity. You may want Willis in your party at this point. you can now buy things from the elves. Either way you decide to fight. If you need anything. you will see the crystal ahead. You will see Dynamo for the final time and if Willis is in your party you can choose to do a man-to-man fight or simply use the whole party. Once you reach the bottom of the tree.crystal. defeat Dynamo and get a gun (treason). Treasures: Elven City X-Potion 1X X-Ether 1X Mega-Potion 1X Mega-Ether 1X Mega-Phoenix 1X Hero Drink 1X Green book 2X Phoenix Down 1X Heal 1x Mega-Elixer 1X Miracle 1X Golden Apple 1X Silver Apple 1X Vitality Source 1X Power Source 1X 85 . There are more yellow arrows on the upper tree walkways which lead you to the path to the crystal.

the yellow arrows will guide you to the crystal chamber. Just make sure your timing is good. buy equipment. you will be in the cave stairs leading to the dwarf castle (Ignus Castrum). and collect treasures in the upper towers (be careful of the hidden paths here). you will have to fight Calbrenda who starts out as many little Cal and Brenda fairies. As you leave. he tells you that the crystal is in a room below. but you need to get another pumice piece and get them forged back together by the master smith before he will join you. The more of these you kill before they merge. the weaker Calbrenda will be. Take the crystal of Shadow. Once you are ready. You can meet Zepphyrus as well. Defeat Calbrenda and gain a 86 . Find cave entrances with the yellow arrows and keep working at it. You will need to find several places where you can slide boulders over the side of ice cliffs to destroy ice spikes in the way of the main path forward. You wake up in the inn. You can rest. There are several rolling boulder puzzles to do.Speed Source 1X Mind Source 1X Chapter 34: Caeruleus Silex Head over to Niveus on the West Continent and walk to the back cliff. Talk to the guard and he will let you enter. so make sure you search all of the paths before going forward. you can talk to the Dwarf king. This part is rather circular. Eventually you will get to a torch puzzle where you pick up torches from the ground and use them to light your way and melt down ice walls (look for areas of light haze on the cave walls) hiding treasure chests. Once you explain your mission. Once the snow path ends. Same with the geyser puzzle. You will see a rope which will enable you to climb up the mountain side. He invites you to rest. weapons and items. however. If you go straight ahead.

Remember that if you trade your tails with the tail collectors you should return to the smith to see what he can make of them. To the west. you will see a second path back to the dwarf kingdom (just tuck that fact away in your mind for the moment) and to the south. If you go directly across from the crystal chamber. You may want to save at this point and try several ways down the slide. so feel free to try this several times until you get a good set.Beherit. The assistants also forge some nice things as well. The hole is the lava tube. You can collect items and treasures along the way down and some of them are quite good. a quick way out of the dwarf realm. You will fall down into a cave. you will find a hall with pillars and a large hole. Treasures: Caeruleus Silex X-Ether 4X X-Potion 4X Mega-Elixer 6X Red Chest – Avenger (Sword) Diamond Helmet Diamond Armor Diamond Shield Diamond Vest Mega-Ether 7X Mega-Potion 7X Surge (skill scroll for Vetu) Tent 1X 87 . you can unlock the door which leads to the basement of the wealthy man in Niveus. Feel free to stop by the Master Smith. he has finished the sword Excalibur by this time and he will be free to forge some other items.

Red Chest – Artemis Bow Miracle 1X Mega-Phoenix 6X Vitality Source 2X Power Source 2X Mind Source 2X Speed Source 2X Elixer 3X Golden Apple 2X Silver Apple 2X Red Chest – Vitality Vest (Accessory) Diamond Armlet Diamond Gloves Diamond Robe Diamond Crown Diamond Dress Diamond Bandana Diamond Hood Ignis Castrum Elixer 1X Mega-Potion 3X Mega-Ether 3X GP 50.000 88 .

The Phoenix summon is by far the best thing Vixen will have and makes her a much more valuable character.Green Cherry 1X Spirit Resist 1X Echo Sound 1X Time Tear 1X Mega-Elixer 2X Mega-Phoenix 2X Speed Source 1X Vitality Source 1X Speed Source 1X Mind Source 1X Green Book Chapter 35: Phoenix Cave (optional) If you are doing the summons for Vixen. There are no maps on the website. It’s fairly easy to tell these apart. It is one of the trickiest. Luckily you can exit the cave at any time. Phoenix Cave is located at the southern part of the East Continent at a volcano. Each party must activate switches in order to allow the second party to advance. feel free to skip this cave. but most fun switch puzzles I have ever done. If you get one party stuck. just come back later (though unless you get all the way to the temple. Watch out for wall switches in a few places as well! There are also lots of smaller puzzles to navigate. Some switches are pressure switches (someone has to keep standing on it to make it work). you will have to split into two parties. so do the best you can. switch to the other one. but others are set switches which stay flipped once you have stepped on them. Once you dock there. this cave is for you. Don’t be afraid to backtrack along your path as well (some of these backtracks 89 . so if you get too frustrated. Otherwise. you have to start over at the beginning).

Once you reach the temple. Treasures: Phoenix Down 7X Hero Drink 6X Mystery Veil (Crown) Spirit Resist 4X Panther Suit Mirage Vest Silver Apple 1X Golden Apple 1X Mega-Phoenix 4X Elixer 4X X-Ether 4X X-Potion 4X 90 . If you want to save the fight with Phoenix until later (or if you haven’t won this fight). You can also take your Awkward tail to the tale collectors. The white doors set into the walls are monsters you can fight. you can go back to the ship and the next time you teleport down. so you can recruit Hammond. there is a beacon which will allow you to teleport directly back to the temple (so you don’t have to go through the whole place yet again). There is a teleport in the southwest which will return you to the airship.are quite far in places). In some places both parties must be on switches at the same time in order to advance. defeat Phoenix. You now have the Ghost in a bottle. The parties will also cross paths at a few points and you can rearrange your party members if you wish.

Cat Hood (Hat for Vetu) Mega-Ether 5X Mega-Potion 5X Heal 2X Time Tear 4X Miracle 2X Vitality Source 3X Mega-Elixer 3X Power Source 3X Speed Source 3X Mind Source 3X Laser (Sword) Arthur Armor Arthur Shield Arthur Helm Echo Sound 4X Ghost in a bottle Scimitar (Sword) Oath Veil (Crown) Panther Bandana Rainbow Gloves Green Cherry 2X Gungnir (Spear) Minerva Crown 91 .

92 . you now have two Pumice Pieces. Now you can return to the Dwarf Castle to recruit Zepphyrus.Minerva Armor Awkward Tail Rainbow Bangle Rainbow Jacket Thornlet (Crown) Ragnarok (Sword) Paladin Gloves Paladin Shield Paladin Helm Paladin Armor Pumice Piece Comet Ribbon Rainbow Shield Rainbow Armor Comet Bangle Comet Robe Boon (skill scroll for non-swords men) Chapter 36: Return to Dwarf Castle (optional) If you have done both Triangle Mountain and Phoenix Cave. Take these to the Master Smith and get them forged.

Sometimes you will need to go down into the hold of the ship (the yellow arrows should help you find these). Once you get back to the airship. Perhaps you have already gotten the first three memory beacons. Go to the basement of the rich man and through the cavern to the northwest passageway. Otherwise. You can repeat the original path (useful if you had trouble the first time or missed something).2 GP 1500 Hero Drink -1 Chapter 37: Sepulcrum Profundus OK. so you can get lots of good items. You will have to dodge rolling/falling boulders and later you will have to push barrels. You get to go back through the lava tube on your way out. You can use these upgrades right away. The oil streaks prevent you from going in a straight line. You have two choices in returning to the Dwarf Castle. You can go back to crystal chasing. there are new treasures to be had on the path we skipped underneath the rich man’s house. After those. Several treasure areas require you to go through shallow water areas. so you have to be sure you have money to pay for anything you would want from that beacon. so don’t be afraid to try anything 93 . Save often because otherwise they knock you back to the beginning. Zepphyrus will give you a clue (rather like Captain Jack). otherwise round these up now (Port Town. you will have to go around and hunt for more beacons. but otherwise just follow the gangplanks from ship to ship. Treasures: X-Ether . Some of the upgrades can be used only once.Return to Niveus. Sepulcrum Profundus is a whirlpool in the center of an island in the north east. talk to Zepphyrus. Effluo Pagus and Silva Vicus).

which looks likely. There are several switch puzzles as well. I believe you can rescue him here. Take it and fight Lockness. At the end you will find the blue crystal of Water. If you never managed to recruit Swank (because you missed him somewhere on the way).000 Elixer 7X Aegis Shield Aegis Armor Mega-Elixer 7X Speed Source 4X Mind Source 4X 94 . Treasures: X-Potion 5X X-Ether 4X Green Cherry 4X Mega-Ether 6X Mega-Potion 5X Mega-Phoenix 5X Echo Sound 4X Red Chest – Silencer (Claw for Sammy) Heal 12X Phoenix Down 13X Hero Drink 1X GP 15. Gain your Beherit and then you can leave via the teleport pad.

Vitality Source 4X Power Source 4X Silver Apple 1X Golden Apple 1X Magus Staff Red Chest – Battle Armor Barrier Helm Barrier Armor Barrier Shield Time Tear 4X Spirit Resist 4X Thunder Shield Aegis Helmet Tent 1X Miracle 1X Red Chest – White Robe Thunder Armor Pearl Tiara Pearl Dress Pearl Cloak Thunder Helmet Pearl Armlet Freeze (Skill scroll for Vetu) Red Chest – Gladius (sword) 95 .

These are filled with lots of hidden paths. so go slowly and check every wall. these are usually blue gems set into pillars or squares (watch for yellow arrows).Carabini Gear GP 15. Work your way upwards collecting treasures on the way.000 Pearl Bandana Chapter 38: Silentium Tumulus The final crystal is in Silentium Tumulus which is on a small island on the western edge of the Imperial Continent. You will find yourself on the start of a trail up a mountain.000 GP 12. Defeat him and gain another Beherit. Some areas require switches to be pushed in order to gain access. take the pink crystal of Wind and fight Nidhogg. Soon you will reach some caves.500 GP 17. At the end. Treasures: Phoenix Down 5X Mega-Phoenix 6X Echo Sound 1X Elixer 2X 96 . Return to the airship using the teleport pad.500 Junon Jacket GP 20.

X-Potion 4X Red Chest – Graedus (Sword) Mind Source 2X Vitality Source 2X Power Source 2X Speed Source 2X Firestorm Bandana Miracle 1X Red Chest – Rainbow (Sword) Magma Tiara Valiant (Gun) Firestorm Robe Mega-Elixer 1X Golden Apple 1X Silver Apple 1X Magma Bangle X-Ether 3X Green Cherry 1X Mega-Potion 3X Mega-Ether 2X Red Chest – Atlas Armlet Tent 1X Omega Helm Omega Shield 97 .

Spirit Resist 1X Detonator (skill scroll for Vetu) Scorched Wrist (Armlet) Zeus Helmet Hero Drink 1X Heal 1X Zeus Gloves Red Chest – Life Staff Chapter 39: Return to White Shrine As you take off in the airship. Garland will contact you. but does find some peace as the spirits within him have been destroyed. Wander around towards the north and find Marowit and Brad. but the enemy has discovered the shrine and is attacking the seal at the antenna. unfortunately. You can teleport directly to the White Shrine (you can stop and admire your statues out front if you rescued Mason). He reveals that he was Veneficus’ brother and created Arma and Magus as parts of himself. The heroes decide to take the fight to Expirius to seek to stop the rift from opening. This is the final fight with Brad as Manifest Death appears. the main party must step on the teleport square to go to the antenna. Garland helps the heroes use the four light crystals to summon the four dark crystals. Brad. When you are ready. Defeat him and finally gain a Beherit. Once you enter the shrine. He asks you to return to the White Shrine now that you have the four crystals. Marowit claims that Brad is being destroyed by the dark powers given to him. Defeat Marowit and gain a Beherit. 98 . Now Marowit comes forward. The heroes must defend the crystals. The duo appears and joins Marowit in the fight. can’t be saved. The crystals are finally reunited.

Treasures: X-Potion 3X X-Ether 3X Time Tear 3X Spirit Resist 3X Lunarian (Armlet) Echo Sound 3X Green Cherry 3X 99 . The Behemoth monster in here will give you Beherits if you defeat it. The final teleport is at the temple of Bahamut (really just two pillars and Bahamut himself). The group is searching. After consulting with Garland. You will want to save and perhaps go back to the airship to heal up before attempting this fight. you will need to go to Nex Cacumen. if you are really having trouble with this fight. simply approach Bahamut and “action” him. but they don’t really know what they are looking for yet. Nex Cacumen is on an icy island far in the south. It is Atlantis! The group returns to the White Shrine. In this dungeon. so be sure and save. When you are ready (you must have the Garnet and have defeated all the other god/goddesses). The teleport from the airship will start at a snowy path. there is a teleport. you can only save at specific locations (teleport pads). Vetu gets another feeling at the middle of the ocean like the one he had when he crossed the ocean in the Inceptum. but if you want to finish up the summons for Vixen.The next scene is on the airship. Just before you enter Bahamut’s lair. but it is tough. the group decides to take the crystals and attempt to stop Expirius from opening the rift. so be careful in this part. Of course. Chapter 40: Nex Cacumen (optional) You are free to go directly to Atlantis. you can always come back later. Take the path up the mountain.

Mega-Phoenix 3X Vitality Source 3X Speed Source 3X Lunarian (Gear) Power Source 3X Mind Source 3X Lunarian (Crown) Lunarian (Cloak) Elixer 1X Mega-Potion 2X Silver Apple 1X Golden Apple 1X Mega-Ether 2X Lunarian (hat for Vetu) Mega-Elixer 2X Frozen Tail Genji Shield Genji Armor Miracle 1X Genji Helm Rainbow Dress Hero Drink 1X Nova Shield Nova Armor 100 .

This is good practice for Atlantis since the monsters here are basically the same as Atlantis. You will find yourself near the entrance to Prodigium Nidus and so you can return without having to go through the whole dungeon again. Feel free to fight Osama and win your pink tail along with another Beherit. This is mostly a switch puzzle where switches extend bridges across gaps in the pathway. In the room beyond. so just wander through collecting items. Solus Insula is a tiny island in the far north east. Then ask King Thoth for permission to go to the basement. The guards will let you through once he gives it. Walk around the island to the entrance of Prodigium Nidus. You can take your frozen tail along to the tail collectors and finish up with them.Nova Gloves Chapter 41: Incultus Regnum Basement and Solus Insula (optional) Now that Atlantis has risen. If you aren’t able to defeat Ultimate Weapon. Show him Excalibur (he won’t really take it) and he will join you (now you have a use for all of those Beherits!). There is no boss. you can gain access to the basement of Incultus Regnum. In the end you will find the Skull Knight. feel free to leave by going straight ahead from the rooms. is Ultimate Weapon (the most difficult of all of the bosses in the game). Treasures: Incultus Regnum Basement Mega-Elixer 3X Elixer 4X Mega-Phoenix 5X Power Source 2X Speed Source 2X X-Ether 2X 101 . but the dungeon is MUCH smaller.

X-Potion 2X Mind Source 2X Vitality Source 2X Silver Apple 1X Golden Apple 1X Miracle 1X Hero Drink 1X GP 25.000 Mega-Ether 1X Mega-Potion 1X Time Tear 1X Spirit Resist 1X Green Cherry 1X Echo Sound 1X Prodigium Nidus X-Potion 2X X-Ether 2X Miracle 2X Hero Drink 2X Mega-Phoenix 3X Mind Source 3X Speed Source 3X Vitality Source 3X 102 .

Power Source 3X Blitz (Whip) Battle Armor Mega-Elixer 3X Mega-Potion 3X Elixer 3X Mega-Ether 3X Golden Apple 1X Silver Apple 1X Spirit Resist 1X Time Tear 1X Green Cherry 1X Echo Sound 1X Nova Helm Nova Gloves Nova Armor Nova Shield Minerva Crown Minerva Armor Minerva Armlet Genji Helm Genji Armor Genji Shield 103 .

the four elemental fiends (you actually get healed before this one plus lots of Beherits) and finally Expirius. As you defeat him. so keep trying different combinations. Later there is a rolling boulder puzzle. First floor is Pale Dim on the left hand path. The teleports don’t necessarily go back to the place you came from. etc. so feel free to come and go and get whatever you need at this point before battling Expirius. Altair/Dark Lich. Take the time to return to the airship when you reach a teleport to heal up. you will be glad you have your nightshade with you). dump your money (the monsters here drop lots of cash). He gives the group the choice of maki ng a final battle with Expirius on his home ground. When you are ready. spike and timed bridge puzzles. Floor two has a switch puzzle and then lots of passageways. There are several puzzle sections. The rest of the group arrives. Expirius opens the rift with the last of his strength and is pulled inside. There is a teleport and a combined MP/HP restore pot in the room with Expirius. etc. floating pads. There is a hole/teleport puzzle rather like the one on Triangle Island. There are also four “swords” you can win along with Beherits by defeating the guardians (when you get to Plague. The next section is Shinryu which is on the left of a floating arrow pad puzzle. Basically there is a teleport at each “roof”. There is a start following puzzle and a teleport puzzle. Garland explains that the crystals have deliberately left the rift open. Then there is a teleport/switch puzzle. Treasures: First Teleport 104 .Chapter 42: Atlantis Atlantis is a very long dungeon. when you get through each section. He leaves a teleport so that the group can go back and finish any business left undone before attempting this final dungeon. The next sword (this is really a lance) is Plague. teleports. Then blue/red flash. Then there will be the final sword Opopopago. After this is a series of final battles with the Guardian Archangle. approach the empty chair on the dais and “action” it.

Debilitate (skill scroll for swordsmen) Dragoon Shield Dragoon Armor X-Potion 1X Dragoon Helmet Elixer 2X X-Ether 2X Hero Drink 1X Mega-Phoenix 3X Stealth Armlet Golden Apple 1X Silver Apple 1X Stealth Gear Mega-Potion 4X Mega-Ether 3X Stealth Bandana Speed Source 2X Mind Source 2X Power Source 2X Vitality Source 2X Heroine Armor Robe of Lords Green Cherry 1X Echo Sound 1X 105 .

Spirit Resist 1X Time Tear 1X Mega-Elixer 3X Ziedrich Armlet Hookshot (Spear) Miracle 1X Apollo Jacket Regal Crown 2nd Teleport Ace Cap Hero Drink 3X Mega-Phoenix 5X Elixer 3X X-Potion 3X X-Ether 2X Golden Apple 2X Silver Apple 2X Goddess Dress Lore Sage (hat for Vetu) Nirvana Gear Miracle 5X Nirvana Bandana Mega-Elixer 3X 106 .

Mega-Potion 5X Mega-Ether 5X Hope Ribbon Prayer Claw (for Sammy) Dragon (Whip) Power Source 4X Vitality Source 4X Speed Source 4X Mind Source 4X Time Tear 3X Green Cherry 3X Spirit Resist 3X Echo Sound 3X Crystal Shield Crystal Armor Crystal Helmet Sigma Shield Sigma Armor Sigma Helmet 3rd Teleport Time Tear 3X Spirit Resist 3X Green Cherry 3X 107 .

000 Princess Guard (Wand) Miracle 5X Mega-Elixer 2X Imperial Shield Hero Drink 1X Protect Ring (Accessory) Elementalist Gloves Terra Born (Scepter for Vetu) Red Mage Dress GP 50.000 Crimson Armlet Mind Source 2X 108 .Echo Sound 3X Golden Apple 3X Silver Apple 3X Mega-Potion 4X Mega-Ether 2X Mega-Phoenix 4X Elixer 6X X-Potion 3X X-Ether 4X Amethyst (Sword) Tiger Fang (claw for Sammy) GP 50.

She has an ugly side as you will discover. You will be able to form three parties to fight Entropy Expirius (I’m not sure why there are three parties here. Inside of the rift core. Once you are ready head into the rift. Once you enter the rift. You will need to fight the gatekeeper (remember her?). There are teleports between each short section (the whole dungeon is rather small). you will not return to the ship. The rest of the group catches up. you will find a series of floating cliff edges with stairs between the levels. I win with just the first one). etc. At the final teleport. The path here is fairly easy to follow. so make sure you are finished with everything before you enter. you will encounter the Chaos of the Void which speaks of the heroes being freed of their energy and joining the powers of chaos.Power Source 2X Vitality Source 2X Speed Source 2X Soklet Armlet Golden Hairpin (Accessory) Singularity (Skill scroll for Vetu) Twin Bow Chapter 43: Rift Core This is it. but you gain a Beherit for defeating her. Treasures: Hero Drink 2X Elixer 3X Philosopher King (hat for Vetu) Enigma (Armlet) 109 .

items and skills. You have completed the game. You can have either a Meredith/Glen or Vixen/Glen ending depending upon your attraction number (all of those questions add up here). but she wakes up. 110 . That’s it.Miracle 3X Divine Right (Staff) God’s Hand (Shield) Mega-Elixer 3X Shinobi’s Mark (Bandana) Red Chest – Guardian Angel (Accessory) Red Chest – Immortal Fervor (Accessory) Beowulf Helmet Full Moon (Throwing weapon for Keen) Pandemonium (Wizard staff) Speed Demon (Cloak) Chapter 44: Ending Congratulations on defeating Expirius. Meredith has a dream that she and Glen are married. Feel free to play the Game+ version. You see the future of all of the members of the party. Have fun. but eventually the couples find each other and everyone escapes. You will retain all of your equipment. levels. so it’s extremely easy. The heroes will get themselves lost in the darkness of the Void. Otherwise the story is the same as the first time around.

5.Give to his girl friend again before Seraphia is fall.SIDEQUESTS : ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 1:Letter of Love ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1. 3.so you need to accept this quest before the Tyr-Anox and Cirigoth attack the Eridwell base.Give the letter to his girl friend before Altair and Marowit chase you.Ray write a letter to his girl friend.She is waiting in a house in West Minister. 4. you can meet him in a pub of 111 . ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 2:Swanky Trial ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ •Swank: You can meet Swank in inns of Port town.After the Cirigoth war.Receive the letter again from Ray in east side of Border Town a house near the exit.Ray is in west side of Border Town. Singapore. Finally. 2. Murus and Fons Moenia around the world.you'll receive a Lunar Harp as a reward. Silva Vicus.

Talk to him in Portown before Eridwell fall. 1. On board. NOTE:Swank will be appear in the INN every place except Fhorestain. 2. he helps you earn money by inviting you for a card game. 3. he agrees to join your team. You can’t hire him first time when you go to the pub after Unicon war as the sequence of the game introduces Willis. 4.Talk to him in Silva Vicus before you defeat Veneficus the witch.Finally. when you come to the pub and talks with him. 112 . the game character and they left the pub immediately.Fhorestein from where you can hire him. 6.Talk to him in Murus before you kill the Emperor.Talk to him in Singapore before you go to Temple of Aurora then chase by Altair.Talk to him in Fons Moenia before you sail the ship to Dragonior.you meet him in the Fhorestain Pub. 5. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 3:Mr.He'll follow you to your ship and tell you about the monsters. But later. Miyagi ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ •Mister Miyagi:When you gain a ship.

a X mark chest. the treasure lay" A: Incultus Regnum Castle ( circle the castle and you will find an X mark behind) "This chest be in the ground of a sandy beach. Here're the clueness of his treasure: "There be a castle that once stood in a lush forest. but ain't so itself. in the town closest to the east in the world." A: Occidus (West Continent) 113 ...~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 4:Unlucky Jack ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ •Jack: Rescue him when you have a ship. but now the area be a bit more desolate.A NPC who know the secrect chest's locate. In the shadow of the stone walls when the sun shines upon the north face.

Inside there be two paths run side by side but are divided. and by the piles of wood the treasure lay. a monster infested lair that is the gateway to the forested valley above" A: Bridelveil Mountains (West Continent) "Look for the lonely hut in a forest that covers a whole nation. She says it talks to her ." A: Vixen's Cabin (East Continent) 114 ." A : Vanguard Forest (search the forest leading to the right side of the castle) "Find the town where a little girl talks to her pet bush. and on the left be the treasure."Find the forest where a great fortress sticks out above the trees. which be in a town that be built completely on a rock uprising." A: Ianum Salum (A neighboring town of Fhorestain in the East Continent) "To obtain this plunder ye are going to have to explore the ground near a well. but it hasn't seemed to have told her of a treasure buried nearby." A: Effluo Pagus (Imperial Continent) "It be buried outside the opening to a dark cave.

" A: Cruor Pistris (East Continent) "This chest be in the ground next to a tower of watchin'. where soldiers patrol in a light rain in front of great walls o' stone" 115 . trees and also me treasure. but reachable from either side of the bridge."There be a town surrounded by a fence with grass that's losin' its color. but now none" A: Castrensis (the empty army camp in the Imperial Continent) "Search the grass outside a great metropolis. The local fishermen and pirates all be terrified of a great white beast of the sea. The ground be paved except for several spots where there be grass. " A: Situs (Imperial Continent) "This chest can be found near a group of four barrels in a town where lamp posts line the docks. It be on a patch of land separated by ocean water. where there once be a small army." A: Navalis (Imperial Continent) "This chest be hidden in a town with blue windows in all the houses.

A: Cirigon (once you reach there keep goin to your right." A: Leotini (Near the Temple of Ramuh in the West Continent) It be hidden in a town that has houses of straw roofs. and here the booty be buried next to a small group of flowers of the color magenta." A: Triangle Island (West Continent) "There be a port town with docks but no pirates. This house has a locked door and closed window shutters. and north of a giant well. It's outside the fortress' walls." A: Diego (town near Bridelveil Castle in the West Continent) 116 .) "In a town where ships dock in frigid waters to unload cargo. but the treasure be outside the grass. this treasure be hidden near a house. where a little girl throws in coin's o wishes." A: Borealis (East Continent) "Look for a dirt patch of hexagonal shape outside mountain walls that conceal a secret inside.

"This be a treasure in an old town of wooden houses. The treasure be hidden along 117 . enclosed by grassy hills. but thanks to me now has gold. and that has no silver." A: West Minister (East Continent) "This plunder can be found in a town with golden hills that actually hold a different treasure inside. buried close to the entrance." A: Eridwell's Refudge (located North of East Towers in the East Continents) “Inside a great city filled with trees taller than buildings the secret treasure be.” A: Fhorestain (West Continent) "There be a small village with a brook that feeds into a pond. There be two diffent kinds of buildins here." A: Argentum (nearby Vanguard in the East Continent) "To locate this booty you must find a forest that be nearly surrounded by mountains on all sides. the same style but not of the same color. where a lad fishes all day but never seem to catch anythin'. The treasure inside be hidden in a small patch of flowers near the entrance of the woods.

and remember the doors of the buildins don't fit in their doorways. She says it talks to her ." A: Methus (The docks nearby the Temple of Aurora in the East Continent) 118 . but it hasn't seemed to have told her of a treasure buried nearby. but many half-men do" A: Tail Collector's Cave "Find the town where a little girl talks to her pet bush." A: Ianum Salum (A neighboring town of Fhorestain in the West Continent) "This chest be hidden in a town with blue windows in all the houses. The local fishermen and pirates all be terrified of a great white beast of the sea. Look for em' at the docks.the stone wall that encloses the place " A: Lacuna (West Continent. Nearby Mt Pericullum) "This treasure be buried in a cave that few men know about. where a pirate captain and his mate fish alone." A: Cruor Pistris (West Continent) " This chest be buried in a town with rocky shores.

A huge stone buildin’ covers the north part o’ town." A: Syrtie. and a large red wooden gate at the entrance" A: Dale . Just remember x marks the spot. but now none" A: Castrensis ."Search the top of a small hill behind a house with a locked door and two windows. A: Singapore ( West Continent) "Find the tower where the rain never ceases. but its south of an equipment shop that me own treasure lay.east ntinent This chest be in the ground next to a tower of watchin'." East Tower. West Continent "This booty be near the north wall of a town with pink trees. and follow the path to the left before climbing any steps. with big trees that droop down and cast shadows on themselves.South continent 119 . West Continent Q: There be a town with four entrances and four exits. where there once be a small army.

and on the left be the treasure" A: Vanguard forest . this house has a locked door and closed window shutters" A: Borealis .west continent "It be buried undr a palm tree on a tropical island that be growin' out of a lone patch of grass" A: Costa del sol 120 .west continent "It be buried in the grass outside a castle that rests in a valley surrounded by mountains" A: Tyr-anon castle .West continent "Find the forest where a great fortress sticks out above the trees. inside there be an area where two paths run side by side but are divided."In a town where ships dock in fridgid waters to unload their cargo. this treasure be hidden near a house.

Once you get the air ship.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 5:Furious Proffesor ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ •Dr. he will ask you to talk to him after you accomplish something great. When you finish playing Evelong for the first time and repeat the game. This time he will quizzes you and in return provide you with spell book. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 6:Shadowy Stranger ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 121 . If you go talk with him after you get your ship. you can meet him again once you get your ship. He will provide with a jar each for HP and MP recovery each whilst you have Inception. he will readily join you. Odine: You will find him in Occiddus in Western Continent.

2.you will able to get this NPC. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 7:Dr.Ninja Star.like Sthingy Dagger.•Shadow:If Keen in your party.He will sell some item that Keen can able to use in battle.he will join you.Sell the stamp for 50000 GP with a guy wear red shirt that walking on northwest.. Mazzi's Stamp ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1. Mazzi in Bridelveil Castle south of the eastern continent. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 8:Magazine 122 ..talk to him 2 of more times.The answer of the question is Grune.You'll receive the stamp from Dr.the 1st floor in Congression Meeting House.

•Treasures: It is located at right hand side of the castle. You can get the magazine in exchange of battle points in an island of Costa Del Sol. On the topmost floor.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ •King Thoth and Technology Monthly Magazine. If you bring him the magazine. Ether 5x Hi-Potion 4x Phoenix Down 3x Hi-Ether 4x Tent 1x GP 8000 Heal 1x Elixir 1x 123 . King Thoth will be in his study room. If you talk with King Thoth. he allows you to take any treasures from the castle’s treasury. Here is the list of treasures that you can obtain. If you go talk with him he tells you that he loves machines and always keeps up on the latest. he can offer you drill machine when you need it later. He is looking for his Technology Monthly which is misplaced by his maid while cleaning.

pick the lock doors and get goodies.He will join in your airship travel within you N after get back from Forgotten Continent. 124 .he will finish the statues for you. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 10:Pick-It Up ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Have Keen in your party.have Keen in your party and pick the lock.go to Occultus Gaza.Live in a lonely house.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 9:Occultus Survivor ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ •Mason: Rescue him from Gaza.front of the White Shirne.

125 . He agrees to join the party if you bring him a Lunar Harp. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 12:The Great Kainofski ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ •Kainofski: Piano player. He will join you when you bring him raccoondog Doll after you get your airship. He will play all kinds of music.He lives in his room on the basement of a house in West Minister.you can get it after you finish Letter of Love quest or you have to use 50000 BP in Battle Area for a Lunar Harp.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 11:Stuffed Animal Planet ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ •Smales: A statistican who is in a small room of Bridelveil castle.

Argentum. She provides you with holy water that heals the whole party by full HP and MP. Once you bring her back a moon pearl. she will agrees to join you on board.You have to give her 126 .Holy Water can fully recover like Miracle.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 13:Maona's Wish ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ •Maona: A nun who lives in a cave of a town in Seraphia. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 14:Rare Rose ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ •Pixi She lives in a house in Syrtis. She will come and join you if you bring her Desert Rose from Battle Arena of Costa del Sol. it is for one time use only and you need to go back to her each time to refill it once you use it. However.

Thunder Rod 25200 GP 127 . ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 15:Watt's Wonder Blade ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Give Watt's wonder blade Anicent. a Javelyn. a Fire Knuckle cost 24175 GP Twin Blade (170 X 2): 2 Epees. cost 24400 GP Delta Rod (125) : Fire Rod.kill the Catuar for Desert Rose. cost 31450 GP Heat Seeker (155) : a Fire Knuckle.give the Anicent to him and receive a Light after Tower of Actus crush.Desert Rose for the draw the other system background color. Ice Rod.which you find in Tyr-Anon Water Passage.You can spend 20000 BP for each Desert Rose.the desert.or you can go onto the Monster Hunter Island. Here is his forgery: Page 1 Flame Saber : requires an Epee.He will tell you his teacher Master Forge is in Pure Land.and kill the Tonberry.

cost 25350GP Samurai Shield: Ninja Armlet. cost 16525 GP Blue Armguard : Aqua Shield. Ninja Gear. Rune Bangle. cost 27850GP Dragon Armlet: Amazon. White Ring. Gold Dress 25500 GP Paradox : Flame Armor. Silver Shield. cost 18750 GP Alloy Shield : Gold Shield. cost 14800 GP Bone Wrist: Giant Shield. Ninja Gear. Platinum Shield. Reverb. cost 69575GP Page 2 Blessed Bangle : Magician Bangle. Blue Beret. Blizzard. cost 62175GP 128 .Partisan: Heat Seeker. cost 16900 GP Gargoyle Armlet : Gargoyle Armor. Sargantanas. cost 56025GP Hades Hammer: Black Sword. Trojan Robe. Gargoyle Helm. Sacrifice. cost 85675GP Unicorn Bow: Archer. Fossil Armor. Gigas Gloves. cost 25250GP Carbon Bangle: Rune Bangle. Ice Armor. cost 144100GP Samurai Armor : Platinum Armor. cost 34250 GP Kevlar Plate : Gold Plate. cost 25875 GP Skywalking : Feather Dress. cost 25175GP Gigas Armlet: Rune Bangle. Battle Axe. Unicorn Crown. cost 28975GP Samurai Armlet: Ninja Armlet. cost 30075GP Page 3 Barbarian Armor : Brave Armor. Rune Bangle. cost 31850 GP Enchanted Robe : Magician Robe. cost 66775GP Rune Tooth: Butterfly Sword.

) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 16:Leviathan .Gaea Gear : Power Sash. Mythril Ribbon. Ninja Bandana. cost 16950 GP Samurai Helm : Platinum Helm. cost 30575 GP (NOTE:You will no longer accept this quest after you return from Forgotten Continent. Blossom Robe. Wisdom Hood. cost 35250 GP Samurai Band : Empower. Taoist Robe. cost 28000 GP Majestic Ribbon : Taoist Crown. Gold Ribbon. cost 19575 GP Moon Band : Sleeper Sword. Vulcan. Summit Hat. cost 53950GP Page 4 Swift Helmet : Mythril Helmet. Ninja Bandana. Rune Ribbon.The Water God ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Leviathan Cave 129 . cost 21000 GP Summit Hat : Testament. cost 28300 GP Steepled Hat : Archimedes. cost 55875 GP Majestic Robe : Rune Cape. cost 13525 GP Sun Ribbon : Flame Ribbon.

also you can earn a lot of new equipments. You should finish this before you go to Forgotten Continent.items like X.you can just go to the entrance and open the door with the stone. If you get an airship. (NOTE:Unlock the door to the Water Tower.A cave in Golem Pass that will lead you to Season of Waterfall.you will see a teleport that you can choose to turn back to Water Tower and Season of Waterfall.Of cource you can gain money and level a lot. Down left chest --> To Water Tower.) Chests: (*Important) Heal Phoenix Down X 2 X-Potion X 2 X-Ether X 2 Elixer X 3 Mega-Potion X 4 130 .But I like to go to Leviathan Cave before I go to pure land. Down center chest --> To Leviathan Cave After you reach the end. Puzzle: Leviathan Chest Up right chest --> To the red chest.At the end of the cave you will reach Temple of Leviathan.god of water.Leviathan cave.and Mega-.

Mega-Ether X 4 Mega-Phoenix X 6 Mega-Elixer X 3 Power Source X 4 Vitality Source X 4 Mind Source X 4 Speed Source X 4 Unicorn Bow (Bow) Defense (Sword) Ice Helmet (Helmet) Ice Armor (Armor) Ice Shield (Shield) Dragon Armlet (Armlet) Giga Armlet (Armlet) Aura Ring (Accessory) *Tough Ring (Accessory) Jewel Ring (Accessory) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 17:Chocobo Challege 131 .

Chocobo Waterfall: Chests: Tinamat Armor (Armor) Elixer Hero Drink Miracle Difficult:** Chocobo Bomb: Chests: Protect Ring (Accessory) 132 . Green Chocobo:Walk on the mounts. Chocobo Race: Blue Chocobo:Can swin through the water. Ride the blue and green chocobo to find the caves. Yellow Chocobo:A common chocobo.fully recover HP and MP. White Chocobo:Heal the party.only can walk on the normal plain and forest.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ About Chocobo: There are 9 chocobo games.Beat all stage that you can go back to battle area play chocobo again to earn BP.

Elixer Difficult:***** Chocobo Pillar: Chests: Devil Tiara (Crown) Mega-Phoenix Mega-Elixer Difficult:***** Chocobo Puzzle: Chests: Mummy Tail Mega-Potion Mega-Ether Difficult:* Chocobo Pacman: Chests: Wizard Armlet (Armlet) 133 .

Difficult:*** Chocobo Race: Chests: Golem Gear (Vest) Difficult:**** Chocobo Waterslide: Chests: Pirate Bandana (Headband) Difficult:*** Chocobo Search: Chests: Chaos Robe (Robe) Mega-Potion Mega-Ether Mega-Phoenix Green Cherry Spirit Resist Echo Sound Time Tear 134 .

) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 18:Triangle Base Drill ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 135 .be careful on the bomb.pi llar and Chocobo Phamton.Difficult:**** Chocobo Catch Chests: Sun Shield (Shield) Power Source Vatality Source Mind Source Speed Source Difficult:*** You can play Chocobo games after in Battle Area you finish all Chocobo games in Pure Land. (NOTE:Chocobo Pillar and Chocobo Bomb are the hardest.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 19:Good Osama Hunting ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ First.you heard some people talking about Osama in Dale. you can fight with Osama to get Pink tail.You better fight him after you have an airship.Triangle Island Drill Quest: During your visit to Triangle Island. talk with the drill workers on the back of the base where they are working to make extended rooms. 136 . There. the first two stairs downstairs will take you to prison. If you complete the technology monthly magazine quest for King Thoth of Incultus Regnum. Their drill is broken and they are looking for new one. •Osama Fight: As you enter the castle. he will agree to ship a drilling machine to Triangle Island.

if you not.You can get here with a ship.you can receive Elixer.it will run away from you.At least you should have level. Gong Head King Sladge White Tiger Cactuar (The only monster that can receive a Desert Rose from it.Cactuar only appear in the desert and Preying Mantis and Catoblepas will ONLY appear in the forest and the plain.You can trade with trading merchants in Alchiba with the monster drops.White Tiger will only appear in snow plain.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 20:Monster Hunter ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Monster Hunter Island Gong Head and King Sludge will appear every where in this island.Mega/X Potion/Ether.These are the high level item.then you kill by the monster.20000 HP) 137 .60.

Level requirement is Lv.get the chimeras and get level up faster.Outside of Dreaming Forest.you need an airship to land on it.30000 HP) Grand Chimera (80000 HP.80 at least.but the monsters are not strong as Pure Land Hunting Range.a strong monster. Chimera (The weakest Chimera with ~5000 HP) Chimera Brain (You'll face to 1 or more Chimera Brain here.Catoblepas Preying Mantis Chimera's Lair The Chimera's Lair is in the Eastern Forest next to Mt.Lots of money and source. Grand Chimera 138 .you can get lots of experience for level up. Asper.you'll receive a Vitality Source as a monster drop) Pure Land Hunting Range Same as Chimera's Lair of Eastern Forest.you can get there when you have an airship.

you can able to save your money.dude. 139 .he will join you after you get an airship.Beholder Horned Dragon T-Rex Blue Dragon Hydra Gazer (Also strong with 140000 HP) Celestial Dragon (Strongest with 180000 HP) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 21:Rembrandt Banker ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ •Andy: a bank worker.

Like Leviathan Caves.level. 140 .you should done some of the dungeon to get XP.before you do some Primary Quest. He will join your party if you bring him ghost locked in a bottle which you can obtain from Phoenix Cave.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 22:Bottled Spirit ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ •Hammonds: He lives behind the waterfall in the back of the Tyr Anon city.no special event that you can doing here.item and equipment first. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 23:Triangle Treasure Hunter ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Triangle Mountain in Triangle Island.I would like to finish this dungeon first then I go get the dark crystals.GP.just only the chest.

Remember these 4 chestsSpring Has Come (Gun) (It's good to VS Dynamo that Willis use this gun 1 on 1.) Night Shade (Good for Plague battle) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 24:Phoenix . There're 3 important item you have to find.Yoshiyuki and Light.The Flame Bird ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You will pass the Phoenix Cave to Temple of Phoenix.Switch the party members and get entrance.) Garnet (Bahamut's stone.) Pumice Piece (Find the other piece that you can rescue Zephr.the memory beacon worker. *Pumice Piece *Aaward Tail *Ghost in the Bottle 141 .) Apocalypse (Sword) (A powerful sword like Dragon Sword.

but if you are persistent he may agree to help you with his knowledge of healing chemical mixtures. a port on the Western shore of the West Continent. accessible by a small inner courtyard building. much of which he has reburied in chests all over the world. Search the piers of Tiro Amicus on the eastern edge of the Imperial Continent when no ships are docked for the pirate captain Jack Pidgeon. 3. He is paranoid 142 . Everlong Hints from the Library 1. If particularly impressed he may even allow you to test your knowledge of the world for rewards. Doctor Odine conducts research at the town of Occidus. 2. Smales the statician has locked himself away in the bas ement of Bridelveil Castle. He is not found of strangers.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 25:Library Books ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The books will tell you about the things of the world. Tales say he is found of both riddles and hunting for treasure.

He is a master crafter of ninja throwing stars and projectiles that have become popular with thieves. 7.schizophrenic. he could easily replay all his works and recreate the sheet music. He was involved in the design of the Aetherius and had an interest in geology. With a *Lunar Harp. Andrew Dufresne is a banker on vacation at the island of Costa del Sol off the coast of the East Continent. 4. and cannot focus his statistical abilities without the comfort of a stuffed animal such as the *Raccoondog Doll. an inland town in the kingdom of Incultus Regnum. however. last of an ancient and mystical race the world has forgotten since long ago. which is why he may now live with the last of the dwarves in their hidden mountain 143 . He has closed himself off from the world inside a basement in the Seraphian town of West Minster as he tries to re-write his compositions. The great Kainofski is a legendary composer who lost all his masterpieces in a horrific fire. he may wish after a time there to continue his vacation abroad. but he seldom responds except to customers. 6. Although enamored with the tropical paradise as all visitors are. Zephyrs is an immortal being with hair that burns like fire. Shadow is the mysterious ninja from unknown lands who is often sighted at the Narbo pub. 5.

Search Triangle Mountain and the Pheonix Cave to obtain these parts of the whole. though. however. and then find the man who can forge them back together. 144 . which store and recreate molecular structures. Many praise her not only for her painting talent but also to design and color new graphics. She is a keeper of healing lore and grows mushrooms within a dark musty tunnel under the hills. The priestess Maona resides in Argentum. however. and Effluo Pagus.kingdom deep in the earth. Silva Vicus. She has stopped work on major projects. Maona also has knowledge of the sacred @ Holy Water that can fully restore any who drink it. Only three fully functional *Memory Beacons have survived as family heirlooms into the modern age gathering dust quietly in Portown. 8. 9. but keeps a storehouse in the East Continent desert town of Syrtis she periodically visits. a large silver mining city in the heart of Seraphia. The colors from a *Desert Rose would motivate her. hoping they can be combined back into the original *Pumice that was once his prized treasure. since her creativity has dried up. While working on the Aetherius Zepphrys gained special expertise in the use of *Memory Beacons. Pixi the painter works all over the world. Zephyrs only seeks the *Pumice Pieces. though it requires rare * Moon Pearls to make.

and will reward you for proving your knowledge. Mazzi is a historical scholar who lives in Bridelveil Castle in one of the royal suites as an honorary guest. It is known that Hammond. Any 145 . Those with extensive historical knowledge may impress him enough to earn his stamp of approval. The existence of such a thing seems absurd. which many detes table Phorestain congressmen buy and sell on the political prestige black market. travels a great deal in search of an elusive * Ghost in a bottle. Dr. the snowy mining city that has been ravaged by monsters and besieged by the Tyr-Anox. Mason the sculptor has learned his trade from those who still possess some of the ancient knowledge of the old north kingdom that used to exist on the West Continent. however.10. a master of psycho analysis. (Tyr-Anon City) Hammond’s Sanctuary is a secret place. 11. He lives in Occulus Gaza. behind a waterfall in the city of Tyr-Anon. 12. Use the rocks in the river as stepping stones to reach it. but if one can be found Hammond would offer his abilities to compile a person’s histories as thanks. Some of the representatives in the Phorestain legislature are legitimate historians.

17. 16. Surrounded by a forest north of an old volcano and a great modern city the Temple of Shiva is rumored to exist. Look for it inside the Water Passage of Tyr-Anon. In the northwestern corner of the world there is a forested path between the mountains that leads to the Temple of Typhoon. The volcanic rock *Obsidian is needed to calm the earth god’s fury. *Sandstone must be provided 146 . North of a great desert that was once a land of bountiful life and lush forests the Temple of Ramuh stands against the mountains. 14. 15. It is said that the *Inferno Stone is needed to awaken this god of fire. Mazzi to be further recognized by the historical knowledge community. Find it within the depths of Tyr-Anon Water Passage. The *Topaz is necessary to call down this god’s thunder.historical awards received from them should definitely be shared with Dr. The *Ice Diamond must be obtained to gain Entrance to this ice goddess’s shrine. 13. Shrouded in a thick forest and close to the nearby mountains the temple of Ifrit can be found. To the west of a river in the greatest forest of the world one may discover the Temple of Titan near the coast and mountains.

21. Find it high atop the East Tower. the Temple of Odin looms ominously over the forest it is hidden within. to find it. The upper floors of the fortress Vanguard is where one can acquire the *Magic Lamp to awaken Diablos and open the path to his lair of darkness. one may come upon the Temple of Diablos. South of a familiar-shaped island and east of the great mountain Periculum. On the great plains of the southern continent the Temple of Alexander stands tall over the surrounding grass lands.as a gift to be received by the wind god. which will lead you to the gates of the Temple of Leviathan. As fall approaches the running snow water that feeds the great falls south of Occulus Gaza will dwindle and reveal a hidden door. 19. To the east of what was before a lake of fresh water but is now an ocean bay. 18. 20. 147 . Scour the ground floor of the fortress Vanguard to obtain one. The perfect purity that is a *Pearl must be acquired to have the holy judgement rendered upon your souls. When presented the watery reflective brilliance of the *Aquamarine the water god will grant you passage. Search Golem’s Pass outside the water Caverns for a tunnel connected to the Waterfall of Seasons and the Secret entrance. Search the snowy peaks of Occultus Gaza the mining city.

*Dark Matter must be possessed to call forth from the memory of history this great warrior of old. Inside a volcano north of a great walled city. the Temple of Auora shines like a beacon of light as dawn arrives and blazes like a star as dusk creeps into the world. the Temple of Carbunkle rests high atop a hill surrounded by a forest. Find it hidden within the blue caverns of Aditus Grotto in the Pure Lands. 22. A *Pot of Ashes must be brought before this god of fiery rebirth in order to revive the greatest Phoenix. is where the pot can be acquired. The light of a *Ruby will attract this playful god of magic. South of the White Tower of Dragonoir. 23. North of the greatest castle of the west and set against the mountains. but beware of his wrath when upset. To obtain this stone one must scour the southern flank of Viridis Mons in the Pure Lands. Nemus Aevum. The *Emerald that glitters like the night sky will allow one to open her doors and transcend both day and night. Search the top floors of East Tower for it. the sacred forest of the Pure Lands. 24. the Temple of Phoenix can be reached when two parties work together as one. 148 .

If one should ever manage to limb to the top then they will stand before the entrance to the cave of the greatest god. It is a constant fight trying to acquire and maintain the advantage over this quick foe. Old tales tell of strange bird-like creatures that nest in forests on the Forgotten Continent. Traveling to the farthest southern island will allow one to find a frozen mountain that few have ever ventured to or attempted to scale. some of which can lead one to great treasure in secret caves in the mountains. They can be ridden like horses to travel great distance at speed. The keeper of the great blade *Murasame is said to guard his treasure on the lowest floor of Atlantis. the *Garnet must be brought as an offering and a ll protective gear removed in order for the great one to be revealed. 26. It is said that there are several types of these giant birds. or cross over terrain that no man could ever hope to navigate or pass through. but it must be done or 149 . not raw power. 27. If one is to face him then the battle will be decided in terms of speed. It is said that *Garnet once rained from the sky like fire onto the cliffs of Triangle Mountain. No temple can be found here. behind waterfalls and on islands close to shore. which ancient beasts of incredible power reside within.25.

His power is said to rival that of the greatest summon monster. nor will earth be able to reach him in the sky. 29. and then on luck to evade his next attack that is aimed at picking off any surivivors individually. 28. In the white halls of Atlantis is the devil dragon watches over the Crystal Sword.defeat is assured. and catch them with it off-guard. and his levitation will provide him immunity from it as well. but will cease his rampage for a slight moment to heal himself. Flame will not singe his scale armor. In the dark dungeons of Atlantis a creature of doom gazes forever upon the * Holy Spear. one must survive on sheer endurance alone. The enemy's breath can wipe out an entire army in seconds. He will also call upon the power of earth to aid him. He will call upon the power of wind and darkness to oblieterate his foes. Darkness will prove no use against this demon of the underworld. No defence will protect against this attack. a blade of enormous power. Any who attempt to remove the spear from her sight will be 150 . but before unleashing it he will try and cripple his opponents badly first. but Holy light will bring hope of victory. and he will waste no time using it to annihilate his opponents. This monster that never sleeps will relentlessly attack any who dare approach the resting place of the Crystal Sword.

a creature exists that keeps vigilance over the Masamune.sentenced to death by her piercing stare. Flame. 30. and that no ship on the sea can hope to dock at. frozen rock covered in snow and hidden by a blizzard. it is the longest ever constructed. Even blindness is no protection. However. He will call down the power of lightning upon his foes. A deadly blade. Lost in the mystical final floors of Atlantis . The only way to beat her is to destroy her before your sentence is carried out. 31. water and earth will be of no use against this monster though. There is an island. It is said that he is similar to the water god. but is alway weak against it. that cannot be found on any map. ice. although dead men are of no fighting use of course. being born of water. the smallest in the world. those who are already dead should have no fear. It is a lost. for her eyes can see into your soul. Leviathan. Any who survive these waves of unnatural water must also escape his freezing glare that he will use next to eliminate the crippled and exhausted. and will immediately call upon the rage of the sea to drown those who seek to acquire the Masamune. Legend has it that it is merely a piece of earth that rests upon a great underwater palace built by ancient 151 .

When Atlantis fell beneath the waves the island that housed this beast of antiquity disappeared under the ocean as well. among other things. It is peacefully awaiting judgement day while resting inside the shrine that was constructed around it. but non have reached the final summit. sheer mountains that were focused up out of the frozen earth of the western lands by the colliding of two continental plates in the first years. They braved the impassable icy slopes. Climbers have tried to conquer these cliffs for centuries. and if Atlantis should ever rise again from the depths so shall Solus Insula. indicates that the dwarves of ancient times who came to the new world from the Pure lands settled in the Caeruleus Silex. the lonely island. and carved out tunnels and a city from the frozen rock inside the mountain. Old folklore. never to return. 32. The Caeruleus Silex are mighty. so it is presumed that no living man or woman could. discovering riches and. however. 152 . Perhaps the fate of both are tied together. and many do not make it far or ever return.tribes that sailed away from the Pure Lands to the northwest. Not even the immortal heroes of ancient times were able to defeat it. In this palace sleeps the greatest and most powerful monster ever given birth by the cosmos.

guarding fortunes of lost treasure. and atoll with a strange water phenomenon in the center that pulls everything inside and lets nothing out. hovering just above the dark. It is also said that they took with them into this place a treasure of infinite value that they would hide deep inside the mountain and guard until the end of time. The tides of the world’s oceans all eventually lead to the same place. murky water. 153 . It is here that abandoned ships go to die and are finally laid to rest over the course of centuries. Old fishermen tales say that the most strange and deadly creatures of the sea reside here. It is also rumored that the ship graveyard is haunted by the ghosts of sailors and pirates who died on the high seas and sunk along with their ships that are now residents at the lagoon. Sepulcrum Profundus. All matter of floating ship wreckage or other things lost at sea are carried here. stretching out for miles into the sky. serving as a warning sign to nearby seamen. A light fog also rests for eternity upon the sinking hulls. Nothing can sail into or even near this place without also being dealt the same fate as the phantom wreckage. A dark storm cloud forever lays over the lagoon.dark secrets. 33.

There they lived for countless years and traces of their settlements still exist. A race of giants were the first to discover the massive hallow caverns left over inside Silentium Tumulus. guarding great treasures stolen from the kingdoms of men and 154 . who protect a great secret. and most of the summit caved into the sea. Within the last thousand years the giants disappeared. In a valley shrouded in a mist that the eye is powerless to penetrate there is said to be a great forest where dinosaurs and other strange and powerful creatures roam.34. and has since been renamed Silentium Tumulus. who now makes his lair there. the forces of nature eroded the mountain away. Over time. as it has been inactive. Deep in the forest where the tallest and oldest trees stand is the city of the elves. stretching out over all the surrounding islands and onto what are now the plains north of Murus. It used to be the largest in the world. The greatest volcano of the ancient world now sits quietly sleeping on an island just west of the Imperial Continent. but Silentium Tumulus was soon inhabited again by the last of the ancient wingless dragons. Silentium Tumulus blew its top. In its last eruption. and its base now extends out of a lush jungle environment on the island floor below. Inside the mountain he sleeps. No one can reach this valley. 35. even if they knew where it was because it is surrounded by both mountain and water.

obtained from unknown origins. In Ancient times there was a great civilization built by a race that heralded from the Pure Lands. 37. a material of old world myths that he desired above all others. He is. such as the great *Legend sword that is now thought broken and lost within Nemus Aevum on the Forgotten Continent. the only one with the ability to make the greatest of weapons. items. It is believed he has left the modern world and taken his knowledge with him. but there is rumored to be one man. Nobody is certain where he has gone. It is said that forever he obsessed over the existence of the *Adamant Ore. however. who still walks the earth. although some of his disciples still practice within civilization such as at the eastern island of Costa del Sol. 36. There are few who have extensive knowledge of the art of forging and synthesis. In Order to aid the settlement of the new world. 155 . a master of the craft. With the *Adamant Ore it is believed any weapons can be restored to former glory. and equipment through the use of the forge. but those who find unknown lands may discover him if they explore further into the wilderness.

Those that built the fortress are now long gone. On top of the island mountains there was once a grand fortress. They became too greedy and arrogant of their achievements and wealth. Thus. and they did much to help direct and advance the populating of the virgin lands of the outside world. and the 156 . the legend of the lost city and civilization of Atlantis came to be. They built a great floating civilization and a giant fortress to protect many of the secrets of the world that had been found but were thought to be too dangerous. He sank the city and the great tower. is just north of the Eastern Continent. but there was no one left to answer back by that time and they abandoned Auctus. named for its geometric shape when viewed from above. however. and beginning the rift of communication and similarity between the people of the Pure Lands and those of the new world. killing nearly all. with intricate tunnels running through the mountain that connected with it. and when they started to act abusively of their power the water god leviathan summoned a giant wave.they chose to build their nation in the middle of the ocean. It is also suggested that perhaps survivors of the tragedy went on to build the mysterious Tower of Auctus that could burrow underground. The tower was used to communicate with their old home. The purpose of the tower was probably to achieve communication with the Pure Lands again. equal distance from all continents. the Pure Lands. 38. Triangle island.

If they could be defeated the spoils would be handsome. There was once a race of sprites that valued tail collecting highly in their culture. Not a single living soul inhabits this island. although some old sailors tell stories of a cave southwest of Revirdok on an offshore island where tiny people will barter for strange things. It is presumed. 157 . grasslands. and desserts. that there is treasure to be found in the tunnels and scattered in the mountains. Part of the island is even covered in snow.island is thought to be deserted. wastelands. as well as ore mining among other things. 39. They are believed to be no longer existent. None have ever tried to explore the ruins and rocky cliffs because of the dangerous monsters that have been nesting there for centuries. 40. plains. mountains. for the most dangerous of monsters that still live in the modern world roam wild here. There are all types of terrain in this dynamic land: forest. however. Southeast of Revirdok is a large island that is as large as a county. but no expedition to bring back specimens. dead or alive has returned.

The Tyr-Anox are well known for building intricate fortifications with many secrets and backdoors. He is almost always moving around from town to town. 42. Incullus Regnum engineers had to cutoff the bottom part of 158 . 43. Inculus Regnum Castle was originally large than it is now with massive underground structures. Murus. Keep an eye out for him in Portown. You must talk to him in order. It is impossible to find again once you leave. Singapore. Silva Vicus. On the top floor of a spire of Tyr-Anon Castle towards the back of the compound there is a secret switch that will open a door to a treasure vault. To stop the sinking. 44. but if you manage to follow the same path with him and talk to him every time he stops somewhere. the entire place began to sink into the ground. As the region the castle was built in turned from lush forest land into desert. you might just befriend him.41. The secret base at Portown has a backdoor that exists out of the mountains and is hidden from view by a thin forest. Fons Moenia. never missing him at a single town. but if you are ever there search the forest on both sides of the exit door for secret treasure before departing. or else he won’t remember you. There is a traveling gambler and thrill-seeker named Swank. and Phorestain.

but a small part of the bottom that was not separated from the main structure was now rather useless since it connected with nothing. Incullus Regnum is not one of the most populous or powerful nations in the world but they have some of the most brilliant engineers. and the other part. Doors and stairways now leading into the surrounding sand were bricked up. working both quickly and effectively. He even designed and engineered several machines. It can go through nearly any natural substance like butter. Those who save comarades in battle will be rewarded by the Valiantide for their distinguished service. one of which. his industrial strength drill. has been a success in the world market. and there is supposedly many treasures of ancient Incullus Regnum that lay down there with the monsters. However. The plan proved a success. and their cities are involved in manufacturing. King Thoth himself is interested in technology and likes to keep up with the world scene. Find the operative in the Triangle Island Base 159 . The area isn’t totally inaccessible today.the castle. Part of this new basement became the Incullus Regnum prison. Even hard mountain rock can be tunneled through. was sealed off. 46. 45. now infested with monsters that had burrowed in or had found another way inside.

to collect what you have earned.

47. Inside Aditus Grotto in the Pure Lands thee is a room with many waterfalls that become small streams as they hit the floor. Search the brook with a

strange blue rock in it that looks out of place. Use this as a stepping stone to reach the other side of the water and find many treasures. You will also

find a room with many glowing mineral foundations, and treasures on a side you cannot seem to reach. Search the left wall just above the start of the

mineral deposits to find the secret passage.

48. In the sacred forest of Nemus Aevum the woods hide several secrets from view. In the center of a room with tree stumps and paths of cracked mud is a

small patch of trees. Approach from the North side of the canopy to reach hidden treasure. There is also a secret passage in a room with several wooden

bridges, one of which has what seems to be an unreachable chest just below it. Search the cracked mud area at the entrance to the room to find the path to

the treasure. The final secret is invisible, lost in the shadow of the dense forest canopy. To find it you must explore hidden paths of light created by

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breaks in the green tree tops overhead. A long straight detour to the right that seems to come to a dead end actually leads to the chest. The missing library books from above. (I hope my order is correct as the order of library books in the ship is different from that of the air-ship).

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 26:Master Forge ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Master Forge was in Erus Carrinus,Forgotten Continent.Bring him the Legendary Adamant Ore.Here is the step: 1.Go to Congressional Meeting House in Fhorestain,talk to the guy in the 3rd floor who is stand in the middle with blue shirt,answer his question,you will

get a Presidental Award. 2.Give the Presidental Award to Dr. Mazzi in Bridelveil Castle,answer his question first,the answer is Grunt,get a Dr. Mazzi's Stamp,talk to him

again,trade with him the award,receive the Rat Tail. 3.Give the Rat Tail to the sprite tail collector,you'll receive an Adamant Ore. 4.Find the Legend in Nemus Aevum the castle side.
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5.Give it to him. 6.Wait until Atlantis rise he will give you the Excalibur as a reward.

Erus Carrinus’ Forgery ( Forgotten Continent )

Page 1 X-Potion: Hi-Potion(7), cost 500 GP X-Ether: Hi-Ehter(7), cost 500 GP Mega Potion: X-Potion(2), cost 1000 GP Mega Ether: X-Ether(2), cost 1000 GP Elixer: X-Potion, X-Ether, cost 5000 GP Mega-Elixer: Elixer(4), cost 20000 GP Mega-Phoenix: Phoenix Down(4), cost 2000 GP Miracle: Mega Elixer, Mega Phoenix, cost 50000 GP Hero Drink: Echo Sound, Green Cherry, Spirit Resist, Time Tear, cost 10000 GP

Page 2

Prayer: Dragon Claw, Moon Pearl, cost 36250 GP Imperial Shield: Nova, Gold Hairpin, cost 250000GP Transcendence: Demon Mail, Paladin Armor, cost 275000GP Ziedrich: Mirror Shield, Rainbow Bangle, cost 500000GP Robe of Lords: Black Robe, White Robe, cost 800000GP

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Adamant Armor: Battle Armor, Maximillian, Tin Armor, cost 999999GP (Master Forge's super forgery)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 27:Pumice Piece and Lost Memory ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

•Zephyr: Get him two pieces of pumice stone.One is in Triangle Mountain,one is in Phoenix Cave,flame pool.If you get 2 pieces from both of these

dungeon,then you find Master Forge to repair the Pumice,give it to him,he will follow you to your airship.

The first 3 memory beacon are in Portown,Silva Vicus and Effluo Pagus (Equipment Shop),use these 3 memory beacon to update the machine's

weapon,equipment,accessory and item's system first,then you can find the other memory beacon from the other place,and the others will only work once,after

you use it,the memory beacon will fade into black.

So here goes:
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It seems the signal is coming from within a town's stone wall enclosure located on the plain of Eridwell on the West Continent Herbtown

To my surprise this signal is indeed coming from the Forgotten Continent. It's source is next to a lake, I think on the outskirts of a town. Wolverton

An outside signal on the southwest tip of the Imperial Continent. It is definitely a town enclosed by a stone wall. Murus

yes, this is coming from the east coast of the Imperial Continent. It's within a town dwelling, not a shop with a stock of goods. Tiro Amicus

A southern point on the Imperial Continent is where I pinpoint the location of this signal, likely inside an armory. Navalis

An East Continent signal, near a river, castle, and surrounded by trees. It's inside a building with a single floor.

Alveus, inside the inn.

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This signal is definitely inside a tall structure near water filled caverns on the West Continent. Revirdok I am detecting large silver deposits at the signal's origin. coming from an enormous East Continent forest. Argentum 165 . one of thick stone on top of a large silver deposit in Seraphia in the West Continent. Harmonis suggest a weapons cache. The northern tip of the Imperial Continent is the source. It must be a settlement south of Alveus. Reus Proditor This signal is actually coming from just outside the gates of Revirdok. Border Town (west bank) The frequency pattern of this signal suggests a stockpile. inside a wood dwelling. a building in the north east part of town. Peculiar is this signal. Arboreus Inside a building is this signal. A town on the West Continent with a river is where this signal is coming from. The Water Tower (near Herbtown). but not armor or weapons. location likely the west bank. likely a West Continent town on Seraphia's plain. the East Continent southern city. Singapore.

i believe it is a stone paved city. south of a river and snow plains. and the source is somewhere outside. It is outside'probably on the tower's viewpoint. It is a decaying village.I am certain this signal is located on top of Dragonoir's White Tower on the East Continent. perhaps an inn of stone and brick Syrtis Strange but I do believe this signal comes from the Forgotten Continent. Dragonoir Within the city of Fhorestain on the East Continent comes this signal. Providence Inside the weapons shop 166 . Illac Salus this signal come from the northeast tip of the East Continent. but inside some town structure. It must be a shop according to the frequency. Antiquus Fanum I am detecting a signal on the coast of the West Continent. One of two large structures on the upper plaza houses the source. Fhorestain. Apparently a shingle roof distorts the signal. the presidential palace Harmonics suggest this signal comes from an East Continent desert.

Plague guarding White Spear.with you Alantis is already rise. the basement will be closed.They're Pale Dim guarding Masamune. 167 . Once you had the King Technology Monthly magazine and ask for the entrance to basement.Not until you return from the Forgotten Island.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 28:Atlantis Supreme Four ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Four strongest monster in Atlantis are guarding the swords and spear. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 29:Incultus Regnum Basement ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ •Basement: In your first visit.They're all the strongest monsters in Atlantis and guarding the best weapon.Shinryu guarding the Crystal Sword.and Opopopago guarding Murasame. this time he will agree. can you enter the basement.

The monsters are:Great Troll.and Hammer Ogre (Strongest monster in the basement with 220000 HP.you have to fight 2 or more Behemoth in the cavern first.and you will find Nova equipment in Bahamut's Lair.The Dragon God ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You will pass Nex Cacumen then get entrance to Bahamut's Lair.and you can't save game and escape from the monsters in Bahamut's Lair.You can't save game in Nex Cacumen.Grand Cyclop.you can't escape from the monsters but you can save here. 168 .there is a Frozen Tail near the entrance of Bahamut's Lair and lots of Geeji equipment.There're so many old treasure and monster downstair. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 30:Bahamut .If you want to find Bahamut in Bahamut's Lair.).Giant.

Once you have a ship. Mazzi. They give you ores in exchange of any strange tails you give them. Here is the list of things that you can obtain for different types of tail. Pink Tail: In a prison of Incultus Regnum castle in Eastern Continent. When you show him the award. Travel to Bridelveil castle and meet Dr. He 169 . Rat Tail: You need to obtain presidential award from Fhorestein Congressional Meeting House. Those ores can be moulded to make weapons in the forgery of Forgotten Island.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 31:Tail of Two Sprites ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Tail Collector Cave: Two tail collectors live in this cave which is located in one of a small island just south of Eastern Continent. he will give you the tail. You can go there and talk to a sentry outside his room. He lives in a room next to throne room where king and queen are. you can reach there. a prisoner Osama bin Laden is kept.this is connect with Master Forge quest.Trade with Adamant Ore.

Mummy Tail: From Chocobo Cave after playing Chocobo Puzzle in Forgotten Continent. the guard will offer you pink tail to keep the matter quiet. Once he is defeated. choose yes. So you need to level up quite well before fighting with Osama. Fighting after you return from forgotten island will have a better chance of winning. Beware! The fight will be really tough one.bring to tail collector you can able to get a item to Erus and make Grand armour/helmet/shield. Frozen Tail: Bahamut's Lair Entrance. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 32:Chest Searcher 170 .250 attack +.trade a stone that can make a ultimate weapon (Tiger Fang) for Sammy.provokes you for a fight. Aaward Tail: Phoenix Cave behind the Trap Door.

You will find 2 red chest that mons ter in it will be on the left and right side.Legend.Pot of Ash.the secrect way will let you pass.There was a tiny key on the wall.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In Rift Core the 3rd floor.Dragon Sword.if you see it.Wyvern Item Find:Immortal Fervor Secrect chests in Nevus Aevum.This door will be lock at the first time.Any way.which means when Brad escape from Tyr AnoX Castle.there were a Tin Armor(Forget) and Ribbon (Snow Plain last floor) On the top floor of a spire of Tyr-Anon Castle towards the back of the compound there is a secret switch that will open a door to a treasure vault.press spacebar.check the map in this web site.Safety Bit.Grand Cyclop.Gold Hairpin.Great Troll. Left:Giant.it will appear when you accept capture general of Tyr Anon this quest.Iron Giant Item Find:Guardian Angel Right:Red Giant. Treasure: Heal Phoenix Down Hi-Potion 171 .

you have Zephyr. 172 .after all .first.you can buy a Excalibur from him. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 33:Knight of Skull ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ •Skull Knight:Give him the sword of legend Excalibur that master forge give you.don't sell it.the moster guarding the red chest.Hi-Ether Tent 8000 GP Mega-Potion Mega-Ether Travel in Viridis Mons.you will rescue Elementalist Cape.find a red chest that 2 Cyclops are guarding.if you sell it.fight with them.you can find a secrect tunnel in Northwest of the room.if you are lucky.Ribbon is reward.half all elemental with out holy and darkness.he'll ask you to bring more Memory Beacon to him. A step stone on the river in Aditus Grotto.you can still get this NPC.jump to the other side and enter the next room.

defense.Power Source X 33 Beherit X 2 .he will stay on the airship.Bring him the sword of legend Excalibur.Boon.attack.Silver Apple X 2 Beherit X 1 .magic.Regen.which means Master Forge give it to you.Immortal Fervor Beherit X 3 .Celestial Equipment (The strongest weapon and armour.MP.auto Might..Vitality Source X 33 Beherit X 1 .Focus.Guardian Angel X 1 Beherit X 5 ..Protect.Speed Source X 33 Crimson Beherit X 5 .) About Crimson Beherit Maximaize Attiriubute: All characters' HP will be 9999.all elemental shell.attack.Engima X 1 Beherit X 5 .God's Hand X 1 Beherit X 8 .magic.Gold Apple X 1 Beherit X 1 .MP.like against all condiction.defense. 173 .speed will be 999) Crimson Beherit X 1 .Omnislash X 1 Beherit X 1 .Mind Source X 33 Beherit X 5 . Beherit X 5 .Maximize Attriubute (All hero's HP.The best NPC and trader in the game.agility will be 999.Adamant Armor X 1 Beherit X5 .

Physical Resist +.you can still get this NPC.which means Master Forge give it to you.Twin Attack Zodiac's Wall (Shield) 250 defense.he will stay on the airship.if you sell it.All element shield.Auto Regen Magnor's Greathelm (Helmet) Verata's Robe (Robe) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 33:Knight of Skull ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ •Skull Knight:Give him the sword of legend Excalibur that master forge give you.Auto Protect Alucard's Armor (Armor) 500 defense. Beherit X 5 .Engima X 1 Beherit X 5 .The best NPC and trader in the game.if you are lucky.you can buy a Excalibur from him. Bring him the sword of legend Excalibur.Guardian Angel X 1 174 .he'll ask you to bring more Memory Beacon to him.Celesital Equipment: Bleeding Edge (Axe) 500 Attack.Evade +.first.you have Zephyr.God's Hand X 1 Beherit X 8 .Adamant Armor X 1 Beherit X5 .Twin Attack Tornador Sword (Dagger) 500 Attack.don't sell it.

MP.Auto Protect Alucard's Armor (Armor) 175 .magic.defense.) About Crimson Beherit Maximaize Attiriubute: All characters' HP will be 9999.defense.attack.Protect..Silver Apple X 2 Beherit X 1 .like against all condiction.attack.Twin Attack Tornador Sword (Dagger) 500 Attack.Twin Attack Zodiac's Wall (Shield) 250 defense.Regen.Power Source X 33 Beherit X 2 . Celesital Equipment: Bleeding Edge (Axe) 500 Attack.Immortal Fervor Beherit X 3 .Gold Apple X 1 Beherit X 1 .Vitality Source X 33 Beherit X 1 .Mind Source X 33 Beherit X 5 .Omnislash X 1 Beherit X 1 .magic.Speed Source X 33 Crimson Beherit X 5 .auto Might.agility will be 999.MP.all elemental shell.Celestial Equipment (The strongest weapon and armour.Focus.All element shield.Boon.speed will be 999) Crimson Beherit X 1 .Beherit X 5 .Maximize Attriubute (All hero's HP..

Physical Resist +.Physical Resist +.Auto Might Ring of Varda (Accessory) Physical Resist +.Protect Robin's Gear (Vest) 500 defense.Physical Resist +.Auto Might Aristotle (Mage's Hat) 200 defense.500 defense.Evade +.Physical Resist +.Protect Shake's Malice (Headband) 200 defense.all element shield.all element shield.Auto Regen.1/2 MP.Might.Evade +.Auto Regen.100 attack.Heal Benefit +.all condiction Doc Holliday (Cowboy's Hat) 200 defense.Auto Regen Magnor's Greathelm (Helmet) Verata's Robe (Robe) 300 defense.all element shield.Evade +.Auto Boon.Boon.Auto Might Welana's Crown (Crown) 200 defense.dark element shield.Auto Regen.Protect ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 176 .Focus Draeg's Gauntlet (Armlet) 175 defense.

Side Quest 34:Dr. Odine's Scroll ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Once you get the air ship, he will ask you to talk to him after you accomplish something great. When you finish playing Evelong for the first time and repeat the game, you can meet him again once you get your ship. This time he will quizzes you and in return provide you with spell book. Here're the skill scroll

Annihilate (9000)(Single) Dark Orb (7500)(Dark)(Single) Dark Rain (6000)(Dark)(All) Flare Geyser (9000)(Single) Frozen Stone (8000)(Ice)(Single) Massacre (9000)(All)(Dr. Odine's best scroll) Solidify (7000)(Ice)(All) Virus (8000)(Healing Benefit -)(All)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 35:Dragon Trial ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Minor Trial Wind Trial - Wind Dragon Water Trial - Water Dragon

Major Trial Earth Trial - Zombie Dragon Gold Trial - Gold Dragon

Master Trial White Trial - White Dragon Black Trial - Black Dragon

Legendary Dragoon Trial Grand Trial - Grand Dragon

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 36:Aeon and Temples ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ Ifrit ~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~

Shrouded in a thick forest close to a nearby mountains the Temple of Ifrit can be found. It is said that the Inferno Stone is needed to awaken the fire god.

Item Needed --- Fire Stone Location --- Given to you by Vixen Temple Location --- Southeast of Fhroestein (Eastern Continent) God Weakness --- Ice

~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ Shiva ~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~

Surrounded by a forest north of a volcano and a great modern city, the Temple of Shiva is rumored to exist. The Ice Diamond is obtained to gain entrance to this Goddess’ Shrine.

Item Needed ---- Ice Diamond Location ----- Given to you by Vixen Temple Location ----- Northeast of Revirdok God Weakness ---- Fire

~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
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Titan ~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~

To the west of a river in the greatest forest of the world, one may discover the Temple of Titan near the coast and mountains. The volcano rock Obsidian is needed to calm the Earth God’s fury.

Item Needed --- Obsidian Location ----- Tyr-Anon Water Passage Temple Location ---- Southwest of Alveus God Weakness ---- Ice/Water

~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ Ramuh ~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~

North of a great desert that was once a land of bountiful life and lush forest the Temple of Ramuh stands against the mountains. The Topaz is necessary to call down this God’s Thunder.

Item Needed --- Topaz Location ---- Tyr-Anon Temple Location ---- Northwest of Narbo God Weakness ----- Earth

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~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ Typhoon ~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~

In the northwestern part of the world there is a forested path between the mountains that leads to the Temple of Typhoon. A sandstone must be provided as a gift to be received by the wind god.

Item Needed --- Sandstone Location --- Occultus Gaza Snowy Peaks (Near Crystal Chamber) Temple Location --- Northeast of Occidus God Weakness ---- Earth

~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ Alexander ~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~

On the great plains of the southern continent the Temple of Alexander stands tall over the surrounding grass lands. The perfect purity that a Pearl must be required to have the holy judgement rendered upon your souls. (Thanks Talia!)

Item Needed --- Pearl Location --- Vanguard Castle Temple Location --God Weakness ---- Dark

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When presented the watery reflective brilliance of the Aquamarine the water god will grant you passage.From the Waterfall of Season. go through tunnels 182 .Aquamarine Location --. Item Needed --.~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ Diablos ~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ To the east of what was before a lake of fresh water but is now an ocean bay. Item Needed --.Vanguard Castle (3rd Crystal Hunt) Temple Location ---God Weakness ---.Holy ~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ Leviathan ~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ As fall approaches the running snow water in Occultus Gaza will dwindle and reveal a hidden door. Search Golem’s Pass outside the water caverns for a tunnel connected to the Waterfall of Seasons and the secret entrance that will lead to the gates of the Temple of Leviathan. The upper floors of Vanguard is where you can acquire the Magic Lamp to awaken Diablos and open the path to his lair of Darkness.Magic Lamp Location --. one may come upon the Temple of Diablos.East Tower (4th Crystal Hunt) Temple Location --.

North of East Continent.Thunder ~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ Odin ~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ The god of darkness and death.Dark Matter Location --. Temple Location --.the same floor as Aquamarine.East Tower. God Weakness:None ~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ Carbunkle ~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ n/a Item Needed --.and caves till you find the gates of the temple God Weakness --. Item Needed --.None 183 .South of White Tower.Ruby Location --. God Weakness --.North of East Continent.Viridis Mons Temple Location --.

Emerald Location --.Viridis Mons Temple Location --.Pot of Ashes Location --.None ~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ 184 .None ~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ Phoenix ~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ n/a Item Needed --.Nemus Aevum Temple Location --. God Weakness --.~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ Aurora ~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ n/a Item Needed --.next to Revirdok.Phoenix Cave.Seraphia God Weakness --.

God Weakness --.None ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 37:Valiantide Legendary Guardian ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A Valiantide in the topmost floor of the Triangle Island base who is in the first left room keeps track of casualties and statistics of total number of allied troops who the heroes has saved during fights.Triangle Island Temple Location --.Nex Cacumen.No temple.He categorised you and provide you the reward. Reward: Ribbon 185 .south of the world.but Bahamut in Bahamur's Lair.Bahamut ~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ n/a Item Needed --.Garnet Location --.

just some joke. of allies. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 38:Battle Area Challege ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Black Jack: You can play Black Jack and earn money a lot.but unless you're playing 3 round new game +.Tough Ring Rabbit’s Foot Golden Apple Silver Apple Miracle Mega-Elixer 5000 GP If you have saved less or no. Cait Sith: Give him 15 GP he will talk something is funny to you. 186 . you will get lower rewards.you can get a Crimson Beherit.If you save 80 troops.unless you deal with 1000 GP.

max BP is 999999.go to BP shop use BP to buy things. Chocobo Bomb Chocobo Catch Chocobo Pacman Chocobo Pillar Chocobo Puzzle Chocobo Race Chocobo Search Chocobo Waterfall Chocobo Waterslide BP Shop:Play in Battle Area and Win BP.go back to battle area play and earn BP.Battle Area Complete Walkthrough Chocobo Game:After you did all chocobo games. Page 1: Echo Sound-4000 BP Green Cherry-4000 BP Spirit Resist-4000 BP Time Tear-4000 BP Technology Monthly-5000 BP X-Potion-7500 BP X-Ether-7500 BP 187 .

Raccoondog Doll-10000 BP Mega-Phoenix-10000 BP Mega-Potion-15000 BP Mega-Ehter-15000 BP Power Source-15000 BP Page 2: Vitality Source-15000 BP Mind Source-15000 BP Speed Source-15000 BP Hero Drink-17500 BP Elixer-20000 BP Desert Rose-20000 BP Lunar Harp-50000 BP Mega Elixer-80000 BP Miracle-100000 BP Moon Pearl-100000 BP High Tolerance-100000 BP Atlas Armlet-250000 BP Tough Ring-500000 BP Vitality Vest-500000 BP Prodigy Glove-500000 BP Rabbit's Foot-500000 BP Gold Hairpin-500000 BP Golden Apple-750000 BP 188 .

BP X 5 Attack Half-All heroes' attack power will be half.BP X 4 Agility Half-All heroes' speed will be half.BP X 3 HP + MP Half-All heroes' HP and MP will be half.BP + 800 Defense Half-All heroes' attack power will be half.BP X 2 10 level down-All heroes -10 level.BP X 2 MP Half-All heroes' MP limit will be half.BP + 600 189 .BP X 3 Berserk-All heroes will be berserk in next battle.BP + 400 Confuse-All heroes will be confuse in next battle.BP X 2 Blind-All heroes will be blind in next battle.BP X 2 HP Half-All heroes' HP limit will be half.BP X 2 Other Break-Accessory will be break.BP X 3 Poison-All heroes will be poison.BP X 2 MP Zero-All heroes' MP will be delete.HP 7777.BP X 3 Equipment Break-All heroes Equipment will be break.BP X 4 Lucky Seven-All heroes' stat will be 777.BP X 4 Fallen One-HP fallen to 1.BP + 7777 Mind Half-All heroes' magic power will be half.Silver Apple-750000 BP Ziedrich-800000 BP Protect Ring-900000 BP Ribbon-999999 BP Handi Cap: 5 level down-All heroes -5 level.

weakness is bolt I believe.There are 6 kinds of monster here. In Prodigium Nidus.None BP Silence-All heroes will be Silence in next battle.Ahriman is still weak.Prodigium Nidus ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This island will be appear when Atlantis rise.the northeast of the world.but you can't find any source in version rm 2k3.the item find at end of the battle is Lone Eye.Lockness.has about 80000~100000 HP.99 Treasure: 190 .like Behemoth and Red Dragon.Demonix.no maps can check this place.Bad Rap is weakest rescue Jelly Glob after battle.it means you can build up the bridge to the other side to get Skull Knight and Ultimate Weapon.Beherit and lots of experience.Recovery-All heroes will be healed.too.they have about 300000~400000 HP.and Calbrenda.Magnate.the room that the has only a button.walk on it until you hear the ground is shaking.strong like Nidhogg. Level Requirement:lv.check the library book will tell you about this island.War Mech.you can find Speed Source from him in version rm 2k.BP X 5 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 39:The Lost Island .Prodigium Nidus is on the frozen island Solus Insula.gold pieces are the reward of these monsters.BP + 200 Weapon Break-All heroes' Weapon will be break.BP half None-None Handi Cap.Dragon are the strongest monster.because this place has already gone a thousand years ago.

X-Potion X 3 X-Ether X 3 Elixer X 3 Mega-Potion X 2 Mega-Ether X 2 Mega-Phoenix X 3 Mega-Elixer X 3 Miracle X 2 Green Cherry Spirit Resist Echo Sound Time Tear Echo Sound Hero Drink X 2 Power Source X 3 Vitality Source X 3 Mind Source X 3 Speed Source X 3 Golden Apple Silver Apple Blitz (Whip) Nova (Shield) Genji Shield (Shield) Minerva (Armlet) 191 .

Nova (Glove) Nova (Armor) Minerva (Armor) Genji Armor (Armor) Battle Armor (Armor) Nova (Helmet) Genji Helm (Helmet) Minerva (Crown) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 40:Ultimate Weapon ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Ultimate Weapon is the ultimate encounter.so get more Celesitial Equipment and get max stat before the fight. 192 .

starts with the left column) Search the piers of Tiro Amicus on the eastern edge of the Imperial Continent when no ships are docked for the pirate captain Jack Pidgeon. 2nd Bookshelf Doctor Odine conducts research at the town of Occiduus. much of which he has reburied in chests all over the world. He is a paranoid schizophrenic. LIBRARY BOOK CONTENTS : The Inceptum (ship) / The Aetherius (airship) Library [Arrangement are referred from the Inceptum Ship] 1st Bookshelf (north row which is away from the entrance. but if you are persistent he may agree to help you with his knowledge of healing chemical mixtures. 3rd Bookshelf Smales the statician has locked himself away in the basement of Bridelveil Castle. a port on the western shore of the West Continent. Tales say he is found of both riddles and hunting for treasure. He is not fond of strangers. If particularly impressed he may even allow you to test your knowledge of the world for rewards. and cannot focus his statistical abilities without the comfort of a stuffed animal such as the Raccoondog Doll. 4th Bookshelf 193 . accessible by a small inner courtyard building.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest 41:Tomb of Khael Magnus ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Not completed.

Silva Vicus. 6th Bookshelf The Great Kainofski is a legendary composer who lost all his masterpieces in a horrific fire. He was involved in the design of the Aetherius and had an interest in geology. however. but he seldom responds except to customers.Shadow is the mysterious ninja from unknown lands who is often sighted at the Narbo pub. With a Lunar Harp. Although enamoured with the tropical paradise as all visitors are. he may wish after a time there to continue his vacation abroad. and Effluo Pagus. Search Triangle Mountain and the Phoenix Cave to obtain these parts of the whole. While working on the Aetherius Zepphrys gained special expertise in the use of Memory Beacons. however. He has closed himself off from the world inside a basement in the Seraphia town of West Minister as he tries to re-write his compositions. 7th Bookshelf Zepphrys is an immortal being with hair that burns like fire. He is a master crafter of ninja throwing stars and projectiles that have become popular with thieves. last of an ancient and mystical race the world has forgotten since long ago. which store and recreate molecular structures. he could easily replay all his works and recreate the sheet music. Zepphrys only seeks the Pumice Pieces. hoping they can be combined back into the original Pumice that was once his prized treasure. 8th Bookshelf 194 . Only three fully functional Memory Beacons have survived as family heirlooms into the modern age gathering dust quietly in Portown. and then find the man who can forge them back together. which is why he may now live with the last of the dwarves in their hidden mountain kingdom deep in the earth. an inland town in the kingdom of Incultus Regnum. 5th Bookshelf Andrew Dufresne is a banker on vacation at the island resort of Costa del Sol off the coast of the East Continent.

The colors from a Desert Rose would motivate her. travels a great deal in search of an elusive Ghost in a Bottle. though it requires rare Moon Pearls to make. a master of psycho analysis. The existence of such a thing seems absurd. however. It is known that Hammond. but keeps a storehouse in the East Continent desert town of Syrtis she periodically visits. 11th Bookshelf Hammond’s Sanctuary is a secret place. He lives in Occultus Gaza. She is a keeper of healing lore and grows mushrooms within a dark musty tunnel under the hills. 10th Bookshelf Mason the sculptor has learned his trade from those who still possess some of the ancient knowledge of the old north kingdom that used to exist on the West Continent.The priestess Maona resides in Argentum. Many praise her not only for her painting talent but also to design and color new graphics. which many detestable Fhorestain congressmen buy and sell on the political prestige black market. She has stopped work on major projects. however. though. Some of the representatives in the Fhorestain legislature are legitamite historians. and will reward you for proving your knowledge. Those with extensive historical knowledge may impress him enough to earn his stamp of approval. Maona also has knowledge of the sacred Holy Water that can fully restore anyone who drink it. behind a waterfall in the city of Tyr Anon. but if one can be found Hammond would offer his abilities to compile person’s histories as thanks. a large silver mining city in the heart of Seraphia. Any 195 . 12th Bookshelf Dr Mazzi is a historical scholar who lives in Bridelveil Castle in one of the royal suites as a honorary guest. the snowy mining city that has been ravaged by monsters and besieged by the Tyr-Anox. since her creativity has dried up. Use the rocks in the river as stepping stones to reach it. 9th Bookshelf Pixi the painter works all over the world.

13th Bookshelf (second row. 18th Bookshelf 196 . Find it within the depths of the Tyr-Anon Water Passage.historical awards received from them should definently be shared with Dr Mazzi to be further recognized by the historical knowledge community. 14th Bookshelf Surrounded by a forest north of an old volcano and a great modern city the Temple of Shiva is rumored to exist. starts from left) Shrouded in a thick forest and close to the nearby mountains the Temple of Ifrit can be found. Look for it inside the Water Passage of Tyr-Anon. Search the snowy peaks of Occultus Gaza. 16th Bookshelf North of a great desert that was once a land of bountiful life and lush forests the Temple of Ramuh stands against the mountains. the mining city. to find it. 17th Bookshelf In the northwestern corner of the world there is a forested path between the mountains that leads to the Temple of Typhoon. Sandstone must be provided as a gift to be received by the wind god. The volcanic rock Obsidian is needed to calm the earth god’s fury. under the upper shelves. 15th Bookshelf To the west of a river in the greatest forest of the world one may discover the Temple of Titan near the coast and mountains. It is said that the Inferno Stone is needed to awaken this god of fire. The Topaz is necessary to call down this god’s thunder. The Ice Diamond must be obtained to gain entrance to this ice goddess’ shrine.

Find it high atop the East Tower. 197 . the Temple of Aurora shines like a beacon of light as dawn arrives and blazes like a star as dusk creeps out into the world. Search Golem’s Pass outside the Water Caverns for a tunnel connected to the Waterfall of Seasons and the secret entrance. Dark Matter must be possessed to call forth from the memory of history this great warrior of old. The perfect purity that is a Pearl must be acquired to have the hol y judgement rendered upon your souls. 20th Bookshelf As Fall approaches the running snow water that feeds the great falls south of Occultus Gaza will dwindle and reveal a hidden door. 19th Bookshelf To the east of what was before a lake of fresh water but is now an ocean bay. The upper floors of the fortress Vanguard is where one can acquire the Magic Lamp to awaken Diablos and open the path to his lair of darkness. Search the top floors of East Tower for it. one may come upon the Temple of Diablos. which will lead you to the gates of the Temple of Leviathan.On the great plains of the southern continent the Temple of Alexander stands tall over the surrounding grass lands. Find it hidden within the blue caverns of Aditus Grotto i n the Pure Lands. The Emerald that glitters like the night sky will allow one to open her doors and transcend both day and night. 21st Bookshelf South of a familiar-shaped island and east of the great mountain Periculum. 22nd Bookshelf North of the greatest castle of the west and set against the mountains. Scour the ground floor of the fortress Vanguard to obtain one. When presented the watery reflective brilliance of the Aquamarine the water god will grant you passage. the Temple of Odin looms ominously over the forest it is hidden within.

It is said that there are several types of these giant birds. 27th Bookshelf 198 . 24th Bookshelf Inside a volcano north of a great walled city. To obtain this stone one must scour the southern flank of Viridis Mons in the Pure Lands. They can be ridden like horses to travel great distance at speed. 26th Bookshelf Old tales tell of strange bird-like creatures that nest in forests on the Forgotten Continent. It is said that Garnet once rained from the sky like fire onto the cliffs of Triangle Mountain. 25th Bookshelf (third row. and on islands close to shore. Nemus Aevum. The light of a Ruby will attract this playful god of magic. is where the pot can be acquired. No temple can be found here. some of which can lead one to great treasure in secret caves in the mountains. the Temple of Carbunkle rests high atop a hill surrounded by a forest. the sacred forest of the Pure Lands. the Temple of Phoenix can be reached when two parties work together as one. A Pot of Ashes must be brought before this god of fiery rebirth in order to revive the great Phoenix.23rd Bookshelf South of the White Tower of Dragonoir. behind waterfalls. which ancient beasts of incredible power reside within. under the second row. If one should ever manage to climb to the top then they will stand before the entrance to the cave of the greatest god. or cross over terrain that no man could ever hope to navigate or pass through. but beware of his wrath when upset. starts from left) Traveling to the farthest southern island will allow one to find a frozen mountain that few have ever ventured to or attempted to scale. the Garnet must be brought as an offering once all other aeons have fallen in order for the great one to be revealed.

but will cease his rampage for a slight moment to heal himself. A deadly blade. No defense will protect against this attack. Leviathan. it is the longest ever constructed. It is said that he is similar to the water god. but Holy light will bring hope of victory. and then on luck to evade his next attack that is aimed at picking off any survivors individually. although dead men are of no fighting use of course. and will immediately call upon the rage of the sea to drown those who seek to acquire the Masamune. This enemy’s breath can wipe out an entire army in seconds. 28th Bookshelf In the white halls of Atlantis the devil dragon watches over the Crystal Sword. If one is to face him then the battle will be decided in terms of speed. for her eyes can see into your soul. He will call upon the power of wind and darkness to obliterate his foes. and catch them with it off-guard.The keeper of the great blade Murasame is said to guard his treasure on the lowest floor of Atlantis. It is a constant fight trying to acquire and maintain the advantage over this quick foe. those who are already dead should have no fear. but it must be done or defeat is assured. 30th Bookshelf Lost in the mystical final floors of Atlantis. nor will earth be able to reach him in the sky. This monster that never sleeps will relentlessly attack any who dare approach the resting place of the Crystal Sword. one must survive on sheer endurance alone. 29th Bookshelf In the dark dungeons of Atlantis a creature of doom gazes forever upon the Holy Spear. but before unleashing it he will try and cripple his opponents badly first. His power is said to rival that of the greatest summon monster. Flame will not singe his scale armor. and his levitation will provide him immunity from it as well. However. 199 . Darkness will prove no use against this demon of the underworld. a creature exists that keeps vigilance over the Masamune. He will also call upon the power of earth to aid him. not raw power. Any who attempt to remove the spear from her sight will be sentenced to death by her piercing stare. Even blindness is no protection. a blade of enormous power. Any who survive these waves of unnatural water must also escape his freezing glare that he will use next to eliminate the crippled and exhausted. The only way to beat her is to destroy her before your sentence is carried out. and he will waste no time using it to annihilate his opponents.

He will call down the power of lightning upon his foes, but is also weak against it being born of water. Flame, ice, water and earth will be no use against this monster t hough.

31st Bookshelf There is an island, the smallest in the world, that cannot be found on any map, and that no ship on the sea can hope to dock at. It is a lost, frozen rock covered in snow and hidden by a blizzard. Legend has it that it is merely a piece of earth that rests upon a great underwater palace built by ancient tribes that sailed away from the Pure Lands to the northwest, never to return. In this palace sleeps the greatest and most powerful monster ever given birth by the cosmos. It is peacefully awaiting judgement day while resting inside the shrine that was constructed around it. Not even the immortal heroes of ancient times were able to defeat it, so it is presumed that no living man or woman would. When Atlantis fell beneath the waves the island that housed this beast of antiquity disappeared under the ocean as well. Perhaps the fate of both are tied together, and if Atlantis should ever rise again from the depths so shall Solus Insula, the lonely island.

32nd Bookshelf The Caeruleus Silex are mighty, sheer mountains that were forced up out of the frozen earth of the western lands by the colliding of two continental plates in the first years. Climbers have tried to conquer these cliffs for centuries, but none have reached the final summit, and many do not make it far or ever return. Old folklore, however, indicates that the dwarves of ancient times who came to the new world from the Pure Lands settled in the Caeruleus Silex. They braved the impassable icy slopes, and carved out tunnels and a city from the frozen rock inside the mountain, discovering riches and, among other things, dark secrets. It is also said that they took with them into this place a treasure of infinite value that they would hide deep inside the mountain and guard until the end of time.

33rd Bookshelf The tides of the world’s oceans all eventually lead to the same place, Sepulcrum Profundus. All matter of floating ship wreckage or other things lost at sea are carried here, an atoll with a strange water phenomenon in the center that pulls everything inside and lets nothing out. It is here that abandoned ships go to die and are finally laid to rest over the course of centuries. Nothing can sail into or even near this place without also being dealt the same
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fate as the phantom wreckage. A dark storm cloud forever lays over the lagoon, stretching out for miles into the sky, serving as a warning sign to nearby seamen. A light fog also rests for eternity upon the sinking hulls, hovering just above the dark, mirky water. Old fishermen tales say that the most strange and deadly creatures of the sea reside here, guarding fortunes of lost treasure. It is also rumored that the ship graveyard is haunted by ghosts of sailors and pirates who died on the high seas and sunk along with their ships that are now residents at the lagoon.

34th Bookshelf In a valley shrouded in a mist that the eye is powerless to penetrate there is said to be a great forest where dinosaurs and other strange and powerful creatures roam. Deep in the forest where the tallest and oldest trees stand is the city of the elves, who protect a great secret. No one can reach this valley, even if they knew where it was because it is surrounded by both mountain and water.

35th Bookshelf The greatest volcano of the ancient world now sits quietly sleeping on an island just west of the Imperial Continent, and has since been renamed Silentium Tumulus. It used to be the largest in the world, stretching out over all the surrounding islands and onto what are now the plains north of Murus. In its last eruption, Silentium Tumulus blew its top, and most of the summit caved into the sea. Over time, as it has been inactive, the forces of nature eroded the mountain away, and its base now extends out of a lush jungle environment on the island floor below. A race of giants were the first to discover the massive hallow caverns left over inside Silentium Tumulus. There they lived for countless years, and traces of their settlements still exist. Within the last thousand years the giants disappeared, but Silentium Tumulus was soon inhabited again by the last of the ancient wingless dragons, who now makes his lair there. Inside the mountain he sleeps, guarding great treasure stolen from the kingdoms of men and obtained from unknown origins.

36th Bookshelf There are few who have extensive knowledge of the art of forging and synthesis, but there is rumored to be one man, a master of the craft, who still walks the earth. It is believed he has left the modern world and taken his knowledge with him, although some of his disciples
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still practice within civilization such as at the eastern island of Costa del Sol. He is, however, the only one with the ability to make the greatest of weapons, items, and equipment through the use of the forge. Nobody is certain where he has gone, but those who find unknown lands may discover him if they explore further into the wilderness. It is said that forever he obsessed over the existence of the Adamant Ore, a material of old myths that he desired above all others. With the Adamant Ore it is believed any weapon can be restored to former glory, such as the great Legend sword that is now thought broken and lost within Nemus Aevum on the Forgotten Continent.

37th Bookshelf (last row, under third row, starts from left) In ancient times there was a great civilization built by a race that heralded from the Pure Lands. In order to aid the settlement of the new world, they chose to build their nation in the middle of the ocean, equal distance from all continents. They built a great floating civilization and a giant fortress to protect many of the secrets of the world that had been found but where thought to be too dangerous. The tower was used to communicate with their old home, the Pure Lands, and they did much to help direct and advance the populating of the virgin lands of the outside world. They became too greedy and arrogant of their achievements and wealth, however, and when they started to act abusively of their power the water god Leviathan summoned a giant wave. He sunk the city and the great tower, killing nearly all, and beginning the rift of communication and similarity between the people of the Pure Lands and those of the new world. Thus, the legend of the lost city and civilization of Atlantis came to be. It is also suggested that perhaps survivors of the tragedy went on to build the mysterious Tower of Auctus that could burrow underground. The purpose of the tower was probably to achieve communication with the Pure Lands again, but there was no one left to answer back by that time and they abandoned Auctus.

38th Bookshelf Triangle Island, named for its geometric shape when viewed from above, is just north of the Eastern Continent. On top of the island mountains there was once a grand fortress, with intricate tunnels running through the mountain that connected with it. Those that built the fortress are now long gone, and the island is thought to be deserted. It is presumed, however, that there is treasure to be found in the tunnels and scattered in the mountains. None have ever tried to explore the ruins and rocky cliffs because of the dangerous monsters that have been nesting there for centuries.
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39th Bookshelf There was once a race of sprites that valued tail collecting highly in their culture, as well as ore mining among other things. They are believed to be no longer existent, although some old sailors tell stories of a cave southwest of Revirdok on an offshore island where tiny people will barter for strange things.

40th Bookshelf Southeast of Revirdok is a large island that is as large as a country. There are all types of terrain in this dynamic land: forests, grasslands, plains, mountains, wastelands, and deserts. Part of the island is even covered in snow. Not a single living soul inhabits this island, for the most dangerous of monsters that still live in the modern world roam wild here. If they could be defeated the spoils would be handsome, but no expedition to bring back specimens, dead or alive, has returned.

41st Bookshelf The Tyr-Anox are well known for building intricate fortifications with many secrets and backdoors. On the top floor of a spire of Tyr-Anon Castle towards the back of the compound there is a secret switch that will open a door to a treasure vault.

42nd Bookshelf The secret base at Portown has a backdoor that exists out of the mountains and is hidden from view by a thin forest. It is impossible to find it again once you leave, but if you are ever there search the forest on both sides of the exit door for secret treasure before departing.

43rd Bookshelf There is a traveling gambler and thrill-seeker named Swank. He is almost always moving from town to town, but if you manage to follow the same path with him and talk to him every time he stops somewhere, you might just befriend him. Keep an eye out for him in

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Portown, Singapore, Silva Vicus, Murus, Fons Moenia, and Fhorestain. You must talk to him in order, never missing him at a single town, or else he won’t remember you.

44th Bookshelf Incultus Regnum Castle was originally larger than it is now, with massive underground structures. As the region the castle was built in turned from lush forest land into desert, the entire place began to sink into the ground. To stop the sinking, Incultus Regnum engineers had to cut off the bottom part of the castle. The plan proved a success, but a small part of the bottom that was not separated from the main structure and remained was now rather useless since it connected with nothing. Doors and stairways now leading into the surrounding sand were bricked up. Part of this new basement became the Incultus Regnum prison, and the other part, now infested with monsters that had burrowed in or had found another way inside, was sealed off. The area isn’t totally accessible today, however, and there is supposedly many treasures of ancient Incultus Regnum that lay down there along with the monsters.

45th Bookshelf Incultus Regnum is not one of the most populous or powerful nations in the world but they have some of the most brilliant engineers, and their cities are involved in manufacturing. King Thoth himself is interested in technology, and likes to keep up with the world scene. He has even designed and engineered several machines, one of which, his industrial strength drill, has been a success in the world market. It can go through nearly natural substance like butter, working both quickly and effectively. Even hard mountain rock can be tunneled through.

46th Bookshelf Those who save comrades in battle will be rewarded by the Valiantide for their distinguished service. Find the operative in the Triangle Island Base to collect what you have earned.

47th Bookshelf
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48th Bookshelf In the sacred forest of Nemus Aevum the woods hide several secrets from view. The final secret is invisible. Approach from the north side of the canopy to reach the hidden treasure. Use this as a stepping stone to reach the other side of the water and find many treasures. one of which has what seems to be an unreachable chest just below it. BOSS FIGHT STRATEGIES : _____________________________________ Escape From Tyr-Anox _____________________________________ Kraken Locate:Tyr Anox-Island Element:Water Weakness:Bolt Requirement: 205 .Inside Aditus Grotto in the Pure Lands there is a room with many waterfalls that become small streams as they hit the floor. Search the cracked mud area right at the entrance to the room to find the path to the treasure. Search for the brook with a strange blue rock in it that looks out of place. and treasures on a side you cannot seem to reach. Search the left wall just above the start of the mineral deposits to find the secret passage. To find it you must explore hidden paths in the darkness that lead between the patches of light created by breaks in the green tree tops overhead. There is als o a secret passage in a room with several wooden bridges. In the center of a room with tree stumps and paths of cracked mud is a small patch of trees. You will also find a room with many glowing mineral formations. A long straight detour to the right that seems to come to a dead end actually leads to the chest. lost in the shadow of the dense forest canopy.

Self 206 .8.and Brad gain Healing Blade for cure 250 HP.it can also hit about 80 HP.Single Water Spout .at least Glen gain Brave for attack.All .5.80 HP .about 100 damage.Single Defend .he will Defend first.Lv.Half Damage .Single / 40 HP .Water (Wait for a turn for warning before he cast this spell.100 HP .Seize .70 HP .try to use Skeleton Song.70 HP .Single Seize .Single Breaker 100 .about 80 HP.if your attack is no critical.at least Sammy learn Pummel.Equip these accessory will HELP you so much.When Glen cast all of his MP to use Brave.he is easy to kill. Skill: Melee Attack .70 HP .Before he cast Flame Thrower.)(Super Spell) HP:2000 Reward: Beherit Gerovitus (1st Time) Locate:Tyr Anox Castle Element:n/a Requirement: Lv. Skill: Melee Attack .Defense Ring for boost defense.Strength Ring for boost attack.Single Tentacle .but the oringinal sword only can hit 50 HP.All Beak .Water .Find some accessory in Tyr-Anon Castle and Island.it will be 150 damage.Magic Ring will boost magic and Agility Belt got rise the speed.

All (Super Spell) Healing Blade .10.you should have high agility for this.dodge this condiction attack.then he cast the other spell to kill the PCs.for against Roar.you must have more speed. Ice Breath (200-300)(Ice)(All) Roar (Daze)(All) Ice (200-300)(Ice)(Single) Gore (200-300)(Bleed)(Single) Shard Storm (200-300)(Ice)(All) HP:3000 Reward: Beherit 207 .Roar is the the toughest spell.so use the "Heal" remove the Daze condiction fast.that will be better.150 HP .if you're unluck.Ally .Skull Attack .and Glen learn Cross Slash.Single Flame Thrower .if Brad learn Fire.all 3 characters will be Daze.Single HP:2500 Reward: n/a UII Locate:North Outpost Element:Ice Weakness:n/a Requirement: Lv.100 HP .80 HP .

if Sammy learn Matra.that will cure 500 HP all heroes.you must have at least Lv.probably spark can deal 1000 damage.also he will cast seize every X turns.be more careful. HP:7000 Reward: Beherit _____________________________________ Eridwell _____________________________________ Cirigoth Guardian Locate:Secrect Tyr Anox Base Element:Dark Weakness:Holy Requirement: 208 . Lv.Ice Weakness:Bolt Requirement:Brad's Spark probably can help you so much.15.15.all characters HP more than 1000.he will cast the Backfire every 1~2 turns.Charybdis Locate:Water Cave Element:Water.his Backfire will use at the first turn then he will use after X turn.if you want to fight him.he will rarely cast Backfire.but when he almost dead.

use the Earth Ring to protect the earth element skill.cuz' he weak to against holy element.it will be better for him.20. 209 .buy the Claymore in Eridwell. HP:11000 Reward: Beherit Gerovitus (2nd Time) Locate:Valiantide Base Element:n/a Weakness:n/a Requirement: Lv.15.Brad's Black Helmet/Armor/Shield can half these dark element spell.Dark Rising is his super skill. HP:9000 Reward: Beherit Bog Devil Locate:Eridwell's Refuge Element:Earth Weakness:n/a Requirement: Lv.Lv.he can absorb the dark element.the weapon that you buy in Eridwell.but I think she probably don't have this spell yet.since you have to use 200 skill shard on that!).20 at least.Nightmare sword that you find in Secrect TyrAnon Base have no use to him.and Meredith's Sacrad Light can hit about 1000 HP (If only she can.

20. Biggs HP:3000 Wedge HP:3000 Reward: n/a _____________________________________ Seraphia ____________________________________ 210 .HP:12000 Reward: n/a Biggs + Wedge Locate:Valiantide Base Biggs Element:n/a Biggs Weakness:n/a Wedge Element:n/a Wedge Weakness:n/a Requirement: Lv.

30.Grolantor Locate:The Void Element:Dark Weakness:Holy Requirement: Lv.25.Laser can hit 500 HP all. HP:12000 Reward: Beherit Manifest Conception Locate:West Minister Element:n/a Weakness:n/a Requirement: Lv. HP:25000 Reward: Beherit Altair (1st Time)(LOST) Locate:Borealis 211 .equip the weapon that buy in Seraphia.

Blizzard yet.have Vetu learn Tornador.equip the Seraphian equipment.Element:n/a Weakness:n/a HP:Unlimited Requiment: You can't beat him. Reward: n/a Expirius (1st Time) Locate:??? Element:Dark Weakness:Holy HP:Unlimited 212 .30. Reward: n/a Gerovitus (3rd Time) Locate:Seraphia's White Gate Element:n/a Weakness:n/a HP:20000 Requirement: Lv.it will be better for this battle.his Omnislash can hit 9999 HP all members.

maybe you already sell it. Periculum Element:Earth Weakness:n/a HP:30000 Requirement: Lv. Reward: Beherit Magus + Arma Locate:Propugnaculum 213 .Earth element protect. Reward: n/a _____________________________________ Bridelveil _____________________________________ Yarthkin Locate:Mt.equip the Earth Ring.Demolish can hit 9999 HP to Brad.Requirement: You can't beat him.35.

Sleeper or Mythril Sword attack upon her.and Justin/Glen will hit 1000 HP with Orge Axe and Super Gunblade.you need some equipments and accessory for her element skill:Wind Ring.and Blasphemy (Dark) will probably hit ~500 HP.Waterfall (Water).even after you cast all of your MP.Water.Ice.40.she halfs the ice element damage. She will cast many element skill like:Ice (Ice).Fearless Dress.Gust (Wind).cast Armor Break to break her armor.Magus can against all element magic skill.and 214 .Water Ring.Dark.Earth.use the Orge Axe.single target with the element.Fire (Fire).Bolt.Meredith and Vetu's weapon probably can hit 200 HP when her armor is broken.like Prism Wand.and Arma can against all melee attack.Wind..remember.Spark (Bolt).it will be good for the fight.Holy Magus Weakness:n/a Arma Element:n/a Arma Weakness:n/a Magus HP:15000 Arma HP:15000 Requirement: Lv.Magus Element:Fire.If Glen know "Armor Break".Also..40 at least. Reward: n/a Veneficus Locate:Propugnaculum Element:Ice Weakness:n/a HP:40000 Requirement: Lv.weapon that you find in Propugnaculum.

Her super spell is Whirwind.before you go into Mt.Ice HP:80000 Requirement: Lv.you have to equip some accessory/equipment that can prevent Silence condiction.Lightning/Blaze/Blizzard will hurt 1000 HP (Single). Asper.also you can find a Fire Ring to protect fire element skill.like Inferno.should get level up first.before they cast the super skill they will wait for a turn.Energy Surge is pretty tough.also Liquid Flame cannot against Frozen condiction.Also.like the other boss es. Reward: 215 . Asper Element:Fire Weakness:Water.measure Meredith learn Wind Shell.~1000 damage with wind element.Therefore.the damage = currenet MP X mutiplier.45.Fire Storm (1st Turn).bolt/fire/ice element. Reward: Beherit _____________________________________ Alveus _____________________________________ Liquid Flame Locate:Mt.all heroes.

Dark Sword Arm Left Weakness:Bolt Sword Arm Right:Element:Fire. Reward: Beherit 216 .Water.Dark Sword Arm Right Weakness:Water Dolus HP:25000 Spear Arm HP:12000 Axe Arm HP:10000 Sword Arm Left HP:8000 Sword Arm Right HP:8000 Requirement: Lv.Ice.Earth.Earth.Water.Earth.Holy.Dolus can against melee attack.equip Alveus weapon and equipment.the arms will disappear.Earth.Wind.Holy.Ice.45 at least.and if you kill Dolus.Dark Axe Arm Weakness:Ice Sword Arm Left Element:Fire.Dark Spear Arm Weakness:Fire Axe Arm Element:Fire.Beherit Dolus + Spear Arm + Axe Arm + Sword Arm Left + Sword Arm Right Locate:Alveus Castle Dolus Element:n/a Dolus Weakness:n/a Spear Arm Element:Ice.Wind.Water.Wind.Holy.Holy.Wind.Bolt.so don't care about the arms.and his Arms can against element magic skill.Bolt.

Aegir Locate:Alveus Castle Element:Ice,Water Weakness:Bolt HP:80000 Requirement: Lv.50. Condiction should prevent:Daze,element should protect:Ice,Water. Reward: Beherit

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Imperial Continent _____________________________________

Druidbane Locate:Senium Forest Element:n/a Weakness:n/a HP:18000
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Requirement: Lv.35 can probably can beat her up.(NOTE:She will cast MP Buster at the first turn) Also,You have to kill the roots Druidbane sprouts quickly or the battle can get really complicated. When the Guardian Root appears concentrate all firepower on it. Hopefully you killed the first root by then and will be done with the guardian root before the third one shows up. Give your Earth Ring to Julia. Also if you replenish your MP expect to get hurt bad by Energy Surge. Otherwise it will do zero damage if you have zero MP. If the Backfire Root is still alive and you start using your fire skills you're going to start suffering massive damage from Backfire and Counter Blow. Druidbane and his roots don't have Instant Death attacks, so you don't need the Cha rm Shield, except it does have good defense anyways. You'll face Poison, Blind, Bleed, Paralyze, Stone, and Seize. I think one of the roots Druidbane sprouts is the Backfire Root. Whenever you see Backfire or Counterblow in the game you should be very wary. The Backfire attack is usually triggered when you deal a large amount of damage or hit an enemy's weak point. You will pay the price for this by getting hit for a large amount of damage, (equal to the highest single amount you have dealt all battle). Counterblow will simply reflect back the last amount of damage you dealt to that foe. So with these types of enemies you want to avoid hitting them for large amounts of damage in a single blow. For Druidbane that means do not use fire magic spells that deal high damage, especially when the Backfire root is present. When you see Backfire that usually means stop doing what you just did last turn. Very rarely does an enemy use it on a regular interval (Dokkalfar may be the only boss to do so). Reward: Beherit

Dr. Ament Locate:Tower of Actus Element:Dark

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Weakness:Holy HP:40000 Requirement: Lv.50,he can summon the monster during battle. Reward: Beherit

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Cirigoth Armada War _____________________________________

General Aries Locate:Cirigoth Armada Element:n/a Weakness:n/a HP:18000 Requirement: Lv.50,Justin one on one,so how many skill that Justin learn,at least you should learn Iai Strike,it is good for battle.If you learn Blood Sword,it should be awesome,because Blood Sword can absorb HP,so you don't need Hi-Potion every 2 or 3 turns. Reward: Beherit
219

Fulgora Locate:Cirigoth Armada Element:Bolt,Wind Weakness:n/a HP:60000 Requirement: Lv.50. Reward: Beherit

Manifest Birth Locate:Cirigoth Armada Element:n/a Weakness:n/a HP:80000 Requirement: Lv.50.he will give you the Aura Physical so the you can deal more damage,if Vetu in you party,cast some spell like Cyclone,that will help you so much,can hit about 6000 HP.When his HP is 10000~20000,he will take back the Aura Physical. Reward: Beherit

Gatekeeper (1st Time)(Lost) Locate:Cirigoth Armada
220

Element:n/a Weakness:n/a HP:Unlimited Requirement: She has unlimit HP,you can't kill her.She will cast Gravija,Inferno,Glacier,and Electrocute upon the characters. Reward: n/a

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Return To Tyr-Anox _____________________________________

Demon Wall Locate:Tyr-Anon Caverns Element:n/a Weakness:n/a HP:80000 Requirement: Lv.55.Melee attack will not help so much. Reward:

221

Backfire hit ~5000 HP single. Reward: Beherit Gargoyle Necromancer Locate:North Outpost Element:Dark Weakness:Holy HP:80000 Requirement: Lv. Reward: Beherit Gerovitus (4th Time) 222 .Ice.Fire HP:80000 Requirement: Lv.Beherit King Dragonfly Locate:Tyr-Anon Pass Element:n/a Weakness:Wind.55.55.

Reward: Beherit _____________________________________ Light Crystals and the Invincible Four _____________________________________ 223 .60.Locate:Tyr-Anon Castle Element:n/a Element:n/a HP:70000 Requirement: Lv. Reward: n/a Gerovitus Draugr Locate:Tyr-Anon Castle Element:Dark Weakness:Holy HP:70000 Requirement: Lv.60.

60 Reward: Beherit Crystal of Earth Nergal Locate:Occultus Gaza 224 . Requirement: Lv. Reward: n/a Valkyrie Locate:West Tower Element:n/a Weakness:n/a HP:80000.Dynamo (1st Time) Locate:West Tower Element:n/a Weakness:n/a HP:90000.60. Requirement: Lv.

65.Element:Dark Weakness:Holy HP:90000.If you kill Laverna. Requirement: Lv.62 Reward: Beherit Crystal of Ice Right Wing + Laverna + Left Wing Locate:Vanguard Right Wing Element:n/a Right Wing Weakness:n/a Laverna Element:n/a Laverna Weakness:n/a Left Wing Element:n/a Left Wing Element:n/a Left Wing HP:30000 Laverna HP:4SSSS0000 Right Wing HP:30000 Requirement: Lv.the wings will disappear. Reward: Beherit 225 .

Tortoise Shield to protect stone effect.Use White Cape. Break (1000-2000)(Stone)(All) Reward: Beherit Crystal of Lightning _____________________________________ Tower of Actus _____________________________________ Muspell Locate:Tower of Actus Element:Fire Weakness:Ice.Crytal of Fire Marowit Locate:East Tower Element:n/a Weakness:n/a HP:115000 Requirement: Lv.65.Water 226 .

buddy! Reward: n/a Manifest Life Locate:Tower of Actus Element:n/a Weakness:n/a HP:105000 Requirement: Lv.he will not afraid water and ice until he unequip his mask. 227 .HP:140000 Requirement: Lv. Beta (4000-6000)(Fire)(All) Reward: Beherit Expirius (2nd Time)(Lost) Locate:Tower of Actus Element:Dark Weakness:Holy HP:Unlimited Requirement: You can't beat him up.70.70.

Reward: Beherit _____________________________________ Pure Land _____________________________________ Dynamo (2nd Time) Locate:The Inceptum Element:n/a Weakness:n/a HP:120000 Requirement: Lv.70. Reward: n/a Terrapin Head + Terrapin Body Locate:Aditus Grotto Terrapin Head Element:Water Terrapin Head Weakness:Bolt 228 .

Ice HP:140000 Requirement: Lv.Terrapin Body Element:Water Terrapin Head Weakness:Bolt Terrapin Head HP:80000 Terrapin Body HP:110000 Requirement: Lv.72. Reward: Beherit Flidais Locate:Viridis Mons Element:Earth Weakness:Fire. Reward: Beherit _____________________________________ Sacrad Trail 229 .75.

but only if you can maintain it.Dark. Vetu might not be the best choice in this battle because of Mage's Folly.and Aura Ribbon.80.and melee attack will not deal some much damage.and Earth element.no element weakness. and that's pretty much all Vetu does. Also if one of your heroes gets hit with Curse say goodbye to them and just let them die.Earth Weakness:n/a HP:140000 Requirement: Lv. specifically Fire.Bolt. If you give it to Drakeor he can combine it with Aura and be healed by all elemental damage. Drakeor can counter this on his own with Aura. This attack deals damage based on how many spells have been cast.but Water.it will not help so much. Be quick about removing Armor Break or else Overpower will destroy you big time.protect Fire. and Earth.he can absorb most of the element damage.no Armor Break._____________________________________ Guardian Tyrano Locate:Nemus Aevum Element:Fire. € Drakeor can also be given the Tin Armor (or another armor wearing hero) to boost speed significantly.Bolt.Freya's Lance and Survival Armor will not help so much. Equip the Elementalist Cape from Viridis Mons on someone. so it's not necessary to let him die. but when you hero dies and is then revived these defenses are restored to normal. 230 . Ice. Casting Protect will help versus Overpower as well.Ice.and Holy element can hit 1X damage. Bolt. Then go for high defense to protect against the skill Overpower.and Minerva. For Guardian Tyrano.with armor broke.Wind.too. This is difficult because of Shatterclaw.You have to need some equipment like Tin Armor.because melee attack with No Critcal % 2x.boost the agility a lot (This is an agility fight!).Ice. Curse lowers all elemental defenses. First you'll want to make sure you're loaded up on elemental protection.

Equipement need:Aura Ribbon. He is the most dangerous guardian of Nemus Aevum. Reward: Beherit Guardian Aquaron Locate:Nemus Aevum Element:Water. This means you may not want to break his armor depending on how much your melee damage is doing and whether it is triggering Backfire.Equipemnt need:Minerva.too. but make sure Sammy is wearing something to make him immune to Silence so he can cast it. Backfire can hit 9999 HP.Also. Acid Rain:2000-3000 all. which will also help remove conditions such as Bleed.use Revive can revive the hero.You may find using Sammy useful as an additional healer with White Wind. Some useless spell: Maeldown (1500-2000)(Water)(Single) 231 .80.he will cast Tetra Breath at the first turn. Tetra Breath can probably hit 4000-5000 HP all heroes.Ice Weakness:Bolt HP:250000 Requirement: Lv.Elementalist Cape that find in Viridis Mons is good.can help you to present all element. Lastly be careful about how you damage Tyrano.+ amror break.which means 1 person will fallen during battle.then he will cast this skill again at X turns. Mantra will help with Blind and Silence from Virulent Claw. If you hit him for excessive damage he will counter with Backfire and probably annihilate someone with it.

then you will be 0% (Death).until he use Revasal to "heal" you. But if you defeat Guardian Kuwadora.80.Holy.Earth.the eyes will disappear.No miss.Bolt. Healing Eye will cure 3000-4000 for all during battle.if you have 100% HP.then you will be 100% HP (Help you to revive all HP).Water.Wind.this eye will half all element.Ice.but if you have 0% HP (Death).Just let him hit you.Squeeze (1000-3000)(Single) Some spell that you should know and the most important protection:Don't equip any Protect Ring and use Regen. Reward: Beherit Healing Eye + Laser Eye + Guardian Kuwadora Locate:Nemus Aevum Healing Eye Element:Fire.This eye will present melee attack.Dark Laser Eye Element:n/a Guardian Kuwadora Element:n/a Healing Eye Weakness:n/a Laser Eye Weakness:n/a Guardian Kuwadora Weakness:n/a Healing Eye HP:20000 Laser Eye HP:20000 Guardian Kuwadora HP:170000 Requirement: Lv. Laser Eye will use Laser deal about 1000-2000 damage. 232 .damage=Max HP-Current HP.he can't dispel but he can use Revasal.

Reward: Beherit Guardian Dragona Locate:Nemus Aevum Element:n/a Weakness:Ice HP:250000 Requirement: Lv. The most HP of the Guardians.before you challege Kuwadora.He like to use condiction attack like Break and Absolute Zero.receive Ribbon. Travel in Nemus Aevum.all heroes.Stone and Frozen effect.Ribbon will probably help you to defeat this guy.Shadow Breath can hit 1000 HP all character.Ultima will hit 6000 HP..hit about 2000 HP.Also.about ~50000 HP.80.Icicle.this thing should help you so much. Reward: Beherit Demon Keeper 233 .About Guardian Kuwadora's skill.. Ribbon's Locate: In Aditus Grotto.you can use the step stone to jump to the other side. He will cast Ultima when he going to die.battle Blue Dragon.bleeding effect.and Gore.use Shadow Shroud to present the dark element.the last area.walk on the snow plain.just measure all the characters HP are more than 6000.

the most that you can find 2 Ribbon from Pure Land.it is also important for Mega Death.First. Reward: Beherit _____________________________________ Dark Crystal and the Keepers _____________________________________ Dynamo (3rd Time) Locate:Dreaming Forest 1 on 1 Element:n/a 1 on 1 Weakness:n/a 4 on 1 Element:n/a 4 on 1 Weakness:n/a 1 on 1 HP:115000 234 .use some equipment like Ribbon the present the condiction.85.Locate:Nemus Aevum ELement:Dark Weakness:Holy HP:280000 Requirement: Lv.And Safety Bit.

you should cast Boon and Regen.which you can find in Triangle Mountain.and HP than 1 on 1 with Willis.these skills are useless.you should choose to use melee attack.before you find the dark crystal. 4 on 1: Smoke Bomb (Dispel) Flak Cannon (5000) Mini Gun (5000) Safe Guard (No Armor Break) 9MM (1500) Eletric Punch (300)(Numb) Mind Burn (1500)(Single) D5K (750)(Single)(Attack X 2) If Meredith/Julia cast Protect.magic.He's just more attack.Might abd Protect.you should use Big Shot to break his armor again.so equip the Ribbon for him.then he will not Berserk again.If he use the Smoke Bomb upon you.4 on 1 HP:250000 Requirement: Lv.he will use Safe Guard then he will be no armor break again.90 1 on 1: Use the Spring Has Come.speed.use the Hero Drink for Willis first.defense.go to Triangle Mountain to get lots of level first.the gun.The third turn you should use Big Shot for armor break.some times Willis will be Berserk.cast Adrenaline Rush.Before entering the battle.melee attack will be more powerful when the character's condiction is Might.after you use Adrenaline Rush.At the first turn. Reward: 1 on 1: Treason (Gun) 235 .Boon scroll just be find in Dreaming Forest.(disple).not skill.

you should have dark equipment and accessory like Black Ring.it should be deal about 150k HP before they fuse if you cast these skill.you should cast Typhoon.Crystal of Sanctuary 4 on 1: Beherit Crystal of Sanctuary Cal + Brenda + Cal + Brenda + Cal + Brenda = Calbrenda Locate:Ignis Castrum Cal Element:n/a Cal Weakness:Wind Brenda Element:n/a Brenda Weakness:Wind Calbrenda Element:Dark Calbrenda Weakness:Holy HP:380000 Requirement: Lv.Bahamut these skill to knock out Cal and Brenda's HP before they fuse.Ultima.Yin Yang.Grand Dragon.If any Cals or Brenda's remain their HP is added to Calbrenda's.Anyway.Black Dream (Vetu's Hat) for her spell Midnight Shade.90. Reward: Beherit Crystal of Shadow 236 . Calbrenda will have at least ~80025 HP (9999 all X 5 times) unless you managed to kill all the Cals and Brendas before they transform.it is impossible to kill all the Cals and Brendas before they transform.

Use Barrie Armor.90.Dragon Breath.Ribbon/Elementalist Cape can help you to protect it all.90.Pearl Dress and Ice Ring for Absolute Zero/North Cross (Frozen). Reward: Beherit Crystal of Water Nidhogg Locate:Silentium Tumulus Element:n/a Weakness:Ice HP:280000 Requirement: Lv. 237 .helm and shield.The other three heroes can easily deal enough damage themselves using Nidhogg's weaknesses.just your White Wizard to keep your HP as high as possible. Nidhogg casts all three dragon attacks randomly:Dragon Crest.Since you can deal a lot of damage to Nidhogg quickly with dragon weapons and Ice spells/attacks.not absorb half damage.Lockness Locate:Sepulcrum Profundus Element:Water.He's half ice and water element.Ice Weakness:Bolt HP:220000 Requirement: Lv.Break.and Dragon Force.Whisky Touch.

Dragon attribute weapons. but he also uses Lightning (Pico Volt/Thunderstorm) Dark (Shadow Flare) and Fire (Fire Breath) attacks. Reward: Beherit Crystal of Wind _____________________________________ Stop Breaking the Seal _____________________________________ Manifest Death Locate:White Shirne Element:Dark Weakness:Holy HP:350000 Requirement: Lv.95. And most of his spell are darkness elemental.Nidhogg is weak against Ice. He is weak holy spell like:White Dragon.Yin Yang.and Power/Armor/Speed Break.have dark equipment like Demon Mail.Unholy Smith. 238 .Black Ring and Black Dream. You will need Air elemental protection at the very least for Hurricane/Cyclone.Have the white wizard learn Shadow Shroud.so you need darkness protection.Alexander. When he uses MP Buster the best way to recover MP is with a Mega-Ether and Boon.and White.

Dark Marowit Center Element:n/a Marowit Center Weakness:n/a Marowit Left Element:Fire.Bolt.Earth.Holy.Ice. The LEFT is weak against only magic.Stone. Both are weak against all four Break conditions.Ice. He will have three heads.Bolt. Reward: Beherit 239 .$ I suggest using Power/Armor/Mind Break on the LEFT and RIGHT heads and Slow on the CENTER head to start the battle.Holy. Then focus on killing off the side heads one at a time. There are also 2 different endings for this battle depending on how fast you defeat Marowit.Dark Marowit Left Weakness:n/a Marowit Right HP:115000 Marowit Center HP:180000 Marowit Left HP:105000 Requirement: Lv.Earth.Wind.Water.Have as much elemental protection as you can since every single elemental spell will be cast on you in this battle.Reward: Beherit Marowit Right + Marowit Center + Marowit Left Locate:White Shirne Marowit Right Element:n/a Marowit Right Weakness:Fire.Water.Once they are both dead Marowit center will begin casting much harder spells.and Mindblow.Poison.95.Wind. The status effects you wil be dealing with in this battle include: Blind.You also fight Marowit a second time later in the game. The RIGHT is weak against only physical attacks.Sleep.

Jump can dispel Archangel's Spin and have Aura.Drakeor is good at that.like Crusher.99.and have element protection.he can use Spin to dodge melee attack.Have element protect because he is a element master._____________________________________ Atlantis-Dark Lord's Lair _____________________________________ Archangel Locate:Atlantis Element:n/a Weakness:Wind HP:380000 Requirement: Lv.he don't have dark weakness and holy element.Dispel Slash and Sammy's Final Heaven are the good skills for this battle. Reward: Beherit Altair (2nd Time) Locate:Atlantis Element:n/a 240 .then use element skill.curse your element resist first.Also.you must know how to Dispel.Also.Keen's Banish Blade.all element resist +.looks like this is not an normal angel.

*Altair will usually cast Recover following Omnislash giving you a chance to regroup and heal right away. *Always keep your HP as high possible all the time since you never know when you might get hit with Omnislash. Mega-Phoenix.and Angel Whisper for party members hurt and status afflicted.99.Now is the time to burn items like Mega/X Potions and Ethers.Revive for single heals to recover about 100% health. 241 . and Elixers.Alexander.and fire.but he has only 160k HP.Use Blessing extensively to heal the entire party. *He will use the sword skill mutiple times.White Dragon. *Make sure you have elemental protection against lightning.Weakness:n/a HP:160000 Requirement: Lv.99. Reward: n/a Dark Lich Locate:Atlantis Element:Dark Weakness:Holy HP:260000 Requirement: Lv. His skill and attriubute is good.ice.if there is a hero or 2 fallen into Omnislash. He's weak at against holy elemental skill:White.use Phoenix Revive it quickly.

Water Fulgora Element:Wind.Keep her alive no matter what while you're doing this since if she dies she will lose all the temporary boosts.If you can't then you will have to slow the Dark Lich down. Reward: Beherit Yarthkin + Muspell + Fulgora + Aegir Locate:Atlantis Yarthkin Element:Earth Yarthkin Weakness:n/a Muspell Element:Fire Muspell Weakness:Ice. Make sure you equip all the Ribbon accessories and Protect Rings you have since the Dark Lich casts Disaster (your White Wizard should be the first to receive one).you can find them in Nemus Aevum and Additus Grotto.Alexander.Has dark element equipment.White Dragon.*Try and also give your healer the highest Agility possible.Holy skill like White.To do this use the spell Focus and Echo Sounds.And you should need Ribbon to protect the condiction effect.Water Aegir Weakness:Bolt Yarthkin HP:200000 Muspell HP:240000 242 .Once you are getting her turn first you've got the edge and can start dealing damage.at least Julia/Meredith should know how to use Esuna.First you have to increase the Mind power of your White Wizard so that casting Slow is effective.well over 300.be careful on him.give the Ribbon to Julia/Meredith.Spirit Rage and other dark element skill is really tough.use Shadow Shroud to protect the characters.but this is difficult and complicated.Bolt Fulgora Weakness:n/a Aegir Element:Ice.

Interia (Interia)(Single) There are nothing can cure Interia.Dark element spell.they are easy to beat.Fulgora HP:230000 Aegir HP:220000 Requirement: Lv.99. 243 .99.Water. *Muspell is weak to against water and ice not like before cause he take of his mask.but this condiction will only active at a while.so use shells to protect these element. Reward: Beherit Beherit Beherit Beherit Expirius (3rd Time) Locate:Atlantis Element:n/a Weakness:n/a HP:480000 Requirement: Lv.Ice.Air. *Aegir will cast Thunder Shell when he almost dead. Here is his spells.Bolt. *They can cast Fire.Total 890k HP.Earth.

Swap (HP and MP Switch)(All) 244 . Dispel (Dispel)(All) n/a Flare (3000-4000)(Single) n/a Demolish (9999)(Single) Death await.Annihilate (6000-7000)(Single)(Attack X 3) This skill is tough. Fusion (3000-4000)(Single) n/a Shadow Flare (3000-5000)(Dark)(Single) n/a Ultima (7000-9999)(All) The ultimate skill. Asteroid Shower (1000-2000)(Attack X 10-15) n/a Exploder (2000-3000)(Single) n/a Flare (5000-6000)(Single) n/a Rasp (-MP)(All) Minus MP.if you are unlucky.you must defend before Expirius cast Ultima.he is waiting it means he is prepare to cast Ultima.there are always 1 or 2 hero fall on Ultima.1 of the hero will be fallen.

and Freeze.she will cast only Detonator.You should use Mega-Ether revive some MP before he cast Swap.Surge.99. Reward: n/a _____________________________________ Final Mission .Rift Core _____________________________________ Gatekeeper (2nd Time) Element:n/a Weakness:n/a HP:455000 Requirement: Lv. Reward: Beherit Entropy Element:n/a 245 .Before she change into her true color. She will change into her true color when she cast her skill 4-5 times.

store for Big Bang some times.Julia/Meredith.99.2nd team you should choose the most powerful team.he can store your attack damage X 2.It is the only armor can against Chaos condiction.use equip Pandemonium for Vetu.Willis.Glen and Justin good at attack and defense these 2 attriubute.their skill sucks .Sammy.Meredith/Julia.should not be lost this time. Skill: Star Scream (All character's HP to 1) Well.well. Items that prevent Chaos:Transcendence.or if you want to switch them into the 1st group. The 10 characters fight.damage just = Max HP-1.then the hero will be fall. For this battle pick equipment for stat boosts and protection against Chaos.Vixen.if you are unlucky.Keen.break Entropy's attack.also.you should switch Sammy or Willis. Buster (9999)(Single)(Attack X 2) 246 .He's hard because he is the final boss and he has a million health. Obliterate (7000-9000)(Single)(Attack X 2-3) Like the other mutiple attack skills. Also.combine Paladin Armor and Demon Mail with 250000 GP. For the final battle with Expirius elemental armor pieces are not useful since none of his attacks are elemental based and they all ignore defense.The 3rd team you will going to choose Glen/Justin.Weakness:n/a HP:980000 Requirement: Lv.Deal lots of damage first.The first team you should choose Vetu. Speed Burn (2000-3000)(Speed -)(Single) n/a Enegy Surge (Damage=Current MP X Mutiplier)(All) Must have more MP.go find Master Forge.Drakeor.defense and magic.

he will give the warning to you before he uses this skill. Gravitron (50% HP=damage)(All) Like Pale Horse. Vortex (5000-6000)(Dispel)(All) Like Bing Bang.just deal lots of damage for single or 2 heroes.but just hit 5000 HP.just deal lots of damage. Fury (1000-3000)(All)(Attack X 3) Total 5000-9000 damage) Grand Cross (3000-4000)(Chaos)(All) Have Transcendence yet? Reward: Ending 247 . Pale Horse (75% HP=damage)(Single)(Attack X 2) It will not kill any of your character.2 character will be fall on this skill.Well. Overpower (1000-2000)(Single) n/a Hyper Blast (All) Revert all heroes' current HP.he will store the damage first. Bing Bang (8000-9000)(Dispel)(All) Before he use this skill.it can't kill the heroes.revert point 1 turn prior.

but they will only appear once.50. Reward: 24000 EXP 5000 GP Thor's Hammer (Axe) 248 .~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Side Quest ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _____________________________________ Special Monsters (Not really a boss.) _____________________________________ Lich Locate:North Outpost Element:Dark Weakness:Holy HP:40000 Requirement: Lv.

Reward: 22000 EXP 3500 GP Duke (Vest) 249 . Reward: 23000 EXP 4000 GP Power Sash (Vest) Somnifer Locate:North Outpost Element:Dark Weakness:Holy HP:25000 Requirement: Lv.50.Daedelous Locate:North Outpost Element:Dark Weakness:Holy HP:30000 Requirement: Lv.50.

not really only appear once.60.you can also meet him back in Battle Area. Reward: 25000 EXP 25000 GP Ancient (Sword) Blue Dragon Locate:Aditus Grotto Element:Ice Weakness:n/a HP:50000 Requirement: Lv.Tonberry Locate:Tyr-Anox Water Passage Element:n/a Weakness:n/a HP:30000 Requirement: Lv.70. Reward: 40000 EXP 7500 GP Ribbon (Accessory) 250 .

you can also meet him back in Battle Area.85. Reward: 40000 EXP 9000 GP Yoshiyuki (Sword) Trap Door Locate:Phoenix Cave Element:n/a Weakness:n/a HP:100000 Requirement: Lv.this thing only appear in Phoenix Cave.instant a hero to death.Horned Dragon Locate:Viridis Mons Element:n/a Weakness:Wind.what it know was Demolish. Reward: 20000 EXP 20000 GP Tent (Sometimes) 251 .75.Ice HP:100000 Requirement: Lv.Use Revive to rebirth the hero.not really only appear once.

Ice HP:400000 Requirement: Lv.that is okay to X Pale Breath and Revasal.Keep your HP to 4000-8000.death.100%.99. Don't use Blessing every turn.Wind Weakness:Dark._____________________________________ Atlantis Supreme Four _____________________________________ Pale Dim Locate:Atlantis Element:Holy.then it will be 0%. Reward: Beherit Murasame (Sword) Shinryu Locate:Atlantis Element:Dark.Fire 252 .because he will use Revenge to kill all you character when the HP is 9999.

Wind HP:480000 Requirement: Lv.kill one of the PC.Nuke. Shinryu is good at both magic and attack.reach safety to fight Plague.you have to FAST than him.and Dark Rain.keep your HP high as possible.Alexander. Way 2: Skill:Death Sentence. Yep. Way 1: Find the Night Shade in Triangle Mountain.and he has about 500k HP.White.the damage will be X 2.99.Weakness:Holy. He can deal lots of damage a turn.like Mega Flare (Cast at the first turn then it will be X turns after). Reward: Beherit Crystal Sword (Sword) Plague Locate:Atlantis Element:Dark Weakness:Holy HP:360000 Requirement: Lv. If you cast Typhoon.Quick 253 .like Bahamut and Odin.or White Dragon.Ice.99.you should FAST than them.that is the agility fight.

when I get the Bleeding Edge and Tornador Teeth (Can attack twins). Reward: Beherit White Spear (Spear) Opopopago Locate:Atlantis Element:Ice 254 .You should defeat him before he count the number to "0" (DEATH). You should get him after the Rift Core.No Vetu and Willis either.there are some way to defeat Plague. Don't put the healer like Meredith and Julia in your party.you should cast Banish Blade break his armor first. Rift Core: Left: Bleeding Edge (Axe) -Giant -Iron Giant -Grand Cyclop Right: Tornador Teeth (Dagger) -Wyvern -Iron Giant -Great Troll Also.that will be easier to hit more damage.And one more thing.then do your best on that.If you are not going to choose way 1.Don't use the female characters.the Night Shade will be lost after the war.they are all useless.

should be no problem on that. 255 .like to cast water/ice/bolt element spell and some condiction attack. Absolute Zero (1000-2000)(Ice)(Freeze)(All) Has Ice and Freeze Protect.She's half all ice elemental.because she's like Lockness.but Bolt element.Yep.attack 4 times.she don't have water element absorb or half.I don't know it is a bug or is it she's not a FISH? The 2nd thing is you need the equipment like Barrie/Thunder Armor/Helmet/Shield and Pearl Dress which you can find in Sepulcrum Profundus. Skill: Skill: Solar Beam (1000-2000)(All) Not a big problem. Solar Storm (2000-3000)(Ice)(All) Like Solar Beam.99.huh? Magic Misscle (2500-4000)(Single)(Attack X 4) Mind skill.and the ice and water physical = normal physical X 3. Dispel (Dispel)(All) Dispel all character except the auto condiction.Absolute Zero (Frozen).Weakness:Bolt HP:350000 Requirement: Lv. Bolt Rain (2000-3000)(Bolt)(All) Like Solar Storm.like Pico Volt (Paralyze).that's right. Overpower (2000-3000)(Single)(Attack X 3~4) Use Protect this skill to minus the damage.

Freeze (4000-6000)(Ice)(Single) n/a Sonic Wave (8000-9000)(Water)(All) Measure you have water protect skill and equipment. Pico Volt (3000-4000)(Bolt)(Paralyze)(Single) n/a Giga Volt (3000-4000)(Bolt)(Single) n/a Bolt Rain (3000-4000)(Bolt)(All) n/a Reward: Beherit Masamune (Sword) _____________________________________ Dragon Trial _____________________________________ Wind Dragon Locate:Wind Trial Element:Wind 256 .

50. Reward: Beherit Water Dragon (Drakeor) Zombie Dragon Locate:Earth Trial Element:Earth Weakness:Ice HP: 257 .Weakness:Ice HP: Requirement: Lv.Ice Weakness:Bolt HP: Requirement: Lv. Reward: Beherit Wind Dragon (Drakeor) Water Dragon Locate:Water Trial Element:Water.50.

or something else. Life Transfer. Whenever you see an enemy repeatedly using the same skill over and over it usually means that YOU are triggering it by doing something. Counterblow.65. Players who challenge that Zombie Dragon at a high level may want to think about not using Spear Rain to lower its physical resistance. So if you want it to stop change what action you're taking against that foe and see what happens. You also cannot access Triangle Mountain until much later when you get an airship. There're some sound effects in all the dragon battles in the latest patch that play when they've been hit for over their limit and then counter attack with Backfire. 258 . The best time is later before you go to the Forgotten Continent. There's also no Ribbon on Triangle Mountain that I can remember. At that point you'll likely be ~LV70. If it's using Life Transfer that means you're damaging the Zombie Dragon for too much HP. both much later dungeons on the Forgotten Continent. That way normal attacks won't deal damage over its counter attack threshold. The first one is in Aditus Grotto and the second Nemus Aevum. Reward: Beherit Zombie Dragon (Drakeor) Gold Dragon Locate:Gold Trial Element:n/a Weakness:Ice HP: Requirement: Lv.Requirement: Lv.80.For what the Gold Dragon is designed for you are definitely too early in the game to challenge him.

Reward: Beherit Black Dragon (Drakeor) White Dragon Locate:White Trial Element:Holy Weakness:Dark HP: Reward: Beherit White Dragon (Drakeor) 259 .90.Reward: Beherit Gold Dragon (Drakeor) Black Dragon Locate:Black Trial Element:Dark Weakness:Holy HP: Requirement: Lv.

Ice HP: Requirement: Lv.50 Reward: 260 .Grand Dragon Locate:Grand Trial Element:n/a Weakness:n/a HP: Reward: Beherit Grand Dragon (Drakeor) _____________________________________ Aeon _____________________________________ Ifrit Locate:Temple of Ifrit Element:Fire Weakness:Water.

50. Reward: Beherit Titan (Vixen) 261 .Beherit Ifrit (Vixen) Shiva Locate:Temple of Shiva Element:Ice. Reward: Beherit Shiva (Vixen) Titan Locate:Temple of Titan Element:Earth Weakness:Ice HP: Requirement: Lv.Water Weakness:Fire HP: Requirement: Lv.60.

70 Reward: Beherit Typhoon (Vixen) Alexander 262 .Rumuh Locate:Temple of Rumuh Element:Bolt Weakness:Earth HP: Requirement: Lv.60. Reward: Beherit Rumuh (Vixen) Typhoon Locate:Temple of Typhoon Element:Wind Weakness:n/a HP: Requirement: Lv.

70 Reward: Beherit Diablos (Vixen) Leviathan Locate:Temple of Leviathan 263 .70 Reward: Beherit Alexander (Vixen) Diablos Locate:Temple of Diablos Element:Dark Weakness:Holy HP: Requirement: Lv.Locate:Temple of Alexander Element:Holy Weakness:Dark HP: Requirement: Lv.

Element:Water.75. Reward: Beherit Odin (Vixen) Carbunkle Locate:Temple of Carbunkle Element:n/a Weakness:n/a 264 . Reward: Beherit Leviathan (Vixen) Odin Locate:Temple of Odin Element:Dark Weakness:Holy HP: Requirement: Lv.then arrive the temple.Ice Weakness:Bolt HP: Requirement: Lv.Pass the Leviathan Cave.75.

and don't for get Keen's Banish Blade.too.Ice Weakness:Bolt HP: Requirement: Lv.80.HP: Requirement: Lv. Reward: Beherit Aurora (Vixen) Phoenix Locate:Temple of Phoenix Element:Fire Weakness:Water.He always use Regen to keep his HP up.Ice HP: 265 . Reward: Beherit Carbunkle (Vixen) Aurora Locate:Temple of Aurora Element:Water.use Drakeor's Jump.it will be useful.80.He will angry after 6-10 turns.Glen/Justin/Keen's Dispel Slash and Sammy's Final Heaven can probably good for this fight.

90. Reward: Beherit Bahamut (Vixen) _____________________________________ Omega Monsters (The super monster.Pass the secrect Dungeon Phoenix Cave then arrive Phoenix's temple. Reward: Beherit Phoenix (Vixen) Bahamut Locate:Bahamut's Lair Element:n/a Weakness:n/a HP: Requirement: Lv.but not boss!) _____________________________________ 266 .99.Requirement: Lv.

Reward: EXP:125000 GP:26500 Beherit War Mech Locate:Prodigium Nidus Element:n/a Weakness:Bolt HP:380000 Requirement: Lv.99.99. Reward: 150000 EXP 30000 GP Beherit 267 .Magnate Locate:Prodigium Nidus Element:Dark Weakness:Holy HP:360000 Requirement: Lv.

Red Dragon Locate:Rift Core Element:Fire Weakness:Ice.99.Wind HP:380000 Requirement: Lv.You can't run away from Behemoth when you in Bahamut's Lair. Reward: 200000 EXP 50000 GP Beherit 268 .99. Reward: 200000 EXP 50000 GP Beherit Behemoth Locate:Rift Core/Bahamut's Lair Element:n/a Weakness:n/a HP:380000 Requirement: Lv.

Dragon Knight Locate:Prodigium Nidus Element:n/a Weakness:Ice HP:400000 Requirement: Lv.99. Reward: EXP:100000 GP:22500 Beherit _____________________________________ Other _____________________________________ Dokkalfar Locate:Tenebrosus Specus Element:Dark Weakness:Holy HP:70000 269 .

Dakkalfar will probably die at the 5~6th turn.He will change into invisibility during battle (When he almost dead).you can choose take 1 chest and leave him alone.and Silence these condiction.Requirement: Lv.you have present Daze.Blind.it will hit 4000 HP as Comet.75 at least.it is good to fight him when you have a airship.Meredith should cast "Heal" move the condiction quickly. You have to use the protection Dakkalfar's dark elemental skill.like Dark Rain and Shadow Breath.Also. Reward: Beherit White Ring (Accessory) Mist Robe (Robe) Charm (Shield) Osama Locate: Element:n/a Weakness:n/a HP:255000 Requirement: Lv.you have to cast some spell upon him.if Glen cast Armor Break at the first turn.if you don't have enough MP.So.stop use melee attack now.Iai Strike will hit more damage. Skill: Condiction you should prevent:Poison 270 .If Meredith cast Holy (4000) + Vetu cast Comet (4000) + Justin's Iai Strike (3000) + Glen's Fire/Ice/Thunder Slash (1500).If only Meredith know Holy.it will hit 12500.Also.just use Ether during the fight.just only the Black Ring.45.you can't search any equipment that can prevent dark element.Meredith should cast Shadow Shroud for absorb half of these attack damage.

HP about 1.that will be easier on him.Water Reward: Beherit Pink Tail Ultimate Weapon Locate:Prodigium Nidus Element:n/a Weakness:n/a HP:1480000 Requirement: Lv.and the other skills are strong.Dark Condiction Protection:Sleep The most difficult boss in the game.Ice.Guardian Angel. Also his Ultima Beam can deal 9998 damage per time. 271 .Transcendence.Hopefully you won Crimson Beherit by completing all challenges at the Battle Arena or save 80 or more ally troop during the quest.use Hero Drink boost all heros' attriubute first.Before challenging it you should have substantially boosted all your hero stats using Power/Mind/Vitality/Speed Sources.Before you begin the battle.he is not a normal creature.99.Adamant Armor.So.be careful on him.God's Hand.In addition you will need a boatload of Elixers.too.that will be more easier. Element Protection:Fire.Which means use the Beherit trade with Skull Knight.MegaElixers.and Miracles.Protect Ring.Because the UW has so many HP.5 million.Hope Ribbon and the Celesital Equipment.Bolt.With Max Attriubute and Supreme Equipment.All characters should also have 9999 HP and 999 MP the use of Gold Apples and Silver Apples. Equipment Need:Ribbon.Element you should protect:Fire.

-Mind Flux (2000-3000)(Single) Mind Flux simply deals damage according to your Magic attribute.Use this party.and Keen should use Banish Blade.it is totally different than Version rm 2k3.Drakeor should use Aura.Remember.now.so measure the heros have 9999 HP limit. HP:~about 1. Keen Drakeor Julia/Meredith Vixen The first turn you will going to use Blessing heal all the characters. -Ultima Sword (8500-9500)(Single)(Attack X 1~3) This skill will appear with the other skills.don't use Miracle per turn.4 break except the Speed Break.Against this skill should be no problem.because he can use Revenge.Regen too boost all character's power. -Speed Burn (2000-4000)(Attack X 3)(Single) 272 .5 million MP:Unlimited Attack:999 Defense:999 Magic:999 Speed:999 -Ultima Beam (9998)(All) Ultimate Weapon will use Ultima Beam at the first turn.Vixen use Carbunkle to Protect. -Ultima (7000-9999)(All) He will give a warning to you before he use Ultima.Focus.

.sometimes hit all target. The condition only ends after the enemy takes a turn following the death of the target. -Surger (9999)(Bolt)(Single) Measure have Guardian Angel/Elementalist Cape/Ziedrich to protect this skill. Don't revive the target before the Bloodsong is silenced or the Bloodlust sated.The damage from Speed Burn is based solely on your Speed rating.. The sum of the HP stolen from them equals the total lost by the target and then absorbed by the enemy.but sometimes just single. -Festering Wound (9999)(Single) 273 . You may simply need to use more Speed Sources to get your base speed higher too. Every turn that hero loses HP and the enemy absorbs this HP.Mind Flux.measure have protect condiction. -Curse Blade (5000-6000)(Sleep)(All)(Single) This is the only condiction skill of Ultimate Weapon.Curse Blade. Every turn this amount increases until the hero dies. -Blood Song (Target:9000-15000 Single)(Others:3000-5000) Blood Song is similar to Bloodlust.Feresting Jaw. -Aftershock (Target:7000-9000 Single)(Others:3000-4000 All) A powerful sword skill. A single hero is the target.Feresting Wound. So basically if you want to take less damage then equip pieces that boost your speed significantly. Bloodsong also has the extra feature of stealing HP from all heroes except the target. Detonator (9999)(Fire)(Single) Measure have Guardian Angel/Elementalist Cape/Ziedrich to protect this skill.or use Thunder Shell. Freeze (9999)(Ice)(Single) Measure have Guardian Angel/Elementalist Cape/Ziedrich to protect this skill.or use Flame Shell. -Festering Jaw (1500-3000)(Single)(Attack X 10) This skill will attack the character 10 times.or use Frost Shell.This spell will always show with the other skill like Speed Burn.

If you have 100% health then you go to 0% health (dead). -Lance of Festering (5000-6000)(Sleep)(All) Have condiction protection will be no problem. Mind Flux. -MP Buster (All MP Burn Out)(All) Use Mega-Ether or Mega-Elixer. -Demon Blade (9990-9999)(Single)(Attack X 2) Lethal damage. -Terra Break (Random Damage) Attack each character 3~6 times. In the battle this means your physical attack damage is reduced and if you get hit by Overpower.Will be instant death after X turns. and Magic by ~999.but not exactly.a deadly skill. It used to do Speed as well but that means the target will never get its turn again since it will have 0 Speed.Deal 9999 damage every time.each time will deal 1000-3000.Swap switches your HP and MP.000/6000 HP.Your MP gets an extra digit so it increases to the 4 digit HP limit.no miss. -Reversal Reversal takes the difference between your current and max HP. -Overpower (2000-4000)(Single)(Attack X 3) 274 . or Power Duel your hero will take massive damage.like Demolish. -Finish Festering (4000-5000)(Single)(Attack X 2) Double Sword Attack.Don't use Miracle.if you are going to use Miracle to revive them now.because Revenge can Revive the characters. If you have 1000/6000 HP then it reverses to 5.then x 10) At least deal 9 damage. Defense.He will probably use Revenge after this. then flips it.they will be death.The last digit of your HP is cutoff when made into MP because there's only 3 different possibilities.X=1~3.he will use Swap next turn.and let the attack do the healing for you. -Rend (No Critical Attriubute)(Single) Rend hits a single target and reduces their Attack. -Swap (Damage=Max MP-Current MP.

-Shadow Flare (6000-9999)(Dark)(Single) Measure have Guardian Angel/Elementalist Cape/Ziedrich to protect this skill. It simply takes a snapshot at that point in the battle of your HP.The first Flashback hit does nothing. This means you can actually be healed by it if you previously had more HP.Mine is the eternal flame burn wildly and keep the terrors of the night at bay. Or you could die instantly if you had some fallen heroes at the time. The next time Flashback is used it returns your HP to what is was previously when Flashback was cast.Who am I? Answer:Ifrit Question:The air grows chill when I near. -Flashback (All) Set current HP at point in time.Who am I? 275 .Cast X turns later.One fourth of the year is mine to change the land as I see fit. Reward: 9999999 EXP 999999 GP Crimson Beherit a~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Aditus Grotto Questions ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Question:I am the fire against the cold winds of winter.or use Shadow Shroud.and my touch is so cold some say it burns.It should be no problem with this skill.Revents Current HP to recorded value.

Who am I? Answer:Aurora ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Triangle Isle ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Oringinal: Hi-Ether Mega-Potion Mega-Ether Tent 7500 GP 276 .emerging from the sands of time with fist raised high.the volcano my fountain.a herald to changing of the heavenly guard.Who am I? Answer:Titan Question:Darkness is my cloak.A dusk and dawn I weave my tapestry above to delight of those below.Answer:Shiva Question:I draw my strength from the earth.Who am I? Answer:Diablo Question:Across the sky I ride.midnight is the height of my waking hour.The mountain is my garden.the desert is my lake.The dead are my charge and all soul find their way to my hall eventually.

After Push the Drill: Meaga-Potion Mega-Ether Mega-Phoenix X-Potion X-Ether Power Source Vitality Source Mind Source Speed Source Green Cherry Spirit Resist Echo Sound Time Tear ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Osama ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Osama: HP:355000 MP:Unlimited 277 .

defense.Element Strong:n/a Element Weakness:n/a Element Absorb:n/a NOTE:Have water.poison condiction protect.Beherit ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Crimson Beherit ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ About Crimson Beherit Maximaize Attiriubute: All characters' HP will be 9999.fire element protect.magic.MP. Celesital Equipment: 278 .attack. Skill: Short Gun (2000-3000)(Single) Bio Gas (1000-2000)(Poison)(All) 9 MM (800-1500)(Attack X 3)(Single) Dispel (Dispel)(All) Fallout (3000)(All) Al-Semi Flame (1600)(Fire)(Single) Tidal Wave (4000-6000)(water)(All) Reward:Pink Tail.agility will be 999.

Auto Might Ring of Varda (Accessory) Physical Resist +.Auto Regen.Auto Regen.Protect CAPTAIN JACK’S TREASURE : Some clues may be repeated as it is a mere compilation of the information given by the players at the Everlong forum.Boon.Physical Resist +.Physical Resist +.Evade +.All element shield.Auto Might Aristotle (Mage's Hat) 200 defense.Auto Regen Magnor's Greathelm (Helmet) Verata's Robe (Robe) 300 defense.all element shield.Physical Resist +.Heal Benefit +.1/2 MP.Evade +.Might.all element shield.Auto Boon.Auto Might Welana's Crown (Crown) 200 defense.Focus Draeg's Gauntlet (Armlet) 175 defense.all element shield.Physical Resist +.Evade +.Zodiac's Wall (Shield) 250 defense. 279 .Auto Protect Alucard's Armor (Armor) 500 defense.100 attack.Auto Regen.Protect Robin's Gear (Vest) 500 defense.all condiction Doc Holliday (Cowboy's Hat) 200 defense.Protect Shake's Malice (Headband) 200 defense.dark element shield.

Clue "Alright mateys. Clue "There be a castle that once stood in a lush forest but now the area be a bit more desolate. In this desolate land flowers dare to bloom.East Cont." Solution Incultus Regnum Castle . where dead trees still defiantly stand in the wind. Where the trail leads off the beaten path be the treasure spot.East Cont. though in small number" Solution Mt." Solution Nealien . Clue "Find the town where vines grow free on stone houses surrounded by a small green wood. In the shadow of the stone walls when the sun shines upon the north face. Clue "This plunder be buried in a cave the few men know about but many half-men do. 280 ." Solution Tail Collector Cave . this one I left on the slopes of an active volcano. the treasure lay. Asper .Near East Cont.East Cont.

a monster infested lair that is the gateway to the forested valley above.Imperial Cont.East Cont. Clue "It be buried under a palm tree on a tropical island that be growin' out of a lone patch of grass. She says it talks to her but it hasn't seemed to have told her of the treasure in the ground nearby. Clue "To obtain this plunder ye are going to have to explore the ground near a well." Solution Ianua Salum .East Cont. which be in a town that be built completely on a rock uprising.Near East Cont.Clue "Find the town with a little girl that takes care of her pet bush." Solution Bridelveil Mountains . Clue "It be buried outside the opening to a dark cave." Solution Costa del Sol ." Solution Effluo Pagus . Clue 281 .

" Solution Vixen's Cabin .East Cont. inside a town with mail boxes at most houses" Solution Herbtown .Imperial Cont. Answer : Herbtown [West Continent." Solution Situs . 1) This chest be hidden north of a statue of the good Lady Aurora.East Cont. trees. and also me treasure.West Cont."Look for a lonely hut that be in a thick forest that covers a whole nation and by the piles of wood the treasure lay. Clue "This chest be hidden north of a statue of the good Lady Aurora. Clue "There be a town surrounded by a fence with grass that's losin' its color. The ground be completely paved expect for several spots where there be grass." Solution Dale .Kingdom of Eridwell] 282 . Clue "The booty be near the north wall of a town with pink trees and a large red wooden gate at the entrance. inside a town with mail boxes at most houses.

Kingdom of Seraphia] 3) It be buried in a town with three ways in and three ways out.Kingdom of Incultus Regnum] 6) There be a small village with a brook that feeds into a pond.2) This treasure be in an old town of wooden houses. Answer : West Minister [West Continent.Kingdom of Bridelveil] 7) Find the town where vines grow free on stone houses surrounded by a small green wood. though in small number. this one I left on the slopes of an active volcano. next to a single barrel near a doorstep. Answer : Reus Proditor [Imperial Continent. Answer : Leotini [East Continent. where a lad fishes all day but never seems to catch anythin’.Kingdom of Alveus] 283 . and that has no silver. enclosed by grassy hills. Answer : Lacuna [East Continent. Answer : Nealien [East Continent.Kingdom of Bridelveil] 5) There be a port town with docks but no pirates. Answer : Mt.Kingdom of Cirigon] 4) Alright mateys. Where the trail leads off the beaten path be the treasure spot. Asper [East Continent. where dead trees still defiantly stand in the wind. and here the booty be buried next to a small group of flowers of the color magenta. but thanks to me now has gold. The treasure be hidden along the stone wall that encloses the place. In this desolate land flowers dare to bloom.

North point 3)Outside a great wall made by the hands of men. that has no silver but thanks to me now has gold. Seraphia's White gate NW continent 4)An old town of wooden houses enclosed by grassy hills. with stone dragons that watch all who come near. but reachable from either side by bridge. on a patch of land separated by ocean water.Kingdom of Dragonoir] 9) This chest be hidden in a town with blue windows in all the houses. The local pirates and fishermen all be terrified of a great white beast of the sea.8) This chest be hidden behind a tower. Answer : White Tower [East Continent. Answer : Cruor Pistris [East Continent. where there was a great battle not too long ago.Kindom of Revirdok] 1) SEARCH NEAR A WELL IN A TOWN BUILT ON A ROCK UPRISING Efflo Pagus South continent 2)North wall of a town with pink trees and a large red wooden gate at the entrance Dale East continent. West Minister NW Continent 5)four barrels in a town where lamp posts line the docks. 284 .

Navalis S continent 6) a port town with docks but no pirates. Leotini E continent (for some reason when you dock the bottom symbols are off screen) 7)Lonely hut in a thick forest that covers a whole nation. hiden plunder lay. 285 . buried near a group of magenta flowers.Somewhere in the trees. Border town right West continent. by the piles of wood Vixen's Cabin E continent 8)buriend under a palm tree on a tropical island that be growing out of a lone patch of grass Costa del sol East of East continent 9)forest that be nearly surrounded by mountains on all sides. north of town. entire red x covered by tree cept for a single red dot.treasure inside be hidden in a small square patch of flowers near the entrance of the woods 10) a town split in two by a river that can be crossed by a bridge.

Some of the games which already have a guide for it are listed below. Niveus West continent upper level Right --------------------------------------------------THE END----------------------------------------------------------If you love RPG games. Just click on any of the following game to get the free walkthroughAsguaard Aveyond 3. then you can avail more free RPG walkthroughs at Over Cloud 9. in a town cold enough that icicles may grow off the roof overhangs.11) Near a man of snow wearin a red cap. more are updated on a regular basis.2 Gates of Night 3 Stars of Destiny Aveyond Rhen's Quest Cute Knight Kingdom Eschalon Book 1 Ahriman's Prophecy Lilly and Sasha:Curse of the Immortals Dark Souls Eternal Twilight Deadly Sin Eternal Eden Tales of The Drunken Paladin: Book 3 Laxius Force Blades of Heaven Laxius Force 2 Aveyond 3 Lord of Twilight Millennium a New Hope Master of the Wind Aveyond 2 Ean's Quest Kara's Quest Aztaka Last Scenario Avernum 5 Dawn’s Light Happy Gaming! 286 .