The Five Ages

Change is an inevitable part of life. Try and fight it, try and stop it, try as you might if you don’t change you’ll find yourself left behind. Looking closely at the history of the Belgae Empire it is possible to define five stages - known to modern historians as the five ages of Belgae - five stages where the changes in the empire were so substantial that the empire became a completely different place. The passing of the dragonborn is often the first thing mentioned by anthropologists, and surely that did stir the pot, but the first stage came and went well before that. Each age was separated by a number of years. In our examination we will begin with the event known as ‘The Shattering.’

It was very much a human ruled city.The Belgae The center of the Belgae Empire at the time of the Shattering was Noricum. The passage of time obscures many details of their efforts and even their character. . The other races. Sources vary and sadly much of the archaeology of the time is in a poor state. Indeed we cannot even be certain that they were all involved. although the population was probably equal parts human and the slave race gnomes. did not enjoy the legal rights of humans or suffer the humiliation of the gnomes. In that respect perhaps it is surprising that those who influenced the event so much were such a diverse group. cursed to indenture after the atrocities they were responsible for. while present. Here follows a list of those believed to be involved.

He had a keen mind and it is said that were it not against the law of the time for a person with orcish heritage to practice the finer arts he might have become a magic user himself. even for a dwarf. CON: 9. DEX: 9. He lost his family fortune to his gambling habit. from what little we can learn about him. INT: 15. . WIS: 6. HP 6] Amadeos was.Dwarf Fighter Krak made many bad choices in his life. CHR: 12. but undoubtedly not his strength. Rather than carry around the heavy tomes of his apprenticehood he infuriated his mentor by memorizing their pages. HP 7] Beten Armut . when he was found in flagrante delicto with the daughter of one of his clients. He is rumoured to have had a keen mind. CON: 16.Human Magic User Tylium was in his forties during the event. CHA: 13. DEX: 11. WIS: 11.Dwarf Cleric Beten was by all accounts a patient person.although to whom and where we do not know. CON: 17. Though slow to make decisions it is said that he usually made the right ones. HP 8] Amadeos Carlos . and the beaten breastplate that bore it till the end. [STR: 7. INT: 14. it is said. INT: 7. but to have been in perpetual poor health. INT: 16. HP 3] Krak Schaukeln . CHR: 15. If true it would certainly have helped his mind. [STR: 14. His order was known for their disciplined approach and lifestyle [STR: 13. CHR: 12. DEX: 13. [STR: 14. His adventuring life began. HP 11] Arthur Grimm . a security expert. INT: 10. DEX: 15. he was apparently married twice . WIS: 15. CHR: 10. WIS: 12. DEX: 15. WIS: 11. It is alleged that he kept his family crest. CON: 11.Elf Thief [STR: 11.Half-Orc Fighter Arthur was the youngest of those said to be involved in the shattering at only 14 years old. CON: 15.Faces from the Past Tylium Debilis .

According to different sources he was the illegitimate child of a king or the son of an abusive woodsman. HP 10] . WIS: 16. The truth is lost to us. and ushered into the eccumenical order after his father's assassination. WIS: 14. there are rumours that he sent his days searching for the assassin. CON: 14. [STR: 13.Decus Pietas . INT: 10. Although what we know about the tenants of his order indicates that revenge was strictly forbidden. HP 4] Juan .Half-elf Ranger Juan is rumoured to have come from the forests of Aquitani although no record remains of his heritage. CHR: 17. CHR: 10. DEX: 11.Human Paladin Decus was one of eight children of Lord Pietas. CON: 9. [STR: 12. DEX: 10. INT: 14.

It is.3.Q.F. Q. Q.b87. if nothing else because I really like its jukebox and amazing search features. It will be played using Maptools 1.shouldn’t it be an attack matrix? A. where are they? A. There is a chance one of the future sessions will be on roll20. I saw the word THAC0 on that sheet . All the info will be on your character tokens in maptools. Q. How will it be played? A.Character Sheets. for example take a look at this: .A. the attack rolls follow a very set pattern.

DRUIDS. You can! The names and genders of the characters are yours to change.. then continue decreasing by one. ATTACK MATRIX FOR CLERICS.A.I. dropped the lowest number for each stat in order. Why no Monk / Bard / Psionic? A.. I apologise for the gross breach of verisimilitude. AND MONKS 20-sided Die Score to Hit by Level of Attacker Opponent Armor Class 1-3 4-6 7-9 10-12 13-15 16-18 -10 25 23 21 20 20 20 -9 24 22 20 20 20 19 -8 23 21 20 20 20 18 -7 22 20 20 20 19 17 -6 21 20 20 20 18 16 -5 20 20 20 19 17 15 -4 20 20 20 18 16 14 -3 20 20 19 17 15 13 -2 20 20 18 16 14 12 -1 20 19 17 15 13 11 0 20 18 16 14 12 10 1 19 17 15 13 11 9 2 18 16 14 12 10 8 3 17 15 13 11 9 7 4 16 14 12 10 8 6 5 15 13 11 9 7 5 6 14 12 10 8 6 4 7 13 11 9 7 5 3 8 12 10 8 6 4 2 9 11 9 7 5 3 1 10 10 8 6 4 2 0 Missiles: -5 at long range. How were the characters generated? A. Will I have the same crappy stats for my mage in each game? . Q. To save a lot of space and typing it’s far easier to let maptools calculate things and simply call it ‘THAC0’. then stay at 20 for 5 sets. Q. the numbers decrease by one down to twenty. 19+ 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 -1 There is a pretty obvious pattern. These names suck! Also I want to play a girl! A. Q. For each class I rolled 4d6. The goal of this campaign is to show the difference between the editions (and to have fun!) so I decided to stick to classes that will be available in each edition for you to compare.. Q. I did this over and over and took the first valid stat set for the class. -2 at medium range. The same pattern holds for every class although they have different starting values. Paladin and Ranger took a long time.

Oh my. For my part as the DM you wont be seeing any monsters that aren't in the core monster manuals (or compendium) for each edition. 4th edition. You should feel bad. hitting something.e.then I make the roll and tell you the result.A. First. I read the Dungeon Master's Guide. unlocking a door. . shame on you. Just the sound of a disapproving DM. The most gruelling and humiliating level in 1st edition. Q. What level are we? A. I passed my listen check . Also that wasn't a question. For first edition and roll where you would immediately recognize success or failure . A blue bolt from the sky kills your character. Why would anybody play the magic user? A. It looks like we should really run a full length 1st edition campaign very roll. for example will have far more balanced stats for each character because they have the standard set (which I never liked to be honest. Nope. seducing a manticore . The way we handle the rolling will change for each edition. I have every source book ever printed. Stats are re-rolled each session in keeping with the ruleset.for example trying to hear through a door .do I hear anything? A. In this case however I really want to focus on just the core books for each set of rules. Q.g. but it is classic 4th edition!). Q. Q. which is a great way to show the contrast between each edition. If it is something where your character wouldn't immediately know if they had failed . can I have a [insert item here]? A. Q. In general I like sourcebooks where they add depth to classes / races and aren't just about power-creep and bad artwork. 1st level. A.